Blast enemies with glass slugs that devastate on impact. This is Gara's signature weapon.

The Astilla is Gara's signature shotgun, firing glass slugs that explode and damage nearby enemies in a small radius. With strong Impact b Impact and Slash b Slash damage, this weapon stuns and bleeds enemies with ease.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64 45
MarketIcon Market Price: Platinum64 240 Blueprint2 Blueprints Price:Credits6420,000


This weapon primarily deals Slash b Slash damage.



  • Third lowest damage of all shotguns after Phage and Convectrix.
    • Low Puncture b Puncture damage – less effective against armor.
    • Damage is unevenly distributed, dealing 30% on the slug and 70% on the explosion.
  • Linear damage falloff from 100% to 50% from 30m to 60m target distance (distances are affected by Projectile Speed).
  • Fewer status counts due to firing a single projectile instead of multiple pellets.
  • Projectiles have travel time.
  • Ammo inefficient.
  • Shatter area of effect cannot hit enemies behind the location of impact.


  • The Astilla fires a slug rather than a traditional spread of pellets. Each slug will deal 30% of the damage to the target upon the initial hit, then explode in a ~3 meter radius and deal the remaining 70% as hemispherical damage. Both instances of damage have the same composition of damage types and each can deal status procs separately.
    • The damage listed in the UI is for both the slug and explosion; enemies hit only by the explosion will suffer less damage as a result.
  • Due to the weapon firing a single slug, the listed status chance is similar to that of a normal weapon, and thus status is not distributed between any pellets.
    • This is similar to the Arca Plasmor, which also uses shotgun mods but does not use pellets.
  • The slug loses accuracy with distance, and can be seen to veer off randomly past a certain point.


  • Fatal Acceleration can be added to increase flight speed, as well as increasing minimum and maximum damage falloff penalty ranges to 56 and 84 meters respectively.
  • Due to the low ammo pool and slug mechanics it is recommended to treat the Astilla not like an automatic shotgun but instead like an automatic explosive rifle.


  • "Astilla" is Spanish for "splinter".


Patch HistoryEdit

Update 22.12
  • Mastery Rank increased from 7 to 10.

Update 22.0

  • Introduced.

Last updated: Hotfix 23.2.1

See AlsoEdit

  • Fusilai, throwing knives with the same theme.
  • Volnus, a hammer with the same theme.
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