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}}'''Assault Mode''' is a [[mod]] that allows [[Sentinels]] to attack the first visible enemy in range. It is a replacement for the previous Sentinel-specific attack precepts. |
}}'''Assault Mode''' is a [[mod]] that allows [[Sentinels]] to attack the first visible enemy in range. It is a replacement for the previous Sentinel-specific attack precepts. |
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*Introduced. |
*Introduced. |
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{{SentinelMods}} |
{{SentinelMods}} |
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__NOTOC__ |
__NOTOC__ |
Revision as of 02:40, 29 September 2020
Assault Mode is a mod that allows Sentinels to attack the first visible enemy in range. It is a replacement for the previous Sentinel-specific attack precepts.
Stats
Rank | Effect | Cost |
---|---|---|
0 | 17.5m | 0 |
1 | 20m | 1 |
2 | 22.5m | 2 |
3 | 25m | 3 |
4 | 27.5m | 4 |
5 | 30m | 5 |
Notes
- Without this mod equipped, the Sentinel will not attack.
- It cannot be equipped at the same time as the older, Sentinel-specific attack precepts such as Helios' Targeting Receptor.
- After Update 24.0 (2018-11-08), all Sentinels now come with Assault Mode instead of their specific attack precepts.
Trivia
- Assault Mode is the first universal Sentinel attack precept.
- The Sentinel showed in the Mod card is Oxylus.
Bugs
- When changing from the original Swift Deth, the word "the" was lost in the description.
Patch History
Update 24.0 (2018-11-08)
- Introduced.