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{{ModBox
 
{{ModBox
| image = AssaultMode.png
+
| image =
 
| introduced =
 
| polarity =
 
| rarity =
 
| transmutable =
 
| transmutable =
 
| autoDrops = [[Orokin Tower#Treasure Rooms|Orokin Tower Containers]]
| introduced = {{ver|24}}
 
| polarity =
 
| rarity =
 
| autoDrops = [[Orokin Tower#Treasure Rooms|Orokin Tower Containers]]
 
 
}}'''Assault Mode''' is a [[mod]] that allows [[Sentinels]] to attack the first visible enemy in range. It is a replacement for the previous Sentinel-specific attack precepts.
 
}}'''Assault Mode''' is a [[mod]] that allows [[Sentinels]] to attack the first visible enemy in range. It is a replacement for the previous Sentinel-specific attack precepts.
   
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*Introduced.
 
*Introduced.
 
}}
 
}}
 
==See also==
 
* [[Sentinels]]
 
 
 
{{SentinelMods}}
 
{{SentinelMods}}
 
__NOTOC__
 
__NOTOC__

Revision as of 02:40, 29 September 2020

Assault Mode is a mod that allows Sentinels to attack the first visible enemy in range. It is a replacement for the previous Sentinel-specific attack precepts.

Stats

Rank Effect Cost
0 17.5m 0
1 20m 1
2 22.5m 2
3 25m 3
4 27.5m 4
5 30m 5

Notes

  • Without this mod equipped, the Sentinel will not attack.
  • It cannot be equipped at the same time as the older, Sentinel-specific attack precepts such as Helios' Mod TT 20px Targeting Receptor.
  • After Update 24.0 (2018-11-08), all Sentinels now come with Assault Mode instead of their specific attack precepts.

Trivia

  • Assault Mode is the first universal Sentinel attack precept.
  • The Sentinel showed in the Mod card is Oxylus.

Bugs

  • When changing from the original Swift Deth, the word "the" was lost in the description.

Patch History

Update 24.0 (2018-11-08)

  • Introduced.