Update 22.19
  • Ash can no longer Teleport to Cameras and Turrets, as it usually results in placing Ash outside of the map.

Hotfix 22.16.4

  • Fixed Ash’s Bladestorm ability timer not displaying ‘0’ when 0 enemies are marked.

Update 22.15

  • Fixed Ash’s Smokescreen ending while in Operator causing sounds to be perpetually muffled when Transferring back to Ash.

Update 22.14

  • Ash’s Smoke Screen ability sound will now affect (muffle) the sounds for the entire duration of the ability.
  • Fixed Ash’s Shuriken applying numerous Slash Status Effects to every enemy (even ones not hit) if in a group together (using Ferrox’s Alt Fire to group enemies closely).
  • Fixed a script error when casting Bladestorm as Ash Prime.

Hotfix 22.12.4

  • Fixed a script error when casting Ash’s Bladestorm ability.

Hotfix 22.12.3

  • Fixed Clients not having their melee combo counter increased for Ash’s clones hitting enemies in Bladestorm.
  • Fixed a script error when casting Ash’s Bladestorm.

Update 22.12

  • Bladestorm:
    • Upon activating Bladestorm, Ash’s clones will do the stabbing, leaving the player free to act. Ash can choose to join in the execution by using Teleport on a marked enemy.
    • Reduced energy cost of Bladestorm's Marks. 12 Energy / Mark when Visible, 6 Energy / Mark when invisible.


  • Fixed a script crash in Ash's Teleport ability.

Hotfix 19.5.4

  • Fixed a script error caused by Ash’s Bladestorm ability.

Update: The Index Preview

    • Damage has been boosted to more than a single one used to do but not as much as both combined.

Update: Specters of the Rail

  • Shuriken will now be deflected when it encounter a Nullifier bubble.

Update: Lunaro

  • Augment: Fixed some cases where Fatal Teleport Augment wouldn't auto finish enemies moving quickly.
  • Augment: Fixed Fatal Teleport Augment targeting dead bodies.
  • Augment: Fixed Fatal Teleport Augment failing to activate when moving too quickly (bullet jump, etc.).

Update 18.13

  • Passive: Bleed Procs dealt by Ash from any source are 25% deadlier and last 50% longer.
  • Fixed Ash skipping his throwing animation when consecutively casting Shuriken.
  • Augment: Fixed Fatal Teleport augment Mod not performing finishers on enemies immune to being stunned.

Update 18.11

Update 18.7

  • Fixed performance issues for Hosts caused by using Bladestorm.

Hotfix 18.5.2

  • Fixed Teleport not staggering enemies.

Hotfix 18.4.10

  • New audio FX on Bladestorm's finishing attacks.

Hotfix 17.6.2

  • Prime: Fixed the Prisma Daelalus Shoulder Armor sitting incorrectly on Ash Prime.

Update 17.4

  • Fixed Ash being unable to damage themselves with explosive weapons while invisible.

Hotfix 17.0.3

  • Fixed Bladestorm not knocking players down when used by Clients.

Hotfix 17.0.2

  • Prime: Fixed the Tethra’s Doom Quantum Emblem not sitting properly on Ash Prime.

Update 17.0

  • Ash's Parts have been moved off Tyl Regor to Manics.
  • Fixed Bladestorm locking players into a multi-strike animation against Synthesis targets.

Hotfix 16.11.5

Hotfix 16.11.3

  • Prime: Fixed players being unable to put Arcanes on Ash Prime’s helmet.

Hotfix 16.11.2

  • Prime: Fixed Ash Prime Helmet not available for Arcane Enhancements.

Hotfix 16.11.1

  • Prime:Fixed Ash Prime parts not dropping for players in the Void.

Update 16.11

  • Prime: Ash Prime added to drop tables.

Update 16.4

  • Fixed issue that would cause player’s map to break when trying to type during Bladestorm animation.

Hotfix 16.3.2

  • Fixed an issue that would occur when using Ash’s Bladestorm when inside Limbo’s Rift.

Hotfix 16.3.1

  • Fixed Ash getting stuck in Bladestorm animations when used on Zanuka.

Update 16.2

  • Fixed Bladestorm looping on a single target if that target became immune to the ability after it Bladestorm had begun.

Update 16.1

  • Fixed an issue with Bladestorm when one of his targets becomes Mind Controlled mid-Bladestorm.

Hotfix 16.0.1

  • Fixed Teleport targeting player sentinels.

Update 16.0

  • Augment: Fixed Smoke Shadow Augment Mod not functioning properly.

Update 15.16

Update 15.6

  • Augment: Shuriken - Seeking Shuriken
  • Fixed Bladestorm targeting enemies immune to Abilities after the initial target is killed.

Update 15.5

  • Fixed Bladestorm disabling all stealth finishers after use.

Hotfix 15.1.2

  • Augment: Fixed an issue with Smoke Shadow Augment lasting forever if cast by a client who subsequently quits the mission.
  • Augment: Fixed an issue with Smoke Shadow affecting Defense targets.

Update 15.0

  • Augment: Smoke Screen - Smoke Shadow
  • Fixed several issues with Bladestorm losing functionality after activating the ability while holding a datamass, powercell, or other secondary items.
  • Fixed Companions being completely invisible when under the effect of Smoke Screen.

Hotfix 14.10.2

  • Fixed Bladestorm being continually in use when casted while holding a power cell/datamass.

Update 14.7

  • PvP: Bladestorm damage multiplier reduced from 0.5 to 0.25.

Hotfix 14.0.11

  • Reduced the amount of damage dealt by the bleeding proc associated with Shuriken in Dark Sector conflicts.
  • Reduced the amount of damage of Bladestorm in Dark Sector conflicts.

Update 14.0

  • Improved the performance of Smoke Screen on lower end PC's.

Hotfix 13.9.1

  • Shuriken is now registered as a silent projectile.
  • Teleport now indicates enemies are vulnerable to finishers.
  • Fixed an issue with Bladestorm that could potentially lead to a loss of Warframe functionality.

Update 11.2

  • Armor increased from 50 to 65.

Update 10.6

  • Fixed and response to complaints that Bladestorm will sometimes ignore enemies who are standing right beside the initial target.

Update 10.5

  • Fixed Bladestorm ability that would sometimes ignore enemies who are standing right beside the initial target.

Update 10.4

  • Fix for Ash "Power In Use" bug when using Teleport on defense target.

Update 10.3

  • Added local and remote teleport sound slots for Bladestorm.
  • Prevented Vor’s electrical attacks from hitting the invisible players.
  • Improved Teleport responsiveness – trimmed animation and added reaction to enemy being teleported to.

Update 10.0

  • Added idle FX.

Hotfix 9.5.1

  • Tweak to Ash’s new custom idle.

Update 9.5

  • Added animation and sounds for Bladestorm against Ancients.
  • Fixed issue with Bladestorm where the Ash’s arm may be stuck in his shoulder.
  • Fixed issue where Ash would become invincible after using Bladestorm on clients.

Update 9.4

  • Fix for weapons not returning after using Bladestorm.

Update 9.3

  • Bladestorm ability deals increasing damage as it levels up.
  • Fixed Smoke Screen VFX to last as long as the ability.
  • Fixed Smoke Screen from applying effect to clan emblem icon. Emblem now just goes invisible.
  • Fixed issue of random loss of functionality when using Bladestorm.
  • Fixed some "stuck" issues relating to Bladestorm.

Update 9.0

  • Improved color tinting on Ash’s smoke armband—more subtle.

Update 8.3

  • Updated Smoke Screen smoke to use energy color selected by player.
  • Smoke Screen will not render Ash completely invisible anymore. Ash will now have a white, ghostly model during cloak (color may also be affected by your energy color).

Hotfix 8.1.3

  • Updated Visual FX on Smoke Screen ability.

Hotfix 8.1.1

  • Fixed issues with Bladestorm on client.

Hotfix 8.0.6

  • PvP: Fix Ash teleport in duels, no longer target spectators.

Hotfix 8.0.5

  • Fixed Shuriken not functioning correctly on clients.

Update 8.0

  • Shuriken now seeks targets and multiple projectiles added at higher ranks.
  • Fixed misnamed Ash Systems Blueprints.

Update 7.9

  • Fixed Bladestorm power, it will no longer target turrets or security cameras.

Update 6.5

  • Fixed Shuriken crash.

Update 6.3

  • Bladestorm power changed, attacks 5, 7, or 9 targets based on level and teleports back to starting position when the ability ends.
  • Bladestorm improvements: Ash is now invulnerable when using Bladestorm.
  • Bladestorm increased number of enemies targeted to: 7, 9, or 12 depending on level.

Update 5.4

  • Energy cost changes for Ash.