- For Styanax's animated short, see Ascension Day.
Ascension is a Mission type. Marauding Corpus forces seek to claim a treasure guarded by the Stalker, forcing the Tenno to intervene and ascend the item safely to the surface.
Access to this mission requires completion of the Jade Shadows quest.
Mechanics[]
At the start, players are instructed to locate a Mote Collector and protect it from waves of Corpus in a 1 minute timed defense. If the collector loses all its health, the timer will pause until it regenerates.
After successfully protecting the collector, they must then proceed to an elevator and guard an Extraction Capsule as it ascends. Players must charge the Elevator Power gauge by throwing Ionic Charges, dropped by enemies, or Boosted Ionic Charges, found within roughly 50m of the elevator at fixed spawn points, at the Extraction Capsule. Boosted Charges are slightly larger and possess two marker outlines instead of one. Boosted charges will speed up the elevator by 3x, lasting for 10 seconds when applied, stacking up to a maximum of 50 seconds total. Power is maxed at 50, with the first charge providing full power, and subsequent charges (Boosted or otherwise), providing 20 power. The capsule is invulnerable during this phase.
During the elevator ride, players can also optionally collect 3 Sister Beacons found throughout the floors to summon a randomized Sister of Parvos once the elevator reaches the top.
Once the elevator stops and the summoned Sister is defeated, players must continue to defend the capsule as it travels a preset path to extraction upon which will complete the mission, similar to Hijack. If the capsule loses all its shields, it will stop moving and become invulnerable until it regains its shields.
The mission has a high spawn rate of Jade Light Eximus, who have the ability to summon continuous jade satellite lasers that move and hover above player's heads, rapidly damaging them with Heat. These lasers can be destroyed by killing the Eximus that summoned them or shooting the orb at the top of the laser.
Rewards[]
Completion of the mission awards 11-13 Vestigial Motes (16-18 on The Steel Path), which can be traded to Ordis in the Drifter's Camp for the blueprints for Jade, Harmony, Cantare, and Evensong, and the Arcane Enhancements Arcane Ice Storm, Arcane Battery, Secondary Surge, Secondary Fortifier, and Melee Afflictions.
Summoned Sisters of Parvos will drop 5-7 Vestigial Motes and 33% chance at the above Arcanes (8-10 Motes, guaranteed Arcane, and 2 Steel Essence on The Steel Path). Loot abilities (e.g. Nekros's Desecrate), Resource Boosters, and Smeeta Kavat's Charm have no effect on the Sister.
Juno Sapper MOA are unique to this mission which can drop the mods Semi-Rifle Cannonade, Semi-Pistol Cannonade, Semi-Shotgun Cannonade, Rifle Elementalist, Melee Elementalist, Pistol Elementalist, and Shotgun Elementalist.
Rewards | |
---|---|
Endo x3000 | 14% |
Meso A7 | 8% |
Meso B9 | 8% |
Meso F5 | 8% |
Meso H7 | 8% |
Meso N17 | 8% |
Meso V9 | 8% |
Meso W4 | 8% |
Cantare Blueprint | 5% |
Evensong Blueprint | 5% |
Harmony Blueprint | 5% |
Jade Chassis Blueprint | 5% |
Jade Neuroptics Blueprint | 5% |
Jade Systems Blueprint | 5% |
Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.
Notes[]
- Jade's Prex appears directly south of the starting area, underneath a ramp.
- Before starting the elevator ride, Ordis will permanently buff all Tenno with Uplift, increasing Bullet Jump distance.
- There are more than 3 Sister Beacons scattered around the elevator shaft, giving players some leeway in searching known spawn locations.
- The summoned Sister of Parvos has a randomly generated name, personality, weapons, and abilities, only possesses a single health bar, and she and her Hound will immediately be defeated upon depleting her health without the need for Mercy. However, she will not drop any traditional Sister rewards, such as her weapon, Hound, and Ephemera if any. She also lacks the randomized resistances normal to both Sisters of Parvos and Kuva Liches.
- Acolytes will not spawn in The Steel Path version this mission.
Tips[]
- All enemies are Corpus which are vulnerable to Puncture and Magnetic damage. Magnetic damage also helps curb the high prevalence of the Eximus's Overguard.
- In case the players miss the elevator as it goes up or fall off, there are Sentient-themed launch pads which can hurl them upwards, scaling with the height of the elevator.
- Ionic Charges only detonate if they land on the Extraction Capsule, and so they can be stockpiled by throwing or dropping them on the elevator.
- If intending to do this mission solo, Warframes who have high survivability and/or burst damage capability are recommended, especially if one intends to summon a Sister of Parvos.
- Revenant can use Mesmer Skin to enhance his survivability while leaving enemies open for Enthrall free of cost, and Danse Macabre is very effective at stripping the shields from Eximus units, as well as the Sister of Parvos.
- Kullervo has plenty of opportunities to build up his combo counter in this mission, as Recompense enhances his survivability while building up the damage for Wrathful Advance in order to deal with Jade Light Eximus units, as well as to deal heavy damage to the Sister of Parvos.
- Gloom, either from Sevagoth himself or infused into other Warframes, will greatly help in crowd control and especially against the summoned Sister, who is not immune to the aura's slowing effects.
- Silence, either on Banshee as is or subsumed onto another Warframe, will prevent Eximus from using their abilities.
- As the summoned Sister of Parvos is randomized, this can potentially include Toxin-based Sisters whose weapons can bypass Shields on top of access to Cursed Ground to inflict Radiation procs on players. Having a Warframe who can generate Overguard for the squad, such as Dante or Frost with Icy Avalanche, is recommended.
- Boosted Ionic Charges are plentiful enough that there is no need to interact with their lesser variant at all. If one is purely concerned with speed of mission completion, there is no reason to kill anyone during the elevator portion of the mission, as the time spent killing them is better spent keeping up with the elevator spawning more Boosted charges.
Patch History[]
Update 37.0 (2024-10-02)
- Added two new Somachord tracks featured in the Jade Shadows update. The following Jade Shadows Tones can be found in the Ascension mission tileset:
- Angels Requiem
- Final Ascent
Hotfix 36.0.5 (2024-07-20)
- Fixes towards projectiles phasing through the Ascension elevator while it's in motion.
- Fixed Boosted Ionic Charges incorrectly giving 20s of boost time if the elevator was not boosted.
- Now all Boosted Ionic Charges grant 10s of increased speed, up to the cap of 50s for stacked charges.
- Fixed the Sister Beacon side objective UI disappearing after a Host Migration.
- Fixed Capsule not locking into elevator if Host migration occurs just before it docks - causing the mission to come to a halt.
- Fixed remaining Sister Beacons not depawning after collecting the required 3.
- Fixed a crash related to the first stage of Ascension missions.
- Fixed a crash in Ascension missions.
- Fixed Stalker’s Landing Craft appearing at Extraction in Ascension missions.
Hotfix 36.0.4 (2024-06-26)
- Elevator speed boost time from Boosted Ionic Charges now stack when throwing multiple at the Extraction Capsule at once (up to a max of 50 seconds).
- The elevator UI has also been updated to indicate the speed boosts and duration. You can now more clearly see how Ionic Charges affect the elevator.
- Fixed Ordis’ “Uplift” Bullet Jump distance buff in Ascension missions overriding players' Parkour upgrades instead of applying additively.
- Fixed being able to pick up multiple Ionic Charges in Ascension missions, effectively deleting the one that was already in your hand.
- Now these will act like Alchemy Ampoules. You will not be able to pick up Ionic Charges with one already in-hand - unless you are trying to pick up a different type (i.e. normal Ionic Charge vs Boosted Ionic Charge).
- Fixed End of Mission screen not showing Arcanes earned from defeating Sisters of Parvos in the special mode available at Ordis.
- This was a UI-only issue - the Arcanes were still being properly delivered to inventory.
- Fixed Ascension mission not ending once the Capsule reached Extraction due to On Call Crew Specters.
- Fixed elevator moving downwards after Host migration.
- Fixed Clients not receiving the Jade Prex Card in their inventory after picking it up in the Ascension tile.
- Fixed a hole in the upper level of the Ascension tile.
- Fixed a script error caused by Sister of Parvos’ Magnetize ability.
- Fixed a small floating box near the extraction area in the Ascension tile.
- Fixed a rare crash caused by the Ionic Charges.
Hotfix 36.0.3 (2024-06-20)
- Removed a certain jump pad in the Ascension mission as it was yeeting players into a pipe along the wall (BONK).
- Made lighting updates to the Ascension mission.
- Fixed loot abilities (ex: Nekros’ Desecrate, etc.) working on the Sisters of Parvos in Ascension missions.
- Fixed reviving on the elevator in Ascension missions taking longer than usual.
- More fixes towards immediately getting stuck on a railing after loading into an Ascension mission through Ordis at the Larunda Relay.
- Fixed Jade’s Prex Card pick-up context action being visible to players who don’t have a max rank Jade.
- Fixed the gears on the smaller elevator in Ascension missions continuing to turn even when stopped.
- Known issue: Clients are still experiencing this issue, we will be looking into fixing this in a future Hotfix/Update.
- Fixed Stalker’s Landing Craft appearing at Extraction in Ascension missions.
- Fixed a script error in Ascension missions.
Hotfix 36.0.2 (2024-06-19)
- Fixed immediately getting stuck on a railing after loading into an Ascension mission through Ordis at the Larunda Relay.
- Fixed cases of “Account update failed” after playing an Ascension mission as Stalker.
- Fixed a crash caused by Stalker’s Punishment ability when used at the end of an Ascension mission.
Hotfix 36.0.1 (2024-06-19)
- Fixed the tutorial message explaining how to throw the Ionic Capsules not appearing for Clients in Ascension missions.
- Fixed enemies continuing to spawn in Ascension missions after the objective has been completed and Extraction is available.
- Fixed Ivara’s Prex Card appearing on screen after picking up Jade’s Prex Card in Ascension mission.
- Fixed being able to use Gear items while playing as Stalker if bound to a hotkey.
- Fixed Z-fighting issues occurring on certain textures in the Ascension tileset.
- Fixed a crash caused by using Loki’s Switch Teleport ability on the elevator in Ascension missions.
- Fixed a script error in the Ascension gamemode.
Update 36.0 (2024-06-18)
- Introduced.