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{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons}}
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{{Top|Tenno|Tenno|Tenno|Weapon|Weapons|Weapons}}
 
{{WeaponInfoboxAutomatic
 
{{WeaponInfoboxAutomatic
 
<!--overides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
 
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|normal falloff =
 
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|normal ammo cost =
 
|normal ammo cost =
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<!--Charge Attacks-->
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|charge impact =
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|charge puncture =
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|charge slash =
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|charge element =
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|charge damage =
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|charge time =
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|charge pellet count =
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|charge punchthrough =
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|charge radius =
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|charge duration =
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|charge falloff =
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<!--Area Attacks-->
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|area impact =
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|area puncture =
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|area slash =
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|area element =
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|area damage =
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|area pellet count =
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|secondaryarea impact =
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|secondaryarea slash =
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|secondary impact =
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|throw impact =
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{{Codex|Slash through enemies with two leaves of the exceedingly rare Arum Spinosa plant. Heavy Attack to whip a flurry of toxic spines at ranged attackers.}}
{{Codex|}}
 
Slash through enemies with two leaves of the exceedingly rare Arum Spinosa plant. Heavy Attack to whip a flurry of toxic spines at ranged attackers.
 
   
  +
'''Arum Spinosa''' is an {{Icon|Faction|Infested|Text}} [[:Category:Warfan|Warfan]] that shoots {{Icon|Proc|Toxin|Text}} projectiles on [[Heavy Attack]].
==Characteristics==
 
   
 
==Characteristics==
  +
This weapon primarily deals {{Icon|Proc|Slash|Text}} damage.
   
 
'''Advantages:'''
 
'''Advantages:'''
  +
*Highest base damage of all warfans.
 
  +
**High {{Icon|Proc|Slash|text}} damage &ndash; effective against [[health]].
  +
*Highest [[status chance]] of all warfans.
  +
*Above average [[attack speed]].
  +
*The first [[Heavy Attack]] throws '''12''' projectiles with a base damage of '''175''' per projectile, the second heavy attack in sequence will throw '''6''' projectiles with a base damage of '''350''' per projectile. Both totaling '''2100''' damage. 
  +
**Projectiles base damage is '''12.5%''' {{Icon|Proc|Impact|Text}}, '''18.75%''' {{Icon|Proc|Puncture|Text}}, '''31.25%''' {{Icon|Proc|Slash|Text}}, and '''43.75%''' {{Icon|Proc|Toxin|Text}}. The damage of the projectiles is affected by mods.
  +
**Projectiles '''are''' considered a heavy attack. Their damage will scale from the combo counter and mods such as {{M|Killing Blow}}.
  +
**Projectiles have innate [[Punch Through]].
  +
**Projectile damage does '''not''' diminish with distance.
  +
*Innate {{Icon|Pol|V}} and {{Icon|Pol|Bar}} polarities.
   
 
'''Disadvantages:'''
 
'''Disadvantages:'''
  +
*Low {{Icon|Proc|Impact|Text}} &ndash; less effective against [[shields]].
  +
*Lowest [[critical chance]] of all warfans.
  +
*Below average [[critical multiplier]].
  +
*Heavy Attack projectiles:
  +
**Has a travel time.
  +
**Has a limited range of ~35 meters.
   
  +
{{Acquisition|The Arum Spinosa's blueprint and components can be acquired from Tier 2 (Lvl 40-50) [[Isolation Vault#Arcana|Arcana Isolation Vault Bounties]]. The blueprint and all components can be [[Trading|traded]].}}
==Notes==
 
  +
{{BuildAutomatic|type=Weapon}}
 
 
==Tips==
 
   
 
==Notes==
   
 
==Trivia==
 
==Trivia==
  +
*The name of the weapon may have come from the English word "Arum", and Italian word "Spinoso".
 
  +
**The '''[[wikipedia:Arum|arum]]''' is a flowering plant seen in Europe, northern Africa, and western and central Asia.
  +
**"[[Wiktionary:spinoso|Spinoso]]", in Italian, means "Prickly", or "Thorny".
   
 
==Media==
 
==Media==
 
   
 
==Patch History==
 
==Patch History==
  +
{{Scrollbox/Article|
  +
{{ver|29.6.2}}
  +
*Fixed issues with colour customizations not saving on the Arum Spinosa projectiles.
   
  +
{{ver|29.5.9}}
  +
;Sporothrix and Arum Spinosa Blueprints are now tradable!
   
  +
To balance out the Weapon Blueprint drop % reduction we’ve made the Sporothrix and Arum Spinosa Blueprints tradable. The Sporothrix and Arum Spinosa parts were already Tradable, but it’s now one step further.
==See also==
 
  +
  +
{{ver|29.5.3}}
  +
*Fixed the actual base Blueprint for the new Arum Spinosa not being in Rotation A of Deimos: Arcana Bounties. Arum Spinosa Blueprint is now in Rotation A at 18%.
  +
  +
{{ver|29.5}}
  +
*Introduced.
  +
}}
   
  +
{{WeaponNav}}
[[Category:Weapons]]
 
 
[[Category:Melee Weapons]]
 
[[Category:Melee Weapons]]

Revision as of 03:00, 22 February 2021

Slash through enemies with two leaves of the exceedingly rare Arum Spinosa plant. Heavy Attack to whip a flurry of toxic spines at ranged attackers.

Arum Spinosa is an Script error: The function "Faction" does not exist. Warfan that shoots Script error: The function "Proc" does not exist. projectiles on Heavy Attack.

Characteristics

This weapon primarily deals Script error: The function "Proc" does not exist. damage.

Advantages:

  • Highest base damage of all warfans.
    • High Script error: The function "Proc" does not exist. damage – effective against health.
  • Highest status chance of all warfans.
  • Above average attack speed.
  • The first Heavy Attack throws 12 projectiles with a base damage of 175 per projectile, the second heavy attack in sequence will throw 6 projectiles with a base damage of 350 per projectile. Both totaling 2100 damage. 
    • Projectiles base damage is 12.5% Script error: The function "Proc" does not exist., 18.75% Script error: The function "Proc" does not exist., 31.25% Script error: The function "Proc" does not exist., and 43.75% Script error: The function "Proc" does not exist.. The damage of the projectiles is affected by mods.
    • Projectiles are considered a heavy attack. Their damage will scale from the combo counter and mods such as Mod TT 20px Killing Blow.
    • Projectiles have innate Punch Through.
    • Projectile damage does not diminish with distance.
  • Innate Script error: The function "Pol" does not exist. and Script error: The function "Pol" does not exist. polarities.

Disadvantages:

  • Low Script error: The function "Proc" does not exist. – less effective against shields.
  • Lowest critical chance of all warfans.
  • Below average critical multiplier.
  • Heavy Attack projectiles:
    • Has a travel time.
    • Has a limited range of ~35 meters.

Acquisition

The Arum Spinosa's blueprint and components can be acquired from Tier 2 (Lvl 40-50) Arcana Isolation Vault Bounties. The blueprint and all components can be traded.

Item Source Chance Expected Nearly Guaranteed
Pouch Guard Arcana Isolation Vault Bounty Lvl 40-50 Stages 2 & 3 / A 4.69% ~ 21 Stages 143 ± 47 Stages
Pouch Guard Arcana Isolation Vault Bounty Lvl 40-50 Stages 2 & 3 / C 4.69% ~ 21 Stages 143 ± 47 Stages
Pouch Guard Arcana Isolation Vault Bounty Lvl 40-50 Stages 2 & 3 / B 4.69% ~ 21 Stages 143 ± 47 Stages
Pouch Guard Isolation Vault Lvl 40-50 / A 3.75% ~ 26 Stages 180 ± 60 Stages
Pouch Guard Isolation Vault Lvl 40-50 / C 3.75% ~ 26 Stages 180 ± 60 Stages
Pouch Guard Isolation Vault Lvl 40-50 / B 3.75% ~ 26 Stages 180 ± 60 Stages
Pouch Guard Arcana Isolation Vault Bounty Lvl 40-50 Final Stage / A 7.50% ~ 13 Stages 88 ± 29 Stages
Pouch Guard Arcana Isolation Vault Bounty Lvl 40-50 Final Stage / C 7.50% ~ 13 Stages 88 ± 29 Stages
Pouch Guard Arcana Isolation Vault Bounty Lvl 40-50 Final Stage / B 7.50% ~ 13 Stages 88 ± 29 Stages
ArumSpinosa Blueprint Arcana Isolation Vault Bounty Lvl 40-50 Stage 1 / A 12.50% ~ 8 Stages 51 ± 17 Stages
ArumSpinosa Blueprint Arcana Isolation Vault Bounty Lvl 40-50 Stage 1 / C 12.50% ~ 8 Stages 51 ± 17 Stages
ArumSpinosa Blueprint Arcana Isolation Vault Bounty Lvl 40-50 Stage 1 / B 12.50% ~ 8 Stages 51 ± 17 Stages
ArumSpinosa Blueprint Arcana Isolation Vault Bounty Lvl 40-50 Stages 2 & 3 / A 7.81% ~ 12 Stages 84 ± 28 Stages
ArumSpinosa Blueprint Arcana Isolation Vault Bounty Lvl 40-50 Stages 2 & 3 / C 7.81% ~ 12 Stages 84 ± 28 Stages
ArumSpinosa Blueprint Arcana Isolation Vault Bounty Lvl 40-50 Stages 2 & 3 / B 7.81% ~ 12 Stages 84 ± 28 Stages
ArumSpinosa Blueprint Isolation Vault Lvl 40-50 / A 6.25% ~ 16 Stages 107 ± 35 Stages
ArumSpinosa Blueprint Isolation Vault Lvl 40-50 / C 6.25% ~ 16 Stages 107 ± 35 Stages
ArumSpinosa Blueprint Isolation Vault Lvl 40-50 / B 6.25% ~ 16 Stages 107 ± 35 Stages
Link Rivet Isolation Vault Lvl 40-50 / A 2% ~ 50 Stages 341 ± 113 Stages
Link Rivet Isolation Vault Lvl 40-50 / C 2% ~ 50 Stages 341 ± 113 Stages
Link Rivet Isolation Vault Lvl 40-50 / B 2% ~ 50 Stages 341 ± 113 Stages
Link Rivet Arcana Isolation Vault Bounty Lvl 40-50 Final Stage / A 4% ~ 25 Stages 169 ± 56 Stages
Link Rivet Arcana Isolation Vault Bounty Lvl 40-50 Final Stage / C 4% ~ 25 Stages 169 ± 56 Stages
Link Rivet Arcana Isolation Vault Bounty Lvl 40-50 Final Stage / B 4% ~ 25 Stages 169 ± 56 Stages

All drop rates data is obtained from DE's official drop tables. See Mission Rewards#Standard Missions for definitions on reward table rotations.
For more detailed definitions and information, visit here.

Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
Pouch
2
Link
1
TrapeziumXenorhast
1
CabochonEmbolos
1
Time: 12 Hour(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge N/A Blueprint2 Blueprints Price:N/A

Notes

Trivia

  • The name of the weapon may have come from the English word "Arum", and Italian word "Spinoso".
    • The arum is a flowering plant seen in Europe, northern Africa, and western and central Asia.
    • "Spinoso", in Italian, means "Prickly", or "Thorny".

Media

Patch History

Hotfix 29.6.2 (2020-12-22)

  • Fixed issues with colour customizations not saving on the Arum Spinosa projectiles.

Hotfix 29.5.9 (2020-12-15)

Sporothrix and Arum Spinosa Blueprints are now tradable!

To balance out the Weapon Blueprint drop % reduction we’ve made the Sporothrix and Arum Spinosa Blueprints tradable. The Sporothrix and Arum Spinosa parts were already Tradable, but it’s now one step further.

Hotfix 29.5.3 (2020-11-23)

  • Fixed the actual base Blueprint for the new Arum Spinosa not being in Rotation A of Deimos: Arcana Bounties. Arum Spinosa Blueprint is now in Rotation A at 18%.

Update 29.5 (2020-11-19)

  • Introduced.