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Artemis Bow Summon a mighty bow and unleash a volley of devastating arrows. Introduced in Update 18.0 (2015-12-03) |
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Misc: 3 / 4 / 6 / 7 (arrows) |
Info
- Ivara wields her
Artemis Bow as her primary Exalted Weapon, allowing her to fire a spread of 3 / 4 / 6 / 7 arrows fanning in a vertical orientation. Each arrow inflicts
75 / 120 / 180 / 240 damage.
- Damage distribution is 14%
Impact, 80%
Puncture, and 6%
Slash.
- Holding down the fire button will gradually reorient the spread to fan horizontally upon release.
- Each shot has a 2x critical multiplier, 25% critical chance, and 20% status chance.
- Damage distribution is 14%
- Arrow damage is affected by most primary and bow mods, and outside buffs.
- For example, with a maxed
Serration,
Stormbringer and
Intensify, each arrow of a rank-3 Artemis Bow will deal
Base Damage × (1 + Damage Mods) × (1 + Elemental Mods) × (1 + Strength Mods) =
240 × (1 + 1.65) × (1 + 0.9) × (1 + 0.3) = 1,570.92 damage. - The mods that can be equipped on and affect Artemis Bow include:
- damage (e.g.,
Serration)
- physical (e.g.
Sawtooth Clip)
- elemental (e.g.
Hellfire)
- Faction (e.g.,
Bane of Grineer)
- Fire rate (e.g.,
Speed Trigger)
- Multishot (e.g.,
Split Chamber)
- With
Split Chamber and
Vigilante Armaments 17-18 arrows can be shot at a time.
- With
- Punch through (e.g.
Metal Auger)
- Critical chance and critical multiplier (e.g.
Point Strike and
Vital Sense)
- Status chance (e.g.
Rifle Aptitude and
Malignant Force)
Hunter Munitions
Thunderbolt
- While officially Set Mod bonuses do not affect Exalted Weapons, the effect of Vigilante Mods still apply, as long as they aren’t equipped on Artemis Bow itself.
- damage (e.g.,
- Artemis Bow can not be equipped with Amalgam Mods (e.g.,
Amalgam Serration).
- Riven Mods are not generated for Artemis Bow.
- For example, with a maxed
- Charged attacks will only reorient Artemis Bow's arrow spread and will confer no changes to damage or Projectile Speed (unless the Concentrated Arrow augment is equipped). Charging speed is affected by fire rate mods.
- Arrows kills will push back and continue to travel, carrying the enemy's body and nailing them to the surface behind them.
- Artemis Bow is affected by and can trigger Warframe and Exodia Arcanes.
- Artemis Bow expends
50 energy to activate, and each shot will consume
15 energy. Artemis Bow will end if Ivara's energy falls below the energy cost per shot or if deactivated by pressing the ability key again.
- Artemis Bow does not have a continuous energy drain.
- Ivara cannot replenish energy using
Energy Vampire and Squad Energy Restores while Artemis Bow is active.
Rally Point,
Energy Siphon,
Energy Nexus,
Dreamer's Bond, Rift Plane's innate energy regeneration, Energy Orbs, Orokin Void Death Orb's energy restores,
Wellspring,
Spellbound Harvest,
Arcane Energize, and
Emergence Dissipate's Energy Motes can still replenish energy while the ability is active.
- Artemis Bow does not activate channeling-based Incarnon Genesis perk bonuses.
- While Artemis Bow is active, Ivara's other weapons and abilities can still be used normally.
- Using the secondary fire button will make Artemis Bow instantly fire the currently equipped arrow type from
Quiver. If used to fire arrows from Quiver, Artemis Bow will only shoot a single arrow, and each arrow will use Quiver's energy cost.
- Using Quiver with the alternate fire method won't count as using an ability.
- Artemis Bow's arrows can be controlled by
Navigator. Only one of the arrows fired will be selected at random for manual control.
- Artemis Bow's arrows can damage enemies across the Rift Plane.
Weapon
- Main article: Artemis Bow (Weapon)
The Artemis Bow is Ivara's and
Ivara Prime's signature Exalted Weapon, summoned by activating the ability of the same name. It fires seven arrows at once in a vertical spread, which can be reoriented into a horizontal spread by holding down the fire button.
- This weapon deals primarily
Puncture damage.
- Innate 1 meter punch through.
Concentrated Arrow augment replaces the 7 arrows for a single arrow that, on headshots, has increased critical chance and releases a
Blast explosion with a guaranteed
Impact proc.
- The single arrow deals the same amount of damage as an individual arrow without the augment.
- Charge has no effect on damage; only the projectile speed.
- Explosion has 0% status chance.
- Punch Through is removed, and can not be increased with mods.
- Innate two
and one
polarities.
- Can use the bow-exclusive
Thunderbolt mod.
- Unlike other Exalted Weapons, it does not have continuous energy drain and Ivara can gain energy from passive energy regeneration while it is active, such as from
Energy Siphon.
Advantages
- Very high critical chance.
- High status chance.
- Innate multishot of 7 arrows, which can be oriented vertically, horizontally, or diagonally based on charge time.
- Arrow damage and status chance are not divided among the arrows.
- Damage is unaffected by charge amount.
- Pinpoint accuracy.
- Silent.
- On kill, bodies will follow the arrow that killed them, damaging anyone in their path and pinning the corpse to walls.
- Does not use ammunition.
Disadvantages
- Wide projectile spread reduces effectiveness on a single target unless firing at point-blank range.
- Arrows have a travel time with slight arcing.
- Requires energy to activate and consumes energy per shot.
- As an Exalted Weapon, it cannot benefit from, nor contribute to the set bonus of any Set Mods (the Vigilante Mod Set can still apply if equipped on Warframe, Primary or Robotic Weapons, and not on the Exalted Weapon itself).
- Cannot equip Acolyte Mods (e.g.,
Argon Scope) or Amalgam Mods (e.g.,
Amalgam Serration).
- This includes mods based on Acolyte mods, such as
Galvanized Scope.
- This includes mods based on Acolyte mods, such as
- Does not have an Exilus slot.
- Cannot equip Primary Arcane Enhancements.
Augment
- Main article: Concentrated Arrow
Concentrated Arrow is a Warframe Augment Mod for Ivara's
Artemis Bow that replaces
Artemis Bow's multiple projectiles with a single arrow. On headshots, the arrow has added critical chance and explodes. The single arrow is incapable of utilizing punch through.
Tips & Tricks
- With the majority of Grineer and Corpus enemies being humanoids that stand upright, firing the Artemis Bow uncharged to fire the spread vertically will allow it to deal the maximum amount of damage possible by ensuring all of the Artemis Bow's shots hit against them. In addition, this also has a high chance of dealing headshots, further enhancing the potential damage.
- Firing fully-charged horizontal spreads is ideal for taking out multiple enemies in clustered groups, or fast moving enemies.
Reflex Guard works while Artemis Bow is active.
Maximization
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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