The Artax is the default robotic weapon of the Taxon Sentinel, which fires a beam that deals
Cold damage and status effect against enemies. This weapon accepts rifle mods.
Characteristics[]
- This weapon deals
Cold damage.
Advantages over other Robotic weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- High magazine (100)
- Very high status chance (35.00%)
Disadvantages over other Robotic weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- Very low crit chance (2.00%)
- Very low total damage (5)
- Low fire rate (1.00 attacks/sec)
- Low disposition (●●●○○ (1.00x))
- Very low crit multiplier (1.50x)
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Acquisition[]
The Artax is automatically acquired upon obtaining Taxon. Note that this weapon also takes up one Companion inventory slot.
Notes[]
Trivia[]
- The Artax is possibly named as a portmanteau of "Arctic" and "Taxon."
- Back when Riven Mods for Robotic Weapons could be obtained via Sorties, Artax Rivens were only available from Update 19.10 (2017-02-09) to Hotfix 19.10.1 (2017-02-14), a five-day period where players could potentially get them. Thus, Artax Rivens were the rarest Riven Mods in circulation, until Update 25.7 (2019-08-29) made Robotic Weapon Rivens exclusively available from Cephalon Simaris.
Media[]
Patch History[]
Update 38.0 (2024-12-13)
- Fixed beam (i.e. Artax) Sentinel Weapons VFX being misaligned on the Ordis Sentinel Skin.
Hotfix 37.0.2 (2024-10-03)
- Changed the Artax so that 20% of its Cold Damage does not combine with other Elemental Damage types.
- This is so that it can always inflict Cold Status Effects no matter what other Mods are equipped.
Update 37.0 (2024-10-02)
- Rebalance of Sentinel weapons
The Origin system never stops developing the most exotic and destructive weapons known to Tenno-kind, and the weapons mounted to our Sentinels are no exception. The gap between the top and the bottom has gotten wider than we would like to see, so please enjoy these changes bringing up some of the weaker weapons. Not all weapons will focus on damage, some will get new utility features instead.
- Artax
- Previously: Cold based beam weapon, always applies Cold status (Damage 5, Status 3%, Fire Rate 1, Magazine 100/Reload 1.5, Critical 2%/1.5x)
- Now: Changed Artax math from old "Chance of status per second", to newer "Chance of status per firing interval" that other beam weapons use, and buffed the status chance. (Damage 5, Status 35%, Fire Rate 1, Magazine 100/Reload 1.5, Critical 2%/1.5x)
Hotfix 23.0.4 (2018-06-20)
- Fixed Artax not functioning with Growing Power.
Update 19.1 (2016-11-25)
- Introduced