The Arquebex are a pair of heavy energy mortars of Entrati design, functioning as the Voidrig Necramech's built-in Exalted Weapon. It can only be utilized through using the Guard Mode ability, which will bunker the mech down in a siege-mode to compensate for the recoil.
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage.
Advantages:
- Innate Script error: The function "Proc" does not exist. damage – effective against Machinery and Fossilized.
- Innate Script error: The function "Proc" does not exist. damage – effective against Cloned Flesh, Infested, and Infested Flesh.
- Highest critical chance of all Arch-guns.
- Very high critical multiplier.
- Tied with Mausolon for the highest status chance of all Arch-guns.
- Shots explode in a 6 meter radius on impact with a surface or enemy.
- No damage falloff.
- Has infinite ammunition and does not need to reload.
- Innate Script error: The function "Pol" does not exist. and Script error: The function "Pol" does not exist. polarities.
Disadvantages:
- Innate Script error: The function "Proc" does not exist. damage – less effective against Ferrite Armor and Infested Sinew.
- Innate Script error: The function "Proc" does not exist. damage – less effective against Proto Shields.
- User cannot move while active.
- No zoom, thus cannot benefit from Critical Focus or Marked Target.
- Projectiles have travel time with heavy arcing.
- Invisible projectiles make it difficult to determine the projectile's trajectory before impact.
- Requires energy to activate and use.
Notes
- Unusually, the Arquebex has 9 standard mod slots, 1 more than normal weapons.
- The Arquebex appears in the Arsenal after unlocking Voidrig's Guard Mode ability.
Bugs
- The Arquebex will appear in the mission results screen and appear to collect Affinity, even if the Voidrig Necramech was not in use.
Trivia
- Like Mesa's Regulators, the Arquebex is not a summoned weapon but instead activates an already present "body part".
Media
Patch History
Hotfix 29.0.7 (2020-09-03)
- Fixed applying Forma to the Necramech Arquebex not showing the Polarity right away until you relog.
Update 29.0 (2020-08-25)
- Introduced.
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