1 25 |
Arch Line Launch a tethered hook that either pulls enemies close, or pulls the Warframe toward any stationary objects it hooks onto. Introduced in Update 26.1 (2019-11-22) |
Strength:300 / 400 / 500 / 600 ( Slash damage) | |
Duration:1s (combo window) | |||
Range:150 / 200 / 250 / 300 m |
Info
- Itzal expends 25 energy to fire a grappling hook that covers a range of 150 / 200 / 250 / 300 meters. If the hook hits terrain, the Itzal will pull the user towards the hook's location. If an ally or enemy is hooked, they will be pulled towards the user's location. Enemies are Ragdolled and dealt 300 / 400 / 500 / 600 Slash damage.
- If Arch Line is successfully cast within a window of 1 second after the previous cast, its damage will be multiplied by 200%, and its energy cost will be reduced by 50%. Any successful cast thereafter will multiply Arch Line's damage by 400% and reduce its energy cost by 75%.
- Energy cost reduction is applied to Arch Line's modified activation cost. As an example, with a maxed System Reroute the next successful cast will consume 25 × 0.45 × 0.5 = 5.625 energy, though the cost will actually cap at 6.25 energy. So any successful casts thereafter will also consume 6.25 energy.
- The duration of the combo window and the respective damage multiplier for the next successful cast are displayed underneath the HUD's targeting reticle.
- If no casts are performed within the combo window, the damage and energy cost will reset.
- Despite having a noticeable visual and audio effect, Arch Line is silent.
- Arch Line is a one-handed ability when cast onto terrain and can be used while performing various maneuvers and actions without interruption. When used upon allies, both the user and their ally will also treat this action as a one-handed ability. However, casting on enemies will cause interruption.
- Arch Line has a slight delay between activation and pulling either an enemy or the user, as the grappling hook has a minute travel time.
- Has a cast delay of about ~0.9 seconds between uses.
Tips & Tricks
- Using Arch Line on allies may be used tactically, either to save them from a group of enemies or to pull them to a higher vantage point. (Discretion is advised when participating in such behavior, as it may be intended and/or received as an attempt at griefing.)
Maximization
Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
- Maximized Ability Duration has no positive effect on this ability.
- Has no negative effect on this ability.
- Maximized Ability Efficiency reduces the activation cost to 6.25 energy.
- Has no negative effect on this ability.
- Maximized Ability Range has no positive effect on this ability.
- Has no negative effect on this ability.
- Maximized Ability Strength has no positive effect on this ability.
- Has no negative effect on this ability.
Bugs
- Ability Range, Ability Strength, and Ability Duration have no effect on Arch Line.