Arcane Tempo is an Arcane Enhancement that provides a chance to increase Fire Rate on Shotguns for a short time whenever the player achieves a critical Hit.
Effect[edit | edit source]
Rank | Chance | Effect | Duration |
---|---|---|---|
0 | 3% | 15% | 2 sec |
1 | 5% | 30% | 4 sec |
2 | 8% | 45% | 6 sec |
3 | 10% | 60% | 8 sec |
4 | 13% | 75% | 10 sec |
5 | 15% | 90% | 12 sec |
Acquisition
Awarded for killing or capturing the Eidolon Teralyst.
Operation: Scarlet Spear sold Arcane Tempo for 1,000 Scarlet Credits.
Operation: Orphix Venom sold Arcane Tempo for 200 Phasic Cells.
Drop | Chance | Expected | Nearly Guaranteed |
---|---|---|---|
Arcane | 18.5% | 5 – 6 kills | 34 ± 11 kills |
Arcane | 15.68% | 6 – 7 captures | 41 ± 14 captures |
Expected refers to total number of attempts a player can expect to need in order to receive at least one of each drop associated with the respective values.
Nearly Guaranteed refers to the total number of attempts a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.
For more detailed definitions and information on how these number were obtained, visit here.
Notes[edit | edit source]
- Any Critical Hit from any of the following will set off
Arcane Tempo:
- Primary Weapons
- Secondary Weapons
- Melee Weapons
- Sentinel Weapons
- Exalted Weapons
- Kubrow or Kavat melee attacks
Trivia[edit | edit source]
- This arcane was originally dropped in The Jordas Verdict. Following Update 22.14, all Trial missions were retired from the game and the arcane drops, in turn, were moved to the Eidolons instead.
Patch History[edit | edit source]
- Introduced with The Jordas Verdict.