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Arcane Pulse is an Arcane Enhancement that provides a 60% chance to replenish additional health for you and nearby allies within 25m whenever a Health Orb is picked up. This effect has a 15 second cooldown.

Can be sold for Credits64 1,000.

Effect[]

Rank Replenished Health
0 +50
1 +100
2 +200
3 +300
4 +400
5 +500

Acquisition

Item Source Chance Expected Nearly Guaranteed
ArcanePulse Veil Proxima Orphix / C 2.82% ~ 35 C Rotations 241 ± 80 C Rotations
ArcanePulse Tier 9 The Circuit (Normal) 4% ~ 25 A Rotations 169 ± 56 A Rotations
ArcanePulse Tier 1 The Circuit (Normal) 0.67% ~ 149 A Rotations 1027 ± 342 A Rotations
ArcanePulse Venus Proxima Orphix / C 3.45% ~ 28 C Rotations 196 ± 65 C Rotations
ArcanePulse Tier 3 The Circuit (Normal) 0.67% ~ 149 A Rotations 1027 ± 342 A Rotations
ArcanePulse Eidolon Gantulyst Capture 5.29% ~ 18 Kills 127 ± 42 Kills

All drop rates data is obtained from DE's official drop tables. See Mission Rewards#Standard Missions for definitions on reward table rotations.
For more detailed definitions and information, visit here.

History[]

Notes[]

Patch History[]

Update 34.0 (2023-10-18)

  • Buffs or mechanics that are triggered upon Health or Energy Orb pickup can now be triggered if your Health or Energy pools are at max.
    • If your buffs are fully stacked, you will no longer pick up these Orbs at max Health/Energy.

Hotfix 31.6.4 (2022-07-14)

  • Also fixed the Molt Arcanes and Arcane Pulse not indicating that they will give an extra Warframe revive at Rank 3 and up.

Update 31.6 (2022-06-09)

ARCANE STAT CHANGES PER RANK

We’ve adjusted the values of older Arcanes with the goal of making lower rank Arcanes more viable, and more desirable while collecting as a result. In short, there are three stats that each Arcane tends to have (speaking generally) -- for example, a percentage chance, a stat buff, and the duration of the buff.

Certain Arcanes increase all of these stats per rank (making them scale exponentially), but we are changing it so that only one stat is affected by rank (making it scale linearly). The other stats will now be at the max-rank value regardless of the Arcane Rank, thereby buffing lower-rank Arcanes as a result.

Arcane Pulse

On Health Pickup: 60% (was 10%) chance to restore 50/300 Health to allies within 25m (was 10m). 15s cooldown

Update 29.5 (2020-11-19)

  • Updated Arcane Pulse’s description to include the heal amount and radius.

Update 16.0 (2015-03-19)

  • Introduced.
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