WARFRAME Wiki
WARFRAME Wiki
(→‎Acquisition: Updating Icon template, replaced: {{Icon|Item| → {{Icon|Arcane|)
m (link)
 
(50 intermediate revisions by 31 users not shown)
Line 1: Line 1:
  +
{{ArcaneBox}}
{{Component
 
 
'''Arcane Pulse''' is an [[Arcane Enhancement]] that provides a 60% chance to replenish additional [[health]] for you and nearby allies within 25m whenever a [[Health Orb]] is picked up. This effect has a 15 second cooldown.
| name = {{PAGENAME}}
 
  +
| image = ArcanePulse.png
 
  +
Can be sold for {{cc|1,000}}.
| type = Rare
 
| location = [[Councilor Vay Hek]] ([[The Law of Retribution]] Trial, Earth)
 
}}
 
'''{{PAGENAME}}''' is an [[Arcane Enhancement]] that provides a chance to replenish additional health for you and nearby allies whenever a [[Pickups|Health Orb]] is picked up.
 
   
 
==Effect==
 
==Effect==
 
{| class="emodtable"
 
{| class="emodtable"
 
|-
 
|-
  +
! [[Arcane Enhancement#Rank|Rank]]
! Rank
 
 
! Replenished Health
! Chance
 
! Range
 
! Extra Health
 
|-
 
| 0 || 5% || 5m || 25
 
 
|-
 
|-
| 1 || 10% || 10m || 50
+
| 0 || +50
 
|-
 
|-
| 2 || 15% || 15m || 75
+
| 1 || +100
 
|-
 
|-
| 3 || 20% || 20m || 100
+
| 2 || +200
 
|-
  +
| 3 || +300
  +
|-
  +
| 4 || +400
  +
|-
  +
| 5 || +500
 
|}
 
|}
   
  +
{{Clr}}
==Acquisition==
 
  +
{{Acquisition|*Awarded for capturing the [[Eidolon Gantulyst]].
*Successfully completing [[the Law of Retribution]] will award each member of the group a copy of the same random arcane. {{Icon|Arcane|{{PAGENAME}}|text}} is a rare arcane and can be found extremely infrequently when completing a regular [[Trial]]; and frequently when completing a nightmare Trial.
 
  +
*Dropped in Rotation C of [[Orphix]] [[Venus Proxima]] or [[Veil Proxima]] missions.}}
   
==Tips==
+
===History===
  +
*Arcane Pulse was first introduced in the [[Trial]] mission [[The Jordas Verdict]], which was retired in {{ver|22.14}}.
*This enhancement synergizes with [[Nekros]]' {{M|Despoil}} augment, as the augment makes [[Desecrate]] use Nekros' health to cast instead of his energy. Coupled with the health orbs generated with Desecrate this allows Nekros to heal nearby allies as he replenishes his own health.
 
  +
*The [[Operation: Scarlet Spear]] event sold Arcane Pulse from [[Little Duck]] for 2,000 {{Resource|Scarlet Credits}}.
*Having Arcane Pulse installed on both helmet and syandana provides two independent chances for it to trigger. If these occur simultaneously, both will provide health, granting up to 225 health.
 
  +
*The [[Operation: Orphix Venom]] event sold Arcane Pulse from [[Father]] for 400 {{Resource|Phasic Cells}}.
*Arcane pulse will not increase the energy provided from a health orb when using equilibrium.
 
   
  +
==Notes==
 
*This enhancement synergizes with {{WF|Nekros}}' {{M|Despoil}} Augment, as it makes {{A|Desecrate}} use Nekros' health to cast instead of his energy. Coupled with the health orbs generated with Desecrate this allows Nekros to heal nearby allies as he replenishes his own health.
  +
*The extra health from Arcane Pulse is not considered as being from a health orb, and thus will not affect {{WF|Equinox}}'s [[Equinox/Abilities#Equilibrum|passive]] or {{M|Equilibrium}}.
  +
*Affected allies includes all Warframes, [[Companions]], [[Eidolon Lure]]s, summoned allied units such as [[Specter]]s, allied [[Invasion]] units, [[Rescue|Hostages]], [[Kavor Defector]]s, [[Sortie]] and [[Arbitrations]] Defense Operatives, and [[Defense Objects]].
  +
*This enhancement can also use {{M|Synth Fiber}}, which allows health orbs to be picked up with any health value, to reliably proc the radial without needing to take damage.
  +
*Universal Orbs created by {{WF|Lavos}}'s {{A|Transmutation Probe}} can trigger this arcane.
  +
  +
==Patch History==
  +
{{Scrollbox/Article|
  +
{{ver|34}}
  +
*Buffs or mechanics that are triggered upon Health or Energy Orb pickup can now be triggered if your Health or Energy pools are at max.
  +
**''If your buffs are fully stacked, you will no longer pick up these Orbs at max Health/Energy.''
  +
  +
{{ver|31.6.4}}
  +
*Also fixed the Molt Arcanes and Arcane Pulse not indicating that they will give an extra Warframe revive at Rank 3 and up.
  +
  +
{{ver|31.6}}
  +
;ARCANE STAT CHANGES PER RANK
  +
  +
We’ve adjusted the values of older Arcanes with the goal of making lower rank Arcanes more viable, and more desirable while collecting as a result. In short, there are three stats that each Arcane tends to have (speaking generally) -- for example, a percentage chance, a stat buff, and the duration of the buff.
  +
  +
Certain Arcanes increase all of these stats per rank (making them scale exponentially), but we are changing it so that only one stat is affected by rank (making it scale linearly). The other stats will now be at the max-rank value regardless of the Arcane Rank, thereby buffing lower-rank Arcanes as a result.
  +
  +
;Arcane Pulse
  +
On Health Pickup: 60% (was 10%) chance to restore 50/300 Health to allies within 25m (was 10m). 15s cooldown
  +
  +
{{ver|29.5}}
  +
*Updated Arcane Pulse’s description to include the heal amount and radius.
  +
  +
{{ver|16}}
  +
*Introduced.
 
}}
 
{{ArcaneNav}}
 
{{ArcaneNav}}
  +
__NOTOC__
  +
[[de:Arkana Puls]]
  +
[[es:Pulso arcano]]
  +
[[fr:Arcane Pulsation]]
 
[[Category:Arcane Enhancements]]
 
[[Category:Arcane Enhancements]]
 
[[Category:Equipment]]
 
[[Category:Equipment]]
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]
 
[[Category:Update 16]]
 
[[Category:Update 16]]
  +
[[uk:Містичний імпульс]]

Latest revision as of 21:08, 1 January 2024

Arcane Pulse is an Arcane Enhancement that provides a 60% chance to replenish additional health for you and nearby allies within 25m whenever a Health Orb is picked up. This effect has a 15 second cooldown.

Can be sold for Credits64 1,000.

Effect[]

Rank Replenished Health
0 +50
1 +100
2 +200
3 +300
4 +400
5 +500

Acquisition

Item Source Chance Expected Nearly Guaranteed
ArcanePulse Veil Proxima Orphix / C 2.82% ~ 35 C Rotations 241 ± 80 C Rotations
ArcanePulse Tier 9 The Circuit (Normal) 4% ~ 25 A Rotations 169 ± 56 A Rotations
ArcanePulse Tier 1 The Circuit (Normal) 0.67% ~ 149 A Rotations 1027 ± 342 A Rotations
ArcanePulse Venus Proxima Orphix / C 3.45% ~ 28 C Rotations 196 ± 65 C Rotations
ArcanePulse Tier 3 The Circuit (Normal) 0.67% ~ 149 A Rotations 1027 ± 342 A Rotations
ArcanePulse Eidolon Gantulyst Capture 5.29% ~ 18 Kills 127 ± 42 Kills

All drop rates data is obtained from DE's official drop tables. See Mission Rewards#Standard Missions for definitions on reward table rotations.
For more detailed definitions and information, visit here.

History[]

Notes[]

Patch History[]

Update 34.0 (2023-10-18)

  • Buffs or mechanics that are triggered upon Health or Energy Orb pickup can now be triggered if your Health or Energy pools are at max.
    • If your buffs are fully stacked, you will no longer pick up these Orbs at max Health/Energy.

Hotfix 31.6.4 (2022-07-14)

  • Also fixed the Molt Arcanes and Arcane Pulse not indicating that they will give an extra Warframe revive at Rank 3 and up.

Update 31.6 (2022-06-09)

ARCANE STAT CHANGES PER RANK

We’ve adjusted the values of older Arcanes with the goal of making lower rank Arcanes more viable, and more desirable while collecting as a result. In short, there are three stats that each Arcane tends to have (speaking generally) -- for example, a percentage chance, a stat buff, and the duration of the buff.

Certain Arcanes increase all of these stats per rank (making them scale exponentially), but we are changing it so that only one stat is affected by rank (making it scale linearly). The other stats will now be at the max-rank value regardless of the Arcane Rank, thereby buffing lower-rank Arcanes as a result.

Arcane Pulse

On Health Pickup: 60% (was 10%) chance to restore 50/300 Health to allies within 25m (was 10m). 15s cooldown

Update 29.5 (2020-11-19)

  • Updated Arcane Pulse’s description to include the heal amount and radius.

Update 16.0 (2015-03-19)

  • Introduced.