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{{Component
 
{{Component
|name = {{PAGENAME}}
+
| name =
|image = ArcanePulse.png
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| image = ArcanePulse.png
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| introduced = {{ver|16}}
|type = Rare
 
  +
| tradable = t
|location = [[Eidolon Gantulyst]] Capture
 
| tax = {{cc|8,000}}
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| tax = 8,000
 
| type =
  +
| rarity = Rare
 
| autoDrops = [[Eidolon Gantulyst]] Capture
 
}}'''{{PAGENAME}}''' is an [[Arcane Enhancement]] that provides a chance to replenish additional health for you and nearby allies whenever a [[Pickups|Health Orb]] is picked up.
 
}}'''{{PAGENAME}}''' is an [[Arcane Enhancement]] that provides a chance to replenish additional health for you and nearby allies whenever a [[Pickups|Health Orb]] is picked up.
   
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*The extra health from Arcane Pulse is not considered as being from a health orb, and thus will not affect {{WF|Equinox}}'s [[Equinox/Abilities#Equilibrum|passive]] or {{M|Equilibrium}}.
 
*The extra health from Arcane Pulse is not considered as being from a health orb, and thus will not affect {{WF|Equinox}}'s [[Equinox/Abilities#Equilibrum|passive]] or {{M|Equilibrium}}.
 
*This arcane was originally dropped in [[The Law of Retribution]] and its associated [[Nightmare Mode]]. Following {{ver|22.14}}, all [[Trial]] missions were retired from the game and the arcane drops in turn were moved to the Eidolons instead.
 
*This arcane was originally dropped in [[The Law of Retribution]] and its associated [[Nightmare Mode]]. Following {{ver|22.14}}, all [[Trial]] missions were retired from the game and the arcane drops in turn were moved to the Eidolons instead.
*Arcane Pulse can heal [[Excavator]]s and [[Defense]] cryopods, provided they are within range when it triggers.
+
*Arcane Pulse can heal [[Excavator]]s, [[Defense]] cryopods and [[Eidolon Lure]]s, provided they are within range when it triggers.
  +
*This enhancement can also use {{M|Synth Fiber}}, which allows health orbs to be picked up with any health value, to reliably proc the radial without needing to take damage.
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  +
==Patch History==
  +
{{Scrollbox/Article|
  +
{{ver|16}}
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*Introduced.
  +
}}
   
 
{{ArcaneNav}}
 
{{ArcaneNav}}

Revision as of 15:27, 2 August 2019

Arcane Pulse is an Arcane Enhancement that provides a chance to replenish additional health for you and nearby allies whenever a Health Orb is picked up.

Can be sold for Credits64 1,000.

Effect

Rank Chance Range Extra Health
0 5% 5m 25
1 10% 10m 50
2 15% 15m 75
3 20% 20m 100

Acquisition

  • Capturing the Eidolon Gantulyst grants a 5.29% chance to get an ArcanePulse Arcane Pulse, killing it will not yield this arcane.

Tips

  • This enhancement synergizes with NekrosIcon272 Nekros' Mod TT 20px Despoil Augment, as it makes Desecrate130xWhite Desecrate use Nekros' health to cast instead of his energy. Coupled with the health orbs generated with Desecrate this allows Nekros to heal nearby allies as he replenishes his own health.
  • Having Arcane Pulse installed twice provides two independent chances for it to trigger. If these occur simultaneously, both will provide health, granting up to 225 health.
  • The extra health from Arcane Pulse is not considered as being from a health orb, and thus will not affect EquinoxIcon272 Equinox's passive or Mod TT 20px Equilibrium.
  • This arcane was originally dropped in The Law of Retribution and its associated Nightmare Mode. Following Update 22.14 (2018-03-01), all Trial missions were retired from the game and the arcane drops in turn were moved to the Eidolons instead.
  • Arcane Pulse can heal Excavators, Defense cryopods and Eidolon Lures, provided they are within range when it triggers.
  • This enhancement can also use Mod TT 20px Synth Fiber, which allows health orbs to be picked up with any health value, to reliably proc the radial without needing to take damage.

Patch History

Update 16.0 (2015-03-19)

  • Introduced.