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Arcane Pulse

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*The extra health from Arcane Pulse is not considered as being from a health orb, and thus will not affect {{WF|Equinox}}'s [[Equinox/Abilities#Equilibrum|passive]] or {{M|Equilibrium}}.
 
*The extra health from Arcane Pulse is not considered as being from a health orb, and thus will not affect {{WF|Equinox}}'s [[Equinox/Abilities#Equilibrum|passive]] or {{M|Equilibrium}}.
 
*This arcane was originally dropped in [[The Law of Retribution]] and its associated [[Nightmare Mode]]. Following {{ver|22.14}}, all [[Trial]] missions were retired from the game and the arcane drops in turn were moved to the Eidolons instead.
 
*This arcane was originally dropped in [[The Law of Retribution]] and its associated [[Nightmare Mode]]. Following {{ver|22.14}}, all [[Trial]] missions were retired from the game and the arcane drops in turn were moved to the Eidolons instead.
*Arcane Pulse can heal [[Excavator]]s, [[Defense]] cryopods and [[Eidolon Lure]]s, provided they are within range when it triggers.
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*Arcane Pulse can heal [[Excavator]]s and [[Defense]] cryopods, provided they are within range when it triggers.
*This enhancement can also use {{M|Synth Fiber}}, which allows health orbs to be picked up with any health value, to reliably proc the radial without needing to take damage.
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*This enhancement can also use {{M|Synth Fiber}}, which allows health orbs to be picked up with any health value, to reliably proc the radial without needing to take damage.
   
 
==Patch History==
 
==Patch History==
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