Arcane Energize is an Arcane Enhancement that provides a chance to replenish additional energy for you and nearby allies whenever an Energy Orb is picked up.
Effect
Rank | Chance | Range | Extra Energy |
---|---|---|---|
0 | 10% | 2.5m | 25 |
1 | 20% | 5m | 50 |
2 | 30% | 7.5m | 75 |
3 | 40% | 10m | 100 |
Acquisition
- Capturing the Eidolon Hydrolyst grants a 5.00% chance to get an Script error: The function "Arcane" does not exist., killing it will not yield this arcane.
Drop | Chance | Expected | Nearly Guaranteed |
---|---|---|---|
Arcane Energize | 5.00% | 20 – 21 kills | 90 ± 41 kills |
Notes
- Channeled Warframe abilities like Excalibur's Exalted Blade and Ember's World On Fire do not block energy gained from Arcane Energize.
- Having two Arcane Energize sets installed provides two independent chances for it to trigger, granting up to 200 energy if they occur simultaneously.
- The extra energy from Arcane Energize is not considered as being from an energy orb, and thus will not affect Equinox's passive, Equilibrium or Energy Pulse.
- This arcane was originally dropped in The Jordas Verdict. Following Update 22.14 (2018-03-01), all Trial missions were removed from the game and the arcane drops in turn were moved to the Eidolons instead.