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(Removed the reference to the no-longer-existing 2 second hold time on wall latch to trigger arcane.) |
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{{Component |
{{Component |
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− | | name = |
+ | | name = |
− | | image = ArcaneArachne.png |
+ | | image = ArcaneArachne.png |
− | | |
+ | | tradable = t |
+ | | tax = 8,000 |
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⚫ | |||
+ | | type = |
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− | }}'''{{PAGENAME}}''' is an [[Arcane Enhancement]] that provides a chance whenever the player wall latches to increase damage for the next hit on an enemy. |
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+ | | introduced = |
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+ | | rarity = Rare |
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⚫ | |||
+ | }}'''{{PAGENAME}}''' is an [[Arcane Enhancement]] that increases the player's weapon damage for a period of time whenever they [[Maneuvers#Wall Latch|wall latch]], but cannot retrigger until after it expires. |
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+ | |||
+ | Can be sold for {{cc|1,000}}. |
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==Effect== |
==Effect== |
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{| class="emodtable" |
{| class="emodtable" |
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|- |
|- |
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+ | ! [[Arcane Enhancement#Rank|Rank]] |
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− | ! Rank |
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! Chance |
! Chance |
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! Effect |
! Effect |
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! Duration |
! Duration |
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|- |
|- |
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− | | |
+ | | 0 || 100% || 25% || 5s |
|- |
|- |
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− | | |
+ | | 1 || 100% || 50% || 10s |
|- |
|- |
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− | | |
+ | | 2 || 100% || 75% || 15s |
|- |
|- |
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− | | |
+ | | 3 || 100% || 100% || 20s |
+ | |- |
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+ | | 4 || 100% || 125% || 25s |
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+ | |- |
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+ | | 5 || 100% || 150% || 30s |
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|} |
|} |
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==Acquisition== |
==Acquisition== |
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⚫ | |||
− | *Successfully completing [[the Jordas Verdict]] will award each member of the group a copy of the same random arcane. {{Icon|Arcane|{{PAGENAME}}|text}} is an uncommon arcane and will be found less frequently. |
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− | * |
+ | *Capturing the [[Eidolon Hydrolyst]] grants a 12.74% chance to get an {{Arcane|{{PAGENAME}}}}. |
+ | |||
⚫ | |||
+ | ==Notes== |
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+ | *The buff is additive to damage mods like [[Serration]]. |
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+ | *All weapons '''except''' [[Exalted Weapon]]s, are affected by the damage buff. |
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+ | *The buff duration '''cannot''' be refreshed, and must be triggered again through a new wall latch, ''after'' it expires. |
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+ | |||
+ | ==Trivia== |
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+ | *This Arcane was originally dropped in [[The Jordas Verdict]]. Following {{ver|22.14}}, all [[Trial]] missions were retired from the game and the Arcane drops, in turn, were moved to the Eidolons instead. |
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+ | *Prior to {{ver|24.2}}, Arcane Arachne damage multiplier could be stacked upon subsequent wall latches, allowing for a large damage increase on the next hit. |
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+ | |||
+ | ==Patch History== |
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+ | {{Scrollbox/Article| |
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+ | {{ver|24.2}} |
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+ | *Arcane Arachne changed to: On Wall Latch for 2 seconds: 100% Weapon Damage for 20 seconds. |
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+ | {{ver|22}} |
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+ | *Introduced |
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+ | }} |
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{{ArcaneNav}} |
{{ArcaneNav}} |
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+ | __NOTOC__ |
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+ | [[de:Arkana Arachnid]] |
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+ | [[es:Aracne arcano]] |
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[[Category:Arcane Enhancements]] |
[[Category:Arcane Enhancements]] |
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[[Category:Equipment]] |
[[Category:Equipment]] |
Revision as of 08:54, 13 March 2020
Arcane Arachne is an Arcane Enhancement that increases the player's weapon damage for a period of time whenever they wall latch, but cannot retrigger until after it expires.
Effect
Rank | Chance | Effect | Duration |
---|---|---|---|
0 | 100% | 25% | 5s |
1 | 100% | 50% | 10s |
2 | 100% | 75% | 15s |
3 | 100% | 100% | 20s |
4 | 100% | 125% | 25s |
5 | 100% | 150% | 30s |
Acquisition
- Killing the Eidolon Hydrolyst grants a 13.76% chance to get an Arcane Arachne.
- Capturing the Eidolon Hydrolyst grants a 12.74% chance to get an Arcane Arachne.
Notes
- The buff is additive to damage mods like Serration.
- All weapons except Exalted Weapons, are affected by the damage buff.
- The buff duration cannot be refreshed, and must be triggered again through a new wall latch, after it expires.
Trivia
- This Arcane was originally dropped in The Jordas Verdict. Following Update 22.14 (2018-03-01), all Trial missions were retired from the game and the Arcane drops, in turn, were moved to the Eidolons instead.
- Prior to Update 24.2 (2018-12-18), Arcane Arachne damage multiplier could be stacked upon subsequent wall latches, allowing for a large damage increase on the next hit.
Patch History
Update 24.2 (2018-12-18)
- Arcane Arachne changed to: On Wall Latch for 2 seconds: 100% Weapon Damage for 20 seconds.
Update 22.0 (2017-10-12)
- Introduced