Each successive kill from this massive electron hammer builds an electron charge that is unleashed on with slam attacks.

Arca Titron is a IconCorpusB.svgCorpus hammer with high damage, critical chance and status chance, but suffers in attack speed. Kills with the weapon increases the damage of the next Slam Attack while also applying an DmgElectricitySmall64.pngElectricity proc.

This weapon can be sold for Credits64.png5,000.

Characteristics[edit | edit source]

This weapon deals primarily DmgImpactSmall64.pngImpact damage.

Advantages:

  • Highest base damage of all melee weapons.
  • Very high critical chance.
  • Second highest status chance of all hammers, behind CSHeliocor.pngSynoid Heliocor.
  • Kills with the weapon grant the Slam Capacitor buff, increasing the damage of the next Slam Attack by 100% and stacks multiplicatively with itself up to 10 times, lasting 20 seconds until refreshed or used. The Slam Capacitor attack also releases a large electric discharge, increasing its range by 1 meter per charge and applying a guaranteed DmgElectricitySmall64.pngElectricity proc.
    • Only the radial damage is increased by the buff, not the impact damage.
  • Stance polarity V matches Mod TT 20px.pngCrushing Ruin.
  • Innate V and Bar polarities.

Disadvantages:

Acquisition[edit | edit source]

The Arca Titron's blueprint can be purchased from the Market.

Manufacturing Requirements
Credits64.png
20,000
ArgonCrystal64.png
2
Gallium64.png
6
Circuits64.png
2,150
PolymerBundle64.png
1,200
Time: 12 hrs
Rush: Platinum64.png 35
MarketIcon.png Market Price: Platinum64.png 180 Blueprint2.svg Blueprints Price:Credits64.png30,000

Notes[edit | edit source]

  • Slam Capacitor charges have a 20 second duration. After said time all unused charges will disperse.
    • Each successive kill with the Titron will add an additional charge and refresh the duration.
    • Up to 10 charges can be collected.
      • Slam Attack Range is 19 meters at 10 charges.
        • Range mods do not increase slam attack range.
    • Each charge multiplies the next slam attack radial damage by 2. Total damage is calculated as follows:
      Total Radial Damage = Base Radial Damage × 2n (where n is the number of charges)
  • Melee combos in both stances for Hammers have built-in slam attacks which will consume charges. This is most noticeable with the Mod TT 20px.pngCrushing Ruin stance.
  • Kills made with slam attacks do not grant Slam Capacitor charges, even on slams with no charges.
    • Kills from status effects will however grant charges, including procs from slam attacks.

Tips[edit | edit source]

  • Mod TT 20px.pngSeismic Wave can be used to increase the slam attack damage by a further 200%, and Heavy Attack slams will consume combo to multiply this total yet again. Combining both of these with maximum capacitor charges leads to extremely high damage, over 60 million before armor reduction.
    • Damage can be further increased by faction damage mods such as Mod TT 20px.pngSmite Infested.


Gallery[edit | edit source]

Media[edit | edit source]

Patch History[edit | edit source]

Update 27.4

  • Fixed the Hammers Palatine skin changing sizes when equipped on the Arca Triton. It will now be the same size across the board.

Hotfix 27.3.13

  • Fixed Clients not seeing the "Slam Capacitors" buff being given when using the Arca Titron.

Update 27.2

Update 26.0

  • Damage increased from 180 to 360.
  • Range increased from 2 to 2.6.
  • Slam Attack increased from 360 to 1080.
  • Slide Attack increased from 360 to 720.
  • Parry Angle set to 50.
  • Follow Through increased from 0.2 to 0.4.

Hotfix 21.7.1

  • Tweaked the Arca Titron’s handle to be longer.

Update 21.7

  • Introduced.

Last updated: Update 26.0

See Also[edit | edit source]

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