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A shard ripped from a Sentient Anomaly in the Veil Proxima. Little Duck is known to trade these for exotic goods somewhere in Fortuna.
—In-game Description

Anomaly Shard is a special resource that can be obtained from completing a Murex ship in the Veil Proxima.

Acquisition[]

  • 1 Anomaly Shard is guaranteed for clearing a Murex, appearing as a red flashing node on Grineer-controlled Veil Proxima missions, by killing 20 Sentient enemies aboard it.

Usage[]

Click to view the Blueprints requiring Anomaly Shard
Blueprint Type Quantity
(Research)
CalibanIcon.png Caliban Chassis Component 3
CalibanIcon.png Caliban Neuroptics Component 3
CalibanIcon.png Caliban Systems Component 3
Venato.png Venato Melee 5
Caliban Cranion Helmet Cosmetics 2
Total 16


Notes[]

Patch History[]

Update 31.5 (2022-04-27)

  • Fixed Anomaly Shards still being rewarded after Railjack mission fails.

Update 27.4 (2020-05-01)

  • The Sentient Anomaly in the Veil Proxima now has no downtime - it rotates every 30 minutes to a different node with no downtime in between.

Update 27.2 (2020-03-05)

  • Fixed inability to Chat link Anomaly Shards even if you have some in your Inventory.

Hotfix 27.0.12.1 (2020-01-23)

  • Fixed UI bug where the End of Mission screen would display 2 Anomaly Shards, even though you received 1 upon completing the Sentient Anomaly POI.
    • For further clarification, the Anomaly Shard is given when you complete the Sentient Anomaly POI, not an End of Mission reward for completing the entire mission itself (Fighters, Crewships, etc).
  • Fixed getting an Anomaly Shard on subsequent runs without having to complete the Sentient Anomaly POI.

Hotfix 27.0.12 (2020-01-23)

  • Introduced.
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