Animal Instinct is a Companion mod that increases the owner's Loot Radar and Enemy Radar radius.
Stats[]
Rank | Loot Radar | Enemy Sense | Cost |
---|---|---|---|
0 | +5m | +3m | 6 |
1 | +10m | +6m | 7 |
2 | +15m | +9m | 8 |
3 | +20m | +12m | 9 |
4 | +25m | +15m | 10 |
5 | +30m | +18m | 11 |
Acquisition[]
- Animal Instinct can be acquired as a random reward from Rotation C Nightmare Mode missions.
- This mod is available as part of the 2100 and 4300 Platinum purchase packs.
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Nightmare Mode | Nightmare Mode Rescue | C | 15.49% | 1 | 0.1549 |
See in-game World State Window for active Nightmare Mode nodes |
Nightmare Mode | Nightmare Mode Missions | C | 15.49% | 1 | 0.1549 |
See in-game World State Window for active Nightmare Mode nodes |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Animal Instinct will still function while the Companion is Incapacitated.
- Vertical range of detection is capped at 12 meters, making the area of detection a flat disk.
Venari can equip this mod, and if another Companion has it equipped both instances will stack their effects.
- Does not work on Index points.
Trivia[]
- Despite not being a Corrupted Mod, Animal Instinct features a prime unit in its card image, in this case the
Wyrm Prime.
- Previously, the official website's Buy Platinum page incorrectly displayed the Enemy Sense as +20m at max rank. This has since been fixed.
Gallery[]
See Also[]
Primed Animal Instinct, the Primed version.
Patch History[]
Update 17.0 (2015-07-31)
- Changed the Animal Instinct Mod to properly say ‘Companion’ instead of just ‘Sentinel’.
Hotfix 16.10.1 (2015-06-26)
- Introduced. (See)
Nightmare Mode Mods | |
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Warframe | ![]() ![]() ![]() ![]() ![]() |
Rifle | ![]() ![]() ![]() |
Shotgun | ![]() ![]() ![]() ![]() |
Pistol | ![]() ![]() ![]() |
Melee | ![]() ![]() ![]() |
Companions | ![]() |
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Other | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
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MOA Companion | ||
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Components | ||
Bracket • Core • Gyro • Model | ||
Mods | ||
Lambeo | ![]() ![]() | |
Oloro | ![]() ![]() | |
Para | ![]() ![]() | |
Nychus | ![]() ![]() | |
Other | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Hound Companion | ||
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Components | ||
Bracket • Core • Model • Stabilizer | ||
Mods | ||
Audit (Model) | ![]() ![]() ![]() | |
Denial (Bracket) | ![]() ![]() ![]() | |
Prospectus (Stabilizer) | ![]() ![]() ![]() | |
Other | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)