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Heavy melee that applies damage reduction buff to allies.

An Infested heavy melee unit, the Ancient Healer stands out for the ability to give Overguard to surrounding allies.

They are light blue in color, with bright yellow-green mandibles.


Behavior[]

  • As an enemy, emits a 10 meter aura, granting allies within range Overguard equal to 9 times the allied units' maximum health.
    • Overguard buff from an Ancient Healer is one time only; units cannot receive the buff again if it is lost, even from a new Ancient Healer.
      • Allied units that leave the aura range will immediately lose all Overguard from it.
      • Killing the Ancient Healer will remove any Overguard given to allied units.
      • Any DmgRadiationSmall64 Confusion effect applied to the Ancient Healer will remove any Overguard given to allied units.
    • Multiple auras do not stack.
    • Aura does not apply to Ancient Disruptors, Toxic Ancients, Boilers, Brood Mothers, or Eximus units.
  • When made into an ally, such as a Specter or MindControl130xWhite Mind Control, the 10 meter aura instead redirects 90% of incoming damage and all status effects received by Tenno within range to the Ancient Healer. Redirected damage will heal the Ancient Healer, up to 150% health.
    • Defense objective, data terminals, and Excavators all benefit from this aura.
  • Emits a green pulse every 15 seconds, restoring 30 health to allied units within 10 meters.
    • Health restored does not scale with level.
  • Ancients may lock-on to a target and charge at them with their knockdown attack when they are within sight range. A target entering stealth will not stop this attack from connecting if they remain in the same position. 
  • They will occasionally deploy grappling hooks to reel in players into melee range, identical to that used by Grineer Scorpions.
    • The grappling hook has a 1 second delay before being reeled back and inflicting Knockdown b Knockdown. During this time the player can cut the rope with a melee attack, or bullet jump or roll which will cause the Ancient Healer to be dragged along.

Farming Locations[]

These are based on opinions and may not be 100% true. These should be viewed as advice for finding the enemies until better facts are proven.


Target Planet Name Type Level Tile Set
IconInfestedB Earth Tikal Excavation (Dark Sector) 6 - 16 Grineer Forest
IconInfestedB Mercury Terminus Sabotage 8 - 10 Grineer Galleon
IconInfestedB Eris Isos Capture 32 - 36 Infested Ship


Notes[]

  • The crown on its back is a special body modifier that reduces damage by 50%.
  • Eximus Ancient Healers are sent as a syndicate death squad from New Loka, and are available as Volatile Eximus Specters for purchase at the first rank.
  • The model is shared with the Toxic Ancient and the Ancient Disruptor, although the Toxic Ancient has a different black-green color scheme.

Trivia[]

  • In Update 9.0 (2013-07-13), a new model was implemented for the Ancients, resembling humanoid squids in appearance.
  • In Lore, the Ancients are described as being hundreds of years older than the Corpus, so their deformed shape could also be attributed to years of infestation and mutation.[citation needed]
  • The Ancient Healer has an Orokin crown on its back, similar to the Ancient Infested of Lephantis.
  • Before Update 14.0 (2014-07-18), the Ancient Healer's health class was categorized as Infested Sinew. It was then changed to Fossilized to match with other Ancients.
  • Before Update 31.5 (2022-04-27), provided 90% damage reduction aura and all status effects done to allied units under the aura used to have the status effect applied to the Ancient instead. A single DmgRadiationSmall64 Radiation procs on any unit under the effect was enough to remove all buffs.

Variants[]

Deimos Ancient Healer General Drops
HealingAncientMicroPlanetAvatar
Introduced Update 29.0 (2020-08-25) Mod Drops:
Mod TT 20px Flame Repellent 0.7587%
Mod TT 20px Lightning Rod 0.7587%
Endo Endo 0.7587%
Endo Endo 0.7533%
Mod TT 20px Seeker 0.0303%
Endo Endo 0.0303%
Tileset Cambion Drift
Weapon Claws, Tentacle
Codex Scans 5
Statistics
Fossilized 400
DmgSlashSmall64 +DmgBlastSmall64 ++DmgCorrosiveSmall64 +++DmgColdSmall64 -DmgToxinSmall64 ‐‐DmgRadiationSmall64 ‐‐‐
Base Level 1

Media[]

Patch History[]

Update 31.6 (2022-06-09)

Enemy Grappling Hook Rework:

Ancients have had their grappling hook mechanic reworked! An age-old enemy mechanic from the early beginnings of Warframe, they’ve been grappling Tenno left and right for years - it’s time to break free! Since its introduction, the grappling hook attack has consistently knocked players down or dragged them around, providing no opening for combative counterplay.

NOW Ancient grappling hooks will tether to you, followed by a slight delay (1 second) before they attempt to slowly pull you in. Tenno who are agile enough can now Melee attack in the direction of the rope to destroy it and stagger the enemy. Additionally, Bullet Jumping or dodging during the pulling animation can cause a stagger to the enemy.

Update 31.5 (2022-04-27)

Overguard: Ancient Healers

Currently, Ancient Healers provide a 90% damage reduction to their allies in range and increased resistance to crowd control abilities. Visually, this is only indicated by a pulsing glow on buffed enemies in range. This is often confusing if you don’t already know that the crowd control resistance and damage reduction is being applied from Ancient Healers.

We have changed Ancient Healers to provide allies in range with Overguard that is applied at 9x their overall Health.  This value simply matches the current level of damage reduction and crowd control resistance provided by Ancient Healers, but with Overguard it will now provide a clear visual indicator that the enemies are being boosted by their Ancient ally!

Overguard can be taken out on enemies bolstered by Ancient Healers through a few different ways:

  • Dealing damage to Overguard
  • Killing the Ancient Healer providing Overguard
  • Drawing them out of range from the Ancient Healer
    • Currently, any enemy that receives an Overguard buff from an Ancient Healer is one time only, they cannot receive Overguard again when back in range or from a new enemy Healer.

Unlike Ancient Healer Eximus, non-Eximus Ancient Healers provide Overguard to allies in range but do not have it themselves. Overguard from Ancient Healers will not apply and stack with innate Eximus Overguard. Also, friendly Ancient Healers (such as Specters) will not be providing Overguard on players in this rework, but this functionality may come in a future update!

Hotfix 31.1.3 (2022-02-15)

  • Defeated Infested Ancients’ corpses will now dissolve quicker.

Hotfix 25.1.1 (2019-06-06)

  • Fixed most Auras not reacting to changes in Rift-Status:
    • Banishing an Eximus enemy will remove its Aura from enemies out of the Rift, eg: if you Banish a Venomous Eximus and stay out of the Rift it won't be able to hit you with its Toxin Aura, or if you Banish an Ancient Healer it won't be able to protect its allies left behind.

Update 23.0 (2018-06-15)

  • Ancient and Scorpion grappling hooks no longer go through Gara’s Mass Vitrify wall.

Hotfix: The Silver Grove 2 (2016-08-22)

  • Fixed a performance hitch related to Ancient Healers, Grineer Scorpions and other enemies that use a grappling hook.

Update 18.1 (2015-12-16)

  • Fixed enemies Banished by Limbo still being able to affect other non-Banished enemies with their auras. For example, Ancient Healer Auras still affected other Infested even if the Ancient Healer was Banished.

Hotfix 16.11.5 (2015-07-15)

  • Adjusted spawns for Void and Infested Defense Missions to prevent too many Corrupted Ancients and Ancient Healers from spawning at once.

Update 16.8 (2015-06-10)

  • Adjusted the Ancient Healers healing pulse to be similar to a Small Team Health Restore with decreased frequency and a slightly shorter radius to match the Aura.
  • Fixed all types of Ancient Healers not having the same Aura and healing pulse.

Hotfix 14.2.1 (2014-08-14)

  • Fixed Ancient Healers trying to heal dead avatars.

Update 14.2 (2014-08-13)

  • Fixed an issue with Ancient Healers being scaled incorrectly when affected by Well of Life.

Update 9.8 (2013-09-03)

  • Healing Ancient heal radius reduced to 30m range (was infinite).

Update 9.0 (2013-07-13)

  • Updated model.

Update 7.9 (2013-04-26)

  • Fixed Ancient Healer power that was not healing surrounding Infested.

See also[]

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