Heavy melee that applies damage reduction buff to allies.

An Infested heavy melee unit, the Ancient Healer stands out for the ability to cast a damage mitigation aura around surrounding allies.

This aura grants Overguard to nearby allies, adding an additional layer of health equal to nine times the Ancient Healer's while rendering them immune to most forms of crowd control. Damage done to protected allies will heal the Ancient Healer (up to 150% health). Unlike the other two Ancients, Healers cannot affect other Ancients under its aura, including themselves.

They are light blue in color, with bright yellow-green mandibles.

Eximus Ancient Healers are sent as a syndicate death squad from New Loka, and are available as Volatile Eximus Specters for purchase at the first rank. 


  • Emits a green pulse every 15 seconds, restoring 30 health to its allies.
  • The crown on its back is a special body modifier that reduces damage by a flat 50%.
  • The link range to other enemies is ten meters.
  • In Update 14.0 (2014-07-18), any damage linked allies take will heal the Ancient up to 150% health. The crowd control immunity only has a few exceptions.
    • This link is not shared with other Ancient infested, such as Ancient Disruptor and Toxic Ancient.
    • They will be pulled in by Bastille130xDark.png Bastille but they will not ragdoll, with some enemies managing to escape. This will also give health to the healer extremely quickly due to all enemies in the vortex taking damage.
    • MagIcon272.png Mag's Magnetize130xDark.png Magnetize will still pull enemies towards the ability's target as normal.
    • All damage procs such as the initial stun of DmgBlastSmall64.png Blast or DmgImpactSmall64.png Impact will not have any effect on linked allies, with the Ancient Healer host taking the damage procs instead.
    • HydroidIcon272.png Hydroid's Undertow130xDark.png Undertow will work, however, linked enemies will not 'trip" into the water and instead run over it and disappear, as they are immune to the animation. 
      • TentacleSwarm130xDark.png Tentacle Swarm works some of the time, with some enemies avoiding the ragdoll effect (still damaged when touching the tentacles, however).
    • NyxIcon272.png Nyx's Absorb130xDark.png Absorb will not knock down the surrounding units, only the Healer itself; this can result in leaving you open to take massive amounts of damage upon releasing the power.
    • BansheeIcon272.png Banshee's SoundQuake130xDark.png Sound Quake works, however, the damage reduction and status immunity of the linked units and the healing of the ancient will make the ability nearly useless.
  • Ancients may lock-on to a target and charge at them with their knockdown attack when they are within sight range. A target entering stealth will not stop this attack from connecting if they remain in the same position. 
  • The model is shared with the Toxic Ancient and the Ancient Disruptor, although the Toxic Ancient has a different black-green color scheme.
  • They will occasionally deploy grappling hooks to reel in players into melee range, identical to that used by Grineer Scorpions.

Farming Locations[]

These are based on opinions and may not be 100% true. These should be viewed as advice for finding the enemies until better facts are proven.

Target Planet Name Type Level Tile Set
IconInfestedB.svg Earth Tikal Excavation (Dark Sector) 6 - 16 Grineer Forest
IconInfestedB.svg Mercury Terminus Sabotage 8 - 10 Grineer Galleon
IconInfestedB.svg Eris Isos Capture 32 - 36 Infested Ship


  • The grappling hook has a 1 second delay before being reeled back and inflicting Knockdown b.png Knockdown. During this time the player can cut the rope with a melee attack, or bullet jump or roll which will cause the Ancient Healer to be dragged along.
  • If converted into an ally such as MindControl130xDark.png Mind Control, the Ancient will buff Tenno's damage reduction by 90% and grant immunity to crowd control.
    • The same effect applies to Shadow Ancients and Ancient Healer specters offered by New Loka.
    • Their aura also benefits the defense objective in Defense, data terminals in Mobile Defense, and Excavators in Excavation.
  • All status effects done to allied units under the aura will have the status effect applied to the Ancient instead. Currently this aura can only be dispelled by PsychicBolts130xDark.png Psychic Bolts, Chaos130xDark.png Chaos and through DmgRadiationSmall64.png Radiation procs. This includes the capabilities of bosses, Stalker, and Nullifiers.
    • An Ancient under the effects of Confusion will turn hostile to nearby units and stop applying its mitigation aura for the duration of the proc. This in turn prevents the Healer from generating health through allies, and makes said allies more vulnerable.
  • When killed by a Stealth Finisher their model shrinks. The shrinking reverts after the Stealth Finisher ends.


  • In Update 9.0 (2013-07-13), a new model was implemented for the Ancients, resembling humanoid squids in appearance.
  • In Lore, the Ancients are described as being hundreds of years older than the Corpus, so their deformed shape could also be attributed to years of infestation and mutation.[citation needed]
  • The Ancient Healer has an Orokin crown on its back, similar to the Ancient Infested of Lephantis.
  • Before Update 14.0 (2014-07-18), the Ancient Healer's health class was categorized as Infested Sinew. It was then changed to Fossilized to match with other Ancients.


Deimos Ancient Healer General Drops
Introduced Update 29.0 (2020-08-25) Mod Drops:
Mod TT 20px.png Flame Repellent 0.7587%
Mod TT 20px.png Lightning Rod 0.7587%
EndoIconRenderLarge.png Endo 0.7587%
EndoIconRenderLarge.png Endo 0.7533%
Mod TT 20px.png Seeker 0.0303%
EndoIconRenderLarge.png Endo 0.0303%
Tileset Cambion Drift
Weapon Claws, Tentacle
Codex Scans 5
Fossilized 400
DmgSlashSmall64.png +DmgBlastSmall64.png ++DmgCorrosiveSmall64.png +++DmgColdSmall64.png -DmgToxinSmall64.png ‐‐DmgRadiationSmall64.png ‐‐‐
Base Level 1


Patch History[]

Update 31.6 (2022-06-09)

Enemy Grappling Hook Rework:

Ancients have had their grappling hook mechanic reworked! An age-old enemy mechanic from the early beginnings of Warframe, they’ve been grappling Tenno left and right for years - it’s time to break free! Since its introduction, the grappling hook attack has consistently knocked players down or dragged them around, providing no opening for combative counterplay.

NOW Ancient grappling hooks will tether to you, followed by a slight delay (1 second) before they attempt to slowly pull you in. Tenno who are agile enough can now Melee attack in the direction of the rope to destroy it and stagger the enemy. Additionally, Bullet Jumping or dodging during the pulling animation can cause a stagger to the enemy.

Update 31.5 (2022-04-27)

Overguard: Ancient Healers

Currently, Ancient Healers provide a 90% damage reduction to their allies in range and increased resistance to crowd control abilities. Visually, this is only indicated by a pulsing glow on buffed enemies in range. This is often confusing if you don’t already know that the crowd control resistance and damage reduction is being applied from Ancient Healers.

We have changed Ancient Healers to provide allies in range with Overguard that is applied at 9x their overall Health.  This value simply matches the current level of damage reduction and crowd control resistance provided by Ancient Healers, but with Overguard it will now provide a clear visual indicator that the enemies are being boosted by their Ancient ally!

Overguard can be taken out on enemies bolstered by Ancient Healers through a few different ways:

  • Dealing damage to Overguard
  • Killing the Ancient Healer providing Overguard
  • Drawing them out of range from the Ancient Healer
    • Currently, any enemy that receives an Overguard buff from an Ancient Healer is one time only, they cannot receive Overguard again when back in range or from a new enemy Healer.

Unlike Ancient Healer Eximus, non-Eximus Ancient Healers provide Overguard to allies in range but do not have it themselves. Overguard from Ancient Healers will not apply and stack with innate Eximus Overguard. Also, friendly Ancient Healers (such as Specters) will not be providing Overguard on players in this rework, but this functionality may come in a future update!

Hotfix 31.1.3 (2022-02-15)

  • Defeated Infested Ancients’ corpses will now dissolve quicker.

Hotfix 25.1.1 (2019-06-06)

  • Fixed most Auras not reacting to changes in Rift-Status:
    • Banishing an Eximus enemy will remove its Aura from enemies out of the Rift, eg: if you Banish a Venomous Eximus and stay out of the Rift it won't be able to hit you with its Toxin Aura, or if you Banish an Ancient Healer it won't be able to protect its allies left behind.

Update 23.0 (2018-06-15)

  • Ancient and Scorpion grappling hooks no longer go through Gara’s Mass Vitrify wall.

Hotfix: The Silver Grove 2 (2016-08-22)

  • Fixed a performance hitch related to Ancient Healers, Grineer Scorpions and other enemies that use a grappling hook.

Update 18.1 (2015-12-16)

  • Fixed enemies Banished by Limbo still being able to affect other non-Banished enemies with their auras. For example, Ancient Healer Auras still affected other Infested even if the Ancient Healer was Banished.

Hotfix 16.11.5 (2015-07-15)

  • Adjusted spawns for Void and Infested Defense Missions to prevent too many Corrupted Ancients and Ancient Healers from spawning at once.

Update 16.8 (2015-06-10)

  • Adjusted the Ancient Healers healing pulse to be similar to a Small Team Health Restore with decreased frequency and a slightly shorter radius to match the Aura.
  • Fixed all types of Ancient Healers not having the same Aura and healing pulse.

Hotfix 14.2.1 (2014-08-14)

  • Fixed Ancient Healers trying to heal dead avatars.

Update 14.2 (2014-08-13)

  • Fixed an issue with Ancient Healers being scaled incorrectly when affected by Well of Life.

Update 9.8 (2013-09-03)

  • Healing Ancient heal radius reduced to 30m range (was infinite).

Update 9.0 (2013-07-13)

  • Updated model.

Update 7.9 (2013-04-26)

  • Fixed Ancient Healer power that was not healing surrounding Infested.

See also[]