Heavy melee that applies damage reduction buff to allies.

An Infested heavy melee unit, the Ancient Healer stands out for the ability to cast a damage mitigation aura around surrounding allies.


This aura not only grants 90% damage reduction, but also grants status and knockdown immunity to all under the aura. Damage done to protected allies will heal the Ancient Healer (up to 150% health). Unlike the other two Ancients, Healers cannot affect other Ancients under its aura.

They are light blue in color, with bright yellow-green mandibles.

Eximus Ancient Healers are sent as a syndicate death squad from New Loka, and are available as Sanguine Eximus Specters for purchase at the first rank. 

Behavior[edit | edit source]

  • The crown on its back is a special body modifier that reduces damage by a flat 50%.
  • The link range to other enemies is ten meters.
  • In Update 14.0, any damage linked allies take will heal the Ancient up to 150% health. The crowd control immunity only has a few exceptions.
    • This link is not shared with other Ancient infested, such as Ancient Disruptor and Toxic Ancient.
    • They will be pulled in by Bastille130xDark.pngBastille but they will not ragdoll, with some enemies managing to escape. This will also give health to the healer extremely quickly due to all enemies in the vortex taking damage.
    • All damage procs such as the initial stun of DmgBlastSmall64.pngBlast or DmgImpactSmall64.pngImpact will not have any effect on linked allies, with the Ancient Healer host taking the damage procs instead.
    • HydroidIcon272.pngHydroid's Undertow130xDark.pngUndertow will work, however, linked enemies will not 'trip" into the water and instead run over it and disappear, as they are immune to the animation. 
    • Hydroid's TentacleSwarm130xDark.pngTentacle Swarm works some of the time, with some enemies avoiding the ragdoll effect (still damaged when touching the tentacles, however).
    • NyxIcon272.pngNyx's Absorb130xDark.pngAbsorb will not knock down the surrounding units, only the Healer itself; this can result in leaving you open to take massive amounts of damage upon releasing the power.
    • SoundQuake130xDark.pngSound Quake works, however, the damage reduction and status immunity of the linked units and the healing of the ancient will make the ability nearly useless.
  • Ancients may lock-on to a target and charge at them with their knockdown attack when they are within sight range. A target entering stealth will not stop this attack from connecting if they remain in the same position. 
  • The model is shared with the Toxic Ancient and the Ancient Disruptor, although the Toxic Ancient has a different black-green color scheme.
  • They will occasionally deploy grappling hooks to reel in players into melee range, identical to that used by Grineer Scorpions.

Farming Locations[edit | edit source]

These are based on opinions and may not be 100% true. These should be viewed as advice for finding the enemies until better facts are proven.

Target Planet Name Type Level Tile Set
IconInfestedB.svg Earth Tikal Excavation (Dark Sector) 6 - 16 Grineer Forest
IconInfestedB.svg Mercury Terminus Sabotage 8 - 10 Grineer Galleon
IconInfestedB.svg Eris Isos Capture 32 - 36 Infested Ship

Notes[edit | edit source]

  • While under Nyx's MindControl130xDark.pngMind Control, nearby Tenno and other allies will gain heavy damage resistance in both shields and health and will be immune to all crowd control, including knockdowns.
    • The same effect applies to Shadow Ancients and Ancient Healer specters offered by New Loka.
  • All status effects done to allied units under the aura will have the status effect applied to the Ancient instead. Currently this aura can only be dispelled by PsychicBolts130xDark.pngPsychic Bolts, Chaos130xDark.pngChaos and through DmgRadiationSmall64.pngRadiation procs. This includes the capabilities of bosses, Stalker, and Nullifiers.
    • An Ancient under the effects of Confusion will turn hostile to nearby units and stop applying its mitigation aura for the duration of the proc. This in turn prevents the Healer from generating health through allies, and makes said allies more vulnerable.
  • When killed by a Stealth Finisher their model shrinks. The shrinking reverts after the Stealth Finisher ends.

Trivia[edit | edit source]

  • In Update 9.0, a new model was implemented for the Ancients, resembling humanoid squids in appearance.
  • In Lore, the Ancients are described as being hundreds of years older than the Corpus, so their deformed shape could also be attributed to years of infestation and mutation.[citation needed]
  • The Ancient Healer has an Orokin crown on its back, similar to the Ancient Infested of Lephantis.
  • Before Update 14.0, the Ancient Healer's health class was categorized as Infested Sinew. It was then changed to Fossilized to match with other Ancients.

Variants[edit | edit source]

Deimos Ancient Healer General Miscellaneous
HealingAncientMicroPlanetAvatar.png
Introduced Update 29.0
Tileset Cambion Drift Codex Scans 5
Weapon Claws, Tentacle Other Drops
Statistics Mod Drops Flame Repellent 0.7587%
Lightning Rod 0.7587%
15 Endo 0.7587%
50 Endo 0.7533%
Seeker 0.0303%
80 Endo 0.0303%
Fossilized 400
DmgSlashSmall64.png+DmgBlastSmall64.png++DmgCorrosiveSmall64.png+++DmgColdSmall64.png-DmgToxinSmall64.png‐‐DmgRadiationSmall64.png‐‐‐
Base Level 1

Media[edit | edit source]

Patch History[edit | edit source]

Hotfix 25.1.1

  • Fixed most Auras not reacting to changes in Rift-Status:
    • Banishing an Eximus enemy will remove its Aura from enemies out of the Rift, eg: if you Banish a Venomous Eximus and stay out of the Rift it won't be able to hit you with its Toxin Aura, or if you Banish an Ancient Healer it won't be able to protect its allies left behind.

Update 23.0

  • Ancient and Scorpion grappling hooks no longer go through Gara’s Mass Vitrify wall.

Hotfix: The Silver Grove 2

  • Fixed a performance hitch related to Ancient Healers, Grineer Scorpions and other enemies that use a grappling hook.

Update 18.1

  • Fixed enemies Banished by Limbo still being able to affect other non-Banished enemies with their auras. For example, Ancient Healer Auras still affected other Infested even if the Ancient Healer was Banished.

Hotfix 16.11.5

  • Adjusted spawns for Void and Infested Defense Missions to prevent too many Corrupted Ancients and Ancient Healers from spawning at once.

Update 16.8

  • Adjusted the Ancient Healers healing pulse to be similar to a Small Team Health Restore with decreased frequency and a slightly shorter radius to match the Aura.
  • Fixed all types of Ancient Healers not having the same Aura and healing pulse.

Hotfix 14.2.1

  • Fixed Ancient Healers trying to heal dead avatars.

Update 14.2

  • Fixed an issue with Ancient Healers being scaled incorrectly when affected by Well of Life.

Update 9.8

  • Healing Ancient heal radius reduced to 30m range (was infinite).

Update 9.0

  • Updated model.

Update 7.9

  • Fixed Ancient Healer power that was not healing surrounding Infested.

See also[edit | edit source]

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