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Fashioned with Grineer materials and balanced for marine infantry use, the Amphis is a traditional staff weapon that has received a monstrous makeover that enables shock damage on jump attacks. Connects with multiple enemies with each strike.

The Amphis is a Grineer staff with high Impact b Impact damage and produces Electricity b Electricity damage on Slam Attacks. It is a favored weapon of Grineer Guardsmen and Prosecutors.

This weapon can be sold for Credits645,000.

This weapon is a requisite ingredient for the GrnTridentWeapon Sydon.


Manufacturing Requirements
Credits64
30,000
Neurode64
2
Salvage64
500
Circuits64
600
AlloyPlate64
600
Time: 12 hrs
Rush: Platinum64 35
MarketIcon Market Price: Platinum64 150 Blueprint2 Blueprints Price:Credits6415,000

Completing the Jupiter Junction also awards an Amphis blueprint.

CharacteristicsEdit

This weapon deals primarily Impact b Impact damage.

Advantages

Disadvantages

Weapon LoadoutsEdit

TriviaEdit

  • Until Update 13.0, the Amphis was not used by any Grineer unit. This would be a little over 1 year between the Amphis's introduction (February 22, 2013) and Guardsmen being added into the game (April 10, 2014).
  • On Jump attacks, the Amphis releases six small streams of electricity that each travel outwards lead by a sparking orb. This cosmetic effect is shared with the Prova8point2 Prova.

MediaEdit

  • Taken by Sherbniz
  • Taken by Sherbniz

Amphis Skins

Patch HistoryEdit

Update 26.0
  • Mastery Rank increased from 0 to 5.
  • Damage increased from 55 to 130.
  • Range increased from 2 to 3.
  • Status Chance increased from 10% to 21%.
  • Critical Chance increased from 7.5% to 13%.
  • Critical Damage increased from 1.5x to 1.7x.
  • Slam Attack increased from 40 to 390.
  • Slide Attack increased from 75 to 130.
  • Parry Angle set to 60.

Hotfix 18.6.3

  • Fixed visual FX on the Amphis that shone too brightly.

Update 17.4.5

  • The Amphis is now available for use in Conclave.

Update 12.3

  • Fixed Amphis not using energy colour.

Update 11.3

  • Amphis now deals Electricity damage on Ground Slams

Update 6.5

  • Introduced.

Last updated: Update 26.0

See AlsoEdit

  • Quatz Quatz, the secondary counterpart of this weapon.

Start a Discussion Discussions about Amphis

  • Amphis = Best starter Melee?

    6 messages
    • 79.98.199.230 wrote:id go with orthos Aaaaand that would be a big mistake. Amphis still has higher damage, higher attack speed and a polari...
    • And Orthos's stance mod is pretty hard to find. 1 out of 1000 chance.
  • No knockback?

    2 messages
    • Hey there, I just got the amphis but the charge attack doesn't seem to punt the enemy into the air as I've seen before. Was ther...
    • I've noticed it only knocks back enemies when it kills them, on Ancients for example it doesn't seem to stun or knock back.
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