The Amphis is a Grineer staff with high
Impact damage and produces
Electricity damage on Slam Attacks. It is a favored weapon of Grineer Guardsmen and Prosecutors.
This weapon can be sold for 5,000. It is also a requisite ingredient for the
Sydon.
Characteristics[]
- This weapon deals primarily
Impact damage.
- Slam Attacks have innate
Electricity damage.
- Stance slot has
polarity, matches
Clashing Forest stance.
- Innate
polarity.
Advantages:
- Tied with
Broken Scepter for the second fastest attack speed of all staves, behind
Tipedo.
- Normal Attack
- Third highest attack speed behind
Nami Skyla Prime,
Prisma Obex, and
Tipedo
- Highest disposition
- High attack range
- Third highest attack speed behind
Disadvantages:
- Third lowest base damage of all staves, after
Tipedo and
MK1-Bo.
- Lowest critical multiplier of all staves.
- Normal Attack
- Low crit chance
- Very low damage
- Below average status chance
- Low crit multiplier
Acquisition[]
The Amphis's blueprint can be purchased from the Market. Alternatively, it can be acquired from completing the Ceres to Jupiter Junction.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
![]() 30,000 |
![]() 2 |
![]() 500 |
![]() 600 |
![]() 600 |
Time: 12 hrs |
Rush: ![]() | |||||
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Trivia[]
- Until Update 13.0 (2014-04-09), the Amphis was not used by any Grineer unit. This would be a little over 1 year between the Amphis's introduction (February 22, 2013) and Guardsmen being added into the game (April 10, 2014).
- On Jump attacks, the Amphis releases six small streams of electricity that each travel outwards lead by a sparking orb. This cosmetic effect is shared with the
Prova.
Media[]
Amphis Skins
Patch History[]
Update 26.0 (2019-10-31)
- Mastery Rank increased from 0 to 5.
- Damage increased from 55 to 130.
- Range increased from 2 to 3.
- Status Chance increased from 10% to 21%.
- Critical Chance increased from 7.5% to 13%.
- Critical Damage increased from 1.5x to 1.7x.
- Slam Attack increased from 40 to 390.
- Slide Attack increased from 75 to 130.
- Parry Angle set to 60.
- (Undocumented) Follow Through decreased from 0.7 to 0.5.
Hotfix 18.6.3 (2016-03-23)
- Fixed visual FX on the Amphis that shone too brightly.
Update 17.4.5 (2015-09-23)
- The Amphis is now available for use in Conclave.
Update 12.3 (2014-02-27)
- Fixed Amphis not using energy colour.
Update 11.3 (2013-12-12)
- Amphis now deals Electricity damage on Ground Slams
Update 6.5 (2013-02-22)
- Introduced.
Last updated: Update 26.0 (2019-10-31)
See Also[]
Quatz, the secondary counterpart of this weapon.