The Ammo Stock mod increases shotgun magazine capacity by 10% per rank for a maximum of 60% at rank 5.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +10% | 2 |
1 | +20% | 3 |
2 | +30% | 4 |
3 | +40% | 5 |
4 | +50% | 6 |
5 | +60% | 7 |
Rank | Effect | Cost |
---|---|---|
0 | +5% | 2 |
1 | +10% | 3 |
2 | +15% | 4 |
3 | +20% | 5 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
The Circuit | Tier 1 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 3 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Kuva Napalm | 3% | 5.53% | 0.1659% | 603 | 1 | 0.001659 |
Napalm | 3% | 5.53% | 0.1659% | 603 | 1 | 0.001659 |
Narmer Napalm | 3% | 5.53% | 0.1659% | 603 | 1 | 0.001659 |
Tusk Napalm | 3% | 5.53% | 0.1659% | 603 | 1 | 0.001659 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- For any non-integer magazine values the magazine size is simply rounded up to the nearest whole number. For example, a Strun modded with a max rank Ammo Stock will have a calculated magazine size of 6 × (1 + 60%) = 9.6, which will simply round to 10.
- A shotgun with only 1 base magazine capacity (such as Exergis) will have 1 × (1 + 60%) = 1.6, rounded to 2 magazine capacity.
Gallery[]
Patch History[]
Hotfix 16.4.1 (2015-04-23)
- Fixed Ammo Stock mod incorrectly appearing as its Prime counterpart across various UI screens.
Vanilla (2012-10-25)
- Introduced.
Ammo Mods | |
---|---|
Sentinels | Ammo Case |
Reserve Ammo | Ammo Drum • Shell Compression • Trick Mag |
Magazine Capacity | Ammo Stock • Atomic Fallout • Magazine Warp ( Prime) • Shotgun Elementalist • Slip Magazine ( Prime) • Wildfire • Ice Storm • Tainted Mag • Tainted Clip • Burdened Magazine |
Ammo Mutation | Rifle Ammo Mutation ( Prime) • Sniper Ammo Mutation ( Prime) • Shotgun Ammo Mutation ( Prime) • Pistol Ammo Mutation ( Prime) • Arrow Mutation • Vigilante Supplies |
Ammo Pickup | Amalgam Daikyu Target Acquired • Rifle Scavenger • Shotgun Scavenger • Sniper Scavenger • Pistol Scavenger |
Ammo Efficiency | Skull Shots • Brain Storm |
Ammo Refund | Blood For Ammo • Wild Frenzy |
PvP | Maximum Capacity • Loaded Capacity • Full Capacity • Hydraulic Gauge • Hydraulic Chamber • Hydraulic Barrel • Draining Gloom |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)