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Transform into a winged guardian.

The Amesha is a support-type Archwing that sacrifices offensive power in exchange for area-of-effect defensive abilities that can buff and heal allies and weaken enemies.

Manufacturing Requirements
Credits64
25,000
GenericArchwingHarness
1
GenericArchwingWings
1
GenericArchwingSystems
1
DENitainExtract2
4
Time: 12 hrs
Rush: Platinum64 50
Market Price: Platinum64 275 Blueprint Price: Credits64 15,000
Harness
Credits64
15,000
DENitainExtract2
2
Circuits64
900
PolymerBundle64
3,600
AlloyPlate64
5,500
Time: 6 hrs
Rush: Platinum64 25
Wings
Credits64
15,000
AlloyPlate64
5,600
Neurode64
5
PolymerBundle64
4,200
DENitainExtract2
2
Time: 6 hrs
Rush: Platinum64 25
Systems
Credits64
15,000
ControlModule64
1
DENitainExtract2
2
Salvage64
6,700
Circuits64
2,800
Time: 6 hrs
Rush: Platinum64 25
Tenno Lab Research Requirements
Blueprint • ClanAffinity643,000
Credits64
10,000
DENitainExtract2
2
MutagenMass64
1
DetoniteInjector64
1
Fieldron64
1
Time: 72 hrs
Prereq: N/A
Harness • ClanAffinity641,500
Credits64
10,000
DetoniteInjector64
1
Salvage64
6,200
Cryotic
1,250
Tellurium64
1
Time: 72 hrs
Prereq: Amesha
Wings • ClanAffinity641,500
Credits64
10,000
Fieldron64
1
Ferrite64
7,250
Plastids64
1,350
Tellurium64
1
Time: 72 hrs
Prereq: Amesha
Systems • ClanAffinity641,500
Credits64
10,000
MutagenMass64
1
PolymerBundle64
5,650
Oxium64
2,200
Tellurium64
1
Time: 72 hrs
Prereq: Amesha
Ghost x1   Shadow x3   Storm x10   Mountain x30   Moon x100

AcquisitionEdit

The blueprint and components for the Amesha are acquired via Research in a Clan Dojo's Tenno Lab. You can only purchase and build Amesha after you complete the The Archwing Quest.

TriviaEdit

  • The Amesha is possibly named after the Amesha Spenta, divine entities in Zoroastrianism comparable to angels. The word "Amesha" (همیشه) is Middle Persian for "always" or alternatively, "immortal".

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WatchfulSwarmMod WatchfulSwarm
ENERGY
25
KEY
1
Watchful Swarm
Tiny drones orbit the Warframe or an ally, and intercept enemy fire.
Strength:6 / 9 / 12 / 15 Drones
Duration:N/A
Range:? / ? / ? / 250 m (needs precision testing)
Expand


BenevolentDecoyMod BenevolentDecoy
ENERGY
50
KEY
2
Benevolent Decoy
Creates beacons that draw enemy fire, converting the damage into healing pulses.
Strength:1 / 1.25 / 1.3 / 1.5x healing multiplier
Duration:10 / 15 / 20 /25 s
Range:20 / 40 / 60 / 80 m bubble radius
40 / 60 / 80 / 100 m heal radius
Expand


WardingGraceMod WardingGrace
ENERGY
25
KEY
3
Warding Grace
Renders the Warframe and nearby allies immune to Status Effects, while slowing nearby enemies.
Energy Drain: 10 s-1
Strength:20 / 30 / 40 / 50% slow
Duration:N/A
Range:160 / 240 / 320 / 400 m
Expand


VengefulRushMod VengefulRush
ENERGY
100
KEY
4
Vengeful Rush
All damage taken is transformed into Energy, while abilities gain enhanced range, duration and power. Affects the caster and nearby allies.
Strength:100% Conversion
10% Ability Range/Strength/Duration bonus
Duration:15 / 20 / 25 / 30 s
Range:160 / 240 / 320 / 400 m
Expand



Strength Mods

MorphicTransformer

Duration Mods

EfficientTransferral

Range Mods

EnergyAmplifierMod

WatchfulSwarm
BenevolentDecoy BenevolentDecoy BenevolentDecoy
WardingGrace WardingGrace
VengefulRush VengefulRush VengefulRush

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