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*[[Alternate Fire]] mode-switching is '''not''' instantaneous and has an animation equal to the reload speed.
 
*[[Alternate Fire]] mode-switching is '''not''' instantaneous and has an animation equal to the reload speed.
   
{{Acquisition|The Ambassador's blueprint and components are obtained from the following nodes from C Rotation of [[Empyrean]] [[Survival]] missions:
+
{{Acquisition|This weapon's blueprint and components can be acquired from Rotation C of [[Empyrean]] [[Survival]] missions in [[Venus Proxima]] (Barrel), [[Neptune Proxima]] (Stock), [[Pluto Proxima]] (Receiver) and [[Veil Proxima]] (Blueprint). All parts can be [[Trading|traded]] between players.}}
* [[Venus Proxima]] - (Barrel)
 
* [[Neptune Proxima]] (Stock)
 
* [[Pluto Proxima]] (Receiver)
 
* [[Veil Proxima]] (Blueprint)
 
 
The blueprint and components are tradeable between players.
 
}}
 
 
{{BuildAutomatic|type=Weapon}}
 
{{BuildAutomatic|type=Weapon}}
   

Latest revision as of 01:29, 22 July 2021

Bring negotiations to an instant conclusion with this Corpus assault rifle. Switch effortlessly between charged explosive sniper shots and rapid fire electrical assault mode

The Ambassador is a Corpus assault rifle whose Alternate Fire allows switching between fully-automatic rounds or a long-ranged explosive shot.

Characteristics[]

This weapon primarily deals Electricity DamageDmgElectricitySmall64.png Electricity damage

Advantages:

  • Innate Electricity DamageDmgElectricitySmall64.png Electricity damage – effective against Machinery and Robotic.
  • Very high critical multiplier.
  • Auto mode:
  • Charge mode:
    • Good critical chance.
    • Very high status chance.
    • Pinpoint accuracy.
    • Shots explode in a 6 meter radius on impact with a surface or enemy.
      • Initial hit and explosion apply status separately.
      • Explosion does not need direct line of sight to deal damage and will penetrate walls.
      • Explosion can benefit from Cautious Shot12?cb=20190608095452 Cautious Shot.
    • Charge is automatic and does not need to be held down.
      • However, holding down the trigger will not fire the shot at full charge thus allowing for aim adjustments.
      • Rolling while holding the full charge will cancel it and not consume any ammo.
  • High magazine size.
  • Alternate Fire mode-switching reloads the weapon.

Disadvantages:

Acquisition

This weapon's blueprint and components can be acquired from Rotation C of Empyrean Survival missions in Venus Proxima (Barrel), Neptune Proxima (Stock), Pluto Proxima (Receiver) and Veil Proxima (Blueprint). All parts can be traded between players.

Drop Chance Expected Nearly Guaranteed
Main Blueprint
(Lu-Yan, Veil Proxima)
16.67% 5 – 6 C Rotations 38 ± 13 C Rotations
Barrel
(Luckless Expanse, Venus Proxima)
8.33% 12 – 13 C Rotations 79 ± 26 C Rotations
Receiver
(Fenton's Field, Pluto Proxima)
8.33% 12 – 13 C Rotations 79 ± 26 C Rotations
Stock
(Enkidu Ice Drifts, Neptune Proxima)
8.33% 12 – 13 C Rotations 79 ± 26 C Rotations

All drop rates data is obtained from DE's official droptables.

Expected refers to total number of attempts a player can expect to need in order to receive at least one of each drop associated with the respective values.
Nearly Guaranteed refers to the total number of attempts a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.

For more detailed definitions and information on how these number were obtained, visit here.


Manufacturing Requirements
Credits64.png
20,000
Barrel
1
Receiver
1
Stock
1
Time: 24 hrs
Rush: Platinum64.png 35
MarketIcon.png Market Price: Platinum64.png 225 Blueprint2.svg Blueprints Price:N/A

Notes[]

  • Alternate Fire mode switching is affected by reload speed mods.
    • While this makes it so the weapon will always fire two shots when on charge mode, the weapon will not fire if the magazine has less than 48 rounds, and will reload automatically instead.
      • Tainted Mag12?cb=20190608095452 Tainted Mag gives the weapon enough rounds to fire three shots in charge mode, at the cost of increased reload and switch speed.

Trivia[]

  • The Machinist's weapon is identical in appearance to the Ambassador, however theirs functions as a flamethrower rather than a laser assault rifle.
  • In automatic fire mode, the weapon will become quieter with less reverb once the magazine goes below 48 ammo, as well as the standard sound cue that the magazine is running low.

Media[]

Patch History[]

Hotfix 30.5.3 (2021-07-09)

  • Ambassador clip size increased to 96 and increased ammo pool to 960.

Hotfix 30.5.1 (2021-07-06)

  • Removed the Ambassador weapon eligibility from Conclave.

Update 30.5 (2021-07-06)

  • Introduced.