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Amalgam Daikyu Target Acquired is an Amalgam mod exclusive to the Daikyu Daikyu. It provides an increased headshot multiplier, life steal when using Nikanas, and a chance to gather used arrows.

Stats[]

Rank Headshot Multiplier Lifesteal Arrow Recovery Cost
0 +12.5% +0.5% 10% 10
1 +25% +1% 20% 11
2 +37.5% +1.5% 30% 12
3 +50% +2% 40% 13
4 +62.5% +2.5% 50% 14
5 +75% +3% 60% 15

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Assassinate Ropalolyst Assassination Amalgam Mod A 20% 1 0.2

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

  • With this mod equipped, arrows stuck in enemies or on surfaces can sometimes be picked up when physically touched, along with a unique sound upon pickup. Multiple arrows fired from multishot may also be picked up, occasionally refunding more ammo than what was expended.
  • Since headshots normally reward 3.0x damage, this mod will increase that to 5.25x damage. This is further increased with PrimaryDeadhead Primary Deadhead for a total headshot damage multiplier of 6.15x.
  • Not tradeable.
  • The life steal from Nikanas applies to all of their attacks and DoT status effects, such as DmgSlashSmall64 Slash damage.

Tips[]

  • The mod can synergize very well with IvaraIcon272 Ivara's Prowl130xWhite Prowl ability as that also has innate bonus damage to headshots, and the Daikyu is innately silent.

See also[]

Patch History[]

Hotfix 25.2.2 (2019-06-21)

  • Fixed Amalgam Daikyu Target Acquired not applying lifesteal to Zaw Nikanas.

Update 25.0 (2019-05-22)

  • Introduced.
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Amalgam Augments
Mod TT 20px Amalgam Argonak Metal AugerMod TT 20px Amalgam Daikyu Target AcquiredMod TT 20px Amalgam Furax Body CountMod TT 20px Amalgam Javlok Magazine WarpMod TT 20px Amalgam Ripkas True Steel
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  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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