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{{Top|Enemy|Corpus|Corpus}} |
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{{Codex|The full realization of the grotesque partnership between Alad V and the Sentients. This unit can upgrade organic allies by capturing them and birthing neuro-carnivorous memes directly into their brain stems, thereby super-charging their fighting capacity and resilience.}} |
{{Codex|The full realization of the grotesque partnership between Alad V and the Sentients. This unit can upgrade organic allies by capturing them and birthing neuro-carnivorous memes directly into their brain stems, thereby super-charging their fighting capacity and resilience.}} |
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− | <section begin=intro /> |
+ | <section begin="intro" /> |
− | The '''Amalgam Alkonost''' is a [[Corpus]] [[Amalgam]] |
+ | The '''Amalgam Alkonost''' is a [[Corpus]] [[Amalgam]]. Fully converted into a Sentient, this unit can latch onto their organic allies and inject enhancers directly into their brain, boosting their offense and defense prowess. |
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<section end=intro /> |
<section end=intro /> |
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==Tactics== |
==Tactics== |
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− | Alkonosts can enhance nearly any humanoid Corpus unit, including those that it would never encounter within the Gas City. Enhanced units will fully regain all their health and shields after the injection, and gain drastically improved movement speed and greatly increased damage resistance. They also manifest a blue aura, and if their helmets are shot off their facial skin |
+ | Alkonosts can enhance nearly any humanoid Corpus unit, including those that it would never encounter within the Gas City. Enhanced units will fully regain all their health and shields after the injection, and gain drastically improved movement speed and greatly increased damage resistance. They also manifest a blue aura, and if their helmets are shot off, it will reveal that their facial skin is melted, which exposes their red fleshy muscles. Alkonosts are also immune to status effects and certain Warframe abilities. |
+ | Eligible targets are listed below. Anything ''italicized'' refers to targets Alkonosts cannot encounter in regular gameplay: |
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− | Eligible targets include: |
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− | *Almost all Crewmen ([[Crewman|Normal]], [[Detron Crewman|Detron]], [[Elite Crewman|Elite]], [[Nullifier Crewman|Nullifier]], [[Prod Crewman|Prod]], [[Sniper Crewman|Sniper]], [[Corpus Tech|Tech]], [[Terra Overtaker|Overtaker]], [[Terra Plasmor Crewman|Plasmor]], [[Terra Trencher|Trencher]]) and their |
+ | *Almost all Crewmen ([[Crewman|Normal]], [[Detron Crewman|Detron]], [[Elite Crewman|Elite]], [[Nullifier Crewman|Nullifier]], [[Prod Crewman|Prod]], [[Sniper Crewman|Sniper]], [[Corpus Tech|Tech]], ''[[Terra Overtaker|Overtaker]], [[Terra Plasmor Crewman|Plasmor]], [[Terra Trencher|Trencher]]'') and their tileset variants; |
− | *[[Comba]] and [[Scrambus]] |
+ | *[[Comba]]s and [[Scrambus]]es; |
− | *[[Orb Vallis]] Targets ([[Corpus Cestra Target|Cestra Target]], [[Corpus Sniper Target|Sniper Target]], [[Corpus Supra Target|Supra Target]], [[Corpus Trencher Target|Trencher Target]]) |
+ | *[[Orb Vallis]] Targets (''[[Corpus Cestra Target|Cestra Target]], [[Corpus Sniper Target|Sniper Target]], [[Corpus Supra Target|Supra Target]], [[Corpus Trencher Target|Trencher Target]]''); |
− | *[[Heist]] Targets ([[Armaments Director]], [[Sentient Research Director]], [[Vivisect Director]]) |
+ | *[[Heist]] Targets (''[[Armaments Director]], [[Sentient Research Director]], [[Vivisect Director]]''); |
− | *[[Index]] brokers ([[Jad Teran]], [[Pelna Cade]], [[Ved Xol]], [[Armis Ulta]], [[Dru Pesfor]], [[Rana Del]]) |
+ | *Select [[Index]] brokers (''[[Jad Teran]], [[Pelna Cade]], [[Ved Xol]], [[Armis Ulta]], [[Dru Pesfor]], [[Rana Del]]''); and |
+ | *[[Corrupted Nullifier]]s, which can spawn during [[Void Fissure]]s, but '''not''' [[Corrupted Crewman|Corrupted Crewmen]]. |
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− | *[[Corrupted Nullifier]] |
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+ | ==Damage Reduction== |
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− | Exceptions include: |
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+ | Amalgam Alkonosts possess [[Damage Reduction]] that scales depending on your weapon's DPS excluding critical hits. DPS is calculated by |
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− | *[[Amalgam Machinist]]s |
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+ | :<math>(\text{modded damage})\cdot(\text{modded fire rate})\cdot(\text{modded multishot})\cdot(\text{body part multipiers})</math> |
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− | *[[Amalgam Heqet]]s |
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+ | Critical Hits are applied after the damage resistance is calculated. Additionally, the average DPS is calculated using all health/shield modifiers, other sources of damage reduction, and is quantized. |
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− | *[[Machinist]]s |
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− | *Rangers ([[Vapos Detron Crewman|Detron]], [[Vapos Elite Ranger|Elite]], [[Vapos Nullifier Ranger|Nullifier]], [[Vapos Sniper Ranger|Sniper]], [[Vapos Tech Ranger|Tech]]) |
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− | *[[Corpus Target]]s |
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− | *[[Corpus Warden]]s |
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− | *[[Index]] operatives ([[Derim Zahn]], [[Jen Dro]], [[Tia Mayn]]) and [[Nako Xol]]. |
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− | *[[Corrupted Crewman]] |
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+ | <math>{ |
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− | Alkonosts are also immune to status effects and certain Warframe abilities. |
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+ | \text{Damage Multiplier} = |
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+ | \begin{cases} |
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+ | 1,\; & \text{DPS}_{Average} \leq 1000 \\ |
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+ | 0.8 + \frac{200}{\text{DPS}_{Average}},\; & 1000 < \text{DPS}_{Average} \leq 6000 \\ |
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+ | 0.7 + \frac{800}{\text{DPS}_{Average}},\; & 6000 < \text{Average DPS} \leq 10000 \\ |
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+ | 0.5 + \frac{2800}{\text{DPS}_{Average}},\; & 10000 < \text{Average DPS} \leq 30000 \\ |
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+ | 0.2 + \frac{11800}{\text{DPS}_{Average}},\; & 30000 < \text{Average DPS} |
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+ | \end{cases} |
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+ | }</math> |
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+ | Proc Damage uses the same formulas where average DPS is defined as : |
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+ | <math>\textbf{DPS}_{Proc} = (\text{proc damage}) \cdot (\text{critical multiplier if triggered}) \cdot (\text{modded fire rate}) \cdot (\text{modded multishot}) </math> |
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− | |||
− | ==Tips== |
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==Trivia== |
==Trivia== |
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*''[[Wikipedia:Alkonost|Alkonost]]'' is the name of a mythological creature of Slavic folklore, a woman-headed bird, similar to the Sirens of Greek mythology. |
*''[[Wikipedia:Alkonost|Alkonost]]'' is the name of a mythological creature of Slavic folklore, a woman-headed bird, similar to the Sirens of Greek mythology. |
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− | *While almost entirely converted into a sentient form |
+ | *While almost entirely converted into a sentient form it still retains some of the original host used for conversion, shown by a single Crewman helmet (whether it includes a head or not is unknown) at the very top of the creature, and the host's gloves. |
+ | *Alkonosts can be seen in various pools in the [[Murex|Sentient Ship]] tileset. |
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+ | |||
==Media== |
==Media== |
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<gallery type="slideshow" widths="600" position="center"> |
<gallery type="slideshow" widths="600" position="center"> |
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FragmentPartnership08.png |
FragmentPartnership08.png |
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+ | Warframe Forming Alkonost.jpg.jpg|Alkonosts forming in the pools on the Sentient Ship. |
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</gallery> |
</gallery> |
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Revision as of 01:54, 22 July 2021
The Amalgam Alkonost is a Corpus Amalgam. Fully converted into a Sentient, this unit can latch onto their organic allies and inject enhancers directly into their brain, boosting their offense and defense prowess.
Tactics
Alkonosts can enhance nearly any humanoid Corpus unit, including those that it would never encounter within the Gas City. Enhanced units will fully regain all their health and shields after the injection, and gain drastically improved movement speed and greatly increased damage resistance. They also manifest a blue aura, and if their helmets are shot off, it will reveal that their facial skin is melted, which exposes their red fleshy muscles. Alkonosts are also immune to status effects and certain Warframe abilities.
Eligible targets are listed below. Anything italicized refers to targets Alkonosts cannot encounter in regular gameplay:
- Almost all Crewmen (Normal, Detron, Elite, Nullifier, Prod, Sniper, Tech, Overtaker, Plasmor, Trencher) and their tileset variants;
- Combas and Scrambuses;
- Orb Vallis Targets (Cestra Target, Sniper Target, Supra Target, Trencher Target);
- Heist Targets (Armaments Director, Sentient Research Director, Vivisect Director);
- Select Index brokers (Jad Teran, Pelna Cade, Ved Xol, Armis Ulta, Dru Pesfor, Rana Del); and
- Corrupted Nullifiers, which can spawn during Void Fissures, but not Corrupted Crewmen.
Damage Reduction
Amalgam Alkonosts possess Damage Reduction that scales depending on your weapon's DPS excluding critical hits. DPS is calculated by
Critical Hits are applied after the damage resistance is calculated. Additionally, the average DPS is calculated using all health/shield modifiers, other sources of damage reduction, and is quantized.
Proc Damage uses the same formulas where average DPS is defined as :
Notes
- An Alkonost affected by Mind Control will not attempt to upgrade anyone, and simply fire at its enemies.
- A captured and upgraded Corpus can also be Mind Controlled, giving you a stronger unit. However they will often choose to take cover more than engage enemies.
- It is possible for Amalgam Alkonosts to spawn as Eximus units, albeit very rarely due to their already rare spawn rate in most missions.
- These forms include Energy Leech Eximus, Guardian Eximus and Blitz Eximus.
Trivia
- Alkonost is the name of a mythological creature of Slavic folklore, a woman-headed bird, similar to the Sirens of Greek mythology.
- While almost entirely converted into a sentient form it still retains some of the original host used for conversion, shown by a single Crewman helmet (whether it includes a head or not is unknown) at the very top of the creature, and the host's gloves.
- Alkonosts can be seen in various pools in the Sentient Ship tileset.
Media
Patch History
Hotfix 25.0.8 (2019-05-31)
- Boosted Drop Chance of Hexenon from Amalgams to ~7.7%
Hotfix 25.0.4 (2019-05-28)
- Reduced Rare Resource drop chance from 50% to 7% from Amalgam as seen here.
- Removed the Amalgam Alkonosts Armor and gave it a slight Health boost.
- Fixed Rivens that are capable of hitting negative Damage via Critical Multiplier resulting in insta-killing enemies that have innate Damage resistance (Amalgam Alkonost). They will now properly take 0 Damage from a negative Critical Multiplier weapon, the same way regular enemies do.
Hotfix 25.0.3 (2019-05-24)
- Removed Amalgams spawning on Jupiter > Themisto due to narrative/lore confusion.
Update 25.0 (2019-05-22)
- Introduced.