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“You're not supposed to be in here! You're going to ruin the surprise!”
The following article/section contains spoilers. Please complete The Sacrifice before continuing

Amalgams! Hybrid lifeforms. A familiar concept to you is it not, Betrayers?

Amalgams refers to those that have cybernetically hybridized with SentientFactionIcon Sentient tech and biology.

In most cases, this is done to enhance the chosen host, giving them the strengths of a Sentient and increasing their own, while removing the weaknesses of both. In rare cases, amalgamization can also be performed to heal fatal and grievous wounds.

Lore & History[]

The Chimera Prologue[]

Amalgam Ballas

Hybrid Ballas

After Ballas was stabbed in the abdomen by Excalibur Umbra, he was immediately rescued by Natah. He was then taken aboard the Sentient mothership, where he was converted into an Amalgam to save his life.

However, this ultimately may have been a punishment from the Sentients, as Ballas laments over the loss of his Orokin beauty and his 'perfect'death'.

As an Amalgam, Ballas still remains relatively normal, with only his lower half displaying severe disfiguration. His previous human legs have been converted into Sentient digits, while the vestiges of calves and quads can be seen dangling and hanging down. Additionally, a large open hole has formed in his abdomen, exposing his ribcage and and causing some of his intestines lay exposed.

Despite all this, Ballas still remains alive and in relatively good health.

The Wolf of Saturn Six[]

WolfStalker

The Wolf of Saturn Six and his Fugitives are assassins who were introduced in Nightwave: Series 1 – The Wolf of Saturn Six. The Wolf, formerly a Grineer rogue criminal who escaped from the Saturn Six Max-Pen prison, started to actively pursue the Tenno with his pack.

As shown in the fourth diorama, the Wolf and his pack were lured into a trap by Alad V, who injected them with "Sentient juices" turning them into a much more powerful and fearsome opponent. However, the fifth diorama shows the Wolf breaking free from Alad V's clutches.

As shown in voicelines during Break Narmer missions, the Wolf's body has rejected his Amalgam enhancements, and he now suffers from severe chemical hyper-saturation

Alad V's Partnership[]

While the rest of the System cowered in fear, I took risks, I made a bold new partnership! Bare witness, Betrayers, to my new exciting product line
—Alad V
Ropalolyst

The Ropalolyst

AmalgamAlkonost

Amalgam Alkonost

Alad V returned to work for the Corpus back on Jupiter, although due to the failure of the Zanuka Project and the Mutalist Incursion incident, along with Nef Anyo's Orb Vallis terraforming project winning the favor of Board of Director Frohd Bek, Alad's reputation has since severely diminished. He was approached by an old acquaintance, Regus, who offered him never-before-seen Old War tech. Alad immediately jumped the chance and began investing, quickly signing a contract that Regus immediately agreed to despite Alad's attempts at filling it with manipulating loopholes. However, he soon came to realize something was very wrong when Regus flashed at him with an inhuman smile.

Alad realized too late that the Regus that approached him was actually a Sentient Mimic; to his horror, he had entered an unwitting partnership with the enemy. Alad's attempts to defy submission instantly met in failure; he had no choice but to comply with the Amalgam project and create soldiers for the Sentients, or the Ropalolyst would raze his gas city and his Corpus rivals would execute him for treason.

The Amalgam program turned out to be a success. As per agreements, the identities of his partners would be kept confidential, instating a strict no-fly zone on their craft. All while Alad V told to himself, "Life is Profit."

In addition to creating the Amalgams, Alad V also works to receive combat data against the Warframes and sends it over to his Partners. However, his boasting about his "exciting new product line" is merely a facade, even encouraging and expressing gratitude to the Tenno when they fight the Ropalolyst.

During the Amalgam project, Alad would choose some of his various 'disciples' throughout the gas city, converting them into new batches of Amalgams.

Corpus Amalgams[]

Corpus Amalgams spawn exclusively on the Corpus Gas City tileset, with Alad V announcing their presence. Up to three of the Amalgams shown can spawn;

AmalgamHeqet
Main article: Amalgam Heqet

The Amalgam Heqet is a Corpus Amalgam hybridized with Sentient technology. Wielding the Komorex Komorex with incredible accuracy, they can also create Spectralyst clones of their enemies, including the Tenno.

AmalgamKucumatz
Main article: Amalgam Kucumatz

The Amalgam Kucumatz is a Corpus Amalgam hybridized with Sentient technology. Designed from a sentry turret, this unit shoots rapid fire projectiles and can switch to a massive concentrated laser.


AmalgamMachinist
Main article: Amalgam Machinist

The Amalgam Machinist is a Corpus Amalgam hybridized with Sentient technology. Armed with a Cyanex Cyanex, it can deploy healing auras and launch Amalgam Ospreys into battle.


AmalgamMoa
Main article: Amalgam MOA

The Amalgam MOA is a Corpus Amalgam hybridized with Sentient technology. This MOA has the unusual ability to shift itself out-of-phase to heal rapidly.


AmalgamOsprey
Main article: Amalgam Osprey

The Amalgam Osprey is a Corpus Amalgam hybridized with Sentient technology. This Osprey has the ability to create Spectralysts out of their allies. They are often deployed by Amalgam Machinists.


AmalgamSatyr
Main article: Amalgam Satyr

The Amalgam Satyr is a Corpus Amalgam hybridized with Sentient technology. Possessing three pairs of legs, with one pair also doubling as blasters, it is a fast unit that alternates between melee and ranged attacks.


Sentient Amalgams[]

All Corpus Amalgam units, with the exception of the Alkonost and the Osprey, have variants that can be encountered in hidden labs or rarely in the field. They count as part of the SentientFactionIcon Sentient faction and will therefore attack any nearby Corpus units. These variants act slightly different from their normal counterparts.

AmalgamArcaHeqet
Main article: Amalgam Arca Heqet

Amalgam Arca Heqets are enhanced Amalgam Heqets equipped with an ArcaTitron Arca Titron.  They can only be found in Secret Corpus Laboratories.

Like its normal counterpart, Arca Heqets can generate Spectralysts based off of enemies targets, including Tenno.


AmalgamArcaKucumatz
Main article: Amalgam Arca Kucumatz

Amalgam Arca Kucumatz are enhanced Amalgam Kucumatz equipped with an ArcaPlasmor Arca Plasmor. They can only be found in Secret Corpus Laboratories.

Like its normal counterpart, Arca Kucumatz can unleash a deadly laser blast after a brief charging time.


AmalgamCinderMachinist
Main article: Amalgam Cinder Machinist

Amalgam Cinder Machinists are enhanced Amalgam Machinists equipped with the Machinist's Corpus Flamethrower. They can only be found in Secret Corpus Laboratories.

Like its normal counterpart, Cinder Machinists can enter a state of rapid regeneration, recovering shields and generating overshields for itself or a nearby ally.


AmalgamPhaseMoa
Main article: Amalgam Phase MOA

Amalgam Phase MOAs are enhanced Amalgam MOAs equipped with explosive projectiles that create staggering shockwaves. They can only be found in Secret Corpus Laboratories.

Like its normal counterpart, Phase MOAs can slam the barrel of its weapon into the ground to create a healing shockwave that regenerates the health of itself and nearby allies.


AmalgamSwarmSatyr
Main article: Amalgam Swarm Satyr

Amalgam Swarm Satyrs are enhanced Amalgam Satyr equipped with tracking energy projectiles. They can only be found in Secret Corpus Laboratories.

Like its normal counterpart, Swarm Satyrs can create a Rippling Shockwave when in close combat.


Demolyst[]

Main article: Demolisher
DemolystSatyr

A Demolyst Satyr

Demolysts are a special variant of Amalgams that only appear in the Disruption game mode on Ganymede, Jupiter. They are essentially a type of Demolisher that spawns once a conduit objective has been triggered, rushing in to destroy it. Demolysts emit a loud sound and, once close enough, are given a red marker. They will immediately beeline for any active conduit and will begin to self-destruct once they've reached one, destroying the conduit if not killed in time.

A Demolyst will pulse out a red aura every 5 seconds with a radius of 6.5 meters, immediately dispelling and disabling all Warframe abilities within range and on itself, similar to a Nullifier Crewman's bubble.

Amalgam Mods[]

There are 9 Amalgam Mods in total:


Notes[]

Trivia[]

  • An amalgam is generally described as a mixture or blend of multiple things, and is derived from Amalgamation, which is the process of combining or uniting multiple entities into one form.
    • In chemistry, an Amalgam typically refers to an alloy composed of Mercury and another metal; all Amalgams encountered in WARFRAME are hybrids of Sentients and another faction.
  • Chronologically, the first Amalgam introduced was Ballas during the events of Chimera Prologue, transformed into an Orokin-Sentient hybrid. The next set of Amalgams, and where the term first originated, came into play during Nightwave Series 1 where the Grineer Saturn Six Fugitives and Wolf of Saturn Six were transformed into "Amalgam Dogs" by Alad V.
  • The Battacor Battacor and Ocucor Ocucor, as well as the Orb Mother combat platforms, are Corpus made weapons integrated with Sentient technology. However, these are not considered Amalgams, as they were created under Nef Anyo rather than Alad V.
  • Humanoid Amalgam can be considered cyborgs. For example: Amalgam Alkonosts, Amalgam Heqets, Amalgam Machinists, the Wolf of Saturn Six, and the Saturn Six Fugitives have all been altered with cybernetic and Sentient technology, while still retaining their humanoid form and organic matter.

Media[]

Patch History[]

Update 29.10 (2021-03-19)

  • Fixed script error that could occur if you killed a Corpus Amalgam immediately as it was playing spawn animation.

Update 26.0 (2019-10-31)

  • Increased the ‘Additional Item Drop Chance’ of certain Amalgam enemies from 2% to 4% due to discovery that this drop was broken (fixed below). Happy hunting!
  • Fixed Amalgams not dropping the additional Kavat's Grace, Anti-Grav Array, Gale Kick, and Odomedic Mods.

Hotfix 25.8.2 (2019-10-18)

  • Fixed Hexenon and Orokin Cell drops from Amalgams appearing as Mods.

Hotfix 25.1.2 (2019-06-12)

  • Fixed a duplicate Demolyst entry in the Codex.

Hotfix 25.1.1 (2019-06-06)

  • Hordes of enemies no longer attack players who are trying to extract individually in the Disruption gamemode. This prevents potential Amalgams from running away from the players who are choosing to stick around and fight.

Update 25.1 (2019-06-05)

  • Demolysts can no longer be disarmed by the Halikar, as they stop attacking the Conduit. This follows precedent with Demolysts already being immune to the effects of Loki's and Mesa's disarm abilities.
  • Made a micro-optimization to Amalgam Arca Kucumatz's beam attack.

Hotfix 25.0.8 (2019-05-31)

  • Boosted Drop Chance of Hexenon from Amalgams to ~7.7%

Hotfix 25.0.6 (2019-05-29)

  • Fixed Loki being able to Switch Teleport enemy Demolysts/VIPs into pits and kill them instantly. VIPs are now teleported to safety if placed into a pit.

Hotfix 25.0.4 (2019-05-28)

Disruption Gamemode Changes & Fixes
  • Demolyst marker changes:
    • Increased initial range of the attack marker from 25m to 30m.
    • The attack marker increases in range from 30m to 100m when the Demolyst is looked at by a nearby player, so that squadmates can see it without it being manually marked.
Changes
  • Reduced Rare Resource drop chance from 50% to 7% from Amalgam as seen here.
  • Reduced Rare Resource drop rate for Lab Amalgams from 50% to 7% as seen here.
  • Removed the Amalgam Alkonosts Armor and gave it a slight Health boost.
  • Fixed Rivens that are capable of hitting negative Damage via Critical Multiplier resulting in insta-killing enemies that have innate Damage resistance (Amalgam Alkonost). They will now properly take 0 Damage from a negative Critical Multiplier weapon, the same way regular enemies do.
  • Fixed Kavat's Grace, Gale Kick, Anti-Grav Array, and Odomedic not actually dropping from Amalgam enemies.
  • Fixed Nekros’ Shadows of Amalgam Machinists creating Ospreys that are friendly and break progression in Gas City Defense missions. The Ospreys spawned by Machinist Shadows will now be tracked properly as Shadows.

Hotfix 25.0.3 (2019-05-24)

Disruption Gamemode Changes & Fixes
  • Increased Amalgam spawn rate! This will be more noticeable the more players you have in the squad.
  • Demolysts no longer spawn at the same point for each Conduit, instead they will spawn randomly within a set range from the Conduit.
  • Fixes towards Nullifier effects from Demolysts lingering permanently for Clients in Disruption.
  • Fixed a progression stopping issue where the Disruption Conduits would not spawn if you killed a Demolyst at the exact last second of their combustion.
  • Fixed numerous Host migration fixes for Disruption Conduits:
  • Fixed references to Demolysts being lost (fixes Health bar UI issue)
  • Fixed Demolysts not attacking the Conduits
  • Fixed Demolysts not exploding next to Conduits
  • Fixed Demolysts not appearing in the Codex.
Changes
  • Removed Amalgams spawning on Jupiter > Themisto due to narrative/lore confusion.

Update 25.0 (2019-05-22)

  • Introduced.
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