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[[File:Alignments.png|frame|What the different alignments look like on the Profile page]]
 
[[File:Alignments.png|frame|What the different alignments look like on the Profile page]]
'''Alignment''' is [[WARFRAME]]'s representation of the player's morality as a reflection of the Tenno's state of mind and the resulting [[The Man in The Wall|consequences to their internal psyche]]. It is measured by a single sliding scale, which meter represents the congregation of the player's '''Sun''', '''Neutral''' and '''Moon''' choices accumulated throughout [[quest]]s.
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'''Alignment''' is [[WARFRAME]]'s representation of the player's morality as a reflection of the Tenno's state of mind and the resulting [[The Man in The Wall|consequences to their internal psyche]]. It is measured by a single sliding scale, whose meter represents the congregation of the player's '''Sun''', '''Neutral''' and '''Moon''' choices accumulated throughout [[quest]]s.
   
 
WARFRAME's alignment system places a great emphasis in how the player acts, rather than what they chose. A different choice of the same action will not necessarily result in a different outcome; therefore, being pragmatic throughout the storyline will not stop the Tenno from helping someone, but nor will being passionate stop the Tenno from spiting a villain. 
 
WARFRAME's alignment system places a great emphasis in how the player acts, rather than what they chose. A different choice of the same action will not necessarily result in a different outcome; therefore, being pragmatic throughout the storyline will not stop the Tenno from helping someone, but nor will being passionate stop the Tenno from spiting a villain. 

Revision as of 16:32, 6 April 2019

Alignments

What the different alignments look like on the Profile page

Alignment is WARFRAME's representation of the player's morality as a reflection of the Tenno's state of mind and the resulting consequences to their internal psyche. It is measured by a single sliding scale, whose meter represents the congregation of the player's Sun, Neutral and Moon choices accumulated throughout quests.

WARFRAME's alignment system places a great emphasis in how the player acts, rather than what they chose. A different choice of the same action will not necessarily result in a different outcome; therefore, being pragmatic throughout the storyline will not stop the Tenno from helping someone, but nor will being passionate stop the Tenno from spiting a villain. 

Choices

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“You're not supposed to be in here! You're going to ruin the surprise!”
The following article/section contains spoilers. Please finish The Sacrifice quest before proceeding.

By default, all players start out with Neutral alignment. Currently, the only quests where players can affect their alignment choices are The War Within, The Glast Gambit, and The Sacrifice.

Sun

Sun alignment is gained by choosing actions which make the Operator kind yet vengeful. The Sun measurement is colored white. Here are the following choices that tilt the scale towards the left:

  • [[The War Within] I held out hope
  • [The War Within] I hated it
  • [The War Within] Let her rot
  • [The War Within] Destroy
  • [[The Glast Gambit] Cure her
  • [[The Sacrifice] Wrath.
  • [The Sacrifice] The war...
  • [The Sacrifice] Squirm like the maggot you are.

Neutral

Neutral alignment is gained by choosing actions representing a balanced state of mind between passionate and pragmatism. The Neutral measurement is a colored black and white. Here are the following choices that tilt the scale towards the center:

  • [The War Within] They had lost their minds
  • [The War Within] I controlled it
  • [The War Within] I will do it
  • [The War Within] Control
  • [The Glast Gambit] Let her decide
  • [The Sacrifice] Acceptance.
  • [The Sacrifice] Dream...
  • [The Sacrifice] This was inevitable.

Moon

Moon alignment is gained by choosing actions that makes the Operator pragmatic and idealistic. The Moon measurement is colored black. Here are the following choices that tilt the scale towards the right:

  • [The War Within] They were nothing but animals
  • [The War Within] I embraced it
  • [The War Within] Kill her
  • [The War Within] Consume
  • [The Glast Gambit] Send her home
  • [The Sacrifice] Emptiness.
  • [The Sacrifice] My child...
  • [The Sacrifice] The cycle is broken.

Consequences

Currently, there is no known major gameplay changes for siding with an alignment scale.

Helminth

Helminth will have different lines depending on which side of the alignment the player is in. When speaking to the Operator, it may state that:

  • [Sun] (Light shines within this demon.)
  • [Neutral] (This demon walks the shadow's edge.)
  • [Moon] (Shadows grow within this demon.)