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m (nope, it's a shotgun. It fires multiple pellets with a single pull -- Undo revision 1093319 by 24.9.29.131 (talk))
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**The Akbronco Prime deals the same amount of damage compared to its [[Akbronco|normal counterpart]], but it trades out some of its {{Icon|Proc|Impact|Text}} damage for additional {{Icon|Proc|Slash|Text}} damage, making it more effective against low-armored fleshy units and the [[Infested]].
 
**The Akbronco Prime deals the same amount of damage compared to its [[Akbronco|normal counterpart]], but it trades out some of its {{Icon|Proc|Impact|Text}} damage for additional {{Icon|Proc|Slash|Text}} damage, making it more effective against low-armored fleshy units and the [[Infested]].
 
*The single Bronco Prime has a magazine size of '''4''', whereas the Akbronco Prime has '''6'''.
 
*The single Bronco Prime has a magazine size of '''4''', whereas the Akbronco Prime has '''6'''.
*Like the [[Soma]], the Akbronco Prime's reload animation can be interrupted and the weapon will still be reloaded. This applies if reload animation is cancelled 3/4's of the way through.
+
*Like many of the older weapons, during a reload the Akbronco Prime's clip will be reloaded before the reload animation is actually finished; if the reload is almost finished, the animation can be interrupted (by player or by enemy) and the weapon will still be reloaded. The point where the clip is reloaded occurs about 3/4's of the way through the animation.
   
 
==Trivia==
 
==Trivia==

Revision as of 10:10, 18 December 2015

Akbronco Prime
File:DEPrimeDualBroncos.png
Statistics
Weapon Slot Secondary
Weapon Type Shotgun
Trigger Type Semi-Auto
Utility
Flight Speed Hit-Scan
Fire Rate 8.3 rounds/sec
Pellet Count 7 pellets/round
Accuracy 3.7
Magazine Size 6 rounds/mag
Max Ammo 210 rounds
Normal Attacks
Impact wImpact 63.0
Puncture wPuncture 10.5
Slash wSlash 31.5
Miscellaneous
Polarities Script error: The function "Pol" does not exist.Script error: The function "Pol" does not exist.
Introduced Update 12.4
Used together, these Orokin pistols feed off each other, inflicting greater damage with an enhanced chance for inducing elemental effects on targets

The Akbronco Prime lowers Script error: The function "Proc" does not exist. damage to increase Script error: The function "Proc" does not exist. damage, while gaining increased firing rate, critical damage, status chance and magazine size. The Akbronco Prime was added into the game in Update 12.4.

This weapon can be sold for Credits64 5,000.

Manufacturing Requirements
Credits64
15,000
"AkBronco Link" wasn't found in Module:Resources/data
1
"[[File:PrimeBronco.png]]" wasn't found in Module:Resources/data
2
Time: 12 hrs
Rush: Platinum64 50
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: N/A

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

  • High damage.
    • High Script error: The function "Proc" does not exist. damage – effective against shields.
  • Extremely effective at close range.
  • Good ammo efficiency.
  • High damage scales well with elemental mods.
  • Two Script error: The function "Pol" does not exist. polarity slots.
  • Potent Status chance.
  • No damage falloff.

Disadvantages:

  • Sees limited use beyond medium range due to its large spread cone.
  • Low critical chance.

Comparisons

  • Compared to the Akbronco:
    • Lower Script error: The function "Proc" does not exist. damage (63.0 vs. 84.0).
    • Higher Script error: The function "Proc" does not exist. damage (31.5 vs. 10.5).
    • Larger magazine (6 vs. 4).
    • Higher status chance (30.0% vs. 14.0%).
    • Additional Script error: The function "Pol" does not exist. polarity.
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Tips

  • Weapon's spread cone can be shrunken by zooming in.
  • Quickdraw or Stunning Speed is a must to compensate the slow reload speed of the Akbronco Prime, in order to maintain a decent DPS.
  • Using a maxed Seeker mod is recommended to upgrade its crowd controlling capability.

Notes

  • The Akbronco Prime is a viable alternative to the Brakk, sharing its wide spread with no damage drop-off. This makes it fare very well against a large group of enemies from a greater distance.
  • The damage is actually a combination of all the pellets' damage values; the actual damage per pellet is 9 Script error: The function "Proc" does not exist., 1.5 Script error: The function "Proc" does not exist. and 4.5 Script error: The function "Proc" does not exist..
    • The Akbronco Prime deals the same amount of damage compared to its normal counterpart, but it trades out some of its Script error: The function "Proc" does not exist. damage for additional Script error: The function "Proc" does not exist. damage, making it more effective against low-armored fleshy units and the Infested.
  • The single Bronco Prime has a magazine size of 4, whereas the Akbronco Prime has 6.
  • Like many of the older weapons, during a reload the Akbronco Prime's clip will be reloaded before the reload animation is actually finished; if the reload is almost finished, the animation can be interrupted (by player or by enemy) and the weapon will still be reloaded. The point where the clip is reloaded occurs about 3/4's of the way through the animation.

Trivia

  • The Akbronco Prime is the first primed Dual secondary.
  • Unlike most segregated akimbo secondaries, the Akbronco Prime can be crafted without an Orokin Cell, and is instead replaced by an Orokin link of some kind.
    • 20 Orokin Cells are needed for crafting 2 Bronco Primes, however.
  • The Akbronco Prime's gold parts can be recolored as of Update 15.13 .

Media

See also