WARFRAME Wiki
Register
WARFRAME Wiki
mNo edit summary
Tag: sourceedit
mNo edit summary
Tag: sourceedit
Line 1: Line 1:
 
{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons}}
 
{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons}}
 
 
{{WeaponInfoboxU11
 
{{WeaponInfoboxU11
 
| name = Akbolto
 
| name = Akbolto
 
| image = Akbolto.png
 
| image = Akbolto.png
 
| mastery level = 0
 
| mastery level = 0
| type = Akimbo Pistols
+
| type = Dual Sidearms
 
| slot = Secondary
 
| slot = Secondary
 
| trigger = Semi-Auto
 
| trigger = Semi-Auto

Revision as of 23:29, 11 May 2017

Akbolto
Akbolto
Statistics
Weapon Slot Secondary
Weapon Type Dual Sidearms
Trigger Type Semi-Auto
Utility
Flight Speed 75.0m/s
Noise Level Alarming
Fire Rate 10.0 rounds/sec
Accuracy 26.7
Magazine Size 30 rounds/mag
Max Ammo 210 rounds
Disposition Faint
Normal Attacks
Impact wImpact 4.5
Puncture wPuncture 40.5
Miscellaneous
Polarities Script error: The function "Pol" does not exist.
Introduced Update 6.0 (2013-01-29)
A Bolto equipped in each hand. Twice the clip size and fire rate, but reload time is doubled and accuracy is lowered.

The Akbolto is a dual form of the Bolto. Like other dual weapons they have a doubled magazine capacity and fire-rate whilst having doubled reload time.

This weapon can be sold for Credits64 5,000, and it is also a requisite ingredient for Akjagara.

Manufacturing Requirements
Credits64
20,000
"[[Bolto]]" wasn't found in Module:Resources/data
1
"[[Bolto]]" wasn't found in Module:Resources/data
1
OrokinCell
1
Time: 12 hrs
Rush: Platinum64 25
MarketIcon Market Price: PlatinumLarge225 Blueprint2 Blueprints Price: Credits 15,000

The total credit cost of crafting the Akbolto, including the blueprint and crafting costs of its two constituent Boltos is Credits64 135,000.

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

  • High base damage.
  • High rate of fire.
  • Large magazine size.
  • A Script error: The function "Pol" does not exist. polarity slot.
  • No initial spread. Spread increases very slightly on subsequent shots.
  • Ragdolls and pins the target to the wall on a kill.
    • Ragdolled bodies fly in a straight line and can damage other enemies in its path.

Disadvantages:

  • Projectiles have travel time, making it more difficult to hit moving targets at long distances.
  • Semi-auto trigger, making it difficult to fully utilize the high rate of fire.
  • Long reload time.
  • Low status chance.

Comparisons:

  • Akbolto, compared to the Telos Akbolto:
    • Lower damage (45.0 vs. 50.0).
      • Lower Script error: The function "Proc" does not exist. damage (40.5 vs. 45.0).
      • Slightly lower Script error: The function "Proc" does not exist. damage (4.5 vs. 5.0).
    • Lower crit chance (5.0% vs. 10.0%).
    • Lower status chance (7.5% vs. 12.5%).
    • Fewer polarities.
Lotusiconsmall
This template is archived. The content was relevant to a previous formatting of WARFRAME Wiki. Please do not use or delete this template. It is being saved for later potential use.

Tips

  • Focused on Script error: The function "Proc" does not exist. damage, therefore effective against armored enemies, like the Grineer and most Corrupted.
  • For effective use of non-hitscan weapons, it is strongly recommended to learn to lead the target. In short, leading means aiming ahead of your enemy so the projectile still hits them.
  • Moderate recoil makes fast subsequent shots more difficult to land when fire rate mods are used.
  • Using the Pistol Ammo Mutation mod can help regain lost ammo when needed.
  • With decently leveled Magnum Force and fully leveled Multishot mods such as Barrel Diffusion and Lethal Torrent these pistols visibly fire 2-3 bolts per shot. When used over a longer range this results in the Akbolto having the effective use of "spray and pray" weapons whilst retaining respectable damage out-put and ammo economy.
  • The bolts spawn as physical objects at the muzzle of the Akbolto.
    • If an enemy is standing right in front of you, so that the muzzle is inside of it, you will sometimes not be able to hit, because the Akbolto is non-hitscan and pretty long, so the bolts spawn behind the hitbox of that enemy.
    • Also, if taking cover behind a thick object (i.e. door case) you will not be able to shoot anything but the wall in front you, if the muzzle is inside of that object.
  • The innate Script error: The function "Pol" does not exist. polarity can somewhat limit elemental modding potential, thus making it a less desirable polarity for elemental modding. If you wish to focus more on elemental damage, then it is recommended to either ignore the polarity or use Forma to turn it into a more suitable polarity.
  • PC users may properly utilize Akbolto's double firerate if weapon fire is bound to downward mouse scrolling (set it as an alternate bind to still allow fire with mouse button). However, the wheel must be scrolled at just the right speed to avoid oversampling (attempting to fire the weapon when it's not ready, causing effectively slower fire). This allows the weapon to be fired in rapid bursts.

Notes

  • This weapon was introduced on January 30, 2013.
  • Bolts pins targets to the walls upon death.
  • Bolts can puncture through containers.
  • Multishot mods have a visible effect on projectiles only when Magnum Force is used in conjunction.
  • The Akbolto, as well as the Bolto and Telos Akbolto, are no longer SILENT of the bug fixes in Hotfix: Specters of the Rail 2.2 (2016-08-10).

Media

Akbolto Skins

Edit

Patch History

Update 17.5 (2015-10-01)

  • Fixed muzzle flash on the Akbolto using the wrong energy color.


Update 17.4 (2015-09-09)

  • Fixed missing weapon trails from projectiles created by the Akbolto.
  • Fixed muzzle flashes on the Akbolto using the wrong energy color.

See also