Stats[edit | edit source]
Notes[edit | edit source]
- Duration is affected by Ability Duration.
- Damage is affected by Ability Strength.
- Detonating a cloud will also detonate all other clouds that were produced during the length of Core Vent's activation.
- However, activating Core Vent a second time will require the new chain of clouds to be ignited separately. Thus, an ignited line can not ignite another line made by a separate Core vent use.
- The cloud can be triggered by anything generating Blast damage, including enemies and enemy projectiles. This can be used to add a buffer around players when facing enemies using missiles.
- Each cloud can hit multiple times, thus stacking clouds in the same area can be used to create an area of denial at choke points.
- Alternatively, activating Core Vent and flying around the local area can create a wall of explosions to weaken the enemy.
Bugs[edit | edit source]
- As a Client, weapons may not detonate the fuel clouds. Using Bloomer, however, will correctly detonate the clouds.
- As Host, the Core Vent fuel trail is visible. But once the fuel trail gets ignited, the burning clouds visually disappear for the Host, but still deal damage.
Patch History[edit | edit source]
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