Afterburner is an Elytron Augment Mod for Core Vent that allows any sort of Blast damage to ignite the fuel cloud for a given duration, dealing Heat damage to any enemy inside the cloud.
Stats[]
Rank | Duration | Damage | Cost |
---|---|---|---|
0 | 6s | 200 | 6 |
1 | 8s | 300 | 7 |
2 | 10s | 400 | 8 |
3 | 12s | 500 | 9 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Duration is affected by Ability Duration.
- Damage is affected by Ability Strength.
- Detonating a cloud will also detonate all other clouds that were produced during the length of Core Vent's activation.
- However, activating Core Vent a second time will require the new chain of clouds to be ignited separately. Thus, an ignited line can not ignite another line made by a separate Core vent use.
- The cloud can be triggered by anything generating Blast damage, including enemies and enemy projectiles. This can be used to add a buffer around players when facing enemies using missiles.
- Each cloud can hit multiple times, thus stacking clouds in the same area can be used to create an area of denial at choke points.
- Alternatively, activating Core Vent and flying around the local area can create a wall of explosions to weaken the enemy.
Bugs[]
- As a Client, weapons may not detonate the fuel clouds. Using Bloomer, however, will correctly detonate the clouds.
- As Host, the Core Vent fuel trail is visible. But once the fuel trail gets ignited, the burning clouds visually disappear for the Host, but still deal damage.
Patch History[]
Update: Specters of the Rail 0.0 (2016-07-08)
- Introduced.
Archwing Augments | |
---|---|
Elytron | Afterburner |
Itzal | Cold Snap |
Odonata | Energy Field |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)