Aero Agility is a set mod that increases reload speed during Aim Glide.
Stats[]
Rank | Reload speed | Cost |
---|---|---|
0 | +25% | 4 |
1 | +50% | 5 |
2 | +75% | 6 |
3 | +100% | 7 |
Set Bonus[]
This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.
Aero Set: Damage enemies while aim gliding and put up to 5 of them to Sleep for X seconds on landing.
Mods Equipped | Enemies Affected | Sleep Duration |
---|---|---|
1 | 5 | 3s |
2 | 5 | 6s |
3 | 5 | 9s |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Disruption | Jupiter Disruption | C | 10% | 1 | 0.1 |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Stacks additively with other reload speed mods such as Fast Hands.
Trivia[]
- It was first seen on Devstream 124, under the name Kestrel Finesse.
- This version also featured a different set bonus, which allowed the player to deal Blast damage on landing, instead of putting enemies to sleep.
Patch History[]
Hotfix 35.5.3 (2024-04-04)
- Enemies put to sleep by Aero Set Mods are now open to Melee Finishers.
Update 35.1 (2024-02-20)
- Fixed the Aero Set Mods unintentionally increasing the duration of Double Tap’s “20% Bonus Damage on next Shot for 2s” buff.
Hotfix 31.5.8 (2022-05-11)
- Fixed the Aero mod set bonus putting to sleep ability immune enemies (Eximus with Overguard, Demolysts, certain bosses, etc.).
Update 27.2 (2020-03-05)
- Fixed Aero Agility not working when holding down an additional movement direction at the same time as aim gliding.
Update 25.0 (2019-05-22)
- Introduced
Set Mods | ||||||||||||||||||||||||||||||||||||||
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- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)