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Adhesive Blast is a mod that allows weapon-fired grenades to stick to surfaces.

Stats[]

Rank Stick Chance Cost
0 +17% 4
1 +34% 5
2 +51% 6
3 +68% 7
4 +85% 8
5 +100% 9

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
The Circuit Tier 4 The Circuit (Normal) A 1.49% 1 0.0149

Accessed through Duviri's The Circuit gamemode

The Circuit Tier 6 The Circuit (Normal) A 1.03% 1 0.0103

Accessed through Duviri's The Circuit gamemode

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Ancient Disruptor 3% 1.01% 0.0303% 3300 1 0.000303
Deimos Therid 3% 1.01% 0.0303% 3300 1 0.000303
Tar Mutalist MOA 3% 1.01% 0.0303% 3300 1 0.000303

Sourced from official drop table repository.

Notes[]

Photo-4
“It's taking longer than I calculated.”
This page is actively being worked on and may not be completely correct. Please assist in making this page accurate. See WARFRAME Wiki:Research on ways to perform research on this game. Click here to add more info.
Check if Adhesive Blast can be equipped on Ferrox/Tenet Ferrox in-game

Trivia[]

  • Pre-Update 19.10 (2017-02-09), with the exception of the Zarr Zarr and Javlok Javlok, Adhesive Blast possessed the ability to deal damage over time and proc Status Effects, this was later revealed that the ability of stuck projectiles to deal a DoT was unintentional and was removed.
    • Additionally, if Adhesive Blast was equipped upon a manually detonated projectile such as the Penta Penta's grenades, the damage over time effect would apply indefinitely due to the grenades' lack of fuse time.
    • During this time, although its description stated "and deal +60% extra damage", it reportedly never did.

Media[]

Patch History[]

Update 26.0 (2019-10-31)

  • Now an Exilus Weapon mod.

Update 19.10 (2017-02-09)

  • Fixed Adhesive Blast's unintentional ability to cause stuck projectiles to deal damage over time and Proc Status Effects.

Hotfix 19.13.1 (2017-03-10)

  • Fixed Adhesive Blast not causing the Javlok explosion to stick and pause for a while (through primary fire).

Hotfix 19.0.4 (2016-11-15)

  • Fixed the 'Adhesive Blast' Mod not working on the Zarr.

Update 17.10 (2015-11-04)

  • The Adhesive Blast Mod’s description has been altered to reflect its function. The mod now states there is a 100% sticky chance at Max Rank, and ranking this mod will be required to achieve this.

Hotfix 17.2.1 (2015-08-20)

  • Fixed a bug where the Adhesive Blast mod would cause Ogris missiles to pass through enemies, doors, loot-crates etc.

Hotfix 17.0.4 (2015-08-06)

  • Fixed the Ogris’ rockets not exploding properly when used with the Adhesive blast Mod.

Update 17.0 (2015-07-31)

  • Introduced.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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