Adhesive Blast is a mod that allows weapon-fired grenades to stick to surfaces.
Stats[]
Rank | Stick Chance | Cost |
---|---|---|
0 | +17% | 4 |
1 | +34% | 5 |
2 | +51% | 6 |
3 | +68% | 7 |
4 | +85% | 8 |
5 | +100% | 9 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
The Circuit | Tier 4 The Circuit (Normal) | A | 1.49% | 1 | 0.0149 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 6 The Circuit (Normal) | A | 1.03% | 1 | 0.0103 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Ancient Disruptor | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Deimos Therid | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Tar Mutalist MOA | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- This mod can be equipped on the following weapons:
- When equipped, this removes the grenade's immediate explosion; it will not explode until the 'fuse' duration reaches its limit.
- In Update 17.10 (2015-11-04), Adhesive Blast now gives 17% per rank and reaches 100% at full rank.
- As of Hotfix 21.3.1 (2017-08-04), Adhesive Blast cannot be equipped on Javlok nor Scourge.
Trivia[]
- Pre-Update 19.10 (2017-02-09), with the exception of the Zarr and Javlok, Adhesive Blast possessed the ability to deal damage over time and proc Status Effects, this was later revealed that the ability of stuck projectiles to deal a DoT was unintentional and was removed.
- Additionally, if Adhesive Blast was equipped upon a manually detonated projectile such as the Penta's grenades, the damage over time effect would apply indefinitely due to the grenades' lack of fuse time.
- During this time, although its description stated "and deal +60% extra damage", it reportedly never did.
Media[]
Patch History[]
Update 26.0 (2019-10-31)
- Now an Exilus Weapon mod.
Update 19.10 (2017-02-09)
- Fixed Adhesive Blast's unintentional ability to cause stuck projectiles to deal damage over time and Proc Status Effects.
Hotfix 19.13.1 (2017-03-10)
- Fixed Adhesive Blast not causing the Javlok explosion to stick and pause for a while (through primary fire).
Hotfix 19.0.4 (2016-11-15)
- Fixed the 'Adhesive Blast' Mod not working on the Zarr.
Update 17.10 (2015-11-04)
- The Adhesive Blast Mod’s description has been altered to reflect its function. The mod now states there is a 100% sticky chance at Max Rank, and ranking this mod will be required to achieve this.
Hotfix 17.2.1 (2015-08-20)
- Fixed a bug where the Adhesive Blast mod would cause Ogris missiles to pass through enemies, doors, loot-crates etc.
Hotfix 17.0.4 (2015-08-06)
- Fixed the Ogris’ rockets not exploding properly when used with the Adhesive blast Mod.
Update 17.0 (2015-07-31)
- Introduced.
Primary Mods | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)