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Bad news, Tenno. The Stalker has found others as twisted as himself. He calls them his Acolytes and he's sent them after me! Shh! I have to be very quiet, they cloak! They could be hiding anywhere! Even listening to this!

The Acolytes are mysterious, twisted and sinister warriors that follow the Shadow Stalker, taking the appearance and abilities of different Warframes while bearing the distinctive helmet of their master. They were first introduced in the Operation: Shadow Debt event, and would make sporadic reappearances afterwards.

As of Update 29.5 (2020-11-19), Acolytes became a permanent addition to the game, making appearances in The Steel Path missions and dropping Steel Essence.

Mechanics[]

Acolytes can only receive up to 4 stacks of any Status Effect with the exception of Impact DamageDmgImpactSmall64.png Impact which can stack up to 6 times, and Radiation DamageDmgRadiationSmall64.png Radiation only amplifies the damage the Acolyte receives from allied units and does not enable friendly fire unless those allies themselves are inflicted by the status.

The Steel Path[]

Acolytes typically spawn in any non-Archwing and non-Assassination Steel Path missions once every 3-7 minutes. They are guaranteed to drop 2 Steel Essence, as well as one random Steel Path Arcane (Primary DeadheadPrimaryDeadhead64x.png Primary Deadhead, Primary DexterityPrimaryDexterity64x.png Primary Dexterity, Primary MercilessPrimaryMerciless64x.png Primary Merciless, Secondary DeadheadSecondaryDeadhead64x.png Secondary Deadhead, Secondary DexteritySecondaryDexterity64x.png Secondary Dexterity, or Secondary MercilessSecondaryMerciless64x.png Secondary Merciless), upon defeat.

Damage Reduction[]

Photo-4.png
“It's taking longer than I calculated.”
This page is actively being worked on and may not be completely correct. Please assist in making this page accurate.
Seems to have additional damage resistance on top of their shields and armored health. Exact numbers need researching. Not sure if this DR scales with DPS.


Operation: Shadow Debt[]

Operation: Shadow Debt Mechanics

Acolyte Status on World State Window

Acolyte Location Revealed

Finding and defeating the Acolytes is a community effort. Once an Acolyte is defeated, another one will take its place.

Hunting the Acolytes[]

An Acolyte can randomly appear on the Star Chart, indicated in the World State Window, where players must then hunt down the Acolyte by finding which node on which planet it appears. Once the Acolyte has been found, its location is displayed in the World State Window for all players to see; like the Stalker, acolytes may appear in modified versions of the mission node, such as in Kuva Lich controlled nodes. Unlike other enemies, Acolytes cannot be killed in a single mission. Instead, players must engage the Acolyte in a mission and deal as much damage to it as they can. The damage received by the Acolyte accumulates as more players encounter and deal damage to it over several missions, with its total remaining health displayed on the World State Window. Only when its total health has been depleted will the Acolyte be eliminated. The Acolyte will stay in the node where it is found until it receives a certain amount of damage to its total health, after which it will disappear from the node to relocate to another node, thus requiring players to search for the Acolyte's location again. If the Acolyte switches to a different Node while the players are on a mission to kill it, the Acolyte will still spawn provided it hasn't spawned yet and the right tile is found.

Spawning[]

The Acolyte will only spawn in the mission if one player enters a room of the map randomly chosen at the start of the mission where the Acolyte is supposedly hidden. When a player enters this room, the screen will flicker with a violet hue similar to the warning signs for the Stalker, and the Acolyte will send messages to the player before spawning a few seconds later and engaging in battle. During such an encounter, the Acolyte will disappear after receiving enough damage, if the players go down, or a certain amount of time after the start of the encounter has passed. The Acolyte will only drop a mod from their drop table if they left from receiving enough damage. However, if they leave because too much time has passed or the player(s) are killed, there is no dropped reward.

Behavior[]

All Acolytes, similar to the Stalker, will perform MagMagIcon272.png Mag's PullPull130xDark.png Pull on a single target to counteract any Tenno who attempts to avoid their wrath by standing on top of raised objects. They can also teleport any Tenno who tries to flee into another room. Lastly, as a fail-safe, they can teleport directly to a room in which a Tenno hides in instantaneously should they get too far away (as they have been known to spawn across the map by accident), staggering any Tenno they happen to reappear on top of. This fail-safe teleport is different from LokiLokiIcon272.png Loki's Switch TeleportSwitchTeleport130xDark.png Switch Teleport (used by Mania) and AshAshIcon272.png Ash's TeleportTeleport130xDark.png Teleport (used by Angst) as it can only be performed if the Acolyte is in a room with no Tenno present, but is also instant with no animation delay or particle effects.

Acolytes[]

StrikerAcolyte.png
Main article: Angst

Angst is one of Shadow Stalker's acolytes, first appearing in Operation: Shadow Debt. She takes the form of a ValkyrValkyrIcon272.png Valkyr Warframe with an Immortal Skin, wearing Stalker's helmet and the Vanquished Syandana. She battles with the HysteriaHysteria130xDark.png Hysteria claws.

As of Update 29.5 (2020-11-19), Angst can now spawn in The Steel Path missions.

HeavyAcolyte.png
Main article: Malice

Malice is one of Shadow Stalker's acolytes, first introduced during Operation: Shadow Debt. He takes the form of FrostFrostIcon272.png Frost with a Prime Skin, minus his signature shoulder armor, with Stalker's helmet and large chunks of machinery around his body.

As of Update 29.5 (2020-11-19), Malice can now spawn in The Steel Path missions.

RogueAcolyte.png
Main article: Mania

Mania is one of Shadow Stalker's acolytes, first introduced during Operation: Shadow Debt. He takes the form of LokiLokiIcon272.png Loki with an Immortal Skin, wearing Stalker's helmet and a Daedalus Shoulder Plate.

As of Update 29.5 (2020-11-19), Mania can now spawn in The Steel Path missions.

AreaCasterAcolyte.png
Main article: Misery

Misery is one of Shadow Stalker's acolytes. He takes the form of NekrosNekrosIcon272.png Nekros with an Immortal Skin, wearing Stalker's helmet and OberonOberonIcon272.png Oberon's loincloth, as well as modified Warframe Cosmetics including a Kyroptera Syandana and Daedalus Chest Plate codpiece.

Misery first appeared in Operation: Shadow Debt and, as of Update 29.5 (2020-11-19), now spawns in The Steel Path missions.

ControlAcolyte.png
Main article: Torment

Torment is one of Shadow Stalker's Acolytes, first introduced during Operation: Shadow Debt. She takes the form of MesaMesaIcon272.png Mesa with Stalker's helmet, a Naberus shoulder piece, and some of EquinoxEquinoxIcon272.png Equinox's front tassels. She also uses an Eos chest plate for a codpiece, and the Eos spurs.

As of Update 29.5 (2020-11-19), Torment can now spawn in The Steel Path missions.

DuellistAcolyte.png
Main article: Violence

Violence is one of Shadow Stalker's acolytes, first introduced during Operation: Shadow Debt. He takes the form of LimboLimboIcon272.png Limbo wearing Stalker's helmet and the pieces from the Hulta armor set.

As of Update 29.5 (2020-11-19), Violence can now spawn in The Steel Path missions.

Drops[]

View Drop List

Pre-Update 29.5 (2020-11-19) Acolyte Appearance Durations[]

First Sightings Last Acolyte's Defeat Total Duration
Operation: Shadow Debt January 25, 2016 (PC)
April 14, 2016 (Consoles)
February 6, 2016 (PC)
April 22, 2016 (Consoles)
1 week, 4 days (PC)
1 week, 1 day (Consoles)
First Reappearance July 29, 2016 (All Platforms) ~August 8, 2016 (All Platforms)[citation needed] ~1 week, 3 days (All Platforms)
Second Reappearance February 10, 2017 (All Platforms) February 16, 2017 (All Platforms) 6 days (All Platforms)
Third Reappearance December 21, 2017 (All Platforms) December 28, 2017 (All Platforms) 1 week (All Platforms)
Fourth Reappearance August 7, 2018 (All Platforms) August 14, 2018 (All Platforms) 1 week (All Platforms)
Fifth Reappearance January 25, 2019 (All Platforms) February 1, 2019 (PC)
February 3, 2019 (PS4/XB1)
February 9, 2019 (Switch)
1 week (PC)
1 week, 2 days (PS4/XB1)
2 weeks, 1 day (Switch)
Sixth Reappearance February 7, 2020 (All Platforms) February 14, 2020 (PC)
February 18, 2020 (PS4)
February 23, 2020 (XB1)
March 20, 2020 (Switch)
1 week (PC)
1 week, 4 days (PS4)
2 weeks, 2 days (XB1)
6 weeks (Switch)

Notes[]

  • Because they are dropped as mystery items in the form of a Mod item, Arcanes dropped by Acolytes in steel path will be sucked up and permanently destroyed by Scavenger Drones. The steel essence will be picked up, but will be dropped on death however.

Trivia[]

  • The Acolytes' appearances are generally a Warframe with attachments either from other Warframes or Warframe Cosmetics such as armor pieces, Syandanas, or skins, and the Stalker's helmet in lieu of their default helmets;
    • Angst uses ValkyrValkyrIcon272.png Valkyr's body with her Immortal Skin and the Vanquished Syandana.
    • Malice uses Frost PrimeFrost PrimeIcon272.png Frost Prime's body without his shoulder armor and wears bits of machinery on his arms.
    • Mania uses LokiLokiIcon272.png Loki's body with his Immortal Skin as well as a Daedalus shoulder plate on his left arm.
    • Misery uses NekrosNekrosIcon272.png Nekros' body with the Kyroptera Syandana, OberonOberonIcon272.png Oberon's loincloth and a Daedalus chest plate as an impromptu codpiece.
    • Torment uses MesaMesaIcon272.png Mesa's body with some of EquinoxEquinoxIcon272.png Equinox's front tassels on her waist, a Naberus shoulder plate on her right arm and an Eos chest plate as an impromptu codpiece.
    • Violence uses LimboLimboIcon272.png Limbo's body with Hulta shoulder plates.
  • Though their origins are disputed, Alad V calling them "betrayers" implies they may be Tenno themselves.
    • However, Misery states, "Betrayers will die," as well as saying, "These children will not stop us," implying that he knows the Tenno's true nature. All of this pointing that the Acolytes are just as separated from the Tenno as the Stalker himself.
  • When played backward, some intelligible speech can be heard in the audio taunts the Acolytes use. The messages contained are as follows:
    1. We are the Stalker's revenge.
    2. The end has come to take you, Tenno.
    3. You're just a puppet, Tenno.
    4. We fight for the Stalker. This is the end for you.
    5. You cannot kill what you cannot see.
    6. All you know is lost(?). You are nothing.
    7. We are Shadows. You are just a suit.
    8. You are nothing.
  • Despite no longer having anything to do with Alad V anymore (as new players first and only encounter of them will be steel path) they still say voice lines as if they are still related to their Operation of their introduction, including talking about Alad.

Patch History[]

Update 30.5 (2021-07-06)

  • Acolytes will now spawn more frequently during Steel Path missions, resulting in more Steel Essence being dropped overall!
  • Acolytes will now be teleported to a safe location if pulled into water. This fixes Itzal’s Cosmic Crush pulling Acolytes into water volumes where they instantly died.
  • Fixed Acolyte spawns becoming extremely slow or stopping altogether in specific Steel Path mission types - most commonly reproduced in Disruption or Survival.
  • Acolytes will now drop 1 of 6 New Arcanes on death!

Update 30.0 (2021-04-13)

  • Acolytes will no longer spawn underwater in Submersible Steel Path missions due to the water killing them instantly. They haven’t learned to swim yet.

Hotfix 29.10.5 (2021-03-24)

  • Fixed Acolytes not spawning in Uranus Steel Path missions.

Hotfix 29.5.4 (2020-11-25)

  • Acolytes have been given the fancy “boss Health bar” treatment!

Update 29.5 (2020-11-19)

THE STEEL PATH: ACOLYTES JOIN THE BATTLE & MORE!
  • As you play in any Steel Path mission, Acolytes will spawn and attack - defeating the Acolyte grants a guaranteed drop of 2 Steel Essence. Beware! If you get downed by an Acolyte, they'll escape and you won’t receive any Steel Essence!
    • The Steel Path Acolytes now have received the same Status Effect eligibility treatment that Liches received in Update 27.3 earlier this year. This means we have slightly increased their health (scaled by squad size) as the Status Effect eligibility makes them easier to kill.
    • Reduced the Melee attack damage on both Misery and Malice to avoid the more reported 1HKOs.
  • In essence (ha), there is virtually no RNG with Steel Essence anymore. Acolytes will always appear in regular missions (Endlessly in Endless missions.). The time at which they choose to appear may be a bit random, but if you kill mobs, they will come!
    • Please note, Acolytes won't spawn in Archwing missions on the Steel Path.

Update 29.0 (2020-08-25)

  • Acolyte Mods have been redistributed into Entrati Bounties as we are sunsetting the rerunning of that event, however, it won't be the last you see of Acolytes overall. Stay tuned for more!

Hotfix 18.4.1 (2016-01-25)

  • Introduced.