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Accelerated Blast is a mod that increases the fire rate of Shotguns by 15% and DmgPunctureSmall64.png Puncture damage by 15% per rank for a maximum of 60% at rank 3 for both values.

Stats[]

Rank Fire rate Puncture Damage Cost
0 +15% +15% 6
1 +30% +30% 7
2 +45% +45% 8
3 +60% +60% 9

Notes[]

  • This mod is more cost effective than a rank 3 Mod TT 20px.png Shotgun Spazz mod and a max rank Mod TT 20px.png Flechette mod put together (9 to 16).
  • Can be paired with Shotgun Spazz and Mod TT 20px.png Frail Momentum to provide a 240% increase in fire rate.
  • Stacks with Flechette and Mod TT 20px.png Breach Loader for a maximum of 210% DmgPunctureSmall64.png Puncture damage.
  • There are only five shotguns that deal primarily DmgPunctureSmall64.png Puncture damage; the Hek.png Hek, SyndicateSMHek.png Vaykor Hek, TnHeavyShotgun.png Corinth, CorinthPrime.png Corinth Prime, and Cedo.png Cedo. All other shotguns, including the DESentinelSweeper.png Sweeper for Sentinels, deal less than 20% of their base damage as Puncture.
  • The InfestedLongGunTwo.png Phage deals no physical damage whatsoever, so it only benefits from the increase in fire rate.

Trivia[]

  • Prior to Update 12.4 (2014-03-05), at base level the mod was increasing DmgPunctureSmall64.png Puncture damage by 22% rather than 15% and adding the Puncture damage based on the weapon's total base damage, causing unusually large boosts in Puncture damage as a result. These bugs have since been fixed.
  • The mod picture is misleading, as it implies that it adds punch through in order to puncture the Shield Lancer's shield, when in reality it increases the puncture damage type. while also, the shotgun featured in the image is a Sobek. which deals mostly DmgImpactSmall64.png Impact damage.

Gallery[]

Patch History[]

Update 12.4 (2014-03-05)

  • Extra puncture damage reduced from 22% per level to 15% per level.

Update 9.0 (2013-07-13)

  • Introduced.
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