WARFRAME Wiki
WARFRAME Wiki
(→‎Perception: clean up, typos fixed: Abilties → Abilities)
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{{UpdateMe|1=Please make sure to make any changes necessary to this if any information is incorrect.}}[[File:PowerSplash.png|400px|right]]
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{{UpdateMe|1=Please make sure to make any changes necessary to this if any information is incorrect.}}
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{{Infobox
'''Abilities''' are special skills that all [[Warframes]] possess which are used to provide tactical advantages in battle by either affecting enemies directly or bolstering teammates in some manner. Every Warframe has a set of four unique Abilities which directly influence their gameplay and their role within a team. For example, [[Frost]]'s Abilities are based around slowing down enemies and blocking damage, making him more suited to a defensive role. [[Nova]], with her damage-oriented Ability set, is a good choice for offensive playstyles.
 
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|Box title = Abilities
 
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|image = PowerSplash.png
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|caption = {{WF|Excalibur}} using his {{A|Slash Dash}}
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}}
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<section begin=intro />
 
'''Abilities''' are special skills that all [[Warframes]] possess which are used to provide tactical advantages in battle by either affecting enemies directly or bolstering teammates in some manner. Every Warframe has a set of four unique Abilities which directly influence their gameplay and their role within a team. For example, {{WF|Frost}}'s Abilities are based around slowing down enemies and blocking damage, making him more suited to a defensive role. {{WF|Nova}}, with her damage-oriented Ability set, is a good choice for offensive playstyles.
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<section end=intro />
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{{clr}}{{tocright}}
 
Abilities require [[Energy]], which is spent every time an Ability is used. Warframes have only a limited Energy capacity, so Ability use must be carefully managed to prevent running out of Energy at critical moments. Energy costs vary between Abilities; in general the more advanced/powerful the Ability, the greater its Energy cost.
 
Abilities require [[Energy]], which is spent every time an Ability is used. Warframes have only a limited Energy capacity, so Ability use must be carefully managed to prevent running out of Energy at critical moments. Energy costs vary between Abilities; in general the more advanced/powerful the Ability, the greater its Energy cost.
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==Controls==
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{{Main|Key Bindings}}
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{| class="wikitable"
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|+ Default Key Bindings
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|-
  +
! Platform
  +
! 1st Ability
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! 2nd Ability
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! 3rd Ability
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! 4th Ability
  +
|-
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| PC || {{Key|1}} || {{Key|2}} || {{Key|3}} || {{Key|4}}
  +
|-
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| PS4 || {{Key|R1}} + {{Key/PS4|X}} || {{Key|R1}} + {{Key/PS4|square}} || {{Key|R1}} + {{Key/PS4|circle}} || {{Key|R1}} + {{Key/PS4|triangle}}
  +
|-
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| XB1 || {{Key|RB}} + {{Key/XB1|A}} || {{Key|RB}} + {{Key/XB1|X}} || {{Key|RB}} + {{Key/XB1|B}} || {{Key|RB}} + {{Key/XB1|Y}}
  +
|-
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| Switch || {{Key|R Button}} + {{Key|B}} || {{Key|R Button}} + {{Key|Y}} || {{Key|R Button}} + {{Key|A}} || {{Key|R Button}} + {{Key|X}}
  +
|-
  +
|}
   
 
==Types==
 
==Types==
Warframe Abilities are currently officially classified into four different types, according to their function:
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Warframe Abilities are currently officially classified into four different types, according to their function: damage, buff & debuff, mobility, and perception. Certain Warframe Abilities can have two different classifications. For example, an Ability can be both a Buff/Debuff and a Damage type. Currently, the below classification of powers is used to determine which Abilities are affected by certain enemies, such as [[Corpus]] [[Comba]]s.
   
 
===Damage===
 
===Damage===
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{{Main|Abilities/Damage}}
 
The most common Ability type, ''Damage'' Abilities primarily deal direct damage to enemies. They also typically have a secondary effect, such as applying a Status.
 
The most common Ability type, ''Damage'' Abilities primarily deal direct damage to enemies. They also typically have a secondary effect, such as applying a Status.
   
{{Damagepowers}}
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<!--Old template: {{Damagepowers}}-->
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{{:Abilities/Damage}}
   
 
===Buff & Debuff===
 
===Buff & Debuff===
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{{Main|Abilities/Buff & Debuff}}
 
These Abilities are used to modify a unit's innate stats. ''Buff''-type Abilities enhance a Warframe or their allies, while ''Debuff'' Abilities weaken or cripple enemies. Some Abilities can even perform both at the same time.
 
These Abilities are used to modify a unit's innate stats. ''Buff''-type Abilities enhance a Warframe or their allies, while ''Debuff'' Abilities weaken or cripple enemies. Some Abilities can even perform both at the same time.
   
{{Buffdebuffpowers}}
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<!--{{Buffdebuffpowers}}-->
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{{:Abilities/Buff & Debuff}}
   
 
===Mobility===
 
===Mobility===
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{{Main|Abilities/Mobility}}
 
''Mobility'' Abilities enhance a Warframe's ability to travel between two points or allow them to reach normally inaccessible places.
 
''Mobility'' Abilities enhance a Warframe's ability to travel between two points or allow them to reach normally inaccessible places.
   
{{Mobilitypowers}}
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<!--{{Mobilitypowers}}-->
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{{:Abilities/Mobility}}
   
 
===Perception===
 
===Perception===
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{{Main|Abilities/Perception}}
 
''Perception'' Abilities are used to confuse or distract enemies, making them engage false targets or prevent them from seeing the player entirely.
 
''Perception'' Abilities are used to confuse or distract enemies, making them engage false targets or prevent them from seeing the player entirely.
   
{{Perceptionpowers}}
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<!--{{Perceptionpowers}}-->
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{{:Abilities/Perception}}
 
Certain Warframe Abilities can have two different classifications. For example, an Ability can be both a Buff/Debuff and a Damage type. Currently, the above classification of powers is used to determine which Abilities are affected by certain enemies, such as [[Corpus]] [[Comba]]s.
 
   
 
==Ability Mods==
 
==Ability Mods==
Warframes Abilities can be affected by four types of modification: '''Ability Duration''', '''Ability Efficiency''', '''Ability Range''', and '''Ability Strength'''. With the proper combination of mods and gear Abilities can obtain a [[maximized]] value. See [[Power Mods and Abilities]]
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Warframes Abilities can be affected by five types of modification: '''Ability Duration''', '''Ability Efficiency''', '''Ability Range''', '''Ability Strength''', and '''Casting Speed'''. With the proper combination of mods and gear Abilities can obtain a [[maximized]] value. See [[Power Mods and Abilities]]
   
 
===Ability Duration===
 
===Ability Duration===
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'''Mods that affect Ability Duration positively:'''
 
'''Mods that affect Ability Duration positively:'''
   
<gallery captionposition="within" hideaddbutton="true" spacing="small" navigation="true">
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<gallery captionposition="within" hideaddbutton="true" spacing="small" bordersize="none" bordercolor="transparent" position="center" navigation="true">
 
AugurMessageMod.png|link=Augur Message
 
AugurMessageMod.png|link=Augur Message
 
ConstitutionModU145.png|link=Constitution
 
ConstitutionModU145.png|link=Constitution
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</gallery>
 
</gallery>
   
Maximized at +206% with a negative effect of -66% range. Note that {{M|Continuity}} and {{M|Primed Continuity}} are mutually exclusive; the maximized value assumes the use of Primed Continuity.
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Maximized at +206% with a negative effect of -66% Ability Range. Note that {{M|Continuity}} and {{M|Primed Continuity}} are mutually exclusive; the maximized value assumes the use of Primed Continuity.
   
 
===Ability Efficiency===
 
===Ability Efficiency===
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'''Mods that affect Ability Efficiency positively:'''
 
'''Mods that affect Ability Efficiency positively:'''
<gallery captionposition="within" hideaddbutton="true" spacing="small" navigation="true">
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<gallery captionposition="within" hideaddbutton="true" spacing="small" bordersize="none" bordercolor="transparent" position="center" navigation="true">
 
StreamlineModU145.png|link=Streamline
 
StreamlineModU145.png|link=Streamline
 
FleetingExpertiseModU145.png|link=Fleeting Expertise
 
FleetingExpertiseModU145.png|link=Fleeting Expertise
 
</gallery>
 
</gallery>
   
Maximized at +90% with a negative effect of -60% Duration. The 75% hard cap mentioned above means it is inefficient to completely level Fleeting Expertise as well as Streamline in the same build, unless also utilizing a mod that decreases Ability Efficiency, such as {{M|Blind Rage}}, or minimizing the drain of channeled Abilities with as few mods as possible.
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Maximized at +90% with a negative effect of -60% [[Ability Duration]]. The 75% hard cap mentioned above means it is inefficient to completely level Fleeting Expertise as well as Streamline in the same build, unless also utilizing a mod that decreases Ability Efficiency, such as {{M|Blind Rage}}, or minimizing the drain of channeled Abilities with as few mods as possible.
   
 
===Ability Range===
 
===Ability Range===
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'''Mods that affect Ability Range positively:'''
 
'''Mods that affect Ability Range positively:'''
<gallery captionposition="within" hideaddbutton="true" spacing="small" navigation="true">
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<gallery captionposition="within" hideaddbutton="true" spacing="small" bordersize="none" bordercolor="transparent" position="center" navigation="true">
 
AugurReachMod.png|link=Augur Reach
 
AugurReachMod.png|link=Augur Reach
 
Cunning_drift.png|link=Cunning Drift
 
Cunning_drift.png|link=Cunning Drift
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</gallery>
 
</gallery>
   
Maximized at +180% with a negative effect of -60% [[Ability Strength]]
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Maximized at +180% with a negative effect of -60% [[Ability Strength]].
   
 
===Ability Strength===
 
===Ability Strength===
These mods affect the damage and the potency of Warframe Abilities (such as Banshee's [[Sonar]] and Energy restored by Trinity's [[Energy Vampire]]).
+
These mods and Arcanes affect the damage and the potency of Warframe Abilities (such as Banshee's {{A|Sonar}} and Energy restored by Trinity's {{A|Energy Vampire}}).
   
'''Mods that affect Ability Strength positively:'''
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'''Mods & Arcanes that affect Ability Strength positively:'''
   
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<gallery captionposition="within" captionalign="center" hideaddbutton="true" spacing="small" bordersize="none" bordercolor="transparent" position="center" navigation="true">
<gallery navigation="true">
 
 
AugurSecretsMod.png|link=Augur Secrets
 
AugurSecretsMod.png|link=Augur Secrets
 
BlindRageModU145.png|link=Blind Rage
 
BlindRageModU145.png|link=Blind Rage
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GrowingPowerMod.png|link=Growing Power
 
GrowingPowerMod.png|link=Growing Power
 
IntensifyModU145.png|link=Intensify
 
IntensifyModU145.png|link=Intensify
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PowerDonation.png|link=Power Donation
 
PowerDriftMod.png|link=Power Drift
 
PowerDriftMod.png|link=Power Drift
 
TransientFortitude.png|link=Transient Fortitude
 
TransientFortitude.png|link=Transient Fortitude
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UmbralIntensify.png|link=Umbral Intensify
  +
PaxBolt.png|link=Pax Bolt|{{Arcane|Pax Bolt}}
 
</gallery>
 
</gallery>
   
Maximized at +223% with a negative effect of -55% [[Ability Efficiency]] and -27.5% [[Ability Duration]]. Maximizing together with a maxed {{M|Fleeting Expertise}} on a Warframe that does not need much Duration is efficient, since it will effectively triple the damage of Abilities and also make them 5% cheaper to cast (although it will require 4 Warframe mod slots).
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In the arsenal, Power Strength is maximized at +259% (equipping all [[Set Mods#Umbral Mod Set|Umbral]] mods) with a negative effect of -55% [[Ability Efficiency]] and -27.5% [[Ability Duration]]. Maximizing together with a maxed {{M|Fleeting Expertise}} on a Warframe that does not need much Duration is efficient since it will effectively triple the damage of Abilities and also make them 5% cheaper to cast (although it will use up 8 Warframe mod slots).
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In-game, without any additional Warframe ability buffs or effects, Power Strength is maximized at +399% (equipping all [[Set Mods#Umbral Mod Set|Umbral]] mods, {{M|Energy Conversion}}, {{Arcane|Pax Bolt}}, and if all players in a squad equip {{M|Power Donation}}). With the [[Arbitration]] bonus, Power Strength is maximized at +699% (equipping all of the above mods/Arcanes).
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The theoretical max Power Strength for any Warframe (except {{WF|Volt}} and {{WF|Frost}} because of their [[:Category:Arcane Helmet|Arcane Helmets]] and {{WF|Nidus}} because of his passive) will be +{{round|1070.565}}% taking into account +80% Power Strength from {{WF|Equinox}}'s {{M|Peaceful Provocation}} and 2.235x Power Strength mulitplier from {{WF|Nidus}}' {{A|Parasitic Link}} when Arbitration bonus gives +300% Power Strength to Nidus.
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<!--(+399% Power Strength for any Warframe + 80% Power Strength from Peaceful Provocation) * (25% Strength Bonus from Parasitic Link * (1 + 699% Power Strength for Nidus + 80% Power Strength from Peaceful Provocation + 15% Power Strength from Nidus' passive))
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(3.99 + 0.8) * (0.25 * (1 + 6.99 + 0.8 + 0.15))
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4.79 * 2.235
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-->
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*To achieve this, {{WF|Equinox}} must first cast {{A|Pacify & Provoke}} then {{WF|Nidus}}' cast {{A|Parasitic Link}} on any Warframe.
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*{{WF|Volt}}'s theoretical max Power Strength will be +{{round|1092.915}}% if under the above effects with Arcane [[Volt Storm Helmet]] equipped.
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<!--(4.09 + 0.8) * (0.25 * (1 + 6.99 + 0.8 + 0.15))-->
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*{{WF|Frost}}'s (with Arcane [[Frost Squall Helmet]] equipped) and {{WF|Nidus}}' theoretical max Power Strength will be +{{round|1104.09}}% if under the above effects.
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<!--(4.14 + 0.8) * (0.25 * (1 + 6.99 + 0.8 + 0.15))-->
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{{Ver/Lu|25.7.8}}
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===Casting Speed===
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These mods affect the casting speed of Warframe Abilities (such as {{WF|Nekros}}' {{A|Shadows Of The Dead}} or {{WF|Mag}}'s {{A|Crush}}).
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'''Mods that affect Ability Casting Speed positively:'''
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<gallery captionposition="within" captionalign="center" hideaddbutton="true" spacing="small" bordersize="none" bordercolor="transparent" position="center" navigation="true">
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NaturalTalentModU145.png|link=Natural Talent
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SpeedDriftMod.png|link=Speed Drift
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</gallery>
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Maximized at +65%.
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==Ability Ranking==
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<!--Copied over from Warframe page-->
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Since {{ver|15}}, Warframe Abilities unlock and rank up with affinity. Maximum Rank for Abilities is Rank 3.
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{{CustomCollapsible|Ability Leveling|abiLvlId}}
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{| class="bigmodtable" style="width:70%;" align="center"
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|-
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! rowspan="2" width="25%" |Warframe/ Archwing Rank
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! colspan="5" |Ability and Rank
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|-
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!'''{{Key|1}} Ability'''
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!'''{{Key|2}} Ability'''
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!'''{{Key|3}} Ability'''
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!'''{{Key|4}} Ability'''
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|-
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| Unranked || '''Unranked''' || Locked || Locked || Locked
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|-
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| 3 || Unranked || '''Unranked''' || Locked || Locked
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|-
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| 5 || Unranked || Unranked || '''Unranked''' || Locked
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|-
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| 7 || '''Rank 1''' || Unranked || Unranked || Locked
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|-
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| 10 || Rank 1 || Unranked || Unranked || '''Unranked'''
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|-
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| 12 || Rank 1 || '''Rank 1''' || Unranked || Unranked
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|-
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| 14 || '''Rank 2''' || Rank 1 || Unranked || Unranked
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|-
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| 16 || Rank 2 || Rank 1 || '''Rank 1''' || Unranked
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|-
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| 18 || '''Rank 3''' || Rank 1 || Rank 1 || Unranked
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|-
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| 20 || Rank 3 || Rank 1 || Rank 1 || '''Rank 1'''
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|-
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| 22 || Rank 3 || '''Rank 2''' || Rank 1 || Rank 1
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|-
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| 24 || Rank 3 || Rank 2 || '''Rank 2''' || Rank 1
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|-
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| 25 || Rank 3 || Rank 2 || Rank 2 || '''Rank 2'''
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|-
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| 27 || Rank 3 || '''Rank 3''' || Rank 2 || Rank 2
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|-
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| 28 || Rank 3 || Rank 3 || '''Rank 3''' || Rank 2
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|-
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| 30 || Rank 3 || Rank 3 || Rank 3 || '''Rank 3'''
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|}
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{{CustomCollapsible/End}}
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==Patch History==
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{{Scrollbox/Article|
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{{ver|25.6}}
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*Added numerous Warframe Ability Augment stats to the Ability Screen. We debuted this with Wukong’s rework, and you will now be able to directly see the Stat changes associated with Augments on the Abilities!
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{{ver|25.5.2}}
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*Fixed the Warframe Ability screen breaking if a given Warframe didn't have any Ability hints.
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*Fixed the width of the Passive button textbox on the Warframe selection screen being too small for some languages, resulting in text wrapping awkwardly.
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{{ver|25.5.1}}
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*Fixed missing Warframe Ability Tips section when playing Warframe in Korean and Russian.
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{{ver|24.6}}
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;Warframe “In Air” Ability Changes
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Right now, there are certain powers that just cannot be cast in the air. Some of those powers are easy to address, and we simply remove the restriction. A full breakdown can be found here in the Developer Workshop: https://forums.warframe.com/topic/1079249-dev-workshop-cannot-cast-in-the-air-friend-or-foe/
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*Removed "cast on ground" requirements for the following Warframe abilities:
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**Trinity Well of Life
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**Trinity Energy Vampire
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**Trinity Link
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**Frost Avalanche
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**Atlas Tectonics
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**Mag Crush
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**Chroma Effigy
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**Loki Radial Disarm
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*Additionally, the following abilities require ground to activate, but can now be cast in the air and will do a melee-esque slam to the ground:
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**Rhino Stomp
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**Banshee Sound Quake
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**Oberon Hallowed Ground
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**Khora Strangledome
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**Nidus Virulence
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**Harrow Condemn
   
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{{ver|22.20}}
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*Updated several ability stat descriptors to make them clearer:
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**Standardized format across all Warframe ability descriptions.
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***E.g. Range (Meters) # to Range #
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***E.g. “Health over Time #” to “Health / Sec #”
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**Added units of measurement to the abilities where appropriate - M (meters), S (seconds), % (percentage), X (multiplier), etc.
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**Converted decimals to whole numbers (e.g. Equinox’s Rest & Rage Wakeup Health Threshold has been changed from 0.5 to 50% for max rank).
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**Changed “Range” to “Radius” for several Warframe abilities.
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}}
 
{{MechNav}}
 
{{MechNav}}
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[[es:Habilidad]]
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[[fr:Capacités]]
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]
 
[[Category:Warframe Abilities]]
 
[[Category:Warframe Abilities]]

Revision as of 21:26, 16 February 2020

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Please make sure to make any changes necessary to this if any information is incorrect.

Abilities are special skills that all Warframes possess which are used to provide tactical advantages in battle by either affecting enemies directly or bolstering teammates in some manner. Every Warframe has a set of four unique Abilities which directly influence their gameplay and their role within a team. For example, FrostIcon272 Frost's Abilities are based around slowing down enemies and blocking damage, making him more suited to a defensive role. NovaIcon272 Nova, with her damage-oriented Ability set, is a good choice for offensive playstyles.

Abilities require Energy, which is spent every time an Ability is used. Warframes have only a limited Energy capacity, so Ability use must be carefully managed to prevent running out of Energy at critical moments. Energy costs vary between Abilities; in general the more advanced/powerful the Ability, the greater its Energy cost.

Controls

Main article: Key Bindings
Default Key Bindings
Platform 1st Ability 2nd Ability 3rd Ability 4th Ability
PC 1 2 3 4
PS4 R1  + Combops4x R1  + Combops4sq R1  + Combops4circle R1  + Combops4tri
XB1 RB  + XB1IconA RB  + XB1IconX RB  + XB1IconB RB  + XB1IconY
Switch R Button  + B R Button  + Y R Button  + A R Button  + X

Types

Warframe Abilities are currently officially classified into four different types, according to their function: damage, buff & debuff, mobility, and perception. Certain Warframe Abilities can have two different classifications. For example, an Ability can be both a Buff/Debuff and a Damage type. Currently, the below classification of powers is used to determine which Abilities are affected by certain enemies, such as Corpus Combas.

Damage

Main article: Abilities/Damage

The most common Ability type, Damage Abilities primarily deal direct damage to enemies. They also typically have a secondary effect, such as applying a Status.

View Damage Powers List
Warframe Abilities
AshIcon272 Ash Shuriken130xWhite ShurikenBladeStorm130xWhite Blade Storm
AtlasIcon272 Atlas Landslide130xWhite LandslideRumblers130xWhite Rumblers
BansheeIcon272 Banshee SonicBoom130xWhite Sonic BoomSoundQuake130xWhite Sound Quake
BaruukIcon272 Baruuk DesolateHands130xWhite Desolate Hands
CalibanIcon Caliban RazorGyre130xWhite Razor GyreSentientWrath130xWhite Sentient WrathLethalProgeny130xWhite Lethal ProgenyFusionStrike130xWhite Fusion Strike
ChromaIcon272 Chroma SpectralScream130xWhite Spectral ScreamEffigy130xWhite Effigy
CitrineIcon272 Citrine FracturedBlast130xWhite Fractured BlastPrismaticGem130xWhite Prismatic Gem
EmberIcon272 Ember Fireball130xWhite FireballImmolation130xWhite ImmolationFireBlast130xWhite Fire BlastInferno130xWhite Inferno
EquinoxIcon272 Equinox MendMaim130xWhite Mend & Maim
ExcaliburIcon272 Excalibur SlashDash130xWhite Slash DashRadialJavelin130xWhite Radial Javelin
FrostIcon272 Frost Freeze130xWhite FreezeIceWave130xWhite Ice WaveAvalanche130xWhite Avalanche
GaraIcon272 Gara ShatteredLash130xWhite Shattered LashSplinterStorm130xWhite Splinter StormSpectrorage130xWhite Spectrorage
GarudaIcon272 Garuda DreadMirror130xWhite Dread MirrorBloodAltar130xWhite Blood Altar
GaussIcon272 Gauss MachRush130xWhite Mach RushThermalSunder130xWhite Thermal SunderRedline130xWhite Redline
GrendelIcon272 Grendel Feast130xWhite FeastNourish130xWhite NourishRegurgitate130xWhite RegurgitatePulverize130xWhite Pulverize
GyreIcon272 Gyre Arcsphere130xWhite ArcsphereCoilHorizon130xWhite Coil HorizonRotorswell130xWhite Rotorswell
HildrynIcon272 Hildryn Balefire130xWhite BalefireAegisStorm130xWhite Aegis Storm
HydroidIcon272 Hydroid TempestBarrage130xWhite Tempest BarrageTidalSurge130xWhite Tidal SurgeTentacleSwarm130xWhite Tentacle Swarm
InarosIcon272 Inaros Desiccation130xWhite DesiccationSandstorm130xWhite SandstormScarabSwarm130xWhite Scarab Swarm
IvaraIcon272 Ivara Quiver130xWhite QuiverNavigator130xWhite Navigator
KhoraIcon272 Khora Whipclaw130xWhite WhipclawEnsnare130xWhite EnsnareVenari130xWhite VenariStrangledome130xWhite Strangledome
LavosIcon272 Lavos OphidianBite130xWhite Ophidian BiteVialRush130xWhite Vial RushTransmutationProbe130xWhite Transmutation ProbeCatalyze130xWhite Catalyze
LimboIcon272 Limbo RiftSurge130xWhite Rift SurgeCataclysm130xWhite Cataclysm
MagIcon272 Mag Pull130xWhite PullPolarize130xWhite PolarizeMagnetize130xWhite MagnetizeCrush130xWhite Crush
MesaIcon272 Mesa Peacemaker130xWhite Peacemaker
MirageIcon272 Mirage SleightOfHand130xWhite Sleight of HandPrism130xWhite Prism
NekrosIcon272 Nekros SoulPunch130xWhite Soul Punch
NezhaIcon272 Nezha FireWalker130xWhite Fire WalkerBlazingChakram130xWhite Blazing ChakramDivineSpears130xWhite Divine Spears
NidusIcon272 Nidus Virulence130xWhite VirulenceLarva130xWhite LarvaRavenous130xWhite Ravenous
NovaIcon272 Nova NullStar130xWhite Null StarAntimatterDrop130xWhite Antimatter Drop
NyxIcon272 Nyx PsychicBolts130xWhite Psychic Bolts
OberonIcon272 Oberon Smite130xWhite SmiteHallowedGround130xWhite Hallowed GroundReckoning130xWhite Reckoning
OctaviaIcon272 Octavia Mallet130xWhite Mallet
ProteaIcon272 Protea GrenadeFan130xWhite Grenade FanBlazeArtillery130xWhite Blaze Artillery
RevenantIcon272 Revenant DanseMacabre130xWhite Danse Macabre
RhinoIcon272 Rhino RhinoCharge130xWhite Rhino ChargeRhinoStomp130xWhite Rhino Stomp
SarynIcon272 Saryn Spores130xWhite SporesToxicLash130xWhite Toxic LashMiasma130xWhite Miasma
SevagothIcon272 Sevagoth Reap130xWhite ReapSow130xWhite Sow
SevagothShadow-Arsenal Sevagoth's Shadow Consume130xWhite Consume
TitaniaIcon272 Titania Tribute130xWhite TributeLantern130xWhite Lantern
TrinityIcon272 Trinity EnergyVampire130xWhite Energy VampireLink130xWhite Link
ValkyrIcon272 Valkyr Paralysis130xWhite Paralysis
VaubanIcon272 Vauban TeslaNervos130xWhite Tesla NervosPhotonStrike130xWhite Photon Strike
VoltIcon272 Volt Shock130xWhite ShockDischarge130xWhite Discharge
VorunaIcon272 Voruna FangsofRakshIcon Fangs of RakshUlfrun'sDescentIcon Ulfrun's Descent
WispIcon272 Wisp BreachSurge130xWhite Breach SurgeSolGate130xWhite Sol Gate
WukongIcon272 Wukong CelestialTwin130xWhite Celestial TwinDefy130xWhite DefyPrimalFury130xWhite Primal Fury
XakuIcon272 Xaku Xata'sWhisper130xWhite Xata's WhisperGraspofLohk130xWhite Grasp of LohkTheLost130xWhite The LostTheVastUntime130xWhite The Vast Untime
YareliIcon272 Yareli SeaSnares130xWhite Sea SnaresAquablades130xWhite AquabladesRiptide130xWhite Riptide
ZephyrIcon272 Zephyr Airburst130xWhite AirburstTornado130xWhite Tornado

Last updated: Update 32.3 (2023-02-15)

Buff & Debuff

Main article: Abilities/Buff & Debuff

These Abilities are used to modify a unit's innate stats. Buff-type Abilities enhance a Warframe or their allies, while Debuff Abilities weaken or cripple enemies. Some Abilities can even perform both at the same time.

View Buff & Debuff Powers List
Warframe Abilities
AtlasIcon272 Atlas Tectonics130xWhite TectonicsPetrify130xWhite Petrify
BansheeIcon272 Banshee Sonar130xWhite Sonar
BaruukIcon272 Baruuk Elude130xWhite EludeLull130xWhite LullDesolateHands130xWhite Desolate HandsSereneStorm130xWhite Serene Storm
CalibanIcon Caliban SentientWrath130xWhite Sentient WrathLethalProgeny130xWhite Lethal ProgenyFusionStrike130xWhite Fusion Strike
ChromaIcon272 Chroma ElementalWard130xWhite Elemental WardVexArmor130xWhite Vex Armor
EmberIcon272 Ember Immolation130xWhite Immolation
EquinoxIcon272 Equinox Metamorphosis130xWhite MetamorphosisRestRage130xWhite Rest & RagePacifyProvoke130xWhite Pacify & ProvokeMendMaim130xWhite Mend & Maim
ExcaliburIcon272 Excalibur ExaltedBlade130xWhite Exalted Blade
FrostIcon272 Frost SnowGlobe130xWhite Snow Globe
GaraIcon272 Gara MassVitrify130xWhite Mass Vitrify
GarudaIcon272 Garuda DreadMirror130xWhite Dread MirrorBloodAltar130xWhite Blood AltarBloodletting130xWhite BloodlettingSeekingTalons130xWhite Seeking Talons
GaussIcon272 Gauss KineticPlating130xWhite Kinetic PlatingThermalSunder130xWhite Thermal SunderRedline130xWhite Redline
GrendelIcon272 Grendel Nourish130xWhite Nourish
GyreIcon272 Gyre CathodeGrace130xWhite Cathode GraceRotorswell130xWhite Rotorswell
HarrowIcon272 Harrow Condemn130xWhite CondemnPenance130xWhite PenanceThurible130xWhite ThuribleCovenant130xWhite Covenant
HildrynIcon272 Hildryn Pillage130xWhite PillageHaven130xWhite Haven
InarosIcon272 Inaros ScarabSwarm130xWhite Scarab Swarm
IvaraIcon272 Ivara Quiver130xWhite QuiverProwl130xWhite ProwlArtemisBow130xWhite Artemis Bow
KhoraIcon272 Khora Ensnare130xWhite Ensnare
LavosIcon272 Lavos TransmutationProbe130xWhite Transmutation Probe
LimboIcon272 Limbo Stasis130xWhite Stasis
LokiIcon272 Loki RadialDisarm130xWhite Radial Disarm
MagIcon272 Mag Polarize130xWhite Polarize
MesaIcon272 Mesa BallisticBattery130xWhite Ballistic BatteryShootingGallery130xWhite Shooting GalleryShatterShield130xWhite Shatter Shield
MirageIcon272 Mirage HallOfMirrors130xWhite Hall of MirrorsEclipse130xWhite Eclipse
NekrosIcon272 Nekros Terrify130xWhite TerrifyDesecrate130xWhite DesecrateShadowsOfTheDead130xWhite Shadows of the Dead
NezhaIcon272 Nezha FireWalker130xWhite Fire WalkerWardingHalo130xWhite Warding Halo
NidusIcon272 Nidus ParasiticLink130xWhite Parasitic Link
NovaIcon272 Nova MolecularPrime130xWhite Molecular Prime
NyxIcon272 Nyx Absorb130xWhite Absorb
OberonIcon272 Oberon Smite130xWhite SmiteRenewal130xWhite Renewal
OctaviaIcon272 Octavia MetronomeIcon MetronomeAmpIcon Amp
ProteaIcon272 Protea GrenadeFan130xWhite Grenade FanDispensary130xWhite Dispensary
RevenantIcon272 Revenant MesmerSkin130xWhite Mesmer Skin
RhinoIcon272 Rhino IronSkin130xWhite Iron SkinRoar130xWhite Roar
SevagothIcon272 Sevagoth Reap130xWhite ReapGloom130xWhite GloomExaltedShadow130xWhite Exalted Shadow
SevagothShadow-Arsenal Sevagoth's Shadow Embrace130xWhite EmbraceDeathsHarvest130xWhite Death's Harvest
TitaniaIcon272 Titania Spellbind130xWhite SpellbindTribute130xWhite Tribute
TrinityIcon272 Trinity WellOfLife130xWhite Well of LifeEnergyVampire130xWhite Energy VampireLink130xWhite LinkBlessing130xWhite Blessing
ValkyrIcon272 Valkyr Warcry130xWhite WarcryHysteria130xWhite Hysteria
VoltIcon272 Volt ElectricShield130xWhite Electric Shield
WispIcon272 Wisp Reservoirs130xWhite Reservoirs
WukongIcon272 Wukong CloudWalker130xWhite Cloud WalkerDefy130xWhite DefyPrimalFury130xWhite Primal Fury
XakuIcon272 Xaku GraspofLohk130xWhite Grasp of LohkTheLost130xWhite The LostTheVastUntime130xWhite The Vast Untime
ZephyrIcon272 Zephyr Turbulence130xWhite Turbulence

Last updated: Update 31.5 (2022-04-27)

Mobility

Main article: Abilities/Mobility

Mobility Abilities enhance a Warframe's ability to travel between two points or allow them to reach normally inaccessible places.

View Mobility Powers List

Perception

Main article: Abilities/Perception

Perception Abilities are used to confuse or distract enemies, making them engage false targets or prevent them from seeing the player entirely.

View Perception Powers List


Ability Mods

Warframes Abilities can be affected by five types of modification: Ability Duration, Ability Efficiency, Ability Range, Ability Strength, and Casting Speed. With the proper combination of mods and gear Abilities can obtain a maximized value. See Power Mods and Abilities

Ability Duration

Main article: Ability Duration

These mods affect how long a Warframe Ability lasts.

Mods that affect Ability Duration positively:

Maximized at +206% with a negative effect of -66% Ability Range. Note that Mod TT 20px Continuity and Mod TT 20px Primed Continuity are mutually exclusive; the maximized value assumes the use of Primed Continuity.

Ability Efficiency

Main article: Ability Efficiency

These mods affects how much a Warframe Ability costs to cast. Ability Efficiency has a hard cap of 75%. For example, an Ability which costs 100 Energy cannot be reduced below 25 Energy.

Mods that affect Ability Efficiency positively:

Maximized at +90% with a negative effect of -60% Ability Duration. The 75% hard cap mentioned above means it is inefficient to completely level Fleeting Expertise as well as Streamline in the same build, unless also utilizing a mod that decreases Ability Efficiency, such as Mod TT 20px Blind Rage, or minimizing the drain of channeled Abilities with as few mods as possible.

Ability Range

These mods affect the radius and targeting range of Warframe Abilities.

Mods that affect Ability Range positively:

Maximized at +180% with a negative effect of -60% Ability Strength.

Ability Strength

These mods and Arcanes affect the damage and the potency of Warframe Abilities (such as Banshee's Sonar130xWhite Sonar and Energy restored by Trinity's EnergyVampire130xWhite Energy Vampire).

Mods & Arcanes that affect Ability Strength positively:

In the arsenal, Power Strength is maximized at +259% (equipping all Umbral mods) with a negative effect of -55% Ability Efficiency and -27.5% Ability Duration. Maximizing together with a maxed Mod TT 20px Fleeting Expertise on a Warframe that does not need much Duration is efficient since it will effectively triple the damage of Abilities and also make them 5% cheaper to cast (although it will use up 8 Warframe mod slots).

In-game, without any additional Warframe ability buffs or effects, Power Strength is maximized at +399% (equipping all Umbral mods, Mod TT 20px Energy Conversion, PaxBolt Pax Bolt, and if all players in a squad equip Mod TT 20px Power Donation). With the Arbitration bonus, Power Strength is maximized at +699% (equipping all of the above mods/Arcanes).

The theoretical max Power Strength for any Warframe (except VoltIcon272 Volt and FrostIcon272 Frost because of their Arcane Helmets and NidusIcon272 Nidus because of his passive) will be +~1,070.57% taking into account +80% Power Strength from EquinoxIcon272 Equinox's Mod TT 20px Peaceful Provocation and 2.235x Power Strength mulitplier from NidusIcon272 Nidus' ParasiticLink130xWhite Parasitic Link when Arbitration bonus gives +300% Power Strength to Nidus.


Last updated: Hotfix 25.7.8 (2019-09-26)

Casting Speed

These mods affect the casting speed of Warframe Abilities (such as NekrosIcon272 Nekros' "Shadows Of The Dead" wasn't found in Module:Ability/data or MagIcon272 Mag's Crush130xWhite Crush).

Mods that affect Ability Casting Speed positively:

Maximized at +65%.

Ability Ranking

Since Update 15.0 (2014-10-24), Warframe Abilities unlock and rank up with affinity. Maximum Rank for Abilities is Rank 3.

View Ability Leveling List
Warframe/ Archwing Rank Ability and Rank
1  Ability 2  Ability 3  Ability 4  Ability
Unranked Unranked Locked Locked Locked
3 Unranked Unranked Locked Locked
5 Unranked Unranked Unranked Locked
7 Rank 1 Unranked Unranked Locked
10 Rank 1 Unranked Unranked Unranked
12 Rank 1 Rank 1 Unranked Unranked
14 Rank 2 Rank 1 Unranked Unranked
16 Rank 2 Rank 1 Rank 1 Unranked
18 Rank 3 Rank 1 Rank 1 Unranked
20 Rank 3 Rank 1 Rank 1 Rank 1
22 Rank 3 Rank 2 Rank 1 Rank 1
24 Rank 3 Rank 2 Rank 2 Rank 1
25 Rank 3 Rank 2 Rank 2 Rank 2
27 Rank 3 Rank 3 Rank 2 Rank 2
28 Rank 3 Rank 3 Rank 3 Rank 2
30 Rank 3 Rank 3 Rank 3 Rank 3

Patch History

Update 25.6 (2019-08-08)

  • Added numerous Warframe Ability Augment stats to the Ability Screen. We debuted this with Wukong’s rework, and you will now be able to directly see the Stat changes associated with Augments on the Abilities!

Hotfix 25.5.2 (2019-08-02)

  • Fixed the Warframe Ability screen breaking if a given Warframe didn't have any Ability hints.
  • Fixed the width of the Passive button textbox on the Warframe selection screen being too small for some languages, resulting in text wrapping awkwardly.

Hotfix 25.5.1 (2019-08-02)

  • Fixed missing Warframe Ability Tips section when playing Warframe in Korean and Russian.

Update 24.6 (2019-04-04)

Warframe “In Air” Ability Changes

Right now, there are certain powers that just cannot be cast in the air. Some of those powers are easy to address, and we simply remove the restriction. A full breakdown can be found here in the Developer Workshop: https://forums.warframe.com/topic/1079249-dev-workshop-cannot-cast-in-the-air-friend-or-foe/

  • Removed "cast on ground" requirements for the following Warframe abilities:
    • Trinity Well of Life
    • Trinity Energy Vampire
    • Trinity Link
    • Frost Avalanche
    • Atlas Tectonics
    • Mag Crush
    • Chroma Effigy
    • Loki Radial Disarm
  • Additionally, the following abilities require ground to activate, but can now be cast in the air and will do a melee-esque slam to the ground:
    • Rhino Stomp
    • Banshee Sound Quake
    • Oberon Hallowed Ground
    • Khora Strangledome
    • Nidus Virulence
    • Harrow Condemn

Update 22.20 (2018-05-17)

  • Updated several ability stat descriptors to make them clearer:
    • Standardized format across all Warframe ability descriptions.
      • E.g. Range (Meters) # to Range #
      • E.g. “Health over Time #” to “Health / Sec #”
    • Added units of measurement to the abilities where appropriate - M (meters), S (seconds), % (percentage), X (multiplier), etc.
    • Converted decimals to whole numbers (e.g. Equinox’s Rest & Rage Wakeup Health Threshold has been changed from 0.5 to 50% for max rank).
    • Changed “Range” to “Radius” for several Warframe abilities.