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Safeguard is a Warframe Augment Mod for Nezha that allows him to cast Warding Halo on allies, albeit with reduced durability.

Stats

Rank Durability Cost Conclave
0 20% 6 C?
1 30% 7 C?
2 40% 8 C?
3 50% 9 C?

Acquisition

This mod can be acquired by attaining the rank of General under the Steel Meridian, or the rank of Genius under Cephalon Suda, and spending ReputationLargeBlack25,000  to purchase.

Notes

  • This augment allows Warding Halo to be cast on other players, Companions, Specters, and Hostages. It also works on units summoned by abilities, such as Chroma's Effigy, Atlas' Rumblers, or Nekros' Shadows of The Dead. It can also be cast on Mind Controlled enemies; the ability will stay when mind control ends but it is easily one shot off the enemy.
    • Multiple instances can be active simultaneously.
    • Durability on players can be seen next to the squad UI as a percentage, however there is no way of knowing the health of rings cast on other units.
  • Players under the effects of Safeguard will use the visual effects associated with Warding Halo, using the energy color of the Nezha who cast it.
  • Warding Halo does not get removed from allies when the Nezha who cast it goes inside a Nullifier shield.
  • Going out of bounds and resetting will remove Warding Halo from players but will not remove it from companions.
  • Safeguard cannot be cast on: Defense pod, Xiphos turret. (keep this list updated of what cannot be targeted)

Media


SyndicateStandingWarframe Augments

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