Fires seven beams of continuous biochemical energy which depletes the life from any surface they contact.
The Phage is an Infested shotgun that fires seven beams in a wide spread. Aiming (default RMB) focuses these beams together, allowing the Phage to perform well against groups or individual targets as needed.
The time required for the beams to fully focus is approximately 1.5 seconds.
Sprinting, falling, or otherwise interrupting your movement will result in the Phage's focus being reset to its maximum spread.
Casting Nova'sAntimatter Absorb will not reset Phage's focus. In theory, this makes Nova and Phage a very deadly combo as Nova can cast Antimatter Absorb and immediately deal damage to the orb.
Casting Limbo'sBanish will also not reset Phage's focus. This means Limbo is able to cast Rift Walk, focus the Phage's beams in safety, and then use Banish to pull targets into the Rift in rapid succession. Assuming targets survive the transition, Limbo can then finish them off very quickly with the Phage.
Sinister Reach can be equipped on the Phage, increasing its range from 25m to 37m (i.e., 1.48x), making it capable of hitting enemies at a much longer range.
Firing the Phage through Volt'sElectric Shield will greatly increase the range of its beams, though not infinitely. Additionally, the beams will still need to be focused normally.
Phage is the Greek word for "devour". The Phage itself may derive its name from Bacteriophages (viruses that consume bacteria) or Macrophages (cells that consume bacteria and cellular debris).
The Phage is the first shotgun to have a continuous-firing feature, as well as the first (and only) Infested shotgun.
It was also the second purely elemental shotgun, preceded by the Detron.
The oval bulb near the trigger beats like a heart, which suggests that this weapon is in fact a living organism.
Like with all continuous weapons, you can be cloaked by a Shade or the Huras Kubrow as you are firing the weapon, and the cloak will not disengage unless you move out of range of enemies or stop firing the weapon and fire it again, granting high DPS against enemies with little retaliation.