MITER- MÁY XAY THỊT " nghiền nát mọi thứ trên con đường ta qua"
Miter là một lưỡi cưa được sử dụng bởi GrineerEviscerators. Với change shot nó có thể gây ra 1 lượng sát thương lớn. Tuy nhiên vẫn có thể bắn nhanh mà không cần sạc.Vũ khí này có thể bán đi với giá 7,5007,500 , Cũng cấu tạo gần như Panthera.
Bất kỳ punch through mod nào được sử dụng đều đuợc cộng thêm punch through.
Bắn thường không thể đạt 100% status, nhưng là đủ với charge-shots.
The Miter has a high chance of cutting corpses into pieces, similar to Slash-focused melee weapons. This makes the Miter a prime candidate for a DesecratingNekros to bring along, as the game considers the cut corpses as separate entities, essentially giving multiple corpses to desecrate from a single enemy and thus yielding more chances to create more drops.
With Split Chamber and any two of the four rifle + status chance mods equipped, 100% status chance can be attained. This will guarantee a proc occurs when the weapon is fired.
Unlike some projectiles such as the Quanta's explosive cubes, the Miter's blades will not collide and ricochet if two are generated in one shot by Split Chamber.
This status chance and guaranteed proc, however, can only be obtained if the weapon is fully charged when shooting.
As the weapon's projectiles start their flight at the rear of the weapon (compared to the edge of the barrel for most weapons) and fly in straight lines, it is recommended not to use Heavy Caliber as the mod will cause the blades to be fired at wide angles from the aiming reticle at high ranks.
Fully charged shots fired from the Miter do not have projectile width. Instead they behave like a bullet-sized projectile that bounces off the floor of the map. This means that often the player will see the saw blade visibly touch enemies, but not actually apply damage because the center of the blade didn't hit them. You'll be lucky to hit more than two or three enemies with a single charged shot, even when they're packed together tightly.
When fired from a clone via Hall Of Mirrors, the projectile will be the users color palette, however the destroyed sawblade will be the default palette upon contact with a second bounce.
The Miter has a non-static model; its discs rotate inside the weapon during charging, although the effect is barely visible to the user due to the position of the gun.