FANDOM


Há um problema com a análise da infobox

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    <title>
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    <default><span style="font-weight:bold;">{{#var:Name}}</span></default>
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    </title>
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    <data source = "image">
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    <format><div style="min-height:120px;vertical-align:middle;">[[File:{{#setmainimage:{{{image|Panel.png}}}}}|220x220px|center|middle]][[Category:InfoboxOverride]]</div></format>
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    <default><div style="min-height:120px;vertical-align:middle;">[[File:{{#setmainimage:{{#if:{{GetValue|{{#var:Name}}|Image}}|{{GetValue|{{#var:Name}}|Image}}||Panel.png}}}}||220x220px|center|middle]]</div></default>
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    </data>
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    <header>Estátisticas</header>
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    <data source = "mastery level">
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    <label>[[File:MasterySigilClear.png|x18px|link=Nível de Maestria]] [[Nível de Maestria|Maestria]]</label>
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    <format>{{{mastery level|}}}[[Category:InfoboxOverride]]</format>
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    <default>{{{{#var:ValueGet}}|{{#var:Name}}|Mastery}}</default>
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    </data>
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    <data source = "slot">
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    <format>{{{slot|}}}</format>
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    <label>[[File:TopWeapon.png|link=Armas]] [[Armas|Slot]]</label>
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    <default>{{{{#var:ValueGet}}|{{#var:Name}}|Type}}</default>
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    </data>
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    <data source = "type">
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    <format>{{{type|}}}</format>
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    <label>[[File:MiniMapMod.png|x18px|link=Mods]] [[Mods|Tipo]]</label>
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    <default>{{{{#var:ValueGet}}|{{#var:Name}}|Class}}</default>
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    </data>
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    <data source = "trigger">
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    <format>{{{trigger|}}}</format>
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    <label>Tipo de Gatilho</label>
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    <default>{{{{#var:ValueGet}}|{{#var:Name}}|Class}}</default>
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    </data>
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    <group collapse="open">
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    <header>Utilidade</header>
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    <data source = "ammo type">
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    <format>{{{ammo type|}}}[[Category:InfoboxOverride]]</format>
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    <label>[[Munição|Tipo de Munição]]</label>
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    <default>{{{{#var:ValueGet}}|{{#var:Name}}|AmmoType}}</default>
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    </data>
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    <data source = "flight speed">
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    <format>{{{flight speed|}}} m/s[[Category:InfoboxOverride]]</format>
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    <label>[[Velocidade do Prójetil]]</label>
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    <default>{{{{#var:ValueGet}}|{{#var:Name}}|ProjectileSpeed}}</default>
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    </data>
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    <data source = "range">
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    <format>{{{range|}}} m[[Category:InfoboxOverride]]</format>
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    <label>Limite de alcance</label>
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    <default>{{GetValue|{{#var:Name}}|Range}}</default>
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    </data>
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    <data source = "noise level">
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    <format>{{{noise level|}}}</format>
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    <label>[[Ruído]]</label>
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    <default>{{GetValue|{{#var:Name}}|NoiseLevel}}</default>
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    </data>
  • 51
    <data source = "fire rate">
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    <format>{{{fire rate|}}} tiros/sec[[Category:InfoboxOverride]]</format>
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    <label>{{#if:{{#invoke:Weapons|isMelee|{{#var:Name}}}}|[[Velocidade de Ataque]]|[[Taxa de Tiro]]}}</label>
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    <default>{{GetValue|{{#var:Name}}|FireRate}}</default>
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    </data>
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    <data source = "spool">
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    <format>{{{spool|}}} tiros[[Category:InfoboxOverride]]</format>
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    <label>[[Fire Rate#Auto-Spool Weapons|Spool Up Rate]]</label>
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    <default>{{GetValue|{{#var:Name}}|Spool}}</default>
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    </data>
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    <data source = "accuracy">
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    <format>{{{accuracy|}}}[[Category:InfoboxOverride]]</format>
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    <label>[[Precisão]]</label>
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    <default>{{GetValue|{{#var:Name}}|Accuracy}}</default>
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    </data>
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    <data source = "magazine">
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    <format>{{{magazine|}}} tiros[[Category:InfoboxOverride]]</format>
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    <label>[[Munição|Capacidade do Pente]]</label>
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    <default>{{GetValue|{{#var:Name}}|Magazine}}</default>
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    </data>
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    <data source = "max ammo">
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    <format>{{{max ammo|}}} tiros[[Category:InfoboxOverride]]</format>
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    <label>[[Munição#Munição Máxima|Munição Máxima]]</label>
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    <default>{{GetValue|{{#var:Name}}|MaxAmmo}}</default>
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    </data>
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    <data source = "reload">
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    <format>{{{reload|}}} s[[Category:InfoboxOverride]]</format>
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    <label>[[Recarga|Tempo de Recarga]]</label>
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    <default>{{GetValue|{{#var:Name}}|Reload}}</default>
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    </data>
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    <data source = "zoom">
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    <format>{{{zoom|}}}[[Category:InfoboxOverride]]</format>
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    <label>[[Zoom]]</label>
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    <default>{{GetValue|{{#var:Name}}|Zoom}}</default>
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    </data>
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    <data source = "combo reset">
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    <format>{{{combo reset|}}} s[[Category:InfoboxOverride]]</format>
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    <label>[[Sniper Rifle|Combo Reset]]</label>
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    <default>{{GetValue|{{#var:Name}}|SniperComboReset}}</default>
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    </data>
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    <data source = "combo min">
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    <format>{{{combo min|}}} s[[Category:InfoboxOverride]]</format>
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    <label>[[Sniper Rifle|Min. Combo]]</label>
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    <default>{{GetValue|{{#var:Name}}|SniperComboMin}}</default>
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    </data>
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    <data source = "finisher damage">
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    <format>{{{finisher damage|}}}[[Category:InfoboxOverride]]</format>
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    <label>[[Dano_2.0#Dano de finalização|Dano finalizador]]</label>
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    <default>{{GetValue|{{#var:Name}}|FinisherDamage}}</default>
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    </data>
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    <data source = "channel damage">
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    <format>{{{channel damage|}}}[[Category:InfoboxOverride]]</format>
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    <label>[[Dano_2.0#Canalização|Dano de Canalização]]</label>
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    <default>{{GetValue|{{#var:Name}}|ChannelMult}}</default>
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    </data>
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    <data source = "block resist">
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    <format>{{{block resist|}}}[[Category:InfoboxOverride]]</format>
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    <label>[[Dano_2.0#Bloqueio de Dano|Bloqueio de Dano]]</label>
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    <default>{{GetValue|{{#var:Name}}|BlockResist}}</default>
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    </data>
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    <data source = "disposition">
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    <format>{{#iferror: {{#expr: {{{disposition}}}<3 }} | {{{disposition|}}} | {{#ifexpr: {{{disposition}}} >= 1 and {{{disposition}}} <= 5 | {{Icon|Dis|{{{disposition}}}}} }} }}[[Category:InfoboxOverride]]</format>
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    <label>[[Mod_Riven#Disposi.C3.A7.C3.A3o|Disposição]]</label>
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    <default>{{#ifeq:{{NAMESPACE}}|Conclave||{{{{#var:ValueGet}}|{{#var:Name}}|Disposition}}}}</default>
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    </data>
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    </group>
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    <group collapse="open">
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    <header>{{#if:{{GetValue|{{#var:Name}}|Normal|AttackName}}|{{GetValue|{{#var:Name}}|Normal|AttackName}}|Ataques Normais}}</header>
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    <group layout="horizontal">
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    <data source = "normal impact">
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    <format>{{Icon|Proc|Impact|white}} {{{normal impact|}}}[[Category:InfoboxOverride]]</format>
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    <default>{{#if:{{GetValue|{{#var:Name}}|Normal|Impact}}|{{Icon|Proc|Impact|white}} {{GetValue|{{#var:Name}}|Normal|Impact}}|}}</default>
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    </data>
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    <data source = "normal puncture">
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    <format>{{Icon|Proc|Puncture|white}} {{{normal puncture|}}}[[Category:InfoboxOverride]]</format>
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    <default>{{#if:{{GetValue|{{#var:Name}}|Normal|Puncture}}|{{Icon|Proc|Puncture|white}} {{GetValue|{{#var:Name}}|Normal|Puncture}}|}}</default>
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    </data>
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    <data source = "normal slash">
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    <format>{{Icon|Proc|Slash|white}} {{{normal slash|}}}[[Category:InfoboxOverride]]</format>
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    <default>{{#if:{{GetValue|{{#var:Name}}|Normal|Slash}}|{{Icon|Proc|Slash|white}} {{GetValue|{{#var:Name}}|Normal|Slash}}|}}</default>
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    </data>
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    <data source = "normal element">
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    <format>{{Icon|Proc|{{{normal element type|unknown}}}|white}} {{{normal element|}}}[[Category:InfoboxOverride]]</format>
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    <default>{{#if:{{GetValue|{{#var:Name}}|Normal|Element}}|{{GetValue|{{#var:Name}}|Normal|ElementType}} {{GetValue|{{#var:Name}}|Normal|Element}}|}}</default>
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    </data>
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    </group>
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    <data source = "normal damage">
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    <format>{{{normal damage|}}}[[Category:InfoboxOverride]]</format>
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    <label>[[Dano 2.0|Dano Total]]</label>
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    <default>{{GetValue|{{#var:Name}}|Normal|DamagePlus}}</default>
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    </data>
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    <data>
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    <label>[[Tiro múltiplo|{{GetValue|{{#var:Name}}|Normal|PelletName}}s]]</label>
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    <default>{{GetValue|{{#var:Name}}|Normal|PelletPlus}}</default>
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    </data>
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    <data source = "normal pellet count">
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    <label>[[Tiro múltiplo|{{{normal pellet name|Pellets}}}]]</label>
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    <format>{{{normal pellet count|}}}[[Category:InfoboxOverride]]</format>
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    </data>
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    <data source = "normal burst count">
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    <format>{{{normal burst count|}}} tiros[[Category:InfoboxOverride]]</format>
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    <label>Tiros por Rajada</label>
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    <default>{{GetValue|{{#var:Name}}|Normal|BurstCount}}</default>
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    </data>
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    <data source = "normal critical chance">
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    <format>{{{normal critical chance|}}}%[[Category:InfoboxOverride]]</format>
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    <label>[[Acerto Crítico|Chance Crítica]]</label>
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    <default>{{GetValue|{{#var:Name}}|Normal|CritChance}}</default>
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    </data>
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    <data source = "normal critical damage">
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    <format>{{{normal critical damage|}}}x[[Category:InfoboxOverride]]</format>
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    <label>[[Mult. Crítico#Multiplicador de Dano Crítico|Mult. Crítico]]</label>
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    <default>{{GetValue|{{#var:Name}}|Normal|CritMultiplier}}</default>
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    </data>
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    <data source = "normal headshot multiplier">
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    <format>{{{normal headshot multiplier|}}}x[[Category:InfoboxOverride]]</format>
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    <label><span title="Headshot Multiplier">Multiplicador de Tiro na Cabeça</span></label>
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    <!--Only get Headshot Multiplier for Conclave-->
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    <default>{{#ifeq:{{NAMESPACE}}|Conclave|{{{{#var:ValueGet}}|{{#var:Name}}|Normal|HeadshotMultiplier}}}}</default
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    </data>
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    <data source = "normal status chance">
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    <format>{{{normal status chance|}}}%[[Category:InfoboxOverride]]</format>

    A marcação de abertura e fechamento não correspondem

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    <label>[[Status]]</label>
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    <default>{{{{#var:ValueGet}}|{{#var:Name}}|Normal|StatusChance}}</default>

    Marcador XML incorreto. Por favor, confirme o seu XML

    Marcador XML incorreto. Por favor, confirme o seu XML

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    </data>
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    <data source = "normal punchthrough">
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    <format>{{{normal punchthrough|}}} m[[Category:InfoboxOverride]]</format>
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    <label>[[Perfuração]]</label>
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    <default>{{GetValue|{{#var:Name}}|Normal|PunchThrough}}</default>
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    </data>
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    <data source = "normal radius">
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    <format>{{{normal radius|}}} m[[Category:InfoboxOverride]]</format>
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    <label>Raio</label>
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    <default>{{GetValue|{{#var:Name}}|Normal|Radius}}</default>
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    </data>
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    <data source = "normal duration">
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    <format>{{{normal duration|}}} s[[Category:InfoboxOverride]]</format>
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    <label>Duration</label>
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    <default>{{GetValue|{{#var:Name}}|Normal|Duration}}</default>
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    </data>
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    <data source = "normal falloff">
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    <format>{{{normal falloff|}}}[[Category:InfoboxOverride]]</format>
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    <label>Enfraquecimento</label>
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    <default>{{GetValue|{{#var:Name}}|Normal|Falloff}}</default>
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    </data>
  • 196
    <data source = "normal ammo cost">
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    <format>{{{normal ammo cost|}}} tiros[[Category:InfoboxOverride]]</format>
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    <label>Custo de Munição</label>
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    <default>{{GetValue|{{#var:Name}}|Normal|AmmoCost}}</default>
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    </data>
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    </group>
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    <group collapse="open">
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    <header>{{#if:{{GetValue|{{#var:Name}}|Charge|AttackName}}|{{GetValue|{{#var:Name}}|Charge|AttackName}}|Ataques Carregados}}</header>
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    <group layout="horizontal">
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    <data source = "charge impact">
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    <format>{{Icon|Proc|Impact|white}} {{{charge impact|}}}[[Category:InfoboxOverride]]</format>
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    <default>{{#if:{{GetValue|{{#var:Name}}|Charge|Impact}}|{{Icon|Proc|Impact|white}} {{GetValue|{{#var:Name}}|Charge|Impact}}|}}</default>
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    </data>
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    <data source = "charge puncture">
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    <format>{{Icon|Proc|Puncture|white}} {{{charge puncture|}}}[[Category:InfoboxOverride]]</format>
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    <default>{{#if:{{GetValue|{{#var:Name}}|Charge|Puncture}}|{{Icon|Proc|Puncture|white}} {{GetValue|{{#var:Name}}|Charge|Puncture}}|}}</default>
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    </data>
  • 213
    <data source = "charge slash">
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    <format>{{Icon|Proc|Slash|white}} {{{charge slash|}}}[[Category:InfoboxOverride]]</format>
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    <default>{{#if:{{GetValue|{{#var:Name}}|Charge|Slash}}|{{Icon|Proc|Slash|white}} {{GetValue|{{#var:Name}}|Charge|Slash}}|}}</default>
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    </data>
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    <data source = "charge element">
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    <format>{{Icon|Proc|{{{charge element type|unknown}}}|white}} {{{charge element|}}}[[Category:InfoboxOverride]]</format>
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    <default>{{#if:{{GetValue|{{#var:Name}}|Charge|Element}}|{{GetValue|{{#var:Name}}|Charge|ElementType}} {{GetValue|{{#var:Name}}|Charge|Element}}|}}</default>
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    </data>
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    </group>
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    <data source = "charge damage">
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    <format>{{{charge damage|}}}[[Category:InfoboxOverride]]</format>
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    <label>[[Dano 2.0|Dano Total]]</label>
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    <default>{{GetValue|{{#var:Name}}|Charge|DamagePlus}}</default>
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    </data>
  • 227
    <data source = "charge time">
  • 228
    <format>{{{charge time|}}} s[[Category:InfoboxOverride]]</format>
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    <label>[[Taxa de Tiro#Armas Carregadas|Tempo de Carregamento]]</label>
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    <default>{{GetValue|{{#var:Name}}|Charge|ChargeTime}}</default>
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    </data>
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    <data>
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    <label>[[Tiro múltiplo|{{GetValue|{{#var:Name}}|Charge|PelletName}}s]]</label>
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    <default>{{GetValue|{{#var:Name}}|Charge|PelletPlus}}</default>
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    </data>
  • 236
    <data source = "charge pellet count">
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    <label>[[Tiro múltiplo|{{{charge pellet name|Pellets}}}]]</label>
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    <format>{{{charge pellet count|}}}[[Category:InfoboxOverride]]</format>
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    </data>
  • 240
    <data source = "charge burst count">
  • 241
    <format>{{{charge burst count|}}} tiros[[Category:InfoboxOverride]]</format>
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    <label>Tiros por Rajada</label>
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    <default>{{GetValue|{{#var:Name}}|Charge|BurstCount}}</default>
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    </data>
  • 245
    <data source = "charge critical chance">
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    <format>{{{charge critical chance|}}}%[[Category:InfoboxOverride]]</format>
  • 247
    <label>[[Chance Crítica#Chance Crítica|Chance Crítica]]</label>
  • 248
    <default>{{GetValue|{{#var:Name}}|Charge|CritChance}}</default>
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    </data>
  • 250
    <data source = "charge critical damage">
  • 251
    <format>{{{charge critical damage|}}}x[[Category:InfoboxOverride]]</format>
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    <label>[[Mult. Crítico#Multiplicador de Dano Crítico|Mult. Crítico]]</label>
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    <default>{{GetValue|{{#var:Name}}|Charge|CritMultiplier}}</default>
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    </data>
  • 255
    <data source = "charge headshot multiplier">
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    <format>{{{charge headshot multiplier|}}}x[[Category:InfoboxOverride]]</format>
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    <label><span title="Headshot Multiplier">Multiplicador de Tiro na Cabeça</span></label>
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    <!--Only get Headshot Multiplier for Conclave-->
  • 259
    <default>{{#ifeq:{{NAMESPACE}}|Conclave|{{{{#var:ValueGet}}|{{#var:Name}}|Charge|HeadshotMultiplier}}}}</default>
  • 260
    </data>
  • 261
    <data source = "charge status damage">
  • 262
    <format>{{{charge status damage|}}}%[[Category:InfoboxOverride]]</format>
  • 263
    <label>[[Status]]</label>
  • 264
    <default>{{GetValue|{{#var:Name}}|Charge|StatusChance}}</default>
  • 265
    </data>
  • 266
    <data source = "charge punchthrough">
  • 267
    <format>{{{charge punchthrough|}}} m[[Category:InfoboxOverride]]</format>
  • 268
    <label>[[Perfuração]]</label>
  • 269
    <default>{{GetValue|{{#var:Name}}|Charge|PunchThrough}}</default>
  • 270
    </data>
  • 271
    <data source = "charge radius">
  • 272
    <format>{{{charge radius|}}} m[[Category:InfoboxOverride]]</format>
  • 273
    <label>Raio</label>
  • 274
    <default>{{GetValue|{{#var:Name}}|Charge|Radius}}</default>
  • 275
    </data>
  • 276
    <data source = "charge duration">
  • 277
    <format>{{{charge duration|}}} s[[Category:InfoboxOverride]]</format>
  • 278
    <label>Duration</label>
  • 279
    <default>{{GetValue|{{#var:Name}}|Charge|Duration}}</default>
  • 280
    </data>
  • 281
    <data source = "charge falloff">
  • 282
    <format>{{{charge falloff|}}}[[Category:InfoboxOverride]]</format>
  • 283
    <label>Damage Falloff</label>
  • 284
    <default>{{GetValue|{{#var:Name}}|Charge|Falloff}}</default>
  • 285
    </data>
  • 286
    <data source = "charge fire rate">
  • 287
    <format>{{{charge fire rate|}}} rounds/sec[[Category:InfoboxOverride]]</format>
  • 288
    <label>[[Taxa de Tiro]]</label>
  • 289
    <default>{{GetValue|{{#var:Name}}|Charge|FireRate}}</default>
  • 290
    </data>
  • 291
    <data source = "charge ammo cost">
  • 292
    <format>{{{charge ammo cost|}}} tiros[[Category:InfoboxOverride]]</format>
  • 293
    <label>Custo de Munição</label>
  • 294
    <default>{{GetValue|{{#var:Name}}|Charge|AmmoCost}}</default>
  • 295
    </data>
  • 296
    </group>
  • 297
    <group collapse="open">
  • 298
    <header>{{#if:{{GetValue|{{#var:Name}}|Area|AttackName}}|{{GetValue|{{#var:Name}}|Area|AttackName}}|Dano em Área}}</header>
  • 299
    <group layout="horizontal">
  • 300
    <data source = "area impact">
  • 301
    <format>{{Icon|Proc|Impact|white}} {{{area impact|}}}[[Category:InfoboxOverride]]</format>
  • 302
    <default>{{#if:{{GetValue|{{#var:Name}}|Area|Impact}}|{{Icon|Proc|Impact|white}} {{GetValue|{{#var:Name}}|Area|Impact}}|}}</default>
  • 303
    </data>
  • 304
    <data source = "area puncture">
  • 305
    <format>{{Icon|Proc|Puncture|white}} {{{area puncture|}}}[[Category:InfoboxOverride]]</format>
  • 306
    <default>{{#if:{{GetValue|{{#var:Name}}|Area|Puncture}}|{{Icon|Proc|Puncture|white}} {{GetValue|{{#var:Name}}|Area|Puncture}}|}}</default>
  • 307
    </data>
  • 308
    <data source = "area slash">
  • 309
    <format>{{Icon|Proc|Slash|white}} {{{area slash|}}}[[Category:InfoboxOverride]]</format>
  • 310
    <default>{{#if:{{GetValue|{{#var:Name}}|Area|Slash}}|{{Icon|Proc|Slash|white}} {{GetValue|{{#var:Name}}|Area|Slash}}|}}</default>
  • 311
    </data>
  • 312
    <data source = "area element">
  • 313
    <format>{{Icon|Proc|{{{area element type|unknown}}}|white}} {{{area element|}}}[[Category:InfoboxOverride]]</format>
  • 314
    <default>{{#if:{{GetValue|{{#var:Name}}|Area|Element}}|{{GetValue|{{#var:Name}}|Area|ElementType}} {{GetValue|{{#var:Name}}|Area|Element}}|}}</default>
  • 315
    </data>
  • 316
    </group>
  • 317
    <data source = "area damage">
  • 318
    <format>{{{area damage|}}}[[Category:InfoboxOverride]]</format>
  • 319
    <label>[[Dano 2.0|Dano Total]]</label>
  • 320
    <default>{{GetValue|{{#var:Name}}|Area|DamagePlus}}</default>
  • 321
    </data>
  • 322
    <data>
  • 323
    <label>[[Tiro múltiplo|{{GetValue|{{#var:Name}}|Area|PelletName}}s]]</label>
  • 324
    <default>{{GetValue|{{#var:Name}}|Area|PelletPlus}}</default>
  • 325
    </data>
  • 326
    <data source = "area pellet count">
  • 327
    <label>[[Tiro múltiplo|{{{area pellet name|Pellets}}}]]</label>
  • 328
    <format>{{{area pellet count|}}}[[Category:InfoboxOverride]]</format>
  • 329
    </data>
  • 330
    <data source = "area critical chance">
  • 331
    <format>{{{area critical chance|}}}%[[Category:InfoboxOverride]]</format>
  • 332
    <label>[[Critical Hit#Critical Hit Chance|Chance Crítica]]</label>
  • 333
    <default>{{GetValue|{{#var:Name}}|Area|CritChance}}</default>
  • 334
    </data>
  • 335
    <data source = "area critical damage">
  • 336
    <format>{{{area critical damage|}}}x[[Category:InfoboxOverride]]</format>
  • 337
    <label>[[Mult. Crítico#Multiplicador de Dano Crítico|Mult. Crítico]]</label>
  • 338
    <default>{{GetValue|{{#var:Name}}|Area|CritMultiplier}}</default>
  • 339
    </data>
  • 340
    <data source = "area status chance">
  • 341
    <format>{{{area status chance|}}}%[[Category:InfoboxOverride]]</format>
  • 342
    <label>[[Status]]</label>
  • 343
    <default>{{GetValue|{{#var:Name}}|Area|StatusChance}}</default>
  • 344
    </data>
  • 345
    <data source = "area radius">
  • 346
    <format>{{{area radius|}}} m[[Category:InfoboxOverride]]</format>
  • 347
    <label>Raio</label>
  • 348
    <default>{{GetValue|{{#var:Name}}|Area|Radius}}</default>
  • 349
    </data>
  • 350
    <data source = "area duration">
  • 351
    <format>{{{area duration|}}} s[[Category:InfoboxOverride]]</format>
  • 352
    <label>Duração</label>
  • 353
    <default>{{GetValue|{{#var:Name}}|Area|Duration}}</default>
  • 354
    </data>
  • 355
    <data source = "area charge time">
  • 356
    <format>{{{area charge time|}}} s[[Category:InfoboxOverride]]</format>
  • 357
    <label>[[Fire Rate#Charged Weapons|Tempo de Carregamento]]</label>
  • 358
    <default>{{GetValue|{{#var:Name}}|Area|ChargeTime}}</default>
  • 359
    </data>
  • 360
    <data source = "area falloff">
  • 361
    <format>{{{area falloff|}}}[[Category:InfoboxOverride]]</format>
  • 362
    <label>Enfraquecimento</label>
  • 363
    <default>{{GetValue|{{#var:Name}}|Area|Falloff}}</default>
  • 364
    </data>
  • 365
    <data source = "area fire rate">
  • 366
    <format>{{{area fire rate|}}} rounds/sec[[Category:InfoboxOverride]]</format>
  • 367
    <label>[[Taxa de Tiro]]</label>
  • 368
    <default>{{GetValue|{{#var:Name}}|Area|FireRate}}</default>
  • 369
    </data>
  • 370
    <data source = "area ammo cost">
  • 371
    <format>{{{area ammo cost|}}} tiros[[Category:InfoboxOverride]]</format>
  • 372
    <label>Custo de Munição</label>
  • 373
    <default>{{GetValue|{{#var:Name}}|Area|AmmoCost}}</default>
  • 374
    </data>
  • 375
    </group>
  • 376
    <group collapse="open">
  • 377
    <header>{{#if:{{GetValue|{{#var:Name}}|SecondaryArea|AttackName}}|{{GetValue|{{#var:Name}}|SecondaryArea|AttackName}}|Secondary Area Attacks}}</header>
  • 378
    <group layout="horizontal">
  • 379
    <data source = "secondaryarea impact">
  • 380
    <format>{{Icon|Proc|Impact|white}} {{{secondaryarea impact|}}}[[Category:InfoboxOverride]]</format>
  • 381
    <default>{{#if:{{GetValue|{{#var:Name}}|SecondaryArea|Impact}}|{{Icon|Proc|Impact|white}} {{GetValue|{{#var:Name}}|SecondaryArea|Impact}}|}}</default>
  • 382
    </data>
  • 383
    <data source = "secondaryarea puncture">
  • 384
    <format>{{Icon|Proc|Puncture|white}} {{{secondaryarea puncture|}}}[[Category:InfoboxOverride]]</format>
  • 385
    <default>{{#if:{{GetValue|{{#var:Name}}|SecondaryArea|Puncture}}|{{Icon|Proc|Puncture|white}} {{GetValue|{{#var:Name}}|SecondaryArea|Puncture}}|}}</default>
  • 386
    </data>
  • 387
    <data source = "secondaryarea slash">
  • 388
    <format>{{Icon|Proc|Slash|white}} {{{secondaryarea slash|}}}[[Category:InfoboxOverride]]</format>
  • 389
    <default>{{#if:{{GetValue|{{#var:Name}}|SecondaryArea|Slash}}|{{Icon|Proc|Slash|white}} {{GetValue|{{#var:Name}}|SecondaryArea|Slash}}|}}</default>
  • 390
    </data>
  • 391
    <data source = "secondaryarea element">
  • 392
    <format>{{Icon|Proc|{{{secondaryarea element type|unknown}}}|white}} {{{secondaryarea element|}}}[[Category:InfoboxOverride]]</format>
  • 393
    <default>{{#if:{{GetValue|{{#var:Name}}|SecondaryArea|Element}}|{{GetValue|{{#var:Name}}|SecondaryArea|ElementType}} {{GetValue|{{#var:Name}}|SecondaryArea|Element}}|}}</default>
  • 394
    </data>
  • 395
    </group>
  • 396
    <data source = "secondaryarea damage">
  • 397
    <format>{{{secondaryarea damage|}}}[[Category:InfoboxOverride]]</format>
  • 398
    <label>[[Dano 2.0|Dano Total]]</label>
  • 399
    <default>{{GetValue|{{#var:Name}}|SecondaryArea|DamagePlus}}</default>
  • 400
    </data>
  • 401
    <data>
  • 402
    <label>[[Tiro múltiplo|{{GetValue|{{#var:Name}}|SecondaryArea|PelletName}}s]]</label>
  • 403
    <default>{{GetValue|{{#var:Name}}|SecondaryArea|PelletPlus}}</default>
  • 404
    </data>
  • 405
    <data source = "secondaryarea pellet count">
  • 406
    <label>[[Tiro múltiplo|{{{secondaryarea pellet name|Pellets}}}]]</label>
  • 407
    <format>{{{secondaryarea pellet count|}}}[[Category:InfoboxOverride]]</format>
  • 408
    </data>
  • 409
    <data source = "secondaryarea critical chance">
  • 410
    <format>{{{secondaryarea critical chance|}}}%[[Category:InfoboxOverride]]</format>
  • 411
    <label>[[Chance Crítica#Chance de Acerto Crítico|Chance Crítica]]</label>
  • 412
    <default>{{GetValue|{{#var:Name}}|SecondaryArea|CritChance}}</default>
  • 413
    </data>
  • 414
    <data source = "secondaryarea critical damage">
  • 415
    <format>{{{secondaryarea critical damage|}}}x[[Category:InfoboxOverride]]</format>
  • 416
    <label>[[Mult. Crítico#Multiplicador de Dano Crítico|Mult. Crítico]]</label>
  • 417
    <default>{{GetValue|{{#var:Name}}|SecondaryArea|CritMultiplier}}</default>
  • 418
    </data>
  • 419
    <data source = "secondaryarea status chance">
  • 420
    <format>{{{secondaryarea status chance|}}}%[[Category:InfoboxOverride]]</format>
  • 421
    <label>[[Status]]</label>
  • 422
    <default>{{GetValue|{{#var:Name}}|SecondaryArea|StatusChance}}</default>
  • 423
    </data>
  • 424
    <data source = "secondaryarea radius">
  • 425
    <format>{{{secondaryarea radius|}}} m[[Category:InfoboxOverride]]</format>
  • 426
    <label>Raio</label>
  • 427
    <default>{{GetValue|{{#var:Name}}|SecondaryArea|Radius}}</default>
  • 428
    </data>
  • 429
    <data source = "secondaryarea duration">
  • 430
    <format>{{{secondaryarea duration|}}} s[[Category:InfoboxOverride]]</format>
  • 431
    <label>Duration</label>
  • 432
    <default>{{GetValue|{{#var:Name}}|SecondaryArea|Duration}}</default>
  • 433
    </data>
  • 434
    <data source = "secondaryarea charge time">
  • 435
    <format>{{{secondaryarea charge time|}}} s[[Category:InfoboxOverride]]</format>
  • 436
    <label>[[Fire Rate#Charged Weapons|Tempo de Carregamento]]</label>
  • 437
    <default>{{GetValue|{{#var:Name}}|SecondaryArea|ChargeTime}}</default>
  • 438
    </data>
  • 439
    <data source = "secondaryarea falloff">
  • 440
    <format>{{{secondaryarea falloff|}}}[[Category:InfoboxOverride]]</format>
  • 441
    <label>Enfraquecimento</label>
  • 442
    <default>{{GetValue|{{#var:Name}}|SecondaryArea|Falloff}}</default>
  • 443
    </data>
  • 444
    </group>
  • 445
    <group collapse="open">
  • 446
    <header>{{#if:{{GetValue|{{#var:Name}}|Secondary|AttackName}}|{{GetValue|{{#var:Name}}|Secondary|AttackName}}|Ataques Secundários}}</header>
  • 447
    <group layout="horizontal">
  • 448
    <data source = "secondary impact">
  • 449
    <format>{{Icon|Proc|Impact|white}} {{{secondary impact|}}}[[Category:InfoboxOverride]]</format>
  • 450
    <default>{{#if:{{GetValue|{{#var:Name}}|Secondary|Impact}}|{{Icon|Proc|Impact|white}} {{GetValue|{{#var:Name}}|Secondary|Impact}}|}}</default>
  • 451
    </data>
  • 452
    <data source = "secondary puncture">
  • 453
    <format>{{Icon|Proc|Puncture|white}} {{{secondary puncture|}}}[[Category:InfoboxOverride]]</format>
  • 454
    <default>{{#if:{{GetValue|{{#var:Name}}|Secondary|Puncture}}|{{Icon|Proc|Puncture|white}} {{GetValue|{{#var:Name}}|Secondary|Puncture}}|}}</default>
  • 455
    </data>
  • 456
    <data source = "secondary slash">
  • 457
    <format>{{Icon|Proc|Slash|white}} {{{secondary slash|}}}[[Category:InfoboxOverride]]</format>
  • 458
    <default>{{#if:{{GetValue|{{#var:Name}}|Secondary|Slash}}|{{Icon|Proc|Slash|white}} {{GetValue|{{#var:Name}}|Secondary|Slash}}|}}</default>
  • 459
    </data>
  • 460
    <data source = "secondary element">
  • 461
    <format>{{Icon|Proc|{{{secondary element type|unknown}}}|white}} {{{secondary element|}}}[[Category:InfoboxOverride]]</format>
  • 462
    <default>{{#if:{{GetValue|{{#var:Name}}|Secondary|Element}}|{{GetValue|{{#var:Name}}|Secondary|ElementType}} {{GetValue|{{#var:Name}}|Secondary|Element}}|}}</default>
  • 463
    </data>
  • 464
    </group>
  • 465
    <data source = "secondary damage">
  • 466
    <format>{{{secondary damage|}}}[[Category:InfoboxOverride]]</format>
  • 467
    <label>[[Damage 2.0|Dano Total]]</label>
  • 468
    <default>{{GetValue|{{#var:Name}}|Secondary|DamagePlus}}</default>
  • 469
    </data>
  • 470
    <data>
  • 471
    <label>[[Tiro múltiplo|{{GetValue|{{#var:Name}}|Secondary|PelletName}}s]]</label>
  • 472
    <default>{{GetValue|{{#var:Name}}|Secondary|PelletPlus}}</default>
  • 473
    </data>
  • 474
    <data source = "secondary pellet count">
  • 475
    <label>[[Tiro múltiplo|{{{secondary pellet name|Pellets}}}]]</label>
  • 476
    <format>{{{secondary pellet count|}}}[[Category:InfoboxOverride]]</format>
  • 477
    </data>
  • 478
    <data source = "secondary burst count">
  • 479
    <format>{{{secondary burst count|}}} tiros[[Category:InfoboxOverride]]</format>
  • 480
    <label>Tiros por Rajada</label>
  • 481
    <default>{{GetValue|{{#var:Name}}|Secondary|BurstCount}}</default>
  • 482
    </data>
  • 483
    <data source = "secondary critical chance">
  • 484
    <format>{{{secondary critical chance|}}}%[[Category:InfoboxOverride]]</format>
  • 485
    <label>[[Chance Crítica#Chance Crítica|Chance Crítica]]</label>
  • 486
    <default>{{GetValue|{{#var:Name}}|Secondary|CritChance}}</default>
  • 487
    </data>
  • 488
    <data source = "secondary critical damage">
  • 489
    <format>{{{secondary critical damage|}}}x[[Category:InfoboxOverride]]</format>
  • 490
    <label>[[Mult. Crítico#Multiplicador de Dano Crítico|Mult. Crítico]]</label>
  • 491
    <default>{{GetValue|{{#var:Name}}|Secondary|CritMultiplier}}</default>
  • 492
    </data>
  • 493
    <data source = "secondary headshot multiplier">
  • 494
    <format>{{{secondary headshot multiplier|}}}x[[Category:InfoboxOverride]]</format>
  • 495
    <label><span title="Headshot Multiplier">Multiplicador de Tiro na Cabeça</span></label>
  • 496
    <!--Only get Headshot Multiplier for Conclave-->
  • 497
    <default>{{#ifeq:{{NAMESPACE}}|Conclave|{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|HeadshotMultiplier}}}}</default>
  • 498
    </data>
  • 499
    <data source = "secondary status chance">
  • 500
    <format>{{{secondary status chance|}}}%[[Category:InfoboxOverride]]</format>
  • 501
    <label>[[Status]]</label>
  • 502
    <default>{{GetValue|{{#var:Name}}|Secondary|StatusChance}}</default>
  • 503
    </data>
  • 504
    <data source = "secondary punchthrough">
  • 505
    <format>{{{secondary punchthrough|}}} m[[Category:InfoboxOverride]]</format>
  • 506
    <label>[[Perfuração]]</label>
  • 507
    <default>{{GetValue|{{#var:Name}}|Secondary|PunchThrough}}</default>
  • 508
    </data>
  • 509
    <data source = "secondary accuracy">
  • 510
    <format>{{{secondary accuracy|}}}[[Category:InfoboxOverride]]</format>
  • 511
    <label>[[Precisão]]</label>
  • 512
    <default>{{GetValue|{{#var:Name}}|Secondary|Accuracy}}</default>
  • 513
    </data>
  • 514
    <data source = "secondary radius">
  • 515
    <format>{{{secondary radius|}}} m[[Category:InfoboxOverride]]</format>
  • 516
    <label>Raio</label>
  • 517
    <default>{{GetValue|{{#var:Name}}|Secondary|Radius}}</default>
  • 518
    </data>
  • 519
    <data source = "secondary duration">
  • 520
    <format>{{{secondary duration|}}} s[[Category:InfoboxOverride]]</format>
  • 521
    <label>Duração</label>
  • 522
    <default>{{GetValue|{{#var:Name}}|Secondary|Duration}}</default>
  • 523
    </data>
  • 524
    <data source = "secondary falloff">
  • 525
    <format>{{{secondary falloff|}}}[[Category:InfoboxOverride]]</format>
  • 526
    <label>Enfraquecimento</label>
  • 527
    <default>{{GetValue|{{#var:Name}}|Secondary|Falloff}}</default>
  • 528
    </data>
  • 529
    <data source = "secondary charge time">
  • 530
    <format>{{{secondary charge time|}}} s[[Category:InfoboxOverride]]</format>
  • 531
    <label>[[Fire Rate#Charged Weapons|Tempo de Carregamento]]</label>
  • 532
    <default>{{GetValue|{{#var:Name}}|Secondary|ChargeTime}}</default>
  • 533
    </data>
  • 534
    <data source = "secondary fire rate">
  • 535
    <format>{{{secondary fire rate|}}} tiros/sec[[Category:InfoboxOverride]]</format>
  • 536
    <label>[[Taxa de Tiro]]</label>
  • 537
    <default>{{GetValue|{{#var:Name}}|Secondary|FireRate}}</default>
  • 538
    </data>
  • 539
    <data source = "secondary trigger">
  • 540
    <format>{{{secondary trigger|}}}[[Category:InfoboxOverride]]</format>
  • 541
    <label>Tipo de Gatilho</label>
  • 542
    <default>{{GetValue|{{#var:Name}}|Secondary|Trigger}}</default>
  • 543
    </data>
  • 544
    <data source = "secondary ammo cost">
  • 545
    <format>{{{secondary ammo cost|}}} tiros[[Category:InfoboxOverride]]</format>
  • 546
    <label>Custo de Munição</label>
  • 547
    <default>{{GetValue|{{#var:Name}}|Secondary|AmmoCost}}</default>
  • 548
    </data>
  • 549
    <data source = "secondary reload">
  • 550
    <format>{{{secondary reload|}}}[[Category:InfoboxOverride]]</format>
  • 551
    <label>[[Reload|Tempo de Recarga]]</label>
  • 552
    <default>{{GetValue|{{#var:Name}}|Secondary|Reload}}</default>
  • 553
    </data>
  • 554
    <data source = "secondary noise level">
  • 555
    <format>{{{secondary noise level|}}} tiros[[Category:InfoboxOverride]]</format>
  • 556
    <label>[[Noise Level]]</label>
  • 557
    <default>{{GetValue|{{#var:Name}}|Secondary|NoiseLevel}}</default>
  • 558
    </data>
  • 559
    </group>
  • 560
    <group collapse="open">
  • 561
    <header>{{#if:{{GetValue|{{#var:Name}}|Throw|AttackName}}|{{GetValue|{{#var:Name}}|Throw|AttackName}}|Ataques de Arremesso}}</header>
  • 562
    <group layout="horizontal">
  • 563
    <data source = "throw impact">
  • 564
    <format>{{Icon|Proc|Impact|white}} {{{throw impact|}}}[[Category:InfoboxOverride]]</format>
  • 565
    <default>{{#if:{{GetValue|{{#var:Name}}|Throw|Impact}}|{{Icon|Proc|Impact|white}} {{GetValue|{{#var:Name}}|Throw|Impact}}|}}</default>
  • 566
    </data>
  • 567
    <data source = "throw puncture">
  • 568
    <format>{{Icon|Proc|Puncture|white}} {{{throw puncture|}}}[[Category:InfoboxOverride]]</format>
  • 569
    <default>{{#if:{{GetValue|{{#var:Name}}|Throw|Puncture}}|{{Icon|Proc|Puncture|white}} {{GetValue|{{#var:Name}}|Throw|Puncture}}|}}</default>
  • 570
    </data>
  • 571
    <data source = "throw slash">
  • 572
    <format>{{Icon|Proc|Slash|white}} {{{throw slash|}}}[[Category:InfoboxOverride]]</format>
  • 573
    <default>{{#if:{{GetValue|{{#var:Name}}|Throw|Slash}}|{{Icon|Proc|Slash|white}} {{GetValue|{{#var:Name}}|Throw|Slash}}|}}</default>
  • 574
    </data>
  • 575
    <data source = "throw element">
  • 576
    <format>{{Icon|Proc|{{{throw element type|unknown}}}|white}} {{{throw element|}}}[[Category:InfoboxOverride]]</format>
  • 577
    <default>{{#if:{{GetValue|{{#var:Name}}|Throw|Element}}|{{GetValue|{{#var:Name}}|Throw|ElementType}} {{GetValue|{{#var:Name}}|Throw|Element}}|}}</default>
  • 578
    </data>
  • 579
    </group>
  • 580
    <data source = "throw damage">
  • 581
    <format>{{{throw damage|}}}[[Category:InfoboxOverride]]</format>
  • 582
    <label>[[Dano 2.0|Dano Total]]</label>
  • 583
    <default>{{GetValue|{{#var:Name}}|Throw|DamagePlus}}</default>
  • 584
    </data>
  • 585
    <data source = "throw critical chance">
  • 586
    <format>{{{throw critical chance|}}}%[[Category:InfoboxOverride]]</format>
  • 587
    <label>[[Chance Crítica#Chance de Acerto Crítico|Chance Crítica]]</label>
  • 588
    <default>{{GetValue|{{#var:Name}}|Throw|CritChance}}</default>
  • 589
    </data>
  • 590
    <data source = "throw critical damage">
  • 591
    <format>{{{throw critical damage|}}}x[[Category:InfoboxOverride]]</format>
  • 592
    <label>[[Mult. Crítico#Multiplicador de Dano Crítico|Mult. Crítico]]</label>
  • 593
    <default>{{GetValue|{{#var:Name}}|Throw|CritMultiplier}}</default>
  • 594
    </data>
  • 595
    <data source = "throw status chance">
  • 596
    <format>{{{throw status chance|}}}%[[Category:InfoboxOverride]]</format>
  • 597
    <label>[[Status]]</label>
  • 598
    <default>{{GetValue|{{#var:Name}}|Throw|StatusChance}}</default>
  • 599
    </data>
  • 600
    <data source = "throw punchthrough">
  • 601
    <format>{{{throw punchthrough|}}} m[[Category:InfoboxOverride]]</format>
  • 602
    <label>[[Perfuração]]</label>
  • 603
    <default>{{GetValue|{{#var:Name}}|Throw|PunchThrough}}</default>
  • 604
    </data>
  • 605
    <data source = "throw falloff">
  • 606
    <format>{{{throw falloff|}}}[[Category:InfoboxOverride]]</format>
  • 607
    <label>Damage Falloff</label>
  • 608
    <default>{{GetValue|{{#var:Name}}|Throw|Falloff}}</default>
  • 609
    </data>
  • 610
    <data source = "throw charge time">
  • 611
    <format>{{{throw charge time|}}} s[[Category:InfoboxOverride]]</format>
  • 612
    <label>[[Fire Rate#Charged Weapons|Charge Time]]</label>
  • 613
    <default>{{GetValue|{{#var:Name}}|Throw|ChargeTime}}</default>
  • 614
    </data>
  • 615
    </group>
  • 616
    <group collapse="open">
  • 617
    <header>{{#if:{{GetValue|{{#var:Name}}|ChargedThrow|AttackName}}|{{GetValue|{{#var:Name}}|ChargedThrow|AttackName}}|Ataques de Arremesso Carregado}}</header>
  • 618
    <group layout="horizontal">
  • 619
    <data source = "charged throw impact">
  • 620
    <format>{{Icon|Proc|Impact|white}} {{{charged throw impact|}}}[[Category:InfoboxOverride]]</format>
  • 621
    <default>{{#if:{{GetValue|{{#var:Name}}|ChargedThrow|Impact}}|{{Icon|Proc|Impact|white}} {{GetValue|{{#var:Name}}|ChargedThrow|Impact}}|}}</default>
  • 622
    </data>
  • 623
    <data source = "charged throw puncture">
  • 624
    <format>{{Icon|Proc|Puncture|white}} {{{charged throw puncture|}}}[[Category:InfoboxOverride]]</format>
  • 625
    <default>{{#if:{{GetValue|{{#var:Name}}|ChargedThrow|Puncture}}|{{Icon|Proc|Puncture|white}} {{GetValue|{{#var:Name}}|ChargedThrow|Puncture}}|}}</default>
  • 626
    </data>
  • 627
    <data source = "charged throw slash">
  • 628
    <format>{{Icon|Proc|Slash|white}} {{{charged throw slash|}}}[[Category:InfoboxOverride]]</format>
  • 629
    <default>{{#if:{{GetValue|{{#var:Name}}|ChargedThrow|Slash}}|{{Icon|Proc|Slash|white}} {{GetValue|{{#var:Name}}|ChargedThrow|Slash}}|}}</default>
  • 630
    </data>
  • 631
    <data source = "charged throw element">
  • 632
    <format>{{Icon|Proc|{{{charged throw element type|unknown}}}|white}} {{{charged throw element|}}}[[Category:InfoboxOverride]]</format>
  • 633
    <default>{{#if:{{GetValue|{{#var:Name}}|ChargedThrow|Element}}|{{GetValue|{{#var:Name}}|ChargedThrow|ElementType}} {{GetValue|{{#var:Name}}|ChargedThrow|Element}}|}}</default>
  • 634
    </data>
  • 635
    </group>
  • 636
    <data source = "charged throw damage">
  • 637
    <format>{{{charged throw damage|}}}[[Category:InfoboxOverride]]</format>
  • 638
    <label>[[Dano 2.0|Dano Total]]</label>
  • 639
    <default>{{GetValue|{{#var:Name}}|ChargedThrow|DamagePlus}}</default>
  • 640
    </data>
  • 641
    <data source = "charged throw critical chance">
  • 642
    <format>{{{charged throw critical chance|}}}%[[Category:InfoboxOverride]]</format>
  • 643
    <label>[[Chance Crítica#Chance de Acerto Crítico|Chance Crítica]]</label>
  • 644
    <default>{{GetValue|{{#var:Name}}|ChargedThrow|CritChance}}</default>
  • 645
    </data>
  • 646
    <data source = "charged throw critical damage">
  • 647
    <format>{{{charged throw critical damage|}}}x[[Category:InfoboxOverride]]</format>
  • 648
    <label>[[Mult. Crítico#Multiplicador de Dano Crítico|Mult. Crítico]]</label>
  • 649
    <default>{{GetValue|{{#var:Name}}|ChargedThrow|CritMultiplier}}</default>
  • 650
    </data>
  • 651
    <data source = "charged throw status chance">
  • 652
    <format>{{{charged throw status chance|}}}%[[Category:InfoboxOverride]]</format>
  • 653
    <label>[[Status]]</label>
  • 654
    <default>{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|StatusChance}}</default>
  • 655
    </data>
  • 656
    <data source = "charged throw punchthrough">
  • 657
    <format>{{{charged throw punchthrough|}}} m[[Category:InfoboxOverride]]</format>
  • 658
    <label>[[Perfuração]]</label>
  • 659
    <default>{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|PunchThrough}}</default>
  • 660
    </data>
  • 661
    <data source = "charged throw falloff">
  • 662
    <format>{{{charged throw falloff|}}}[[Category:InfoboxOverride]]</format>
  • 663
    <label>Damage Falloff</label>
  • 664
    <default>{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|Falloff}}</default>
  • 665
    </data>
  • 666
    <data source = "charged throw charge time">
  • 667
    <format>{{{charged throw charge time|}}} s[[Category:InfoboxOverride]]</format>
  • 668
    <label>[[Fire Rate#Charged Weapons|Charge Time]]</label>
  • 669
    <default>{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|ChargeTime}}</default>
  • 670
    </data>
  • 671
    </group>
  • 672
    <group collapse="open">
  • 673
    <header>Outros Ataques</header>
  • 674
    <data source = "slam attack">
  • 675
    <format>{{{slam attack|}}}[[Category:InfoboxOverride]]</format>
  • 676
    <label>[[Dano_2.0#Ataque de Salto|Ataque de Salto]]</label>
  • 677
    <default>{{{{#var:ValueGet}}|{{#var:Name}}|JumpAttack}}</default>
  • 678
    </data>
  • 679
    <data source = "slam radius">
  • 680
    <format>{{{slam radius|}}}[[Category:InfoboxOverride]]</format>
  • 681
    <label>Raio do Ataque de Salto</label>
  • 682
    <default>{{{{#var:ValueGet}}|{{#var:Name}}|JumpRadius}}</default>
  • 683
    </data>
  • 684
    <data source = "slide attack">
  • 685
    <format>{{{slide attack|}}}[[Category:InfoboxOverride]]</format>
  • 686
    <label>[[Dano_2.0#Ataque Giratório|Ataque Giratório]]</label>
  • 687
    <default>{{{{#var:ValueGet}}|{{#var:Name}}|WallAttack}}</default>
  • 688
    </data>
  • 689
    <data source = "wall attack">
  • 690
    <data source = "wall attack">
  • 691
    <label>[[Dano_2.0#Ataque de Parede|Ataque de Parede]]</label>
  • 692
    <default>{{{{#var:ValueGet}}|{{#var:Name}}|WallAttack}}</default>
  • 693
    </data>
  • 694
    </group>
  • 695
    <group collapse="open">
  • 696
    <header>Diversos</header>
  • 697
    <data source = "syndicate effect">
  • 698
    <format>{{{syndicate effect|}}}</format>
  • 699
    <label>[[Efeito Radial de Sindicato|Efeito de Sindicato]]</label>
  • 700
    <default>{{GetValue|{{#var:Name}}|SyndicateEffect}}</default>
  • 701
    </data>
  • 702
    <data source = "augments">
  • 703
    <format>{{{augments|}}}[[Category:InfoboxOverride]]</format>
  • 704
    <label>[[:Categoria:Mods de Armas|Mods]]</label>
  • 705
    <default>{{GetValue|{{#var:Name}}|Augment}}</default>
  • 706
    </data>
  • 707
    <data source = "polarities">
  • 708
    <format>{{{polarities|}}}[[Category:InfoboxOverride]]</format>
  • 709
    <label>[[Polaridade|Polaridade]]</label>
  • 710
    <default>{{GetValue|{{#var:Name}}|Polarities}}</default>
  • 711
    </data>
  • 712
    <data source = "stance polarity">
  • 713
    <format>{{{stance polarity|}}}[[Category:InfoboxOverride]]</format>
  • 714
    <label>[[Polaridade|Polaridade]] de [[Postura]]</label>
  • 715
    <default>{{GetValue|{{#var:Name}}|StancePolarity}}</default>
  • 716
    </data>
  • 717
    <data>
  • 718
    <label>[[Postura|Posturas]]</label>
  • 719
    <default>{{GetValue|{{#var:Name}}|Stances}}</default>
  • 720
    </data>
  • 721
    <data source = "users">
  • 722
    <format>{{{users|}}}[[Category:InfoboxOverride]]</format>
  • 723
    <label>Usuários da Arma</label>
  • 724
    <default>{{GetValue|{{#var:Name}}|Users}}</default>
  • 725
    </data>
  • 726
    <data source = "introduced">
  • 727
    <format>{{{introduced|}}}[[Category:InfoboxOverride]]</format>
  • 728
    <label>Introduzida</label>
  • 729
    <default>{{GetValue|{{#var:Name}}|Introduced}}</default>
  • 730
    </data>
  • 731
    <data>
  • 732
    <label>Variantes</label>
  • 733
    <default>{{GetValue|{{#var:Name}}|Family}}</default>
  • 734
    </data>
  • 735
    </group>
  • 736


Módulo desenvolvido por User:Falterfire, em tradução por User:Dioniso7 Disponível em: http://warframe.wikia.com/wiki/Template:WeaponInfoboxAutomatic

A utilização do template é simples basta adicionar {{WeaponInfoboxAutomatic} na página que o template irá buscar o nome da arma e trazer os valores, caso não traga os valores corretos, deverá ser colocado o nome da arma em name =, ou em último caso poderá ser setado os dados de cada campo conforme os dados da arma.

Syntax is just {{WeaponInfoboxAutomatic|name=NAME}}. Data is pulled from Módulo:Weapons/data and formatted using Módulo:Weapons


Documentação de predefinição (para a predefinição acima, as vezes escondido ou invisível)

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