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− | <onlyinclude>__notoc__{{#vardefine:Name|{{#if: {{{name|}}}|{{{name|}}}|{{PAGENAME}}}}}} |
+ | <onlyinclude>__notoc__{{#vardefine:Name|{{#if: {{{name|}}}|{{{name|}}}|{{PAGENAME}}}}}}{{#ifeq:{{NAMESPACE}}|Conclave|{{#vardefine:ValueGet|GetConclaveValue}}|{{#vardefine:ValueGet|GetValue}}}} |
<div style="font-size=11"><infobox> |
<div style="font-size=11"><infobox> |
||
<title> |
<title> |
||
Linha 6: | Linha 6: | ||
<data source = "image"> |
<data source = "image"> |
||
<format><div style="min-height:120px;vertical-align:middle;">[[File:{{#setmainimage:{{{image|Panel.png}}}}}|220x220px|center|middle]][[Category:InfoboxOverride]]</div></format> |
<format><div style="min-height:120px;vertical-align:middle;">[[File:{{#setmainimage:{{{image|Panel.png}}}}}|220x220px|center|middle]][[Category:InfoboxOverride]]</div></format> |
||
− | <default><div style="min-height:120px;vertical-align:middle;">[[File:{{#setmainimage:{{#if:{{ |
+ | <default><div style="min-height:120px;vertical-align:middle;">[[File:{{#setmainimage:{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Image}}|{{{{#var:ValueGet}}|{{#var:Name}}|Image}}||Panel.png}}}}||220x220px|center|middle]]</div></default> |
</data> |
</data> |
||
<header>Estátisticas</header> |
<header>Estátisticas</header> |
||
Linha 12: | Linha 12: | ||
<label>[[File:MasterySigilClear.png|x18px|link=Nível de Maestria]] [[Nível de Maestria|Maestria]]</label> |
<label>[[File:MasterySigilClear.png|x18px|link=Nível de Maestria]] [[Nível de Maestria|Maestria]]</label> |
||
<format>{{{mastery level|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{mastery level|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Mastery}}</default> |
</data> |
</data> |
||
<data source = "slot"> |
<data source = "slot"> |
||
− | <format>{{{slot|}}} |
+ | <format>{{{slot|}}}</format> |
<label>[[File:TopWeapon.png|link=Armas]] [[Armas|Slot]]</label> |
<label>[[File:TopWeapon.png|link=Armas]] [[Armas|Slot]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Type}}</default> |
</data> |
</data> |
||
<data source = "type"> |
<data source = "type"> |
||
<format>{{{type|}}}</format> |
<format>{{{type|}}}</format> |
||
<label>[[File:MiniMapMod.png|x18px|link=Mods]] [[Mods|Tipo]]</label> |
<label>[[File:MiniMapMod.png|x18px|link=Mods]] [[Mods|Tipo]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Class}}</default> |
</data> |
</data> |
||
<data source = "trigger"> |
<data source = "trigger"> |
||
<format>{{{trigger|}}}</format> |
<format>{{{trigger|}}}</format> |
||
<label>Tipo de Gatilho</label> |
<label>Tipo de Gatilho</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|trigger}}</default> |
</data> |
</data> |
||
<group collapse="open"> |
<group collapse="open"> |
||
Linha 34: | Linha 34: | ||
<format>{{{ammo type|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{ammo type|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Munição|Tipo de Munição]]</label> |
<label>[[Munição|Tipo de Munição]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|AmmoType}}</default> |
</data> |
</data> |
||
<data source = "flight speed"> |
<data source = "flight speed"> |
||
<format>{{{flight speed|}}} m/s[[Category:InfoboxOverride]]</format> |
<format>{{{flight speed|}}} m/s[[Category:InfoboxOverride]]</format> |
||
<label>[[Velocidade do Prójetil]]</label> |
<label>[[Velocidade do Prójetil]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|ProjectileSpeed}}</default> |
</data> |
</data> |
||
<data source = "range"> |
<data source = "range"> |
||
<format>{{{range|}}} m[[Category:InfoboxOverride]]</format> |
<format>{{{range|}}} m[[Category:InfoboxOverride]]</format> |
||
<label>Limite de alcance</label> |
<label>Limite de alcance</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Range}}</default> |
</data> |
</data> |
||
<data source = "noise level"> |
<data source = "noise level"> |
||
Linha 52: | Linha 52: | ||
</data> |
</data> |
||
<data source = "fire rate"> |
<data source = "fire rate"> |
||
− | <format>{{{fire rate|}}} |
+ | <format>{{{fire rate|}}} rounds/sec[[Category:InfoboxOverride]]</format> |
<label>{{#if:{{#invoke:Weapons|isMelee|{{#var:Name}}}}|[[Velocidade de Ataque]]|[[Taxa de Tiro]]}}</label> |
<label>{{#if:{{#invoke:Weapons|isMelee|{{#var:Name}}}}|[[Velocidade de Ataque]]|[[Taxa de Tiro]]}}</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|FireRate}}</default> |
</data> |
</data> |
||
<data source = "spool"> |
<data source = "spool"> |
||
<format>{{{spool|}}} tiros[[Category:InfoboxOverride]]</format> |
<format>{{{spool|}}} tiros[[Category:InfoboxOverride]]</format> |
||
<label>[[Fire Rate#Auto-Spool Weapons|Spool Up Rate]]</label> |
<label>[[Fire Rate#Auto-Spool Weapons|Spool Up Rate]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Spool}}</default> |
</data> |
</data> |
||
<data source = "accuracy"> |
<data source = "accuracy"> |
||
<format>{{{accuracy|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{accuracy|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Precisão]]</label> |
<label>[[Precisão]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Accuracy}}</default> |
</data> |
</data> |
||
<data source = "magazine"> |
<data source = "magazine"> |
||
Linha 74: | Linha 74: | ||
<format>{{{max ammo|}}} tiros[[Category:InfoboxOverride]]</format> |
<format>{{{max ammo|}}} tiros[[Category:InfoboxOverride]]</format> |
||
<label>[[Munição#Munição Máxima|Munição Máxima]]</label> |
<label>[[Munição#Munição Máxima|Munição Máxima]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|MaxAmmo}}</default> |
</data> |
</data> |
||
<data source = "reload"> |
<data source = "reload"> |
||
<format>{{{reload|}}} s[[Category:InfoboxOverride]]</format> |
<format>{{{reload|}}} s[[Category:InfoboxOverride]]</format> |
||
<label>[[Recarga|Tempo de Recarga]]</label> |
<label>[[Recarga|Tempo de Recarga]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Reload}}</default> |
</data> |
</data> |
||
<data source = "zoom"> |
<data source = "zoom"> |
||
<format>{{{zoom|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{zoom|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Zoom]]</label> |
<label>[[Zoom]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Zoom}}</default> |
</data> |
</data> |
||
<data source = "combo reset"> |
<data source = "combo reset"> |
||
<format>{{{combo reset|}}} s[[Category:InfoboxOverride]]</format> |
<format>{{{combo reset|}}} s[[Category:InfoboxOverride]]</format> |
||
<label>[[Sniper Rifle|Combo Reset]]</label> |
<label>[[Sniper Rifle|Combo Reset]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|SniperComboReset}}</default> |
</data> |
</data> |
||
<data source = "combo min"> |
<data source = "combo min"> |
||
<format>{{{combo min|}}} s[[Category:InfoboxOverride]]</format> |
<format>{{{combo min|}}} s[[Category:InfoboxOverride]]</format> |
||
<label>[[Sniper Rifle|Min. Combo]]</label> |
<label>[[Sniper Rifle|Min. Combo]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|SniperComboMin}}</default> |
</data> |
</data> |
||
<data source = "finisher damage"> |
<data source = "finisher damage"> |
||
<format>{{{finisher damage|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{finisher damage|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Dano_2.0#Dano de finalização|Dano finalizador]]</label> |
<label>[[Dano_2.0#Dano de finalização|Dano finalizador]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|FinisherDamage}}</default> |
</data> |
</data> |
||
<data source = "channel damage"> |
<data source = "channel damage"> |
||
<format>{{{channel damage|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{channel damage|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Dano_2.0#Canalização|Dano de Canalização]]</label> |
<label>[[Dano_2.0#Canalização|Dano de Canalização]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|ChannelMult}}</default> |
</data> |
</data> |
||
<data source = "block resist"> |
<data source = "block resist"> |
||
<format>{{{block resist|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{block resist|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Dano_2.0#Bloqueio de Dano|Bloqueio de Dano]]</label> |
<label>[[Dano_2.0#Bloqueio de Dano|Bloqueio de Dano]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|BlockResist}}</default> |
</data> |
</data> |
||
<data source = "disposition"> |
<data source = "disposition"> |
||
− | <format>{{{disposition|}}}[[Category:InfoboxOverride]]</format> |
+ | <format>{{#iferror: {{#expr: {{{disposition}}}<3 }} | {{{disposition|}}} | {{#ifexpr: {{{disposition}}} >= 1 and {{{disposition}}} <= 5 | {{Icon|Dis|{{{disposition}}}}} }} }}[[Category:InfoboxOverride]]</format> |
− | <label>[[ |
+ | <label>[[Mod_Riven#Disposi.C3.A7.C3.A3o|Disposição]]</label> |
− | <default>{{ |
+ | <default>{{#ifeq:{{NAMESPACE}}|Conclave||{{{{#var:ValueGet}}|{{#var:Name}}|Disposition}}}}</default> |
</data> |
</data> |
||
</group> |
</group> |
||
<group collapse="open"> |
<group collapse="open"> |
||
− | <header>{{#if:{{ |
+ | <header>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Normal|AttackName}}|{{{{#var:ValueGet}}|{{#var:Name}}|Normal|AttackName}}|Ataques Normais}}</header> |
<group layout="horizontal"> |
<group layout="horizontal"> |
||
<data source = "normal impact"> |
<data source = "normal impact"> |
||
<format>{{Icon|Proc|Impact|white}} {{{normal impact|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Impact|white}} {{{normal impact|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Normal|Impact}}|{{Icon|Proc|Impact|white}} {{{{#var:ValueGet}}|{{#var:Name}}|Normal|Impact}}|}}</default> |
</data> |
</data> |
||
<data source = "normal puncture"> |
<data source = "normal puncture"> |
||
<format>{{Icon|Proc|Puncture|white}} {{{normal puncture|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Puncture|white}} {{{normal puncture|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Normal|Puncture}}|{{Icon|Proc|Puncture|white}} {{{{#var:ValueGet}}|{{#var:Name}}|Normal|Puncture}}|}}</default> |
</data> |
</data> |
||
<data source = "normal slash"> |
<data source = "normal slash"> |
||
<format>{{Icon|Proc|Slash|white}} {{{normal slash|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Slash|white}} {{{normal slash|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Normal|Slash}}|{{Icon|Proc|Slash|white}} {{{{#var:ValueGet}}|{{#var:Name}}|Normal|Slash}}|}}</default> |
</data> |
</data> |
||
<data source = "normal element"> |
<data source = "normal element"> |
||
<format>{{Icon|Proc|{{{normal element type|unknown}}}|white}} {{{normal element|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|{{{normal element type|unknown}}}|white}} {{{normal element|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Normal|Element}}|{{{{#var:ValueGet}}|{{#var:Name}}|Normal|ElementType}} {{{{#var:ValueGet}}|{{#var:Name}}|Normal|Element}}|}}</default> |
</data> |
</data> |
||
</group> |
</group> |
||
Linha 140: | Linha 140: | ||
<format>{{{normal damage|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{normal damage|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Dano 2.0|Dano Total]]</label> |
<label>[[Dano 2.0|Dano Total]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Normal|DamagePlus}}</default> |
</data> |
</data> |
||
<data> |
<data> |
||
− | <label>[[ |
+ | <label>[[Tiro múltiplo|{{{{#var:ValueGet}}|{{#var:Name}}|Normal|PelletName}}s]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Normal|PelletPlus}}</default> |
</data> |
</data> |
||
<data source = "normal pellet count"> |
<data source = "normal pellet count"> |
||
− | <label>[[ |
+ | <label>[[Tiro múltiplo|{{{normal pellet name|Pellets}}}]]</label> |
<format>{{{normal pellet count|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{normal pellet count|}}}[[Category:InfoboxOverride]]</format> |
||
</data> |
</data> |
||
<data source = "normal burst count"> |
<data source = "normal burst count"> |
||
− | <format>{{{normal burst count|}}} |
+ | <format>{{{normal burst count|}}} rounds[[Category:InfoboxOverride]]</format> |
<label>Tiros por Rajada</label> |
<label>Tiros por Rajada</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Normal|BurstCount}}</default> |
</data> |
</data> |
||
<data source = "normal critical chance"> |
<data source = "normal critical chance"> |
||
<format>{{{normal critical chance|}}}%[[Category:InfoboxOverride]]</format> |
<format>{{{normal critical chance|}}}%[[Category:InfoboxOverride]]</format> |
||
<label>[[Acerto Crítico|Chance Crítica]]</label> |
<label>[[Acerto Crítico|Chance Crítica]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Normal|CritChance}}</default> |
</data> |
</data> |
||
<data source = "normal critical damage"> |
<data source = "normal critical damage"> |
||
<format>{{{normal critical damage|}}}x[[Category:InfoboxOverride]]</format> |
<format>{{{normal critical damage|}}}x[[Category:InfoboxOverride]]</format> |
||
− | <label>[[ |
+ | <label>[[Acerto Crítico|Multiplicador Crítico]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Normal|CritMultiplier}}</default> |
+ | </data> |
||
+ | <data source = "normal headshot multiplier"> |
||
+ | <format>{{{normal headshot multiplier|}}}x[[Category:InfoboxOverride]]</format> |
||
+ | <label><span title="Headshot Multiplier">Multiplicador de Tiro na Cabeça</span></label> |
||
+ | <!--Only get Headshot Multiplier for Conclave--> |
||
+ | <default>{{#ifeq:{{NAMESPACE}}|Conclave|{{{{#var:ValueGet}}|{{#var:Name}}|Normal|HeadshotMultiplier}}}}</default> |
||
</data> |
</data> |
||
<data source = "normal status chance"> |
<data source = "normal status chance"> |
||
<format>{{{normal status chance|}}}%[[Category:InfoboxOverride]]</format> |
<format>{{{normal status chance|}}}%[[Category:InfoboxOverride]]</format> |
||
<label>[[Status]]</label> |
<label>[[Status]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Normal|StatusChance}}</default> |
</data> |
</data> |
||
<data source = "normal punchthrough"> |
<data source = "normal punchthrough"> |
||
<format>{{{normal punchthrough|}}} m[[Category:InfoboxOverride]]</format> |
<format>{{{normal punchthrough|}}} m[[Category:InfoboxOverride]]</format> |
||
<label>[[Perfuração]]</label> |
<label>[[Perfuração]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Normal|PunchThrough}}</default> |
</data> |
</data> |
||
<data source = "normal radius"> |
<data source = "normal radius"> |
||
<format>{{{normal radius|}}} m[[Category:InfoboxOverride]]</format> |
<format>{{{normal radius|}}} m[[Category:InfoboxOverride]]</format> |
||
<label>Raio</label> |
<label>Raio</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Normal|Radius}}</default> |
</data> |
</data> |
||
<data source = "normal duration"> |
<data source = "normal duration"> |
||
<format>{{{normal duration|}}} s[[Category:InfoboxOverride]]</format> |
<format>{{{normal duration|}}} s[[Category:InfoboxOverride]]</format> |
||
− | <label> |
+ | <label>Duração</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Normal|Duration}}</default> |
</data> |
</data> |
||
<data source = "normal falloff"> |
<data source = "normal falloff"> |
||
<format>{{{normal falloff|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{normal falloff|}}}[[Category:InfoboxOverride]]</format> |
||
<label>Enfraquecimento</label> |
<label>Enfraquecimento</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Normal|Falloff}}</default> |
</data> |
</data> |
||
<data source = "normal ammo cost"> |
<data source = "normal ammo cost"> |
||
<format>{{{normal ammo cost|}}} tiros[[Category:InfoboxOverride]]</format> |
<format>{{{normal ammo cost|}}} tiros[[Category:InfoboxOverride]]</format> |
||
<label>Custo de Munição</label> |
<label>Custo de Munição</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Normal|AmmoCost}}</default> |
</data> |
</data> |
||
</group> |
</group> |
||
<group collapse="open"> |
<group collapse="open"> |
||
− | <header>{{#if:{{ |
+ | <header>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Charge|AttackName}}|{{{{#var:ValueGet}}|{{#var:Name}}|Charge|AttackName}}|Ataques Carregados}}</header> |
<group layout="horizontal"> |
<group layout="horizontal"> |
||
<data source = "charge impact"> |
<data source = "charge impact"> |
||
<format>{{Icon|Proc|Impact|white}} {{{charge impact|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Impact|white}} {{{charge impact|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Charge|Impact}}|{{Icon|Proc|Impact|white}} {{{{#var:ValueGet}}|{{#var:Name}}|Charge|Impact}}|}}</default> |
</data> |
</data> |
||
<data source = "charge puncture"> |
<data source = "charge puncture"> |
||
<format>{{Icon|Proc|Puncture|white}} {{{charge puncture|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Puncture|white}} {{{charge puncture|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Charge|Puncture}}|{{Icon|Proc|Puncture|white}} {{{{#var:ValueGet}}|{{#var:Name}}|Charge|Puncture}}|}}</default> |
</data> |
</data> |
||
<data source = "charge slash"> |
<data source = "charge slash"> |
||
<format>{{Icon|Proc|Slash|white}} {{{charge slash|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Slash|white}} {{{charge slash|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Charge|Slash}}|{{Icon|Proc|Slash|white}} {{{{#var:ValueGet}}|{{#var:Name}}|Charge|Slash}}|}}</default> |
</data> |
</data> |
||
<data source = "charge element"> |
<data source = "charge element"> |
||
<format>{{Icon|Proc|{{{charge element type|unknown}}}|white}} {{{charge element|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|{{{charge element type|unknown}}}|white}} {{{charge element|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Charge|Element}}|{{{{#var:ValueGet}}|{{#var:Name}}|Charge|ElementType}} {{{{#var:ValueGet}}|{{#var:Name}}|Charge|Element}}|}}</default> |
</data> |
</data> |
||
</group> |
</group> |
||
Linha 219: | Linha 225: | ||
<format>{{{charge damage|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{charge damage|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Dano 2.0|Dano Total]]</label> |
<label>[[Dano 2.0|Dano Total]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Charge|DamagePlus}}</default> |
</data> |
</data> |
||
<data source = "charge time"> |
<data source = "charge time"> |
||
<format>{{{charge time|}}} s[[Category:InfoboxOverride]]</format> |
<format>{{{charge time|}}} s[[Category:InfoboxOverride]]</format> |
||
<label>[[Taxa de Tiro#Armas Carregadas|Tempo de Carregamento]]</label> |
<label>[[Taxa de Tiro#Armas Carregadas|Tempo de Carregamento]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Charge|ChargeTime}}</default> |
</data> |
</data> |
||
<data> |
<data> |
||
− | <label>[[ |
+ | <label>[[Tiro múltiplo|{{{{#var:ValueGet}}|{{#var:Name}}|Charge|PelletName}}s]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Charge|PelletPlus}}</default> |
</data> |
</data> |
||
<data source = "charge pellet count"> |
<data source = "charge pellet count"> |
||
− | <label>[[ |
+ | <label>[[Tiro múltiplo|{{{charge pellet name|Pellets}}}]]</label> |
<format>{{{charge pellet count|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{charge pellet count|}}}[[Category:InfoboxOverride]]</format> |
||
</data> |
</data> |
||
Linha 237: | Linha 243: | ||
<format>{{{charge burst count|}}} tiros[[Category:InfoboxOverride]]</format> |
<format>{{{charge burst count|}}} tiros[[Category:InfoboxOverride]]</format> |
||
<label>Tiros por Rajada</label> |
<label>Tiros por Rajada</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Charge|BurstCount}}</default> |
</data> |
</data> |
||
<data source = "charge critical chance"> |
<data source = "charge critical chance"> |
||
<format>{{{charge critical chance|}}}%[[Category:InfoboxOverride]]</format> |
<format>{{{charge critical chance|}}}%[[Category:InfoboxOverride]]</format> |
||
<label>[[Chance Crítica#Chance Crítica|Chance Crítica]]</label> |
<label>[[Chance Crítica#Chance Crítica|Chance Crítica]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Charge|CritChance}}</default> |
</data> |
</data> |
||
<data source = "charge critical damage"> |
<data source = "charge critical damage"> |
||
<format>{{{charge critical damage|}}}x[[Category:InfoboxOverride]]</format> |
<format>{{{charge critical damage|}}}x[[Category:InfoboxOverride]]</format> |
||
− | <label>[[ |
+ | <label>[[Acerto Crítico|Multiplicador Crítico]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Charge|CritMultiplier}}</default> |
+ | </data> |
||
+ | <data source = "charge headshot multiplier"> |
||
+ | <format>{{{charge headshot multiplier|}}}x[[Category:InfoboxOverride]]</format> |
||
+ | <label><span title="Headshot Multiplier">Multiplicador de Tiro na Cabeça</span></label> |
||
+ | <!--Only get Headshot Multiplier for Conclave--> |
||
+ | <default>{{#ifeq:{{NAMESPACE}}|Conclave|{{{{#var:ValueGet}}|{{#var:Name}}|Charge|HeadshotMultiplier}}}}</default> |
||
</data> |
</data> |
||
<data source = "charge status damage"> |
<data source = "charge status damage"> |
||
<format>{{{charge status damage|}}}%[[Category:InfoboxOverride]]</format> |
<format>{{{charge status damage|}}}%[[Category:InfoboxOverride]]</format> |
||
− | <label>[[Status]]</label> |
+ | <label>[[Status ]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Charge|StatusChance}}</default> |
</data> |
</data> |
||
<data source = "charge punchthrough"> |
<data source = "charge punchthrough"> |
||
<format>{{{charge punchthrough|}}} m[[Category:InfoboxOverride]]</format> |
<format>{{{charge punchthrough|}}} m[[Category:InfoboxOverride]]</format> |
||
<label>[[Perfuração]]</label> |
<label>[[Perfuração]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Charge|PunchThrough}}</default> |
</data> |
</data> |
||
<data source = "charge radius"> |
<data source = "charge radius"> |
||
<format>{{{charge radius|}}} m[[Category:InfoboxOverride]]</format> |
<format>{{{charge radius|}}} m[[Category:InfoboxOverride]]</format> |
||
<label>Raio</label> |
<label>Raio</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Charge|Radius}}</default> |
</data> |
</data> |
||
<data source = "charge duration"> |
<data source = "charge duration"> |
||
<format>{{{charge duration|}}} s[[Category:InfoboxOverride]]</format> |
<format>{{{charge duration|}}} s[[Category:InfoboxOverride]]</format> |
||
− | <label> |
+ | <label>Duração</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Charge|Duration}}</default> |
</data> |
</data> |
||
<data source = "charge falloff"> |
<data source = "charge falloff"> |
||
<format>{{{charge falloff|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{charge falloff|}}}[[Category:InfoboxOverride]]</format> |
||
− | <label> |
+ | <label>Enfraquecimento</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Charge|Falloff}}</default> |
</data> |
</data> |
||
<data source = "charge fire rate"> |
<data source = "charge fire rate"> |
||
<format>{{{charge fire rate|}}} rounds/sec[[Category:InfoboxOverride]]</format> |
<format>{{{charge fire rate|}}} rounds/sec[[Category:InfoboxOverride]]</format> |
||
<label>[[Taxa de Tiro]]</label> |
<label>[[Taxa de Tiro]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Charge|FireRate}}</default> |
</data> |
</data> |
||
<data source = "charge ammo cost"> |
<data source = "charge ammo cost"> |
||
− | <format>{{{charge ammo cost|}}} |
+ | <format>{{{charge ammo cost|}}} rounds[[Category:InfoboxOverride]]</format> |
<label>Custo de Munição</label> |
<label>Custo de Munição</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Charge|AmmoCost}}</default> |
</data> |
</data> |
||
</group> |
</group> |
||
<group collapse="open"> |
<group collapse="open"> |
||
− | <header>{{#if:{{ |
+ | <header>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Area|AttackName}}|{{{{#var:ValueGet}}|{{#var:Name}}|Area|AttackName}}|Dano em Área}}</header> |
<group layout="horizontal"> |
<group layout="horizontal"> |
||
<data source = "area impact"> |
<data source = "area impact"> |
||
<format>{{Icon|Proc|Impact|white}} {{{area impact|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Impact|white}} {{{area impact|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Area|Impact}}|{{Icon|Proc|Impact|white}} {{{{#var:ValueGet}}|{{#var:Name}}|Area|Impact}}|}}</default> |
</data> |
</data> |
||
<data source = "area puncture"> |
<data source = "area puncture"> |
||
<format>{{Icon|Proc|Puncture|white}} {{{area puncture|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Puncture|white}} {{{area puncture|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Area|Puncture}}|{{Icon|Proc|Puncture|white}} {{{{#var:ValueGet}}|{{#var:Name}}|Area|Puncture}}|}}</default> |
</data> |
</data> |
||
<data source = "area slash"> |
<data source = "area slash"> |
||
<format>{{Icon|Proc|Slash|white}} {{{area slash|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Slash|white}} {{{area slash|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Area|Slash}}|{{Icon|Proc|Slash|white}} {{{{#var:ValueGet}}|{{#var:Name}}|Area|Slash}}|}}</default> |
</data> |
</data> |
||
<data source = "area element"> |
<data source = "area element"> |
||
<format>{{Icon|Proc|{{{area element type|unknown}}}|white}} {{{area element|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|{{{area element type|unknown}}}|white}} {{{area element|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Area|Element}}|{{{{#var:ValueGet}}|{{#var:Name}}|Area|ElementType}} {{{{#var:ValueGet}}|{{#var:Name}}|Area|Element}}|}}</default> |
</data> |
</data> |
||
</group> |
</group> |
||
Linha 308: | Linha 320: | ||
<format>{{{area damage|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{area damage|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Dano 2.0|Dano Total]]</label> |
<label>[[Dano 2.0|Dano Total]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Area|DamagePlus}}</default> |
</data> |
</data> |
||
<data> |
<data> |
||
− | <label>[[ |
+ | <label>[[Tiro múltiplo|{{{{#var:ValueGet}}|{{#var:Name}}|Area|PelletName}}s]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Area|PelletPlus}}</default> |
</data> |
</data> |
||
<data source = "area pellet count"> |
<data source = "area pellet count"> |
||
− | <label>[[ |
+ | <label>[[Tiro múltiplo|{{{area pellet name|Pellets}}}]]</label> |
<format>{{{area pellet count|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{area pellet count|}}}[[Category:InfoboxOverride]]</format> |
||
</data> |
</data> |
||
<data source = "area critical chance"> |
<data source = "area critical chance"> |
||
<format>{{{area critical chance|}}}%[[Category:InfoboxOverride]]</format> |
<format>{{{area critical chance|}}}%[[Category:InfoboxOverride]]</format> |
||
− | <label>[[ |
+ | <label>[[Chance Crítica#Chance de Acerto Crítico|Chance Crítica]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Area|CritChance}}</default> |
</data> |
</data> |
||
<data source = "area critical damage"> |
<data source = "area critical damage"> |
||
<format>{{{area critical damage|}}}x[[Category:InfoboxOverride]]</format> |
<format>{{{area critical damage|}}}x[[Category:InfoboxOverride]]</format> |
||
− | <label>[[ |
+ | <label>[[Acerto Crítico|Multiplicador Crítico]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Area|CritMultiplier}}</default> |
</data> |
</data> |
||
<data source = "area status chance"> |
<data source = "area status chance"> |
||
<format>{{{area status chance|}}}%[[Category:InfoboxOverride]]</format> |
<format>{{{area status chance|}}}%[[Category:InfoboxOverride]]</format> |
||
<label>[[Status]]</label> |
<label>[[Status]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Area|StatusChance}}</default> |
</data> |
</data> |
||
<data source = "area radius"> |
<data source = "area radius"> |
||
<format>{{{area radius|}}} m[[Category:InfoboxOverride]]</format> |
<format>{{{area radius|}}} m[[Category:InfoboxOverride]]</format> |
||
<label>Raio</label> |
<label>Raio</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Area|Radius}}</default> |
</data> |
</data> |
||
<data source = "area duration"> |
<data source = "area duration"> |
||
Linha 345: | Linha 357: | ||
<data source = "area charge time"> |
<data source = "area charge time"> |
||
<format>{{{area charge time|}}} s[[Category:InfoboxOverride]]</format> |
<format>{{{area charge time|}}} s[[Category:InfoboxOverride]]</format> |
||
− | <label>[[ |
+ | <label>[[Taxa de Tiro#Armas Carregadas|Tempo de Carregamento]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Area|ChargeTime}}</default> |
</data> |
</data> |
||
<data source = "area falloff"> |
<data source = "area falloff"> |
||
<format>{{{area falloff|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{area falloff|}}}[[Category:InfoboxOverride]]</format> |
||
<label>Enfraquecimento</label> |
<label>Enfraquecimento</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Area|Falloff}}</default> |
</data> |
</data> |
||
<data source = "area fire rate"> |
<data source = "area fire rate"> |
||
<format>{{{area fire rate|}}} rounds/sec[[Category:InfoboxOverride]]</format> |
<format>{{{area fire rate|}}} rounds/sec[[Category:InfoboxOverride]]</format> |
||
<label>[[Taxa de Tiro]]</label> |
<label>[[Taxa de Tiro]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Area|FireRate}}</default> |
</data> |
</data> |
||
<data source = "area ammo cost"> |
<data source = "area ammo cost"> |
||
<format>{{{area ammo cost|}}} tiros[[Category:InfoboxOverride]]</format> |
<format>{{{area ammo cost|}}} tiros[[Category:InfoboxOverride]]</format> |
||
<label>Custo de Munição</label> |
<label>Custo de Munição</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Area|AmmoCost}}</default> |
</data> |
</data> |
||
</group> |
</group> |
||
<group collapse="open"> |
<group collapse="open"> |
||
− | <header>{{#if:{{ |
+ | <header>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|AttackName}}|{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|AttackName}}|Ataques Secundários de Área}}</header> |
<group layout="horizontal"> |
<group layout="horizontal"> |
||
<data source = "secondaryarea impact"> |
<data source = "secondaryarea impact"> |
||
<format>{{Icon|Proc|Impact|white}} {{{secondaryarea impact|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Impact|white}} {{{secondaryarea impact|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|Impact}}|{{Icon|Proc|Impact|white}} {{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|Impact}}|}}</default> |
</data> |
</data> |
||
<data source = "secondaryarea puncture"> |
<data source = "secondaryarea puncture"> |
||
<format>{{Icon|Proc|Puncture|white}} {{{secondaryarea puncture|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Puncture|white}} {{{secondaryarea puncture|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|Puncture}}|{{Icon|Proc|Puncture|white}} {{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|Puncture}}|}}</default> |
</data> |
</data> |
||
<data source = "secondaryarea slash"> |
<data source = "secondaryarea slash"> |
||
<format>{{Icon|Proc|Slash|white}} {{{secondaryarea slash|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Slash|white}} {{{secondaryarea slash|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|Slash}}|{{Icon|Proc|Slash|white}} {{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|Slash}}|}}</default> |
</data> |
</data> |
||
<data source = "secondaryarea element"> |
<data source = "secondaryarea element"> |
||
<format>{{Icon|Proc|{{{secondaryarea element type|unknown}}}|white}} {{{secondaryarea element|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|{{{secondaryarea element type|unknown}}}|white}} {{{secondaryarea element|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|Element}}|{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|ElementType}} {{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|Element}}|}}</default> |
</data> |
</data> |
||
</group> |
</group> |
||
Linha 387: | Linha 399: | ||
<format>{{{secondaryarea damage|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{secondaryarea damage|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Dano 2.0|Dano Total]]</label> |
<label>[[Dano 2.0|Dano Total]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|DamagePlus}}</default> |
</data> |
</data> |
||
<data> |
<data> |
||
− | <label>[[ |
+ | <label>[[Tiro múltiplo|{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|PelletName}}s]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|PelletPlus}}</default> |
</data> |
</data> |
||
<data source = "secondaryarea pellet count"> |
<data source = "secondaryarea pellet count"> |
||
− | <label>[[ |
+ | <label>[[Tiro múltiplo|{{{secondaryarea pellet name|Pellets}}}]]</label> |
<format>{{{secondaryarea pellet count|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{secondaryarea pellet count|}}}[[Category:InfoboxOverride]]</format> |
||
</data> |
</data> |
||
Linha 400: | Linha 412: | ||
<format>{{{secondaryarea critical chance|}}}%[[Category:InfoboxOverride]]</format> |
<format>{{{secondaryarea critical chance|}}}%[[Category:InfoboxOverride]]</format> |
||
<label>[[Chance Crítica#Chance de Acerto Crítico|Chance Crítica]]</label> |
<label>[[Chance Crítica#Chance de Acerto Crítico|Chance Crítica]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|CritChance}}</default> |
</data> |
</data> |
||
<data source = "secondaryarea critical damage"> |
<data source = "secondaryarea critical damage"> |
||
<format>{{{secondaryarea critical damage|}}}x[[Category:InfoboxOverride]]</format> |
<format>{{{secondaryarea critical damage|}}}x[[Category:InfoboxOverride]]</format> |
||
− | <label>[[ |
+ | <label>[[Acerto Crítico|Multiplicador Crítico]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|CritMultiplier}}</default> |
</data> |
</data> |
||
<data source = "secondaryarea status chance"> |
<data source = "secondaryarea status chance"> |
||
<format>{{{secondaryarea status chance|}}}%[[Category:InfoboxOverride]]</format> |
<format>{{{secondaryarea status chance|}}}%[[Category:InfoboxOverride]]</format> |
||
<label>[[Status]]</label> |
<label>[[Status]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|StatusChance}}</default> |
</data> |
</data> |
||
<data source = "secondaryarea radius"> |
<data source = "secondaryarea radius"> |
||
<format>{{{secondaryarea radius|}}} m[[Category:InfoboxOverride]]</format> |
<format>{{{secondaryarea radius|}}} m[[Category:InfoboxOverride]]</format> |
||
<label>Raio</label> |
<label>Raio</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|Radius}}</default> |
</data> |
</data> |
||
<data source = "secondaryarea duration"> |
<data source = "secondaryarea duration"> |
||
<format>{{{secondaryarea duration|}}} s[[Category:InfoboxOverride]]</format> |
<format>{{{secondaryarea duration|}}} s[[Category:InfoboxOverride]]</format> |
||
− | <label> |
+ | <label>Duração</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|Duration}}</default> |
</data> |
</data> |
||
<data source = "secondaryarea charge time"> |
<data source = "secondaryarea charge time"> |
||
<format>{{{secondaryarea charge time|}}} s[[Category:InfoboxOverride]]</format> |
<format>{{{secondaryarea charge time|}}} s[[Category:InfoboxOverride]]</format> |
||
− | <label>[[ |
+ | <label>[[Taxa de Tiro#Armas Carregadas|Tempo de Carregamento]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|ChargeTime}}</default> |
</data> |
</data> |
||
<data source = "secondaryarea falloff"> |
<data source = "secondaryarea falloff"> |
||
<format>{{{secondaryarea falloff|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{secondaryarea falloff|}}}[[Category:InfoboxOverride]]</format> |
||
<label>Enfraquecimento</label> |
<label>Enfraquecimento</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|SecondaryArea|Falloff}}</default> |
</data> |
</data> |
||
</group> |
</group> |
||
<group collapse="open"> |
<group collapse="open"> |
||
− | <header>{{#if:{{ |
+ | <header>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|AttackName}}|{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|AttackName}}|Ataques Secundários}}</header> |
<group layout="horizontal"> |
<group layout="horizontal"> |
||
<data source = "secondary impact"> |
<data source = "secondary impact"> |
||
<format>{{Icon|Proc|Impact|white}} {{{secondary impact|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Impact|white}} {{{secondary impact|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|Impact}}|{{Icon|Proc|Impact|white}} {{{{#var:ValueGet}}|{{#var:Name}}|Secondary|Impact}}|}}</default> |
</data> |
</data> |
||
<data source = "secondary puncture"> |
<data source = "secondary puncture"> |
||
<format>{{Icon|Proc|Puncture|white}} {{{secondary puncture|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Puncture|white}} {{{secondary puncture|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|Puncture}}|{{Icon|Proc|Puncture|white}} {{{{#var:ValueGet}}|{{#var:Name}}|Secondary|Puncture}}|}}</default> |
</data> |
</data> |
||
<data source = "secondary slash"> |
<data source = "secondary slash"> |
||
<format>{{Icon|Proc|Slash|white}} {{{secondary slash|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Slash|white}} {{{secondary slash|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|Slash}}|{{Icon|Proc|Slash|white}} {{{{#var:ValueGet}}|{{#var:Name}}|Secondary|Slash}}|}}</default> |
</data> |
</data> |
||
<data source = "secondary element"> |
<data source = "secondary element"> |
||
<format>{{Icon|Proc|{{{secondary element type|unknown}}}|white}} {{{secondary element|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|{{{secondary element type|unknown}}}|white}} {{{secondary element|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|Element}}|{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|ElementType}} {{{{#var:ValueGet}}|{{#var:Name}}|Secondary|Element}}|}}</default> |
</data> |
</data> |
||
</group> |
</group> |
||
Linha 456: | Linha 468: | ||
<format>{{{secondary damage|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{secondary damage|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Damage 2.0|Dano Total]]</label> |
<label>[[Damage 2.0|Dano Total]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|DamagePlus}}</default> |
</data> |
</data> |
||
<data> |
<data> |
||
− | <label>[[ |
+ | <label>[[Tiro múltiplo|{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|PelletName}}s]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|PelletPlus}}</default> |
</data> |
</data> |
||
<data source = "secondary pellet count"> |
<data source = "secondary pellet count"> |
||
− | <label>[[ |
+ | <label>[[Tiro múltiplo|{{{secondary pellet name|Pellets}}}]]</label> |
<format>{{{secondary pellet count|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{secondary pellet count|}}}[[Category:InfoboxOverride]]</format> |
||
</data> |
</data> |
||
Linha 469: | Linha 481: | ||
<format>{{{secondary burst count|}}} tiros[[Category:InfoboxOverride]]</format> |
<format>{{{secondary burst count|}}} tiros[[Category:InfoboxOverride]]</format> |
||
<label>Tiros por Rajada</label> |
<label>Tiros por Rajada</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|BurstCount}}</default> |
</data> |
</data> |
||
<data source = "secondary critical chance"> |
<data source = "secondary critical chance"> |
||
<format>{{{secondary critical chance|}}}%[[Category:InfoboxOverride]]</format> |
<format>{{{secondary critical chance|}}}%[[Category:InfoboxOverride]]</format> |
||
<label>[[Chance Crítica#Chance Crítica|Chance Crítica]]</label> |
<label>[[Chance Crítica#Chance Crítica|Chance Crítica]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|CritChance}}</default> |
</data> |
</data> |
||
<data source = "secondary critical damage"> |
<data source = "secondary critical damage"> |
||
<format>{{{secondary critical damage|}}}x[[Category:InfoboxOverride]]</format> |
<format>{{{secondary critical damage|}}}x[[Category:InfoboxOverride]]</format> |
||
− | <label>[[ |
+ | <label>[[Acerto Crítico|Multiplicador Crítico]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|CritMultiplier}}</default> |
+ | </data> |
||
+ | <data source = "secondary headshot multiplier"> |
||
+ | <format>{{{secondary headshot multiplier|}}}x[[Category:InfoboxOverride]]</format> |
||
+ | <label><span title="Headshot Multiplier">Multiplicador de Tiro na Cabeça</span></label> |
||
+ | <!--Only get Headshot Multiplier for Conclave--> |
||
+ | <default>{{#ifeq:{{NAMESPACE}}|Conclave|{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|HeadshotMultiplier}}}}</default> |
||
</data> |
</data> |
||
<data source = "secondary status chance"> |
<data source = "secondary status chance"> |
||
<format>{{{secondary status chance|}}}%[[Category:InfoboxOverride]]</format> |
<format>{{{secondary status chance|}}}%[[Category:InfoboxOverride]]</format> |
||
<label>[[Status]]</label> |
<label>[[Status]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|StatusChance}}</default> |
</data> |
</data> |
||
<data source = "secondary punchthrough"> |
<data source = "secondary punchthrough"> |
||
<format>{{{secondary punchthrough|}}} m[[Category:InfoboxOverride]]</format> |
<format>{{{secondary punchthrough|}}} m[[Category:InfoboxOverride]]</format> |
||
<label>[[Perfuração]]</label> |
<label>[[Perfuração]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|PunchThrough}}</default> |
</data> |
</data> |
||
<data source = "secondary accuracy"> |
<data source = "secondary accuracy"> |
||
<format>{{{secondary accuracy|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{secondary accuracy|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Precisão]]</label> |
<label>[[Precisão]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|Accuracy}}</default> |
</data> |
</data> |
||
<data source = "secondary radius"> |
<data source = "secondary radius"> |
||
<format>{{{secondary radius|}}} m[[Category:InfoboxOverride]]</format> |
<format>{{{secondary radius|}}} m[[Category:InfoboxOverride]]</format> |
||
<label>Raio</label> |
<label>Raio</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|Radius}}</default> |
</data> |
</data> |
||
<data source = "secondary duration"> |
<data source = "secondary duration"> |
||
<format>{{{secondary duration|}}} s[[Category:InfoboxOverride]]</format> |
<format>{{{secondary duration|}}} s[[Category:InfoboxOverride]]</format> |
||
<label>Duração</label> |
<label>Duração</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|Duration}}</default> |
</data> |
</data> |
||
<data source = "secondary falloff"> |
<data source = "secondary falloff"> |
||
<format>{{{secondary falloff|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{secondary falloff|}}}[[Category:InfoboxOverride]]</format> |
||
<label>Enfraquecimento</label> |
<label>Enfraquecimento</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|Falloff}}</default> |
</data> |
</data> |
||
<data source = "secondary charge time"> |
<data source = "secondary charge time"> |
||
<format>{{{secondary charge time|}}} s[[Category:InfoboxOverride]]</format> |
<format>{{{secondary charge time|}}} s[[Category:InfoboxOverride]]</format> |
||
− | <label>[[ |
+ | <label>[[Taxa de Tiro#Armas Carregadas|Tempo de Carregamento]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|ChargeTime}}</default> |
</data> |
</data> |
||
<data source = "secondary fire rate"> |
<data source = "secondary fire rate"> |
||
− | <format>{{{secondary fire rate|}}} |
+ | <format>{{{secondary fire rate|}}} rounds/sec[[Category:InfoboxOverride]]</format> |
<label>[[Taxa de Tiro]]</label> |
<label>[[Taxa de Tiro]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|FireRate}}</default> |
</data> |
</data> |
||
<data source = "secondary trigger"> |
<data source = "secondary trigger"> |
||
<format>{{{secondary trigger|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{secondary trigger|}}}[[Category:InfoboxOverride]]</format> |
||
<label>Tipo de Gatilho</label> |
<label>Tipo de Gatilho</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|Trigger}}</default> |
</data> |
</data> |
||
<data source = "secondary ammo cost"> |
<data source = "secondary ammo cost"> |
||
<format>{{{secondary ammo cost|}}} tiros[[Category:InfoboxOverride]]</format> |
<format>{{{secondary ammo cost|}}} tiros[[Category:InfoboxOverride]]</format> |
||
− | <label>Custo de |
+ | <label>Custo de Muniçã</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|AmmoCost}}</default> |
</data> |
</data> |
||
<data source = "secondary reload"> |
<data source = "secondary reload"> |
||
<format>{{{secondary reload|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{secondary reload|}}}[[Category:InfoboxOverride]]</format> |
||
− | <label>[[ |
+ | <label>[[Recarga|Tempo de Recarga]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|Reload}}</default> |
</data> |
</data> |
||
<data source = "secondary noise level"> |
<data source = "secondary noise level"> |
||
<format>{{{secondary noise level|}}} tiros[[Category:InfoboxOverride]]</format> |
<format>{{{secondary noise level|}}} tiros[[Category:InfoboxOverride]]</format> |
||
<label>[[Noise Level]]</label> |
<label>[[Noise Level]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Secondary|NoiseLevel}}</default> |
</data> |
</data> |
||
</group> |
</group> |
||
<group collapse="open"> |
<group collapse="open"> |
||
− | <header>{{#if:{{ |
+ | <header>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Throw|AttackName}}|{{{{#var:ValueGet}}|{{#var:Name}}|Throw|AttackName}}|Ataques de Arremesso}}</header> |
<group layout="horizontal"> |
<group layout="horizontal"> |
||
<data source = "throw impact"> |
<data source = "throw impact"> |
||
<format>{{Icon|Proc|Impact|white}} {{{throw impact|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Impact|white}} {{{throw impact|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Throw|Impact}}|{{Icon|Proc|Impact|white}} {{{{#var:ValueGet}}|{{#var:Name}}|Throw|Impact}}|}}</default> |
</data> |
</data> |
||
<data source = "throw puncture"> |
<data source = "throw puncture"> |
||
<format>{{Icon|Proc|Puncture|white}} {{{throw puncture|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Puncture|white}} {{{throw puncture|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Throw|Puncture}}|{{Icon|Proc|Puncture|white}} {{{{#var:ValueGet}}|{{#var:Name}}|Throw|Puncture}}|}}</default> |
</data> |
</data> |
||
<data source = "throw slash"> |
<data source = "throw slash"> |
||
<format>{{Icon|Proc|Slash|white}} {{{throw slash|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Slash|white}} {{{throw slash|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Throw|Slash}}|{{Icon|Proc|Slash|white}} {{{{#var:ValueGet}}|{{#var:Name}}|Throw|Slash}}|}}</default> |
</data> |
</data> |
||
<data source = "throw element"> |
<data source = "throw element"> |
||
<format>{{Icon|Proc|{{{throw element type|unknown}}}|white}} {{{throw element|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|{{{throw element type|unknown}}}|white}} {{{throw element|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|Throw|Element}}|{{{{#var:ValueGet}}|{{#var:Name}}|Throw|ElementType}} {{{{#var:ValueGet}}|{{#var:Name}}|Throw|Element}}|}}</default> |
</data> |
</data> |
||
</group> |
</group> |
||
Linha 565: | Linha 583: | ||
<format>{{{throw damage|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{throw damage|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Dano 2.0|Dano Total]]</label> |
<label>[[Dano 2.0|Dano Total]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Throw|DamagePlus}}</default> |
</data> |
</data> |
||
<data source = "throw critical chance"> |
<data source = "throw critical chance"> |
||
<format>{{{throw critical chance|}}}%[[Category:InfoboxOverride]]</format> |
<format>{{{throw critical chance|}}}%[[Category:InfoboxOverride]]</format> |
||
<label>[[Chance Crítica#Chance de Acerto Crítico|Chance Crítica]]</label> |
<label>[[Chance Crítica#Chance de Acerto Crítico|Chance Crítica]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Throw|CritChance}}</default> |
</data> |
</data> |
||
<data source = "throw critical damage"> |
<data source = "throw critical damage"> |
||
<format>{{{throw critical damage|}}}x[[Category:InfoboxOverride]]</format> |
<format>{{{throw critical damage|}}}x[[Category:InfoboxOverride]]</format> |
||
− | <label>[[ |
+ | <label>[[Acerto Crítico|Multiplicador Crítico]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Throw|CritMultiplier}}</default> |
</data> |
</data> |
||
<data source = "throw status chance"> |
<data source = "throw status chance"> |
||
<format>{{{throw status chance|}}}%[[Category:InfoboxOverride]]</format> |
<format>{{{throw status chance|}}}%[[Category:InfoboxOverride]]</format> |
||
<label>[[Status]]</label> |
<label>[[Status]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Throw|StatusChance}}</default> |
</data> |
</data> |
||
<data source = "throw punchthrough"> |
<data source = "throw punchthrough"> |
||
<format>{{{throw punchthrough|}}} m[[Category:InfoboxOverride]]</format> |
<format>{{{throw punchthrough|}}} m[[Category:InfoboxOverride]]</format> |
||
<label>[[Perfuração]]</label> |
<label>[[Perfuração]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Throw|PunchThrough}}</default> |
</data> |
</data> |
||
<data source = "throw falloff"> |
<data source = "throw falloff"> |
||
<format>{{{throw falloff|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{throw falloff|}}}[[Category:InfoboxOverride]]</format> |
||
− | <label> |
+ | <label>Enfraquecimento</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Throw|Falloff}}</default> |
</data> |
</data> |
||
<data source = "throw charge time"> |
<data source = "throw charge time"> |
||
<format>{{{throw charge time|}}} s[[Category:InfoboxOverride]]</format> |
<format>{{{throw charge time|}}} s[[Category:InfoboxOverride]]</format> |
||
− | <label>[[ |
+ | <label>[[Taxa de Tiro#Armas Carregadas|Tempo de Carregamento]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Throw|ChargeTime}}</default> |
</data> |
</data> |
||
</group> |
</group> |
||
<group collapse="open"> |
<group collapse="open"> |
||
− | <header>{{#if:{{ |
+ | <header>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|AttackName}}|{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|AttackName}}|Ataques de Arremesso Carregado}}</header> |
<group layout="horizontal"> |
<group layout="horizontal"> |
||
<data source = "charged throw impact"> |
<data source = "charged throw impact"> |
||
<format>{{Icon|Proc|Impact|white}} {{{charged throw impact|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Impact|white}} {{{charged throw impact|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|Impact}}|{{Icon|Proc|Impact|white}} {{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|Impact}}|}}</default> |
</data> |
</data> |
||
<data source = "charged throw puncture"> |
<data source = "charged throw puncture"> |
||
<format>{{Icon|Proc|Puncture|white}} {{{charged throw puncture|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Puncture|white}} {{{charged throw puncture|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|Puncture}}|{{Icon|Proc|Puncture|white}} {{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|Puncture}}|}}</default> |
</data> |
</data> |
||
<data source = "charged throw slash"> |
<data source = "charged throw slash"> |
||
<format>{{Icon|Proc|Slash|white}} {{{charged throw slash|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|Slash|white}} {{{charged throw slash|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|Slash}}|{{Icon|Proc|Slash|white}} {{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|Slash}}|}}</default> |
</data> |
</data> |
||
<data source = "charged throw element"> |
<data source = "charged throw element"> |
||
<format>{{Icon|Proc|{{{charged throw element type|unknown}}}|white}} {{{charged throw element|}}}[[Category:InfoboxOverride]]</format> |
<format>{{Icon|Proc|{{{charged throw element type|unknown}}}|white}} {{{charged throw element|}}}[[Category:InfoboxOverride]]</format> |
||
− | <default>{{#if:{{ |
+ | <default>{{#if:{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|Element}}|{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|ElementType}} {{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|Element}}|}}</default> |
</data> |
</data> |
||
</group> |
</group> |
||
Linha 621: | Linha 639: | ||
<format>{{{charged throw damage|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{charged throw damage|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Dano 2.0|Dano Total]]</label> |
<label>[[Dano 2.0|Dano Total]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|DamagePlus}}</default> |
</data> |
</data> |
||
<data source = "charged throw critical chance"> |
<data source = "charged throw critical chance"> |
||
<format>{{{charged throw critical chance|}}}%[[Category:InfoboxOverride]]</format> |
<format>{{{charged throw critical chance|}}}%[[Category:InfoboxOverride]]</format> |
||
<label>[[Chance Crítica#Chance de Acerto Crítico|Chance Crítica]]</label> |
<label>[[Chance Crítica#Chance de Acerto Crítico|Chance Crítica]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|CritChance}}</default> |
</data> |
</data> |
||
<data source = "charged throw critical damage"> |
<data source = "charged throw critical damage"> |
||
<format>{{{charged throw critical damage|}}}x[[Category:InfoboxOverride]]</format> |
<format>{{{charged throw critical damage|}}}x[[Category:InfoboxOverride]]</format> |
||
− | <label>[[ |
+ | <label>[[Acerto Crítico|Multiplicador Crítico]]</label> |
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|CritMultiplier}}</default> |
</data> |
</data> |
||
<data source = "charged throw status chance"> |
<data source = "charged throw status chance"> |
||
<format>{{{charged throw status chance|}}}%[[Category:InfoboxOverride]]</format> |
<format>{{{charged throw status chance|}}}%[[Category:InfoboxOverride]]</format> |
||
<label>[[Status]]</label> |
<label>[[Status]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|StatusChance}}</default> |
</data> |
</data> |
||
<data source = "charged throw punchthrough"> |
<data source = "charged throw punchthrough"> |
||
<format>{{{charged throw punchthrough|}}} m[[Category:InfoboxOverride]]</format> |
<format>{{{charged throw punchthrough|}}} m[[Category:InfoboxOverride]]</format> |
||
<label>[[Perfuração]]</label> |
<label>[[Perfuração]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|PunchThrough}}</default> |
</data> |
</data> |
||
<data source = "charged throw falloff"> |
<data source = "charged throw falloff"> |
||
<format>{{{charged throw falloff|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{charged throw falloff|}}}[[Category:InfoboxOverride]]</format> |
||
<label>Damage Falloff</label> |
<label>Damage Falloff</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|Falloff}}</default> |
</data> |
</data> |
||
<data source = "charged throw charge time"> |
<data source = "charged throw charge time"> |
||
<format>{{{charged throw charge time|}}} s[[Category:InfoboxOverride]]</format> |
<format>{{{charged throw charge time|}}} s[[Category:InfoboxOverride]]</format> |
||
<label>[[Fire Rate#Charged Weapons|Charge Time]]</label> |
<label>[[Fire Rate#Charged Weapons|Charge Time]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|ChargedThrow|ChargeTime}}</default> |
</data> |
</data> |
||
</group> |
</group> |
||
Linha 659: | Linha 677: | ||
<format>{{{slam attack|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{slam attack|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Dano_2.0#Ataque de Salto|Ataque de Salto]]</label> |
<label>[[Dano_2.0#Ataque de Salto|Ataque de Salto]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|JumpAttack}}</default> |
</data> |
</data> |
||
<data source = "slam radius"> |
<data source = "slam radius"> |
||
<format>{{{slam radius|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{slam radius|}}}[[Category:InfoboxOverride]]</format> |
||
<label>Raio do Ataque de Salto</label> |
<label>Raio do Ataque de Salto</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|JumpRadius}}</default> |
</data> |
</data> |
||
<data source = "slide attack"> |
<data source = "slide attack"> |
||
<format>{{{slide attack|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{slide attack|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Dano_2.0#Ataque Giratório|Ataque Giratório]]</label> |
<label>[[Dano_2.0#Ataque Giratório|Ataque Giratório]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|SlideAttack}}</default> |
</data> |
</data> |
||
− | <data source = " |
+ | <data source = "wall attack"> |
− | <format>{{{ |
+ | <format>{{{wall attack|}}}[[Category:InfoboxOverride]]</format> |
<label>[[Dano_2.0#Ataque de Parede|Ataque de Parede]]</label> |
<label>[[Dano_2.0#Ataque de Parede|Ataque de Parede]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|WallAttack}}</default> |
</data> |
</data> |
||
</group> |
</group> |
||
Linha 680: | Linha 698: | ||
<header>Diversos</header> |
<header>Diversos</header> |
||
<data source = "syndicate effect"> |
<data source = "syndicate effect"> |
||
− | <format>{{{syndicate effect|}}}</format> |
+ | <format>{{{syndicate effect|}}}[[Category:InfoboxOverride]]</format> |
<label>[[Efeito Radial de Sindicato|Efeito de Sindicato]]</label> |
<label>[[Efeito Radial de Sindicato|Efeito de Sindicato]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|SyndicateEffect}}</default> |
</data> |
</data> |
||
<data source = "augments"> |
<data source = "augments"> |
||
<format>{{{augments|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{augments|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[:Categoria:Mods de Armas|Mods]]</label> |
<label>[[:Categoria:Mods de Armas|Mods]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Augment}}</default> |
</data> |
</data> |
||
<data source = "polarities"> |
<data source = "polarities"> |
||
<format>{{{polarities|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{polarities|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Polaridade|Polaridade]]</label> |
<label>[[Polaridade|Polaridade]]</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Polarities}}</default> |
</data> |
</data> |
||
<data source = "stance polarity"> |
<data source = "stance polarity"> |
||
<format>{{{stance polarity|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{stance polarity|}}}[[Category:InfoboxOverride]]</format> |
||
<label>[[Polaridade|Polaridade]] de [[Postura]]</label> |
<label>[[Polaridade|Polaridade]] de [[Postura]]</label> |
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− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|StancePolarity}}</default> |
</data> |
</data> |
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<data> |
<data> |
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<label>[[Postura|Posturas]]</label> |
<label>[[Postura|Posturas]]</label> |
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− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Stances}}</default> |
</data> |
</data> |
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<data source = "users"> |
<data source = "users"> |
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Linha 711: | Linha 729: | ||
<format>{{{introduced|}}}[[Category:InfoboxOverride]]</format> |
<format>{{{introduced|}}}[[Category:InfoboxOverride]]</format> |
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<label>Introduzida</label> |
<label>Introduzida</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Introduced}}</default> |
</data> |
</data> |
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<data> |
<data> |
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<label>Variantes</label> |
<label>Variantes</label> |
||
− | <default>{{ |
+ | <default>{{{{#var:ValueGet}}|{{#var:Name}}|Family}}</default> |
</data> |
</data> |
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</group> |
</group> |
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− | </infobox></div>{{#if: {{{noCategories|}}}|[[Category:InfoboxOverride]]|{{#invoke:Weapons|buildAutoboxCategories|{{#var:Name}}}}}} |
+ | </infobox></div>{{#if: {{{noCategories|}}}|[[Category:InfoboxOverride]]|{{#invoke:Weapons|buildAutoboxCategories|{{#var:Name}}}}}}{{#ifeq: {{NAMESPACE}}|Conclave|[[Category:PvP]]|}} |
</onlyinclude> |
</onlyinclude> |
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− | |||
− | Módulo desenvolvido por [[User:Falterfire]], em tradução por [[User:Dioniso7]] |
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− | Disponível em: http://warframe.wikia.com/wiki/Template:WeaponInfoboxAutomatic |
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− | |||
− | A utilização do template é simples basta adicionar <nowiki>{{WeaponInfoboxAutomatic}</nowiki> na página que o template irá buscar o nome da arma e trazer os valores, caso não traga os valores corretos, deverá ser colocado o nome da arma em name =, ou em último caso poderá ser setado os dados de cada campo conforme os dados da arma. |
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− | |||
− | Syntax is just <nowiki>{{WeaponInfoboxAutomatic|name=NAME}}</nowiki>. Data is pulled from [[Módulo:Weapons/data]] and formatted using [[Módulo:Weapons]] |
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− | |||
− | |||
{{clr}} |
{{clr}} |
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+ | {{Documentação}} |
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− | |||
− | It is now possible to manually override values. Below is a version of the template with empty values you can copy & paste into any page if needed to explain how to use manual override. |
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− | |||
− | {{PersonalizadoFlexivel|parâmetros}} |
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− | <pre> |
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− | {{WeaponInfoboxAutomatic |
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− | <!--overides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)--> |
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− | |name = |
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− | |||
− | <!-- |
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− | ---!!!!!---INSTRUCTIONS---!!!!!--- |
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− | Everything below this is for manually overriding the automatic values. If you're not sure how to update Module:Weapons/data (Or especially if this is a brand new weapon), you can just put stuff here instead and somebody else will drop by and move the changes along later. |
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− | |||
− | If everything here is blank, then everything is working correctly - Only put values here if they are different from what the page already shows. |
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− | --> |
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− | <!--Estátisticas--> |
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− | |image = |
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− | |mastery level = |
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− | |slot = |
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− | |type = |
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− | |trigger = |
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− | |||
− | <!--Utilidade--> |
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− | |ammo type = |
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− | |flight speed = |
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− | |range = |
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− | |noise level = |
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− | |fire rate = |
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− | |spool = |
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− | |accuracy = |
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− | |magazine = |
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− | |max ammo = |
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− | |reload = |
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− | |zoom = |
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− | |combo reset = |
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− | |combo min = |
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− | |finisher damage = |
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− | |channel damage = |
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− | |block resist = |
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− | |disposition = |
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− | |||
− | <!--Ataques Normais--> |
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− | |normal impact = |
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− | |normal puncture = |
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− | |normal slash = |
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− | |normal element = |
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− | |normal damage = |
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− | |normal pellet count = |
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− | |normal burst count = |
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− | |normal critical chance = |
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− | |normal critical damage = |
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− | |normal status chance = |
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− | |normal punchthrough = |
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− | |normal radius = |
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− | |normal duration = |
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− | |normal falloff = |
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− | |normal ammo cost = |
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− | |||
− | <!--Ataques Carregados--> |
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− | |charge impact = |
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− | |charge puncture = |
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− | |charge slash = |
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− | |charge element = |
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− | |charge damage = |
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− | |charge time = |
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− | |charge pellet count = |
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− | |charge burst count = |
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− | |charge critical chance = |
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− | |charge critical damage = |
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− | |charge status chance = |
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− | |charge punchthrough = |
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− | |charge radius = |
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− | |charge duration = |
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− | |charge falloff = |
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− | |charge ammo cost = |
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− | |||
− | <!--Area Attacks--> |
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− | |area impact = |
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− | |area puncture = |
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− | |area slash = |
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− | |area element = |
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− | |area damage = |
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− | |area pellet count = |
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− | |area critical chance = |
||
− | |area critical damage = |
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− | |area status chance = |
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− | |area radius = |
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− | |area duration = |
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− | |area falloff = |
||
− | |area ammo cost = |
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− | |||
− | <!--Secondary Area Attacks (For 2-stage explosions like Lenz or Kulstar)--> |
||
− | |secondaryarea impact = |
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− | |secondaryarea puncture = |
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− | |secondaryarea slash = |
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− | |secondaryarea element = |
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− | |secondaryarea damage = |
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− | |secondaryarea pellet count = |
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− | |secondaryarea critical chance = |
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− | |secondaryarea critical damage = |
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− | |secondaryarea status chance = |
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− | |secondaryarea radius = |
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− | |secondaryarea duration = |
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− | |secondaryarea falloff = |
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− | |||
− | <!--Secondary Attacks--> |
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− | |secondary impact = |
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− | |secondary puncture = |
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− | |secondary slash = |
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− | |secondary element = |
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− | |secondary damage = |
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− | |secondary pellet count = |
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− | |secondary burst count = |
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− | |secondary critical chance = |
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− | |secondary critical damage = |
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− | |secondary status chance = |
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− | |secondary punchthrough = |
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− | |secondary radius = |
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− | |secondary duration = |
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− | |secondary falloff = |
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− | |secondary charge time = |
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− | |secondary fire rate = |
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− | |secondary trigger = |
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− | |secondary ammo cost = |
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− | |secondary reload = |
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− | |secondary noise level = |
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− | |||
− | <!--Throw Attacks (for Glaives)--> |
||
− | |throw impact = |
||
− | |throw puncture = |
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− | |throw slash = |
||
− | |throw element = |
||
− | |throw damage = |
||
− | |throw critical chance = |
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− | |throw critical damage = |
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− | |throw status chance = |
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− | |throw punchthrough = |
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− | |throw falloff = |
||
− | |throw charge time = |
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− | |||
− | <!--Charged Throw Attacks (for Glaives)--> |
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− | |charged throw impact = |
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− | |charged throw puncture = |
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− | |charged throw slash = |
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− | |charged throw element = |
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− | |charged throw damage = |
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− | |charged throw critical chance = |
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− | |charged throw critical damage = |
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− | |charged throw status chance = |
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− | |charged throw punchthrough = |
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− | |charged throw falloff = |
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− | |charged throw charge time = |
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− | |||
− | <!--Other Melee Attacks--> |
||
− | |slam attack = |
||
− | |slam radius = |
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− | |slide attack = |
||
− | |wall attack = |
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− | |||
− | <!--Miscellaneous--> |
||
− | |syndicate effect = |
||
− | |augments = |
||
− | |polarities = |
||
− | |stance polarity = |
||
− | |users = |
||
− | |introduced = |
||
− | }} |
||
− | </pre> |
||
− | {{PersonalizadoFlexivel|Fim}} |
Edição atual tal como às 02h42min de 9 de dezembro de 2018
Documentação de predefinição (para a predefinição acima, as vezes escondido ou invisível)
Predefinição:WeaponInfoboxAutomatic/doc
Visite Predefinição:WeaponInfoboxAutomatic/doc para editar este texto! (Como isto funciona?)