Combat Disciplineはオーラ装備者がキル時にヘルスを失う代償として、味方がキル時に回復を行うことができるようになるオーラmod。
性能[]
ランク | ユーザー ドレイン/キル | 味方 回復/キル | コスト * |
---|---|---|---|
0 | -1 | +5 | -2 |
1 | -2 | +8 | -3 |
2 | -4 | +11 | -4 |
3 | -6 | +14 | -5 |
4 | -8 | +17 | -6 |
5 | -10 | +20 | -7 |
* オーラModはMod容量を増加させる。
参考[]
- The aura bearer can die from the health loss of this mod.
- Losing 1 health from a rank 0 aura will kill the aura bearer on 2 health.
- Getting killed by this aura will not go into bleedout, preventing revival by teammates. The aura bearer has to revive themselves.
- If all 4 players in a squad equip this aura, each player will heal +50 health per kill.
- Companion kills count as user kills.
- Does not heal Companions.
- Does not trigger
Rage,
Hunter Adrenaline, or
Quick Thinking.
- Bypasses invincibility granted by passives, abilities, or Augments such as:
- Can trigger
Vex Armor's Fury buff, as it bypasses shields.
- Does not affect Defense Objects
ヒント[]
- Highly inadvisable to equip this aura on any Warframe with high areal damage output, as the health loss can potentially be fatal.
- Similarly, the health loss can be significant in combination with AoE weapons or when adding punch through.
更新履歴[]
Hotfix 25.7.6 (09-18-2019)
- Introduced
See Also[]
オーラ | |
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(Offensive) |
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(Defensive) |
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(Utility) |
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Unreleased | ![]() ![]() ![]() ![]() ![]() |