FANDOM


{{{name}}}
Panel
Statistiche
Weapon Slot Arma
Tipo Arma Arma
Conclave Unknown
Polarità Nessuna


Copia tutto il template vuoto se vuoi creare la pagina dell'arma. Lascia vuoti i parametri che non conosci.

Uso per armi a distanza

{{Weapon
| name                                = Name of the weapon
| image                               = The image of the weapon. Usually WeaponName.png
| mastery level                       = Minimum mastery level required to equip
| slot                                = Slot this weapon equips to
| type                                = Type of the weapon
| trigger                             = Trigger type
| projectile speed                    = Projectile Speed for projectile weapons
| noise level                         = Numeric value for noise (do not fill in if you do not know what it is).  

| rate of fire                        = Base attack rate
| accuracy                            = Accuracy
| zoom                                = Zoom multiplier for the weapon
| spread                              = Spread from the aim reticule
| recoil                              = Recoil of the aim reticule per shot
| clip                                = Base Clip/Mag Size
| max ammo                            = Base Amount Size
| reload                              = Base Reload Speed

| physical damage                     = Base net damage for the following three
| impact damage                       = Base impact damage
| puncture damage                     = Base puncture damage
| slash damage                        = Base slash damage
| elemental damage type               = Base damage type (only use if elemental)
| elemental damage                    = Base damage (only use if elemental)
| crit chance                         = Crit chance
| crit damage                         = Crit Damage
| punch through                       = Base Punch Through length
| stat proc                           = Chance to proc elemental effects

| charge physical damage              = Base net damage for the following three
| charge impact damage                = Base impact damage
| charge puncture damage              = Base puncture damage
| charge slash damage                 = Base slash damage
| charge elemental damage type        = Base damage type (only use if elemental)
| charge elemental damage             = Base damage (only use if elemental)
| charge speed                        = Base Charge Speed
| charge crit chance                  = charge attack crit chance
| charge crit damage                  = charge attack crit damage
| charge punch through                = Base Punch Through length on charge attacks
| charge stat proc                    = Chance to proc elemental effects on charge attacks

| conclave                            = Base Conclave rating for the weapon
| polarities                          = The polarities that the weapon has
| notes                               = Notes for the weapon
}}

Valori vuoti armi a distanza

{{Weapon
| name                                = 
| image                               = 
| mastery level                       = 
| slot                                = 
| type                                = 

| trigger                             = 
| projectile speed                    = 
| noise level                         = 
| rate of fire                        = 
| accuracy                            = 
| zoom                                = 
| spread                              = 
| recoil                              = 
| clip                                = 
| max ammo                            = 
| reload                              = 

| physical damage                     = 
| impact damage                       = 
| puncture damage                     = 
| slash damage                        = 
| elemental damage type               = 
| elemental damage                    = 
| crit chance                         = 
| crit damage                         = 
| punch through                       = 
| stat proc                           = 

| charge physical damage              = 
| charge impact damage                = 
| charge puncture damage              = 
| charge slash damage                 = 
| charge elemental damage type        = 
| charge elemental damage             = 
| charge speed                        = 
| charge crit chance                  = 
| charge crit damage                  = 
| charge punch through                = 
| charge stat proc                    = 

| conclave                            = 
| polarities                          = 
| notes                               = 
}}

Uso per arma da mischia


{{Weapon
| name                                = Name of the weapon
| image                               = The image of the weapon. Usually WeaponName.png
| mastery level                       = Minimum mastery level required to equip
| slot                                = Slot this weapon equips to
| type                                = Type of the weapon
| projectile speed                    = Projectile Speed for projectile weapons

| physical damage                     = Base net damage for the following three
| impact damage                       = Base impact damage
| puncture damage                     = Base puncture damage
| slash damage                        = Base slash damage
| elemental damage type               = Base damage type (only use if elemental)
| elemental damage                    = Base damage (only use if elemental)
| crit chance                         = normal attack Crit chance
| crit damage                         = normal attack Crit Damage
| attack rate                         = normal attack rate
| stat proc                           = Chance to proc elemental effects

| charge physical damage              = Base net damage for the following three
| charge impact damage                = Base impact damage
| charge puncture damage              = Base puncture damage
| charge slash damage                 = Base slash damage
| charge elemental damage type        = Base damage type (only use if elemental)
| charge elemental damage             = Base damage (only use if elemental)
| charge speed                        = Base Charge Speed
| charge cleave                       = Base swing speed for charge attacks
| charge crit chance                  = charge attack crit chance
| charge crit damage                  = charge attack crit damage
| charge stat proc                    = charge attack stat proc IF different 

| jump physical damage                = Base net damage for the following three
| jump impact damage                  = Base impact damage
| jump puncture damage                = Base puncture damage
| jump slash damage                   = Base slash damage
| jump elemental damage type          = Base damage type (only use if elemental)
| jump elemental damage               = Base damage (only use if elemental)
| jump crit chance                    = normal attack Crit chance
| jump crit damage                    = normal attack Crit Damage

| slam physical damage                = Base net damage for the following three
| slam impact damage                  = Base impact damage
| slam puncture damage                = Base puncture damage
| slam slash damage                   = Base slash damage
| slam elemental damage type          = Base damage type (only use if elemental)
| slam elemental damage               = Base damage (only use if elemental)
| slam radius                         = Slam Radius

| slide physical damage               = Base net damage for the following three
| slide impact damage                 = Base impact damage
| slide puncture damage               = Base puncture damage
| slide slash damage                  = Base slash damage
| slide elemental damage type         = Base damage type (only use if elemental)
| slide elemental damage              = Base damage (only use if elemental)
| slide crit chance                   = normal attack Crit chance
| slide crit damage                   = normal attack Crit Damage

| finisher damage                     = Damage dealt when attacking a knocked-down target.  
| max targets                         = Maximum amount of targets the weapon can hit in a single attack
| cleave radius                       = Attack range of the weapon
| conclave                            = Base Conclave rating for the weapon
| polarities                          = The polarities that the weapon has
| notes                               = Notes for the weapon
}}

Valori Vuoti Mischia


{{Weapon
| name                                = 
| image                               = 
| mastery level                       = 
| slot                                = 
| type                                = 
| projectile speed                    = 

| physical damage                     = 
| impact damage                       = 
| puncture damage                     = 
| slash damage                        = 
| elemental damage type               = 
| elemental damage                    = 
| crit chance                         = 
| crit damage                         = 
| attack rate                         = 
| stat proc                           = 

| charge physical damage              = 
| charge impact damage                = 
| charge puncture damage              = 
| charge slash damage                 = 
| charge elemental damage type        = 
| charge elemental damage             = 
| charge speed                        = 
| charge cleave                       = 
| charge crit chance                  = 
| charge crit damage                  = 
| charge stat proc                    = 

| jump physical damage                = 
| jump impact damage                  = 
| jump puncture damage                = 
| jump slash damage                   = 
| jump elemental damage type          = 
| jump elemental damage               = 
| jump crit chance                    = 
| jump crit damage                    = 

| slam physical damage                = 
| slam impact damage                  = 
| slam puncture damage                = 
| slam slash damage                   = 
| slam elemental damage type          = 
| slam elemental damage               = 
| slam radius                         = 

| slide physical damage               = 
| slide impact damage                 = 
| slide puncture damage               = 
| slide slash damage                  = 
| slide elemental damage type         = 
| slide elemental damage              = 
| slide crit chance                   = 
| slide crit damage                   = 

| finisher damage                     = 
| max targets                         = 
| cleave radius                       = 
| conclave                            = 
| polarities                          = 
| notes                               = 
}}

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