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|systemsbuild4amount=700
   
|blueprintmission=Difesa [[|Relitto|Derelict]]
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|blueprintmission=Difesa [[Relitto]] / [[Void]] Torre Difesa IV
|helmetmission=[[Void]] Torre Sopravvivenza III / Torre Sterminio II
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|helmetmission=[[Void]] Torre Sopravvivenza III (Rotazione A) / Torre Sterminio II
|chassismission=[[Void]] Torre Cattura II
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|chassismission=[[Void]] Torre Cattura II / Torre Sopravvivenza 4 (Rotazione C)
|systemsmission=[[Void]] Torre Difesa Mobile III
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|systemsmission=[[Void]] Torre Difesa Mobile III / Torre Difesa Mobile IV
   
|blueprintmissionps4=Difesa [[|Relitto|Derelict]]
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|blueprintmissionps4=Difesa [[Relitto]]
 
|helmetmissionps4=[[Void]] Torre Sopravvivenza III / Torre Sterminio II
 
|helmetmissionps4=[[Void]] Torre Sopravvivenza III / Torre Sterminio II
 
|chassismissionps4=[[Void]] Torre Cattura II
 
|chassismissionps4=[[Void]] Torre Cattura II

Versione delle 11:47, 15 giu 2014

Three figures waited behind a simple table. Their attention on a single chair, bathed in light. An old woman's voice from the shadow: 'Send her in'. Across the room a security officer, stern and plain, opened the door. The outline of a young woman appeared at the door. She hesitated, but only for an instant, then crossed the room and sat.

There was a gasp as the light hit her face. Her right eye was bright and blinking, but her left was a greasy slit. Her skin had been burned moon-white. Her mouth was a sagging gash without lips or expression. Her military beret was pulled snug over a scarred and hairless scalp.

The old voice: 'Your name is Kaleen.' Kaleen nodded. 'You were the principal investigator of the Zariman?' Kaleen's voice was a jagged whisper, a rigid face. 'Yes.'

Kaleen coughed, straightened: 'The Zariman was lost making the fold from Saturn to the Outer gates. Mechanical failure. I notified families and filled a report with the inspectors. Nothing ever returns from the fold, so I closed the case.'

'But you reopened the case, days later.'

'I didn't believe it myself until I stepped aboard the ship. It was completely intact, full environmental, as if it had never left.'

'And the crew was gone.'

'Not exactly.' Kaleen hesitated. 'We thought it was empty but we began to find...' Her face twitched at remembered pain, 'We began to find children hiding in the ship.'

'And that is when you violated procedure?'

Kaleen bowed her head, a tear welling in her sightless eye. 'They were children. They were afraid. They needed comfort.'

'So you broke quarantine and this happened to you.'

There was silence as Kaleen touched her face, 'So what have you done with them?'

The old woman gestured for the officer to take Kaleen away. The meeting was over. When Kaleen reached the door she twisted out of his grip and shot back, 'Why would you do that? Why did you put children on military ship?'

'We didn't. That would violate procedure.'

Ember Prime è un Warframe basata sul fuoco che utilizza capacità quasi totalmente offensive, equilibrate da una fragilità del Warframe stesso. Le abilità di fuoco dell’Ember la rendono molto efficace contro gli Infested.

Requisiti per la costruzione.
Credits64
25000
Helmet
1
Chassis
1
Systems
1
OrokinCell64
1
Tempo:72 ore
Vel.:Platinum64 50
Prezzo Mercato: N/A Prezzo Schema: N/A
Neurottiche
Credits64
15,000
AlloyPlate64
150
NeuralSensor64
2
PolymerBundle64
1,000
Rubedo64
750
Tempo:12 ore
Vel.:Platinum64 25
Chassis
Credits64
15,000
Morphics64
3
Ferrite64
1,000
Rubedo64
300

Tempo:12 ore
Vel.:Platinum64 25
Sistemi
Credits64
Morphics64
1
Ferrite64
1,000
NanoSpores64
1,200
Plastids64
700
Tempo:12 ore
Vel.:Platinum64 25
Posizione Pezzi

Schema Difesa Relitto / Void Torre Difesa IV
Neurottiche Void Torre Sopravvivenza III (Rotazione A) / Torre Sterminio II
Chassis Void Torre Cattura II / Torre Sopravvivenza 4 (Rotazione C)
Sistemi Void Torre Difesa Mobile III / Torre Difesa Mobile IV

Schema Difesa Relitto
Neurottiche Void Torre Sopravvivenza III / Torre Sterminio II
Chassis Void Torre Cattura II
Sistemi Void Torre Difesa Mobile III

Lith/Meso/Neo/Axi si riferiscono alle Reliquie Void
* Denota Reliquie Void nel Vault

Ember Prime può essere ottenuto anche attraverso il "Prime Access".

Vantaggi

  • Possiede una polarità V e una D , in confronto alla doppia polarità Bar dell'Ember. Garantendole un potenziale offensivo e difensivo migliore.
  • Palla di Fuoco può essere usata mentre stai ricaricando senza interrompere la ricarica.

Svantaggi

  • Ha solo 2 polarità (non le stesse del'Ember)Has only 2 polarities.
  • L' Ember Prime è l'unico Warframe prime ad avere solo 2 slot polarizzati (oltre agli slot per le abilità), invece di 3 come per il Rhino, Frost, Mag e l' Excalibur.

Trivia

  • Le sporgenze dorate dell'Ember Prime sono considerate come parti personalizzabili e saranno rimosse se verranno indossate le armature Daedalus o Eos.

Media

Vedi anche

  • Prime, la versione potenziata di un Warframe o Arma.