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IconPrimaryWeaponRifleSTABLE
Module:Weapons/dataModule "/data" permettant de traiter les données des Armes WARFRAME (hors Conclave) Dernière MAJ : mardi 11 août 2020 à 21:58:17 (UTC) par ADDRMeridan

local WeaponData = {
["IgnoreInCount"] = {"Rempart", "Épées Versatiles Sombres (Doubles Épées)", "Cadus", "Penta Carmin", "Machette Prisma", "Dargyn", "Arc d'Artémis", "Chargeur Incandescent", "Dex Pixia", "Pacificateurs (Arme)", "Pacificateurs Prime", "Diwata", "Lame Exaltée", "Bâton de Fer", "Serres Valkyr", "Serres de Garuda", "Vents du Désert", "Corvas (Atmosphère)", "Cyngas (Atmosphère)", "Dual Decurion (Atmosphère)", "Fluctus (Atmosphère)", "Grattler (Atmosphère)", "Imperator (Atmosphère)", "Imperator Vandal (Atmosphère)", "Ayanga Kuva (Atmosphère)", "Larkspur (Atmosphère)", "Phaedra (Atmosphère)", "Velocitus (Atmosphère)", "Désarmé"},
["Weapons"] = {
    ["Ack & Brunt"] = {
        Name = "Ack & Brunt",
		Cost = {
			Credits = 65000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 7500,},
				{ Name = "Cryotique",Type = "Ressource",Count = 3300,},
				{ Name = "Forma",Type = "Objet",Count = 1,},},
		},
		BlockAngle = 70,
		--BlockResist = 0.85,cori
		Class = "Épée et Bouclier",
		Conclave = true,
		Disposition = 0.9,
		Image = "AcketBrunt.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		--JumpAttack = 50,
		Mastery = 3,
		NormalAttack = {
			Damage = {
				["Impact"] = 14.9,
				["Perforation"] = 14.9,
				["Tranchant"] = 119.2,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		SlideAttack = 107,
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 447,
			Element = nil,
			RadialDamage =149.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 745.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 596.0,
			SlamElement = nil,
			SlamRadialDamage = 596.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		Users = {"[[Tyl Regor]]", "[[Bourreau Gorth]]"},
		WallAttack = 200,
	},
	["Amphis"] = {
		--BlockResist = 0.6,
		Class = "Bâton",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 500,},
				{ Name = "Circuits",Type = "Ressource",Count = 600,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 600,},},
		},
		Disposition = 1.5,
		Image = "Amphis.png",
		Introduced = "[[Closed Beta Updates#Update 6.5|Update 6.5]]",
		--JumpAttack = 40,
		JumpElement = "Électrique",
		JumpRadius = 5,
		Mastery = 5,
		Name = "Amphis",
		NormalAttack = {
			Damage = {
				["Impact"] = 91,
				["Perforation"] = 19.5,
				["Tranchant"] = 19.5,
			},
			CritChance = 0.13,
			CritMultiplier = 1.7,
			StatusChance = 0.21,
			FireRate = 1.25,
		},
		Polarities = {"Bar"},
		SlideAttack = 75,
		Stagger = "Yes",
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 390,
			Element = "Électrique",
			RadialDamage = 130.0,
			RadialElement = "Électrique",
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 650.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 520.0,
			SlamElement = "Électrique",
			SlamRadialDamage = 520.0,
			SlamRadialElement = "Électrique",
			SlamRadius = 7.0,
		},
		BlockAngle = 60.0,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 3.0,
		Users = {"[[Bourreau Dok Thul]]", "[[Garde]]"},
		WallAttack = 92,
	},
	["Anku"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 800,},
				{ Name = "Circuits",Type = "Ressource",Count = 200,},
				{ Name = "Morphics",Type = "Ressource",Count = 4,},},
		},
		--BlockResist = 0.85,
		Class = "Faux",
		Conclave = true,
		Disposition = 1.46,
		Image = "Anku.png",
		Introduced = "[[Update 16#Update 16.7|Update 16.7]]",
		--JumpAttack = 140,
		Mastery = 3,
		Name = "Anku",
		NormalAttack = {
			Damage = {
				["Impact"] = 25.5,
				["Perforation"] = 136,
				["Tranchant"] = 8.5,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 140,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 510.0,
			Element = nil,
			RadialDamage = 170.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1020.0,
			Element = nil,
			WindUp = 1.0,
			SlamDamage = 850.0,
			SlamElement = nil,
			SlamRadialDamage = 850.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.80,
		Users = {"[[Spectre Valkyr]]"},
		WallAttack = 140,
	},
	["Amplificateur Faible"] = {
	    Name = "Amplificateur Faible",
	    Image = "Arme_amplificateurFaible.png",
	    Type = "Amplificateur",
	    Trigger = "Maintenu",
	    Range = "(20 - 30) m",
	    Accuracy = 100,
	    Reload = 30,
	    NormalAttack = {
	        Damage = {
	            ["Néant"] = 3000,  
	        },
	        CritChance = 0.20,
	        CritMultiplier = 1.5,
	        StatusChance = 0.0,
	        FireRate = 1.0,
	        AmmoCost = 6,
	        Magazine = 100,
	    },
	    
	    Introduced = "[[Update 22]]",
	},
	["Ankyros"] = {
		--BlockResist = 0.85,
		Class = "Poings",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Nano Spores",Type = "Ressource",Count = 900,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 600,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 450,},},
		},
		Disposition = 1.45,
		Family = "Ankyros",
		Image = "Ankyros.png",
		Introduced = "[[Update 7#Update 7.8|Update 7.8]]",
		--JumpAttack = 60,
		Mastery = 2,
		MeleeRange = 1.25,
		Name = "Ankyros",
		NormalAttack = {
			Damage = {
				["Impact"] = 63,
				["Perforation"] = 13.5,
				["Tranchant"] = 13.5,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.17,
		},
		SlideAttack = 90,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 270.0,
			Element = nil,
			RadialDamage = 90.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 450.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 360.0,
			SlamElement = nil,
			SlamRadialDamage = 360.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 90,
	},
	["Ankyros Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Gantelet",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		--BlockResist = 0.85,
		Class = "Poings",
		Conclave = true,
		Disposition = 1.45,
		Family = "Ankyros",
		Image = "250px-DEPrimeAnkyros.png",
		Introduced = "[[Update 12#Update 12.4|Update 12.4]]",
		--JumpAttack = 76,
		Mastery = 8,
		MeleeRange = 1.25,
		Name = "Ankyros Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 89.6,
				["Perforation"] = 19.2,
				["Tranchant"] = 19.2,
			},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.16,
			FireRate = 1.25,
		},
		Polarities = {"V", "V"},
		SlideAttack = 114,
		StancePolarity = "R",
		Traits = {"Prime", "Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 384.0,
			Element = nil,
			RadialDamage = 128.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 640.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 512.0,
			SlamElement = nil,
			SlamRadialDamage = 512.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 114,
	},
	["Arca Titron"] = {
		--BlockResist = 0.85,
		Class = "Marteau",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 30000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Gallium",Type = "Ressource",Count = 6,},
				{ Name = "Circuits",Type = "Ressource",Count = 2150,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 1.0,
		Image = "Arca_Titron.png",
		Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
		--JumpAttack = 360,
		Mastery = 10,
		Name = "Arca Titron",
		NormalAttack = {
			Damage = {
				["Impact"] = 234,
				["Tranchant"] = 126,
			},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.38,
			FireRate = 0.733,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 360,
		StancePolarity = "V",
		Traits = { "Corpus"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 1080.0,
			Element = nil,
			RadialDamage = 360.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 2160.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1800.0,
			SlamElement = nil,
			SlamRadialDamage = 1800.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		Users = {"[[Arca Heqet Amalgame]]"},
		WallAttack = 360,
	},
	["Atterax"] = {
		--BlockResist = 0.5,
		Class = "Fouet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 1500,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 800,},
				{ Name = "Rubedo",Type = "Ressource",Count = 200,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 0.5,
		Image = "Atterax.png",
		Introduced = "[[Update 14#Update 14.7|Update 14.7]]",
		--JumpAttack = 90,
		Mastery = 5,
		Name = "Atterax",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.5,
				["Perforation"] = 6.5,
				["Tranchant"] = 116.1,
			},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		SlideAttack = 96,
		StancePolarity = "D",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 387.0,
			Element = nil,
			RadialDamage = 129.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 581.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 451.5,
			SlamElement = nil,
			SlamRadialDamage = 452.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 180,
	},
	["Ayanga Kuva"] = {
		Accuracy = 25,
		Disposition = 1,
		Image = "Ayanga Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 99,
		Mastery = 13,
		Name = "Ayanga Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 87,
				["Explosif"] = 187,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.20,
			FireRate = 4.58,
		},
		Reload = 1,
		ReloadStyle = "Regenerate",
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Auto",
		Type = "Arch-Fusil",
	},
	["Ayanga Kuva (Atmosphère)"] = {
		Accuracy = 25,
		Disposition = 1,
		Image = "Ayanga Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 99,
		Mastery = 13,
		Name = "Kuva Ayanga",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 87,
				["Explosif"] = 187,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.20,
			FireRate = 4.58,
		},
		Reload = 1,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Auto",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Bo"] = {
		--BlockResist = 0.6,
		Class = "Bâton",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 65,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 600,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 150,},},
		},
		Disposition = 1.29,
		Family = "Bo",
		Image = "BoStaff.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		--JumpAttack = 100,
		Mastery = 4,
		Name = "Bo",
		NormalAttack = {
			Damage = {
				["Impact"] = 126,
				["Perforation"] = 14,
			},
			CritChance = 0.125,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 107,
		Stagger = "Yes",
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 420.0,
			Element = nil,
			RadialDamage = 140.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 700.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 560.0,
			SlamElement = nil,
			SlamRadialDamage = 560.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 3.0,
		WallAttack = 83,
	},
	["Bo Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Ornement",Type = "Partie Prime",Count = 2,},
				{ Name = "Manche",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		--BlockResist = 0.6,
		Class = "Bâton",
		Conclave = true,
		Disposition = 1.29,
		Family = "Bo",
		Image = "250px-PrimeBo.png",
		Introduced = "[[Update 13#Update 13.7|Update 13.7]]",
		--JumpAttack = 150,
		Mastery = 10,
		Name = "Bo Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 158.4,
				["Perforation"] = 17.6,
			},
			CritChance = 0.24,
			CritMultiplier = 2.6,
			StatusChance = 0.32,
			FireRate = 1.08,
		},
		Polarities = {"D", "V"},
		SlideAttack = 161,
		Stagger = "Yes",
		StancePolarity = "R",
		Traits = {"Prime", "Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 528.0,
			Element = nil,
			RadialDamage = 176.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 880.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 704.0,
			SlamElement = nil,
			SlamRadialDamage = 704.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 3.0,
		WallAttack = 125,
	},
	["Boltace"] = {
		--BlockResist = 0.6,
		Class = "Tonfa",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Boltor",Type = "Arme",Count = 1,},
				{ Name = "Kronen",Type = "Arme",Count = 1,},
				{ Name = "Gallium",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.0,
		Family = "Boltace",
		Image = "Boltace.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		--JumpAttack = 170,
		Mastery = 4,
		Name = "Boltace",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.6,
				["Perforation"] = 140.8,
				["Tranchant"] = 17.6,
			},
			CritChance = 0.06,
			CritMultiplier = 1.5,
			StatusChance = 0.28,
			FireRate = 0.917,
		},
		SlideAttack = 510,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 352.0,
			Element = nil,
			RadialDamage = 176.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 704.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 704.0,
			SlamElement = nil,
			SlamRadialDamage = 704.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		Users = {"[[Spectre Loki]]"},
		WallAttack = 340,
	},
	["Sceptre Brisé"] = {
		--BlockResist = 0.6,
		Class = "Bâton",
		Conclave = true,
		Disposition = 1.19,
		Image = "Sceptre_Brisé.png",
		Introduced = "[[Update 19#Update 19.0|Update 19.0]]",
		--JumpAttack = 120,
		Mastery = 7,
		Name = "Sceptre Brisé",
		NormalAttack = {
			Damage = {
				["Impact"] = 125.3,
				["Perforation"] = 17.9,
				["Tranchant"] = 35.8,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1.25,
		},
		Polarities = {"Bar"},
		SlideAttack = 129,
		StancePolarity = "R",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 537.0,
			Element = nil,
			RadialDamage = 179.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 895.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 716.0,
			SlamElement = nil,
			SlamRadialDamage = 716.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.9,
		WallAttack = 100,
	},
	["War Brisée"] = {
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Forma",Type = "Objet",Count = 1,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 2,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Lame",Type = "Objet",Count = 2,},},
		},
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 0.79,
		Image = "StalkerTwoSword.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		--JumpAttack = 180,
		Mastery = 10,
		Name = "War Brisée",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.7,
				["Perforation"] = 18.7,
				["Tranchant"] = 149.6,
			},
			CritChance = 0.35,
			CritMultiplier = 2.2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 193,
		StancePolarity = "V",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 561,
			Element = nil,
			RadialDamage = 187,
			RadialElement = nil,
			Radius = 7,
		},
		MeleeHeavy = {
			Damage = 935,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 748,
			SlamElement = nil,
			SlamRadialDamage = 748,
			SlamRadialElement = nil,
			SlamRadius = 8,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 360,
	},
	["Cadus"] = {
		--BlockResist = 0.6,
		Class = "Bâton",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 65,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 2,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 3000,},
				{ Name = "Circuits",Type = "Ressource",Count = 1600,},
				{ Name = "Bo",Type = "Arme",Count = 1,},},
		},
		Disposition = 1.29,
		Image = "Cadus.png",
		--JumpAttack = 100,
		Mastery = 0,
		Name = "Cadus",
		NormalAttack = {
			Damage = {
				["Électrique"] = 50,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 107,
		Stagger = "Yes",
		StancePolarity = "R",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 0,
			Element = nil,
			RadialDamage = 0,
			RadialElement = nil,
			Radius = 0,
		},
		MeleeHeavy = {
			Damage = 0,
			Element = nil,
			WindUp = 0,
			SlamDamage = 0,
			SlamElement = nil,
			SlamRadialDamage = 0,
			SlamRadialElement = nil,
			SlamRadius = 0,
		},
		BlockAngle = 0,
		MeleeComboDur = 5.0,
		FollowThrough = 0,
		MeleeRange = 0,
		WallAttack = 83,
	},
	["Cassowar"] = {
	    Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Forma",Type = "Objet",Count = 1,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1000,},
				{ Name = "Récupération",Type = "Ressource",Count = 5700,},
				{ Name = "Oxium",Type = "Ressource",Count = 150,},},
		},
	    --BlockResist = 0.85,
	    Class = "Arme d'Hast",
	    Conclave = true,
	    Disposition = 1.0,
	    Image = "Cassowar.png",
		Introduced = "[[Update 22#Update 22.4|Update 22.4]]",
	    --JumpAttack = 140,
	    Mastery = 5,
	    Name = "Cassowar",
	    NormalAttack = {
			Damage = {
				["Impact"] = 41.4,
				["Perforation"] = 63.9,
				["Tranchant"] = 82.7,
			},
			CritChance = 0.06,
			CritMultiplier = 1.4,
			StatusChance = 0.28,
			FireRate = 1.17,
		},
		Polarities = {"V", "D"},
		SlideAttack = 156,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 564.0,
			Element = nil,
			RadialDamage = 188.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1128.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 940.0,
			SlamElement = nil,
			SlamRadialDamage = 940.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.0,
		WallAttack = 117,
    },
	["Caustacyst"] = {
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 230,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 10,},
				{ Name = "Ferrite",Type = "Ressource",Count = 15000,},
				{ Name = "Plastides",Type = "Ressource",Count = 400,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 5,},},
		},
		--BlockResist = 0.85,
		Class = "Faux",
		Conclave = true,
		Disposition = 1.3,
		Image = "Caustacyst.png",
		Introduced = "[[Update 19#Update: L'Index Preview|Update: L'Index Preview]]",
		--JumpAttack = 150,
		JumpElement = "Corrosif",
		Mastery = 7,
		Name = "Caustacyst",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 17,
			    ["Perforation"] = 71,
			    ["Tranchant"] = 69,
				["Corrosif"] = 103,
			},
			CritChance = 0.09,
			CritMultiplier = 2,
			StatusChance = 0.37,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 150,
		SlideElement = "Corrosif",
		StancePolarity = "Ability",
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 780.0,
			Element = nil,
			RadialDamage = 260.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1560.0,
			Element = nil,
			WindUp = 1.0,
			SlamDamage = 1300.0,
			SlamElement = nil,
			SlamRadialDamage = 1300.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		WallAttack = 150,
		WallElement = "Corrosif",
	},
	["Dague en Céramique"] = {
		--BlockResist = 0.35,
		Class = "Dague",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 4,},
				{ Name = "Ferrite",Type = "Ressource",Count = 500,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 500,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 600,},},
		},
		Disposition = 1.43,
		Image = "Dague en Céramique.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 70,
		Mastery = 3,
		MeleeRange = 1.8,
		Name = "Dague en Céramique",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.0,
				["Perforation"] = 126.0,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 75,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 280.0,
			Element = nil,
			RadialDamage = 140.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 280.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 560.0,
			SlamElement = nil,
			SlamRadialDamage = 560.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		WallAttack = 105,
	},
	["Cerata"] = {
		--BlockResist = 0.35,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 42,
				["Perforation"] = 336,
				["Tranchant"] = 42,
				["Poison"] = 220,},
			StatusChance = 0.33,
			CritChance = 0.15,
			CritMultiplier = 2,
			PunchThrough = 1,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 4,},
				{ Name = "Cryotique",Type = "Ressource",Count = 2500,},
				{ Name = "Plastides",Type = "Ressource",Count = 1200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.36,
		Image = "Cerata.png",
		Introduced = "[[Update 17#Update 17.9|Update 17.9]]",
		--JumpAttack = 88,
		JumpElement = "Poison",
		Mastery = 7,
		Name = "Cerata",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 19,
			    ["Perforation"] = 36,
			    ["Tranchant"] = 52,
				["Poison"] = 76,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1,
			ShotType = "Jet",
			ShotSpeed = 35,
		},
		Polarities = {"V", "D"},
		SlideAttack = 220,
		SlideElement = "Poison",
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 160,
				["Tranchant"] = 20,
				["Poison"] = 150,},
			StatusChance = 0.3,
			CritChance = 0.15,
			CritMultiplier = 2,
		},
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 549.0,
			Element = nil,
			RadialDamage = 183.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 732.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 732.0,
			SlamElement = nil,
			SlamRadialDamage = 732.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 1.25,
		WallAttack = 132,
		WallElement = "Poison",
	},
	["Chakkhurr Kuva"] = {
		Accuracy = 100,
		AreaAttack = {
		    AttackName = "Explosion",
			Damage = {
				["Explosif"] = 106,},
			Radius = 5,
		},
		Class = "Fusil",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Bar",
		Family = "Chakkhurr",
		Image = "Chakkhurr Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 11,
		Mastery = 15,
		MaxAmmo = 55,
		Name = "Chakkhurr Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 260,
			    ["Explosif"] = 106,},
			CritChance = 0.5,
			CritMultiplier = 2.3,
			StatusChance = 0.27,
			FireRate = 1.17,
			ShotSpeed = 30,
			ShotType = "Projectile",
		},
		Polarities = {"V", "V"},
		Reload = 3.3,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Semi",
		Type = "Principale",
		Users = {"[[Liche Kuva]]"},
	},
	["Cobra & Crane"] = {
	    --BlockResist = 0.85,
	    ChannelCost = 5,
	    ChannelMult = 1.5,
	    Class = "Épée et Bouclier",
	    Conclave = false,
	    Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 150,
			Rush = 35,--confirmation needed
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Rubedo",Type = "Ressource",Count = 4000,},
				{ Name = "Plastides",Type = "Ressource",Count = 875,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 18750,},},
		},
        Disposition = 1.0,
        Image = "Cobra & Crane.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		--JumpAttack = 100,
		Mastery = 10,
		Name = "Cobra & Crane",
		NormalAttack = {
			Damage = {
				["Impact"] = 207.2,
				["Perforation"] = 88.8,
			},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.36,
			FireRate = 0.917,
		},
		SlideAttack = 214,
		StancePolarity = "V",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 888.0,
			Element = nil,
			RadialDamage = 296.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1480.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 1184.0,
			SlamElement = nil,
			SlamRadialDamage = 1184.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 70,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.6,
		WallAttack = 400,
	},
	["Cronus"] = {
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 1,},
				{ Name = "Ferrite",Type = "Ressource",Count = 500,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 75,},},
		},
		Disposition = 1.48,
		Image = "Cronus.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		--JumpAttack = 70,
		Mastery = 0,
		Name = "Cronus",
		NormalAttack = {
			Damage = {
				["Impact"] = 31.8,
				["Perforation"] = 15.9,
				["Tranchant"] = 58.3,
			},
			CritChance = 0.06,
			CritMultiplier = 1.5,
			StatusChance = 0.18,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 75,
		StancePolarity = "V",
		Traits = { "Tenno", "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 318.0,
			Element = nil,
			RadialDamage = 106.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 530.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 424.0,
			SlamElement = nil,
			SlamRadialDamage = 424.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 140,
	},
	["Dakra Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 1.15,
		FinisherDamage = 120,
		Image = "SwordPrime.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		--JumpAttack = 120,
		Mastery = 10,
		Name = "Dakra Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 17,
				["Perforation"] = 17,
				["Tranchant"] = 136,
			},
			CritChance = 0.36,
			CritMultiplier = 2.4,
			StatusChance = 0.18,
			FireRate = 1,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 129,
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 510.0,
			Element = nil,
			RadialDamage = 170.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 850.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 680.0,
			SlamElement = nil,
			SlamRadialDamage = 680.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 240,
	},
	["Dague Sombre"] = {
		--BlockResist = 0.35,
		Class = "Dague",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Ferrite",Type = "Ressource",Count = 500,},
				{ Name = "Plastides",Type = "Ressource",Count = 500,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 300,},},
		},
		Disposition = 0.52,
		Family = "Dague Sombre",
		Image = "DagueSombre.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 70,
		JumpElement = "Radiation",
		Mastery = 2,
		MeleeRange = 1.75,
		Name = "Dague Sombre",
		NormalAttack = {
			Damage = {
				["Perforation"] = 58,
				["Tranchant"] = 36,
				["Radiation"] = 60,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.22,
			FireRate = 0.917,
		},
		SlideAttack = 75,
		SlideElement = "Radiation",
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 308.0,
			Element = nil,
			RadialDamage = 154.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 308.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 616.0,
			SlamElement = nil,
			SlamRadialDamage = 616.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		WallAttack = 105,
		WallElement = "Radiation",
	},
	 ["Épées Versatiles Sombres"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Doubles Skana",Type = "Arme",Count = 1,},
				{ Name = "Forma",Type = "Objet",Count = 1,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 10,},},
		},
		Type = "Mêlée",
		Image = "VersatilesSombres.png",
		Link = "Épées Versatiles Sombres",
		Name = "Épées Versatiles Sombres",
	},
	["Épées Versatiles Sombres (Doubles Épées)"] = {
	    Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Doubles Skana",Type = "Arme",Count = 1,},
				{ Name = "Forma",Type = "Objet",Count = 1,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 10,},},
		},
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Disposition = 1.21,
		Image = "DarkSplitSwordDualIcon.png",
		Introduced = "[[Update 18#Update 18.14|Update 18.14]]",
		--JumpAttack = 130,
		Mastery = 5,
		Name = "Épées Versatiles Sombres",
		NormalAttack = {
			Damage = {
			    ["Perforation"] = 56,
			    ["Tranchant"] = 28,
				["Radiation"] = 32,
			},
			CritChance = 0.25,
			CritMultiplier = 2.5,
			StatusChance = 0.15,
			FireRate = 1.17,
		},
		Polarities = {"V"},
		SlideAttack = 390,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 232.0,
			Element = nil,
			RadialDamage = 116.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 464.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 464.0,
			SlamElement = nil,
			SlamRadialDamage = 464.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		WallAttack = 260,
	},
	["Épées Versatiles Sombres (Lame Lourde)"] = {
		--BlockResist = 0.85,
		Class = "Lame Lourde",
		Conclave = true,
		Disposition = 1.21,
		Image = "VersatilesSombres.png",
		Introduced = "[[Update 18#Update 18.14|Update 18.14]]",
		--JumpAttack = 180,
		Mastery = 5,
		Name = "Épées Versatiles Sombres",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 80,
			    ["Tranchant"] = 68,
				["Radiation"] = 150,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 180,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 660.0,
			Element = nil,
			RadialDamage = 220.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1320.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 1100.0,
			SlamElement = nil,
			SlamRadialDamage = 1100.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		WallAttack = 180,
	},
	["Épée Sombre"] = {
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Ferrite",Type = "Ressource",Count = 800,},
				{ Name = "Plastides",Type = "Ressource",Count = 200,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 75,},},
		},
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 1.48,
		Image = "Épée Sombre.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 74,
		JumpElement = "Radiation",
		JumpRadius = 3,
		Mastery = 8,
		Name = "Épée Sombre",
		NormalAttack = {
			Damage = {
			    ["Perforation"] = 120,
			    ["Tranchant"] = 60,
				["Radiation"] = 80,
			},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.4,
			FireRate = 0.833,
		},
		SlideAttack = 260,
		SlideElement = "Radiation",
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 780.0,
			Element = nil,
			RadialDamage = 260.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1300.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 1040.0,
			SlamElement = nil,
			SlamRadialDamage = 1040.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 148,
		WallElement = "Radiation",
	},
	["Destreza"] = {
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 10000,},
				{ Name = "Plastides",Type = "Ressource",Count = 1700,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 5,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		--BlockResist = 0.35,
		Class = "Rapière",
		Conclave = true,
		Disposition = 1.14,
		Family = "Destreza",
		Image = "TnoRapier.png",
		Introduced = "[[Update 18#Update 18.3|Update 18.3]]",
		--JumpAttack = 150,
		Mastery = 7,
		Name = "Destreza",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Perforation"] = 134.3,
				["Tranchant"] = 19.8,
			},
			CritChance = 0.28,
			CritMultiplier = 2,
			StatusChance = 0.14,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 161,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 474.0,
			Element = nil,
			RadialDamage = 158.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 711.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 553.0,
			SlamElement = nil,
			SlamRadialDamage = 553.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		Users = {"[[Violence]]"},
		WallAttack = 300,
	},
	["Destreza Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		--BlockResist = 0.35,
		Class = "Rapière",
		Conclave = true,
		Disposition = 1.14,
		Family = "Destreza",
		Image = "DestrezaPrime.png",
		Introduced = "[[Update 23#Hotfix 23.0.3|Hotfix 23.0.3]]",
		--JumpAttack = 152,
		Mastery = 10,
		Name = "Destreza Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 20.4,
				["Perforation"] = 119,
				["Tranchant"] = 30.6,
			},
			CritChance = 0.32,
			CritMultiplier = 3,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		Polarities = {"V", "V"},
		SlideAttack = 163,
		StancePolarity = "Bar",
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 510.0,
			Element = nil,
			RadialDamage = 170.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 765.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 595.0,
			SlamElement = nil,
			SlamRadialDamage = 595.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 304,
	},
	["Dex Dakra"] = {
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Disposition = 1.15,
		Image = "DexDakra.png",
		Introduced = "[[Update 16#Hotfix 16.1.2|Hotfix 16.1.2]]",
		--JumpAttack = 130,
		Mastery = 6,
		Name = "Dex Dakra",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.2,
				["Perforation"] = 14.2,
				["Tranchant"] = 113.6,
			},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.24,
			FireRate = 0.883,
		},
		Polarities = {"Bar"},
		SlideAttack = 390,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 284.0,
			Element = nil,
			RadialDamage = 142.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 568.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 568.0,
			SlamElement = nil,
			SlamRadialDamage = 568.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 260,
	},
	["Nikana Dragon"] = {
		--BlockResist = 0.85,
		Class = "Nikana",
		Conclave = true,
		Cost = {
			Credits = 5000,
			BPCost = 30000,
			MarketCost = 275,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 1,},
				{ Name = "Oxium",Type = "Ressource",Count = 75,},
				{ Name = "Nikana",Type = "Arme",Count = 1,},},
		},
		Disposition = 1.35,
		Family = "Nikana",
		Image = "DragonKatana.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		--JumpAttack = 170,
		Mastery = 8,
		Name = "Nikana Dragon",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.4,
				["Perforation"] = 18.8,
				["Tranchant"] = 159.8,
			},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.22,
			FireRate = 1,
		},
		Polarities = {"V", "D"},
		SlideAttack = 182,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 564.0,
			Element = nil,
			RadialDamage = 188.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 940.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 752.0,
			SlamElement = nil,
			SlamRadialDamage = 752.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 182,
	},
	["Doubles Hachoirs"] = {
		--BlockResist = 0.85,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 225,
			Rush = 40,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 1000,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 800,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 1.0,
		Family = "Doubles Hachoirs",
		FinisherDamage = 55,
		Image = "DoubleHachoirs.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		--JumpAttack = 70,
		Mastery = 5,
		Name = "Doubles Hachoirs",
		NormalAttack = {
			Damage = {
				["Impact"] = 23.6,
				["Perforation"] = 23.6,
				["Tranchant"] = 109.9,
			},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		Polarities = {"V"},
		SlideAttack = 210,
		StancePolarity = "Bar",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 314.0,
			Element = nil,
			RadialDamage = 157.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 628.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 628.0,
			SlamElement = nil,
			SlamRadialDamage = 628.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 1.7,
		Users = {"[[Butcher]] (single blade)", "[[Corrupted Butcher]] (single blade)"},
		WallAttack = 140,
	},
	["Doubles Ether"] = {
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 3,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 850,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 800,},},
		},
		Disposition = 1.45,
		Image = "DoubleEther.png",
		Introduced = "[[Update 7#Update 7.7.3|Update 7.7.3]]",
		--JumpAttack = 80,
		Mastery = 8,
		Name = "Doubles Ether",
		NormalAttack = {
			Damage = {
				["Impact"] = 27,
				["Perforation"] = 27,
				["Tranchant"] = 126,
			},
			CritChance = 0.2,
			CritMultiplier = 2.0,
			StatusChance = 0.28,
			FireRate = 1,
		},
		SlideAttack = 240,
		Stagger = "Yes",
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 360.0,
			Element = nil,
			RadialDamage = 180.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 720.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 720.0,
			SlamElement = nil,
			SlamRadialDamage = 720.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 160,
	},
	["Doubles Épées de Chaleur"] = {
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1000,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 700,},},
		},
		Disposition = 1.44,
		Image = "DualHeat.png",
		Introduced = "[[Closed Beta Updates#Update 6.2|Update 6.2]]",
		--JumpAttack = 90,
		JumpElement = "Feu",
		JumpRadius = 5,
		Mastery = 3,
		Name = "Doubles Épées de Chaleur",
		NormalAttack = {
			Damage = {
				["Impact"] = 22.1,
				["Perforation"] = 22.1,
				["Tranchant"] = 102.9,
			},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		Polarities = {"Bar"},
		SlideAttack = 270,
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 294.0,
			Element = nil,
			RadialDamage = 147.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 588.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 588.0,
			SlamElement = nil,
			SlamRadialDamage = 588.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 180,
	},
	["Doubles Ichor"] = {
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 4,},
				{ Name = "Circuits",Type = "Ressource",Count = 1200,},
				{ Name = "Récupération",Type = "Ressource",Count = 15000,},
				{ Name = "Forma",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.16,
		FinisherDamage = 55,
		Image = "Ichor_Double.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		--JumpAttack = 70,
		JumpElement = "Poison",
		Mastery = 6,
		Name = "Doubles Ichor",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 19,
			    ["Perforation"] = 11,
			    ["Tranchant"] = 45,
				["Poison"] = 47,
			},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.15,
			FireRate = 1.08,
		},
		Polarities = {"D"},
		SlideAttack = 210,
		SlideElement = "Poison",
		StancePolarity = "Ability",
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 244.0,
			Element = nil,
			RadialDamage = 122.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 488.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 488.0,
			SlamElement = nil,
			SlamRadialDamage = 488.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.3,
		WallAttack = 140,
		WallElement = "Poison",
	},
	["Doubles Kamas"] = {
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 40000,
			MarketCost = 175,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Kama",Type = "Arme",Count = 1,},
				{ Name = "Kama",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},},
		},
		Disposition = 0.81,
		Family = "Doubles Kamas",
		Image = "DoubleKamas.png",
		Introduced = "[[Update 11#Update 11.1|Update 11.1]]",
		--JumpAttack = 84,
		Mastery = 1,
		Name = "Doubles Kamas",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.8,
				["Perforation"] = 9.6,
				["Tranchant"] = 81.6,
			},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 1.17,
		},
		SlideAttack = 252,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 192.0,
			Element = nil,
			RadialDamage = 96.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 384.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 384.0,
			SlamElement = nil,
			SlamRadialDamage = 384.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		WallAttack = 168,
	},
	["Doubles Kamas Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 2,},},
		},
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Disposition = 0.81,
		Family = "Doubles Kamas",
		Image = "DoublesKamasPrime.png",
		Introduced = "[[Update 17#Update 17.6|Update 17.6]]",
		--JumpAttack = 140,
		Mastery = 8,
		Name = "Doubles Kamas Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 8,
				["Perforation"] = 32,
				["Tranchant"] = 120,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1.17,
		},
		Polarities = {"V"},
		SlideAttack = 420,
		StancePolarity = "Bar",
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 320.0,
			Element = nil,
			RadialDamage = 160.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 640.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 640.0,
			SlamElement = nil,
			SlamRadialDamage = 640.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		WallAttack = 280,
	},
	["Doubles Keres"] = {
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 130,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Oxium",Type = "Ressource",Count = 230,},
				{ Name = "Récupération",Type = "Ressource",Count = 13250,},
				{ Name = "Tellure",Type = "Ressource",Count = 3,},},
		},
		----BlockResist = 0.6,
		Class = "Doubles Épées",
		--Conclave = true,
		Disposition = 1.48,
		Family = "Doubles Keres",
		Image = "DualKeres.png",
		Introduced = "[[Update 22#Update 22.18|Update 22.18]]",
		----JumpAttack = 140,
		Mastery = 7,
		Name = "Doubles Keres",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.8,
				["Perforation"] = 34.5,
				["Tranchant"] = 66.7,
			},
			CritChance = 0.28,
			CritMultiplier = 2.6,
			StatusChance = 0.14,
			FireRate = 1.25,
		},
		SlideAttack = 264,
		StancePolarity = "Bar",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 230.0,
			Element = nil,
			RadialDamage = 115.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 460.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 460.0,
			SlamElement = nil,
			SlamRadialDamage = 460.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 176,
	},
	["Doubles Raza"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Doubles Kamas",Type = "Arme",Count = 1,},
				{ Name = "Cryotique",Type = "Ressource",Count = 200,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},},
		},
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Disposition = 1.4,
		Image = "DoubleRaza.png",
		Introduced = "[[Update 16#Update 16.3|Update 16.3]]",
		--JumpAttack = 96,
		Mastery = 6,
		Name = "Doubles Raza",
		NormalAttack = {
			Damage = {
				["Impact"] = 11,
				["Perforation"] = 33,
				["Tranchant"] = 66,
			},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		SlideAttack = 288,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 220.0,
			Element = nil,
			RadialDamage = 110.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 440.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 440.0,
			SlamElement = nil,
			SlamRadialDamage = 440.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		Users = {"[[Spectre Rhino]]"},
		WallAttack = 192,
	},
	["Doubles Skana"] = {
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 130,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 2,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 300,},
				{ Name = "Ferrite",Type = "Ressource",Count = 850,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 300,},},
		},
		Disposition = 1.48,
		Image = "Double_Skana.png",
		--JumpAttack = 64,
		Mastery = 0,
		Name = "Doubles Skana",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Perforation"] = 18,
				["Tranchant"] = 84,
			},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.16,
			FireRate = 0.833,
		},
		SlideAttack = 192,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 240.0,
			Element = nil,
			RadialDamage = 120.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 480.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 480.0,
			SlamElement = nil,
			SlamRadialDamage = 480.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		Users = {"[[Spectre Excalibur]]"},
		WallAttack = 128,
	},
	["Doubles Zoren"] = {
		--BlockResist = 0.35,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 4,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1100,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 800,},},
		},
		Disposition = 1.44,
		Image = "DualZoren.png",
		Introduced = "[[Closed Beta Updates#Update 6.0|Update 6.0]]",
		--JumpAttack = 60,
		Mastery = 2,
		Name = "Doubles Zoren",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.5,
				["Perforation"] = 3.5,
				["Tranchant"] = 63,
			},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.05,
			FireRate = 1.17,
		},
		Polarities = {"D"},
		SlideAttack = 180,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 140.0,
			Element = nil,
			RadialDamage = 70.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 280.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 280.0,
			SlamElement = nil,
			SlamRadialDamage = 280.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.30,
		WallAttack = 120,
	},
	["Endura"] = {
		--BlockResist = 0.35,
		Class = "Rapière",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 12000,},
				{ Name = "Plastides",Type = "Ressource",Count = 1200,},
				{ Name = "Gallium",Type = "Ressource",Count = 2,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.0,
		Image = "Endura.png",
		Introduced = "[[Update 20#Update 20.6|Update 20.6]]",
		--JumpAttack = 190,
		Mastery = 7,
		Name = "Endura",
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Perforation"] = 140,
				["Tranchant"] = 50,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.36,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 204,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 600.0,
			Element = nil,
			RadialDamage = 200.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 900.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 700.0,
			SlamElement = nil,
			SlamRadialDamage = 700.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 380,
	},
	["Dagues Ether"] = {
		Cost = {
			Credits = 20000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 5,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 600,},
				{ Name = "Ferrite",Type = "Ressource",Count = 600,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 1200,},},
		},
		--BlockResist = 0.35,
		Class = "Doubles Dagues",
		Conclave = true,
		Disposition = 1.49,
		Image = "Dagues Ether.png",
		Introduced = "[[Update 7#Update 7.7.3|Update 7.7.3]]",
		--JumpAttack = 90,
		Mastery = 6,
		MeleeRange = 1.75,
		Name = "Dagues Ether",
		NormalAttack = {
			Damage = {
				["Impact"] = 33.6,
				["Perforation"] = 33.6,
				["Tranchant"] = 156.8,},
			CritChance = 0.10,
			CritMultiplier = 1.8,
			StatusChance = 0.30,
			FireRate = 0.833,
		},
		Polarities = {"D"},
		SlideAttack = 225,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 448.0,
			Element = nil,
			RadialDamage = 224.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 448.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 896.0,
			SlamElement = nil,
			SlamRadialDamage = 896.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 1.75,
		Users = {"[[Spectre Nova]]"},
		WallAttack = 180,
	},
	["Reaper Ether"] = {
		--BlockResist = 0.85,
		Class = "Faux",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 50000,
			MarketCost = 230,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1000,},
				{ Name = "Morphics",Type = "Ressource",Count = 10,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1000,},},
		},
		Disposition = 1.45,
		Image = "Reaper Ether.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		--JumpAttack = 130,
		Mastery = 4,
		Name = "Reaper Ether",
		NormalAttack = {
			Damage = {
				["Impact"] = 27,
				["Perforation"] = 27,
				["Tranchant"] = 126,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 130,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 540.0,
			Element = nil,
			RadialDamage = 180.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1080.0,
			Element = nil,
			WindUp = 1.0,
			SlamDamage = 900.0,
			SlamElement = nil,
			SlamRadialDamage = 900.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		Users = {"[[Misère]]"},
		WallAttack = 130,
	},
	["Épée Ether"] = {
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 4,},
				{ Name = "Rubedo",Type = "Ressource",Count = 700,},
				{ Name = "Ferrite",Type = "Ressource",Count = 900,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 700,},},
		},
		Disposition = 1.44,
		Image = "EpeeEther.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		--JumpAttack = 74,
		Mastery = 7,
		Name = "Épée Ether",
		NormalAttack = {
			Damage = {
				["Impact"] = 28.8,
				["Perforation"] = 28.8,
				["Tranchant"] = 134.4,
			},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.34,
			FireRate = 1,
		},
		SlideAttack = 79,
		StancePolarity = "R",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 576.0,
			Element = nil,
			RadialDamage = 192.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 960.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 768.0,
			SlamElement = nil,
			SlamRadialDamage = 768.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 148,
	},
	["Falcor"] = {
		--BlockResist = 0.35,
		Conclave = false,
	    Cost = {
		    Credits = 20000,
		    MarketCost = 200,
		    BPCost = 15000,
		    Rush = 35,
		    Time = 24,
		    Parts = {
			    { Name = "Fieldron",Type = "Ressource",Count = 5,},
			    { Name = "Plaque d'Alliage",Type = "Ressource",Count = 8500,},
			    { Name = "Circuits",Type = "Ressource",Count = 1650,},
			    { Name = "Forma",Type = "Ressource",Count = 1,},
            },
		},
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 110,
				["Perforation"] = 180,
				["Tranchant"] = 180,
				["Électrique"] = 895,},
			CritChance = 0.14,
			CritMultiplier = 1.8,
			PunchThrough = 1,
			StatusChance = 0.3,
		},
		Class = "Glaive",
		Disposition = 1.0,
		Image = "Falcor.png",
		Introduced = "[[Update_23#Update_23.10|Update 23.10]]",
		--JumpAttack = 78,
		Mastery = 8,
		Name = "Falcor",
		NormalAttack = {
			Damage = {
				["Impact"] = 36,
				["Perforation"] = 18,
				["Tranchant"] = 92,
				["Électrique"] = 84,
			},
			CritChance = 0.12,
			CritMultiplier = 1.6,
			StatusChance = 0.34,
			FireRate = 0.833,
		},
		SlideAttack = 390,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 50,
				["Perforation"] = 80,
				["Tranchant"] = 100,
				["Électrique"] = 435,},
			CritChance = 0.12,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
		},
		Traits = { "Corpus"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 690.0,
			Element = nil,
			RadialDamage = 230.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 920.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 920.0,
			SlamElement = nil,
			SlamRadialDamage = 920.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 1.3,
		WallAttack = 234,
	},
	["Fang"] = {
		--BlockResist = 0.35,
		Class = "Doubles Dagues",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 135,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Pack Polymère",Type = "Ressource",Count = 600,},
				{ Name = "Ferrite",Type = "Ressource",Count = 600,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 900,},
				{ Name = "Morphics",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.36,
		Family = "Fang",
		Image = "Fang.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		--JumpAttack = 60,
		Mastery = 0,
		MeleeRange = 1.65,
		Name = "Fang",
		NormalAttack = {
			Damage = {
				["Impact"] = 16.2,
				["Perforation"] = 75.6,
				["Tranchant"] = 16.2,
			},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.16,
			FireRate = 0.917,
		},
		Polarities = {"D"},
		SlideAttack = 150,
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 216.0,
			Element = nil,
			RadialDamage = 108.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 216.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 432.0,
			SlamElement = nil,
			SlamRadialDamage = 432.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 1.65,
		WallAttack = 120,
	},
	["Fang Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 2,},},
		},
		--BlockResist = 0.35,
		Class = "Doubles Dagues",
		Conclave = true,
		Disposition = 1.36,
		Family = "Fang",
		FinisherDamage = 90,
		Image = "Fang Prime.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		--JumpAttack = 72,
		Mastery = 10,
		MeleeRange = 1.75,
		Name = "Fang Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.7,
				["Perforation"] = 124.6,
			    ["Tranchant"] = 26.7,
			},
			CritChance = 0.26,
			CritMultiplier = 2.6,
			StatusChance = 0.26,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 180,
		StancePolarity = "R",
		Traits = {"Prime", "Never Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 356.0,
			Element = nil,
			RadialDamage = 178.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 356.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 712.0,
			SlamElement = nil,
			SlamRadialDamage = 712.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 1.75,
		WallAttack = 144,
	},
	["Fragor"] = {
		--BlockResist = 0.85,
		Class = "Marteau",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 3,},
				{ Name = "Récupération",Type = "Ressource",Count = 750,},
				{ Name = "Rubedo",Type = "Ressource",Count = 300,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 80,},},
		},
		Disposition = 0.96,
		Family = "Fragor",
		FinisherDamage = 200,
		Image = "Fragor.png",
		Introduced = "[[Closed Beta Updates#Update 5.4|Update 5.4]]",
		--JumpAttack = 230,
		Mastery = 2,
		Name = "Fragor",
		NormalAttack = {
			Damage = {
				["Impact"] = 140,
				["Perforation"] = 30,
				["Tranchant"] = 30,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		SlideAttack = 230,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 600.0,
			Element = nil,
			RadialDamage = 200.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1200.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1000.0,
			SlamElement = nil,
			SlamRadialDamage = 1000.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.5,
		Users = {"[[Lieutenant Lech Kril]] (Aspect [[Aspect Marteau Brokk|Brokk]])"},
		WallAttack = 230,
	},
	["Fragor Prime"] = {
		--BlockResist = 0.85,
		ChannelCost = 5,
		ChannelMult = 1.75,
		Class = "Marteau",
		Conclave = true,
			Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Tête",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 0.96,
		Family = "Fragor",
		Image = "FragorPrime.png",
		Introduced = "[[Update 18#Update 18.12|Update 18.12]]",
		--JumpAttack = 260,
		Mastery = 12,
		Name = "Fragor Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 189,
				["Perforation"] = 40.5,
				["Tranchant"] = 40.5,
			},
			CritChance = 0.4,
			CritMultiplier = 2.5,
			StatusChance = 0.18,
			FireRate = 0.8,
		},
		Polarities = {"V"},
		SlideAttack = 260,
		StancePolarity = "V",
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 810.0,
			Element = nil,
			RadialDamage = 270.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1620.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1350.0,
			SlamElement = nil,
			SlamRadialDamage = 1350.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		WallAttack = 260,
	},
	["Furax"] = {
		--BlockResist = 0.6,
		Class = "Poings",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Nano Spores",Type = "Ressource",Count = 1000,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 600,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 500,},},
		},
		Disposition = 1.38,
		Family = "Furax",
		FinisherDamage = 30,
		Image = "Furax.png",
		--JumpAttack = 70,
		Mastery = 5,
		MeleeRange = 1.25,
		Name = "Furax",
		NormalAttack = {
			Damage = {
				["Impact"] = 94.5,
				["Perforation"] = 20.3,
				["Tranchant"] = 20.2,},
			CritChance = 0.25,
			CritMultiplier = 2.3,
			StatusChance = 0.11,
			FireRate = 1,
		},
		SlideAttack = 105,
		StancePolarity = "D",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 405.0,
			Element = nil,
			RadialDamage = 135.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 675.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 540.0,
			SlamElement = nil,
			SlamRadialDamage = 540.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		Users = {"[[Gantelet Énergétique]]"},
		WallAttack = 105,
	},
	["Furax Wraith"] = {
		--BlockResist = 0.6,
		ChannelCost = 5,
		ChannelMult = 1.75,
		Class = "Poings",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Gantelet Gauche",Type = "Objet",Count = 1,},
				{ Name = "Gantelet Droit",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.38,
		Family = "Furax",
		Image = "WraithFurax.png",
		Introduced = "[[Update 18#Update 18.10|Update 18.10]]",
		--JumpAttack = 70,
		Mastery = 9,
		MeleeRange = 1.25,
		Name = "Furax Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 97.3,
				["Perforation"] = 20.9,
				["Tranchant"] = 20.8,
			},
			CritChance = 0.30,
			CritMultiplier = 2.7,
			StatusChance = 0.15,
			FireRate = 1.08,
		},
		SlideAttack = 105,
		StancePolarity = "D",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 417.0,
			Element = nil,
			RadialDamage = 139.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 695.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 556.0,
			SlamElement = nil,
			SlamRadialDamage = 556.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 105,
	},
	["Galatine"] = {
		--BlockResist = 0.85,
		Class = "Lame Lourde",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 25000,
			MarketCost = 175,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 4,},
				{ Name = "Récupération",Type = "Ressource",Count = 750,},
				{ Name = "Rubedo",Type = "Ressource",Count = 500,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,},},
		},
		Disposition = 0.5,
		Family = "Galatine",
		FinisherDamage = 200,
		Image = "Galatine_o.png",
		Introduced = "[[Update 10#Update 10.2|Update 10.2]]",
		--JumpAttack = 250,
		JumpRadius = 5,
		Mastery = 3,
		Name = "Galatine",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.6,
				["Perforation"] = 4.6,
				["Tranchant"] = 172.9,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"Bar"},
		SlideAttack = 250,
		Stagger = "Yes",
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 546.0,
			Element = nil,
			RadialDamage = 182.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1092.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 910.0,
			SlamElement = nil,
			SlamRadialDamage = 910.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.0,
		WallAttack = 250,
	},
	["Galatine Prime"] = {
		--BlockResist = 0.85,
		Class = "Lame Lourde",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 0.5,
		Family = "Galatine",
		Image = "PrimeGalatine342.png",
		Introduced = "[[Update 19#Hotfix: The Silver Grove 3|Hotfix: The Silver Grove 3]]",
		--JumpAttack = 330,
		Mastery = 13,
		Name = "Galatine Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 7,
				["Perforation"] = 7,
				["Tranchant"] = 266,
			},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 1,
		},
		Polarities = {"V", "V"},
		SlideAttack = 330,
		StancePolarity = "D",
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 840.0,
			Element = nil,
			RadialDamage = 280.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1680.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 1400.0,
			SlamElement = nil,
			SlamRadialDamage = 1400.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.0,
		WallAttack = 330,
	},
	["Galvacord"] = {
		--BlockResist = 0.35,
		ChannelCost = 5,
	    ChannelMult = 1.5,
	    Class = "Fouet",
	    Conclave = false,
	    Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Systèmes Atmo",Type = "Ressource",Count = 5,},
				{ Name = "Ferrite",Type = "Ressource",Count = 3600,},
				{ Name = "Circuits",Type = "Ressource",Count = 1000,},},
		},
        Disposition = 1.0,
        Image = "Galvacord.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		--JumpAttack = 320,
		Mastery = 6,
		Name = "Galvacord",
		NormalAttack = {
			Damage = {
				["Impact"] = 12,
				["Perforation"] = 38,
				["Tranchant"] = 64,
				["Électrique"] = 96,
			},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.30,
			FireRate = 0.750,
		},
		SlideAttack = 171,
		StancePolarity = "D",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 630.0,
			Element = nil,
			RadialDamage = 210.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 945.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 735.0,
			SlamElement = nil,
			SlamRadialDamage = 735.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.7,
		WallAttack = 320,
	},
	["Machette Gazal"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 2600,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 1900,},
				{ Name = "Plastides",Type = "Ressource",Count = 1400,},},
		},
		--BlockResist = 0.85,
		Class = "Machette",
		Conclave = true,
		Disposition = 1.35,
		Image = "Machette Gazal.png",
		Introduced = "[[Update 19#Update: The Vacuum Within|Update: The Vacuum Within]]",
		--JumpAttack = 104,
		Mastery = 5,
		Name = "Machette Gazal",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.8,
				["Perforation"] = 26.7,
				["Tranchant"] = 133.5,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 156,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 534.0,
			Element = nil,
			RadialDamage = 178.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 534.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 712.0,
			SlamElement = nil,
			SlamRadialDamage = 712.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.6,
		WallAttack = 208,
	},
	["Glaive"] = {
		--BlockResist = 0.35,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 60,
				["Perforation"] = 60,
				["Tranchant"] = 280,
				["Explosif"] = 300,},
			StatusChance = 0.11,
			CritChance = 0.11,
			CritMultiplier = 2.1,
			PunchThrough = 1,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 10,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5000,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 6000,},
				{ Name = "Récupération",Type = "Ressource",Count = 4500,},},
		},
		Disposition = 1.22,
		Family = "Glaive",
		FinisherDamage = 75,
		Image = "DEGlaive.png",
		Introduced = "[[Update 7#Update 7.9|Update 7.9]]",
		--JumpAttack = 90,
		Mastery = 1,
		Name = "Glaive",
		NormalAttack = {
			Damage = {
				["Impact"] = 15.8,
				["Perforation"] = 15.8,
				["Tranchant"] = 73.5,
			},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 1,
			ShotType = "Jet",
			ShotSpeed = 20,
			Range = 30,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 225,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 30,
				["Perforation"] = 30,
				["Tranchant"] = 140,
				["Explosif"] = 50,},
			StatusChance = 0.1,
			CritChance = 0.1,
			CritMultiplier = 2,
		},
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 315.0,
			Element = nil,
			RadialDamage = 105.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 420.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 420.0,
			SlamElement = nil,
			SlamRadialDamage = 420.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 1.25,
		WallAttack = 135,
	},
	["Glaive Prime"] = {
		--BlockResist = 0.35,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 75,
				["Perforation"] = 75,
				["Tranchant"] = 350,
				["Explosif"] = 460,},
			StatusChance = 0.33,
			CritChance = 0.18,
			CritMultiplier = 2.2,
			PunchThrough = 1,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Disque",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.22,
		Family = "Glaive",
		Image = "PrimeGlaive.png",
		Introduced = "[[Update 11]]",
		--JumpAttack = 100,
		Mastery = 10,
		Name = "Glaive Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 24.6,
				["Perforation"] = 24.6,
				["Tranchant"] = 114.8,
			},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1.25,
			ShotType = "Jet",
			ShotSpeed = 40,
			Range = 30,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 250,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 37.5,
				["Perforation"] = 37.5,
				["Tranchant"] = 175,
				["Explosif"] = 175,},
			StatusChance = 0.3,
			CritChance = 0.15,
			CritMultiplier = 2,
		},
		Traits = {"Prime", "Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 492.0,
			Element = nil,
			RadialDamage = 164.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 656.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 656.0,
			SlamElement = nil,
			SlamRadialDamage = 656.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 1.25,
		WallAttack = 150,
	},
	["Gram"] = {
		--BlockResist = 0.85,
		Class = "Lame Lourde",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 3,},
				{ Name = "Récupération",Type = "Ressource",Count = 750,},
				{ Name = "Rubedo",Type = "Ressource",Count = 300,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 80,},},
		},
		Disposition = 1.44,
		Family = "Gram",
		FinisherDamage = 200,
		Image = "Gram.png",
		Introduced = "[[Closed Beta Updates#Update 6.2|Update 6.2]]",
		--JumpAttack = 200,
		Mastery = 2,
		Name = "Gram",
		NormalAttack = {
			Damage = {
				["Impact"] = 24,
				["Perforation"] = 24,
				["Tranchant"] = 112,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 0.95,
		},
		SlideAttack = 200,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 480.0,
			Element = nil,
			RadialDamage = 160.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 960.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 800.0,
			SlamElement = nil,
			SlamRadialDamage = 800.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		WallAttack = 200,
	},
	["Gram Prime"] = {
		--BlockResist = 0.8,
		Class = "Lame Lourde",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 1.44,
		Family = "Gram",
		Image = "GramPrime.png",
		Introduced = "[[Update 23#Update 23.9|Update 23.9]]",
		--JumpAttack = 180,
		Mastery = 14,
		Name = "Gram Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 60,
				["Perforation"] = 15,
				["Tranchant"] = 225,
			},
			CritChance = 0.32,
			CritMultiplier = 2.6,
			StatusChance = 0.32,
			FireRate = 0.8,
		},
		SlideAttack = 360,
		StancePolarity = "D",
		Polarities = {"V", "V"},
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 900.0,
			Element = nil,
			RadialDamage = 300.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1800.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 300.0,
			SlamElement = nil,
			SlamRadialDamage = 1500.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		WallAttack = 360,
	},
	["Guandao"] = {
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 3,},
				{ Name = "Oxium",Type = "Ressource",Count = 65,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 750,},
				{ Name = "Ferrite",Type = "Ressource",Count = 2500,},},
		},
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Disposition = 1.0,
		Image = "Guandao.png",
		Introduced = "[[Update 21#Update 21.1.0|Update 21.1.0]]",
		--JumpAttack = 180,
		Mastery = 4,
		Name = "Guandao",
		NormalAttack = {
			Damage = {
				["Impact"] = 50.5,
				["Perforation"] = 10.1,
				["Tranchant"] = 141.4,
			},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.28,
			FireRate = 0.833,
		},
		Polarities = {"D", "V"},
		SlideAttack = 200,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 606.0,
			Element = nil,
			RadialDamage = 202.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1212.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 1010.0,
			SlamElement = nil,
			SlamRadialDamage = 1010.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.0,
		WallAttack = 150,
	},
	["Gunsen"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 190,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Oxium",Type = "Ressource",Count = 200,},
				{ Name = "Tellure",Type = "Ressource",Count = 3,},
				{ Name = "Plastides",Type = "Ressource",Count = 1150,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 19750,},},
		},
		--BlockResist = 0.8,
		Class = "Éventail de Guerre",
		Conclave = true,
		Disposition = 1.0,
		Image = "Gunsen.png",
		Introduced = "[[Update 22#Update 22.8.0|Update 22]]",
		--JumpAttack = 100,
		Mastery = 8,
		MeleeRange = 1.7,
		Name = "Gunsen",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.8,
				["Perforation"] = 19.2,
				["Tranchant"] = 128,
			},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 1.17,
		},
		Polarities = {"V"},
		SlideAttack = 107,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 480.0,
			Element = nil,
			RadialDamage = 160.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 640.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 160.0,
			SlamElement = nil,
			SlamRadialDamage = 160.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		WallAttack = 200,
	},
	["Halikar"] = {
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 46,
				["Perforation"] = 368,
				["Tranchant"] = 46,
				["Explosif"] = 440,},
			StatusChance = 0.25,
			CritChance = 0.1,
			CritMultiplier = 2,
			PunchThrough = 1,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Ferrite",Type = "Ressource",Count = 4800,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 5000,},
				{ Name = "Oxium",Type = "Ressource",Count = 500,},},
		},
		Disposition = 1.44,
		Image = "GrnBoomerang.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		--JumpAttack = 90,
		JumpElement = "Magnétique",
		Mastery = 7,
		Name = "Halikar",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.9,
				["Perforation"] = 119.2,
				["Tranchant"] = 14.9,
			},
			CritChance = 0.17,
			CritMultiplier = 2,
			StatusChance = 0.29,
			FireRate = 1.17,
			ShotType = "Jet",
			ShotSpeed = 30,
			Range = 23,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 225,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 160,
				["Tranchant"] = 20,
				["Explosif"] = 150,},
			StatusChance = 0.2,
			CritChance = 0.1,
			CritMultiplier = 2,
		},
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 447.0,
			Element = nil,
			RadialDamage = 149.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 596.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 596.0,
			SlamElement = nil,
			SlamRadialDamage = 596.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 1.2,
		Users = {"[[Maître Drahk]]"},
		WallAttack = 135,
	},
	["Hate"] = {
		--BlockResist = 0.85,
		Class = "Faux",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 10,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5000,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 6000,},
				{ Name = "Récupération",Type = "Ressource",Count = 4500,},},
		},
		Disposition = 1.36,
		Image = "Hate.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		--JumpAttack = 140,
		Mastery = 8,
		Name = "Hate",
		NormalAttack = {
			Damage = {
				["Impact"] = 34.5,
				["Perforation"] = 34.5,
				["Tranchant"] = 161,
			},
			CritChance = 0.3,
			CritMultiplier = 2.5,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		SlideAttack = 140,
		StancePolarity = "Bar",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 690.0,
			Element = nil,
			RadialDamage = 230.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1380.0,
			Element = nil,
			WindUp = 1.0,
			SlamDamage = 1150.0,
			SlamElement = nil,
			SlamRadialDamage = 1150.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		Users = {"[[Stalker]]"},
		WallAttack = 140,
	},
	["Dague de Chaleur"] = {
		Cost = {
			Credits = 15000,
			MarketCost = 75,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 500,},
				{ Name = "Circuits",Type = "Ressource",Count = 150,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 75,},
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 1,},},
		},
		--BlockResist = 0.35,
		Class = "Dague",
		Conclave = true,
		Disposition = 1.44,
		Image = "HeatDagger.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 90,
		JumpElement = "Feu",
		Mastery = 3,
		MeleeRange = 1.75,
		Name = "Dague de Chaleur",
		NormalAttack = {
			Damage = {
				["Impact"] = 14,
				["Perforation"] = 76,
				["Tranchant"] = 56,
			    ["Feu"] = 62,
			},
			CritChance = 0.14,
			CritMultiplier = 1.6,
			StatusChance = 0.14,
			FireRate = 0.75,
		},
		Polarities = {"Bar"},
		SlideAttack = 96,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 416.0,
			Element = nil,
			RadialDamage = 208.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 416.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 832.0,
			SlamElement = nil,
			SlamRadialDamage = 832.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		Users = {"[[Malice]]"},
		WallAttack = 135,
	},
	["Épée de Chaleur"] = {
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 1,},
				{ Name = "Ferrite",Type = "Ressource",Count = 500,},
				{ Name = "Circuits",Type = "Ressource",Count = 300,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 300,},},
		},
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 1.48,
		FinisherDamage = 75,
		Image = "Épée_de_Chaleur.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 88,
		JumpElement = "Feu",
		Mastery = 3,
		Name = "Épée de Chaleur",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.7,
				["Perforation"] = 14.7,
				["Tranchant"] = 117.6,
			},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		Polarities = {"Bar"},
		SlideAttack = 147,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 441.0,
			Element = nil,
			RadialDamage = 147.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 735.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 588.0,
			SlamElement = nil,
			SlamRadialDamage = 588.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"},
		WallAttack = 176,
	},
	["Heliocor"] = {
		Cost = {
			Credits = 20000,
			BPStanding = 75000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gammacor",Type = "Arme",Count = 1,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 700,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},
				{ Name = "Morphics",Type = "Ressource",Count = 1,},},
		},--BlockResist = 0.85,
		ChannelCost = 5,
		Class = "Marteau",
		Conclave = true,
		Disposition = 0.94,
		Family = "Heliocor",
		Image = "CephHammer.png",
		Introduced = "[[Update 19#Update: Specters of the Rail 1.0|Update: Specters of the Rail 1.0]]",
		--JumpAttack = 280,
		Mastery = 9,
		Name = "Heliocor",
		NormalAttack = {
			Damage = {
				["Impact"] = 238,
				["Perforation"] = 28,
				["Tranchant"] = 14,
			},
			CritChance = 0.38,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 0.833,
		},
		SlideAttack = 280,
		StancePolarity = "V",
		Traits = { "Cephalon Simaris"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 840.0,
			Element = nil,
			RadialDamage = 280.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1680.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1400.0,
			SlamElement = nil,
			SlamRadialDamage = 1400.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.5,
		WallAttack = 280,
	},
	["Hirudo"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Kogake",Type = "Arme",Count = 1,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 3,},
				{ Name = "Plastides",Type = "Ressource",Count = 1100,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 4600,},},
		},
		--BlockResist = 0.35,
		Class = "Mains et Pieds",
		Conclave = true,
		Disposition = 0.5,
		Image = "Hirudo.png",
		Introduced = "[[Update 19#Update 19.5|Update 19.5]]",
		--JumpAttack = 110,
		Mastery = 7,
		Name = "Hirudo",
		NormalAttack = {
			Damage = {
				["Impact"] = 19.5,
				["Perforation"] = 104,
				["Tranchant"] = 6.5,
			},
			CritChance = 0.30,
			CritMultiplier = 3,
			StatusChance = 0.11,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 220,
		StancePolarity = "Bar",
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 390.0,
			Element = nil,
			RadialDamage = 130.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 845.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 520.0,
			SlamElement = nil,
			SlamRadialDamage = 520.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 165,
	},
	["Jat Kittag"] = {
		--BlockResist = 0.85,
		Class = "Marteau",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 5000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 600,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 0.75,
		Image = "Jatkitag.png",
		Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
		--JumpAttack = 260,
		JumpElement = "Explosif",
		JumpRadius = 10,
		Mastery = 5,
		Name = "Jat Kittag",
		NormalAttack = {
			Damage = {
				["Impact"] = 160,
				["Perforation"] = 30,
				["Tranchant"] = 10,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 260,
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 600.0,
			Element = nil,
			RadialDamage = 200.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1200.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1000.0,
			SlamElement = nil,
			SlamRadialDamage = 1000.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.8,
		Users = {"[[Bailiff]]", "[[Bourreaux/Vay_Molta|Bourreau Vay Molta]]"},
		WallAttack = 260,
	},
	["Jat Kusar"] = {
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 7,},
				{ Name = "Récupération",Type = "Ressource",Count = 7500,},
				{ Name = "Rubedo",Type = "Ressource",Count = 2000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		--BlockResist = 0.6,
		Class = "Lame-Fouet",
		Conclave = true,
		Disposition = 0.81,
		Image = "JatKusar.png",
		Introduced = "[[Update 21#Update 21.2|Update 21.2]]",
		--JumpAttack = 160,
		JumpElement = "Feu",
		JumpRadius = 10,
		Mastery = 11,
		Name = "Jat Kusar",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 79,
			    ["Perforation"] = 13,
			    ["Tranchant"] = 45,
				["Feu"] = 81,
			},
			CritChance = 0.35,
			CritMultiplier = 2.5,
			StatusChance = 0.19,
			FireRate = 0.833,
		},
		Polarities = {"V", "V"},
		SlideAttack = 171,
		SlideElement = "Feu",
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 654.0,
			Element = nil,
			RadialDamage = 218.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 872.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 872.0,
			SlamElement = nil,
			SlamRadialDamage = 872.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		WallAttack = 320,
		WallElement = "Feu",
	},
	["Épée Jaw"] = {
		Cost = {
			Credits = 15000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 500,},
				{ Name = "Morphics",Type = "Ressource",Count = 1,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 75,},
				{ Name = "Rubedo",Type = "Ressource",Count = 300,},},
		},
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 1.47,
		Image = "Épée_de_Mâchoire.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 88,
		Mastery = 0,
		Name = "Épée Jaw",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 24,
				["Tranchant"] = 90,
			},
			CritChance = 0.06,
			CritMultiplier = 1.5,
			StatusChance = 0.18,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 120,
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 360.0,
			Element = nil,
			RadialDamage = 120.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 600.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 480.0,
			SlamElement = nil,
			SlamRadialDamage = 480.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 176,
	},
	["Kama"] = {
		--BlockResist = 0.35,
		Class = "Machette",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 40000,
			MarketCost = 160,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 5,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1200,},
				{ Name = "Circuits",Type = "Ressource",Count = 900,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 1.47,
		Image = "Kama.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		--JumpAttack = 90,
		Mastery = 1,
		Name = "Kama",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.5,
				["Perforation"] = 13.5,
				["Tranchant"] = 63,
			},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.1,
			FireRate = 1.17,
		},
		Polarities = {"V", "V"},
		SlideAttack = 135,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 270.0,
			Element = nil,
			RadialDamage = 90.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 540.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 360.0,
			SlamElement = nil,
			SlamRadialDamage = 360.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.4,
		WallAttack = 180,
	},
	["Karyst"] = {
		--BlockResist = 0.35,
		Class = "Dague",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 95,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 1500,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 800,},
				{ Name = "Oxium",Type = "Ressource",Count = 100,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.29,
		Family = "Karyst",
		Image = "Karyst.png",
		Introduced = "[[Update 14#Update 14.2|Update 14.2]]",
		--JumpAttack = 100,
		JumpElement = "Poison",
		Mastery = 6,
		MeleeRange = 1.75,
		Name = "Karyst",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 30,
			    ["Perforation"] = 84,
			    ["Tranchant"] = 72,
				["Poison"] = 87,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 0.75,
		},
		Polarities = {"Bar"},
		SlideAttack = 107,
		SlideElement = "Poison",
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 546.0,
			Element = nil,
			RadialDamage = 273.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 546.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 1092.0,
			SlamElement = nil,
			SlamRadialDamage = 1092.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		Users = {"[[Spectre Saryn]]"},
		WallAttack = 150,
		WallElement = "Poison",
	},
	["Karyst Prime"] = {
		BlockAngle = 50,
		Class = "Dague",
		Conclave = false,
		Cost = {
			Credits = 20000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 0.5,
		Family = "Karyst",
        FollowThrough = 0.9,
		Image = "Karyst Prime.png",
		Introduced = "[[Update 28#Update 28.2|Update 28.2]]",
		Mastery = 12,
		MeleeComboDur = 5.0,
		MeleeHeavy = {
			Damage = 688,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 1376,
			SlamElement = nil,
			SlamRadialDamage = 1376,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
        MeleeRange = 2.2,
        MeleeSlam = {
			Damage = 688,
			Element = nil,
			RadialDamage = 344,
			RadialElement = nil,
			Radius = 5.0,
		},
		Name = "Karyst Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 50.0,
				["Perforation"] = 96.0,
				["Tranchant"] = 102.0,
				["Poison"] = 96.0,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.3,
			FireRate = 0.667,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 344*2,
		SlideElement = "Poison",
		StancePolarity = "V",
		Traits = {"Prime"},
		Type = "Mêlée",
	},
	["Kesheg"] = {
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Kuva",Type = "Ressource",Count = 1400,},
				{ Name = "Ferrite",Type = "Ressource",Count = 6000,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 8000,},},
		},
		Disposition = 1.24,
		Image = "Kesheg.png",
		Introduced = "[[Update 19#Update 19.0|Update 19.0]]",
		--JumpAttack = 210,
		Mastery = 7,
		Name = "Kesheg",
		NormalAttack = {
			Damage = {
				["Impact"] = 96.4,
				["Perforation"] = 24.1,
				["Tranchant"] = 120.5,
			},
			CritChance = 0.19,
			CritMultiplier = 2.5,
			StatusChance = 0.23,
			FireRate = 0.833,
		},
		Polarities = {"V"},
		SlideAttack = 233,
		StancePolarity = "Ability",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 723.0,
			Element = nil,
			RadialDamage = 241.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1446.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 1205.0,
			SlamElement = nil,
			SlamRadialDamage = 1205.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		Users = {"[[Gardienne Kuva]]"},
		WallAttack = 175,
	},
	["Kestrel"] = {
		--BlockResist = 0.35,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 176,
				["Perforation"] = 22,
				["Tranchant"] = 22,
				["Explosif"] = 150,},
			StatusChance = 0.12,
			CritChance = 0.12,
			CritMultiplier = 2.2,
			PunchThrough = 1,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 150,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 8,},
				{ Name = "Ferrite",Type = "Ressource",Count = 4800,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 5000,},
				{ Name = "Récupération",Type = "Ressource",Count = 4000,},},
		},
		Disposition = 1.45,
		Image = "Kestrel.png",
		Introduced = "[[Update 8#Update 8.1|Update 8.1]]",
		--JumpAttack = 70,
		Mastery = 0,
		Name = "Kestrel",
		NormalAttack = {
			Damage = {
				["Impact"] = 58.8,
				["Perforation"] = 12.6,
				["Tranchant"] = 12.6,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.08,
			ShotType = "Jet",
			ShotSpeed = 30,
			Range = 23,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 175,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 120,
				["Perforation"] = 15,
				["Tranchant"] = 15,
				["Explosif"] = 100,},
			StatusChance = 0.1,
			CritChance = 0.1,
			CritMultiplier = 2,
		},
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 252.0,
			Element = nil,
			RadialDamage = 84.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 336.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 336.0,
			SlamElement = nil,
			SlamRadialDamage = 336.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 1.2,
		WallAttack = 105,
	},
	["Kogake"] = {
		--BlockResist = 0.35,
		Class = "Mains et Pieds",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Rubedo",Type = "Ressource",Count = 400,},
				{ Name = "Morphics",Type = "Ressource",Count = 3,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1200,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 500,},},
		},
		Disposition = 1.46,
		Family = "Kogake",
		FinisherDamage = 75,
		Image = "250px-Kogake.png",
		Introduced = "[[Update 8#Update 8.2|Update 8.2]]",
		--JumpAttack = 70,
		Mastery = 2,
		MeleeRange = 1.25,
		Name = "Kogake",
		NormalAttack = {
			Damage = {
				["Impact"] = 84,
				["Perforation"] = 18,
				["Tranchant"] = 18,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		SlideAttack = 140,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 360.0,
			Element = nil,
			RadialDamage = 120.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1440.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 120.0,
			SlamElement = nil,
			SlamRadialDamage = 120.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 105,
	},
	["Désarmé"] = {
		--BlockResist = 0.35,
		Class = "Mains et Pieds",
		FinisherDamage = 75,
		Image = "Blank.png",
		--JumpAttack = 70,
		Name = "Désarmé",
		NormalAttack = {
			Damage = {
				["Impact"] = 24.5,
				["Perforation"] = 5.3,
				["Tranchant"] = 5.2,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		Link = "Désarmé (Arme)",
		SlideAttack = 140,
		Type = "Mêlée",
		--MeleeSlam = {
			--Damage = 0,
			--Element = nil,
			--RadialDamage = 0,
			--RadialElement = nil,
			--Radius = 0,
		--},
		--MeleeHeavy = {
			--Damage = 0,
			--Element = nil,
			--WindUp = 0,
			--SlamDamage = 0,
			--SlamElement = nil,
			--SlamRadialDamage = 0,
			--SlamRadialElement = nil,
			--SlamRadius = 0,
		--},
		--BlockAngle = 0,
		MeleeComboDur = 5.0,
		--FollowThrough = 0,
		--MeleeRange = 0,
		WallAttack = 105,
	},
	["Kogake Prime"] = {
		--BlockResist = 0.35,
		Class = "Mains et Pieds",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Gantelet",Type = "Partie Prime",Count = 2,},
				{ Name = "Botte",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 1.46,
		Family = "Kogake",
		FinisherDamage = 75,
		Image = "MirageKogakePrime.png",
		Introduced = "[[Update 22#Update 22.7|Update 22.7]]",
		--JumpAttack = 140,
		Mastery = 10,
		MeleeRange = 1.25,
		Name = "Kogake Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 169.4,
				["Perforation"] = 36.3,
				["Tranchant"] = 36.3,
			},
			CritChance = 0.16,
			CritMultiplier = 1.8,
			StatusChance = 0.38,
			FireRate = 0.917,
		},
		Polarities = {"V", "V", "V"},
		SlideAttack = 280,
		StancePolarity = "Bar",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 726.0,
			Element = nil,
			RadialDamage = 242.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 2904.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 968.0,
			SlamElement = nil,
			SlamRadialDamage = 968.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 210,
	},
	["Korrudo"] = {
		--BlockResist = 0.35,
		Class = "Mains et Pieds",
		Conclave = true,
		Cost = {
			Credits = 30000,
			MarketCost = 150,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Alliage d'Auroxium",Type = "Ressource",Count = 25,},
				{ Name = "Devar Esher",Type = "Ressource",Count = 15,},
				{ Name = "Souffle d'Eidolon",Type = "Ressource",Count = 5,},
				{ Name = "Arêtes de Mawfish",Type = "Ressource",Count = 20,},},
		},
		Disposition = 1.0,
		Family = "Korrudo",
		Image = "Korrudo.png",
		Introduced = "[[Update 24#Update 24.6|Update 24.6]]",
		--JumpAttack = 61,
		Mastery = 9,
		MeleeRange = 1.25,
		Name = "Korrudo",
		NormalAttack = {
			Damage = {
				["Impact"] = 110,
				["Perforation"] = 5.8,
				["Tranchant"] = 77.2,
			},
			CritChance = 0.31,
			CritMultiplier = 2.5,
			StatusChance = 0.09,
			FireRate = 0.833,
		},
		--Polarities = {""},
		SlideAttack = 244,
		StancePolarity = "Bar",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 579.0,
			Element = nil,
			RadialDamage = 193.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 2065.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 772.0,
			SlamElement = nil,
			SlamRadialDamage = 772.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 183,
	},
	["Kreska"] = {
		--BlockResist = 0.85,
		Class = "Machette",
		Conclave = false,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 10,},
				{ Name = "Spore Mytocardia",Type = "Ressource",Count = 40,},
				{ Name = "Amaraste étoilé",Type = "Ressource",Count = 25,},
				{ Name = "Tour Coagulant",Type = "Ressource",Count = 20,},},
		},
		Disposition = 1.0,
		Family = "Kreska",
		Image = "Arme_kreska.png",
		Introduced = "[[Update 24#Update 24.0|Update 24]]",
		--JumpAttack = 70,
		Mastery = 6,
		Name = "Kreska",
		NormalAttack = {
			Damage = {
				["Impact"] = 30,
				["Perforation"] = 15,
				["Tranchant"] = 45,
				["Feu"] = 100,
			},
			CritChance = 0.14,
			CritMultiplier = 2.0,
			StatusChance = 0.22,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 210,
		StancePolarity = "Zenurik",
		Traits = {"Corpus"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 570.0,
			Element = nil,
			RadialDamage = 190.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 570.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 760.0,
			SlamElement = nil,
			SlamRadialDamage = 760.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.4,
		WallAttack = 280,
		Users = {"[[Terra Trencher]]"},
	},
	["Krohkur"] = {
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 150,
			Rush = 45,
			Time = 24,
			Parts = {
				{ Name = "Tellure",Type = "Ressource",Count = 5,},
				{ Name = "Morphics",Type = "Ressource",Count = 8,},
				{ Name = "Oxium",Type = "Ressource",Count = 125,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 4375,},},
		},
		Disposition = 1.22,
		Family = "Krohkur",
		Image = "GrnEgyptSword.png",
		Introduced = "[[Update 22#Update 22|Update 22]]",
		--JumpAttack = 140,
		Mastery = 9,
		Name = "Krohkur",
		NormalAttack = {
			Damage = {
				["Impact"] = 26,
				["Perforation"] = 39.4,
				["Tranchant"] = 151.9,
			},
			CritChance = 0.29,
			CritMultiplier = 2.3,
			StatusChance = 0.19,
			FireRate = 0.833,
		},
		SlideAttack = 150,
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 651.0,
			Element = nil,
			RadialDamage = 217.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1085.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 868.0,
			SlamElement = nil,
			SlamRadialDamage = 868.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.50,
		WallAttack = 280,
	},
	["Kronen"] = {
		--BlockResist = 0.35,
		Class = "Tonfa",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 65000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 1500,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 2000,},
				{ Name = "Plastides",Type = "Ressource",Count = 1000,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.43,
		Family = "Kronen",
		Image = "Kronen.png",
		Introduced = "[[Update 14#Update 14.5|Update 14.5]]",
		--JumpAttack = 130,
		Mastery = 3,
		Name = "Kronen",
		NormalAttack = {
			Damage = {
				["Impact"] = 13,
				["Perforation"] = 13,
				["Tranchant"] = 104,
			},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 1.08,
		},
		SlideAttack = 390,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 260.0,
			Element = nil,
			RadialDamage = 130.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 520.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 520.0,
			SlamElement = nil,
			SlamRadialDamage = 520.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 260,
	},
	["Kronen Prime"] = {
		--BlockResist = 0.35,
		Class = "Tonfa",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 1.43,
		Family = "Kronen",
		Image = "KronenPrime.png",
		Introduced = "[[Update 22#Hotfix 22.16.4|Hotfix 22.16.4]]",
		--JumpAttack = 132,
		Mastery = 13,
		Name = "Kronen Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 21.2,
				["Perforation"] = 21.2,
				["Tranchant"] = 169.6,
			},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 1.17,
		},
		SlideAttack = 396,
		StancePolarity = "V",
		Polarities = {"V","Bar"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 424.0,
			Element = nil,
			RadialDamage = 212.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 848.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 848.0,
			SlamElement = nil,
			SlamRadialDamage = 848.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 264,
	},
	["Lacera"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 2,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 4200,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},
				{ Name = "Gallium",Type = "Ressource",Count = 20,},},
		},
		--BlockResist = 0.6,
		Class = "Lame-Fouet",
		Conclave = true,
		Disposition = 1.31,
		Family = "Lacera",
		Image = "StalkerMios.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		--JumpAttack = 160,
		JumpElement = "Électrique",
		Mastery = 7,
		Name = "Lacera",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 12,
			    ["Perforation"] = 38,
			    ["Tranchant"] = 66,
				["Électrique"] = 100,
			},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.45,
			FireRate = 0.917,
		},
		Polarities = {"Bar"},
		SlideAttack = 171,
		SlideElement = "Électrique",
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 648.0,
			Element = nil,
			RadialDamage = 216.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 864.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 864.0,
			SlamElement = nil,
			SlamRadialDamage = 864.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		Users = {"[[Folie]]"},
		WallAttack = 320,
		WallElement = "Électrique",
	},
	["Lacera Ceti"] = {
        BlockAngle = 60,
        BlockResist = 1,
        Class = "Lame-Fouet",
        ComboDur = 5,
        Conclave = false,
        Cost = {
            Credits = 25000,
            Rush = 35,
            Time = 24,
            Parts = {
                { Name = "Récupération",Type = "Ressource",Count = 8150,},
                { Name = "Oxium",Type = "Ressource",Count = 400,},
                { Name = "Rubedo",Type = "Ressource",Count = 5950,},
                { Name = "Morphics",Type = "Rsessource",Count = 15,},},
        },
        Disposition = 1.0,
        Family = "Lacera",
        FollowThrough = 0.5,
        HeavyAttack = 864,
        HeavySlamAttack = 1080,
        HeavyRadialDmg = 1080,
        HeavySlamRadius = 9,
        Image = "Lacera Ceti.png",
        Introduced = "[[Update 27#Update 27.3|Update 27.3]]",
        Mastery = 12,
        MeleeRange = 2.5,
        Name = "Lacera Ceti",
        NormalAttack = {
            Damage = {
                ["Impact"] = 12,
                ["Perforation"] = 38,
                ["Tranchant"] = 66,
                ["Électrique"] = 100,},
            CritChance = 0.2,
            CritMultiplier = 2,
            StatusChance = 0.4,
            FireRate = 1.08,
        },
    		Polarities = {"Bar"},
        SlamAttack = 648,
        SlamRadialDmg = 216,
        SlamRadius = 7,
        SlideAttack = 216,
        StancePolarity = "V",
        Traits = {"Tenno"},
        Type = "Mêlée",
        WindUp = 0.4,
    },
	["Lecta"] = {
		--BlockResist = 0.35,
		Class = "Fouet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 30000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1000,},
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 3,},},
		},
		Disposition = 0.5,
		Family = "Lecta",
		FinisherDamage = 75,
		Image = "Lecta.png",
		Introduced = "[[Update 11#Update 11.0|Update 11.0]]",
		--JumpAttack = 90,
		JumpElement = "Électrique",
		Mastery = 0,
		Name = "Lecta",
		NormalAttack = {
			Damage = {
			    ["Perforation"] = 20,
			    ["Tranchant"] = 25,
				["Électrique"] = 56,
			},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.25,
			FireRate = 1,
		},
		SlideAttack = 96,
		StancePolarity = "D",
		Traits = { "Corpus"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 303.0,
			Element = nil,
			RadialDamage = 101.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 455.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 353.5,
			SlamElement = nil,
			SlamRadialDamage = 354.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		Users = {"[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]"},
		WallAttack = 180,
	},
	["Lesion"] = {
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 25000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Tipedo",Type = "Arme",Count = 1,},
				{ Name = "Plastides",Type = "Ressource",Count = 1400,},
				{ Name = "Neurodes",Type = "Ressource",Count = 4,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 2300,},},
		},
		Disposition = 0.5,
		Image = "Lesion.png",
		Introduced = "[[Update 18#Update 18.5|Update 18.5]]",
		--JumpAttack = 200,
		Mastery = 9,
		Name = "Lesion",
		NormalAttack = {
			Damage = {
				["Impact"] = 47.4,
				["Perforation"] = 11.9,
				["Tranchant"] = 177.8,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.37,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 222,
		StancePolarity = "Ability",
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 711.0,
			Element = nil,
			RadialDamage = 237.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1422.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 1185.0,
			SlamElement = nil,
			SlamRadialDamage = 1185.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		WallAttack = 167,
	},
	["Machette"] = {
		Cost = {
			Credits = 15000,
			Rush = 40,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 4,},
				{ Name = "Récupération",Type = "Ressource",Count = 750,},
				{ Name = "Plastides",Type = "Ressource",Count = 800,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 900,},},
		},
		--BlockResist = 0.85,
		Class = "Machette",
		Conclave = true,
		Disposition = 1.45,
		Family = "Machette",
		Image = "Machette.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		--JumpAttack = 50,
		Mastery = 1,
		Name = "Machette",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Perforation"] = 18,
				["Tranchant"] = 84,
			},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 0.917,
		},
		SlideAttack = 75,
		StancePolarity = "Ability",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 360.0,
			Element = nil,
			RadialDamage = 120.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 360.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 480.0,
			SlamElement = nil,
			SlamRadialDamage = 480.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		Users = {"[[Scorpion]]"},
		WallAttack = 100,
	},
	["Machette Wraith"] = {
		--BlockResist = 0.85,
		Class = "Machette",
		Conclave = true,
		Disposition = 1.45,
		Family = "Machette",
		Image = "DEWraithMachete.png",
		Introduced = "[[Update 10#Update 10.5|Update 10.5]]",
		--JumpAttack = 90,
		Mastery = 11,
		Name = "Machette Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 31.7,
				["Perforation"] = 31.7,
				["Tranchant"] = 147.7,
			},
			CritChance = 0.19,
			CritMultiplier = 2.1,
			StatusChance = 0.33,
			FireRate = 1.08,
		},
		Polarities = {"V", "V"},
		SlideAttack = 135,
		StancePolarity = "Ability",
		Traits = {"Wraith", "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 633.0,
			Element = nil,
			RadialDamage = 211.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1268.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 844.0,
			SlamElement = nil,
			SlamRadialDamage = 844.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 180,
	},
	["Magistar"] = {
		--BlockResist = 0.6,
		Class = "Marteau",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 25000,
			MarketCost = 150,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 3,},
				{ Name = "Ferrite",Type = "Ressource",Count = 750,},
				{ Name = "Rubedo",Type = "Ressource",Count = 300,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 80,},},
		},
		Disposition = 1.09,
		Family = "Magistar",
		FinisherDamage = 200,
		Image = "Magistar.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		--JumpAttack = 160,
		Mastery = 1,
		Name = "Magistar",
		NormalAttack = {
			Damage = {
				["Impact"] = 168,
				["Perforation"] = 31.5,
				["Tranchant"] = 10.5,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		SlideAttack = 160,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 630.0,
			Element = nil,
			RadialDamage = 210.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1260.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1050.0,
			SlamElement = nil,
			SlamRadialDamage = 1050.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.5,
		WallAttack = 160,
	},
	["Masseter"] = {
	    BlockAngle = 55,
		Class = "Lame Lourde",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Cryotique",Type = "Ressource",Count = 650,},
				{ Name = "Oxium",Type = "Ressource",Count = 225,},
				{ Name = "Récupération",Type = "Ressource",Count = 8600,},},
		},
		Disposition = 1,
		FollowThrough = 0.6,
		Image = "Masseter.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Mastery = 8,
		MeleeComboDur = 5.0,
		MeleeHeavy = {
			Damage = 1446,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 1205,
			SlamElement = nil,
			SlamRadialDamage = 1205,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		MeleeRange = 2.9,
		MeleeSlam = {
			Damage = 723,
			Element = nil,
			RadialDamage = 241.0,
			RadialElement = nil,
			Radius = 10,
		},
		Name = "Masseter",
		NormalAttack = {
			Damage = {
				["Impact"] = 135,
				["Tranchant"] = 106,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 1,
		},
		SlideAttack = 482,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
	},
	["Mios"] = {
		--BlockResist = 0.6,
		Class = "Lame-Fouet",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 4,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 15000,},
				{ Name = "Plastides",Type = "Ressource",Count = 1200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 0.95,
		Image = "Mios.png",
		Introduced = "[[Update 17#Update 17.11|Update 17.11]]",
		--JumpAttack = 160,
		Mastery = 8,
		Name = "Mios",
		NormalAttack = {
			Damage = {
				["Impact"] = 53.1,
				["Perforation"] = 44.3,
				["Tranchant"] = 79.7,
			},
			CritChance = 0.19,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 171,
		StancePolarity = "V",
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 531.0,
			Element = nil,
			RadialDamage = 177.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 708.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 708.0,
			SlamElement = nil,
			SlamRadialDamage = 708.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 320,
	},
	["Mire"] = {
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 2,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1000,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 1500,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 2000,},},
		},
		Disposition = 1.43,
		FinisherDamage = 75,
		Image = "250px-MireInfestedSword.png",
		Introduced = "[[Update 7#Update 7.7.2|Update 7.7.2]]",
		--JumpAttack = 70,
		JumpElement = "Poison",
		Mastery = 5,
		Name = "Mire",
		NormalAttack = {
			Damage = {
				["Impact"] = 23,
				["Perforation"] = 23,
				["Tranchant"] = 47,
				["Poison"] = 65,
			},
			CritChance = 0.09,
			CritMultiplier = 1.5,
			StatusChance = 0.31,
			FireRate = 1.08,
		},
		SlideAttack = 75,
		StancePolarity = "V",
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 474.0,
			Element = nil,
			RadialDamage = 158.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 790.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 632.0,
			SlamElement = nil,
			SlamRadialDamage = 632.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		WallAttack = 140,
	},
	["MK1-Bo"] = {
		--BlockResist = 0.6,
		Class = "Bâton",
		Conclave = true,
		Disposition = 1.29,
		Family = "Bo",
		Image = "BoStaff.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		--JumpAttack = 90,
		Mastery = 0,
		Name = "MK1-Bo",
		NormalAttack = {
			Damage = {
				["Impact"] = 81,
				["Perforation"] = 9,
			},
			CritChance = 0.125,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 96,
		Stagger = "Yes",
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 270.0,
			Element = nil,
			RadialDamage = 90.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 450.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 360.0,
			SlamElement = nil,
			SlamRadialDamage = 360.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 3.0,
		WallAttack = 75,
	},
	["MK1-Furax"] = {
		--BlockResist = 0.6,
		Class = "Poings",
		Conclave = true,
		Disposition = 1.38,
		Family = "Furax",
		FinisherDamage = 30,
		Image = "Furax.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		--JumpAttack = 60,
		Mastery = 0,
		MeleeRange = 1.25,
		Name = "MK1-Furax",
		NormalAttack = {
			Damage = {
				["Impact"] = 63,
				["Perforation"] = 13.5,
				["Tranchant"] = 13.5,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1,
		},
		SlideAttack = 90,
		StancePolarity = "D",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 270.0,
			Element = nil,
			RadialDamage = 90.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 450.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 360.0,
			SlamElement = nil,
			SlamRadialDamage = 360.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 90,
	},
	["Nami Skyla"] = {
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 800,},
				{ Name = "Rubedo",Type = "Ressource",Count = 200,},
				{ Name = "Gallium",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.175,
		Family = "Nami Skyla",
		Image = "Nami_Skyla.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		--JumpAttack = 100,
		Mastery = 2,
		Name = "Nami Skyla",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.8,
				["Perforation"] = 18.8,
				["Tranchant"] = 87.5,
			},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 0.917,
		},
		SlideAttack = 300,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 250.0,
			Element = nil,
			RadialDamage = 125.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 500.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 500.0,
			SlamElement = nil,
			SlamRadialDamage = 500.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 200,
	},
	["Nami Skyla Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Disposition = 1.175,
		Family = "Nami Skyla",
		Image = "PrimeNamiSkyla.png",
		Introduced = "[[Update 21#Update 21.6|Update 21.6]]",
		--JumpAttack = 120,
		Mastery = 11,
		Name = "Nami Skyla Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Perforation"] = 36,
				["Tranchant"] = 126,
			},
			CritChance = 0.22,
			CritMultiplier = 2.0,
			StatusChance = 0.34,
			FireRate = 1.33,
		},
		Polarities = {"V", "V", "D"},
		SlideAttack = 360,
		StancePolarity = "Bar",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 360.0,
			Element = nil,
			RadialDamage = 180.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 720.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 720.0,
			SlamElement = nil,
			SlamRadialDamage = 720.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 240,
	},
	["Nami Solo"] = {
		--BlockResist = 0.85,
		Class = "Machette",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 1500,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 800,},
				{ Name = "Rubedo",Type = "Ressource",Count = 200,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.43,
		Image = "DENamiSolo.png",
		Introduced = "[[Update 13#Update 13.5|Update 13.5]]",
		--JumpAttack = 70,
		Mastery = 6,
		Name = "Nami Solo",
		NormalAttack = {
			Damage = {
				["Impact"] = 25.8,
				["Perforation"] = 25.8,
				["Tranchant"] = 120.4,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 105,
		Stagger = "Yes",
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 516.0,
			Element = nil,
			RadialDamage = 172.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1032.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 688.0,
			SlamElement = nil,
			SlamRadialDamage = 688.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 140,
	},
	["Nikana"] = {
		Cost = {
			Credits = 5000,
			BPCost = 15000,
			MarketCost = 275,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 3,},
				{ Name = "Oxium",Type = "Ressource",Count = 75,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		--BlockResist = 0.6,
		Class = "Nikana",
		Conclave = true,
		Disposition = 0.5,
		Family = "Nikana",
		Image = "Nikana.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		--JumpAttack = 90,
		Mastery = 4,
		Name = "Nikana",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.1,
				["Perforation"] = 14.2,
				["Tranchant"] = 120.7,
			},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 0.917,
		},
		Polarities = {"V", "D"},
		SlideAttack = 96,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 426.0,
			Element = nil,
			RadialDamage = 142.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 710.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 568.0,
			SlamElement = nil,
			SlamRadialDamage = 568.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 96,
	},
	["Nikana Prime"] = {
		--BlockResist = 0.6,
		Class = "Nikana",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 0.5,
		Family = "Nikana",
		Image = "NikanaPrime.png",
		Introduced = "[[Update 18#Hotfix 18.4.12|Hotfix 18.4.12]]",
		--JumpAttack = 190,
		Mastery = 12,
		Name = "Nikana Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.9,
				["Perforation"] = 9.9,
				["Tranchant"] = 178.2,
			},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.28,
			FireRate = 1.08,
		},
		Polarities = {"V", "D"},
		SlideAttack = 204,
		StancePolarity = "V",
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 594.0,
			Element = nil,
			RadialDamage = 198.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 990.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 792.0,
			SlamElement = nil,
			SlamRadialDamage = 792.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 204,
	},
	["Ninkondi"] = {
		--BlockResist = 0.35,
		Class = "Nunchaku",
		Family = "Ninkondi",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 4000,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1200,},
				{ Name = "Plastides",Type = "Ressource",Count = 800,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.41,
		Image = "Ninkondi.png",
		Introduced = "[[Update 17#Update 17.4|Update 17.4]]",
		--JumpAttack = 90,
		JumpElement = "Électrique",
		Mastery = 8,
		MeleeRange = 1,
		Name = "Ninkondi",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 90,
				["Électrique"] = 100,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 1,
		},
		SlideAttack = 96,
		SlideElement = "Électrique",
		SlideElement = "Électrique",
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 380.0,
			Element = nil,
			RadialDamage = 190.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 950.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 760.0,
			SlamElement = nil,
			SlamRadialDamage = 760.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.31,
		WallAttack = 180,
	},
	["Ninkondi Prime"] = {
		--BlockResist = 0.35,
		Class = "Nunchaku",
		Family = "Ninkondi",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Poignée",Type = "Partie Prime",Count = 2,},
				{ Name = "Chaîne",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 1.41,
		Image = "Ninkondi Prime.png",
		Introduced = "[[Update 25#Update 25.3.0|Update 25.3.0]]",
		--JumpAttack = 54,
		--JumpElement = "Électrique",
		Mastery = 14,
		MeleeRange = 1,
		Name = "Ninkondi Prime",
		NormalAttack = {
			Damage = {
			    ["Tranchant"] = 66,
			    ["Perforation"] = 28,
			    ["Impact"] = 50,
				["Électrique"] = 90,
			},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.36,
			FireRate = 1,
		},
		Polarities = {"V","V"},
		SlideAttack = 116,
		--SlideElement = "Électrique",
	    StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 468.0,
			Element = nil,
			RadialDamage = 234.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 1170.0,
			Element = nil,
			WindUp = 0,
			SlamDamage = 936.0,
			SlamElement = nil,
			SlamRadialDamage = 936.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0,
		MeleeRange = 1.0,
		WallAttack = 216,
	},
	["Obex"] = {
		--BlockResist = 0.35,
		Class = "Mains et Pieds",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Circuits",Type = "Ressource",Count = 650,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 700,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 300,},},
		},
		Disposition = 1.1,
		Family = "Obex",
		FinisherDamage = 75,
		Image = "Obexicon.png",
		Introduced = "[[Update 10#Update 10.7|Update 10.7]]",
		--JumpAttack = 50,
		JumpElement = "Électrique",
		Mastery = 4,
		MeleeRange = 1.25,
		Name = "Obex",
		NormalAttack = {
			Damage = {
				["Impact"] = 84,
				["Perforation"] = 18,
				["Tranchant"] = 18,
			},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1,
		},
		SlideAttack = 100,
		StancePolarity = "Bar",
		Traits = { "Corpus"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 360.0,
			Element = nil,
			RadialDamage = 120.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1440.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 480.0,
			SlamElement = nil,
			SlamRadialDamage = 480.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		Users = {"[[Jen Dro]]"},
		WallAttack = 75,
	},
	["Ohma"] = {
		Cost = {
			Credits = 20000,
			BPCost = 55000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 4,},
				{ Name = "Ferrite",Type = "Ressource",Count = 15000,},
				{ Name = "Plastides",Type = "Ressource",Count = 1400,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		--BlockResist = 0.6,
		Class = "Tonfa",
		Conclave = true,
		Disposition = 1.0,
		Image = "Ohma.png",
		Introduced = "[[Update 19#Update 19.7|Update 19.7]]",
		--JumpAttack = 200,
		JumpElement = "Électrique",
		Mastery = 8,
		Name = "Ohma",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 76,
			    ["Tranchant"] = 38,
				["Électrique"] = 110,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 0.917,
		},
		SlideAttack = 600,
		SlideElement = "Électrique",
		StancePolarity = "Bar",
		Traits = { "Corpus"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 448.0,
			Element = nil,
			RadialDamage = 224.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 896.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 896.0,
			SlamElement = nil,
			SlamRadialDamage = 896.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		Users = {"[[Tia Mayn]]"},
		WallAttack = 400,
		WallElement = "Électrique",
	},
	["Okina"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Tellure",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 4200,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 3400,},
				{ Name = "Oxium",Type = "Ressource",Count = 1800,},},
		},
		ChannelCost = 5,
		--BlockResist = 0.35,
		Class = "Doubles Dagues",
		Conclave = true,
		Disposition = 1.31,
		Image = "TennoSais.png",
		Introduced = "[[Update 19#Update: Specters of the Rail|Update: Specters of the Rail]]",
		--JumpAttack = 80,
		Mastery = 5,
		MeleeRange = 1.70,
		Name = "Okina",
		NormalAttack = {
			Damage = {
				["Impact"] = 7,
				["Perforation"] = 63,
				["Tranchant"] = 70,
			},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.20,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 200,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 280.0,
			Element = nil,
			RadialDamage = 140.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 280.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 560.0,
			SlamElement = nil,
			SlamRadialDamage = 560.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 1.7,
		WallAttack = 160,
	},
	["Orthos"] = {
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 4,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 500,},
				{ Name = "Ferrite",Type = "Ressource",Count = 850,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 700,},},
		},
		Disposition = 0.5,
		Family = "Orthos",
		FinisherDamage = 200,
		Image = "250px-Orthos.png",
		Introduced = "[[Update 8#Update 8.1|Update 8.1]]",
		--JumpAttack = 100,
		JumpElement = "Explosif",
		JumpRadius = 10,
		Mastery = 2,
		Name = "Orthos",
		NormalAttack = {
			Damage = {
				["Impact"] = 27.8,
				["Perforation"] = 27.8,
				["Tranchant"] = 129.5,
			},
			CritChance = 0.06,
			CritMultiplier = 1.5,
			StatusChance = 0.18,
			FireRate = 0.917,
		},
		SlideAttack = 111,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 555.0,
			Element = nil,
			RadialDamage = 185.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1110.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 925.0,
			SlamElement = nil,
			SlamRadialDamage = 925.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.0,
		WallAttack = 83,
	},
	["Orthos Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Disposition = 0.5,
		Family = "Orthos",
		FinisherDamage = 200,
		Image = "Orthos_Prime.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		--JumpAttack = 130,
		JumpElement = "Explosif",
		JumpRadius = 10,
		Mastery = 12,
		Name = "Orthos Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 35.1,
				["Perforation"] = 35.1,
				["Tranchant"] = 163.8,
			},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.36,
			FireRate = 1.17,
		},
		SlideAttack = 144,
		StancePolarity = "Ability",
		Traits = {"Prime", "Never Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 702.0,
			Element = nil,
			RadialDamage = 234.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1404.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 1170.0,
			SlamElement = nil,
			SlamRadialDamage = 1170.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.0,
		WallAttack = 108,
	},
	["Orvius"] = {
		--BlockResist = 0.35,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 88,
				["Perforation"] = 22,
				["Tranchant"] = 330,
				["Glace"] = 360,},
			StatusChance = 0.17,
			CritChance = 0.17,
			CritMultiplier = 2.2,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPStanding = 100000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Objet",Count = 2,},
				{ Name = "Disque",Type = "Objet",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},
				{ Name = "Kuva",Type = "Ressource",Count = 4000,},},
		},
		Disposition = 1.15,
		Image = "Orvius.png",
		Introduced = "[[Update 19#Update 19.0|Update 19.0]]",
		--JumpAttack = 140,
		Mastery = 5,
		Name = "Orvius",
		NormalAttack = {
			Damage = {
				["Impact"] = 39,
				["Perforation"] = 9.8,
				["Tranchant"] = 146.3,
			},
			CritChance = 0.18,
			CritMultiplier = 2,
			StatusChance = 0.18,
			FireRate = 0.75,
			ShotType = "Jet",
			ShotSpeed = "???",
		},
		Polarities = {"Bar", "V"},
		SlideAttack = 350,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 40,
				["Perforation"] = 10,
				["Tranchant"] = 150,
				["Glace"] = 150,},
			StatusChance = 0.15,
			CritChance = 0.15,
			CritMultiplier = 2,
		},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 585.0,
			Element = nil,
			RadialDamage = 195.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 780.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 780.0,
			SlamElement = nil,
			SlamRadialDamage = 780.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 1.3,
		Users = {"[[Teshin]]"},
		WallAttack = 210,
	},
	["Paracesis"] = {
		--BlockResist = 0.85,
		Class = "Lame Lourde",
		Conclave = true,
		Cost = {
			Credits = 30000,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Ducats",Type = "Objet",Count = 1000,},
				{ Name = "Galatine",Type = "Arme",Count = 1,},
				{ Name = "Eclat d'Eidolon",Type = "Ressource",Count = 5,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 1.0,
		Image = "Arme paracesis.png",
		Introduced = "[[Update_23#Update_23.10|Update 23.10]]",
		--JumpAttack = 144,
		Mastery = 10,
		Name = "Paracesis",
		NormalAttack = {
			Damage = {
				["Impact"] = 48.8,
				["Perforation"] = 17.8,
				["Tranchant"] = 155.4,
			},
			CritChance = 0.31,
			CritMultiplier = 2.6,
			StatusChance = 0.22,
			FireRate = 0.917,
		},
		SlideAttack = 288,
		StancePolarity = "D",
		Traits = {"Orokin"},--is both orokin and sentient, what do?
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 666.0,
			Element = nil,
			RadialDamage = 222.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1332.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 222.0,
			SlamElement = nil,
			SlamRadialDamage = 1110.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		Users = {"[[Ballas]]"},
		WallAttack = 288,
	},
	["Pathocyst"] = {
		--BlockResist = 0.35,
		Class = "Glaive",
		Conclave = false,
		Cost = {
			Credits = 30000,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Objet",Count = 2,},
				{ Name = "Cortex Inférieur",Type = "Objet",Count = 1,},
				{ Name = "Neurodes",Type = "Ressource",Count = 5,},},
		},
		Disposition = 1.0,
		Image = "Pathocyst.png",
		Introduced = "[[Update_25#Update_25.7.7|Update 25.7.7]]",
		--JumpAttack = 82,
		Mastery = 9,
		Name = "Pathocyst",
		NormalAttack = {
			Damage = {
				["Impact"] = 57,
				["Perforation"] = 55,
				["Tranchant"] = 61,
			    ["Viral"] = 89,
			},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			FireRate = 0.667,
		},
		Polarities = {"V", "D"},
		SlideAttack = 410,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 35,
				["Perforation"] = 29,
				["Tranchant"] = 37,
				["Viral"] = 184,},
			StatusChance = 0.30,
			CritChance = 0.15,
			CritMultiplier = 2.1,
			PunchThrough = 1,
		},
		Traits = {"Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 786.0,
			Element = nil,
			RadialDamage = 262.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 1048.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 1048.0,
			SlamElement = nil,
			SlamRadialDamage = 1048.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 1.3,
		Users = {"[[Prélat Zéloïde]]"},
		WallAttack = 246,
	},
	["Épée Pangolin"] = {
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 1,},
				{ Name = "Ferrite",Type = "Ressource",Count = 750,},
				{ Name = "Circuits",Type = "Ressource",Count = 300,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 80,},},
		},
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 1.47,
		Family = "Épée Pangolin",
		Image = "Pangolin.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 74,
		Mastery = 3,
		Name = "Épée Pangolin",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.5,
				["Perforation"] = 22.5,
				["Tranchant"] = 120,
			},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.22,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 79,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 450.0,
			Element = nil,
			RadialDamage = 150.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 750.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 600.0,
			SlamElement = nil,
			SlamRadialDamage = 600.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 148,
	},
	["Pangolin Prime"] = {
        BlockAngle = 50,
        BlockResist = 0.6,
        Class = "Épée",
        ComboDur = 5,
        Conclave = false,
        Cost = {
            Credits = 15000,
            Rush = 50,
            Time = 12,
            Parts = {
                { Name = "Lame",Type = "Partie Prime",Count = 1,},
                { Name = "Poignée",Type = "Partie Prime",Count = 1,},
                { Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
        },
        Disposition = 1.0,
        Family = "Épée Pangolin",
        FollowThrough = 0.6,
        Image = "Pangolin Prime.png",
        Introduced = "[[Update 27#Update 27.3.6|Update 27.3.6]]",
        Mastery = 14,
        MeleeRange = 2.5,
        Name = "Pangolin Prime",
        NormalAttack = {
            Damage = {
                ["Impact"] = 12.4,
                ["Perforation"] = 37.2,
                ["Tranchant"] = 198.4},
            CritChance = 0.26,
            CritMultiplier = 2.2,
            StatusChance = 0.3,
            FireRate = 0.917,
        },
        Polarities = {"V", "V"},
        SlideAttack = 248,
        MeleeSlam = {
			Damage = 744,
			Element = nil,
			RadialDamage = 992,
			RadialElement = nil,
			Radius = 8,
		},
		--HeavySlamAttack = 992,
        MeleeHeavy = {
			Damage = 1240,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 744,
			SlamElement = nil,
			SlamRadialDamage = 248,
			SlamRadialElement = nil,
			SlamRadius = 8,
		},
        StancePolarity = "V",
        Traits = {"Tenno"},
        Type = "Mêlée",
    },
	["Épée à Plasma"] = {
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},
				{ Name = "Ferrite",Type = "Ressource",Count = 500,},
				{ Name = "Récupération",Type = "Ressource",Count = 450,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 50,},},
		},
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 1.48,
		Image = "Épée à Plasma.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 70,
		Mastery = 4,
		Name = "Épée à Plasma",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 34,
			    ["Perforation"] = 12,
			    ["Tranchant"] = 88,
				["Électrique"] = 66,
			},
			CritChance = 0.18,
			CritMultiplier = 2,
			StatusChance = 0.18,
			FireRate = 0.667,
		},
		SlideAttack = 200,
		SlideElement = "Électrique",
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 600.0,
			Element = nil,
			RadialDamage = 200.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1000.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 800.0,
			SlamElement = nil,
			SlamRadialDamage = 800.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 140,
		WallElement = "Électrique",
	},
	["Doubles Hachoirs Prisma"] = {
		--BlockResist = 0.85,
		Class = "Doubles Épées",
		Conclave = true,
		Disposition = 1.0,
		Family = "Doubles Hachoirs",
		Image = "DoublesHachoirsPrisma.png",
		Introduced = "[[Update 16#Update 16.11.3|Update 16.11.3]]",
		--JumpAttack = 70,
		Mastery = 9,
		Name = "Doubles Hachoirs Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.3,
				["Perforation"] = 13.3,
				["Tranchant"] = 106.4,
			},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 210,
		StancePolarity = "Bar",
		Traits = {"Prisma", "Baro"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 266.0,
			Element = nil,
			RadialDamage = 133.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 522.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 532.0,
			SlamElement = nil,
			SlamRadialDamage = 532.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 1.7,
		WallAttack = 140,
	},
	["Machette Prisma"] = {
		--BlockResist = 0.85,
		Class = "Machette",
		Conclave = false,
		Disposition = 1.45,
		Family = "Machette",
		Image = "Machette_Prisma.png",
		--JumpAttack = 50,
		Mastery = 7,
		Name = "Machette Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.75,
				["Perforation"] = 3.75,
				["Tranchant"] = 17.5,
			},
			CritChance = 0.15,
			CritMultiplier = 1.9,
			StatusChance = 0.31,
			FireRate = 0.917,
		},
		SlideAttack = 75,
		StancePolarity = "Ability",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 0,
			Element = nil,
			RadialDamage = 0,
			RadialElement = nil,
			Radius = 0,
		},
		MeleeHeavy = {
			Damage = 0,
			Element = nil,
			WindUp = 0,
			SlamDamage = 0,
			SlamElement = nil,
			SlamRadialDamage = 0,
			SlamRadialElement = nil,
			SlamRadius = 0,
		},
		BlockAngle = 0,
		MeleeComboDur = 5.0,
		FollowThrough = 0,
		MeleeRange = 0,
		WallAttack = 100,
	},
	["Obex Prisma"] = {
		--BlockResist = 0.35,
		Class = "Mains et Pieds",
		Conclave = true,
		Disposition = 1.1,
		Family = "Obex",
		FinisherDamage = 75,
		Image = "PrismaObex.png",
		Introduced = "[[Update 20#Hotfix 20.4.2|Hotfix 20.4.2]]",
		--JumpAttack = 50,
		JumpElement = "Électrique",
		Mastery = 10,
		MeleeRange = 1.25,
		Name = "Obex Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 105,
				["Perforation"] = 22.5,
				["Tranchant"] = 22.5,
			},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.3,
			Radius = 6,
			FireRate = 1.33,
		},
		SlideAttack = 100,
		StancePolarity = "Bar",
		Traits = {"Prisma", "Baro"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 450.0,
			Element = nil,
			RadialDamage = 150.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1800.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 600.0,
			SlamElement = nil,
			SlamRadialDamage = 600.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 75,
	},
	["Prova"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 1,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 300,},
				{ Name = "Récupération",Type = "Ressource",Count = 1000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		--BlockResist = 0.85,
		Class = "Machette",
		Conclave = true,
		Disposition = 1.29,
		Family = "Prova",
		Image = "Prova8point2.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		--JumpAttack = 70,
		JumpElement = "Électrique",
		Mastery = 3,
		Name = "Prova",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 52,
				["Électrique"] = 76,
			},
			CritChance = 0.14,
			CritMultiplier = 2.0,
			StatusChance = 0.16,
			FireRate = 1,
		},
		SlideAttack = 105,
		SlideElement = "Électrique",
		StancePolarity = "Ability",
		Traits = { "Corpus"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 384.0,
			Element = nil,
			RadialDamage = 128.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 768.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 512.0,
			SlamElement = nil,
			SlamRadialDamage = 512.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		Users = {"[[Homme d'Équipage Prod]]", "[[Nako Xol]]", "[[Ved Xol]]", "[[John Prodman]]"},
		WallAttack = 140,
		WallElement = "Électrique",
	},
	["Prova Vandal"] = {
		--BlockResist = 0.85,
		Class = "Machette",
		Conclave = true,
		Disposition = 1.29,
		Family = "Prova",
		Image = "250px-VandalElectroProd.png",
		Introduced = "[[Update 10#Update 10.5|Update 10.5]]",
		--JumpAttack = 96,
		JumpElement = "Électrique",
		Mastery = 8,
		Name = "Prova Vandal",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 80,
				["Électrique"] = 118,
			},
			CritChance = 0.14,
			CritMultiplier = 2.0,
			StatusChance = 0.32,
			FireRate = 1,
		},
		SlideAttack = 144,
		SlideElement = "Électrique",
		StancePolarity = "Ability",
		Traits = { "Corpus", "Vandal"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 594.0,
			Element = nil,
			RadialDamage = 198.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1188.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 792.0,
			SlamElement = nil,
			SlamRadialDamage = 792.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 192,
		WallElement = "Électrique",
	},
	["Pupacyst"] = {
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 8750,},
				{ Name = "Rubedo",Type = "Ressource",Count = 2250,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},
            },
		},
		Disposition = 1.0,
		Image = "Pupacyst.png",
		Introduced = "[[Update_23#Update_23.10|Update 23.10]]",
		--JumpAttack = 90,
		Mastery = 7,
		Name = "Pupacyst",
		NormalAttack = {
			Damage = {
				["Impact"] = 139,
				["Viral"] = 145,
			},
			CritChance = 0.13,
			CritMultiplier = 1.5,
			StatusChance = 0.27,
			FireRate = 0.833,
		},
		Polarities = {"V"},
		SlideAttack = 193,
		StancePolarity = "Ability",
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 852.0,
			Element = nil,
			RadialDamage = 284.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1704.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 1420.0,
			SlamElement = nil,
			SlamRadialDamage = 1420.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		WallAttack = 150,
	},
	["Dague Sombre Rakta"] = {
		--BlockResist = 0.35,
		Class = "Dague",
		Disposition = 0.52,
		Family = "Dague Sombre",
		Image = "Dague_Sombre_Rakta.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		--JumpAttack = 100,
		Mastery = 8,
		MeleeRange = 1.75,
		Name = "Dague Sombre Rakta",
		NormalAttack = {
			Damage = {
			    ["Perforation"] = 88,
			    ["Tranchant"] = 62,
				["Radiation"] = 96,},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.30,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 107,
		StancePolarity = "Bar",
		Traits = {"Syndicat", "Voile Rouge"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 492.0,
			Element = nil,
			RadialDamage = 246.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 492.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 984.0,
			SlamElement = nil,
			SlamRadialDamage = 984.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		WallAttack = 150,
	},
	["Reaper Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Manche",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		--BlockResist = 0.85,
		Class = "Faux",
		Conclave = true,
		Disposition = 1.29,
		Image = "Reaper_Prime.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		--JumpAttack = 150,
		Mastery = 10,
		Name = "Reaper Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 30,
				["Perforation"] = 30,
				["Tranchant"] = 140,
			},
			CritChance = 0.35,
			CritMultiplier = 2.5,
			StatusChance = 0.25,
			FireRate = 1.08,
		},
		SlideAttack = 150,
		StancePolarity = "Bar",
		Traits = {"Prime", "Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 600.0,
			Element = nil,
			RadialDamage = 200.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1200.0,
			Element = nil,
			WindUp = 1.0,
			SlamDamage = 800.0,
			SlamElement = nil,
			SlamRadialDamage = 800.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		WallAttack = 150,
	},
	["Redeemer"] = {
		--BlockResist = 0.60,
		ChargeAttack = {
		    AttackName = "Tirs",
			Damage = {
				["Explosif"] = 300,},
			PelletCount = 10,
			CritMultiplier = 2,
		},
		Class = "Pistolame",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Vasto",Type = "Arme",Count = 1,},
				{ Name = "Doubles Skana",Type = "Arme",Count = 1,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.17,
		Family = "Redeemer",
		Image = "Redeemer.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		--JumpAttack = 120,
		Mastery = 4,
		Name = "Redeemer",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Perforation"] = 36,
				["Tranchant"] = 126,
			},
			CritChance = 0.10,
			CritMultiplier = 1.8,
			StatusChance = 0.22,
			FireRate = 0.833,
		},
		SlideAttack = 180,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 540.0,
			Element = nil,
			RadialDamage = 180.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 900.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 540.0,
			SlamElement = nil,
			SlamRadialDamage = 540.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.0,
		Users = {"[[Spectre Mesa]]"},
		WallAttack = 240,
	},
	["Redeemer Prime"] = {
		--BlockResist = 0.60,
		ChargeAttack = {
		    AttackName = "Tirs",
			Damage = {
				["Explosif"] = 800,},
			PelletCount = 10,
		},
		Class = "Pistolame",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},
				},
		},
		Disposition = 1.17,
		Family = "Redeemer",
		Image = "RedeemerPrime.png",
		Introduced = "[[Update 24#Hotfix 24.2.2|Hotfix 24.2.2]]",
		--JumpAttack = 80,
		Mastery = 10,
		Name = "Redeemer Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 21.2,
				["Perforation"] = 42.4,
				["Tranchant"] = 148.4,
			},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.30,
			FireRate = 0.917,
		},
		Polarities = {"V", "V"},
		SlideAttack = 240,
    	StancePolarity = "V",
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 636.0,
			Element = nil,
			RadialDamage = 212.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 1060.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 636.0,
			SlamElement = nil,
			SlamRadialDamage = 636.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.0,
		WallAttack = 320,
	},
	["Ripkas"] = {
		--BlockResist = 0.85,
		Class = "Griffes",
		Conclave = true,
		Cost = {
			Credits = 40000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ankyros",Type = "Arme",Count = 1,},
				{ Name = "Doubles Hachoirs",Type = "Arme",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 2,},
				{ Name = "Forma",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.38,
		Image = "Ripkas.png",
		Introduced = "[[Update 16#Update 16.0|Update 16.0]]",
		--JumpAttack = 110,
		Mastery = 5,
		MeleeRange = 1.75,
		Name = "Ripkas",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.7,
				["Perforation"] = 17.3,
				["Tranchant"] = 147.1,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 0.883,
		},
		Polarities = {"V"},
		SlideAttack = 165,
		Stagger = "Yes",
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 519.0,
			Element = nil,
			RadialDamage = 173.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 865.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 692.0,
			SlamElement = nil,
			SlamRadialDamage = 692.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 1.75,
		Users = {"[[Bourreaux/Zura|Zura]]", "[[Déchiqueteur Kuva]]", "[[Déchiqueteur Nightwatch]]"},
		WallAttack = 165,
	},
	["Magistar Sancti"] = {
		--BlockResist = 0.6,
		Class = "Marteau",
		Conclave = true,
		Disposition = 1.09,
		Family = "Magistar",
		Image = "Magistar_Sancti.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		--JumpAttack = 240,
		Mastery = 8,
		Name = "Magistar Sancti",
		NormalAttack = {
			Damage = {
				["Impact"] = 192,
				["Perforation"] = 36,
				["Tranchant"] = 12,
			},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 240,
		StancePolarity = "D",
		Traits = { "Nouveau Loka", "Syndicat"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 720.0,
			Element = nil,
			RadialDamage = 240.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1440.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1200.0,
			SlamElement = nil,
			SlamRadialDamage = 1200.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		WallAttack = 240,
	},
	["Sarpa"] = {
		--BlockResist = 0.35,
		ChargeAttack = {
		    AttackName = "Tirs",
			Damage = {
				["Impact"] = 17.5,
				["Perforation"] = 35,
				["Tranchant"] = 122.5,},
			PelletCount = 5,
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.25,
		},
		Class = "Pistolame",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Akstiletto",Type = "Arme",Count = 1,},
				{ Name = "Cryotique",Type = "Ressource",Count = 3300,},
				{ Name = "Plastides",Type = "Ressource",Count = 1000,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.24,
		Image = "Sarpa.png",
		Introduced = "[[Update 19#Update: The Silver Grove|Update: The Silver Grove]]",
		--JumpAttack = 140,
		Mastery = 8,
		Name = "Sarpa",
		NormalAttack = {
			Damage = {
				["Impact"] = 16,
				["Perforation"] = 32,
				["Tranchant"] = 112,
			},
			CritChance = 0.14,
			CritMultiplier = 2.0,
			StatusChance = 0.28,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 210,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 480.0,
			Element = nil,
			RadialDamage = 160.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 600.0,
			Element = nil,
			WindUp = 0.3,
			SlamDamage = 480.0,
			SlamElement = nil,
			SlamRadialDamage = 480.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.0,
		WallAttack = 280,
	},
	["Scindo"] = {
		--BlockResist = 0.85,
		Class = "Lame Lourde",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 3,},
				{ Name = "Récupération",Type = "Ressource",Count = 750,},
				{ Name = "Circuits",Type = "Ressource",Count = 300,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 500,},},
		},
		Disposition = 1.0,
		Family = "Scindo",
		FinisherDamage = 200,
		Image = "Scindo2.png",
		Introduced = "[[Closed Beta Updates#Update 5.4|Update 5.4]]",
		--JumpAttack = 200,
		Mastery = 2,
		Name = "Scindo",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 20,
				["Tranchant"] = 160,
			},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		SlideAttack = 200,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 600.0,
			Element = nil,
			RadialDamage = 200.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1200.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 1000.0,
			SlamElement = nil,
			SlamRadialDamage = 1000.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.6,
		WallAttack = 200,
	},
	["Scindo Prime"] = {
		--BlockResist = 0.85,
		Class = "Lame Lourde",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Manche",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 1.0,
		Family = "Scindo",
		Image = "PrimeScindo.png",
		Introduced = "[[Update 14#Update 14.8|Update 14.8]]",
		--JumpAttack = 260,
		Mastery = 8,
		Name = "Scindo Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 25,
				["Perforation"] = 25,
				["Tranchant"] = 200,
			},
			CritChance = 0.26,
			CritMultiplier = 2.4,
			StatusChance = 0.24,
			FireRate = 0.967,
		},
		Polarities = {"V"},
		SlideAttack = 260,
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 750.0,
			Element = nil,
			RadialDamage = 250.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1500.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 1250.0,
			SlamElement = nil,
			SlamRadialDamage = 1250.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		WallAttack = 260,
	},
	["Scoliac"] = {
		--BlockResist = 0.35,
		Class = "Fouet",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 4,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 15000,},
				{ Name = "Plastides",Type = "Ressource",Count = 1200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.3,
		FinisherDamage = 75,
		Image = "DEScoliac2.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		--JumpAttack = 110,
		JumpElement = "Poison",
		Mastery = 6,
		Name = "Scoliac",
		NormalAttack = {
			Damage = {
				["Impact"] = 22.5,
				["Perforation"] = 22.5,
				["Tranchant"] = 105,
			},
			CritChance = 0.13,
			CritMultiplier = 1.5,
			StatusChance = 0.29,
			FireRate = 1.25,
		},
		Polarities = {"V"},
		SlideAttack = 118,
		StancePolarity = "Ability",
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 450.0,
			Element = nil,
			RadialDamage = 150.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 675.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 525.0,
			SlamElement = nil,
			SlamRadialDamage = 525.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 220,
	},
	["Lecta Secura"] = {
		--BlockResist = 0.35,
		Class = "Fouet",
		Conclave = true,
		Disposition = 0.5,
		Family = "Lecta",
		Image = "Lecta Secura.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		--JumpAttack = 150,
		JumpElement = "Électrique",
		Mastery = 8,
		Name = "Lecta Secura",
		NormalAttack = {
			Damage = {
			    ["Perforation"] = 30,
			    ["Tranchant"] = 66,
				["Électrique"] = 80,
			},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			FireRate = 1.25,
		},
		Polarities = {"D"},
		SlideAttack = 161,
		SlideElement = "Électrique",
		StancePolarity = "D",
		Traits = {"Syndicat", "Perrin Sequence"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 528.0,
			Element = nil,
			RadialDamage = 176.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 792.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 616.0,
			SlamElement = nil,
			SlamRadialDamage = 616.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 300,
		WallElement = "Électrique",
	},
	["Serro"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 1,},
				{ Name = "Circuits",Type = "Ressource",Count = 400,},
				{ Name = "Récupération",Type = "Ressource",Count = 1000,},
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 3,},},
		},
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Disposition = 1.38,
		Image = "Serro.png",
		Introduced = "[[Update 13#Update 13.4|Update 13.4]]",
		--JumpAttack = 150,
		Mastery = 6,
		Name = "Serro",
		NormalAttack = {
			Damage = {
			    ["Tranchant"] = 96,
				["Électrique"] = 138,
			},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 167,
		StancePolarity = "Bar",
		Traits = { "Corpus"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 702.0,
			Element = nil,
			RadialDamage = 234.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1404.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 1170.0,
			SlamElement = nil,
			SlamRadialDamage = 1170.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.0,
		WallAttack = 125,
	},
	["Shaku"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ninkondi",Type = "Arme",Count = 1,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},
				{ Name = "Plastides",Type = "Ressource",Count = 1100,},
				{ Name = "Morphics",Type = "Ressource",Count = 10,},},
		},
		--BlockResist = 0.35,
		Class = "Nunchaku",
		Conclave = true,
		Disposition = 1.35,
		Image = "Shaku.png",
		Introduced = "[[Update 18#Update 18.1|Update 18.1]]",
		--JumpAttack = 110,
		Mastery = 10,
		MeleeRange = 1,
		Name = "Shaku",
		NormalAttack = {
			Damage = {
				["Impact"] = 180,
			},
			CritChance = 0.18,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 1.17,
		},
		SlideAttack = 118,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 360.0,
			Element = nil,
			RadialDamage = 180.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 900.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 720.0,
			SlamElement = nil,
			SlamRadialDamage = 720.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.21,
		Users = {"[[Junction|Equinox Specter]]"},
		WallAttack = 220,
	},
	["Sheev"] = {
		Cost = {
			Credits = 20000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Objet",Count = 1,},
				{ Name = "Dissipateur Thermique",Type = "Objet",Count = 1,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},},
		},
		--BlockResist = 0.35,
		Class = "Dague",
		Conclave = true,
		Disposition = 1.25,
		Image = "Sheev.png",
		Introduced = "[[Update 14#Update 14.7|Update 14.7]]",
		--JumpAttack = 90,
		Mastery = 5,
		MeleeRange = 1.7,
		Name = "Sheev",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.5,
				["Perforation"] = 13.5,
				["Tranchant"] = 243,},
			CritChance = 0.13,
			CritMultiplier = 2.1,
			StatusChance = 0.25,
			FireRate = 0.667,
		},
		Polarities = {"Bar"},
		SlideAttack = 96,
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 540.0,
			Element = nil,
			RadialDamage = 270.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 540.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 1080.0,
			SlamElement = nil,
			SlamRadialDamage = 1080.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		Users = {"[[Bourreaux/Harkonar|Harkonar]]", "[[Bourreaux/Nok|Nok]]", "[[Bourreaux/Reth|Reth]]", "Soldats [[Grineer]] désarmés"},
		WallAttack = 135,
	},
	["Shildeg Kuva"] = {
	    Class = "Marteau",
	    Conclave = false,
	    BlockAngle = 50,
		FollowThrough = 0,
		MeleeRange = 3,
		Disposition = 1,
		Image = "Shildeg Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Mastery = 13,
		MeleeComboDur = 5,
		MeleeSlam = {
			Damage = 615,
			Element = nil,
			RadialDamage = 205,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1230,
			Element = nil,
			WindUp = 0,
			SlamDamage = 1025,
			SlamElement = nil,
			SlamRadialDamage = 1025,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		Name = "Shildeg Kuva",
		NormalAttack = {
			Damage = {
				["Impact"] = 75.8,
				["Perforation"] = 100.5,
				["Tranchant"] = 28.7,},
			CritChance = 0.31,
			CritMultiplier = 2.7,
			StatusChance = 0.27,
			FireRate = 0.917,
		},
		SlideAttack = 410,
		StancePolarity = "V",
		Polarities = {"V"},
		Type = "Mêlée",
		Users = {"[[Liche Kuva]]"},
	},
	["Sibear"] = {
		--BlockResist = 0.85,
		Class = "Marteau",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 165,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Magistar",Type = "Arme",Count = 1,},
				{ Name = "Cryotique",Type = "Ressource",Count = 30000,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 50000,},},
		},
		Disposition = 1.35,
		Image = "IceHammer.png",
		Introduced = "[[Update 18#Update 18.8|Update 18.8]]",
		--JumpAttack = 260,
		Mastery = 6,
		Name = "Sibear",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 70,
			    ["Perforation"] = 20,
			    ["Tranchant"] = 50,
				["Glace"] = 100,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 260,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 810.0,
			Element = nil,
			RadialDamage = 270.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1620.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1350.0,
			SlamElement = nil,
			SlamRadialDamage = 1350.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		Users = {"[[Spectre Frost]]"},
		WallAttack = 260,
	},
	["Sigma & Octantis"] = {
		--BlockResist = 0.85,
		Class = "Épée et Bouclier",
		Conclave = true,
		Disposition = 1.0,
		Image = "SundialSwordAndBoard.png",
		Introduced = "[[Update 22#Hotfix 22.1.1|Hotfix 22.1.2]]",
		--JumpAttack = 120,
		Mastery = 10,
		Name = "Sigma & Octantis",
		NormalAttack = {
			Damage = {
				["Impact"] = 38.3,
				["Perforation"] = 27.8,
				["Tranchant"] = 107.9,
			},
			CritChance = 0.28,
			CritMultiplier = 2.2,
			StatusChance = 0.16,
			FireRate = 1.08,
		},
		SlideAttack = 129,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 522.0,
			Element = nil,
			RadialDamage = 174.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 870.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 696.0,
			SlamElement = nil,
			SlamRadialDamage = 696.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 70,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 240,
	},
	["Silva & Aegis"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 3,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 600,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		--BlockResist = 0.85,
		Class = "Épée et Bouclier",
		Conclave = true,
		Disposition = 1.0,
		Family = "Silva & Aegis",
		Image = "250px-TennoSwordShield.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		--JumpAttack = 70,
		JumpElement = "Feu",
		JumpRadius = 4,
		Mastery = 0,
		Name = "Silva & Aegis",
		NormalAttack = {
			Damage = {
				["Feu"] = 98,
			},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 1,
		},
		SlideAttack = 75,
		SlideElement = "Feu",
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 294.0,
			Element = nil,
			RadialDamage = 98.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 490.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 392.0,
			SlamElement = nil,
			SlamRadialDamage = 392.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 70,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 140,
		WallElement = "Feu",
	},
	["Silva & Aegis Prime"] = {
		--BlockResist = 0.9,
		Class = "Épée et Bouclier",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Garde",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.0,
		Family = "Silva & Aegis",
		Image = "SilvaAegisPrime.png",
		Introduced = "[[Update 20#Hotfix 20.6.2|Hotfix 20.6.2]]",
		--JumpAttack = 240,
		JumpElement = "Feu",
		JumpRadius = 4,
		Mastery = 12,
		Name = "Silva & Aegis Prime",
		NormalAttack = {
			Damage = {
				["Feu"] = 318,
			},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 0.75,
		},
		Polarities = {"V", "D", "D"},
		SlideAttack = 257,
		SlideElement = "Feu",
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 954.0,
			Element = nil,
			RadialDamage = 318.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1590.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 1272.0,
			SlamElement = nil,
			SlamRadialDamage = 1272.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 70,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 480,
		WallElement = "Feu",
	},
	["Skana"] = {
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 750,},
				{ Name = "Plastides",Type = "Ressource",Count = 500,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 1100,},
				{ Name = "Morphics",Type = "Ressource",Count = 3,},},
		},
		Disposition = 1.22,
		Family = "Skana",
		Image = "Skana.png",
		--JumpAttack = 70,
		Mastery = 0,
		Name = "Skana",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Perforation"] = 18,
				["Tranchant"] = 84,
			},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.16,
			FireRate = 0.833,
		},
		SlideAttack = 75,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 360.0,
			Element = nil,
			RadialDamage = 120.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 600.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 480.0,
			SlamElement = nil,
			SlamRadialDamage = 480.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 140,
	},
	["Skana Prime"] = {
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 1.22,
		Family = "Skana",
		Image = "SkanaPrime.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 84,
		Mastery = 12,
		Name = "Skana Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 31.5,
				["Perforation"] = 31.5,
				["Tranchant"] = 147.0,
			},
			CritChance = 0.26,
			CritMultiplier = 2.6,
			StatusChance = 0.26,
			FireRate = 1,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 210,
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted", "Fondateur"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 630,
			Element = nil,
			RadialDamage = 210,
			RadialElement = nil,
			Radius = 7,
		},
		MeleeHeavy = {
			Damage = 1050,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 840,
			SlamElement = nil,
			SlamRadialDamage = 840,
			SlamRadialElement = nil,
			SlamRadius = 8,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 168,
	},
	["Skana Prisma"] = {
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 1.22,
		Family = "Skana",
		Image = "PrismaSkanaNew.png",
		Introduced = "[[Update 16#Hotfix 16.6.2|Hotfix 16.6.2]]",
		--JumpAttack = 70,
		Mastery = 8,
		Name = "Skana Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 25.5,
				["Perforation"] = 25.5,
				["Tranchant"] = 119,
			},
			CritChance = 0.28,
			CritMultiplier = 2.2,
			StatusChance = 0.16,
			FireRate = 1,
		},
		SlideAttack = 75,
		StancePolarity = "V",
		Traits = {"Prisma", "Baro"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 510.0,
			Element = nil,
			RadialDamage = 170.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 850.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 680.0,
			SlamElement = nil,
			SlamRadialDamage = 680.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 140,
	},
	["Skiajati"] = {
		--BlockResist = 0.6,
		Class = "Nikana",
		Conclave = true,
		Disposition = 1.0,
		Family = "Skiajati",
		Image = "Skiajati.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		--JumpAttack = 77,
		Mastery = 11,
		Name = "Skiajati",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.3,
				["Perforation"] = 12.3,
				["Tranchant"] = 136.5,
			},
			CritChance = 0.19,
			CritMultiplier = 2.1,
			StatusChance = 0.30,
			FireRate = 1.17,
		},
		Polarities = {"U", "U"},
		SlideAttack = 165,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 525.0,
			Element = nil,
			RadialDamage = 175.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 875.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 700.0,
			SlamElement = nil,
			SlamRadialDamage = 700.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.7,
		WallAttack = 165,
	},
	["Stropha"] = {
        BlockAngle = 45,
        BlockResist = 0.6,
        Class = "Pistolame",
        ComboDur = 5,
        Conclave = false,
        Cost = {
            Credits = 30000,
            MarketCost = 175,
            Rush = 35,
            Time = 24,
            Parts = {
                { Name = "Canon",Type = "Objet",Count = 1,},
                { Name = "Lame",Type = "Objet",Count = 1,},
                { Name = "Culasse",Type = "Objet",Count = 1,},
                { Name = "Crosse",Type = "Objet",Count = 1,},},
        },
        Disposition = 1.0,
        FollowThrough = 0.5,
        HeavyAttack = 1100,
        HeavySlamAttack = 880,
        HeavyRadialDmg = 880,
        HeavySlamRadius = 8,
        Image = "Stropha.png",
        Introduced = "[[Update 28#Update 28]]",
        Mastery = 10,
        MeleeRange = 2,
        Name = "Stropha",
        NormalAttack = {
            Damage = {
                ["Impact"] = 61.6,
                ["Perforation"] = 74.8,
                ["Tranchant"] = 83.6},
            CritChance = 0.3,
            CritMultiplier = 2.4,
            StatusChance = 0.14,
            FireRate = 1,
        },
        Polarities = {},
        SlamAttack = 660,
        SlamRadialDmg = 220,
        SlamRadius = 5,
        SlideAttack = 440,
        StancePolarity = "V",
        Traits = {"Corpus"},
        Type = "Mêlée",
        WindUp = 0.4,
    },
	["Sydon"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Circuits",Type = "Ressource",Count = 1100,},
				{ Name = "Récupération",Type = "Ressource",Count = 4000,},
				{ Name = "Amphis",Type = "Arme",Count = 1,},},
		},
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Disposition = 0.84,
		Family = "Sydon",
		Image = "GrnTridentWeapon.png",
		Introduced = "[[Update 18#Update 18.2|Update 18.2]]",
		--JumpAttack = 150,
		JumpElement = "Explosif",
		Mastery = 5,
		Name = "Sydon",
		NormalAttack = {
			Damage = {
				["Impact"] = 11.3,
				["Perforation"] = 213.8,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 0.917,
		},
		SlideAttack = 167,
		StancePolarity = "Ability",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 675.0,
			Element = nil,
			RadialDamage = 225.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1350.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 1125.0,
			SlamElement = nil,
			SlamRadialDamage = 1125.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		Users = {"[[Shock Draga]]"},
		WallAttack = 125,
	},
	["Heliocor Synoid"] = {
		--BlockResist = 0.85,
		ChannelCost = 5,
		ChannelMult = 1.75,
		Class = "Marteau",
		Disposition = 0.94,
		Family = "Heliocor",
		Image = "Heliocor Synoid.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		--JumpAttack = 240,
		Mastery = 11,
		Name = "Heliocor Synoid",
		NormalAttack = {
			Damage = {
				["Impact"] = 238,
				["Perforation"] = 28,
				["Tranchant"] = 14,
			},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.4,
			FireRate = 1.08,
		},
		SlideAttack = 240,
		StancePolarity = "V",
		Traits = {"Syndicat", "Cephalon Suda"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 840.0,
			Element = nil,
			RadialDamage = 280.0,
			RadialElement = nil,
			Radius = 2.6,
		},
		MeleeHeavy = {
			Damage = 1680.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1400.0,
			SlamElement = nil,
			SlamRadialDamage = 1400.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		WallAttack = 240,
	},
	["Tatsu"] = {
		--BlockResist = 0.60,
		Class = "Nikana à Deux Mains",
		Conclave = true,
		Cost = {
			Credits = 5000,
			BPCost = 20000,
			MarketCost = 275,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Kuva",Type = "Ressource",Count = 1200,},
				{ Name = "Alliage d'Auroxium",Type = "Ressource",Count = 100,},
				{ Name = "Alliage Hespazym",Type = "Ressource",Count = 100,},},
		},
		Disposition = 1.0,
		Family = "Tatsu",
		Image = "Tatsu.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		--JumpAttack = 96,
		Mastery = 7,
		Name = "Tatsu",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 54,
				["Tranchant"] = 68,
				["Radiation"] = 72.0,},
			CritChance = 0.16,
			CritMultiplier = 2.0,
			StatusChance = 0.28,
			FireRate = 1.00,
		},
		Polarities = {},
		SlideAttack = 192,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 642.0,
			Element = nil,
			RadialDamage = 214.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1284.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 1070.0,
			SlamElement = nil,
			SlamRadialDamage = 1070.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 3.0,
		WallAttack = 192,
	},
	["Tekko"] = {
		--BlockResist = 0.6,
		Class = "Poings",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 5,},
				{ Name = "Rubedo",Type = "Ressource",Count = 700,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 3300,},
				{ Name = "Ankyros",Type = "Arme",Count = 1,},},
		},
		Disposition = 1.4,
		Family = "Tekko",
		Image = "Tekko.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		--JumpAttack = 45,
		Mastery = 6,
		MeleeRange = 1.25,
		Name = "Tekko",
		NormalAttack = {
			Damage = {
				["Impact"] = 32,
				["Perforation"] = 16,
				["Tranchant"] = 112,
			},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 135,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 480.0,
			Element = nil,
			RadialDamage = 160.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 800.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 640.0,
			SlamElement = nil,
			SlamRadialDamage = 640.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 135,
	},
	["Tekko Prime"] = {
		--BlockResist = 0.6,
		Class = "Poings",
		Conclave = false,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
			    { Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Gantelet",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},
			},
		},
		Disposition = 1.4,
		Family = "Tekko",
		Image = "Tekko Prime.png",
		Introduced = "[[Update 25#Update 25.8|Update 25.8]]",
		--JumpAttack = 56,
		Mastery = 12,
		MeleeRange = 1.35,
		Name = "Tekko Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 39.6,
				["Perforation"] = 25.2,
				["Tranchant"] = 115.2,
			},
			CritChance = 0.3,
			CritMultiplier = 2.4,
			StatusChance = 0.26,
			FireRate = 1.0,
		},
		Polarities = {"V", "V"},
		SlideAttack = 168,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 540.0,
			Element = nil,
			RadialDamage = 180.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 900.0,
			Element = nil,
			WindUp = 0,
			SlamDamage = 720.0,
			SlamElement = nil,
			SlamRadialDamage = 720.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0,
		MeleeRange = 1.35,
		WallAttack = 168,
	},
	["Boltace Telos"] = {
		--BlockResist = 0.6,
		Class = "Tonfa",
		Conclave = true,
		Disposition = 1.0,
		Family = "Boltace",
		Image = "BoltaceTelos.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		--JumpAttack = 170,
		Mastery = 11,
		Name = "Boltace Telos",
		NormalAttack = {
			Damage = {
				["Impact"] = 21,
				["Perforation"] = 178.5,
				["Tranchant"] = 10.5,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 1.08,
		},
		SlideAttack = 510,
		Polarities = {"Bar"},
		StancePolarity = "V",
		Traits = {"Syndicat", "Arbitres d'Hexis"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 420.0,
			Element = nil,
			RadialDamage = 210.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 840.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 840.0,
			SlamElement = nil,
			SlamRadialDamage = 840.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 340,
	},
	["Tipedo"] = {
		--BlockResist = 0.6,
		Class = "Bâton",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 2,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1600,},
				{ Name = "Kunai",Type = "Arme",Count = 1,},
				{ Name = "Bo",Type = "Arme",Count = 1,},},
		},
		Disposition = 1.31,
		Family = "Tipedo",
		Image = "Tipedo.png",
		Introduced = "[[Update 15#Update 15.9|Update 15.9]]",
		--JumpAttack = 100,
		Mastery = 3,
		Name = "Tipedo",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.4,
				["Perforation"] = 12.4,
				["Tranchant"] = 99.2,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1.33,
		},
		Polarities = {"D"},
		SlideAttack = 107,
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 372.0,
			Element = nil,
			RadialDamage = 124.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 620.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 496.0,
			SlamElement = nil,
			SlamRadialDamage = 496.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 3.0,
		Users = {"[[Spectre Mag]]"},
		WallAttack = 83,
	},
	["Tipedo Prime"] = {
		--BlockResist = 0.6,
		Class = "Bâton",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Manche",Type = "Partie Prime",Count = 1,},
				{ Name = "Ornement",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 1.31,
		Family = "Tipedo",
		Image = "Tipedo_Prime.png",
		Introduced = "[[Update 24#Hotfix 24.5.8|Hotfix 24.5.8]]",
		--JumpAttack = 76.0,
		Mastery = 10,
		Name = "Tipedo Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 17,
				["Perforation"] = 17,
				["Tranchant"] = 136,
			},
			CritChance = 0.24,
			CritMultiplier = 2.4,
			StatusChance = 0.24,
			FireRate = 1.17,
		},
		Polarities = {"D", "V"},
		SlideAttack = 163,
		StancePolarity = "R",
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 510.0,
			Element = nil,
			RadialDamage = 170.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 850.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 680.0,
			SlamElement = nil,
			SlamRadialDamage = 680.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 3.0,
		WallAttack = 127,
	},
	["Tonbo"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},
				{ Name = "Plastides",Type = "Ressource",Count = 800,},
				{ Name = "Ferrite",Type = "Ressource",Count = 2000,},
				{ Name = "Oxium",Type = "Ressource",Count = 100,},},
		},
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Disposition = 1.38,
		Image = "Tonbo.png",
		Introduced = "[[Update 15#Update 15.15|Update 15.15]]",
		--JumpAttack = 160,
		Mastery = 3,
		Name = "Tonbo",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.4,
				["Perforation"] = 27.6,
				["Tranchant"] = 138,
			},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 178,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 552.0,
			Element = nil,
			RadialDamage = 184.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1104.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 920.0,
			SlamElement = nil,
			SlamRadialDamage = 920.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.0,
		WallAttack = 133,
	},
	["Basolk Jumeaux"] = {
		--BlockResist = 0.35,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 185,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Doubles Zoren",Type = "Arme",Count = 1,},
				{ Name = "Atomos",Type = "Arme",Count = 1,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.18,
		Image = "BasolkJumeaux.png",
		Introduced = "[[Update 17#Update 17.8|Update 17.8]]",
		--JumpAttack = 130,
		Mastery = 7,
		Name = "Basolk Jumeaux",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 55,
			    ["Perforation"] = 15,
			    ["Tranchant"] = 55,
				["Feu"] = 85,
			},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.4,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 390,
		StancePolarity = "Ability",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 420.0,
			Element = nil,
			RadialDamage = 210.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 420.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 840.0,
			SlamElement = nil,
			SlamRadialDamage = 840.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		Users = {"[[Lame de Feu]]", "[[Bourreaux/Garesh|Bourreau Garesh]]"},
		WallAttack = 260,
	},
	["Krohkur Jumeaux"] = {
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = "",
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Forma",Type = "Objet",Count = 1,},
				{ Name = "Krohkur",Type = "Arme",Count = 1,},
				{ Name = "Krohkur",Type = "Arme",Count = 1,},},
				
		},
		Disposition = 1.48,
		Family = "Krohkur Jumeaux",
		Image = "DualGrnEgyptSwords.png",
		Introduced = "[[Update 22#Update 22|Update 22]]",
		--JumpAttack = 140,
		Mastery = 10,
		Name = "Krohkur Jumeaux",
		NormalAttack = {
			Damage = {
				["Impact"] = 30,
				["Perforation"] = 45,
				["Tranchant"] = 175,
			},
			CritChance = 0.19,
			CritMultiplier = 1.7,
			StatusChance = 0.33,
			FireRate = 0.917,
		},
		SlideAttack = 420,
		StancePolarity = "Bar",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 500.0,
			Element = nil,
			RadialDamage = 250.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1000.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 1000.0,
			SlamElement = nil,
			SlamRadialDamage = 1000.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		Users = {"[[Prédateur Ivoire]]"},
		WallAttack = 280,
	},
	["Sydon Vaykor"] = {
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Disposition = 0.84,
		Family = "Sydon",
		Image = "SMSydon.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		--JumpAttack = 170,
		JumpElement = "Explosif",
		Mastery = 11,
		Name = "Sydon Vaykor",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.7,
				["Perforation"] = 202.3,
			},
			CritChance = 0.21,
			CritMultiplier = 2.5,
			StatusChance = 0.33,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 189,
		StancePolarity = "Ability",
		Traits = {"Syndicat", "Méridien d'Acier"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 639.0,
			Element = nil,
			RadialDamage = 213.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1278.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 1065.0,
			SlamElement = nil,
			SlamRadialDamage = 1065.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		WallAttack = 142,
	},
	["Venka"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 4,},
				{ Name = "Récupération",Type = "Ressource",Count = 1000,},
				{ Name = "Plastides",Type = "Ressource",Count = 500,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		--BlockResist = 0.35,
		Class = "Griffes",
		Conclave = true,
		Disposition = 0.5,
		Family = "Venka",
		Image = "TennoClaws.png",
		Introduced = "[[Update 13#Update 13.9|Update 13.9]]",
		--JumpAttack = 74,
		Mastery = 4,
		MeleeRange = 1.75,
		Name = "Venka",
		NormalAttack = {
			Damage = {
				["Impact"] = 7,
				["Perforation"] = 35,
				["Tranchant"] = 98,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 1,
		},
		SlideAttack = 111,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 420.0,
			Element = nil,
			RadialDamage = 140.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 700.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 560.0,
			SlamElement = nil,
			SlamRadialDamage = 560.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 1.75,
		Users = {"[[Violence]]"},
		WallAttack = 111,
	},
	["Venka Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lames",Type = "Partie Prime",Count = 2,},
				{ Name = "Gantelet",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		--BlockResist = 0.35,
		Class = "Griffes",
		Conclave = true,
		Disposition = 0.5,
		Family = "Venka",
		Image = "Venka Prime.png",
		Introduced = "[[Update 19#Hotfix 19.0.7|Hotfix 19.0.7]]",
		--JumpAttack = 110,
		Mastery = 14,
		MeleeRange = 1.8,
		Name = "Venka Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.4,
				["Perforation"] = 37.6,
				["Tranchant"] = 141,
			},
			CritChance = 0.32,
			CritMultiplier = 2.6,
			StatusChance = 0.24,
			FireRate = 1.05,
		},
		Polarities = {"Bar", "V"},
		SlideAttack = 165,
		StancePolarity = "V",
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 564.0,
			Element = nil,
			RadialDamage = 188.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 940.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 752.0,
			SlamElement = nil,
			SlamRadialDamage = 752.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 1.8,
		WallAttack = 165,
	},
	["Volnus"] = {
		--BlockResist = 0.85,
		Class = "Marteau",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 200,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Oxium",Type = "Ressource",Count = 225,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 11000,},
				{ Name = "Cryotique",Type = "Ressource",Count = 875,},},
		},
		Disposition = 1.2,
		Family = "Volnus",
		Image = "GlassHammer.png",
		Introduced = "[[Update 22|Plaines d'Eidolon]]",
		--JumpAttack = 200,
		Mastery = 9,
		Name = "Volnus",
		NormalAttack = {
			Damage = {
				["Impact"] = 48.4,
				["Perforation"] = 70.4,
				["Tranchant"] = 101.2,
			},
			CritChance = 0.18,
			CritMultiplier = 1.6,
			StatusChance = 0.3,
			FireRate = 1.2,
		},
		SlideAttack = 200,
		Polarities = {"V"},
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 660.0,
			Element = nil,
			RadialDamage = 220.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1320.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 1100.0,
			SlamElement = nil,
			SlamRadialDamage = 1100.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		WallAttack = 200,
	},
	["War"] = {
		Cost = {
			Credits = 20000,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Pack Polymère",Type = "Ressource",Count = 2300,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1400,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 5,},
				{ Name = "War Brisée",Type = "Arme",Count = 1,},},
		},
		--BlockResist = 0.85,
		Class = "Lame Lourde",
		Conclave = true,
		Disposition = 0.5,
		Image = "StalkerTwoGreatSword.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		--JumpAttack = 280,
		Mastery = 10,
		Name = "War",
		NormalAttack = {
			Damage = {
				["Impact"] = 120,
				["Perforation"] = 60,
				["Tranchant"] = 70,
			},
			CritChance = 0.26,
			CritMultiplier = 2.6,
			StatusChance = 0.26,
			FireRate = 0.917,
		},
		Polarities = {"Bar"},
		SlideAttack = 280,
		StancePolarity = "D",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 750.0,
			Element = nil,
			RadialDamage = 250.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1500.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 1250.0,
			SlamElement = nil,
			SlamRadialDamage = 1250.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.2,
		WallAttack = 280,
	},
	["Marteau du Loup"] = {
		Cost = {
			Credits = 30000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 5,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Tête",Type = "Objet",Count = 1,},
				{ Name = "Moteur",Type = "Objet",Count = 1,},},
		},
		--BlockResist = 0.85,
		Class = "Marteau",
		Conclave = true,
		Disposition = 0.96,
		Image = "Marteau_du_Loup.png",
		Introduced = "[[Update 24#Update 24.3|Update 24.3]]",
		--JumpAttack = 115,
		Mastery = 7,
		Name = "Marteau du Loup",
		NormalAttack = {
			Damage = {
				["Impact"] = 132.1,
				["Perforation"] = 7.8,
				["Tranchant"] = 119.1,
			},
			CritChance = 0.17,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			FireRate = 1.0,
		},
		--Polarities = {"Bar"},
		SlideAttack = 230,
		StancePolarity = "V",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 777.0,
			Element = nil,
			RadialDamage = 259.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1036.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 1295.0,
			SlamElement = nil,
			SlamRadialDamage = 1295.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 3.1,
		WallAttack = 230,
	},
	["Xoris"] = {
	    AreaAttack = {
			AttackName = "Explosion Jet",
			Damage = {
				["Électrique"] = 480.0,
			},
			StatusChance = 0.18,
			CritChance = 0.20,
			CritMultiplier = 2.4,
			Radius = 8,
			Falloff = {StartRange = 0,EndRange = 8,Reduction = 0.7,},
		},
        BlockAngle = 55,
        ChargedThrowAttack = {
			Damage = {
				["Impact"] = 48,
				["Perforation"] = 81.6,
				["Tranchant"] = 110.4,},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.2,
			PunchThrough = 1,
		},
		SecondaryAreaAttack = {
			AttackName = "Explosion Jet Chargé",
			Damage = {
				["Électrique"] = 480,},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.2,
			Radius = 9,
			Falloff = {StartRange = 0,EndRange = 9,Reduction = 0.7,},
		},
        Class = "Glaive",
        ComboDur = "Infini",
        Conclave = false,
        Cost = {
            Credits = 5000,
            Rush = 0,
            Time = 0,
            Parts = {
                { Name = "Coeur",Type = "Objet",Count = 1,},
                { Name = "Poignée",Type = "Objet",Count = 1,},
                { Name = "Lame",Type = "Objet",Count = 1,},},
        },
        Disposition = 0.5,
        FollowThrough = 0.7,
        Image = "Xoris.png",
        Introduced = "[[Update 28#Update 28|Update 28]]",
        Mastery = 4,
        MeleeRange = 1.3,
        MeleeSlam = {
			Damage = 480,
			Element = nil,
			RadialDamage = 480,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 480,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 480,
			SlamElement = nil,
			SlamRadialDamage = 480,
			SlamRadialElement = nil,
			SlamRadius = 8,
		},
        Name = "Xoris",
        NormalAttack = {
            Damage = {
                ["Impact"] = 24,
                ["Perforation"] = 40.8,
                ["Tranchant"] = 55.2},
            CritChance = 0.2,
            CritMultiplier = 2.4,
            StatusChance = 0.18,
            FireRate = 1.17,
        },
        Polarities = {},
        SlideAttack = 240,
        StancePolarity = "Bar",
        ThrowAttack = {
			Damage = {
				["Impact"] = 48,
				["Perforation"] = 81.6,
				["Tranchant"] = 110.4,},
			CritChance = 0.20,
			CritMultiplier = 2.4,
			StatusChance = 0.18,
		},
        Traits = {"Corpus"},
        Type = "Mêlée",
    },
	["Zenistar"] = {
		AreaAttack = {
			AttackName = "Explosion Disque",
			Damage = {
				["Feu"] = 350,},
			Radius = 4,
		},
		--BlockResist = 0.85,
		ChargeAttack = {
			AttackName = "Impact Disque",
			Damage = {
				["Impact"] = 75,},
			Range = 9,
		},
		Class = "Lame Lourde",
		Disposition = 0.5,
		Image = "Zenistar.png",
		Introduced = "[[Update 19#Specters of the Rail 1.0|Update: Specters of the Rail 1.0]]",
		--JumpAttack = 260,
		JumpElement = "Feu",
		Mastery = 6,
		Name = "Zenistar",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 80,
			    ["Tranchant"] = 68,
				["Feu"] = 150,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 0.833,
		},
		Polarities = {"V"},
		SecondaryAreaAttack = {
			AttackName = "Aura Disque",
			Damage = {
				["Feu"] = 50,},
			StatusChance = 0.5,
			Duration = 45,
			Radius = 4,
			FireRate = 1.2,
		},
		SecondaryAttack = {
			AttackName = "Attaques avec disque déployé",
			Damage = {
				["Impact"] = 13,
				["Perforation"] = 13,
				["Tranchant"] = 104,},
			FireRate = 0.967,
		},
		SlideAttack = 260,
		SlideElement = "Feu",
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 894.0,
			Element = nil,
			RadialDamage = 298.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1788.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 1490.0,
			SlamElement = nil,
			SlamRadialDamage = 1490.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.6,
		WallAttack = 260,
		WallElement = "Feu",
	},
	["Acrid"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 6000,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 5000,},
				{ Name = "Forma",Type = "Objet",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Pistolet",
		Disposition = 1.33,
		Image = "Acrid.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 15,
		Mastery = 7,
		MaxAmmo = 210,
		Name = "Acrid",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Poison"] = 35,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 6.67,
			ShotType = "Projectile",
			ShotSpeed = 65,
		},
		Reload = 1.2,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Afuris"] = {
		Accuracy = 15.4,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Furis",Type = "Arme",Count = 1,},
				{ Name = "Furis",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.39,
		Family = "Afuris",
		Image = "Afuris.png",
		Introduced = "[[Closed Beta Updates#Update 5.3|Update 5.3]]",
		Magazine = 70,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Afuris",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 3,
				["Perforation"] = 14,
				["Tranchant"] = 3,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 12.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Spectre Valkyr]]"},
	},
	["Akarius"] = {
		Accuracy = 26.7,
		Class = "Doubles Pistolets",
		Conclave = false,
		Cost = {
			Credits = 20000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 3,},
				{ Name = "Hexenon",Type = "Ressource",Count = 150,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1600,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 7500,},},
		},
		Disposition = 1.0,
		Image = "Akarius.png",
		Introduced = "[[Update 25#Update 25.7|Update 25.7]]",
		Magazine = 10,
		Mastery = 8,
		MaxAmmo = 20,
		Name = "Akarius",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 68.0,
				["Explosif"] = 419.0,},
			CritChance = 0.06,
			CritMultiplier = 1.8,
			StatusChance = 0.28,
			FireRate = 4.25,
			BurstCount = 2,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"Bar", "Bar"},
		Reload = 3.4,
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Secondaire",
		Users = {},
	},	
	["Akbolto"] = {
		Accuracy = 26.7,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Bolto",Type = "Arme",Count = 1,},
				{ Name = "Bolto",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},},
		},
		Disposition = 0.8,
		Family = "Akbolto",
		Image = "Akbolto.png",
		Introduced = "[[Closed Beta Updates#Update 6.0|Update 6.0]]",
		Magazine = 30,
		Mastery = 9,
		MaxAmmo = 210,
		Name = "Akbolto",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Perforation"] = 36,},
			CritChance = 0.16,
			CritMultiplier = 2.4,
			StatusChance = 0.022,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Polarities = {"D"},
		Reload = 2.6,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Akbolto Prime"] = {
		Accuracy = 26.7,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 2,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 2,},
				{ Name = "Lien",Type = "Partie Prime",Count = 1,},},
		},
		Disposition = 0.8,
		Family = "Akbolto",
		Image = "PrimeAkbolto.png",
		Introduced = "[[Update 22#Update 22.7|Update 22.7]]",
		Magazine = 40,
		Mastery = 13,
		MaxAmmo = 210,
		Name = "Akbolto Prime",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.2,
				["Perforation"] = 27.5,
				["Tranchant"] = 1.3,},
			CritChance = 0.36,
			CritMultiplier = 2.8,
			StatusChance = 0.14,
			FireRate = 7,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Polarities = {"Bar", "V", "V", "V"},
		Reload = 1.3,
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Akbronco"] = {
		Accuracy = 3.7,
		Class = "Doubles Fusils à Pompe",
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Bronco",Type = "Arme",Count = 1,},
				{ Name = "Bronco",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.25,
		Family = "Akbronco",
		Image = "DoubleBroncos.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 4,
		Mastery = 2,
		MaxAmmo = 210,
		Name = "Akbronco",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 224,
				["Perforation"] = 28,
				["Tranchant"] = 28,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.22,
			PelletCount = 7,
			FireRate = 8.33,
			Falloff = {StartRange = 7,EndRange = 14,Reduction = 0.75,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.25,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Akbronco Prime"] = {
		Accuracy = 3.7,
		Class = "Doubles Fusils à Pompe",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Bronco Prime",Type = "Arme",Count = 1,},
				{ Name = "Bronco Prime",Type = "Arme",Count = 1,},
				{ Name = "Lien",Type = "Partie Prime",Count = 1,},},
		},
		Disposition = 1.25,
		Family = "Akbronco",
		Image = "DEPrimeDualBroncos.png",
		Introduced = "[[Update 12#Update 12.4|Update 12.4]]",
		Magazine = 8,
		Mastery = 10,
		MaxAmmo = 210,
		Name = "Akbronco Prime",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 280,
				["Perforation"] = 35,
				["Tranchant"] = 35,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 7,
			FireRate = 4.33,
			Falloff = {StartRange = 9,EndRange = 18,Reduction = 0.74,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 2.25,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Akjagara"] = {
		Accuracy = 15.4,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 235,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Akbolto",Type = "Arme",Count = 1,},
				{ Name = "Doubles Skana",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.25,
		Family = "Akjagara",
		Image = "AkJagara.png",
		Introduced = "[[Update 15#Update 15.13|Update 15.13]]",
		Magazine = 36,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Akjagara",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.5,
				["Perforation"] = 4.5,
				["Tranchant"] = 21,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.28,
			BurstCount = 2,
			FireRate = 16.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2.25,
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Secondaire",
	},
	["Akjagara Prime"] = {
		Accuracy = 33.3,
		Class = "Doubles Pistolets",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 2,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 2,},
				{ Name = "Lien",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.25,
		Family = "Akjagara",
		Image = "AkjagaraPrime.png",
		Introduced = "[[Update 24#Hotfix 24.2.2|Hotfix 24.2.2]]",
		Magazine = 40,
		Mastery = 12,
		MaxAmmo = 320,
		Name = "Akjagara Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.6,
				["Perforation"] = 3.6,
				["Tranchant"] = 28.8,},
			CritChance = 0.18,
			CritMultiplier = 2.2,
			StatusChance = 0.32,
			PunchThrough = 0.2,
			BurstCount = 2,
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 1.4,
		Traits = {"Prime"},
		Trigger = "Rafale",
		Type = "Secondaire",
	},
	["Aklato"] = {
		Accuracy = 11.1,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 25000,
		},
		Disposition = 1.52,
		Image = "Aklato.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 30,
		Mastery = 3,
		MaxAmmo = 210,
		Name = "Aklato",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.5,
				["Perforation"] = 7.5,
				["Tranchant"] = 18,},
			CritChance = 0.1,
			CritMultiplier = 1.8,
			StatusChance = 0.06,
			FireRate = 7.5,
			ShotType = "Hit-Scan",
		},
		Reload = 2.4,
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Aklex"] = {
		Accuracy = 9.8,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 190,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Lex",Type = "Arme",Count = 1,},
				{ Name = "Lex",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},},
		},
		Disposition = 0.85,
		Family = "Aklex",
		Image = "DEAklex.png",
		Introduced = "[[Update 11#Update 11.1|Update 11.1]]",
		Magazine = 12,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Aklex",
		NormalAttack = {
			Damage = {
				["Impact"] = 13,
				["Perforation"] = 104,
				["Tranchant"] = 13,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.58,
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Maroo]]"},
	},
	["Aklex Prime"] = {
		Accuracy = 9.8,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lex Prime",Type = "Arme",Count = 1,},
				{ Name = "Lex Prime",Type = "Arme",Count = 1,},
				{ Name = "Lien",Type = "Partie Prime",Count = 1,},},
		},
		Disposition = 0.85,
		Family = "Aklex",
		Image = "Aklex Prime.png",
		Introduced = "[[Update 19#Hotfix 19.8.1|Hotfix 19.8.1]]",
		Magazine = 16,
		Mastery = 15,
		MaxAmmo = 210,
		Name = "Aklex Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 15,
				["Perforation"] = 120,
				["Tranchant"] = 15,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 2.67,
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		Traits = {"Prime", "Baro"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Akmagnus"] = {
		Accuracy = 11.1,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 50000,
			MarketCost = 220,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Magnus",Type = "Arme",Count = 1,},
				{ Name = "Magnus",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.28,
		Image = "DEAkmagnus.png",
		Introduced = "[[Update 11#Update 11.9|Update 11.9]]",
		Magazine = 16,
		Mastery = 12,
		Name = "Akmagnus",
		NormalAttack = {
			Damage = {
				["Impact"] = 34.2,
				["Perforation"] = 20.9,
				["Tranchant"] = 20.9,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.22,
			FireRate = 6.17,
			ShotType = "Hit-Scan",
		},
		Reload = 2.4,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Aksomati"] = {
		Accuracy = 15.4,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Akstiletto",Type = "Arme",Count = 1,},
				{ Name = "Cryotique",Type = "Ressource",Count = 200,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.2,
		Family = "Aksomati",
		Image = "Aksomati.png",
		Introduced = "[[Update 16#Update 16.3|Update 16.3]]",
		Magazine = 70,
		Mastery = 9,
		MaxAmmo = 420,
		Name = "Aksomati",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.8,
				["Perforation"] = 7.2,
				["Tranchant"] = 9,},
			CritChance = 0.24,
			CritMultiplier = 3,
			StatusChance = 0.08,
			FireRate = 12.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Secondaire",
	},
	["Aksomati Prime"] = {
		Accuracy = 12.5,
		Class = "Doubles Pistolets",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 2,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 2,},
				{ Name = "Lien",Type = "Partie Prime",Count = 1,},},
		},
		Disposition = 1,
		Family = "Aksomati",
		Image = "Aksomati Prime.png",
		Introduced = "[[Update 27#Hotfix 27.0.4|Hotfix 27.0.4]]",
		Magazine = 80,
		Mastery = 12,
		MaxAmmo = 420,
		Name = "Aksomati Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.0,
				["Perforation"] = 8.0,
				["Tranchant"] = 10.0,},
			CritChance = 0.24,
			CritMultiplier = 3,
			StatusChance = 0.18,
			FireRate = 13.33,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V", "Bar"},
		Reload = 1.4,
		Traits = {"Prime"},
		Trigger = "Auto-Spool",
		Type = "Secondaire",
	},
	["Akstiletto"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 800,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 23.5,
		Class = "Doubles Pistolets",
		Conclave = true,
		Disposition = 0.5,
		Family = "Akstiletto",
		Image = "Akstiletto.png",
		Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
		Magazine = 28,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Akstiletto",
		NormalAttack = {
			Damage = {
				["Impact"] = 16.8,
				["Perforation"] = 2.8,
				["Tranchant"] = 8.4,},
			CritChance = 0.18,
			CritMultiplier = 1.8,
			StatusChance = 0.18,
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.1,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Akstiletto Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 2,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 2,},
				{ Name = "Lien",Type = "Partie Prime",Count = 1,},},
		},
		Accuracy = 23.5,
		Class = "Doubles Pistolets",
		Conclave = true,
		Disposition = 0.5,
		Family = "Akstiletto",
		Image = "AkstilettoPrime.png",
		Introduced = "[[Update 18#Update 18.12|Update 18.12]]",
		Magazine = 40,
		Mastery = 10,
		MaxAmmo = 400,
		Name = "Akstiletto Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 21.6,
				["Perforation"] = 3.6,
				["Tranchant"] = 10.8,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 7.08,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.1,
		Traits = {"Prime"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Akvasto"] = {
		Accuracy = 11.1,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 50000,
			MarketCost = 220,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Vasto",Type = "Arme",Count = 1,},
				{ Name = "Vasto",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.2,
		Family = "Akvasto",
		Image = "Akvasto.png",
		Introduced = "[[Update 9#Update 9.7|Update 9.7]]",
		Magazine = 12,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Akvasto",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.5,
				["Perforation"] = 14.5,
				["Tranchant"] = 29,},
			CritChance = 0.16,
			CritMultiplier = 1.8,
			StatusChance = 0.12,
			FireRate = 8.67,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Torment]]"},
	},
	["Akvasto Prime"] = {
		Accuracy = 16.0,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Vasto Prime",Type = "Arme",Count = 1,},
				{ Name = "Vasto Prime",Type = "Arme",Count = 1,},
				{ Name = "Lien",Type = "Partie Prime",Count = 1,},},
		},
		Disposition = 1.2,
		Family = "Akvasto",
		Image = "AkvastoPrime.png",
		Introduced = "[[Update 24#Hotfix 24.0.6|Hotfix 24.0.6]]",
		Magazine = 12,
		Mastery = 12,
		MaxAmmo = 210,
		Name = "Akvasto Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.9,
				["Perforation"] = 9.9,
				["Tranchant"] = 46.2,},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.22,
			FireRate = 6.33,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 1.4,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Akzani"] = {
		Accuracy = 16.7,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 1500,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1000,},
				{ Name = "Morphics",Type = "Ressource",Count = 2,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.52,
		Image = "AkZani.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 100,
		Mastery = 4,
		MaxAmmo = 400,
		Name = "Akzani",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.8,
				["Perforation"] = 8.4,
				["Tranchant"] = 1.8,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.14,
			FireRate = 20,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Angstrum"] = {
		Cost = {
			Credits = 25000,
			BPCost = 25000,
			MarketCost = 190,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 600,},
				{ Name = "Circuits",Type = "Ressource",Count = 400,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 26.7,
		AreaAttack = {
			AttackName = "Single Rocket Explosion",
			Damage = {
				["Explosif"] = 250,},
			Radius = 3,
		},
		ChargeAttack = {
		    AttackName = "Single Rocket Impact",
			Damage = {
				["Explosif"] = 200,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.22,
			ChargeTime = 0.5,
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.3,
		Family = "Angstrum",
		FireRate = 2,
		Image = "Angstrum.png",
		Introduced = "[[Update 13#Update 13.3|Update 13.3]]",
		Magazine = 3,
		Mastery = 4,
		MaxAmmo = 18,
		Name = "Angstrum",
		Polarities = {"D"},
		Reload = 2.5,
		SecondaryAreaAttack = {--wrong attack type for the sake of order
			AttackName = "3-Rocket Barrage Impact",
			Damage = {
				["Explosif"] = 600,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.525,
			PelletName = "Rocket",
			PelletCount = 3,
			ChargeTime = 1.5,
			AmmoCost = 3,
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		SecondaryAttack = {--wrong attack type for the sake of order
			AttackName = "3-Rocket Barrage Explosion",
			Damage = {
				["Explosif"] = 750,},
			PelletName = "Rocket",
			PelletCount = 3,
			Radius = 3,
		},
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Secondaire",
		Users = {"[[Comba]]", "[[Scrambus]]", "[[Pelna Cade]]", "[[Jad Teran]]"},
	},
	["Arca Scisco"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 200,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Oxium",Type = "Ressource",Count = 250,},
				{ Name = "Récupération",Type = "Ressource",Count = 12500,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 32,
		Class = "Pistolet",
		AmmoType = "Pistolet",
		Conclave = true,
		Disposition = 1.0,
		Image = "Arca Scisco.png",
		Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
		Magazine = 36,
		Mastery = 10,
		MaxAmmo = 288,
		Name = "Arca Scisco",
		NormalAttack = {
			Damage = {
				["Perforation"] = 36,
				["Tranchant"] = 24,},
			CritChance = 0.18,
			CritMultiplier = 1.6,
			StatusChance = 0.26,
			FireRate = 4.667,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 2.2,
		SniperComboReset = 2,
		Traits = { "Corpus"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Zoom = {"2.0x", "4.0x"},
	},
	["Athodai"] = {
		Class = "Pistolet",
		Conclave = false,
		Disposition = 0.5,
		ExilusPolarity = "V",
		Image = "Athodai.png",
		Introduced = "[[Update 28#Update 28.2.0.1|Update 28.2.0.1]]",
		Magazine = 24,
		Mastery = 10,
		MaxAmmo = 0,
		Name = "Athodai",
		NormalAttack = {
			Accuracy = 50,
			Damage = {
				["Perforation"] = 22.0,
				["Feu"] = 48.0,},
			CritChance = 0.32,
			CritMultiplier = 2.0,
			StatusChance = 0.08,
			FireRate = 5.00,
			--BurstCount = "?",
			ShotType = "?",
			ShotSpeed = "?",
		},
		SecondaryAttack = {
		    AttackName = "Charge",
			Accuracy = 100,
			Damage = {
				["Feu"] = 88,},
			CritChance = 0.18,
			CritMultiplier = 2.0,
			StatusChance = 0.24,
			FireRate = 12.00,
			--ChargeTime = "?",
			PunchThrough = 2.0,
			Trigger = "Charge",
			ShotType = "?",
		},
		Polarities = {},
		Reload = 2.0,
		Traits = {"Tenno"},
		Trigger = "Auto Burst",
		Type = "Secondaire",
	},
	["Atomos"] = {
		Accuracy = 12.5,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 60000,
			BPCost = 30000,
			MarketCost = 200,
			Rush = 45,
			Time = 24,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 1500,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1300,},
				{ Name = "Rubedo",Type = "Ressource",Count = 800,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 0.8,
		Image = "Atomos.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Magazine = 70,
		Mastery = 5,
		MaxAmmo = 350,
		Name = "Atomos",
		NormalAttack = {
			Damage = {
				["Feu"] = 29,},
			CritChance = 0.15,
			CritMultiplier = 1.7,
			StatusChance = 0.21,
			FireRate = 8,
			ShotType = "Discharge",
			Range = 15,
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Maintenu",
		Type = "Secondaire",
	},
	["Azima"] = {
		Accuracy = 15.4,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.25,
		Image = "Azima.png",
		Introduced = "[[Update 18#Update 18.5|Update 18.5]]",
		Magazine = 75,
		Mastery = 6,
		MaxAmmo = 525,
		Name = "Azima",
		NormalAttack = {
			Damage = {
				["Impact"] = 2,
				["Perforation"] = 5,
				["Tranchant"] = 13,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.4,
		SecondaryAttack = {
		   	AttackName = "Launch Turret",
			Damage = {
				["Explosif"] = 75,},
			CritChance = 0.16,
			StatusChance = 0.16,
			AmmoCost = 75,
		},
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Ballistica"] = {
		Accuracy = 4,
		ChargeAttack = {
			AttackName = "Tir Chargé",		    
			Damage = {
				["Impact"] = 10,
				["Perforation"] = 80,
				["Tranchant"] = 10,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 3.33,
			ChargeTime = 1,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Class = "Arbalète",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 240,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 3,},
				{ Name = "Gallium",Type = "Ressource",Count = 4,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 3000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 1.05,
		Family = "Ballistica",
		Image = "DEBallistica.png",
		Introduced = "[[Update 10#Update 10.4|Update 10.4]]",
		Magazine = 16,
		Mastery = 2,
		Name = "Ballistica",
		NoiseLevel = "Silencieux",
		Polarities = {"D"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Burst Shot",		    
			Damage = {
				["Impact"] = 2.5,
				["Perforation"] = 20,
				["Tranchant"] = 2.5,},
			CritChance = 0.0375,
			CritMultiplier = 1.5,
			StatusChance = 0.025,
			FireRate = 11.43,
			ShotType = "Projectile",
			ShotSpeed = 100,
			BurstCount = 4,
		},	
		Traits = { "Tenno"},
		Trigger = "Burst / Charge",
		Type = "Secondaire",
	},
	["Ballistica Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Upper Limb",Type = "Partie Prime",Count = 1,},
				{ Name = "Lower Limb",Type = "Partie Prime",Count = 1,},
				{ Name = "String",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},},
		},
		Accuracy = 4,
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 15.2,
				["Perforation"] = 167.2,
				["Tranchant"] = 121.6,},
			ChargeTime = 0.8,
			PunchThrough = 1,
			PelletCount = 4,
			PelletName = "Bolt",
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Class = "Arbalète",
		Conclave = true,
		Disposition = 1.05,
		Family = "Ballistica",
		Image = "BallisticaPrime.png",
		Introduced = "[[Update 21#Update 21.6|Update 21.6]]",
		Magazine = 32,
		Mastery = 14,
		MaxAmmo = 210,
		Name = "Ballistica Prime",
		NoiseLevel = "Silencieux",
		NormalAttack = {
		    AttackName = "Normal Shot",
			Damage = {
				["Impact"] = 7.6,
				["Perforation"] = 83.6,
				["Tranchant"] = 60.8,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.2,
			PelletCount = 4,
			PelletName = "Bolt",
			FireRate = 3.33,
			AmmoCost = 4,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"Bar", "V", "V"},
		Reload = 1.2,
		Trigger = "Burst / Charge",
		BurstCount = 4,
		Type = "Secondaire",
	},
	["Ballistica Rakta"] = {
		Accuracy = 4,
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 15,
				["Perforation"] = 270,
				["Tranchant"] = 15,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 3.33,
			ChargeTime = 1,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Class = "Arbalète",
		Conclave = true,
		Disposition = 1.05,
		Family = "Ballistica",
		Image = "RVBallistica.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 20,
		Mastery = 6,
		MaxAmmo = 210,
		Name = "Ballistica Rakta",
		NoiseLevel = "Silencieux",
		Polarities = {"D", "V"},
		Reload = 2,
		SecondaryAttack = {
		    AttackName = "Burst Shot",
			Damage = {
				["Impact"] = 3.75,
				["Perforation"] = 67.5,
				["Tranchant"] = 3.75,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.025,
			FireRate = 11.43,
			BurstCount = 4,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},		
		SyndicatEffect = "Blight",
		Traits = {"Syndicat", "Voile Rouge"},
		Trigger = "Burst / Charge",
		Type = "Secondaire",
		Users = {"[[Voile Rouge]] [[Operative]]s"},
	},
	["Bolto"] = {
		Accuracy = 26.7,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Lato",Type = "Arme",Count = 1,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 800,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 2,},
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.51,
		Family = "Bolto",
		Image = "Bolto.png",
		Introduced = "[[Closed Beta Updates#Update 5.3|Update 5.3]]",
		Magazine = 15,
		Mastery = 7,
		MaxAmmo = 210,
		Name = "Bolto",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Perforation"] = 36,},
			CritChance = 0.16,
			CritMultiplier = 2.4,
			StatusChance = 0.022,
			FireRate = 6.83,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Polarities = {"D"},
		Reload = 1.3,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Bramma Kuva"] = {
		Accuracy = 16.7,
		AreaAttack = {
			Damage = {
				["Explosif"] = 839,},
			Radius = 7,
			AttackName = "Attaque Radial",
		},
		ChargeAttack = {
			AttackName = "Tir Chargé",
			CritChance = 0.35,
			CritMultiplier = 2.1,
			Damage = {
				["Impact"] = 187,},
			ChargeTime = 0.4,
			StatusChance = 0.21,
			FireRate = 1,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		SecondaryAreaAttack = {
			AttackName = "Cluster Bombs",
			Damage = {
				["Explosif"] = 1122,},
			PelletCount = 6,
			PelletName = "Bomblet",
		},
		Class = "Arc",
		Conclave = false,
		Disposition = 1,
        ExilusPolarity = "Bar",
		Image = "Bramma Kuva.png",
		Introduced = "[[Update 27#Update 27.1|Update 27.1]]",
		Magazine = 1,
		Mastery = 15,
		MaxAmmo = 15,
		Name = "Bramma Kuva",
		NoiseLevel = "Bruyant",
		Polarities = {"V"},
		Reload = 0.6,
		Traits = {"Grineer", "Liche Kuva", "Self Damage"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Liche Kuva]]"},
	},
	["Brakk"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Accuracy = 7.7,
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Disposition = 1.1,
		Image = "Brakk.png",
		Introduced = "[[Update 10#Update 10.6|Update 10.6]]",
		Magazine = 5,
		Mastery = 6,
		MaxAmmo = 210,
		Name = "Brakk",
		NormalAttack = {
			Damage = {
				["Impact"] = 90,
				["Perforation"] = 50,
				["Tranchant"] = 60,},
			CritChance = 0.17,
			CritMultiplier = 2,
			StatusChance = 0.17,
			PelletCount = 10,
			FireRate = 5,
			Falloff = {StartRange = 11,EndRange = 22,Reduction = 0.6,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.05,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Brakk Kuva"] = {
	    Accuracy = 7.7,
		Class = "Shotgun Sidearm",
		Conclave = false,
		Disposition = 1.25,
		ExilusPolarity = "Bar",
		Family = "Brakk",
		Image = "Brakk Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 13,
		Mastery = 13,
		MaxAmmo = 221,
		Name = "Brakk Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 58.5,
				["Perforation"] = 32.5,
				["Tranchant"] = 39,
			},
			CritChance = 0.29,
			CritMultiplier = 2,
			StatusChance = 0.37,
			FireRate = 5.83,
			PelletCount = 10,
			PunchThrough = 0.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.1,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Semi",
		Type = "Secondaire",
	},
	["Bronco"] = {
		Accuracy = 3.7,
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 190,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 1200,},
				{ Name = "Ferrite",Type = "Ressource",Count = 700,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 800,},},
		},
		Disposition = 1.35,
		Family = "Bronco",
		Image = "Bronco.png",
		Magazine = 2,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "Bronco",
		NormalAttack = {
			Damage = {
				["Impact"] = 224,
				["Perforation"] = 28,
				["Tranchant"] = 28,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.22,
			PelletCount = 7,
			FireRate = 5,
			Falloff = {StartRange = 7,EndRange = 14,Reduction = 0.75,},
			ShotType = "Hit-Scan",
		},
		Reload = 1.05,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Bronco Prime"] = {
		Accuracy = 3.7,
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.35,
		Family = "Bronco",
		Image = "BroncoPrime.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 4,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Bronco Prime",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 280,
				["Perforation"] = 35,
				["Tranchant"] = 35,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 7,
			FireRate = 4.17,
			Falloff = {StartRange = 9,EndRange = 18,Reduction = 0.74,},
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Castanas"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 800,},
				{ Name = "Circuits",Type = "Ressource",Count = 200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Disposition = 1.35,
		Family = "Castanas",
		Image = "250px-TaserStar.png",
		Introduced = "[[Update 12#Update 12.2|Update 12.2]]",
		Magazine = 2,
		Mastery = 3,
		MaxAmmo = 18,
		Name = "Castanas",
		NormalAttack = {
			Damage = {
				["Électrique"] = 160,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.22,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 30,
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = { "Tenno"},
		Trigger = "Active",
		Type = "Secondaire",
	},
	["Castanas Sancti"] = {
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Disposition = 1.35,
		Family = "Castanas",
		Image = "NLCastanas.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 2,
		Mastery = 10,
		MaxAmmo = 18,
		Name = "Castanas Sancti",
		NormalAttack = {
			Damage = {
				["Électrique"] = 300,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 3.33,
			Radius = 3,
			ShotType = "Projectile",
			ShotSpeed = 30,
		},
		Polarities = {"V", "V", "D"},
		Reload = 1,
		SyndicatEffect = "Purity",
		Traits = {"Syndicat", "Nouveau Loka"},
		Trigger = "Active",
		Type = "Secondaire",
		Users = {"[[Nouveau Loka]] [[Operative]]s"},
	},
	["Cestra"] = {
		Accuracy = 33.3,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Nano Spores",Type = "Ressource",Count = 3000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},
				{ Name = "Gallium",Type = "Ressource",Count = 4,},
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.52,
		Image = "CorpusMinigun.png",
		Introduced = "[[Update 11#Update 11.0|Update 11.0]]",
		Magazine = 60,
		Mastery = 4,
		MaxAmmo = 420,
		Name = "Cestra",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.2,
				["Perforation"] = 20.8,},
			CritChance = 0.06,
			CritMultiplier = 1.6,
			StatusChance = 0.20,
			FireRate = 8.33,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2,
		Traits = { "Corpus"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
		["Cyanex"] = {
		Accuracy = 1.8,
		Class = "Pistolet",
		Conclave = false,
		Cost = {
			Credits = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 8750,},
				{ Name = "Hexenon",Type = "Ressource",Count = 250,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.0,
		Image = "Cyanex.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 11,
		Mastery = 8,
		MaxAmmo = 110,
		Name = "Cyanex",
		NormalAttack = {
			AttackName = "Mode Automatique",
			Damage = {
				["Impact"] = 50,
				["Gaz"] = 41},
			CritChance = 0.08,
			CritMultiplier = 1.4,
			StatusChance = 0.32,
			FireRate = 4.67,
			ShotType = "Projectile",
		},
		Polarities = {},
		Reload = 2.2,
		SecondaryAttack = {
			AttackName = "Burst Mode",
			Accuracy = 80,
			Damage = {
				["Impact"] = 2.9,
				["Tranchant"] = 38.9,
				["Perforation"] = 30.2,},
			CritChance = 0.08,
			CritMultiplier = 1.4,
			StatusChance = 0.32,
			FireRate = 10.05,
			Trigger = "Rafale",
			ShotType = "Projectile",
			PunchThrough = 0.5,
		},
		Trigger = "Auto / Burst",
		Type = "Secondaire",
	},
	["Cycron"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 200,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 4,},
				{ Name = "Ferrite",Type = "Ressource",Count = 9000,},
				{ Name = "Circuits",Type = "Ressource",Count = 1500,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.1,
		Image = "Cycron.png",
		Introduced = "[[Update 20#Update 20.3|Update 20.3]]",
		Magazine = 40,
		Mastery = 8,
		MaxAmmo = 40,
		Name = "Cycron",
		NormalAttack = {
			Damage = {
				["Perforation"] = 8,
				["Tranchant"] = 5,
				["Radiation"] = 10,},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.3,
			PunchThrough = 1,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 24,
		},
		Polarities = {"Bar", "Bar"},
		Reload = 1.0,
		Traits = { "Corpus"},
		Trigger = "Maintenu",
		Type = "Secondaire",
	},
	["Despair"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 10,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5000,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 800,},
				{ Name = "Récupération",Type = "Ressource",Count = 4500,},},
		},
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Disposition = 1.3,
		Image = "Despair.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 10,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Despair",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.9,
				["Perforation"] = 46.4,
				["Tranchant"] = 8.7,},
			CritChance = 0.16,
			CritMultiplier = 1.6,
			StatusChance = 0.16,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Stalker]]"},
	},
	["Detron"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Accuracy = 7.1,
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Disposition = 1.0,
		Family = "Detron",
		Image = "250px-DECorpusHandCannon.png",
		Introduced = "[[Update 11#Update 11.5.5|Update 11.5.5]]",
		Magazine = 5,
		Mastery = 6,
		MaxAmmo = 210,
		Name = "Detron",
		NormalAttack = {
			Damage = {
				["Radiation"] = 280,},
			CritChance = 0.04,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			PelletCount = 7,
			FireRate = 3.33,
			Falloff = {StartRange = 13,EndRange = 22,Reduction = 0.6231,},
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		Reload = 1.05,
		Trigger = "Semi-Auto",
		Traits = { "Corpus"},
		Type = "Secondaire",
		Users = {"[[Detron Crewman]]", "[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]"},
	},
	["Detron Mara"] = {
		Accuracy = 13.3,
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Disposition = 1.0,
		Family = "Detron",
		Image = "Mara Detron.png",
		Introduced = "[[Update 15#Hotfix 15.6.3|Hotfix 15.6.3]]",
		Magazine = 8,
		Mastery = 9,
		Name = "Detron Mara",
		NormalAttack = {
			Damage = {
				["Radiation"] = 280,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.32,
			PelletCount = 7,
			FireRate = 3.33,
			Falloff = {StartRange = 16,EndRange = 30,Reduction = 0.625,},
			ShotType = "Projectile",
		},
		Reload = 1.05,
		Traits = { "Corpus"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},	
	["Dex Furis"] = {
		Accuracy = 15.4,
		Class = "Doubles Pistolets",
		Conclave = true,
		Disposition = 1.39,
		Family = "Afuris",
		Image = "DexFuris.png",
		Introduced = "[[Update 12#Update 12.6|Update 12.6]]",
		Magazine = 100,
		Mastery = 10,
		MaxAmmo = 400,
		Name = "Dex Furis",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.4,
				["Perforation"] = 11.2,
				["Tranchant"] = 2.4,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 20,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Doubles Cestra"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Cestra",Type = "Arme",Count = 1,},
				{ Name = "Cestra",Type = "Arme",Count = 1,},
				{ Name = "Fieldron",Type = "Ressource",Count = 2,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 20,
		Class = "Doubles Pistolets",
		Conclave = true,
		Disposition = 1.3,
		Family = "Doubles Cestra",
		Image = "250px-DualCorpusMinigun.png",
		Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
		Magazine = 120,
		Mastery = 7,
		MaxAmmo = 480,
		Name = "Doubles Cestra",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.2,
				["Perforation"] = 20.8,},
			CritChance = 0.06,
			CritMultiplier = 1.6,
			StatusChance = 0.2,
			FireRate = 12.5,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"V"},
		Reload = 3.5,
		Traits = { "Corpus"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Darvo]]", "[[Jen Dro]]"},
	},
	["Doubles Cestra Secura"] = {
		Accuracy = 20,
		Class = "Doubles Pistolets",
		Conclave = true,
		Disposition = 1.3,
		Family = "Doubles Cestra",
		Image = "PSDualCestra.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 120,
		Mastery = 10,
		MaxAmmo = 480,
		Name = "Doubles Cestra Secura",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.6,
				["Perforation"] = 22.4,},
			CritChance = 0.16,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
			FireRate = 12.5,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"V", "Bar"},
		Reload = 3.5,
		SyndicatEffect = "Sequence",
		Traits = {"Syndicat", "Perrin Sequence"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"Agents de [[La Séquence Perrin]]"},
	},
	["Doubles Toxocyst"] = {
		Accuracy = 16,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 4,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 6500,},
				{ Name = "Plastides",Type = "Ressource",Count = 1100,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.3,
		Image = "DoublesToxocyst.png",
		Introduced = "[[Update 18#Update 18.5|Update 18.5]]",
		Magazine = 12,
		Mastery = 11,
		MaxAmmo = 72,
		Name = "Doubles Toxocyst",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.5,
				["Perforation"] = 60,
				["Tranchant"] = 7.5,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.37,
			FireRate = 1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 2.35,
		Traits = { "Infesté"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Embolist"] = {
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 15000,},
				{ Name = "Circuits",Type = "Ressource",Count = 1200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.45,
		Image = "Embolist.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 33,
		Mastery = 9,
		MaxAmmo = 210,
		Name = "Embolist",
		NormalAttack = {
			Damage = {
				["Poison"] = 35,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.41,
			FireRate = 8,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 9,
		},
		Polarities = {"Bar"},
		Reload = 1.3,
		Traits = { "Infesté"},
		Trigger = "Maintenu",
		Type = "Secondaire",
	},
	["Euphona Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 5,},},
		},
		Accuracy = 100,
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Disposition = 0.7,
		Image = "EuphoraPrime.png",
		Introduced = "[[Update 19#Hotfix 19.11.5|Hotfix 19.11.5]]",
		Magazine = 5,
		Mastery = 14,
		MaxAmmo = 40,
		Name = "Euphona Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 292.5,
				["Perforation"] = 16.25,
				["Tranchant"] = 16.25,},
			CritChance = 0.3,
			CritMultiplier = 2.5,
			StatusChance = 0.02,
			FireRate = 1.5,
			ShotType = "Projectile",
			ShotSpeed = 180,
		},
		Polarities = {"V", "V", "V"},
		Reload = 2,
		SecondaryAttack = {
			Damage = {
				["Impact"] = 44,
				["Perforation"] = 176,
				["Tranchant"] = 660,},
			CritChance = 0.02,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 10,
			Falloff = {StartRange = 6,EndRange = 12,Reduction = 0.9886,},
		},
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Furis"] = {
		Accuracy = 22.2,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 120,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 750,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 300,},
				{ Name = "Récupération",Type = "Ressource",Count = 400,},
				{ Name = "Neurodes",Type = "Ressource",Count = 4,},},
		},
		Disposition = 1.35,
		Family = "Furis",
		Image = "Furis.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 35,
		Mastery = 2,
		MaxAmmo = 210,
		Name = "Furis",
		NormalAttack = {
			Damage = {
				["Impact"] = 3,
				["Perforation"] = 14,
				["Tranchant"] = 3,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Fusilai"] = {
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 190,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Rubedo",Type = "Ressource",Count = 2950,},
				{ Name = "Récupération",Type = "Ressource",Count = 10000,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1350,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Disposition = 1.3,
		Image = "GlassKunai.png",
		Introduced = "[[Update 22#Update: Plains of Eidolon|Update: Plains of Eidolon]]",
		Magazine = 6,
		Mastery = 7,
		MaxAmmo = 72,
		Name = "Fusilai",
		Reload = 0.8,
	    NoiseLevel = "Silencieux",
		NormalAttack = {
			AttackName = "Mode Automatique",		    
			Damage = {
				["Perforation"] = 30.8,
				["Tranchant"] = 46.2,},
			CritChance = 0.23,
			CritMultiplier = 1.7,
			StatusChance = 0.29,
			FireRate = 2.83,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V"},
		SecondaryAttack = {
			AttackName = "Semi-Auto Mode",		    
			Damage = {
				["Perforation"] = 92.4,
				["Tranchant"] = 138.6,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.37,
			FireRate = 1.5,
			Trigger = "Semi-Auto",
			ShotType = "Projectile",
			ShotSpeed = "???",
			PelletCount = 3,
			PelletName = "Shuriken",
			AmmoCost = 3,
		    NoiseLevel = "Bruyant",
		},
		Traits = { "Tenno"},
		Trigger = "Auto / Semi",
		Type = "Secondaire",
	},
	["Gammacor"] = {
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 35000,
			MarketCost = 200,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 2500,},
				{ Name = "Plastides",Type = "Ressource",Count = 650,},
				{ Name = "Circuits",Type = "Ressource",Count = 400,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 0.8,
		Family = "Gammacor",
		Image = "Gammacor.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 60,
		Mastery = 2,
		MaxAmmo = 240,
		Name = "Gammacor",
		NormalAttack = {
			Damage = {
				["Magnétique"] = 16,},
			CritChance = 0.08,
			CritMultiplier = 1.8,
			StatusChance = 0.2,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 25,
		},
		Polarities = {"D"},
		Reload = 1.4,
		Traits = { "Cephalon"},
		Trigger = "Maintenu",
		Type = "Secondaire",
	},
	["Hikou"] = {
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 5,},
				{ Name = "Plastides",Type = "Ressource",Count = 500,},
				{ Name = "Rubedo",Type = "Ressource",Count = 600,},
				{ Name = "Récupération",Type = "Ressource",Count = 4000,},},
		},
		Disposition = 0.95,
		Family = "Hikou",
		Image = "Hikou.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 20,
		Mastery = 2,
		MaxAmmo = 210,
		Name = "Hikou",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.6,
				["Perforation"] = 15.6,
				["Tranchant"] = 7.8,},
			CritChance = 0.04,
			CritMultiplier = 1.6,
			StatusChance = 0.1,
			FireRate = 6.67,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Junction|Mag Specter]]"},
	},
	["Hikou Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Pouch",Type = "Partie Prime",Count = 2,},
				{ Name = "Stars",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 8,},},
		},
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Disposition = 0.95,
		Family = "Hikou",
		Image = "PrimeHikou.png",
		Introduced = "[[Update 14#Update 14.8|Update 14.8]]",
		Magazine = 26,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Hikou Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.6,
				["Perforation"] = 30.6,
				["Tranchant"] = 1.8,},
			CritChance = 0.06,
			CritMultiplier = 1.8,
			StatusChance = 0.28,
			FireRate = 5.83,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.5,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Hystrix"] = {
		Accuracy = 14.3,
		Class = "Pistolet",
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Bolto",Type = "Arme",Count = 1,},
				{ Name = "Viper",Type = "Arme",Count = 1,},
				{ Name = "Ferrite",Type = "Ressource",Count = 9750,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 15,},},
		},
		Disposition = 1.15,
		--Conclave = true,
		Image = "Hystrix.png",
		Introduced = "[[Update 22#Update 22|Update 22.18]]",
		Magazine = 16,
	    Mastery = 7,
		MaxAmmo = 320,
		Name = "Hystrix",
		NormalAttack = {
		    AttackName = "Dard Poison / Glace",
		    Accuracy = 14.3,
			Damage = {
				["Impact"] = 2.2,
				["Perforation"] = 31,
				["Tranchant"] = 2.9,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.1,
			FireRate = 7,
			ShotType = "Projectile",
		},
		Reload = 1.7,
		SecondaryAttack = {
		    AttackName = "Dard Feu / Electrique",
			Damage = {
				["Impact"] = 2.4,
				["Perforation"] = 34.4,
				["Tranchant"] = 3.2,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.1,
			ShotType = "Projectile",
		},
		Polarities = {"V"},
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Knell"] = {
		Class = "Pistolet",
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 190,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Rubedo",Type = "Ressource",Count = 5200,},
				{ Name = "Cryotique",Type = "Ressource",Count = 3800,},
				{ Name = "Récupération",Type = "Ressource",Count = 20000,},},
		},
		Disposition = 1.15,
		Image = "Knell.png",
		Introduced = "[[Update 21#Update 21.0|Update 21.0]]",
		Magazine = 1,
		Mastery = 10,
		MaxAmmo = 10,
		Name = "Knell",
		NormalAttack = {
			Damage = {
				["Impact"] = 63,
				["Perforation"] = 69,
				["Tranchant"] = 18,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			FireRate = 4,
			ShotType = "Hit-Scan",
		},
		Accuracy = 32,
		Reload = 2,
		SniperComboReset = 2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Kohmak"] = {
		Accuracy = 8,
		ChargeAttack = {
			AttackName = "Fully Spooled",
			PelletCount = 5,
			Damage = {
				["Impact"] = 30,
				["Perforation"] = 30,
				["Tranchant"] = 90,},
			AmmoCost = 1.67,
			ShotType = "Hit-Scan",
		},
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5000,},
				{ Name = "Plastides",Type = "Ressource",Count = 5000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.35,
		Image = "Kohmak.png",
		Introduced = "[[Update 16#Update 16.0|Update 16.0]]",
		Magazine = 40,
		Mastery = 5,
		Name = "Kohmak",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 6,
				["Tranchant"] = 18,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.23,
			PunchThrough = 1.5,
			AttackName = "Single Pellet",
			ShotType = "Hit-Scan",
			FireRate = 5,
			Falloff = {StartRange = 12,EndRange = 24,Reduction = 0.6667,},
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Auto à Cadence Croissante",
		Users = {"[[Heavy Gunner#Variants|Tusk Heavy Gunner]]"},
		Type = "Secondaire",
	},
	["Kohmak Jumeaux"] = {
		Cost = {
			Credits = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Kohmak",Type = "Arme",Count = 1,},
				{ Name = "Kohmak",Type = "Arme",Count = 1,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 5.7,
		ChargeAttack = {
			AttackName = "Fully Spooled",
			PelletCount = 5,
			Damage = {
				["Impact"] = 30,
				["Perforation"] = 30,
				["Tranchant"] = 90,},
			AmmoCost = 1.67,
			ShotType = "Hit-Scan",
		},
		Class = "Doubles Fusils à Pompe",
		Conclave = true,
		Disposition = 1.25,
		Image = "KohmakJumeaux.png",
		Introduced = "[[Update 16#Update 16.0|Update 16.0]]",
		Magazine = 80,
		Mastery = 10,
		MaxAmmo = 240,
		Name = "Kohmak Jumeaux",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 6,
				["Tranchant"] = 18,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.23,
			PunchThrough = 1.5,
			AttackName = "Single Pellet",
			ShotType = "Hit-Scan",
			FireRate = 6.67,
			Falloff = {StartRange = 12,EndRange = 24,Reduction = 0.6667,},
		},
		Polarities = {"D"},
		Reload = 2.2,
		Traits = { "Grineer"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Secondaire",
	},
	["Kraken"] = {
		Accuracy = 16,
		BurstCount = 2,
		BurstFireRate = 2.83,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 20000,
			MarketCost = 120,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,},
				{ Name = "Récupération",Type = "Ressource",Count = 750,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 120,},},
		},
		Disposition = 1.53,
		Image = "Kraken.png",
		Introduced = "[[Closed Beta Updates#Update 6.3|Update 6.3]]",
		Magazine = 14,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "Kraken",
		NormalAttack = {
			Damage = {
				["Impact"] = 36.8,
				["Perforation"] = 6.1,
				["Tranchant"] = 6.1,},
			CritChance = 0.05,
			CritMultiplier = 2,
			BurstCount = 2,
			StatusChance = 0.13,
			FireRate = 4.42,
			ShotType = "Hit-Scan",
		},
		Reload = 2.45,
		Traits = { "Grineer"},
		Trigger = "Rafale",
		Type = "Secondaire",
		Users = {"[[Seeker]]"},
	},
	["Kraken Kuva"] = {
	    Accuracy = 16,
		Class = "Pistolet",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Bar",
		Family = "Kraken",
		Image = "Kraken Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 21,
		Mastery = 15,
		MaxAmmo = 210,
		Name = "Kraken Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
		    BurstCount = 3,
			Damage = {
				["Impact"] = 32.3,
				["Perforation"] = 5.4,
				["Tranchant"] = 5.4,},
			CritChance = 0.21,
			CritMultiplier = 2.3,
			StatusChance = 0.29,
			FireRate = 6.77,
			ShotType = "Hit-Scan",
		},
		Polarities = {},
		Reload = 1.5,
		SecondaryAttack = {
			Damage = {
				["Impact"] = 32.3,
				["Perforation"] = 5.4,
				["Tranchant"] = 5.4,},
			Accuracy = 8.2,
			FireRate = 6.77,
			AmmoCost = 21,
			Trigger = "Burst",
		},
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Burst",
		Type = "Secondaire",
	},
	["Kulstar"] = {
		Accuracy = 26.7,
		AreaAttack = {
			AttackName = "Rocket Explosion",		    
			Damage = {
				["Explosif"] = 300,},
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Class = "Pistolet",
		Cost = {
			Credits = 30000,
			BPCost = 40000,
			MarketCost = 190,
			Time = 24,
			Parts = {
				{ Name = "Kraken",Type = "Arme",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 2,},
				{ Name = "Cryotique",Type = "Ressource",Count = 4800,},
				{ Name = "Plastides",Type = "Ressource",Count = 3600,},},
		},
		Disposition = 1.25,
		Image = "Kulstar.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 3,
		Mastery = 5,
		MaxAmmo = 15,
		Name = "Kulstar",
		NormalAttack = {
			AttackName = "Rocket Impact",
			Damage = {
				["Impact"] = 200,},
			CritChance = 0.17,
			CritMultiplier = 2.3,
			StatusChance = 0.19,
			ShotType = "Projectile",
			ShotSpeed = "???",
			FireRate = 2,
		},
		Polarities = {"D"},
		Reload = 2,
		SecondaryAreaAttack = {
			AttackName = "Cluster Bombs",	    
			Damage = {
				["Explosif"] = 225,},
			CritChance = 0.17,
			CritMultiplier = 2.3,
			StatusChance = 0.19,
			PelletCount = 3,
			PelletName = "Bomb",
		},
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Darek Draga]]"},
	},
	["Kunai"] = {
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 40,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 5,},
				{ Name = "Ferrite",Type = "Ressource",Count = 3000,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 4000,},
				{ Name = "Récupération",Type = "Ressource",Count = 4000,},},
		},
		Disposition = 1.51,
		Image = "Kunai.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 10,
		Mastery = 2,
		MaxAmmo = 210,
		Name = "Kunai",
		NoiseLevel = "Silencieux",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.6,
				["Perforation"] = 34.5,
				["Tranchant"] = 6.9,},
			CritChance = 0.08,
			CritMultiplier = 1.6,
			StatusChance = 0.08,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.8,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Junction|Nova Specter]]"},
	},
	["Lato"] = {
		Accuracy = 18.2,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 10000,
		},
		Disposition = 1.35,
		Family = "Lato",
		Image = "Lato.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 15,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "Lato",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.5,
				["Perforation"] = 7.5,
				["Tranchant"] = 15,},
			CritChance = 0.1,
			CritMultiplier = 1.8,
			StatusChance = 0.06,
			FireRate = 6.67,
			ShotType = "Hit-Scan",
		},
		Reload = 1,
		Traits = {"Tutorial", "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Lancer]] (During Tutorial and [[Vor's Prize]])"},
	},
	["Lato Prime"] = {
		Accuracy = 18.2,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.35,
		Family = "Lato",
		Image = "LatoPrime.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Magazine = 20,
		Mastery = 14,
		MaxAmmo = 210,
		Name = "Lato Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.8,
				["Perforation"] = 9.6,
				["Tranchant"] = 33.6,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 6.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 1,
		Traits = {"Prime", "Vaulted", "Fondateur"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Lato Vandal"] = {
		Accuracy = 23,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.35,
		Family = "Lato",
		Image = "Lato Vandal.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 15,
		Mastery = 7,
		MaxAmmo = 210,
		Name = "Lato Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.9,
				["Perforation"] = 11.5,
				["Tranchant"] = 27.6,},
			CritChance = 0.26,
			CritMultiplier = 2.4,
			StatusChance = 0.1,
			FireRate = 5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1,
		Traits = { "Tenno", "Vandal"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Lex"] = {
		Accuracy = 16,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 50000,
		},
		Disposition = 0.7,
		Family = "Lex",
		Image = "Lex.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 6,
		Mastery = 3,
		MaxAmmo = 210,
		Name = "Lex",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 13,
				["Perforation"] = 104,
				["Tranchant"] = 13,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.08,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.35,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Maroo]] (when down)"},
	},
	["Lex Prime"] = {
		Accuracy = 16,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 0.7,
		Family = "Lex",
		Image = "PrimeLex.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		Magazine = 8,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Lex Prime",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 15,
				["Perforation"] = 120,
				["Tranchant"] = 15,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 2.08,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.35,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Magnus"] = {
		Accuracy = 16,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 20000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 400,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 100,},},
		},
		Disposition = 1.53,
		Image = "TennoMagnum.png",
		Introduced = "[[Update 11#Update 11.2|Update 11.2]]",
		Magazine = 8,
		Mastery = 10,
		MaxAmmo = 210,
		Name = "Magnus",
		NormalAttack = {
			Damage = {
				["Impact"] = 34.2,
				["Perforation"] = 20.9,
				["Tranchant"] = 20.9,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.22,
			FireRate = 5.83,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"},
	},
	["Marelok"] = {
		Accuracy = 10,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 5000,},
				{ Name = "Récupération",Type = "Ressource",Count = 5000,},
				{ Name = "Forma",Type = "Objet",Count = 1,},},
		},
		Disposition = 0.8,
		Family = "Marelok",
		Image = "250px-GrineerLeverActionPistol.png",
		Introduced = "[[Update 12#Update 12.3|Update 12.3]]",
		Magazine = 6,
		Mastery = 7,
		Name = "Marelok",
		NormalAttack = {
			Damage = {
				["Impact"] = 80,
				["Perforation"] = 16,
				["Tranchant"] = 64,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			FireRate = 2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.67,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Shik Tal]] (Modified)", "Kuva [[Shield Lancer]]"},
	},
	["Marelok Vaykor"] = {
		Accuracy = 10,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Syndicat = "Méridien d'Acier",
			Reputation = 125000,
			Rank = 5,
		},
		Disposition = 0.8,
		Family = "Marelok",
		Image = "SMMarelok.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 10,
		Mastery = 10,
		Name = "Marelok Vaykor",
		NormalAttack = {
			Damage = {
				["Impact"] = 96,
				["Perforation"] = 16,
				["Tranchant"] = 48,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.35,
			FireRate = 2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "D"},
		Reload = 1.67,
		SyndicatEffect = "Justice",
		Traits = {"Syndicat", "Méridien d'Acier"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Méridien d'Acier]] [[Operative]]s"},
	},
	["MK1-Furis"] = {
		Accuracy = 22.2,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.35,
		Family = "Furis",
		Image = "Furis.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 35,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "MK1-Furis",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.95,
				["Perforation"] = 9.1,
				["Tranchant"] = 1.95,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.01,
			FireRate = 8.33,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["MK1-Kunai"] = {
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Disposition = 1.51,
		Image = "Kunai.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 10,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "MK1-Kunai",
		NoiseLevel = "Silencieux",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Perforation"] = 30,
				["Tranchant"] = 6,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.025,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Nukor"] = {
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,},
				{ Name = "Morphics",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 5500,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.45,
		Image = "Nukor.png",
		Introduced = "[[Update 14#Update 14.5|Update 14.5]]",
		Magazine = 50,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Nukor",
		NormalAttack = {
			Damage = {
				["Radiation"] = 22,},
			CritChance = 0.03,
			CritMultiplier = 4,
			StatusChance = 0.29,
			FireRate = 10,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 25,
		},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Maintenu",
		Type = "Secondaire",
		Users = {"[[Grineer Nightwatch Corps#Nightwatch Seeker|Nightwatch Seeker]]"},
	},
	["Nukor Kuva"] = {
	    Accuracy = 100,
	    Class = "Pistolet",
	    Conclave = false,
	    Disposition = 1,
	    ExilusPolarity = "V",
	    Family = "Nukor",
	    Image = "Nukor Kuva.png",
	    Introduced = "[[Update 27#Update 27.1|Update 27.1]]",
	    Magazine = 77,
	    Mastery = 13,
	    MaxAmmo = 210,
	    Name = "Nukor Kuva",
	    NoiseLevel = "Bruyant",
	    NormalAttack = {
			Damage = {
				["Radiation"] = 21,},
			CritChance = 0.07,
			CritMultiplier = 5,
			StatusChance = 0.5,
			FireRate = 10,
			ShotType = "Décharge",
			Range = 29,
		},
		Reload = 2.0,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Held",
		Type = "Secondaire",
		Users = {"Liche Kuva"},
	},
	["Ocucor"] = {
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 10,},
				{ Name = "Boue Thermique",Type = "Ressource",Count = 40,},
				{ Name = "Alliage Venerdo",Type = "Ressource",Count = 55,},
				{ Name = "Module Sagan",Type = "Ressource",Count = 20,},},
		},
		Disposition = 1.1,
		Image = "Ocucor.png",
		Introduced = "[[Update 24#Update 24.0|Update 24]]",
		Magazine = 60,
		Mastery = 8,
		MaxAmmo = 300,
		Name = "Ocucor",
		NormalAttack = {
			Damage = {
				["Perforation"] = 2.0,
				["Radiation"] = 20.0,},
			CritChance = 0.16,
			CritMultiplier = 1.8,
			StatusChance = 0.24,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 20,
		},
		Reload = 1.6,
		Traits = {"Corpus"},
		Trigger = "Maintenu",
		Type = "Secondaire",
	},
	["Pandero"] = {
		Accuracy = 16,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 190,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Circuits",Type = "Ressource",Count = 4500,},
				{ Name = "Cryotique",Type = "Ressource",Count = 5500,},
				{ Name = "Récupération",Type = "Ressource",Count = 25000,},},
		},
		Disposition = 0.95,
		Image = "Pandero.png",
		Introduced = "[[Update 20#Update: Octavia's Anthem|Update: Octavia's Anthem]]",
		Magazine = 8,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Pandero",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Perforation"] = 18,
				["Tranchant"] = 36,},
			CritChance = 0.3,
			CritMultiplier = 2.8,
			StatusChance = 0.1,
			FireRate = 3,
			ShotType = "Hit-Scan",
		},
		Reload = 1,
		SecondaryAttack = {
			Damage = {
				["Impact"] = 18,
				["Perforation"] = 18,
				["Tranchant"] = 36,},
			Accuracy = 8.2,
			FireRate = 7.69,
			AmmoCost = 8,
			Trigger = "Rafale",
		},
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Plinx"] = {
		Accuracy = 50.0,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 200,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 4375,},
				{ Name = "Cryotique",Type = "Ressource",Count = 575,},
				{ Name = "Systèmes Gyromag",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.1,
		Image = "Plinx.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 10,
		Mastery = 6,
		MaxAmmo = 10,
		Name = "Plinx",
		NormalAttack = {
			Damage = {
				["Perforation"] = 26,
				["Feu"] = 20,},
			CritChance = 0.32,
			CritMultiplier = 3,
			StatusChance = 0.04,
			FireRate = 3.33,
			ShotType = "Hit-Scan",
			Range = 100,
		},
		Reload = 0.8,
    	Range = 100,
		Traits = {"Corpus"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Pox"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 4,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 6500,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Poison Cloud",		    
			Damage = {
				["Poison"] = 100,},
			Duration = 5,
		},
		Class = "Jet",
		Conclave = true,
		Disposition = 1.05,
		Image = "Pox.png",
		Introduced = "[[Update 19#Update: The Silver Grove|Update: The Silver Grove]]",
		Magazine = 4,
		Mastery = 9,
		MaxAmmo = 20,
		Name = "Pox",
		NoiseLevel = "Silencieux",
		NormalAttack = {
		    AttackName = "Spore Impact",
			Damage = {
				["Poison"] = 50,},
			CritChance = 0.01,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 2.08,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = { "Infesté"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Angstrum Prisma"] = {
		Accuracy = 26.7,
		AreaAttack = {
			AttackName = "Single Rocket Explosion",
			Damage = {
				["Explosif"] = 250,},
			Radius = 3,
		},
		ChargeAttack = {
		    AttackName = "Single Rocket Impact",
			Damage = {
				["Explosif"] = 200,},
			CritChance = 0.18,
			CritMultiplier = 2.2,
			StatusChance = 0.26,
			ChargeTime = 0.2,
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.3,
		Family = "Angstrum",
		FireRate = 2,
		Image = "Angstrum Prisma.png",
		Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
		Magazine = 3,
		Mastery = 8,
		MaxAmmo = 18,
		Name = "Angstrum Prisma",
		Polarities = {"D"},
		Reload = 1.8,
		SecondaryAreaAttack = {--wrong attack type for the sake of order
			AttackName = "3-Rocket Barrage Impact",
			Damage = {
				["Explosif"] = 600,},
			CritChance = 0.18,
			CritMultiplier = 2.2,
			StatusChance = 0.595,
			PelletName = "Rocket",
			PelletCount = 3,
			ChargeTime = 0.6,
			AmmoCost = 3,
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		SecondaryAttack = {--wrong attack type for the sake of order
			AttackName = "3-Rocket Barrage Explosion",
			Damage = {
				["Explosif"] = 750,},
			PelletName = "Rocket",
			PelletCount = 3,
			Radius = 3,
		},
		Trigger = "Charge",
		Type = "Secondaire",
		Traits = {"Prisma", "Baro"},
	},
	["Gremlins Jumeaux"] = {
		Accuracy = 16.7,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 25000,
			MarketCost = 190,
			Rush = 45,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 5,},
				{ Name = "Circuits",Type = "Ressource",Count = 900,},
				{ Name = "Récupération",Type = "Ressource",Count = 1500,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 1.3,
		Family = "Gremlins Jumeaux",
		Image = "GremlinsJumeaux.png",
		Introduced = "[[Update 9#Update 9.5|Update 9.5]]",
		Magazine = 30,
		Mastery = 5,
		MaxAmmo = 210,
		Name = "Twin Gremlins",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.33,
				["Perforation"] = 12.33,
				["Tranchant"] = 12.33,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 5,
			ShotType = "Projectile",
			ShotSpeed = 65,
		},
		Polarities = {"V"},
		Reload = 1.1,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Gremlins Jumeaux Prisma"] = {
		Accuracy = 36.4,
		Class = "Doubles Pistolets",
		Conclave = true,
		Disposition = 1.3,
		Family = "Twin Gremlins",
		Image = "PrismaTwinGremlins.png",
		Introduced = "[[Update 23#Hotfix 23.4.2|Hotfix 23.4.2]]",
		Magazine = 70,
		Mastery = 11,
		MaxAmmo = 600,
		Name = "Gremlins Jumeaux Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.0,
				["Perforation"] = 12.7,
				["Tranchant"] = 11.3,},
			CritChance = 0.23,
			CritMultiplier = 1.9,
			StatusChance = 0.23,
			FireRate = 8.83,
			ShotType = "Projectile",
			ShotSpeed = 65,
		},
		Polarities = {"V"},
		Reload = 0.9,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Pyrana"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 800,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 5,
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Disposition = 0.8,
		Family = "Pyrana",
		Image = "250px-SawnOffShotgun.png",
		Introduced = "[[Update 13#Update 13.6|Update 13.6]]",
		Magazine = 10,
		Mastery = 12,
		MaxAmmo = 210,
		Name = "Pyrana",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.4,
				["Perforation"] = 26.4,
				["Tranchant"] = 211.2,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			PelletCount = 12,
			FireRate = 4.17,
			Falloff = {StartRange = 15,EndRange = 30,Reduction = 0.7273,},
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Pyrana Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Accuracy = 6.1,
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Disposition = 0.8,
		Family = "Pyrana",
		Image = "PyranaPrime.png",
		Introduced = "[[Update 23#Hotfix 23.0.3|Hotfix 23.0.3]]",
		Magazine = 12,
		Mastery = 13,
		MaxAmmo = 210,
		Name = "Pyrana Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 19.2,
				["Perforation"] = 19.2,
				["Tranchant"] = 201.6,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.12,
			PelletCount = 12,
			FireRate = 4,
			Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.7273,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 1.6,
		Traits = { "Prime"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Quatz"] = {
		Accuracy = 40.0,
		Class = "Pistolet",
		--Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 40000,
			Rush = 50,
			Time = 24,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Neurodes",Type = "Ressource",Count = 5,},
				{ Name = "Rubedo",Type = "Ressource",Count = 4200,},
			    { Name = "Récupérations",Type = "Ressource",Count = 12750,},
			},
		},
		Disposition = 1.0,
		Image = "Quatz.png",
		Introduced = "[[Update 25#Update 25.4.0|Update 25.4.0]]",
		Magazine = 72,
		Mastery = 9,
		MaxAmmo = 210,
		Name = "Quatz",
		NoiseLevel = "Bruyant",
		NormalAttack = {
		    AttackName = "Auto",
			Damage = {
				["Électrique"] = 11,
				["Impact"] = 7.0,
				["Perforation"] = 2.0,
				["Tranchant"] = 9.0,},
			CritChance = 0.13,
			CritMultiplier = 1.5,
			StatusChance = 0.27,
			FireRate = 15.0,
			--ShotType = "Hit-Scan",
		},
		Reload = 2.7,
		SecondaryAttack = {
		    Accuracy = 90.9,
		    AttackName = "Rafale",
			Damage = {
			    ["Électrique"] = 11.0,
			    ["Tranchant"] = 7.0,
			    ["Perforation"] = 2.0,
				["Impact"] = 9.0,
				},
			CritChance = 0.27,
			CritMultiplier = 2.5,
			StatusChance = 0.19,
			FireRate = 10.0,
			BurstCount = 4,
			--ShotType = "Projectile",
			--ShotSpeed = 100,
		},	
		--Trigger = "Auto",
		Type = "Secondaire",
	},
	["Seer"] = {
		Accuracy = 16,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.5,
		Image = "Prophète.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 8,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "Seer",
		NormalAttack = {
			Damage = {
				["Impact"] = 33.67,
				["Perforation"] = 33.67,
				["Tranchant"] = 33.67,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.13,
			FireRate = 2,
			ShotType = "Projectile",
			ShotSpeed = 200,
		},
		Reload = 2.8,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Capitaine Vor]]"},
	},
	["Seer Kuva"] = {
	    Accuracy = 16,
		Class = "Pistolet",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Bar",
		Family = "Seer",
		Image = "Seer Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 9,
		Mastery = 15,
		MaxAmmo = 27,
		Name = "Seer Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.2,
				["Perforation"] = 68.1,
				["Tranchant"] = 36.7,
			    ["Corrosif"] = 69,},
			CritChance = 0.21,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			FireRate = 2.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {},
		Reload = 2.3,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Semi",
		Type = "Secondaire",
	},
	["Sicarus"] = {
		Accuracy = 20,
		BurstFireRate = 3.5,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			},
		Disposition = 1.15,
		Family = "Sicarus",
		Image = "Sicarus.png",
		Magazine = 15,
		Mastery = 3,
		Name = "Sicarus",
		NormalAttack = {
			Damage = {
				["Impact"] = 21,
				["Perforation"] = 4.5,
				["Tranchant"] = 4.5,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.06,
			FireRate = 7.39,
			BurstCount = 3,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Secondaire",
	},
	["Sicarus Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Accuracy = 25,
		BurstFireRate = 5,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.15,
		Family = "Sicarus",
		Image = "PrimeSicarus.png",
		Introduced = "[[Update 11#Update 11.0|Update 11.0]]",
		Magazine = 24,
		Mastery = 14,
		MaxAmmo = 210,
		Name = "Sicarus Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 15,
				["Tranchant"] = 15,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 9.38,
			BurstCount = 3,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Rafale",
		Type = "Secondaire",
	},
	["Sonicor"] = {
		Accuracy = 100,
		AreaAttack = {
		    AttackName = "Explosion",
			Damage = {
				["Impact"] = 50,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.25,
			Radius = 5,
		},
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 6500,},
				{ Name = "Oxium",Type = "Ressource",Count = 600,},
				{ Name = "Plastides",Type = "Ressource",Count = 2600,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 0.8,
		Image = "Sonicor.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		Magazine = 15,
		Mastery = 2,
		MaxAmmo = 150,
		Name = "Sonicor",
		NormalAttack = {
		    AttackName = "Projectile Impact",
			Damage = {
				["Impact"] = 150,},
			CritChance = 0,
			StatusChance = 0,
			FireRate = 1.25,
			ShotType = "Projectile",
			ShotSpeed = 80,
			Range = 15,
			Falloff = {StartRange = 0,EndRange = 20,Reduction = 0.8333,},	
		},
		Polarities = {"D"},
		Reload = 3,
		Traits = { "Corpus"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Derim Zahn]]"},
	},
	["Spectra"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 3,},
				{ Name = "Circuits",Type = "Ressource",Count = 700,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.49,
		Image = "Spectra.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 60,
		Mastery = 4,
		MaxAmmo = 360,
		Name = "Spectra",
		NormalAttack = {
			Damage = {
				["Perforation"] = 7.6,
				["Tranchant"] = 10.4,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.22,
			PunchThrough = 0.5,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 18,
		},
		Reload = 1.8,
		Traits = { "Corpus"},
		Trigger = "Maintenu",
		Type = "Secondaire",
	},
	["Spectra Vandal"] = {
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = false,
		Disposition = 1.49,
		Family = "Spectra",
		Image = "SpectraVandal.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Cost = {
		    Credits = 25000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Weapon Chassis",Type = "Objet",Count = 1,},},
		},
		Magazine = 80,
		Mastery = 10,
		MaxAmmo = 720,
		Name = "Spectra Vandal",
		NormalAttack = {
			Damage = {
				["Tranchant"] = 12.8,
				["Perforation"] = 9.2},
			CritChance = 0.20,
			CritMultiplier = 2.0,
			StatusChance = 0.28,
			FireRate = 12,
			PunchThrough = 0.5,
		},
		Polarities = {},
		Reload = 1.2,
		Trigger = "Maintenu",
		Type = "Secondaire",
	},
	["Spira"] = {
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 5,},
				{ Name = "Ferrite",Type = "Ressource",Count = 2500,},
				{ Name = "Plastides",Type = "Ressource",Count = 800,},
				{ Name = "Récupération",Type = "Ressource",Count = 4000,},},
		},
		Disposition = 1.0,
		Family = "Spira",
		Image = "Spira.png",
		Introduced = "[[Update 17#Update 17.4.5|Update 17.4.5]]",
		Magazine = 10,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Spira",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.2,
				["Perforation"] = 49.2,
				["Tranchant"] = 24.6,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.08,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Spira Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Pouch",Type = "Partie Prime",Count = 2,},
				{ Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 8,},},
		},
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Disposition = 1.0,
		Family = "Spira",
		Image = "SpiraPrime.png",
		Introduced = "[[Update 18#Hotfix 18.4.12|Hotfix 18.4.12]]",
		Magazine = 12,
		Mastery = 10,
		MaxAmmo = 210,
		Name = "Spira Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 48,
				["Tranchant"] = 6,},
			CritChance = 0.3,
			CritMultiplier = 3.0,
			StatusChance = 0.14,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Traits = {"Prime"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Staticor"] = {
		Cost = {
			Credits = 25000,
			BPCost = 50000,
			MarketCost = 200,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 10,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 6000,},
				{ Name = "Ferrite",Type = "Ressource",Count = 9000,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 3,},},
		},
		Accuracy = 16.7,
		AreaAttack = {
			AttackName = "Fully Charged Projectile",
			Damage = {
				["Radiation"] = 176,},
			ChargeTime = 1,
			AmmoCost = 5,
		},
		ChargeAttack = {
			AttackName = "Uncharged Explosion",
			Damage = {
				["Radiation"] = 88,},
			ShotType = "Projectile",
			ShotSpeed = "???",
			Radius = 2,
		},
		Class = "Doubles Pistolets",
		Conclave = true,
		Disposition = 0.53,
		Image = "Staticor-arme.png",
		Introduced = "[[Update 18#Update 18.4.7|Update 18.4.7]]",
		Magazine = 48,
		Mastery = 10,
		MaxAmmo = 288,
		Name = "Staticor",
		NormalAttack = {
			AttackName = "Uncharged Projectile",
			Damage = {
				["Radiation"] = 44,},
			CritChance = 0.14,
			CritMultiplier = 2.2,
			StatusChance = 0.28,
			FireRate = 3.5,
			ShotType = "Projectile",
			ShotSpeed = 50,
		},
		Polarities = {"Bar"},
		Reload = 1.5,
		SecondaryAreaAttack = {
			AttackName = "Fully Charged Explosion",
			Damage = {
				["Radiation"] = 352,},
			Radius = 8,
		},
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Secondaire",
	},
	["Stug"] = {
		ChargeAttack = {
		    AttackName = "Tir chargé",
			Damage = {
				["Corrosif"] = 936,},
			ShotType = "Projectile",
			ShotSpeed = "???",
			AmmoCost = 6,
			ChargeTime = 3,
		},
		Class = "Pistoletet",
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 120,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 3,},
				{ Name = "Gallium",Type = "Ressource",Count = 4,},
				{ Name = "Récupération",Type = "Ressource",Count = 3000,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 1.48,
		Image = "Stug.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Magazine = 20,
		Mastery = 2,
		Name = "Stug",
		NormalAttack = {
		    AttackName = "Tir Normal",
			Damage = {
				["Corrosif"] = 156,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0,
			FireRate = 4,
			ShotType = "Projectile",
			ShotSpeed = 35,
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Charge",
		Type = "Secondaire",
		Users = {"[[Artificer]]"},
	},
	["Stubba"] = {
	   	Accuracy = 16,
		Class = "Pistoletet",
		Cost = {
			MarketCost = 190,
			Credits = 20000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Grokdrul",Type = "Ressource",Count = 45,},
				{ Name = "Alliage Coprite",Type = "Ressource",Count = 25,},
				{ Name = "Ferrite",Type = "Ressource",Count = 4485,},
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.3,
		Image = "Stubba.png",
		Introduced = "[[Update 22#Update 22.8.0|Update 22]]",
		Magazine = 57,
		Mastery = 7,
		MaxAmmo = 399,
		Name = "Stubba",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.2,
				["Perforation"] = 3.3,
				["Tranchant"] = 15.5,},
			CritChance = 0.23,
			CritMultiplier = 1.9,
			StatusChance = 0.13,
			FireRate = 6.33,
			ShotType = "Hit-Scan",
		},
		Reload = 1.3,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Stubbas Jumeaux Kuva"] = {
		Accuracy = 36.4,
		Class = "Doubles Pistolets",
		Conclave = false,
		Disposition = 1.0,
		Family = "Stubba",
		Image = "Stubbas Jumeaux Kuva.png",
		Introduced = "[[Update 26#Update 26.0|Update 26]]",
		Magazine = 114,
		Mastery = 13,
		MaxAmmo = 684,
		Name = "Stubbas Jumeaux Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 11.6,
				["Perforation"] = 2.7,
				["Tranchant"] = 12.7,},
			CritChance = 0.23,
			CritMultiplier = 1.9,
			StatusChance = 0.31,
			FireRate = 10.00,
			ShotType = "Hit-Scan",
		},
		Reload = 2.7,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Gammacor Synoid"] = {
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 0.8,
		Family = "Gammacor",
		Image = "SynoidGammacor.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 80,
		Mastery = 7,
		MaxAmmo = 400,
		Name = "Gammacor Synoid",
		NormalAttack = {
			Damage = {
				["Magnétique"] = 20,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 40,
		},
		Polarities = {"D", "Bar"},
		Reload = 1.8,
		SyndicatEffect = "Entropy",
		Traits = {"Syndicat", "Cephalon Suda"},
		Trigger = "Maintenu",
		Type = "Secondaire",
		Users = {"[[Cephalon Suda]] [[Operative]]s"},
	},
	["Talons"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1500,},
				{ Name = "Oxium",Type = "Ressource",Count = 1200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Disposition = 1.44,
		Image = "U18throwingknives.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		Magazine = 4,
		Mastery = 8,
		MaxAmmo = 12,
		Name = "Talons",
		NormalAttack = {
			Damage = {
				["Explosif"] = 120,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 50,
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = { "Tenno"},
		Trigger = "Active",
		Type = "Secondaire",
	},
	["Akbolto Telos"] = {
		Accuracy = 26.7,
		Class = "Doubles Pistolets",
		Conclave = true,
		Disposition = 0.8,
		Family = "Akbolto",
		Image = "AHAkbolto.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 30,
		Mastery = 11,
		MaxAmmo = 210,
		Name = "Akbolto Telos",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.7,
				["Perforation"] = 42.3,},
			CritChance = 0.13,
			CritMultiplier = 2,
			StatusChance = 0.29,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Polarities = {"D", "Bar"},
		Reload = 2.6,
		SyndicatEffect = "Truth",
		Traits = {"Syndicat", "Arbitres d'Hexis"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Arbitres d'Hexis]] [[Operative]]s"},
	},
	["Roggas Jumeaux"] = {
		Accuracy = 4.3,
		Class = "Doubles Fusils à Pompe",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 190,
			Rush = 40,
			Time = 24,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Kuva",Type = "Ressource",Count = 1600,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 2600,},
				{ Name = "Ferrite",Type = "Ressource",Count = 15000,},},
		},
		Disposition = 1.2,
		Image = "TwinRogga.png",
		Introduced = "[[Update 19#Update 19.0|Update 19.0]]",
		Magazine = 2,
		Mastery = 9,
		MaxAmmo = 120,
		Name = "Roggas Jumeaux",
		NormalAttack = {
			Damage = {
				["Impact"] = 282,
				["Perforation"] = 352.5,
				["Tranchant"] = 70.5,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.33,
			PelletCount = 15,
			FireRate = 2.5,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.7872,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.5,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Gardienne Kuva]]"},
	},
	["Vipers Jumeaux"] = {
		Accuracy = 15.4,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Viper",Type = "Arme",Count = 1,},
				{ Name = "Viper",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.41,
		Family = "Twin Vipers",
		Image = "VipersJumeaux.png",
		Introduced = "[[Update 7#Hotfix 7.7.3|Hotfix 7.7.3]]",
		Magazine = 28,
		Mastery = 5,
		MaxAmmo = 420,
		Name = "Vipers Jumeaux",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.2,
				["Perforation"] = 1.7,
				["Tranchant"] = 5.1,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.11,
			FireRate = 25,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Vipers Jumeaux Wraith"] = {
		Accuracy = 11.1,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Lien",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.41,
		Family = "Twin Vipers",
		Image = "VipersJumeauxWraith.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Magazine = 40,
		Mastery = 7,
		MaxAmmo = 440,
		Name = "Vipers Jumeaux Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.4,
				["Perforation"] = 1.8,
				["Tranchant"] = 1.8,},
			CritChance = 0.19,
			CritMultiplier = 2,
			StatusChance = 0.09,
			FireRate = 25,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = {"Wraith", "Invasion Reward", "Grineer"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Tysis"] = {
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 120,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Plastides",Type = "Ressource",Count = 400,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 900,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 100,},},
		},
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.51,
		Image = "250px-DETysis.png",
		Introduced = "[[Update 11#Update 11.7|Update 11.7]]",
		Magazine = 11,
		Mastery = 9,
		MaxAmmo = 210,
		Name = "Tysis",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 9.0,
				["Perforation"] = 23.0,
				["Tranchant"] = 17.0,
				["Corrosif"] = 81.0,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.5,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Reload = 1.2,
		Traits = { "Infesté"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Vasto"] = {
		Accuracy = 16,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 190,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 4,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 1200,},
				{ Name = "Ferrite",Type = "Ressource",Count = 700,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1000,},},
		},
		Disposition = 1.35,
		Family = "Vasto",
		Image = "Vasto.png",
		Introduced = "[[Update 9#Update 9.3|Update 9.3]]",
		Magazine = 6,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Vasto",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.5,
				["Perforation"] = 14.5,
				["Tranchant"] = 29,},
			CritChance = 0.2,
			CritMultiplier = 1.8,
			StatusChance = 0.08,
			FireRate = 5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Vasto Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Accuracy = 16,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.35,
		Family = "Vasto",
		Image = "PrimeVasto.png",
		Introduced = "[[Update 15#Update 15.7|Update 15.7]]",
		Magazine = 6,
		Mastery = 10,
		Name = "Vasto Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.9,
				["Perforation"] = 9.9,
				["Tranchant"] = 46.2,},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.22,
			FireRate = 5.42,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Viper"] = {
		Accuracy = 15.4,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 75,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 300,},
				{ Name = "Ferrite",Type = "Ressource",Count = 600,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 900,},
				{ Name = "Morphics",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.45,
		Family = "Viper",
		Image = "Viper.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 14,
		Mastery = 4,
		MaxAmmo = 420,
		Name = "Viper",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.2,
				["Perforation"] = 1.7,
				["Tranchant"] = 5.1,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.11,
			FireRate = 14.38,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 0.7,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Shield Lancer]]", "[[Seeker]] Variants"},
	},
	["Viper Wraith"] = {
		Accuracy = 28.6,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.35,
		Family = "Viper",
		Image = "Viper Wraith.png",
		Introduced = "[[Update 22#Hotfix 22.8.4|Hotfix 22.8.4]]",
		Magazine = 20,
		Mastery = 4,
		MaxAmmo = 420,
		Name = "Viper Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.4,
				["Perforation"] = 1.8,
				["Tranchant"] = 1.8,},
			CritChance = 0.19,
			CritMultiplier = 2.0,
			StatusChance = 0.09,
			FireRate = 14.38,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 0.8,
		Traits = { "Grineer", "Wraith", "Baro"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Velox"] = {
        Accuracy = 25,
        Class = "Pistolet",
        Conclave = false,
        Cost = {
            Credits = 20000,
            BPCost = 25000,
            MarketCost = 120,
            Rush = 35,
            Time = 12,
            Parts = {
                { Name = "Canon",Type = "Objet",Count = 1,},
                { Name = "Culasse",Type = "Objet",Count = 1,},
                { Name = "Cellule Orokin",Type = "Ressource",Count = 3,},},
        },
        Disposition = 1,
        ExilusPolarity = "V",
        Image = "Velox.png",
        Introduced = "[[Update 28#Update 28]]",
        Magazine = 62,
        Mastery = 8,
        MaxAmmo = 1,
        Name = "Velox",
        NormalAttack = {
            AttackName = "Normal",
            Damage = {
                ["Impact"] = 4.3,
                ["Perforation"] = 8.2,
                ["Tranchant"] = 11.5},
            CritChance = 0.14,
            CritMultiplier = 1.8,
            StatusChance = 0.22,
            FireRate = 1.0,
            ShotType = "Hit-Scan",
            Trigger = "Auto"
        },
        NoiseLevel = "Bruyant",
        Polarities = {},
        Reload = 2.6,
        Trigger = "Auto",
        Traits = {"Tenno"},
        Type = "Secondaire",
    },
	["Zakti"] = {
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 190,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 8,},
				{ Name = "Plastides",Type = "Ressource",Count = 350,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 6500,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 5000,},},
		},
		Accuracy = 26.7,
		AreaAttack = {
			AttackName = "Nuage de Gaz",		    
			Damage = {
				["Gaz"] = 80,},
			Radius = 5,
		},
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.2,
		Image = "Zakti.png",
		Introduced = "[[Update 21#Update 21.1|Update 21.1]]",
		Magazine = 3,
		Mastery = 10,
		MaxAmmo = 210,
		Name = "Zakti",
		NormalAttack = {
		    AttackName = "Impact Fléchette",
			Damage = {
				["Impact"] = 12,
				["Perforation"] = 18,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 5,
			ShotType = "Projectile",
			ShotSpeed = 66,
		},
		Polarities = {"Bar", "Bar"},
		Reload = 0.8,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Zylok"] = {
		Accuracy = 23.5,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.15,
		Image = "Zylok.png",
		Introduced = "[[Update 23#Update 23.6|Update 23.6]]",
		Magazine = 8,
		Mastery = 6,
		Name = "Zylok",
		NormalAttack = {
			Damage = {
				["Impact"] = 44.8,
				["Perforation"] = 16.8,
				["Tranchant"] = 78.4,},
			CritChance = 0.08,
			CritMultiplier = 2.0,
			StatusChance = 0.26,
			FireRate = 1.8,
			ShotType = "Hit-Scan",
		},
		Reload = 1.2,
		Traits = {"Tenno"},
		Trigger = "Duplex",
		Type = "Secondaire",
	},
	["Acceltra"] = {
		Accuracy = 23.5,
		Class = "Fusil",
		Conclave = false,
	    Cost = {
			Credits = 25000,
			MarketCost = 240,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 4,},
				{ Name = "Hexenon",Type = "Ressource",Count = 200,},
				{ Name = "Plastides",Type = "Ressource",Count = 925,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 8000,},},
		},
		Disposition = 1.0,
		Image = "Acceltra.png",
		Introduced = "[[Update 25#Update 25.7|Update 25.7]]",
		Magazine = 48,
		Mastery = 8,
		MaxAmmo = 96,
		Name = "Acceltra",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.0,
			    ["Perforation"] = 35.2,
			    ["Tranchant"] = 8.8,
			},
			CritChance = 0.32,
			CritMultiplier = 2.8,
			StatusChance = 0.06,
			FireRate = 12,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"Bar"},
		Reload = 2.0,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {},
	},
	["Amprex"] = {
		Cost = {
			Credits = 25000,
			BPCost = 50000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 8,},
				{ Name = "Plastides",Type = "Ressource",Count = 600,},
				{ Name = "Ferrite",Type = "Ressource",Count = 9000,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 3,},},
		},
		Accuracy = 12.5,
		Class = "Fusil",
		Conclave = true,
		Disposition = 0.7,
		Image = "Amprex.png",
		Introduced = "[[Update 13#Update 13.1|Update 13.1]]",
		Magazine = 100,
		Mastery = 10,
		MaxAmmo = 700,
		Name = "Amprex",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Électrique"] = 22,},
			CritChance = 0.32,
			CritMultiplier = 2.2,
			StatusChance = 0.22,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 18,
		},
		Reload = 2.6,
		Traits = { "Corpus"},
		Trigger = "Maintenu",
		Type = "Principale",
		Users = {"[[M-W.A.M.]]"},
	},
	["Argonak"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Plastides",Type = "Ressource",Count = 700,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 9950,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.2,
		Image = "Argonak.png",
		Introduced = "[[Update 22#Update: Plains of Eidolon|Update: Plains of Eidolon]]",
		Magazine = 43,
		Mastery = 7,
		MaxAmmo = 473,
		Name = "Argonak",
		NormalAttack = {
			AttackName = "Mode Automatique",		    
			Damage = {
				["Impact"] = 24.5,
				["Perforation"] = 6.3,
				["Tranchant"] = 26.2,},
			CritChance = 0.09,
			CritMultiplier = 1.5,
			StatusChance = 0.27,
			FireRate = 6,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 2.4,
		SecondaryAttack = {
			AttackName = "Semi-Auto Mode",		    
			Accuracy = 28.6,
			Damage = {
				["Impact"] = 24.5,
				["Perforation"] = 6.3,
				["Tranchant"] = 26.2,},
			CritChance = 0.27,
			CritMultiplier = 2.3,
			StatusChance = 0.19,
			FireRate = 4.33,
			Traits = { "Grineer"},
			Trigger = "Semi-Auto",
			ShotType = "Hit-Scan",
		},
		Trigger = "Auto / Semi",
		Type = "Principale",
	},
	["Attica"] = {
	    Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 2,},
				{ Name = "Ferrite",Type = "Ressource",Count = 800,},
				{ Name = "Rubedo",Type = "Ressource",Count = 200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
	    Accuracy = 40,
		Class = "Arbalète",
		Conclave = true,
		Disposition = 1.415,
		Image = "250px-TnoPrmryXbow.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		Magazine = 20,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Attica",
		NoiseLevel = "Silencieux",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Perforation"] = 60,
				["Tranchant"] = 16,
			},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 3.67,
			ShotType = "Projectile",
			ShotSpeed = 90,
		},
		Polarities = {"V"},
		Reload = 2.8,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
	},
    ["Battacor"] = {
		Class = "Fusil",
		Conclave = false,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 10,},
				{ Name = "Tepa Nodule",Type = "Ressource",Count = 40,},
				{ Name = "Heart Noctrul",Type = "Ressource",Count = 25,},
				{ Name = "Entroplasma",Type = "Ressource",Count = 20,},},
		},
		Disposition = 1.0,
		Image = "Battacor.png",
		Introduced = "[[Update 24#Update 24.0|Update 24]]",
		Magazine = 60,
		Mastery = 10,
		MaxAmmo = 720,
		Name = "Battacor",
		NormalAttack = {
		    Accuracy = 25,
			Damage = {
				["Perforation"] = 24.0,
				["Magnétique"] = 42.0,},
			CritChance = 0.32,
			CritMultiplier = 2.4,
			StatusChance = 0.18,
			FireRate = 3.57,
			BurstCount = 2,
			ShotType = "Projectile",
			ShotSpeed = 115,
		},
		SecondaryAttack = {
		    Accuracy = 100,
			Damage = {
				["Radiation"] = 208.0,},
			CritChance = 0.34,
			CritMultiplier = 3.0,
			StatusChance = 0.08,
			FireRate = 1,
			ChargeTime = 0.4,
			PunchThrough = 2.0,
			Trigger = "Charge",
			AmmoCost = 1,
			ShotType = "Hit-Scan",
		},
		Traits = {"Corpus"},
		Reload = 2.0,
		Trigger = "Auto Burst",
		Type = "Principale",
	},
	["Basmu"] = {
        Accuracy = 20,
        AreaAttack = {
            AttackName = "Attaque Radial",
            Damage = {
                ["Feu"] = 19,},
			Radius = 1.7,
			Falloff = {StartRange = 0,EndRange = 1.7,Reduction = 0.2,},
        },
        Class = "Fusil",
        Conclave = false,
        Cost = {
            Credits = 25000,
            Rush = 35,
            Time = 24,
            Parts = {
                { Name = "Copernics",Type = "Ressource",Count = 1500,},
                { Name = "Pustrules",Type = "Ressource",Count = 800,},
                { Name = "Isos",Type = "Ressource",Count = 450,},
                { Name = "Larmes du Néant",Type = "Ressource",Count = 1,},},
        },
        Disposition = 1.1,
        ExilusPolarity = "V",
        Image = "Basmu.png",
        Introduced = "[[Update 27#Update 27.3|Update 27.3]]",
        Magazine = 21,
        Mastery = 11,
        Name = "Basmu",
        NormalAttack = {
            AttackName = "Auto",
            Damage = {
                ["Électrique"] = 39,},
            CritChance = 0.15,
            CritMultiplier = 2,
            StatusChance = 0.29,
            FireRate = 12,
            ShotType = "Projectile",
            ShotSpeed = "?",
            Trigger = "Auto",
        },
        NoiseLevel = "Bruyant",
        Polarities = {"V"},
        Reload = 42,
        ReloadStyle = "Regenerate",
        SecondaryAttack = {
            Accuracy = 3,
            AttackName = "Maintenu",
            Damage = {
                ["Électrique"] = 12,},
            CritChance = 0.02,
            CritMultiplier = 4.8,
            StatusChance = 0.3,
            FireRate = 12,
            Multishot = 2,
            Trigger = "Held",
        },
        Trigger = "Auto",
        Traits = {"Sentient"},
        Type = "Principale",
    },
	["Baza"] = {
	    Accuracy = 80,
	    Class = "Fusil",
	    Conclave = false,
	    Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 240,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 3500,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 4300,},
				{ Name = "Cryotique",Type = "Ressource",Count = 575,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
        Disposition = 1.0,
        Image = "Baza.png",
		Introduced = "[[Update 22#Update 22.4|Update 22.4]]",
        Magazine = 40,
        Mastery = 7,
        MaxAmmo = 800,
        Name = "Baza",
    	NormalAttack = {
	    	Damage = {
		    	["Impact"] = 5.8,
			    ["Perforation"] = 6.7,
		    	["Tranchant"] = 3.5,
		    },
	    	CritChance = 0.26,
	    	CritMultiplier = 3,
	    	StatusChance = 0.1,
	    	FireRate = 16.67,
	    	ShotType = "Hit-scan",
			Falloff = {StartRange = 22,EndRange = 34,Reduction = 0.5,},
		    },
        NoiseLevel = "Silencieux", 
    	Polarities = {"V"},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
    },
    ["Baza Prime"] = {
		Accuracy = 80,
		Class = "Fusil",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.0,
		Family = "Baza",
		Image = "Baza Prime.png",
		Introduced = "[[Update 27#Hotfix 27.0.4|Hotfix 27.0.4]]",
		Magazine = 60,
		Mastery = 10,
		MaxAmmo = 800,
		Name = "Baza Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.8,
				["Perforation"] = 6.7,
				["Tranchant"] = 3.5,
			},
			CritChance = 0.28,
			CritMultiplier = 3,
			StatusChance = 0.14,
			FireRate = 16.67,
			ShotType = "Hit-scan",
			Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.5,},
			},
		NoiseLevel = "Silencieux",
		Polarities = {"V", "V"},
		Reload = 1.1,
		Traits = { "Prime"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Boltor"] = {
		Accuracy = 25,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 100,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 600,},},
		},
		Disposition = 0.95,
		Family = "Boltor",
		Image = "Boltor.png",
		Introduced = "[[Closed Beta Updates#Update 6.0|Update 6.0]]",
		Magazine = 60,
		Mastery = 2,
		MaxAmmo = 540,
		Name = "Boltor",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.5,
				["Perforation"] = 20,
				["Tranchant"] = 2.5,},
			CritChance = 0.1,
			CritMultiplier = 1.8,
			StatusChance = 0.14,
			FireRate = 8.75,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Polarities = {"D"},
		Reload = 2.6,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Junction|Equinox Specter]]"},
	},
	["Boltor Prime"] = {
		Accuracy = 50,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 0.95,
		Family = "Boltor",
		Image = "DEPrimeBoltor.png",
		Introduced = "[[Update 12#Update 12.4|Update 12.4]]",
		Magazine = 60,
		Mastery = 13,
		MaxAmmo = 540,
		Name = "Boltor Prime",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.6,
				["Perforation"] = 41.4,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"D", "V"},
		Reload = 2.4,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Braton"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.1,
		Family = "Braton",
		Image = "Braton.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 45,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "Braton",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.9,
				["Perforation"] = 7.9,
				["Tranchant"] = 8.2,},
			CritChance = 0.12,
			CritMultiplier = 1.6,
			StatusChance = 0.06,
			FireRate = 8.75,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Braton Prime"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.1,
		Family = "Braton",
		Image = "PrimeBraton.png",
		Introduced = "[[Update 9]]",
		Magazine = 75,
		Mastery = 8,
		MaxAmmo = 600,
		Name = "Braton Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.75,
				["Perforation"] = 12.25,
				["Tranchant"] = 21,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 9.58,
			ShotType = "Hit-Scan",
		},
		Reload = 2.15,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Braton Vandal"] = {
		Accuracy = 33.3,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.01,
		Family = "Braton",
		Image = "BratonVandal.png",
		Introduced = "[[Closed Beta Updates#Hotfix 6.3.1|Hotfix 6.3.1]]",
		Magazine = 50,
		Mastery = 4,
		MaxAmmo = 550,
		Name = "Braton Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.25,
				["Perforation"] = 1.75,
				["Tranchant"] = 21,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 7.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.75,
		Traits = { "Tenno", "Vandal"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Junction|Excalibur Specter]]"},
	},
	["Burston"] = {
		Accuracy = 25,
		BurstFireRate = 5,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 120,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 1,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 400,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 150,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 600,},},
		},
		Disposition = 1.3,
		Family = "Burston",
		Image = "Burston.png",
		Magazine = 45,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "Burston",
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Perforation"] = 10,
				["Tranchant"] = 10,},
			CritChance = 0.06,
			CritMultiplier = 1.6,
			StatusChance = 0.18,
			FireRate = 7.83,
			ShotType = "Hit-Scan",
			BurstCount = 3,
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Principale",
		Users = {"[[Spectre Loki]]"},
	},
	["Burston Prime"] = {
		Accuracy = 25,
		BurstFireRate = 10,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.3,
		Family = "Burston",
		Image = "PrimeBurston.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Magazine = 45,
		Mastery = 12,
		MaxAmmo = 540,
		Name = "Burston Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.8,
				["Perforation"] = 10.8,
				["Tranchant"] = 14.4,},
			CritChance = 0.18,
			CritMultiplier = 1.8,
			StatusChance = 0.30,
			FireRate = 13.64,
			BurstCount = 3,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Rafale",
		Type = "Principale",
	},
	["Buzlok"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 250,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 5000,},
				{ Name = "Circuits",Type = "Ressource",Count = 600,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 13.3,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.45,
		Image = "Buzlok.png",
		Introduced = "[[Update 14#Update 14.7|Update 14.7]]",
		Magazine = 50,
		Mastery = 11,
		MaxAmmo = 540,
		Name = "Buzlok",
		NormalAttack = {
			Damage = {
				["Impact"] = 30,
				["Perforation"] = 24,
				["Tranchant"] = 6,},
			CritChance = 0.23,
			CritMultiplier = 2.5,
			StatusChance = 0.21,
			FireRate = 6.25,
			ShotType = "Projectile",
			ShotSpeed = 40,
		},
		Reload = 3,
		SecondaryAttack = {
		    AttackName = "Beacon",
			Accuracy = 16.7,
			Damage = {
				["Perforation"] = 3},
			CritChance = 0,
			CritMultiplier = 1,
			StatusChance = 0,
			FireRate = 1.67,
			Trigger = "Semi-Auto",
			ShotType = "Projectile",
           	ShotSpeed = "???",
		},

		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Bourreaux/Harkonar|Harkonar]]"},
	},
	["Cernos"] = {
		Accuracy = "16.7 (100 when aimed)",
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 198,
				["Perforation"] = 11,
				["Tranchant"] = 11,},
			CritChance = 0.36,
			CritMultiplier = 2,
			StatusChance = 0.18,
			ChargeTime = 0.5,
			PunchThrough = 1,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},		
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 3,},
				{ Name = "Plastides",Type = "Ressource",Count = 700,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 600,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1750,},},
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 1.1,
		Family = "Cernos",
		Image = "Cernos.png",
		Introduced = "[[Update 11#Update 11.1|Update 11.1]]",
		Magazine = 1,
		Mastery = 6,
		MaxAmmo = 72,
		Name = "Cernos",
		NormalAttack = {
		    AttackName = "Uncharged Shot",		    
			Damage = {
				["Impact"] = 99,
				["Perforation"] = 5.5,
				["Tranchant"] = 5.5,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.18,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V"},
		Reload = 0.6,
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Principale",
		ComparisonDisplay = {
        	{ Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"} },
        	{ Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"} }},
	},
	["Cernos Mutaliste"] = {
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 250,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Cernos",Type = "Arme",Count = 1,},
				{ Name = "Plastides",Type = "Ressource",Count = 1400,},
				{ Name = "Cryotique",Type = "Ressource",Count = 1200,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 2300,},},
		},
		Accuracy = "16.7 (100 aimed)",
		AreaAttack = {
            AttackName = "Poison Cloud",			    
			Damage = {
				["Poison"] = 50,},
			Duration = 10,
		},
		ChargeAttack = {
            AttackName = "Tir Chargé",			    
			Damage = {
				["Impact"] = 202.5,
				["Perforation"] = 11.25,
				["Tranchant"] = 11.25,},
			ChargeTime = 0.5,
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.49,
			PunchThrough = 1,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 1.35,
		Family = "Cernos",
		Image = "CernosMutaliste.png",
		Introduced = "[[Update 18#Update 18.5|Update 18.5]]",
		Magazine = 1,
		Mastery = 7,
		MaxAmmo = 72,
		Name = "Cernos Mutaliste",
		NormalAttack = {
            AttackName = "Uncharged Shot",			    
			Damage = {
				["Impact"] = 108,
				["Perforation"] = 6,
				["Tranchant"] = 6,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.49,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"Bar"},
		Reload = 0.6,
		Traits = { "Infesté"},
		Trigger = "Charge",
		Type = "Principale",
	},
	["Cernos Prime"] = {
		Accuracy = 16.7,
		ChargeAttack = {
		    AttackName = "Tir Chargé",		    
			Damage = {
				["Impact"] = 324,
				["Perforation"] = 18,
				["Tranchant"] = 18,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.3,			
			ChargeTime = 0.5,
			PunchThrough = 1,
			PelletCount = 3,
			PelletName = "Arrow",
			ShotType = "Projectile",
			ShotSpeed = 85,
		},	
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Upper Limb",Type = "Partie Prime",Count = 1,},
				{ Name = "Lower Limb",Type = "Partie Prime",Count = 1,},
				{ Name = "Grip",Type = "Partie Prime",Count = 1,},
				{ Name = "String",Type = "Partie Prime",Count = 1,},},
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 1.1,
		Family = "Cernos",
		Image = "Cernos Prime.png",
		Introduced = "[[Update 19#Hotfix 19.0.7|Hotfix 19.0.7]]",
		Magazine = 1,
		Mastery = 12,
		MaxAmmo = 72,
		Name = "Cernos Prime",
		NormalAttack = {
		    AttackName = "Uncharged Shot",		    
			Damage = {
				["Impact"] = 162,
				["Perforation"] = 9,
				["Tranchant"] = 9,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			PelletCount = 3,
			PelletName = "Arrow",
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.65,
		Traits = {"Prime"},
		Trigger = "Charge",
		Type = "Principale",
		ComparisonDisplay = {
        	{ Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"} },
        	{ Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"} }},
	},
		["Cernos Rakta"] = {
	    Accuracy = 16.7,  
		ChargeAttack = {
			AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 225,
				["Perforation"] = 12.5,
				["Tranchant"] = 12.5,},
			ChargeTime = 0.25,
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.15,			
			PunchThrough = 1,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 0.92,
		Family = "Cernos",
		Image = "CernosRakta.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 1,
		Mastery = 12,
		MaxAmmo = 72,
		Name = "Cernos Rakta",
		NormalAttack = {
			AttackName = "Uncharged Shot",		    
			Damage = {
				["Impact"] = 135,
				["Perforation"] = 7.5,
				["Tranchant"] = 7.5,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.15,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"V", "V", "Bar"},
		Reload = 0.6,
		SyndicatEffect = "Blight",
		Traits = {"Syndicat", "Voile Rouge"},
		Trigger = "Charge",
		Type = "Principale",
		ComparisonDisplay = {
        	{ Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"} },
        	{ Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"} }},
	},
	["Daikyu"] = {
	    Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},
				{ Name = "Rubedo",Type = "Ressource",Count = 300,},
				{ Name = "Récupération",Type = "Ressource",Count = 1200,},},
		},
	    Accuracy = 16.7,
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 138,
				["Perforation"] = 184,
				["Tranchant"] = 138,},
			ChargeTime = 1,
			CritChance = 0.2,
			CritMultiplier = 2,
			PunchThrough = 3,
			StatusChance = 0.5,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 1.3,
		NoiseLevel = "Silencieux",
		Image = "AsymmetricBow.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Magazine = 1,
		Mastery = 10,
		MaxAmmo = 72,
		Name = "Daikyu",
		Polarities = {"V"},
		Reload = 0.6,
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Principale",
	},
	["Dera"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 2,},
				{ Name = "Circuits",Type = "Ressource",Count = 600,},
				{ Name = "Ferrite",Type = "Ressource",Count = 4500,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.3,
		Family = "Dera",
		Image = "Dera.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 45,
		Mastery = 4,
		MaxAmmo = 540,
		Name = "Dera",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 22.5,
				["Tranchant"] = 1.5,},
			CritChance = 0.08,
			CritMultiplier = 1.6,
			StatusChance = 0.22,
			FireRate = 11.25,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 1.8,
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Homme d'Équipage]]", "[[Lancier Corrompu]]", "[[Ranger]]"},
	},
	["Dera Vandal"] = {
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.245,
		Family = "Dera",
		Image = "DeraVandal.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Magazine = 60,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Dera Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.4,
				["Perforation"] = 24,
				["Tranchant"] = 1.6,},
			CritChance = 0.08,
			CritMultiplier = 2,
			StatusChance = 0.30,
			FireRate = 11.25,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 1.8,
		Traits = { "Corpus"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Dex Sybaris"] = {
		Accuracy = 28.6,
		BurstFireRate = 3.33,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.0,
		Family = "Sybaris",
		Image = "DexSybaris.png",
		Introduced = "[[Update 18#Hotfix 18.6.2|Hotfix 18.6.2]]",
		Magazine = 14,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Dex Sybaris",
		NormalAttack = {
			Damage = {
				["Impact"] = 22.5,
				["Perforation"] = 18.75,
				["Tranchant"] = 33.75,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 4.17,
			BurstCount = 2,
			ShotType = "Hit-Scan",
		},
		Reload = 1.5,
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Principale",
	},
	["Dread"] = {
		Cost = {
			Credits = 15000,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 6,},
				{ Name = "Circuits",Type = "Ressource",Count = 900,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 750,},
				{ Name = "Plastides",Type = "Ressource",Count = 900,},},
		},
		Accuracy = 16.7,
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 10,
				["Perforation"] = 10,
				["Tranchant"] = 180,},
			CritChance = 0.5,
			CritMultiplier = 2,
			StatusChance = 0.2,
			PunchThrough = 2.5,
			ChargeTime = 0.5,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 1.1,
		Image = "Dread.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 1,
		Mastery = 5,
		MaxAmmo = 72,
		Name = "Dread",
		NoiseLevel = "Silencieux",
		NormalAttack = {
		    AttackName = "Uncharged Shot",		    
			Damage = {
				["Impact"] = 6.5,
				["Perforation"] = 6.5,
				["Tranchant"] = 117,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.7,
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Stalker]]"},
		ComparisonDisplay = {
        	{ Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"} },
        	{ Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"} }},
	},
	["Ferrox"] = {
		Accuracy = 16.7,
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 35,
				["Perforation"] = 245,
				["Tranchant"] = 70,},
			CritChance = 0.32,
			CritMultiplier = 2.8,
			StatusChance = 0.1,
			FireRate = 1.33,
            ChargeTime = 0.5,
			PunchThrough = 1.5,
			ShotType = "Hit-Scan",
		},
		Class = "Speargun",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 30000,},
				{ Name = "Récupération",Type = "Ressource",Count = 35000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.15,
		Image = "Ferrox.png",
		Introduced = "[[Update 19#Update 19.13|Update 19.13]]",
		Magazine = 10,
		Mastery = 14,
		MaxAmmo = 540,
		Name = "Ferrox",
		Polarities = {"V", "D"},
		Reload = 1.8,
		SecondaryAttack = {
			AttackName = "Throw Spear",
			Damage = {
				["Impact"] = 455,
				["Perforation"] = 72.5,
				["Tranchant"] = 122.5,},
			CritChance = 0.04,
			CritMultiplier = 2,
			StatusChance = 0.33,
			FireRate = 1,
			Reload = 2,
			ChargeTime = 0.5,
			Trigger = "Charge",
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Derim Zahn]]"},
	},
	["Fusil à Flux"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Circuits",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 6000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.55,
		Image = "Fusil à Flux.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 50,
		Mastery = 6,
		MaxAmmo = 50,
		Name = "Fusil à Flux",
		NormalAttack = {
			Damage = {
				["Perforation"] = 4.8,
				["Tranchant"] = 17.2,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.24,
			FireRate = 12,
			AmmoCost = 0.5,
			PunchThrough = 0.5,
			ShotType = "Discharge",
			Range = 30,
		},
		Reload = 2.25,
		Traits = { "Corpus"},
		Trigger = "Maintenu",
		Type = "Principale",
		Users = {"[[Elite Crewman]]"},
	},
		["Fulmin"] = {
		Accuracy = 9.1,
		Class = "Fusil",
		Conclave = false,
		Cost = {
			Credits = 25000,
			BPCost = 20000,
			MarketCost = 265,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Rubedo",Type = "Ressource",Count = 2100,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 7500,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Hexenon",Type = "Ressource",Count = 350,},},
		},
		Disposition = 1.0,
		Image = "Fulmin.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 60,
		Mastery = 8,
		MaxAmmo = 500,
		Name = "Fulmin",
		NormalAttack = {
			AttackName = "Mode Semi-Automatique",
			Damage = {
				["Impact"] = 100,
				["Électrique"] = 400},
			CritChance = 0.30,
			CritMultiplier = 2.2,
			StatusChance = 0.16,
			FireRate = 2.17,
			ShotType = "Hit-Scan",
		},
		Polarities = {},
		Reload = 1.0,
		SecondaryAttack = {
			AttackName = "Mode Automatique",
			Accuracy = 111.1,
			Damage = {
				["Perforation"] = 8,
				["Électrique"] = 25,},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.10,
			FireRate = 9.33,
			ShotType = "Hit-Scan",
		},
		Trigger = "Auto / Semi-Auto",
		Type = "Principale",
	},
	["Glaxion"] = {
		Accuracy = 100,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 1,},
				{ Name = "Circuits",Type = "Ressource",Count = 550,},
				{ Name = "Cryotique",Type = "Ressource",Count = 2500,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.35,
		Image = "Glaxion.png",
		Introduced = "[[Update 14#Update 14.5|Update 14.5]]",
		Magazine = 80,
		Mastery = 8,
		MaxAmmo = 720,
		Name = "Glaxion",
		NormalAttack = {
			Damage = {
				["Glace"] = 26,},
			CritChance = 0.08,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 24,
		},
		Reload = 2.2,
		Traits = { "Corpus"},
		Trigger = "Maintenu",
		Type = "Principale",
		Users = {"[[Capture|Corpus Target]]", "[[Armis Ulta]]", "[[Dru Pesfor]]", "[[Rana Del]]", "[[M-W.A.M.]]"},
	},
	["Glaxion Vandal"] = {
		Accuracy = 100,
		Class = "Fusil",
		Conclave = false,
		Disposition = 1.35,
		Family = "Glaxion",
		Image = "Glaxion Vandal.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 100,
		Mastery = 12,
		MaxAmmo = 1000,
		Name = "Glaxion Vandal",
		NormalAttack = {
			Damage = {
				["Glace"] = 29,},
			CritChance = 0.14,
			CritMultiplier = 2.0,
			StatusChance = 0.38,
			FireRate = 12,
			Range = 24,
		},
		Polarities = {},
		Reload = 1.8,
		Trigger = "Maintenu",
		Type = "Principale",
	},
	["Gorgon"] = {
		Accuracy = 12.5,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 5,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5000,},
				{ Name = "Récupération",Type = "Ressource",Count = 6000,},
				{ Name = "Circuits",Type = "Ressource",Count = 1000,},},
		},
		Disposition = 1.4,
		Family = "Gorgon",
		Image = "Gorgon.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 90,
		Mastery = 3,
		MaxAmmo = 540,
		Name = "Gorgon",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.75,
				["Perforation"] = 3.75,
				["Tranchant"] = 2.5,},
			CritChance = 0.17,
			CritMultiplier = 1.5,
			StatusChance = 0.09,
			FireRate = 12.5,
			ShotType = "Hit-Scan",
		},
		Reload = 4.2,
		Spool = 15,
		Traits = { "Grineer"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Principale",
		Users = {"[[Lieutenant Lech Kril]]", "[[Heavy Gunner]] + Variants", "[[Corrupted Heavy Gunner]]", "[[Manic Bombard]] + Variants"},
	},
	["Gorgon Wraith"] = {
		Accuracy = 16.7,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.4,
		Family = "Gorgon",
		Image = "WraithGorgon.png",
		Introduced = "[[Update 12#Update 12.4|Update 12.4]]",
		Magazine = 90,
		Mastery = 7,
		MaxAmmo = 900,
		Name = "Gorgon Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 23,
				["Perforation"] = 2.7,
				["Tranchant"] = 1.3,},
			CritChance = 0.15,
			CritMultiplier = 1.9,
			StatusChance = 0.21,
			FireRate = 13.3,
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		Spool = 10,
		Traits = {"Wraith", "Grineer"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Principale",
	},
	["Grakata"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 400,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 100,},},
		},
		Disposition = 1.2,
		Family = "Grakata",
		Image = "Grakata.png",
		Introduced = "[[Update 7#Update 7.8|Update 7.8]]",
		Magazine = 60,
		Mastery = 5,
		MaxAmmo = 750,
		Name = "Grakata",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.4,
				["Perforation"] = 3.7,
				["Tranchant"] = 2.9,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 20,
			ShotType = "Hit-Scan",
		},
		Reload = 2.4,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Lancer]]", "[[Hellion]]", "[[Commander]]", "[[Méridien d'Acier]] [[Operative]]s", "[[Bourreaux/Vay Molta|Vay Molta]]"},
	},
	["Grakatas Jumeaux"] = {
		Accuracy = 28.6,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Grakata",Type = "Arme",Count = 1,},
				{ Name = "Grakata",Type = "Arme",Count = 1,},
				{ Name = "Forma",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.0,
		Image = "GrakatasJumelles.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 120,
		Mastery = 9,
		MaxAmmo = 1200,
		Name = "Grakatas Jumeaux",
		NormalAttack = {
			Damage = {
				["Impact"] = 8,
				["Perforation"] = 6.7,
				["Tranchant"] = 5.3,},
			CritChance = 0.25,
			CritMultiplier = 2.7,
			StatusChance = 0.11,
			PelletCount = 2,
			PelletName = "Bullet",
			FireRate = 20,
			ShotType = "Hit-Scan",
			AmmoCost = 2,
		},
		Polarities = {"Bar"},
		Reload = 3,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Clem]]"},
	},
	["Grinlok"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 5000,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 44.4,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.245,
		Family = "Grinlok",
		Image = "250px-DEGrinlok.png",
		Introduced = "[[Update 12#Update 12.1|Update 12.1]]",
		Magazine = 9,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Grinlok",
		NormalAttack = {
			Damage = {
				["Impact"] = 93.5,
				["Perforation"] = 18.7,
				["Tranchant"] = 74.8,},
			CritChance = 0.15,
			CritMultiplier = 2.5,
			StatusChance = 0.35,
			FireRate = 1.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.7,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[Nightwatch Lancer]]", "[[Kuva Elite Lancer]]", "[[Elite Lancer#Variants|Tusk Elite Lancer]]"},
	},
	["Harpak"] = {
		BurstFireRate = 5,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 40000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Gallium",Type = "Ressource",Count = 5,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 6000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 3600,},},
		},
		Disposition = 1.55,
		Image = "Harpak.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 45,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Harpak",
		NormalAttack = {
			Accuracy = 18.2,
			Damage = {
				["Impact"] = 5,
				["Perforation"] = 37.5,
				["Tranchant"] = 7.5,},
			CritChance = 0.2,
			CritMultiplier = 2.3,
			StatusChance = 0.17,
			FireRate = 6,
			BurstCount = 3,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V"},
		Reload = 2,
		SecondaryAttack = {
		    AttackName = "Harpoon",
			Accuracy = 100,
			Damage = {
				["Impact"] = 40,
				["Perforation"] = 50,
				["Tranchant"] = 10,},
			CritChance = 0.25,
			CritMultiplier = 2.3,
			StatusChance = 0.13,
			FireRate = 1.5,
			Range = 40,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Traits = { "Grineer"},
		Trigger = "Rafale",
		Type = "Principale",
		Users = {"[[Drekar Elite Lancer]]", "[[Draga]]"},
	},
	["Hema"] = {
		Accuracy = 20,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 50000,},
				{ Name = "Circuits",Type = "Ressource",Count = 5000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.2,
		Image = "Hema.png",
		Introduced = "[[Update 19#Update 19.5|Update 19.5]]",
		Magazine = 60,
		Mastery = 7,
		MaxAmmo = 60,
		Name = "Hema",
		NormalAttack = {
			Damage = {
				["Viral"] = 47,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 6,
			BurstCount = 3,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Infesté"},
		Trigger = "Rafale",
		Type = "Principale",
	},
	["Hind"] = {
		BurstFireRate = 5,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 6,},
				{ Name = "Circuits",Type = "Ressource",Count = 700,},
				{ Name = "Récupération",Type = "Ressource",Count = 1000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 1.42,
		Image = "Hind.png",
		Introduced = "[[Update 9#Update 9.6|Update 9.6]]",
		Magazine = 65,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "Hind",
		NormalAttack = {
		    AttackName = "Burst Mode",
			Accuracy = 33.3,
			Damage = {
				["Impact"] = 7.5,
				["Perforation"] = 7.5,
				["Tranchant"] = 15,},
			CritChance = 0.07,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 6.25,
			BurstCount = 5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		SecondaryAttack = {
		    AttackName = "Semi-Auto Mode",
			Accuracy = 28.6,
			Damage = {
				["Impact"] = 12,
				["Perforation"] = 12,
				["Tranchant"] = 36,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 2.5,	
			Trigger = "Semi-Auto",
		},
		Traits = { "Grineer"},
		Trigger = "Rafale",
		Type = "Principale",
		Users = {"[[Elite Lancer]]", "[[Bourreaux/Dok Thul|Dok Thul]]"},
	},
	["Hind Kuva"] = {
        Accuracy = 33.3,
        AreaAttack = {
            AttackName = "Auto",
            Damage = {
                ["Impact"] = 6,
                ["Perforation"] = 6,
                ["Tranchant"] = 18},
            CritChance = 0.21,
            CritMultiplier = 1.9,
            StatusChance = 0.33,
            FireRate = 10,
            Trigger = "Auto"
        },
		Class = "Fusil",
		Conclave = false,
		Disposition = 1,
        ExilusPolarity = "Bar",
		Family = "Hind",
		Image = "Hind Kuva.png",
		Introduced = "[[Update 27#Update 27.1|Update 27.1]]",
		Magazine = 90,
		Mastery = 15,
		MaxAmmo = 540,
		Name = "Hind Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			AttackName = "Burst",
			BurstCount = 5,
			Damage = {
				["Impact"] = 7.5,
                ["Perforation"] = 7.5,
				["Tranchant"] = 15},
			CritChance = 0.25,
			CritMultiplier = 2.1,
			StatusChance = 0.33,
			FireRate = 9.09,
			ShotType = "Hit-Scan",
			Trigger = "Burst"
		},
		Polarities = {"V"},
		Reload = 2.3,
		SecondaryAttack = {
		    Accuracy = 28.6,
            AttackName = "Semi",
            AmmoCost = 3,
            Damage = {
                ["Impact"] = 18,
                ["Tranchant"] = 18,
                ["Perforation"] = 54},
			CritChance = 0.37,
			CritMultiplier = 2.9,
			StatusChance = 0.21,
			FireRate = 2.5,
			ShotType = "Hit-Scan",
			Trigger = "Semi-Auto"
        },
		Trigger = "Burst",
		Type = "Principale",
		Users = {"[[Liche Kuva]]"},
	},
	["Ignis"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 5000,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},Accuracy = 100,
		Class = "Fusil",
		Conclave = true,
		Disposition = 0.6,
		Family = "Ignis",
		Image = "Ignis.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 150,
		Mastery = 5,
		MaxAmmo = 750,
		Name = "Ignis",
		NormalAttack = {
			Damage = {
				["Feu"] = 33,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.27,
			FireRate = 8,
			ShotType = "Discharge",
			Range = 20,
		},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Maintenu",
		Type = "Principale",
		Users = {"[[Scorch]]", "[[Hyekka Master]]", "[[Bourreaux/Zura|Zura]]"},
	},
	["Ignis Wraith"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Ferrite",Type = "Ressource",Count = 10000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 5000,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 3,},},
		},
		Accuracy = 100,
		Class = "Fusil",
		Conclave = true,
		Disposition = 0.6,
		Family = "Ignis",
		Image = "IgnisWraith.png",
		Introduced = "[[Update 19#Update 19.12|Update 19.12]]",
		Magazine = 200,
		Mastery = 9,
		MaxAmmo = 800,
		Name = "Ignis Wraith",
		NormalAttack = {
			Damage = {
				["Feu"] = 35,},
			CritChance = 0.17,
			CritMultiplier = 2.5,
			StatusChance = 0.29,
			FireRate = 8,
			ShotType = "Discharge",
			Range = 27,
		},
		Reload = 1.7,
		Traits = {"Wraith", "Grineer"},
		Trigger = "Maintenu",
		Type = "Principale",
	},
	["Javlok"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 240,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 10000,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 5,},
				{ Name = "Condensateur Javlok",Type = "Ressource",Count = 6,},},
		},
		AreaAttack = {
		    AttackName = "Explosion",
			Damage = {
				["Feu"] = 50,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			Radius = 1.6,
		},	    
		ChargeAttack = {
		    AttackName = "Projectile Impact",
			Accuracy = 100,
			Damage = {
				["Feu"] = 230,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			ChargeTime = 0.3,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Class = "Speargun",
		Conclave = true,
		Disposition = 1.2,
		Image = "Javlok.png",
		Magazine = 6,
		Mastery = 7,
		MaxAmmo = 300,
		Name = "Javlok",
		Polarities = {"V", "V"},
		Reload = 1.9,
		SecondaryAreaAttack = {
			AttackName = "Spear Explosion",
			Damage = {
				["Feu"] = 300,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			Radius = 7,
		},		
		SecondaryAttack = {
			Accuracy = 16.7,
			AttackName = "Throw Spear",
			Damage = {
				["Impact"] = 45,
				["Perforation"] = 75,
				["Tranchant"] = 30,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			ChargeTime = 0.5,
			FireRate = 1,
			Reload = 0.6,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Traits = { "Grineer"},
		Trigger = "Charge",
		Type = "Principale",
	},
	["Karak"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 400,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 100,},},
		},
		Disposition = 1.28,
		Family = "Karak",
		Image = "250px-Karak.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Magazine = 30,
		Mastery = 1,
		MaxAmmo = 540,
		Name = "Karak",
		NormalAttack = {
			Damage = {
				["Impact"] = 13,
				["Perforation"] = 8.7,
				["Tranchant"] = 7.3,},
			CritChance = 0.09,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 11.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Lancier d'Élite|Lancier d'Élite Frontalier]]"},
	},
	["Karak Kuva"] = {
		Accuracy = 80,	    
		Class = "Fusil",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "V",
		Family = "Karak",
		Image = "Karak Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 70,
		Mastery = 13,
		MaxAmmo = 540,
		Name = "Karak Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.1,
				["Perforation"] = 6.2,
				["Tranchant"] = 9.7,},
			CritChance = 0.23,
			CritMultiplier = 2.1,
			StatusChance = 0.31,
			FireRate = 11.67,
			PunchThrough = 0.2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.7,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Liche Kuva]]"},
	},
	["Karak Wraith"] = {
		Accuracy = 28.6,	    
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},},
		},
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.28,
		Family = "Karak",
		Image = "KarakWraith.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Magazine = 60,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Karak Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.1,
				["Perforation"] = 9.3,
				["Tranchant"] = 7.8,},
			CritChance = 0.13,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 11.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Wraith", "Invasion Reward", "Grineer"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Grineer Nightwatch Corps#Nightwatch Lancer|Nightwatch Lancer]]"},
	},
	["Komorex"] = {
		Accuracy = 20,
		Class = "Fusil de Sniper",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Ferrite",Type = "Ressource",Count = 6200,},
				{ Name = "Hexenon",Type = "Ressource",Count = 300,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.0,
		Image = "Komorex.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 20,
		Mastery = 8,
		MaxAmmo = 40,
		Name = "Komorex",
		NormalAttack = {
			AttackName = "Normal",
			Damage = {
				["Impact"] = 8.7,
				["Tranchant"] = 41.8,
				["Perforation"] = 36.5},
			CritChance = 0.16,
			CritMultiplier = 2.1,
			StatusChance = 0.35,
			FireRate = 6.0,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
			Trigger = "Semi-Auto"
		},
		--3.5 zoom + viral explosion stats not shown in arsenal UI
		SecondaryAttack = {
		    AttackName = "Zoom 3.5x",
			Damage = {
				["Impact"] = 17.4,
				["Tranchant"] = 83.6,
				["Perforation"] = 73},
			FireRate = 1.5,
		},
		AreaAttack = {
			Damage = {
				["Viral"] = 66,},
			Radius = 3.5,
			FireRate = 1.5,
		},
		Polarities = {},
		Reload = 3.0,
		SniperComboMin = 5,
		SniperComboReset = 2,
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[Heqet Amalgame]]"},
		Zoom = {"Zoom 2x (-50% Recul, +2m Pénétration)", "Zoom 3.5x (+100% Dégâts, +3.5m Rayon d'Explosion, -75% Cadence de Tir)"},
	},
	["Lanka"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Gallium",Type = "Ressource",Count = 20,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 600,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		ChargeAttack = {
			AttackName = "Tir Chargé",
			Damage = {
				["Électrique"] = 525,},
			ChargeTime = 1,
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,			
			PunchThrough = 5,
			ShotType = "Projectile",
			ShotSpeed = 200,
		},
		Class = "Fusil de Sniper",
		Conclave = true,
		Disposition = 0.9,
		Image = "Lanka.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 10,
		Mastery = 10,
		MaxAmmo = 72,
		Name = "Lanka",
		NormalAttack = {
			AttackName = "Tir non chargé",		    
			Damage = {
				["Électrique"] = 200,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			ChargeTime = 0.33,
			FireRate = 1,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Projectile",
			ShotSpeed = 200,
		},
		Reload = 2,
		SniperComboMin = 2,
		SniperComboReset = 6,
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Homme d'Équipage Sniper]]", "[[Le Sergent]]", "[[Homme d'Équipage Zéro]]", "[[Zéro Corrompu]]", "Agents de [[La Séquence Perrin]]"},
		Zoom = {"3x (+20% Chance de Coup Critique)", "5x (+30% Chance de Coup Critique)", "8x (+50% Chance de Coup Critique)"},
	},
	["Latron"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 5,},
				{ Name = "Plastides",Type = "Ressource",Count = 800,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 1000,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},},
		},
		Disposition = 1.25,
		Family = "Latron",
		Image = "Latron.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 15,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "Latron",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.25,
				["Perforation"] = 38.5,
				["Tranchant"] = 8.25,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 4.17,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.4,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[Clem]]"},
	},
	["Latron Prime"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.15,
		Family = "Latron",
		Image = "LatronPrime.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 15,
		Mastery = 10,
		MaxAmmo = 540,
		Name = "Latron Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9,
				["Perforation"] = 72,
				["Tranchant"] = 9,},
			CritChance = 0.22,
			CritMultiplier = 2.8,
			StatusChance = 0.26,
			FireRate = 4.17,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 2.4,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Latron Wraith"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.15,
		Family = "Latron",
		Image = "LatronWraith.png",
		Introduced = "[[Update 14#Update 14.5|Update 14.5]]",
		Magazine = 15,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Latron Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 15,
				["Perforation"] = 42,
				["Tranchant"] = 3,},
			CritChance = 0.26,
			CritMultiplier = 2.8,
			StatusChance = 0.14,
			FireRate = 5.42,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.4,
		Traits = {"Wraith", "Invasion Reward", "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Lenz"] = {
		Cost = {
			Credits = 25000,
			BPCost = 50000,
			MarketCost = 235,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 10,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 8200,},
				{ Name = "Cryotique",Type = "Ressource",Count = 2400,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 3,},},
		},
		Accuracy = 16.7,
		AreaAttack = {
			Damage = {
				["Glace"] = 10,},
			Radius = 8,
			AttackName = "Initial Burst",
		},
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			CritChance = 0.5,
			CritMultiplier = 2,
			Damage = {
				["Impact"] = 50,},
			ChargeTime = 1.2,
			StatusChance = 0.05,
			FireRate = 1,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 0.9,
		Image = "Lenz.png",
		Introduced = "[[Update 21#Update 21.3|Update 21.3]]",
		Magazine = 1,
		Mastery = 8,
		MaxAmmo = 6,
		Name = "Lenz",
		NoiseLevel = "Bruyant",
		Polarities = {"Bar", "Bar"},
		Reload = 0.6,
		SecondaryAreaAttack = {
			Damage = {
				["Explosif"] = 660,},
			Radius = 6,
			AttackName = "Bubble Collapse",
		},
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Principale",
		ComparisonDisplay = {
        	{ Name = "Lenz", Attacks = {"ChargeAttack", "AreaAttack", "SecondaryAreaAttack"} }},
	},
	["Miter"] = {
		Accuracy = 100,
		AmmoType = "Fusil de Sniper",
		ChargeAttack = {
            AttackName = "Tir Chargé",	    
			Damage = {
				["Impact"] = 12.5,
				["Perforation"] = 12.5,
				["Tranchant"] = 225,},
			ChargeTime = 0.75,
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.5,
			PunchThrough = 2.5,
		    ShotType = "Projectile",
			ShotSpeed = 60,
		},
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 15000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Lame",Type = "Objet",Count = 1,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Weapon Chassis",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.55,
		Image = "miter.png",
		Introduced = "[[Update 9#Update 9.5|Update 9.5]]",
		Magazine = 20,
		Mastery = 6,
		MaxAmmo = 72,
		Name = "Miter",
		NormalAttack = {
            AttackName = "Uncharged Shot",			    
			Damage = {
				["Impact"] = 5,
				["Perforation"] = 5,
				["Tranchant"] = 90,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = 60,
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Eviscerator]]"},
	},
	["MK1-Braton"] = {
		Accuracy = 40,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.01,
		Family = "Braton",
		Image = "Braton.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 60,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "MK1-Braton",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.5,
				["Perforation"] = 4.5,
				["Tranchant"] = 9,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			FireRate = 7.5,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["MK1-Paris"] = {
		Accuracy = "16.7 (100 Aimed)",
		ChargeAttack = {
            AttackName = "Tir Chargé",			    
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 96,
				["Tranchant"] = 18,},
			ChargeTime = 0.5,
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.15,
			PunchThrough = 2,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 1.05,
		Family = "Paris",
		Image = "Paris.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 1,
		Mastery = 0,
		MaxAmmo = 72,
		Name = "MK1-Paris",
		NormalAttack = {
            AttackName = "Uncharged Shot",	
			Damage = {
				["Impact"] = 5,
				["Perforation"] = 80,
				["Tranchant"] = 15,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"Bar"},
		Reload = 0.55,
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Principale",
	},

	["Quanta Mutaliste"] = {
		AreaAttack = {
			AttackName = "Orbe Infesté",
			Damage = {
				["Radiation"] = 20,
			},
			StatusChance = 1,
			AmmoCost = 5,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Class = "Fusil",
		Conclave = false,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 5,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 15000,},
				{ Name = "Circuits",Type = "Ressource",Count = 1200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.55,
		Family = "Quanta",
		Image = "QuantaMutaliste.png",
		Introduced = "[[Update 13#Update 13.8|Update 13.8]]",
		Magazine = 60,
		Mastery = 2,
		MaxAmmo = 540,
		Name = "Quanta Mutaliste",
		NormalAttack = {
			Accuracy = 100,
			Damage = {
				["Impact"] = 2.5,
				["Perforation"] = 15,
				["Tranchant"] = 7.5,
			},
			CritChance = 0.025,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"D"},
		Reload = 3.0,
		SecondaryAttack = {
			Accuracy = 25,
			Reload = 3.0,
			AttackName = "Explosion Orbe",
			Damage = {
				["Poison"] = 100,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.0,
			FireRate = 10,
			Radius = 8,
		},
		Traits = { "Infesté"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Nagantaka"] = {
		Class = "Arbalète",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 125,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 3,},
				{ Name = "Gallium",Type = "Ressource",Count = 4,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 3000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 1.05,
		Family = "Nagantaka",
		Image = "Nagantaka.png",
		Introduced = "[[Update 24#Update 24.0|Update 24]]",
		Magazine = 9,
		Mastery = 9,
		MaxAmmo = 540,
		Name = "Nagantaka",
		NoiseLevel = "Silencieux",
		Polarities = {"V"},
		NormalAttack = {
		    Accuracy = 40,
			AttackName = "Semi-Auto",		    
			Damage = {
				["Impact"] = 1.6,
				["Perforation"] = 14.3,
				["Tranchant"] = 143.1,},
			CritChance = 0.15,
			CritMultiplier = 2.3,
			StatusChance = 0.39,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = 0,
		},
		Reload = 2.3,
		SecondaryAttack = {
		    Accuracy = 40,
			AttackName = "Burst Shot",		    
			Damage = {
				["Impact"] = 1.6,
				["Perforation"] = 14.3,
				["Tranchant"] = 143.1,},
			CritChance = 0.15,
			CritMultiplier = 2.3,
			StatusChance = 0.39,
			FireRate = 5.81,
			Reload = 2.0,
			ShotType = "Projectile",
			ShotSpeed = 100,
			BurstCount = 9,
		},	
		Traits = {"Tenno"},
		Trigger = "Semi / Burst",
		Type = "Principale",
	},
	["Ogris"] = {
	    Class = "Launcher",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 5000,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 600,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Image = "OgrisNew.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Accuracy = 100,
		ChargeAttack = {
			AttackName = "Rocket Impact",		    
			Damage = {
				["Explosif"] = 100,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.35,
			ShotType = "Projectile",
			ShotSpeed = 40,
			ChargeTime = 0.3,
			FireRate = 1.5,
		},
		AreaAttack = {
			AttackName = "Rocket Explosion",		    
			Damage = {
				["Explosif"] = 600,},
			Radius = 6,
		},
		Disposition = 1.3,
		Magazine = 5,
		Mastery = 9,
		MaxAmmo = 20,
		Name = "Ogris",
		NoiseLevel = "Bruyant",
		Reload = 2.5,
		Traits = {"Grineer"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Bombard]]", "[[Corrupted Bombard]]", "[[Executioner Gorth]]", "[[Nightwatch Bombard]]"},
	},
	["Ogris Kuva"] = {
		Accuracy = 100,	    
		Class = "Launcher",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "V",
		Family = "Ogris",
		Image = "Ogris Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 3,
		Mastery = 15,
		MaxAmmo = 20,
		Name = "Ogris Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.9,
				["Perforation"] = 8.1,
				["Explosif"] = 427,},
			CritChance = 0.09,
			CritMultiplier = 2,
			StatusChance = 0.47,
			FireRate = 1.5,
			ShotSpeed = 40,
			ShotType = "Projectile",
		},
		AreaAttack = {
			AttackName = "Rocket Explosion",		    
			Damage = {
				["Explosif"] = 600,},
			Radius = 6,
		},
		Polarities = {"V"},
		Reload = 2.1,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Semi",
		Type = "Principale",
		Users = {"[[Liche Kuva]]"},
	},
	["Opticor"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Gallium",Type = "Ressource",Count = 20,},
				{ Name = "Cryotique",Type = "Ressource",Count = 600,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		AreaAttack = {
			Damage = {
				["Magnétique"] = 400,},
			Radius = 5,
		},
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 100,
				["Perforation"] = 850,
				["Tranchant"] = 50,},
			ChargeTime = 2,
			CritChance = 0.2,
			CritMultiplier = 2.5,
			StatusChance = 0.2,
			PunchThrough = 1,
			Range = 300,
			ShotType = "Hit-Scan",
			FireRate = 1,
		},
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.15,
		Family = "Opticor",
		Image = "250px-opticor.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		Magazine = 5,
		Mastery = 14,
		MaxAmmo = 200,
		Name = "Opticor",
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Malice]]", "[[Ved Xol]]", "[[002-ER]]"},
	},
	["Opticor Vandal"] = {
		Accuracy = 100,
		AreaAttack = {
			Damage = {
				["Magnétique"] = 200,},
			Radius = 5,
		},
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 40,
				["Perforation"] = 280,
				["Tranchant"] = 80,},
			ChargeTime = 0.6,
			CritChance = 0.24,
			CritMultiplier = 2.6,
			StatusChance = 0.3,
			PunchThrough = 1,
			Range = 300,
			ShotType = "Hit-Scan",
			FireRate = 2,
		},
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.15,
		Family = "Opticor",
		Image = "Opticor Vandal.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Magazine = 8,
		Mastery = 14,
		MaxAmmo = 200,
		Name = "Opticor Vandal",
		Polarities = {"V"},
		Reload = 1.4,
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Principale",
	},
	["Panthera"] = {
		Accuracy = 100,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 600,},
				{ Name = "Hikou",Type = "Arme",Count = 1,},
				{ Name = "Miter",Type = "Arme",Count = 1,},},
		},
		Disposition = 1.4,
		Image = "Panthera.png",
		Introduced = "[[Update 15#Update 15.10|Update 15.10]]",
		Family = "Panthera",
		Magazine = 60,
		Mastery = 7,
		Name = "Panthera",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 10,
				["Tranchant"] = 70,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.24,
			FireRate = 3,
			AmmoCost = 2,
			ShotType = "Projectile",
			ShotSpeed = 40,
		},
		Polarities = {"Bar"},
		Reload = 2,
		SecondaryAttack = {
			Damage = {
				["Impact"] = 10,
				["Perforation"] = 10,
				["Tranchant"] = 80,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 2,
			AmmoCost = 1,
			ShotType = "Continus",
			Range = 6,
		},
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Panthera Prime"] = {
		Accuracy = 80,
		AreaAttack = {
            AttackName = "Attaque Radial",
            Damage = {
                ["Tranchant"] = 20,},
            Falloff = {StartRange = 0,EndRange = 1.6,Reduction = 0.2,},
            Radius = 1.6,
        },
		Class = "Fusil",
		Conclave = false,
		Cost = {
			Credits = 20000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 0.5,
		ExilusPolarity = "V",
		Family = "Panthera",
		Image = "Panthera Prime.png",
		Introduced = "[[Update 28#Update 28.2|Update 28.2]]",
		Magazine = 80,
		Mastery = 14,
        MaxAmmo = 320,
		Name = "Panthera Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 10,
				["Tranchant"] = 70,},
			CritChance = 0.18,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 3.67,
			AmmoCost = 1,
			ShotType = "Projectile",
			ShotSpeed = 40,
		},
		Polarities = {"V", "Bar"},
		Reload = 2.4,
		SecondaryAttack = {
		    Accuracy = 100,
			Damage = {
				["Tranchant"] = 100,},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.38,
			FireRate = 2,
			AmmoCost = 1,
			ShotType = "Continu",
			Range = 6,
		},
		Traits = {"Prime"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Paracyst"] = {
		BurstFireRate = 8.33,
		Class = "Fusil",
		Conclave = false,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 5,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 15000,},
				{ Name = "Circuits",Type = "Ressource",Count = 1200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.315,
		Image = "250px-Paracyst.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 60,
		Mastery = 7,
		Name = "Paracyst",
		NormalAttack = {
			Accuracy = 50,
			Damage = {
				["Poison"] = 33,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 11.11,
			BurstCount = 3,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"D"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Infested Harpoon",		    
			Accuracy = 50,
			Damage = {
				["Poison"] = 33,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 11.11,
			Range = 50,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Traits = { "Infesté"},
		Trigger = "Rafale",
		Type = "Principale",
		Users = {"[[Mutalist Alad V]]"},
	},
	["Paris"] = {
		Accuracy = "16.7 (100 aimed)",
		ChargeAttack = {
			AttackName = "Tir Chargé",	    
			Damage = {
				["Impact"] = 9,
				["Perforation"] = 144,
				["Tranchant"] = 27,},
			ChargeTime = 0.5,
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.1,
			PunchThrough = 2,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Arc",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 3,},
				{ Name = "Plastides",Type = "Ressource",Count = 600,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 700,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 2000,},},
		},
		Disposition = 1.2,
		Family = "Paris",
		Image = "Paris.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 1,
		Mastery = 3,
		MaxAmmo = 72,
		Name = "Paris",
		NormalAttack = {
			AttackName = "Uncharged Shot",		    
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 96,
				["Tranchant"] = 18,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"Bar"},
		Reload = 0.65,
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Junction|Trinity Specter]]"},
		ComparisonDisplay = {
        	{ Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"} },
        	{ Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"} }},
	},
	["Paris Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Partie Supérieure",Type = "Partie Prime",Count = 1,},
				{ Name = "Partie Inférieure",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},},
		},
		Accuracy = "16.7 (100 aimed)",
		ChargeAttack = {
			AttackName = "Tir Chargé",		    
			Damage = {
				["Impact"] = 6.5,
				["Perforation"] = 208,
				["Tranchant"] = 45.5,},
			ChargeTime = 0.5,
			CritChance = 0.45,
			CritMultiplier = 2,
			StatusChance = 0.2,			
			PunchThrough = 3,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 1.2,
		Family = "Paris",
		Image = "ParisPrime.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 1,
		Mastery = 8,
		MaxAmmo = 72,
		Name = "Paris Prime",
		NormalAttack = {
			AttackName = "Uncharged Shot",		    
			Damage = {
				["Impact"] = 3.25,
				["Perforation"] = 104,
				["Tranchant"] = 22.75,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"Bar", "V"},
		Reload = 0.7,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Charge",
		Type = "Principale",
		ComparisonDisplay = {
        	{ Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"} },
        	{ Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"} }},
	},
	["Pennant"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 3,
		SlamAttack = 600,
		SlamRadialDmg = 200,
		SlamRadius = 7,
		HeavyAttack = 1200,
		WindUp = 0.7,
        HeavySlamAttack = 1000,
		HeavyRadialDmg = 1000,
		HeavySlamRadius = 8,
		Class = "Nikana à Deux Mains",
		Conclave = true,
		Cost = {
			Credits = 30000,
			MarketCost = 275,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Tellure",Type = "Ressource",Count = 2,},
				{ Name = "Rubedo",Type = "Ressource",Count = 2100,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1550,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5300,},},
		},
		Disposition = 1.0,
		Family = "Pennant",
		Image = "Pennant.png",
		Introduced = "[[Update 27#Update 27.0|Update 27.0]]",
		Mastery = 7,
		Name = "Pennant",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 140,
				["Tranchant"] = 40,},
			CritChance = 0.32,
			CritMultiplier = 2.4,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		Polarities = {},
		SlideAttack = 400,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Mêlée",
	},
	["Penta"] = {
		Accuracy = 100,
		Class = "Launcher",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 30000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 3,},
				{ Name = "Circuits",Type = "Ressource",Count = 1000,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1200,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 400,},},
		},
		Disposition = 1.3,
		Family = "Penta",
		Image = "250px-DEPenta.png",
		Introduced = "[[Update 11#Update 11.3|Update 11.3]]",
		Magazine = 5,
		Mastery = 6,
		MaxAmmo = 20,
		Name = "Penta",
		NoiseLevel = "Silencieux",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Impact"] = 75,
				["Explosif"] = 350,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1,
			ShotType = "Projectile",
			ShotSpeed = 20,
		},
		Reload = 2.5,
		SecondaryAttack = {
			AttackName = "Grenade Detonation",		
			Damage = {
				["Explosif"] = 350,},
			Radius = 5,
			Trigger = "Detonate",
		},
		Traits = { "Corpus"},
		Trigger = "Active",
		Type = "Principale",
		Users = {"[[Penta Ranger]]", "[[M-W.A.M.]]"},
	},
	["Penta Carmin"] = {
		Accuracy = 100,
		Class = "Lanceur",
		Conclave = false,
		Disposition = 1.25,
		Family = "Penta",
		Image = "Penta_Carmin.png",

		Magazine = 10,
		Mastery = 6,
		MaxAmmo = 20,
		Name = "Penta Carmin",
		NoiseLevel = "Silencieux",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Impact"] = 75,
				["Explosif"] = 350,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 2.7,
			ShotType = "Projectile",
			ShotSpeed = 20,
		},
		Reload = 2.5,
		SecondaryAttack = {
			AttackName = "Grenade Detonation",		
			Damage = {
				["Explosif"] = 350,},
			Radius = 5,
			Trigger = "Detonate",
		},
		Trigger = "Active",
		Type = "Principale",
	},
	["Penta Secura"] = {
		Accuracy = 100,
		Class = "Lanceur",
		Conclave = true,
		Cost = {
			Syndicat = "La Séquence Perrin",
			Reputation = 125000,
			Rank = 5,
		},
		Disposition = 1.3,
		Family = "Penta",
		Image = "PentaSecura.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 7,
		Mastery = 12,
		MaxAmmo = 28,
		Name = "Penta Secura",
		NoiseLevel = "Silencieux",
		NormalAttack = {
			AttackName = "Grenade Impact",		    
			Damage = {
				["Impact"] = 75,
				["Explosif"] = 300,},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 2,
			ShotType = "Projectile",
			ShotSpeed = 25,
		},
		Polarities = {"Bar", "D", "V"},
		Reload = 2.5,
		SecondaryAttack = {
			AttackName = "Grenade Detonation",		    
			Damage = {
				["Explosif"] = 300,},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.26,
			Radius = 5,
			Trigger = "Detonate",
		},
		SyndicatEffect = "Sequence",
		Traits = {"Syndicat", "La Séquence Perrin"},
		Trigger = "Active",
		Type = "Principale",
	},
	["Phantasma"] = {
		Accuracy = 100,
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 195,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Coeur de Sentient Intact",Type = "Ressource",Count = 10,},
				{ Name = "Plastides",Type = "Ressource",Count = 650,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 12500,},},
		},
		Disposition = 1.0,
		Image = "Phantasma.png",
		Introduced = "[[Update 23#Update 23.5|Update 23.5]]",
		Magazine = 11,
		Mastery = 9,
		MaxAmmo = 275,
		Name = "Phantasma",
		NormalAttack = {
			Damage = {
				["Impact"] = 25,
				["Radiation"] = 50,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.37,
			PelletCount = 5,
			PelletName = "Rayon",
			FireRate = 12,
			Range = 20,
			ShotType = "Hit-Scan",
		},
		ChargeAttack = {
			AttackName = "Bombe de Plasma",
			Damage = {
				["Impact"] = 15,
				["Radiation"] = 73,},
			FireRate = 2.00,
			AmmoCost = 11,
			Radius = 5,
			ChargeTime = 1.0,
		},
		Reload = 0.5,
		Traits = {"Sentient"},
		Trigger = "Maintenu",
		Type = "Principale",
		Polarities = {"Bar", "V"},
	},
	["Gorgon Prisma"] = {
		Accuracy = 20.0,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.4,
		Family = "Gorgon",
		Image = "PrismaGorgon.png",
		Introduced = "[[Update 15#Update 15.11.1|Update 15.11.1]]",
		Magazine = 120,
		Mastery = 11,
		MaxAmmo = 840,
		Name = "Gorgon Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.3,
				["Perforation"] = 3.5,
				["Tranchant"] = 2.3,},
			CritChance = 0.30,
			CritMultiplier = 2.3,
			StatusChance = 0.15,
			FireRate = 14.17,
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		Spool = 12,
		Traits = { "Prisma", "Baro"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Principale",
	},
	["Grakata Prisma"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.2,
		Family = "Grakata",
		Image = "PrismaGrakata.png",
		Introduced = "[[Update 16#Hotfix 16.8.3|Hotfix 16.8.3]]",
		Magazine = 120,
		Mastery = 11,
		MaxAmmo = 1000,
		Name = "Grakata Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 5,
				["Tranchant"] = 4,},
			CritChance = 0.25,
			CritMultiplier = 2.5,
			StatusChance = 0.21,
			FireRate = 21.67,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Prisma", "Baro"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Grinlok Prisma"] = {
		Accuracy = 32.0,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.245,
		Family = "Grinlok",
		Image = "Grinlok Prisma.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Magazine = 21,
		Mastery = 11,
		MaxAmmo = 540,
		Name = "Grinlok Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 74.8,
				["Perforation"] = 18.7,
				["Tranchant"] = 93.5,},
			CritChance = 0.21,
			CritMultiplier = 2.9,
			StatusChance = 0.37,
			FireRate = 1.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.7,
		Traits = {"Prisma", "Baro"},
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Tetra Prisma"] = {
		Accuracy = 18.2,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.5,
		Family = "Tetra",
		Image = "TetraPrisma.png",
		Introduced = "[[Update 17#Hotfix 17.0.5|Hotfix 17.0.5]]",
		Magazine = 60,
		Mastery = 4,
		MaxAmmo = 540,
		Name = "Tetra Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.6,
				["Perforation"] = 30.4,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.24,
			FireRate = 7.08,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2,
		Traits = { "Prisma", "Baro"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Quanta"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 7,},
				{ Name = "Circuits",Type = "Ressource",Count = 1000,},
				{ Name = "Récupération",Type = "Ressource",Count = 7000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Cube (Hits enemy)",
			Damage = {
				["Explosif"] = 250,},
			AmmoCost = 10,
			ShotType = "Projectile",
            ShotSpeed = "???",
			Range = 15,
		},
		Class = "Fusil",
		Conclave = false,
		Disposition = 1.1,
		Family = "Quanta",
		Image = "Quanta.png",
		Introduced = "[[Update 14#Update 14.1|Update 14.1]]",
		Magazine = 60,
		Mastery = 4,
		MaxAmmo = 540,
		Name = "Quanta",
		NormalAttack = {
			Damage = {
				["Électrique"] = 20,},
			CritChance = 0.16,
			CritMultiplier = 2.2,
			StatusChance = 0.16,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 50,
		},
		Polarities = {"D"},
		Reload = 2,
		SecondaryAreaAttack = {
			AttackName = "Cube (Shot by player)",
			Damage = {
				["Explosif"] = 600,},
		},
		Traits = { "Corpus"},
		Trigger = "Maintenu",
		Type = "Principale",
	},
	["Quanta Vandal"] = {
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Cube (Hits enemy)",
			Accuracy = 25,
			Damage = {
				["Explosif"] = 250,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
			FireRate = 4,
			AmmoCost = 10,
			ShotType = "Projectile",
			ShotSpeed = "???",
			Range = 15,
		},
		Class = "Fusil",
		Disposition = 1.1,
		Family = "Quanta",
		Image = "QuantaVandal.png",
		Introduced = "[[Update 16#Update 16.4|Update 16.4]]",
		Magazine = 80,
		Mastery = 10,
		MaxAmmo = 560,
		Name = "Quanta Vandal",
		NormalAttack = {
			Damage = {
				["Électrique"] = 26,},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.3,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 50,
		},
		Polarities = {"V"},
		Reload = 1.8,
		SecondaryAreaAttack = {
			AttackName = "Cube (Tir par le joueur)",
			Accuracy = 25,
			Damage = {
				["Explosif"] = 600,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
			FireRate = 4,
		},
		Traits = { "Corpus", "Vandal"},
		Trigger = "Maintenu",
		Type = "Principale",
	},
	["Quartakk"] = {
		Accuracy = 90.9,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			MarketCost = 210,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Grokdrul",Type = "Ressource",Count = 75,},
				{ Name = "Alliage de Fersteel",Type = "Ressource",Count = 15,},
				{ Name = "Récupération",Type = "Ressource",Count = 12450,},
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 5,},},
		},
		Disposition = 1.25,
		Image = "Quartakk.png",
		Introduced = "[[Update 22#Update 22.8.0|Update 22]]",
		Magazine = 84,
		Mastery = 10,
		MaxAmmo = 840,
		Name = "Quartakk",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.1,
				["Perforation"] = 14.2,
				["Tranchant"] = 16.7,},
			CritChance = 0.19,
			CritMultiplier = 2.3,
			StatusChance = 0.27,
			BurstCount = 4,
			FireRate = 6.33,
			ShotType = "Hit-Scan",
			PunchThrough = 0.5,
		},
		Reload = 1.9,
		Traits = { "Grineer"},
		Trigger = "Rafale",
		Type = "Principale",
	},
	["Quartakk Kuva"] = {
		Accuracy = 40,	    
		Class = "Fusil",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "V",
		Family = "Quartakk",
		Image = "Quartakk Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 88,
		Mastery = 13,
		MaxAmmo = 840,
		Name = "Quartakk Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 15.7,
			    ["Tranchant"] = 18.4,},
			CritChance = 0.21,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			FireRate = 4.83,
			ShotType = "Hit-Scan",
		},
		SecondaryAttack = {
		    Accuracy = 90.9,
			AttackName = "While Aiming",
			BurstCount = 4,
			Damage = {
				["Impact"] = 20,
			    ["Perforation"] = 15.7,
			    ["Tranchant"] = 18.4,},
			CritChance = 0.31,
			CritMultiplier = 2.3,
			StatusChance = 0.33,
			FireRate = 6.33,
			PunchThrough = 0.5,
			Trigger = "Burst",
		},
		Polarities = {"V"},
		Reload = 1.7,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Liche Kuva]]"},
	},
	["Quellor"] = {
		Accuracy = 33.3,
		Class = "Fusil",
		Conclave = false,
		Cost = {
			Credits = 30000,
			MarketCost = 240,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Tellure",Type = "Ressource",Count = 4,},
				{ Name = "Rubedo",Type = "Ressource",Count = 6250,},
				{ Name = "Circuits",Type = "Ressource",Count = 3600,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 15350,},},
		},
		Disposition = 1.0,
		Image = "Quellor.png",
		Introduced = "[[Update 27#Update 27.0|Update 27.0]]",
		Magazine = 300,
		Mastery = 12,
		MaxAmmo = 0,
		Name = "Quellor",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 8,
				["Perforation"] = 22,
				["Tranchant"] = 12,
				["Glace"] = 16,},
			CritChance = 0.12,
			CritMultiplier = 1.6,
			StatusChance = 0.38,
			FireRate = 6,
			ShotType = "?",
		},
		SecondaryAttack = {
			Damage = {
				["Impact"] = 600,
				["Glace"] = 800,},
			CritChance = 0.4,
			CritMultiplier = 2.2,
			StatusChance = 0.1,
			FireRate = 1,
			ChargeTime = 1.2,
			Trigger = "Charge",
			AmmoCost = 75,
			ShotType = "?",
			ShotSpeed = "?",
		},
		Polarities = {},
		Reload = 4,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {},
	},
	["Rubico"] = {
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 3800,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1300,},
				{ Name = "Rubedo",Type = "Ressource",Count = 900,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 13.3,
		Class = "Fusil de Sniper",
		Conclave = true,
		Disposition = 0.8,
		ExilusPolarity = "V",
		Family = "Rubico",
		Image = "Rubico.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		Magazine = 5,
		Mastery = 6,
		MaxAmmo = 72,
		Name = "Rubico",
		NormalAttack = {
			Damage = {
				["Impact"] = 144,
				["Perforation"] = 27,
				["Tranchant"] = 9,},
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.12,
			PunchThrough = 1.0,
			FireRate = 2.67,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Reload = 2.4,
		SniperComboMin = 1,
		SniperComboReset = 2,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Zoom = {"3.5x (+35% Multiplicateur de Critique)", "6x (+50% Multiplicateur de Critique)"},
	},
	["Rubico Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Accuracy = 13.3,
		Class = "Fusil de Sniper",
		Conclave = true,
		Disposition = 0.8,
		Family = "Rubico",
		Image = "RubicoPrime.png",
		Introduced = "[[Update 23#Update 23.9|Update 23.9]]",
		Magazine = 5,
		Mastery = 12,
		MaxAmmo = 72,
		Name = "Rubico Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 149.6,
				["Perforation"] = 28.1,
				["Tranchant"] = 9.3,},
			CritChance = 0.38,
			CritMultiplier = 3,
			StatusChance = 0.16,
			PunchThrough = 1.0,
			FireRate = 3.67,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Reload = 2.0,
		SniperComboMin = 1,
		SniperComboReset = 2,
		Polarities = {"V", "V"},
		Traits = { "Prime"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Zoom = {"2.5x (+35% Multiplicateur de Critique)", "5.0x (+50% Multiplicateur de Critique)"},
	},
	["Scourge"] = {
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 240,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 2,},
				{ Name = "Circuits",Type = "Ressource",Count = 2500,},
				{ Name = "Oxium",Type = "Ressource",Count = 350,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 2500,},},
		},
		AreaAttack = {
            AttackName = "Explosion",
			Damage = {
				["Corrosif"] = 30,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
		},
		Class = "Speargun",
		Conclave = true,
		Disposition = 1.15,
		Image = "Scourge.png",
		Introduced = "[[Update 21#Update 21.0|Update 21.0]]",
		Magazine = 20,
		Mastery = 6,
		MaxAmmo = 100,
		Name = "Scourge",
		NormalAttack = {
		    AttackName = "Projectile Impact",
			Accuracy = 100,
			Damage = {
				["Corrosif"] = 70,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			FireRate = 2.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 2.5,
		SecondaryAttack = {
			AttackName = "Throw Spear",		    
			Accuracy = 16.7,
			Damage = {
				["Impact"] = 455,
				["Perforation"] = 72.5,
				["Tranchant"] = 122.5,
				["Corrosif"] = 50,},
			CritChance = 0.04,
			CritMultiplier = 2,
			StatusChance = 0.3,
			Reload = 0.6,
			FireRate = 1,
			ChargeTime = 0.5,
			Trigger = "Charge",
		},
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Shedu"] = {
		Accuracy = 28.6,
		Class = "Bras-Canon",
		Conclave = true,
		Cost = {
			Credits = 30000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Canon",Type = "Item",Count = 1,},
				{ Name = "Châssis Arme",Type = "Item",Count = 1,}, 
				{ Name = "Poignée",Type = "Item",Count = 1,},
				{ Name = "Culasse",Type = "Item",Count = 1,},},
		},
		Disposition = 1.0,
		Image = "Shedu.png",
		Introduced = "[[Update 27]]",
		Magazine = 7,
		Mastery = 13,
		MaxAmmo = 0,
		Name = "Shedu",
		NormalAttack = {
			Damage = {
				["Feu"] = 71,},
			CritChance = 0.25,
			CritMultiplier = 2.1,
			StatusChance = 0.23,
			FireRate = 2.5,
			ShotType = "Hit-Scan",
		},
		SecondaryAttack = {
			AttackName = "Attaque Radial",
			Damage = {
				["Électrique"] = 87,},
			Range = 5.5
		},
		Reload = 1,
		Traits = {"Sentient"},
		Trigger = "Auto",
		Type = "Principale",
		Polarities = {},
	},
	["Simulor"] = {
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Orb Merge",
			Damage = {
				["Magnétique"] = 75,},
		},
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPStanding = 75000,
			MarketCost = 210,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 1200,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 850,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 1,},},
		},
		Disposition = 0.85,
		Family = "Simulor",
		Image = "Simulor.png",
		Introduced = "[[Update 16#Update 16.10|Update 16.10]]",
		Magazine = 8,
		Mastery = 5,
		MaxAmmo = 72,
		Name = "Simulor",
		NormalAttack = {
			Damage = {
				["Magnétique"] = 50,},
			AttackName = "Orb Damage",
			FireRate = 3,
			ShotType = "Projectile",
			ShotSpeed = "???",
			Range = 12,
		},
		Polarities = {"D", "Bar"},
		Reload = 3,
		SecondaryAttack = {
			AttackName = "Orb Explosion",
			Damage = {
				["Électrique"] = 75,},
			StatusChance = 0.3,
			CritChance = 0.12,
			CritMultiplier = 2,
			Radius = 8,
		},
		Traits = { "Cephalon"},
		Trigger = "Active",
		Type = "Principale",
	},
	["Snipetron"] = {
		Cost = {
			Credits = 20000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 5,},
				{ Name = "Plastides",Type = "Ressource",Count = 900,},
				{ Name = "Récupération",Type = "Ressource",Count = 1200,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 900,},},
		},
		Accuracy = 13.3,
		Class = "Fusil de Sniper",
		Conclave = true,
		Disposition = 1.25,
		Family = "Snipetron",
		Image = "Snipetron.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 4,
		Mastery = 0,
		MaxAmmo = 72,
		Name = "Snipetron",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Perforation"] = 144,
				["Tranchant"] = 18,},
			CritChance = 0.3,
			CritMultiplier = 1.5,
			StatusChance = 0.12,
			PunchThrough = 2.5,
			FireRate = 2,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 3.5,
		SniperComboMin = 3,
		SniperComboReset = 2,
		Traits = { "Corpus"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Zoom = {"2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)"},
	},
	["Snipetron Vandal"] = {
        Cost = {
			Credits = 25000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},},
		},
		Accuracy = 13.3,
		Class = "Fusil de Sniper",
		Conclave = true,
		Disposition = 1.25,
		Family = "Snipetron",
		Image = "SnipetronVandal.png",
		Introduced = "[[Update 8#Hotfix 8.3.2|Hotfix 8.3.2]]",
		Magazine = 6,
		Mastery = 5,
		MaxAmmo = 72,
		Name = "Snipetron Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Perforation"] = 180,
				["Tranchant"] = 10,},
			CritChance = 0.28,
			CritMultiplier = 2,
			StatusChance = 0.16,
			PunchThrough = 3,
			FireRate = 2,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		SniperComboMin = 3,
		SniperComboReset = 2,
		Traits = { "Corpus", "Vandal"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Zoom = {"2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)"},
	},
	["Soma"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 50000,
			MarketCost = 265,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 7,},
				{ Name = "Plastides",Type = "Ressource",Count = 850,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},
				{ Name = "Récupération",Type = "Ressource",Count = 8000,},},
		},
		Disposition = 0.75,
		Family = "Soma",
		Image = "Soma.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 100,
		Mastery = 6,
		MaxAmmo = 540,
		Name = "Soma",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.2,
				["Perforation"] = 4.8,
				["Tranchant"] = 6,},
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.07,
			FireRate = 15,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 3,
		Spool = 8,
		Traits = { "Tenno"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Principale",
		Users = {"[[Junction|Rhino Specter]]"},
	},
	["Soma Prime"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 0.75,
		Family = "Soma",
		Image = "PrimeSoma.png",
		Introduced = "[[Update 15#Update 15.7|Update 15.7]]",
		Magazine = 200,
		Mastery = 7,
		MaxAmmo = 800,
		Name = "Soma Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.2,
				["Perforation"] = 4.8,
				["Tranchant"] = 6,},
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 15,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 3,
		Spool = 5,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Principale",
	},
	["Stahlta"] = {
        Accuracy = 50,
        AreaAttack = {
            AttackName = "Explosion Tir Chargé",
            Damage = {
                ["Radiation"] = 1200,},
            CritChance = 0.4,
            CritMultiplier = 3,
            StatusChance = 0.5,
            FireRate = 0.667,
            Falloff = {StartRange = 0,EndRange = 7.2,Reduction = 0.7,},
            Radius = 7.2,
        },
        Class = "Fusil",
        Conclave = false,
        ChargeAttack = {
            Accuracy = 25,
            AttackName = "Tir Chargé",
            ChargeTime = 0.6,
            Damage = {
            	["Impact"] = 120,
            	["Perforation"] = 180,
            	["Tranchant"] = 300,},
            CritChance = 0.4,
            CritMultiplier = 3,
            StatusChance = 0.32,
            FireRate = 0.667,
            PelletCount = 1,
            -- PunchThrough = 1.5,
            ShotSpeed = 100,
            ShotType = "Projectile",
        },
        Cost = {
            Credits = 30000,
            MarketCost = 225,
            Rush = 35,
            Time = 24,
            Parts = {
                { Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},},
        },
        Disposition = 1,
        ExilusPolarity = "V",
        Image = "Stahlta.png",
        Introduced = "[[Update 28#Update 28]]",
        Magazine = 40,
        Mastery = 10,
        MaxAmmo = 0,
        Name = "Stahlta",
        NormalAttack = {
            AttackName = "Normal",
            Damage = {
                ["Impact"] = 7.3,
                ["Perforation"] = 16.6,
                ["Tranchant"] = 28.1},
            CritChance = 0.24,
            CritMultiplier = 1.8,
            StatusChance = 0.22,
            FireRate = 6,
            PunchThrough = 1.2,
            ShotType = "Hit-Scan",
            Trigger = "Auto"
        },
        NoiseLevel = "Bruyant",
        Polarities = {},
        Reload = 1.4,
        Trigger = "Semi-Auto",
        Traits = {"Corpus"},
        Type = "Principale",
    },
	["Stradavar"] = {
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 230,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 15000,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 8000,},
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 3,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.15,
		Family = "Stradavar",
		Image = "Stradavar.png",
		Introduced = "[[Update 18#Update 18.11|Update 18.11]]",
		Magazine = 65,
		Mastery = 8,
		MaxAmmo = 540,
		Name = "Stradavar",
		NormalAttack = {
			Accuracy = 14.3,
			Damage = {
				["Impact"] = 9.8,
				["Perforation"] = 9.8,
				["Tranchant"] = 8.4,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.12,
			AttackName = "Mode Automatique",
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 2,
		SecondaryAttack = {
		    Accuracy = 28.6,
			Damage = {
				["Impact"] = 7.5,
				["Perforation"] = 30,
				["Tranchant"] = 12.5,},
			Polarities = {"V", "V"},
			CritChance = 0.28,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 5,
			Trigger = "Semi-Auto",
			AttackName = "Semi-Auto Mode",
			ShotType = "Hit-Scan",
		},
		Traits = { "Tenno"},
		Trigger = "Auto / Semi",
		Type = "Principale",
	},
	["Stradavar Prime"] = {
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.15,
		Family = "Stradavar",
		Image = "Stradavar_Prime.png",
		Introduced = "[[Update 24#Hotfix 24.5.8|Hotfix 24.5.8]]",
		Magazine = 90,
		Mastery = 12,
		MaxAmmo = 540,
		Name = "Stradavar Prime",
		NormalAttack = {
			Accuracy = 25,
			Damage = {
				["Impact"] = 10.5,
				["Perforation"] = 10.5,
				["Tranchant"] = 9.0,},
			CritChance = 0.24,
			CritMultiplier = 2.6,
			StatusChance = 0.12,
			AttackName = "Mode Automatique",
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V", "V"},
		Reload = 2,
		SecondaryAttack = {
		    Accuracy = 66.7,
			Damage = {
				["Impact"] = 8.0,
				["Perforation"] = 24.0,
				["Tranchant"] = 48.0,},
			CritChance = 0.3,
			CritMultiplier = 2.8,
			StatusChance = 0.22,
			FireRate = 3.33,
			PunchThrough = 1,
			Trigger = "Semi-Auto",
			AttackName = "Semi-Auto Mode",
			ShotType = "Hit-Scan",
		},
		Traits = {"Prime"},
		Trigger = "Auto / Semi",
		Type = "Principale",
	},
	["Supra"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 7,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 1000,},
				{ Name = "Récupération",Type = "Ressource",Count = 7000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 14.3,
		Class = "Fusil",
		Conclave = true,
		Disposition = 0.85,
		Family = "Supra",
		Image = "Supra.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 180,
		Mastery = 12,
		MaxAmmo = 1080,
		Name = "Supra",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Perforation"] = 30,
				["Tranchant"] = 6,},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.30,
			FireRate = 12.5,
			ShotType = "Projectile",
			ShotSpeed = 80,
		},
		Reload = 3,
		Trigger = "Auto à Cadence Croissante",
		Traits = { "Corpus"},
		Type = "Principale",
		Users = {"[[Corpus Tech]]", "[[M-W.A.M.]]"},
	},
	["Supra Vandal"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Disposition = 0.80,
		Family = "Supra",
		Image = "SupraVandal.png",
		Introduced = "[[Update 20#Update 20.4|Update 20.4]]",
		Magazine = 300,
		Mastery = 14,
		MaxAmmo = 1600,
		Name = "Supra Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Perforation"] = 30,
				["Tranchant"] = 6,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.30,
			FireRate = 12.5,
			ShotType = "Projectile",
			ShotSpeed = 80,
		},
		Polarities = {"V", "V"},
		Reload = 3,
		Traits = { "Corpus", "Vandal"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Principale",
	},
	["Sybaris"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 800,},
				{ Name = "Rubedo",Type = "Ressource",Count = 200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 28.6,
		BurstFireRate = 3.33,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.0,
		Family = "Sybaris",
		Image = "Sybaris.png",
		Introduced = "[[Update 13#Update 13.3|Update 13.3]]",
		Magazine = 10,
		Mastery = 5,
		MaxAmmo = 540,
		Name = "Sybaris",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.4,
				["Perforation"] = 26.4,
				["Tranchant"] = 27.2,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 3.98,
			BurstCount = 2,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Principale",
	},
	["Sybaris Prime"] = {
		Accuracy = 25,
		BurstFireRate = 3.33,
		Class = "Fusil",
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.0,
		Family = "Sybaris",
		Image = "Sybaris_Prime.png",
		Introduced = "[[Update 20#Hotfix 20.6.2|Hotfix 20.6.2]]",
		Magazine = 20,
		Mastery = 12,
		MaxAmmo = 540,
		Name = "Sybaris Prime",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 29,
				["Perforation"] = 29,
				["Tranchant"] = 29.9,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 4.72,
			BurstCount = 2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "Bar", "V"},
		Reload = 2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Rafale",
		Type = "Principale",
	},
	["Synapse"] = {
		Accuracy = 100,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 30000,},
				{ Name = "Circuits",Type = "Ressource",Count = 3500,},
				{ Name = "Forma",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.31,
		Image = "Synapse.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 70,
		Mastery = 11,
		MaxAmmo = 540,
		Name = "Synapse",
		NormalAttack = {
			Damage = {
				["Corrosif"] = 20,},
			CritChance = 0.39,
			CritMultiplier = 2.7,
			StatusChance = 0.13,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 27,
		},
		Reload = 1.5,
		Traits = { "Infesté"},
		Trigger = "Maintenu",
		Type = "Principale",
	},
	["Simulor Synoid"] = {
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Orb Merge",
			Damage = {
				["Magnétique"] = 50,},
		},
		Class = "Fusil",
		Conclave = true,
		Disposition = 0.85,
		Family = "Simulor",
		Image = "SimulorSynoid.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 16,
		Mastery = 12,
		MaxAmmo = 96,
		Name = "Simulor Synoid",
		NormalAttack = {
			Damage = {
				["Magnétique"] = 20,},
			AttackName = "Orb Damage",
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V", "D", "Bar"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Orb Explosion",
			Damage = {
				["Électrique"] = 75,},
			StatusChance = 0.35,
			CritChance = 0.14,
			CritMultiplier = 2,
			Radius = 8,
		},
		SyndicatEffect = "Entropy",
		Traits = {"Syndicat", "Cephalon Suda", "Cephalon"},
		Trigger = "Active",
		Type = "Principale",
	},
	["Boltor Telos"] = {
		Accuracy = 25,
		Class = "Fusil",
		Conclave = true,
		Disposition = 0.79,
		Family = "Boltor",
		Image = "BoltorTelos.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 90,
		Mastery = 12,
		MaxAmmo = 540,
		Name = "Boltor Telos",
		NormalAttack = {
			Damage = {
				["Impact"] = 3,
				["Perforation"] = 27,},
			CritChance = 0.3,
			CritMultiplier = 2.4,
			StatusChance = 0.16,
			FireRate = 9.33,
			ShotType = "Projectile",
			ShotSpeed = 65,
		},
		Polarities = {"D", "V"},
		Reload = 2.4,
		SyndicatEffect = "Truth",
		Traits = {"Syndicat", "Arbitres d'Hexis"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Tenora"] = {
		Accuracy = 12.5,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 265,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 15000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 4000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.05,
		Image = "TnBardRifle.png",
		Introduced = "[[Update 20#Update: Octavia's Anthem|Update: Octavia's Anthem]]",
		Magazine = 150,
		Mastery = 10,
		MaxAmmo = 900,
		Name = "Tenora",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.2,
				["Perforation"] = 9.6,
				["Tranchant"] = 7.2,},
			CritChance = 0.28,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 11.67,
			
			ShotType = "Hit-Scan",
		},
		SecondaryAttack = {
			Damage = {
				["Impact"] = 48,
				["Perforation"] = 144,
				["Tranchant"] = 48,},
			CritChance = 0.34,
			CritMultiplier = 3,
			StatusChance = 0.11,
			FireRate = 10,
			ChargeTime = 0.8,
			PunchThrough = 1,
			Trigger = "Charge",
			AmmoCost = 10,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Traits = { "Tenno"},
		Reload = 2.5,
		Trigger = "Auto à Cadence Croissante",
		Type = "Principale",
	},
	["Tetra"] = {
		Accuracy = 18.2,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 125,
			Rush = 40,
			Time = 24,
			Parts = {
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 400,},
				{ Name = "Ferrite",Type = "Ressource",Count = 900,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 100,},},
		},
		Disposition = 1.5,
		Family = "Tetra",
		Image = "DETetra.png",
		Introduced = "[[Update 11#Update 11.8|Update 11.8]]",
		Magazine = 60,
		Mastery = 3,
		MaxAmmo = 540,
		Name = "Tetra",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.4,
				["Perforation"] = 25.6,},
			CritChance = 0.04,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 6.67,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2,
		Trigger = "Auto",
		Traits = { "Corpus"},
		Type = "Principale",
		Users = {"[[Nako Xol]]", "[[Pourvoyeur Terra]]", "[[Homme d'Équipage Terra|Homme d'Équipage d'Élite Terra]]"},
	},
	["Tiberon"] = {
		Accuracy = 33.3,
		BurstFireRate = 6.67,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Latron",Type = "Arme",Count = 1,},
				{ Name = "Plastides",Type = "Ressource",Count = 650,},
				{ Name = "Rubedo",Type = "Ressource",Count = 600,},
				{ Name = "Forma",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.1,
		Family = "Tiberon",
		Image = "Tiberon.png",
		Introduced = "[[Update 14#Update 14.9|Update 14.9]]",
		Magazine = 30,
		Mastery = 10,
		MaxAmmo = 540,
		Name = "Tiberon",
		NormalAttack = {
			Damage = {
				["Impact"] = 11,
				["Perforation"] = 22,
				["Tranchant"] = 11,},
			CritChance = 0.26,
			CritMultiplier = 2.4,
			StatusChance = 0.16,
			FireRate = 9.09,
			BurstCount = 3,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.3,
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Principale",
	},
	["Tiberon Prime"] = {
		Accuracy = 33.3,
		AreaAttack = {
		    AttackName = "Auto",
		    Damage = {
		        ["Impact"] = 13.8,
		        ["Perforation"] = 18.4,
		        ["Tranchant"] = 13.8},
			CritChance = 0.16,
			CritMultiplier = 2.8,
			StatusChance = 0.32,
			FireRate = 8.33,
			ShotType = "Hit-Scan",
		},
		SecondaryAttack = {
			AttackName = "Semi",
			Damage = {
			    ["Impact"] = 13.8,
			    ["Perforation"] = 18.4,
			    ["Tranchant"] = 13.8},
			CritChance = 0.3,
			CritMultiplier = 3.4,
			FireRate = 6,
			StatusChance = 0.18,
			ShotType = "Hit-Scan",
		},
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.1,
		Family = "Tiberon",
		Image = "TiberonPrime.png",
		Introduced = "[[Update 22#Hotfix 22.16.4|Hotfix 22.16.4]]",
		Magazine = 42,
		Mastery = 14,
		MaxAmmo = 540,
		Name = "Tiberon Prime",
		NormalAttack = {
		    AttackName = "Rafale",
			BurstCount = 3,
			Damage = {
				["Impact"] = 13.8,
				["Perforation"] = 18.4,
				["Tranchant"] = 13.8,},
			CritChance = 0.28,
			CritMultiplier = 3.0,
			FireRate = 7.38,
			StatusChance = 0.2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V","Bar","Bar"},
		Reload = 2,
		Trigger = "Burst/Semi/Auto",
		Type = "Principale",
	},
	["Tonkor"] = {
		Accuracy = 100,
		Class = "Launcher",
		Cost = {
			Credits = 60000,
			BPCost = 30000,
			MarketCost = 200,
			Rush = 45,
			Time = 24,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 1500,},
				{ Name = "Oxium",Type = "Ressource",Count = 200,},
				{ Name = "Cryotique",Type = "Ressource",Count = 800,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.3,
		Family = "Tonkor",
		Image = "Tonkor.png",
		Introduced = "[[Update 16#Update 16.4|Update 16.4]]",
		Magazine = 1,
		Mastery = 5,
		MaxAmmo = 30,
		Name = "Tonkor",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Perforation"] = 75,},
			CritChance = 0.25,
			CritMultiplier = 2.5,
			StatusChance = 0.1,
			FireRate = 3.17,
			ShotType = "Projectile",
			ShotSpeed = 30,
		},
		AreaAttack = {
			AttackName = "Grenade Explosion",
			Damage = {
				["Explosif"] = 650,},
			Radius = 6,
		},
		Reload = 1.7,
		Traits = {"Grineer", "Dégâts Soi-même"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[Napalm Kuva]]", "[[Nightwatch Reaver]]"},
	},
	["Tonkor Kuva"] = {
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Grenade Explosion",
			Damage = {
				["Perforation"] = 176,
				["Tranchant"] = 270,
				["Explosif"] = 228,},
			Radius = 5,
		},
		Class = "Launcher",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Bar",
		Family = "Tonkor",
		Image = "Tonkor Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 1,
		Mastery = 13,
		MaxAmmo = 60,
		Name = "Tonkor Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Perforation"] = 59,},
			CritChance = 0.3,
			CritMultiplier = 2.5,
			StatusChance = 0.17,
			FireRate = 3.17,
			ShotSpeed = 30,
			ShotType = "Projectile",
		},
		Reload = 1.5,
		Traits = {"Grineer", "Liche Kuva", "Dégâts Soi-même"},
		Trigger = "Semi",
		Type = "Principale",
		Users = {"[[Liche Kuva]]"},
	},
	["Torid"] = {
	    Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 4500,},
				{ Name = "Circuits",Type = "Ressource",Count = 600,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Poison Cloud",		    
			Damage = {
				["Poison"] = 400,},
			Duration = 10,
			CritChance = 0.15,
			CritMultiplier = 2,
		},
		Class = "Launcher",
		Conclave = false,
		Disposition = 1.3,
		Image = "Torid.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 5,
		Mastery = 4,
		MaxAmmo = 60,
		Name = "Torid",
		NormalAttack = {
	        AttackName = "Grenade Impact",	    
			Damage = {
				["Poison"] = 100,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.23,
			FireRate = 1.5,
			ShotType = "Projectile",
			ShotSpeed = 25,
		},
		Reload = 1.7,
		Traits = { "Infesté"},
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Vectis"] = {
		Accuracy = 13.3,
		Class = "Fusil de Sniper",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 250,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 4,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 4,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 3000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 2500,},},
		},
		Disposition = 0.85,
		Family = "Vectis",
		Image = "DEVectis.png",
		Introduced = "[[Update 10#Update 10.6|Update 10.6]]",
		Magazine = 1,
		Mastery = 2,
		MaxAmmo = 72,
		Name = "Vectis",
		NormalAttack = {
			Damage = {
				["Impact"] = 90,
				["Perforation"] = 78.75,
				["Tranchant"] = 56.25,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PunchThrough = 1,
			FireRate = 1.5,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1,
		SniperComboMin = 1,
		SniperComboReset = 2,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[Junction|Saryn Specter]]"},
		Zoom = {"3x Zoom (+30% Headshot Damage)", "4.5x Zoom (+50% Headshot Damage)"},
	},
	["Vectis Prime"] = {
		Accuracy = 13.3,
		Class = "Fusil de Sniper",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 0.85,
		Family = "Vectis",
		Image = "VectisPrime.png",
		Introduced = "[[Update 16#Update 16.11|Update 16.11]]",
		Magazine = 2,
		Mastery = 14,
		MaxAmmo = 72,
		Name = "Vectis Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 140,
				["Perforation"] = 157.5,
				["Tranchant"] = 52.5,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PunchThrough = 1,
			FireRate = 2.67,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 0.85,
		SniperComboMin = 5,
		SniperComboReset = 2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Zoom = {"3.5x (+40% Headshot Damage)", "6x (+60% Headshot Damage)"},
	},
	["Veldt"] = {
		Accuracy = 32,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 240,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 10,},
				{ Name = "Cryotique",Type = "Ressource",Count = 600,},
				{ Name = "Ferrite",Type = "Ressource",Count = 7250,},
				{ Name = "Forma",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.25,
		Family = "Veldt",
		Image = "Veldt.png",
		Introduced = "[[Update 22#Update 22.18|Update 22.18]]",
		Magazine = 26,
		Mastery = 8,
		MaxAmmo = 528,
		Name = "Veldt",
		NormalAttack = {
			Damage = {
				["Impact"] = 23.4,
				["Perforation"] = 23.4,
				["Tranchant"] = 43.2,},
			CritChance = 0.22,
			CritMultiplier = 2.2,
			StatusChance = 0.22,
			FireRate = 3.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.8,
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	
	["Vulkar"] = {
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 5,},
				{ Name = "Circuits",Type = "Ressource",Count = 800,},
				{ Name = "Récupération",Type = "Ressource",Count = 1200,},
				{ Name = "Plastides",Type = "Ressource",Count = 800,},},
		},
		Accuracy = 13.3,
		Class = "Fusil de Sniper",
		Conclave = true,
		Disposition = 1.4,
		Family = "Vulkar",
		Image = "Vulkar.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 6,
		Mastery = 3,
		MaxAmmo = 72,
		Name = "Vulkar",
		NormalAttack = {
			Damage = {
				["Impact"] = 180,
				["Perforation"] = 33.8,
				["Tranchant"] = 11.2,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			PunchThrough = 1,
			FireRate = 1.5,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		SniperComboMin = 2,
		SniperComboReset = 2,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[Ballista]]", "[[Warden|Grineer Warden]]", "[[Bourreaux/Harkonar|Executioner Harkonar]]"},
		Zoom = {"2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)"},
	},
	["Vulkar Wraith"] = {
		Accuracy = 13.3,
		Class = "Fusil de Sniper",
		Conclave = true,
		Disposition = 1.4,
		Family = "Vulkar",
		Image = "VulkarWraith.png",
		Introduced = "[[Update 18#Update 18.4.1|Update 18.4.1]]",
		Magazine = 8,
		Mastery = 7,
		MaxAmmo = 72,
		Name = "Vulkar Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 245.7,
				["Perforation"] = 27.3,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			PunchThrough = 1,
			FireRate = 2,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 3,
		SniperComboMin = 2,
		SniperComboReset = 2,
		Traits = {"Wraith", "Baro", "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Zoom = {"2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)"},
	},
	["Zarr"] = {
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 225,
			Rush = 40,
			Time = 24,
			Parts = {
				{ Name = "Kuva",Type = "Ressource",Count = 1800,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 2400,},
				{ Name = "Récupération",Type = "Ressource",Count = 5500,},
				{ Name = "Drakgoon",Type = "Arme",Count = 1,},},
		},
		AreaAttack = {
			AttackName = "Cannon Mode Explosion",		    
			Damage = {
				["Explosif"] = 175,},
			CritChance = 0.17,
			StatusChance = 0.29,
			Radius = 5,
		},
		Class = "Launcher",
		Conclave = true,
		Disposition = 1.15,
		Image = "Zarr.png",
		Magazine = 3,
		Mastery = 7,
		MaxAmmo = 84,
		Name = "Zarr",
		NormalAttack = {
			Accuracy = 100,
			AttackName = "Cannon Mode Projectile",		    
			Damage = {
				["Impact"] = 25,},
			CritChance = 0.17,
			CritMultiplier = 2.5,
			StatusChance = 0.29,
			FireRate = 1.67,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V"},
		Reload = 2.3,
		SecondaryAreaAttack = {
			AttackName = "Cannon Mode Cluster Bombs",		    
			Damage = {
				["Explosif"] = 300,},
			CritChance = 0.17,
			StatusChance = 0.29,
			PelletCount = 6,
			PelletName = "Bomb",
		},
		SecondaryAttack = {
			Accuracy = 1.4,
			AttackName = "Barrage Mode",		    
			Damage = {
				["Impact"] = 240,
				["Perforation"] = 400,
				["Tranchant"] = 160,},
			CritChance = 0.17,
			StatusChance = 0.29,
			FireRate = 3,
			PunchThrough = 1.6,
			PelletCount = 10,
		},
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Zenith"] = {
		Accuracy = 33.3,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.1,
		Image = "SundialRifle.png",
		Introduced = "[[Update 20#Update 20.2|Update 20.2]]",
		Magazine = 90,
		Mastery = 10,
		MaxAmmo = 540,
		Name = "Zenith",
		NormalAttack = {
		    AttackName = "Mode Automatique",
			Damage = {
				["Impact"] = 4.5,
				["Perforation"] = 6,
				["Tranchant"] = 19.5,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 10.83,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.6,
		SecondaryAttack = {
		    AttackName = "Semi-Auto Mode",
			Damage = {
				["Impact"] = 15,
				["Perforation"] = 120,
				["Tranchant"] = 15,},
			CritChance = 0.35,
			CritMultiplier = 2.5,
			StatusChance = 0.08,
			FireRate = 3,
			Reload = 1.4,
			PunchThrough = 99999,
			AmmoCost = 5,
			Trigger = "Semi-Auto",
		},
		Traits = { "Tenno"},
		Trigger = "Auto / Semi",
		Type = "Principale",
	},	
	["Zhuge"] = {
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Cryotique",Type = "Ressource",Count = 2800,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 900,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 2,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 40,
		Class = "Arbalète",
		Conclave = true,
		Disposition = 1.25,
		Image = "RepeatingCrossbow.png",
		Introduced = "[[Update 18#Update 18.6|Update 18.6]]",
		Magazine = 20,
		Mastery = 10,
		MaxAmmo = 540,
		Name = "Zhuge",
		NoiseLevel = "Silencieux",
		NormalAttack = {
			Damage = {
				["Impact"] = 5,
				["Perforation"] = 75,
				["Tranchant"] = 20,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 4.17,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V"},
		Reload = 2.5,
		Trigger = "Auto",
		Type = "Principale",
	},
	["Zhuge Prime"] = {
		Cost = {
			--Credits = 20000,
			--BPCost = 20000,
			--Rush = 30,
			--Time = 12,
			Parts = {
			    { Name = "Canon",Type = "Partie Prime",Count = 1,},
			    { Name = "Corde",Type = "Partie Prime",Count = 1,},
			    { Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Grip",Type = "Partie Prime",Count = 1,},},
		},
		Accuracy = 40,
			AreaAttack = {
			AttackName = "Carreau Explosif",	
			Damage = {
			    ["Tranchant"] = 25,
				["Perforation"] = 5,
				["Impact"] = 10,},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.3,				
		},		
		Class = "Arbalète",
		Conclave = false,
		Disposition = 1.25,
		Family = "Zhuge",
		Image = "Zhuge Prime.png",
		Introduced = "[[Update 25#Update 25.3|Update 25.3]]",
		Magazine = 30,
		Mastery = 14,
		MaxAmmo = 540,
		Name = "Zhuge Prime",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
			    ["Tranchant"] = 18.75,
			    ["Perforation"] = 21.875,
				["Impact"] = 9.375},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.30,
			FireRate = 5.5,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V", "V", "V"},
		Reload = 3.0,
		Trigger = "Auto",
		Type = "Principale",
	},
	["Arca Plasmor"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 190,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 25,},
				{ Name = "Cryotique",Type = "Ressource",Count = 925,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 9.1,
		Class = "Fusil à Pompe",
		Conclave = true,
		Disposition = 0.6,
		Image = "Arca Plasmor.png",
		Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
		Magazine = 10,
		Mastery = 10,
		MaxAmmo = 48,
		Name = "Arca Plasmor",
		NormalAttack = {
			Damage = {
				["Radiation"] = 600,},
			CritChance = 0.22,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
			FireRate = 1.1,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.6667,},
			ShotType = "Projectile",
			ShotSpeed = 60,
			Range = 30,
		},
		Polarities = {"V", "V"},
		Reload = 2.8,
		Traits = { "Corpus"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[Terra Plasmor Crewman]]"}
	},
	["Astilla"] = {
		Accuracy = 25,
		AreaAttack = {
			AttackName = "Glass Explosion",	
			Damage = {
				["Impact"] = 44.4,
				["Perforation"] = 26.4,
				["Tranchant"] = 49.2,},
			CritChance = 0.17,
			CritMultiplier = 1.9,
			StatusChance = 0.33,				
		},		
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 240,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Tellure",Type = "Ressource",Count = 4,},
				{ Name = "Plastides",Type = "Ressource",Count = 875,},
				{ Name = "Oxium",Type = "Ressource",Count = 175,},
				{ Name = "Ferrite",Type = "Ressource",Count = 7500,},},
		},
		Disposition = 1.1,
		Image = "Astilla.png",
		Introduced = "[[Update 22#Update: Plains of Eidolon|Update: Plains of Eidolon]]",
		Magazine = 16,
		Mastery = 10,
		MaxAmmo = 112,
		Name = "Astilla",
		NormalAttack = {
		    AttackName = "Slug Impact",
			Damage = {
				["Impact"] = 25.9,
				["Perforation"] = 15.4,
				["Tranchant"] = 28.7,},
			CritChance = 0.17,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			FireRate = 4.33,
			Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.5,},
			ShotType = "Projectile",
			ShotSpeed = "75",
		},
		Polarities = {"V", "Bar"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Boar"] = {
		Accuracy = 5,
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 6,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 900,},
				{ Name = "Récupération",Type = "Ressource",Count = 750,},
				{ Name = "Plastides",Type = "Ressource",Count = 900,},},
		},
		Disposition = 1.34,
		Family = "Boar",
		Image = "Boar.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 20,
		Mastery = 2,
		MaxAmmo = 120,
		Name = "Boar",
		NormalAttack = {
			Damage = {
				["Impact"] = 96.8,
				["Perforation"] = 26.4,
				["Tranchant"] = 52.8,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.5,},
			PelletCount = 8,
			FireRate = 4.17,
			ShotType = "Hit-Scan",
		},
		Reload = 2.7,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Nouveau Loka]] [[Operative]]s"},
	},
	["Boar Prime"] = {
		Accuracy = 5,
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.34,
		Family = "Boar",
		Image = "FixedPrimeBoar.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 20,
		Mastery = 11,
		MaxAmmo = 120,
		Name = "Boar Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 208,
				["Perforation"] = 48,
				["Tranchant"] = 64,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 8,
			FireRate = 4.67,
			Falloff = {StartRange = 18,EndRange = 25,Reduction = 0.7,},
			ShotType = "Hit-Scan",
		},
		Reload = 2.75,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Convectrix"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 10,},
				{ Name = "Oxium",Type = "Ressource",Count = 900,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 50,
		Class = "Fusil à Pompe",
		Conclave = false,
		Disposition = 1.46,
		Image = "Convectrix.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		Magazine = 70,
		Mastery = 7,
		MaxAmmo = 700,
		Name = "Convectrix",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.4,
				["Perforation"] = 2.4,
				["Tranchant"] = 19.2,},
			CritChance = 0.16,
			CritMultiplier = 2.4,
			StatusChance = 0.30,
			PelletCount = 2,
			PelletName = "Rayon",
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 30,
		},
		Reload = 2,
		Traits = { "Corpus"},
		Trigger = "Maintenu",
		Type = "Principale",
		Users = {"[[Terra Jailer]]", "[[Terra Overtaker]]"}
	},
	["Corinth"] = {
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 240,
			Rush = 40,
			Time = 12,
			Parts = {
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 13000,},
				{ Name = "Gallium",Type = "Ressource",Count = 6,},
				{ Name = "Cryotique",Type = "Ressource",Count = 725,},},
		},
		Accuracy = 9.1,
		Class = "Fusil à Pompe",
		Conclave = true,
		Disposition = 0.95,
		Image = "Corinth.png",
		Introduced = "[[Update 22#Update 22.8.0|Update 22.8]]",
		Magazine = 5,
		Mastery = 8,
		MaxAmmo = 132,
		Name = "Corinth",
		NormalAttack = {
			AttackName = "Chevrotine",	    
			Damage = {
				["Impact"] = 151.2,
				["Perforation"] = 226.8,
				["Tranchant"] = 162,},
			CritChance = 0.30,
			CritMultiplier = 2.8,
			StatusChance = 0.12,
			FireRate = 1.17,
			PelletCount = 6,		
			ShotType = "Hit-Scan",
			Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.6667,},
		},
		Reload = 2.3,
		SecondaryAreaAttack = {
		 	AttackName = "Explosion Grenade Aérienne",   
			Damage = {
				["Explosif"] = 404,},
			CritChance = 0.04,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
			Radius = 8,
		},		
		SecondaryAttack = {
			AttackName = "Impact Grenade Aérienne",	    
			Damage = {
			    ["Impact"] = 100,},
			CritChance = 0.04,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},		
		Polarities = {"V", "V"},
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Corinth Prime"] = {
	    Accuracy = 9.1,
	    Class = "Fusil à Pompe",
        Conclave = false,
        Cost = {
            Credits = 20000,
            Rush = 50,
            Time = 12,
            Parts = {
                { Name = "Canon",Type = "Partie Prime",Count = 1,},
                { Name = "Culasse",Type = "Partie Prime",Count = 1,},
                { Name = "Crosse",Type = "Partie Prime",Count = 1,},
                { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
        },
        Disposition = 1,
        ExilusPolarity = "V",
        Family = "Corinth",
        Image = "Corinth Prime.png",
        Introduced = "[[Update 27#Update 27.3.6|Update 27.3.6]]",
        Magazine = 20,
        Mastery = 14,
        MaxAmmo = 120,
        Name = "Corinth Prime",
        NormalAttack = {
            AttackName = "Chevrotine",
            Damage = {
                ["Impact"] = 151.2,
				["Perforation"] = 226.8,
				["Tranchant"] = 162,},
            CritChance = 0.3,
            CritMultiplier = 2.8,
            StatusChance = 0.09,
            FireRate = 1.42,
            PelletCount = 6,
            Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.6667},
            ShotType = "Hit-Scan",
            Trigger = "Semi-Auto"
        },
        NoiseLevel = "Bruyant",
        Polarities = {"V", "V", "Bar"},
        Reload = 3,
        SecondaryAttack = {
            AttackName = "Impact Grenade Aérienne",
            Damage = {
                ["Impact"] = 100,},
            CritChance = 0.04,
            CritMultiplier = 1.6,
            FireRate = 0.667,
            StatusChance = 0.5,
			ShotType = "Projectile",
			AmmoCost = 4,
        },
        SecondaryAreaAttack = {
            AttackName = "Explosion Grenade Aérienne",
            Damage = {
                ["Explosif"] = 2200},
            Falloff = {StartRange = 0,EndRange = 9.8,Reduction = 0.9,},
            CritChance = 0.04,
            CritMultiplier = 1.6,
            StatusChance = 0.5,
        },
        Trigger = "Semi-Auto",
        Traits = {"Tenno", "Self Interrupt"},
        Type = "Principale",
    },
	["Drakgoon"] = {
		Accuracy = 1.4,
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 70,
				["Perforation"] = 70,
				["Tranchant"] = 560,},
			ChargeTime = 0.5,
			PelletCount = 10,
			PunchThrough = 2,
			ShotType = "Projectile",
			ShotSpeed = 100,
			StatusChance = 0.23,
		},
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 225,
			Rush = 40,
			Time = 24,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 5,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 950,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 5500,},
				{ Name = "Circuits",Type = "Ressource",Count = 1100,},},
		},
		Disposition = 1.48,
		Family = "Drakgoon",
		Image = "Drakgoon.png",
		Introduced = "[[Update 11#Update 11.6|Update 11.6]]",
		Magazine = 7,
		Mastery = 5,
		Name = "Drakgoon",
		NormalAttack = {
		    AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 40,
				["Perforation"] = 40,
				["Tranchant"] = 320,},
			CritChance = 0.075,
			CritMultiplier = 2,
			StatusChance = 0.1,
			PelletCount = 10,
			FireRate = 3.33,
			PunchThrough = 1.5,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2.3,
		Traits = { "Grineer"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Bourreaux/Reth|Reth]]", "[[Kuva Heavy Gunner]]"},
	},
	["Drakgoon Kuva"] = {
		Accuracy = 1.4,
		ChargeAttack = {
			AttackName = "Tir Chargé",
			ChargeTime = 0.3,
			Damage = {
				["Impact"] = 46,
				["Perforation"] = 46,
				["Tranchant"] = 368,},
			CritChance = 0.21,
			CritMultiplier = 2.5,
			StatusChance = 0.3,
			PelletCount = 10,
			PunchThrough = 1.5,
			ShotSpeed = 100,
			ShotType = "Hit-Scan",
		},
		Class = "Fusil à Pompe",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "V",
		Family = "Drakgoon",
		Image = "Drakgoon Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 11,
		Mastery = 13,
		MaxAmmo = 120,
		Name = "Drakgoon Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			AttackName = "Tir Non Chargé",
			Damage = {
				["Impact"] = 26.3,
				["Perforation"] = 26.3,
				["Tranchant"] = 210.3,},
			CritChance = 0.075,
			CritMultiplier = 2,
			StatusChance = 0.1,
			PelletCount = 10,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Liche Kuva]]"},
	},
	["Exergis"] = {
	    Accuracy = 15.4,
	    Class = "Fusil à Pompe",
	    Conclave = false,
	    Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,--confirmation needed
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Repeller Systems",Type = "Ressource",Count = 2,},
				{ Name = "Oxium",Type = "Ressource",Count = 175,},
				{ Name = "Récupération",Type = "Ressource",Count = 8500,},},
		},
        Disposition = 1.0,
        Image = "Exergis.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
        Magazine = 1,
        Mastery = 8,
        MaxAmmo = 47,
        Name = "Exergis",
    	NormalAttack = {
	    	Damage = {
			["Impact"] = 60.0,
			["Tranchant"] = 780.0,
		    	["Perforation"] = 360.0,
		    	["Radiation"] = 420.0,
		    },
	    	CritChance = 0.08,
	    	CritMultiplier = 1.4,
	    	StatusChance = 0.36,
	    	PelletCount = 3,
		    PunchThrough = 0.5,
	    	FireRate = 3.33,
		--	ShotSpeed = 100, 
	    	ShotType = "Projectile",
	    	
			Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.508,},
	    },
        NoiseLevel = "Bruyant", 
		Reload = 1.6,
		Trigger = "Semi",
		Type = "Principale",
    },
	["Hek"] = {
		Accuracy = 9.1,
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 25000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 5,},
				{ Name = "Circuits",Type = "Ressource",Count = 900,},
				{ Name = "Récupération",Type = "Ressource",Count = 1200,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1100,},},
		},
		Disposition = 0.85,
		Family = "Hek",
		Image = "Hek.png",
		Introduced = "[[Closed Beta Updates#Update 5.2|Update 5.2]]",
		Magazine = 4,
		Mastery = 4,
		MaxAmmo = 120,
		Name = "Hek",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 78.75,
				["Perforation"] = 341.25,
				["Tranchant"] = 105,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.25,
			PelletCount = 7,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.8,},
			FireRate = 2.17,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[The Grustrag Three/Vem Tabook|Vem Tabook]] (Modified)", "[[Bourreaux/Dhurnam|Dhurnam]](Twin)", "[[Kuva Trooper]]"},
	},
	["Hek Vaykor"] = {
		Accuracy = 9.1,
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Syndicat = "Méridien d'Acier",
			Reputation = 125000,
			Rank = 5,
		},
		Disposition = 0.85,
		Family = "Hek",
		Image = "HekVaykor.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 8,
		Mastery = 12,
		MaxAmmo = 120,
		Name = "Hek Vaykor",
		NormalAttack = {
			Damage = {
				["Impact"] = 78.75,
				["Perforation"] = 341.25,
				["Tranchant"] = 105,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			PelletCount = 7,
			FireRate = 3,
			Falloff = {StartRange = 10,EndRange = 25,Reduction = 0.7333,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"D", "V"},
		Reload = 2.25,
		SyndicatEffect = "Justice",
		Traits = {"Syndicat", "Méridien d'Acier"},
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Kohm"] = {
		Accuracy = 3.6,
		ChargeAttack = {
			AttackName = "Fully Spooled",
			PelletCount = 12,
			AmmoCost = 4,
			Damage = {
				["Impact"] = 72,
				["Perforation"] = 72,
				["Tranchant"] = 216,},
			ShotType = "Hit-Scan",
			FireRate = 3.67,
		},
		Class = "Fusil à Pompe",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 2500,},
				{ Name = "Oxium",Type = "Ressource",Count = 500,},
				{ Name = "Cryotique",Type = "Ressource",Count = 500,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.4,
		Image = "Kohm.png",
		Introduced = "[[Update 15#Update 15.6|Update 15.6]]",
		Magazine = 245,
		Mastery = 5,
		MaxAmmo = 960,
		Name = "Kohm",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 6,
				["Tranchant"] = 18,},
			CritChance = 0.11,
			CritMultiplier = 2.3,
			StatusChance = 0.25,
			PunchThrough = 1.5,
			AttackName = "Single Pellet",
			FireRate = 3.67,
			Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.4667,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Principale",
		Users = {"[[Lancer#Variants|Kuva Lancer]]"},
	},
	["Kohm Kuva"] = {
		Accuracy = 8,
		ChargeAttack = {
			AttackName = "Fully Spooled",
			PelletCount = 12,
			AmmoCost = 4,
			Damage = {
				["Impact"] = 48,
				["Perforation"] = 48,
				["Tranchant"] = 114,},
			ShotType = "Hit-Scan",
			FireRate = 4.17,
		},
		Class = "Shotgun",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "V",
		Family = "Kohm",
		Image = "Kohm Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 209,
		Mastery = 13,
		MaxAmmo = 960,
		Name = "Kohm Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
		    AttackName = "Single Pellet",
			Damage = {
				["Impact"] = 4,
				["Perforation"] = 4,
				["Tranchant"] = 12,},
			CritChance = 0.19,
			CritMultiplier = 2.3,
			StatusChance = 0.31,
			Falloff = {StartRange = 13,EndRange = 26,Reduction = 0.4667,},
			FireRate = 4.17,
			PunchThrough = 1.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Auto-Spool",
		Type = "Principale",
		Users = {"[[Liche Kuva]]"},
	},
	["MK1-Strun"] = {
		Accuracy = 4,
		Class = "Fusil à Pompe",
		Conclave = true,
		Disposition = 1.35,
		Family = "Strun",
		Image = "Strun.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 6,
		Mastery = 0,
		MaxAmmo = 120,
		Name = "MK1-Strun",
		NormalAttack = {
			Damage = {
				["Impact"] = 99,
				["Perforation"] = 27,
				["Tranchant"] = 54,},
			CritChance = 0.075,
			CritMultiplier = 2,
			StatusChance = 0.2,
			PelletCount = 10,
			FireRate = 2.08,
			Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.5,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 3.75,
		Traits = { "Tenno"},
		ReloadStyle = "ByRound",
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Phage"] = {
		Accuracy = 50,
		Class = "Fusil à Pompe",
		Conclave = false,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 4,},
				{ Name = "Circuits",Type = "Ressource",Count = 1500,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 6000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.46,
		Image = "Phage.png",
		Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
		Magazine = 90,
		Mastery = 11,
		MaxAmmo = 720,
		Name = "Phage",
		NormalAttack = {
			Damage = {
				["Viral"] = 35,},
			CritChance = 0.19,
			CritMultiplier = 2,
			StatusChance = 0.31,
			PelletCount = 7,
			PelletName = "Rayon",
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 25,
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Infesté"},
		Trigger = "Maintenu",
		Type = "Principale",
	},
	["Sobek"] = {
		Accuracy = 9.1,
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 25000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 5,},
				{ Name = "Circuits",Type = "Ressource",Count = 500,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 400,},},
		},
		Disposition = 1.33,
		Image = "Sobek.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 20,
		Mastery = 7,
		MaxAmmo = 240,
		Name = "Sobek",
		NormalAttack = {
			Damage = {
				["Impact"] = 262.5,
				["Perforation"] = 43.75,
				["Tranchant"] = 43.75,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.27,
        	Falloff = {StartRange = 20,EndRange = 30,Reduction = 0.5,},
			PelletCount = 5,
			FireRate = 2.5,
			ShotType = "Hit-Scan",
		},
		Reload = 2.7,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Trooper]]", "[[Bourreaux/Nok|Nok]]"},
	},
	["Strun"] = {
		Accuracy = 4,
		Class = "Fusil à Pompe",
		Conclave = true,
		Disposition = 1.35,
		Family = "Strun",
		Image = "Strun.png",
		Magazine = 6,
		Mastery = 1,
		MaxAmmo = 120,
		Name = "Strun",
		NormalAttack = {
			Damage = {
				["Impact"] = 165,
				["Perforation"] = 45,
				["Tranchant"] = 90,},
			CritChance = 0.075,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			PelletCount = 12,
			FireRate = 2.5,
			Falloff = {StartRange = 12,EndRange = 25,Reduction = 0.4,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 3.75,
		ReloadStyle = "ByRound",
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[Corrupted Crewman]]"},
	},
	["Strun Wraith"] = {
		Accuracy = 6.7,
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.35,
		Family = "Strun",
		Image = "StrunSpectre.png",
		Introduced = "[[Update 9#Update 9.7.2|Update 9.7.2]]",
		Magazine = 10,
		Mastery = 10,
		MaxAmmo = 120,
		Name = "Strun Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 260,
				["Perforation"] = 60,
				["Tranchant"] = 80,},
			CritChance = 0.18,
			CritMultiplier = 2.2,
			StatusChance = 0.4,
			PelletCount = 10,
			Falloff = {StartRange = 15,EndRange = 30,Reduction = 0.5,},		
			FireRate = 2.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 5,
		ReloadStyle = "ByRound",
		Traits = { "Tenno", "Invasion Reward", "Wraith"},
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Tigris"] = {
		Accuracy = 9.1,
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 150,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 3,},
				{ Name = "Circuits",Type = "Ressource",Count = 900,},
				{ Name = "Récupération",Type = "Ressource",Count = 1200,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 0.5,
		Family = "Tigris",
		Image = "Tigris.png",
		Introduced = "[[Update 11#Update 11.0|Update 11.0]]",
		Magazine = 2,
		Mastery = 7,
		MaxAmmo = 120,
		Name = "Tigris",
		NormalAttack = {
			Damage = {
				["Impact"] = 105,
				["Perforation"] = 105,
				["Tranchant"] = 840,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.28,
			PelletCount = 5,
			FireRate = 2,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.5238,},						ShotType = "Hit-Scan",
		},
		Reload = 1.8,
		Trigger = "Duplex",
		Traits = { "Tenno"},
		Type = "Principale",
		Users = {"[[Junction|Frost Specter]]"},
	},
	["Tigris Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Accuracy = 9.1,
		Class = "Fusil à Pompe",
		Conclave = true,
		Disposition = 0.5,
		Family = "Tigris",
		Image = "PrimeTigris342.png",
		Introduced = "[[Update 19#Hotfix: The Silver Grove 3|Hotfix: The Silver Grove 3]]",
		Magazine = 2,
		Mastery = 13,
		MaxAmmo = 120,
		Name = "Tigris Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 156,
				["Perforation"] = 156,
				["Tranchant"] = 1248,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 8,
			FireRate = 2,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.4872,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 1.8,
		Traits = {"Prime"},
		Trigger = "Duplex",
		Type = "Principale",
	},
	["Tigris Sancti"] = {
		Accuracy = 6.5,
		Class = "Fusil à Pompe",
		Conclave = true,
		Disposition = 0.5,
		Family = "Tigris",
		Image = "TigrisSancti.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 2,
		Mastery = 12,
		Name = "Tigris Sancti",
		NormalAttack = {
			Damage = {
				["Impact"] = 126,
				["Perforation"] = 126,
				["Tranchant"] = 1008,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.28,
			PelletCount = 6,
			FireRate = 2,
			Falloff = {StartRange = 8,EndRange = 20,Reduction = 0.5714,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"D", "Bar", "V"},
		Reload = 1.5,
		SyndicatEffect = "Purity",
		Traits = {"Syndicat", "Nouveau Loka"},
		Trigger = "Duplex",
		Type = "Principale",
	},
	["Artax"] = {
		Accuracy = 12.5,
		Class = "Fusil",
		Disposition = 1.0,
		Image = "Artax.png",
		Introduced = "[[Update 19#Update 19.10|Update 19.10]]",
		Magazine = 100,
		Mastery = 0,
		Name = "Artax",
		NormalAttack = {
			Damage = {
				["Glace"] = 5,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.03,
			FireRate = 1,
			ShotType = "Discharge",
		},
		Reload = 1.5,
		Traits = {"Tenno"},
		Trigger = "Maintenu",
		Type = "Robotique",
	},
	["Laser à Rafales"] = {
		Accuracy = 100,
		Class = "Pistoleter",
		Disposition = 1.45,
		Family = " Laser à Rafales",
		Image = "Pistolet laser à rafale.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 15,
		Mastery = 0,
		Name = " Laser à Rafales",
		NormalAttack = {
			Damage = {
				["Impact"] = 0.7,
				["Perforation"] = 6,
				["Tranchant"] = 0.3,},
			CritChance = 0.025,
			CritMultiplier = 1.3,
			StatusChance = 0.02,
			FireRate = 1.5,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Reload = 0,
		Traits = {"Tenno"},
		Trigger = "Rafale",
		Type = "Robotique",
	},
	["Cryotra"] = {
	    Accuracy = 12.5,
	    Class = "Fusil",
	    --Disposition = 1.0,
	    Image = "Cryotra.png",
	    Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
	    Magazine = 80,
	    Mastery = 0,
	    Name = "Cryotra",
	    NormalAttack = {
	        Damage = {
	            ["Glace"] = 10,},
	        CritChance = 0.05,
	        CritMultiplier = 2,
	        StatusChance = 0.35,
	        FireRate = 1,
	        ShotType = "Discharge",
	   },
	   Reload = 4,
	   Traits = {"Corpus"},
	   Trigger = "Maintenu",
	   Type = "Robotique",
	},
	["Helstrum"] = {
        Accuracy = 100,
        AreaAttack = {
            AttackName = "Explosion",
            Damage = {
                ["Impact"] = 3,
                ["Feu"] = 3.5,},
            Falloff = {StartRange = 0,EndRange = 2,},
            Radius = 2,
        },
        Class = "Fusil",
        Conclave = false,
        Disposition = 0.5,
        Image = "Helstrum.png",
        Introduced = "[[Update 28#Update 28|Update 28]]",
        Magazine = 80,
        Mastery = 0,
        Name = "Helstrum",
        NormalAttack = {
            AttackName = "Normal",
            BurstCount = 1,
            Damage = {
                ["Impact"] = 5,
                ["Perforation"] = 4.5,},
            CritChance = 0.05,
            CritMultiplier = 1.5,
            StatusChance = 0.3,
            FireRate = 0.91,
            ShotType = "Projectile",
            ShotSpeed = "?",
            Trigger = "Burst"
        },
        NoiseLevel = "Bruyant",
        Polarities = {},
        Reload = 2,
        Trigger = "Burst",
        Traits = {"Corpus"},
        Type = "Robotique",
    },
	["Fusil Machine de Mort"] = {
		Accuracy = 100,
		Class = "Fusil",
		Disposition = 1.455,
		Image = "FusilMachinedeMort.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 100,
		Mastery = 0,
		Name = "Fusil Machine de Mort",
		NormalAttack = {
			Damage = {
				["Impact"] = 0.5,
				["Perforation"] = 0.3,
				["Tranchant"] = 4.3,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.01,
			FireRate = 8.3,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Fusil Machine de Mort Prime"] = {
		Accuracy = 100,
		Class = "Fusil",
		Disposition = 1.455,
		Image = "FusilMachinedeMortPrime.png",
		Introduced = "[[Update 25#Update 25.8|Update 25.8]]",
		Magazine = 100,
		Mastery = 0,
		Name = "Fusil Machine de Mort Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 0.7,
				["Perforation"] = 0.4,
				["Tranchant"] = 6.0,},
			CritChance = 0.10,
			CritMultiplier = 2,
			StatusChance = 0.04,
			FireRate = 10.0,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Prime"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Déconstructeur"] = {
		Accuracy = 100,
		Class = "Glaive",
		Disposition = 1.25,
		Family = "Déconstructeur",
		Image = "ArmeSentinelleGlaive.png",
		Introduced = "[[Update 12#Update 12.5|Update 12.5]]",
		Magazine = 6,
		Mastery = 0,
		Name = "Déconstructeur",
		NormalAttack = {
			Damage = {
				["Impact"] = 50,},
			CritChance = 0,
			StatusChance = 0.25,
			FireRate = 1.3,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Reload = 3,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Déconstructeur Prime"] = {
		Accuracy = 100,
		Class = "Glaive",
		Disposition = 1.25,
		Family = "Déconstructeur",
		Image = "DéconstructeurPrime.png",
		Introduced = "[[Update 19#Hotfix 19.11.5|Hotfix 19.11.5]]",
		Magazine = 6,
		Mastery = 8,
		Name = "Déconstructeur Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 75,},
			CritChance = 0,
			StatusChance = 0.25,
			FireRate = 1.33,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Reload = 3,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Fusil Laser"] = {
		Accuracy = 100,
		Class = "Fusil",
		Disposition = 1.21,
		Family = "Fusil Laser",
		Image = "Fusil Laser.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 5,
		Mastery = 0,
		Name = "Fusil Laser",
		NormalAttack = {
			Damage = {
				["Impact"] = 0.8,
				["Perforation"] = 6.4,
				["Tranchant"] = 0.8,},
			CritChance = 0.025,
			CritMultiplier = 1.3,
			StatusChance = 0.02,
			FireRate = 6.7,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Reload = 1.2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Multron"] = {
	    Accuracy = 18.2,
	    Class = "Fusil",
	    Disposition = 1.0,
	    Image = "Arme_multron.png",
	    Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
	    Magazine = 60,
	    Mastery = 3,
	    Name = "Multron",
	    NormalAttack = {
	        Damage = {
	            ["Impact"] = 1.3,
	            ["Perforation"] = 3.8,},
	        CritChance = 0.125,
	        CritMultiplier = 1.8,
	        StatusChance = 0.05,
	        FireRate = 3.33,
	        PunchThrough = 0.1,
	        ShotType = "Projectile",
	        ShotSpeed = "???",
	   },
	   Polarities = {"V"},
	   Reload = 3,
	   Traits = { "Corpus"},
	   Trigger = "Auto",
	   Type = "Robotique",
	},
	["Fusil Laser Prime"] = {
		Accuracy = 100,
		Class = "Fusil",
		Disposition = 1.21,
		Family = "Fusil Laser",
		Image = "FusilLaserPrime.png",
		Introduced = "[[Update 13#Update 13.7|Update 13.7]]",
		Magazine = 5,
		Mastery = 0,
		Name = "Fusil Laser Prime ",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.2,
				["Perforation"] = 8.4,
				["Tranchant"] = 2.4,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			FireRate = 10,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Reload = 1.2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Laser à Rafales Prisma"] = {
		Accuracy = 100,
		BurstFireRate = 1,
		Class = "Pistolet",
		Disposition = 1.45,
		Family = " Laser à Rafales",
		Image = "LaseràRafalesPrisma.png",
		Introduced = "[[Update 17#Update 17.2.2|Update 17.2.2]]",
		Magazine = 15,
		Mastery = 0,
		Name = " Laser à Rafales Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 1,
				["Perforation"] = 8.5,
				["Tranchant"] = 0.5,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.1,
			ShotType = "Projectile",
            ShotSpeed = "???",
            FireRate = 1.61,
		},
		Reload = 0,
		Traits = {"Tenno", "Prisma"},
		Trigger = "Rafale",
		Type = "Robotique",
	},
	["Stinger"] = {
		Accuracy = 100,
		Class = "Fusil",
		Disposition = 1.315,
		Image = "Stinger.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 4,
		Mastery = 0,
		Name = "Stinger",
		NormalAttack = {
			Damage = {
				["Poison"] = 15,},
			CritChance = 0.025,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			FireRate = 3.3,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Reload = 1.2,
		Traits = {"Infesté"},
		Trigger = "Semi-Auto",
		Type = "Robotique",
	},
	["Sweeper"] = {
		Accuracy = 3.3,
		Class = "Fusil à Pompe",
		Disposition = 1.0,
		Family = "Sweeper",
		Image = "Balayeuse.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 10,
		Mastery = 0,
		Name = "Sweeper",
		NormalAttack = {
			Damage = {
				["Impact"] = 35.7,
				["Perforation"] = 2.1,
				["Tranchant"] = 4.2,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.14,
			PelletCount = 6,
			FireRate = 1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 2.3,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Sweeper Prime"] = {
		Accuracy = 3.3,
		Class = "Fusil à Pompe",
		Disposition = 1.0,
		Family = "Sweeper",
		Image = "SweeperPrime.png",
		Introduced = "[[Update 16#Update 16.11|Update 16.11]]",
		Magazine = 20,
		Mastery = 0,
		Name = "Sweeper Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 51,
				["Perforation"] = 3,
				["Tranchant"] = 6,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.15,
			PelletCount = 6,
			FireRate = 1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Tazicor"] = {
	    Accuracy = 25,
	    Class = "Fusil",
	    Disposition = 1.0,
	    Image = "Taxicor.png",
	    Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
	    Magazine = 4,
	    Mastery = 3,
	    Name = "Tazicor",
	    NormalAttack = {
	        Damage = {
	            ["Électrique"] = 6,},
	        CritChance = 0.02,
	        CritMultiplier = 1.5,
	        StatusChance = 0.15,
	        FireRate = 8.33,
	        ShotType = "Discharge",
	    },
	    Reload = 2.5,
	    Traits = {"Corpus"},
	    Trigger = "Auto",
	    Type = "Robotique",
	},
	["Vulcax"] = {
	    Accuracy = 100,
	    Class = "Fusil",
	    ChargeAttack = {
	        Damage = {
	            ["Feu"] = 35,},
	        CritChance = 0.2,
	        CritMultiplier = 2.5,
	        StatusChance = 0.1,
	        ChargeTime = 1,
	        FireRate = 1,
	        PunchThrough = 1,
	        ShotType = "Discharge",
	    },
	    Disposition = 1.0,
	    Image = "Vulcax.png",
	    Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
	    Magazine = 1,
	    Mastery = 14,
	    Name = "Vulcax",
	    Reload = 6,
	    Traits = {"Corpus"},
	    Trigger = "Charge",
	    Type = "Robotique",
	},
	["Vulklok"] = {
		Accuracy = 100,
		Class = "Fusil de Sniper",
		Disposition = 1.245,
		Image = "Vulklok.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 10,
		Mastery = 0,
		Name = "Vulklok",
		NormalAttack = {
			Damage = {
				["Électrique"] = 85,},
			CritChance = 0.35,
			CritMultiplier = 2.5,
			StatusChance = 0.25,
			FireRate = 0.15,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Reload = 2,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Corvas"] = {
		Accuracy = 9.1,
		ChargeAttack = {
	        AttackName = "Tir Chargé",	    
			Damage = {
				["Impact"] = 672,
				["Perforation"] = 84,
				["Tranchant"] = 84,},
			ChargeTime = 0.5,
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 2,
			PelletCount = 12,			
			ShotType = "Hit-scan",
		},
		Class = "Fusil à Pompe",
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 210,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Image = "Corvas.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		Magazine = 25,
		Mastery = 1,
		Name = "Corvas",
		NormalAttack = {
		    AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 336,
				["Perforation"] = 42,
				["Tranchant"] = 42,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 2,
			PelletCount = 12,			
			ShotType = "Hit-scan",
		},
		Polarities = {"Bar"},
		Reload = 5,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Arch-Fusil",
	},
	["Corvas (Atmosphère)"] = {
		Accuracy = 9.1,
		ChargeAttack = {
	        AttackName = "Tir Chargé",	    
			Damage = {
				["Impact"] = 768,
				["Perforation"] = 96,
				["Tranchant"] = 96,},
			ChargeTime = 0.5,
			CritChance = 0.4,
			CritMultiplier = 2.6,
			StatusChance = 0.14,
			FireRate = 2,
			PelletCount = 12,			
			ShotType = "Hit-scan",
		},
		Class = "Fusil à Pompe",
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 210,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Image = "Corvas.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 25,
		Mastery = 1,
		MaxAmmo = 100,
		Name = "Corvas (Atmosphère)",
		NormalAttack = {
		    AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 384,
				["Perforation"] = 48,
				["Tranchant"] = 48,},
			CritChance = 0.4,
			CritMultiplier = 2.6,
			StatusChance = 0.14,
			FireRate = 2,
			PelletCount = 12,			
			ShotType = "Hit-scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Cyngas"] = {
		Accuracy = 33.3,
		BurstFireRate = 6.67,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 2,},},
		},
		Image = "Cyngas.png",
		Introduced = "[[Update 19#Update: Specters of the Rail|Update: Specters of the Rail]]",
		Magazine = 30,
		Mastery = 4,
		Name = "Cyngas",
		NormalAttack = {
			Damage = {
				["Impact"] = 66,
				["Perforation"] = 66,
				["Tranchant"] = 68,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 9.09,
			ShotType = "Hit-scan",
			BurstCount = 3,
		},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Arch-Fusil",
	},
	["Cyngas (Atmosphère)"] = {
		Accuracy = 33.3,
		BurstFireRate = 6.67,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 2,},},
		},
		Image = "Cyngas.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 30,
		Mastery = 4,
		MaxAmmo = 480,
		Name = "Cyngas (Atmosphère)",
		NormalAttack = {
			Damage = {
				["Impact"] = 39.6,
				["Perforation"] = 39.6,
				["Tranchant"] = 40.8,},
			CritChance = 0.2,
			CritMultiplier = 2.2,
			StatusChance = 0.3,
			FireRate = 9.09,
			ShotType = "Hit-scan",
			BurstCount = 3,
		},
		Reload = 1.2,
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Doubles Decurion"] = {
		Accuracy = 100,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 2,},
				{ Name = "Culasse",Type = "Objet",Count = 2,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},},
		},
		Image = "DoublesDecurion.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 32,
		Mastery = 1,
		Name = "Doubles Decurion",
		NormalAttack = {
			Damage = {
				["Impact"] = 27,
				["Perforation"] = 16.5,
				["Tranchant"] = 16.5,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 8.3,
			ShotType = "Hit-scan",
		},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Arch-Fusil",
	},
	["Doubles Decurion (Atmosphère)"] = {
		Accuracy = 100,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 2,},
				{ Name = "Culasse",Type = "Objet",Count = 2,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},},
		},
		Image = "DoublesDecurion.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 32,
		Mastery = 1,
		MaxAmmo = 512,
		Name = "Doubles Decurion (Atmosphère)",
		NormalAttack = {
			Damage = {
				["Impact"] = 49.6,
				["Perforation"] = 30.25,
				["Tranchant"] = 30.25,},
			CritChance = 0.28,
			CritMultiplier = 2.2,
			StatusChance = 0.14,
			FireRate = 8.3,
			ShotType = "Hit-scan",
		},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Fluctus"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 210,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 100,
		Image = "250px-ArchRocketCrossbow.png",
		Introduced = "[[Update 15#Update 15.7.2|Update 15.7.2]]",
		Magazine = 25,
		Mastery = 2,
		Name = "Fluctus",
		NormalAttack = {
			Damage = {
				["Impact"] = 40,
				["Perforation"] = 20,
				["Tranchant"] = 140,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 5,
			Range = 450,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Polarities = {"Bar"},
		Reload = 10,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Arch-Fusil",
	},
	["Fluctus (Atmosphère)"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 210,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 100,
		Image = "250px-ArchRocketCrossbow.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 40,
		Mastery = 2,
		MaxAmmo = 160,
		Name = "Fluctus (Atmosphère)",
		NormalAttack = {
			Damage = {
				["Impact"] = 50,
				["Perforation"] = 25,
				["Tranchant"] = 175,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 5,
			Range = 450,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Polarities = {"Bar"},
		Reload = 3,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Grattler"] = {
		Accuracy = 25,
		AreaAttack = {
		    AttackName = "Explosion",
			Damage = {
				["Impact"] = 10,
				["Perforation"] = 80,
				["Tranchant"] = 10,},
		},
		Cost = {
			Credits = 65000,
			BPCost = 15000,
			MarketCost = 250,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Tellure",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 6000,},
				{ Name = "Oxium",Type = "Ressource",Count = 3500,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Image = "Grattler.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 60,
		Mastery = 4,
		Name = "Grattler",
		NormalAttack = {
		    AttackName = "Projectile Impact",
			Damage = {
				["Impact"] = 17.5,
				["Perforation"] = 140,
				["Tranchant"] = 17.5,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 6.25,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Polarities = {"V"},
		Reload = 10,
		ReloadStyle = "Regenerate",
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Arch-Fusil",
	},
	["Grattler (Atmosphère)"] = {
		Accuracy = 25,
		AreaAttack = {
		    AttackName = "Explosion",
			Damage = {
				["Impact"] = 10,
				["Perforation"] = 80,
				["Tranchant"] = 10,},
		},
		Cost = {
			Credits = 65000,
			BPCost = 15000,
			MarketCost = 250,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Tellure",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 6000,},
				{ Name = "Oxium",Type = "Ressource",Count = 3500,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Image = "Grattler.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 30,
		Mastery = 4,
		MaxAmmo = 180,
		Name = "Grattler (Atmosphère)",
		NormalAttack = {
		    AttackName = "Projectile Impact",
			Damage = {
				["Impact"] = 19.7,
				["Perforation"] = 157.8,
				["Tranchant"] = 19.7,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 6.25,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Imperator"] = {
		Accuracy = 25,
		Family = "Imperator",
		Image = "Imperator.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		Magazine = 250,
		Mastery = 0,
		Name = "Imperator",
		NormalAttack = {
			Damage = {
				["Impact"] = 16,
				["Perforation"] = 14,
				["Tranchant"] = 10,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.05,
			FireRate = 16.7,
			ShotType = "Hit-scan",
		},
		Polarities = {"V"},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Arch-Fusil",
	},
    ["Imperator (Atmosphère)"] = {
		Accuracy = 25,
		Image = "Imperator.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 200,
		Mastery = 0,
		MaxAmmo = 800,
		Name = "Imperator (Atmosphère)",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 17.5,
				["Tranchant"] = 12.5,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 16.7,
			ShotType = "Hit-scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Imperator Vandal"] = {
		Accuracy = 25,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 10,},},
		},
		Family = "Imperator",
		Image = "ImperatorVandal.png",
		Introduced = "[[Update 15#Update 15.8|Update 15.8]]",
		Magazine = 300,
		Mastery = 5,
		Name = "Imperator Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 16,
				["Perforation"] = 14,
				["Tranchant"] = 10,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.10,
			FireRate = 16.67,
			ShotType = "Hit-scan",
		},
		Polarities = {"V"},
		Reload = 75,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno", "Vandal"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Arch-Fusil",
	},
	["Imperator Vandal (Atmosphère)"] = {
		Accuracy = 25,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 10,},},
		},
		Image = "ImperatorVandal.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 300,
		Mastery = 5,
		MaxAmmo = 1200,
		Name = "Imperator Vandal (Atmosphère)",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 17.5,
				["Tranchant"] = 12.5,},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.12,
			FireRate = 25,
			ShotType = "Hit-scan",
		},
		Reload = 2,
		Traits = { "Tenno", "Vandal"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Larkspur"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Crisma Toroid",Type = "Ressource",Count = 2,},
				{ Name = "Alliage Venerdo",Type = "Ressource",Count = 80,},
				{ Name = "Radiant Zodian",Type = "Ressource",Count = 5,},
				{ Name = "Ecosynth Analyzer",Type = "Ressource",Count = 5,},},
		},
		Accuracy = 8.3,
		Image = "Larkspur.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Magazine = 600,
		Mastery = 8,
		Name = "Larkspur",
		Disposition = 0.8,
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Radiation"] = 80,},
			CritChance = 0.10,
			CritMultiplier = 1.4,
			StatusChance = 0.50,
			FireRate = 12,
		},
		ChargeAttack = {
			Accuracy = 100,
			Damage = {
				["Impact"] = 200,
				["Explosif"] = 250,
				["Radiation"] = 1300,},
			CritChance = 0.26,
			CritMultiplier = 2.2,
			StatusChance = 0.34,
			FireRate = 1,
			ChargeTime = 0.5,
		},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = {"Tenno"},
		Trigger = "Maintenu",
		Type = "Arch-Fusil",
	},
	["Larkspur (Atmosphère)"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Crisma Toroid",Type = "Ressource",Count = 2,},
				{ Name = "Alliage Venerdo",Type = "Ressource",Count = 80,},
				{ Name = "Radiant Zodian",Type = "Ressource",Count = 5,},
				{ Name = "Ecosynth Analyzer",Type = "Ressource",Count = 5,},},
		},
		Accuracy = 8.3,
		Image = "Larkspur.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Magazine = 100,
		MaxAmmo = 400,
		Mastery = 8,
		Name = "Larkspur (Atmosphère)",
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Radiation"] = 80,},
			CritChance = 0.10,
			CritMultiplier = 1.4,
			StatusChance = 0.50,
			FireRate = 12,
		},
		ChargeAttack = {
			Accuracy = 100,
			Damage = {
				["Impact"] = 200,
				["Explosif"] = 250,
				["Radiation"] = 1300,},
			CritChance = 0.26,
			CritMultiplier = 2.2,
			StatusChance = 0.34,
			FireRate = 1,
			ChargeTime = 0.5,
		},
		Reload = 2.5,
		Traits = {"Tenno"},
		Trigger = "Maintenu",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Phaedra"] = {
		Accuracy = 11.8,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 220,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 2,},},
		},
		Image = "Phaedra.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		Magazine = 250,
		Mastery = 3,
		Name = "Phaedra",
		NormalAttack = {
			Damage = {
				["Impact"] = 11.25,
				["Perforation"] = 29.25,
				["Tranchant"] = 4.5,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 18.75,
			ShotType = "Hit-scan",
		},
		Polarities = {"V"},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Arch-Fusil",
	},
	["Phaedra (Atmosphère)"] = {
		Accuracy = 11.8,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 220,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 2,},},
		},
		Image = "Phaedra.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 250,
		Mastery = 3,
		MaxAmmo = 960,
		Name = "Phaedra (Atmosphère)",
		NormalAttack = {
			Damage = {
				["Impact"] = 14,
				["Perforation"] = 36.4,
				["Tranchant"] = 6,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 18.75,
			ShotType = "Hit-scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Velocitus"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 200,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 28.6,
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Magnétique"] = 1800,},
			ChargeTime = 1,
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.25,
	    	FireRate = 5,			
			ShotType = "Projectile",
            ShotSpeed = "???",
		},	
    	Image = "Velocitus.png",
		Introduced = "[[Update 15#Update 15.2|Update 15.2]]",
		Magazine = 100,
		Mastery = 4,
		Name = "Velocitus",
		NormalAttack = {
		    AttackName = "Uncharged Shot",
			Damage = {
				["Magnétique"] = 200,},
			FireRate = 5,		
		},			
		Reload = 25,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Type = "Arch-Fusil",
		Trigger = "Charge",
	},
	["Velocitus (Atmosphère)"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 200,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 28.6,
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Magnétique"] = 1200,},
			ChargeTime = 1,
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.25,
	    	FireRate = 5,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},	
    	Image = "ArchRailgun.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 10,
		Mastery = 4,
		MaxAmmo = 60,
		Name = "Velocitus (Atmosphère)",
		NormalAttack = {
		    AttackName = "Uncharged Shot",
			Damage = {
				["Magnétique"] = 133,},
			FireRate = 5,		
		},			
		Reload = 2,
		Traits = {"Tenno"},
		Type = "Arch-Fusil (Atmosphère)",
		Trigger = "Charge",
	},
	["Agkuza"] = {
	    Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 150,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Objet",Count = 1,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 3,},},
		},
		Image = "Agkuza.png",
		Introduced = "[[Update 19#Update: Specters of the Rail|Update: Specters of the Rail]]",
		--JumpAttack = 350,
		Mastery = 3,
		Name = "Agkuza",
		NormalAttack = {
			Damage = {
				["Impact"] = 52.5,
				["Perforation"] = 245,
				["Tranchant"] = 52.5,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 750,
		Traits = { "Tenno"},
		Type = "Arch-Mêlée",
		WallAttack = 350,
	},
	["Centaur"] = {
	    Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 150,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Objet",Count = 1,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Aegis",Type = "Objet",Count = 1,},},
		},
		Image = "Centaur.png",
		Introduced = "[[Update 15#Update 15.7.2|Update 15.7.2]]",
		--JumpAttack = 280,
		Mastery = 8,
		Name = "Centaur",
		NormalAttack = {
			Damage = {
				["Impact"] = 28,
				["Perforation"] = 56,
				["Tranchant"] = 196,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 600,
		Traits = { "Tenno"},
		Type = "Arch-Mêlée",
		WallAttack = 280,
	},
	["Kaszas"] = {
	    Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 150,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Objet",Count = 1,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 3,},},
		},
		Image = "Kaszas.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		--JumpAttack = 325,
		Mastery = 4,
		Name = "Kaszas",
		NormalAttack = {
			Damage = {
				["Impact"] = 16.3,
				["Perforation"] = 260,
				["Tranchant"] = 48.7,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 696,
		Traits = { "Tenno"},
		Type = "Arch-Mêlée",
	},
	["Knux"] = {
	    Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 170,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Gallium",Type = "Ressource",Count = 10,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},
				{ Name = "Furax",Type = "Arme",Count = 1,},},
		},
		Image = "Knux.png",
		Introduced = "[[Update 17#Update 17.2|Update 17.2]]",
		--JumpAttack = 325,
		Mastery = 7,
		Name = "Knux",
		NormalAttack = {
			Damage = {
				["Impact"] = 292.5,
				["Perforation"] = 16.25,
				["Tranchant"] = 16.25,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 696,
		Traits = { "Grineer"},
		Type = "Arch-Mêlée",
		Users = {"[[Tyl Regor]]"},
		WallAttack = 325,
	},
	["Onorix"] = {
	    Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 190,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Objet",Count = 2,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Neurodes",Type = "Ressource",Count = 3,},},
		},
		Image = "Onorix.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		--JumpAttack = 290,
		Mastery = 1,
		Name = "Onorix",
		NormalAttack = {
			Damage = {
				["Impact"] = 87,
				["Perforation"] = 58,
				["Tranchant"] = 145,},
			CritChance = 0.15,
			CritMultiplier = 1.3,
			StatusChance = 0.05,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 621,
		Traits = { "Tenno"},
		Type = "Arch-Mêlée",
		WallAttack = 290,
	},
	["Rathbone"] = {
	    Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 160,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Objet",Count = 2,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Circuits",Type = "Ressource",Count = 300,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 1,},},
		},
		Image = "Rathbone.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		--JumpAttack = 280,
		Mastery = 6,
		Name = "Rathbone",
		NormalAttack = {
			Damage = {
				["Impact"] = 224,
				["Perforation"] = 42,
				["Tranchant"] = 14,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.075,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 600,
		Traits = { "Tenno"},
		Type = "Arch-Mêlée",
		WallAttack = 280,
	},
	["Veritux Prisma"] = {
		Family = "Veritux",
		Image = "VerituxPrisma.png",
		Introduced = "[[Update 15#Hotfix 15.13.3|Hotfix 15.13.3]]",
		--JumpAttack = 300,
		Mastery = 8,
		Name = "Veritux Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 45,
				["Perforation"] = 45,
				["Tranchant"] = 210,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 643,
		Traits = { "Tenno", "Prisma"},
		Type = "Arch-Mêlée",
		WallAttack = 300,
	},
	["Veritux"] = {
		Family = "Veritux",
		Image = "Veritux.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		--JumpAttack = 300,
		Mastery = 0,
		Name = "Veritux",
		NormalAttack = {
			Damage = {
				["Impact"] = 45,
				["Perforation"] = 45,
				["Tranchant"] = 210,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		Polarities = {"D"},
		SlideAttack = 643,
		Traits = { "Tenno"},
		Type = "Arch-Mêlée",
		WallAttack = 300,
	},
	["Rempart"] = {
		Class = "Dual Machine Gun",
		IgnoreCategories = true,
		Image = "Rempart.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 200,
		Name = "Rempart",
		NormalAttack = {
			Damage = {
				["Impact"] = 66.7,
				["Perforation"] = 66.7,
				["Tranchant"] = 66.6,},
			FireRate = 13.3,
			ShotType = "Hit-Scan",
		},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Trigger = "Auto",
		Traits = { "Grineer"},
		Type = "Emplacement",
		Users = {"[[Lancer]]", "[[Elite Lancer]]", "[[Trooper]]", "[[Seeker]]"     },
    },
	["Dargyn"] = {
		Class = "Turret",
		IgnoreCategories = true,
		Image = "GrnSkiffMissile.png",
		Introduced = "[[Update 22#Update 22.12|Update 22.12]]",
		Magazine = 75,
		Name = "Dargyn",
		NormalAttack = {
			Damage = {
				["Impact"] = 150,
				["Perforation"] = 150,
				["Tranchant"] = 150,},
			FireRate = 9.03,
			ShotSpeed = 300,
			ShotType = "Projectile",
		},
		ReloadStyle = "Regenerate",
		Reload = 41.7,
		Trigger = "Auto",
		Traits = { "Grineer"},
		Type = "Vehicle",
		Users = {"[[Dargyn Pilot]]"
},
},
    ["Lanzo"] = {
	    Name = "Lanzo",
	    Family = "Harpon",
	    Type = "Consommable",
	    Class = "À lancer",
    	Trigger = "Semi-Auto",
    	Image = "Harpon_Lanzo.png",
    	Range = 20,
    	NormalAttack = {
    		Damage = {
    			["Impact"] = 10.0,},
		    CritMultiplier = 2.0,
    		StatusChance = 0.0,
    	},
    	Introduced = "[[Update 22]]",
    	Traits = { "Cetus"},
    },
    ["Tulok"] = {
    	Name = "Tulok",
    	Family = "Harpon",
    	Type = "Consommable",
    	Class = "À lancer",
    	Trigger = "Semi-Auto",
    	Image = "Harpon_Tulok.png",
    	Range = 20,
    	NormalAttack = {
    		Damage = {
    			["Perforation"] = 10.0,},
    		CritMultiplier = 2.0,
    		StatusChance = 0.0,
    	},
    	Introduced = "[[Update 22]]",
    	Traits = { "Cetus"},
    },
    ["Peram"] = {
    	Name = "Peram",
    	Family = "Harpon",
    	Type = "Consommable",
    	Class = "À lancer",
    	Trigger = "Semi-Auto",
    	Image = "Harpon_Peram.png",
    	Range = 20,
    	NormalAttack = {
    		Damage = {
    			["Tranchant"] = 10.0,},
    		--CritChance = ,
    		CritMultiplier = 2.0,
    		StatusChance = 0.0,
    		--FireRate = ,
    	},
    	Introduced = "[[Update 22]]",
    	Traits = { "Cetus"},
    },
   ["Shockprod"] = {
	    Name = "Shockprod",
	    Family = "Harpon",
	    Type = "Consommable",
	    Class = "À lancer",
    	Trigger = "Semi-Auto",
    	Image = "Shockprod.png",
    	--[[Range = 20,
    	NormalAttack = {
    		Damage = {
    			["Impact"] = 10.0,},
		    CritMultiplier = 2.0,
    		StatusChance = 0.0,
    	},--]]
    	Introduced = "[[Update 24]]",
    	Traits = { "Vallée Orbis"},
    },
   ["Stunna"] = {
	    Name = "Stunna",
	    Family = "Harpon",
	    Type = "Consommable",
	    Class = "À lancer",
    	Trigger = "Semi-Auto",
    	Image = "Stunna.png",
    	--[[Range = 20,
    	NormalAttack = {
    		Damage = {
    			["Impact"] = 10.0,},
		    CritMultiplier = 2.0,
    		StatusChance = 0.0,
    	},--]]
    	Introduced = "[[Update 24]]",
    	Traits = { "Vallée Orbis"},
    },
    ["Arc d'Artémis"] = {
		Name = "Arc d'Artémis",
		Accuracy = 100,
		ChargeAttack = {
			AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 235.2,
				["Perforation"] = 1344,
				["Tranchant"] = 100.8,},
			ChargeTime = 1,
			CritChance = 0.25,
			CritMultiplier = 2.0,
			StatusChance = 0.2,
			PelletCount = 7,
			PelletName = "Flèche",
	    	PunchThrough = 1,
			ShotSpeed = 85,
			ShotType = "Projectile",
		},
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "Arc d'Artémis.png",
		Introduced = "[[Update 23|Update 23]]",
		Link = "Arc d'Artémis (Arme)",
		Magazine = 1,
		NoiseLevel = "Silencieux",
		NormalAttack = {	    
			Damage = {
				["Impact"] = 235.2,
				["Perforation"] = 1344,
				["Tranchant"] = 100.8,},
			CritChance = 0.25,
			CritMultiplier = 2.0,
			StatusChance = 0.2,
			PelletCount = 7,
			PelletName = "Flèche",
	    	PunchThrough = 1,
			ShotSpeed = 70,
			ShotType = "Projectile",
		},
		Polarities = {"V", "V", "Bar"},
		Reload = 0.9,
		Traits = {"Tenno"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Ivara]]", "[[Ivara Prime]]"},
	},
	["Chargeur Incandescent"] = {
	    Name = "Chargeur Incandescent",
	    Accuracy = 100,
	    AmmoType = "Spécial ([[Bouclier]])",
	    Class = "Arme Exaltée",
	    Conclave = false,
	    Image = "Chargeur Incandescent.png",
	    Introduced = "[[Update 24|Update 24.4]]",
	    MaxAmmo = 0,
	    NormalAttack = {
	        Damage = {
	            ["Électrique"] = 500,},
	        CritChance = 0.05,
	        CritMultiplier = 1.5,
	        StatusChance = 0.1,
	        FireRate = 0.833,
	        ShotType = "Projectile",
	        ShotSpeed = 20,
	    },
	    Polarities = {"V", "V"},
	    Traits = {"Tenno"},
	    Trigger = "Charge",
	    Type = "Secondaire",
	    Spool = 2,
	    Users = {"[[Hildryn]]"},
	},
    ["Dex Pixia"] = {
    	Name = "Dex Pixia",
    	Accuracy = 23,
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "DexPixia.png",
		Introduced = "[[Update 23|Update 23.0]]",
		Magazine = 60,
		NormalAttack = {
			Damage = {
				["Impact"] = 16,
				["Perforation"] = 16,
				["Tranchant"] = 128,},
			CritChance = 0.1,
			CritMultiplier = 2.0,
			StatusChance = 0.25,
			FireRate = 5.83,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V", "Bar"},
		Reload = 0.3,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Titania]]"},
	},
	["Lame Exaltée"] = {
        Name = "Lame Exaltée",
		--BlockResist = 0.6,
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "EWExaltedBlade.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		Link = "Lame Exaltée (Arme)",
		NormalAttack = {
			Damage = {
				["Impact"] = 88.5,
				["Perforation"] = 88.5,
				["Tranchant"] = 413,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
			ShotSpeed = 15,
			Range = 40,
		},
		Polarities = {"V", "V", "Bar"},
		SlideAttack = 1264,
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 1770,
			Element = nil,
			RadialDamage = 590,
			RadialElement = nil,
			Radius = 7,
		},
		MeleeHeavy = {
			Damage = 2950,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 2360,
			SlamElement = nil,
			SlamRadialDamage = 2360,
			SlamRadialElement = nil,
			SlamRadius = 8,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 1.0,
		MeleeRange = 2.8,
		Users = {"[[Excalibur]]", "[[Excalibur Prime]]", "[[Excalibur Umbra]]"},
		WallAttack = 1000,
	},
	--[===[ Exactement la meme arme que la version classique, pas besoin de faire plusieurs pages ou comparaisons
	["Lame Exaltée Umbra (Arme)"] = {
        Name = "Lame Exaltée",
		--BlockResist = 0.6,
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "EWExaltedBlade.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		Link = "Lame Exaltée (Arme)",
		--JumpAttack = 500,
		JumpRadius = 5,
		NormalAttack = {
			Damage = {
				["Impact"] = 37.5,
				["Perforation"] = 37.5,
				["Tranchant"] = 175,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
			ShotSpeed = 15,
			Range = 40,
		},
		Polarities = {"Q", "Q"},
		SlideAttack = 536,
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 0,
			Element = nil,
			RadialDamage = 0,
			RadialElement = nil,
			Radius = 0,
		},
		MeleeHeavy = {
			Damage = 0,
			Element = nil,
			WindUp = 0,
			SlamDamage = 0,
			SlamElement = nil,
			SlamRadialDamage = 0,
			SlamRadialElement = nil,
			SlamRadius = 0,
		},
		BlockAngle = 0,
		MeleeComboDur = 5.0,
		FollowThrough = 0,
		MeleeRange = 0,
		Users = {"[[Exalibur Umbra]]"},
		WallAttack = 1000,
	},
	]===]
    ["Pacificateurs (Arme)"] = {
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "EWRegulators.png",
		Introduced = "[[Update 23|Update 23.0]]",
		Magazine = 100,
		Name = "Pacificateurs",
		NormalAttack = {
			Damage = {
				["Impact"] = 25,
				["Perforation"] = 12.5,
				["Tranchant"] = 12.5,},
			CritChance = 0.25,
			CritMultiplier = 3.0,
			FireRate = 14.8,
			Range = 50,
			StatusChance = 0.1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar", "Bar"},
		Reload = 1.8,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Mesa]]", "[[Mesa Prime]]"},
	},
    ["Pacificateurs Prime"] = {
		Class = "Arme Exaltée",
		Conclave = false,
	--	Image = "EWRegulators.png",
		Introduced = "[[Update 24.2.2]]",
	--	Magazine = 100,
		Name = "Pacificateurs Prime",
		NormalAttack = {--needs to be updated
			Damage = {
				["Impact"] = 25,
				["Perforation"] = 12.5,
				["Tranchant"] = 12.5,},
			CritChance = 0.25,
			CritMultiplier = 3.0,
			FireRate = 14.8,
			Range = 50,
			StatusChance = 0.1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar", "Bar"},
		Reload = 1.8,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Mesa Prime]]"},
	},
	["Vents du Désert"] = {
        Name = "Vents du Désert",
        --BlockResist = 0.8,
		Class = "Arme Exaltée",
		--Conclave = true,
		Image = "Desert_Wind.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 250,
		    },
			CritChance = 0.5,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.00,
		},
		Polarities = {"V", "V", "Bar"},
		SlideAttack = 750,
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 750,
			Element = nil,
			RadialDamage = 250,
			RadialElement = nil,
			Radius = 8,
		},
		MeleeHeavy = {
			Damage = 3750,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 1000,
			SlamElement = nil,
			SlamRadialDamage = 1000,
			SlamRadialElement = nil,
			SlamRadius = 9,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 1.0,
		MeleeRange = 1.2,
		Users = {"[[Baruuk]]"},
		WallAttack = 750,
	},
    ["Diwata"] = {
        Name = "Diwata",
        --BlockResist = 0.8,
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "EWDiwata.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		NormalAttack = {
			Damage = {
				["Impact"] = 39,
				["Perforation"] = 195,
				["Tranchant"] = 26,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.08,
		},
		Polarities = {"V", "V", "Bar"},
		SlideAttack = 557,
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 260,
			Element = nil,
			RadialDamage = 260,
			RadialElement = nil,
			Radius = 8,
		},
		MeleeHeavy = {
			Damage = 260,
			Element = nil,
			WindUp = 0,
			SlamDamage = 260,
			SlamElement = nil,
			SlamRadialDamage = 0,
			SlamRadialElement = nil,
			--SlamRadius = 0,
		},
		BlockAngle = 90,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		Users = {"[[Titania]]"},
		WallAttack = 200,
	},
	["Bâton de Fer"] = {
        Name = "Bâton de Fer",
		--BlockResist = 0.6,
		ChannelMult = 1.5,
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "EWIronStaff.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		--JumpAttack = 500,
		JumpRadius = 3,
		NormalAttack = {
			Damage = {
				["Impact"] = 170.0,
				["Tranchant"] = 80.0,
			},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1.0,
		},
		Polarities = {"V", "Bar", "Bar"},
		SlideAttack = 250,
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 750,
			Element = nil,
			RadialDamage = 250,
			RadialElement = nil,
			Radius = 7,
		},
		MeleeHeavy = {
			Damage = 1250,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 1250,
			SlamElement = nil,
			SlamRadialDamage = 1250,
			SlamRadialElement = nil,
			SlamRadius = 10,
		},
		BlockAngle = 90,
		MeleeComboDur = 5.0,
		FollowThrough = 1.0,
		MeleeRange = 3.5,
		Users = {"[[Wukong]]", "[[Wukong Prime]]"},
		WallAttack = 417,
	},
	["Serres Valkyr"] = {
        Name = "Serres Valkyr",
		--BlockResist = 0.8,
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "EWValkyrTalons.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		----JumpAttack = 300,
		--JumpRadius = 5,
		NormalAttack = {
			Damage = {
				["Impact"] = 154,
				["Perforation"] = 154,
				["Tranchant"] = 154,
			},
			CritChance = 0.5,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.5,
		},
		Polarities = {"V", "Bar", "Bar"},
		SlideAttack = 1386,
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 1386,
			Element = nil,
			RadialDamage = 462,
			RadialElement = nil,
			Radius = 6,
		},
		MeleeHeavy = {
			Damage = 3850,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 1848,
			SlamElement = nil,
			SlamRadialDamage = 1848,
			SlamRadialElement = nil,
			SlamRadius = 7,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 1.0,
		MeleeRange = 1.7,
		Users = {"[[Valkyr]]", "[[Valkyr Prime]]"},
		WallAttack = 750,
	},
	["Serres de Garuda"] = {
        Name = "Serres de Garuda",
		--BlockResist = 0.8,
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "GarudaMeleeClaws.png",
		Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
		----JumpAttack = 300,
		--JumpRadius = 5,
		NormalAttack = {
			Damage = {
				["Impact"] = 14.4,
				["Perforation"] = 39.6,
				["Tranchant"] = 126,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1.0,
		},
		Polarities = {"V", "Bar"},
		StancePolarity = "V",
		SlideAttack = 540,
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 540,
			Element = nil,
			RadialDamage = 180,
			RadialElement = nil,
			Radius = 6,
		},
		MeleeHeavy = {
			Damage = 900,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 720,
			SlamElement = nil,
			SlamRadialDamage = 720,
			SlamRadialElement = nil,
			SlamRadius = 7,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 2.2,
		Users = {"[[Garuda]]"},
		WallAttack = 216,
	},
},

--Complements du Module:Mods/data
--Lien entre les postures/augments et les armes concernees

["Postures"] = {
    {Name = "Phénix de Fer", Class = "Épée", },
    {Name = "Derviche Cramoisi", Class = "Épée", },
    {Name = "Esprit Vengeur", Class = "Épée", },
    {Name = "Attaque de faucon", Class = "Épée", },
    {Name = "Serpents Croisés", Class = "Doubles Épées", },
    {Name = "Tigre Tourbillonnant", Class = "Doubles Épées", },
    {Name = "Taillade de Mante", Class = "Doubles Épées", },
    {Name = "Fente Tranquille", Class = "Nikana", },
    {Name = "Jugement Décisif", Class = "Nikana", },
    {Name = "Justice Aveugle", Class = "Nikana", },
    {Name = "Vent Tranchant", Class = "Dague", },
    {Name = "Crocs Autoguidés", Class = "Dague", },
    {Name = "Épine Cinglante", Class = "Dague", },
    {Name = "Grincement du Payara", Class = "Doubles Dagues", },
    {Name = "Serres Acérées", Class = "Doubles Dagues", },
    {Name = "Aiguille Tourbillonnante", Class = "Doubles Dagues", },
    {Name = "Tresse Scindante", Class = "Machette", },
    {Name = "Kraken Cyclonique", Class = "Machette", },
    {Name = "Paume Sismique", Class = "Poings", },
    {Name = "Vent Fracturant", Class = "Poings", },
    {Name = "Tragédie de Gaïa", Class = "Poings", },
    {Name = "Fureur Sombre", Class = "Mains et Pieds", },
    {Name = "Marée Brutale", Class = "Mains et Pieds", },
    {Name = "Serre Étincelante", Class = "Glaive", },
    {Name = "Crépuscule Astral", Class = "Glaive", },
    {Name = "Affrontement de la Forêt", Class = "Bâton", },
    {Name = "Branche Battante", Class = "Bâton", },
    {Name = "Fléau Chatoyant", Class = "Arme d'Hast", },
    {Name = "Saule Saignant", Class = "Arme d'Hast", },
    {Name = "Flèche Virevoltante", Class = "Arme d'Hast", },
    {Name = "Guêpe Brûlante", Class = "Fouet", Polarity = "D", },
    {Name = "Étreinte de la Vipère", Class = "Fouet", },
    {Name = "Fauchage Tournoyant", Class = "Faux", },
    {Name = "Éventail Harcelant", Class = "Faux", },
    {Name = "Entaille Tornade", Class = "Lame Lourde", },
    {Name = "Grue Déchirante", Class = "Lame Lourde", },
    {Name = "Tempo Royal", Class = "Lame Lourde", },
    {Name = "Tempête Fracassante", Class = "Marteau", },
    {Name = "Ruine Dévastatrice", Class = "Marteau", },
    {Name = "Quatre Cavaliers", Class = "Griffes", },
    {Name = "Rapace Malicieux", Class = "Griffes", },
    {Name = "Tempête Vermillon", Class = "Griffes", },
    {Name = "Onzième Tempête", Class = "Épée et Bouclier", },
    {Name = "Dernier Présage", Class = "Épée et Bouclier", },
    {Name = "Croisement des Gémeaux", Class = "Tonfa", },
    {Name = "Souverain Proscrit", Class = "Tonfa", },
    {Name = "Haut Zénith", Class = "Pistolame", },
    {Name = "Valse de Balles", Class = "Pistolame", },
    {Name = "Vulcain d'Atlantis", Class = "Nunchaku", },
    {Name = "Ire Souillée de Dragon", Class = "Lame-Fouet", },
    {Name = "Masque Vulpin", Class = "Rapière", },
    {Name = "Plumes Tranchantes", Class = "Éventail de Guerre", },
    {Name = "Rasoir Lucide", Class = "Nikana à Deux Mains", },
    {Name = "Vérité Fatidique", Class = "Nikana", },
    {Name = "Acier Montant", Class = "Épée", },
    {Name = "Lames Scindantes", Class = "Doubles Épées", },
    {Name = "Dernier Héraut", Class = "Épée et Bouclier", },
    {Name = "Rondin Écrasant", Class = "Bâton", },
    {Name = "Fléau d'Argent", Class = "Arme d'Hast", },
    {Name = "Furie Perforante", Class = "Dague", },
    {Name = "Piranha Mordant", Class = "Doubles Dagues", },
    {Name = "Vent Violent", Class = "Machette", },
    {Name = "Pluie Mafique", Class = "Nunchaku", },
    {Name = "Aspect Rusé", Class = "Rapière", },
    {Name = "Cadence Noble", Class = "Lame Lourde", },
    {Name = "Ravage Tonitruant", Class = "Marteau", },
    {Name = "Faucheuse d'Ombre", Class = "Faux", },
    {Name = "Main Traumatique", Class = "Poings", },
    {Name = "Approche Vicieuse", Class = "Mains et Pieds", },
    {Name = "Crépuscule Céleste", Class = "Glaive", },
    {Name = "Volute Fustigeante", Class = "Fouet", },
    {Name = "Tornade Écarlate", Class = "Griffes", },
    {Name = "Dichotomie Stellaire", Class = "Tonfa", },
    {Name = "Hydre Entachée", Class = "Lame-Fouet", },
    
    {Name = "Lame Exaltée", Class = "Arme Exaltée", Weapon = "Lame Exaltée", },
    {Name = "Hystérie", Class = "Arme Exaltée", Weapon = "Serres Valkyr", },
    {Name = "Fureur Primale", Class = "Arme Exaltée", Weapon = "Bâton de Fer", },
    {Name = "Tempête Reposante", Class = "Arme Exaltée", Weapon = "Vents du Désert", },
    },

["Augments"] = {
    --Syndicats
    {Name = "Lames Justicières", Category = "Syndicat", Source = "Méridien d'Acier", Weapons = {"Doubles Hachoirs", "Doubles Hachoirs Prisma"}},
    {Name = "Justice Accablante", Category = "Syndicat", Source = "Méridien d'Acier", Weapons = {"Sobek"}},
    {Name = "Justice Écartée", Category = "Syndicat", Source = "Méridien d'Acier", Weapons = {"Hek"}},
    {Name = "Justice Neutralisante", Category = "Syndicat", Source = "Méridien d'Acier", Weapons = {"Miter"}},
    {Name = "Lames de la Vérité", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Épée Jaw"}},
    {Name = "Vérité Dorée", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Burston Prime"}},
    {Name = "Vérité Piquante", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Viper", "Viper Wraith"}},
    {Name = "Vérité Vengeresse", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Silva & Aegis", "Silva & Aegis Prime"}},
    {Name = "Rafale Entropique", Category = "Syndicat", Source = "Cephalon Suda", Weapons = {"Supra", "Supra Vandal"}},
    {Name = "Vol Entropique", Category = "Syndicat", Source = "Cephalon Suda", Weapons = {"Kestrel"}},    
    {Name = "Pointe Entropique", Category = "Syndicat", Source = "Cephalon Suda", Weapons = {"Bolto"}},
    {Name = "Détonation Entropique", Category = "Syndicat", Source = "Cephalon Suda", Weapons = {"Obex", "Obex Prisma"}},
    {Name = "Séquence Meurtrière", Category = "Syndicat", Source = "La Séquence Perrin", Weapons = {"Grinlok", "Grinlok Prisma"}},
    {Name = "Séquence Brûlante", Category = "Syndicat", Source = "La Séquence Perrin", Weapons = {"Spectra"}},
    {Name = "Séquence Toxique", Category = "Syndicat", Source = "La Séquence Perrin", Weapons = {"Acrid"}},
    {Name = "Séquence Électrifiée", Category = "Syndicat", Source = "La Séquence Perrin", Weapons = {"Lanka"}},
    {Name = "Fléau Érodant", Category = "Syndicat", Source = "Voile Rouge", Weapons = {"Embolist"}},
    {Name = "Fléau Brillant", Category = "Syndicat", Source = "Voile Rouge", Weapons = {"Dague Sombre", "Dague Sombre Rakta"}},
    {Name = "Fléau Toxique", Category = "Syndicat", Source = "Voile Rouge", Weapons = {"Mire"}},
    {Name = "Fléau Accumulé", Category = "Syndicat", Source = "Voile Rouge", Weapons = {"Kunai", "MK1-Kunai"}},
    {Name = "Pureté Lumineuse", Category = "Syndicat", Source = "Nouveau Loka", Weapons = {"Skana", "Skana Prisma", "Skana Prime"}},
    {Name = "Pureté Éternelle", Category = "Syndicat", Source = "Nouveau Loka", Weapons = {"Vulkar", "Vulkar Wraith"}},
    {Name = "Vents Purs", Category = "Syndicat", Source = "Nouveau Loka", Weapons = {"Furis"}},
    {Name = "Pureté Désarmante", Category = "Syndicat", Source = "Nouveau Loka", Weapons = {"Panthera"}},
    --Arene
    {Name = "Grenades Liantes", Category = "Arène", Source = "L'Index", Weapons = {"Penta", "Penta Secura"}},
    {Name = "Surcharge de Flux", Category = "Arène", Source = "L'Index", Weapons = {"Fusil à Flux"}},
    {Name = "Cartouches Thermagnétiques", Category = "Arène", Source = "L'Index", Weapons = {"Detron", "Detron Mara"}},
    {Name = "Décharge Statique", Category = "Arène", Source = "L'Index", Weapons = {"Prova", "Prova Vandal"}},
    {Name = "Ricochet Kinétique", Category = "Arène", Source = "L'Index", Weapons = {"Tetra", "Tetra Prisma"}},    
    {Name = "Bouclier Électromagnétique", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Ack & Brunt"}},
    {Name = "Blitz Vulcain", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Jat Kittag"}},
    {Name = "Cartouches Acides", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Sobek"}},
    {Name = "Frappe Dimensionnelle", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Basolk Jumeaux"}},
    {Name = "Napalm du Nightwatch", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Ogris"}},
    {Name = "Poudre Fomorienne", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Drakgoon", "Drakgoon Kuva"}},
    {Name = "Scie à Os", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Ripkas"}},
    --Ondes Nocturnes
    {Name = "Masse Éclatante", Category = "Syndicat", Source = "Ondes Nocturnes", Weapons = {"Quanta Mutaliste"}},
    {Name = "Grenades au Napalm", Category = "Syndicat", Source = "Ondes Nocturnes", Weapons = {"Penta", "Penta Secura"}},
    {Name = "Frénésie Sauvage", Category = "Syndicat", Source = "Ondes Nocturnes", Weapons = {"Grakata", "Grakata Prisma"}},
    {Name = "Rayons Efficaces", Category = "Syndicat", Source = "Ondes Nocturnes", Weapons = {"Convectrix"}},
    {Name = "Harpon Inquisiteur", Category = "Syndicat", Source = "Ondes Nocturnes", Weapons = {"Harpak"}},
    {Name = "Visée Méticuleuse", Category = "Syndicat", Source = "Ondes Nocturnes", Weapons = {"Vulkar", "Vulkar Wraith"}},
    --Amalgame
    {Name = "Acier Véritable Ripkas Amalgame", Category = "Amalgame", Source = "Ropalolyst", Weapons = {"Ripkas"}},
    {Name = "Cible Acquise Daikyu Amalgame", Category = "Amalgame", Source = "Ropalolyst", Weapons = {"Daikyu"}},
    {Name = "Décompte des Morts Furax Amalgame", Category = "Amalgame", Source = "Ropalolyst", Weapons = {"Furax", "MK1-Furax", "Furax Wraith"}},
    {Name = "Mutation de Chargeur Javlok Amalgame", Category = "Amalgame", Source = "Ropalolyst", Weapons = {"Javlok"}},
    {Name = "Pointe Métallique Argonak Amalgame", Category = "Amalgame", Source = "Ropalolyst", Weapons = {"Argonak"}},
    }
}

return WeaponData
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