mAucun résumé des modifications |
mAucun résumé des modifications |
||
Ligne 19 305 : | Ligne 19 305 : | ||
}, |
}, |
||
SecondaryAttack = { |
SecondaryAttack = { |
||
− | AttackName = "Attaque |
+ | AttackName = "Attaque Radiale", |
Damage = {["Électrique"] = 87}, |
Damage = {["Électrique"] = 87}, |
||
Range = 5.5 |
Range = 5.5 |
||
Ligne 19 313 : | Ligne 19 313 : | ||
Trigger = "Auto", |
Trigger = "Auto", |
||
Type = "Principale", |
Type = "Principale", |
||
− | Polarities = {} |
+ | Polarities = {"V", "V"} |
}, |
}, |
||
["Simulor"] = { |
["Simulor"] = { |
Version du 2 avril 2021 à 10:40
Cet espace "/data" ne contient aucune informations relatives aux armes Warframe, il permet simplement de traiter les données des sous-Modules "/data", à ne pas confondre avec Module:Weapons/Conclave/data !
Relations
- Module:Weapons/data/principale
- Module:Weapons/data/secondaire
- Module:Weapons/data/melee
- Module:Weapons/data/archwing
- Module:Weapons/data/railjack
- Module:Weapons/data/modulaire
- Module:Weapons/data/compagnon
- Module:Weapons/data/autres
Autres
Data Validation
Validate data types of key-value pairs
p.validateDataTypes(frame): There are a total of 540 key-value errors
- "AbilityWeapons" contains an unsupported key
Tempête Reposante
- "AbilityWeapons" contains an unsupported key
Pacificateurs
- "AbilityWeapons" contains an unsupported key
Hystérie
- "AbilityWeapons" contains an unsupported key
Fureur Primale
- "AbilityWeapons" contains an unsupported key
Ailes Rasoirs
- "AbilityWeapons" contains an unsupported key
Incandescence
- "AbilityWeapons" contains an unsupported key
Lame Exaltée
- "AbilityWeapons" contains an unsupported key
Arc d'Artémis
- "AbilityWeapons" contains an unsupported key
Ironbride Exaltée
- "IgnoreInCount" contains an unsupported key
1
- "IgnoreInCount" contains an unsupported key
2
- "IgnoreInCount" contains an unsupported key
3
- "IgnoreInCount" contains an unsupported key
4
- "IgnoreInCount" contains an unsupported key
5
- "IgnoreInCount" contains an unsupported key
6
- "IgnoreInCount" contains an unsupported key
7
- "IgnoreInCount" contains an unsupported key
8
- "IgnoreInCount" contains an unsupported key
9
- "IgnoreInCount" contains an unsupported key
10
- "IgnoreInCount" contains an unsupported key
11
- "IgnoreInCount" contains an unsupported key
12
- "IgnoreInCount" contains an unsupported key
13
- "IgnoreInCount" contains an unsupported key
14
- "IgnoreInCount" contains an unsupported key
15
- "IgnoreInCount" contains an unsupported key
16
- "IgnoreInCount" contains an unsupported key
17
- "IgnoreInCount" contains an unsupported key
18
- "IgnoreInCount" contains an unsupported key
19
- "IgnoreInCount" contains an unsupported key
20
- "IgnoreInCount" contains an unsupported key
21
- "IgnoreInCount" contains an unsupported key
22
- "IgnoreInCount" contains an unsupported key
23
- "IgnoreInCount" contains an unsupported key
24
- "IgnoreInCount" contains an unsupported key
25
- "IgnoreInCount" contains an unsupported key
26
- "IgnoreInCount" contains an unsupported key
27
- "IgnoreInCount" contains an unsupported key
28
- "IgnoreInCount" contains an unsupported key
29
- "Weapons" contains an unsupported key
Castanas
- "Weapons" contains an unsupported key
Dague de Chaleur
- "Weapons" contains an unsupported key
Épées Versatiles Sombres
- "Weapons" contains an unsupported key
Cernos
- "Weapons" contains an unsupported key
Phantasma
- "Weapons" contains an unsupported key
Endura
- "Weapons" contains an unsupported key
Aklex
- "Weapons" contains an unsupported key
Grinlok Prisma
- "Weapons" contains an unsupported key
Kunai
- "Weapons" contains an unsupported key
Épée de Chaleur
- "Weapons" contains an unsupported key
Nami Skyla Prime
- "Weapons" contains an unsupported key
Battacor
- "Weapons" contains an unsupported key
Redeemer
- "Weapons" contains an unsupported key
Quanta Mutaliste
- "Weapons" contains an unsupported key
Euphona Prime
- "Weapons" contains an unsupported key
Obex Prisma
- "Weapons" contains an unsupported key
Sigma & Octantis
- "Weapons" contains an unsupported key
Scindo
- "Weapons" contains an unsupported key
Imperator Vandal
- "Weapons" contains an unsupported key
Angstrum Prisma
- "Weapons" contains an unsupported key
Doubles Décurion (Atmosphère)
- "Weapons" contains an unsupported key
Dex Pixia
- "Weapons" contains an unsupported key
Prova Vandal
- "Weapons" contains an unsupported key
Stubba
- "Weapons" contains an unsupported key
MK1-Furax
- "Weapons" contains an unsupported key
Bramma Kuva
- "Weapons" contains an unsupported key
Nukor
- "Weapons" contains an unsupported key
Burston
- "Weapons" contains an unsupported key
Detron Mara
- "Weapons" contains an unsupported key
Aklato
- "Weapons" contains an unsupported key
Atterax
- "Weapons" contains an unsupported key
Bâton de Fer
- "Weapons" contains an unsupported key
Brakk Kuva
- "Weapons" contains an unsupported key
Quartakk
- "Weapons" contains an unsupported key
Diwata
- "Weapons" contains an unsupported key
Morgha (Atmosphère)
- "Weapons" contains an unsupported key
Épée à Plasma
- "Weapons" contains an unsupported key
Magistar
- "Weapons" contains an unsupported key
Épée Sombre
- "Weapons" contains an unsupported key
Pacificateurs
- "Weapons" contains an unsupported key
Roggas Jumeaux
- "Weapons" contains an unsupported key
Tenora
- "Weapons" contains an unsupported key
Lex
- "Weapons" contains an unsupported key
MK1-Paris
- "Weapons" contains an unsupported key
Lame Exaltée
- "Weapons" contains an unsupported key
Épée Jaw
- "Weapons" contains an unsupported key
Ack & Brunt
- "Weapons" contains an unsupported key
Amphis
- "Weapons" contains an unsupported key
Laser à Rafales
- "Weapons" contains an unsupported key
Grinlok
- "Weapons" contains an unsupported key
Sporothrix
- "Weapons" contains an unsupported key
Nami Solo
- "Weapons" contains an unsupported key
Scindo Prime
- "Weapons" contains an unsupported key
Arc d'Artémis
- "Weapons" contains an unsupported key
Imperator (Atmosphère)
- "Weapons" contains an unsupported key
Cedo
- "Weapons" contains an unsupported key
Arquebex
- "Weapons" contains an unsupported key
Skana Prisma
- "Weapons" contains an unsupported key
Ayanga Kuva
- "Weapons" contains an unsupported key
Stunna
- "Weapons" contains an unsupported key
Shockprod
- "Weapons" contains an unsupported key
Buzlok
- "Weapons" contains an unsupported key
Peram
- "Weapons" contains an unsupported key
Doubles Zoren
- "Weapons" contains an unsupported key
Braton
- "Weapons" contains an unsupported key
Cernos Mutaliste
- "Weapons" contains an unsupported key
Miter
- "Weapons" contains an unsupported key
Guandao Prime
- "Weapons" contains an unsupported key
Dargyn
- "Weapons" contains an unsupported key
Lacera
- "Weapons" contains an unsupported key
Ferrox
- "Weapons" contains an unsupported key
Furax
- "Weapons" contains an unsupported key
Skana
- "Weapons" contains an unsupported key
Penta Carmine
- "Weapons" contains an unsupported key
Quellor
- "Weapons" contains an unsupported key
Paris
- "Weapons" contains an unsupported key
Rempart
- "Weapons" contains an unsupported key
Veritux
- "Weapons" contains an unsupported key
Silva & Aegis
- "Weapons" contains an unsupported key
Serro
- "Weapons" contains an unsupported key
Rubico Prime
- "Weapons" contains an unsupported key
Trumna
- "Weapons" contains an unsupported key
Rathbone
- "Weapons" contains an unsupported key
Galatine
- "Weapons" contains an unsupported key
Cerata
- "Weapons" contains an unsupported key
Onorix
- "Weapons" contains an unsupported key
Doubles Keres
- "Weapons" contains an unsupported key
Torid
- "Weapons" contains an unsupported key
Skana Prime
- "Weapons" contains an unsupported key
Knux
- "Weapons" contains an unsupported key
Kronen
- "Weapons" contains an unsupported key
Galatine Prime
- "Weapons" contains an unsupported key
Tetra Prisma
- "Weapons" contains an unsupported key
Centaur
- "Weapons" contains an unsupported key
Panthera
- "Weapons" contains an unsupported key
Strun Wraith
- "Weapons" contains an unsupported key
Lecta Secura
- "Weapons" contains an unsupported key
Scoliac
- "Weapons" contains an unsupported key
Gorgon
- "Weapons" contains an unsupported key
Phaedra (Atmosphère)
- "Weapons" contains an unsupported key
Aklex Prime
- "Weapons" contains an unsupported key
Dague Sombre
- "Weapons" contains an unsupported key
Phaedra
- "Weapons" contains an unsupported key
Vents du Désert
- "Weapons" contains an unsupported key
Hikou Prime
- "Weapons" contains an unsupported key
Reaper Ether
- "Weapons" contains an unsupported key
Venka
- "Weapons" contains an unsupported key
Jat Kittag
- "Weapons" contains an unsupported key
Morgha
- "Weapons" contains an unsupported key
Mausolon (Atmosphere)
- "Weapons" contains an unsupported key
Doubles Toxocyst
- "Weapons" contains an unsupported key
Daikyu
- "Weapons" contains an unsupported key
Mausolon
- "Weapons" contains an unsupported key
Galvacord
- "Weapons" contains an unsupported key
Larkspur (Atmosphère)
- "Weapons" contains an unsupported key
Convectrix
- "Weapons" contains an unsupported key
Larkspur
- "Weapons" contains an unsupported key
Imperator Vandal (Atmosphère)
- "Weapons" contains an unsupported key
Quanta
- "Weapons" contains an unsupported key
Angstrum
- "Weapons" contains an unsupported key
Fang Prime
- "Weapons" contains an unsupported key
Cyngas (Atmosphère)
- "Weapons" contains an unsupported key
Cryotra
- "Weapons" contains an unsupported key
Nagantaka
- "Weapons" contains an unsupported key
Grattler
- "Weapons" contains an unsupported key
Lesion
- "Weapons" contains an unsupported key
Fluctus (Atmosphère)
- "Weapons" contains an unsupported key
Arum Spinosa
- "Weapons" contains an unsupported key
Fluctus
- "Weapons" contains an unsupported key
Akzani
- "Weapons" contains an unsupported key
Cortège
- "Weapons" contains an unsupported key
Gram
- "Weapons" contains an unsupported key
Helstrum
- "Weapons" contains an unsupported key
Brakk
- "Weapons" contains an unsupported key
Doubles Décurion Prisma (Atmosphère)
- "Weapons" contains an unsupported key
Kohmak Jumeaux
- "Weapons" contains an unsupported key
Doubles Decurion Prisma
- "Weapons" contains an unsupported key
Bo Prime
- "Weapons" contains an unsupported key
Lacera Ceti
- "Weapons" contains an unsupported key
Prova
- "Weapons" contains an unsupported key
Ballistica Rakta
- "Weapons" contains an unsupported key
Fragor Prime
- "Weapons" contains an unsupported key
Karyst Prime
- "Weapons" contains an unsupported key
Skiajati
- "Weapons" contains an unsupported key
Tonkor Kuva
- "Weapons" contains an unsupported key
Xoris
- "Weapons" contains an unsupported key
Marelok
- "Weapons" contains an unsupported key
Akstiletto
- "Weapons" contains an unsupported key
Velocitus (Atmosphère)
- "Weapons" contains an unsupported key
Imperator
- "Weapons" contains an unsupported key
Bo
- "Weapons" contains an unsupported key
Cyngas
- "Weapons" contains an unsupported key
Ninkondi Prime
- "Weapons" contains an unsupported key
Exergis
- "Weapons" contains an unsupported key
Anku
- "Weapons" contains an unsupported key
Corvas (Atmosphère)
- "Weapons" contains an unsupported key
Tiberon
- "Weapons" contains an unsupported key
Cortège (Atmosphère)
- "Weapons" contains an unsupported key
Braton Prime
- "Weapons" contains an unsupported key
Azima
- "Weapons" contains an unsupported key
Vulcax
- "Weapons" contains an unsupported key
Drakgoon
- "Weapons" contains an unsupported key
Nukor Kuva
- "Weapons" contains an unsupported key
Dague en Céramique
- "Weapons" contains an unsupported key
Doubles Hachoirs Prisma
- "Weapons" contains an unsupported key
Afuris
- "Weapons" contains an unsupported key
Opticor Vandal
- "Weapons" contains an unsupported key
Caustacyst
- "Weapons" contains an unsupported key
Shaku
- "Weapons" contains an unsupported key
Sweeper Prime
- "Weapons" contains an unsupported key
Sceptre Brisé
- "Weapons" contains an unsupported key
Aksomati Prime
- "Weapons" contains an unsupported key
Sweeper
- "Weapons" contains an unsupported key
Paracesis
- "Weapons" contains an unsupported key
Nikana Prime
- "Weapons" contains an unsupported key
Stinger
- "Weapons" contains an unsupported key
Kama
- "Weapons" contains an unsupported key
Laser à Rafales Prisma
- "Weapons" contains an unsupported key
Keratinos
- "Weapons" contains an unsupported key
Heliocor Synoid
- "Weapons" contains an unsupported key
Sonicor
- "Weapons" contains an unsupported key
Fusil Laser Prime
- "Weapons" contains an unsupported key
Multron
- "Weapons" contains an unsupported key
Fusil Laser
- "Weapons" contains an unsupported key
Vulklok
- "Weapons" contains an unsupported key
Akstiletto Prime
- "Weapons" contains an unsupported key
Hystrix
- "Weapons" contains an unsupported key
Kogake
- "Weapons" contains an unsupported key
Grakata Prisma
- "Weapons" contains an unsupported key
Spectra
- "Weapons" contains an unsupported key
Fusil Machine de Mort
- "Weapons" contains an unsupported key
Grattler (Atmosphère)
- "Weapons" contains an unsupported key
Astilla
- "Weapons" contains an unsupported key
Ironbride
- "Weapons" contains an unsupported key
Furis
- "Weapons" contains an unsupported key
Phage
- "Weapons" contains an unsupported key
Doubles Cestra Secura
- "Weapons" contains an unsupported key
Baza
- "Weapons" contains an unsupported key
Lecta
- "Weapons" contains an unsupported key
Doubles Kamas Prime
- "Weapons" contains an unsupported key
Tigris Prime
- "Weapons" contains an unsupported key
Tigris
- "Weapons" contains an unsupported key
Doubles Ichor
- "Weapons" contains an unsupported key
Snipetron Vandal
- "Weapons" contains an unsupported key
Doubles Décurion
- "Weapons" contains an unsupported key
Fulmin
- "Weapons" contains an unsupported key
Doubles Kamas
- "Weapons" contains an unsupported key
Hirudo
- "Weapons" contains an unsupported key
Strun
- "Weapons" contains an unsupported key
Sobek
- "Weapons" contains an unsupported key
Baza Prime
- "Weapons" contains an unsupported key
Artax
- "Weapons" contains an unsupported key
Tekko
- "Weapons" contains an unsupported key
Glaxion
- "Weapons" contains an unsupported key
MK1-Strun
- "Weapons" contains an unsupported key
Destreza
- "Weapons" contains an unsupported key
Hek Vaykor
- "Weapons" contains an unsupported key
Kohm Kuva
- "Weapons" contains an unsupported key
Supra
- "Weapons" contains an unsupported key
Latron Wraith
- "Weapons" contains an unsupported key
Karak Kuva
- "Weapons" contains an unsupported key
Ayanga Kuva (Atmosphère)
- "Weapons" contains an unsupported key
Sicarus
- "Weapons" contains an unsupported key
Machette Wraith
- "Weapons" contains an unsupported key
Hek
- "Weapons" contains an unsupported key
Lenz
- "Weapons" contains an unsupported key
Arca Titron
- "Weapons" contains an unsupported key
Drakgoon Kuva
- "Weapons" contains an unsupported key
Aksomati
- "Weapons" contains an unsupported key
Corinth Prime
- "Weapons" contains an unsupported key
Magistar Sancti
- "Weapons" contains an unsupported key
Gorgon Wraith
- "Weapons" contains an unsupported key
Arca Scisco
- "Weapons" contains an unsupported key
Gammacor Synoid
- "Weapons" contains an unsupported key
Corinth
- "Weapons" contains an unsupported key
Doubles Cestra
- "Weapons" contains an unsupported key
Boar Prime
- "Weapons" contains an unsupported key
Boar
- "Weapons" contains an unsupported key
Gremlins Jumeaux Prisma
- "Weapons" contains an unsupported key
Cestra
- "Weapons" contains an unsupported key
Arca Plasmor
- "Weapons" contains an unsupported key
Acceltra
- "Weapons" contains an unsupported key
Lato Prime
- "Weapons" contains an unsupported key
Pyrana
- "Weapons" contains an unsupported key
Zhuge Prime
- "Weapons" contains an unsupported key
Zakti Prime
- "Weapons" contains an unsupported key
Zhuge
- "Weapons" contains an unsupported key
Dakra Prime
- "Weapons" contains an unsupported key
Gunsen
- "Weapons" contains an unsupported key
Dex Sybaris
- "Weapons" contains an unsupported key
Fang
- "Weapons" contains an unsupported key
Vulkar Wraith
- "Weapons" contains an unsupported key
Stradavar
- "Weapons" contains an unsupported key
Karyst
- "Weapons" contains an unsupported key
Ignis
- "Weapons" contains an unsupported key
Nikana Dragon
- "Weapons" contains an unsupported key
Mios
- "Weapons" contains an unsupported key
Destreza Prime
- "Weapons" contains an unsupported key
Zarr
- "Weapons" contains an unsupported key
Amplificateur Faible
- "Weapons" contains an unsupported key
Boltor
- "Weapons" contains an unsupported key
Veldt
- "Weapons" contains an unsupported key
Vectis Prime
- "Weapons" contains an unsupported key
Vectis
- "Weapons" contains an unsupported key
Shedu
- "Weapons" contains an unsupported key
Veritux Prisma
- "Weapons" contains an unsupported key
MK1-Bo
- "Weapons" contains an unsupported key
Tonkor
- "Weapons" contains an unsupported key
Tiberon Prime
- "Weapons" contains an unsupported key
Shildeg Kuva
- "Weapons" contains an unsupported key
Vipers Jumeaux
- "Weapons" contains an unsupported key
Marteau du Loup
- "Weapons" contains an unsupported key
Spira
- "Weapons" contains an unsupported key
Staticor
- "Weapons" contains an unsupported key
Corvas
- "Weapons" contains an unsupported key
Tetra
- "Weapons" contains an unsupported key
Vasto Prime
- "Weapons" contains an unsupported key
Tekko Prime
- "Weapons" contains an unsupported key
Kogake Prime
- "Weapons" contains an unsupported key
Tenora Prime
- "Weapons" contains an unsupported key
Nikana
- "Weapons" contains an unsupported key
Pupacyst
- "Weapons" contains an unsupported key
Simulor Synoid
- "Weapons" contains an unsupported key
Synapse
- "Weapons" contains an unsupported key
Dague Sombre Rakta
- "Weapons" contains an unsupported key
Sybaris Prime
- "Weapons" contains an unsupported key
Sybaris
- "Weapons" contains an unsupported key
Simulor
- "Weapons" contains an unsupported key
Stradavar Prime
- "Weapons" contains an unsupported key
Stubbas Jumeaux Kuva
- "Weapons" contains an unsupported key
Quatz
- "Weapons" contains an unsupported key
Quassus
- "Weapons" contains an unsupported key
Korrudo
- "Weapons" contains an unsupported key
Sepulcrum
- "Weapons" contains an unsupported key
Chakkhurr Kuva
- "Weapons" contains an unsupported key
Soma Prime
- "Weapons" contains an unsupported key
Soma
- "Weapons" contains an unsupported key
Basolk Jumeaux
- "Weapons" contains an unsupported key
Supra Vandal
- "Weapons" contains an unsupported key
Scourge
- "Weapons" contains an unsupported key
Kronen Prime
- "Weapons" contains an unsupported key
Rubico
- "Weapons" contains an unsupported key
Boltor Prime
- "Weapons" contains an unsupported key
Acrid
- "Weapons" contains an unsupported key
Pandero Prime
- "Weapons" contains an unsupported key
Harpak
- "Weapons" contains an unsupported key
Cernos Rakta
- "Weapons" contains an unsupported key
Seer Kuva
- "Weapons" contains an unsupported key
Krohkur Jumeaux
- "Weapons" contains an unsupported key
Stropha
- "Weapons" contains an unsupported key
Doubles Hachoirs
- "Weapons" contains an unsupported key
Épées Versatiles Sombres (Doubles Épées)
- "Weapons" contains an unsupported key
Braton Vandal
- "Weapons" contains an unsupported key
Épée Ether
- "Weapons" contains an unsupported key
Akjagara
- "Weapons" contains an unsupported key
Kaszas
- "Weapons" contains an unsupported key
Atomos
- "Weapons" contains an unsupported key
Orvius
- "Weapons" contains an unsupported key
Kulstar
- "Weapons" contains an unsupported key
Penta
- "Weapons" contains an unsupported key
Ankyros
- "Weapons" contains an unsupported key
Pennant
- "Weapons" contains an unsupported key
Paris Prime
- "Weapons" contains an unsupported key
Boltace Telos
- "Weapons" contains an unsupported key
Tazicor
- "Weapons" contains an unsupported key
Panthera Prime
- "Weapons" contains an unsupported key
Agkuza
- "Weapons" contains an unsupported key
Opticor
- "Weapons" contains an unsupported key
Ogris Kuva
- "Weapons" contains an unsupported key
Ankyros Prime
- "Weapons" contains an unsupported key
Ogris
- "Weapons" contains an unsupported key
Silva & Aegis Prime
- "Weapons" contains an unsupported key
Gorgon Prisma
- "Weapons" contains an unsupported key
Chargeur Incandescent
- "Weapons" contains an unsupported key
Sheev
- "Weapons" contains an unsupported key
Latron
- "Weapons" contains an unsupported key
MK1-Furis
- "Weapons" contains an unsupported key
Bolto
- "Weapons" contains an unsupported key
Akbolto Prime
- "Weapons" contains an unsupported key
Karak Wraith
- "Weapons" contains an unsupported key
Cadus
- "Weapons" contains an unsupported key
Akbolto
- "Weapons" contains an unsupported key
Kohm
- "Weapons" contains an unsupported key
Karak
- "Weapons" contains an unsupported key
Argonak
- "Weapons" contains an unsupported key
Déconstructeur
- "Weapons" contains an unsupported key
Ignis Wraith
- "Weapons" contains an unsupported key
Hind Kuva
- "Weapons" contains an unsupported key
Hind
- "Weapons" contains an unsupported key
Dex Dakra
- "Weapons" contains an unsupported key
Hema
- "Weapons" contains an unsupported key
Quartakk Kuva
- "Weapons" contains an unsupported key
Grakatas Jumeaux
- "Weapons" contains an unsupported key
Doubles Skana
- "Weapons" contains an unsupported key
Sibear
- "Weapons" contains an unsupported key
Ripkas
- "Weapons" contains an unsupported key
Spectra Vandal
- "Weapons" contains an unsupported key
Komorex
- "Weapons" contains an unsupported key
Sydon
- "Weapons" contains an unsupported key
Orthos Prime
- "Weapons" contains an unsupported key
Fusil à Flux
- "Weapons" contains an unsupported key
Dread
- "Weapons" contains an unsupported key
Kreska
- "Weapons" contains an unsupported key
Vipers Jumeaux Wraith
- "Weapons" contains an unsupported key
Zenith
- "Weapons" contains an unsupported key
Dera Vandal
- "Weapons" contains an unsupported key
Dera
- "Weapons" contains an unsupported key
Doubles Raza
- "Weapons" contains an unsupported key
Cernos Prime
- "Weapons" contains an unsupported key
Cobra & Crane
- "Weapons" contains an unsupported key
Castanas Sancti
- "Weapons" contains an unsupported key
Cernos Proboscis
- "Weapons" contains an unsupported key
Vitrica
- "Weapons" contains an unsupported key
Lanzo
- "Weapons" contains an unsupported key
Burston Prime
- "Weapons" contains an unsupported key
Serres Valkyr
- "Weapons" contains an unsupported key
Paracyst
- "Weapons" contains an unsupported key
Athodai
- "Weapons" contains an unsupported key
Krohkur
- "Weapons" contains an unsupported key
Sicarus Prime
- "Weapons" contains an unsupported key
Tipedo
- "Weapons" contains an unsupported key
Tulok
- "Weapons" contains an unsupported key
Tigris Sancti
- "Weapons" contains an unsupported key
Basmu
- "Weapons" contains an unsupported key
Hikou
- "Weapons" contains an unsupported key
Knell
- "Weapons" contains an unsupported key
Ballistica Prime
- "Weapons" contains an unsupported key
Attica
- "Weapons" contains an unsupported key
Amprex
- "Weapons" contains an unsupported key
Orthos
- "Weapons" contains an unsupported key
Zymos
- "Weapons" contains an unsupported key
Zylok
- "Weapons" contains an unsupported key
Kestrel
- "Weapons" contains an unsupported key
Zakti
- "Weapons" contains an unsupported key
Heliocor
- "Weapons" contains an unsupported key
Velox
- "Weapons" contains an unsupported key
Masseter
- "Weapons" contains an unsupported key
Viper Wraith
- "Weapons" contains an unsupported key
Viper
- "Weapons" contains an unsupported key
Reaper Prime
- "Weapons" contains an unsupported key
Vasto
- "Weapons" contains an unsupported key
War Brisée
- "Weapons" contains an unsupported key
Akvasto Prime
- "Weapons" contains an unsupported key
Detron
- "Weapons" contains an unsupported key
Akbolto Telos
- "Weapons" contains an unsupported key
Glaive Prime
- "Weapons" contains an unsupported key
Talons
- "Weapons" contains an unsupported key
Cronus
- "Weapons" contains an unsupported key
Kohmak
- "Weapons" contains an unsupported key
Furax Wraith
- "Weapons" contains an unsupported key
Stahlta
- "Weapons" contains an unsupported key
Tipedo Prime
- "Weapons" contains an unsupported key
Mire
- "Weapons" contains an unsupported key
Cyanex
- "Weapons" contains an unsupported key
Marelok Vaykor
- "Weapons" contains an unsupported key
Dagues Ether
- "Weapons" contains an unsupported key
Épées Versatiles Sombres (Lame Lourde)
- "Weapons" contains an unsupported key
Snipetron
- "Weapons" contains an unsupported key
Pangolin Prime
- "Weapons" contains an unsupported key
Spira Prime
- "Weapons" contains an unsupported key
Gram Prime
- "Weapons" contains an unsupported key
Fusil Machine de Mort Prime
- "Weapons" contains an unsupported key
Quanta Vandal
- "Weapons" contains an unsupported key
Seer
- "Weapons" contains an unsupported key
Glaive
- "Weapons" contains an unsupported key
Pyrana Prime
- "Weapons" contains an unsupported key
Halikar
- "Weapons" contains an unsupported key
Gremlins Jumeaux
- "Weapons" contains an unsupported key
Doubles Épées de Chaleur
- "Weapons" contains an unsupported key
Pox
- "Weapons" contains an unsupported key
Pathocyst
- "Weapons" contains an unsupported key
Pandero
- "Weapons" contains an unsupported key
Ocucor
- "Weapons" contains an unsupported key
Serres de Garuda
- "Weapons" contains an unsupported key
Falcor
- "Weapons" contains an unsupported key
Venka Prime
- "Weapons" contains an unsupported key
Kesheg
- "Weapons" contains an unsupported key
MK1-Kunai
- "Weapons" contains an unsupported key
Redeemer Prime
- "Weapons" contains an unsupported key
Lanka
- "Weapons" contains an unsupported key
Magnus
- "Weapons" contains an unsupported key
Lex Prime
- "Weapons" contains an unsupported key
Glaxion Vandal
- "Weapons" contains an unsupported key
Lato
- "Weapons" contains an unsupported key
Penta Secura
- "Weapons" contains an unsupported key
Kraken Kuva
- "Weapons" contains an unsupported key
Fusilai
- "Weapons" contains an unsupported key
Grakata
- "Weapons" contains an unsupported key
Gammacor
- "Weapons" contains an unsupported key
Fragor
- "Weapons" contains an unsupported key
Embolist
- "Weapons" contains an unsupported key
Déconstructeur Prime
- "Weapons" contains an unsupported key
Doubles Ether
- "Weapons" contains an unsupported key
Sarpa
- "Weapons" contains an unsupported key
Tysis
- "Weapons" contains an unsupported key
Ohma
- "Weapons" contains an unsupported key
Cycron
- "Weapons" contains an unsupported key
Catabolyste
- "Weapons" contains an unsupported key
Bronco Prime
- "Weapons" contains an unsupported key
Bronco
- "Weapons" contains an unsupported key
Lato Vandal
- "Weapons" contains an unsupported key
Ballistica
- "Weapons" contains an unsupported key
Boltace
- "Weapons" contains an unsupported key
Dex Furis
- "Weapons" contains an unsupported key
Akvasto
- "Weapons" contains an unsupported key
Javlok
- "Weapons" contains an unsupported key
Volnus
- "Weapons" contains an unsupported key
Akbronco Prime
- "Weapons" contains an unsupported key
Akjagara Prime
- "Weapons" contains an unsupported key
Akmagnus
- "Weapons" contains an unsupported key
Machette Gazal
- "Weapons" contains an unsupported key
Akbronco
- "Weapons" contains an unsupported key
Akarius
- "Weapons" contains an unsupported key
Désarmé
- "Weapons" contains an unsupported key
Sydon Vaykor
- "Weapons" contains an unsupported key
Zenistar
- "Weapons" contains an unsupported key
War
- "Weapons" contains an unsupported key
Stug
- "Weapons" contains an unsupported key
Tonbo
- "Weapons" contains an unsupported key
Tatsu
- "Weapons" contains an unsupported key
Kraken
- "Weapons" contains an unsupported key
Bubonico
- "Weapons" contains an unsupported key
Velocitus
- "Weapons" contains an unsupported key
Latron Prime
- "Weapons" contains an unsupported key
Boltor Telos
- "Weapons" contains an unsupported key
Jat Kusar
- "Weapons" contains an unsupported key
Machette Prisma
- "Weapons" contains an unsupported key
Verglas
- "Weapons" contains an unsupported key
Cassowar
- "Weapons" contains an unsupported key
Épée Pangolin
- "Weapons" contains an unsupported key
Plinx
- "Weapons" contains an unsupported key
MK1-Braton
- "Weapons" contains an unsupported key
Okina
- "Weapons" contains an unsupported key
Despair
- "Weapons" contains an unsupported key
Hate
- "Weapons" contains an unsupported key
Obex
- "Weapons" contains an unsupported key
Ninkondi
- "Weapons" contains an unsupported key
Nami Skyla
- "Weapons" contains an unsupported key
Machette
- "Weapons" contains an unsupported key
Bursite
- "Weapons" contains an unsupported key
Vulkar
- "Weapons" contains an unsupported key
Guandao
Checking missing keys
p.checkForMissingData(frame): There are a total of 27 key-value errors
- "AbilityWeapons" does not have
Attacks
key - "AbilityWeapons" does not have a
Class
key - "AbilityWeapons" does not have
Disposition
key - "AbilityWeapons" does not have an
Image
key - "AbilityWeapons" does not have
Introduced
key - "AbilityWeapons" does not have
Link
key - "AbilityWeapons" does not have
Mastery
key - "AbilityWeapons" does not have
Name
key - "AbilityWeapons" does not have a
Slot
key - "IgnoreInCount" does not have
Attacks
key - "IgnoreInCount" does not have a
Class
key - "IgnoreInCount" does not have
Disposition
key - "IgnoreInCount" does not have an
Image
key - "IgnoreInCount" does not have
Introduced
key - "IgnoreInCount" does not have
Link
key - "IgnoreInCount" does not have
Mastery
key - "IgnoreInCount" does not have
Name
key - "IgnoreInCount" does not have a
Slot
key - "Weapons" does not have
Attacks
key - "Weapons" does not have a
Class
key - "Weapons" does not have
Disposition
key - "Weapons" does not have an
Image
key - "Weapons" does not have
Introduced
key - "Weapons" does not have
Link
key - "Weapons" does not have
Mastery
key - "Weapons" does not have
Name
key - "Weapons" does not have a
Slot
key
Validate Attack
tables
Erreur Lua dans Module:Weapons/data/validate à la ligne 446 : bad argument #1 to 'pairs' (table expected, got nil).
Validate required weapon table keys
Erreur Lua dans Module:Weapons/data/validate à la ligne 465 : attempt to index field 'Class' (a nil value).
local WeaponData = { ["IgnoreInCount"] = { "Rempart", "Épées Versatiles Sombres (Doubles Épées)", "Cadus", "Penta Carmin", "Machette Prisma", "Dargyn", "Arc d'Artémis", "Chargeur Incandescent", "Dex Pixia", "Pacificateurs", "Diwata", "Lame Exaltée", "Bâton de Fer", "Serres Valkyr", "Serres de Garuda", "Vents du Désert", "Corvas (Atmosphère)", "Cyngas (Atmosphère)", "Doubles Décurion (Atmosphère)", "Doubles Décurion Prisma (Atmosphère)", "Fluctus (Atmosphère)", "Grattler (Atmosphère)", "Imperator (Atmosphère)", "Imperator Vandal (Atmosphère)", "Ayanga Kuva (Atmosphère)", "Larkspur (Atmosphère)", "Phaedra (Atmosphère)", "Velocitus (Atmosphère)", "Désarmé" }, ["Weapons"] = { ["Ack & Brunt"] = { Name = "Ack & Brunt", Cost = { Credits = 65000, BPCost = 15000, MarketCost = 150, Rush = 35, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 5 }, {Name = "Récupération", Type = "Ressource", Count = 7500}, {Name = "Cryotique", Type = "Ressource", Count = 3300}, {Name = "Forma", Type = "Objet", Count = 1} } }, BlockAngle = 70, Class = "Épée et Bouclier", Conclave = true, Disposition = 0.9, Image = "AcketBrunt.png", Introduced = "17.0", Mastery = 3, NormalAttack = { Damage = { ["Impact"] = 14.9, ["Perforation"] = 14.9, ["Tranchant"] = 119.2 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.1, FireRate = 0.833 }, SlideAttack = 107, StancePolarity = "V", Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 447, Element = nil, RadialDamage = 149.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 745.0, Element = nil, WindUp = 0.7, SlamDamage = 596.0, SlamElement = nil, SlamRadialDamage = 596.0, SlamRadialElement = nil, SlamRadius = 8.0 }, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, Users = {"[[Tyl Regor]]", "[[Bourreau Gorth]]"}, WallAttack = 200 }, ["Amphis"] = { Class = "Bâton", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 150, Rush = 35, Time = 12, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 2}, {Name = "Récupération", Type = "Ressource", Count = 500}, {Name = "Circuits", Type = "Ressource", Count = 600}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 600} } }, Disposition = 1.5, Image = "Amphis.png", Introduced = "6.5", JumpElement = "Électrique", JumpRadius = 5, Mastery = 5, Name = "Amphis", NormalAttack = { Damage = { ["Impact"] = 91, ["Perforation"] = 19.5, ["Tranchant"] = 19.5 }, CritChance = 0.13, CritMultiplier = 1.7, StatusChance = 0.21, FireRate = 1.25 }, Polarities = {"Bar"}, SlideAttack = 75, Stagger = "Yes", StancePolarity = "V", Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 390, Element = "Électrique", RadialDamage = 130.0, RadialElement = "Électrique", Radius = 6.0 }, MeleeHeavy = { Damage = 650.0, Element = nil, WindUp = 0.5, SlamDamage = 520.0, SlamElement = "Électrique", SlamRadialDamage = 520.0, SlamRadialElement = "Électrique", SlamRadius = 7.0 }, BlockAngle = 60.0, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 3.0, Users = {"[[Bourreau Dok Thul]]", "[[Garde]]"}, WallAttack = 92 }, ["Anku"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Gallium", Type = "Ressource", Count = 2}, {Name = "Récupération", Type = "Ressource", Count = 800}, {Name = "Circuits", Type = "Ressource", Count = 200}, {Name = "Morphics", Type = "Ressource", Count = 4} } }, Class = "Faux", Conclave = true, Disposition = 1.46, Image = "Anku.png", Introduced = "16.7", Mastery = 3, Name = "Anku", NormalAttack = { Damage = { ["Impact"] = 25.5, ["Perforation"] = 136, ["Tranchant"] = 8.5 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.1, FireRate = 1.08 }, Polarities = {"V"}, SlideAttack = 140, StancePolarity = "Ability", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 510.0, Element = nil, RadialDamage = 170.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1020.0, Element = nil, WindUp = 1.0, SlamDamage = 850.0, SlamElement = nil, SlamRadialDamage = 850.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.80, Users = {"[[Spectre Valkyr]]"}, WallAttack = 140 }, ["Amplificateur Faible"] = { Name = "Amplificateur Faible", Image = "Arme_amplificateurFaible.png", Type = "Amplificateur", Trigger = "Maintenu", Range = "(20 - 30) m", Accuracy = 100, Reload = 30, NormalAttack = { Damage = {["Néant"] = 3000}, CritChance = 0.20, CritMultiplier = 1.5, StatusChance = 0.0, FireRate = 1.0, AmmoCost = 6, Magazine = 100 }, Introduced = "22.0" }, ["Ankyros"] = { Class = "Poings", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 125, Rush = 30, Time = 12, Parts = { {Name = "Nano Spores", Type = "Ressource", Count = 900}, {Name = "Récupération", Type = "Ressource", Count = 900}, {Name = "Ferrite", Type = "Ressource", Count = 600}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 450} } }, Disposition = 1.45, Family = "Ankyros", Image = "Ankyros.png", Introduced = "7.8", Mastery = 2, MeleeRange = 1.25, Name = "Ankyros", NormalAttack = { Damage = { ["Impact"] = 63, ["Perforation"] = 13.5, ["Tranchant"] = 13.5 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.1, FireRate = 1.17 }, SlideAttack = 90, StancePolarity = "D", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 270.0, Element = nil, RadialDamage = 90.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 450.0, Element = nil, WindUp = 0.6, SlamDamage = 360.0, SlamElement = nil, SlamRadialDamage = 360.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.9, WallAttack = 90 }, ["Ankyros Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 2}, {Name = "Gantelet", Type = "Partie Prime", Count = 2}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Class = "Poings", Conclave = true, Disposition = 1.45, Family = "Ankyros", Image = "250px-DEPrimeAnkyros.png", Introduced = "12.4", Mastery = 8, MeleeRange = 1.25, Name = "Ankyros Prime", NormalAttack = { Damage = { ["Impact"] = 89.6, ["Perforation"] = 19.2, ["Tranchant"] = 19.2 }, CritChance = 0.28, CritMultiplier = 2.4, StatusChance = 0.16, FireRate = 1.25 }, Polarities = {"V", "V"}, SlideAttack = 114, StancePolarity = "R", Traits = {"Prime", "Vaulted"}, Type = "Mêlée", MeleeSlam = { Damage = 384.0, Element = nil, RadialDamage = 128.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 640.0, Element = nil, WindUp = 0.6, SlamDamage = 512.0, SlamElement = nil, SlamRadialDamage = 512.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.9, WallAttack = 114 }, ["Arca Titron"] = { Class = "Marteau", Conclave = true, Cost = { Credits = 20000, BPCost = 30000, MarketCost = 180, Rush = 35, Time = 12, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, {Name = "Gallium", Type = "Ressource", Count = 6}, {Name = "Circuits", Type = "Ressource", Count = 2150}, {Name = "Ferrite", Type = "Ressource", Count = 1200} } }, Disposition = 1.0, Image = "Arca_Titron.png", Introduced = "21.7", Mastery = 10, Name = "Arca Titron", NormalAttack = { Damage = {["Impact"] = 234, ["Tranchant"] = 126}, CritChance = 0.24, CritMultiplier = 2, StatusChance = 0.38, FireRate = 0.733 }, Polarities = {"V", "Bar"}, SlideAttack = 360, StancePolarity = "V", Traits = {"Corpus"}, Type = "Mêlée", MeleeSlam = { Damage = 1080.0, Element = nil, RadialDamage = 360.0, RadialElement = nil, Radius = 9.0 }, MeleeHeavy = { Damage = 2160.0, Element = nil, WindUp = 1.2, SlamDamage = 1800.0, SlamElement = nil, SlamRadialDamage = 1800.0, SlamRadialElement = nil, SlamRadius = 10.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.4, MeleeRange = 2.6, Users = {"[[Arca Heqet Amalgame]]"}, WallAttack = 360 }, ["Arum Spinosa"] = { Class = "Éventail de Guerre", Conclave = true, Cost = { Credits = 20000, Rush = 35, Time = 12, Parts = { {Name = "Garde", Type = "Objet", Count = 2}, {Name = "Rivet", Type = "Objet", Count = 1}, {Name = "Xénorhast Trapèze", Type = "Ressource", Count = 1}, {Name = "Cabochon Embolos", Type = "Ressource", Count = 1} } }, Name = "Arum Spinosa", Image = "ArumSpinosa.png", Introduced = "29.5", Traits = {"Infesté"}, Mastery = 11, Type = "Mêlée", Polarities = {"Bar", "V"}, StancePolarity = "Bar", Disposition = 0.5, NormalAttack = { Damage = { ["Impact"] = 35.6, ["Perforation"] = 59.4, ["Tranchant"] = 202.0 }, CritChance = 0.09, CritMultiplier = 1.9, StatusChance = 0.37, FireRate = 1.08 }, MeleeSlam = { Damage = 594.0, Element = nil, RadialDamage = 297.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 594.0 * 2, Element = nil, WindUp = 0.5, SlamDamage = 297.0, SlamElement = nil, SlamRadialDamage = 297.0, SlamRadialElement = nil, SlamRadius = 6.0 }, SlideAttack = 297, BlockAngle = 55, FollowThrough = 0.7, MeleeComboDur = 5.0, MeleeRange = 1.7 }, ["Atterax"] = { Class = "Fouet", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Récupération", Type = "Ressource", Count = 1500}, {Name = "Pack Polymère", Type = "Ressource", Count = 800}, {Name = "Rubedo", Type = "Ressource", Count = 200}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Disposition = 1, Image = "Atterax.png", Introduced = "14.7", Mastery = 5, Name = "Atterax", NormalAttack = { Damage = { ["Impact"] = 6.5, ["Perforation"] = 6.5, ["Tranchant"] = 116.1 }, CritChance = 0.25, CritMultiplier = 3, StatusChance = 0.2, FireRate = 0.917 }, SlideAttack = 96, StancePolarity = "D", Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 387.0, Element = nil, RadialDamage = 129.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 581.0, Element = nil, WindUp = 0.4, SlamDamage = 451.5, SlamElement = nil, SlamRadialDamage = 452.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 45, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.5, WallAttack = 180 }, ["Ayanga Kuva"] = { Accuracy = 25, Disposition = 1, Image = "Ayanga Kuva.png", Introduced = "26.0", Magazine = 99, Mastery = 13, Name = "Ayanga Kuva", NoiseLevel = "Bruyant", NormalAttack = { Damage = {["Impact"] = 87, ["Explosif"] = 187}, CritChance = 0.35, CritMultiplier = 2, StatusChance = 0.20, FireRate = 4.58 }, Reload = 1, ReloadStyle = "Regenerate", Traits = {"Grineer", "Liche Kuva"}, Trigger = "Auto", Type = "Arch-Fusil" }, ["Ayanga Kuva (Atmosphère)"] = { Accuracy = 25, Disposition = 1, Image = "Ayanga Kuva.png", Introduced = "26.0", Magazine = 99, Mastery = 13, Name = "Kuva Ayanga", NoiseLevel = "Bruyant", NormalAttack = { Damage = {["Impact"] = 87, ["Explosif"] = 187}, CritChance = 0.35, CritMultiplier = 2, StatusChance = 0.20, FireRate = 4.58 }, Reload = 1, Traits = {"Grineer", "Liche Kuva"}, Trigger = "Auto", Type = "Arch-Fusil (Atmosphère)" }, ["Bo"] = { Class = "Bâton", Conclave = true, Cost = { Credits = 15000, BPCost = 15000, MarketCost = 65, Rush = 25, Time = 12, Parts = { {Name = "Cellule Orokin", Type = "Ressource", Count = 1}, {Name = "Récupération", Type = "Ressource", Count = 900}, {Name = "Ferrite", Type = "Ressource", Count = 600}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 150} } }, Disposition = 1.29, Family = "Bo", Image = "BoStaff.png", Introduced = "Vanilla", Mastery = 4, Name = "Bo", NormalAttack = { Damage = {["Impact"] = 126, ["Perforation"] = 14}, CritChance = 0.125, CritMultiplier = 2, StatusChance = 0.2, FireRate = 1 }, Polarities = {"D"}, SlideAttack = 107, Stagger = "Yes", StancePolarity = "R", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 420.0, Element = nil, RadialDamage = 140.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 700.0, Element = nil, WindUp = 0.5, SlamDamage = 560.0, SlamElement = nil, SlamRadialDamage = 560.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 3.0, WallAttack = 83 }, ["Bo Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Ornement", Type = "Partie Prime", Count = 2}, {Name = "Manche", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Class = "Bâton", Conclave = true, Disposition = 1.29, Family = "Bo", Image = "250px-PrimeBo.png", Introduced = "13.7", Mastery = 10, Name = "Bo Prime", NormalAttack = { Damage = {["Impact"] = 158.4, ["Perforation"] = 17.6}, CritChance = 0.24, CritMultiplier = 2.6, StatusChance = 0.32, FireRate = 1.08 }, Polarities = {"D", "V"}, SlideAttack = 161, Stagger = "Yes", StancePolarity = "R", Traits = {"Prime", "Vaulted"}, Type = "Mêlée", MeleeSlam = { Damage = 528.0, Element = nil, RadialDamage = 176.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 880.0, Element = nil, WindUp = 0.5, SlamDamage = 704.0, SlamElement = nil, SlamRadialDamage = 704.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 3.0, WallAttack = 125 }, ["Boltace"] = { Class = "Tonfa", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 200, Rush = 35, Time = 12, Parts = { {Name = "Boltor", Type = "Arme", Count = 1}, {Name = "Kronen", Type = "Arme", Count = 1}, {Name = "Gallium", Type = "Ressource", Count = 2} } }, Disposition = 1.0, Family = "Boltace", Image = "Boltace.png", Introduced = "16.5", Mastery = 4, Name = "Boltace", NormalAttack = { Damage = { ["Impact"] = 17.6, ["Perforation"] = 140.8, ["Tranchant"] = 17.6 }, CritChance = 0.06, CritMultiplier = 1.5, StatusChance = 0.28, FireRate = 0.917 }, SlideAttack = 510, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 352.0, Element = nil, RadialDamage = 176.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 704.0, Element = nil, WindUp = 0.7, SlamDamage = 704.0, SlamElement = nil, SlamRadialDamage = 704.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, Users = {"[[Spectre Loki]]"}, WallAttack = 340 }, ["Bursite"] = { Class = "Nunchaku", Conclave = true, Cost = { Credits = 15000, BPCost = 50000, MarketCost = 180, Rush = 35, Time = 12, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, { Name = "Trompe Parasitaire", Type = "Ressource", Count = 24 }, {Name = "Namalon Dévolu", Type = "Ressource", Count = 60}, {Name = "Nano Spores", Type = "Ressource", Count = 24000} } }, Name = "Bursite", Family = "Bursite", Image = "Bursite.png", Introduced = "29.5", Traits = {"Infesté"}, Mastery = 11, Type = "Mêlée", Polarities = {"V", "V"}, StancePolarity = "D", Disposition = 0.5, NormalAttack = { Damage = {["Impact"] = 193.0, ["Viral"] = 97.0}, CritChance = 0.19, CritMultiplier = 2.3, StatusChance = 0.33, FireRate = 0.917 }, MeleeSlam = { Damage = 580.0, Element = nil, RadialDamage = 290.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1450.0, Element = nil, WindUp = 0.5, SlamDamage = 1160, SlamElement = nil, SlamRadialDamage = 1160.0, SlamRadialElement = nil, SlamRadius = 9.0 }, SlideAttack = 580, BlockAngle = 55, FollowThrough = 0.5, MeleeComboDur = 9.0, MeleeRange = 2.51 }, ["Sceptre Brisé"] = { Class = "Bâton", Conclave = true, Disposition = 1.19, Image = "Sceptre_Brisé.png", Introduced = "19.0", Mastery = 7, Name = "Sceptre Brisé", NormalAttack = { Damage = { ["Impact"] = 125.3, ["Perforation"] = 17.9, ["Tranchant"] = 35.8 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.3, FireRate = 1.25 }, Polarities = {"Bar"}, SlideAttack = 129, StancePolarity = "R", Type = "Mêlée", MeleeSlam = { Damage = 537.0, Element = nil, RadialDamage = 179.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 895.0, Element = nil, WindUp = 0.5, SlamDamage = 716.0, SlamElement = nil, SlamRadialDamage = 716.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.9, WallAttack = 100 }, ["War Brisée"] = { Cost = { Credits = 20000, Rush = 25, Time = 12, Parts = { {Name = "Forma", Type = "Objet", Count = 1}, {Name = "Extrait de Nitain", Type = "Ressource", Count = 2}, {Name = "Poignée", Type = "Objet", Count = 1}, {Name = "Lame", Type = "Objet", Count = 2} } }, Class = "Épée", Conclave = true, Disposition = 1.15, Image = "StalkerTwoSword.png", Introduced = "18.0", Mastery = 10, Name = "War Brisée", NormalAttack = { Damage = { ["Impact"] = 18.7, ["Perforation"] = 18.7, ["Tranchant"] = 149.6 }, CritChance = 0.35, CritMultiplier = 2.2, StatusChance = 0.2, FireRate = 1 }, Polarities = {"V", "Bar"}, SlideAttack = 193, StancePolarity = "V", Type = "Mêlée", MeleeSlam = { Damage = 561, Element = nil, RadialDamage = 187, RadialElement = nil, Radius = 7 }, MeleeHeavy = { Damage = 935, Element = nil, WindUp = 0.6, SlamDamage = 748, SlamElement = nil, SlamRadialDamage = 748, SlamRadialElement = nil, SlamRadius = 8 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, WallAttack = 360 }, ["Cadus"] = { Class = "Bâton", Conclave = false, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 65, Rush = 35, Time = 12, Parts = { {Name = "Capteurs Neuronaux", Type = "Ressource", Count = 2}, {Name = "Pack Polymère", Type = "Ressource", Count = 3000}, {Name = "Circuits", Type = "Ressource", Count = 1600}, {Name = "Bo", Type = "Arme", Count = 1} } }, Disposition = 1.29, Image = "Cadus.png", Mastery = 0, Name = "Cadus", NormalAttack = { Damage = {["Électrique"] = 50}, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.25, FireRate = 1 }, Polarities = {"D"}, SlideAttack = 107, Stagger = "Yes", StancePolarity = "R", Type = "Mêlée", MeleeSlam = { Damage = 0, Element = nil, RadialDamage = 0, RadialElement = nil, Radius = 0 }, MeleeHeavy = { Damage = 0, Element = nil, WindUp = 0, SlamDamage = 0, SlamElement = nil, SlamRadialDamage = 0, SlamRadialElement = nil, SlamRadius = 0 }, BlockAngle = 0, MeleeComboDur = 5.0, FollowThrough = 0, MeleeRange = 0, WallAttack = 83 }, ["Cassowar"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 180, Rush = 35, Time = 12, Parts = { {Name = "Forma", Type = "Objet", Count = 1}, {Name = "Rubedo", Type = "Ressource", Count = 1000}, {Name = "Récupération", Type = "Ressource", Count = 5700}, {Name = "Oxium", Type = "Ressource", Count = 150} } }, Class = "Arme d'Hast", Conclave = true, Disposition = 1.35, Image = "Cassowar.png", Introduced = "22.4", Mastery = 5, Name = "Cassowar", NormalAttack = { Damage = { ["Impact"] = 41.4, ["Perforation"] = 63.9, ["Tranchant"] = 82.7 }, CritChance = 0.06, CritMultiplier = 1.4, StatusChance = 0.28, FireRate = 1.17 }, Polarities = {"V", "D"}, SlideAttack = 156, StancePolarity = "Ability", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 564.0, Element = nil, RadialDamage = 188.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1128.0, Element = nil, WindUp = 0.9, SlamDamage = 940.0, SlamElement = nil, SlamRadialDamage = 940.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 3.0, WallAttack = 117 }, ["Caustacyst"] = { Cost = { Credits = 30000, BPCost = 50000, MarketCost = 230, Rush = 35, Time = 24, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 10}, {Name = "Ferrite", Type = "Ressource", Count = 15000}, {Name = "Plastides", Type = "Ressource", Count = 400}, {Name = "Extrait de Nitain", Type = "Ressource", Count = 5} } }, Class = "Faux", Conclave = true, Disposition = 1.3, Image = "Caustacyst.png", Introduced = "TIP", JumpElement = "Corrosif", Mastery = 7, Name = "Caustacyst", NormalAttack = { Damage = { ["Impact"] = 17, ["Perforation"] = 71, ["Tranchant"] = 69, ["Corrosif"] = 103 }, CritChance = 0.09, CritMultiplier = 2, StatusChance = 0.37, FireRate = 1 }, Polarities = {"V"}, SlideAttack = 150, SlideElement = "Corrosif", StancePolarity = "Ability", Traits = {"Infesté"}, Type = "Mêlée", MeleeSlam = { Damage = 780.0, Element = nil, RadialDamage = 260.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1560.0, Element = nil, WindUp = 1.0, SlamDamage = 1300.0, SlamElement = nil, SlamRadialDamage = 1300.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.9, WallAttack = 150, WallElement = "Corrosif" }, ["Dague en Céramique"] = { Class = "Dague", Conclave = true, Cost = { Credits = 15000, Rush = 25, Time = 12, Parts = { {Name = "Gallium", Type = "Ressource", Count = 4}, {Name = "Ferrite", Type = "Ressource", Count = 500}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 500}, {Name = "Pack Polymère", Type = "Ressource", Count = 600} } }, Disposition = 1.43, Image = "Dague en Céramique.png", Introduced = "5.0", Mastery = 3, MeleeRange = 1.8, Name = "Dague en Céramique", NormalAttack = { Damage = {["Impact"] = 14.0, ["Perforation"] = 126.0}, CritChance = 0.1, CritMultiplier = 1.5, StatusChance = 0.2, FireRate = 1 }, Polarities = {"V"}, SlideAttack = 75, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 280.0, Element = nil, RadialDamage = 140.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 280.0, Element = nil, WindUp = 0.4, SlamDamage = 560.0, SlamElement = nil, SlamRadialDamage = 560.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 45, MeleeComboDur = 5.0, FollowThrough = 0.9, WallAttack = 105 }, ["Cerata"] = { ChargedThrowAttack = { Damage = { ["Impact"] = 42, ["Perforation"] = 336, ["Tranchant"] = 42, ["Poison"] = 220 }, StatusChance = 0.33, CritChance = 0.15, CritMultiplier = 2, PunchThrough = 1 }, Class = "Glaive", Conclave = true, Cost = { Credits = 30000, BPCost = 50000, MarketCost = 150, Rush = 35, Time = 24, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 4}, {Name = "Cryotique", Type = "Ressource", Count = 2500}, {Name = "Plastides", Type = "Ressource", Count = 1200}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.36, Image = "Cerata.png", Introduced = "17.9", JumpElement = "Poison", Mastery = 7, Name = "Cerata", NormalAttack = { Damage = { ["Impact"] = 19, ["Perforation"] = 36, ["Tranchant"] = 52, ["Poison"] = 76 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.3, FireRate = 1, ShotType = "Arme de Lancer", ShotSpeed = 35 }, Polarities = {"V", "D"}, SlideAttack = 220, SlideElement = "Poison", StancePolarity = "Bar", ThrowAttack = { Damage = { ["Impact"] = 20, ["Perforation"] = 160, ["Tranchant"] = 20, ["Poison"] = 150 }, StatusChance = 0.3, CritChance = 0.15, CritMultiplier = 2 }, Traits = {"Infesté"}, Type = "Mêlée", MeleeSlam = { Damage = 549.0, Element = nil, RadialDamage = 183.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 732.0, Element = nil, WindUp = 0.6, SlamDamage = 732.0, SlamElement = nil, SlamRadialDamage = 732.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 1.25, WallAttack = 132, WallElement = "Poison" }, ["Chakkhurr Kuva"] = { Accuracy = 100, AreaAttack = { AttackName = "Explosion", Damage = {["Explosif"] = 106}, Radius = 5 }, Class = "Fusil", Conclave = false, Disposition = 1, ExilusPolarity = "Bar", Family = "Chakkhurr", Image = "Chakkhurr Kuva.png", Introduced = "26.0", Magazine = 11, Mastery = 15, MaxAmmo = 55, Name = "Chakkhurr Kuva", NoiseLevel = "Bruyant", NormalAttack = { Damage = {["Impact"] = 260, ["Explosif"] = 106}, CritChance = 0.5, CritMultiplier = 2.3, StatusChance = 0.27, FireRate = 1.17, ShotSpeed = 30, ShotType = "Projectile" }, Polarities = {"V", "V"}, Reload = 3.3, Traits = {"Grineer", "Liche Kuva"}, Trigger = "Semi-Auto", Type = "Principale", Users = {"[[Liche Kuva]]"} }, ["Cobra & Crane"] = { ChannelCost = 5, ChannelMult = 1.5, Class = "Épée et Bouclier", Conclave = false, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 150, Rush = 35, Time = 12, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, {Name = "Rubedo", Type = "Ressource", Count = 4000}, {Name = "Plastides", Type = "Ressource", Count = 875}, {Name = "Nano Spores", Type = "Ressource", Count = 18750} } }, Disposition = 1.0, Image = "Cobra & Crane.png", Introduced = "24.2", Mastery = 10, Name = "Cobra & Crane", NormalAttack = { Damage = {["Impact"] = 207.2, ["Perforation"] = 88.8}, CritChance = 0.15, CritMultiplier = 1.5, StatusChance = 0.36, FireRate = 0.917 }, SlideAttack = 214, StancePolarity = "V", Type = "Mêlée", MeleeSlam = { Damage = 888.0, Element = nil, RadialDamage = 296.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1480.0, Element = nil, WindUp = 0.7, SlamDamage = 1184.0, SlamElement = nil, SlamRadialDamage = 1184.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 70, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.6, WallAttack = 400 }, ["Cronus"] = { Class = "Épée", Conclave = true, Cost = { Credits = 15000, Rush = 25, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 1}, {Name = "Ferrite", Type = "Ressource", Count = 500}, {Name = "Pack Polymère", Type = "Ressource", Count = 75} } }, Disposition = 1.48, Image = "Cronus.png", Introduced = "Vanilla", Mastery = 0, Name = "Cronus", NormalAttack = { Damage = { ["Impact"] = 31.8, ["Perforation"] = 15.9, ["Tranchant"] = 58.3 }, CritChance = 0.06, CritMultiplier = 1.5, StatusChance = 0.18, FireRate = 0.917 }, Polarities = {"V"}, SlideAttack = 75, StancePolarity = "V", Traits = {"Tenno", "Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 318.0, Element = nil, RadialDamage = 106.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 530.0, Element = nil, WindUp = 0.6, SlamDamage = 424.0, SlamElement = nil, SlamRadialDamage = 424.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, WallAttack = 140 }, ["Dakra Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 1}, {Name = "Poignée", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Class = "Épée", Conclave = true, Disposition = 1.15, FinisherDamage = 120, Image = "SwordPrime.png", Introduced = "10.0", Mastery = 10, Name = "Dakra Prime", NormalAttack = { Damage = { ["Impact"] = 17, ["Perforation"] = 17, ["Tranchant"] = 136 }, CritChance = 0.36, CritMultiplier = 2.4, StatusChance = 0.18, FireRate = 1 }, Polarities = {"V", "Bar"}, SlideAttack = 129, StancePolarity = "V", Traits = {"Prime", "Vaulted"}, Type = "Mêlée", MeleeSlam = { Damage = 510.0, Element = nil, RadialDamage = 170.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 850.0, Element = nil, WindUp = 0.6, SlamDamage = 680.0, SlamElement = nil, SlamRadialDamage = 680.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, WallAttack = 240 }, ["Dague Sombre"] = { Class = "Dague", Conclave = true, Cost = { Credits = 15000, Rush = 25, Time = 12, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 2}, {Name = "Ferrite", Type = "Ressource", Count = 500}, {Name = "Plastides", Type = "Ressource", Count = 500}, {Name = "Pack Polymère", Type = "Ressource", Count = 300} } }, Disposition = 0.52, Family = "Dague Sombre", Image = "DagueSombre.png", Introduced = "5.0", JumpElement = "Radiation", Mastery = 2, MeleeRange = 1.75, Name = "Dague Sombre", NormalAttack = { Damage = { ["Perforation"] = 58, ["Tranchant"] = 36, ["Radiation"] = 60 }, CritChance = 0.08, CritMultiplier = 1.5, StatusChance = 0.22, FireRate = 0.917 }, SlideAttack = 75, SlideElement = "Radiation", StancePolarity = "R", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 308.0, Element = nil, RadialDamage = 154.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 308.0, Element = nil, WindUp = 0.4, SlamDamage = 616.0, SlamElement = nil, SlamRadialDamage = 616.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 45, MeleeComboDur = 5.0, FollowThrough = 0.9, WallAttack = 105, WallElement = "Radiation" }, ["Épées Versatiles Sombres"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Doubles Skana", Type = "Arme", Count = 1}, {Name = "Forma", Type = "Objet", Count = 1}, {Name = "Rubedo", Type = "Ressource", Count = 1200}, {Name = "Masse Mutagène", Type = "Ressource", Count = 10} } }, Type = "Mêlée", Image = "VersatilesSombres.png", Link = "Épées Versatiles Sombres", Name = "Épées Versatiles Sombres" }, ["Épées Versatiles Sombres (Doubles Épées)"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Doubles Skana", Type = "Arme", Count = 1}, {Name = "Forma", Type = "Objet", Count = 1}, {Name = "Rubedo", Type = "Ressource", Count = 1200}, {Name = "Masse Mutagène", Type = "Ressource", Count = 10} } }, Class = "Doubles Épées", Conclave = true, Disposition = 1.21, Image = "DarkSplitSwordDualIcon.png", Introduced = "18.14", Mastery = 5, Name = "Épées Versatiles Sombres", NormalAttack = { Damage = { ["Perforation"] = 56, ["Tranchant"] = 28, ["Radiation"] = 32 }, CritChance = 0.25, CritMultiplier = 2.5, StatusChance = 0.15, FireRate = 1.17 }, Polarities = {"V"}, SlideAttack = 390, StancePolarity = "Ability", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 232.0, Element = nil, RadialDamage = 116.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 464.0, Element = nil, WindUp = 0.7, SlamDamage = 464.0, SlamElement = nil, SlamRadialDamage = 464.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.4, WallAttack = 260 }, ["Épées Versatiles Sombres (Lame Lourde)"] = { Class = "Lame Lourde", Conclave = true, Disposition = 1.21, Image = "VersatilesSombres.png", Introduced = "18.14", Mastery = 5, Name = "Épées Versatiles Sombres", NormalAttack = { Damage = { ["Impact"] = 80, ["Tranchant"] = 68, ["Radiation"] = 150 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.3, FireRate = 0.917 }, Polarities = {"V"}, SlideAttack = 180, StancePolarity = "Ability", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 660.0, Element = nil, RadialDamage = 220.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1320.0, Element = nil, WindUp = 1.1, SlamDamage = 1100.0, SlamElement = nil, SlamRadialDamage = 1100.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.8, WallAttack = 180 }, ["Épée Sombre"] = { Cost = { Credits = 20000, Rush = 25, Time = 12, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 2}, {Name = "Ferrite", Type = "Ressource", Count = 800}, {Name = "Plastides", Type = "Ressource", Count = 200}, {Name = "Pack Polymère", Type = "Ressource", Count = 75} } }, Class = "Épée", Conclave = true, Disposition = 1.48, Image = "Épée Sombre.png", Introduced = "5.0", JumpElement = "Radiation", JumpRadius = 3, Mastery = 8, Name = "Épée Sombre", NormalAttack = { Damage = { ["Perforation"] = 120, ["Tranchant"] = 60, ["Radiation"] = 80 }, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.4, FireRate = 0.833 }, SlideAttack = 260, SlideElement = "Radiation", StancePolarity = "R", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 780.0, Element = nil, RadialDamage = 260.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1300.0, Element = nil, WindUp = 0.6, SlamDamage = 1040.0, SlamElement = nil, SlamRadialDamage = 1040.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, WallAttack = 148, WallElement = "Radiation" }, ["Destreza"] = { Cost = { Credits = 20000, BPCost = 25000, MarketCost = 175, Rush = 35, Time = 12, Parts = { { Name = "Plaque d'Alliage", Type = "Ressource", Count = 10000 }, {Name = "Plastides", Type = "Ressource", Count = 1700}, {Name = "Extrait de Nitain", Type = "Ressource", Count = 5}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Class = "Rapière", Conclave = true, Disposition = 1.14, Family = "Destreza", Image = "TnoRapier.png", Introduced = "18.3", Mastery = 7, Name = "Destreza", NormalAttack = { Damage = { ["Impact"] = 4, ["Perforation"] = 134.3, ["Tranchant"] = 19.8 }, CritChance = 0.28, CritMultiplier = 2, StatusChance = 0.14, FireRate = 1 }, Polarities = {"V"}, SlideAttack = 161, StancePolarity = "Bar", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 474.0, Element = nil, RadialDamage = 158.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 711.0, Element = nil, WindUp = 0.5, SlamDamage = 553.0, SlamElement = nil, SlamRadialDamage = 553.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.5, Users = {"[[Violence]]"}, WallAttack = 300 }, ["Destreza Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 1}, {Name = "Poignée", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Class = "Rapière", Conclave = true, Disposition = 1.14, Family = "Destreza", Image = "DestrezaPrime.png", Introduced = "23.0.3", Mastery = 10, Name = "Destreza Prime", NormalAttack = { Damage = { ["Impact"] = 20.4, ["Perforation"] = 119, ["Tranchant"] = 30.6 }, CritChance = 0.32, CritMultiplier = 3, StatusChance = 0.2, FireRate = 0.917 }, Polarities = {"V", "V"}, SlideAttack = 163, StancePolarity = "Bar", Traits = {"Prime"}, Type = "Mêlée", MeleeSlam = { Damage = 510.0, Element = nil, RadialDamage = 170.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 765.0, Element = nil, WindUp = 0.5, SlamDamage = 595.0, SlamElement = nil, SlamRadialDamage = 595.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.5, WallAttack = 304 }, ["Dex Dakra"] = { Class = "Doubles Épées", Conclave = true, Disposition = 1.15, Image = "DexDakra.png", Introduced = "16.1.2", Mastery = 6, Name = "Dex Dakra", NormalAttack = { Damage = { ["Impact"] = 14.2, ["Perforation"] = 14.2, ["Tranchant"] = 113.6 }, CritChance = 0.16, CritMultiplier = 2, StatusChance = 0.24, FireRate = 0.883 }, Polarities = {"Bar"}, SlideAttack = 390, StancePolarity = "Ability", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 284.0, Element = nil, RadialDamage = 142.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 568.0, Element = nil, WindUp = 0.7, SlamDamage = 568.0, SlamElement = nil, SlamRadialDamage = 568.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.5, WallAttack = 260 }, ["Nikana Dragon"] = { Class = "Nikana", Conclave = true, Cost = { Credits = 5000, BPCost = 30000, MarketCost = 275, Rush = 35, Time = 12, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 1}, {Name = "Oxium", Type = "Ressource", Count = 75}, {Name = "Nikana", Type = "Arme", Count = 1} } }, Disposition = 1.35, Family = "Nikana", Image = "DragonKatana.png", Introduced = "13.0", Mastery = 8, Name = "Nikana Dragon", NormalAttack = { Damage = { ["Impact"] = 9.4, ["Perforation"] = 18.8, ["Tranchant"] = 159.8 }, CritChance = 0.22, CritMultiplier = 2, StatusChance = 0.22, FireRate = 1 }, Polarities = {"V", "D"}, SlideAttack = 182, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 564.0, Element = nil, RadialDamage = 188.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 940.0, Element = nil, WindUp = 0.5, SlamDamage = 752.0, SlamElement = nil, SlamRadialDamage = 752.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.5, WallAttack = 182 }, ["Doubles Hachoirs"] = { Class = "Doubles Épées", Conclave = true, Cost = { Credits = 20000, BPCost = 25000, MarketCost = 225, Rush = 40, Time = 12, Parts = { {Name = "Gallium", Type = "Ressource", Count = 5}, {Name = "Récupération", Type = "Ressource", Count = 1000}, {Name = "Pack Polymère", Type = "Ressource", Count = 800}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 1200 } } }, Disposition = 1.0, Family = "Doubles Hachoirs", FinisherDamage = 55, Image = "DoubleHachoirs.png", Introduced = "8.0", Mastery = 5, Name = "Doubles Hachoirs", NormalAttack = { Damage = { ["Impact"] = 23.6, ["Perforation"] = 23.6, ["Tranchant"] = 109.9 }, CritChance = 0.25, CritMultiplier = 3, StatusChance = 0.1, FireRate = 0.833 }, Polarities = {"V"}, SlideAttack = 210, StancePolarity = "Bar", Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 314.0, Element = nil, RadialDamage = 157.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 628.0, Element = nil, WindUp = 0.7, SlamDamage = 628.0, SlamElement = nil, SlamRadialDamage = 628.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 1.7, Users = { "[[Butcher]] (single blade)", "[[Corrupted Butcher]] (single blade)" }, WallAttack = 140 }, ["Doubles Ether"] = { Class = "Doubles Épées", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 3}, {Name = "Récupération", Type = "Ressource", Count = 900}, {Name = "Ferrite", Type = "Ressource", Count = 850}, {Name = "Pack Polymère", Type = "Ressource", Count = 800} } }, Disposition = 1.45, Image = "DoubleEther.png", Introduced = "7.7.3", Mastery = 8, Name = "Doubles Ether", NormalAttack = { Damage = { ["Impact"] = 27, ["Perforation"] = 27, ["Tranchant"] = 126 }, CritChance = 0.2, CritMultiplier = 2.0, StatusChance = 0.28, FireRate = 1 }, SlideAttack = 240, Stagger = "Yes", StancePolarity = "Ability", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 360.0, Element = nil, RadialDamage = 180.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 720.0, Element = nil, WindUp = 0.7, SlamDamage = 720.0, SlamElement = nil, SlamRadialDamage = 720.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.5, WallAttack = 160 }, ["Doubles Épées de Chaleur"] = { Class = "Doubles Épées", Conclave = true, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 2}, {Name = "Récupération", Type = "Ressource", Count = 900}, {Name = "Ferrite", Type = "Ressource", Count = 1000}, {Name = "Pack Polymère", Type = "Ressource", Count = 700} } }, Disposition = 1.44, Image = "Doubles Épées de Chaleur.png", Introduced = "6.2", JumpElement = "Feu", JumpRadius = 5, Mastery = 3, Name = "Doubles Épées de Chaleur", NormalAttack = { Damage = { ["Impact"] = 22.1, ["Perforation"] = 22.1, ["Tranchant"] = 102.9 }, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.2, FireRate = 0.917 }, Polarities = {"Bar"}, SlideAttack = 270, Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 294.0, Element = nil, RadialDamage = 147.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 588.0, Element = nil, WindUp = 0.7, SlamDamage = 588.0, SlamElement = nil, SlamRadialDamage = 588.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.5, WallAttack = 180 }, ["Doubles Ichor"] = { Class = "Doubles Épées", Conclave = true, Cost = { Credits = 30000, BPCost = 50000, Rush = 35, Time = 24, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 4}, {Name = "Circuits", Type = "Ressource", Count = 1200}, {Name = "Récupération", Type = "Ressource", Count = 15000}, {Name = "Forma", Type = "Objet", Count = 1} } }, Disposition = 1.16, FinisherDamage = 55, Image = "Ichor_Double.png", Introduced = "10.0", JumpElement = "Poison", Mastery = 6, Name = "Doubles Ichor", NormalAttack = { Damage = { ["Impact"] = 19, ["Perforation"] = 11, ["Tranchant"] = 45, ["Poison"] = 47 }, CritChance = 0.25, CritMultiplier = 3, StatusChance = 0.15, FireRate = 1.08 }, Polarities = {"D"}, SlideAttack = 210, SlideElement = "Poison", StancePolarity = "Ability", Traits = {"Infesté"}, Type = "Mêlée", MeleeSlam = { Damage = 244.0, Element = nil, RadialDamage = 122.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 488.0, Element = nil, WindUp = 0.7, SlamDamage = 488.0, SlamElement = nil, SlamRadialDamage = 488.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.3, WallAttack = 140, WallElement = "Poison" }, ["Doubles Kamas"] = { Class = "Doubles Épées", Conclave = true, Cost = { Credits = 20000, BPCost = 40000, MarketCost = 175, Rush = 25, Time = 12, Parts = { {Name = "Kama", Type = "Arme", Count = 1}, {Name = "Kama", Type = "Arme", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 1} } }, Disposition = 0.81, Family = "Doubles Kamas", Image = "DoubleKamas.png", Introduced = "11.1", Mastery = 1, Name = "Doubles Kamas", NormalAttack = { Damage = { ["Impact"] = 4.8, ["Perforation"] = 9.6, ["Tranchant"] = 81.6 }, CritChance = 0.1, CritMultiplier = 1.5, StatusChance = 0.15, FireRate = 1.17 }, SlideAttack = 252, StancePolarity = "Bar", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 192.0, Element = nil, RadialDamage = 96.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 384.0, Element = nil, WindUp = 0.7, SlamDamage = 384.0, SlamElement = nil, SlamRadialDamage = 384.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.4, WallAttack = 168 }, ["Doubles Kamas Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 2}, {Name = "Poignée", Type = "Partie Prime", Count = 2} } }, Class = "Doubles Épées", Conclave = true, Disposition = 0.81, Family = "Doubles Kamas", Image = "DoublesKamasPrime.png", Introduced = "17.6", Mastery = 8, Name = "Doubles Kamas Prime", NormalAttack = { Damage = { ["Impact"] = 8, ["Perforation"] = 32, ["Tranchant"] = 120 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.25, FireRate = 1.17 }, Polarities = {"V"}, SlideAttack = 420, StancePolarity = "Bar", Traits = {"Prime"}, Type = "Mêlée", MeleeSlam = { Damage = 320.0, Element = nil, RadialDamage = 160.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 640.0, Element = nil, WindUp = 0.7, SlamDamage = 640.0, SlamElement = nil, SlamRadialDamage = 640.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.4, WallAttack = 280 }, ["Doubles Keres"] = { Cost = { Credits = 20000, BPCost = 25000, MarketCost = 130, Rush = 30, Time = 12, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, {Name = "Oxium", Type = "Ressource", Count = 230}, {Name = "Récupération", Type = "Ressource", Count = 13250}, {Name = "Tellure", Type = "Ressource", Count = 3} } }, Class = "Doubles Épées", Disposition = 1.48, Family = "Doubles Keres", Image = "DualKeres.png", Introduced = "22.18", Mastery = 7, Name = "Doubles Keres", NormalAttack = { Damage = { ["Impact"] = 13.8, ["Perforation"] = 34.5, ["Tranchant"] = 66.7 }, CritChance = 0.28, CritMultiplier = 2.6, StatusChance = 0.14, FireRate = 1.25 }, SlideAttack = 264, StancePolarity = "Bar", Type = "Mêlée", MeleeSlam = { Damage = 230.0, Element = nil, RadialDamage = 115.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 460.0, Element = nil, WindUp = 0.7, SlamDamage = 460.0, SlamElement = nil, SlamRadialDamage = 460.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.5, WallAttack = 176 }, ["Doubles Raza"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Doubles Kamas", Type = "Arme", Count = 1}, {Name = "Cryotique", Type = "Ressource", Count = 200}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 200}, {Name = "Cellule Orokin", Type = "Ressource", Count = 1} } }, Class = "Doubles Épées", Conclave = true, Disposition = 1.4, Image = "DoubleRaza.png", Introduced = "16.3", Mastery = 6, Name = "Doubles Raza", NormalAttack = { Damage = { ["Impact"] = 11, ["Perforation"] = 33, ["Tranchant"] = 66 }, CritChance = 0.25, CritMultiplier = 3, StatusChance = 0.1, FireRate = 0.917 }, SlideAttack = 288, StancePolarity = "Bar", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 220.0, Element = nil, RadialDamage = 110.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 440.0, Element = nil, WindUp = 0.7, SlamDamage = 440.0, SlamElement = nil, SlamRadialDamage = 440.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.4, Users = {"[[Spectre Rhino]]"}, WallAttack = 192 }, ["Doubles Skana"] = { Class = "Doubles Épées", Conclave = true, Cost = { Credits = 20000, BPCost = 25000, MarketCost = 130, Rush = 30, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 2}, {Name = "Pack Polymère", Type = "Ressource", Count = 300}, {Name = "Ferrite", Type = "Ressource", Count = 850}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 300} } }, Disposition = 1.48, Image = "Double_Skana.png", Mastery = 0, Name = "Doubles Skana", NormalAttack = { Damage = { ["Impact"] = 18, ["Perforation"] = 18, ["Tranchant"] = 84 }, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.16, FireRate = 0.833 }, SlideAttack = 192, StancePolarity = "Bar", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 240.0, Element = nil, RadialDamage = 120.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 480.0, Element = nil, WindUp = 0.7, SlamDamage = 480.0, SlamElement = nil, SlamRadialDamage = 480.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.5, Users = {"[[Spectre Excalibur]]"}, WallAttack = 128 }, ["Doubles Zoren"] = { Class = "Doubles Épées", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 4}, {Name = "Récupération", Type = "Ressource", Count = 900}, {Name = "Ferrite", Type = "Ressource", Count = 1100}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 800} } }, Disposition = 1.44, Image = "DualZoren.png", Introduced = "6.0", Mastery = 2, Name = "Doubles Zoren", NormalAttack = { Damage = { ["Impact"] = 3.5, ["Perforation"] = 3.5, ["Tranchant"] = 63 }, CritChance = 0.25, CritMultiplier = 3, StatusChance = 0.05, FireRate = 1.17 }, Polarities = {"D"}, SlideAttack = 180, StancePolarity = "Ability", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 140.0, Element = nil, RadialDamage = 70.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 280.0, Element = nil, WindUp = 0.7, SlamDamage = 280.0, SlamElement = nil, SlamRadialDamage = 280.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.30, WallAttack = 120 }, ["Endura"] = { Class = "Rapière", Conclave = true, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 12, Parts = { { Name = "Plaque d'Alliage", Type = "Ressource", Count = 12000 }, {Name = "Plastides", Type = "Ressource", Count = 1200}, {Name = "Gallium", Type = "Ressource", Count = 2}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Disposition = 1.0, Image = "Endura.png", Introduced = "20.6", Mastery = 7, Name = "Endura", NormalAttack = { Damage = { ["Impact"] = 10, ["Perforation"] = 140, ["Tranchant"] = 50 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.36, FireRate = 0.917 }, Polarities = {"V"}, SlideAttack = 204, StancePolarity = "Bar", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 600.0, Element = nil, RadialDamage = 200.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 900.0, Element = nil, WindUp = 0.5, SlamDamage = 700.0, SlamElement = nil, SlamRadialDamage = 700.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.5, WallAttack = 380 }, ["Dagues Ether"] = { Cost = { Credits = 20000, Rush = 35, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 5}, {Name = "Pack Polymère", Type = "Ressource", Count = 600}, {Name = "Ferrite", Type = "Ressource", Count = 600}, {Name = "Nano Spores", Type = "Ressource", Count = 1200} } }, Class = "Doubles Dagues", Conclave = true, Disposition = 1.49, Image = "Dagues Ether.png", Introduced = "7.7.3", Mastery = 6, MeleeRange = 1.75, Name = "Dagues Ether", NormalAttack = { Damage = { ["Impact"] = 33.6, ["Perforation"] = 33.6, ["Tranchant"] = 156.8 }, CritChance = 0.10, CritMultiplier = 1.8, StatusChance = 0.30, FireRate = 0.833 }, Polarities = {"D"}, SlideAttack = 225, StancePolarity = "Ability", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 448.0, Element = nil, RadialDamage = 224.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 448.0, Element = nil, WindUp = 0.5, SlamDamage = 896.0, SlamElement = nil, SlamRadialDamage = 896.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.8, Users = {"[[Spectre Nova]]"}, WallAttack = 180 }, ["Reaper Ether"] = { Class = "Faux", Conclave = true, Cost = { Credits = 15000, BPCost = 50000, MarketCost = 230, Rush = 50, Time = 12, Parts = { {Name = "Pack Polymère", Type = "Ressource", Count = 1000}, {Name = "Rubedo", Type = "Ressource", Count = 1000}, {Name = "Morphics", Type = "Ressource", Count = 10}, {Name = "Ferrite", Type = "Ressource", Count = 1000} } }, Disposition = 1.45, Image = "Reaper Ether.png", Introduced = "10.0", Mastery = 4, Name = "Reaper Ether", NormalAttack = { Damage = { ["Impact"] = 27, ["Perforation"] = 27, ["Tranchant"] = 126 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.2, FireRate = 1.08 }, Polarities = {"V"}, SlideAttack = 130, StancePolarity = "Ability", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 540.0, Element = nil, RadialDamage = 180.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1080.0, Element = nil, WindUp = 1.0, SlamDamage = 900.0, SlamElement = nil, SlamRadialDamage = 900.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.7, Users = {"[[Misère]]"}, WallAttack = 130 }, ["Épée Ether"] = { Class = "Épée", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 4}, {Name = "Rubedo", Type = "Ressource", Count = 700}, {Name = "Ferrite", Type = "Ressource", Count = 900}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 700} } }, Disposition = 1.44, Image = "EpeeEther.png", Introduced = "8.0", Mastery = 7, Name = "Épée Ether", NormalAttack = { Damage = { ["Impact"] = 28.8, ["Perforation"] = 28.8, ["Tranchant"] = 134.4 }, CritChance = 0.1, CritMultiplier = 1.5, StatusChance = 0.34, FireRate = 1 }, SlideAttack = 79, StancePolarity = "R", Type = "Mêlée", MeleeSlam = { Damage = 576.0, Element = nil, RadialDamage = 192.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 960.0, Element = nil, WindUp = 0.6, SlamDamage = 768.0, SlamElement = nil, SlamRadialDamage = 768.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, WallAttack = 148 }, ["Falcor"] = { Conclave = false, Cost = { Credits = 20000, MarketCost = 200, BPCost = 15000, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 5}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 8500 }, {Name = "Circuits", Type = "Ressource", Count = 1650}, {Name = "Forma", Type = "Ressource", Count = 1} } }, ChargedThrowAttack = { Damage = { ["Impact"] = 110, ["Perforation"] = 180, ["Tranchant"] = 180, ["Électrique"] = 895 }, CritChance = 0.14, CritMultiplier = 1.8, PunchThrough = 1, StatusChance = 0.3 }, Class = "Glaive", Disposition = 1.0, Image = "Falcor.png", Introduced = "23.10", Mastery = 8, Name = "Falcor", NormalAttack = { Damage = { ["Impact"] = 36, ["Perforation"] = 18, ["Tranchant"] = 92, ["Électrique"] = 84 }, CritChance = 0.12, CritMultiplier = 1.6, StatusChance = 0.34, FireRate = 0.833 }, SlideAttack = 390, StancePolarity = "Bar", ThrowAttack = { Damage = { ["Impact"] = 50, ["Perforation"] = 80, ["Tranchant"] = 100, ["Électrique"] = 435 }, CritChance = 0.12, CritMultiplier = 1.6, StatusChance = 0.28 }, Traits = {"Corpus"}, Type = "Mêlée", MeleeSlam = { Damage = 690.0, Element = nil, RadialDamage = 230.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 920.0, Element = nil, WindUp = 0.6, SlamDamage = 920.0, SlamElement = nil, SlamRadialDamage = 920.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 1.3, WallAttack = 234 }, ["Fang"] = { Class = "Doubles Dagues", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 135, Rush = 35, Time = 12, Parts = { {Name = "Pack Polymère", Type = "Ressource", Count = 600}, {Name = "Ferrite", Type = "Ressource", Count = 600}, {Name = "Nano Spores", Type = "Ressource", Count = 900}, {Name = "Morphics", Type = "Ressource", Count = 1} } }, Disposition = 1.36, Family = "Fang", Image = "Fang.png", Introduced = "7.0", Mastery = 0, MeleeRange = 1.65, Name = "Fang", NormalAttack = { Damage = { ["Impact"] = 16.2, ["Perforation"] = 75.6, ["Tranchant"] = 16.2 }, CritChance = 0.08, CritMultiplier = 1.5, StatusChance = 0.16, FireRate = 0.917 }, Polarities = {"D"}, SlideAttack = 150, StancePolarity = "R", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 216.0, Element = nil, RadialDamage = 108.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 216.0, Element = nil, WindUp = 0.5, SlamDamage = 432.0, SlamElement = nil, SlamRadialDamage = 432.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.8, WallAttack = 120 }, ["Fang Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 2}, {Name = "Poignée", Type = "Partie Prime", Count = 2} } }, Class = "Doubles Dagues", Conclave = true, Disposition = 1.36, Family = "Fang", FinisherDamage = 90, Image = "Fang Prime.png", Introduced = "9.0", Mastery = 10, MeleeRange = 1.75, Name = "Fang Prime", NormalAttack = { Damage = { ["Impact"] = 26.7, ["Perforation"] = 124.6, ["Tranchant"] = 26.7 }, CritChance = 0.26, CritMultiplier = 2.6, StatusChance = 0.26, FireRate = 1 }, Polarities = {"D"}, SlideAttack = 180, StancePolarity = "R", Traits = {"Prime", "Never Vaulted"}, Type = "Mêlée", MeleeSlam = { Damage = 356.0, Element = nil, RadialDamage = 178.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 356.0, Element = nil, WindUp = 0.5, SlamDamage = 712.0, SlamElement = nil, SlamRadialDamage = 712.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.8, WallAttack = 144 }, ["Fragor"] = { Class = "Marteau", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 150, Rush = 25, Time = 12, Parts = { {Name = "Gallium", Type = "Ressource", Count = 3}, {Name = "Récupération", Type = "Ressource", Count = 750}, {Name = "Rubedo", Type = "Ressource", Count = 300}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 80} } }, Disposition = 0.96, Family = "Fragor", FinisherDamage = 200, Image = "Fragor.png", Introduced = "5.4", Mastery = 2, Name = "Fragor", NormalAttack = { Damage = { ["Impact"] = 140, ["Perforation"] = 30, ["Tranchant"] = 30 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.1, FireRate = 0.833 }, SlideAttack = 230, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 600.0, Element = nil, RadialDamage = 200.0, RadialElement = nil, Radius = 9.0 }, MeleeHeavy = { Damage = 1200.0, Element = nil, WindUp = 1.2, SlamDamage = 1000.0, SlamElement = nil, SlamRadialDamage = 1000.0, SlamRadialElement = nil, SlamRadius = 10.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.4, MeleeRange = 2.5, Users = { "[[Lieutenant Lech Kril]] (Aspect [[Aspect Marteau Brokk|Brokk]])" }, WallAttack = 230 }, ["Fragor Prime"] = { ChannelCost = 5, ChannelMult = 1.75, Class = "Marteau", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Tête", Type = "Partie Prime", Count = 1}, {Name = "Poignée", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 0.96, Family = "Fragor", Image = "FragorPrime.png", Introduced = "18.12", Mastery = 12, Name = "Fragor Prime", NormalAttack = { Damage = { ["Impact"] = 189, ["Perforation"] = 40.5, ["Tranchant"] = 40.5 }, CritChance = 0.4, CritMultiplier = 2.5, StatusChance = 0.18, FireRate = 0.8 }, Polarities = {"V"}, SlideAttack = 260, StancePolarity = "V", Traits = {"Prime"}, Type = "Mêlée", MeleeSlam = { Damage = 810.0, Element = nil, RadialDamage = 270.0, RadialElement = nil, Radius = 9.0 }, MeleeHeavy = { Damage = 1620.0, Element = nil, WindUp = 1.2, SlamDamage = 1350.0, SlamElement = nil, SlamRadialDamage = 1350.0, SlamRadialElement = nil, SlamRadius = 10.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.4, MeleeRange = 2.6, WallAttack = 260 }, ["Furax"] = { Class = "Poings", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 125, Rush = 30, Time = 12, Parts = { {Name = "Nano Spores", Type = "Ressource", Count = 1000}, {Name = "Récupération", Type = "Ressource", Count = 900}, {Name = "Ferrite", Type = "Ressource", Count = 600}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 500} } }, Disposition = 1.38, Family = "Furax", FinisherDamage = 30, Image = "Furax.png", Mastery = 5, MeleeRange = 1.25, Name = "Furax", NormalAttack = { Damage = { ["Impact"] = 94.5, ["Perforation"] = 20.3, ["Tranchant"] = 20.2 }, CritChance = 0.25, CritMultiplier = 2.3, StatusChance = 0.11, FireRate = 1 }, SlideAttack = 105, StancePolarity = "D", Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 405.0, Element = nil, RadialDamage = 135.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 675.0, Element = nil, WindUp = 0.6, SlamDamage = 540.0, SlamElement = nil, SlamRadialDamage = 540.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.9, Users = {"[[Gantelet Énergétique]]"}, WallAttack = 105 }, ["Furax Wraith"] = { ChannelCost = 5, ChannelMult = 1.75, Class = "Poings", Conclave = true, Cost = { Credits = 25000, Rush = 50, Time = 12, Parts = { {Name = "Gantelet Gauche", Type = "Objet", Count = 1}, {Name = "Gantelet Droit", Type = "Objet", Count = 1} } }, Disposition = 1.38, Family = "Furax", Image = "WraithFurax.png", Introduced = "18.10", Mastery = 9, MeleeRange = 1.25, Name = "Furax Wraith", NormalAttack = { Damage = { ["Impact"] = 97.3, ["Perforation"] = 20.9, ["Tranchant"] = 20.8 }, CritChance = 0.30, CritMultiplier = 2.7, StatusChance = 0.15, FireRate = 1.08 }, SlideAttack = 105, StancePolarity = "D", Type = "Mêlée", MeleeSlam = { Damage = 417.0, Element = nil, RadialDamage = 139.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 695.0, Element = nil, WindUp = 0.6, SlamDamage = 556.0, SlamElement = nil, SlamRadialDamage = 556.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.9, WallAttack = 105 }, ["Galatine"] = { Class = "Lame Lourde", Conclave = true, Cost = { Credits = 30000, BPCost = 25000, MarketCost = 175, Rush = 30, Time = 12, Parts = { {Name = "Gallium", Type = "Ressource", Count = 4}, {Name = "Récupération", Type = "Ressource", Count = 750}, {Name = "Rubedo", Type = "Ressource", Count = 500}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 200} } }, Disposition = 1.05, Family = "Galatine", FinisherDamage = 200, Image = "Galatine_o.png", Introduced = "10.2", JumpRadius = 5, Mastery = 3, Name = "Galatine", NormalAttack = { Damage = { ["Impact"] = 4.6, ["Perforation"] = 4.6, ["Tranchant"] = 172.9 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.2, FireRate = 1 }, Polarities = {"Bar"}, SlideAttack = 250, Stagger = "Yes", StancePolarity = "D", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 546.0, Element = nil, RadialDamage = 182.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1092.0, Element = nil, WindUp = 1.1, SlamDamage = 910.0, SlamElement = nil, SlamRadialDamage = 910.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 3.0, WallAttack = 250 }, ["Galatine Prime"] = { Class = "Lame Lourde", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 1}, {Name = "Poignée", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Disposition = 0.75, Family = "Galatine", Image = "PrimeGalatine342.png", Introduced = "TSG 3", Mastery = 13, Name = "Galatine Prime", NormalAttack = { Damage = { ["Impact"] = 7, ["Perforation"] = 7, ["Tranchant"] = 266 }, CritChance = 0.26, CritMultiplier = 2, StatusChance = 0.26, FireRate = 1 }, Polarities = {"V", "V"}, SlideAttack = 330, StancePolarity = "D", Traits = {"Prime"}, Type = "Mêlée", MeleeSlam = { Damage = 840.0, Element = nil, RadialDamage = 280.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1680.0, Element = nil, WindUp = 1.1, SlamDamage = 1400.0, SlamElement = nil, SlamRadialDamage = 1400.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 3.0, WallAttack = 330 }, ["Galvacord"] = { ChannelCost = 5, ChannelMult = 1.5, Class = "Fouet", Conclave = false, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, {Name = "Systèmes Atmo", Type = "Ressource", Count = 5}, {Name = "Ferrite", Type = "Ressource", Count = 3600}, {Name = "Circuits", Type = "Ressource", Count = 1000} } }, Disposition = 1.0, Image = "Galvacord.png", Introduced = "24.2", Mastery = 6, Name = "Galvacord", NormalAttack = { Damage = { ["Impact"] = 12, ["Perforation"] = 38, ["Tranchant"] = 64, ["Électrique"] = 96 }, CritChance = 0.12, CritMultiplier = 1.8, StatusChance = 0.30, FireRate = 0.750 }, SlideAttack = 171, StancePolarity = "D", Type = "Mêlée", MeleeSlam = { Damage = 630.0, Element = nil, RadialDamage = 210.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 945.0, Element = nil, WindUp = 0.4, SlamDamage = 735.0, SlamElement = nil, SlamRadialDamage = 735.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 45, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.7, WallAttack = 320 }, ["Machette Gazal"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, {Name = "Récupération", Type = "Ressource", Count = 2600}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 1900 }, {Name = "Plastides", Type = "Ressource", Count = 1400} } }, Class = "Machette", Conclave = true, Disposition = 1.35, Image = "Machette Gazal.png", Introduced = "Update: The Vacuum Within", Mastery = 5, Name = "Machette Gazal", NormalAttack = { Damage = { ["Impact"] = 17.8, ["Perforation"] = 26.7, ["Tranchant"] = 133.5 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.3, FireRate = 1.08 }, Polarities = {"V"}, SlideAttack = 156, StancePolarity = "Ability", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 534.0, Element = nil, RadialDamage = 178.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 534.0, Element = nil, WindUp = 0.7, SlamDamage = 712.0, SlamElement = nil, SlamRadialDamage = 712.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.6, WallAttack = 208 }, ["Glaive"] = { ChargedThrowAttack = { Damage = { ["Impact"] = 60, ["Perforation"] = 60, ["Tranchant"] = 280, ["Explosif"] = 300 }, StatusChance = 0.11, CritChance = 0.11, CritMultiplier = 2.1, PunchThrough = 1 }, Class = "Glaive", Conclave = true, Cost = { Credits = 15000, MarketCost = 150, Rush = 35, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 10}, {Name = "Ferrite", Type = "Ressource", Count = 5000}, {Name = "Nano Spores", Type = "Ressource", Count = 6000}, {Name = "Récupération", Type = "Ressource", Count = 4500} } }, Disposition = 1.22, Family = "Glaive", FinisherDamage = 75, Image = "DEGlaive.png", Introduced = "7.9", Mastery = 1, Name = "Glaive", NormalAttack = { Damage = { ["Impact"] = 15.8, ["Perforation"] = 15.8, ["Tranchant"] = 73.5 }, CritChance = 0.12, CritMultiplier = 2, StatusChance = 0.12, FireRate = 1, ShotType = "Arme de Lancer", ShotSpeed = 20, Range = 30 }, Polarities = {"V", "Bar"}, SlideAttack = 225, StancePolarity = "Bar", ThrowAttack = { Damage = { ["Impact"] = 30, ["Perforation"] = 30, ["Tranchant"] = 140, ["Explosif"] = 50 }, StatusChance = 0.1, CritChance = 0.1, CritMultiplier = 2 }, Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 315.0, Element = nil, RadialDamage = 105.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 420.0, Element = nil, WindUp = 0.6, SlamDamage = 420.0, SlamElement = nil, SlamRadialDamage = 420.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 1.25, WallAttack = 135 }, ["Glaive Prime"] = { ChargedThrowAttack = { Damage = { ["Impact"] = 75, ["Perforation"] = 75, ["Tranchant"] = 350, ["Explosif"] = 460 }, StatusChance = 0.33, CritChance = 0.18, CritMultiplier = 2.2, PunchThrough = 1 }, Class = "Glaive", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 2}, {Name = "Disque", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 1.05, Family = "Glaive", Image = "PrimeGlaive.png", Introduced = "11.0", Mastery = 10, Name = "Glaive Prime", NormalAttack = { Damage = { ["Impact"] = 24.6, ["Perforation"] = 24.6, ["Tranchant"] = 114.8 }, CritChance = 0.22, CritMultiplier = 2, StatusChance = 0.3, FireRate = 1.25, ShotType = "Arme de Lancer", ShotSpeed = 40, Range = 30 }, Polarities = {"V", "Bar"}, SlideAttack = 250, StancePolarity = "Bar", ThrowAttack = { Damage = { ["Impact"] = 37.5, ["Perforation"] = 37.5, ["Tranchant"] = 175, ["Explosif"] = 175 }, StatusChance = 0.3, CritChance = 0.15, CritMultiplier = 2 }, Traits = {"Prime", "Vaulted"}, Type = "Mêlée", MeleeSlam = { Damage = 492.0, Element = nil, RadialDamage = 164.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 656.0, Element = nil, WindUp = 0.6, SlamDamage = 656.0, SlamElement = nil, SlamRadialDamage = 656.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 1.25, WallAttack = 150 }, ["Gram"] = { Class = "Lame Lourde", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 150, Rush = 30, Time = 12, Parts = { {Name = "Gallium", Type = "Ressource", Count = 3}, {Name = "Récupération", Type = "Ressource", Count = 750}, {Name = "Rubedo", Type = "Ressource", Count = 300}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 80} } }, Disposition = 1.44, Family = "Gram", FinisherDamage = 200, Image = "Gram.png", Introduced = "6.2", Mastery = 2, Name = "Gram", NormalAttack = { Damage = { ["Impact"] = 24, ["Perforation"] = 24, ["Tranchant"] = 112 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.15, FireRate = 0.95 }, SlideAttack = 200, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 480.0, Element = nil, RadialDamage = 160.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 960.0, Element = nil, WindUp = 1.1, SlamDamage = 800.0, SlamElement = nil, SlamRadialDamage = 800.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.8, WallAttack = 200 }, ["Gram Prime"] = { Class = "Lame Lourde", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 1}, {Name = "Poignée", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Disposition = 0.8, Family = "Gram", Image = "GramPrime.png", Introduced = "23.9", Mastery = 14, Name = "Gram Prime", NormalAttack = { Damage = { ["Impact"] = 60, ["Perforation"] = 15, ["Tranchant"] = 225 }, CritChance = 0.32, CritMultiplier = 2.6, StatusChance = 0.32, FireRate = 0.8 }, SlideAttack = 360, StancePolarity = "D", Polarities = {"V", "V"}, Traits = {"Prime"}, Type = "Mêlée", MeleeSlam = { Damage = 900.0, Element = nil, RadialDamage = 300.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1800.0, Element = nil, WindUp = 1.1, SlamDamage = 300.0, SlamElement = nil, SlamRadialDamage = 1500.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.9, WallAttack = 360 }, ["Guandao"] = { Cost = { Credits = 15000, BPCost = 15000, MarketCost = 180, Rush = 35, Time = 12, Parts = { {Name = "Gallium", Type = "Ressource", Count = 3}, {Name = "Oxium", Type = "Ressource", Count = 65}, {Name = "Pack Polymère", Type = "Ressource", Count = 750}, {Name = "Ferrite", Type = "Ressource", Count = 2500} } }, Class = "Arme d'Hast", Conclave = true, Disposition = 1.0, Image = "Guandao.png", Introduced = "21.1", Mastery = 4, Name = "Guandao", NormalAttack = { Damage = { ["Impact"] = 50.5, ["Perforation"] = 10.1, ["Tranchant"] = 141.4 }, CritChance = 0.24, CritMultiplier = 2.2, StatusChance = 0.28, FireRate = 0.833 }, Polarities = {"D", "V"}, SlideAttack = 200, StancePolarity = "Ability", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 606.0, Element = nil, RadialDamage = 202.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1212.0, Element = nil, WindUp = 0.9, SlamDamage = 1010.0, SlamElement = nil, SlamRadialDamage = 1010.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 3.0, WallAttack = 150 }, ["Guandao Prime"] = { BlockAngle = 55, Class = "Arme d'Hast", ComboDur = 6, Conclave = false, Cost = { Credits = 5000, Rush = 35, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 2}, {Name = "Poignée", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Disposition = 0.6, Family = "Guandao", FollowThrough = 0.6, HeavyAttack = 1440, HeavySlamAttack = 1200, HeavyRadialDmg = 1200, HeavySlamRadius = 9, Image = "Guandao Prime.png", Introduced = "29.3", Mastery = 12, MeleeRange = 3, Name = "Guandao Prime", NormalAttack = { Damage = { ["Impact"] = 60, ["Perforation"] = 12, ["Tranchant"] = 168 }, CritChance = 0.32, CritMultiplier = 2.4, StatusChance = 0.2, FireRate = 1 }, Polarities = {"D", "V", "V"}, SlamAttack = 480, SlamElement = "Impact", SlamRadialDmg = 249, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 480, StancePolarity = "Ability", Traits = {"Prime"}, Type = "Mêlée", WindUp = 0.9 }, ["Gunsen"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 190, Rush = 25, Time = 12, Parts = { {Name = "Oxium", Type = "Ressource", Count = 200}, {Name = "Tellure", Type = "Ressource", Count = 3}, {Name = "Plastides", Type = "Ressource", Count = 1150}, {Name = "Nano Spores", Type = "Ressource", Count = 19750} } }, Class = "Éventail de Guerre", Conclave = true, Disposition = 1.35, Image = "Gunsen.png", Introduced = "22.0", Mastery = 8, MeleeRange = 1.7, Name = "Gunsen", NormalAttack = { Damage = { ["Impact"] = 12.8, ["Perforation"] = 19.2, ["Tranchant"] = 128 }, CritChance = 0.16, CritMultiplier = 2, StatusChance = 0.28, FireRate = 1.17 }, Polarities = {"V"}, SlideAttack = 107, StancePolarity = "Bar", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 480.0, Element = nil, RadialDamage = 160.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 640.0, Element = nil, WindUp = 0.5, SlamDamage = 160.0, SlamElement = nil, SlamRadialDamage = 160.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, WallAttack = 200 }, ["Halikar"] = { ChargedThrowAttack = { Damage = { ["Impact"] = 46, ["Perforation"] = 368, ["Tranchant"] = 46, ["Explosif"] = 440 }, StatusChance = 0.25, CritChance = 0.1, CritMultiplier = 2, PunchThrough = 1 }, Class = "Glaive", Conclave = true, Cost = { Credits = 15000, BPCost = 20000, MarketCost = 150, Rush = 35, Time = 12, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, {Name = "Ferrite", Type = "Ressource", Count = 4800}, {Name = "Nano Spores", Type = "Ressource", Count = 5000}, {Name = "Oxium", Type = "Ressource", Count = 500} } }, Disposition = 1.44, Image = "GrnBoomerang.png", Introduced = "15.0", JumpElement = "Magnétique", Mastery = 7, Name = "Halikar", NormalAttack = { Damage = { ["Impact"] = 14.9, ["Perforation"] = 119.2, ["Tranchant"] = 14.9 }, CritChance = 0.17, CritMultiplier = 2, StatusChance = 0.29, FireRate = 1.17, ShotType = "Arme de Lancer", ShotSpeed = 30, Range = 23 }, Polarities = {"V", "Bar"}, SlideAttack = 225, StancePolarity = "Bar", ThrowAttack = { Damage = { ["Impact"] = 20, ["Perforation"] = 160, ["Tranchant"] = 20, ["Explosif"] = 150 }, StatusChance = 0.2, CritChance = 0.1, CritMultiplier = 2 }, Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 447.0, Element = nil, RadialDamage = 149.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 596.0, Element = nil, WindUp = 0.6, SlamDamage = 596.0, SlamElement = nil, SlamRadialDamage = 596.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 1.2, Users = {"[[Maître Drahk]]"}, WallAttack = 135 }, ["Hate"] = { Class = "Faux", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 10}, {Name = "Ferrite", Type = "Ressource", Count = 5000}, {Name = "Nano Spores", Type = "Ressource", Count = 6000}, {Name = "Récupération", Type = "Ressource", Count = 4500} } }, Disposition = 1.1, Image = "Hate.png", Introduced = "8.0", Mastery = 8, Name = "Hate", NormalAttack = { Damage = { ["Impact"] = 34.5, ["Perforation"] = 34.5, ["Tranchant"] = 161 }, CritChance = 0.3, CritMultiplier = 2.5, StatusChance = 0.2, FireRate = 0.917 }, SlideAttack = 140, StancePolarity = "Bar", Type = "Mêlée", MeleeSlam = { Damage = 690.0, Element = nil, RadialDamage = 230.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1380.0, Element = nil, WindUp = 1.0, SlamDamage = 1150.0, SlamElement = nil, SlamRadialDamage = 1150.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.8, Users = {"[[Stalker]]"}, WallAttack = 140 }, ["Dague de Chaleur"] = { Cost = { Credits = 15000, MarketCost = 75, Rush = 25, Time = 12, Parts = { {Name = "Ferrite", Type = "Ressource", Count = 500}, {Name = "Circuits", Type = "Ressource", Count = 150}, {Name = "Pack Polymère", Type = "Ressource", Count = 75}, {Name = "Capteurs Neuronaux", Type = "Ressource", Count = 1} } }, Class = "Dague", Conclave = true, Disposition = 1.44, Image = "Dague de Chaleur.png", Introduced = "5.0", JumpElement = "Feu", Mastery = 3, MeleeRange = 1.75, Name = "Dague de Chaleur", NormalAttack = { Damage = { ["Impact"] = 14, ["Perforation"] = 76, ["Tranchant"] = 56, ["Feu"] = 62 }, CritChance = 0.14, CritMultiplier = 1.6, StatusChance = 0.14, FireRate = 0.75 }, Polarities = {"Bar"}, SlideAttack = 96, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 416.0, Element = nil, RadialDamage = 208.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 416.0, Element = nil, WindUp = 0.4, SlamDamage = 832.0, SlamElement = nil, SlamRadialDamage = 832.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 45, MeleeComboDur = 5.0, FollowThrough = 0.9, Users = {"[[Malice]]"}, WallAttack = 135 }, ["Épée de Chaleur"] = { Cost = { Credits = 20000, Rush = 25, Time = 12, Parts = { {Name = "Capteurs Neuronaux", Type = "Ressource", Count = 1}, {Name = "Ferrite", Type = "Ressource", Count = 500}, {Name = "Circuits", Type = "Ressource", Count = 300}, {Name = "Pack Polymère", Type = "Ressource", Count = 300} } }, Class = "Épée", Conclave = true, Disposition = 1.48, FinisherDamage = 75, Image = "Épée_de_Chaleur.png", Introduced = "5.0", JumpElement = "Feu", Mastery = 3, Name = "Épée de Chaleur", NormalAttack = { Damage = { ["Impact"] = 14.7, ["Perforation"] = 14.7, ["Tranchant"] = 117.6 }, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.2, FireRate = 0.917 }, Polarities = {"Bar"}, SlideAttack = 147, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 441.0, Element = nil, RadialDamage = 147.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 735.0, Element = nil, WindUp = 0.6, SlamDamage = 588.0, SlamElement = nil, SlamRadialDamage = 588.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"}, WallAttack = 176 }, ["Heliocor"] = { Cost = { Credits = 20000, BPStanding = 75000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Gammacor", Type = "Arme", Count = 1}, {Name = "Pack Polymère", Type = "Ressource", Count = 700}, {Name = "Rubedo", Type = "Ressource", Count = 1200}, {Name = "Morphics", Type = "Ressource", Count = 1} } }, ChannelCost = 5, Class = "Marteau", Conclave = true, Disposition = 1.3, Family = "Heliocor", Image = "CephHammer.png", Introduced = "SotR 1", Mastery = 9, Name = "Heliocor", NormalAttack = { Damage = { ["Impact"] = 238, ["Perforation"] = 28, ["Tranchant"] = 14 }, CritChance = 0.38, CritMultiplier = 2, StatusChance = 0.12, FireRate = 0.833 }, SlideAttack = 560, StancePolarity = "V", Traits = {"Cephalon Simaris"}, Type = "Mêlée", MeleeSlam = { Damage = 840.0, Element = nil, RadialDamage = 280.0, RadialElement = nil, Radius = 9.0 }, MeleeHeavy = { Damage = 1680.0, Element = nil, WindUp = 1.2, SlamDamage = 1400.0, SlamElement = nil, SlamRadialDamage = 1400.0, SlamRadialElement = nil, SlamRadius = 10.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.4, MeleeRange = 2.5, WallAttack = 280 }, ["Hirudo"] = { Cost = { Credits = 30000, BPCost = 15000, MarketCost = 150, Rush = 35, Time = 12, Parts = { {Name = "Kogake", Type = "Arme", Count = 1}, {Name = "Extrait de Nitain", Type = "Ressource", Count = 3}, {Name = "Plastides", Type = "Ressource", Count = 1100}, {Name = "Nano Spores", Type = "Ressource", Count = 4600} } }, Class = "Mains et Pieds", Conclave = true, Disposition = 1.1, Image = "Hirudo.png", Introduced = "19.5", Mastery = 7, Name = "Hirudo", NormalAttack = { Damage = { ["Impact"] = 19.5, ["Perforation"] = 104, ["Tranchant"] = 6.5 }, CritChance = 0.30, CritMultiplier = 3, StatusChance = 0.11, FireRate = 1 }, Polarities = {"V"}, SlideAttack = 220, StancePolarity = "Bar", Traits = {"Infesté"}, Type = "Mêlée", MeleeSlam = { Damage = 390.0, Element = nil, RadialDamage = 130.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 845.0, Element = nil, WindUp = 0.5, SlamDamage = 520.0, SlamElement = nil, SlamRadialDamage = 520.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.9, MeleeRange = 1.25, WallAttack = 165 }, ["Jat Kittag"] = { Class = "Marteau", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 125, Rush = 30, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 5 }, {Name = "Récupération", Type = "Ressource", Count = 5000}, {Name = "Rubedo", Type = "Ressource", Count = 600}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.3, Image = "Jatkitag.png", Introduced = "12.0", JumpElement = "Explosif", JumpRadius = 10, Mastery = 5, Name = "Jat Kittag", NormalAttack = { Damage = { ["Impact"] = 160, ["Perforation"] = 30, ["Tranchant"] = 10 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.25, FireRate = 1 }, Polarities = {"V", "Bar"}, SlideAttack = 260, StancePolarity = "V", Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 600.0, Element = nil, RadialDamage = 200.0, RadialElement = nil, Radius = 9.0 }, MeleeHeavy = { Damage = 1200.0, Element = nil, WindUp = 1.2, SlamDamage = 1000.0, SlamElement = nil, SlamRadialDamage = 1000.0, SlamRadialElement = nil, SlamRadius = 10.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.4, MeleeRange = 2.8, Users = { "[[Bailiff]]", "[[Bourreaux/Vay_Molta|Bourreau Vay Molta]]" }, WallAttack = 260 }, ["Jat Kusar"] = { Cost = { Credits = 15000, BPCost = 15000, MarketCost = 175, Rush = 30, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 7 }, {Name = "Récupération", Type = "Ressource", Count = 7500}, {Name = "Rubedo", Type = "Ressource", Count = 2000}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Class = "Lame-Fouet", Conclave = true, Disposition = 0.81, Image = "JatKusar.png", Introduced = "21.2", JumpElement = "Feu", JumpRadius = 10, Mastery = 11, Name = "Jat Kusar", NormalAttack = { Damage = { ["Impact"] = 79, ["Perforation"] = 13, ["Tranchant"] = 45, ["Feu"] = 81 }, CritChance = 0.35, CritMultiplier = 2.5, StatusChance = 0.19, FireRate = 0.833 }, Polarities = {"V", "V"}, SlideAttack = 171, SlideElement = "Feu", StancePolarity = "V", Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 654.0, Element = nil, RadialDamage = 218.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 872.0, Element = nil, WindUp = 0.4, SlamDamage = 872.0, SlamElement = nil, SlamRadialDamage = 872.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.4, WallAttack = 320, WallElement = "Feu" }, ["Épée Jaw"] = { Cost = { Credits = 15000, Rush = 25, Time = 12, Parts = { {Name = "Ferrite", Type = "Ressource", Count = 500}, {Name = "Morphics", Type = "Ressource", Count = 1}, {Name = "Pack Polymère", Type = "Ressource", Count = 75}, {Name = "Rubedo", Type = "Ressource", Count = 300} } }, Class = "Épée", Conclave = true, Disposition = 1.47, Image = "Épée_de_Mâchoire.png", Introduced = "5.0", Mastery = 0, Name = "Épée Jaw", NormalAttack = { Damage = { ["Impact"] = 6, ["Perforation"] = 24, ["Tranchant"] = 90 }, CritChance = 0.06, CritMultiplier = 1.5, StatusChance = 0.18, FireRate = 0.917 }, Polarities = {"V"}, SlideAttack = 120, StancePolarity = "R", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 360.0, Element = nil, RadialDamage = 120.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 600.0, Element = nil, WindUp = 0.6, SlamDamage = 480.0, SlamElement = nil, SlamRadialDamage = 480.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, WallAttack = 176 }, ["Kama"] = { Class = "Machette", Conclave = true, Cost = { Credits = 20000, BPCost = 40000, MarketCost = 160, Rush = 25, Time = 12, Parts = { {Name = "Capteurs Neuronaux", Type = "Ressource", Count = 5}, {Name = "Ferrite", Type = "Ressource", Count = 1200}, {Name = "Circuits", Type = "Ressource", Count = 900}, {Name = "Pack Polymère", Type = "Ressource", Count = 1200} } }, Disposition = 1.47, Image = "Kama.png", Introduced = "10.0", Mastery = 1, Name = "Kama", NormalAttack = { Damage = { ["Impact"] = 13.5, ["Perforation"] = 13.5, ["Tranchant"] = 63 }, CritChance = 0.12, CritMultiplier = 1.8, StatusChance = 0.1, FireRate = 1.17 }, Polarities = {"V", "V"}, SlideAttack = 135, StancePolarity = "Ability", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 270.0, Element = nil, RadialDamage = 90.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 540.0, Element = nil, WindUp = 0.7, SlamDamage = 360.0, SlamElement = nil, SlamRadialDamage = 360.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.4, WallAttack = 180 }, ["Karyst"] = { Class = "Dague", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 95, Rush = 35, Time = 12, Parts = { {Name = "Récupération", Type = "Ressource", Count = 1500}, {Name = "Pack Polymère", Type = "Ressource", Count = 800}, {Name = "Oxium", Type = "Ressource", Count = 100}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 1} } }, Disposition = 1.29, Family = "Karyst", Image = "Karyst.png", Introduced = "14.2", JumpElement = "Poison", Mastery = 6, MeleeRange = 1.75, Name = "Karyst", NormalAttack = { Damage = { ["Impact"] = 30, ["Perforation"] = 84, ["Tranchant"] = 72, ["Poison"] = 87 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.26, FireRate = 0.75 }, Polarities = {"Bar"}, SlideAttack = 107, SlideElement = "Poison", StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 546.0, Element = nil, RadialDamage = 273.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 546.0, Element = nil, WindUp = 0.4, SlamDamage = 1092.0, SlamElement = nil, SlamRadialDamage = 1092.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 45, MeleeComboDur = 5.0, FollowThrough = 0.9, Users = {"[[Spectre Saryn]]"}, WallAttack = 150, WallElement = "Poison" }, ["Karyst Prime"] = { BlockAngle = 50, Class = "Dague", Conclave = false, Cost = { Credits = 20000, Rush = 35, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 1}, {Name = "Poignée", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Disposition = 1.05, Family = "Karyst", FollowThrough = 0.9, Image = "Karyst Prime.png", Introduced = "28.2", Mastery = 12, MeleeComboDur = 5.0, MeleeHeavy = { Damage = 688, Element = nil, WindUp = 0.4, SlamDamage = 1376, SlamElement = nil, SlamRadialDamage = 1376, SlamRadialElement = nil, SlamRadius = 8.0 }, MeleeRange = 2.2, MeleeSlam = { Damage = 688, Element = nil, RadialDamage = 344, RadialElement = nil, Radius = 5.0 }, Name = "Karyst Prime", NormalAttack = { Damage = { ["Impact"] = 50.0, ["Perforation"] = 96.0, ["Tranchant"] = 102.0, ["Poison"] = 96.0 }, CritChance = 0.24, CritMultiplier = 2.2, StatusChance = 0.3, FireRate = 0.667 }, Polarities = {"V", "Bar"}, SlideAttack = 344 * 2, SlideElement = "Poison", StancePolarity = "V", Traits = {"Prime"}, Type = "Mêlée" }, ["Keratinos"] = { BlockAngle = 55, Class = "Griffes", ComboDur = 5, Conclave = false, Cost = { Credits = 5000, BPCost = 20000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Lame", Type = "Objet", Count = 2}, {Name = "Gantelet", Type = "Objet", Count = 2} } }, Disposition = 0.9, ExilusPolarity = "V", Family = "Keratinos", FollowThrough = 0.8, HeavyAttack = 244 * 7, HeavySlamAttack = 976, HeavyRadialDmg = 976, HeavySlamRadius = 7, Image = "Keratinos.png", Introduced = "29.0", Mastery = 9, MeleeRange = 1.7, Name = "Keratinos", NormalAttack = { Damage = { ["Impact"] = 79, ["Perforation"] = 45, ["Tranchant"] = 87, ["Viral"] = 33 }, CritChance = 0.13, CritMultiplier = 2.1, StatusChance = 0.29, FireRate = 0.917 }, Polarities = {}, SlamAttack = 732, SlamRadialDmg = 244, SlamRadius = 6, SlideAttack = 732, StancePolarity = "V", Traits = {"Infesté"}, Type = "Mêlée", WindUp = 0.8 }, ["Kesheg"] = { Class = "Arme d'Hast", Conclave = true, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 180, Rush = 35, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 5 }, {Name = "Kuva", Type = "Ressource", Count = 1400}, {Name = "Ferrite", Type = "Ressource", Count = 6000}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 8000 } } }, Disposition = 1.24, Image = "Kesheg.png", Introduced = "19.0", Mastery = 7, Name = "Kesheg", NormalAttack = { Damage = { ["Impact"] = 96.4, ["Perforation"] = 24.1, ["Tranchant"] = 120.5 }, CritChance = 0.19, CritMultiplier = 2.5, StatusChance = 0.23, FireRate = 0.833 }, Polarities = {"V"}, SlideAttack = 233, StancePolarity = "Ability", Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 723.0, Element = nil, RadialDamage = 241.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1446.0, Element = nil, WindUp = 0.9, SlamDamage = 1205.0, SlamElement = nil, SlamRadialDamage = 1205.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.9, Users = {"[[Gardienne Kuva]]"}, WallAttack = 175 }, ["Kestrel"] = { ChargedThrowAttack = { Damage = { ["Impact"] = 176, ["Perforation"] = 22, ["Tranchant"] = 22, ["Explosif"] = 150 }, StatusChance = 0.12, CritChance = 0.12, CritMultiplier = 2.2, PunchThrough = 1 }, Class = "Glaive", Conclave = true, Cost = { Credits = 15000, BPCost = 20000, MarketCost = 150, Rush = 50, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 8}, {Name = "Ferrite", Type = "Ressource", Count = 4800}, {Name = "Nano Spores", Type = "Ressource", Count = 5000}, {Name = "Récupération", Type = "Ressource", Count = 4000} } }, Disposition = 1.45, Image = "Kestrel.png", Introduced = "8.1", Mastery = 0, Name = "Kestrel", NormalAttack = { Damage = { ["Impact"] = 58.8, ["Perforation"] = 12.6, ["Tranchant"] = 12.6 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.1, FireRate = 1.08, ShotType = "Arme de Lancer", ShotSpeed = 30, Range = 23 }, Polarities = {"V", "Bar"}, SlideAttack = 175, StancePolarity = "Bar", ThrowAttack = { Damage = { ["Impact"] = 120, ["Perforation"] = 15, ["Tranchant"] = 15, ["Explosif"] = 100 }, StatusChance = 0.1, CritChance = 0.1, CritMultiplier = 2 }, Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 252.0, Element = nil, RadialDamage = 84.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 336.0, Element = nil, WindUp = 0.6, SlamDamage = 336.0, SlamElement = nil, SlamRadialDamage = 336.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 1.2, WallAttack = 105 }, ["Kogake"] = { Class = "Mains et Pieds", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 125, Rush = 45, Time = 12, Parts = { {Name = "Rubedo", Type = "Ressource", Count = 400}, {Name = "Morphics", Type = "Ressource", Count = 3}, {Name = "Ferrite", Type = "Ressource", Count = 1200}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 500} } }, Disposition = 1.46, Family = "Kogake", FinisherDamage = 75, Image = "250px-Kogake.png", Introduced = "8.2", Mastery = 2, MeleeRange = 1.25, Name = "Kogake", NormalAttack = { Damage = { ["Impact"] = 84, ["Perforation"] = 18, ["Tranchant"] = 18 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.1, FireRate = 0.917 }, SlideAttack = 140, StancePolarity = "Bar", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 360.0, Element = nil, RadialDamage = 120.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1440.0, Element = nil, WindUp = 0.5, SlamDamage = 120.0, SlamElement = nil, SlamRadialDamage = 120.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.9, WallAttack = 105 }, ["Désarmé"] = { Class = "Mains et Pieds", FinisherDamage = 75, Image = "Blank.png", Name = "Désarmé", NormalAttack = { Damage = { ["Impact"] = 24.5, ["Perforation"] = 5.3, ["Tranchant"] = 5.2 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.1, FireRate = 0.917 }, Link = "Désarmé (Arme)", SlideAttack = 140, Type = "Mêlée", -- MeleeSlam = { -- Damage = 0, -- Element = nil, -- RadialDamage = 0, -- RadialElement = nil, -- Radius = 0, -- }, -- MeleeHeavy = { -- Damage = 0, -- Element = nil, -- WindUp = 0, -- SlamDamage = 0, -- SlamElement = nil, -- SlamRadialDamage = 0, -- SlamRadialElement = nil, -- SlamRadius = 0, -- }, -- BlockAngle = 0, MeleeComboDur = 5.0, -- FollowThrough = 0, -- MeleeRange = 0, WallAttack = 105 }, ["Kogake Prime"] = { Class = "Mains et Pieds", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Gantelet", Type = "Partie Prime", Count = 2}, {Name = "Botte", Type = "Partie Prime", Count = 2}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Disposition = 1.46, Family = "Kogake", FinisherDamage = 75, Image = "MirageKogakePrime.png", Introduced = "22.7", Mastery = 10, MeleeRange = 1.25, Name = "Kogake Prime", NormalAttack = { Damage = { ["Impact"] = 169.4, ["Perforation"] = 36.3, ["Tranchant"] = 36.3 }, CritChance = 0.16, CritMultiplier = 1.8, StatusChance = 0.38, FireRate = 0.917 }, Polarities = {"V", "V", "V"}, SlideAttack = 280, StancePolarity = "Bar", Type = "Mêlée", MeleeSlam = { Damage = 726.0, Element = nil, RadialDamage = 242.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 2904.0, Element = nil, WindUp = 0.5, SlamDamage = 968.0, SlamElement = nil, SlamRadialDamage = 968.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.9, WallAttack = 210 }, ["Korrudo"] = { Class = "Mains et Pieds", Conclave = true, Cost = { Credits = 30000, MarketCost = 150, Rush = 30, Time = 12, Parts = { { Name = "Alliage d'Auroxium", Type = "Ressource", Count = 25 }, {Name = "Devar Esher", Type = "Ressource", Count = 15}, {Name = "Souffle d'Eidolon", Type = "Ressource", Count = 5}, { Name = "Arêtes de Mawfish", Type = "Ressource", Count = 20 } } }, Disposition = 1.0, Family = "Korrudo", Image = "Korrudo.png", Introduced = "24.6", Mastery = 9, MeleeRange = 1.25, Name = "Korrudo", NormalAttack = { Damage = { ["Impact"] = 110, ["Perforation"] = 5.8, ["Tranchant"] = 77.2 }, CritChance = 0.31, CritMultiplier = 2.5, StatusChance = 0.09, FireRate = 0.833 }, SlideAttack = 244, StancePolarity = "Bar", Type = "Mêlée", MeleeSlam = { Damage = 579.0, Element = nil, RadialDamage = 193.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 2065.0, Element = nil, WindUp = 0.5, SlamDamage = 772.0, SlamElement = nil, SlamRadialDamage = 772.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.9, WallAttack = 183 }, ["Kreska"] = { Class = "Machette", Conclave = false, Cost = { Credits = 25000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 10}, {Name = "Spore Mytocardia", Type = "Ressource", Count = 40}, {Name = "Amaraste étoilé", Type = "Ressource", Count = 25}, {Name = "Tour Coagulant", Type = "Ressource", Count = 20} } }, Disposition = 1.0, Family = "Kreska", Image = "Arme_kreska.png", Introduced = "24.0", Mastery = 6, Name = "Kreska", NormalAttack = { Damage = { ["Impact"] = 30, ["Perforation"] = 15, ["Tranchant"] = 45, ["Feu"] = 100 }, CritChance = 0.14, CritMultiplier = 2.0, StatusChance = 0.22, FireRate = 0.917 }, Polarities = {"V"}, SlideAttack = 210, StancePolarity = "Zenurik", Traits = {"Corpus"}, Type = "Mêlée", MeleeSlam = { Damage = 570.0, Element = nil, RadialDamage = 190.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 570.0, Element = nil, WindUp = 0.7, SlamDamage = 760.0, SlamElement = nil, SlamRadialDamage = 760.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.4, WallAttack = 280, Users = {"[[Terra Trencher]]"} }, ["Krohkur"] = { Class = "Épée", Conclave = true, Cost = { Credits = 20000, BPCost = 25000, MarketCost = 150, Rush = 45, Time = 24, Parts = { {Name = "Tellure", Type = "Ressource", Count = 5}, {Name = "Morphics", Type = "Ressource", Count = 8}, {Name = "Oxium", Type = "Ressource", Count = 125}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 4375 } } }, Disposition = 1.22, Family = "Krohkur", Image = "GrnEgyptSword.png", Introduced = "22.0", Mastery = 9, Name = "Krohkur", NormalAttack = { Damage = { ["Impact"] = 26, ["Perforation"] = 39.4, ["Tranchant"] = 151.9 }, CritChance = 0.29, CritMultiplier = 2.3, StatusChance = 0.19, FireRate = 0.833 }, SlideAttack = 150, StancePolarity = "V", Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 651.0, Element = nil, RadialDamage = 217.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1085.0, Element = nil, WindUp = 0.6, SlamDamage = 868.0, SlamElement = nil, SlamRadialDamage = 868.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.50, WallAttack = 280 }, ["Kronen"] = { Class = "Tonfa", Conclave = true, Cost = { Credits = 20000, BPCost = 65000, MarketCost = 200, Rush = 35, Time = 12, Parts = { {Name = "Ferrite", Type = "Ressource", Count = 1500}, {Name = "Nano Spores", Type = "Ressource", Count = 2000}, {Name = "Plastides", Type = "Ressource", Count = 1000}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Disposition = 1.43, Family = "Kronen", Image = "Kronen.png", Introduced = "14.5", Mastery = 3, Name = "Kronen", NormalAttack = { Damage = { ["Impact"] = 13, ["Perforation"] = 13, ["Tranchant"] = 104 }, CritChance = 0.1, CritMultiplier = 1.5, StatusChance = 0.2, FireRate = 1.08 }, SlideAttack = 390, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 260.0, Element = nil, RadialDamage = 130.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 520.0, Element = nil, WindUp = 0.7, SlamDamage = 520.0, SlamElement = nil, SlamRadialDamage = 520.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, WallAttack = 260 }, ["Kronen Prime"] = { Class = "Tonfa", Conclave = true, Cost = { Credits = 20000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 2}, {Name = "Poignée", Type = "Partie Prime", Count = 2}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Disposition = 0.7, Family = "Kronen", Image = "KronenPrime.png", Introduced = "22.16.4", Mastery = 13, Name = "Kronen Prime", NormalAttack = { Damage = { ["Impact"] = 21.2, ["Perforation"] = 21.2, ["Tranchant"] = 169.6 }, CritChance = 0.22, CritMultiplier = 2, StatusChance = 0.34, FireRate = 1.17 }, SlideAttack = 396, StancePolarity = "V", Polarities = {"V", "Bar"}, Type = "Mêlée", MeleeSlam = { Damage = 424.0, Element = nil, RadialDamage = 212.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 848.0, Element = nil, WindUp = 0.7, SlamDamage = 848.0, SlamElement = nil, SlamRadialDamage = 848.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, WallAttack = 264 }, ["Lacera"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 2}, {Name = "Pack Polymère", Type = "Ressource", Count = 4200}, {Name = "Rubedo", Type = "Ressource", Count = 1200}, {Name = "Gallium", Type = "Ressource", Count = 20} } }, Class = "Lame-Fouet", Conclave = true, Disposition = 1.15, Family = "Lacera", Image = "StalkerMios.png", Introduced = "18.0", JumpElement = "Électrique", Mastery = 7, Name = "Lacera", NormalAttack = { Damage = { ["Impact"] = 12, ["Perforation"] = 38, ["Tranchant"] = 66, ["Électrique"] = 100 }, CritChance = 0.05, CritMultiplier = 2, StatusChance = 0.45, FireRate = 0.917 }, Polarities = {"Bar"}, SlideAttack = 171, SlideElement = "Électrique", StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 648.0, Element = nil, RadialDamage = 216.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 864.0, Element = nil, WindUp = 0.4, SlamDamage = 864.0, SlamElement = nil, SlamRadialDamage = 864.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.5, Users = {"[[Folie]]"}, WallAttack = 320, WallElement = "Électrique" }, ["Lacera Ceti"] = { BlockAngle = 60, BlockResist = 1, Class = "Lame-Fouet", ComboDur = 5, Conclave = false, Cost = { Credits = 25000, Rush = 35, Time = 24, Parts = { {Name = "Récupération", Type = "Ressource", Count = 8150}, {Name = "Oxium", Type = "Ressource", Count = 400}, {Name = "Rubedo", Type = "Ressource", Count = 5950}, {Name = "Morphics", Type = "Ressource", Count = 15} } }, Disposition = 1.0, Family = "Lacera", FollowThrough = 0.5, HeavyAttack = 864, HeavySlamAttack = 1080, HeavyRadialDmg = 1080, HeavySlamRadius = 9, Image = "Lacera Ceti.png", Introduced = "27.3", Mastery = 12, MeleeRange = 2.5, Name = "Lacera Ceti", NormalAttack = { Damage = { ["Impact"] = 12, ["Perforation"] = 38, ["Tranchant"] = 66, ["Électrique"] = 100 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.4, FireRate = 1.08 }, Polarities = {"Bar"}, SlamAttack = 648, SlamRadialDmg = 216, SlamRadius = 7, SlideAttack = 216, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", WindUp = 0.4 }, ["Lecta"] = { Class = "Fouet", Conclave = true, Cost = { Credits = 20000, BPCost = 30000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 2}, {Name = "Récupération", Type = "Ressource", Count = 900}, {Name = "Ferrite", Type = "Ressource", Count = 1000}, {Name = "Capteurs Neuronaux", Type = "Ressource", Count = 3} } }, Disposition = 1.2, Family = "Lecta", FinisherDamage = 75, Image = "Lecta.png", Introduced = "11.0", JumpElement = "Électrique", Mastery = 0, Name = "Lecta", NormalAttack = { Damage = { ["Perforation"] = 20, ["Tranchant"] = 25, ["Électrique"] = 56 }, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.25, FireRate = 1 }, SlideAttack = 96, StancePolarity = "D", Traits = {"Corpus"}, Type = "Mêlée", MeleeSlam = { Damage = 303.0, Element = nil, RadialDamage = 101.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 455.0, Element = nil, WindUp = 0.4, SlamDamage = 353.5, SlamElement = nil, SlamRadialDamage = 354.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 45, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.5, Users = { "[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]" }, WallAttack = 180 }, ["Lesion"] = { Class = "Arme d'Hast", Conclave = true, Cost = { Credits = 15000, BPCost = 25000, MarketCost = 150, Rush = 35, Time = 12, Parts = { {Name = "Tipedo", Type = "Arme", Count = 1}, {Name = "Plastides", Type = "Ressource", Count = 1400}, {Name = "Neurodes", Type = "Ressource", Count = 4}, {Name = "Nano Spores", Type = "Ressource", Count = 2300} } }, Disposition = 0.5, Image = "Lesion.png", Introduced = "18.5", Mastery = 9, Name = "Lesion", NormalAttack = { Damage = { ["Impact"] = 47.4, ["Perforation"] = 11.9, ["Tranchant"] = 177.8 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.37, FireRate = 1 }, Polarities = {"V"}, SlideAttack = 222, StancePolarity = "Ability", Traits = {"Infesté"}, Type = "Mêlée", MeleeSlam = { Damage = 711.0, Element = nil, RadialDamage = 237.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1422.0, Element = nil, WindUp = 0.9, SlamDamage = 1185.0, SlamElement = nil, SlamRadialDamage = 1185.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.7, WallAttack = 167 }, ["Machette"] = { Cost = { Credits = 15000, Rush = 40, Time = 12, Parts = { {Name = "Gallium", Type = "Ressource", Count = 4}, {Name = "Récupération", Type = "Ressource", Count = 750}, {Name = "Plastides", Type = "Ressource", Count = 800}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 900} } }, Class = "Machette", Conclave = true, Disposition = 1.45, Family = "Machette", Image = "Machette.png", Introduced = "8.0", Mastery = 1, Name = "Machette", NormalAttack = { Damage = { ["Impact"] = 18, ["Perforation"] = 18, ["Tranchant"] = 84 }, CritChance = 0.1, CritMultiplier = 1.5, StatusChance = 0.15, FireRate = 0.917 }, SlideAttack = 75, StancePolarity = "Ability", Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 360.0, Element = nil, RadialDamage = 120.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 360.0, Element = nil, WindUp = 0.7, SlamDamage = 480.0, SlamElement = nil, SlamRadialDamage = 480.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.5, Users = {"[[Scorpion]]"}, WallAttack = 100 }, ["Machette Wraith"] = { Class = "Machette", Conclave = true, Disposition = 1.45, Family = "Machette", Image = "DEWraithMachete.png", Introduced = "10.5", Mastery = 11, Name = "Machette Wraith", NormalAttack = { Damage = { ["Impact"] = 31.7, ["Perforation"] = 31.7, ["Tranchant"] = 147.7 }, CritChance = 0.19, CritMultiplier = 2.1, StatusChance = 0.33, FireRate = 1.08 }, Polarities = {"V", "V"}, SlideAttack = 135, StancePolarity = "Ability", Traits = {"Wraith", "Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 633.0, Element = nil, RadialDamage = 211.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1268.0, Element = nil, WindUp = 0.7, SlamDamage = 844.0, SlamElement = nil, SlamRadialDamage = 844.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.5, WallAttack = 180 }, ["Magistar"] = { Class = "Marteau", Conclave = true, Cost = { Credits = 25000, BPCost = 25000, MarketCost = 150, Rush = 25, Time = 12, Parts = { {Name = "Gallium", Type = "Ressource", Count = 3}, {Name = "Ferrite", Type = "Ressource", Count = 750}, {Name = "Rubedo", Type = "Ressource", Count = 300}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 80} } }, Disposition = 1.09, Family = "Magistar", FinisherDamage = 200, Image = "Magistar.png", Introduced = "11.5", Mastery = 1, Name = "Magistar", NormalAttack = { Damage = { ["Impact"] = 168, ["Perforation"] = 31.5, ["Tranchant"] = 10.5 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.1, FireRate = 0.833 }, SlideAttack = 160, StancePolarity = "D", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 630.0, Element = nil, RadialDamage = 210.0, RadialElement = nil, Radius = 9.0 }, MeleeHeavy = { Damage = 1260.0, Element = nil, WindUp = 1.2, SlamDamage = 1050.0, SlamElement = nil, SlamRadialDamage = 1050.0, SlamRadialElement = nil, SlamRadius = 10.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.4, MeleeRange = 2.5, WallAttack = 160 }, ["Masseter"] = { BlockAngle = 55, Class = "Lame Lourde", Conclave = false, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, {Name = "Cryotique", Type = "Ressource", Count = 650}, {Name = "Oxium", Type = "Ressource", Count = 225}, {Name = "Récupération", Type = "Ressource", Count = 8600} } }, Disposition = 1, FollowThrough = 0.6, Image = "Masseter.png", Introduced = "26.0", Mastery = 8, MeleeComboDur = 5.0, MeleeHeavy = { Damage = 1446, Element = nil, WindUp = 1.1, SlamDamage = 1205, SlamElement = nil, SlamRadialDamage = 1205, SlamRadialElement = nil, SlamRadius = 10.0 }, MeleeRange = 2.9, MeleeSlam = { Damage = 723, Element = nil, RadialDamage = 241.0, RadialElement = nil, Radius = 10 }, Name = "Masseter", NormalAttack = { Damage = {["Impact"] = 135, ["Tranchant"] = 106}, CritChance = 0.24, CritMultiplier = 2, StatusChance = 0.28, FireRate = 1 }, SlideAttack = 482, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée" }, ["Mios"] = { Class = "Lame-Fouet", Conclave = true, Cost = { Credits = 30000, BPCost = 50000, MarketCost = 175, Rush = 35, Time = 24, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 4}, {Name = "Nano Spores", Type = "Ressource", Count = 15000}, {Name = "Plastides", Type = "Ressource", Count = 1200}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.25, Image = "Mios.png", Introduced = "17.11", Mastery = 8, Name = "Mios", NormalAttack = { Damage = { ["Impact"] = 53.1, ["Perforation"] = 44.3, ["Tranchant"] = 79.7 }, CritChance = 0.19, CritMultiplier = 2, StatusChance = 0.25, FireRate = 1.08 }, Polarities = {"V"}, SlideAttack = 171, StancePolarity = "V", Traits = {"Infesté"}, Type = "Mêlée", MeleeSlam = { Damage = 531.0, Element = nil, RadialDamage = 177.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 708.0, Element = nil, WindUp = 0.4, SlamDamage = 708.0, SlamElement = nil, SlamRadialDamage = 708.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.5, WallAttack = 320 }, ["Mire"] = { Class = "Épée", Conclave = true, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 150, Rush = 35, Time = 12, Parts = { {Name = "Capteurs Neuronaux", Type = "Ressource", Count = 2}, {Name = "Ferrite", Type = "Ressource", Count = 1000}, {Name = "Nano Spores", Type = "Ressource", Count = 1500}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 2000 } } }, Disposition = 1.43, FinisherDamage = 75, Image = "Mire.png", Introduced = "7.7.2", JumpElement = "Poison", Mastery = 5, Name = "Mire", NormalAttack = { Damage = { ["Impact"] = 23, ["Perforation"] = 23, ["Tranchant"] = 47, ["Poison"] = 65 }, CritChance = 0.09, CritMultiplier = 1.5, StatusChance = 0.31, FireRate = 1.08 }, SlideAttack = 75, StancePolarity = "V", Traits = {"Infesté"}, Type = "Mêlée", MeleeSlam = { Damage = 474.0, Element = nil, RadialDamage = 158.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 790.0, Element = nil, WindUp = 0.6, SlamDamage = 632.0, SlamElement = nil, SlamRadialDamage = 632.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.7, WallAttack = 140 }, ["MK1-Bo"] = { Class = "Bâton", Conclave = true, Disposition = 1.29, Family = "Bo", Image = "BoStaff.png", Introduced = "14.0", Mastery = 0, Name = "MK1-Bo", NormalAttack = { Damage = {["Impact"] = 81, ["Perforation"] = 9}, CritChance = 0.125, CritMultiplier = 2, StatusChance = 0.2, FireRate = 1 }, Polarities = {"D"}, SlideAttack = 96, Stagger = "Yes", StancePolarity = "R", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 270.0, Element = nil, RadialDamage = 90.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 450.0, Element = nil, WindUp = 0.5, SlamDamage = 360.0, SlamElement = nil, SlamRadialDamage = 360.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 3.0, WallAttack = 75 }, ["MK1-Furax"] = { Class = "Poings", Conclave = true, Disposition = 1.38, Family = "Furax", FinisherDamage = 30, Image = "Furax.png", Introduced = "14.0", Mastery = 0, MeleeRange = 1.25, Name = "MK1-Furax", NormalAttack = { Damage = { ["Impact"] = 63, ["Perforation"] = 13.5, ["Tranchant"] = 13.5 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.1, FireRate = 1 }, SlideAttack = 90, StancePolarity = "D", Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 270.0, Element = nil, RadialDamage = 90.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 450.0, Element = nil, WindUp = 0.6, SlamDamage = 360.0, SlamElement = nil, SlamRadialDamage = 360.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.9, WallAttack = 90 }, ["Nami Skyla"] = { Class = "Doubles Épées", Conclave = true, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 2}, {Name = "Pack Polymère", Type = "Ressource", Count = 800}, {Name = "Rubedo", Type = "Ressource", Count = 200}, {Name = "Gallium", Type = "Ressource", Count = 10} } }, Disposition = 1.175, Family = "Nami Skyla", Image = "Nami_Skyla.png", Introduced = "13.0", Mastery = 2, Name = "Nami Skyla", NormalAttack = { Damage = { ["Impact"] = 18.8, ["Perforation"] = 18.8, ["Tranchant"] = 87.5 }, CritChance = 0.1, CritMultiplier = 1.5, StatusChance = 0.15, FireRate = 0.917 }, SlideAttack = 300, StancePolarity = "Bar", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 250.0, Element = nil, RadialDamage = 125.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 500.0, Element = nil, WindUp = 0.7, SlamDamage = 500.0, SlamElement = nil, SlamRadialDamage = 500.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.5, WallAttack = 200 }, ["Nami Skyla Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 2}, {Name = "Poignée", Type = "Partie Prime", Count = 2}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Class = "Doubles Épées", Conclave = true, Disposition = 1.175, Family = "Nami Skyla", Image = "PrimeNamiSkyla.png", Introduced = "21.6", Mastery = 11, Name = "Nami Skyla Prime", NormalAttack = { Damage = { ["Impact"] = 18, ["Perforation"] = 36, ["Tranchant"] = 126 }, CritChance = 0.22, CritMultiplier = 2.0, StatusChance = 0.34, FireRate = 1.33 }, Polarities = {"V", "V", "D"}, SlideAttack = 360, StancePolarity = "Bar", Type = "Mêlée", MeleeSlam = { Damage = 360.0, Element = nil, RadialDamage = 180.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 720.0, Element = nil, WindUp = 0.7, SlamDamage = 720.0, SlamElement = nil, SlamRadialDamage = 720.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.5, WallAttack = 240 }, ["Nami Solo"] = { Class = "Machette", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Ferrite", Type = "Ressource", Count = 1500}, {Name = "Pack Polymère", Type = "Ressource", Count = 800}, {Name = "Rubedo", Type = "Ressource", Count = 200}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Disposition = 1.43, Image = "DENamiSolo.png", Introduced = "13.5", Mastery = 6, Name = "Nami Solo", NormalAttack = { Damage = { ["Impact"] = 25.8, ["Perforation"] = 25.8, ["Tranchant"] = 120.4 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.25, FireRate = 1 }, Polarities = {"V"}, SlideAttack = 105, Stagger = "Yes", StancePolarity = "Ability", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 516.0, Element = nil, RadialDamage = 172.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1032.0, Element = nil, WindUp = 0.7, SlamDamage = 688.0, SlamElement = nil, SlamRadialDamage = 688.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.5, WallAttack = 140 }, ["Nikana"] = { Cost = { Credits = 5000, BPCost = 15000, MarketCost = 275, Rush = 35, Time = 12, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 3}, {Name = "Oxium", Type = "Ressource", Count = 75}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 200}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Class = "Nikana", Conclave = true, Disposition = 0.5, Family = "Nikana", Image = "Nikana.png", Introduced = "13.0", Mastery = 4, Name = "Nikana", NormalAttack = { Damage = { ["Impact"] = 7.1, ["Perforation"] = 14.2, ["Tranchant"] = 120.7 }, CritChance = 0.16, CritMultiplier = 2, StatusChance = 0.16, FireRate = 0.917 }, Polarities = {"V", "D"}, SlideAttack = 96, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 426.0, Element = nil, RadialDamage = 142.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 710.0, Element = nil, WindUp = 0.5, SlamDamage = 568.0, SlamElement = nil, SlamRadialDamage = 568.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.5, WallAttack = 96 }, ["Nikana Prime"] = { Class = "Nikana", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 1}, {Name = "Poignée", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Disposition = 0.5, Family = "Nikana", Image = "NikanaPrime.png", Introduced = "18.4.12", Mastery = 12, Name = "Nikana Prime", NormalAttack = { Damage = { ["Impact"] = 9.9, ["Perforation"] = 9.9, ["Tranchant"] = 178.2 }, CritChance = 0.28, CritMultiplier = 2.4, StatusChance = 0.28, FireRate = 1.08 }, Polarities = {"V", "D"}, SlideAttack = 204, StancePolarity = "V", Traits = {"Prime"}, Type = "Mêlée", MeleeSlam = { Damage = 594.0, Element = nil, RadialDamage = 198.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 990.0, Element = nil, WindUp = 0.5, SlamDamage = 792.0, SlamElement = nil, SlamRadialDamage = 792.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.5, WallAttack = 204 }, ["Ninkondi"] = { Class = "Nunchaku", Family = "Ninkondi", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Ferrite", Type = "Ressource", Count = 4000}, {Name = "Pack Polymère", Type = "Ressource", Count = 1200}, {Name = "Plastides", Type = "Ressource", Count = 800}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Disposition = 1.41, Image = "Ninkondi.png", Introduced = "17.4", JumpElement = "Électrique", Mastery = 8, MeleeRange = 2.31, Name = "Ninkondi", NormalAttack = { Damage = {["Impact"] = 90, ["Électrique"] = 100}, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.35, FireRate = 1 }, SlideAttack = 96, SlideElement = "Électrique", StancePolarity = "D", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 380.0, Element = nil, RadialDamage = 190.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 950.0, Element = nil, WindUp = 0.5, SlamDamage = 760.0, SlamElement = nil, SlamRadialDamage = 760.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.5, WallAttack = 180 }, ["Ninkondi Prime"] = { Class = "Nunchaku", Family = "Ninkondi", Conclave = false, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Poignée", Type = "Partie Prime", Count = 2}, {Name = "Chaîne", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Disposition = 1.41, Image = "Ninkondi Prime.png", Introduced = "25.3", Mastery = 14, MeleeRange = 1, Name = "Ninkondi Prime", NormalAttack = { Damage = { ["Tranchant"] = 66, ["Perforation"] = 28, ["Impact"] = 50, ["Électrique"] = 90 }, CritChance = 0.22, CritMultiplier = 2.4, StatusChance = 0.36, FireRate = 1 }, Polarities = {"V", "V"}, SlideAttack = 116, StancePolarity = "D", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 468.0, Element = nil, RadialDamage = 234.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 1170.0, Element = nil, WindUp = 0, SlamDamage = 936.0, SlamElement = nil, SlamRadialDamage = 936.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0, WallAttack = 216 }, ["Obex"] = { Class = "Mains et Pieds", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 125, Rush = 30, Time = 12, Parts = { {Name = "Circuits", Type = "Ressource", Count = 650}, {Name = "Récupération", Type = "Ressource", Count = 900}, {Name = "Ferrite", Type = "Ressource", Count = 700}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 300} } }, Disposition = 1.1, Family = "Obex", FinisherDamage = 75, Image = "Obexicon.png", Introduced = "10.7", JumpElement = "Électrique", Mastery = 4, MeleeRange = 1.25, Name = "Obex", NormalAttack = { Damage = { ["Impact"] = 84, ["Perforation"] = 18, ["Tranchant"] = 18 }, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.1, FireRate = 1 }, SlideAttack = 100, StancePolarity = "Bar", Traits = {"Corpus"}, Type = "Mêlée", MeleeSlam = { Damage = 360.0, Element = nil, RadialDamage = 120.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1440.0, Element = nil, WindUp = 0.5, SlamDamage = 480.0, SlamElement = nil, SlamRadialDamage = 480.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.9, Users = {"[[Jen Dro]]"}, WallAttack = 75 }, ["Ohma"] = { Cost = { Credits = 20000, BPCost = 55000, MarketCost = 200, Rush = 35, Time = 12, Parts = { {Name = "Extrait de Nitain", Type = "Ressource", Count = 4}, {Name = "Ferrite", Type = "Ressource", Count = 15000}, {Name = "Plastides", Type = "Ressource", Count = 1400}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Class = "Tonfa", Conclave = true, Disposition = 1.0, Image = "Ohma.png", Introduced = "19.7", JumpElement = "Électrique", Mastery = 8, Name = "Ohma", NormalAttack = { Damage = { ["Impact"] = 76, ["Tranchant"] = 38, ["Électrique"] = 110 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.3, FireRate = 0.917 }, SlideAttack = 600, SlideElement = "Électrique", StancePolarity = "Bar", Traits = {"Corpus"}, Type = "Mêlée", MeleeSlam = { Damage = 448.0, Element = nil, RadialDamage = 224.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 896.0, Element = nil, WindUp = 0.7, SlamDamage = 896.0, SlamElement = nil, SlamRadialDamage = 896.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, Users = {"[[Tia Mayn]]"}, WallAttack = 400, WallElement = "Électrique" }, ["Okina"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 150, Rush = 35, Time = 12, Parts = { {Name = "Tellure", Type = "Ressource", Count = 2}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 4200 }, {Name = "Pack Polymère", Type = "Ressource", Count = 3400}, {Name = "Oxium", Type = "Ressource", Count = 1800} } }, ChannelCost = 5, Class = "Doubles Dagues", Conclave = true, Disposition = 1.31, Image = "TennoSais.png", Introduced = "SotR", Mastery = 5, MeleeRange = 1.70, Name = "Okina", NormalAttack = { Damage = { ["Impact"] = 7, ["Perforation"] = 63, ["Tranchant"] = 70 }, CritChance = 0.16, CritMultiplier = 2, StatusChance = 0.20, FireRate = 1.08 }, Polarities = {"V"}, SlideAttack = 200, StancePolarity = "D", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 280.0, Element = nil, RadialDamage = 140.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 280.0, Element = nil, WindUp = 0.5, SlamDamage = 560.0, SlamElement = nil, SlamRadialDamage = 560.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.8, WallAttack = 160 }, ["Orthos"] = { Class = "Arme d'Hast", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 180, Rush = 35, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 4}, {Name = "Pack Polymère", Type = "Ressource", Count = 500}, {Name = "Ferrite", Type = "Ressource", Count = 850}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 700} } }, Disposition = 1, Family = "Orthos", FinisherDamage = 200, Image = "250px-Orthos.png", Introduced = "8.1", JumpElement = "Explosif", JumpRadius = 10, Mastery = 2, Name = "Orthos", NormalAttack = { Damage = { ["Impact"] = 27.8, ["Perforation"] = 27.8, ["Tranchant"] = 129.5 }, CritChance = 0.06, CritMultiplier = 1.5, StatusChance = 0.18, FireRate = 0.917 }, SlideAttack = 111, StancePolarity = "Bar", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 555.0, Element = nil, RadialDamage = 185.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1110.0, Element = nil, WindUp = 0.9, SlamDamage = 925.0, SlamElement = nil, SlamRadialDamage = 925.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 3.0, WallAttack = 83 }, ["Orthos Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 2}, {Name = "Poignée", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Class = "Arme d'Hast", Conclave = true, Disposition = 0.65, Family = "Orthos", FinisherDamage = 200, Image = "Orthos_Prime.png", Introduced = "9.0", JumpElement = "Explosif", JumpRadius = 10, Mastery = 12, Name = "Orthos Prime", NormalAttack = { Damage = { ["Impact"] = 35.1, ["Perforation"] = 35.1, ["Tranchant"] = 163.8 }, CritChance = 0.24, CritMultiplier = 2.2, StatusChance = 0.36, FireRate = 1.17 }, SlideAttack = 144, StancePolarity = "Ability", Traits = {"Prime", "Never Vaulted"}, Type = "Mêlée", MeleeSlam = { Damage = 702.0, Element = nil, RadialDamage = 234.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1404.0, Element = nil, WindUp = 0.9, SlamDamage = 1170.0, SlamElement = nil, SlamRadialDamage = 1170.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 3.0, WallAttack = 108 }, ["Orvius"] = { ChargedThrowAttack = { Damage = { ["Impact"] = 88, ["Perforation"] = 22, ["Tranchant"] = 330, ["Glace"] = 360 }, StatusChance = 0.17, CritChance = 0.17, CritMultiplier = 2.2 }, Class = "Glaive", Conclave = true, Cost = { Credits = 15000, BPStanding = 100000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Objet", Count = 2}, {Name = "Disque", Type = "Objet", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10}, {Name = "Kuva", Type = "Ressource", Count = 4000} } }, Disposition = 1.15, Image = "Orvius.png", Introduced = "19.0", Mastery = 5, Name = "Orvius", NormalAttack = { Damage = { ["Impact"] = 39, ["Perforation"] = 9.8, ["Tranchant"] = 146.3 }, CritChance = 0.18, CritMultiplier = 2, StatusChance = 0.18, FireRate = 0.75, ShotType = "Arme de Lancer", ShotSpeed = "???" }, Polarities = {"Bar", "V"}, SlideAttack = 350, StancePolarity = "Bar", ThrowAttack = { Damage = { ["Impact"] = 40, ["Perforation"] = 10, ["Tranchant"] = 150, ["Glace"] = 150 }, StatusChance = 0.15, CritChance = 0.15, CritMultiplier = 2 }, Type = "Mêlée", MeleeSlam = { Damage = 585.0, Element = nil, RadialDamage = 195.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 780.0, Element = nil, WindUp = 0.6, SlamDamage = 780.0, SlamElement = nil, SlamRadialDamage = 780.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 1.3, Users = {"[[Teshin]]"}, WallAttack = 210 }, ["Paracesis"] = { Class = "Lame Lourde", Conclave = true, Cost = { Credits = 30000, Rush = 30, Time = 12, Parts = { {Name = "Ducats", Type = "Objet", Count = 1000}, {Name = "Galatine", Type = "Arme", Count = 1}, {Name = "Eclat d'Eidolon", Type = "Ressource", Count = 5}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Disposition = 1.0, Image = "Arme paracesis.png", Introduced = "23.10", Mastery = 10, Name = "Paracesis", NormalAttack = { Damage = { ["Impact"] = 48.8, ["Perforation"] = 17.8, ["Tranchant"] = 155.4 }, CritChance = 0.31, CritMultiplier = 2.6, StatusChance = 0.22, FireRate = 0.917 }, SlideAttack = 288, StancePolarity = "D", Traits = {"Orokin"}, -- is both orokin and sentient, what do? Type = "Mêlée", MeleeSlam = { Damage = 666.0, Element = nil, RadialDamage = 222.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1332.0, Element = nil, WindUp = 1.1, SlamDamage = 222.0, SlamElement = nil, SlamRadialDamage = 1110.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.9, Users = {"[[Ballas]]"}, WallAttack = 288 }, ["Pathocyst"] = { Class = "Glaive", Conclave = false, Cost = { Credits = 30000, Rush = 30, Time = 12, Parts = { {Name = "Lame", Type = "Objet", Count = 2}, {Name = "Cortex Inférieur", Type = "Objet", Count = 1}, {Name = "Neurodes", Type = "Ressource", Count = 5} } }, Disposition = 1.0, Image = "Pathocyst.png", Introduced = "25.7.7", Mastery = 9, Name = "Pathocyst", NormalAttack = { Damage = { ["Impact"] = 57, ["Perforation"] = 55, ["Tranchant"] = 61, ["Viral"] = 89 }, CritChance = 0.15, CritMultiplier = 1.5, StatusChance = 0.3, FireRate = 0.667 }, Polarities = {"V", "D"}, SlideAttack = 410, StancePolarity = "Bar", ThrowAttack = { Damage = { ["Impact"] = 35, ["Perforation"] = 29, ["Tranchant"] = 37, ["Viral"] = 184 }, StatusChance = 0.30, CritChance = 0.15, CritMultiplier = 2.1, PunchThrough = 1 }, Traits = {"Infesté"}, Type = "Mêlée", MeleeSlam = { Damage = 786.0, Element = nil, RadialDamage = 262.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 1048.0, Element = nil, WindUp = 0.6, SlamDamage = 1048.0, SlamElement = nil, SlamRadialDamage = 1048.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 1.3, Users = {"[[Prélat Zéloïde]]"}, WallAttack = 246 }, ["Épée Pangolin"] = { Cost = { Credits = 20000, Rush = 25, Time = 12, Parts = { { Name = "Module de Contrôle", Type = "Ressource", Count = 1 }, {Name = "Ferrite", Type = "Ressource", Count = 750}, {Name = "Circuits", Type = "Ressource", Count = 300}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 80} } }, Class = "Épée", Conclave = true, Disposition = 1.47, Family = "Épée Pangolin", Image = "Pangolin.png", Introduced = "5.0", Mastery = 3, Name = "Épée Pangolin", NormalAttack = { Damage = { ["Impact"] = 7.5, ["Perforation"] = 22.5, ["Tranchant"] = 120 }, CritChance = 0.08, CritMultiplier = 1.5, StatusChance = 0.22, FireRate = 0.917 }, Polarities = {"V"}, SlideAttack = 79, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 450.0, Element = nil, RadialDamage = 150.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 750.0, Element = nil, WindUp = 0.6, SlamDamage = 600.0, SlamElement = nil, SlamRadialDamage = 600.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, WallAttack = 148 }, ["Pangolin Prime"] = { BlockAngle = 50, BlockResist = 0.6, Class = "Épée", ComboDur = 5, Conclave = false, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 1}, {Name = "Poignée", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Disposition = 1.0, Family = "Épée Pangolin", FollowThrough = 0.6, Image = "Pangolin Prime.png", Introduced = "27.3.6", Mastery = 14, MeleeRange = 2.5, Name = "Pangolin Prime", NormalAttack = { Damage = { ["Impact"] = 12.4, ["Perforation"] = 37.2, ["Tranchant"] = 198.4 }, CritChance = 0.26, CritMultiplier = 2.2, StatusChance = 0.3, FireRate = 0.917 }, Polarities = {"V", "V"}, SlideAttack = 248, MeleeSlam = { Damage = 744, Element = nil, RadialDamage = 992, RadialElement = nil, Radius = 8 }, MeleeHeavy = { Damage = 1240, Element = nil, WindUp = 0.6, SlamDamage = 744, SlamElement = nil, SlamRadialDamage = 248, SlamRadialElement = nil, SlamRadius = 8 }, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée" }, ["Épée à Plasma"] = { Cost = { Credits = 20000, Rush = 25, Time = 12, Parts = { {Name = "Cellule Orokin", Type = "Ressource", Count = 1}, {Name = "Ferrite", Type = "Ressource", Count = 500}, {Name = "Récupération", Type = "Ressource", Count = 450}, {Name = "Pack Polymère", Type = "Ressource", Count = 50} } }, Class = "Épée", Conclave = true, Disposition = 1.48, Image = "Épée à Plasma.png", Introduced = "5.0", Mastery = 4, Name = "Épée à Plasma", NormalAttack = { Damage = { ["Impact"] = 34, ["Perforation"] = 12, ["Tranchant"] = 88, ["Électrique"] = 66 }, CritChance = 0.18, CritMultiplier = 2, StatusChance = 0.18, FireRate = 0.667 }, SlideAttack = 200, SlideElement = "Électrique", StancePolarity = "R", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 600.0, Element = nil, RadialDamage = 200.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1000.0, Element = nil, WindUp = 0.6, SlamDamage = 800.0, SlamElement = nil, SlamRadialDamage = 800.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, WallAttack = 140, WallElement = "Électrique" }, ["Doubles Hachoirs Prisma"] = { Class = "Doubles Épées", Conclave = true, Disposition = 1.0, Family = "Doubles Hachoirs", Image = "DoublesHachoirsPrisma.png", Introduced = "16.11.3", Mastery = 9, Name = "Doubles Hachoirs Prisma", NormalAttack = { Damage = { ["Impact"] = 13.3, ["Perforation"] = 13.3, ["Tranchant"] = 106.4 }, CritChance = 0.25, CritMultiplier = 3, StatusChance = 0.25, FireRate = 1 }, Polarities = {"V"}, SlideAttack = 210, StancePolarity = "Bar", Traits = {"Prisma", "Baro"}, Type = "Mêlée", MeleeSlam = { Damage = 266.0, Element = nil, RadialDamage = 133.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 522.0, Element = nil, WindUp = 0.7, SlamDamage = 532.0, SlamElement = nil, SlamRadialDamage = 532.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 1.7, WallAttack = 140 }, ["Machette Prisma"] = { Class = "Machette", Conclave = false, Disposition = 1.45, Family = "Machette", Image = "Machette_Prisma.png", Mastery = 7, Name = "Machette Prisma", NormalAttack = { Damage = { ["Impact"] = 3.75, ["Perforation"] = 3.75, ["Tranchant"] = 17.5 }, CritChance = 0.15, CritMultiplier = 1.9, StatusChance = 0.31, FireRate = 0.917 }, SlideAttack = 75, StancePolarity = "Ability", Type = "Mêlée", MeleeSlam = { Damage = 0, Element = nil, RadialDamage = 0, RadialElement = nil, Radius = 0 }, MeleeHeavy = { Damage = 0, Element = nil, WindUp = 0, SlamDamage = 0, SlamElement = nil, SlamRadialDamage = 0, SlamRadialElement = nil, SlamRadius = 0 }, BlockAngle = 0, MeleeComboDur = 5.0, FollowThrough = 0, MeleeRange = 0, WallAttack = 100 }, ["Obex Prisma"] = { Class = "Mains et Pieds", Conclave = true, Disposition = 1.1, Family = "Obex", FinisherDamage = 75, Image = "PrismaObex.png", Introduced = "20.4.2", JumpElement = "Électrique", Mastery = 10, MeleeRange = 1.25, Name = "Obex Prisma", NormalAttack = { Damage = { ["Impact"] = 105, ["Perforation"] = 22.5, ["Tranchant"] = 22.5 }, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.3, Radius = 6, FireRate = 1.33 }, SlideAttack = 100, StancePolarity = "Bar", Traits = {"Prisma", "Baro"}, Type = "Mêlée", MeleeSlam = { Damage = 450.0, Element = nil, RadialDamage = 150.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1800.0, Element = nil, WindUp = 0.5, SlamDamage = 600.0, SlamElement = nil, SlamRadialDamage = 600.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.9, WallAttack = 75 }, ["Prova"] = { Cost = { Credits = 20000, BPCost = 15000, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 1}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 300}, {Name = "Récupération", Type = "Ressource", Count = 1000}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Class = "Machette", Conclave = true, Disposition = 1.29, Family = "Prova", Image = "Prova8point2.png", Introduced = "8.0", JumpElement = "Électrique", Mastery = 3, Name = "Prova", NormalAttack = { Damage = {["Impact"] = 52, ["Électrique"] = 76}, CritChance = 0.14, CritMultiplier = 2.0, StatusChance = 0.16, FireRate = 1 }, SlideAttack = 105, SlideElement = "Électrique", StancePolarity = "Ability", Traits = {"Corpus"}, Type = "Mêlée", MeleeSlam = { Damage = 384.0, Element = nil, RadialDamage = 128.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 768.0, Element = nil, WindUp = 0.7, SlamDamage = 512.0, SlamElement = nil, SlamRadialDamage = 512.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.5, Users = { "[[Homme d'Équipage Prod]]", "[[Nako Xol]]", "[[Ved Xol]]", "[[John Prodman]]" }, WallAttack = 140, WallElement = "Électrique" }, ["Prova Vandal"] = { Class = "Machette", Conclave = true, Disposition = 1.29, Family = "Prova", Image = "250px-VandalElectroProd.png", Introduced = "10.5", JumpElement = "Électrique", Mastery = 8, Name = "Prova Vandal", NormalAttack = { Damage = {["Impact"] = 80, ["Électrique"] = 118}, CritChance = 0.14, CritMultiplier = 2.0, StatusChance = 0.32, FireRate = 1 }, SlideAttack = 144, SlideElement = "Électrique", StancePolarity = "Ability", Traits = {"Corpus", "Vandal"}, Type = "Mêlée", MeleeSlam = { Damage = 594.0, Element = nil, RadialDamage = 198.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1188.0, Element = nil, WindUp = 0.7, SlamDamage = 792.0, SlamElement = nil, SlamRadialDamage = 792.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.5, WallAttack = 192, WallElement = "Électrique" }, ["Pupacyst"] = { Class = "Arme d'Hast", Conclave = true, Cost = { Credits = 30000, BPCost = 50000, MarketCost = 150, Rush = 35, Time = 24, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 5}, {Name = "Récupération", Type = "Ressource", Count = 8750}, {Name = "Rubedo", Type = "Ressource", Count = 2250}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.0, Image = "Pupacyst.png", Introduced = "23.10", Mastery = 7, Name = "Pupacyst", NormalAttack = { Damage = {["Impact"] = 139, ["Viral"] = 145}, CritChance = 0.13, CritMultiplier = 1.5, StatusChance = 0.27, FireRate = 0.833 }, Polarities = {"V"}, SlideAttack = 193, StancePolarity = "Ability", Traits = {"Infesté"}, Type = "Mêlée", MeleeSlam = { Damage = 852.0, Element = nil, RadialDamage = 284.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1704.0, Element = nil, WindUp = 0.9, SlamDamage = 1420.0, SlamElement = nil, SlamRadialDamage = 1420.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.7, WallAttack = 150 }, ["Quassus"] = { BlockAngle = 55, Class = "Éventail de Guerre", Conclave = false, Cost = { Credits = 20000, MarketCost = 190, Rush = 35, Time = 12, Parts = { {Name = "Namalon Dévolu", Type = "Ressource", Count = 60}, { Name = "Section de Noyau Spinal", Type = "Ressource", Count = 15 }, {Name = "Scintillateur", Type = "Ressource", Count = 5}, { Name = "Éclat de Sériglas", Type = "Ressource", Count = 1 } } }, Disposition = 0.95, Family = "Quassus", FollowThrough = 0.7, Image = "Quassus.png", Introduced = "29.0", Mastery = 8, MeleeComboDur = 5.0, MeleeHeavy = { Damage = 460 * 2, Element = nil, WindUp = 0.5, SlamDamage = 230, SlamElement = nil, SlamRadialDamage = 230, SlamRadialElement = nil, SlamRadius = 6 }, MeleeRange = 1.7, MeleeSlam = { Damage = 690, Element = nil, RadialDamage = 230, RadialElement = nil, Radius = 5 }, Name = "Quassus", NormalAttack = { Damage = { ["Impact"] = 27.6, ["Perforation"] = 46, ["Tranchant"] = 156.4 }, CritChance = 0.3, CritMultiplier = 2, StatusChance = 0.12, FireRate = 0.833 }, Polarities = {}, SlideAttack = 230, StancePolarity = "Bar", Traits = {"Tenno"}, Type = "Mêlée" }, ["Dague Sombre Rakta"] = { Class = "Dague", Disposition = 0.52, Family = "Dague Sombre", Image = "Dague_Sombre_Rakta.png", Introduced = "TSG 2", Mastery = 8, MeleeRange = 1.75, Name = "Dague Sombre Rakta", NormalAttack = { Damage = { ["Perforation"] = 88, ["Tranchant"] = 62, ["Radiation"] = 96 }, CritChance = 0.12, CritMultiplier = 1.8, StatusChance = 0.30, FireRate = 1 }, Polarities = {"V"}, SlideAttack = 107, StancePolarity = "Bar", Traits = {"Syndicat", "Voile Rouge"}, Type = "Mêlée", MeleeSlam = { Damage = 492.0, Element = nil, RadialDamage = 246.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 492.0, Element = nil, WindUp = 0.4, SlamDamage = 984.0, SlamElement = nil, SlamRadialDamage = 984.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 45, MeleeComboDur = 5.0, FollowThrough = 0.9, WallAttack = 150 }, ["Reaper Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 1}, {Name = "Manche", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Class = "Faux", Conclave = true, Disposition = 0.75, Image = "Reaper_Prime.png", Introduced = "8.0", Mastery = 10, Name = "Reaper Prime", NormalAttack = { Damage = { ["Impact"] = 30, ["Perforation"] = 30, ["Tranchant"] = 140 }, CritChance = 0.35, CritMultiplier = 2.5, StatusChance = 0.25, FireRate = 1.08 }, SlideAttack = 150, StancePolarity = "Bar", Traits = {"Prime", "Vaulted"}, Type = "Mêlée", MeleeSlam = { Damage = 600.0, Element = nil, RadialDamage = 200.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1200.0, Element = nil, WindUp = 1.0, SlamDamage = 800.0, SlamElement = nil, SlamRadialDamage = 800.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.8, WallAttack = 150 }, ["Redeemer"] = { ChargeAttack = { AttackName = "Tirs", Damage = {["Explosif"] = 300}, PelletCount = 10, CritMultiplier = 2 }, Class = "Pistolame", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Vasto", Type = "Arme", Count = 1}, {Name = "Doubles Skana", Type = "Arme", Count = 1}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Disposition = 1.05, Family = "Redeemer", Image = "Redeemer.png", Introduced = "15.5", Mastery = 4, Name = "Redeemer", NormalAttack = { Damage = { ["Impact"] = 18, ["Perforation"] = 36, ["Tranchant"] = 126 }, CritChance = 0.10, CritMultiplier = 1.8, StatusChance = 0.22, FireRate = 0.833 }, SlideAttack = 180, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 540.0, Element = nil, RadialDamage = 180.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 900.0, Element = nil, WindUp = 0.4, SlamDamage = 540.0, SlamElement = nil, SlamRadialDamage = 540.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 45, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.0, Users = {"[[Spectre Mesa]]"}, WallAttack = 240 }, ["Redeemer Prime"] = { ChargeAttack = { AttackName = "Tirs", Damage = {["Explosif"] = 800}, PelletCount = 10 }, Class = "Pistolame", Conclave = false, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 1}, {Name = "Poignée", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Disposition = 0.6, Family = "Redeemer", Image = "RedeemerPrime.png", Introduced = "24.2.2", Mastery = 10, Name = "Redeemer Prime", NormalAttack = { Damage = { ["Impact"] = 21.2, ["Perforation"] = 42.4, ["Tranchant"] = 148.4 }, CritChance = 0.24, CritMultiplier = 2.2, StatusChance = 0.30, FireRate = 0.917 }, Polarities = {"V", "V"}, SlideAttack = 240, StancePolarity = "V", Traits = {"Prime"}, Type = "Mêlée", MeleeSlam = { Damage = 636.0, Element = nil, RadialDamage = 212.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 1060.0, Element = nil, WindUp = 0.4, SlamDamage = 636.0, SlamElement = nil, SlamRadialDamage = 636.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 45, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.0, WallAttack = 320 }, ["Ripkas"] = { Class = "Griffes", Conclave = true, Cost = { Credits = 40000, BPCost = 20000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Ankyros", Type = "Arme", Count = 1}, {Name = "Doubles Hachoirs", Type = "Arme", Count = 1}, {Name = "Tellure", Type = "Ressource", Count = 2}, {Name = "Forma", Type = "Objet", Count = 1} } }, Disposition = 1.38, Image = "Ripkas.png", Introduced = "16.0", Mastery = 5, MeleeRange = 1.75, Name = "Ripkas", NormalAttack = { Damage = { ["Impact"] = 8.7, ["Perforation"] = 17.3, ["Tranchant"] = 147.1 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.15, FireRate = 0.883 }, Polarities = {"V"}, SlideAttack = 165, Stagger = "Yes", StancePolarity = "V", Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 519.0, Element = nil, RadialDamage = 173.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 865.0, Element = nil, WindUp = 0.6, SlamDamage = 692.0, SlamElement = nil, SlamRadialDamage = 692.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.8, Users = { "[[Bourreaux/Zura|Zura]]", "[[Déchiqueteur Kuva]]", "[[Déchiqueteur Nightwatch]]" }, WallAttack = 165 }, ["Magistar Sancti"] = { Class = "Marteau", Conclave = true, Disposition = 1.09, Family = "Magistar", Image = "Magistar_Sancti.png", Introduced = "TSG 2", Mastery = 8, Name = "Magistar Sancti", NormalAttack = { Damage = { ["Impact"] = 192, ["Perforation"] = 36, ["Tranchant"] = 12 }, CritChance = 0.3, CritMultiplier = 2, StatusChance = 0.2, FireRate = 1 }, Polarities = {"V"}, SlideAttack = 240, StancePolarity = "D", Traits = {"Nouveau Loka", "Syndicat"}, Type = "Mêlée", MeleeSlam = { Damage = 720.0, Element = nil, RadialDamage = 240.0, RadialElement = nil, Radius = 9.0 }, MeleeHeavy = { Damage = 1440.0, Element = nil, WindUp = 1.2, SlamDamage = 1200.0, SlamElement = nil, SlamRadialDamage = 1200.0, SlamRadialElement = nil, SlamRadius = 10.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.4, MeleeRange = 2.6, WallAttack = 240 }, ["Sarpa"] = { ChargeAttack = { AttackName = "Tirs", Damage = { ["Impact"] = 17.5, ["Perforation"] = 35, ["Tranchant"] = 122.5 }, PelletCount = 5, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.25 }, Class = "Pistolame", Conclave = false, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Akstiletto", Type = "Arme", Count = 1}, {Name = "Cryotique", Type = "Ressource", Count = 3300}, {Name = "Plastides", Type = "Ressource", Count = 1000}, { Name = "Module de Contrôle", Type = "Ressource", Count = 2 } } }, Disposition = 1.24, Image = "Sarpa.png", Introduced = "TSG", Mastery = 8, Name = "Sarpa", NormalAttack = { Damage = { ["Impact"] = 16, ["Perforation"] = 32, ["Tranchant"] = 112 }, CritChance = 0.14, CritMultiplier = 2.0, StatusChance = 0.28, FireRate = 1 }, Polarities = {"D"}, SlideAttack = 210, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 480.0, Element = nil, RadialDamage = 160.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 600.0, Element = nil, WindUp = 0.3, SlamDamage = 480.0, SlamElement = nil, SlamRadialDamage = 480.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 45, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.0, WallAttack = 280 }, ["Scindo"] = { Class = "Lame Lourde", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 150, Rush = 25, Time = 12, Parts = { {Name = "Gallium", Type = "Ressource", Count = 3}, {Name = "Récupération", Type = "Ressource", Count = 750}, {Name = "Circuits", Type = "Ressource", Count = 300}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 500} } }, Disposition = 1.0, Family = "Scindo", FinisherDamage = 200, Image = "Scindo2.png", Introduced = "5.4", Mastery = 2, Name = "Scindo", NormalAttack = { Damage = { ["Impact"] = 20, ["Perforation"] = 20, ["Tranchant"] = 160 }, CritChance = 0.15, CritMultiplier = 1.5, StatusChance = 0.1, FireRate = 0.917 }, SlideAttack = 200, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 600.0, Element = nil, RadialDamage = 200.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1200.0, Element = nil, WindUp = 1.1, SlamDamage = 1000.0, SlamElement = nil, SlamRadialDamage = 1000.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.6, WallAttack = 200 }, ["Scindo Prime"] = { Class = "Lame Lourde", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 1}, {Name = "Manche", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Disposition = 1.0, Family = "Scindo", Image = "PrimeScindo.png", Introduced = "14.8", Mastery = 8, Name = "Scindo Prime", NormalAttack = { Damage = { ["Impact"] = 25, ["Perforation"] = 25, ["Tranchant"] = 200 }, CritChance = 0.26, CritMultiplier = 2.4, StatusChance = 0.24, FireRate = 0.967 }, Polarities = {"V"}, SlideAttack = 260, StancePolarity = "V", Traits = {"Prime", "Vaulted"}, Type = "Mêlée", MeleeSlam = { Damage = 750.0, Element = nil, RadialDamage = 250.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1500.0, Element = nil, WindUp = 1.1, SlamDamage = 1250.0, SlamElement = nil, SlamRadialDamage = 1250.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.7, WallAttack = 260 }, ["Scoliac"] = { Class = "Fouet", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, Rush = 35, Time = 24, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 4}, {Name = "Nano Spores", Type = "Ressource", Count = 15000}, {Name = "Plastides", Type = "Ressource", Count = 1200}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.3, FinisherDamage = 75, Image = "DEScoliac2.png", Introduced = "11.5", JumpElement = "Poison", Mastery = 6, Name = "Scoliac", NormalAttack = { Damage = { ["Impact"] = 22.5, ["Perforation"] = 22.5, ["Tranchant"] = 105 }, CritChance = 0.13, CritMultiplier = 1.5, StatusChance = 0.29, FireRate = 1.25 }, Polarities = {"V"}, SlideAttack = 118, StancePolarity = "Ability", Traits = {"Infesté"}, Type = "Mêlée", MeleeSlam = { Damage = 450.0, Element = nil, RadialDamage = 150.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 675.0, Element = nil, WindUp = 0.4, SlamDamage = 525.0, SlamElement = nil, SlamRadialDamage = 525.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 45, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.5, WallAttack = 220 }, ["Lecta Secura"] = { Class = "Fouet", Conclave = true, Disposition = 1.05, Family = "Lecta", Image = "Lecta Secura.png", Introduced = "TSG 2", JumpElement = "Électrique", Mastery = 8, Name = "Lecta Secura", NormalAttack = { Damage = { ["Perforation"] = 30, ["Tranchant"] = 66, ["Électrique"] = 80 }, CritChance = 0.15, CritMultiplier = 1.5, StatusChance = 0.3, FireRate = 1.25 }, Polarities = {"D"}, SlideAttack = 161, SlideElement = "Électrique", StancePolarity = "D", Traits = {"Syndicat", "Perrin Sequence"}, Type = "Mêlée", MeleeSlam = { Damage = 528.0, Element = nil, RadialDamage = 176.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 792.0, Element = nil, WindUp = 0.4, SlamDamage = 616.0, SlamElement = nil, SlamRadialDamage = 616.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 45, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.5, WallAttack = 300, WallElement = "Électrique" }, ["Serro"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 180, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 1}, {Name = "Circuits", Type = "Ressource", Count = 400}, {Name = "Récupération", Type = "Ressource", Count = 1000}, {Name = "Capteurs Neuronaux", Type = "Ressource", Count = 3} } }, Class = "Arme d'Hast", Conclave = true, Disposition = 1.38, Image = "Serro.png", Introduced = "13.4", Mastery = 6, Name = "Serro", NormalAttack = { Damage = {["Tranchant"] = 96, ["Électrique"] = 138}, CritChance = 0.08, CritMultiplier = 1.5, StatusChance = 0.26, FireRate = 0.917 }, Polarities = {"V"}, SlideAttack = 167, StancePolarity = "Bar", Traits = {"Corpus"}, Type = "Mêlée", MeleeSlam = { Damage = 702.0, Element = nil, RadialDamage = 234.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1404.0, Element = nil, WindUp = 0.9, SlamDamage = 1170.0, SlamElement = nil, SlamRadialDamage = 1170.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 3.0, WallAttack = 125 }, ["Shaku"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 180, Rush = 35, Time = 12, Parts = { {Name = "Ninkondi", Type = "Arme", Count = 1}, {Name = "Forma", Type = "Ressource", Count = 1}, {Name = "Plastides", Type = "Ressource", Count = 1100}, {Name = "Morphics", Type = "Ressource", Count = 10} } }, Class = "Nunchaku", Conclave = true, Disposition = 1.35, Image = "Shaku.png", Introduced = "18.1", Mastery = 10, MeleeRange = 2.21, Name = "Shaku", NormalAttack = { Damage = {["Impact"] = 180}, CritChance = 0.18, CritMultiplier = 2, StatusChance = 0.34, FireRate = 1.17 }, SlideAttack = 118, StancePolarity = "D", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 360.0, Element = nil, RadialDamage = 180.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 900.0, Element = nil, WindUp = 0.5, SlamDamage = 720.0, SlamElement = nil, SlamRadialDamage = 720.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.5, Users = {"[[Junction|Equinox Specter]]"}, WallAttack = 220 }, ["Sheev"] = { Cost = { Credits = 20000, Rush = 35, Time = 12, Parts = { {Name = "Lame", Type = "Objet", Count = 1}, {Name = "Dissipateur Thermique", Type = "Objet", Count = 1}, {Name = "Poignée", Type = "Objet", Count = 1} } }, Class = "Dague", Conclave = true, Disposition = 1.35, Image = "Sheev.png", Introduced = "14.7", Mastery = 5, MeleeRange = 1.7, Name = "Sheev", NormalAttack = { Damage = { ["Impact"] = 13.5, ["Perforation"] = 13.5, ["Tranchant"] = 243 }, CritChance = 0.13, CritMultiplier = 2.1, StatusChance = 0.25, FireRate = 0.667 }, Polarities = {"Bar"}, SlideAttack = 96, StancePolarity = "V", Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 540.0, Element = nil, RadialDamage = 270.0, RadialElement = nil, Radius = 5.0 }, MeleeHeavy = { Damage = 540.0, Element = nil, WindUp = 0.4, SlamDamage = 1080.0, SlamElement = nil, SlamRadialDamage = 1080.0, SlamRadialElement = nil, SlamRadius = 6.0 }, BlockAngle = 45, MeleeComboDur = 5.0, FollowThrough = 0.9, Users = { "[[Bourreaux/Harkonar|Harkonar]]", "[[Bourreaux/Nok|Nok]]", "[[Bourreaux/Reth|Reth]]", "Soldats [[Grineer]] désarmés" }, WallAttack = 135 }, ["Shildeg Kuva"] = { Class = "Marteau", Conclave = false, BlockAngle = 50, FollowThrough = 0, MeleeRange = 3, Disposition = 1, Image = "Shildeg Kuva.png", Introduced = "26.0", Mastery = 13, MeleeComboDur = 5, MeleeSlam = { Damage = 615, Element = nil, RadialDamage = 205, RadialElement = nil, Radius = 9.0 }, MeleeHeavy = { Damage = 1230, Element = nil, WindUp = 0, SlamDamage = 1025, SlamElement = nil, SlamRadialDamage = 1025, SlamRadialElement = nil, SlamRadius = 9.0 }, Name = "Shildeg Kuva", NormalAttack = { Damage = { ["Impact"] = 75.8, ["Perforation"] = 100.5, ["Tranchant"] = 28.7 }, CritChance = 0.31, CritMultiplier = 2.7, StatusChance = 0.27, FireRate = 0.917 }, SlideAttack = 410, StancePolarity = "V", Polarities = {"V"}, Type = "Mêlée", Users = {"[[Liche Kuva]]"} }, ["Sibear"] = { Class = "Marteau", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 165, Rush = 25, Time = 12, Parts = { {Name = "Magistar", Type = "Arme", Count = 1}, {Name = "Cryotique", Type = "Ressource", Count = 30000}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 50000 } } }, Disposition = 1.35, Image = "IceHammer.png", Introduced = "18.8", Mastery = 6, Name = "Sibear", NormalAttack = { Damage = { ["Impact"] = 70, ["Perforation"] = 20, ["Tranchant"] = 50, ["Glace"] = 100 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.3, FireRate = 1 }, Polarities = {"D"}, SlideAttack = 260, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 810.0, Element = nil, RadialDamage = 270.0, RadialElement = nil, Radius = 9.0 }, MeleeHeavy = { Damage = 1620.0, Element = nil, WindUp = 1.2, SlamDamage = 1350.0, SlamElement = nil, SlamRadialDamage = 1350.0, SlamRadialElement = nil, SlamRadius = 10.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.4, MeleeRange = 2.6, Users = {"[[Spectre Frost]]"}, WallAttack = 260 }, ["Sigma & Octantis"] = { Class = "Épée et Bouclier", Conclave = true, Disposition = 1.0, Image = "SundialSwordAndBoard.png", Introduced = "22.1.2", Mastery = 10, Name = "Sigma & Octantis", NormalAttack = { Damage = { ["Impact"] = 38.3, ["Perforation"] = 27.8, ["Tranchant"] = 107.9 }, CritChance = 0.28, CritMultiplier = 2.2, StatusChance = 0.16, FireRate = 1.08 }, SlideAttack = 129, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 522.0, Element = nil, RadialDamage = 174.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 870.0, Element = nil, WindUp = 0.7, SlamDamage = 696.0, SlamElement = nil, SlamRadialDamage = 696.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 70, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.5, WallAttack = 240 }, ["Silva & Aegis"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 150, Rush = 35, Time = 12, Parts = { {Name = "Gallium", Type = "Ressource", Count = 3}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 600}, {Name = "Ferrite", Type = "Ressource", Count = 1200}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Class = "Épée et Bouclier", Conclave = true, Disposition = 1.0, Family = "Silva & Aegis", Image = "250px-TennoSwordShield.png", Introduced = "14.0", JumpElement = "Feu", JumpRadius = 4, Mastery = 0, Name = "Silva & Aegis", NormalAttack = { Damage = {["Feu"] = 98}, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.2, FireRate = 1 }, SlideAttack = 75, SlideElement = "Feu", StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 294.0, Element = nil, RadialDamage = 98.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 490.0, Element = nil, WindUp = 0.7, SlamDamage = 392.0, SlamElement = nil, SlamRadialDamage = 392.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 70, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, WallAttack = 140, WallElement = "Feu" }, ["Silva & Aegis Prime"] = { Class = "Épée et Bouclier", Conclave = true, Cost = { Credits = 20000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 1}, {Name = "Garde", Type = "Partie Prime", Count = 1}, {Name = "Poignée", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 1.0, Family = "Silva & Aegis", Image = "SilvaAegisPrime.png", Introduced = "20.6.2", JumpElement = "Feu", JumpRadius = 4, Mastery = 12, Name = "Silva & Aegis Prime", NormalAttack = { Damage = {["Feu"] = 318}, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.3, FireRate = 0.75 }, Polarities = {"V", "D", "D"}, SlideAttack = 257, SlideElement = "Feu", StancePolarity = "V", Traits = {"Prime", "Vaulted"}, Type = "Mêlée", MeleeSlam = { Damage = 954.0, Element = nil, RadialDamage = 318.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1590.0, Element = nil, WindUp = 0.7, SlamDamage = 1272.0, SlamElement = nil, SlamRadialDamage = 1272.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 70, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, WallAttack = 480, WallElement = "Feu" }, ["Skana"] = { Class = "Épée", Conclave = true, Cost = { Credits = 15000, BPCost = 15000, MarketCost = 150, Rush = 35, Time = 12, Parts = { {Name = "Récupération", Type = "Ressource", Count = 750}, {Name = "Plastides", Type = "Ressource", Count = 500}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 1100 }, {Name = "Morphics", Type = "Ressource", Count = 3} } }, Disposition = 1.22, Family = "Skana", Image = "Skana.png", Mastery = 0, Name = "Skana", NormalAttack = { Damage = { ["Impact"] = 18, ["Perforation"] = 18, ["Tranchant"] = 84 }, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.16, FireRate = 0.833 }, SlideAttack = 75, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 360.0, Element = nil, RadialDamage = 120.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 600.0, Element = nil, WindUp = 0.6, SlamDamage = 480.0, SlamElement = nil, SlamRadialDamage = 480.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, WallAttack = 140 }, ["Skana Prime"] = { Class = "Épée", Conclave = true, Disposition = 1.22, Family = "Skana", Image = "SkanaPrime.png", Introduced = "5.0", Mastery = 12, Name = "Skana Prime", NormalAttack = { Damage = { ["Impact"] = 31.5, ["Perforation"] = 31.5, ["Tranchant"] = 147.0 }, CritChance = 0.26, CritMultiplier = 2.6, StatusChance = 0.26, FireRate = 1 }, Polarities = {"V", "Bar"}, SlideAttack = 210, StancePolarity = "V", Traits = {"Prime", "Vaulted", "Fondateur"}, Type = "Mêlée", MeleeSlam = { Damage = 630, Element = nil, RadialDamage = 210, RadialElement = nil, Radius = 7 }, MeleeHeavy = { Damage = 1050, Element = nil, WindUp = 0.6, SlamDamage = 840, SlamElement = nil, SlamRadialDamage = 840, SlamRadialElement = nil, SlamRadius = 8 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, WallAttack = 168 }, ["Skana Prisma"] = { Class = "Épée", Conclave = true, Disposition = 1.22, Family = "Skana", Image = "PrismaSkanaNew.png", Introduced = "16.6.2", Mastery = 8, Name = "Skana Prisma", NormalAttack = { Damage = { ["Impact"] = 25.5, ["Perforation"] = 25.5, ["Tranchant"] = 119 }, CritChance = 0.28, CritMultiplier = 2.2, StatusChance = 0.16, FireRate = 1 }, SlideAttack = 75, StancePolarity = "V", Traits = {"Prisma", "Baro"}, Type = "Mêlée", MeleeSlam = { Damage = 510.0, Element = nil, RadialDamage = 170.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 850.0, Element = nil, WindUp = 0.6, SlamDamage = 680.0, SlamElement = nil, SlamRadialDamage = 680.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, WallAttack = 140 }, ["Skiajati"] = { Class = "Nikana", Conclave = true, Disposition = 1.0, Family = "Skiajati", Image = "Skiajati.png", Introduced = "23.0", Mastery = 11, Name = "Skiajati", NormalAttack = { Damage = { ["Impact"] = 26.3, ["Perforation"] = 12.3, ["Tranchant"] = 136.5 }, CritChance = 0.19, CritMultiplier = 2.1, StatusChance = 0.30, FireRate = 1.17 }, Polarities = {"U", "U"}, SlideAttack = 165, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 525.0, Element = nil, RadialDamage = 175.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 875.0, Element = nil, WindUp = 0.5, SlamDamage = 700.0, SlamElement = nil, SlamRadialDamage = 700.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.7, WallAttack = 165 }, ["Stropha"] = { BlockAngle = 45, BlockResist = 0.6, ChargeAttack = { AttackName = "Tirs", Damage = {["Impact"] = 700}, CritChance = 0.3, CritMultiplier = 2.4, StatusChance = 0.14, Falloff = {StartRange = 8, EndRange = 16, Reduction = 0.9} }, Class = "Pistolame", Conclave = false, Cost = { Credits = 30000, MarketCost = 175, Rush = 35, Time = 24, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Lame", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1} } }, Disposition = 0.5, FollowThrough = 0.5, Image = "Stropha.png", Introduced = "28.0", Mastery = 10, MeleeComboDur = 5.0, MeleeHeavy = { Damage = 1100, Element = nil, WindUp = 0.4, SlamDamage = 880, SlamElement = nil, SlamRadialDamage = 880, SlamRadialElement = "Impact", SlamRadius = 8.0 }, MeleeRange = 2, MeleeSlam = { Damage = 660, Element = nil, RadialDamage = 220, RadialElement = "Impact", Radius = 5.0 }, Name = "Stropha", NormalAttack = { Damage = { ["Impact"] = 61.6, ["Perforation"] = 74.8, ["Tranchant"] = 83.6 }, CritChance = 0.3, CritMultiplier = 2.4, StatusChance = 0.14, FireRate = 1 }, Polarities = {}, SlideAttack = 440, StancePolarity = "V", Traits = {"Corpus"}, Type = "Mêlée" }, ["Sydon"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 180, Rush = 35, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 5 }, {Name = "Circuits", Type = "Ressource", Count = 1100}, {Name = "Récupération", Type = "Ressource", Count = 4000}, {Name = "Amphis", Type = "Arme", Count = 1} } }, Class = "Arme d'Hast", Conclave = true, Disposition = 1.3, Family = "Sydon", Image = "GrnTridentWeapon.png", Introduced = "18.2", JumpElement = "Explosif", Mastery = 5, Name = "Sydon", NormalAttack = { Damage = {["Impact"] = 11.3, ["Perforation"] = 213.8}, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.25, FireRate = 0.917 }, SlideAttack = 167, StancePolarity = "Ability", Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 675.0, Element = nil, RadialDamage = 225.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1350.0, Element = nil, WindUp = 0.9, SlamDamage = 1125.0, SlamElement = nil, SlamRadialDamage = 1125.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.9, Users = {"[[Shock Draga]]"}, WallAttack = 125 }, ["Heliocor Synoid"] = { ChannelCost = 5, ChannelMult = 1.75, Class = "Marteau", Disposition = 1.3, Family = "Heliocor", Image = "Heliocor Synoid.png", Introduced = "TSG 2", Mastery = 11, Name = "Heliocor Synoid", NormalAttack = { Damage = { ["Impact"] = 238, ["Perforation"] = 28, ["Tranchant"] = 14 }, CritChance = 0.16, CritMultiplier = 2, StatusChance = 0.4, FireRate = 1.08 }, SlideAttack = 240, StancePolarity = "V", Traits = {"Syndicat", "Cephalon Suda"}, Type = "Mêlée", MeleeSlam = { Damage = 840.0, Element = nil, RadialDamage = 280.0, RadialElement = nil, Radius = 2.6 }, MeleeHeavy = { Damage = 1680.0, Element = nil, WindUp = 1.2, SlamDamage = 1400.0, SlamElement = nil, SlamRadialDamage = 1400.0, SlamRadialElement = nil, SlamRadius = 10.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.4, MeleeRange = 2.6, WallAttack = 240 }, ["Tatsu"] = { Class = "Nikana à Deux Mains", Conclave = true, Cost = { Credits = 5000, BPCost = 20000, MarketCost = 275, Rush = 35, Time = 12, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, {Name = "Kuva", Type = "Ressource", Count = 1200}, { Name = "Alliage d'Auroxium", Type = "Ressource", Count = 100 }, {Name = "Alliage Hespazym", Type = "Ressource", Count = 100} } }, Disposition = 1.0, Family = "Tatsu", Image = "Tatsu.png", Introduced = "24.4", Mastery = 7, Name = "Tatsu", NormalAttack = { Damage = { ["Impact"] = 20, ["Perforation"] = 54, ["Tranchant"] = 68, ["Radiation"] = 72.0 }, CritChance = 0.16, CritMultiplier = 2.0, StatusChance = 0.28, FireRate = 1.00 }, Polarities = {}, SlideAttack = 192, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 642.0, Element = nil, RadialDamage = 214.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1284.0, Element = nil, WindUp = 0.7, SlamDamage = 1070.0, SlamElement = nil, SlamRadialDamage = 1070.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 3.0, WallAttack = 192 }, ["Tekko"] = { Class = "Poings", Conclave = true, Cost = { Credits = 20000, BPCost = 25000, MarketCost = 125, Rush = 30, Time = 12, Parts = { {Name = "Gallium", Type = "Ressource", Count = 5}, {Name = "Rubedo", Type = "Ressource", Count = 700}, {Name = "Pack Polymère", Type = "Ressource", Count = 3300}, {Name = "Ankyros", Type = "Arme", Count = 1} } }, Disposition = 1.4, Family = "Tekko", Image = "Tekko.png", Introduced = "17.5", Mastery = 6, MeleeRange = 1.25, Name = "Tekko", NormalAttack = { Damage = { ["Impact"] = 32, ["Perforation"] = 16, ["Tranchant"] = 112 }, CritChance = 0.3, CritMultiplier = 2, StatusChance = 0.1, FireRate = 0.917 }, Polarities = {"V"}, SlideAttack = 135, StancePolarity = "D", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 480.0, Element = nil, RadialDamage = 160.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 800.0, Element = nil, WindUp = 0.6, SlamDamage = 640.0, SlamElement = nil, SlamRadialDamage = 640.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.9, WallAttack = 135 }, ["Tekko Prime"] = { Class = "Poings", Conclave = false, Cost = { Credits = 20000, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Partie Prime", Count = 2}, {Name = "Gantelet", Type = "Partie Prime", Count = 2}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Disposition = 1.4, Family = "Tekko", Image = "Tekko Prime.png", Introduced = "25.8", Mastery = 12, MeleeRange = 1.35, Name = "Tekko Prime", NormalAttack = { Damage = { ["Impact"] = 39.6, ["Perforation"] = 25.2, ["Tranchant"] = 115.2 }, CritChance = 0.3, CritMultiplier = 2.4, StatusChance = 0.26, FireRate = 1.0 }, Polarities = {"V", "V"}, SlideAttack = 168, StancePolarity = "D", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 540.0, Element = nil, RadialDamage = 180.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 900.0, Element = nil, WindUp = 0, SlamDamage = 720.0, SlamElement = nil, SlamRadialDamage = 720.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0, WallAttack = 168 }, ["Boltace Telos"] = { Class = "Tonfa", Conclave = true, Disposition = 1.0, Family = "Boltace", Image = "BoltaceTelos.png", Introduced = "TSG 2", Mastery = 11, Name = "Boltace Telos", NormalAttack = { Damage = { ["Impact"] = 21, ["Perforation"] = 178.5, ["Tranchant"] = 10.5 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.35, FireRate = 1.08 }, SlideAttack = 510, Polarities = {"Bar"}, StancePolarity = "V", Traits = {"Syndicat", "Arbitres d'Hexis"}, Type = "Mêlée", MeleeSlam = { Damage = 420.0, Element = nil, RadialDamage = 210.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 840.0, Element = nil, WindUp = 0.7, SlamDamage = 840.0, SlamElement = nil, SlamRadialDamage = 840.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.5, WallAttack = 340 }, ["Tipedo"] = { Class = "Bâton", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 125, Rush = 30, Time = 12, Parts = { {Name = "Capteurs Neuronaux", Type = "Ressource", Count = 2}, {Name = "Pack Polymère", Type = "Ressource", Count = 1600}, {Name = "Kunai", Type = "Arme", Count = 1}, {Name = "Bo", Type = "Arme", Count = 1} } }, Disposition = 1.31, Family = "Tipedo", Image = "Tipedo.png", Introduced = "15.9", Mastery = 3, Name = "Tipedo", NormalAttack = { Damage = { ["Impact"] = 12.4, ["Perforation"] = 12.4, ["Tranchant"] = 99.2 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.2, FireRate = 1.33 }, Polarities = {"D"}, SlideAttack = 107, StancePolarity = "R", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 372.0, Element = nil, RadialDamage = 124.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 620.0, Element = nil, WindUp = 0.5, SlamDamage = 496.0, SlamElement = nil, SlamRadialDamage = 496.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 3.0, Users = {"[[Spectre Mag]]"}, WallAttack = 83 }, ["Tipedo Prime"] = { Class = "Bâton", Conclave = true, Cost = { Credits = 20000, --BPCost = 50000, --MarketCost = 180, Rush = 50, Time = 12, Parts = { {Name = "Manche", Type = "Partie Prime", Count = 1}, {Name = "Ornement", Type = "Partie Prime", Count = 2}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Name = "Tipedo Prime", Family = "Tipedo", Image = "Tipedo_Prime.png", Introduced = "24.5.8", Traits = {"Prime"}, Mastery = 10, Type = "Mêlée", Polarities = {"V", "D"}, StancePolarity = "R", Disposition = 1.25, NormalAttack = { Damage = { ["Impact"] = 17, ["Perforation"] = 17, ["Tranchant"] = 136 }, CritChance = 0.24, CritMultiplier = 2.4, StatusChance = 0.24, FireRate = 1.17 }, MeleeSlam = { Damage = 510.0, Element = nil, RadialDamage = 170.0, RadialElement = "Impact", Radius = 6.0 }, MeleeHeavy = { Damage = 850.0, Element = nil, WindUp = 0.5, SlamDamage = 680.0, SlamElement = nil, SlamRadialDamage = 680.0, SlamRadialElement = nil, SlamRadius = 7.0 }, SlideAttack = 163, BlockAngle = 60, FollowThrough = 0.5, MeleeComboDur = 5.0, MeleeRange = 3.00 }, ["Tonbo"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 180, Rush = 35, Time = 12, Parts = { { Name = "Module de Contrôle", Type = "Ressource", Count = 2 }, {Name = "Plastides", Type = "Ressource", Count = 800}, {Name = "Ferrite", Type = "Ressource", Count = 2000}, {Name = "Oxium", Type = "Ressource", Count = 100} } }, Class = "Arme d'Hast", Conclave = true, Disposition = 1.38, Image = "Tonbo.png", Introduced = "15.15", Mastery = 3, Name = "Tonbo", NormalAttack = { Damage = { ["Impact"] = 18.4, ["Perforation"] = 27.6, ["Tranchant"] = 138 }, CritChance = 0.05, CritMultiplier = 2, StatusChance = 0.25, FireRate = 1 }, Polarities = {"V"}, SlideAttack = 178, StancePolarity = "Ability", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 552.0, Element = nil, RadialDamage = 184.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1104.0, Element = nil, WindUp = 0.9, SlamDamage = 920.0, SlamElement = nil, SlamRadialDamage = 920.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 3.0, WallAttack = 133 }, ["Basolk Jumeaux"] = { Class = "Doubles Épées", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 185, Rush = 35, Time = 12, Parts = { {Name = "Doubles Zoren", Type = "Arme", Count = 1}, {Name = "Atomos", Type = "Arme", Count = 1}, { Name = "Module de Contrôle", Type = "Ressource", Count = 1 } } }, Disposition = 1.18, Image = "BasolkJumeaux.png", Introduced = "17.8", Mastery = 7, Name = "Basolk Jumeaux", NormalAttack = { Damage = { ["Impact"] = 55, ["Perforation"] = 15, ["Tranchant"] = 55, ["Feu"] = 85 }, CritChance = 0.05, CritMultiplier = 2, StatusChance = 0.4, FireRate = 1 }, Polarities = {"V"}, SlideAttack = 390, StancePolarity = "Ability", Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 420.0, Element = nil, RadialDamage = 210.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 420.0, Element = nil, WindUp = 0.7, SlamDamage = 840.0, SlamElement = nil, SlamRadialDamage = 840.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.4, Users = {"[[Lame de Feu]]", "[[Bourreaux/Garesh|Bourreau Garesh]]"}, WallAttack = 260 }, ["Krohkur Jumeaux"] = { Class = "Doubles Épées", Conclave = true, Cost = { Credits = 20000, BPCost = 15000, MarketCost = nil, Rush = 35, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 5 }, {Name = "Forma", Type = "Objet", Count = 1}, {Name = "Krohkur", Type = "Arme", Count = 1}, {Name = "Krohkur", Type = "Arme", Count = 1} } }, Disposition = 1.2, Family = "Krohkur Jumeaux", Image = "DualGrnEgyptSwords.png", Introduced = "22.0", Mastery = 10, Name = "Krohkur Jumeaux", NormalAttack = { Damage = { ["Impact"] = 30, ["Perforation"] = 45, ["Tranchant"] = 175 }, CritChance = 0.19, CritMultiplier = 1.7, StatusChance = 0.33, FireRate = 0.917 }, SlideAttack = 420, StancePolarity = "Bar", Traits = {"Grineer"}, Type = "Mêlée", MeleeSlam = { Damage = 500.0, Element = nil, RadialDamage = 250.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1000.0, Element = nil, WindUp = 0.7, SlamDamage = 1000.0, SlamElement = nil, SlamRadialDamage = 1000.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.5, MeleeRange = 2.5, Users = {"[[Prédateur Ivoire]]"}, WallAttack = 280 }, ["Sydon Vaykor"] = { Class = "Arme d'Hast", Conclave = true, Disposition = 1.25, Family = "Sydon", Image = "SMSydon.png", Introduced = "TSG 2", JumpElement = "Explosif", Mastery = 11, Name = "Sydon Vaykor", NormalAttack = { Damage = {["Impact"] = 10.7, ["Perforation"] = 202.3}, CritChance = 0.21, CritMultiplier = 2.5, StatusChance = 0.33, FireRate = 1.08 }, Polarities = {"V"}, SlideAttack = 189, StancePolarity = "Ability", Traits = {"Syndicat", "Méridien d'Acier"}, Type = "Mêlée", MeleeSlam = { Damage = 639.0, Element = nil, RadialDamage = 213.0, RadialElement = nil, Radius = 7.0 }, MeleeHeavy = { Damage = 1278.0, Element = nil, WindUp = 0.9, SlamDamage = 1065.0, SlamElement = nil, SlamRadialDamage = 1065.0, SlamRadialElement = nil, SlamRadius = 8.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.9, WallAttack = 142 }, ["Venka"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Gallium", Type = "Ressource", Count = 4}, {Name = "Récupération", Type = "Ressource", Count = 1000}, {Name = "Plastides", Type = "Ressource", Count = 500}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Class = "Griffes", Conclave = true, Disposition = 1.05, Family = "Venka", Image = "TennoClaws.png", Introduced = "13.9", Mastery = 4, MeleeRange = 1.75, Name = "Venka", NormalAttack = { Damage = { ["Impact"] = 7, ["Perforation"] = 35, ["Tranchant"] = 98 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.15, FireRate = 1 }, SlideAttack = 111, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 420.0, Element = nil, RadialDamage = 140.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 700.0, Element = nil, WindUp = 0.6, SlamDamage = 560.0, SlamElement = nil, SlamRadialDamage = 560.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.8, Users = {"[[Violence]]"}, WallAttack = 111 }, ["Venka Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lames", Type = "Partie Prime", Count = 2}, {Name = "Gantelet", Type = "Partie Prime", Count = 2}, {Name = "Cellule Orokin", Type = "Ressource", Count = 15} } }, Class = "Griffes", Conclave = true, Disposition = 0.5, Family = "Venka", Image = "Venka Prime.png", Introduced = "19.0.7", Mastery = 14, MeleeRange = 1.8, Name = "Venka Prime", NormalAttack = { Damage = { ["Impact"] = 9.4, ["Perforation"] = 37.6, ["Tranchant"] = 141 }, CritChance = 0.32, CritMultiplier = 2.6, StatusChance = 0.24, FireRate = 1.05 }, Polarities = {"Bar", "V"}, SlideAttack = 165, StancePolarity = "V", Traits = {"Prime"}, Type = "Mêlée", MeleeSlam = { Damage = 564.0, Element = nil, RadialDamage = 188.0, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 940.0, Element = nil, WindUp = 0.6, SlamDamage = 752.0, SlamElement = nil, SlamRadialDamage = 752.0, SlamRadialElement = nil, SlamRadius = 7.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.8, WallAttack = 165 }, ["Vitrica"] = { Cost = { Credits = 20000, BPStanding = 100000, MarketCost = nil, Rush = 35, Time = 12, Parts = { {Name = "Cellule Orokin", Type = "Ressource", Count = 15}, {Name = "Oxium", Type = "Ressource", Count = 925}, { Name = "Bapholite Trempée", Type = "Ressource", Count = 60 }, { Name = "Héciphron Purifié", Type = "Ressource", Count = 10 } } }, Class = "Lame Lourde", Conclave = false, Disposition = 0.7, Family = "Vitrica", Image = "Vitrica.png", Introduced = "29.3", Mastery = 13, Name = "Vitrica", NormalAttack = { Damage = { ["Impact"] = 99.9, ["Perforation"] = 99.9, ["Tranchant"] = 133.2 }, CritChance = 0.23, CritMultiplier = 2.3, StatusChance = 0.33, FireRate = 0.833 }, SlideAttack = 666, Polarities = {"V", "V"}, StancePolarity = "D", Traits = {"Orokin"}, Type = "Mêlée", SecondaryAttack = { AttackName = "Explosion de verre", Damage = { ["Impact"] = 299.7, ["Perforation"] = 299.7, ["Tranchant"] = 399.6 }, CritChance = 0.23, CritMultiplier = 2.3, StatusChance = 0.33, Radius = 6.0, Falloff = {StartRange = 0, EndRange = 6, Reduction = 0.9} }, MeleeSlam = { Damage = 999.0, Element = nil, RadialDamage = 333.0, RadialElement = nil, Radius = 4.0 }, MeleeHeavy = { Damage = 1998.0, Element = nil, WindUp = 1.1, SlamDamage = 1665.0, SlamElement = nil, SlamRadialDamage = 1665.0, SlamRadialElement = nil, SlamRadius = 4.0 }, BlockAngle = 60, MeleeComboDur = 10.0, FollowThrough = 0.6, MeleeRange = 2.9, WallAttack = 333 }, ["Volnus"] = { Class = "Marteau", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 200, Rush = 45, Time = 12, Parts = { {Name = "Oxium", Type = "Ressource", Count = 225}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 11000 }, {Name = "Cryotique", Type = "Ressource", Count = 875} } }, Disposition = 1.2, Family = "Volnus", Image = "GlassHammer.png", Introduced = "22.0", Mastery = 9, Name = "Volnus", NormalAttack = { Damage = { ["Impact"] = 48.4, ["Perforation"] = 70.4, ["Tranchant"] = 101.2 }, CritChance = 0.18, CritMultiplier = 1.6, StatusChance = 0.3, FireRate = 1.2 }, SlideAttack = 200, Polarities = {"V"}, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 660.0, Element = nil, RadialDamage = 220.0, RadialElement = nil, Radius = 9.0 }, MeleeHeavy = { Damage = 1320.0, Element = nil, WindUp = 1.1, SlamDamage = 1100.0, SlamElement = nil, SlamRadialDamage = 1100.0, SlamRadialElement = nil, SlamRadius = 10.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.9, WallAttack = 200 }, ["War"] = { Cost = { Credits = 20000, Rush = 45, Time = 12, Parts = { {Name = "Pack Polymère", Type = "Ressource", Count = 2300}, {Name = "Rubedo", Type = "Ressource", Count = 1400}, {Name = "Extrait de Nitain", Type = "Ressource", Count = 5}, {Name = "War Brisée", Type = "Arme", Count = 1} } }, Class = "Lame Lourde", Conclave = true, Disposition = 1, Image = "StalkerTwoGreatSword.png", Introduced = "18.0", Mastery = 10, Name = "War", NormalAttack = { Damage = { ["Impact"] = 120, ["Perforation"] = 60, ["Tranchant"] = 70 }, CritChance = 0.26, CritMultiplier = 2.6, StatusChance = 0.26, FireRate = 0.917 }, Polarities = {"Bar"}, SlideAttack = 280, StancePolarity = "D", Type = "Mêlée", MeleeSlam = { Damage = 750.0, Element = nil, RadialDamage = 250.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1500.0, Element = nil, WindUp = 1.1, SlamDamage = 1250.0, SlamElement = nil, SlamRadialDamage = 1250.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 3.2, WallAttack = 280 }, ["Marteau du Loup"] = { Cost = { Credits = 30000, Rush = 25, Time = 12, Parts = { {Name = "Extrait de Nitain", Type = "Ressource", Count = 5}, {Name = "Poignée", Type = "Objet", Count = 1}, {Name = "Tête", Type = "Objet", Count = 1}, {Name = "Moteur", Type = "Objet", Count = 1} } }, Class = "Marteau", Conclave = true, Disposition = 0.96, Image = "Marteau_du_Loup.png", Introduced = "24.3", Mastery = 7, Name = "Marteau du Loup", NormalAttack = { Damage = { ["Impact"] = 132.1, ["Perforation"] = 7.8, ["Tranchant"] = 119.1 }, CritChance = 0.17, CritMultiplier = 1.9, StatusChance = 0.33, FireRate = 1.0 }, SlideAttack = 230, StancePolarity = "V", Type = "Mêlée", MeleeSlam = { Damage = 777.0, Element = nil, RadialDamage = 259.0, RadialElement = nil, Radius = 9.0 }, MeleeHeavy = { Damage = 1036.0, Element = nil, WindUp = 0.5, SlamDamage = 1295.0, SlamElement = nil, SlamRadialDamage = 1295.0, SlamRadialElement = nil, SlamRadius = 10.0 }, BlockAngle = 50, MeleeComboDur = 5.0, FollowThrough = 0.8, MeleeRange = 3.1, WallAttack = 230 }, ["Xoris"] = { AreaAttack = { AttackName = "Explosion Jet", Damage = {["Électrique"] = 480.0}, StatusChance = 0.18, CritChance = 0.20, CritMultiplier = 2.4, Radius = 8, Falloff = {StartRange = 0, EndRange = 8, Reduction = 0.7} }, BlockAngle = 55, ChargedThrowAttack = { Damage = { ["Impact"] = 48, ["Perforation"] = 81.6, ["Tranchant"] = 110.4 }, CritChance = 0.22, CritMultiplier = 2.4, StatusChance = 0.2, PunchThrough = 1 }, SecondaryAreaAttack = { AttackName = "Explosion Jet Chargé", Damage = {["Électrique"] = 480}, CritChance = 0.22, CritMultiplier = 2.4, StatusChance = 0.2, Radius = 9, Falloff = {StartRange = 0, EndRange = 9, Reduction = 0.7} }, Class = "Glaive", ComboDur = "Infini", Conclave = false, Cost = { Credits = 5000, Rush = 0, Time = 0, Parts = { {Name = "Coeur", Type = "Objet", Count = 1}, {Name = "Poignée", Type = "Objet", Count = 1}, {Name = "Lame", Type = "Objet", Count = 1} } }, Disposition = 0.5, FollowThrough = 0.7, Image = "Xoris.png", Introduced = "28.0", Mastery = 4, MeleeRange = 1.3, MeleeSlam = { Damage = 480, Element = nil, RadialDamage = 480, RadialElement = nil, Radius = 6.0 }, MeleeHeavy = { Damage = 480, Element = nil, WindUp = 0.6, SlamDamage = 480, SlamElement = nil, SlamRadialDamage = 480, SlamRadialElement = nil, SlamRadius = 8 }, Name = "Xoris", NormalAttack = { Damage = { ["Impact"] = 24, ["Perforation"] = 40.8, ["Tranchant"] = 55.2 }, CritChance = 0.2, CritMultiplier = 2.4, StatusChance = 0.18, FireRate = 1.17 }, Polarities = {}, SlideAttack = 240, StancePolarity = "Bar", ThrowAttack = { Damage = { ["Impact"] = 48, ["Perforation"] = 81.6, ["Tranchant"] = 110.4 }, CritChance = 0.20, CritMultiplier = 2.4, StatusChance = 0.18 }, Traits = {"Corpus"}, Type = "Mêlée" }, ["Zenistar"] = { AreaAttack = { AttackName = "Explosion Disque", Damage = {["Feu"] = 350}, Radius = 4 }, ChargeAttack = { AttackName = "Impact Disque", Damage = {["Impact"] = 75}, Range = 9 }, Class = "Lame Lourde", Disposition = 1.1, Image = "Zenistar.png", Introduced = "SotR 1", JumpElement = "Feu", Mastery = 6, Name = "Zenistar", NormalAttack = { Damage = {["Impact"] = 80, ["Tranchant"] = 68, ["Feu"] = 150}, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.3, FireRate = 0.833 }, Polarities = {"V"}, SecondaryAreaAttack = { AttackName = "Aura Disque", Damage = {["Feu"] = 50}, StatusChance = 0.5, Duration = 45, Radius = 4, FireRate = 1.2 }, SecondaryAttack = { AttackName = "Attaques avec disque déployé", Damage = { ["Impact"] = 13, ["Perforation"] = 13, ["Tranchant"] = 104 }, FireRate = 0.967 }, SlideAttack = 260, SlideElement = "Feu", StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 894.0, Element = nil, RadialDamage = 298.0, RadialElement = nil, Radius = 8.0 }, MeleeHeavy = { Damage = 1788.0, Element = nil, WindUp = 1.1, SlamDamage = 1490.0, SlamElement = nil, SlamRadialDamage = 1490.0, SlamRadialElement = nil, SlamRadius = 9.0 }, BlockAngle = 55, MeleeComboDur = 5.0, FollowThrough = 0.6, MeleeRange = 2.6, WallAttack = 260, WallElement = "Feu" }, ["Acrid"] = { Cost = { Credits = 30000, BPCost = 15000, Rush = 35, Time = 24, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 5}, {Name = "Récupération", Type = "Ressource", Count = 6000}, {Name = "Nano Spores", Type = "Ressource", Count = 5000}, {Name = "Forma", Type = "Objet", Count = 1} } }, Accuracy = 100, Class = "Pistolet", Disposition = 1.33, Image = "Acrid.png", Introduced = "8.0", Magazine = 15, Mastery = 7, MaxAmmo = 210, Name = "Acrid", NoiseLevel = "Bruyant", NormalAttack = { Damage = {["Poison"] = 35}, CritChance = 0.05, CritMultiplier = 2, StatusChance = 0.1, FireRate = 6.67, ShotType = "Projectile", ShotSpeed = 65 }, Reload = 1.2, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Afuris"] = { Accuracy = 15.4, Class = "Doubles Pistolets", Conclave = true, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 225, Rush = 25, Time = 12, Parts = { {Name = "Furis", Type = "Arme", Count = 1}, {Name = "Furis", Type = "Arme", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 1} } }, Disposition = 1.39, Family = "Afuris", Image = "Afuris.png", Introduced = "5.3", Magazine = 70, Mastery = 4, MaxAmmo = 210, Name = "Afuris", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 3, ["Perforation"] = 14, ["Tranchant"] = 3 }, CritChance = 0.05, CritMultiplier = 2, StatusChance = 0.12, FireRate = 12.5, ShotType = "Hit-Scan" }, Polarities = {"Bar"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondaire", Users = {"[[Spectre Valkyr]]"} }, ["Akarius"] = { Accuracy = 26.7, Class = "Doubles Pistolets", Conclave = false, Cost = { Credits = 20000, MarketCost = 225, Rush = 25, Time = 24, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 3}, {Name = "Hexenon", Type = "Ressource", Count = 150}, {Name = "Pack Polymère", Type = "Ressource", Count = 1600}, {Name = "Nano Spores", Type = "Ressource", Count = 7500} } }, Disposition = 1.0, Image = "Akarius.png", Introduced = "25.7", Magazine = 10, Mastery = 8, MaxAmmo = 20, Name = "Akarius", NoiseLevel = "Bruyant", NormalAttack = { Damage = {["Impact"] = 68.0, ["Explosif"] = 419.0}, CritChance = 0.06, CritMultiplier = 1.8, StatusChance = 0.28, FireRate = 4.25, BurstCount = 2, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"Bar", "Bar"}, Reload = 3.4, Traits = {"Tenno"}, Trigger = "Rafale", Type = "Secondaire", Users = {} }, ["Akbolto"] = { Accuracy = 26.7, Class = "Doubles Pistolets", Conclave = true, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 225, Rush = 25, Time = 12, Parts = { {Name = "Bolto", Type = "Arme", Count = 1}, {Name = "Bolto", Type = "Arme", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 1} } }, Disposition = 0.8, Family = "Akbolto", Image = "Akbolto.png", Introduced = "6.0", Magazine = 30, Mastery = 9, MaxAmmo = 210, Name = "Akbolto", NoiseLevel = "Bruyant", NormalAttack = { Damage = {["Impact"] = 4, ["Perforation"] = 36}, CritChance = 0.16, CritMultiplier = 2.4, StatusChance = 0.022, FireRate = 10, ShotType = "Projectile", ShotSpeed = 75 }, Polarities = {"D"}, Reload = 2.6, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Akbolto Prime"] = { Accuracy = 26.7, Class = "Doubles Pistolets", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 2}, {Name = "Culasse", Type = "Partie Prime", Count = 2}, {Name = "Lien", Type = "Partie Prime", Count = 1} } }, Disposition = 0.8, Family = "Akbolto", Image = "PrimeAkbolto.png", Introduced = "22.7", Magazine = 40, Mastery = 13, MaxAmmo = 210, Name = "Akbolto Prime", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 3.2, ["Perforation"] = 27.5, ["Tranchant"] = 1.3 }, CritChance = 0.36, CritMultiplier = 2.8, StatusChance = 0.14, FireRate = 7, ShotType = "Projectile", ShotSpeed = 75 }, Polarities = {"Bar", "V", "V", "V"}, Reload = 1.3, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Akbronco"] = { Accuracy = 3.7, Class = "Doubles Fusils à Pompe de Poche", Cost = { Credits = 20000, BPCost = 20000, MarketCost = 225, Rush = 25, Time = 12, Parts = { {Name = "Bronco", Type = "Arme", Count = 1}, {Name = "Bronco", Type = "Arme", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 1} } }, Disposition = 1.25, Family = "Akbronco", Image = "DoubleBroncos.png", Introduced = "8.0", Magazine = 4, Mastery = 2, MaxAmmo = 210, Name = "Akbronco", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 224, ["Perforation"] = 28, ["Tranchant"] = 28 }, CritChance = 0.06, CritMultiplier = 2, StatusChance = 0.22, PelletCount = 7, FireRate = 8.33, Falloff = {StartRange = 7, EndRange = 14, Reduction = 0.75}, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 2.25, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Akbronco Prime"] = { Accuracy = 3.7, Class = "Doubles Fusils à Pompe de Poche", Conclave = false, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Bronco Prime", Type = "Arme", Count = 1}, {Name = "Bronco Prime", Type = "Arme", Count = 1}, {Name = "Lien", Type = "Partie Prime", Count = 1} } }, Disposition = 1.25, Family = "Akbronco", Image = "DEPrimeDualBroncos.png", Introduced = "12.4", Magazine = 8, Mastery = 10, MaxAmmo = 210, Name = "Akbronco Prime", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 280, ["Perforation"] = 35, ["Tranchant"] = 35 }, CritChance = 0.06, CritMultiplier = 2, StatusChance = 0.3, PelletCount = 7, FireRate = 4.33, Falloff = {StartRange = 9, EndRange = 18, Reduction = 0.74}, ShotType = "Hit-Scan" }, Polarities = {"V", "V"}, Reload = 2.25, Traits = {"Prime", "Never Vaulted"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Akjagara"] = { Accuracy = 15.4, Class = "Doubles Pistolets", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 235, Rush = 25, Time = 12, Parts = { {Name = "Akbolto", Type = "Arme", Count = 1}, {Name = "Doubles Skana", Type = "Arme", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 2} } }, Disposition = 1.05, Family = "Akjagara", Image = "AkJagara.png", Introduced = "15.13", Magazine = 36, Mastery = 8, MaxAmmo = 210, Name = "Akjagara", NormalAttack = { Damage = { ["Impact"] = 4.5, ["Perforation"] = 4.5, ["Tranchant"] = 21 }, CritChance = 0.06, CritMultiplier = 2, StatusChance = 0.28, BurstCount = 2, FireRate = 16.67, ShotType = "Hit-Scan" }, Polarities = {"Bar"}, Reload = 2.25, Traits = {"Tenno"}, Trigger = "Rafale", Type = "Secondaire" }, ["Akjagara Prime"] = { Accuracy = 33.3, Class = "Doubles Pistolets", Conclave = false, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 2}, {Name = "Culasse", Type = "Partie Prime", Count = 2}, {Name = "Lien", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 0.9, Family = "Akjagara", Image = "AkjagaraPrime.png", Introduced = "24.2.2", Magazine = 40, Mastery = 12, MaxAmmo = 320, Name = "Akjagara Prime", NormalAttack = { Damage = { ["Impact"] = 3.6, ["Perforation"] = 3.6, ["Tranchant"] = 28.8 }, CritChance = 0.18, CritMultiplier = 2.2, StatusChance = 0.32, PunchThrough = 0.2, BurstCount = 2, FireRate = 10, ShotType = "Hit-Scan" }, Polarities = {"V", "V"}, Reload = 1.4, Traits = {"Prime"}, Trigger = "Rafale", Type = "Secondaire" }, ["Aklato"] = { Accuracy = 11.1, Class = "Doubles Pistolets", Conclave = true, Cost = {Credits = 25000}, Disposition = 1.52, Image = "Aklato.png", Introduced = "Vanilla", Magazine = 30, Mastery = 3, MaxAmmo = 210, Name = "Aklato", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 4.5, ["Perforation"] = 7.5, ["Tranchant"] = 18 }, CritChance = 0.1, CritMultiplier = 1.8, StatusChance = 0.06, FireRate = 7.5, ShotType = "Hit-Scan" }, Reload = 2.4, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Aklex"] = { Accuracy = 9.8, Class = "Doubles Pistolets", Conclave = true, Cost = { Credits = 15000, BPCost = 20000, MarketCost = 190, Rush = 25, Time = 12, Parts = { {Name = "Lex", Type = "Arme", Count = 1}, {Name = "Lex", Type = "Arme", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 1} } }, Disposition = 0.85, Family = "Aklex", Image = "DEAklex.png", Introduced = "11.1", Magazine = 12, Mastery = 4, MaxAmmo = 210, Name = "Aklex", NormalAttack = { Damage = { ["Impact"] = 13, ["Perforation"] = 104, ["Tranchant"] = 13 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.1, FireRate = 1.58, ShotType = "Hit-Scan" }, Reload = 3, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondaire", Users = {"[[Maroo]]"} }, ["Aklex Prime"] = { Accuracy = 9.8, Class = "Doubles Pistolets", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Lex Prime", Type = "Arme", Count = 1}, {Name = "Lex Prime", Type = "Arme", Count = 1}, {Name = "Lien", Type = "Partie Prime", Count = 1} } }, Disposition = 0.85, Family = "Aklex", Image = "Aklex Prime.png", Introduced = "19.8.1", Magazine = 16, Mastery = 15, MaxAmmo = 210, Name = "Aklex Prime", NormalAttack = { Damage = { ["Impact"] = 15, ["Perforation"] = 120, ["Tranchant"] = 15 }, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.25, FireRate = 2.67, ShotType = "Hit-Scan" }, Reload = 3, Traits = {"Prime", "Baro"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Akmagnus"] = { Accuracy = 11.1, Class = "Doubles Pistolets", Conclave = true, Cost = { Credits = 20000, BPCost = 50000, MarketCost = 220, Rush = 25, Time = 12, Parts = { {Name = "Magnus", Type = "Arme", Count = 1}, {Name = "Magnus", Type = "Arme", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 2} } }, Disposition = 1.28, Image = "DEAkmagnus.png", Introduced = "11.9", Magazine = 16, Mastery = 12, Name = "Akmagnus", NormalAttack = { Damage = { ["Impact"] = 34.2, ["Perforation"] = 20.9, ["Tranchant"] = 20.9 }, CritChance = 0.22, CritMultiplier = 2, StatusChance = 0.22, FireRate = 6.17, ShotType = "Hit-Scan" }, Reload = 2.4, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Aksomati"] = { Accuracy = 15.4, Class = "Doubles Pistolets", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 225, Rush = 25, Time = 12, Parts = { {Name = "Akstiletto", Type = "Arme", Count = 1}, {Name = "Cryotique", Type = "Ressource", Count = 200}, {Name = "Cellule Orokin", Type = "Ressource", Count = 1} } }, Disposition = 1.2, Family = "Aksomati", Image = "Aksomati.png", Introduced = "16.3", Magazine = 70, Mastery = 9, MaxAmmo = 420, Name = "Aksomati", NormalAttack = { Damage = { ["Impact"] = 1.8, ["Perforation"] = 7.2, ["Tranchant"] = 9 }, CritChance = 0.24, CritMultiplier = 3, StatusChance = 0.08, FireRate = 12.5, ShotType = "Hit-Scan" }, Polarities = {"Bar"}, Reload = 1.4, Traits = {"Tenno"}, Trigger = "Auto à Chauffe", Type = "Secondaire" }, ["Aksomati Prime"] = { Accuracy = 12.5, Class = "Doubles Pistolets", Conclave = false, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 2}, {Name = "Culasse", Type = "Partie Prime", Count = 2}, {Name = "Lien", Type = "Partie Prime", Count = 1} } }, Disposition = 1, Family = "Aksomati", Image = "Aksomati Prime.png", Introduced = "27.0.4", Magazine = 80, Mastery = 12, MaxAmmo = 420, Name = "Aksomati Prime", NormalAttack = { Damage = { ["Impact"] = 2.0, ["Perforation"] = 8.0, ["Tranchant"] = 10.0 }, CritChance = 0.24, CritMultiplier = 3, StatusChance = 0.18, FireRate = 13.33, ShotType = "Hit-Scan" }, Polarities = {"V", "V", "Bar"}, Reload = 1.4, Traits = {"Prime"}, Trigger = "Auto à Chauffe", Type = "Secondaire" }, ["Akstiletto"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Gallium", Type = "Ressource", Count = 2}, {Name = "Récupération", Type = "Ressource", Count = 800}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 200}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 23.5, Class = "Doubles Pistolets", Conclave = true, Disposition = 0.95, Family = "Akstiletto", Image = "Akstiletto.png", Introduced = "12.0", Magazine = 28, Mastery = 8, MaxAmmo = 210, Name = "Akstiletto", NormalAttack = { Damage = { ["Impact"] = 16.8, ["Perforation"] = 2.8, ["Tranchant"] = 8.4 }, CritChance = 0.18, CritMultiplier = 1.8, StatusChance = 0.18, FireRate = 10, ShotType = "Hit-Scan" }, Polarities = {"Bar"}, Reload = 1.1, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondaire" }, ["Akstiletto Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 2}, {Name = "Culasse", Type = "Partie Prime", Count = 2}, {Name = "Lien", Type = "Partie Prime", Count = 1} } }, Accuracy = 23.5, Class = "Doubles Pistolets", Conclave = true, Disposition = 0.65, Family = "Akstiletto", Image = "AkstilettoPrime.png", Introduced = "18.12", Magazine = 40, Mastery = 10, MaxAmmo = 400, Name = "Akstiletto Prime", NormalAttack = { Damage = { ["Impact"] = 21.6, ["Perforation"] = 3.6, ["Tranchant"] = 10.8 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.3, FireRate = 7.08, ShotType = "Hit-Scan" }, Polarities = {"Bar", "V"}, Reload = 1.1, Traits = {"Prime"}, Trigger = "Auto", Type = "Secondaire" }, ["Akvasto"] = { Accuracy = 11.1, Class = "Doubles Pistolets", Conclave = true, Cost = { Credits = 20000, BPCost = 50000, MarketCost = 220, Rush = 25, Time = 12, Parts = { {Name = "Vasto", Type = "Arme", Count = 1}, {Name = "Vasto", Type = "Arme", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 2} } }, Disposition = 1.2, Family = "Akvasto", Image = "Akvasto.png", Introduced = "9.7", Magazine = 12, Mastery = 8, MaxAmmo = 210, Name = "Akvasto", NormalAttack = { Damage = { ["Impact"] = 14.5, ["Perforation"] = 14.5, ["Tranchant"] = 29 }, CritChance = 0.16, CritMultiplier = 1.8, StatusChance = 0.12, FireRate = 8.67, ShotType = "Hit-Scan" }, Reload = 2, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondaire", Users = {"[[Torment]]"} }, ["Akvasto Prime"] = { Accuracy = 16.0, Class = "Doubles Pistolets", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Vasto Prime", Type = "Arme", Count = 1}, {Name = "Vasto Prime", Type = "Arme", Count = 1}, {Name = "Lien", Type = "Partie Prime", Count = 1} } }, Disposition = 1.2, Family = "Akvasto", Image = "AkvastoPrime.png", Introduced = "24.0.6", Magazine = 12, Mastery = 12, MaxAmmo = 210, Name = "Akvasto Prime", NormalAttack = { Damage = { ["Impact"] = 9.9, ["Perforation"] = 9.9, ["Tranchant"] = 46.2 }, CritChance = 0.22, CritMultiplier = 2.4, StatusChance = 0.22, FireRate = 6.33, ShotType = "Hit-Scan" }, Polarities = {"V", "V"}, Reload = 1.4, Traits = {"Prime", "Vaulted"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Akzani"] = { Accuracy = 16.7, Class = "Doubles Pistolets", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Récupération", Type = "Ressource", Count = 1500}, {Name = "Pack Polymère", Type = "Ressource", Count = 1000}, {Name = "Morphics", Type = "Ressource", Count = 2}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Disposition = 1.52, Image = "AkZani.png", Introduced = "14.0", Magazine = 100, Mastery = 4, MaxAmmo = 400, Name = "Akzani", NormalAttack = { Damage = { ["Impact"] = 1.8, ["Perforation"] = 8.4, ["Tranchant"] = 1.8 }, CritChance = 0.14, CritMultiplier = 2, StatusChance = 0.14, FireRate = 20, ShotType = "Hit-Scan" }, Polarities = {"Bar"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondaire" }, ["Angstrum"] = { Cost = { Credits = 25000, BPCost = 25000, MarketCost = 190, Rush = 25, Time = 24, Parts = { {Name = "Plaque d'Alliage", Type = "Ressource", Count = 600}, {Name = "Circuits", Type = "Ressource", Count = 400}, {Name = "Récupération", Type = "Ressource", Count = 900}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Accuracy = 26.7, AreaAttack = { AttackName = "Single Rocket Explosion", Damage = {["Explosif"] = 250}, Radius = 3 }, ChargeAttack = { AttackName = "Single Rocket Impact", Damage = {["Explosif"] = 200}, CritChance = 0.16, CritMultiplier = 2, StatusChance = 0.22, ChargeTime = 0.5, ShotType = "Projectile", ShotSpeed = 150 }, Class = "Lanceur de Poche", Conclave = true, Disposition = 1.3, Family = "Angstrum", FireRate = 2, Image = "Angstrum.png", Introduced = "13.3", Magazine = 3, Mastery = 4, MaxAmmo = 18, Name = "Angstrum", Polarities = {"D"}, Reload = 2.5, SecondaryAreaAttack = { -- wrong attack type for the sake of order AttackName = "3-Rocket Barrage Impact", Damage = {["Explosif"] = 600}, CritChance = 0.16, CritMultiplier = 2, StatusChance = 0.525, PelletName = "Rocket", PelletCount = 3, ChargeTime = 1.5, AmmoCost = 3, ShotType = "Projectile", ShotSpeed = 150 }, SecondaryAttack = { -- wrong attack type for the sake of order AttackName = "3-Rocket Barrage Explosion", Damage = {["Explosif"] = 750}, PelletName = "Rocket", PelletCount = 3, Radius = 3 }, Traits = {"Corpus"}, Trigger = "Chargé", Type = "Secondaire", Users = { "[[Comba]]", "[[Scrambus]]", "[[Pelna Cade]]", "[[Jad Teran]]" } }, ["Arca Scisco"] = { Cost = { Credits = 25000, BPCost = 15000, MarketCost = 200, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 5}, {Name = "Oxium", Type = "Ressource", Count = 250}, {Name = "Récupération", Type = "Ressource", Count = 12500}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 32, Class = "Pistolet", AmmoType = "Pistolet", Conclave = true, Disposition = 1.0, Image = "Arca Scisco.png", Introduced = "21.7", Magazine = 36, Mastery = 10, MaxAmmo = 288, Name = "Arca Scisco", NormalAttack = { Damage = {["Perforation"] = 36, ["Tranchant"] = 24}, CritChance = 0.18, CritMultiplier = 1.6, StatusChance = 0.26, FireRate = 4.667, ShotType = "Hit-Scan" }, Polarities = {"V", "V"}, Reload = 2.2, SniperComboReset = 2, Traits = {"Corpus"}, Trigger = "Semi-Auto", Type = "Secondaire", Zoom = {"2.0x", "4.0x"} }, ["Athodai"] = { Cost = { Credits = 30000, BPCost = nil, MarketCost = nil, Rush = 35, Time = 24, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 5} } }, Class = "Pistolet", Conclave = false, Disposition = 1, ExilusPolarity = "V", Image = "Athodai.png", Introduced = "28.2.1", Magazine = 24, Mastery = 10, MaxAmmo = 48, Name = "Athodai", NormalAttack = { Accuracy = 50, Damage = {["Perforation"] = 22.0, ["Feu"] = 48.0}, CritChance = 0.32, CritMultiplier = 2.0, StatusChance = 0.08, FireRate = 5.00, ShotType = "?", ShotSpeed = "?" }, SecondaryAttack = { AttackName = "Chargé", Accuracy = 100, Damage = {["Feu"] = 88}, CritChance = 0.18, CritMultiplier = 2.0, StatusChance = 0.24, FireRate = 12.00, PunchThrough = 2.0, Trigger = "Chargé", ShotType = "?" }, Polarities = {"V"}, Reload = 2.0, Traits = {"Tenno"}, Trigger = "Rafale Auto / Chargé", Type = "Secondaire" }, ["Atomos"] = { Accuracy = 12.5, Class = "Pistolet", Conclave = true, Cost = { Credits = 60000, BPCost = 30000, MarketCost = 200, Rush = 45, Time = 24, Parts = { {Name = "Récupération", Type = "Ressource", Count = 1500}, {Name = "Pack Polymère", Type = "Ressource", Count = 1300}, {Name = "Rubedo", Type = "Ressource", Count = 800}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Disposition = 0.8, Image = "Atomos.png", Introduced = "16.5", Magazine = 70, Mastery = 5, MaxAmmo = 350, Name = "Atomos", NormalAttack = { Damage = {["Feu"] = 29}, CritChance = 0.15, CritMultiplier = 1.7, StatusChance = 0.21, FireRate = 8, ShotType = "Flux", Range = 15 }, Polarities = {"D"}, Reload = 2, Traits = {"Grineer"}, Trigger = "Maintenu", Type = "Secondaire" }, ["Azima"] = { Accuracy = 15.4, Class = "Pistolet", Conclave = true, Disposition = 1.25, Image = "Azima.png", Introduced = "18.5", Magazine = 75, Mastery = 6, MaxAmmo = 525, Name = "Azima", NormalAttack = { Damage = { ["Impact"] = 2, ["Perforation"] = 5, ["Tranchant"] = 13 }, CritChance = 0.16, CritMultiplier = 2, StatusChance = 0.16, FireRate = 10, ShotType = "Hit-Scan" }, Polarities = {"Bar", "V"}, Reload = 1.4, SecondaryAttack = { AttackName = "Launch Turret", Damage = {["Explosif"] = 75}, CritChance = 0.16, StatusChance = 0.16, AmmoCost = 75 }, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondaire" }, ["Ballistica"] = { Accuracy = 4, ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 10, ["Perforation"] = 80, ["Tranchant"] = 10 }, CritChance = 0.15, CritMultiplier = 1.5, StatusChance = 0.1, FireRate = 3.33, ChargeTime = 1, ShotType = "Projectile", ShotSpeed = 100 }, Class = "Arbalète de Poche", Conclave = true, Cost = { Credits = 25000, BPCost = 40000, MarketCost = 240, Rush = 25, Time = 24, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 3}, {Name = "Gallium", Type = "Ressource", Count = 4}, {Name = "Nano Spores", Type = "Ressource", Count = 3000}, {Name = "Rubedo", Type = "Ressource", Count = 1200} } }, Disposition = 1.05, Family = "Ballistica", Image = "DEBallistica.png", Introduced = "10.4", Magazine = 16, Mastery = 2, Name = "Ballistica", NoiseLevel = "Silencieux", Polarities = {"D"}, Reload = 2, SecondaryAttack = { AttackName = "Burst Shot", Damage = { ["Impact"] = 2.5, ["Perforation"] = 20, ["Tranchant"] = 2.5 }, CritChance = 0.0375, CritMultiplier = 1.5, StatusChance = 0.025, FireRate = 11.43, ShotType = "Projectile", ShotSpeed = 100, BurstCount = 4 }, Traits = {"Tenno"}, Trigger = "Rafale / Chargé", Type = "Secondaire" }, ["Ballistica Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { { Name = "Partie Supérieure", Type = "Partie Prime", Count = 1 }, { Name = "Partie Inférieure", Type = "Partie Prime", Count = 1 }, {Name = "Corde", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1} } }, Accuracy = 4, ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 15.2, ["Perforation"] = 167.2, ["Tranchant"] = 121.6 }, ChargeTime = 0.8, PunchThrough = 1, PelletCount = 4, PelletName = "Bolt", ShotType = "Projectile", ShotSpeed = 100 }, Class = "Arbalète de Poche", Conclave = true, Disposition = 1.05, Family = "Ballistica", Image = "BallisticaPrime.png", Introduced = "21.6", Magazine = 32, Mastery = 14, MaxAmmo = 210, Name = "Ballistica Prime", NoiseLevel = "Silencieux", NormalAttack = { AttackName = "Normal Shot", Damage = { ["Impact"] = 7.6, ["Perforation"] = 83.6, ["Tranchant"] = 60.8 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.2, PelletCount = 4, PelletName = "Bolt", FireRate = 3.33, AmmoCost = 4, ShotType = "Projectile", ShotSpeed = 100 }, Polarities = {"Bar", "V", "V"}, Reload = 1.2, Trigger = "Rafale / Chargé", BurstCount = 4, Type = "Secondaire" }, ["Ballistica Rakta"] = { Accuracy = 4, ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 15, ["Perforation"] = 270, ["Tranchant"] = 15 }, CritChance = 0.2, CritMultiplier = 1.5, StatusChance = 0.1, FireRate = 3.33, ChargeTime = 1, ShotType = "Projectile", ShotSpeed = 100 }, Class = "Arbalète de Poche", Conclave = true, Disposition = 1.05, Family = "Ballistica", Image = "RVBallistica.png", Introduced = "15.5", Magazine = 20, Mastery = 6, MaxAmmo = 210, Name = "Ballistica Rakta", NoiseLevel = "Silencieux", Polarities = {"D", "V"}, Reload = 2, SecondaryAttack = { AttackName = "Burst Shot", Damage = { ["Impact"] = 3.75, ["Perforation"] = 67.5, ["Tranchant"] = 3.75 }, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.025, FireRate = 11.43, BurstCount = 4, ShotType = "Projectile", ShotSpeed = 100 }, SyndicatEffect = "Blight", Traits = {"Syndicat", "Voile Rouge"}, Trigger = "Rafale / Chargé", Type = "Secondaire", Users = {"[[Voile Rouge]] [[Operative]]s"} }, ["Bolto"] = { Accuracy = 26.7, Class = "Pistolet", Conclave = true, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 175, Rush = 25, Time = 12, Parts = { {Name = "Lato", Type = "Arme", Count = 1}, {Name = "Pack Polymère", Type = "Ressource", Count = 800}, {Name = "Cellule Orokin", Type = "Ressource", Count = 2}, {Name = "Neurodes", Type = "Ressource", Count = 2} } }, Disposition = 1.51, Family = "Bolto", Image = "Bolto.png", Introduced = "5.3", Magazine = 15, Mastery = 7, MaxAmmo = 210, Name = "Bolto", NormalAttack = { Damage = {["Impact"] = 4, ["Perforation"] = 36}, CritChance = 0.16, CritMultiplier = 2.4, StatusChance = 0.022, FireRate = 6.83, ShotType = "Projectile", ShotSpeed = 75 }, Polarities = {"D"}, Reload = 1.3, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Bramma Kuva"] = { Accuracy = 16.7, AreaAttack = { Damage = {["Explosif"] = 839}, Radius = 7, AttackName = "Attaque Radial" }, ChargeAttack = { AttackName = "Tir Chargé", CritChance = 0.35, CritMultiplier = 2.1, Damage = {["Impact"] = 187}, ChargeTime = 0.4, StatusChance = 0.21, FireRate = 1, ShotType = "Projectile", ShotSpeed = "?" }, SecondaryAreaAttack = { AttackName = "Cluster Bombs", Damage = {["Explosif"] = 1122}, PelletCount = 6, PelletName = "Bomblet" }, Class = "Arc", Conclave = false, Disposition = 1, ExilusPolarity = "Bar", Image = "Bramma Kuva.png", Introduced = "27.1", Magazine = 1, Mastery = 15, MaxAmmo = 15, Name = "Bramma Kuva", NoiseLevel = "Bruyant", Polarities = {"V"}, Reload = 0.6, Traits = {"Grineer", "Liche Kuva", "Self Damage"}, Trigger = "Chargé", Type = "Principale", Users = {"[[Liche Kuva]]"} }, ["Brakk"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Accuracy = 7.7, Class = "Fusil à Pompe de Poche", Conclave = true, Disposition = 1.1, Image = "Brakk.png", Introduced = "10.6", Magazine = 5, Mastery = 6, MaxAmmo = 210, Name = "Brakk", NormalAttack = { Damage = { ["Impact"] = 90, ["Perforation"] = 50, ["Tranchant"] = 60 }, CritChance = 0.17, CritMultiplier = 2, StatusChance = 0.17, PelletCount = 10, FireRate = 5, Falloff = {StartRange = 11, EndRange = 22, Reduction = 0.6}, ShotType = "Hit-Scan" }, Polarities = {"Bar", "V"}, Reload = 1.05, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Brakk Kuva"] = { Accuracy = 7.7, Class = "Shotgun Sidearm", Conclave = false, Disposition = 1.25, ExilusPolarity = "Bar", Family = "Brakk", Image = "Brakk Kuva.png", Introduced = "26.0", Magazine = 13, Mastery = 13, MaxAmmo = 221, Name = "Brakk Kuva", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 58.5, ["Perforation"] = 32.5, ["Tranchant"] = 39 }, CritChance = 0.29, CritMultiplier = 2, StatusChance = 0.37, FireRate = 5.83, PelletCount = 10, PunchThrough = 0.5, ShotType = "Hit-Scan" }, Polarities = {"Bar", "V"}, Reload = 1.1, Traits = {"Grineer", "Liche Kuva"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Bronco"] = { Accuracy = 3.7, Class = "Fusil à Pompe de Poche", Conclave = true, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 190, Rush = 25, Time = 12, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 2}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 1200 }, {Name = "Ferrite", Type = "Ressource", Count = 700}, {Name = "Pack Polymère", Type = "Ressource", Count = 800} } }, Disposition = 1.35, Family = "Bronco", Image = "Bronco.png", Magazine = 2, Mastery = 0, MaxAmmo = 210, Name = "Bronco", NormalAttack = { Damage = { ["Impact"] = 224, ["Perforation"] = 28, ["Tranchant"] = 28 }, CritChance = 0.06, CritMultiplier = 2, StatusChance = 0.22, PelletCount = 7, FireRate = 5, Falloff = {StartRange = 7, EndRange = 14, Reduction = 0.75}, ShotType = "Hit-Scan" }, Reload = 1.05, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Bronco Prime"] = { Accuracy = 3.7, Class = "Fusil à Pompe de Poche", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 1.35, Family = "Bronco", Image = "BroncoPrime.png", Introduced = "9.0", Magazine = 4, Mastery = 4, MaxAmmo = 210, Name = "Bronco Prime", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 280, ["Perforation"] = 35, ["Tranchant"] = 35 }, CritChance = 0.06, CritMultiplier = 2, StatusChance = 0.3, PelletCount = 7, FireRate = 4.17, Falloff = {StartRange = 9, EndRange = 18, Reduction = 0.74}, ShotType = "Hit-Scan" }, Reload = 2, Traits = {"Prime", "Never Vaulted"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Castanas"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 12, Parts = { { Name = "Module de Contrôle", Type = "Ressource", Count = 2 }, {Name = "Récupération", Type = "Ressource", Count = 800}, {Name = "Circuits", Type = "Ressource", Count = 200}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 100, Class = "Arme de Lancer", Conclave = true, Disposition = 1.35, Family = "Castanas", Image = "250px-TaserStar.png", Introduced = "12.2", Magazine = 2, Mastery = 3, MaxAmmo = 18, Name = "Castanas", NormalAttack = { Damage = {["Électrique"] = 160}, CritChance = 0.08, CritMultiplier = 1.5, StatusChance = 0.22, FireRate = 3.33, ShotType = "Projectile", ShotSpeed = 30 }, Polarities = {"V", "V"}, Reload = 1, Traits = {"Tenno"}, Trigger = "Activé", Type = "Secondaire" }, ["Castanas Sancti"] = { Accuracy = 100, Class = "Arme de Lancer", Conclave = true, Disposition = 1.35, Family = "Castanas", Image = "NLCastanas.png", Introduced = "15.5", Magazine = 2, Mastery = 10, MaxAmmo = 18, Name = "Castanas Sancti", NormalAttack = { Damage = {["Électrique"] = 300}, CritChance = 0.24, CritMultiplier = 2, StatusChance = 0.34, FireRate = 3.33, Radius = 3, ShotType = "Projectile", ShotSpeed = 30 }, Polarities = {"V", "V", "D"}, Reload = 1, SyndicatEffect = "Purity", Traits = {"Syndicat", "Nouveau Loka"}, Trigger = "Activé", Type = "Secondaire", Users = {"[[Nouveau Loka]] [[Operative]]s"} }, ["Catabolyste"] = { Accuracy = 6.3, ChargeAttack = { AttackName = "Impact Rechargement Partiel", Damage = {["Impact"] = 11}, CritChance = 0.11, CritMultiplier = 2.9, StatusChance = 0.43 }, ChargeAreaAttack = { AttackName = "Explosion Rechargement Partiel", Damage = {["Corrosif"] = 203}, CritChance = 0.11, CritMultiplier = 2.9, Falloff = {StartRange = 0, EndRange = 5, Reduction = 0.5}, Radius = 5, StatusChance = 0.43 }, Class = "Pistolet", Conclave = false, Cost = { BPCost = 50000, Credits = 30000, MarketCost = 190, Rush = 35, Time = 24, Parts = { {Name = "Scintillateur", Type = "Ressource", Count = 5}, {Name = "Racine Oculaire", Type = "Ressource", Count = 4}, {Name = "Masse Mutagène", Type = "Ressource", Count = 7}, { Name = "Nécrathène Stellé", Type = "Ressource", Count = 10 } } }, Disposition = 0.5, ExilusPolarity = "V", Family = "Catabolyste", Image = "Catabolyste.png", Introduced = "29.5", Magazine = 31, Mastery = 11, MaxAmmo = 155, Name = "Catabolyste", NormalAttack = { AttackName = "Principale", Damage = {["Corrosif"] = 53}, CritChance = 0.11, CritMultiplier = 2.9, StatusChance = 0.43, FireRate = 1.0, Falloff = {StartRange = 9, EndRange = 19, Reduction = 0.2}, PunchThrough = 0.9, ShotType = "Flux", Trigger = "Maintenu" }, NoiseLevel = "Bruyant", Polarities = {"V"}, Reload = 1.7, SecondaryAreaAttack = { AttackName = "Explosion Rechargement Complet", CritChance = 0.31, CritMultiplier = 2.9, Damage = {["Corrosif"] = 1997}, Falloff = {StartRange = 0, EndRange = 7, Reduction = 0.5}, StatusChance = 0.59, }, SecondaryAttack = { AttackName = "Impact Rechargement Complet", CritChance = 0.31, CritMultiplier = 2.9, Damage = {["Impact"] = 11}, PunchThrough = 0.9, Reload = 2.1, StatusChance = 0.59 }, Trigger = "Maintenu", Traits = {"Infesté"}, Type = "Secondaire" }, ["Cestra"] = { Accuracy = 33.3, Class = "Pistolet", Conclave = true, Cost = { Credits = 25000, BPCost = 20000, MarketCost = 175, Rush = 25, Time = 24, Parts = { {Name = "Nano Spores", Type = "Ressource", Count = 3000}, {Name = "Rubedo", Type = "Ressource", Count = 1200}, {Name = "Gallium", Type = "Ressource", Count = 4}, {Name = "Neurodes", Type = "Ressource", Count = 2} } }, Disposition = 1.52, Image = "CorpusMinigun.png", Introduced = "11.0", Magazine = 60, Mastery = 4, MaxAmmo = 420, Name = "Cestra", NormalAttack = { Damage = {["Impact"] = 5.2, ["Perforation"] = 20.8}, CritChance = 0.06, CritMultiplier = 1.6, StatusChance = 0.20, FireRate = 8.33, ShotType = "Projectile", ShotSpeed = 100 }, Reload = 2, Traits = {"Corpus"}, Trigger = "Auto", Type = "Secondaire" }, ["Cyanex"] = { Accuracy = 1.8, Class = "Pistolet", Conclave = false, Cost = { Credits = 20000, MarketCost = 175, Rush = 35, Time = 12, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 5}, {Name = "Nano Spores", Type = "Ressource", Count = 8750}, {Name = "Hexenon", Type = "Ressource", Count = 250}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.0, Image = "Cyanex.png", Introduced = "25.0", Magazine = 11, Mastery = 8, MaxAmmo = 110, Name = "Cyanex", NormalAttack = { AttackName = "Mode Automatique", Damage = {["Impact"] = 50, ["Gaz"] = 41}, CritChance = 0.08, CritMultiplier = 1.4, StatusChance = 0.32, FireRate = 4.67, ShotType = "Projectile" }, Polarities = {}, Reload = 2.2, SecondaryAttack = { AttackName = "Burst Mode", Accuracy = 80, Damage = { ["Impact"] = 2.9, ["Tranchant"] = 38.9, ["Perforation"] = 30.2 }, CritChance = 0.08, CritMultiplier = 1.4, StatusChance = 0.32, FireRate = 10.05, Trigger = "Rafale", ShotType = "Projectile", PunchThrough = 0.5 }, Trigger = "Auto / Burst", Type = "Secondaire" }, ["Cycron"] = { Cost = { Credits = 25000, BPCost = 15000, MarketCost = 200, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 4}, {Name = "Ferrite", Type = "Ressource", Count = 9000}, {Name = "Circuits", Type = "Ressource", Count = 1500}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 100, Class = "Pistolet", Conclave = true, Disposition = 1.1, Image = "Cycron.png", Introduced = "20.3", Magazine = 40, Mastery = 8, MaxAmmo = 40, Name = "Cycron", NormalAttack = { Damage = { ["Perforation"] = 8, ["Tranchant"] = 5, ["Radiation"] = 10 }, CritChance = 0.12, CritMultiplier = 1.8, StatusChance = 0.3, PunchThrough = 1, FireRate = 12, AmmoCost = 0.5, ShotType = "Flux", Range = 24 }, Polarities = {"Bar", "Bar"}, Reload = 1.0, Traits = {"Corpus"}, Trigger = "Maintenu", Type = "Secondaire" }, ["Despair"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 10}, {Name = "Ferrite", Type = "Ressource", Count = 5000}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 800}, {Name = "Récupération", Type = "Ressource", Count = 4500} } }, Accuracy = 100, Class = "Arme de Lancer", Conclave = true, Disposition = 1.3, Image = "Despair.png", Introduced = "8.0", Magazine = 10, Mastery = 4, MaxAmmo = 210, Name = "Despair", NormalAttack = { Damage = { ["Impact"] = 2.9, ["Perforation"] = 46.4, ["Tranchant"] = 8.7 }, CritChance = 0.16, CritMultiplier = 1.6, StatusChance = 0.16, FireRate = 3.33, ShotType = "Projectile", ShotSpeed = 70 }, Polarities = {"V", "V"}, Reload = 0.75, Trigger = "Auto", Type = "Secondaire", Users = {"[[Stalker]]"} }, ["Detron"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Accuracy = 7.1, Class = "Fusil à Pompe de Poche", Conclave = true, Disposition = 1.0, Family = "Detron", Image = "250px-DECorpusHandCannon.png", Introduced = "11.5.5", Magazine = 5, Mastery = 6, MaxAmmo = 210, Name = "Detron", NormalAttack = { Damage = {["Radiation"] = 280}, CritChance = 0.04, CritMultiplier = 1.5, StatusChance = 0.3, PelletCount = 7, FireRate = 3.33, Falloff = {StartRange = 13, EndRange = 22, Reduction = 0.6231}, ShotType = "Projectile", ShotSpeed = 150 }, Reload = 1.05, Trigger = "Semi-Auto", Traits = {"Corpus"}, Type = "Secondaire", Users = { "[[Detron Crewman]]", "[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]" } }, ["Detron Mara"] = { Accuracy = 13.3, Class = "Fusil à Pompe de Poche", Conclave = true, Disposition = 1.0, Family = "Detron", Image = "Mara Detron.png", Introduced = "15.6.3", Magazine = 8, Mastery = 9, Name = "Detron Mara", NormalAttack = { Damage = {["Radiation"] = 280}, CritChance = 0.08, CritMultiplier = 1.5, StatusChance = 0.32, PelletCount = 7, FireRate = 3.33, Falloff = {StartRange = 16, EndRange = 30, Reduction = 0.625}, ShotType = "Projectile" }, Reload = 1.05, Traits = {"Corpus"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Dex Furis"] = { Accuracy = 15.4, Class = "Doubles Pistolets", Conclave = true, Disposition = 1.39, Family = "Afuris", Image = "DexFuris.png", Introduced = "12.6", Magazine = 100, Mastery = 10, MaxAmmo = 400, Name = "Dex Furis", NormalAttack = { Damage = { ["Impact"] = 2.4, ["Perforation"] = 11.2, ["Tranchant"] = 2.4 }, CritChance = 0.14, CritMultiplier = 2, StatusChance = 0.28, FireRate = 20, ShotType = "Hit-Scan" }, Polarities = {"Bar"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondaire" }, ["Doubles Cestra"] = { Cost = { Credits = 25000, BPCost = 15000, MarketCost = 225, Rush = 25, Time = 24, Parts = { {Name = "Cestra", Type = "Arme", Count = 1}, {Name = "Cestra", Type = "Arme", Count = 1}, {Name = "Fieldron", Type = "Ressource", Count = 2}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 20, Class = "Doubles Pistolets", Conclave = true, Disposition = 1.3, Family = "Doubles Cestra", Image = "250px-DualCorpusMinigun.png", Introduced = "12.0", Magazine = 120, Mastery = 7, MaxAmmo = 480, Name = "Doubles Cestra", NormalAttack = { Damage = {["Impact"] = 5.2, ["Perforation"] = 20.8}, CritChance = 0.06, CritMultiplier = 1.6, StatusChance = 0.2, FireRate = 12.5, ShotType = "Projectile", ShotSpeed = 100 }, Polarities = {"V"}, Reload = 3.5, Traits = {"Corpus"}, Trigger = "Auto", Type = "Secondaire", Users = {"[[Darvo]]", "[[Jen Dro]]"} }, ["Doubles Cestra Secura"] = { Accuracy = 20, Class = "Doubles Pistolets", Conclave = true, Disposition = 1.3, Family = "Doubles Cestra", Image = "PSDualCestra.png", Introduced = "15.5", Magazine = 120, Mastery = 10, MaxAmmo = 480, Name = "Doubles Cestra Secura", NormalAttack = { Damage = {["Impact"] = 5.6, ["Perforation"] = 22.4}, CritChance = 0.16, CritMultiplier = 1.6, StatusChance = 0.28, FireRate = 12.5, ShotType = "Projectile", ShotSpeed = 100 }, Polarities = {"V", "Bar"}, Reload = 3.5, SyndicatEffect = "Sequence", Traits = {"Syndicat", "Perrin Sequence"}, Trigger = "Auto", Type = "Secondaire", Users = {"Agents de [[La Séquence Perrin]]"} }, ["Doubles Toxocyst"] = { Accuracy = 16, Class = "Doubles Pistolets", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 24, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 4}, {Name = "Nano Spores", Type = "Ressource", Count = 6500}, {Name = "Plastides", Type = "Ressource", Count = 1100}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.3, Image = "DoublesToxocyst.png", Introduced = "18.5", Magazine = 12, Mastery = 11, MaxAmmo = 72, Name = "Doubles Toxocyst", NormalAttack = { Damage = { ["Impact"] = 7.5, ["Perforation"] = 60, ["Tranchant"] = 7.5 }, CritChance = 0.05, CritMultiplier = 2, StatusChance = 0.37, FireRate = 1, ShotType = "Hit-Scan" }, Polarities = {"V", "Bar"}, Reload = 2.35, Traits = {"Infesté"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Embolist"] = { Accuracy = 100, Class = "Pistolet", Conclave = true, Cost = { Credits = 30000, BPCost = 50000, Rush = 35, Time = 24, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 5}, {Name = "Récupération", Type = "Ressource", Count = 15000}, {Name = "Circuits", Type = "Ressource", Count = 1200}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.45, Image = "Embolist.png", Introduced = "10.0", Magazine = 33, Mastery = 9, MaxAmmo = 210, Name = "Embolist", NormalAttack = { Damage = {["Poison"] = 35}, CritChance = 0.03, CritMultiplier = 1.5, StatusChance = 0.41, FireRate = 8, AmmoCost = 0.5, ShotType = "Flux", Range = 9 }, Polarities = {"Bar"}, Reload = 1.3, Traits = {"Infesté"}, Trigger = "Maintenu", Type = "Secondaire" }, ["Euphona Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 5} } }, Accuracy = 100, Class = "Fusil à Pompe de Poche", Conclave = true, Disposition = 0.7, Image = "EuphoraPrime.png", Introduced = "19.11.5", Magazine = 5, Mastery = 14, MaxAmmo = 40, Name = "Euphona Prime", NormalAttack = { Damage = { ["Impact"] = 292.5, ["Perforation"] = 16.25, ["Tranchant"] = 16.25 }, CritChance = 0.3, CritMultiplier = 2.5, StatusChance = 0.02, FireRate = 1.5, ShotType = "Projectile", ShotSpeed = 180 }, Polarities = {"V", "V", "V"}, Reload = 2, SecondaryAttack = { Damage = { ["Impact"] = 44, ["Perforation"] = 176, ["Tranchant"] = 660 }, CritChance = 0.02, CritMultiplier = 2, StatusChance = 0.3, PelletCount = 10, Falloff = {StartRange = 6, EndRange = 12, Reduction = 0.9886} }, Traits = {"Prime", "Vaulted"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Furis"] = { Accuracy = 22.2, Class = "Pistolet", Conclave = true, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 120, Rush = 25, Time = 12, Parts = { {Name = "Ferrite", Type = "Ressource", Count = 750}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 300}, {Name = "Récupération", Type = "Ressource", Count = 400}, {Name = "Neurodes", Type = "Ressource", Count = 4} } }, Disposition = 1.35, Family = "Furis", Image = "Furis.png", Introduced = "Vanilla", Magazine = 35, Mastery = 2, MaxAmmo = 210, Name = "Furis", NormalAttack = { Damage = { ["Impact"] = 3, ["Perforation"] = 14, ["Tranchant"] = 3 }, CritChance = 0.05, CritMultiplier = 2, StatusChance = 0.12, FireRate = 10, ShotType = "Hit-Scan" }, Polarities = {"Bar"}, Reload = 1.4, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondaire" }, ["Fusilai"] = { Cost = { Credits = 20000, BPCost = 20000, MarketCost = 190, Rush = 45, Time = 12, Parts = { {Name = "Rubedo", Type = "Ressource", Count = 2950}, {Name = "Récupération", Type = "Ressource", Count = 10000}, {Name = "Pack Polymère", Type = "Ressource", Count = 1350}, {Name = "Extrait de Nitain", Type = "Ressource", Count = 2} } }, Accuracy = 100, Class = "Arme de Lancer", Conclave = true, Disposition = 1.3, Image = "GlassKunai.png", Introduced = "22.0", Magazine = 6, Mastery = 7, MaxAmmo = 72, Name = "Fusilai", Reload = 0.8, NoiseLevel = "Silencieux", NormalAttack = { AttackName = "Mode Automatique", Damage = {["Perforation"] = 30.8, ["Tranchant"] = 46.2}, CritChance = 0.23, CritMultiplier = 1.7, StatusChance = 0.29, FireRate = 2.83, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"V"}, SecondaryAttack = { AttackName = "Semi-Auto Mode", Damage = {["Perforation"] = 92.4, ["Tranchant"] = 138.6}, CritChance = 0.03, CritMultiplier = 1.5, StatusChance = 0.37, FireRate = 1.5, Trigger = "Semi-Auto", ShotType = "Projectile", ShotSpeed = "???", PelletCount = 3, PelletName = "Shuriken", AmmoCost = 3, NoiseLevel = "Bruyant" }, Traits = {"Tenno"}, Trigger = "Auto / Semi", Type = "Secondaire" }, ["Gammacor"] = { Accuracy = 100, Class = "Pistolet", Conclave = true, Cost = { Credits = 20000, BPCost = 35000, MarketCost = 200, Rush = 45, Time = 12, Parts = { { Name = "Plaque d'Alliage", Type = "Ressource", Count = 2500 }, {Name = "Plastides", Type = "Ressource", Count = 650}, {Name = "Circuits", Type = "Ressource", Count = 400}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Disposition = 0.8, Family = "Gammacor", Image = "Gammacor.png", Introduced = "15.5", Magazine = 60, Mastery = 2, MaxAmmo = 240, Name = "Gammacor", NormalAttack = { Damage = {["Magnétique"] = 16}, CritChance = 0.08, CritMultiplier = 1.8, StatusChance = 0.2, FireRate = 12, AmmoCost = 0.5, ShotType = "Flux", Range = 25 }, Polarities = {"D"}, Reload = 1.4, Traits = {"Cephalon"}, Trigger = "Maintenu", Type = "Secondaire" }, ["Hikou"] = { Accuracy = 100, Class = "Arme de Lancer", Conclave = true, Cost = { Credits = 15000, BPCost = 15000, MarketCost = 225, Rush = 50, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 5}, {Name = "Plastides", Type = "Ressource", Count = 500}, {Name = "Rubedo", Type = "Ressource", Count = 600}, {Name = "Récupération", Type = "Ressource", Count = 4000} } }, Disposition = 0.95, Family = "Hikou", Image = "Hikou.png", Introduced = "9.0", Magazine = 20, Mastery = 2, MaxAmmo = 210, Name = "Hikou", NormalAttack = { Damage = { ["Impact"] = 2.6, ["Perforation"] = 15.6, ["Tranchant"] = 7.8 }, CritChance = 0.04, CritMultiplier = 1.6, StatusChance = 0.1, FireRate = 6.67, ShotType = "Projectile", ShotSpeed = 70 }, Polarities = {"V", "V"}, Reload = 0.75, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondaire", Users = {"[[Junction|Mag Specter]]"} }, ["Hikou Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Pochette", Type = "Partie Prime", Count = 2}, {Name = "Etoiles", Type = "Partie Prime", Count = 2}, {Name = "Cellule Orokin", Type = "Ressource", Count = 8} } }, Accuracy = 100, Class = "Arme de Lancer", Conclave = true, Disposition = 0.95, Family = "Hikou", Image = "PrimeHikou.png", Introduced = "14.8", Magazine = 26, Mastery = 4, MaxAmmo = 210, Name = "Hikou Prime", NormalAttack = { Damage = { ["Impact"] = 3.6, ["Perforation"] = 30.6, ["Tranchant"] = 1.8 }, CritChance = 0.06, CritMultiplier = 1.8, StatusChance = 0.28, FireRate = 5.83, ShotType = "Projectile", ShotSpeed = 70 }, Polarities = {"V", "V"}, Reload = 0.5, Traits = {"Prime", "Vaulted"}, Trigger = "Auto", Type = "Secondaire" }, ["Hystrix"] = { Accuracy = 14.3, Class = "Pistolet", Cost = { Credits = 20000, BPCost = 25000, MarketCost = 225, Rush = 25, Time = 12, Parts = { {Name = "Bolto", Type = "Arme", Count = 1}, {Name = "Viper", Type = "Arme", Count = 1}, {Name = "Ferrite", Type = "Ressource", Count = 9750}, { Name = "Module de Contrôle", Type = "Ressource", Count = 15 } } }, Disposition = 1.2, Image = "Hystrix.png", Introduced = "22.18", Magazine = 16, Mastery = 7, MaxAmmo = 320, Name = "Hystrix", NormalAttack = { AttackName = "Dard Poison / Glace", Accuracy = 14.3, Damage = { ["Impact"] = 2.2, ["Perforation"] = 31, ["Tranchant"] = 2.9 }, CritChance = 0.24, CritMultiplier = 2.2, StatusChance = 0.1, FireRate = 7, ShotType = "Projectile" }, Reload = 1.7, SecondaryAttack = { AttackName = "Dard Feu / Electrique", Damage = { ["Impact"] = 2.4, ["Perforation"] = 34.4, ["Tranchant"] = 3.2 }, CritChance = 0.24, CritMultiplier = 2.2, StatusChance = 0.1, ShotType = "Projectile" }, Polarities = {"V"}, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondaire" }, ["Knell"] = { Class = "Pistolet", Cost = { Credits = 15000, BPCost = 20000, MarketCost = 190, Rush = 35, Time = 12, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, {Name = "Rubedo", Type = "Ressource", Count = 5200}, {Name = "Cryotique", Type = "Ressource", Count = 3800}, {Name = "Récupération", Type = "Ressource", Count = 20000} } }, Disposition = 1.15, Image = "Knell.png", Introduced = "21.0", Magazine = 1, Mastery = 10, MaxAmmo = 10, Name = "Knell", NormalAttack = { Damage = { ["Impact"] = 63, ["Perforation"] = 69, ["Tranchant"] = 18 }, CritChance = 0.2, CritMultiplier = 1.5, StatusChance = 0.05, FireRate = 4, ShotType = "Hit-Scan" }, Accuracy = 32, Reload = 2, SniperComboReset = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondaire" }, ["Kohmak"] = { Accuracy = 8, ChargeAttack = { AttackName = "Fully Spooled", PelletCount = 5, Damage = { ["Impact"] = 30, ["Perforation"] = 30, ["Tranchant"] = 90 }, AmmoCost = 1.67, ShotType = "Hit-Scan" }, Class = "Fusil à Pompe de Poche", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 150, Rush = 35, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 2 }, {Name = "Ferrite", Type = "Ressource", Count = 5000}, {Name = "Plastides", Type = "Ressource", Count = 5000}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.35, Image = "Kohmak.png", Introduced = "16.0", Magazine = 40, Mastery = 5, Name = "Kohmak", NormalAttack = { Damage = { ["Impact"] = 6, ["Perforation"] = 6, ["Tranchant"] = 18 }, CritChance = 0.11, CritMultiplier = 2, StatusChance = 0.23, PunchThrough = 1.5, AttackName = "Single Pellet", ShotType = "Hit-Scan", FireRate = 5, Falloff = {StartRange = 12, EndRange = 24, Reduction = 0.6667} }, Polarities = {"D"}, Reload = 2, Traits = {"Grineer"}, Trigger = "Auto à Chauffe", Users = {"[[Heavy Gunner#Variants|Tusk Heavy Gunner]]"}, Type = "Secondaire" }, ["Kohmak Jumeaux"] = { Cost = { Credits = 20000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Kohmak", Type = "Arme", Count = 1}, {Name = "Kohmak", Type = "Arme", Count = 1}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 5.7, ChargeAttack = { AttackName = "Fully Spooled", PelletCount = 5, Damage = { ["Impact"] = 30, ["Perforation"] = 30, ["Tranchant"] = 90 }, AmmoCost = 1.67, ShotType = "Hit-Scan" }, Class = "Doubles Fusils à Pompe de Poche", Conclave = true, Disposition = 1.25, Image = "KohmakJumeaux.png", Introduced = "16.0", Magazine = 80, Mastery = 10, MaxAmmo = 240, Name = "Kohmak Jumeaux", NormalAttack = { Damage = { ["Impact"] = 6, ["Perforation"] = 6, ["Tranchant"] = 18 }, CritChance = 0.11, CritMultiplier = 2, StatusChance = 0.23, PunchThrough = 1.5, AttackName = "Single Pellet", ShotType = "Hit-Scan", FireRate = 6.67, Falloff = {StartRange = 12, EndRange = 24, Reduction = 0.6667} }, Polarities = {"D"}, Reload = 2.2, Traits = {"Grineer"}, Trigger = "Auto à Chauffe", Type = "Secondaire" }, ["Kraken"] = { Accuracy = 16, BurstCount = 2, BurstFireRate = 2.83, Class = "Pistolet", Conclave = true, Cost = { Credits = 25000, BPCost = 20000, MarketCost = 120, Rush = 30, Time = 24, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 2}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 200}, {Name = "Récupération", Type = "Ressource", Count = 750}, {Name = "Pack Polymère", Type = "Ressource", Count = 120} } }, Disposition = 1.53, Image = "Kraken.png", Introduced = "6.3", Magazine = 14, Mastery = 0, MaxAmmo = 210, Name = "Kraken", NormalAttack = { Damage = { ["Impact"] = 36.8, ["Perforation"] = 6.1, ["Tranchant"] = 6.1 }, CritChance = 0.05, CritMultiplier = 2, BurstCount = 2, StatusChance = 0.13, FireRate = 4.42, ShotType = "Hit-Scan" }, Reload = 2.45, Traits = {"Grineer"}, Trigger = "Rafale", Type = "Secondaire", Users = {"[[Seeker]]"} }, ["Kraken Kuva"] = { Accuracy = 16, Class = "Pistolet", Conclave = false, Disposition = 1, ExilusPolarity = "Bar", Family = "Kraken", Image = "Kraken Kuva.png", Introduced = "26.0", Magazine = 21, Mastery = 15, MaxAmmo = 210, Name = "Kraken Kuva", NoiseLevel = "Bruyant", NormalAttack = { BurstCount = 3, Damage = { ["Impact"] = 32.3, ["Perforation"] = 5.4, ["Tranchant"] = 5.4 }, CritChance = 0.21, CritMultiplier = 2.3, StatusChance = 0.29, FireRate = 6.77, ShotType = "Hit-Scan" }, Polarities = {}, Reload = 1.5, SecondaryAttack = { Damage = { ["Impact"] = 32.3, ["Perforation"] = 5.4, ["Tranchant"] = 5.4 }, Accuracy = 8.2, FireRate = 6.77, AmmoCost = 21, Trigger = "Rafale" }, Traits = {"Grineer", "Liche Kuva"}, Trigger = "Rafale", Type = "Secondaire" }, ["Kulstar"] = { Accuracy = 26.7, AreaAttack = { AttackName = "Rocket Explosion", Damage = {["Explosif"] = 300}, ShotType = "Projectile", ShotSpeed = "???" }, Class = "Lanceur de Poche", Cost = { Credits = 30000, BPCost = 40000, MarketCost = 190, Time = 24, Parts = { {Name = "Kraken", Type = "Arme", Count = 1}, {Name = "Tellure", Type = "Ressource", Count = 2}, {Name = "Cryotique", Type = "Ressource", Count = 4800}, {Name = "Plastides", Type = "Ressource", Count = 3600} } }, Disposition = 1.25, Image = "Kulstar.png", Introduced = "17.0", Magazine = 3, Mastery = 5, MaxAmmo = 15, Name = "Kulstar", NormalAttack = { AttackName = "Rocket Impact", Damage = {["Impact"] = 200}, CritChance = 0.17, CritMultiplier = 2.3, StatusChance = 0.19, ShotType = "Projectile", ShotSpeed = "???", FireRate = 2 }, Polarities = {"D"}, Reload = 2, SecondaryAreaAttack = { AttackName = "Cluster Bombs", Damage = {["Explosif"] = 225}, CritChance = 0.17, CritMultiplier = 2.3, StatusChance = 0.19, PelletCount = 3, PelletName = "Bomb" }, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Secondaire", Users = {"[[Darek Draga]]"} }, ["Kunai"] = { Accuracy = 100, Class = "Arme de Lancer", Conclave = true, Cost = { Credits = 15000, BPCost = 15000, MarketCost = 175, Rush = 40, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 5}, {Name = "Ferrite", Type = "Ressource", Count = 3000}, {Name = "Nano Spores", Type = "Ressource", Count = 4000}, {Name = "Récupération", Type = "Ressource", Count = 4000} } }, Disposition = 1.51, Family = "Kunai", Image = "Kunai.png", Introduced = "8.0", Magazine = 10, Mastery = 2, MaxAmmo = 210, Name = "Kunai", NoiseLevel = "Silencieux", NormalAttack = { Damage = { ["Impact"] = 4.6, ["Perforation"] = 34.5, ["Tranchant"] = 6.9 }, CritChance = 0.08, CritMultiplier = 1.6, StatusChance = 0.08, FireRate = 3.33, ShotType = "Projectile", ShotSpeed = 70 }, Polarities = {"V", "V"}, Reload = 0.8, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondaire", Users = {"[[Junction|Nova Specter]]"} }, ["Lato"] = { Accuracy = 18.2, Class = "Pistolet", Conclave = true, Cost = {Credits = 10000}, Disposition = 1.35, Family = "Lato", Image = "Lato.png", Introduced = "Vanilla", Magazine = 15, Mastery = 0, MaxAmmo = 210, Name = "Lato", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 7.5, ["Perforation"] = 7.5, ["Tranchant"] = 15 }, CritChance = 0.1, CritMultiplier = 1.8, StatusChance = 0.06, FireRate = 6.67, ShotType = "Hit-Scan" }, Reload = 1, Traits = {"Tutorial", "Tenno"}, Trigger = "Semi-Auto", Type = "Secondaire", Users = {"[[Lancer]] (During Tutorial and [[Vor's Prize]])"} }, ["Lato Prime"] = { Accuracy = 18.2, Class = "Pistolet", Conclave = true, Disposition = 1.35, Family = "Lato", Image = "LatoPrime.png", Introduced = "5.0", Magazine = 20, Mastery = 14, MaxAmmo = 210, Name = "Lato Prime", NormalAttack = { Damage = { ["Impact"] = 4.8, ["Perforation"] = 9.6, ["Tranchant"] = 33.6 }, CritChance = 0.3, CritMultiplier = 2, StatusChance = 0.2, FireRate = 6.67, ShotType = "Hit-Scan" }, Polarities = {"V", "Bar"}, Reload = 1, Traits = {"Prime", "Vaulted", "Fondateur"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Lato Vandal"] = { Accuracy = 23, Class = "Pistolet", Conclave = true, Cost = { Credits = 25000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1} } }, Disposition = 1.35, Family = "Lato", Image = "Lato Vandal.png", Introduced = "7.0", Magazine = 15, Mastery = 7, MaxAmmo = 210, Name = "Lato Vandal", NormalAttack = { Damage = { ["Impact"] = 6.9, ["Perforation"] = 11.5, ["Tranchant"] = 27.6 }, CritChance = 0.26, CritMultiplier = 2.4, StatusChance = 0.1, FireRate = 5, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 1, Traits = {"Tenno", "Vandal"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Lex"] = { Accuracy = 16, Class = "Pistolet", Conclave = true, Cost = {Credits = 50000}, Disposition = 0.7, Family = "Lex", Image = "Lex.png", Introduced = "Vanilla", Magazine = 6, Mastery = 3, MaxAmmo = 210, Name = "Lex", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 13, ["Perforation"] = 104, ["Tranchant"] = 13 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.1, FireRate = 1.08, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 2.35, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondaire", Users = {"[[Maroo]] (when down)"} }, ["Lex Prime"] = { Accuracy = 16, Class = "Pistolet", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 0.7, Family = "Lex", Image = "PrimeLex.png", Introduced = "13.0", Magazine = 8, Mastery = 8, MaxAmmo = 210, Name = "Lex Prime", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 15, ["Perforation"] = 120, ["Tranchant"] = 15 }, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.25, FireRate = 2.08, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 2.35, Traits = {"Prime", "Never Vaulted"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Magnus"] = { Accuracy = 16, Class = "Pistolet", Conclave = true, Cost = { Credits = 25000, BPCost = 20000, MarketCost = 125, Rush = 30, Time = 24, Parts = { {Name = "Cellule Orokin", Type = "Ressource", Count = 2}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 400}, {Name = "Récupération", Type = "Ressource", Count = 900}, {Name = "Ferrite", Type = "Ressource", Count = 100} } }, Disposition = 1.53, Image = "TennoMagnum.png", Introduced = "11.2", Magazine = 8, Mastery = 10, MaxAmmo = 210, Name = "Magnus", NormalAttack = { Damage = { ["Impact"] = 34.2, ["Perforation"] = 20.9, ["Tranchant"] = 20.9 }, CritChance = 0.22, CritMultiplier = 2, StatusChance = 0.22, FireRate = 5.83, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 1.4, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondaire", Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"} }, ["Marelok"] = { Accuracy = 10, Class = "Pistolet", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 125, Rush = 30, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 2 }, {Name = "Pack Polymère", Type = "Ressource", Count = 5000}, {Name = "Récupération", Type = "Ressource", Count = 5000}, {Name = "Forma", Type = "Objet", Count = 1} } }, Disposition = 0.8, Family = "Marelok", Image = "250px-GrineerLeverActionPistol.png", Introduced = "12.3", Magazine = 6, Mastery = 7, Name = "Marelok", NormalAttack = { Damage = { ["Impact"] = 80, ["Perforation"] = 16, ["Tranchant"] = 64 }, CritChance = 0.15, CritMultiplier = 1.5, StatusChance = 0.3, FireRate = 2, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 1.67, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Secondaire", Users = {"[[Shik Tal]] (Modified)", "Kuva [[Shield Lancer]]"} }, ["Marelok Vaykor"] = { Accuracy = 10, Class = "Pistolet", Conclave = true, Cost = { Syndicat = "Méridien d'Acier", Reputation = 125000, Rank = 5 }, Disposition = 0.8, Family = "Marelok", Image = "SMMarelok.png", Introduced = "15.5", Magazine = 10, Mastery = 10, Name = "Marelok Vaykor", NormalAttack = { Damage = { ["Impact"] = 96, ["Perforation"] = 16, ["Tranchant"] = 48 }, CritChance = 0.2, CritMultiplier = 1.5, StatusChance = 0.35, FireRate = 2, ShotType = "Hit-Scan" }, Polarities = {"V", "D"}, Reload = 1.67, SyndicatEffect = "Justice", Traits = {"Syndicat", "Méridien d'Acier"}, Trigger = "Semi-Auto", Type = "Secondaire", Users = {"[[Méridien d'Acier]] [[Operative]]s"} }, ["MK1-Furis"] = { Accuracy = 22.2, Class = "Pistolet", Conclave = true, Disposition = 1.35, Family = "Furis", Image = "Furis.png", Introduced = "14.0", Magazine = 35, Mastery = 0, MaxAmmo = 210, Name = "MK1-Furis", NormalAttack = { Damage = { ["Impact"] = 1.95, ["Perforation"] = 9.1, ["Tranchant"] = 1.95 }, CritChance = 0.05, CritMultiplier = 2, StatusChance = 0.01, FireRate = 8.33, ShotType = "Hit-Scan" }, Polarities = {"Bar"}, Reload = 1.4, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondaire" }, ["MK1-Kunai"] = { Accuracy = 100, Class = "Arme de Lancer", Conclave = true, Disposition = 1.51, Family = "Kunai", Image = "Kunai.png", Introduced = "14.0", Magazine = 10, Mastery = 0, MaxAmmo = 210, Name = "MK1-Kunai", NoiseLevel = "Silencieux", NormalAttack = { Damage = { ["Impact"] = 4, ["Perforation"] = 30, ["Tranchant"] = 6 }, CritChance = 0.05, CritMultiplier = 2, StatusChance = 0.025, FireRate = 3.33, ShotType = "Projectile", ShotSpeed = 70 }, Polarities = {"V", "V"}, Reload = 0.75, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondaire" }, ["Nukor"] = { Accuracy = 100, Class = "Pistolet", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 150, Rush = 35, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 2 }, {Name = "Morphics", Type = "Ressource", Count = 2}, {Name = "Récupération", Type = "Ressource", Count = 5500}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.45, Image = "Nukor.png", Introduced = "14.5", Magazine = 50, Mastery = 4, MaxAmmo = 210, Name = "Nukor", NormalAttack = { Damage = {["Radiation"] = 22}, CritChance = 0.03, CritMultiplier = 4, StatusChance = 0.29, FireRate = 10, AmmoCost = 0.5, ShotType = "Flux", Range = 25 }, Reload = 2, Traits = {"Grineer"}, Trigger = "Maintenu", Type = "Secondaire", Users = { "[[Grineer Nightwatch Corps#Nightwatch Seeker|Nightwatch Seeker]]" } }, ["Nukor Kuva"] = { Accuracy = 100, Class = "Pistolet", Conclave = false, Disposition = 1, ExilusPolarity = "V", Family = "Nukor", Image = "Nukor Kuva.png", Introduced = "27.1", Magazine = 77, Mastery = 13, MaxAmmo = 210, Name = "Nukor Kuva", NoiseLevel = "Bruyant", NormalAttack = { Damage = {["Radiation"] = 21}, CritChance = 0.07, CritMultiplier = 5, StatusChance = 0.5, FireRate = 10, ShotType = "Flux", Range = 29 }, Reload = 2.0, Traits = {"Grineer", "Liche Kuva"}, Trigger = "Maintenu", Type = "Secondaire", Users = {"Liche Kuva"} }, ["Ocucor"] = { Accuracy = 100, Class = "Pistolet", Conclave = true, Cost = { Credits = 25000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 10}, {Name = "Boue Thermique", Type = "Ressource", Count = 40}, {Name = "Alliage Venerdo", Type = "Ressource", Count = 55}, {Name = "Module Sagan", Type = "Ressource", Count = 20} } }, Disposition = 1.1, Image = "Ocucor.png", Introduced = "24.0", Magazine = 60, Mastery = 8, MaxAmmo = 300, Name = "Ocucor", NormalAttack = { Damage = {["Perforation"] = 2.0, ["Radiation"] = 20.0}, CritChance = 0.16, CritMultiplier = 1.8, StatusChance = 0.24, FireRate = 12, AmmoCost = 0.5, ShotType = "Flux", Range = 20 }, Reload = 1.6, Traits = {"Corpus"}, Trigger = "Maintenu", Type = "Secondaire" }, ["Pandero"] = { Accuracy = 16, Class = "Pistolet", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 190, Rush = 35, Time = 12, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, {Name = "Circuits", Type = "Ressource", Count = 4500}, {Name = "Cryotique", Type = "Ressource", Count = 5500}, {Name = "Récupération", Type = "Ressource", Count = 25000} } }, Disposition = 0.95, Image = "Pandero.png", Introduced = "20.0", Magazine = 8, Mastery = 8, MaxAmmo = 210, Name = "Pandero", NormalAttack = { Damage = { ["Impact"] = 18, ["Perforation"] = 18, ["Tranchant"] = 36 }, CritChance = 0.3, CritMultiplier = 2.8, StatusChance = 0.1, FireRate = 3, ShotType = "Hit-Scan" }, Reload = 1, SecondaryAttack = { Damage = { ["Impact"] = 18, ["Perforation"] = 18, ["Tranchant"] = 36 }, Accuracy = 8.2, FireRate = 7.69, AmmoCost = 8, Trigger = "Rafale" }, Traits = {"Tenno"}, Trigger = "Semi-Auto / Rafale", Type = "Secondaire" }, ["Pandero Prime"] = { Accuracy = 16, Class = "Pistolet", Conclave = true, Cost = { Credits = 20000, Rush = 35, Time = 12, Parts = { { Name = "Canon",Type = "Partie Prime",Count = 1,}, { Name = "Culasse",Type = "Partie Prime",Count = 1,}, { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, }, Disposition = 0.5, ExilusPolarity = "V", Image = "Pandero Prime.png", Introduced = "29.9", Family = "Pandero", Magazine = 8, Mastery = 14, MaxAmmo = 210, Name = "Pandero Prime", NormalAttack = { Damage = { ["Impact"] = 26, ["Perforation"] = 26, ["Tranchant"] = 52,}, CritChance = 0.3, CritMultiplier = 2.8, StatusChance = 0.24, FireRate = 3, ShotType = "Hit-Scan", }, Polarities = {"V"}, Reload = 1, SecondaryAttack = { Damage = { ["Impact"] = 26, ["Perforation"] = 26, ["Tranchant"] = 52,}, Accuracy = 8.2, CritChance = 0.3, CritMultiplier = 2.8, StatusChance = 0.24, FireRate = 7.69, AmmoCost = 8, Trigger = "Burst", }, Traits = {"Prime"}, Trigger = "Semi-Auto / Rafale", Type = "Secondaire", }, ["Plinx"] = { Accuracy = 50.0, Class = "Pistolet", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 200, Rush = 35, Time = 24, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 4375 }, {Name = "Cryotique", Type = "Ressource", Count = 575}, {Name = "Systèmes Gyromag", Type = "Ressource", Count = 10} } }, Disposition = 1.1, Image = "Plinx.png", Introduced = "24.2", Magazine = 10, Mastery = 6, MaxAmmo = 10, Name = "Plinx", NormalAttack = { Damage = {["Perforation"] = 26, ["Feu"] = 20}, CritChance = 0.32, CritMultiplier = 3, StatusChance = 0.04, FireRate = 3.33, ShotType = "Hit-Scan", Range = 100 }, Reload = 0.8, Range = 100, Traits = {"Corpus"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Pox"] = { Cost = { Credits = 30000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 24, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 4}, {Name = "Nano Spores", Type = "Ressource", Count = 6500}, {Name = "Rubedo", Type = "Ressource", Count = 1200}, {Name = "Extrait de Nitain", Type = "Ressource", Count = 2} } }, Accuracy = 100, AreaAttack = { AttackName = "Poison Cloud", Damage = {["Poison"] = 100}, Duration = 5 }, Class = "Arme de Lancer", Conclave = true, Disposition = 1.2, Image = "Pox.png", Introduced = "TSG", Magazine = 4, Mastery = 9, MaxAmmo = 20, Name = "Pox", NoiseLevel = "Silencieux", NormalAttack = { AttackName = "Spore Impact", Damage = {["Poison"] = 50}, CritChance = 0.01, CritMultiplier = 2, StatusChance = 0.35, FireRate = 2.08, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"V", "V"}, Reload = 1, Traits = {"Infesté"}, Trigger = "Auto", Type = "Secondaire" }, ["Angstrum Prisma"] = { Accuracy = 26.7, AreaAttack = { AttackName = "Single Rocket Explosion", Damage = {["Explosif"] = 250}, Radius = 3 }, ChargeAttack = { AttackName = "Single Rocket Impact", Damage = {["Explosif"] = 200}, CritChance = 0.18, CritMultiplier = 2.2, StatusChance = 0.26, ChargeTime = 0.2, ShotType = "Projectile", ShotSpeed = 150 }, Class = "Lanceur de Poche", Conclave = true, Disposition = 1.3, Family = "Angstrum", FireRate = 2, Image = "Angstrum Prisma.png", Introduced = "21.7", Magazine = 3, Mastery = 8, MaxAmmo = 18, Name = "Angstrum Prisma", Polarities = {"D"}, Reload = 1.8, SecondaryAreaAttack = { -- wrong attack type for the sake of order AttackName = "3-Rocket Barrage Impact", Damage = {["Explosif"] = 600}, CritChance = 0.18, CritMultiplier = 2.2, StatusChance = 0.595, PelletName = "Rocket", PelletCount = 3, ChargeTime = 0.6, AmmoCost = 3, ShotType = "Projectile", ShotSpeed = 150 }, SecondaryAttack = { -- wrong attack type for the sake of order AttackName = "3-Rocket Barrage Explosion", Damage = {["Explosif"] = 750}, PelletName = "Rocket", PelletCount = 3, Radius = 3 }, Trigger = "Chargé", Type = "Secondaire", Traits = {"Prisma", "Baro"} }, ["Gremlins Jumeaux"] = { Accuracy = 16.7, Class = "Doubles Pistolets", Conclave = true, Cost = { Credits = 25000, MarketCost = 190, Rush = 45, Time = 24, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 5}, {Name = "Circuits", Type = "Ressource", Count = 900}, {Name = "Récupération", Type = "Ressource", Count = 1500}, {Name = "Rubedo", Type = "Ressource", Count = 1200} } }, Disposition = 1.3, Family = "Gremlins Jumeaux", Image = "GremlinsJumeaux.png", Introduced = "9.5", Magazine = 30, Mastery = 5, MaxAmmo = 210, Name = "Gremlins Jumeaux", NormalAttack = { Damage = { ["Impact"] = 12.33, ["Perforation"] = 12.33, ["Tranchant"] = 12.33 }, CritChance = 0.15, CritMultiplier = 1.5, StatusChance = 0.15, FireRate = 5, ShotType = "Projectile", ShotSpeed = 65 }, Polarities = {"V"}, Reload = 1.1, Traits = {"Grineer"}, Trigger = "Auto", Type = "Secondaire" }, ["Gremlins Jumeaux Prisma"] = { Accuracy = 36.4, Class = "Doubles Pistolets", Conclave = true, Disposition = 1.3, Family = "Gremlins Jumeaux", Image = "PrismaTwinGremlins.png", Introduced = "23.4.2", Magazine = 70, Mastery = 11, MaxAmmo = 600, Name = "Gremlins Jumeaux Prisma", NormalAttack = { Damage = { ["Impact"] = 3.0, ["Perforation"] = 12.7, ["Tranchant"] = 11.3 }, CritChance = 0.23, CritMultiplier = 1.9, StatusChance = 0.23, FireRate = 8.83, ShotType = "Projectile", ShotSpeed = 65 }, Polarities = {"V"}, Reload = 0.9, Traits = {"Grineer"}, Trigger = "Auto", Type = "Secondaire" }, ["Pyrana"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 12, Parts = { { Name = "Module de Contrôle", Type = "Ressource", Count = 2 }, {Name = "Récupération", Type = "Ressource", Count = 800}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 200}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 5, Class = "Fusil à Pompe de Poche", Conclave = true, Disposition = 0.95, Family = "Pyrana", Image = "250px-SawnOffShotgun.png", Introduced = "13.6", Magazine = 10, Mastery = 12, MaxAmmo = 210, Name = "Pyrana", NormalAttack = { Damage = { ["Impact"] = 26.4, ["Perforation"] = 26.4, ["Tranchant"] = 211.2 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.1, PelletCount = 12, FireRate = 4.17, Falloff = {StartRange = 15, EndRange = 30, Reduction = 0.7273}, ShotType = "Hit-Scan" }, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondaire" }, ["Pyrana Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Accuracy = 6.1, Class = "Fusil à Pompe de Poche", Conclave = true, Disposition = 0.8, Family = "Pyrana", Image = "PyranaPrime.png", Introduced = "23.0.3", Magazine = 12, Mastery = 13, MaxAmmo = 210, Name = "Pyrana Prime", NormalAttack = { Damage = { ["Impact"] = 19.2, ["Perforation"] = 19.2, ["Tranchant"] = 201.6 }, CritChance = 0.24, CritMultiplier = 2.2, StatusChance = 0.12, PelletCount = 12, FireRate = 4, Falloff = {StartRange = 18, EndRange = 36, Reduction = 0.7273}, ShotType = "Hit-Scan" }, Polarities = {"V", "V"}, Reload = 1.6, Traits = {"Prime"}, Trigger = "Auto", Type = "Secondaire" }, ["Quatz"] = { Accuracy = 40.0, Class = "Pistolet", Cost = { Credits = 30000, BPCost = 40000, Rush = 50, Time = 24, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, {Name = "Neurodes", Type = "Ressource", Count = 5}, {Name = "Rubedo", Type = "Ressource", Count = 4200}, { Name = "Récupérations", Type = "Ressource", Count = 12750 } } }, Disposition = 1.2, Image = "Quatz.png", Introduced = "25.4", Magazine = 72, Mastery = 9, MaxAmmo = 210, Name = "Quatz", NoiseLevel = "Bruyant", NormalAttack = { AttackName = "Auto", Damage = { ["Électrique"] = 11, ["Impact"] = 7.0, ["Perforation"] = 2.0, ["Tranchant"] = 9.0 }, CritChance = 0.13, CritMultiplier = 1.5, StatusChance = 0.27, FireRate = 15.0 }, Reload = 2.7, SecondaryAttack = { Accuracy = 90.9, AttackName = "Rafale", Damage = { ["Électrique"] = 11.0, ["Tranchant"] = 7.0, ["Perforation"] = 2.0, ["Impact"] = 9.0 }, CritChance = 0.27, CritMultiplier = 2.5, StatusChance = 0.19, FireRate = 10.0, BurstCount = 4 }, Trigger = "Auto / Rafale", Type = "Secondaire" }, ["Seer"] = { Accuracy = 16, Class = "Pistolet", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 2} } }, Disposition = 1.5, Image = "Prophète.png", Introduced = "9.0", Magazine = 8, Mastery = 0, MaxAmmo = 210, Name = "Seer", NormalAttack = { Damage = { ["Impact"] = 33.67, ["Perforation"] = 33.67, ["Tranchant"] = 33.67 }, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.13, FireRate = 2, ShotType = "Projectile", ShotSpeed = 200 }, Reload = 2.8, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Secondaire", Users = {"[[Capitaine Vor]]"} }, ["Seer Kuva"] = { Accuracy = 16, Class = "Lanceur de Poche", Conclave = false, Disposition = 1, ExilusPolarity = "Bar", Family = "Seer", Image = "Seer Kuva.png", Introduced = "26.0", Magazine = 9, Mastery = 15, MaxAmmo = 27, Name = "Seer Kuva", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 26.2, ["Perforation"] = 68.1, ["Tranchant"] = 36.7, ["Corrosif"] = 69 }, CritChance = 0.21, CritMultiplier = 1.9, StatusChance = 0.33, FireRate = 2.5, ShotType = "Hit-Scan" }, Polarities = {}, Reload = 2.3, Traits = {"Grineer", "Liche Kuva"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Sepulcrum"] = { AreaAttack = { AttackName = "Attaque Radial", Damage = {["Feu"] = 46}, Falloff = {StartRange = 0, EndRange = 1.6, Reduction = 0.2}, Radius = 1.6 }, Class = "Pistolet", Conclave = false, Cost = { Credits = 20000, MarketCost = 225, Rush = 35, Time = 12, Parts = { { Name = "Éclat de Sériglas", Type = "Ressource", Count = 1 }, {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1} } }, Disposition = 0.85, ExilusPolarity = "V", Image = "Sepulcrum.png", Introduced = "29.0", Magazine = 90, Mastery = 14, MaxAmmo = 180, Name = "Sepulcrum", NormalAttack = { Accuracy = 22.2, AttackName = "Semi-Auto", Damage = { ["Impact"] = 9.6, ["Perforation"] = 26.9, ["Tranchant"] = 11.5 }, CritChance = 0.3, CritMultiplier = 2.2, StatusChance = 0.14, FireRate = 1.0, ShotType = "Hit-Scan" }, NoiseLevel = "Bruyant", Polarities = {}, Reload = 4, SecondaryAreaAttack = { AttackName = "Attaque Radial", Damage = {["Feu"] = 480}, Falloff = {StartRange = 0, EndRange = 3, Reduction = 0.2}, Radius = 3 }, SecondaryAttack = { AttackName = "Rafale", Damage = { ["Impact"] = 19.2, ["Perforation"] = 53.8, ["Tranchant"] = 23 }, FireRate = 1 }, Trigger = "Rafale", Traits = {"Entrati"}, Type = "Secondaire" }, ["Sicarus"] = { Accuracy = 20, BurstFireRate = 3.5, Class = "Pistolet", Conclave = true, Cost = {Credits = 20000}, Disposition = 1.15, Family = "Sicarus", Image = "Sicarus.png", Magazine = 15, Mastery = 3, Name = "Sicarus", NormalAttack = { Damage = { ["Impact"] = 21, ["Perforation"] = 4.5, ["Tranchant"] = 4.5 }, CritChance = 0.16, CritMultiplier = 2, StatusChance = 0.06, FireRate = 7.39, BurstCount = 3, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Rafale", Type = "Secondaire" }, ["Sicarus Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Accuracy = 25, BurstFireRate = 5, Class = "Pistolet", Conclave = true, Disposition = 1.15, Family = "Sicarus", Image = "PrimeSicarus.png", Introduced = "11.0", Magazine = 24, Mastery = 14, MaxAmmo = 210, Name = "Sicarus Prime", NormalAttack = { Damage = { ["Impact"] = 20, ["Perforation"] = 15, ["Tranchant"] = 15 }, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.2, FireRate = 9.38, BurstCount = 3, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 2, Traits = {"Prime", "Vaulted"}, Trigger = "Rafale", Type = "Secondaire" }, ["Sonicor"] = { Accuracy = 100, AreaAttack = { AttackName = "Explosion", Damage = {["Impact"] = 50}, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.25, Radius = 5 }, Class = "Pistolet", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 200, Rush = 35, Time = 12, Parts = { { Name = "Plaque d'Alliage", Type = "Ressource", Count = 6500 }, {Name = "Oxium", Type = "Ressource", Count = 600}, {Name = "Plastides", Type = "Ressource", Count = 2600}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Disposition = 0.8, Image = "Sonicor.png", Introduced = "17.5", Magazine = 15, Mastery = 2, MaxAmmo = 150, Name = "Sonicor", NormalAttack = { AttackName = "Projectile Impact", Damage = {["Impact"] = 150}, CritChance = 0, StatusChance = 0, FireRate = 1.25, ShotType = "Projectile", ShotSpeed = 80, Range = 15, Falloff = {StartRange = 0, EndRange = 20, Reduction = 0.8333} }, Polarities = {"D"}, Reload = 3, Traits = {"Corpus"}, Trigger = "Semi-Auto", Type = "Secondaire", Users = {"[[Derim Zahn]]"} }, ["Spectra"] = { Cost = { Credits = 25000, BPCost = 15000, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 3}, {Name = "Circuits", Type = "Ressource", Count = 700}, {Name = "Ferrite", Type = "Ressource", Count = 5000}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 100, Class = "Pistolet", Conclave = true, Disposition = 1.49, Image = "Spectra.png", Introduced = "9.0", Magazine = 60, Mastery = 4, MaxAmmo = 360, Name = "Spectra", NormalAttack = { Damage = {["Perforation"] = 7.6, ["Tranchant"] = 10.4}, CritChance = 0.14, CritMultiplier = 2, StatusChance = 0.22, PunchThrough = 0.5, FireRate = 12, AmmoCost = 0.5, ShotType = "Flux", Range = 18 }, Reload = 1.8, Traits = {"Corpus"}, Trigger = "Maintenu", Type = "Secondaire" }, ["Spectra Vandal"] = { Accuracy = 100, Class = "Pistolet", Conclave = false, Disposition = 1.49, Family = "Spectra", Image = "SpectraVandal.png", Introduced = "25.0", Cost = { Credits = 25000, Rush = 25, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Poignée", Type = "Objet", Count = 1}, {Name = "Châssis Arme", Type = "Objet", Count = 1} } }, Magazine = 80, Mastery = 10, MaxAmmo = 720, Name = "Spectra Vandal", NormalAttack = { Damage = {["Tranchant"] = 12.8, ["Perforation"] = 9.2}, CritChance = 0.20, CritMultiplier = 2.0, StatusChance = 0.28, FireRate = 12, PunchThrough = 0.5 }, Polarities = {}, Reload = 1.2, Trigger = "Maintenu", Type = "Secondaire" }, ["Spira"] = { Accuracy = 100, Class = "Arme de Lancer", Conclave = true, Cost = { Credits = 15000, BPCost = 20000, MarketCost = 175, Rush = 45, Time = 12, Parts = { {Name = "Gallium", Type = "Ressource", Count = 5}, {Name = "Ferrite", Type = "Ressource", Count = 2500}, {Name = "Plastides", Type = "Ressource", Count = 800}, {Name = "Récupération", Type = "Ressource", Count = 4000} } }, Disposition = 1.0, Family = "Spira", Image = "Spira.png", Introduced = "17.4.5", Magazine = 10, Mastery = 8, MaxAmmo = 210, Name = "Spira", NormalAttack = { Damage = { ["Impact"] = 8.2, ["Perforation"] = 49.2, ["Tranchant"] = 24.6 }, CritChance = 0.3, CritMultiplier = 2, StatusChance = 0.08, FireRate = 2.5, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"V", "V"}, Reload = 1, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondaire" }, ["Spira Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Pochette", Type = "Partie Prime", Count = 2}, {Name = "Lame", Type = "Partie Prime", Count = 2}, {Name = "Cellule Orokin", Type = "Ressource", Count = 8} } }, Accuracy = 100, Class = "Arme de Lancer", Conclave = true, Disposition = 1.0, Family = "Spira", Image = "SpiraPrime.png", Introduced = "18.4.12", Magazine = 12, Mastery = 10, MaxAmmo = 210, Name = "Spira Prime", NormalAttack = { Damage = { ["Impact"] = 6, ["Perforation"] = 48, ["Tranchant"] = 6 }, CritChance = 0.3, CritMultiplier = 3.0, StatusChance = 0.14, FireRate = 3.33, ShotType = "Projectile", ShotSpeed = 70 }, Polarities = {"V", "V"}, Reload = 0.75, Traits = {"Prime"}, Trigger = "Auto", Type = "Secondaire" }, ["Staticor"] = { Cost = { Credits = 25000, BPCost = 50000, MarketCost = 200, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 10}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 6000 }, {Name = "Ferrite", Type = "Ressource", Count = 9000}, {Name = "Extrait de Nitain", Type = "Ressource", Count = 3} } }, Accuracy = 16.7, AreaAttack = { AttackName = "Fully Charged Projectile", Damage = {["Radiation"] = 176}, ChargeTime = 1, AmmoCost = 5 }, ChargeAttack = { AttackName = "Uncharged Explosion", Damage = {["Radiation"] = 88}, ShotType = "Projectile", ShotSpeed = "???", Radius = 2 }, Class = "Doubles Pistolets", Conclave = true, Disposition = 0.65, Image = "Staticor-arme.png", Introduced = "18.4.7", Magazine = 48, Mastery = 10, MaxAmmo = 288, Name = "Staticor", NormalAttack = { AttackName = "Uncharged Projectile", Damage = {["Radiation"] = 44}, CritChance = 0.14, CritMultiplier = 2.2, StatusChance = 0.28, FireRate = 3.5, ShotType = "Projectile", ShotSpeed = 50 }, Polarities = {"Bar"}, Reload = 1.5, SecondaryAreaAttack = { AttackName = "Fully Charged Explosion", Damage = {["Radiation"] = 352}, Radius = 8 }, Traits = {"Corpus"}, Trigger = "Chargé", Type = "Secondaire" }, ["Stug"] = { ChargeAttack = { AttackName = "Tir chargé", Damage = {["Corrosif"] = 936}, ShotType = "Projectile", ShotSpeed = "???", AmmoCost = 6, ChargeTime = 3 }, Class = "Lanceur de Poche", Cost = { Credits = 20000, BPCost = 20000, MarketCost = 120, Rush = 25, Time = 24, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 3}, {Name = "Gallium", Type = "Ressource", Count = 4}, {Name = "Récupération", Type = "Ressource", Count = 3000}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 1200 } } }, Disposition = 1.48, Image = "Stug.png", Introduced = "11.5", Magazine = 20, Mastery = 2, Name = "Stug", NormalAttack = { AttackName = "Tir Normal", Damage = {["Corrosif"] = 156}, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0, FireRate = 4, ShotType = "Projectile", ShotSpeed = 35 }, Polarities = {"D"}, Reload = 2, Traits = {"Grineer"}, Trigger = "Auto / Chargé", Type = "Secondaire", Users = {"[[Artificer]]"} }, ["Stubba"] = { Accuracy = 16, Class = "Pistolet", Cost = { MarketCost = 190, Credits = 20000, Rush = 35, Time = 24, Parts = { {Name = "Grokdrul", Type = "Ressource", Count = 45}, { Name = "Alliage de Coprite", Type = "Ressource", Count = 25 }, {Name = "Ferrite", Type = "Ressource", Count = 4485}, {Name = "Neurodes", Type = "Ressource", Count = 2} } }, Disposition = 1.3, Image = "Stubba.png", Introduced = "22.0", Magazine = 57, Mastery = 7, MaxAmmo = 399, Name = "Stubba", NormalAttack = { Damage = { ["Impact"] = 14.2, ["Perforation"] = 3.3, ["Tranchant"] = 15.5 }, CritChance = 0.23, CritMultiplier = 1.9, StatusChance = 0.13, FireRate = 6.33, ShotType = "Hit-Scan" }, Reload = 1.3, Traits = {"Grineer"}, Trigger = "Auto", Type = "Secondaire" }, ["Stubbas Jumeaux Kuva"] = { Accuracy = 36.4, Class = "Doubles Pistolets", Conclave = false, Disposition = 1.0, Family = "Stubba", Image = "Stubbas Jumeaux Kuva.png", Introduced = "26.0", Magazine = 114, Mastery = 13, MaxAmmo = 684, Name = "Stubbas Jumeaux Kuva", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 11.6, ["Perforation"] = 2.7, ["Tranchant"] = 12.7 }, CritChance = 0.23, CritMultiplier = 1.9, StatusChance = 0.31, FireRate = 10.00, ShotType = "Hit-Scan" }, Reload = 2.7, Traits = {"Grineer", "Liche Kuva"}, Trigger = "Auto", Type = "Secondaire" }, ["Gammacor Synoid"] = { Accuracy = 100, Class = "Pistolet", Conclave = true, Disposition = 0.8, Family = "Gammacor", Image = "SynoidGammacor.png", Introduced = "15.5", Magazine = 80, Mastery = 7, MaxAmmo = 400, Name = "Gammacor Synoid", NormalAttack = { Damage = {["Magnétique"] = 20}, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.28, FireRate = 12, AmmoCost = 0.5, ShotType = "Flux", Range = 40 }, Polarities = {"D", "Bar"}, Reload = 1.8, SyndicatEffect = "Entropy", Traits = {"Syndicat", "Cephalon Suda"}, Trigger = "Maintenu", Type = "Secondaire", Users = {"[[Cephalon Suda]] [[Operative]]s"} }, ["Talons"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 12, Parts = { { Name = "Module de Contrôle", Type = "Ressource", Count = 2 }, {Name = "Ferrite", Type = "Ressource", Count = 1500}, {Name = "Oxium", Type = "Ressource", Count = 1200}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 100, Class = "Arme de Lancer", Conclave = true, Disposition = 1.44, Image = "U18throwingknives.png", Introduced = "18.0", Magazine = 4, Mastery = 8, MaxAmmo = 12, Name = "Talons", NormalAttack = { Damage = {["Explosif"] = 120}, CritChance = 0.22, CritMultiplier = 2, StatusChance = 0.26, FireRate = 3.33, ShotType = "Projectile", ShotSpeed = 50 }, Polarities = {"V", "V"}, Reload = 1, Traits = {"Tenno"}, Trigger = "Activé", Type = "Secondaire" }, ["Akbolto Telos"] = { Accuracy = 26.7, Class = "Doubles Pistolets", Conclave = true, Disposition = 0.8, Family = "Akbolto", Image = "AHAkbolto.png", Introduced = "15.5", Magazine = 30, Mastery = 11, MaxAmmo = 210, Name = "Akbolto Telos", NormalAttack = { Damage = {["Impact"] = 4.7, ["Perforation"] = 42.3}, CritChance = 0.13, CritMultiplier = 2, StatusChance = 0.29, FireRate = 10, ShotType = "Projectile", ShotSpeed = 75 }, Polarities = {"D", "Bar"}, Reload = 2.6, SyndicatEffect = "Truth", Traits = {"Syndicat", "Arbitres d'Hexis"}, Trigger = "Semi-Auto", Type = "Secondaire", Users = {"[[Arbitres d'Hexis]] [[Operative]]s"} }, ["Roggas Jumeaux"] = { Accuracy = 4.3, Class = "Doubles Fusils à Pompe de Poche", Conclave = true, Cost = { Credits = 30000, BPCost = 30000, MarketCost = 190, Rush = 40, Time = 24, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, {Name = "Kuva", Type = "Ressource", Count = 1600}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 2600 }, {Name = "Ferrite", Type = "Ressource", Count = 15000} } }, Disposition = 1.2, Image = "TwinRogga.png", Introduced = "19.0", Magazine = 2, Mastery = 9, MaxAmmo = 120, Name = "Roggas Jumeaux", NormalAttack = { Damage = { ["Impact"] = 282, ["Perforation"] = 352.5, ["Tranchant"] = 70.5 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.33, PelletCount = 15, FireRate = 2.5, Falloff = {StartRange = 10, EndRange = 20, Reduction = 0.7872}, ShotType = "Hit-Scan" }, Polarities = {"Bar", "V"}, Reload = 1.5, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Secondaire", Users = {"[[Gardienne Kuva]]"} }, ["Vipers Jumeaux"] = { Accuracy = 15.4, Class = "Doubles Pistolets", Conclave = true, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 225, Rush = 25, Time = 12, Parts = { {Name = "Viper", Type = "Arme", Count = 1}, {Name = "Viper", Type = "Arme", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 1} } }, Disposition = 1.41, Family = "Vipers Jumeaux", Image = "VipersJumeaux.png", Introduced = "7.7.3", Magazine = 28, Mastery = 5, MaxAmmo = 420, Name = "Vipers Jumeaux", NormalAttack = { Damage = { ["Impact"] = 10.2, ["Perforation"] = 1.7, ["Tranchant"] = 5.1 }, CritChance = 0.15, CritMultiplier = 1.5, StatusChance = 0.11, FireRate = 25, ShotType = "Hit-Scan" }, Polarities = {"Bar"}, Reload = 2, Traits = {"Grineer"}, Trigger = "Auto", Type = "Secondaire" }, ["Vipers Jumeaux Wraith"] = { Accuracy = 11.1, Class = "Doubles Pistolets", Conclave = true, Cost = { Credits = 25000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Lien", Type = "Objet", Count = 1} } }, Disposition = 1.41, Family = "Vipers Jumeaux", Image = "VipersJumeauxWraith.png", Introduced = "11.5", Magazine = 40, Mastery = 7, MaxAmmo = 440, Name = "Vipers Jumeaux Wraith", NormalAttack = { Damage = { ["Impact"] = 14.4, ["Perforation"] = 1.8, ["Tranchant"] = 1.8 }, CritChance = 0.19, CritMultiplier = 2, StatusChance = 0.09, FireRate = 25, ShotType = "Hit-Scan" }, Polarities = {"Bar"}, Reload = 2, Traits = {"Wraith", "Invasion Reward", "Grineer"}, Trigger = "Auto", Type = "Secondaire" }, ["Tysis"] = { Cost = { Credits = 30000, BPCost = 30000, MarketCost = 120, Rush = 30, Time = 24, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 2}, {Name = "Plastides", Type = "Ressource", Count = 400}, {Name = "Nano Spores", Type = "Ressource", Count = 900}, {Name = "Pack Polymère", Type = "Ressource", Count = 100} } }, Accuracy = 100, Class = "Pistolet", Conclave = true, Disposition = 1.51, Image = "250px-DETysis.png", Introduced = "11.7", Magazine = 11, Mastery = 9, MaxAmmo = 210, Name = "Tysis", NormalAttack = { Damage = { ["Impact"] = 9.0, ["Perforation"] = 23.0, ["Tranchant"] = 17.0, ["Corrosif"] = 81.0 }, CritChance = 0.03, CritMultiplier = 1.5, StatusChance = 0.5, FireRate = 2.5, ShotType = "Projectile", ShotSpeed = 75 }, Reload = 1.2, Traits = {"Infesté"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Vasto"] = { Accuracy = 16, Class = "Pistolet", Conclave = true, Cost = { Credits = 30000, BPCost = 30000, MarketCost = 190, Rush = 25, Time = 12, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 4}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 1200 }, {Name = "Ferrite", Type = "Ressource", Count = 700}, {Name = "Pack Polymère", Type = "Ressource", Count = 1000} } }, Disposition = 1.35, Family = "Vasto", Image = "Vasto.png", Introduced = "9.3", Magazine = 6, Mastery = 4, MaxAmmo = 210, Name = "Vasto", NormalAttack = { Damage = { ["Impact"] = 14.5, ["Perforation"] = 14.5, ["Tranchant"] = 29 }, CritChance = 0.2, CritMultiplier = 1.8, StatusChance = 0.08, FireRate = 5, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 1, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Vasto Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Accuracy = 16, Class = "Pistolet", Conclave = true, Disposition = 1.35, Family = "Vasto", Image = "PrimeVasto.png", Introduced = "15.7", Magazine = 6, Mastery = 10, Name = "Vasto Prime", NormalAttack = { Damage = { ["Impact"] = 9.9, ["Perforation"] = 9.9, ["Tranchant"] = 46.2 }, CritChance = 0.22, CritMultiplier = 2.4, StatusChance = 0.22, FireRate = 5.42, ShotType = "Hit-Scan" }, Polarities = {"V", "V"}, Reload = 1, Traits = {"Prime", "Vaulted"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Viper"] = { Accuracy = 15.4, Class = "Pistolet", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 75, Rush = 25, Time = 12, Parts = { {Name = "Récupération", Type = "Ressource", Count = 300}, {Name = "Ferrite", Type = "Ressource", Count = 600}, {Name = "Nano Spores", Type = "Ressource", Count = 900}, {Name = "Morphics", Type = "Ressource", Count = 1} } }, Disposition = 1.45, Family = "Viper", Image = "Viper.png", Introduced = "7.0", Magazine = 14, Mastery = 4, MaxAmmo = 420, Name = "Viper", NormalAttack = { Damage = { ["Impact"] = 10.2, ["Perforation"] = 1.7, ["Tranchant"] = 5.1 }, CritChance = 0.15, CritMultiplier = 1.5, StatusChance = 0.11, FireRate = 14.38, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 0.7, Traits = {"Grineer"}, Trigger = "Auto", Type = "Secondaire", Users = {"[[Shield Lancer]]", "[[Seeker]] Variants"} }, ["Viper Wraith"] = { Accuracy = 28.6, Class = "Pistolet", Conclave = true, Disposition = 1.35, Family = "Viper", Image = "Viper Wraith.png", Introduced = "22.8.4", Magazine = 20, Mastery = 4, MaxAmmo = 420, Name = "Viper Wraith", NormalAttack = { Damage = { ["Impact"] = 14.4, ["Perforation"] = 1.8, ["Tranchant"] = 1.8 }, CritChance = 0.19, CritMultiplier = 2.0, StatusChance = 0.09, FireRate = 14.38, ShotType = "Hit-Scan" }, Polarities = {"Bar"}, Reload = 0.8, Traits = {"Grineer", "Wraith", "Baro"}, Trigger = "Auto", Type = "Secondaire" }, ["Velox"] = { Accuracy = 25, Class = "Pistolet", Conclave = false, Cost = { Credits = 20000, BPCost = 25000, MarketCost = 120, Rush = 35, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 3} } }, Disposition = 1.1, ExilusPolarity = "V", Image = "Velox.png", Introduced = "28.0", Magazine = 62, Mastery = 8, MaxAmmo = 1, Name = "Velox", NormalAttack = { AttackName = "Normal", Damage = { ["Impact"] = 4.3, ["Perforation"] = 8.2, ["Tranchant"] = 11.5 }, CritChance = 0.14, CritMultiplier = 1.8, StatusChance = 0.22, FireRate = 1.0, ShotType = "Hit-Scan", Trigger = "Auto" }, NoiseLevel = "Bruyant", Polarities = {}, Reload = 2.6, Trigger = "Auto", Traits = {"Tenno"}, Type = "Secondaire" }, ["Zakti"] = { Cost = { Credits = 15000, BPCost = 15000, MarketCost = 190, Rush = 35, Time = 12, Parts = { { Name = "Module de Contrôle", Type = "Ressource", Count = 8 }, {Name = "Plastides", Type = "Ressource", Count = 350}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 6500 }, {Name = "Nano Spores", Type = "Ressource", Count = 5000} } }, Accuracy = 26.7, AreaAttack = { AttackName = "Nuage de Gaz", Damage = {["Gaz"] = 80}, Radius = 5 }, Class = "Pistolet", Conclave = true, Disposition = 1.2, Image = "Zakti.png", Introduced = "21.1", Magazine = 3, Mastery = 10, MaxAmmo = 210, Name = "Zakti", NormalAttack = { AttackName = "Impact Fléchette", Damage = {["Impact"] = 12, ["Perforation"] = 18}, CritChance = 0.02, CritMultiplier = 1.5, StatusChance = 0.2, FireRate = 5, ShotType = "Projectile", ShotSpeed = 66 }, Polarities = {"Bar", "Bar"}, Reload = 0.8, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondaire" }, ["Zakti Prime"] = { Accuracy = 26.7, AreaAttack = { AttackName = "Nuage de Gaz", Damage = {["Gas"] = 100}, Radius = 3.8 }, Class = "Pistolet", Conclave = false, Cost = { Credits = 20000, Rush = 35, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 0.75, ExilusPolarity = "V", Family = "Zakti", Image = "Zakti Prime.png", Introduced = "29.3", Magazine = 8, Mastery = 14, MaxAmmo = 210, Name = "Zakti Prime", NormalAttack = { AttackName = "Normal", AmmoCost = 1, Damage = {["Impact"] = 12, ["Perforation"] = 18}, CritChance = 0.08, CritMultiplier = 1.8, StatusChance = 0.42, FireRate = 5.0, ShotType = "Projectile", ShotSpeed = "?", Trigger = "Semi-Auto" }, NoiseLevel = "Bruyant", Polarities = {"Bar", "Bar", "V"}, Reload = 1, Trigger = "Semi-Auto", Traits = {"Prime"}, Type = "Secondaire" }, ["Zylok"] = { Accuracy = 23.5, Class = "Pistolet", Conclave = true, Disposition = 1.15, Image = "Zylok.png", Introduced = "23.6", Magazine = 8, Mastery = 6, Name = "Zylok", NormalAttack = { Damage = { ["Impact"] = 44.8, ["Perforation"] = 16.8, ["Tranchant"] = 78.4 }, CritChance = 0.08, CritMultiplier = 2.0, StatusChance = 0.26, FireRate = 1.8, ShotType = "Hit-Scan" }, Reload = 1.2, Traits = {"Tenno"}, Trigger = "Duplex", Type = "Secondaire" }, ["Zymos"] = { Accuracy = 9.8, AreaAttack = { AttackName = "Attaque Radial", Damage = {["Poison"] = 61}, Falloff = {StartRange = 0, EndRange = 3.3, Reduction = 0.3}, Radius = 3.3 }, Class = "Lanceur de Poche", Conclave = false, Cost = { Credits = 20000, MarketCost = 190, Rush = 35, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1} } }, Disposition = 0.95, ExilusPolarity = "Bar", Users = {"[[Prosélyte Fanatique]]"}, Family = "Zymos", Image = "Zymos.png", Introduced = "29.0", Magazine = 9, Mastery = 11, MaxAmmo = 27, Name = "Zymos", NormalAttack = { AttackName = "Normal", Damage = {["Impact"] = 9.2, ["Perforation"] = 13.8}, CritChance = 0.05, CritMultiplier = 2.3, StatusChance = 0.3, FireRate = 1.33, ShotType = "Projectile", ShotSpeed = "79", Trigger = "Semi-Auto" }, NoiseLevel = "Bruyant", Polarities = {"V", "Bar"}, Reload = 3.2, Trigger = "Semi-Auto", Traits = {"Infesté"}, Type = "Secondaire" }, ["Acceltra"] = { Accuracy = 23.5, Class = "Lanceur", Conclave = false, Cost = { Credits = 25000, MarketCost = 240, Rush = 35, Time = 24, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 4}, {Name = "Hexenon", Type = "Ressource", Count = 200}, {Name = "Plastides", Type = "Ressource", Count = 925}, {Name = "Nano Spores", Type = "Ressource", Count = 8000} } }, Disposition = 1.0, Image = "Acceltra.png", Introduced = "25.7", Magazine = 48, Mastery = 8, MaxAmmo = 96, Name = "Acceltra", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 26.0, ["Perforation"] = 35.2, ["Tranchant"] = 8.8 }, CritChance = 0.32, CritMultiplier = 2.8, StatusChance = 0.06, FireRate = 12, ShotType = "Projectile", ShotSpeed = 70 }, Polarities = {"Bar"}, Reload = 2.0, Traits = {"Tenno"}, Trigger = "Auto", Type = "Principale", Users = {} }, ["Amprex"] = { Cost = { Credits = 25000, BPCost = 50000, MarketCost = 225, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 8}, {Name = "Plastides", Type = "Ressource", Count = 600}, {Name = "Ferrite", Type = "Ressource", Count = 9000}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 3} } }, Accuracy = 12.5, Class = "Fusil", Conclave = true, Disposition = 0.7, Image = "Amprex.png", Introduced = "13.1", Magazine = 100, Mastery = 10, MaxAmmo = 700, Name = "Amprex", NoiseLevel = "Bruyant", NormalAttack = { Damage = {["Électrique"] = 22}, CritChance = 0.32, CritMultiplier = 2.2, StatusChance = 0.22, FireRate = 12, AmmoCost = 0.5, ShotType = "Flux", Range = 18 }, Reload = 2.6, Traits = {"Corpus"}, Trigger = "Maintenu", Type = "Principale", Users = {"[[M-W.A.M.]]"} }, ["Argonak"] = { Accuracy = 28.6, Class = "Fusil", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 225, Rush = 35, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 5 }, {Name = "Plastides", Type = "Ressource", Count = 700}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 9950 }, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.2, Image = "Argonak.png", Introduced = "22.0", Magazine = 43, Mastery = 7, MaxAmmo = 473, Name = "Argonak", NormalAttack = { AttackName = "Mode Automatique", Damage = { ["Impact"] = 24.5, ["Perforation"] = 6.3, ["Tranchant"] = 26.2 }, CritChance = 0.09, CritMultiplier = 1.5, StatusChance = 0.27, FireRate = 6, ShotType = "Hit-Scan" }, Polarities = {"V", "Bar"}, Reload = 2.4, SecondaryAttack = { AttackName = "Semi-Auto Mode", Accuracy = 28.6, Damage = { ["Impact"] = 24.5, ["Perforation"] = 6.3, ["Tranchant"] = 26.2 }, CritChance = 0.27, CritMultiplier = 2.3, StatusChance = 0.19, FireRate = 4.33, Traits = {"Grineer"}, Trigger = "Semi-Auto", ShotType = "Hit-Scan" }, Trigger = "Auto / Semi", Type = "Principale" }, ["Attica"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 125, Rush = 30, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 2}, {Name = "Ferrite", Type = "Ressource", Count = 800}, {Name = "Rubedo", Type = "Ressource", Count = 200}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 40, Class = "Arbalète", Conclave = true, Disposition = 1.415, Image = "250px-TnoPrmryXbow.png", Introduced = "13.0", Magazine = 20, Mastery = 7, MaxAmmo = 540, Name = "Attica", NoiseLevel = "Silencieux", NormalAttack = { Damage = { ["Impact"] = 4, ["Perforation"] = 60, ["Tranchant"] = 16 }, CritChance = 0.25, CritMultiplier = 3, StatusChance = 0.1, FireRate = 3.67, ShotType = "Projectile", ShotSpeed = 90 }, Polarities = {"V"}, Reload = 2.8, Traits = {"Tenno"}, Trigger = "Auto", Type = "Principale" }, ["Battacor"] = { Class = "Fusil", Conclave = false, Cost = { Credits = 25000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 10}, {Name = "Nodule Tepa", Type = "Ressource", Count = 40}, {Name = "Cœur de Noctrul", Type = "Ressource", Count = 25}, {Name = "Entroplasma", Type = "Ressource", Count = 20} } }, Disposition = 1.0, Image = "Battacor.png", Introduced = "24.0", Magazine = 60, Mastery = 10, MaxAmmo = 720, Name = "Battacor", NormalAttack = { Accuracy = 25, Damage = {["Perforation"] = 24.0, ["Magnétique"] = 42.0}, CritChance = 0.32, CritMultiplier = 2.4, StatusChance = 0.18, FireRate = 3.57, BurstCount = 2, ShotType = "Projectile", ShotSpeed = 115 }, SecondaryAttack = { Accuracy = 100, Damage = {["Radiation"] = 208.0}, CritChance = 0.34, CritMultiplier = 3.0, StatusChance = 0.08, FireRate = 1, ChargeTime = 0.4, PunchThrough = 2.0, Trigger = "Chargé", AmmoCost = 1, ShotType = "Hit-Scan" }, Traits = {"Corpus"}, Reload = 2.0, Trigger = "Rafale Auto / Chargé", Type = "Principale" }, ["Basmu"] = { Accuracy = 20, AreaAttack = { AttackName = "Attaque Radial", Damage = {["Feu"] = 19}, Radius = 1.7, Falloff = {StartRange = 0, EndRange = 1.7, Reduction = 0.2} }, Class = "Fusil", Conclave = false, Cost = { Credits = 25000, Rush = 35, Time = 24, Parts = { {Name = "Titane", Type = "Ressource", Count = 1500}, {Name = "Carbures", Type = "Ressource", Count = 800}, {Name = "Isos", Type = "Ressource", Count = 450}, {Name = "Larmes du Néant", Type = "Ressource", Count = 1} } }, Disposition = 1.15, ExilusPolarity = "V", Image = "Basmu.png", Introduced = "27.3", Magazine = 21, Mastery = 11, Name = "Basmu", NormalAttack = { AttackName = "Auto", Damage = {["Électrique"] = 39}, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.29, FireRate = 12, ShotType = "Projectile", ShotSpeed = "?", Trigger = "Auto" }, NoiseLevel = "Bruyant", Polarities = {"V"}, Reload = 42, ReloadStyle = "Regenerate", SecondaryAttack = { Accuracy = 3, AttackName = "Maintenu", Damage = {["Électrique"] = 12}, CritChance = 0.02, CritMultiplier = 4.8, StatusChance = 0.3, FireRate = 12, Multishot = 2, Trigger = "Maintenu" }, Trigger = "Auto / Maintenu", Traits = {"Sentient"}, Type = "Principale" }, ["Baza"] = { Accuracy = 80, Class = "Fusil", Conclave = false, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 240, Rush = 25, Time = 12, Parts = { {Name = "Ferrite", Type = "Ressource", Count = 3500}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 4300 }, {Name = "Cryotique", Type = "Ressource", Count = 575}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.05, Image = "Baza.png", Introduced = "22.4", Magazine = 40, Mastery = 7, MaxAmmo = 800, Name = "Baza", NormalAttack = { Damage = { ["Impact"] = 5.8, ["Perforation"] = 6.7, ["Tranchant"] = 3.5 }, CritChance = 0.26, CritMultiplier = 3, StatusChance = 0.1, FireRate = 16.67, ShotType = "Hit-scan", Falloff = {StartRange = 22, EndRange = 34, Reduction = 0.5} }, NoiseLevel = "Silencieux", Polarities = {"V"}, Reload = 1.4, Traits = {"Tenno"}, Trigger = "Auto", Type = "Principale" }, ["Baza Prime"] = { Accuracy = 80, Class = "Fusil", Conclave = false, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Crosse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 0.95, Family = "Baza", Image = "Baza Prime.png", Introduced = "27.0.4", Magazine = 60, Mastery = 10, MaxAmmo = 800, Name = "Baza Prime", NormalAttack = { Damage = { ["Impact"] = 5.8, ["Perforation"] = 6.7, ["Tranchant"] = 3.5 }, CritChance = 0.28, CritMultiplier = 3, StatusChance = 0.14, FireRate = 16.67, ShotType = "Hit-scan", Falloff = {StartRange = 30, EndRange = 60, Reduction = 0.5} }, NoiseLevel = "Silencieux", Polarities = {"V", "V"}, Reload = 1.1, Traits = {"Prime"}, Trigger = "Auto", Type = "Principale" }, ["Boltor"] = { Accuracy = 25, Class = "Fusil", Conclave = true, Cost = { Credits = 25000, BPCost = 15000, MarketCost = 150, Rush = 35, Time = 24, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 2}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 100}, {Name = "Récupération", Type = "Ressource", Count = 900}, {Name = "Pack Polymère", Type = "Ressource", Count = 600} } }, Disposition = 1.25, Family = "Boltor", Image = "Boltor.png", Introduced = "6.0", Magazine = 60, Mastery = 2, MaxAmmo = 540, Name = "Boltor", NormalAttack = { Damage = { ["Impact"] = 2.5, ["Perforation"] = 20, ["Tranchant"] = 2.5 }, CritChance = 0.1, CritMultiplier = 1.8, StatusChance = 0.14, FireRate = 8.75, ShotType = "Projectile", ShotSpeed = 85 }, Polarities = {"D"}, Reload = 2.6, Traits = {"Tenno"}, Trigger = "Auto", Type = "Principale", Users = {"[[Spectre Equinox]]"} }, ["Boltor Prime"] = { Accuracy = 50, Class = "Fusil", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Crosse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 1.15, ExilusPolarity = "Bar", Family = "Boltor", Image = "DEPrimeBoltor.png", Introduced = "12.4", Magazine = 60, Mastery = 13, MaxAmmo = 540, Name = "Boltor Prime", NoiseLevel = "Bruyant", NormalAttack = { Damage = {["Impact"] = 4.6, ["Perforation"] = 41.4}, CritChance = 0.12, CritMultiplier = 2, StatusChance = 0.34, FireRate = 10, ShotType = "Projectile", ShotSpeed = 100 }, Polarities = {"D", "V"}, Reload = 2.4, Traits = {"Prime", "Vaulted"}, Trigger = "Auto", Type = "Principale" }, ["Braton"] = { Accuracy = 28.6, Class = "Fusil", Conclave = true, Disposition = 1.35, Family = "Braton", Image = "Braton.png", Introduced = "Vanilla", Magazine = 45, Mastery = 0, MaxAmmo = 540, Name = "Braton", NormalAttack = { Damage = { ["Impact"] = 7.9, ["Perforation"] = 7.9, ["Tranchant"] = 8.2 }, CritChance = 0.12, CritMultiplier = 1.6, StatusChance = 0.06, FireRate = 8.75, ShotType = "Hit-Scan" }, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Principale" }, ["Braton Prime"] = { Accuracy = 28.6, Class = "Fusil", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Crosse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 1.1, Family = "Braton", Image = "PrimeBraton.png", Introduced = "9.0", Magazine = 75, Mastery = 8, MaxAmmo = 600, Name = "Braton Prime", NormalAttack = { Damage = { ["Impact"] = 1.75, ["Perforation"] = 12.25, ["Tranchant"] = 21 }, CritChance = 0.12, CritMultiplier = 2, StatusChance = 0.26, FireRate = 9.58, ShotType = "Hit-Scan" }, Reload = 2.15, Traits = {"Prime", "Never Vaulted"}, Trigger = "Auto", Type = "Principale" }, ["Braton Vandal"] = { Accuracy = 33.3, Class = "Fusil", Conclave = true, Cost = { Credits = 25000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1} } }, Disposition = 1.01, Family = "Braton", Image = "BratonVandal.png", Introduced = "6.3.1", Magazine = 50, Mastery = 4, MaxAmmo = 550, Name = "Braton Vandal", NormalAttack = { Damage = { ["Impact"] = 12.25, ["Perforation"] = 1.75, ["Tranchant"] = 21 }, CritChance = 0.16, CritMultiplier = 2, StatusChance = 0.16, FireRate = 7.5, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 1.75, Traits = {"Tenno", "Vandal"}, Trigger = "Auto", Type = "Principale", Users = {"[[Junction|Excalibur Specter]]"} }, ["Bubonico"] = { Accuracy = 25, Class = "Bras-Cannon", Conclave = false, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 265, Rush = 35, Time = 24, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 10}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 3}, {Name = "Plastides", Type = "Ressource", Count = 1200}, {Name = "Nano Spores", Type = "Ressource", Count = 22000} } }, Disposition = 0.6, ExilusPolarity = "V", Family = "Bubonico", Image = "Bubonico.png", Introduced = "29.5", Magazine = 27, Mastery = 13, Name = "Bubonico", NormalAttack = { AttackName = "Auto", Damage = { ["Impact"] = 14, ["Perforation"] = 91, ["Tranchant"] = 133, ["Poison"] = 49 }, CritChance = 0.25, CritMultiplier = 2.3, Falloff = {StartRange = 19, EndRange = 41, Reduction = 0.5}, FireRate = 3.83, PelletCount = 7, ShotType = "Hit-Scan", StatusChance = 0.0929, Trigger = "Auto" }, NoiseLevel = "Bruyant", Polarities = {"Bar"}, Reload = 1.6, ReloadStyle = "Régénération", SecondaryAreaAttack = { AttackName = "Attaque Radial", Damage = {["Viral"] = 143}, Falloff = {StartRange = 0, EndRange = 7, Reduction = 0.5}, Radius = 7 }, SecondaryAttack = { Accuracy = 100, AttackName = "Burst", Damage = {["Impact"] = 9}, CritChance = 0.03, CritMultiplier = 3.5, FireRate = 3.37, ShotType = "Projectile", StatusChance = 0.57, Trigger = "Burst" }, Traits = {"Infesté"}, Type = "Principale" }, ["Burston"] = { Accuracy = 25, BurstFireRate = 5, Class = "Fusil", Conclave = true, Cost = { Credits = 25000, BPCost = 15000, MarketCost = 120, Rush = 25, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 1}, {Name = "Pack Polymère", Type = "Ressource", Count = 400}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 150}, {Name = "Ferrite", Type = "Ressource", Count = 600} } }, Disposition = 1.45, ExilusPolarity = "Bar", Family = "Burston", Image = "Burston.png", Introduced = "Vanilla", Magazine = 45, Mastery = 0, MaxAmmo = 540, Name = "Burston", NormalAttack = { Damage = { ["Impact"] = 10, ["Perforation"] = 10, ["Tranchant"] = 10 }, CritChance = 0.06, CritMultiplier = 1.6, StatusChance = 0.18, FireRate = 7.83, ShotType = "Hit-Scan", BurstCount = 3 }, Polarities = {"V"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Rafale", Type = "Principale", Users = {"[[Spectre Loki]]"} }, ["Burston Prime"] = { Accuracy = 25, BurstFireRate = 10, Class = "Fusil", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Crosse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 1.35, ExilusPolarity = "V", Family = "Burston", Image = "PrimeBurston.png", Introduced = "11.5", Magazine = 45, Mastery = 12, MaxAmmo = 540, Name = "Burston Prime", NormalAttack = { Damage = { ["Impact"] = 10.8, ["Perforation"] = 10.8, ["Tranchant"] = 14.4 }, CritChance = 0.18, CritMultiplier = 1.8, StatusChance = 0.30, FireRate = 13.64, BurstCount = 3, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 2, Traits = {"Prime", "Never Vaulted"}, Trigger = "Rafale", Type = "Principale" }, ["Buzlok"] = { Cost = { Credits = 30000, BPCost = 15000, MarketCost = 250, Rush = 35, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 2 }, {Name = "Récupération", Type = "Ressource", Count = 5000}, {Name = "Circuits", Type = "Ressource", Count = 600}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 13.3, Class = "Fusil", Conclave = true, Disposition = 1.45, Image = "Buzlok.png", Introduced = "14.7", Magazine = 50, Mastery = 11, MaxAmmo = 540, Name = "Buzlok", NormalAttack = { Damage = { ["Impact"] = 30, ["Perforation"] = 24, ["Tranchant"] = 6 }, CritChance = 0.23, CritMultiplier = 2.5, StatusChance = 0.21, FireRate = 6.25, ShotType = "Projectile", ShotSpeed = 40 }, Reload = 3, SecondaryAttack = { AttackName = "Beacon", Accuracy = 16.7, Damage = {["Perforation"] = 3}, CritChance = 0, CritMultiplier = 1, StatusChance = 0, FireRate = 1.67, Trigger = "Semi-Auto", ShotType = "Projectile", ShotSpeed = "???" }, Traits = {"Grineer"}, Trigger = "Auto", Type = "Principale", Users = {"[[Bourreaux/Harkonar|Harkonar]]"} }, ["Cernos"] = { Accuracy = "16.7 (100 when aimed)", ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 198, ["Perforation"] = 11, ["Tranchant"] = 11 }, CritChance = 0.36, CritMultiplier = 2, StatusChance = 0.18, ChargeTime = 0.5, PunchThrough = 1, ShotType = "Projectile", ShotSpeed = 85 }, Cost = { Credits = 15000, BPCost = 20000, MarketCost = 225, Rush = 45, Time = 12, Parts = { {Name = "Gallium", Type = "Ressource", Count = 3}, {Name = "Plastides", Type = "Ressource", Count = 700}, {Name = "Pack Polymère", Type = "Ressource", Count = 600}, {Name = "Ferrite", Type = "Ressource", Count = 1750} } }, Class = "Arc", Conclave = true, Disposition = 1.1, Family = "Cernos", Image = "Cernos.png", Introduced = "11.1", Magazine = 1, Mastery = 6, MaxAmmo = 72, Name = "Cernos", NormalAttack = { AttackName = "Uncharged Shot", Damage = { ["Impact"] = 99, ["Perforation"] = 5.5, ["Tranchant"] = 5.5 }, CritChance = 0.2, CritMultiplier = 1.5, StatusChance = 0.18, ShotType = "Projectile", ShotSpeed = 70 }, Polarities = {"V"}, Reload = 0.6, Traits = {"Tenno"}, Trigger = "Chargé", Type = "Principale", ComparisonDisplay = { {Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"}}, {Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"}} } }, ["Cernos Mutaliste"] = { Cost = { Credits = 15000, BPCost = 20000, MarketCost = 250, Rush = 45, Time = 12, Parts = { {Name = "Cernos", Type = "Arme", Count = 1}, {Name = "Plastides", Type = "Ressource", Count = 1400}, {Name = "Cryotique", Type = "Ressource", Count = 1200}, {Name = "Nano Spores", Type = "Ressource", Count = 2300} } }, Accuracy = "16.7 (100 aimed)", AreaAttack = { AttackName = "Poison Cloud", Damage = {["Poison"] = 50}, Duration = 10 }, ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 202.5, ["Perforation"] = 11.25, ["Tranchant"] = 11.25 }, ChargeTime = 0.5, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.49, PunchThrough = 1, ShotType = "Projectile", ShotSpeed = 85 }, Class = "Arc", Conclave = true, Disposition = 1.35, Family = "Cernos", Image = "CernosMutaliste.png", Introduced = "18.5", Magazine = 1, Mastery = 7, MaxAmmo = 72, Name = "Cernos Mutaliste", NormalAttack = { AttackName = "Uncharged Shot", Damage = { ["Impact"] = 108, ["Perforation"] = 6, ["Tranchant"] = 6 }, CritChance = 0.1, CritMultiplier = 1.5, StatusChance = 0.49, ShotType = "Projectile", ShotSpeed = 70 }, Polarities = {"Bar"}, Reload = 0.6, Traits = {"Infesté"}, Trigger = "Chargé", Type = "Principale" }, ["Cernos Prime"] = { Accuracy = 16.7, ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 324, ["Perforation"] = 18, ["Tranchant"] = 18 }, CritChance = 0.35, CritMultiplier = 2, StatusChance = 0.3, ChargeTime = 0.5, PunchThrough = 1, PelletCount = 3, PelletName = "Flèche", ShotType = "Projectile", ShotSpeed = 85 }, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { { Name = "Partie Supérieure", Type = "Partie Prime", Count = 1 }, { Name = "Partie Inférieure", Type = "Partie Prime", Count = 1 }, {Name = "Poignée", Type = "Partie Prime", Count = 1}, {Name = "Corde", Type = "Partie Prime", Count = 1} } }, Class = "Arc", Conclave = true, Disposition = 1.1, Family = "Cernos", Image = "Cernos Prime.png", Introduced = "19.0.7", Magazine = 1, Mastery = 12, MaxAmmo = 72, Name = "Cernos Prime", NormalAttack = { AttackName = "Uncharged Shot", Damage = { ["Impact"] = 162, ["Perforation"] = 9, ["Tranchant"] = 9 }, CritChance = 0.2, CritMultiplier = 1.5, StatusChance = 0.3, PelletCount = 3, PelletName = "Arrow", ShotType = "Projectile", ShotSpeed = 70 }, Polarities = {"V", "V"}, Reload = 0.65, Traits = {"Prime"}, Trigger = "Chargé", Type = "Principale", ComparisonDisplay = { {Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"}}, {Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"}} } }, ["Cernos Proboscis"] = { Accuracy = 16.7, AreaAttack = { AttackName = "Explosion Tir Chargé", Damage = {["Viral"] = 1003}, ExplosionDelay = 1.7, Radius = 7, Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.5,}, }, Class = "Arc", Conclave = false, ChargeAreaAttack = { Attackame = "Tir Chargé Explosif", Damage = {["Viral"] = 1}, Radius = 7, ExplosionDelay = 1.7 }, ChargeAttack = { AttackName = "Tir Chargé", ChargeTime = 0.7, Damage = { ["Impact"] = 103.2, ["Perforation"] = 30.7, ["Tranchant"] = 145.1 }, CritChance = 0.07, CritMultiplier = 1.9, StatusChance = 0.43, ShotSpeed = "?", ShotType = "Hit-Scan" }, Cost = { Credits = 15000, BPCost = 30000, MarketCost = 245, Rush = 35, Time = 12, Parts = { {Name = "Cernos Mutaliste", Type = "Arme", Count = 1}, {Name = "Pack Polymère", Type = "Ressource", Count = 1600}, {Name = "Extrait de Nitain", Type = "Ressource", Count = 5}, {Name = "Nano Spores", Type = "Ressource", Count = 25000}, } }, Disposition = 0.5, ExilusPolarity = "Bar", Family = "Cernos", Image = "Cernos Proboscis.png", Introduced = "29.5", Magazine = 1, Mastery = 15, MaxAmmo = 9, Name = "Cernos Proboscis", NoiseLevel = "Silencieux", Polarities = {"Bar", "Bar"}, Reload = 0.6, Trigger = "Chargé", Traits = {"Infesté"}, Type = "Principale" }, ["Cernos Rakta"] = { Accuracy = 16.7, ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 225, ["Perforation"] = 12.5, ["Tranchant"] = 12.5 }, ChargeTime = 0.25, CritChance = 0.35, CritMultiplier = 2, StatusChance = 0.15, PunchThrough = 1, ShotType = "Projectile", ShotSpeed = "???" }, Class = "Arc", Conclave = true, Disposition = 0.92, Family = "Cernos", Image = "CernosRakta.png", Introduced = "17.3", Magazine = 1, Mastery = 12, MaxAmmo = 72, Name = "Cernos Rakta", NormalAttack = { AttackName = "Uncharged Shot", Damage = { ["Impact"] = 135, ["Perforation"] = 7.5, ["Tranchant"] = 7.5 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.15, ShotType = "Projectile", ShotSpeed = 100 }, Polarities = {"V", "V", "Bar"}, Reload = 0.6, SyndicatEffect = "Blight", Traits = {"Syndicat", "Voile Rouge"}, Trigger = "Chargé", Type = "Principale", ComparisonDisplay = { {Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"}}, {Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"}} } }, ["Daikyu"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 2}, {Name = "Forma", Type = "Ressource", Count = 1}, {Name = "Rubedo", Type = "Ressource", Count = 300}, {Name = "Récupération", Type = "Ressource", Count = 1200} } }, Accuracy = 16.7, ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 138, ["Perforation"] = 184, ["Tranchant"] = 138 }, ChargeTime = 1, CritChance = 0.2, CritMultiplier = 2, PunchThrough = 3, StatusChance = 0.5, ShotType = "Projectile", ShotSpeed = 85 }, Class = "Arc", Conclave = true, Disposition = 1.3, NoiseLevel = "Silencieux", Image = "AsymmetricBow.png", Introduced = "16.5", Magazine = 1, Mastery = 10, MaxAmmo = 72, Name = "Daikyu", Polarities = {"V"}, Reload = 0.6, Traits = {"Tenno"}, Trigger = "Chargé", Type = "Principale" }, ["Dera"] = { Cost = { Credits = 25000, BPCost = 15000, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 2}, {Name = "Circuits", Type = "Ressource", Count = 600}, {Name = "Ferrite", Type = "Ressource", Count = 4500}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 100, Class = "Fusil", Conclave = true, Disposition = 1.4, ExilusPolarity = "Bar", Family = "Dera", Image = "Dera.png", Introduced = "8.0", Magazine = 45, Mastery = 4, MaxAmmo = 540, Name = "Dera", NormalAttack = { Damage = { ["Impact"] = 6, ["Perforation"] = 22.5, ["Tranchant"] = 1.5 }, CritChance = 0.08, CritMultiplier = 1.6, StatusChance = 0.22, FireRate = 11.25, ShotType = "Projectile", ShotSpeed = 100 }, Reload = 1.8, Trigger = "Auto", Type = "Principale", Users = { "[[Homme d'Équipage]]", "[[Lancier Corrompu]]", "[[Ranger]]" } }, ["Dera Vandal"] = { Cost = { Credits = 25000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1} } }, Accuracy = 100, Class = "Fusil", Conclave = true, Disposition = 1.35, ExilusPolarity = "Bar", Family = "Dera", Image = "DeraVandal.png", Introduced = "16.5", Magazine = 60, Mastery = 7, MaxAmmo = 540, Name = "Dera Vandal", NormalAttack = { Damage = { ["Impact"] = 6.4, ["Perforation"] = 24, ["Tranchant"] = 1.6 }, CritChance = 0.08, CritMultiplier = 2, StatusChance = 0.30, FireRate = 11.25, ShotType = "Projectile", ShotSpeed = 100 }, Reload = 1.8, Traits = {"Corpus"}, Trigger = "Auto", Type = "Principale" }, ["Dex Sybaris"] = { Accuracy = 28.6, BurstFireRate = 3.33, Class = "Fusil", Conclave = true, Disposition = 1.2, ExilusPolarity = "V", Family = "Sybaris", Image = "DexSybaris.png", Introduced = "18.6.2", Magazine = 14, Mastery = 7, MaxAmmo = 540, Name = "Dex Sybaris", NormalAttack = { Damage = { ["Impact"] = 22.5, ["Perforation"] = 18.75, ["Tranchant"] = 33.75 }, CritChance = 0.35, CritMultiplier = 2, StatusChance = 0.1, FireRate = 4.17, BurstCount = 2, ShotType = "Hit-Scan" }, Reload = 1.5, Traits = {"Tenno"}, Trigger = "Rafale", Type = "Principale" }, ["Dread"] = { Cost = { Credits = 15000, Rush = 45, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 6}, {Name = "Circuits", Type = "Ressource", Count = 900}, {Name = "Pack Polymère", Type = "Ressource", Count = 750}, {Name = "Plastides", Type = "Ressource", Count = 900} } }, Accuracy = 16.7, ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 10, ["Perforation"] = 10, ["Tranchant"] = 180 }, CritChance = 0.5, CritMultiplier = 2, StatusChance = 0.2, PunchThrough = 2.5, ChargeTime = 0.5, ShotType = "Projectile", ShotSpeed = 85 }, Class = "Arc", Conclave = true, Disposition = 1.3, Image = "Dread.png", Introduced = "8.0", Magazine = 1, Mastery = 5, MaxAmmo = 72, Name = "Dread", NoiseLevel = "Silencieux", NormalAttack = { AttackName = "Uncharged Shot", Damage = { ["Impact"] = 6.5, ["Perforation"] = 6.5, ["Tranchant"] = 117 }, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.2, ShotType = "Projectile", ShotSpeed = 70 }, Polarities = {"V", "V"}, Reload = 0.7, Trigger = "Chargé", Type = "Principale", Users = {"[[Stalker]]"}, ComparisonDisplay = { {Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"}}, {Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"}} } }, ["Ferrox"] = { Accuracy = 16.7, AreaAttack = { AttackName = "Effet de Zone", Damage = {["Impact"] = 100}, CritChance = 0.32, CritMultiplier = 2.8, StatusChance = 0.1, Radius = 3.6, Falloff = {StartRange = 0, EndRange = 3.6, Reduction = 0.4} }, ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 35, ["Perforation"] = 245, ["Tranchant"] = 70 }, CritChance = 0.32, CritMultiplier = 2.8, StatusChance = 0.1, FireRate = 1.33, ChargeTime = 0.5, PunchThrough = 1.5, ShotType = "Hit-Scan" }, Class = "Fusil-Harpon", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 150, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 5}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 30000 }, {Name = "Récupération", Type = "Ressource", Count = 35000}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.15, ExilusPolarity = "Bar", Image = "Ferrox.png", Introduced = "19.13", Magazine = 10, Mastery = 14, MaxAmmo = 540, Name = "Ferrox", Polarities = {"V", "D"}, Reload = 1.8, SecondaryAttack = { AttackName = "Lancer d'Harpon (Chargé)", Damage = { ["Impact"] = 385, ["Perforation"] = 55, ["Tranchant"] = 110 }, CritChance = 0.04, CritMultiplier = 2, StatusChance = 0.33, FireRate = 1, Reload = 2, ChargeTime = 0.5, Trigger = "Chargé", ShotType = "Projectile", ShotSpeed = "???" }, SecondaryAreaAttack = { AttackName = "Lancer d'Harpon (Déchargé)", Damage = { ["Impact"] = 385, ["Perforation"] = 55, ["Tranchant"] = 110 }, CritChance = 0.04, CritMultiplier = 2, StatusChance = 0.33 }, Traits = {"Corpus"}, Trigger = "Chargé", Type = "Principale", Users = {"[[Derim Zahn]]"} }, ["Fusil à Flux"] = { Cost = { Credits = 25000, BPCost = 15000, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 5}, {Name = "Circuits", Type = "Ressource", Count = 900}, {Name = "Ferrite", Type = "Ressource", Count = 6000}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 100, Class = "Fusil", Conclave = true, Disposition = 1.55, ExilusPolarity = "Bar", Image = "Fusil à Flux.png", Introduced = "8.0", Magazine = 50, Mastery = 6, MaxAmmo = 50, Name = "Fusil à Flux", NormalAttack = { Damage = {["Perforation"] = 4.8, ["Tranchant"] = 17.2}, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.24, FireRate = 12, AmmoCost = 0.5, PunchThrough = 0.5, ShotType = "Flux", Range = 30 }, Reload = 2.25, Traits = {"Corpus"}, Trigger = "Maintenu", Type = "Principale", Users = {"[[Homme d'Équipage d'Élite]]"} }, ["Fulmin"] = { Accuracy = 9.1, Class = "Fusil", Conclave = false, Cost = { Credits = 25000, BPCost = 20000, MarketCost = 265, Rush = 35, Time = 24, Parts = { {Name = "Rubedo", Type = "Ressource", Count = 2100}, {Name = "Nano Spores", Type = "Ressource", Count = 7500}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, {Name = "Hexenon", Type = "Ressource", Count = 350} } }, Disposition = 0.65, Image = "Fulmin.png", Introduced = "25.0", Magazine = 60, Mastery = 8, MaxAmmo = 500, Name = "Fulmin", NormalAttack = { AttackName = "Mode Semi-Automatique", Damage = {["Impact"] = 100, ["Électrique"] = 400}, CritChance = 0.30, CritMultiplier = 2.2, StatusChance = 0.16, FireRate = 2.17, ShotType = "Hit-Scan" }, Polarities = {}, Reload = 1.0, SecondaryAttack = { AttackName = "Mode Automatique", Accuracy = 111.1, Damage = {["Perforation"] = 8, ["Électrique"] = 25}, CritChance = 0.28, CritMultiplier = 2.4, StatusChance = 0.10, FireRate = 9.33, ShotType = "Hit-Scan" }, Trigger = "Auto / Semi-Auto", Type = "Principale" }, ["Glaxion"] = { Accuracy = 100, Class = "Fusil", Conclave = true, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 1}, {Name = "Circuits", Type = "Ressource", Count = 550}, {Name = "Cryotique", Type = "Ressource", Count = 2500}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.35, Image = "Glaxion.png", Introduced = "14.5", Magazine = 80, Mastery = 8, MaxAmmo = 720, Name = "Glaxion", NormalAttack = { Damage = {["Glace"] = 26}, CritChance = 0.08, CritMultiplier = 2, StatusChance = 0.34, FireRate = 12, AmmoCost = 0.5, ShotType = "Flux", Range = 24 }, Reload = 2.2, Traits = {"Corpus"}, Trigger = "Maintenu", Type = "Principale", Users = { "[[Capture|Corpus Target]]", "[[Armis Ulta]]", "[[Dru Pesfor]]", "[[Rana Del]]", "[[M-W.A.M.]]" } }, ["Glaxion Vandal"] = { Accuracy = 100, Class = "Fusil", Conclave = false, Disposition = 1.35, Family = "Glaxion", Image = "Glaxion Vandal.png", Introduced = "25.0", Magazine = 100, Mastery = 12, MaxAmmo = 1000, Name = "Glaxion Vandal", NormalAttack = { Damage = {["Glace"] = 29}, CritChance = 0.14, CritMultiplier = 2.0, StatusChance = 0.38, FireRate = 12, Range = 24 }, Polarities = {}, Reload = 1.8, Trigger = "Maintenu", Type = "Principale" }, ["Gorgon"] = { Accuracy = 12.5, Class = "Fusil", Conclave = true, Cost = { Credits = 25000, Rush = 50, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 5}, {Name = "Ferrite", Type = "Ressource", Count = 5000}, {Name = "Récupération", Type = "Ressource", Count = 6000}, {Name = "Circuits", Type = "Ressource", Count = 1000} } }, Disposition = 1.4, ExilusPolarity = "Madurai", Family = "Gorgon", Image = "Gorgon.png", Introduced = "Vanilla", Magazine = 90, Mastery = 3, MaxAmmo = 540, Name = "Gorgon", NormalAttack = { Damage = { ["Impact"] = 18.75, ["Perforation"] = 3.75, ["Tranchant"] = 2.5 }, CritChance = 0.17, CritMultiplier = 1.5, StatusChance = 0.09, FireRate = 12.5, ShotType = "Hit-Scan" }, Reload = 4.2, Spool = 15, Traits = {"Grineer"}, Trigger = "Auto à Chauffe", Type = "Principale", Users = { "[[Lieutenant Lech Kril]]", "[[Artilleuse Lourde]] + Variantes", "[[Artilleuse Lourde Corrompue]]", "[[Bombardier Maniaque]] + Variantes" } }, ["Gorgon Wraith"] = { Accuracy = 16.7, Class = "Fusil", Conclave = true, Cost = { Credits = 25000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1} } }, Disposition = 1.35, ExilusPolarity = "V", Family = "Gorgon", Image = "WraithGorgon.png", Introduced = "12.4", Magazine = 90, Mastery = 7, MaxAmmo = 900, Name = "Gorgon Wraith", NormalAttack = { Damage = { ["Impact"] = 23, ["Perforation"] = 2.7, ["Tranchant"] = 1.3 }, CritChance = 0.15, CritMultiplier = 1.9, StatusChance = 0.21, FireRate = 13.3, ShotType = "Hit-Scan" }, Reload = 3, Spool = 10, Traits = {"Wraith", "Grineer"}, Trigger = "Auto à Chauffe", Type = "Principale" }, ["Grakata"] = { Accuracy = 28.6, Class = "Fusil", Conclave = true, Cost = { Credits = 25000, BPCost = 15000, MarketCost = 125, Rush = 30, Time = 24, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 2}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 400}, {Name = "Récupération", Type = "Ressource", Count = 900}, {Name = "Pack Polymère", Type = "Ressource", Count = 100} } }, Disposition = 1.2, Family = "Grakata", Image = "Grakata.png", Introduced = "7.8", Magazine = 60, Mastery = 5, MaxAmmo = 750, Name = "Grakata", NormalAttack = { Damage = { ["Impact"] = 4.4, ["Perforation"] = 3.7, ["Tranchant"] = 2.9 }, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.2, FireRate = 20, ShotType = "Hit-Scan" }, Reload = 2.4, Traits = {"Grineer"}, Trigger = "Auto", Type = "Principale", Users = { "[[Lancer]]", "[[Hellion]]", "[[Commander]]", "[[Méridien d'Acier]] [[Operative]]s", "[[Bourreaux/Vay Molta|Vay Molta]]" } }, ["Grakatas Jumeaux"] = { Accuracy = 28.6, Class = "Doubles Pistolets", Conclave = true, Cost = { Credits = 30000, BPCost = 20000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Grakata", Type = "Arme", Count = 1}, {Name = "Grakata", Type = "Arme", Count = 1}, {Name = "Forma", Type = "Objet", Count = 1} } }, Disposition = 1.0, Image = "GrakatasJumelles.png", Introduced = "17.0", Magazine = 120, Mastery = 9, MaxAmmo = 1200, Name = "Grakatas Jumeaux", NormalAttack = { Damage = { ["Impact"] = 8, ["Perforation"] = 6.7, ["Tranchant"] = 5.3 }, CritChance = 0.25, CritMultiplier = 2.7, StatusChance = 0.11, PelletCount = 2, PelletName = "Bullet", FireRate = 20, ShotType = "Hit-Scan", AmmoCost = 2 }, Polarities = {"Bar"}, Reload = 3, Traits = {"Grineer"}, Trigger = "Auto", Type = "Secondaire", Users = {"[[Clem]]"} }, ["Grinlok"] = { Cost = { Credits = 30000, BPCost = 15000, MarketCost = 150, Rush = 35, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 2 }, {Name = "Pack Polymère", Type = "Ressource", Count = 5000}, {Name = "Ferrite", Type = "Ressource", Count = 5000}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 44.4, Class = "Fusil", Conclave = true, Disposition = 1.245, Family = "Grinlok", Image = "250px-DEGrinlok.png", Introduced = "12.1", Magazine = 9, Mastery = 7, MaxAmmo = 540, Name = "Grinlok", NormalAttack = { Damage = { ["Impact"] = 93.5, ["Perforation"] = 18.7, ["Tranchant"] = 74.8 }, CritChance = 0.15, CritMultiplier = 2.5, StatusChance = 0.35, FireRate = 1.67, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 1.7, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Principale", Users = { "[[Nightwatch Lancer]]", "[[Kuva Elite Lancer]]", "[[Elite Lancer#Variants|Tusk Elite Lancer]]" } }, ["Harpak"] = { BurstFireRate = 5, Class = "Fusil", Conclave = true, Cost = { Credits = 30000, BPCost = 40000, MarketCost = 225, Rush = 25, Time = 24, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, {Name = "Gallium", Type = "Ressource", Count = 5}, {Name = "Nano Spores", Type = "Ressource", Count = 6000}, {Name = "Rubedo", Type = "Ressource", Count = 3600} } }, Disposition = 1.55, Image = "Harpak.png", Introduced = "17.0", Magazine = 45, Mastery = 7, MaxAmmo = 540, Name = "Harpak", NormalAttack = { Accuracy = 18.2, Damage = { ["Impact"] = 5, ["Perforation"] = 37.5, ["Tranchant"] = 7.5 }, CritChance = 0.2, CritMultiplier = 2.3, StatusChance = 0.17, FireRate = 6, BurstCount = 3, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"V"}, Reload = 2, SecondaryAttack = { AttackName = "Harpoon", Accuracy = 100, Damage = { ["Impact"] = 40, ["Perforation"] = 50, ["Tranchant"] = 10 }, CritChance = 0.25, CritMultiplier = 2.3, StatusChance = 0.13, FireRate = 1.5, Range = 40, ShotType = "Projectile", ShotSpeed = "???" }, Traits = {"Grineer"}, Trigger = "Rafale / Semi", Type = "Principale", Users = {"[[Drekar Elite Lancer]]", "[[Draga]]"} }, ["Hema"] = { Accuracy = 20, Class = "Fusil", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 5}, {Name = "Récupération", Type = "Ressource", Count = 50000}, {Name = "Circuits", Type = "Ressource", Count = 5000}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.2, Image = "Hema.png", Introduced = "19.5", Magazine = 60, Mastery = 7, MaxAmmo = 60, Name = "Hema", NormalAttack = { Damage = {["Viral"] = 47}, CritChance = 0.11, CritMultiplier = 2, StatusChance = 0.25, FireRate = 6, BurstCount = 3, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"V"}, Reload = 2, Traits = {"Infesté"}, Trigger = "Rafale", Type = "Principale" }, ["Hind"] = { BurstFireRate = 5, Class = "Fusil", Conclave = true, Cost = { Credits = 25000, BPCost = 40000, MarketCost = 225, Rush = 25, Time = 24, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 6}, {Name = "Circuits", Type = "Ressource", Count = 700}, {Name = "Récupération", Type = "Ressource", Count = 1000}, {Name = "Rubedo", Type = "Ressource", Count = 1200} } }, Disposition = 1.42, Image = "Hind.png", Introduced = "9.6", Magazine = 65, Mastery = 0, MaxAmmo = 540, Name = "Hind", NormalAttack = { AttackName = "Burst Mode", Accuracy = 33.3, Damage = { ["Impact"] = 7.5, ["Perforation"] = 7.5, ["Tranchant"] = 15 }, CritChance = 0.07, CritMultiplier = 1.5, StatusChance = 0.15, FireRate = 6.25, BurstCount = 5, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 2, SecondaryAttack = { AttackName = "Semi-Auto Mode", Accuracy = 28.6, Damage = { ["Impact"] = 12, ["Perforation"] = 12, ["Tranchant"] = 36 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.1, FireRate = 2.5, Trigger = "Rafale" }, Traits = {"Grineer"}, Trigger = "Rafale / Semi", Type = "Principale", Users = {"[[Elite Lancer]]", "[[Bourreaux/Dok Thul|Dok Thul]]"} }, ["Hind Kuva"] = { Accuracy = 33.3, AreaAttack = { AttackName = "Auto", Damage = { ["Impact"] = 6, ["Perforation"] = 6, ["Tranchant"] = 18 }, CritChance = 0.21, CritMultiplier = 1.9, StatusChance = 0.33, FireRate = 10, Trigger = "Auto" }, Class = "Fusil", Conclave = false, Disposition = 1.05, ExilusPolarity = "Bar", Family = "Hind", Image = "Hind Kuva.png", Introduced = "27.1", Magazine = 90, Mastery = 15, MaxAmmo = 540, Name = "Hind Kuva", NoiseLevel = "Bruyant", NormalAttack = { AttackName = "Rafale", BurstCount = 5, Damage = { ["Impact"] = 7.5, ["Perforation"] = 7.5, ["Tranchant"] = 15 }, CritChance = 0.25, CritMultiplier = 2.1, StatusChance = 0.33, FireRate = 9.09, ShotType = "Hit-Scan", Trigger = "Rafale" }, Polarities = {"V"}, Reload = 2.3, SecondaryAttack = { Accuracy = 28.6, AttackName = "Semi-Auto", AmmoCost = 3, Damage = { ["Impact"] = 18, ["Tranchant"] = 18, ["Perforation"] = 54 }, CritChance = 0.37, CritMultiplier = 2.9, StatusChance = 0.21, FireRate = 2.5, ShotType = "Hit-Scan", Trigger = "Semi-Auto" }, Trigger = "Rafale / Semi / Auto", Type = "Principale", Users = {"[[Liche Kuva]]"} }, ["Ignis"] = { Cost = { Credits = 30000, BPCost = 15000, Rush = 35, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 2 }, {Name = "Nano Spores", Type = "Ressource", Count = 5000}, {Name = "Ferrite", Type = "Ressource", Count = 5000}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 100, Class = "Fusil", Conclave = true, Disposition = 0.6, Family = "Ignis", Image = "Ignis.png", Introduced = "8.0", Magazine = 150, Mastery = 5, MaxAmmo = 750, Name = "Ignis", NormalAttack = { AmmoCost = 0.5, Damage = {["Feu"] = 33}, CritChance = 0.11, CritMultiplier = 2, StatusChance = 0.27, FireRate = 8, ShotType = "Flux", Range = 20 }, Reload = 2, Traits = {"Grineer"}, Trigger = "Maintenu", Type = "Principale", Users = { "[[Scorch]]", "[[Hyekka Master]]", "[[Bourreaux/Zura|Zura]]" } }, ["Ignis Wraith"] = { Cost = { Credits = 30000, BPCost = 15000, Rush = 35, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 5 }, {Name = "Ferrite", Type = "Ressource", Count = 10000}, {Name = "Rubedo", Type = "Ressource", Count = 5000}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 3} } }, Accuracy = 100, Class = "Fusil", Conclave = true, Disposition = 0.6, ExilusPolarity = "V", Family = "Ignis", Image = "IgnisWraith.png", Introduced = "19.12", Magazine = 200, Mastery = 9, MaxAmmo = 800, Name = "Ignis Wraith", NormalAttack = { AmmoCost = 0.5, Damage = {["Feu"] = 35}, CritChance = 0.17, CritMultiplier = 2.5, StatusChance = 0.29, FireRate = 8, ShotType = "Flux", Range = 27 }, Reload = 1.7, Traits = {"Wraith", "Grineer"}, Trigger = "Maintenu", Type = "Principale" }, ["Javlok"] = { Cost = { Credits = 30000, BPCost = 15000, MarketCost = 240, Rush = 35, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 5 }, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 10000 }, {Name = "Extrait de Nitain", Type = "Ressource", Count = 5}, { Name = "Condensateur Javlok", Type = "Ressource", Count = 6 } } }, AreaAttack = { AttackName = "Explosion", Damage = {["Feu"] = 50}, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.25, Radius = 1.6 }, ChargeAttack = { AttackName = "Projectile Impact", Accuracy = 100, Damage = {["Feu"] = 230}, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.25, ChargeTime = 0.3, FireRate = 3.33, ShotType = "Projectile", ShotSpeed = "???" }, Class = "Fusil-Harpon", Conclave = true, Disposition = 1.2, Image = "Javlok.png", Magazine = 6, Mastery = 7, MaxAmmo = 300, Name = "Javlok", Polarities = {"V", "V"}, Reload = 1.9, SecondaryAreaAttack = { AttackName = "Spear Explosion", Damage = {["Feu"] = 300}, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.25, Radius = 7 }, SecondaryAttack = { Accuracy = 16.7, AttackName = "Throw Spear", Damage = { ["Impact"] = 45, ["Perforation"] = 75, ["Tranchant"] = 30 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.25, ChargeTime = 0.5, FireRate = 1, Reload = 0.6, ShotType = "Projectile", ShotSpeed = "???" }, Traits = {"Grineer"}, Trigger = "Chargé", Type = "Principale" }, ["Karak"] = { Accuracy = 28.6, Class = "Fusil", Conclave = true, Cost = { Credits = 30000, BPCost = 30000, MarketCost = 125, Rush = 30, Time = 24, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 2}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 400}, {Name = "Récupération", Type = "Ressource", Count = 900}, {Name = "Pack Polymère", Type = "Ressource", Count = 100} } }, Disposition = 1.28, Family = "Karak", Image = "250px-Karak.png", Introduced = "11.5", Magazine = 30, Mastery = 1, MaxAmmo = 540, Name = "Karak", NormalAttack = { Damage = { ["Impact"] = 13, ["Perforation"] = 8.7, ["Tranchant"] = 7.3 }, CritChance = 0.09, CritMultiplier = 1.5, StatusChance = 0.15, FireRate = 11.67, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 2, Traits = {"Grineer"}, Trigger = "Auto", Type = "Principale", Users = {"[[Lancier d'Élite|Lancier d'Élite Frontalier]]"} }, ["Karak Kuva"] = { Accuracy = 80, Class = "Fusil", Conclave = false, Disposition = 1, ExilusPolarity = "V", Family = "Karak", Image = "Karak Kuva.png", Introduced = "26.0", Magazine = 70, Mastery = 13, MaxAmmo = 540, Name = "Karak Kuva", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 7.1, ["Perforation"] = 6.2, ["Tranchant"] = 9.7 }, CritChance = 0.23, CritMultiplier = 2.1, StatusChance = 0.31, FireRate = 11.67, PunchThrough = 0.2, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 1.7, Traits = {"Grineer", "Liche Kuva"}, Trigger = "Auto", Type = "Principale", Users = {"[[Liche Kuva]]"} }, ["Karak Wraith"] = { Accuracy = 28.6, Cost = { Credits = 25000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1} } }, Class = "Fusil", Conclave = true, Disposition = 1.28, ExilusPolarity = "Bar", Family = "Karak", Image = "KarakWraith.png", Introduced = "16.5", Magazine = 60, Mastery = 7, MaxAmmo = 540, Name = "Karak Wraith", NormalAttack = { Damage = { ["Impact"] = 14.1, ["Perforation"] = 9.3, ["Tranchant"] = 7.8 }, CritChance = 0.13, CritMultiplier = 2, StatusChance = 0.25, FireRate = 11.67, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 2, Traits = {"Wraith", "Invasion Reward", "Grineer"}, Trigger = "Auto", Type = "Principale", Users = {"[[Lancier Nightwatch]]"} }, ["Komorex"] = { Accuracy = 20, Class = "Fusil de Sniper", Conclave = false, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 5}, {Name = "Ferrite", Type = "Ressource", Count = 6200}, {Name = "Hexenon", Type = "Ressource", Count = 300}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.0, Image = "Komorex.png", Introduced = "25.0", Magazine = 20, Mastery = 8, MaxAmmo = 40, Name = "Komorex", NormalAttack = { AttackName = "Normal", Damage = { ["Impact"] = 8.7, ["Tranchant"] = 41.8, ["Perforation"] = 36.5 }, CritChance = 0.16, CritMultiplier = 2.1, StatusChance = 0.35, FireRate = 6.0, Falloff = {StartRange = 400, EndRange = 600}, ShotType = "Hit-Scan", Trigger = "Semi-Auto" }, -- 3.5 zoom + viral explosion stats not shown in arsenal UI SecondaryAttack = { AttackName = "Zoom 3.5x", Damage = { ["Impact"] = 17.4, ["Tranchant"] = 83.6, ["Perforation"] = 73 }, FireRate = 1.5 }, AreaAttack = { Damage = {["Viral"] = 66}, Radius = 3.5, FireRate = 1.5 }, Polarities = {}, Reload = 3.0, SniperComboMin = 5, SniperComboReset = 2, Trigger = "Semi-Auto", Type = "Principale", Users = {"[[Heqet Amalgame]]"}, Zoom = { "Zoom 2x (-50% Recul, +2m Pénétration)", "Zoom 3.5x (+100% Dégâts, +3.5m Rayon d'Explosion, -75% Cadence de Tir)" } }, ["Lanka"] = { Cost = { Credits = 30000, BPCost = 15000, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 5}, {Name = "Gallium", Type = "Ressource", Count = 20}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 600}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 100, ChargeAttack = { AttackName = "Tir Chargé", Damage = {["Électrique"] = 525}, ChargeTime = 1, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.25, PunchThrough = 5, ShotType = "Projectile", ShotSpeed = 200 }, Class = "Fusil de Sniper", Conclave = true, Disposition = 0.95, Image = "Lanka.png", Introduced = "8.0", Magazine = 10, Mastery = 10, MaxAmmo = 72, Name = "Lanka", NormalAttack = { AttackName = "Tir non chargé", Damage = {["Électrique"] = 200}, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.25, ChargeTime = 0.33, FireRate = 1, Falloff = {StartRange = 400, EndRange = 600}, ShotType = "Projectile", ShotSpeed = 200 }, Reload = 2, SniperComboMin = 2, SniperComboReset = 6, Traits = {"Corpus"}, Trigger = "Chargé", Type = "Principale", Users = { "[[Homme d'Équipage Sniper]]", "[[Le Sergent]]", "[[Homme d'Équipage Zéro]]", "[[Zéro Corrompu]]", "Agents de [[La Séquence Perrin]]" }, Zoom = { "3x (+20% Chance de Coup Critique)", "5x (+30% Chance de Coup Critique)", "8x (+50% Chance de Coup Critique)" } }, ["Latron"] = { Accuracy = 28.6, Class = "Fusil", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 5}, {Name = "Plastides", Type = "Ressource", Count = 800}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 1000 }, {Name = "Récupération", Type = "Ressource", Count = 900} } }, Disposition = 1.4, Family = "Latron", Image = "Latron.png", Introduced = "Vanilla", Magazine = 15, Mastery = 0, MaxAmmo = 540, Name = "Latron", NormalAttack = { Damage = { ["Impact"] = 8.25, ["Perforation"] = 38.5, ["Tranchant"] = 8.25 }, CritChance = 0.12, CritMultiplier = 2, StatusChance = 0.12, FireRate = 4.17, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 2.4, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Principale", Users = {"[[Clem]]"} }, ["Latron Prime"] = { Accuracy = 28.6, Class = "Fusil", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Crosse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 1.3, ExilusPolarity = "V", Family = "Latron", Image = "LatronPrime.png", Introduced = "8.0", Magazine = 15, Mastery = 10, MaxAmmo = 540, Name = "Latron Prime", NormalAttack = { Damage = { ["Impact"] = 9, ["Perforation"] = 72, ["Tranchant"] = 9 }, CritChance = 0.22, CritMultiplier = 2.8, StatusChance = 0.26, FireRate = 4.17, ShotType = "Hit-Scan" }, Polarities = {"V", "Bar"}, Reload = 2.4, Traits = {"Prime", "Vaulted"}, Trigger = "Semi-Auto", Type = "Principale" }, ["Latron Wraith"] = { Accuracy = 28.6, Class = "Fusil", Conclave = true, Cost = { Credits = 25000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1} } }, Disposition = 1.35, ExilusPolarity = "Bar", Family = "Latron", Image = "LatronWraith.png", Introduced = "14.5", Magazine = 15, Mastery = 7, MaxAmmo = 540, Name = "Latron Wraith", NormalAttack = { Damage = { ["Impact"] = 15, ["Perforation"] = 42, ["Tranchant"] = 3 }, CritChance = 0.26, CritMultiplier = 2.8, StatusChance = 0.14, FireRate = 5.42, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 2.4, Traits = {"Wraith", "Invasion Reward", "Tenno"}, Trigger = "Semi-Auto", Type = "Principale" }, ["Lenz"] = { Cost = { Credits = 25000, BPCost = 50000, MarketCost = 235, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 10}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 8200 }, {Name = "Cryotique", Type = "Ressource", Count = 2400}, {Name = "Extrait de Nitain", Type = "Ressource", Count = 3} } }, Accuracy = 16.7, AreaAttack = { Damage = {["Glace"] = 10}, Radius = 8, AttackName = "Initial Burst" }, ChargeAttack = { AttackName = "Tir Chargé", CritChance = 0.5, CritMultiplier = 2, Damage = {["Impact"] = 50}, ChargeTime = 1.2, StatusChance = 0.05, FireRate = 1, ShotType = "Projectile", ShotSpeed = "???" }, Class = "Arc", Conclave = true, Disposition = 0.9, Image = "Lenz.png", Introduced = "21.3", Magazine = 1, Mastery = 8, MaxAmmo = 6, Name = "Lenz", NoiseLevel = "Bruyant", Polarities = {"Bar", "Bar"}, Reload = 0.6, SecondaryAreaAttack = { Damage = {["Explosif"] = 660}, Radius = 6, AttackName = "Bubble Collapse" }, Traits = {"Corpus"}, Trigger = "Chargé", Type = "Principale", ComparisonDisplay = { { Name = "Lenz", Attacks = { "ChargeAttack", "AreaAttack", "SecondaryAreaAttack" } } } }, ["Miter"] = { Accuracy = 100, AmmoType = "Fusil de Sniper", ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 12.5, ["Perforation"] = 12.5, ["Tranchant"] = 225 }, ChargeTime = 0.75, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.5, PunchThrough = 2.5, ShotType = "Projectile", ShotSpeed = 60 }, Class = "Fusil", Conclave = true, Cost = { Credits = 15000, MarketCost = 225, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Lame", Type = "Objet", Count = 1}, {Name = "Poignée", Type = "Objet", Count = 1}, {Name = "Châssis Arme", Type = "Objet", Count = 1} } }, Disposition = 1.55, Image = "miter.png", Introduced = "9.5", Magazine = 20, Mastery = 6, MaxAmmo = 72, Name = "Miter", NormalAttack = { AttackName = "Uncharged Shot", Damage = { ["Impact"] = 5, ["Perforation"] = 5, ["Tranchant"] = 90 }, CritChance = 0.05, CritMultiplier = 2, StatusChance = 0.25, FireRate = 2.5, ShotType = "Projectile", ShotSpeed = 60 }, Polarities = {"Bar"}, Reload = 2, Traits = {"Grineer"}, Trigger = "Chargé", Type = "Principale", Users = {"[[Eviscerator]]"} }, ["MK1-Braton"] = { Accuracy = 40, Class = "Fusil", Conclave = true, Disposition = 1.35, ExilusPolarity = "Bar", Family = "Braton", Image = "Braton.png", Introduced = "Vanilla", Magazine = 60, Mastery = 0, MaxAmmo = 540, Name = "MK1-Braton", NormalAttack = { Damage = { ["Impact"] = 4.5, ["Perforation"] = 4.5, ["Tranchant"] = 9 }, CritChance = 0.08, CritMultiplier = 1.5, StatusChance = 0.05, FireRate = 7.5, ShotType = "Hit-Scan" }, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Principale" }, ["MK1-Paris"] = { Accuracy = "16.7 (100 Aimed)", ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 6, ["Perforation"] = 96, ["Tranchant"] = 18 }, ChargeTime = 0.5, CritChance = 0.3, CritMultiplier = 2, StatusChance = 0.15, PunchThrough = 2, ShotType = "Projectile", ShotSpeed = 85 }, Class = "Arc", Conclave = true, Disposition = 1.05, Family = "Paris", Image = "Paris.png", Introduced = "14.0", Magazine = 1, Mastery = 0, MaxAmmo = 72, Name = "MK1-Paris", NormalAttack = { AttackName = "Uncharged Shot", Damage = { ["Impact"] = 5, ["Perforation"] = 80, ["Tranchant"] = 15 }, CritChance = 0.2, CritMultiplier = 1.5, StatusChance = 0.15, ShotType = "Projectile", ShotSpeed = 70 }, Polarities = {"Bar"}, Reload = 0.55, Traits = {"Tenno"}, Trigger = "Chargé", Type = "Principale" }, ["Quanta Mutaliste"] = { AreaAttack = { AttackName = "Orbe Infesté", Damage = {["Radiation"] = 20}, StatusChance = 1, AmmoCost = 5, ShotType = "Projectile", ShotSpeed = "???" }, Class = "Fusil", Conclave = false, Cost = { Credits = 30000, BPCost = 50000, MarketCost = 225, Rush = 35, Time = 24, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 5}, {Name = "Nano Spores", Type = "Ressource", Count = 15000}, {Name = "Circuits", Type = "Ressource", Count = 1200}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.55, Family = "Quanta", Image = "QuantaMutaliste.png", Introduced = "13.8", Magazine = 60, Mastery = 2, MaxAmmo = 540, Name = "Quanta Mutaliste", NormalAttack = { Accuracy = 100, Damage = { ["Impact"] = 2.5, ["Perforation"] = 15, ["Tranchant"] = 7.5 }, CritChance = 0.025, CritMultiplier = 1.5, StatusChance = 0.15, FireRate = 10, ShotType = "Projectile", ShotSpeed = 100 }, Polarities = {"D"}, Reload = 3.0, SecondaryAttack = { Accuracy = 25, Reload = 3.0, AttackName = "Explosion Orbe", Damage = {["Poison"] = 100}, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.0, FireRate = 10, Radius = 8 }, Traits = {"Infesté"}, Trigger = "Auto", Type = "Principale" }, ["Nagantaka"] = { Class = "Arbalète", Conclave = true, Cost = { Credits = 25000, BPCost = 40000, MarketCost = 125, Rush = 25, Time = 24, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 3}, {Name = "Gallium", Type = "Ressource", Count = 4}, {Name = "Nano Spores", Type = "Ressource", Count = 3000}, {Name = "Rubedo", Type = "Ressource", Count = 1200} } }, Disposition = 1.05, Family = "Nagantaka", Image = "Nagantaka.png", Introduced = "24.0", Magazine = 9, Mastery = 9, MaxAmmo = 540, Name = "Nagantaka", NoiseLevel = "Silencieux", Polarities = {"V"}, NormalAttack = { Accuracy = 40, AttackName = "Semi-Auto", Damage = { ["Impact"] = 1.6, ["Perforation"] = 14.3, ["Tranchant"] = 143.1 }, CritChance = 0.15, CritMultiplier = 2.3, StatusChance = 0.39, FireRate = 2.5, ShotType = "Projectile", ShotSpeed = 0 }, Reload = 2.3, SecondaryAttack = { Accuracy = 40, AttackName = "Burst Shot", Damage = { ["Impact"] = 1.6, ["Perforation"] = 14.3, ["Tranchant"] = 143.1 }, CritChance = 0.15, CritMultiplier = 2.3, StatusChance = 0.39, FireRate = 5.81, Reload = 2.0, ShotType = "Projectile", ShotSpeed = 100, BurstCount = 9 }, Traits = {"Tenno"}, Trigger = "Semi / Rafale", Type = "Principale" }, ["Ogris"] = { Class = "Lanceur", Conclave = true, Cost = { Credits = 30000, BPCost = 15000, Rush = 35, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 5 }, {Name = "Récupération", Type = "Ressource", Count = 5000}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 600}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Image = "OgrisNew.png", Introduced = "8.0", Accuracy = 100, ChargeAttack = { AttackName = "Rocket Impact", Damage = {["Explosif"] = 100}, CritChance = 0.05, CritMultiplier = 2, StatusChance = 0.35, ShotType = "Projectile", ShotSpeed = 40, ChargeTime = 0.3, FireRate = 1.5 }, AreaAttack = { AttackName = "Rocket Explosion", Damage = {["Explosif"] = 600}, Radius = 6 }, Disposition = 1.3, Magazine = 5, Mastery = 9, MaxAmmo = 20, Name = "Ogris", NoiseLevel = "Bruyant", Reload = 2.5, Traits = {"Grineer"}, Trigger = "Chargé", Type = "Principale", Users = { "[[Bombard]]", "[[Corrupted Bombard]]", "[[Executioner Gorth]]", "[[Nightwatch Bombard]]" } }, ["Ogris Kuva"] = { Accuracy = 100, Class = "Lanceur", Conclave = false, Disposition = 1, ExilusPolarity = "V", Family = "Ogris", Image = "Ogris Kuva.png", Introduced = "26.0", Magazine = 3, Mastery = 15, MaxAmmo = 20, Name = "Ogris Kuva", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 18.9, ["Perforation"] = 8.1, ["Explosif"] = 427 }, CritChance = 0.09, CritMultiplier = 2, StatusChance = 0.47, FireRate = 1.5, ShotSpeed = 40, ShotType = "Projectile" }, AreaAttack = { AttackName = "Rocket Explosion", Damage = {["Explosif"] = 600}, Radius = 6 }, Polarities = {"V"}, Reload = 2.1, Traits = {"Grineer", "Liche Kuva"}, Trigger = "Semi-Auto", Type = "Principale", Users = {"[[Liche Kuva]]"} }, ["Opticor"] = { Cost = { Credits = 30000, BPCost = 15000, MarketCost = 225, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 5}, {Name = "Gallium", Type = "Ressource", Count = 20}, {Name = "Cryotique", Type = "Ressource", Count = 600}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 100, AreaAttack = {Damage = {["Magnétique"] = 400}, Radius = 5}, ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 100, ["Perforation"] = 850, ["Tranchant"] = 50 }, ChargeTime = 2, CritChance = 0.2, CritMultiplier = 2.5, StatusChance = 0.2, PunchThrough = 1, Range = 300, ShotType = "Hit-Scan", FireRate = 1 }, Class = "Fusil", Conclave = true, Disposition = 1.15, Family = "Opticor", Image = "250px-opticor.png", Introduced = "15.0", Magazine = 5, Mastery = 14, MaxAmmo = 200, Name = "Opticor", Polarities = {"V"}, Reload = 2, Traits = {"Corpus"}, Trigger = "Chargé", Type = "Principale", Users = {"[[Malice]]", "[[Ved Xol]]", "[[002-ER]]"} }, ["Opticor Vandal"] = { Accuracy = 100, AreaAttack = {Damage = {["Magnétique"] = 200}, Radius = 5}, ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 40, ["Perforation"] = 280, ["Tranchant"] = 80 }, ChargeTime = 0.6, CritChance = 0.24, CritMultiplier = 2.6, StatusChance = 0.3, PunchThrough = 1, Range = 300, ShotType = "Hit-Scan", FireRate = 2 }, Class = "Fusil", Conclave = true, Disposition = 1.15, Family = "Opticor", Image = "Opticor Vandal.png", Introduced = "24.4", Magazine = 8, Mastery = 14, MaxAmmo = 200, Name = "Opticor Vandal", Polarities = {"V"}, Reload = 1.4, Traits = {"Corpus"}, Trigger = "Chargé", Type = "Principale" }, ["Panthera"] = { Accuracy = 100, Class = "Fusil", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Cellule Orokin", Type = "Ressource", Count = 1}, {Name = "Pack Polymère", Type = "Ressource", Count = 600}, {Name = "Hikou", Type = "Arme", Count = 1}, {Name = "Miter", Type = "Arme", Count = 1} } }, Disposition = 1.4, Image = "Panthera.png", Introduced = "15.10", Family = "Panthera", Magazine = 60, Mastery = 7, Name = "Panthera", NormalAttack = { Damage = { ["Impact"] = 20, ["Perforation"] = 10, ["Tranchant"] = 70 }, CritChance = 0.12, CritMultiplier = 2, StatusChance = 0.24, FireRate = 3, AmmoCost = 2, ShotType = "Projectile", ShotSpeed = 40 }, Polarities = {"Bar"}, Reload = 2, SecondaryAttack = { Damage = { ["Impact"] = 10, ["Perforation"] = 10, ["Tranchant"] = 80 }, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.35, FireRate = 2, AmmoCost = 1, ShotType = "Continus", Range = 6 }, Traits = {"Tenno"}, Trigger = "Auto", Type = "Principale" }, ["Panthera Prime"] = { Accuracy = 80, AreaAttack = { AttackName = "Attaque Radial", Damage = {["Tranchant"] = 20}, Falloff = {StartRange = 0, EndRange = 1.6, Reduction = 0.2}, Radius = 1.6 }, Class = "Fusil", Conclave = false, Cost = { Credits = 20000, Rush = 35, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Crosse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 1.05, ExilusPolarity = "V", Family = "Panthera", Image = "Panthera Prime.png", Introduced = "28.2", Magazine = 80, Mastery = 14, MaxAmmo = 320, Name = "Panthera Prime", NormalAttack = { Damage = { ["Impact"] = 20, ["Perforation"] = 10, ["Tranchant"] = 70 }, CritChance = 0.18, CritMultiplier = 2, StatusChance = 0.3, FireRate = 3.67, AmmoCost = 1, ShotType = "Projectile", ShotSpeed = 40 }, Polarities = {"V", "Bar"}, Reload = 2.4, SecondaryAttack = { Accuracy = 100, Damage = {["Tranchant"] = 100}, CritChance = 0.26, CritMultiplier = 2, StatusChance = 0.38, FireRate = 2, AmmoCost = 1, ShotType = "Continu", Range = 6 }, Traits = {"Prime"}, Trigger = "Auto", Type = "Principale" }, ["Paracyst"] = { BurstFireRate = 8.33, Class = "Fusil", Conclave = false, Cost = { Credits = 30000, BPCost = 50000, MarketCost = 225, Rush = 35, Time = 24, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 5}, {Name = "Nano Spores", Type = "Ressource", Count = 15000}, {Name = "Circuits", Type = "Ressource", Count = 1200}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.315, ExilusPolarity = "Bar", Image = "250px-Paracyst.png", Introduced = "15.5", Magazine = 60, Mastery = 7, Name = "Paracyst", NormalAttack = { Accuracy = 50, Damage = {["Poison"] = 33}, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.3, FireRate = 11.11, BurstCount = 3, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"D"}, Reload = 2, SecondaryAttack = { AttackName = "Harpon Infesté", Accuracy = 50, Damage = {["Poison"] = 33}, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.3, FireRate = 11.11, Range = 50, ShotType = "Projectile", ShotSpeed = "???" }, Traits = {"Infesté"}, Trigger = "Rafale", Type = "Principale", Users = {"[[Alad V Mutaliste]]"} }, ["Paris"] = { Accuracy = "16.7 (100 aimed)", ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 9, ["Perforation"] = 144, ["Tranchant"] = 27 }, ChargeTime = 0.5, CritChance = 0.3, CritMultiplier = 2, StatusChance = 0.1, PunchThrough = 2, ShotType = "Projectile", ShotSpeed = 85 }, Class = "Arc", Conclave = true, Cost = { Credits = 15000, BPCost = 20000, MarketCost = 225, Rush = 45, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 3}, {Name = "Plastides", Type = "Ressource", Count = 600}, {Name = "Pack Polymère", Type = "Ressource", Count = 700}, {Name = "Nano Spores", Type = "Ressource", Count = 2000} } }, Disposition = 1.2, Family = "Paris", Image = "Paris.png", Introduced = "7.0", Magazine = 1, Mastery = 3, MaxAmmo = 72, Name = "Paris", NormalAttack = { AttackName = "Uncharged Shot", Damage = { ["Impact"] = 6, ["Perforation"] = 96, ["Tranchant"] = 18 }, CritChance = 0.2, CritMultiplier = 1.5, StatusChance = 0.1, ShotType = "Projectile", ShotSpeed = 70 }, Polarities = {"Bar"}, Reload = 0.65, Traits = {"Tenno"}, Trigger = "Chargé", Type = "Principale", Users = {"[[Junction|Trinity Specter]]"}, ComparisonDisplay = { {Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"}}, {Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"}} } }, ["Paris Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { { Name = "Partie Supérieure", Type = "Partie Prime", Count = 1 }, { Name = "Partie Inférieure", Type = "Partie Prime", Count = 1 }, {Name = "Poignée", Type = "Partie Prime", Count = 1}, {Name = "Crosse", Type = "Partie Prime", Count = 1} } }, Accuracy = "16.7 (100 aimed)", ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 6.5, ["Perforation"] = 208, ["Tranchant"] = 45.5 }, ChargeTime = 0.5, CritChance = 0.45, CritMultiplier = 2, StatusChance = 0.2, PunchThrough = 3, ShotType = "Projectile", ShotSpeed = 85 }, Class = "Arc", Conclave = true, Disposition = 1.2, Family = "Paris", Image = "ParisPrime.png", Introduced = "9.0", Magazine = 1, Mastery = 8, MaxAmmo = 72, Name = "Paris Prime", NormalAttack = { AttackName = "Uncharged Shot", Damage = { ["Impact"] = 3.25, ["Perforation"] = 104, ["Tranchant"] = 22.75 }, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.2, ShotType = "Projectile", ShotSpeed = 70 }, Polarities = {"Bar", "V"}, Reload = 0.7, Traits = {"Prime", "Never Vaulted"}, Trigger = "Chargé", Type = "Principale", ComparisonDisplay = { {Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"}}, {Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"}} } }, ["Pennant"] = { BlockAngle = 55, ComboDur = 5, FollowThrough = 0.7, MeleeRange = 3, SlamAttack = 600, SlamRadialDmg = 200, SlamRadius = 7, HeavyAttack = 1200, WindUp = 0.7, HeavySlamAttack = 1000, HeavyRadialDmg = 1000, HeavySlamRadius = 8, Class = "Nikana à Deux Mains", Conclave = true, Cost = { Credits = 30000, MarketCost = 275, Rush = 35, Time = 24, Parts = { {Name = "Tellure", Type = "Ressource", Count = 2}, {Name = "Rubedo", Type = "Ressource", Count = 2100}, {Name = "Pack Polymère", Type = "Ressource", Count = 1550}, {Name = "Ferrite", Type = "Ressource", Count = 5300} } }, Disposition = 1.0, Family = "Pennant", Image = "Pennant.png", Introduced = "27.0", Mastery = 7, Name = "Pennant", NormalAttack = { Damage = { ["Impact"] = 20, ["Perforation"] = 140, ["Tranchant"] = 40 }, CritChance = 0.32, CritMultiplier = 2.4, StatusChance = 0.1, FireRate = 0.917 }, Polarities = {}, SlideAttack = 400, StancePolarity = "V", Traits = {"Tenno"}, Type = "Mêlée" }, ["Penta"] = { Accuracy = 100, Class = "Lanceur", Conclave = true, Cost = { Credits = 25000, BPCost = 30000, MarketCost = 150, Rush = 35, Time = 24, Parts = { { Name = "Module de Contrôle", Type = "Ressource", Count = 3 }, {Name = "Circuits", Type = "Ressource", Count = 1000}, {Name = "Ferrite", Type = "Ressource", Count = 1200}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 400} } }, Disposition = 1.3, Family = "Penta", Image = "250px-DEPenta.png", Introduced = "11.3", Magazine = 5, Mastery = 6, MaxAmmo = 20, Name = "Penta", NoiseLevel = "Silencieux", NormalAttack = { AttackName = "Grenade Impact", Damage = {["Impact"] = 75, ["Explosif"] = 350}, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.1, FireRate = 1, ShotType = "Projectile", ShotSpeed = 20 }, Reload = 2.5, SecondaryAttack = { AttackName = "Grenade Detonation", Damage = {["Explosif"] = 350}, Radius = 5, Trigger = "Detonate" }, Traits = {"Corpus"}, Trigger = "Activé", Type = "Principale", Users = {"[[Penta Ranger]]", "[[M-W.A.M.]]"} }, ["Penta Carmine"] = { Cost = { Credits = 20000, BPCost = nil, MarketCost = nil, Rush = 35, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Ressource", Count = 1} } }, Accuracy = 100, Class = "Lanceur", Conclave = false, Disposition = 1.25, Family = "Penta", Image = "Penta_Carmin.png", Magazine = 10, Mastery = 6, MaxAmmo = 20, Name = "Penta Carmine", NoiseLevel = "Silencieux", NormalAttack = { AttackName = "Impact de Grenade", Damage = {["Impact"] = 75, ["Explosif"] = 350}, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.1, FireRate = 2.7, ShotType = "Projectile", ShotSpeed = 20 }, Reload = 2.5, SecondaryAttack = { AttackName = "Détonation de Grenade", Damage = {["Explosif"] = 350}, Radius = 5, Trigger = "Détonation" }, Trigger = "Activé", Type = "Principale" }, ["Penta Secura"] = { Accuracy = 100, Class = "Lanceur", Conclave = true, Cost = { Syndicat = "La Séquence Perrin", Reputation = 125000, Rank = 5 }, Disposition = 1.3, Family = "Penta", Image = "PentaSecura.png", Introduced = "17.3", Magazine = 7, Mastery = 12, MaxAmmo = 28, Name = "Penta Secura", NoiseLevel = "Silencieux", NormalAttack = { AttackName = "Grenade Impact", Damage = {["Impact"] = 75, ["Explosif"] = 300}, CritChance = 0.26, CritMultiplier = 2, StatusChance = 0.26, FireRate = 2, ShotType = "Projectile", ShotSpeed = 25 }, Polarities = {"Bar", "D", "V"}, Reload = 2.5, SecondaryAttack = { AttackName = "Grenade Detonation", Damage = {["Explosif"] = 300}, CritChance = 0.26, CritMultiplier = 2, StatusChance = 0.26, Radius = 5, Trigger = "Detonate" }, SyndicatEffect = "Sequence", Traits = {"Syndicat", "La Séquence Perrin"}, Trigger = "Activé", Type = "Principale" }, ["Phantasma"] = { Accuracy = 100, Class = "Fusil à Pompe", Conclave = true, Cost = { Credits = 20000, BPCost = 25000, MarketCost = 195, Rush = 25, Time = 12, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, {Name = "Coeur de Sentient Intact",Type = "Ressource",Count = 10}, {Name = "Plastides", Type = "Ressource", Count = 650}, {Name = "Nano Spores", Type = "Ressource", Count = 12500} } }, Disposition = 1.0, Image = "Phantasma.png", Introduced = "23.5", Magazine = 11, Mastery = 9, MaxAmmo = 275, Name = "Phantasma", NormalAttack = { Damage = {["Impact"] = 25, ["Radiation"] = 50}, CritChance = 0.03, CritMultiplier = 1.5, StatusChance = 0.37, PelletCount = 5, PelletName = "Rayon", FireRate = 12, Range = 20, ShotType = "Hit-Scan" }, ChargeAttack = { AttackName = "Bombe de Plasma", Damage = {["Impact"] = 15, ["Radiation"] = 73}, FireRate = 2.00, AmmoCost = 11, Radius = 5, ChargeTime = 1.0 }, Reload = 0.5, Traits = {"Sentient"}, Trigger = "Maintenu / Chargé", Type = "Principale", Polarities = {"Bar", "V"} }, ["Gorgon Prisma"] = { Accuracy = 20.0, Class = "Fusil", Conclave = true, Disposition = 1.3, ExilusPolarity = "Bar", Family = "Gorgon", Image = "PrismaGorgon.png", Introduced = "15.11.1", Magazine = 120, Mastery = 11, MaxAmmo = 840, Name = "Gorgon Prisma", NormalAttack = { Damage = { ["Impact"] = 17.25, ["Perforation"] = 3.45, ["Tranchant"] = 2.3 }, CritChance = 0.30, CritMultiplier = 2.3, StatusChance = 0.15, FireRate = 14.17, ShotType = "Hit-Scan" }, Reload = 3, Spool = 12, Traits = {"Prisma", "Baro"}, Trigger = "Auto à Chauffe", Type = "Principale" }, ["Grakata Prisma"] = { Accuracy = 28.6, Class = "Fusil", Conclave = true, Disposition = 1.2, Family = "Grakata", Image = "PrismaGrakata.png", Introduced = "16.8.3", Magazine = 120, Mastery = 11, MaxAmmo = 1000, Name = "Grakata Prisma", NormalAttack = { Damage = { ["Impact"] = 6, ["Perforation"] = 5, ["Tranchant"] = 4 }, CritChance = 0.25, CritMultiplier = 2.5, StatusChance = 0.21, FireRate = 21.67, ShotType = "Hit-Scan" }, Reload = 2, Traits = {"Prisma", "Baro"}, Trigger = "Auto", Type = "Principale" }, ["Grinlok Prisma"] = { Accuracy = 32.0, Class = "Fusil", Conclave = true, Disposition = 1.245, Family = "Grinlok", Image = "Grinlok Prisma.png", Introduced = "24.4", Magazine = 21, Mastery = 11, MaxAmmo = 540, Name = "Grinlok Prisma", NormalAttack = { Damage = { ["Impact"] = 74.8, ["Perforation"] = 18.7, ["Tranchant"] = 93.5 }, CritChance = 0.21, CritMultiplier = 2.9, StatusChance = 0.37, FireRate = 1.67, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 1.7, Traits = {"Prisma", "Baro"}, Trigger = "Semi-Auto", Type = "Principale" }, ["Tetra Prisma"] = { Accuracy = 18.2, Class = "Fusil", Conclave = true, Disposition = 1.45, ExilusPolarity = "V", Family = "Tetra", Image = "TetraPrisma.png", Introduced = "17.0.5", Magazine = 60, Mastery = 4, MaxAmmo = 540, Name = "Tetra Prisma", NormalAttack = { Damage = {["Impact"] = 7.6, ["Perforation"] = 30.4}, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.24, FireRate = 7.08, ShotType = "Projectile", ShotSpeed = 100 }, Reload = 2, Traits = {"Prisma", "Baro"}, Trigger = "Auto", Type = "Principale" }, ["Quanta"] = { Cost = { Credits = 25000, BPCost = 15000, MarketCost = 150, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 7}, {Name = "Circuits", Type = "Ressource", Count = 1000}, {Name = "Récupération", Type = "Ressource", Count = 7000}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 100, AreaAttack = { AttackName = "Cube (Hits enemy)", Damage = {["Explosif"] = 250}, AmmoCost = 10, ShotType = "Projectile", ShotSpeed = "???", Range = 15 }, Class = "Fusil", Conclave = false, Disposition = 1.1, Family = "Quanta", Image = "Quanta.png", Introduced = "14.1", Magazine = 60, Mastery = 4, MaxAmmo = 540, Name = "Quanta", NormalAttack = { Damage = {["Électrique"] = 20}, CritChance = 0.16, CritMultiplier = 2.2, StatusChance = 0.16, FireRate = 12, AmmoCost = 0.5, ShotType = "Flux", Range = 50 }, Polarities = {"D"}, Reload = 2, SecondaryAreaAttack = { AttackName = "Cube (Shot by player)", Damage = {["Explosif"] = 600} }, Traits = {"Corpus"}, Trigger = "Maintenu", Type = "Principale" }, ["Quanta Vandal"] = { Accuracy = 100, AreaAttack = { AttackName = "Cube (Hits enemy)", Accuracy = 25, Damage = {["Explosif"] = 250}, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.26, FireRate = 4, AmmoCost = 10, ShotType = "Projectile", ShotSpeed = "???", Range = 15 }, Class = "Fusil", Disposition = 1.1, Family = "Quanta", Image = "QuantaVandal.png", Introduced = "16.4", Magazine = 80, Mastery = 10, MaxAmmo = 560, Name = "Quanta Vandal", NormalAttack = { Damage = {["Électrique"] = 26}, CritChance = 0.22, CritMultiplier = 2.4, StatusChance = 0.3, FireRate = 12, AmmoCost = 0.5, ShotType = "Flux", Range = 50 }, Polarities = {"V"}, Reload = 1.8, SecondaryAreaAttack = { AttackName = "Cube (Tir par le joueur)", Accuracy = 25, Damage = {["Explosif"] = 600}, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.26, FireRate = 4 }, Traits = {"Corpus", "Vandal"}, Trigger = "Maintenu", Type = "Principale" }, ["Quartakk"] = { Accuracy = 90.9, Class = "Fusil", Conclave = true, Cost = { Credits = 20000, MarketCost = 210, Rush = 35, Time = 24, Parts = { {Name = "Grokdrul", Type = "Ressource", Count = 75}, { Name = "Alliage de Fersteel", Type = "Ressource", Count = 15 }, {Name = "Récupération", Type = "Ressource", Count = 12450}, {Name = "Capteurs Neuronaux", Type = "Ressource", Count = 5} } }, Disposition = 1.25, Image = "Quartakk.png", Introduced = "22.0", Magazine = 84, Mastery = 10, MaxAmmo = 840, Name = "Quartakk", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 18.1, ["Perforation"] = 14.2, ["Tranchant"] = 16.7 }, CritChance = 0.19, CritMultiplier = 2.3, StatusChance = 0.27, BurstCount = 4, FireRate = 6.33, ShotType = "Hit-Scan", PunchThrough = 0.5 }, Reload = 1.9, Traits = {"Grineer"}, Trigger = "Rafale", Type = "Principale" }, ["Quartakk Kuva"] = { Accuracy = 40, Class = "Fusil", Conclave = false, Disposition = 1, ExilusPolarity = "V", Family = "Quartakk", Image = "Quartakk Kuva.png", Introduced = "26.0", Magazine = 88, Mastery = 13, MaxAmmo = 840, Name = "Quartakk Kuva", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 20, ["Perforation"] = 15.7, ["Tranchant"] = 18.4 }, CritChance = 0.21, CritMultiplier = 1.9, StatusChance = 0.33, FireRate = 4.83, ShotType = "Hit-Scan" }, SecondaryAttack = { Accuracy = 90.9, AttackName = "While Aiming", BurstCount = 4, Damage = { ["Impact"] = 20, ["Perforation"] = 15.7, ["Tranchant"] = 18.4 }, CritChance = 0.31, CritMultiplier = 2.3, StatusChance = 0.33, FireRate = 6.33, PunchThrough = 0.5, Trigger = "Rafale" }, Polarities = {"V"}, Reload = 1.7, Traits = {"Grineer", "Liche Kuva"}, Trigger = "Auto/Rafale", Type = "Principale", Users = {"[[Liche Kuva]]"} }, ["Quellor"] = { Accuracy = 33.3, Class = "Fusil", Conclave = false, Cost = { Credits = 30000, MarketCost = 240, Rush = 35, Time = 24, Parts = { {Name = "Tellure", Type = "Ressource", Count = 4}, {Name = "Rubedo", Type = "Ressource", Count = 6250}, {Name = "Circuits", Type = "Ressource", Count = 3600}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 15350 } } }, Disposition = 1.05, Image = "Quellor.png", Introduced = "27.0", Magazine = 300, Mastery = 12, MaxAmmo = 0, Name = "Quellor", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 8, ["Perforation"] = 22, ["Tranchant"] = 12, ["Glace"] = 16 }, CritChance = 0.12, CritMultiplier = 1.6, StatusChance = 0.38, FireRate = 6, ShotType = "?" }, SecondaryAttack = { Damage = {["Impact"] = 600, ["Glace"] = 800}, CritChance = 0.4, CritMultiplier = 2.2, StatusChance = 0.1, FireRate = 1, ChargeTime = 1.2, Trigger = "Chargé", AmmoCost = 75, ShotType = "?", ShotSpeed = "?" }, Polarities = {}, Reload = 4, Traits = {"Tenno"}, Trigger = "Auto/Chargé", Type = "Principale", Users = {} }, ["Rubico"] = { Cost = { Credits = 20000, BPCost = 20000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Récupération", Type = "Ressource", Count = 3800}, {Name = "Pack Polymère", Type = "Ressource", Count = 1300}, {Name = "Rubedo", Type = "Ressource", Count = 900}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Accuracy = 13.3, Class = "Fusil de Sniper", Conclave = true, Disposition = 0.8, ExilusPolarity = "V", Family = "Rubico", Image = "Rubico.png", Introduced = "18.0", Magazine = 5, Mastery = 6, MaxAmmo = 72, Name = "Rubico", NormalAttack = { Damage = { ["Impact"] = 144, ["Perforation"] = 27, ["Tranchant"] = 9 }, CritChance = 0.3, CritMultiplier = 3, StatusChance = 0.12, PunchThrough = 1.0, FireRate = 2.67, Falloff = {StartRange = 400, EndRange = 600}, ShotType = "Hit-Scan" }, Reload = 2.4, SniperComboMin = 1, SniperComboReset = 2, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Principale", Zoom = { "3.5x (+35% Multiplicateur de Critique)", "6x (+50% Multiplicateur de Critique)" } }, ["Rubico Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Crosse", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Accuracy = 13.3, Class = "Fusil de Sniper", Conclave = true, Disposition = 0.6, Family = "Rubico", Image = "RubicoPrime.png", Introduced = "23.9", Magazine = 5, Mastery = 12, MaxAmmo = 72, Name = "Rubico Prime", NormalAttack = { Damage = { ["Impact"] = 149.6, ["Perforation"] = 28.1, ["Tranchant"] = 9.3 }, CritChance = 0.38, CritMultiplier = 3, StatusChance = 0.16, PunchThrough = 1.0, FireRate = 3.67, Falloff = {StartRange = 400, EndRange = 600}, ShotType = "Hit-Scan" }, Reload = 2.0, SniperComboMin = 1, SniperComboReset = 2, Polarities = {"V", "V"}, Traits = {"Prime"}, Trigger = "Semi-Auto", Type = "Principale", Zoom = { "2.5x (+35% Multiplicateur de Critique)", "5.0x (+50% Multiplicateur de Critique)" } }, ["Scourge"] = { Cost = { Credits = 15000, BPCost = 15000, MarketCost = 240, Rush = 35, Time = 12, Parts = { {Name = "Extrait de Nitain", Type = "Ressource", Count = 2}, {Name = "Circuits", Type = "Ressource", Count = 2500}, {Name = "Oxium", Type = "Ressource", Count = 350}, {Name = "Pack Polymère", Type = "Ressource", Count = 2500} } }, AreaAttack = { AttackName = "Explosion", Damage = {["Corrosif"] = 30}, CritChance = 0.02, CritMultiplier = 1.5, StatusChance = 0.3 }, Class = "Fusil-Harpon", Conclave = true, Disposition = 1.15, Image = "Scourge.png", Introduced = "21.0", Magazine = 20, Mastery = 6, MaxAmmo = 100, Name = "Scourge", NormalAttack = { AttackName = "Projectile Impact", Accuracy = 100, Damage = {["Corrosif"] = 70}, CritChance = 0.02, CritMultiplier = 1.5, StatusChance = 0.3, FireRate = 2.67, ShotType = "Hit-Scan" }, Polarities = {"Bar", "V"}, Reload = 2.5, SecondaryAttack = { AttackName = "Throw Spear", Accuracy = 16.7, Damage = { ["Impact"] = 455, ["Perforation"] = 72.5, ["Tranchant"] = 122.5, ["Corrosif"] = 50 }, CritChance = 0.04, CritMultiplier = 2, StatusChance = 0.3, Reload = 0.6, FireRate = 1, ChargeTime = 0.5, Trigger = "Chargé" }, Traits = {"Tenno"}, Trigger = "Auto", Type = "Principale" }, ["Shedu"] = { Accuracy = 28.6, Class = "Bras-Canon", Conclave = true, Cost = { Credits = 30000, Rush = 35, Time = 24, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Châssis Arme", Type = "Objet", Count = 1}, {Name = "Poignée", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1} } }, Disposition = 1.0, Image = "Shedu.png", Introduced = "27.0", Magazine = 7, Mastery = 13, MaxAmmo = 0, Name = "Shedu", NormalAttack = { Damage = {["Feu"] = 71}, CritChance = 0.25, CritMultiplier = 2.1, StatusChance = 0.23, FireRate = 2.5, ShotType = "Hit-Scan" }, SecondaryAttack = { AttackName = "Attaque Radiale", Damage = {["Électrique"] = 87}, Range = 5.5 }, Reload = 1, Traits = {"Sentient"}, Trigger = "Auto", Type = "Principale", Polarities = {"V", "V"} }, ["Simulor"] = { Accuracy = 100, AreaAttack = { AttackName = "Orb Merge", Damage = {["Magnétique"] = 75} }, Class = "Lanceur", Conclave = true, Cost = { Credits = 20000, BPStanding = 75000, MarketCost = 210, Rush = 35, Time = 12, Parts = { {Name = "Ferrite", Type = "Ressource", Count = 1200}, {Name = "Pack Polymère", Type = "Ressource", Count = 850}, {Name = "Cellule Orokin", Type = "Ressource", Count = 1}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 1} } }, Disposition = 0.85, Family = "Simulor", Image = "Simulor.png", Introduced = "16.10", Magazine = 8, Mastery = 5, MaxAmmo = 72, Name = "Simulor", NormalAttack = { Damage = {["Magnétique"] = 50}, AttackName = "Orb Damage", FireRate = 3, ShotType = "Projectile", ShotSpeed = "???", Range = 12 }, Polarities = {"D", "Bar"}, Reload = 3, SecondaryAttack = { AttackName = "Orb Explosion", Damage = {["Électrique"] = 75}, StatusChance = 0.3, CritChance = 0.12, CritMultiplier = 2, Radius = 8 }, Traits = {"Cephalon"}, Trigger = "Activé", Type = "Principale" }, ["Snipetron"] = { Cost = { Credits = 20000, Rush = 35, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 5}, {Name = "Plastides", Type = "Ressource", Count = 900}, {Name = "Récupération", Type = "Ressource", Count = 1200}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 900} } }, Accuracy = 13.3, Class = "Fusil de Sniper", Conclave = true, Disposition = 1.25, ExilusPolarity = "V", Family = "Snipetron", Image = "Snipetron.png", Introduced = "Vanilla", Magazine = 4, Mastery = 0, MaxAmmo = 72, Name = "Snipetron", NormalAttack = { Damage = { ["Impact"] = 18, ["Perforation"] = 144, ["Tranchant"] = 18 }, CritChance = 0.3, CritMultiplier = 1.5, StatusChance = 0.12, PunchThrough = 2.5, FireRate = 2, Falloff = {StartRange = 400, EndRange = 600}, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 3.5, SniperComboMin = 3, SniperComboReset = 2, Traits = {"Corpus"}, Trigger = "Semi-Auto", Type = "Principale", Zoom = { "2.5x (+30% Dégâts Tir à la Tête)", "6x (+50% Dégâts Tir à la Tête)" } }, ["Snipetron Vandal"] = { Cost = { Credits = 25000, Rush = 35, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1} } }, Accuracy = 13.3, Class = "Fusil de Sniper", Conclave = true, Disposition = 1.25, ExilusPolarity = "V", Family = "Snipetron", Image = "SnipetronVandal.png", Introduced = "8.3.2", Magazine = 6, Mastery = 5, MaxAmmo = 72, Name = "Snipetron Vandal", NormalAttack = { Damage = { ["Impact"] = 10, ["Perforation"] = 180, ["Tranchant"] = 10 }, CritChance = 0.28, CritMultiplier = 2, StatusChance = 0.16, PunchThrough = 3, FireRate = 2, Falloff = {StartRange = 400, EndRange = 600}, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 2, SniperComboMin = 3, SniperComboReset = 2, Traits = {"Corpus", "Vandal"}, Trigger = "Semi-Auto", Type = "Principale", Zoom = { "2.5x (+30% Dégâts Tir à la Tête)", "6x (+50% Dégâts Tir à la Tête)" } }, ["Soma"] = { Accuracy = 28.6, Class = "Fusil", Conclave = true, Cost = { Credits = 15000, BPCost = 50000, MarketCost = 265, Rush = 50, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 7}, {Name = "Plastides", Type = "Ressource", Count = 850}, {Name = "Rubedo", Type = "Ressource", Count = 1200}, {Name = "Récupération", Type = "Ressource", Count = 8000} } }, Disposition = 1.1, ExilusPolarity = "V", Family = "Soma", Image = "Soma.png", Introduced = "10.0", Magazine = 100, Mastery = 6, MaxAmmo = 540, Name = "Soma", NormalAttack = { Damage = { ["Impact"] = 1.2, ["Perforation"] = 4.8, ["Tranchant"] = 6 }, CritChance = 0.3, CritMultiplier = 3, StatusChance = 0.07, FireRate = 15, ShotType = "Hit-Scan" }, Polarities = {"V", "V"}, Reload = 3, Spool = 8, Traits = {"Tenno"}, Trigger = "Auto à Chauffe", Type = "Principale", Users = {"[[Spectre Rhino]]"} }, ["Soma Prime"] = { Accuracy = 28.6, Class = "Fusil", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Crosse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 0.75, Family = "Soma", Image = "PrimeSoma.png", Introduced = "15.7", Magazine = 200, Mastery = 7, MaxAmmo = 800, Name = "Soma Prime", NormalAttack = { Damage = { ["Impact"] = 1.2, ["Perforation"] = 4.8, ["Tranchant"] = 6 }, CritChance = 0.3, CritMultiplier = 3, StatusChance = 0.1, FireRate = 15, ShotType = "Hit-Scan" }, Polarities = {"V", "V"}, Reload = 3, Spool = 5, Traits = {"Prime", "Vaulted"}, Trigger = "Auto à Chauffe", Type = "Principale" }, ["Sporothrix"] = { Accuracy = 100, AreaAttack = { CritChance = 0.01, CritMultiplier = 3, Damage = {["Tranchant"] = 22, ["Viral"] = 19}, ExplosionDelay = 0.9, Falloff = {StartRange = 0, EndRange = 1.7, Reduction = 0.1}, Radius = 1.7, StatusChance = 0.53, }, Class = "Fusil de Sniper", Conclave = false, Cost = { Credits = 20000, Rush = 35, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1}, {Name = "Support Crânien", Type = "Ressource", Count = 2} } }, Disposition = 0.5, ExilusPolarity = "Bar", Image = "Sporothrix.png", Introduced = "29.5", Magazine = 9, Mastery = 13, MaxAmmo = 45, NoiseLevel = "Bruyant", Name = "Sporothrix", NormalAttack = { AttackName = "Normal", Damage = { ["Impact"] = 100.2, ["Perforation"] = 115, ["Tranchant"] = 155.8 }, CritChance = 0.01, CritMultiplier = 3, Falloff = {StartRange = 400, EndRange = 600, Reduction = 0.5}, FireRate = 1.83, StatusChance = 0.53, ShotType = "Hit-Scan", Trigger = "Semi-Auto" }, Polarities = {"D"}, Reload = 2.7, SniperComboMin = 3, SniperComboReset = 2, Traits = {"Infesté"}, Trigger = "Semi-Auto", Type = "Principale", Zoom = { "2.7x Zoom (+50% Dégâts Tir à la Tête)" } }, ["Stahlta"] = { Accuracy = 50, AreaAttack = { AttackName = "Explosion Tir Chargé", Damage = {["Radiation"] = 1200}, CritChance = 0.4, CritMultiplier = 3, StatusChance = 0.5, FireRate = 0.667, Falloff = {StartRange = 0, EndRange = 7.2, Reduction = 0.7}, Radius = 7.2 }, Class = "Fusil", Conclave = false, ChargeAttack = { Accuracy = 25, AttackName = "Tir Chargé", ChargeTime = 0.6, Damage = { ["Impact"] = 120, ["Perforation"] = 180, ["Tranchant"] = 300 }, CritChance = 0.4, CritMultiplier = 3, StatusChance = 0.32, FireRate = 0.667, PelletCount = 1, ShotSpeed = 100, ShotType = "Projectile" }, Cost = { Credits = 30000, MarketCost = 225, Rush = 35, Time = 24, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1} } }, Disposition = 1, ExilusPolarity = "V", Image = "Stahlta.png", Introduced = "28.0", Magazine = 40, Mastery = 10, MaxAmmo = 0, Name = "Stahlta", NormalAttack = { AttackName = "Normal", Damage = { ["Impact"] = 7.3, ["Perforation"] = 16.6, ["Tranchant"] = 28.1 }, CritChance = 0.24, CritMultiplier = 1.8, StatusChance = 0.22, FireRate = 6, PunchThrough = 1.2, ShotType = "Hit-Scan", Trigger = "Auto" }, NoiseLevel = "Bruyant", Polarities = {}, Reload = 1.4, Trigger = "Semi-Auto/Chargé", Traits = {"Corpus"}, Type = "Principale" }, ["Stradavar"] = { Class = "Fusil", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 230, Rush = 35, Time = 12, Parts = { {Name = "Ferrite", Type = "Ressource", Count = 15000}, {Name = "Pack Polymère", Type = "Ressource", Count = 8000}, {Name = "Capteurs Neuronaux", Type = "Ressource", Count = 3}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Disposition = 1.1, ExilusPolarity = "Bar", Family = "Stradavar", Image = "Stradavar.png", Introduced = "18.11", Magazine = 65, Mastery = 8, MaxAmmo = 540, Name = "Stradavar", NormalAttack = { Accuracy = 14.3, Damage = { ["Impact"] = 9.8, ["Perforation"] = 9.8, ["Tranchant"] = 8.4 }, CritChance = 0.24, CritMultiplier = 2, StatusChance = 0.12, AttackName = "Mode Automatique", FireRate = 10, ShotType = "Hit-Scan" }, Polarities = {"V", "V"}, Reload = 2, SecondaryAttack = { Accuracy = 28.6, Damage = { ["Impact"] = 7.5, ["Perforation"] = 30, ["Tranchant"] = 12.5 }, Polarities = {"V", "V"}, CritChance = 0.28, CritMultiplier = 2, StatusChance = 0.16, FireRate = 5, Trigger = "Semi-Auto", AttackName = "Semi-Auto Mode", ShotType = "Hit-Scan" }, Traits = {"Tenno"}, Trigger = "Auto / Semi", Type = "Principale" }, ["Stradavar Prime"] = { Class = "Fusil", Conclave = true, Cost = { Credits = 20000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Crosse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 1, ExilusPolarity = "V", Family = "Stradavar", Image = "Stradavar_Prime.png", Introduced = "24.5.8", Magazine = 90, Mastery = 12, MaxAmmo = 540, Name = "Stradavar Prime", NormalAttack = { Accuracy = 25, Damage = { ["Impact"] = 10.5, ["Perforation"] = 10.5, ["Tranchant"] = 9.0 }, CritChance = 0.24, CritMultiplier = 2.6, StatusChance = 0.12, AttackName = "Mode Automatique", FireRate = 10, ShotType = "Hit-Scan" }, Polarities = {"V", "V", "V"}, Reload = 2, SecondaryAttack = { Accuracy = 66.7, Damage = { ["Impact"] = 8.0, ["Perforation"] = 24.0, ["Tranchant"] = 48.0 }, CritChance = 0.3, CritMultiplier = 2.8, StatusChance = 0.22, FireRate = 3.33, PunchThrough = 1, Trigger = "Semi-Auto", AttackName = "Semi-Auto Mode", ShotType = "Hit-Scan" }, Traits = {"Prime"}, Trigger = "Auto / Semi", Type = "Principale" }, ["Supra"] = { Cost = { Credits = 25000, BPCost = 15000, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 7}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 1000 }, {Name = "Récupération", Type = "Ressource", Count = 7000}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 14.3, Class = "Fusil", Conclave = true, Disposition = 1.05, ExilusPolarity = "Bar", Family = "Supra", Image = "Supra.png", Introduced = "8.0", Magazine = 180, Mastery = 12, MaxAmmo = 1080, Name = "Supra", NormalAttack = { Damage = { ["Impact"] = 4, ["Perforation"] = 30, ["Tranchant"] = 6 }, CritChance = 0.12, CritMultiplier = 1.8, StatusChance = 0.30, FireRate = 12.5, ShotType = "Projectile", ShotSpeed = 80 }, Reload = 3, Trigger = "Auto à Chauffe", Traits = {"Corpus"}, Type = "Principale", Users = {"[[Technicien]]", "[[M-W.A.M.]]"} }, ["Supra Vandal"] = { Accuracy = 28.6, Class = "Fusil", Conclave = true, Disposition = 0.95, Family = "Supra", Image = "SupraVandal.png", Introduced = "20.4", Magazine = 300, Mastery = 14, MaxAmmo = 1600, Name = "Supra Vandal", NormalAttack = { Damage = { ["Impact"] = 4, ["Perforation"] = 30, ["Tranchant"] = 6 }, CritChance = 0.16, CritMultiplier = 2, StatusChance = 0.30, FireRate = 12.5, ShotType = "Projectile", ShotSpeed = 80 }, Polarities = {"V", "V"}, Reload = 3, Traits = {"Corpus", "Vandal"}, Trigger = "Auto à Chauffe", Type = "Principale" }, ["Sybaris"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 2}, {Name = "Récupération", Type = "Ressource", Count = 800}, {Name = "Rubedo", Type = "Ressource", Count = 200}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 28.6, BurstFireRate = 3.33, Class = "Fusil", Conclave = true, Disposition = 1.25, ExilusPolarity = "V", Family = "Sybaris", Image = "Sybaris.png", Introduced = "13.3", Magazine = 10, Mastery = 5, MaxAmmo = 540, Name = "Sybaris", NormalAttack = { Damage = { ["Impact"] = 26.4, ["Perforation"] = 26.4, ["Tranchant"] = 27.2 }, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.1, FireRate = 3.98, BurstCount = 2, ShotType = "Hit-Scan" }, Reload = 2, Traits = {"Tenno"}, Trigger = "Rafale", Type = "Principale" }, ["Sybaris Prime"] = { Accuracy = 25, BurstFireRate = 3.33, Class = "Fusil", Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Crosse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 1.0, Family = "Sybaris", Image = "Sybaris_Prime.png", Introduced = "20.6.2", Magazine = 20, Mastery = 12, MaxAmmo = 540, Name = "Sybaris Prime", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 29, ["Perforation"] = 29, ["Tranchant"] = 29.9 }, CritChance = 0.3, CritMultiplier = 2, StatusChance = 0.25, FireRate = 4.72, BurstCount = 2, ShotType = "Hit-Scan" }, Polarities = {"Bar", "Bar", "V"}, Reload = 2, Traits = {"Prime", "Vaulted"}, Trigger = "Rafale", Type = "Principale" }, ["Synapse"] = { Accuracy = 100, Class = "Fusil", Conclave = true, Cost = { Credits = 30000, BPCost = 50000, Rush = 35, Time = 24, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 5}, {Name = "Récupération", Type = "Ressource", Count = 30000}, {Name = "Circuits", Type = "Ressource", Count = 3500}, {Name = "Forma", Type = "Ressource", Count = 2} } }, Disposition = 1.31, ExilusPolarity = "V", Image = "Synapse.png", Introduced = "10.0", Magazine = 70, Mastery = 11, MaxAmmo = 540, Name = "Synapse", NormalAttack = { Damage = {["Corrosif"] = 20}, CritChance = 0.39, CritMultiplier = 2.7, StatusChance = 0.13, FireRate = 12, AmmoCost = 0.5, ShotType = "Flux", Range = 27 }, Reload = 1.5, Traits = {"Infesté"}, Trigger = "Maintenu", Type = "Principale" }, ["Simulor Synoid"] = { Accuracy = 100, AreaAttack = { AttackName = "Orb Merge", Damage = {["Magnétique"] = 50} }, Class = "Lanceur", Conclave = true, Disposition = 0.85, Family = "Simulor", Image = "SimulorSynoid.png", Introduced = "17.3", Magazine = 16, Mastery = 12, MaxAmmo = 96, Name = "Simulor Synoid", NormalAttack = { Damage = {["Magnétique"] = 20}, AttackName = "Orb Damage", FireRate = 3.33, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"V", "D", "Bar"}, Reload = 2, SecondaryAttack = { AttackName = "Orb Explosion", Damage = {["Électrique"] = 75}, StatusChance = 0.35, CritChance = 0.14, CritMultiplier = 2, Radius = 8 }, SyndicatEffect = "Entropy", Traits = {"Syndicat", "Cephalon Suda", "Cephalon"}, Trigger = "Activé", Type = "Principale" }, ["Boltor Telos"] = { Accuracy = 25, Class = "Fusil", Conclave = true, Disposition = 1.15, Family = "Boltor", Image = "BoltorTelos.png", Introduced = "17.3", Magazine = 90, Mastery = 12, MaxAmmo = 540, Name = "Boltor Telos", NormalAttack = { Damage = {["Impact"] = 3, ["Perforation"] = 27}, CritChance = 0.3, CritMultiplier = 2.4, StatusChance = 0.16, FireRate = 9.33, ShotType = "Projectile", ShotSpeed = 65 }, Polarities = {"D", "V"}, Reload = 2.4, SyndicatEffect = "Truth", Traits = {"Syndicat", "Arbitres d'Hexis"}, Trigger = "Auto", Type = "Principale" }, ["Tenora"] = { Accuracy = 12.5, Class = "Fusil", Conclave = true, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 265, Rush = 35, Time = 12, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 5}, {Name = "Récupération", Type = "Ressource", Count = 15000}, {Name = "Rubedo", Type = "Ressource", Count = 4000}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.1, ExilusPolarity = "V", Image = "TnBardRifle.png", Introduced = "20.0", Magazine = 150, Mastery = 10, MaxAmmo = 900, Name = "Tenora", NormalAttack = { Damage = { ["Impact"] = 7.2, ["Perforation"] = 9.6, ["Tranchant"] = 7.2 }, CritChance = 0.28, CritMultiplier = 2, StatusChance = 0.16, FireRate = 11.67, ShotType = "Hit-Scan" }, SecondaryAttack = { Damage = { ["Impact"] = 48, ["Perforation"] = 144, ["Tranchant"] = 48 }, CritChance = 0.34, CritMultiplier = 3, StatusChance = 0.11, FireRate = 10, ChargeTime = 0.8, PunchThrough = 1, Trigger = "Chargé", AmmoCost = 10, ShotType = "Projectile", ShotSpeed = "???" }, Traits = {"Tenno"}, Reload = 2.5, Trigger = "Auto à Chauffe / Chargé", Type = "Principale" }, ["Tenora Prime"] = { Accuracy = 12.5, Class = "Fusil", Conclave = true, Cost = { Credits = 20000, Rush = 35, Time = 12, Parts = { { Name = "Canon",Type = "Partie Prime",Count = 1,}, { Name = "Culasse",Type = "Partie Prime",Count = 1,}, { Name = "Crosse",Type = "Partie Prime",Count = 1,}, { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, }, Disposition = 0.5, ExilusPolarity = "V", Family = "Tenora", Image = "Tenora Prime.png", Introduced = "29.9", Magazine = 200, Mastery = 14, MaxAmmo = 900, Name = "Tenora Prime", NormalAttack = { Damage = { ["Impact"] = 8.4, ["Perforation"] = 11.2, ["Tranchant"] = 8.4,}, CritChance = 0.3, CritMultiplier = 2.2, StatusChance = 0.24, FireRate = 12.67, ShotType = "Hit-Scan", }, SecondaryAttack = { Damage = { ["Impact"] = 56, ["Perforation"] = 168, ["Tranchant"] = 56,}, CritChance = 0.4, CritMultiplier = 3, StatusChance = 0.2, FireRate = 2, ChargeTime = 0.8, PunchThrough = 1, Trigger = "Charge", AmmoCost = 10, ShotType = "Projectile", ShotSpeed = "?", }, Polarities = {"V", "V"}, Reload = 2.5, Spool = 9, Traits = {"Prime"}, Trigger = "Auto à Chauffe / Chargé", Type = "Principale", }, ["Tetra"] = { Accuracy = 18.2, Class = "Fusil", Conclave = true, Cost = { Credits = 30000, BPCost = 30000, MarketCost = 125, Rush = 40, Time = 24, Parts = { { Name = "Module de Contrôle", Type = "Ressource", Count = 2 }, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 400}, {Name = "Ferrite", Type = "Ressource", Count = 900}, {Name = "Pack Polymère", Type = "Ressource", Count = 100} } }, Disposition = 1.5, ExilusPolarity = "V", Family = "Tetra", Image = "DETetra.png", Introduced = "11.8", Magazine = 60, Mastery = 3, MaxAmmo = 540, Name = "Tetra", NormalAttack = { Damage = {["Impact"] = 6.4, ["Perforation"] = 25.6}, CritChance = 0.04, CritMultiplier = 1.5, StatusChance = 0.2, FireRate = 6.67, ShotType = "Projectile", ShotSpeed = 100 }, Reload = 2, Trigger = "Auto", Traits = {"Corpus"}, Type = "Principale", Users = { "[[Nako Xol]]", "[[Pourvoyeur Terra]]", "[[Homme d'Équipage Terra|Homme d'Équipage d'Élite Terra]]" } }, ["Tiberon"] = { Accuracy = 33.3, BurstFireRate = 6.67, Class = "Fusil", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Latron", Type = "Arme", Count = 1}, {Name = "Plastides", Type = "Ressource", Count = 650}, {Name = "Rubedo", Type = "Ressource", Count = 600}, {Name = "Forma", Type = "Objet", Count = 1} } }, Disposition = 1, ExilusPolarity = "Bar", Family = "Tiberon", Image = "Tiberon.png", Introduced = "14.9", Magazine = 30, Mastery = 10, MaxAmmo = 540, Name = "Tiberon", NormalAttack = { Damage = { ["Impact"] = 11, ["Perforation"] = 22, ["Tranchant"] = 11 }, CritChance = 0.26, CritMultiplier = 2.4, StatusChance = 0.16, FireRate = 9.09, BurstCount = 3, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 2.26, Traits = {"Tenno"}, Trigger = "Rafale", Type = "Principale" }, ["Tiberon Prime"] = { Accuracy = 33.3, AreaAttack = { AttackName = "Auto", Damage = { ["Impact"] = 13.8, ["Perforation"] = 18.4, ["Tranchant"] = 13.8 }, CritChance = 0.16, CritMultiplier = 2.8, StatusChance = 0.32, FireRate = 8.33, ShotType = "Hit-Scan" }, SecondaryAttack = { AttackName = "Semi-Auto", Damage = { ["Impact"] = 13.8, ["Perforation"] = 18.4, ["Tranchant"] = 13.8 }, CritChance = 0.3, CritMultiplier = 3.4, FireRate = 6, StatusChance = 0.18, ShotType = "Hit-Scan" }, Class = "Fusil", Conclave = true, Cost = { Credits = 20000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Crosse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 0.85, ExilusPolarity = "V", Family = "Tiberon", Image = "TiberonPrime.png", Introduced = "22.16.4", Magazine = 42, Mastery = 14, MaxAmmo = 540, Name = "Tiberon Prime", NormalAttack = { AttackName = "Rafale", BurstCount = 3, Damage = { ["Impact"] = 13.8, ["Perforation"] = 18.4, ["Tranchant"] = 13.8 }, CritChance = 0.28, CritMultiplier = 3.0, FireRate = 7.38, StatusChance = 0.2, ShotType = "Hit-Scan" }, Polarities = {"V", "Bar", "Bar"}, Reload = 2, Trigger = "Rafale / Semi / Auto", Type = "Principale" }, ["Tonkor"] = { Accuracy = 100, Class = "Lanceur", Cost = { Credits = 60000, BPCost = 30000, MarketCost = 200, Rush = 45, Time = 24, Parts = { {Name = "Récupération", Type = "Ressource", Count = 1500}, {Name = "Oxium", Type = "Ressource", Count = 200}, {Name = "Cryotique", Type = "Ressource", Count = 800}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Disposition = 1.3, Family = "Tonkor", Image = "Tonkor.png", Introduced = "16.4", Magazine = 1, Mastery = 5, MaxAmmo = 30, Name = "Tonkor", NormalAttack = { AttackName = "Grenade Impact", Damage = {["Perforation"] = 75}, CritChance = 0.25, CritMultiplier = 2.5, StatusChance = 0.1, FireRate = 3.17, ShotType = "Projectile", ShotSpeed = 30 }, AreaAttack = { AttackName = "Grenade Explosion", Damage = {["Explosif"] = 650}, Radius = 6 }, Reload = 1.7, Traits = {"Grineer", "Dégâts Soi-même"}, Trigger = "Semi-Auto", Type = "Principale", Users = {"[[Napalm Kuva]]", "[[Nightwatch Reaver]]"} }, ["Tonkor Kuva"] = { Accuracy = 100, AreaAttack = { AttackName = "Grenade Explosion", Damage = { ["Perforation"] = 176, ["Tranchant"] = 270, ["Explosif"] = 228 }, Radius = 5 }, Class = "Lanceur", Conclave = false, Disposition = 1, ExilusPolarity = "Bar", Family = "Tonkor", Image = "Tonkor Kuva.png", Introduced = "26.0", Magazine = 1, Mastery = 13, MaxAmmo = 60, Name = "Tonkor Kuva", NoiseLevel = "Bruyant", NormalAttack = { AttackName = "Grenade Impact", Damage = {["Perforation"] = 59}, CritChance = 0.3, CritMultiplier = 2.5, StatusChance = 0.17, FireRate = 3.17, ShotSpeed = 30, ShotType = "Projectile" }, Reload = 1.5, Traits = {"Grineer", "Liche Kuva", "Dégâts Soi-même"}, Trigger = "Semi-Auto", Type = "Principale", Users = {"[[Liche Kuva]]"} }, ["Torid"] = { Cost = { Credits = 30000, BPCost = 15000, Rush = 35, Time = 24, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 2}, {Name = "Récupération", Type = "Ressource", Count = 4500}, {Name = "Circuits", Type = "Ressource", Count = 600}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 100, AreaAttack = { AttackName = "Poison Cloud", Damage = {["Poison"] = 400}, Duration = 10, CritChance = 0.15, CritMultiplier = 2 }, Class = "Lanceur", Conclave = false, Disposition = 1.3, Image = "Torid.png", Introduced = "8.0", Magazine = 5, Mastery = 4, MaxAmmo = 60, Name = "Torid", NormalAttack = { AttackName = "Grenade Impact", Damage = {["Poison"] = 100}, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.23, FireRate = 1.5, ShotType = "Projectile", ShotSpeed = 25 }, Reload = 1.7, Traits = {"Infesté"}, Trigger = "Semi-Auto", Type = "Principale" }, ["Trumna"] = { Accuracy = 200, AreaAttack = { AttackName = "Attaque Radial Auto", Damage = {["Feu"] = 50}, Falloff = {StartRange = 0, EndRange = 1.6, Reduction = 0.15}, Radius = 1.6 }, Class = "Fusil", Conclave = false, Cost = { Credits = 20000, Rush = 35, Time = 12, Parts = { { Name = "Éclat de Sériglas", Type = "Ressource", Count = 1 }, {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1} } }, Disposition = 0.7, ExilusPolarity = "V", Family = "Trumna", Image = "Trumna.png", Introduced = "29.0", Magazine = 200, Mastery = 13, MaxAmmo = 400, Name = "Trumna", NormalAttack = { AttackName = "Auto", Damage = {["Impact"] = 29, ["Feu"] = 53}, CritChance = 0.24, CritMultiplier = 2.2, StatusChance = 0.3, FireRate = 4.67, ShotType = "Hit-Scan", Trigger = "Auto" }, NoiseLevel = "Bruyant", Polarities = {}, Reload = 5, SecondaryAreaAttack = { AttackName = "Semi Attaque Radial", Damage = {["Feu"] = 1000}, Falloff = {StartRange = 0, EndRange = 6, Reduction = 0.4}, Radius = 6 }, SecondaryAttack = { Accuracy = 9.1, AttackName = "Semi-Auto", Damage = {["Impact"] = 100}, FireRate = 1.33, CritChance = 0.38, CritMultiplier = 2.4, StatusChance = 0.5, Trigger = "Semi-Auto" }, Traits = {"Entrati"}, Trigger = "Auto / Semi", Type = "Principale" }, ["Vectis"] = { Accuracy = 13.3, Class = "Fusil de Sniper", Conclave = true, Cost = { Credits = 25000, BPCost = 40000, MarketCost = 250, Rush = 25, Time = 24, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 4}, {Name = "Cellule Orokin", Type = "Ressource", Count = 4}, {Name = "Nano Spores", Type = "Ressource", Count = 3000}, {Name = "Rubedo", Type = "Ressource", Count = 2500} } }, Disposition = 0.85, Family = "Vectis", Image = "DEVectis.png", Introduced = "10.6", Magazine = 1, Mastery = 2, MaxAmmo = 72, Name = "Vectis", NormalAttack = { Damage = { ["Impact"] = 90, ["Perforation"] = 78.75, ["Tranchant"] = 56.25 }, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.3, PunchThrough = 1, FireRate = 1.5, Falloff = {StartRange = 400, EndRange = 600}, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 1, SniperComboMin = 1, SniperComboReset = 2, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Principale", Users = {"[[Spectre Saryn]]"}, Zoom = { "3x Zoom (+30% Dégâts Tir à la Tête)", "4.5x Zoom (+50% Dégâts Tir à la Tête)" } }, ["Vectis Prime"] = { Accuracy = 13.3, Class = "Fusil de Sniper", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Crosse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 0.85, ExilusPolarity = "Bar", Family = "Vectis", Image = "VectisPrime.png", Introduced = "16.11", Magazine = 2, Mastery = 14, MaxAmmo = 72, Name = "Vectis Prime", NormalAttack = { Damage = { ["Impact"] = 140, ["Perforation"] = 157.5, ["Tranchant"] = 52.5 }, CritChance = 0.3, CritMultiplier = 2, StatusChance = 0.3, PunchThrough = 1, FireRate = 2.67, Falloff = {StartRange = 400, EndRange = 600}, ShotType = "Hit-Scan" }, Polarities = {"V", "Bar"}, Reload = 0.85, SniperComboMin = 5, SniperComboReset = 2, Traits = {"Prime", "Vaulted"}, Trigger = "Semi-Auto", Type = "Principale", Zoom = { "3.5x (+40% Dégâts Tir à la Tête)", "6x (+60% Dégâts Tir à la Tête)" } }, ["Veldt"] = { Accuracy = 32, Class = "Fusil", Conclave = true, Cost = { Credits = 20000, BPCost = 15000, MarketCost = 240, Rush = 35, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 10}, {Name = "Cryotique", Type = "Ressource", Count = 600}, {Name = "Ferrite", Type = "Ressource", Count = 7250}, {Name = "Forma", Type = "Objet", Count = 1} } }, Disposition = 1.25, Family = "Veldt", Image = "Veldt.png", Introduced = "22.18", Magazine = 26, Mastery = 8, MaxAmmo = 528, Name = "Veldt", NormalAttack = { Damage = { ["Impact"] = 23.4, ["Perforation"] = 23.4, ["Tranchant"] = 43.2 }, CritChance = 0.22, CritMultiplier = 2.2, StatusChance = 0.22, FireRate = 3.67, ShotType = "Hit-Scan" }, Polarities = {"Bar"}, Reload = 1.8, Trigger = "Semi-Auto", Type = "Principale" }, ["Vulkar"] = { Cost = { Credits = 20000, BPCost = 20000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 5}, {Name = "Circuits", Type = "Ressource", Count = 800}, {Name = "Récupération", Type = "Ressource", Count = 1200}, {Name = "Plastides", Type = "Ressource", Count = 800} } }, Accuracy = 13.3, Class = "Fusil de Sniper", Conclave = true, Disposition = 1.45, ExilusPolarity = "V", Family = "Vulkar", Image = "Vulkar.png", Introduced = "8.0", Magazine = 6, Mastery = 3, MaxAmmo = 72, Name = "Vulkar", NormalAttack = { Damage = { ["Impact"] = 180, ["Perforation"] = 33.8, ["Tranchant"] = 11.2 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.25, PunchThrough = 1, FireRate = 1.5, Falloff = {StartRange = 400, EndRange = 600}, ShotType = "Hit-Scan" }, Reload = 3, SniperComboMin = 2, SniperComboReset = 2, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Principale", Users = { "[[Ballista]]", "[[Gardien|Gardien Grineer]]", "[[Bourreau/Harkonar|Bourreau Harkonar]]" }, Zoom = { "2.5x zoom (+35% Dégâts Tir à la Tête)", "4x zoom (+55% Dégâts Tir à la Tête)", "8x zoom (+70% Dégâts Tir à la Tête)" } }, ["Vulkar Wraith"] = { Accuracy = 13.3, Class = "Fusil de Sniper", Conclave = true, Disposition = 1.4, ExilusPolarity = "V", Family = "Vulkar", Image = "VulkarWraith.png", Introduced = "18.4.1", Magazine = 8, Mastery = 7, MaxAmmo = 72, Name = "Vulkar Wraith", NormalAttack = { Damage = {["Impact"] = 245.7, ["Perforation"] = 27.3}, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.25, PunchThrough = 1, FireRate = 2, Falloff = {StartRange = 400, EndRange = 600}, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 3, SniperComboMin = 2, SniperComboReset = 2, Traits = {"Wraith", "Baro", "Grineer"}, Trigger = "Semi-Auto", Type = "Principale", Zoom = { "2.5x zoom (+35% Dégâts Tir à la Tête)", "4x zoom (+55% Dégâts Tir à la Tête)", "8x zoom (+70% Dégâts Tir à la Tête)" } }, ["Zarr"] = { Cost = { Credits = 30000, BPCost = 30000, MarketCost = 225, Rush = 40, Time = 24, Parts = { {Name = "Kuva", Type = "Ressource", Count = 1800}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 2400 }, {Name = "Récupération", Type = "Ressource", Count = 5500}, {Name = "Drakgoon", Type = "Arme", Count = 1} } }, AreaAttack = { AttackName = "Cannon Mode Explosion", Damage = {["Explosif"] = 175}, CritChance = 0.17, StatusChance = 0.29, Radius = 4, Falloff = {StartRange = 0,EndRange = 4.0,Reduction = 0.5,} }, Class = "Lanceur", Conclave = true, Introduced = "19", Disposition = 1.15, Image = "Zarr.png", Magazine = 3, Mastery = 7, MaxAmmo = 84, Name = "Zarr", NormalAttack = { Accuracy = 100, AttackName = "Cannon Mode Projectile", Damage = {["Impact"] = 25}, CritChance = 0.17, CritMultiplier = 2.5, StatusChance = 0.29, FireRate = 1.67, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"V"}, ExilusPolarity = "V", Reload = 2.25, SecondaryAreaAttack = { AttackName = "Cannon Mode Bombes à Fragmenation", Damage = {["Explosif"] = 300}, CritChance = 0.17, StatusChance = 4.80, PelletCount = 6, PelletName = "Bomb" }, SecondaryAttack = { Accuracy = 1.4, AttackName = "Mode Barrage", Damage = { ["Impact"] = 240, ["Perforation"] = 400, ["Tranchant"] = 160 }, CritChance = 0.17, StatusChance = 8.70, FireRate = 3, PunchThrough = 1.6, PelletCount = 10 }, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Principale" }, ["Zenith"] = { Accuracy = 33.3, Class = "Fusil", Conclave = true, Disposition = 1.1, Image = "SundialRifle.png", Introduced = "20.2", Magazine = 90, Mastery = 10, MaxAmmo = 540, Name = "Zenith", NormalAttack = { AttackName = "Mode Automatique", Damage = { ["Impact"] = 4.5, ["Perforation"] = 6, ["Tranchant"] = 19.5 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.34, FireRate = 10.83, ShotType = "Hit-Scan" }, Polarities = {"Bar", "V"}, Reload = 1.6, SecondaryAttack = { AttackName = "Semi-Auto Mode", Damage = { ["Impact"] = 15, ["Perforation"] = 120, ["Tranchant"] = 15 }, CritChance = 0.35, CritMultiplier = 2.5, StatusChance = 0.08, FireRate = 3, Reload = 1.4, PunchThrough = 99999, AmmoCost = 5, Trigger = "Semi-Auto" }, Traits = {"Tenno"}, Trigger = "Auto / Semi", Type = "Principale" }, ["Zhuge"] = { Cost = { Credits = 20000, BPCost = 20000, MarketCost = 125, Rush = 30, Time = 12, Parts = { {Name = "Cryotique", Type = "Ressource", Count = 2800}, {Name = "Pack Polymère", Type = "Ressource", Count = 900}, {Name = "Extrait de Nitain", Type = "Ressource", Count = 2}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Accuracy = 40, Class = "Arbalète", Conclave = true, Disposition = 1.25, Image = "RepeatingCrossbow.png", Introduced = "18.6", Magazine = 20, Mastery = 10, MaxAmmo = 540, Name = "Zhuge", NoiseLevel = "Silencieux", NormalAttack = { Damage = { ["Impact"] = 5, ["Perforation"] = 75, ["Tranchant"] = 20 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.35, FireRate = 4.17, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"V"}, Reload = 2.5, Trigger = "Auto", Type = "Principale" }, ["Zhuge Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Corde", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Poignée", Type = "Partie Prime", Count = 1} } }, Accuracy = 40, AreaAttack = { AttackName = "Carreau Explosif", Damage = { ["Tranchant"] = 25, ["Perforation"] = 5, ["Impact"] = 10 }, CritChance = 0.26, CritMultiplier = 2, StatusChance = 0.3 }, Class = "Arbalète", Conclave = false, Disposition = 1.25, Family = "Zhuge", Image = "Zhuge Prime.png", Introduced = "25.3", Magazine = 30, Mastery = 14, MaxAmmo = 540, Name = "Zhuge Prime", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Tranchant"] = 18.75, ["Perforation"] = 21.875, ["Impact"] = 9.375 }, CritChance = 0.26, CritMultiplier = 2, StatusChance = 0.30, FireRate = 5.5, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"V", "V", "V"}, Reload = 3.0, Trigger = "Auto", Type = "Principale" }, ["Arca Plasmor"] = { Cost = { Credits = 25000, BPCost = 15000, MarketCost = 190, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 5}, { Name = "Module de Contrôle", Type = "Ressource", Count = 25 }, {Name = "Cryotique", Type = "Ressource", Count = 925}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 9.1, Class = "Fusil à Pompe", Conclave = true, Disposition = 0.6, Image = "Arca Plasmor.png", Introduced = "21.7", Magazine = 10, Mastery = 10, MaxAmmo = 48, Name = "Arca Plasmor", NormalAttack = { Damage = {["Radiation"] = 600}, CritChance = 0.22, CritMultiplier = 1.6, StatusChance = 0.28, FireRate = 1.1, Falloff = {StartRange = 10, EndRange = 20, Reduction = 0.6667}, ShotType = "Projectile", ShotSpeed = 60, Range = 30 }, Polarities = {"V", "V"}, Reload = 2.8, Traits = {"Corpus"}, Trigger = "Semi-Auto", Type = "Principale", Users = {"[[Terra Plasmor Crewman]]"} }, ["Astilla"] = { Accuracy = 25, AreaAttack = { AttackName = "Glass Explosion", Damage = { ["Impact"] = 44.4, ["Perforation"] = 26.4, ["Tranchant"] = 49.2 }, CritChance = 0.17, CritMultiplier = 1.9, StatusChance = 0.33 }, Class = "Fusil à Pompe", Conclave = true, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 240, Rush = 45, Time = 12, Parts = { {Name = "Tellure", Type = "Ressource", Count = 4}, {Name = "Plastides", Type = "Ressource", Count = 875}, {Name = "Oxium", Type = "Ressource", Count = 175}, {Name = "Ferrite", Type = "Ressource", Count = 7500} } }, Disposition = 1.1, Image = "Astilla.png", Introduced = "22.0", Magazine = 16, Mastery = 10, MaxAmmo = 112, Name = "Astilla", NormalAttack = { AttackName = "Slug Impact", Damage = { ["Impact"] = 25.9, ["Perforation"] = 15.4, ["Tranchant"] = 28.7 }, CritChance = 0.17, CritMultiplier = 1.9, StatusChance = 0.33, FireRate = 4.33, Falloff = {StartRange = 30, EndRange = 60, Reduction = 0.5}, ShotType = "Projectile", ShotSpeed = "75" }, Polarities = {"V", "Bar"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Principale" }, ["Boar"] = { Accuracy = 5, Class = "Fusil à Pompe", Conclave = true, Cost = { Credits = 15000, MarketCost = 225, Rush = 25, Time = 12, Parts = { {Name = "Morphics", Type = "Ressource", Count = 6}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 900}, {Name = "Récupération", Type = "Ressource", Count = 750}, {Name = "Plastides", Type = "Ressource", Count = 900} } }, Disposition = 1.34, Family = "Boar", Image = "Boar.png", Introduced = "Vanilla", Magazine = 20, Mastery = 2, MaxAmmo = 120, Name = "Boar", NormalAttack = { Damage = { ["Impact"] = 96.8, ["Perforation"] = 26.4, ["Tranchant"] = 52.8 }, CritChance = 0.1, CritMultiplier = 1.5, StatusChance = 0.2, Falloff = {StartRange = 15, EndRange = 25, Reduction = 0.5}, PelletCount = 8, FireRate = 4.17, ShotType = "Hit-Scan" }, Reload = 2.7, Traits = {"Tenno"}, Trigger = "Auto", Type = "Principale", Users = {"[[Nouveau Loka]] [[Operative]]s"} }, ["Boar Prime"] = { Accuracy = 5, Class = "Fusil à Pompe", Conclave = true, Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Crosse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 1.34, Family = "Boar", Image = "FixedPrimeBoar.png", Introduced = "10.0", Magazine = 20, Mastery = 11, MaxAmmo = 120, Name = "Boar Prime", NormalAttack = { Damage = { ["Impact"] = 208, ["Perforation"] = 48, ["Tranchant"] = 64 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.3, PelletCount = 8, FireRate = 4.67, Falloff = {StartRange = 18, EndRange = 25, Reduction = 0.7}, ShotType = "Hit-Scan" }, Reload = 2.75, Traits = {"Prime", "Vaulted"}, Trigger = "Auto", Type = "Principale" }, ["Cedo"] = { Accuracy = 20, Class = "Fusil à Pompe", Conclave = false, Cost = { Credits = 20000, MarketCost = 240, Rush = 35, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 0.55, ExilusPolarity = "V", Image = "Cedo.png", Introduced = "29.6", Magazine = 40, Mastery = 8, MaxAmmo = 200, Name = "Cedo", NormalAttack = { AttackName = "Normal", Damage = {["Perforation"] = 180}, CritChance = 0.2, CritMultiplier = 2.4, StatusChance = 0.003, FireRate = 3.83, Falloff = {StartRange = 26, EndRange = 52, Reduction = 0.2}, PelletCount = 6, ShotType = "Hit-Scan", Trigger = "Auto" }, NoiseLevel = "Bruyant", Polarities = {"V", "V"}, Reload = 2.2, SecondaryAreaAttack = { AttackName = "Attaque Radial", Damage = {["Explosif"] = 10}, Falloff = {StartRange = 0, EndRange = 6, MaxReduction = 0}, Radius = 6 }, SecondaryAttack = { Accuracy = 80, AttackName = "Lancer de Glaive", Damage = {["Tranchant"] = 20}, CritChance = 0.02, CritMultiplier = 1.4, StatusChance = 0.5 }, Traits = {"Tenno"}, Trigger = "Auto/Semi", Type = "Principale" }, ["Convectrix"] = { Cost = { Credits = 30000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 24, Parts = { {Name = "Fieldron", Type = "Ressource", Count = 5}, { Name = "Module de Contrôle", Type = "Ressource", Count = 10 }, {Name = "Oxium", Type = "Ressource", Count = 900}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Accuracy = 50, Class = "Fusil à Pompe", Conclave = false, Disposition = 1.46, Image = "Convectrix.png", Introduced = "17.5", Magazine = 70, Mastery = 7, MaxAmmo = 700, Name = "Convectrix", NormalAttack = { Damage = { ["Impact"] = 2.4, ["Perforation"] = 2.4, ["Tranchant"] = 19.2 }, CritChance = 0.16, CritMultiplier = 2.4, StatusChance = 0.30, PelletCount = 2, PelletName = "Rayon", FireRate = 12, AmmoCost = 0.5, ShotType = "Flux", Range = 30 }, Reload = 2, Traits = {"Corpus"}, Trigger = "Maintenu", Type = "Principale", Users = {"[[Terra Jailer]]", "[[Terra Overtaker]]"} }, ["Corinth"] = { Cost = { Credits = 20000, BPCost = 25000, MarketCost = 240, Rush = 40, Time = 12, Parts = { {Name = "Extrait de Nitain", Type = "Ressource", Count = 2}, { Name = "Plaque d'Alliage", Type = "Ressource", Count = 13000 }, {Name = "Gallium", Type = "Ressource", Count = 6}, {Name = "Cryotique", Type = "Ressource", Count = 725} } }, Accuracy = 9.1, Class = "Fusil à Pompe", Conclave = true, Disposition = 0.95, Image = "Corinth.png", Introduced = "22.8", Magazine = 5, Mastery = 8, MaxAmmo = 132, Name = "Corinth", NormalAttack = { AttackName = "Chevrotine", Damage = { ["Impact"] = 151.2, ["Perforation"] = 226.8, ["Tranchant"] = 162 }, CritChance = 0.30, CritMultiplier = 2.8, StatusChance = 0.12, FireRate = 1.17, PelletCount = 6, ShotType = "Hit-Scan", Falloff = {StartRange = 18, EndRange = 36, Reduction = 0.6667} }, Reload = 2.3, SecondaryAreaAttack = { AttackName = "Explosion Grenade Aérienne", Damage = {["Explosif"] = 404}, CritChance = 0.04, CritMultiplier = 1.6, StatusChance = 0.28, Radius = 8 }, SecondaryAttack = { AttackName = "Impact Grenade Aérienne", Damage = {["Impact"] = 100}, CritChance = 0.04, CritMultiplier = 1.6, StatusChance = 0.28, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"V", "V"}, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Principale" }, ["Corinth Prime"] = { Accuracy = 9.1, Class = "Fusil à Pompe", Conclave = false, Cost = { Credits = 20000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Crosse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Disposition = 1, ExilusPolarity = "V", Family = "Corinth", Image = "Corinth Prime.png", Introduced = "27.3.6", Magazine = 20, Mastery = 14, MaxAmmo = 120, Name = "Corinth Prime", NormalAttack = { AttackName = "Chevrotine", Damage = { ["Impact"] = 151.2, ["Perforation"] = 226.8, ["Tranchant"] = 162 }, CritChance = 0.3, CritMultiplier = 2.8, StatusChance = 0.09, FireRate = 1.42, PelletCount = 6, Falloff = {StartRange = 18, EndRange = 36, Reduction = 0.6667}, ShotType = "Hit-Scan", Trigger = "Semi-Auto" }, NoiseLevel = "Bruyant", Polarities = {"V", "V", "Bar"}, Reload = 3, SecondaryAttack = { AttackName = "Impact Grenade Aérienne", Damage = {["Impact"] = 100}, CritChance = 0.04, CritMultiplier = 1.6, FireRate = 0.667, StatusChance = 0.5, ShotType = "Projectile", AmmoCost = 4 }, SecondaryAreaAttack = { AttackName = "Explosion Grenade Aérienne", Damage = {["Explosif"] = 2200}, Falloff = {StartRange = 0, EndRange = 9.8, Reduction = 0.9}, CritChance = 0.04, CritMultiplier = 1.6, StatusChance = 0.5 }, Trigger = "Semi / Activé", Traits = {"Tenno", "Self Interrupt"}, Type = "Principale" }, ["Drakgoon"] = { Accuracy = 1.4, ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 70, ["Perforation"] = 70, ["Tranchant"] = 560 }, ChargeTime = 0.5, PelletCount = 10, PunchThrough = 2, ShotType = "Projectile", ShotSpeed = 100, StatusChance = 0.23 }, Class = "Fusil à Pompe", Conclave = true, Cost = { Credits = 30000, BPCost = 30000, MarketCost = 225, Rush = 40, Time = 24, Parts = { {Name = "Morphics", Type = "Ressource", Count = 5}, {Name = "Plaque d'Alliage", Type = "Ressource", Count = 950}, {Name = "Nano Spores", Type = "Ressource", Count = 5500}, {Name = "Circuits", Type = "Ressource", Count = 1100} } }, Disposition = 1.48, Family = "Drakgoon", Image = "Drakgoon.png", Introduced = "11.6", Magazine = 7, Mastery = 5, Name = "Drakgoon", NormalAttack = { AttackName = "Uncharged Shot", Damage = { ["Impact"] = 40, ["Perforation"] = 40, ["Tranchant"] = 320 }, CritChance = 0.075, CritMultiplier = 2, StatusChance = 0.1, PelletCount = 10, FireRate = 3.33, PunchThrough = 1.5, ShotType = "Projectile", ShotSpeed = 100 }, Reload = 2.3, Traits = {"Grineer"}, Trigger = "Chargé", Type = "Principale", Users = {"[[Bourreaux/Reth|Reth]]", "[[Kuva Heavy Gunner]]"} }, ["Drakgoon Kuva"] = { Accuracy = 1.4, ChargeAttack = { AttackName = "Tir Chargé", ChargeTime = 0.3, Damage = { ["Impact"] = 46, ["Perforation"] = 46, ["Tranchant"] = 368 }, CritChance = 0.21, CritMultiplier = 2.5, StatusChance = 0.3, PelletCount = 10, PunchThrough = 1.5, ShotSpeed = 100, ShotType = "Hit-Scan" }, Class = "Fusil à Pompe", Conclave = false, Disposition = 1, ExilusPolarity = "V", Family = "Drakgoon", Image = "Drakgoon Kuva.png", Introduced = "26.0", Magazine = 11, Mastery = 13, MaxAmmo = 120, Name = "Drakgoon Kuva", NoiseLevel = "Bruyant", NormalAttack = { AttackName = "Tir Non Chargé", Damage = { ["Impact"] = 26.3, ["Perforation"] = 26.3, ["Tranchant"] = 210.3 }, CritChance = 0.075, CritMultiplier = 2, StatusChance = 0.1, PelletCount = 10, FireRate = 3.33, ShotType = "Projectile", ShotSpeed = 100 }, Reload = 2, Traits = {"Grineer", "Liche Kuva"}, Trigger = "Chargé", Type = "Principale", Users = {"[[Liche Kuva]]"} }, ["Exergis"] = { Accuracy = 15.4, Class = "Fusil à Pompe", Conclave = false, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Cristal d'Argon", Type = "Ressource", Count = 2}, { Name = "Systèmes Répulseurs", Type = "Ressource", Count = 2 }, {Name = "Oxium", Type = "Ressource", Count = 175}, {Name = "Récupération", Type = "Ressource", Count = 8500} } }, Disposition = 1.0, Image = "Exergis.png", Introduced = "24.2", Magazine = 1, Mastery = 8, MaxAmmo = 47, Name = "Exergis", NormalAttack = { Damage = { ["Impact"] = 60.0, ["Tranchant"] = 780.0, ["Perforation"] = 360.0, ["Radiation"] = 420.0 }, CritChance = 0.08, CritMultiplier = 1.4, StatusChance = 0.36, PelletCount = 3, PunchThrough = 0.5, FireRate = 3.33, ShotType = "Projectile", Falloff = {StartRange = 30, EndRange = 60, Reduction = 0.508} }, NoiseLevel = "Bruyant", Reload = 1.6, Trigger = "Semi-Auto", Type = "Principale" }, ["Hek"] = { Accuracy = 9.1, Class = "Fusil à Pompe", Conclave = true, Cost = { Credits = 25000, BPCost = 25000, MarketCost = 225, Rush = 25, Time = 24, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 5}, {Name = "Circuits", Type = "Ressource", Count = 900}, {Name = "Récupération", Type = "Ressource", Count = 1200}, {Name = "Rubedo", Type = "Ressource", Count = 1100} } }, Disposition = 0.85, Family = "Hek", Image = "Hek.png", Introduced = "5.2", Magazine = 4, Mastery = 4, MaxAmmo = 120, Name = "Hek", NoiseLevel = "Bruyant", NormalAttack = { Damage = { ["Impact"] = 78.75, ["Perforation"] = 341.25, ["Tranchant"] = 105 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.25, PelletCount = 7, Falloff = {StartRange = 10, EndRange = 20, Reduction = 0.8}, FireRate = 2.17, ShotType = "Hit-Scan" }, Reload = 2, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Principale", Users = { "[[The Grustrag Three/Vem Tabook|Vem Tabook]] (Modified)", "[[Bourreaux/Dhurnam|Dhurnam]](Twin)", "[[Kuva Trooper]]" } }, ["Hek Vaykor"] = { Accuracy = 9.1, Class = "Fusil à Pompe", Conclave = true, Cost = { Syndicat = "Méridien d'Acier", Reputation = 125000, Rank = 5 }, Disposition = 0.85, Family = "Hek", Image = "HekVaykor.png", Introduced = "17.3", Magazine = 8, Mastery = 12, MaxAmmo = 120, Name = "Hek Vaykor", NormalAttack = { Damage = { ["Impact"] = 78.75, ["Perforation"] = 341.25, ["Tranchant"] = 105 }, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.25, PelletCount = 7, FireRate = 3, Falloff = {StartRange = 10, EndRange = 25, Reduction = 0.7333}, ShotType = "Hit-Scan" }, Polarities = {"D", "V"}, Reload = 2.25, SyndicatEffect = "Justice", Traits = {"Syndicat", "Méridien d'Acier"}, Trigger = "Semi-Auto", Type = "Principale" }, ["Kohm"] = { Accuracy = 3.6, ChargeAttack = { AttackName = "Fully Spooled", PelletCount = 12, AmmoCost = 4, Damage = { ["Impact"] = 72, ["Perforation"] = 72, ["Tranchant"] = 216 }, ShotType = "Hit-Scan", FireRate = 3.67 }, Class = "Fusil à Pompe", Conclave = false, Cost = { Credits = 20000, BPCost = 20000, MarketCost = 150, Rush = 35, Time = 12, Parts = { {Name = "Récupération", Type = "Ressource", Count = 2500}, {Name = "Oxium", Type = "Ressource", Count = 500}, {Name = "Cryotique", Type = "Ressource", Count = 500}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Disposition = 1.4, Image = "Kohm.png", Introduced = "15.6", Magazine = 245, Mastery = 5, MaxAmmo = 960, Name = "Kohm", NormalAttack = { Damage = { ["Impact"] = 6, ["Perforation"] = 6, ["Tranchant"] = 18 }, CritChance = 0.11, CritMultiplier = 2.3, StatusChance = 0.25, PunchThrough = 1.5, AttackName = "Single Pellet", FireRate = 3.67, Falloff = {StartRange = 15, EndRange = 25, Reduction = 0.4667}, ShotType = "Hit-Scan" }, Polarities = {"D"}, Reload = 2, Traits = {"Grineer"}, Trigger = "Auto à Chauffe", Type = "Principale", Users = {"[[Lancer#Variants|Kuva Lancer]]"} }, ["Kohm Kuva"] = { Accuracy = 8, ChargeAttack = { AttackName = "Fully Spooled", PelletCount = 12, AmmoCost = 4, Damage = { ["Impact"] = 48, ["Perforation"] = 48, ["Tranchant"] = 114 }, ShotType = "Hit-Scan", FireRate = 4.17 }, Class = "Fusil à Pompe", Conclave = false, Disposition = 1, ExilusPolarity = "V", Family = "Kohm", Image = "Kohm Kuva.png", Introduced = "26.0", Magazine = 209, Mastery = 13, MaxAmmo = 960, Name = "Kohm Kuva", NoiseLevel = "Bruyant", NormalAttack = { AttackName = "Single Pellet", Damage = { ["Impact"] = 4, ["Perforation"] = 4, ["Tranchant"] = 12 }, CritChance = 0.19, CritMultiplier = 2.3, StatusChance = 0.31, Falloff = {StartRange = 13, EndRange = 26, Reduction = 0.4667}, FireRate = 4.17, PunchThrough = 1.5, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 2, Traits = {"Grineer", "Liche Kuva"}, Trigger = "Auto à Chauffe", Type = "Principale", Users = {"[[Liche Kuva]]"} }, ["MK1-Strun"] = { Accuracy = 4, Class = "Fusil à Pompe", Conclave = true, Disposition = 1.35, Family = "Strun", Image = "Strun.png", Introduced = "14.0", Magazine = 6, Mastery = 0, MaxAmmo = 120, Name = "MK1-Strun", NormalAttack = { Damage = { ["Impact"] = 99, ["Perforation"] = 27, ["Tranchant"] = 54 }, CritChance = 0.075, CritMultiplier = 2, StatusChance = 0.2, PelletCount = 10, FireRate = 2.08, Falloff = {StartRange = 15, EndRange = 25, Reduction = 0.5}, ShotType = "Hit-Scan" }, Polarities = {"Bar"}, Reload = 3.75, Traits = {"Tenno"}, ReloadStyle = "ByRound", Trigger = "Semi-Auto", Type = "Principale" }, ["Phage"] = { Accuracy = 50, Class = "Fusil à Pompe", Conclave = false, Cost = { Credits = 30000, BPCost = 15000, MarketCost = 175, Rush = 35, Time = 24, Parts = { {Name = "Masse Mutagène", Type = "Ressource", Count = 4}, {Name = "Circuits", Type = "Ressource", Count = 1500}, {Name = "Nano Spores", Type = "Ressource", Count = 6000}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Disposition = 1.46, Image = "Phage.png", Introduced = "12.0", Magazine = 90, Mastery = 11, MaxAmmo = 720, Name = "Phage", NormalAttack = { Damage = {["Viral"] = 35}, CritChance = 0.19, CritMultiplier = 2, StatusChance = 0.31, PelletCount = 7, PelletName = "Rayon", FireRate = 12, AmmoCost = 0.5, ShotType = "Flux", Range = 25 }, Polarities = {"Bar"}, Reload = 2, Traits = {"Infesté"}, Trigger = "Maintenu", Type = "Principale" }, ["Sobek"] = { Accuracy = 9.1, Class = "Fusil à Pompe", Conclave = true, Cost = { Credits = 25000, BPCost = 25000, MarketCost = 225, Rush = 25, Time = 24, Parts = { {Name = "Neurodes", Type = "Ressource", Count = 5}, {Name = "Circuits", Type = "Ressource", Count = 500}, {Name = "Récupération", Type = "Ressource", Count = 900}, {Name = "Pack Polymère", Type = "Ressource", Count = 400} } }, Disposition = 1.33, Image = "Sobek.png", Introduced = "9.0", Magazine = 20, Mastery = 7, MaxAmmo = 240, Name = "Sobek", NormalAttack = { Damage = { ["Impact"] = 262.5, ["Perforation"] = 43.75, ["Tranchant"] = 43.75 }, CritChance = 0.11, CritMultiplier = 2, StatusChance = 0.27, Falloff = {StartRange = 20, EndRange = 30, Reduction = 0.5}, PelletCount = 5, FireRate = 2.5, ShotType = "Hit-Scan" }, Reload = 2.7, Traits = {"Grineer"}, Trigger = "Auto", Type = "Principale", Users = {"[[Trooper]]", "[[Bourreaux/Nok|Nok]]"} }, ["Strun"] = { Accuracy = 4, Class = "Fusil à Pompe", Conclave = true, Disposition = 1.35, Family = "Strun", Image = "Strun.png", Magazine = 6, Mastery = 1, MaxAmmo = 120, Name = "Strun", NormalAttack = { Damage = { ["Impact"] = 165, ["Perforation"] = 45, ["Tranchant"] = 90 }, CritChance = 0.075, CritMultiplier = 1.5, StatusChance = 0.2, PelletCount = 12, FireRate = 2.5, Falloff = {StartRange = 12, EndRange = 25, Reduction = 0.4}, ShotType = "Hit-Scan" }, Polarities = {"Bar"}, Reload = 3.75, ReloadStyle = "ByRound", Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Principale", Users = {"[[Corrupted Crewman]]"} }, ["Strun Wraith"] = { Accuracy = 6.7, Class = "Fusil à Pompe", Conclave = true, Cost = { Credits = 25000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1} } }, Disposition = 1.35, Family = "Strun", Image = "StrunSpectre.png", Introduced = "9.7.2", Magazine = 10, Mastery = 10, MaxAmmo = 120, Name = "Strun Wraith", NormalAttack = { Damage = { ["Impact"] = 260, ["Perforation"] = 60, ["Tranchant"] = 80 }, CritChance = 0.18, CritMultiplier = 2.2, StatusChance = 0.4, PelletCount = 10, Falloff = {StartRange = 15, EndRange = 30, Reduction = 0.5}, FireRate = 2.5, ShotType = "Hit-Scan" }, Polarities = {"Bar"}, Reload = 5, ReloadStyle = "ByRound", Traits = {"Tenno", "Invasion Reward", "Wraith"}, Trigger = "Semi-Auto", Type = "Principale" }, ["Tigris"] = { Accuracy = 9.1, Class = "Fusil à Pompe", Conclave = true, Cost = { Credits = 25000, BPCost = 40000, MarketCost = 150, Rush = 25, Time = 24, Parts = { {Name = "Cellule Orokin", Type = "Ressource", Count = 3}, {Name = "Circuits", Type = "Ressource", Count = 900}, {Name = "Récupération", Type = "Ressource", Count = 1200}, {Name = "Rubedo", Type = "Ressource", Count = 1200} } }, Disposition = 0.5, Family = "Tigris", Image = "Tigris.png", Introduced = "11.0", Magazine = 2, Mastery = 7, MaxAmmo = 120, Name = "Tigris", NormalAttack = { Damage = { ["Impact"] = 105, ["Perforation"] = 105, ["Tranchant"] = 840 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.28, PelletCount = 5, FireRate = 2, Falloff = {StartRange = 10, EndRange = 20, Reduction = 0.5238}, ShotType = "Hit-Scan" }, Reload = 1.8, Trigger = "Duplex", Traits = {"Tenno"}, Type = "Principale", Users = {"[[Junction|Frost Specter]]"} }, ["Tigris Prime"] = { Cost = { Credits = 15000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Partie Prime", Count = 1}, {Name = "Culasse", Type = "Partie Prime", Count = 1}, {Name = "Crosse", Type = "Partie Prime", Count = 1}, {Name = "Cellule Orokin", Type = "Ressource", Count = 10} } }, Accuracy = 9.1, Class = "Fusil à Pompe", Conclave = true, Disposition = 0.85, Family = "Tigris", Image = "PrimeTigris342.png", Introduced = "TSG 3", Magazine = 2, Mastery = 13, MaxAmmo = 120, Name = "Tigris Prime", NormalAttack = { Damage = { ["Impact"] = 156, ["Perforation"] = 156, ["Tranchant"] = 1248 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.3, PelletCount = 8, FireRate = 2, Falloff = {StartRange = 10, EndRange = 20, Reduction = 0.4872}, ShotType = "Hit-Scan" }, Polarities = {"V", "Bar"}, Reload = 1.8, Traits = {"Prime"}, Trigger = "Duplex", Type = "Principale" }, ["Tigris Sancti"] = { Accuracy = 6.5, Class = "Fusil à Pompe", Conclave = true, Disposition = 0.95, Family = "Tigris", Image = "TigrisSancti.png", Introduced = "17.3", Magazine = 2, Mastery = 12, Name = "Tigris Sancti", NormalAttack = { Damage = { ["Impact"] = 126, ["Perforation"] = 126, ["Tranchant"] = 1008 }, CritChance = 0.15, CritMultiplier = 1.5, StatusChance = 0.28, PelletCount = 6, FireRate = 2, Falloff = {StartRange = 8, EndRange = 20, Reduction = 0.5714}, ShotType = "Hit-Scan" }, Polarities = {"D", "Bar", "V"}, Reload = 1.5, SyndicatEffect = "Purity", Traits = {"Syndicat", "Nouveau Loka"}, Trigger = "Duplex", Type = "Principale" }, ["Artax"] = { Accuracy = 12.5, Class = "Fusil", Disposition = 1.0, Image = "Artax.png", Introduced = "19.10", Magazine = 100, Mastery = 0, Name = "Artax", NormalAttack = { Damage = {["Glace"] = 5}, CritChance = 0.02, CritMultiplier = 1.5, StatusChance = 0.03, FireRate = 1, Range = 30, ShotType = "Flux" }, Reload = 1.5, Traits = {"Tenno"}, Trigger = "Maintenu", Type = "Robotique" }, ["Laser à Rafales"] = { Accuracy = 100, Class = "Pistoleter", Disposition = 1.45, Family = " Laser à Rafales", Image = "Pistolet laser à rafale.png", Introduced = "7.0", Magazine = 15, Mastery = 0, Name = " Laser à Rafales", NormalAttack = { Damage = { ["Impact"] = 0.7, ["Perforation"] = 6, ["Tranchant"] = 0.3 }, CritChance = 0.025, CritMultiplier = 1.3, StatusChance = 0.02, FireRate = 1.5, ShotType = "Projectile", ShotSpeed = "???" }, Reload = 0, Traits = {"Tenno"}, Trigger = "Rafale", Type = "Robotique" }, ["Cryotra"] = { Cost = { Credits = 50000, BPStanding = 10000, MarketCost = nil, Rush = 25, Time = 24, Parts = { {Name = "Cœur de Noctrul", Type = "Ressource", Count = 10}, {Name = "Devar Esher", Type = "Ressource", Count = 10}, {Name = "Rotolame", Type = "Ressource", Count = 10}, {Name = "Module Sagan", Type = "Ressource", Count = 5} } }, Accuracy = 12.5, Class = "Fusil", Disposition = 1.0, Image = "Cryotra.png", Introduced = "24.0", Magazine = 80, Mastery = 0, Name = "Cryotra", NormalAttack = { Range = 30, Damage = {["Glace"] = 10}, CritChance = 0.05, CritMultiplier = 2, StatusChance = 0.35, FireRate = 1, ShotType = "Flux" }, Reload = 4, Traits = {"Corpus"}, Trigger = "Maintenu", Type = "Robotique" }, ["Helstrum"] = { Accuracy = 100, AreaAttack = { AttackName = "Explosion", Damage = {["Impact"] = 3, ["Feu"] = 3.5}, Falloff = {StartRange = 0, EndRange = 2}, Radius = 2 }, Class = "Fusil", Conclave = false, Disposition = 0.5, Image = "Helstrum.png", Introduced = "28.0", Magazine = 80, Mastery = 0, Name = "Helstrum", NormalAttack = { AttackName = "Normal", BurstCount = 1, Damage = {["Impact"] = 5, ["Perforation"] = 4.5}, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.3, FireRate = 0.91, ShotType = "Projectile", ShotSpeed = "?", Trigger = "Rafale" }, NoiseLevel = "Bruyant", Polarities = {}, Reload = 2, Trigger = "Rafale", Traits = {"Corpus"}, Type = "Robotique" }, ["Fusil Machine de Mort"] = { Accuracy = 100, Class = "Fusil", Disposition = 1.455, Image = "FusilMachinedeMort.png", Introduced = "8.0", Magazine = 100, Mastery = 0, Name = "Fusil Machine de Mort", NormalAttack = { Damage = { ["Impact"] = 0.5, ["Perforation"] = 0.25, ["Tranchant"] = 4.25 }, CritChance = 0.05, CritMultiplier = 2, StatusChance = 0.01, FireRate = 8.3, ShotType = "Hit-Scan" }, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Robotique" }, ["Fusil Machine de Mort Prime"] = { Accuracy = 100, Class = "Fusil", Disposition = 1.455, Image = "FusilMachinedeMortPrime.png", Introduced = "25.8", Magazine = 100, Mastery = 0, Name = "Fusil Machine de Mort Prime", NormalAttack = { Damage = { ["Impact"] = 0.7, ["Perforation"] = 0.4, ["Tranchant"] = 6.0 }, CritChance = 0.10, CritMultiplier = 2, StatusChance = 0.04, FireRate = 10.0, ShotType = "Hit-Scan" }, Reload = 2, Traits = {"Prime"}, Trigger = "Auto", Type = "Robotique" }, ["Déconstructeur"] = { Accuracy = 100, Class = "Glaive", Disposition = 1.25, Family = "Déconstructeur", Image = "ArmeSentinelleGlaive.png", Introduced = "12.5", Magazine = 6, Mastery = 0, Name = "Déconstructeur", NormalAttack = { Damage = {["Impact"] = 50}, CritChance = 0, StatusChance = 0.25, FireRate = 1.3, ShotType = "Projectile", ShotSpeed = "???" }, Reload = 3, Traits = {"Tenno"}, Trigger = "Auto", Type = "Robotique" }, ["Déconstructeur Prime"] = { Accuracy = 100, Class = "Glaive", Disposition = 1.25, Family = "Déconstructeur", Image = "DéconstructeurPrime.png", Introduced = "19.11.5", Magazine = 6, Mastery = 8, Name = "Déconstructeur Prime", NormalAttack = { Damage = {["Impact"] = 75}, CritChance = 0, StatusChance = 0.25, FireRate = 1.33, ShotType = "Projectile", ShotSpeed = "???" }, Reload = 3, Traits = {"Prime", "Vaulted"}, Trigger = "Auto", Type = "Robotique" }, ["Fusil Laser"] = { Accuracy = 100, Class = "Fusil", Disposition = 1.21, Family = "Fusil Laser", Image = "Fusil Laser.png", Introduced = "7.0", Magazine = 5, Mastery = 0, Name = "Fusil Laser", NormalAttack = { Damage = { ["Impact"] = 0.8, ["Perforation"] = 6.4, ["Tranchant"] = 0.8 }, CritChance = 0.025, CritMultiplier = 1.3, StatusChance = 0.02, FireRate = 6.7, ShotType = "Projectile", ShotSpeed = "???" }, Reload = 1.2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Robotique" }, ["Multron"] = { Accuracy = 18.2, Class = "Fusil", Disposition = 1.0, Image = "Arme_multron.png", Introduced = "24.0", Magazine = 60, Mastery = 3, Name = "Multron", NormalAttack = { Damage = {["Impact"] = 1.3, ["Perforation"] = 3.8}, CritChance = 0.125, CritMultiplier = 1.8, StatusChance = 0.05, FireRate = 3.33, PunchThrough = 0.1, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"V"}, Reload = 3, Traits = {"Corpus"}, Trigger = "Auto", Type = "Robotique" }, ["Fusil Laser Prime"] = { Accuracy = 100, Class = "Fusil", Disposition = 1.21, Family = "Fusil Laser", Image = "FusilLaserPrime.png", Introduced = "13.7", Magazine = 5, Mastery = 0, Name = "Fusil Laser Prime ", NormalAttack = { Damage = { ["Impact"] = 1.2, ["Perforation"] = 8.4, ["Tranchant"] = 2.4 }, CritChance = 0.15, CritMultiplier = 1.5, StatusChance = 0.05, FireRate = 10, ShotType = "Projectile", ShotSpeed = "???" }, Reload = 1.2, Traits = {"Prime", "Vaulted"}, Trigger = "Auto", Type = "Robotique" }, ["Laser à Rafales Prisma"] = { Accuracy = 100, BurstFireRate = 1, Class = "Pistolet", Disposition = 1.45, Family = " Laser à Rafales", Image = "LaseràRafalesPrisma.png", Introduced = "17.2.2", Magazine = 15, Mastery = 0, Name = " Laser à Rafales Prisma", NormalAttack = { Damage = { ["Impact"] = 1, ["Perforation"] = 8.5, ["Tranchant"] = 0.5 }, CritChance = 0.05, CritMultiplier = 2, StatusChance = 0.1, ShotType = "Projectile", ShotSpeed = "???", FireRate = 1.61 }, Reload = 0, Traits = {"Tenno", "Prisma"}, Trigger = "Rafale", Type = "Robotique" }, ["Stinger"] = { Accuracy = 100, Class = "Fusil", Disposition = 1.315, Image = "Stinger.png", Introduced = "10.0", Magazine = 4, Mastery = 0, Name = "Stinger", NormalAttack = { Damage = {["Poison"] = 15}, CritChance = 0.025, CritMultiplier = 1.5, StatusChance = 0.05, FireRate = 3.3, ShotType = "Projectile", ShotSpeed = "???" }, Reload = 1.2, Traits = {"Infesté"}, Trigger = "Semi-Auto", Type = "Robotique" }, ["Sweeper"] = { Accuracy = 3.3, Class = "Fusil à Pompe", Disposition = 1.0, Family = "Sweeper", Image = "Balayeuse.png", Introduced = "10.0", Magazine = 10, Mastery = 0, Name = "Sweeper", NormalAttack = { Damage = { ["Impact"] = 35.7, ["Perforation"] = 2.1, ["Tranchant"] = 4.2 }, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.14, PelletCount = 6, FireRate = 1, ShotType = "Hit-Scan" }, Polarities = {"V", "V"}, Reload = 2.3, Traits = {"Tenno"}, Trigger = "Auto", Type = "Robotique" }, ["Sweeper Prime"] = { Accuracy = 3.3, Class = "Fusil à Pompe", Disposition = 1.0, Family = "Sweeper", Image = "SweeperPrime.png", Introduced = "16.11", Magazine = 20, Mastery = 0, Name = "Sweeper Prime", NormalAttack = { Damage = { ["Impact"] = 51, ["Perforation"] = 3, ["Tranchant"] = 6 }, CritChance = 0.05, CritMultiplier = 2, StatusChance = 0.15, PelletCount = 6, FireRate = 1, ShotType = "Hit-Scan" }, Polarities = {"V"}, Reload = 2, Traits = {"Prime", "Vaulted"}, Trigger = "Auto", Type = "Robotique" }, ["Tazicor"] = { Accuracy = 25, Class = "Fusil", Disposition = 1.0, Image = "Taxicor.png", Introduced = "24.0", Magazine = 4, Mastery = 3, Name = "Tazicor", NormalAttack = { Damage = {["Électrique"] = 6}, CritChance = 0.02, CritMultiplier = 1.5, StatusChance = 0.15, FireRate = 8.33, ShotType = "Flux" }, Reload = 2.5, Traits = {"Corpus"}, Trigger = "Auto", Type = "Robotique" }, ["Verglas"] = { Accuracy = 100, Class = "Fusil", Disposition = 0.5, Family = "Verglas", Image = "Verglas.png", Introduced = "29.10", Magazine = 80, Mastery = 0, Name = "Verglas", NormalAttack = { Damage = { ["Glace"] = 26,}, CritChance = 0.08, CritMultiplier = 2, StatusChance = 0.34, FireRate = 12, ShotType = "Décharge", }, Reload = 2.2, Traits = {"Tenno"}, Trigger = "Held", Type = "Robotique", }, ["Vulcax"] = { Accuracy = 100, Class = "Fusil", ChargeAttack = { Damage = {["Feu"] = 35}, CritChance = 0.2, CritMultiplier = 2.5, StatusChance = 0.1, ChargeTime = 1, FireRate = 1, PunchThrough = 1, ShotType = "Flux" }, Disposition = 1.0, Image = "Vulcax.png", Introduced = "24.0", Magazine = 1, Mastery = 14, Name = "Vulcax", Reload = 6, Traits = {"Corpus"}, Trigger = "Chargé", Type = "Robotique" }, ["Vulklok"] = { Accuracy = 100, Class = "Fusil de Sniper", Disposition = 1.245, Image = "Vulklok.png", Introduced = "17.3", Magazine = 10, Mastery = 0, Name = "Vulklok", NormalAttack = { Damage = {["Électrique"] = 85}, CritChance = 0.35, CritMultiplier = 2.5, StatusChance = 0.25, FireRate = 0.15, ShotType = "Projectile", ShotSpeed = "???" }, Reload = 2, Traits = {"Grineer"}, Trigger = "Auto", Type = "Robotique" }, ["Cortège"] = { Accuracy = 100, Conclave = false, Cost = { Credits = 20000, Rush = 35, Time = 12, Parts = { {Name = "Cortège Canon", Type = "Objet", Count = 1}, {Name = "Cortège Culasse", Type = "Objet", Count = 1}, {Name = "Cortège Crosse", Type = "Objet", Count = 1} } }, Disposition = 0.85, Family = "Cortège", Image = "Cortège.png", Introduced = "29.0", Magazine = 100, Mastery = 14, Name = "Cortège", NormalAttack = { AttackName = "Maintenu", Damage = {["Feu"] = 90}, CritChance = 0.2, CritMultiplier = 1.9, StatusChance = 0.4, FireRate = 12, ShotType = "Flux", Trigger = "Maintenu" }, NoiseLevel = "Bruyant", Polarities = {}, Reload = 1, SecondaryAreaAttack = { AttackName = "Attaque Radiale", Damage = {["Explosif"] = 1000}, Falloff = {StartRange = 0, EndRange = 4, Reduction = 0.3}, Radius = 4 }, SecondaryAttack = { AttackName = "Impact de Grenade", Damage = {["Impact"] = 10}, FireRate = 0.25, CritChance = 0.3, CritMultiplier = 2.4, StatusChance = 0.167, Multishot = 3, Trigger = "Activé" }, Traits = {"Entrati"}, Type = "Arch-Fusil" }, ["Cortège (Atmosphère)"] = { Accuracy = 100, Conclave = false, Cost = { Credits = 20000, Rush = 35, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1} } }, Disposition = 0.5, Image = "Cortège.png", Introduced = "29.0", Magazine = 100, Mastery = 14, MaxAmmo = 300, Link = "Cortège", Name = "Cortège (Atmosphère)", NormalAttack = { AttackName = "Maintenu", Damage = {["Feu"] = 90}, CritChance = 0.2, CritMultiplier = 1.9, StatusChance = 0.4, FireRate = 12, ShotType = "Flux", Trigger = "Maintenu" }, NoiseLevel = "Bruyant", Polarities = {}, Reload = 2.5, AreaAttack = { AttackName = "Attaque Radiale", Damage = {["Explosif"] = 3000}, Falloff = {StartRange = 0, EndRange = 4, Reduction = 0.3}, Radius = 4, FireRate = 0.25, CritChance = 0.3, CritMultiplier = 2.4, StatusChance = 0.167, PelletCount = 3, PelletName = "Grenade" }, ChargeAttack = { AttackName = "Impact de Grenade", Damage = {["Impact"] = 30}, FireRate = 0.25, CritChance = 0.3, CritMultiplier = 2.4, StatusChance = 0.167, PelletCount = 3, PelletName = "Grenade", Trigger = "Activé" }, Traits = {"Entrati"}, Type = "Arch-Fusil (Atmosphère)" }, ["Corvas"] = { Accuracy = 9.1, ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 672, ["Perforation"] = 84, ["Tranchant"] = 84 }, ChargeTime = 0.5, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.1, FireRate = 2, PelletCount = 12, ShotType = "Hit-scan" }, Class = "Fusil à Pompe", Cost = { Credits = 25000, BPCost = 35000, MarketCost = 210, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Image = "Corvas.png", Introduced = "15.0", Magazine = 25, Mastery = 1, Name = "Corvas", NormalAttack = { AttackName = "Uncharged Shot", Damage = { ["Impact"] = 336, ["Perforation"] = 42, ["Tranchant"] = 42 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.1, FireRate = 2, PelletCount = 12, ShotType = "Hit-scan" }, Polarities = {"Bar"}, Reload = 5, ReloadStyle = "Regenerate", Traits = {"Tenno"}, Trigger = "Chargé", Type = "Arch-Fusil" }, ["Corvas (Atmosphère)"] = { Accuracy = 9.1, ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 768, ["Perforation"] = 96, ["Tranchant"] = 96 }, ChargeTime = 0.5, CritChance = 0.4, CritMultiplier = 2.6, StatusChance = 0.14, FireRate = 2, PelletCount = 12, ShotType = "Hit-scan" }, Class = "Fusil à Pompe", Cost = { Credits = 25000, BPCost = 35000, MarketCost = 210, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Image = "Corvas.png", Introduced = "24.2", Magazine = 25, Mastery = 1, MaxAmmo = 100, Name = "Corvas (Atmosphère)", NormalAttack = { AttackName = "Uncharged Shot", Damage = { ["Impact"] = 384, ["Perforation"] = 48, ["Tranchant"] = 48 }, CritChance = 0.4, CritMultiplier = 2.6, StatusChance = 0.14, FireRate = 2, PelletCount = 12, ShotType = "Hit-scan" }, Polarities = {"Bar"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Chargé", Type = "Arch-Fusil (Atmosphère)" }, ["Cyngas"] = { Accuracy = 33.3, BurstFireRate = 6.67, Cost = { Credits = 45000, BPCost = 35000, MarketCost = 225, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1}, {Name = "Tellure", Type = "Ressource", Count = 2} } }, Image = "Cyngas.png", Introduced = "SotR", Magazine = 30, Mastery = 4, Name = "Cyngas", NormalAttack = { Damage = { ["Impact"] = 66, ["Perforation"] = 66, ["Tranchant"] = 68 }, CritChance = 0.05, CritMultiplier = 2, StatusChance = 0.3, FireRate = 9.09, ShotType = "Hit-scan", BurstCount = 3 }, Reload = 50, ReloadStyle = "Regenerate", Traits = {"Tenno"}, Trigger = "Rafale", Type = "Arch-Fusil" }, ["Cyngas (Atmosphère)"] = { Accuracy = 33.3, BurstFireRate = 6.67, Cost = { Credits = 45000, BPCost = 35000, MarketCost = 225, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1}, {Name = "Tellure", Type = "Ressource", Count = 2} } }, Image = "Cyngas.png", Introduced = "24.2", Magazine = 30, Mastery = 4, MaxAmmo = 480, Name = "Cyngas (Atmosphère)", NormalAttack = { Damage = { ["Impact"] = 39.6, ["Perforation"] = 39.6, ["Tranchant"] = 40.8 }, CritChance = 0.2, CritMultiplier = 2.2, StatusChance = 0.3, FireRate = 9.09, ShotType = "Hit-scan", BurstCount = 3 }, Reload = 1.2, Traits = {"Tenno"}, Trigger = "Rafale", Type = "Arch-Fusil (Atmosphère)" }, ["Doubles Décurion"] = { Accuracy = 12.5, Cost = { Credits = 45000, BPCost = 35000, MarketCost = 225, Rush = 50, Time = 12, Parts = { { Name = "Canon",Type = "Objet",Count = 2,}, { Name = "Culasse",Type = "Objet",Count = 2,}, { Name = "Module de Contrôle",Type = "Ressource",Count = 2,},}, }, Disposition = 1.3, Family = "Doubles Décurion", Image = "DoublesDecurion.png", Introduced = "15.5", Magazine = 32, Mastery = 1, Name = "Doubles Décurion", NormalAttack = { Damage = { ["Impact"] = 49.5, ["Puncture"] = 30.3, ["Slash"] = 30.2,}, CritChance = 0.28, CritMultiplier = 2.2, StatusChance = 0.14, FireRate = 8.33, ShotType = "Projectile", ShotSpeed = "?", Falloff = {StartRange = 1500,EndRange = 3000,Reduction = 0.5,}, }, Reload = 50, ReloadStyle = "Régénération", Traits = {"Tenno"}, Trigger = "Auto", Type = "Arch-Fusil", }, ["Doubles Décurion (Atmosphère)"] = { Accuracy = 100, Cost = { Credits = 45000, BPCost = 35000, MarketCost = 225, Rush = 50, Time = 12, Parts = { { Name = "Canon",Type = "Objet",Count = 2,}, { Name = "Culasse",Type = "Objet",Count = 2,}, { Name = "Module de Contrôle",Type = "Ressource",Count = 2,},}, }, Disposition = 1.25, Image = "DoublesDecurion.png", Introduced = "24.2", Link = "Doubles Décurion", Magazine = 32, Mastery = 1, MaxAmmo = 512, Name = "Doubles Décurion (Atmosphère)", NormalAttack = { Damage = { ["Impact"] = 49.5, ["Perforation"] = 30.3, ["Tranchant"] = 30.2,}, CritChance = 0.28, CritMultiplier = 2.2, StatusChance = 0.14, FireRate = 8.33, ShotType = "Hit-scan", }, Reload = 1.4, Traits = {"Tenno"}, Trigger = "Auto", Type = "Arch-Fusil (Atmosphère)", }, ["Doubles Decurion Prisma"] = { Accuracy = 16, Cost = {BPCost = 35000}, Disposition = 0.85, Family = "Doubles Décurion", Image = "Doubles Decurion Prisma.png", Introduced = "29.5.8", Magazine = 32, Mastery = 10, Name = "Doubles Décurion Prisma", NormalAttack = { Damage = { ["Impact"] = 49.5, ["Perforation"] = 30.3, ["Tranchant"] = 30.2 }, CritChance = 0.3, CritMultiplier = 2.2, StatusChance = 0.24, FireRate = 10, ShotType = "Projectile", ShotSpeed = "?", Falloff = { StartRange = 1500, EndRange = 3000, Reduction = 0.8091 } }, Polarities = {"V", "V"}, Reload = 50, ReloadStyle = "Régénération", Traits = {"Prisma", "Baro"}, Trigger = "Auto", Type = "Arch-Fusil" }, ["Doubles Décurion Prisma (Atmosphère)"] = { Accuracy = 100, Cost = {BPCost = 35000}, Disposition = 0.85, Image = "Doubles Decurion Prisma.png", Introduced = "29.5.8", Link = "Doubles Décurion Prisma", Magazine = 32, Mastery = 10, MaxAmmo = 512, Name = "Doubles Décurion Prisma (Atmosphère)", NormalAttack = { Damage = { ["Impact"] = 49.5, ["Perforation"] = 30.3, ["Tranchant"] = 30.2 }, CritChance = 0.3, CritMultiplier = 2.2, StatusChance = 0.24, FireRate = 10, ShotType = "Hit-scan" }, Polarities = {"V", "V"}, Reload = 1.4, Traits = {"Prisma", "Baro"}, Trigger = "Auto", Type = "Arch-Fusil (Atmosphère)" }, ["Fluctus"] = { Cost = { Credits = 25000, BPCost = 15000, MarketCost = 210, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Accuracy = 100, Image = "250px-ArchRocketCrossbow.png", Introduced = "15.7.2", Magazine = 25, Mastery = 2, Name = "Fluctus", NormalAttack = { Damage = { ["Impact"] = 40, ["Perforation"] = 20, ["Tranchant"] = 140 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.1, FireRate = 5, Range = 450, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"Bar"}, Reload = 10, ReloadStyle = "Regenerate", Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Arch-Fusil" }, ["Fluctus (Atmosphère)"] = { Cost = { Credits = 25000, BPCost = 15000, MarketCost = 210, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1}, {Name = "Cristal d'Argon", Type = "Ressource", Count = 2} } }, Accuracy = 100, Image = "250px-ArchRocketCrossbow.png", Introduced = "24.2", Magazine = 40, Mastery = 2, MaxAmmo = 160, Name = "Fluctus (Atmosphère)", NormalAttack = { Damage = { ["Impact"] = 50, ["Perforation"] = 25, ["Tranchant"] = 175 }, CritChance = 0.22, CritMultiplier = 2, StatusChance = 0.16, FireRate = 5, Range = 450, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"Bar"}, Reload = 3, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Arch-Fusil (Atmosphère)" }, ["Grattler"] = { Accuracy = 25, AreaAttack = { AttackName = "Explosion", Damage = { ["Impact"] = 10, ["Perforation"] = 80, ["Tranchant"] = 10 } }, Cost = { Credits = 65000, BPCost = 15000, MarketCost = 250, Rush = 35, Time = 24, Parts = { {Name = "Tellure", Type = "Ressource", Count = 5}, {Name = "Récupération", Type = "Ressource", Count = 6000}, {Name = "Oxium", Type = "Ressource", Count = 3500}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Image = "Grattler.png", Introduced = "17.0", Magazine = 60, Mastery = 4, Name = "Grattler", NormalAttack = { AttackName = "Projectile Impact", Damage = { ["Impact"] = 17.5, ["Perforation"] = 140, ["Tranchant"] = 17.5 }, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.25, FireRate = 6.25, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"V"}, Reload = 10, ReloadStyle = "Regenerate", Traits = {"Grineer"}, Trigger = "Auto", Type = "Arch-Fusil" }, ["Grattler (Atmosphère)"] = { Accuracy = 25, AreaAttack = { AttackName = "Explosion", Damage = { ["Impact"] = 10, ["Perforation"] = 80, ["Tranchant"] = 10 } }, Cost = { Credits = 65000, BPCost = 15000, MarketCost = 250, Rush = 35, Time = 24, Parts = { {Name = "Tellure", Type = "Ressource", Count = 5}, {Name = "Récupération", Type = "Ressource", Count = 6000}, {Name = "Oxium", Type = "Ressource", Count = 3500}, {Name = "Forma", Type = "Ressource", Count = 1} } }, Image = "Grattler.png", Introduced = "24.2", Magazine = 30, Mastery = 4, MaxAmmo = 180, Name = "Grattler (Atmosphère)", NormalAttack = { AttackName = "Projectile Impact", Damage = { ["Impact"] = 19.7, ["Perforation"] = 157.8, ["Tranchant"] = 19.7 }, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.25, FireRate = 6.25, ShotType = "Projectile", ShotSpeed = "???" }, Polarities = {"V"}, Reload = 2, Traits = {"Grineer"}, Trigger = "Auto", Type = "Arch-Fusil (Atmosphère)" }, ["Imperator"] = { Accuracy = 25, Family = "Imperator", Image = "Imperator.png", Introduced = "15.0", Magazine = 250, Mastery = 0, Disposition = 1.05, Name = "Imperator", NormalAttack = { Damage = { ["Impact"] = 16, ["Perforation"] = 14, ["Tranchant"] = 10 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.05, FireRate = 16.7, ShotType = "Hit-scan" }, Polarities = {"V"}, Reload = 50, ReloadStyle = "Regenerate", Traits = {"Tenno"}, Trigger = "Auto", Type = "Arch-Fusil" }, ["Imperator (Atmosphère)"] = { Accuracy = 25, Image = "Imperator.png", Introduced = "24.2", Magazine = 200, Mastery = 0, MaxAmmo = 800, Disposition = 1.05, Name = "Imperator (Atmosphère)", NormalAttack = { Damage = { ["Impact"] = 20, ["Perforation"] = 17.5, ["Tranchant"] = 12.5 }, CritChance = 0.24, CritMultiplier = 2, StatusChance = 0.12, FireRate = 16.7, ShotType = "Hit-scan" }, Polarities = {"V"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Arch-Fusil (Atmosphère)" }, ["Imperator Vandal"] = { Accuracy = 25, Cost = { Credits = 25000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Tellure", Type = "Ressource", Count = 10} } }, Family = "Imperator", Image = "ImperatorVandal.png", Introduced = "15.8", Magazine = 300, Mastery = 5, Name = "Imperator Vandal", NormalAttack = { Damage = { ["Impact"] = 16, ["Perforation"] = 14, ["Tranchant"] = 10 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.10, FireRate = 16.67, ShotType = "Hit-scan" }, Polarities = {"V"}, Reload = 75, ReloadStyle = "Regenerate", Traits = {"Tenno", "Vandal"}, Trigger = "Auto à Chauffe", Type = "Arch-Fusil" }, ["Imperator Vandal (Atmosphère)"] = { Accuracy = 25, Cost = { Credits = 25000, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Tellure", Type = "Ressource", Count = 10} } }, Image = "ImperatorVandal.png", Introduced = "24.2", Magazine = 300, Mastery = 5, MaxAmmo = 1200, Name = "Imperator Vandal (Atmosphère)", NormalAttack = { Damage = { ["Impact"] = 20, ["Perforation"] = 17.5, ["Tranchant"] = 12.5 }, CritChance = 0.28, CritMultiplier = 2.4, StatusChance = 0.12, FireRate = 25, ShotType = "Hit-scan" }, Reload = 2, Traits = {"Tenno", "Vandal"}, Trigger = "Auto à Chauffe", Type = "Arch-Fusil (Atmosphère)" }, ["Larkspur"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 125, Rush = 35, Time = 12, Parts = { {Name = "Crisma Toroid", Type = "Ressource", Count = 2}, {Name = "Alliage Venerdo", Type = "Ressource", Count = 80}, {Name = "Radiant Zodian", Type = "Ressource", Count = 5}, {Name = "Ecosynth Analyzer", Type = "Ressource", Count = 5} } }, Accuracy = 8.3, Image = "Larkspur.png", Introduced = "24.4", Magazine = 600, Mastery = 8, Name = "Larkspur", Disposition = 0.8, NormalAttack = { Damage = {["Impact"] = 10, ["Radiation"] = 80}, CritChance = 0.10, CritMultiplier = 1.4, StatusChance = 0.50, FireRate = 12 }, ChargeAttack = { Accuracy = 100, Damage = { ["Impact"] = 200, ["Explosif"] = 250, ["Radiation"] = 1300 }, CritChance = 0.26, CritMultiplier = 2.2, StatusChance = 0.34, FireRate = 1, ChargeTime = 0.5 }, Reload = 50, ReloadStyle = "Regenerate", Traits = {"Tenno"}, Trigger = "Maintenu", Type = "Arch-Fusil" }, ["Larkspur (Atmosphère)"] = { Cost = { Credits = 20000, BPCost = 15000, MarketCost = 125, Rush = 50, Time = 12, Parts = { {Name = "Crisma Toroid", Type = "Ressource", Count = 2}, {Name = "Alliage Venerdo", Type = "Ressource", Count = 80}, {Name = "Radiant Zodian", Type = "Ressource", Count = 5}, {Name = "Ecosynth Analyzer", Type = "Ressource", Count = 5} } }, Accuracy = 8.3, Image = "Larkspur.png", Introduced = "24.4", Magazine = 100, MaxAmmo = 400, Mastery = 8, Name = "Larkspur (Atmosphère)", NormalAttack = { Damage = {["Impact"] = 10, ["Radiation"] = 80}, CritChance = 0.10, CritMultiplier = 1.4, StatusChance = 0.50, FireRate = 12 }, ChargeAttack = { Accuracy = 100, Damage = { ["Impact"] = 200, ["Explosif"] = 250, ["Radiation"] = 1300 }, CritChance = 0.26, CritMultiplier = 2.2, StatusChance = 0.34, FireRate = 1, ChargeTime = 0.5 }, Reload = 2.5, Traits = {"Tenno"}, Trigger = "Maintenu", Type = "Arch-Fusil (Atmosphère)" }, ["Mausolon"] = { Accuracy = 80, AreaAttack = { AttackName = "Explosion Tir Auto", Damage = {["Feu"] = 48}, Radius = 1.8, Falloff = {StartRange = 0, EndRange = 1.8, Reduction = 0.1} }, ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 100, ["Perforation"] = 400, ["Feu"] = 500 }, ChargeTime = 4, CritChance = 0.5, CritMultiplier = 3.5, ShotType = "Projectile", ShotSpeed = "?", StatusChance = 0.5 }, Conclave = false, Disposition = 0.5, Family = "Mausolon", Image = "Mausolon.png", Introduced = "29.0", Magazine = 300, Mastery = 14, Name = "Mausolon", NormalAttack = { AttackName = "Auto", Damage = {["Impact"] = 24, ["Perforation"] = 46, ["Feu"] = 50}, CritChance = 0.3, CritMultiplier = 2.2, StatusChance = 0.26, Falloff = {StartRange = 100, EndRange = 350}, FireRate = 8.33, ShotType = "Hitscan" }, NoiseLevel = "Bruyant", Polarities = {"V"}, Reload = 5.5, SecondaryAreaAttack = { AttackName = "Explosion Tir Chargé", Damage = {["Feu"] = 3000}, Radius = 8, Falloff = {StartRange = 0, EndRange = 8, Reduction = 0.4} }, Traits = {"Entrati"}, Trigger = "Auto / Semi", Type = "Arch-Fusil" }, ["Mausolon (Atmosphere)"] = { Accuracy = 80, AreaAttack = { AttackName = "Auto Radial Attack", Damage = {["Feu"] = 48}, Radius = 1.8, Falloff = {StartRange = 0, EndRange = 1.8, Reduction = 0.1} }, ChargeAttack = { AttackName = "Charged Shot", Damage = {["Feu"] = 3000}, ChargeTime = 4, CritChance = 0.5, CritMultiplier = 3.5, Falloff = {StartRange = 0, EndRange = 8, Reduction = 0.4}, ShotType = "Projectile", ShotSpeed = "?", StatusChance = 0.5 }, Conclave = false, Disposition = 0.5, Image = "Mausolon.png", Introduced = "29.0", Magazine = 300, Mastery = 14, MaxAmmo = 900, Name = "Mausolon (Atmosphere)", NormalAttack = { AttackName = "Auto", Damage = {["Impact"] = 24, ["Perforation"] = 46, ["Feu"] = 50}, CritChance = 0.3, CritMultiplier = 2.2, StatusChance = 0.26, FireRate = 8.33, ShotType = "Hitscan" }, NoiseLevel = "Bruyant", Polarities = {"V"}, Reload = 2.0, SecondaryAttack = { AttackName = "Active", Damage = {["Feu"] = 1000}, FireRate = 0.25, CritChance = 0.3, CritMultiplier = 2.4, StatusChance = 0.167, Trigger = "Semi-Auto" }, Traits = {"Entrati"}, Trigger = "Auto / Semi", Type = "Arch-Fusil (Atmosphère)" }, ["Morgha"] = { Accuracy = 6.7, Conclave = false, Cost = { Credits = 20000, BPStanding = 8000, Rush = 25, Time = 12, Parts = { {Name = "Canon", Type = "Item", Count = 1}, {Name = "Culasse", Type = "Item", Count = 1}, {Name = "Crosse", Type = "Item", Count = 1} } }, Disposition = 0.7, Image = "Morgha.png", Introduced = "29.5", Magazine = 80, Mastery = 15, Name = "Morgha", NormalAttack = { AttackName = "Auto", BurstCount = 2, Damage = {["Impact"] = 32}, CritChance = 0.3, CritMultiplier = 2.2, StatusChance = 0.28, FireRate = 6, ShotType = "Projectile", ShotSpeed = "60" }, AreaAttack = { AttackName = "Attaque Radiale", Damage = {["Explosif"] = 164}, Falloff = {StartRange = 0, EndRange = 3, Reduction = 0.3}, Radius = 3 }, NoiseLevel = "Bruyant", Polarities = {"V"}, Reload = 3, ReloadStyle = "Régénération", SecondaryAttack = { Accuracy = 6.7, AttackName = "Tir Chargé", Damage = {["Impact"] = 100}, FireRate = 0.833, CritChance = 0.4, CritMultiplier = 3, StatusChance = 0.5, Trigger = "Semi" }, SecondaryAreaAttack = { AttackName = "Attaque radial du Tir Chargé", Damage = { ["Impact"] = 600, ["Perforation"] = 800, ["Tranchant"] = 1000, ["Explosif"] = 1200 }, Falloff = {StartRange = 0, EndRange = 20, Reduction = 0.6}, Radius = 12 }, Traits = {"Entrati"}, Trigger = "Auto Burst", Type = "Arch-Fusil" }, ["Morgha (Atmosphère)"] = { Accuracy = 6.7, Conclave = false, Cost = { Credits = 20000, BPStanding = 8000, Rush = 25, Time = 12, Parts = { {Name = "Canon", Type = "Item", Count = 1}, {Name = "Culasse", Type = "Item", Count = 1}, {Name = "Crosse", Type = "Item", Count = 1} } }, Disposition = 0.5, Image = "Morgha.png", Introduced = "29.5", Magazine = 80, Mastery = 15, Name = "Morgha (Atmosphère)", NormalAttack = { AttackName = "Auto", BurstCount = 2, Damage = {["Impact"] = 32}, CritChance = 0.3, CritMultiplier = 2.2, StatusChance = 0.28, FireRate = 6, ShotType = "Projectile", ShotSpeed = "60" }, AreaAttack = { AttackName = "Attaque Radiale", Damage = {["Explosif"] = 164}, Falloff = {StartRange = 0, EndRange = 3, Reduction = 0.3}, Radius = 3 }, NoiseLevel = "Bruyant", Polarities = {"V"}, Reload = 3, ReloadStyle = "Régénération", SecondaryAttack = { Accuracy = 6.7, AttackName = "Tir Chargé", Damage = {["Impact"] = 100}, FireRate = 0.833, CritChance = 0.4, CritMultiplier = 3, StatusChance = 0.5, Trigger = "Semi" }, SecondaryAreaAttack = { AttackName = "Attaque radial du Tir Chargé", Damage = { ["Impact"] = 600, ["Perforation"] = 800, ["Tranchant"] = 1000, ["Explosif"] = 1200 }, Falloff = {StartRange = 0, EndRange = 20, Reduction = 0.6}, Radius = 12 }, Traits = {"Entrati"}, Trigger = "Auto Burst", Type = "Arch-Fusil" }, ["Phaedra"] = { Accuracy = 11.8, Cost = { Credits = 45000, BPCost = 35000, MarketCost = 220, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1}, {Name = "Tellure", Type = "Ressource", Count = 2} } }, Image = "Phaedra.png", Introduced = "17.5", Magazine = 250, Mastery = 3, Name = "Phaedra", NormalAttack = { Damage = { ["Impact"] = 11.25, ["Perforation"] = 29.25, ["Tranchant"] = 4.5 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.25, FireRate = 18.75, ShotType = "Hit-scan" }, Polarities = {"V"}, Reload = 50, ReloadStyle = "Regenerate", Traits = {"Tenno"}, Trigger = "Auto à Chauffe", Type = "Arch-Fusil" }, ["Phaedra (Atmosphère)"] = { Accuracy = 11.8, Cost = { Credits = 45000, BPCost = 35000, MarketCost = 220, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1}, {Name = "Tellure", Type = "Ressource", Count = 2} } }, Image = "Phaedra.png", Introduced = "24.2", Magazine = 250, Mastery = 3, MaxAmmo = 960, Name = "Phaedra (Atmosphère)", NormalAttack = { Damage = { ["Impact"] = 14, ["Perforation"] = 36.4, ["Tranchant"] = 6 }, CritChance = 0.14, CritMultiplier = 2, StatusChance = 0.3, FireRate = 18.75, ShotType = "Hit-scan" }, Polarities = {"V"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto à Chauffe", Type = "Arch-Fusil (Atmosphère)" }, ["Velocitus"] = { Cost = { Credits = 30000, BPCost = 15000, MarketCost = 200, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1}, { Name = "Module de Contrôle", Type = "Ressource", Count = 2 } } }, Accuracy = 28.6, ChargeAttack = { AttackName = "Tir Chargé", Damage = {["Magnétique"] = 1800}, ChargeTime = 1, CritChance = 0.25, CritMultiplier = 3, StatusChance = 0.25, FireRate = 5, ShotType = "Projectile", ShotSpeed = "???" }, Image = "Velocitus.png", Introduced = "15.2", Magazine = 100, Mastery = 4, Name = "Velocitus", NormalAttack = { AttackName = "Uncharged Shot", Damage = {["Magnétique"] = 200}, FireRate = 5 }, Reload = 25, ReloadStyle = "Regenerate", Traits = {"Tenno"}, Type = "Arch-Fusil", Trigger = "Chargé" }, ["Velocitus (Atmosphère)"] = { Cost = { Credits = 30000, BPCost = 15000, MarketCost = 200, Rush = 50, Time = 12, Parts = { {Name = "Canon", Type = "Objet", Count = 1}, {Name = "Culasse", Type = "Objet", Count = 1}, {Name = "Crosse", Type = "Objet", Count = 1}, { Name = "Module de Contrôle", Type = "Ressource", Count = 2 } } }, Accuracy = 28.6, ChargeAttack = { AttackName = "Tir Chargé", Damage = {["Magnétique"] = 1200}, ChargeTime = 1, CritChance = 0.3, CritMultiplier = 3, StatusChance = 0.25, FireRate = 5, ShotType = "Projectile", ShotSpeed = "???" }, Image = "ArchRailgun.png", Introduced = "24.2", Magazine = 10, Mastery = 4, MaxAmmo = 60, Name = "Velocitus (Atmosphère)", NormalAttack = { AttackName = "Uncharged Shot", Damage = {["Magnétique"] = 133}, FireRate = 5 }, Reload = 2, Traits = {"Tenno"}, Type = "Arch-Fusil (Atmosphère)", Trigger = "Chargé" }, ["Agkuza"] = { Cost = { Credits = 25000, BPCost = 35000, MarketCost = 150, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Objet", Count = 1}, {Name = "Poignée", Type = "Objet", Count = 1}, {Name = "Tellure", Type = "Ressource", Count = 3} } }, Image = "Agkuza.png", Introduced = "SotR", Mastery = 3, Name = "Agkuza", NormalAttack = { Damage = { ["Impact"] = 52.5, ["Perforation"] = 245, ["Tranchant"] = 52.5 }, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.1, FireRate = 1 }, Polarities = {"D"}, SlideAttack = 750, Traits = {"Tenno"}, Type = "Arch-Mêlée", WallAttack = 350 }, ["Centaur"] = { Cost = { Credits = 25000, BPCost = 35000, MarketCost = 150, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Objet", Count = 1}, {Name = "Poignée", Type = "Objet", Count = 1}, {Name = "Aegis", Type = "Objet", Count = 1} } }, Image = "Centaur.png", Introduced = "15.7.2", Mastery = 8, Name = "Centaur", NormalAttack = { Damage = { ["Impact"] = 28, ["Perforation"] = 56, ["Tranchant"] = 196 }, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.2, FireRate = 1.08 }, Polarities = {"V"}, SlideAttack = 600, Traits = {"Tenno"}, Type = "Arch-Mêlée", WallAttack = 280 }, ["Kaszas"] = { Cost = { Credits = 25000, BPCost = 35000, MarketCost = 150, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Objet", Count = 1}, {Name = "Poignée", Type = "Objet", Count = 1}, {Name = "Tellure", Type = "Ressource", Count = 3} } }, Image = "Kaszas.png", Introduced = "17.5", Mastery = 4, Name = "Kaszas", NormalAttack = { Damage = { ["Impact"] = 16.3, ["Perforation"] = 260, ["Tranchant"] = 48.7 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.15, FireRate = 1 }, Polarities = {"D"}, SlideAttack = 696, Traits = {"Tenno"}, Type = "Arch-Mêlée" }, ["Knux"] = { Cost = { Credits = 30000, BPCost = 15000, MarketCost = 170, Rush = 35, Time = 24, Parts = { { Name = "Injecteur de Détonite", Type = "Ressource", Count = 5 }, {Name = "Gallium", Type = "Ressource", Count = 10}, {Name = "Forma", Type = "Ressource", Count = 1}, {Name = "Furax", Type = "Arme", Count = 1} } }, Image = "Knux.png", Introduced = "17.2", Mastery = 7, Name = "Knux", NormalAttack = { Damage = { ["Impact"] = 292.5, ["Perforation"] = 16.25, ["Tranchant"] = 16.25 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.3, FireRate = 1 }, Polarities = {"D"}, SlideAttack = 696, Traits = {"Grineer"}, Type = "Arch-Mêlée", Users = {"[[Tyl Regor]]"}, WallAttack = 325 }, ["Onorix"] = { Cost = { Credits = 25000, BPCost = 35000, MarketCost = 190, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Objet", Count = 2}, {Name = "Poignée", Type = "Objet", Count = 1}, {Name = "Neurodes", Type = "Ressource", Count = 3} } }, Image = "Onorix.png", Introduced = "15.0", Mastery = 1, Name = "Onorix", NormalAttack = { Damage = { ["Impact"] = 87, ["Perforation"] = 58, ["Tranchant"] = 145 }, CritChance = 0.15, CritMultiplier = 1.3, StatusChance = 0.05, FireRate = 1 }, Polarities = {"V"}, SlideAttack = 621, Traits = {"Tenno"}, Type = "Arch-Mêlée", WallAttack = 290 }, ["Rathbone"] = { Cost = { Credits = 25000, BPCost = 35000, MarketCost = 160, Rush = 50, Time = 12, Parts = { {Name = "Lame", Type = "Objet", Count = 2}, {Name = "Poignée", Type = "Objet", Count = 1}, {Name = "Circuits", Type = "Ressource", Count = 300}, { Name = "Module de Contrôle", Type = "Ressource", Count = 1 } } }, Image = "Rathbone.png", Introduced = "15.2", Mastery = 6, Name = "Rathbone", NormalAttack = { Damage = { ["Impact"] = 224, ["Perforation"] = 42, ["Tranchant"] = 14 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.075, FireRate = 0.917 }, Polarities = {"V"}, SlideAttack = 600, Traits = {"Tenno"}, Type = "Arch-Mêlée", WallAttack = 280 }, ["Veritux Prisma"] = { Family = "Veritux", Image = "VerituxPrisma.png", Introduced = "15.13.3", Mastery = 8, Name = "Veritux Prisma", NormalAttack = { Damage = { ["Impact"] = 45, ["Perforation"] = 45, ["Tranchant"] = 210 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.2, FireRate = 1 }, Polarities = {"D"}, SlideAttack = 643, Traits = {"Tenno", "Prisma"}, Type = "Arch-Mêlée", WallAttack = 300 }, ["Veritux"] = { Family = "Veritux", Image = "Veritux.png", Introduced = "15.0", Mastery = 0, Name = "Veritux", NormalAttack = { Damage = { ["Impact"] = 45, ["Perforation"] = 45, ["Tranchant"] = 210 }, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.1, FireRate = 0.833 }, Polarities = {"D"}, SlideAttack = 643, Traits = {"Tenno"}, Type = "Arch-Mêlée", WallAttack = 300 }, ["Rempart"] = { Class = "Dual Machine Gun", IgnoreCategories = true, Image = "Rempart.png", Introduced = "17.0", Magazine = 200, Name = "Rempart", NormalAttack = { Damage = { ["Impact"] = 66.7, ["Perforation"] = 66.7, ["Tranchant"] = 66.6 }, FireRate = 13.3, ShotType = "Hit-Scan" }, Reload = 50, ReloadStyle = "Regenerate", Trigger = "Auto", Traits = {"Grineer"}, Type = "Emplacement", Users = { "[[Lancer]]", "[[Elite Lancer]]", "[[Trooper]]", "[[Seeker]]" } }, ["Dargyn"] = { Class = "Turret", IgnoreCategories = true, Image = "GrnSkiffMissile.png", Introduced = "22.12", Magazine = 75, Name = "Dargyn", NormalAttack = { Damage = { ["Impact"] = 150, ["Perforation"] = 150, ["Tranchant"] = 150 }, FireRate = 9.03, ShotSpeed = 300, ShotType = "Projectile" }, ReloadStyle = "Regenerate", Reload = 41.7, Trigger = "Auto", Traits = {"Grineer"}, Type = "Vehicle", Users = {"[[Dargyn Pilot]]"} }, ["Lanzo"] = { Name = "Lanzo", Family = "Harpon", Type = "Consommable", Class = "À lancer", Trigger = "Semi-Auto", Image = "Harpon_Lanzo.png", Range = 20, NormalAttack = { Damage = {["Impact"] = 10.0}, CritMultiplier = 2.0, StatusChance = 0.0 }, Introduced = "22.0", Traits = {"Cetus"} }, ["Tulok"] = { Name = "Tulok", Family = "Harpon", Type = "Consommable", Class = "À lancer", Trigger = "Semi-Auto", Image = "Harpon_Tulok.png", Range = 20, NormalAttack = { Damage = {["Perforation"] = 10.0}, CritMultiplier = 2.0, StatusChance = 0.0 }, Introduced = "22.0", Traits = {"Cetus"} }, ["Peram"] = { Name = "Peram", Family = "Harpon", Type = "Consommable", Class = "À lancer", Trigger = "Semi-Auto", Image = "Harpon_Peram.png", Range = 20, NormalAttack = { Damage = {["Tranchant"] = 10.0}, CritMultiplier = 2.0, StatusChance = 0.0 }, Introduced = "22.0", Traits = {"Cetus"} }, ["Shockprod"] = { Name = "Shockprod", Family = "Harpon", Type = "Consommable", Class = "À lancer", Trigger = "Semi-Auto", Image = "Shockprod.png", --[[Range = 20, NormalAttack = { Damage = { ["Impact"] = 10.0,}, CritMultiplier = 2.0, StatusChance = 0.0, },--]] Introduced = "24.0", Traits = {"Vallée Orbis"} }, ["Stunna"] = { Name = "Stunna", Family = "Harpon", Type = "Consommable", Class = "À lancer", Trigger = "Semi-Auto", Image = "Stunna.png", --[[Range = 20, NormalAttack = { Damage = { ["Impact"] = 10.0,}, CritMultiplier = 2.0, StatusChance = 0.0, },--]] Introduced = "24.0", Traits = {"Vallée Orbis"} }, -- Exalted Weapons -- ["Arquebex"] = { Accuracy = 16.7, AreaAttack = { AttackName = "Attaque Radial", Damage = {["Explosif"] = 9000, ["Feu"] = 3000}, Falloff = {StartRange = 0, EndRange = 6, Reduction = 0}, Radius = 6 }, Class = "Arme Exaltée", Conclave = false, ExilusPolarity = nil, Image = "Arquebex.png", Introduced = "29.0", Magazine = 10, Name = "Arquebex", NormalAttack = { AttackName = "Normal", Damage = {["Impact"] = 10}, CritChance = 0.5, CritMultiplier = 3, StatusChance = 0.5, FireRate = 3.33, ShotType = "Projectile", ShotSpeed = "?" }, NoiseLevel = "Bruyant", Polarities = {"V"}, Reload = 3, Trigger = "Auto", Traits = {"Entrati"}, Type = "Arch-Fusil" }, ["Arc d'Artémis"] = { Name = "Arc d'Artémis", Accuracy = 100, ChargeAttack = { AttackName = "Tir Chargé", Damage = { ["Impact"] = 235.2, ["Perforation"] = 1344, ["Tranchant"] = 100.8 }, ChargeTime = 1, CritChance = 0.25, CritMultiplier = 2.0, StatusChance = 0.2, PelletCount = 7, PelletName = "Flèche", PunchThrough = 1, ShotSpeed = 85, ShotType = "Projectile" }, Class = "Arme Exaltée", Conclave = true, Image = "Arc d'Artémis.png", Introduced = "23.0", Link = "Arc d'Artémis (Arme)", Magazine = 1, NoiseLevel = "Silencieux", NormalAttack = { Damage = { ["Impact"] = 235.2, ["Perforation"] = 1344, ["Tranchant"] = 100.8 }, CritChance = 0.25, CritMultiplier = 2.0, StatusChance = 0.2, PelletCount = 7, PelletName = "Flèche", PunchThrough = 1, ShotSpeed = 70, ShotType = "Projectile" }, Polarities = {"V", "V", "Bar"}, Reload = 0.9, Traits = {"Tenno"}, Trigger = "Chargé", Type = "Principale", Users = {"[[Ivara]]", "[[Ivara Prime]]"} }, ["Chargeur Incandescent"] = { Name = "Chargeur Incandescent", Accuracy = 100, AmmoType = "Spécial ([[Bouclier]])", Class = "Arme Exaltée", Conclave = false, Image = "Chargeur Incandescent.png", Introduced = "24.4", MaxAmmo = 0, NormalAttack = { Damage = {["Électrique"] = 500}, CritChance = 0.05, CritMultiplier = 1.5, StatusChance = 0.1, FireRate = 0.833, ShotType = "Projectile", ShotSpeed = 20 }, Polarities = {"V", "V"}, Traits = {"Tenno"}, Trigger = "Chargé", Type = "Secondaire", Spool = 2, Users = {"[[Hildryn]]"} }, ["Dex Pixia"] = { Name = "Dex Pixia", Accuracy = 23, Class = "Arme Exaltée", Conclave = true, Image = "DexPixia.png", Introduced = "23.0", Magazine = 60, NormalAttack = { Damage = { ["Impact"] = 16, ["Perforation"] = 16, ["Tranchant"] = 128 }, CritChance = 0.1, CritMultiplier = 2.0, StatusChance = 0.25, FireRate = 5.83, ShotType = "Hit-Scan" }, Polarities = {"V", "V", "Bar"}, Reload = 0.3, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondaire", Users = {"[[Titania]]"} }, ["Ironbride"] = { BlockAngle = 90, Class = "Arme Exaltée", ComboDur = 5, Conclave = false, FollowThrough = 0.7, Image = "Ironbride.png", Introduced = "29.5", MeleeRange = 3, Name = "Ironbride", NormalAttack = { Damage = { ["Impact"] = 45, ["Perforation"] = 45, ["Tranchant"] = 210 }, CritChance = 0.45, CritMultiplier = 3, StatusChance = 0.15, FireRate = 0.833 }, Polarities = {"D"}, MeleeSlam = { Damage = 600.0, Element = nil, RadialDamage = 300.0, RadialElement = nil, Radius = 10.0 }, MeleeHeavy = { Damage = 1500.0, Element = nil, WindUp = 0.7, SlamDamage = 300.0, SlamElement = nil, SlamRadialDamage = 300.0, SlamRadialElement = nil, SlamRadius = 12.0 }, SlideAttack = 600, Traits = {"Entrati"}, Type = "Arch-Mêlée", Users = {"[[Bonewidow]]"} }, ["Lame Exaltée"] = { Name = "Lame Exaltée", Class = "Arme Exaltée", Conclave = true, Image = "EWExaltedBlade.png", Introduced = "23.0", Link = "Lame Exaltée (Arme)", NormalAttack = { Damage = { ["Impact"] = 88.5, ["Perforation"] = 88.5, ["Tranchant"] = 413 }, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.1, FireRate = 0.833, ShotSpeed = 15, Range = 40 }, Polarities = {"V", "V", "Bar"}, SlideAttack = 1264, Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 1770, Element = nil, RadialDamage = 590, RadialElement = nil, Radius = 7 }, MeleeHeavy = { Damage = 2950, Element = nil, WindUp = 0.6, SlamDamage = 2360, SlamElement = nil, SlamRadialDamage = 2360, SlamRadialElement = nil, SlamRadius = 8 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 1.0, MeleeRange = 2.8, Users = { "[[Excalibur]]", "[[Excalibur Prime]]", "[[Excalibur Umbra]]" }, WallAttack = 1000 }, --[===[ Exactement la meme arme que la version classique, pas besoin de faire plusieurs pages ou comparaisons ["Lame Exaltée Umbra (Arme)"] = { Name = "Lame Exaltée", --BlockResist = 0.6, Class = "Arme Exaltée", Conclave = true, Image = "EWExaltedBlade.png", Introduced = "23.0", Link = "Lame Exaltée (Arme)", --JumpAttack = 500, JumpRadius = 5, NormalAttack = { Damage = { ["Impact"] = 37.5, ["Perforation"] = 37.5, ["Tranchant"] = 175,}, CritChance = 0.15, CritMultiplier = 2, StatusChance = 0.1, FireRate = 0.833, ShotSpeed = 15, Range = 40, }, Polarities = {"Q", "Q"}, SlideAttack = 536, Traits = { "Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 0, Element = nil, RadialDamage = 0, RadialElement = nil, Radius = 0, }, MeleeHeavy = { Damage = 0, Element = nil, WindUp = 0, SlamDamage = 0, SlamElement = nil, SlamRadialDamage = 0, SlamRadialElement = nil, SlamRadius = 0, }, BlockAngle = 0, MeleeComboDur = 5.0, FollowThrough = 0, MeleeRange = 0, Users = {"[[Exalibur Umbra]]"}, WallAttack = 1000, }, ]===] ["Pacificateurs"] = { Class = "Arme Exaltée", Conclave = true, Image = "EWRegulators.png", Introduced = "23.0", Link = "Pacificateurs (Arme)", Magazine = 100, Name = "Pacificateurs", NormalAttack = { Damage = { ["Impact"] = 25, ["Perforation"] = 12.5, ["Tranchant"] = 12.5 }, CritChance = 0.25, CritMultiplier = 3.0, FireRate = 14.8, Range = 50, StatusChance = 0.1, ShotType = "Hit-Scan" }, Polarities = {"V", "Bar", "Bar"}, Reload = 1.8, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondaire", Users = {"[[Mesa]]", "[[Mesa Prime]]"} }, ["Vents du Désert"] = { Name = "Vents du Désert", Class = "Arme Exaltée", Image = "Desert_Wind.png", Introduced = "24.2", NormalAttack = { Damage = {["Impact"] = 250}, CritChance = 0.5, CritMultiplier = 2, StatusChance = 0.1, FireRate = 1.00 }, Polarities = {"V", "V", "Bar"}, SlideAttack = 750, Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 750, Element = nil, RadialDamage = 250, RadialElement = nil, Radius = 8 }, MeleeHeavy = { Damage = 3750, Element = nil, WindUp = 0.5, SlamDamage = 1000, SlamElement = nil, SlamRadialDamage = 1000, SlamRadialElement = nil, SlamRadius = 9 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 1.0, MeleeRange = 1.2, Users = {"[[Baruuk]]"}, WallAttack = 750 }, ["Diwata"] = { Name = "Diwata", Class = "Arme Exaltée", Conclave = true, Image = "EWDiwata.png", Introduced = "23.0", NormalAttack = { Damage = { ["Impact"] = 39, ["Perforation"] = 195, ["Tranchant"] = 26 }, CritChance = 0.2, CritMultiplier = 2, StatusChance = 0.1, FireRate = 1.08 }, Polarities = {"V", "V", "Bar"}, SlideAttack = 557, Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 260, Element = nil, RadialDamage = 260, RadialElement = nil, Radius = 8 }, MeleeHeavy = { Damage = 260, Element = nil, WindUp = 0, SlamDamage = 260, SlamElement = nil, SlamRadialDamage = 0, SlamRadialElement = nil }, BlockAngle = 90, MeleeComboDur = 5.0, FollowThrough = 0.7, MeleeRange = 2.5, Users = {"[[Titania]]"}, WallAttack = 200 }, ["Bâton de Fer"] = { Name = "Bâton de Fer", ChannelMult = 1.5, Class = "Arme Exaltée", Conclave = true, Image = "EWIronStaff.png", Introduced = "23.0", JumpRadius = 3, NormalAttack = { Damage = {["Impact"] = 170.0, ["Tranchant"] = 80.0}, CritChance = 0.25, CritMultiplier = 2, StatusChance = 0.3, FireRate = 1.0 }, Polarities = {"V", "Bar", "Bar"}, SlideAttack = 250, Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 750, Element = nil, RadialDamage = 250, RadialElement = nil, Radius = 7 }, MeleeHeavy = { Damage = 1250, Element = nil, WindUp = 0.5, SlamDamage = 1250, SlamElement = nil, SlamRadialDamage = 1250, SlamRadialElement = nil, SlamRadius = 10 }, BlockAngle = 90, MeleeComboDur = 5.0, FollowThrough = 1.0, MeleeRange = 3.5, Users = {"[[Wukong]]", "[[Wukong Prime]]"}, WallAttack = 417 }, ["Serres Valkyr"] = { Name = "Serres Valkyr", Class = "Arme Exaltée", Conclave = true, Image = "EWValkyrTalons.png", Introduced = "23.0", NormalAttack = { Damage = { ["Impact"] = 154, ["Perforation"] = 154, ["Tranchant"] = 154 }, CritChance = 0.5, CritMultiplier = 2, StatusChance = 0.1, FireRate = 1.5 }, Polarities = {"V", "Bar", "Bar"}, SlideAttack = 1386, Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 1386, Element = nil, RadialDamage = 462, RadialElement = nil, Radius = 6 }, MeleeHeavy = { Damage = 3850, Element = nil, WindUp = 0.5, SlamDamage = 1848, SlamElement = nil, SlamRadialDamage = 1848, SlamRadialElement = nil, SlamRadius = 7 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 1.0, MeleeRange = 1.7, Users = {"[[Valkyr]]", "[[Valkyr Prime]]"}, WallAttack = 750 }, ["Serres de Garuda"] = { Name = "Serres de Garuda", Class = "Arme Exaltée", Conclave = true, Image = "GarudaMeleeClaws.png", Introduced = "24.0", NormalAttack = { Damage = { ["Impact"] = 14.4, ["Perforation"] = 39.6, ["Tranchant"] = 126 }, CritChance = 0.1, CritMultiplier = 2, StatusChance = 0.3, FireRate = 1.0 }, Polarities = {"V", "Bar"}, StancePolarity = "V", SlideAttack = 540, Traits = {"Tenno"}, Type = "Mêlée", MeleeSlam = { Damage = 540, Element = nil, RadialDamage = 180, RadialElement = nil, Radius = 6 }, MeleeHeavy = { Damage = 900, Element = nil, WindUp = 0.6, SlamDamage = 720, SlamElement = nil, SlamRadialDamage = 720, SlamRadialElement = nil, SlamRadius = 7 }, BlockAngle = 60, MeleeComboDur = 5.0, FollowThrough = 0.8, MeleeRange = 2.2, Users = {"[[Garuda]]"}, WallAttack = 216 } }, ["AbilityWeapons"] = { ["Ailes Rasoirs"] = {"Dex Pixia", "Diwata"}, ["Arc d'Artémis"] = {"Arc d'Artémis"}, ["Fureur Primale"] = {"Bâton de Fer"}, ["Hystérie"] = {"Serres Valkyr"}, ["Incandescence"] = {"Chargeur Incandescent"}, ["Ironbride Exaltée"] = {"Ironbride"}, ["Lame Exaltée"] = {"Lame Exaltée"}, ["Pacificateurs"] = {"Pacificateurs"}, ["Tempête Reposante"] = {"Vents du Désert"} } } return WeaponData