Aucun résumé des modifications |
m (A protégé « Module:Weapons/data » ([Modifier = Autoriser uniquement les administrateurs] (infini) [Renommer = Autoriser uniquement les administrateurs] (infini))) |
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(861 versions intermédiaires par 12 utilisateurs non affichées) | |||
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+ | --- Base de donnés des armes de WARFRAME. |
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− | --Hey! You! Here to update something that's out of date? Follow these easy steps: |
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+ | -- |
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− | -- 1. Use Ctrl+F to find the data for the weapon |
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+ | -- @module weapons/data |
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− | -- 2. Find the number that's wrong |
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+ | -- @alias data |
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− | -- 3. Change the number and save the page |
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+ | -- @attribution [[User:FINNER|FINNER]] |
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− | --That's it! After you've done that, the data will proliferate out to all the relevant pages |
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+ | -- @attribution [[User:Cephalon Scientia|Cephalon Scientia]] |
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− | --If you're adding new data instead of just changing existing data, try to use an example of how things are entered if you're not quite sure what to do. |
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+ | -- @attribution Toute personne qui contribue à l'ajout de nouvelles données ou à la mise à jour de valeurs existantes dans la base de données. |
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− | --(Oh, order doesn't matter, but spelling and capitalization do) |
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+ | --- @require [[Module:LuaSerializer]] |
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− | -- so for example it doesn't matter if Disposition is first or last) |
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+ | -- @release unstable |
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− | --Thanks, you're awesome! |
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+ | -- <nowiki> |
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− | --User:Falterfire |
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+ | -- TODO: Since horizontal partitions are accessed programmatically, this means |
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− | local WeaponData = |
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+ | -- that this module can be tailored to serve specific user localizations. |
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− | { |
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+ | -- All we need to do is to add a locale flag in here set to mw.getCurrentFrame():preprocess('{{int:Custom-lang}}'), |
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− | --Special list of things to be ignored when counting |
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+ | -- a separate translation table (likely JSON) for mapping canonical internal names to localized names, |
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− | --Currently just for Dark Split-Sword & Rampart, but may be needed again later |
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+ | -- and replace the Name key/Trigger key/index key with the localized counterpart. |
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− | --Pretty much used to avoid screwing up the Mastery Rank list |
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+ | -- In theory, any database access by requiring this module should contain the |
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− | ["IgnoreInCount"] = {"Rempart", "Épées Versatiles Sombres", "Cadus", "Penta Carmine", "Machette Prisma", "Dargyn", "Arc d'Artémis", "Balefire Charger", "Dex Pixia", "Pacificateurs (Arme)", "Pacificateurs Prime", "Diwata", "Lame Exaltée (Arme)", "Umbra Lame Exaltée (Arme)", "Bâton en Fer", "Serres de Valkyr", "Serres de Garuda", "Vent du Désert", "Corvas (Atmosphère)", "Cyngas (Atmosphère)", "Double Decurion (Atmosphère)", "Fluctus (Atmosphère)", "Grattler (Atmosphère)", "Imperator (Atmosphère)", "Imperator Vandal (Atmosphère)", "Larkspur (Atmosphère)", "Phaedra (Atmosphère)", "Velocitus (Atmosphère)", "Désarmé (Arme)", "Amplificateur Faible"}, |
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+ | -- proper localization based on user's interface language setting. |
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− | ["Weapons"] = { |
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− | ["Ack & Brunt"] = { |
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− | Name = "Ack & Brunt", |
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− | Cost = { |
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− | Credits = 65000, |
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− | BPCost = 15000, |
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− | MarketCost = 150, |
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− | Rush = 35, |
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− | Time = 24, |
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− | Parts = { |
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− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,}, |
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− | { Name = "Récupération",Type = "Ressource",Count = 7500,}, |
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− | { Name = "Cryotique",Type = "Ressource",Count = 3300,}, |
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− | { Name = "Forma",Type = "Objet",Count = 1,},}, |
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− | }, |
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− | BlockResist = 0.85, |
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− | Class = "Épée et Bouclier", |
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− | Conclave = true, |
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− | Disposition = 0.9, |
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− | Image = "AcketBrunt.png", |
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− | Introduced = "[[Update 17#Update 17.0|Update 17.0]]", |
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− | JumpAttack = 50, |
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− | Mastery = 3, |
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− | NormalAttack = { |
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− | Damage = { |
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− | ["Impact"] = 5, |
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− | ["Perforation"] = 5, |
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− | ["Tranchant"] = 40,}, |
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− | CritChance = 0.2, |
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− | CritMultiplier = 2, |
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− | StatusChance = 0.1, |
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− | FireRate = 0.833, |
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− | }, |
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− | SlideAttack = 107, |
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− | StancePolarity = "V", |
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− | Traits = { "Grineer"}, |
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− | Type = "Mêlée", |
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− | Users = {"[[Tyl Regor]]", "[[Executioners/Gorth|Gorth]]"}, |
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− | WallAttack = 200, |
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− | }, |
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− | ["Amphis"] = { |
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− | BlockResist = 0.6, |
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− | Class = "Bâton", |
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− | Conclave = true, |
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− | Cost = { |
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− | Credits = 30000, |
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− | BPCost = 15000, |
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− | MarketCost = 150, |
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− | Rush = 35, |
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− | Time = 12, |
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− | Parts = { |
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− | { Name = "Neurodes",Type = "Ressource",Count = 2,}, |
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− | { Name = "Récupération",Type = "Ressource",Count = 500,}, |
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− | { Name = "Circuits",Type = "Ressource",Count = 600,}, |
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− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 600,},}, |
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− | }, |
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− | Disposition = 1.5, |
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− | Image = "Amphis.png", |
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− | Introduced = "[[Closed Beta Updates#Update 6.5|Update 6.5]]", |
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− | JumpAttack = 40, |
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− | JumpElement = "Électrique", |
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− | JumpRadius = 5, |
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− | Mastery = 0, |
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− | Name = "Amphis", |
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− | NormalAttack = { |
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− | Damage = { |
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− | ["Impact"] = 38.5, |
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− | ["Perforation"] = 8.3, |
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− | ["Tranchant"] = 8.2,}, |
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− | CritChance = 0.075, |
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− | CritMultiplier = 1.5, |
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− | StatusChance = 0.1, |
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− | FireRate = 1.25, |
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− | }, |
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− | Polarities = {"Bar"}, |
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− | SlideAttack = 75, |
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− | Stagger = "Yes", |
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− | StancePolarity = "V", |
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− | Traits = { "Grineer"}, |
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− | Type = "Mêlée", |
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− | Users = {"[[Executioners/Dok Thul|Dok Thul]]", "[[Guardsman]]"}, |
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− | WallAttack = 92, |
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− | }, |
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− | ["Amplificateur Faible"] = { |
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− | Name = "Amplificateur Faible", |
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− | Image = "Arme_amplificateurFaible.png", |
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− | Type = "Amplificateur", |
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− | Trigger = "Maintenu", |
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− | Range = "(20 - 30) m", |
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− | Accuracy = 100, |
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− | Reload = 30, |
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− | NormalAttack = { |
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− | Damage = { |
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− | ["Néant"] = 3000, |
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− | }, |
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− | CritChance = 0.20, |
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− | CritMultiplier = 1.5, |
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− | StatusChance = 0.0, |
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− | FireRate = 1.0, |
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− | AmmoCost = 6, |
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− | Magazine = 100, |
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− | }, |
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− | |||
− | Introduced = "[[Update 22]]", |
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− | }, |
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− | ["Anku"] = { |
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− | Cost = { |
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− | Credits = 20000, |
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− | BPCost = 15000, |
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− | MarketCost = 225, |
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− | Rush = 35, |
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− | Time = 12, |
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− | Parts = { |
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− | { Name = "Gallium",Type = "Ressource",Count = 2,}, |
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− | { Name = "Récupération",Type = "Ressource",Count = 800,}, |
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− | { Name = "Circuits",Type = "Ressource",Count = 200,}, |
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− | { Name = "Morphics",Type = "Ressource",Count = 4,},}, |
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− | }, |
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− | BlockResist = 0.85, |
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− | Class = "Faux", |
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− | Conclave = true, |
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− | Disposition = 1.46, |
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− | Image = "Anku.png", |
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− | Introduced = "[[Update 16#Update 16.7|Update 16.7]]", |
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− | JumpAttack = 140, |
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− | Mastery = 3, |
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− | Name = "Anku", |
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− | NormalAttack = { |
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− | Damage = { |
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− | ["Impact"] = 10.5, |
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− | ["Perforation"] = 56, |
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− | ["Tranchant"] = 3.5,}, |
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− | CritChance = 0.2, |
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− | CritMultiplier = 2, |
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− | StatusChance = 0.1, |
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− | FireRate = 1.08, |
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− | }, |
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− | Polarities = {"V"}, |
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− | SlideAttack = 140, |
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− | StancePolarity = "Ability", |
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− | Traits = { "Tenno"}, |
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− | Type = "Mêlée", |
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− | Users = {"[[Junction|Valkyr Specter]]"}, |
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− | WallAttack = 140, |
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− | }, |
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− | ["Ankyros"] = { |
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− | BlockResist = 0.85, |
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− | Class = "Poings", |
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− | Conclave = true, |
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− | Cost = { |
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− | Credits = 30000, |
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− | BPCost = 15000, |
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− | MarketCost = 125, |
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− | Rush = 30, |
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− | Time = 12, |
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− | Parts = { |
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− | { Name = "Nano Spores",Type = "Ressource",Count = 900,}, |
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− | { Name = "Récupération",Type = "Ressource",Count = 900,}, |
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− | { Name = "Ferrite",Type = "Ressource",Count = 600,}, |
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− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 450,},}, |
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− | }, |
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− | Disposition = 1.45, |
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− | Family = "Ankyros", |
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− | Image = "Ankyros.png", |
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− | Introduced = "[[Update 7#Update 7.8|Update 7.8]]", |
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− | JumpAttack = 60, |
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− | Mastery = 0, |
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− | Name = "Ankyros", |
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− | NormalAttack = { |
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− | Damage = { |
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− | ["Impact"] = 21, |
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− | ["Perforation"] = 4.5, |
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− | ["Tranchant"] = 4.5,}, |
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− | CritChance = 0.2, |
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− | CritMultiplier = 2, |
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− | StatusChance = 0.1, |
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− | FireRate = 1.17, |
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− | }, |
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− | SlideAttack = 90, |
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− | StancePolarity = "D", |
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− | Traits = { "Tenno"}, |
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− | Type = "Mêlée", |
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− | WallAttack = 90, |
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− | }, |
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− | ["Ankyros Prime"] = { |
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− | Cost = { |
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− | Credits = 15000, |
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− | Rush = 50, |
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− | Time = 12, |
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− | Parts = { |
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− | { Name = "Lame",Type = "Partie Prime",Count = 2,}, |
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− | { Name = "Gauntlet",Type = "Partie Prime",Count = 2,}, |
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− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
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− | }, |
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− | BlockResist = 0.85, |
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− | Class = "Poings", |
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− | Conclave = true, |
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− | Disposition = 1.45, |
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− | Family = "Ankyros", |
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− | Image = "250px-DEPrimeAnkyros.png", |
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− | Introduced = "[[Update 12#Update 12.4|Update 12.4]]", |
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− | JumpAttack = 76, |
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− | Mastery = 0, |
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− | Name = "Ankyros Prime", |
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− | NormalAttack = { |
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− | Damage = { |
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− | ["Impact"] = 26.6, |
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− | ["Perforation"] = 5.7, |
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− | ["Tranchant"] = 5.7,}, |
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− | CritChance = 0.2, |
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− | CritMultiplier = 2, |
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− | StatusChance = 0.15, |
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− | FireRate = 1.25, |
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− | }, |
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− | Polarities = {"V", "V"}, |
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− | SlideAttack = 114, |
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− | StancePolarity = "R", |
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− | Traits = {"Prime", "Vaulted"}, |
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− | Type = "Mêlée", |
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− | WallAttack = 114, |
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− | }, |
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− | ["Arca Titron"] = { |
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− | BlockResist = 0.85, |
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− | Class = "Marteau", |
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− | Conclave = true, |
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− | Cost = { |
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− | Credits = 20000, |
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− | BPCost = 30000, |
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− | MarketCost = 180, |
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− | Rush = 35, |
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− | Time = 12, |
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− | Parts = { |
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− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
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− | { Name = "Gallium",Type = "Ressource",Count = 6,}, |
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− | { Name = "Circuits",Type = "Ressource",Count = 2150,}, |
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− | { Name = "Ferrite",Type = "Ressource",Count = 1200,},}, |
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− | }, |
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− | Disposition = 1.0, |
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− | Family = "Arca", |
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− | Image = "Arca_Titron.png", |
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− | Introduced = "[[Update 21#Update 21.7|Update 21.7]]", |
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− | JumpAttack = 360, |
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− | Mastery = 10, |
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− | Name = "Arca Titron", |
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− | NormalAttack = { |
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− | Damage = { |
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− | ["Impact"] = 117, |
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− | ["Tranchant"] = 63,}, |
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− | CritChance = 0.24, |
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− | CritMultiplier = 2, |
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− | StatusChance = 0.38, |
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− | FireRate = 0.733, |
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− | }, |
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− | Polarities = {"V", "Bar"}, |
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− | SlideAttack = 360, |
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− | StancePolarity = "V", |
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− | Traits = { "Corpus"}, |
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− | Type = "Mêlée", |
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− | WallAttack = 360, |
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− | }, |
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− | ["Atterax"] = { |
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− | BlockResist = 0.5, |
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− | Class = "Fouet", |
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− | Conclave = true, |
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− | Cost = { |
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− | Credits = 20000, |
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− | BPCost = 20000, |
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− | MarketCost = 175, |
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− | Rush = 35, |
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− | Time = 12, |
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− | Parts = { |
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− | { Name = "Récupération",Type = "Ressource",Count = 1500,}, |
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− | { Name = "Pack Polymère",Type = "Ressource",Count = 800,}, |
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− | { Name = "Rubedo",Type = "Ressource",Count = 200,}, |
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− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
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− | }, |
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− | Disposition = 0.5, |
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− | Image = "Atterax.png", |
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− | Introduced = "[[Update 14#Update 14.7|Update 14.7]]", |
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− | JumpAttack = 90, |
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− | Mastery = 2, |
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− | Name = "Atterax", |
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− | NormalAttack = { |
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− | Damage = { |
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− | ["Impact"] = 2.25, |
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− | ["Perforation"] = 2.25, |
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− | ["Tranchant"] = 40.5,}, |
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− | CritChance = 0.25, |
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− | CritMultiplier = 3, |
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− | StatusChance = 0.2, |
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− | FireRate = 0.917, |
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− | }, |
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− | SlideAttack = 96, |
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− | StancePolarity = "D", |
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− | Traits = { "Grineer"}, |
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− | Type = "Mêlée", |
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− | WallAttack = 180, |
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− | }, |
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− | ["Bo"] = { |
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− | BlockResist = 0.6, |
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− | Class = "Bâton", |
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− | Conclave = true, |
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− | Cost = { |
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− | Credits = 15000, |
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− | BPCost = 15000, |
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− | MarketCost = 65, |
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− | Rush = 25, |
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− | Time = 12, |
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− | Parts = { |
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− | { Name = "Cellule Orokin",Type = "Ressource",Count = 1,}, |
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− | { Name = "Récupération",Type = "Ressource",Count = 900,}, |
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− | { Name = "Ferrite",Type = "Ressource",Count = 600,}, |
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− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 150,},}, |
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− | }, |
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− | Disposition = 1.29, |
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− | Family = "Bo", |
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− | Image = "BoStaff.png", |
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− | Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]", |
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− | JumpAttack = 100, |
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− | Mastery = 0, |
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− | Name = "Bo", |
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− | NormalAttack = { |
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− | Damage = { |
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− | ["Impact"] = 45, |
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− | ["Perforation"] = 5,}, |
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− | CritChance = 0.125, |
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− | CritMultiplier = 2, |
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− | StatusChance = 0.2, |
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− | FireRate = 1, |
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− | }, |
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− | Polarities = {"D"}, |
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− | SlideAttack = 107, |
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− | Stagger = "Yes", |
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− | StancePolarity = "R", |
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− | Traits = { "Tenno"}, |
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− | Type = "Mêlée", |
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− | WallAttack = 83, |
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− | }, |
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− | ["Bo Prime"] = { |
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− | Cost = { |
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− | Credits = 15000, |
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− | Rush = 50, |
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− | Time = 12, |
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− | Parts = { |
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− | { Name = "Ornement",Type = "Partie Prime",Count = 2,}, |
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− | { Name = "Poignée",Type = "Partie Prime",Count = 1,}, |
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− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
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− | }, |
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− | BlockResist = 0.6, |
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− | Class = "Bâton", |
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− | Conclave = true, |
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− | Disposition = 1.29, |
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− | Family = "Bo", |
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− | Image = "250px-PrimeBo.png", |
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− | Introduced = "[[Update 13#Update 13.7|Update 13.7]]", |
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− | JumpAttack = 150, |
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− | Mastery = 5, |
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− | Name = "Bo Prime", |
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− | NormalAttack = { |
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− | Damage = { |
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− | ["Impact"] = 67.5, |
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− | ["Perforation"] = 7.5,}, |
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− | CritChance = 0.125, |
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− | CritMultiplier = 2, |
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− | StatusChance = 0.25, |
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− | FireRate = 1.08, |
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− | }, |
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− | Polarities = {"D", "V"}, |
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− | SlideAttack = 161, |
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− | Stagger = "Yes", |
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− | StancePolarity = "R", |
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− | Traits = {"Prime", "Vaulted"}, |
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− | Type = "Mêlée", |
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− | WallAttack = 125, |
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− | }, |
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− | ["Boltace"] = { |
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− | BlockResist = 0.6, |
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− | Class = "Tonfa", |
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− | Conclave = true, |
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− | Cost = { |
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− | Credits = 20000, |
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− | BPCost = 20000, |
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− | MarketCost = 200, |
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− | Rush = 35, |
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− | Time = 12, |
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− | Parts = { |
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− | { Name = "Boltor",Type = "Weapon",Count = 1,}, |
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− | { Name = "Kronen",Type = "Weapon",Count = 1,}, |
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− | { Name = "Gallium",Type = "Ressource",Count = 2,},}, |
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− | }, |
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− | Disposition = 1.0, |
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− | Family = "Boltace", |
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− | Image = "Boltace.png", |
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− | Introduced = "[[Update 16#Update 16.5|Update 16.5]]", |
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− | JumpAttack = 170, |
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− | Mastery = 2, |
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− | Name = "Boltace", |
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− | NormalAttack = { |
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− | Damage = { |
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− | ["Impact"] = 8.5, |
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− | ["Perforation"] = 68, |
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− | ["Tranchant"] = 8.5,}, |
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− | CritChance = 0.05, |
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− | CritMultiplier = 1.5, |
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− | StatusChance = 0.25, |
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− | FireRate = 0.917, |
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− | }, |
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− | SlideAttack = 510, |
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− | StancePolarity = "V", |
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− | Traits = { "Tenno"}, |
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− | Type = "Mêlée", |
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− | Users = {"[[Junction|Loki Specter]]"}, |
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− | WallAttack = 340, |
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− | }, |
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− | ["Sceptre Brisé"] = { |
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− | BlockResist = 0.6, |
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− | Class = "Bâton", |
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− | Conclave = true, |
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− | Disposition = 1.19, |
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− | Image = "Sceptre_Brisé.png", |
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− | Introduced = "[[Update 19#Update 19.0|Update 19.0]]", |
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− | JumpAttack = 120, |
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− | Mastery = 5, |
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− | Name = "Sceptre Brisé", |
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− | NormalAttack = { |
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− | Damage = { |
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− | ["Impact"] = 42, |
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− | ["Perforation"] = 6, |
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− | ["Tranchant"] = 12,}, |
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− | CritChance = 0.1, |
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− | CritMultiplier = 2, |
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− | StatusChance = 0.3, |
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− | FireRate = 1.25, |
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− | }, |
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− | Polarities = {"Bar"}, |
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− | SlideAttack = 129, |
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− | StancePolarity = "R", |
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− | Type = "Mêlée", |
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− | WallAttack = 100, |
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− | }, |
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− | ["War Brisée"] = { |
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− | Cost = { |
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− | Credits = 20000, |
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− | Rush = 25, |
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− | Time = 12, |
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− | Parts = { |
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− | { Name = "Forma",Type = "Item",Count = 1,}, |
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− | { Name = "Extrait de Nitain",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Hilt",Type = "Item",Count = 1,}, |
||
− | { Name = "Lame",Type = "Item",Count = 2,},}, |
||
− | }, |
||
− | BlockResist = 0.6, |
||
− | Class = "Épée", |
||
− | Conclave = true, |
||
− | Disposition = 0.79, |
||
− | Image = "StalkerTwoSword.png", |
||
− | Introduced = "[[Update 18#Update 18.0|Update 18.0]]", |
||
− | JumpAttack = 180, |
||
− | Mastery = 10, |
||
− | Name = "Broken War", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 9, |
||
− | ["Perforation"] = 9, |
||
− | ["Tranchant"] = 72,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | SlideAttack = 193, |
||
− | StancePolarity = "V", |
||
− | Type = "Mêlée", |
||
− | WallAttack = 360, |
||
− | }, |
||
− | ["Cadus"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Bâton", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 65, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neural Sensors",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 3000,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 1600,}, |
||
− | { Name = "Bo",Type = "Weapon",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.29, |
||
− | Image = "Cadus.png", |
||
− | JumpAttack = 100, |
||
− | Mastery = 0, |
||
− | Name = "Cadus", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 50,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 107, |
||
− | Stagger = "Yes", |
||
− | StancePolarity = "R", |
||
− | Type = "Mêlée", |
||
− | WallAttack = 83, |
||
− | }, |
||
− | ["Cassowar"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 180, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Forma",Type = "Item",Count = 1,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 5700,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 150,},}, |
||
− | }, |
||
− | BlockResist = 0.85, |
||
− | Class = "Arme d'Hast", |
||
− | Conclave = false, |
||
− | Disposition = 1.0, |
||
− | Image = "Cassowar.png", |
||
− | Introduced = "[[Update 22#Update 22.4|Update 22.4]]", |
||
− | JumpAttack = 140, |
||
− | Mastery = 5, |
||
− | Name = "Cassowar", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 15.4, |
||
− | ["Perforation"] = 23.8, |
||
− | ["Tranchant"] = 30.8,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 1.4, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 1.17, |
||
− | }, |
||
− | Polarities = {"V", "D"}, |
||
− | SlideAttack = 156, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 117, |
||
− | }, |
||
− | ["Caustacyst"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 230, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 10,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 15000,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 400,}, |
||
− | { Name = "Extrait de Nitain",Type = "Ressource",Count = 5,},}, |
||
− | }, |
||
− | BlockResist = 0.85, |
||
− | Class = "Faux", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | Image = "Caustacyst.png", |
||
− | Introduced = "[[Update 19#Update: L'Index Preview|Update: L'Index Preview]]", |
||
− | JumpAttack = 150, |
||
− | JumpElement = "Corrosif", |
||
− | Mastery = 7, |
||
− | Name = "Caustacyst", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Corrosif"] = 75,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 150, |
||
− | SlideElement = "Corrosif", |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Infesté"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 150, |
||
− | WallElement = "Corrosif", |
||
− | }, |
||
− | ["Dague en Céramique"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Dague", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 600,},}, |
||
− | }, |
||
− | Disposition = 1.43, |
||
− | Image = " Dague en Céramique.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]", |
||
− | JumpAttack = 70, |
||
− | Mastery = 3, |
||
− | Name = "Dague en Céramique", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3.5, |
||
− | ["Perforation"] = 31.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 75, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 105, |
||
− | }, |
||
− | ["Cerata"] = { |
||
− | BlockResist = 0.35, |
||
− | ChargedThrowAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 42, |
||
− | ["Perforation"] = 336, |
||
− | ["Tranchant"] = 42, |
||
− | ["Poison"] = 220,}, |
||
− | StatusChance = 0.33, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | PunchThrough = 1, |
||
− | }, |
||
− | Class = "Glaive", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 2500,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.36, |
||
− | Image = "Cerata.png", |
||
− | Introduced = "[[Update 17#Update 17.9|Update 17.9]]", |
||
− | JumpAttack = 88, |
||
− | JumpElement = "Poison", |
||
− | Mastery = 3, |
||
− | Name = "Cerata", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Poison"] = 44,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 1, |
||
− | ShotType = "Thrown", |
||
− | ShotSpeed = 35, |
||
− | }, |
||
− | Polarities = {"V", "D"}, |
||
− | SlideAttack = 220, |
||
− | SlideElement = "Poison", |
||
− | StancePolarity = "Bar", |
||
− | ThrowAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Perforation"] = 160, |
||
− | ["Tranchant"] = 20, |
||
− | ["Poison"] = 150,}, |
||
− | StatusChance = 0.3, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | }, |
||
− | Traits = { "Infesté"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 132, |
||
− | WallElement = "Poison", |
||
− | }, |
||
− | ["Cobra & Crane"] = { |
||
− | BlockResist = 0.85, |
||
− | ChannelCost = 5, |
||
− | ChannelMult = 1.5, |
||
− | Class = "Épée et Bouclier", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 150, |
||
− | Rush = 35,--confirmation needed |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 4000,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 875,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 18750,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Cobra & Crane.png", |
||
− | Introduced = "[[Update 24#Update 24.2|Update 24.2]]", |
||
− | JumpAttack = 100, |
||
− | Mastery = 10, |
||
− | Name = "Cobra & Crane", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 90.0, |
||
− | ["Perforation"] = 10.0,}, |
||
− | CritChance = 0.10, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.36, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 214, |
||
− | StancePolarity = "V", |
||
− | Type = "Mêlée", |
||
− | WallAttack = 400, |
||
− | }, |
||
− | ["Cronus"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Épée", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 1,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 75,},}, |
||
− | }, |
||
− | Disposition = 1.48, |
||
− | Image = "Cronus.png", |
||
− | Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]", |
||
− | JumpAttack = 70, |
||
− | Mastery = 0, |
||
− | Name = "Cronus", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10.5, |
||
− | ["Perforation"] = 5.3, |
||
− | ["Tranchant"] = 19.2,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 75, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno", "Grineer"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 140, |
||
− | }, |
||
− | ["Dakra Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Poignée",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 15,},}, |
||
− | }, |
||
− | BlockResist = 0.6, |
||
− | Class = "Épée", |
||
− | Conclave = true, |
||
− | Disposition = 1.15, |
||
− | FinisherDamage = 120, |
||
− | Image = "SwordPrime.png", |
||
− | Introduced = "[[Update 10#Update 10.0|Update 10.0]]", |
||
− | JumpAttack = 120, |
||
− | Mastery = 6, |
||
− | Name = "Dakra Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Perforation"] = 6, |
||
− | ["Tranchant"] = 48,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | SlideAttack = 129, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 240, |
||
− | }, |
||
− | ["Dague Sombre"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Dague", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 300,},}, |
||
− | }, |
||
− | Disposition = 0.52, |
||
− | Family = "Dague Sombre", |
||
− | Image = "DagueSombre.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]", |
||
− | JumpAttack = 70, |
||
− | JumpElement = "Radiation", |
||
− | Mastery = 0, |
||
− | Name = "Dark Dague", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Radiation"] = 35,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 75, |
||
− | SlideElement = "Radiation", |
||
− | StancePolarity = "R", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 105, |
||
− | WallElement = "Radiation", |
||
− | }, |
||
− | ["Épées Versatiles Sombres"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Double Skana",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Forma",Type = "Item",Count = 1,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Type = "Mêlée", |
||
− | }, |
||
− | ["Épées Versatiles Sombres (Double Épées)"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Dual Skana",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Forma",Type = "Item",Count = 1,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | BlockResist = 0.6, |
||
− | Class = "Double Épées", |
||
− | Conclave = true, |
||
− | Disposition = 1.21, |
||
− | Image = "DarkSplitSwordDualIcon.png", |
||
− | Introduced = "[[Update 18#Update 18.14|Update 18.14]]", |
||
− | JumpAttack = 130, |
||
− | Mastery = 5, |
||
− | Name = "Épées Versatiles Sombres", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Radiation"] = 65,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 1.17, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 390, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 260, |
||
− | }, |
||
− | ["Épées Versatiles Sombres (Lame Lourde)"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Lame Lourde", |
||
− | Conclave = true, |
||
− | Disposition = 1.21, |
||
− | Image = "VersatilesSombres.png", |
||
− | Introduced = "[[Update 18#Update 18.14|Update 18.14]]", |
||
− | JumpAttack = 180, |
||
− | Mastery = 5, |
||
− | Name = "Épées Versatiles Sombres", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Radiation"] = 90,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 180, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 180, |
||
− | }, |
||
− | ["Épée Sombre"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 200,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 75,},}, |
||
− | }, |
||
− | BlockResist = 0.6, |
||
− | Class = "Épée", |
||
− | Conclave = true, |
||
− | Disposition = 1.48, |
||
− | Image = "Épée Sombre.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]", |
||
− | JumpAttack = 74, |
||
− | JumpElement = "Radiation", |
||
− | JumpRadius = 3, |
||
− | Mastery = 0, |
||
− | Name = "Dark Sword", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Radiation"] = 37,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | SlideAttack = 79, |
||
− | SlideElement = "Radiation", |
||
− | StancePolarity = "R", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 148, |
||
− | WallElement = "Radiation", |
||
− | }, |
||
− | ["Destreza"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 10000,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 1700,}, |
||
− | { Name = "Extrait de Nitain",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | BlockResist = 0.35, |
||
− | Class = "Rapière", |
||
− | Conclave = true, |
||
− | Disposition = 1.14, |
||
− | Family = "Destreza", |
||
− | Image = "TnoRapier.png", |
||
− | Introduced = "[[Update 18#Update 18.3|Update 18.3]]", |
||
− | JumpAttack = 150, |
||
− | Mastery = 7, |
||
− | Name = "Destreza", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.9, |
||
− | ["Perforation"] = 63.8, |
||
− | ["Tranchant"] = 9.4,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 161, |
||
− | StancePolarity = "Bar", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Violence]]"}, |
||
− | WallAttack = 300, |
||
− | }, |
||
− | ["Destreza Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Poignée",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | BlockResist = 0.35, |
||
− | Class = "Rapière", |
||
− | Conclave = true, |
||
− | Disposition = 1.14, |
||
− | Family = "Destreza", |
||
− | Image = "DestrezaPrime.png", |
||
− | Introduced = "[[Update 23#Hotfix 23.0.3|Hotfix 23.0.3]]", |
||
− | JumpAttack = 152, |
||
− | Mastery = 10, |
||
− | Name = "Destreza Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 9.1, |
||
− | ["Perforation"] = 53.2, |
||
− | ["Tranchant"] = 13.7,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.18, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | SlideAttack = 163, |
||
− | StancePolarity = "Bar", |
||
− | Traits = {"Prime"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 304, |
||
− | }, |
||
− | ["Dex Dakra"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Double Épées", |
||
− | Conclave = true, |
||
− | Disposition = 1.15, |
||
− | Image = "DexDakra.png", |
||
− | Introduced = "[[Update 16#Hotfix 16.1.2|Hotfix 16.1.2]]", |
||
− | JumpAttack = 130, |
||
− | Mastery = 0, |
||
− | Name = "Dex Dakra", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6.5, |
||
− | ["Perforation"] = 6.5, |
||
− | ["Tranchant"] = 52,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 0.883, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | SlideAttack = 390, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 260, |
||
− | }, |
||
− | ["Dragon Nikana"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Nikana", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 5000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 275, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 1,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 75,}, |
||
− | { Name = "Nikana",Type = "Weapon",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | Image = "DragonKatana.png", |
||
− | Introduced = "[[Update 13#Update 13.0|Update 13.0]]", |
||
− | JumpAttack = 170, |
||
− | Mastery = 8, |
||
− | Name = "Dragon Nikana", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.25, |
||
− | ["Perforation"] = 8.5, |
||
− | ["Tranchant"] = 72.25,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V", "D"}, |
||
− | SlideAttack = 182, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 182, |
||
− | }, |
||
− | ["Doubles Hachoirs"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Double Épées", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 225, |
||
− | Rush = 40, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 1200,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Family = "Doubles Hachoirs", |
||
− | FinisherDamage = 55, |
||
− | Image = "DoubleHachoirs.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | JumpAttack = 70, |
||
− | Mastery = 3, |
||
− | Name = "Doubles Hachoirs", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.25, |
||
− | ["Perforation"] = 5.25, |
||
− | ["Tranchant"] = 24.5,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 210, |
||
− | StancePolarity = "Bar", |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Butcher]] (single blade)", "[[Corrupted Butcher]] (single blade)"}, |
||
− | WallAttack = 140, |
||
− | }, |
||
− | ["Doubles Ether"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Double Épées", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 850,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 800,},}, |
||
− | }, |
||
− | Disposition = 1.45, |
||
− | Image = "DoubleEther.png", |
||
− | Introduced = "[[Update 7#Update 7.7.3|Update 7.7.3]]", |
||
− | JumpAttack = 80, |
||
− | Mastery = 0, |
||
− | Name = "Doubles Ether", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Perforation"] = 6, |
||
− | ["Tranchant"] = 28,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | }, |
||
− | SlideAttack = 240, |
||
− | Stagger = "Yes", |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 160, |
||
− | }, |
||
− | ["Doubles Épées de Chaleur"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Double Épées", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 700,},}, |
||
− | }, |
||
− | Disposition = 1.44, |
||
− | Image = "DualHeat.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 6.2|Update 6.2]]", |
||
− | JumpAttack = 90, |
||
− | JumpElement = "Feu", |
||
− | JumpRadius = 5, |
||
− | Mastery = 0, |
||
− | Name = "Doubles Épées de Chaleur", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6.75, |
||
− | ["Perforation"] = 6.75, |
||
− | ["Tranchant"] = 31.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | SlideAttack = 270, |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 180, |
||
− | }, |
||
− | ["Doubles Ichor"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Double Épées", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 50000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 15000,}, |
||
− | { Name = "Forma",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.16, |
||
− | FinisherDamage = 55, |
||
− | Image = "DualInfestedAxes.png", |
||
− | Introduced = "[[Update 10#Update 10.0|Update 10.0]]", |
||
− | JumpAttack = 70, |
||
− | JumpElement = "Poison", |
||
− | Mastery = 6, |
||
− | Name = "Doubles Ichor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Poison"] = 35,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 210, |
||
− | SlideElement = "Poison", |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Infesté"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 140, |
||
− | WallElement = "Poison", |
||
− | }, |
||
− | ["Doubles Kamas"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Double Épées", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 40000, |
||
− | MarketCost = 175, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Kama",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Kama",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.81, |
||
− | Family = "Doubles Kamas", |
||
− | Image = "DEDualKamas.png", |
||
− | Introduced = "[[Update 11#Update 11.1|Update 11.1]]", |
||
− | JumpAttack = 84, |
||
− | Mastery = 1, |
||
− | Name = "Doubles Kamas", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.1, |
||
− | ["Perforation"] = 4.2, |
||
− | ["Tranchant"] = 35.7,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.075, |
||
− | FireRate = 1.17, |
||
− | }, |
||
− | SlideAttack = 252, |
||
− | StancePolarity = "Bar", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 168, |
||
− | }, |
||
− | ["Doubles Kamas Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Poignée",Type = "Partie Prime",Count = 2,},}, |
||
− | }, |
||
− | BlockResist = 0.6, |
||
− | Class = "Double Épées", |
||
− | Conclave = true, |
||
− | Disposition = 0.81, |
||
− | Family = "Doubles Kamas", |
||
− | Image = "DualKamasPrime.png", |
||
− | Introduced = "[[Update 17#Update 17.6|Update 17.6]]", |
||
− | JumpAttack = 140, |
||
− | Mastery = 6, |
||
− | Name = "Doubles Kamas Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3.5, |
||
− | ["Perforation"] = 14, |
||
− | ["Tranchant"] = 52.5,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1.17, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 420, |
||
− | StancePolarity = "Bar", |
||
− | Traits = {"Prime"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 280, |
||
− | }, |
||
− | ["Doubles Keres"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 130, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 230,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 13250,}, |
||
− | { Name = "Tellure",Type = "Ressource",Count = 3,},}, |
||
− | }, |
||
− | --BlockResist = 0.6, |
||
− | Class = "Double Épées", |
||
− | --Conclave = true, |
||
− | Disposition = 1.48, |
||
− | Family = "Doubles Keres", |
||
− | Image = "DualKeres.png", |
||
− | Introduced = "[[Update 22#Update 22.18|Update 22.18]]", |
||
− | --JumpAttack = 140, |
||
− | Mastery = 7, |
||
− | Name = "Doubles Keres", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.3, |
||
− | ["Perforation"] = 13.2, |
||
− | ["Tranchant"] = 25.5,}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 2.6, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 1.25, |
||
− | }, |
||
− | SlideAttack = 264, |
||
− | StancePolarity = "Bar", |
||
− | Type = "Mêlée", |
||
− | WallAttack = 176, |
||
− | }, |
||
− | ["Doubles Raza"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Dual Kamas",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 200,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | BlockResist = 0.6, |
||
− | Class = "Double Épées", |
||
− | Conclave = true, |
||
− | Disposition = 1.4, |
||
− | Image = "SomaDualKamas.png", |
||
− | Introduced = "[[Update 16#Update 16.3|Update 16.3]]", |
||
− | JumpAttack = 96, |
||
− | Mastery = 6, |
||
− | Name = "Doubles Raza", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.8, |
||
− | ["Perforation"] = 14.4, |
||
− | ["Tranchant"] = 28.8,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 288, |
||
− | StancePolarity = "Bar", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Junction|Rhino Specter]]"}, |
||
− | WallAttack = 192, |
||
− | }, |
||
− | ["Doubles Skana"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Double Épées", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 130, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 300,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 850,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 300,},}, |
||
− | }, |
||
− | Disposition = 1.48, |
||
− | Image = "DualSkana.png", |
||
− | JumpAttack = 64, |
||
− | Mastery = 0, |
||
− | Name = "Doubles Skana", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.8, |
||
− | ["Perforation"] = 4.8, |
||
− | ["Tranchant"] = 22.4,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | SlideAttack = 192, |
||
− | StancePolarity = "Bar", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Junction|Excalibur Specter]]"}, |
||
− | WallAttack = 128, |
||
− | }, |
||
− | ["Doubles Zoren"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Double Épées", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 1100,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 800,},}, |
||
− | }, |
||
− | Disposition = 1.44, |
||
− | Image = "DualZoren.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 6.0|Update 6.0]]", |
||
− | JumpAttack = 60, |
||
− | Mastery = 2, |
||
− | Name = "Doubles Zoren", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.5, |
||
− | ["Perforation"] = 1.5, |
||
− | ["Tranchant"] = 27,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 1.17, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 180, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 120, |
||
− | }, |
||
− | ["Endura"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Rapière", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 12000,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Gallium",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Endura.png", |
||
− | Introduced = "[[Update 20#Update 20.6|Update 20.6]]", |
||
− | JumpAttack = 190, |
||
− | Mastery = 7, |
||
− | Name = "Endura", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.75, |
||
− | ["Perforation"] = 66.5, |
||
− | ["Tranchant"] = 23.75,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 204, |
||
− | StancePolarity = "Bar", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 380, |
||
− | }, |
||
− | ["Dagues Ether"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 1200,},}, |
||
− | }, |
||
− | BlockResist = 0.35, |
||
− | Class = "Double Dagues", |
||
− | Conclave = true, |
||
− | Disposition = 1.49, |
||
− | Image = "Dagues Ether.png", |
||
− | Introduced = "[[Update 7#Update 7.7.3|Update 7.7.3]]", |
||
− | JumpAttack = 90, |
||
− | Mastery = 0, |
||
− | Name = "Dagues Ether", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6.8, |
||
− | ["Perforation"] = 6.8, |
||
− | ["Tranchant"] = 31.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 225, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Junction|Nova Specter]]"}, |
||
− | WallAttack = 180, |
||
− | }, |
||
− | ["Reaper Ether"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Faux", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 230, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Morphics",Type = "Ressource",Count = 10,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 1000,},}, |
||
− | }, |
||
− | Disposition = 1.45, |
||
− | Image = "Reaper Ether.png", |
||
− | Introduced = "[[Update 10#Update 10.0|Update 10.0]]", |
||
− | JumpAttack = 130, |
||
− | Mastery = 3, |
||
− | Name = "Reaper Ether", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 9.8, |
||
− | ["Perforation"] = 9.8, |
||
− | ["Tranchant"] = 45.5,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 130, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Misery]]"}, |
||
− | WallAttack = 130, |
||
− | }, |
||
− | ["Épée Ether"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Épée", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 700,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 700,},}, |
||
− | }, |
||
− | Disposition = 1.44, |
||
− | Image = "EpeeEther.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | JumpAttack = 74, |
||
− | Mastery = 0, |
||
− | Name = "Épée Ether", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.55, |
||
− | ["Perforation"] = 5.55, |
||
− | ["Tranchant"] = 25.9,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | }, |
||
− | SlideAttack = 79, |
||
− | StancePolarity = "R", |
||
− | Type = "Mêlée", |
||
− | WallAttack = 148, |
||
− | }, |
||
− | ["Falcor"] = { |
||
− | BlockResist = 0.35, |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | MarketCost = 200, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 8500,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 1650,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,}, |
||
− | }, |
||
− | }, |
||
− | ChargedThrowAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 110, |
||
− | ["Perforation"] = 180, |
||
− | ["Tranchant"] = 180, |
||
− | ["Électrique"] = 895,}, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 1.8, |
||
− | PunchThrough = 1, |
||
− | StatusChance = 0.3, |
||
− | }, |
||
− | Class = "Glaive", |
||
− | Disposition = 1.0, |
||
− | Image = "Falcor.png", |
||
− | Introduced = "[[Update_23#Update_23.10|Update 23.10]]", |
||
− | JumpAttack = 78, |
||
− | Mastery = 8, |
||
− | Name = "Falcor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 12, |
||
− | ["Perforation"] = 4, |
||
− | ["Tranchant"] = 34, |
||
− | ["Électrique"] = 28,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | SlideAttack = 390, |
||
− | StancePolarity = "Bar", |
||
− | ThrowAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 50, |
||
− | ["Perforation"] = 80, |
||
− | ["Tranchant"] = 100, |
||
− | ["Électrique"] = 435,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.28, |
||
− | }, |
||
− | Traits = { "Corpus"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 234, |
||
− | }, |
||
− | ["Fang"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Double Dagues", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 135, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Morphics",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.36, |
||
− | Family = "Fang", |
||
− | Image = "Fang.png", |
||
− | Introduced = "[[Update 7#Update 7.0|Update 7.0]]", |
||
− | JumpAttack = 60, |
||
− | Mastery = 0, |
||
− | Name = "Fang", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.5, |
||
− | ["Perforation"] = 21, |
||
− | ["Tranchant"] = 4.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.08, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 150, |
||
− | StancePolarity = "R", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 120, |
||
− | }, |
||
− | ["Fang Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Poignée",Type = "Partie Prime",Count = 2,},}, |
||
− | }, |
||
− | BlockResist = 0.35, |
||
− | Class = "Double Dagues", |
||
− | Conclave = true, |
||
− | Disposition = 1.36, |
||
− | Family = "Fang", |
||
− | FinisherDamage = 90, |
||
− | Image = "PrimeFang.png", |
||
− | Introduced = "[[Update 9#Update 9.0|Update 9.0]]", |
||
− | JumpAttack = 72, |
||
− | Mastery = 0, |
||
− | Name = "Fang Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3.6, |
||
− | ["Perforation"] = 32.4,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 180, |
||
− | StancePolarity = "R", |
||
− | Traits = {"Prime", "Never Vaulted"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 144, |
||
− | }, |
||
− | ["Fragor"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Marteau", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 750,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 300,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 80,},}, |
||
− | }, |
||
− | Disposition = 0.96, |
||
− | Family = "Fragor", |
||
− | FinisherDamage = 200, |
||
− | Image = "DEFragor.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 5.4|Update 5.4]]", |
||
− | JumpAttack = 230, |
||
− | Mastery = 2, |
||
− | Name = "Fragor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 80.5, |
||
− | ["Perforation"] = 17.3, |
||
− | ["Tranchant"] = 17.2,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | SlideAttack = 230, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Lieutenant Lech Kril]] ([[Brokk]] Skin)"}, |
||
− | WallAttack = 230, |
||
− | }, |
||
− | ["Fragor Prime"] = { |
||
− | BlockResist = 0.85, |
||
− | ChannelCost = 5, |
||
− | ChannelMult = 1.75, |
||
− | Class = "Marteau", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Head",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Poignée",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.96, |
||
− | Family = "Fragor", |
||
− | Image = "PrimeFragor.png", |
||
− | Introduced = "[[Update 18#Update 18.12|Update 18.12]]", |
||
− | JumpAttack = 260, |
||
− | Mastery = 7, |
||
− | Name = "Fragor Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 91, |
||
− | ["Perforation"] = 19.5, |
||
− | ["Tranchant"] = 19.5,}, |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.8, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 260, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Prime"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 260, |
||
− | }, |
||
− | ["Furax"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Poings", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 500,},}, |
||
− | }, |
||
− | Disposition = 1.38, |
||
− | Family = "Furax", |
||
− | FinisherDamage = 30, |
||
− | Image = "Furax.png", |
||
− | JumpAttack = 70, |
||
− | Mastery = 0, |
||
− | Name = "Furax", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 24.5, |
||
− | ["Perforation"] = 5.3, |
||
− | ["Tranchant"] = 5.2,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | }, |
||
− | SlideAttack = 105, |
||
− | StancePolarity = "D", |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[PowerPoings]] (single [[Furax]])"}, |
||
− | WallAttack = 105, |
||
− | }, |
||
− | ["Furax Wraith"] = { |
||
− | BlockResist = 0.6, |
||
− | ChannelCost = 5, |
||
− | ChannelMult = 1.75, |
||
− | Class = "Poings", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Left Gauntlet",Type = "Item",Count = 1,}, |
||
− | { Name = "Right Gauntlet",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.38, |
||
− | Family = "Furax", |
||
− | Image = "WraithFurax.png", |
||
− | Introduced = "[[Update 18#Update 18.10|Update 18.10]]", |
||
− | JumpAttack = 70, |
||
− | Mastery = 3, |
||
− | Name = "Furax Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 24.5, |
||
− | ["Perforation"] = 5.3, |
||
− | ["Tranchant"] = 5.2,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | SlideAttack = 105, |
||
− | StancePolarity = "D", |
||
− | Type = "Mêlée", |
||
− | WallAttack = 105, |
||
− | }, |
||
− | ["Galatine"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Lame Lourde", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 175, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 750,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,},}, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | Family = "Galatine", |
||
− | FinisherDamage = 200, |
||
− | Image = "Galatine_o.png", |
||
− | Introduced = "[[Update 10#Update 10.2|Update 10.2]]", |
||
− | JumpAttack = 250, |
||
− | JumpRadius = 5, |
||
− | Mastery = 3, |
||
− | Name = "Galatine", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3.1, |
||
− | ["Perforation"] = 3.1, |
||
− | ["Tranchant"] = 118.8,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | SlideAttack = 250, |
||
− | Stagger = "Yes", |
||
− | StancePolarity = "D", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 250, |
||
− | }, |
||
− | ["Galatine Prime"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Lame Lourde", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Poignée",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 15,},}, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | Family = "Galatine", |
||
− | Image = "PrimeGalatine342.png", |
||
− | Introduced = "[[Update 19#Hotfix: The Silver Grove 3|Hotfix: The Silver Grove 3]]", |
||
− | JumpAttack = 330, |
||
− | Mastery = 13, |
||
− | Name = "Galatine Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.1, |
||
− | ["Perforation"] = 4.1, |
||
− | ["Tranchant"] = 156.8,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | SlideAttack = 330, |
||
− | StancePolarity = "D", |
||
− | Traits = {"Prime"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 330, |
||
− | }, |
||
− | ["Galvacord"] = { |
||
− | BlockResist = 0.35, |
||
− | ChannelCost = 5, |
||
− | ChannelMult = 1.5, |
||
− | Class = "Fouet", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Systèmes Atmo",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 3600,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 1000,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Galvacord.png", |
||
− | Introduced = "[[Update 24#Update 24.2|Update 24.2]]", |
||
− | JumpAttack = 320, |
||
− | Mastery = 6, |
||
− | Name = "Galvacord", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6.0, |
||
− | ["Tranchant"] = 22.0, |
||
− | ["Perforation"] = 14.0, |
||
− | ["Électrique"] = 38.0,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.30, |
||
− | FireRate = 0.750, |
||
− | }, |
||
− | SlideAttack = 171, |
||
− | StancePolarity = "D", |
||
− | Type = "Mêlée", |
||
− | WallAttack = 320, |
||
− | }, |
||
− | ["Machette Gazal"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 2600,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 1900,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 1400,},}, |
||
− | }, |
||
− | BlockResist = 0.85, |
||
− | Class = "Machette", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | Image = "DjinnMachete.png", |
||
− | Introduced = "[[Update 19#Update: The Vacuum Within|Update: The Vacuum Within]]", |
||
− | JumpAttack = 104, |
||
− | Mastery = 5, |
||
− | Name = "Machette Gazal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.2, |
||
− | ["Perforation"] = 7.8, |
||
− | ["Tranchant"] = 39,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 156, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 208, |
||
− | }, |
||
− | ["Glaive"] = { |
||
− | BlockResist = 0.35, |
||
− | ChargedThrowAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 60, |
||
− | ["Perforation"] = 60, |
||
− | ["Tranchant"] = 280, |
||
− | ["Explosif"] = 300,}, |
||
− | StatusChance = 0.11, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 2.1, |
||
− | PunchThrough = 1, |
||
− | }, |
||
− | Class = "Glaive", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 10,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 6000,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 4500,},}, |
||
− | }, |
||
− | Disposition = 1.22, |
||
− | Family = "Glaive", |
||
− | FinisherDamage = 75, |
||
− | Image = "DEGlaive.png", |
||
− | Introduced = "[[Update 7#Update 7.9|Update 7.9]]", |
||
− | JumpAttack = 90, |
||
− | Mastery = 1, |
||
− | Name = "Glaive", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.25, |
||
− | ["Perforation"] = 5.25, |
||
− | ["Tranchant"] = 24.5,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | ShotType = "Thrown", |
||
− | ShotSpeed = 20, |
||
− | Range = 30, |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | SlideAttack = 225, |
||
− | StancePolarity = "Bar", |
||
− | ThrowAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 30, |
||
− | ["Perforation"] = 30, |
||
− | ["Tranchant"] = 140, |
||
− | ["Explosif"] = 50,}, |
||
− | StatusChance = 0.1, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | }, |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 135, |
||
− | }, |
||
− | ["Glaive Prime"] = { |
||
− | BlockResist = 0.35, |
||
− | ChargedThrowAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 75, |
||
− | ["Perforation"] = 75, |
||
− | ["Tranchant"] = 350, |
||
− | ["Explosif"] = 460,}, |
||
− | StatusChance = 0.33, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 2.2, |
||
− | PunchThrough = 1, |
||
− | }, |
||
− | Class = "Glaive", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Disc",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.22, |
||
− | Family = "Glaive", |
||
− | Image = "PrimeGlaive.png", |
||
− | Introduced = "[[Update 11]]", |
||
− | JumpAttack = 100, |
||
− | Mastery = 10, |
||
− | Name = "Glaive Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7.5, |
||
− | ["Perforation"] = 7.5, |
||
− | ["Tranchant"] = 35,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 1.25, |
||
− | ShotType = "Thrown", |
||
− | ShotSpeed = 40, |
||
− | Range = 30, |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | SlideAttack = 250, |
||
− | StancePolarity = "Bar", |
||
− | ThrowAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 37.5, |
||
− | ["Perforation"] = 37.5, |
||
− | ["Tranchant"] = 175, |
||
− | ["Explosif"] = 175,}, |
||
− | StatusChance = 0.3, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | }, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 150, |
||
− | }, |
||
− | ["Gram"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Lame Lourde", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 750,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 300,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 80,},}, |
||
− | }, |
||
− | Disposition = 1.44, |
||
− | Family = "Gram", |
||
− | FinisherDamage = 200, |
||
− | Image = "DEGram.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 6.2|Update 6.2]]", |
||
− | JumpAttack = 200, |
||
− | Mastery = 2, |
||
− | Name = "Gram", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 15, |
||
− | ["Perforation"] = 15, |
||
− | ["Tranchant"] = 70,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 0.95, |
||
− | }, |
||
− | SlideAttack = 200, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 200, |
||
− | }, |
||
− | ["Gram Prime"] = { |
||
− | BlockResist = 0.8, |
||
− | Class = "Lame Lourde", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Poignée",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 15,},}, |
||
− | }, |
||
− | Disposition = 1.44, |
||
− | Family = "Gram", |
||
− | Image = "GramPrime.png", |
||
− | Introduced = "[[Update 23#Update 23.9|Update 23.9]]", |
||
− | JumpAttack = 180, |
||
− | Mastery = 14, |
||
− | Name = "Gram Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 36, |
||
− | ["Perforation"] = 9, |
||
− | ["Tranchant"] = 135,}, |
||
− | CritChance = 0.32, |
||
− | CritMultiplier = 2.6, |
||
− | StatusChance = 0.32, |
||
− | FireRate = 0.8, |
||
− | }, |
||
− | SlideAttack = 360, |
||
− | StancePolarity = "D", |
||
− | Polarities = {"V", "V"}, |
||
− | Traits = {"Prime"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 360, |
||
− | }, |
||
− | ["Guandao"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 180, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 65,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 750,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 2500,},}, |
||
− | }, |
||
− | BlockResist = 0.85, |
||
− | Class = "Arme d'Hast", |
||
− | Conclave = true, |
||
− | Disposition = 1.0, |
||
− | Image = "Guandao.png", |
||
− | Introduced = "[[Update 21#Update 21.1.0|Update 21.1.0]]", |
||
− | JumpAttack = 180, |
||
− | Mastery = 4, |
||
− | Name = "Guandao", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 22.5, |
||
− | ["Perforation"] = 4.5, |
||
− | ["Tranchant"] = 63,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.04, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | Polarities = {"D", "V"}, |
||
− | SlideAttack = 200, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 150, |
||
− | }, |
||
− | ["Gunsen"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 190, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Oxium",Type = "Ressource",Count = 200,}, |
||
− | { Name = "Tellure",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 1150,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 19750,},}, |
||
− | }, |
||
− | BlockResist = 0.8, |
||
− | Class = "Warfan", |
||
− | Conclave = true, |
||
− | Disposition = 1.0, |
||
− | Image = "Gunsen.png", |
||
− | Introduced = "[[Update 22#Update 22.8.0|Update 22]]", |
||
− | JumpAttack = 100, |
||
− | Mastery = 10, |
||
− | Name = "Gunsen", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4, |
||
− | ["Perforation"] = 6, |
||
− | ["Tranchant"] = 40,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 1.17, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 107, |
||
− | StancePolarity = "Bar", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 200, |
||
− | }, |
||
− | ["Halikar"] = { |
||
− | ChargedThrowAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 46, |
||
− | ["Perforation"] = 368, |
||
− | ["Tranchant"] = 46, |
||
− | ["Explosif"] = 440,}, |
||
− | StatusChance = 0.25, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | PunchThrough = 1, |
||
− | }, |
||
− | Class = "Glaive", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 4800,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 500,},}, |
||
− | }, |
||
− | Disposition = 1.44, |
||
− | Image = "GrnBoomerang.png", |
||
− | Introduced = "[[Update 15#Update 15.0|Update 15.0]]", |
||
− | JumpAttack = 90, |
||
− | JumpElement = "Magnétique", |
||
− | Mastery = 7, |
||
− | Name = "Halikar", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.5, |
||
− | ["Perforation"] = 36, |
||
− | ["Tranchant"] = 4.5,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1.17, |
||
− | ShotType = "Thrown", |
||
− | ShotSpeed = 30, |
||
− | Range = 23, |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | SlideAttack = 225, |
||
− | StancePolarity = "Bar", |
||
− | ThrowAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Perforation"] = 160, |
||
− | ["Tranchant"] = 20, |
||
− | ["Explosif"] = 150,}, |
||
− | StatusChance = 0.2, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | }, |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 135, |
||
− | }, |
||
− | ["Hate"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Faux", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 10,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 6000,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 4500,},}, |
||
− | }, |
||
− | Disposition = 1.36, |
||
− | Image = "DEStalkerScythe.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | JumpAttack = 140, |
||
− | Mastery = 2, |
||
− | Name = "Hate", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10.5, |
||
− | ["Perforation"] = 10.5, |
||
− | ["Tranchant"] = 49,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 140, |
||
− | StancePolarity = "Bar", |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Stalker]]"}, |
||
− | WallAttack = 140, |
||
− | }, |
||
− | ["Dague de Chaleur"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | MarketCost = 75, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 150,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 75,}, |
||
− | { Name = "Neural Sensors",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | BlockResist = 0.35, |
||
− | Class = "Dague", |
||
− | Conclave = true, |
||
− | Disposition = 1.44, |
||
− | Image = "HeatDagger.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]", |
||
− | JumpAttack = 90, |
||
− | JumpElement = "Feu", |
||
− | Mastery = 0, |
||
− | Name = "Dague de Chaleur", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.3, |
||
− | ["Perforation"] = 36, |
||
− | ["Tranchant"] = 6.7,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 0.75, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | SlideAttack = 96, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Malice]]"}, |
||
− | WallAttack = 135, |
||
− | }, |
||
− | ["Épée de Chaleur"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neural Sensors",Type = "Ressource",Count = 1,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 300,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 300,},}, |
||
− | }, |
||
− | BlockResist = 0.6, |
||
− | Class = "Épée", |
||
− | Conclave = true, |
||
− | Disposition = 1.48, |
||
− | FinisherDamage = 75, |
||
− | Image = "Heat.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]", |
||
− | JumpAttack = 88, |
||
− | JumpElement = "Feu", |
||
− | Mastery = 0, |
||
− | Name = "Épée de Chaleur", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.4, |
||
− | ["Perforation"] = 4.4, |
||
− | ["Tranchant"] = 35.2,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | SlideAttack = 94, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"}, |
||
− | WallAttack = 176, |
||
− | }, |
||
− | ["Heliocor"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPStanding = 75000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gammacor",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 700,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Morphics",Type = "Ressource",Count = 1,},}, |
||
− | },BlockResist = 0.85, |
||
− | ChannelCost = 5, |
||
− | Class = "Marteau", |
||
− | Conclave = true, |
||
− | Disposition = 0.94, |
||
− | Family = "Heliocor", |
||
− | Image = "CephHammer.png", |
||
− | Introduced = "[[Update 19#Update: Specters of the Rail 1.0|Update: Specters of the Rail 1.0]]", |
||
− | JumpAttack = 280, |
||
− | Mastery = 9, |
||
− | Name = "Heliocor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 119, |
||
− | ["Perforation"] = 14, |
||
− | ["Tranchant"] = 7,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.025, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | SlideAttack = 280, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Cephalon Simaris"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 280, |
||
− | }, |
||
− | ["Hirudo"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Kogake",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Extrait de Nitain",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 1100,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 4600,},}, |
||
− | }, |
||
− | BlockResist = 0.35, |
||
− | Class = "Mains et Pieds", |
||
− | Conclave = true, |
||
− | Disposition = 0.5, |
||
− | Image = "InfestedKogake.png", |
||
− | Introduced = "[[Update 19#Update 19.5|Update 19.5]]", |
||
− | JumpAttack = 110, |
||
− | Mastery = 7, |
||
− | Name = "Hirudo", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 8.3, |
||
− | ["Perforation"] = 44, |
||
− | ["Tranchant"] = 2.7,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 220, |
||
− | StancePolarity = "Bar", |
||
− | Traits = { "Infesté"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 165, |
||
− | }, |
||
− | ["Jat Kittag"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Marteau", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.75, |
||
− | Image = "Jatkitag.png", |
||
− | Introduced = "[[Update 12#Update 12.0|Update 12.0]]", |
||
− | JumpAttack = 260, |
||
− | JumpElement = "Explosif", |
||
− | JumpRadius = 10, |
||
− | Mastery = 5, |
||
− | Name = "Jat Kittag", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 104, |
||
− | ["Perforation"] = 19.5, |
||
− | ["Tranchant"] = 6.5,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | SlideAttack = 260, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Bailiff]]", "[[Executioners/Vay_Molta|Vay Molta]]"}, |
||
− | WallAttack = 260, |
||
− | }, |
||
− | ["Jat Kusar"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 30, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 7,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 7500,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 2000,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | BlockResist = 0.6, |
||
− | Class = "Blade and Fouet", |
||
− | Conclave = true, |
||
− | Disposition = 0.81, |
||
− | Image = "JatKusar.png", |
||
− | Introduced = "[[Update 21#Update 21.2|Update 21.2]]", |
||
− | JumpAttack = 160, |
||
− | JumpElement = "Feu", |
||
− | JumpRadius = 10, |
||
− | Mastery = 10, |
||
− | Name = "Jat Kusar", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Feu"] = 80,}, |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | SlideAttack = 171, |
||
− | SlideElement = "Feu", |
||
− | StancePolarity = "V", |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 320, |
||
− | WallElement = "Feu", |
||
− | }, |
||
− | ["Épée Jaw"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Morphics",Type = "Ressource",Count = 1,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 75,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 300,},}, |
||
− | }, |
||
− | BlockResist = 0.6, |
||
− | Class = "Épée", |
||
− | Conclave = true, |
||
− | Disposition = 1.47, |
||
− | Image = "Jaw.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]", |
||
− | JumpAttack = 88, |
||
− | Mastery = 0, |
||
− | Name = "Épée Jaw", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.2, |
||
− | ["Perforation"] = 8.8, |
||
− | ["Tranchant"] = 33,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 94, |
||
− | StancePolarity = "R", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 176, |
||
− | }, |
||
− | ["Kama"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Machette", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 40000, |
||
− | MarketCost = 160, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neural Sensors",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 1200,},}, |
||
− | }, |
||
− | Disposition = 1.47, |
||
− | Image = "Kama.png", |
||
− | Introduced = "[[Update 10#Update 10.0|Update 10.0]]", |
||
− | JumpAttack = 90, |
||
− | Mastery = 1, |
||
− | Name = "Kama", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6.75, |
||
− | ["Perforation"] = 6.75, |
||
− | ["Tranchant"] = 31.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.02, |
||
− | FireRate = 1.17, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | SlideAttack = 135, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 180, |
||
− | }, |
||
− | ["Karyst"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Dague", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 95, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Récupération",Type = "Ressource",Count = 1500,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 100,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.29, |
||
− | Image = "KarystDagger.png", |
||
− | Introduced = "[[Update 14#Update 14.2|Update 14.2]]", |
||
− | JumpAttack = 100, |
||
− | JumpElement = "Poison", |
||
− | Mastery = 0, |
||
− | Name = "Karyst", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Poison"] = 50,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 0.75, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | SlideAttack = 107, |
||
− | SlideElement = "Poison", |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Junction|Saryn Specter]]"}, |
||
− | WallAttack = 150, |
||
− | WallElement = "Poison", |
||
− | }, |
||
− | ["Kesheg"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Arme d'Hast", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 180, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Kuva",Type = "Ressource",Count = 1400,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 6000,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 8000,},}, |
||
− | }, |
||
− | Disposition = 1.24, |
||
− | Image = "GrnHalberd.png", |
||
− | Introduced = "[[Update 19#Update 19.0|Update 19.0]]", |
||
− | JumpAttack = 210, |
||
− | Mastery = 7, |
||
− | Name = "Kesheg", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 42, |
||
− | ["Perforation"] = 10.5, |
||
− | ["Tranchant"] = 52.5,}, |
||
− | CritChance = 0.075, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 233, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Gardienne Kuva]]"}, |
||
− | WallAttack = 175, |
||
− | }, |
||
− | ["Kestrel"] = { |
||
− | BlockResist = 0.35, |
||
− | ChargedThrowAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 176, |
||
− | ["Perforation"] = 22, |
||
− | ["Tranchant"] = 22, |
||
− | ["Explosif"] = 150,}, |
||
− | StatusChance = 0.12, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 2.2, |
||
− | PunchThrough = 1, |
||
− | }, |
||
− | Class = "Glaive", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 150, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 8,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 4800,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 4000,},}, |
||
− | }, |
||
− | Disposition = 1.45, |
||
− | Image = "Kestrel.png", |
||
− | Introduced = "[[Update 8#Update 8.1|Update 8.1]]", |
||
− | JumpAttack = 70, |
||
− | Mastery = 0, |
||
− | Name = "Kestrel", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 24.5, |
||
− | ["Perforation"] = 5.3, |
||
− | ["Tranchant"] = 5.2,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1.08, |
||
− | ShotType = "Thrown", |
||
− | ShotSpeed = 30, |
||
− | Range = 23, |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | SlideAttack = 175, |
||
− | StancePolarity = "Bar", |
||
− | ThrowAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 120, |
||
− | ["Perforation"] = 15, |
||
− | ["Tranchant"] = 15, |
||
− | ["Explosif"] = 100,}, |
||
− | StatusChance = 0.1, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | }, |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 105, |
||
− | }, |
||
− | ["Kogake"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Mains et Pieds", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 125, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 400,}, |
||
− | { Name = "Morphics",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 500,},}, |
||
− | }, |
||
− | Disposition = 1.46, |
||
− | Family = "Kogake", |
||
− | FinisherDamage = 75, |
||
− | Image = "Kogake0.png", |
||
− | Introduced = "[[Update 8#Update 8.2|Update 8.2]]", |
||
− | JumpAttack = 70, |
||
− | Mastery = 0, |
||
− | Name = "Kogake", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 24.5, |
||
− | ["Perforation"] = 5.3, |
||
− | ["Tranchant"] = 5.2,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 140, |
||
− | StancePolarity = "Bar", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 105, |
||
− | }, |
||
− | ["Unarmed (Arme)"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Mains et Pieds", |
||
− | FinisherDamage = 75, |
||
− | Image = "Blank.png", |
||
− | JumpAttack = 70, |
||
− | Name = "Unarmed", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 24.5, |
||
− | ["Perforation"] = 5.3, |
||
− | ["Tranchant"] = 5.2,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 140, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 105, |
||
− | }, |
||
− | ["Kogake Prime"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Mains et Pieds", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gauntlet",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Boot",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 15,},}, |
||
− | }, |
||
− | Disposition = 1.46, |
||
− | Family = "Kogake", |
||
− | FinisherDamage = 75, |
||
− | Image = "MirageKogakePrime.png", |
||
− | Introduced = "[[Update 22#Update 22.7|Update 22.7]]", |
||
− | JumpAttack = 140, |
||
− | Mastery = 10, |
||
− | Name = "Kogake Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 49, |
||
− | ["Perforation"] = 10.5, |
||
− | ["Tranchant"] = 10.5,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.34, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"V", "V", "V"}, |
||
− | SlideAttack = 280, |
||
− | StancePolarity = "Bar", |
||
− | Type = "Mêlée", |
||
− | WallAttack = 210, |
||
− | }, |
||
− | ["Korrudo"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Mains et Pieds", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | MarketCost = 150, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Auroxium Alloy",Type = "Ressource",Count = 25,}, |
||
− | { Name = "Esher Devar",Type = "Ressource",Count = 15,}, |
||
− | { Name = "Breath of the Eidolon",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Mawfish Bones",Type = "Ressource",Count = 20,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Family = "Korrudo", |
||
− | Image = "Korrudo.png", |
||
− | Introduced = "[[Update 24#Update 24.6|Update 24.6]]", |
||
− | JumpAttack = 61, |
||
− | Mastery = 9, |
||
− | Name = "Korrudo", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 34.8, |
||
− | ["Perforation"] = 1.8, |
||
− | ["Tranchant"] = 24.4,}, |
||
− | CritChance = 0.31, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.09, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | --Polarities = {""}, |
||
− | SlideAttack = 244, |
||
− | StancePolarity = "Bar", |
||
− | Type = "Mêlée", |
||
− | WallAttack = 183, |
||
− | }, |
||
− | ["Kreska"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Machette", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 10,}, |
||
− | { Name = "Mytocardia Spore",Type = "Ressource",Count = 40,}, |
||
− | { Name = "Star Amarast",Type = "Ressource",Count = 25,}, |
||
− | { Name = "Lathe Coagulant",Type = "Ressource",Count = 20,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Family = "Kreska", |
||
− | Image = "Arme_kreska.png", |
||
− | Introduced = "[[Update 24#Update 24.0|Update 24]]", |
||
− | JumpAttack = 70, |
||
− | Mastery = 6, |
||
− | Name = "Kreska", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10.0, |
||
− | ["Perforation"] = 5.0, |
||
− | ["Tranchant"] = 15.0, |
||
− | ["Feu"] = 40.0,}, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 210, |
||
− | StancePolarity = "Zenurik", |
||
− | Traits = {"Corpus"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 280, |
||
− | Users = {"[[Terra Trencher]]"}, |
||
− | }, |
||
− | ["Krohkur"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Épée", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 150, |
||
− | Rush = 45, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Tellure",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Morphics",Type = "Ressource",Count = 8,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 125,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 4375,},}, |
||
− | }, |
||
− | Disposition = 1.22, |
||
− | Family = "Krohkur", |
||
− | Image = "GrnEgyptSword.png", |
||
− | Introduced = "[[Update 22#Update 22|Update 22]]", |
||
− | JumpAttack = 140, |
||
− | Mastery = 5, |
||
− | Name = "Krohkur", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 8.4, |
||
− | ["Perforation"] = 12.6, |
||
− | ["Tranchant"] = 49,}, |
||
− | CritChance = 0.29, |
||
− | CritMultiplier = 1.7, |
||
− | StatusChance = 0.19, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | SlideAttack = 150, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 280, |
||
− | }, |
||
− | ["Kronen"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Tonfa", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 65000, |
||
− | MarketCost = 200, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 1500,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 2000,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.43, |
||
− | Family = "Kronen", |
||
− | Image = "TennoTonfa.png", |
||
− | Introduced = "[[Update 14#Update 14.5|Update 14.5]]", |
||
− | JumpAttack = 130, |
||
− | Mastery = 3, |
||
− | Name = "Kronen", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6.5, |
||
− | ["Perforation"] = 6.5, |
||
− | ["Tranchant"] = 52,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | SlideAttack = 390, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 260, |
||
− | }, |
||
− | ["Kronen Prime"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Tonfa", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Poignée",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 15,},}, |
||
− | }, |
||
− | Disposition = 1.43, |
||
− | Family = "Kronen", |
||
− | Image = "KronenPrime.png", |
||
− | Introduced = "[[Update 22#Hotfix 22.16.4|Hotfix 22.16.4]]", |
||
− | JumpAttack = 132, |
||
− | Mastery = 8, |
||
− | Name = "Kronen Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6.6, |
||
− | ["Perforation"] = 6.6, |
||
− | ["Tranchant"] = 52.8,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 1.17, |
||
− | }, |
||
− | SlideAttack = 396, |
||
− | StancePolarity = "V", |
||
− | Polarities = {"V","Bar"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 264, |
||
− | }, |
||
− | ["Lacera"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 4200,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Gallium",Type = "Ressource",Count = 20,},}, |
||
− | }, |
||
− | BlockResist = 0.6, |
||
− | Class = "Blade and Fouet", |
||
− | Conclave = true, |
||
− | Disposition = 1.31, |
||
− | Image = "StalkerMios.png", |
||
− | Introduced = "[[Update 18#Update 18.0|Update 18.0]]", |
||
− | JumpAttack = 160, |
||
− | JumpElement = "Électrique", |
||
− | Mastery = 7, |
||
− | Name = "Lacera", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 80,}, |
||
− | CritChance = 0.025, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.45, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | SlideAttack = 171, |
||
− | SlideElement = "Électrique", |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Mania]]"}, |
||
− | WallAttack = 320, |
||
− | WallElement = "Électrique", |
||
− | }, |
||
− | ["Lecta"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Fouet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Neural Sensors",Type = "Ressource",Count = 3,},}, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | Family = "Lecta", |
||
− | FinisherDamage = 75, |
||
− | Image = "Lecta.png", |
||
− | Introduced = "[[Update 11#Update 11.0|Update 11.0]]", |
||
− | JumpAttack = 90, |
||
− | JumpElement = "Électrique", |
||
− | Mastery = 0, |
||
− | Name = "Lecta", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 45,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1, |
||
− | }, |
||
− | SlideAttack = 96, |
||
− | StancePolarity = "D", |
||
− | Traits = { "Corpus"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]"}, |
||
− | WallAttack = 180, |
||
− | }, |
||
− | ["Lesion"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Arme d'Hast", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Tipedo",Type = "Arme",Count = 1,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 1400,}, |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 2300,},}, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | Image = "InfTipedo.png", |
||
− | Introduced = "[[Update 18#Update 18.5|Update 18.5]]", |
||
− | JumpAttack = 200, |
||
− | Mastery = 7, |
||
− | Name = "Lesion", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Perforation"] = 5, |
||
− | ["Tranchant"] = 75,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 222, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Infesté"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 167, |
||
− | }, |
||
− | ["Machette"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 40, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 750,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 900,},}, |
||
− | }, |
||
− | BlockResist = 0.85, |
||
− | Class = "Machette", |
||
− | Conclave = true, |
||
− | Disposition = 1.45, |
||
− | Family = "Machette", |
||
− | Image = "Machette.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | JumpAttack = 50, |
||
− | Mastery = 1, |
||
− | Name = "Machette", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3.75, |
||
− | ["Perforation"] = 3.75, |
||
− | ["Tranchant"] = 17.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 75, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Scorpion]]"}, |
||
− | WallAttack = 100, |
||
− | }, |
||
− | ["Machette Wraith"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Machette", |
||
− | Conclave = true, |
||
− | Disposition = 1.45, |
||
− | Family = "Machette", |
||
− | Image = "DEWraithMachete.png", |
||
− | Introduced = "[[Update 10#Update 10.5|Update 10.5]]", |
||
− | JumpAttack = 90, |
||
− | Mastery = 1, |
||
− | Name = "Machette Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6.75, |
||
− | ["Perforation"] = 6.75, |
||
− | ["Tranchant"] = 31.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | SlideAttack = 135, |
||
− | StancePolarity = "Ability", |
||
− | Traits = {"Wraith", "Grineer"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 180, |
||
− | }, |
||
− | ["Magistar"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Marteau", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 150, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 750,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 300,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 80,},}, |
||
− | }, |
||
− | Disposition = 1.09, |
||
− | Family = "Magistar", |
||
− | FinisherDamage = 200, |
||
− | Image = "PaladinMace.png", |
||
− | Introduced = "[[Update 11#Update 11.5|Update 11.5]]", |
||
− | JumpAttack = 160, |
||
− | Mastery = 1, |
||
− | Name = "Magistar", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 64, |
||
− | ["Perforation"] = 12, |
||
− | ["Tranchant"] = 4,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | SlideAttack = 160, |
||
− | StancePolarity = "D", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 160, |
||
− | }, |
||
− | ["Mios"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Blade and Fouet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 15000,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.95, |
||
− | Image = "DEMios.png", |
||
− | Introduced = "[[Update 17#Update 17.11|Update 17.11]]", |
||
− | JumpAttack = 160, |
||
− | Mastery = 8, |
||
− | Name = "Mios", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 24, |
||
− | ["Perforation"] = 20, |
||
− | ["Tranchant"] = 36,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 171, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Infesté"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 320, |
||
− | }, |
||
− | ["Mire"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Épée", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neural Sensors",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 1500,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 2000,},}, |
||
− | }, |
||
− | Disposition = 1.43, |
||
− | FinisherDamage = 75, |
||
− | Image = "MireInfestedSword.png", |
||
− | Introduced = "[[Update 7#Update 7.7.2|Update 7.7.2]]", |
||
− | JumpAttack = 70, |
||
− | JumpElement = "Poison", |
||
− | Mastery = 0, |
||
− | Name = "Mire", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.25, |
||
− | ["Perforation"] = 5.25, |
||
− | ["Tranchant"] = 24.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | SlideAttack = 75, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Infesté"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 140, |
||
− | }, |
||
− | ["MK1-Bo"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Bâton", |
||
− | Conclave = true, |
||
− | Disposition = 1.29, |
||
− | Family = "Bo", |
||
− | Image = "BoStaff.png", |
||
− | Introduced = "[[Update 14#Update 14.0|Update 14.0]]", |
||
− | JumpAttack = 90, |
||
− | Mastery = 0, |
||
− | Name = "MK1-Bo", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 40.5, |
||
− | ["Perforation"] = 4.5,}, |
||
− | CritChance = 0.125, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 96, |
||
− | Stagger = "Yes", |
||
− | StancePolarity = "R", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 75, |
||
− | }, |
||
− | ["MK1-Furax"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Poings", |
||
− | Conclave = true, |
||
− | Disposition = 1.38, |
||
− | Family = "Furax", |
||
− | FinisherDamage = 30, |
||
− | Image = "Furax.png", |
||
− | Introduced = "[[Update 14#Update 14.0|Update 14.0]]", |
||
− | JumpAttack = 60, |
||
− | Mastery = 0, |
||
− | Name = "MK1-Furax", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 21, |
||
− | ["Perforation"] = 4.5, |
||
− | ["Tranchant"] = 4.5,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | }, |
||
− | SlideAttack = 90, |
||
− | StancePolarity = "D", |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 90, |
||
− | }, |
||
− | ["Nami Skyla"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Double Épées", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 200,}, |
||
− | { Name = "Gallium",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.175, |
||
− | Family = "Nami Skyla", |
||
− | Image = "TnoCutlassAndPoignard.png", |
||
− | Introduced = "[[Update 13#Update 13.0|Update 13.0]]", |
||
− | JumpAttack = 100, |
||
− | Mastery = 0, |
||
− | Name = "Nami Skyla", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7.5, |
||
− | ["Perforation"] = 7.5, |
||
− | ["Tranchant"] = 35,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 300, |
||
− | StancePolarity = "Bar", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 200, |
||
− | }, |
||
− | ["Nami Skyla Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Poignée",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 15,},}, |
||
− | }, |
||
− | BlockResist = 0.6, |
||
− | Class = "Double Épées", |
||
− | Conclave = true, |
||
− | Disposition = 1.175, |
||
− | Family = "Nami Skyla", |
||
− | Image = "PrimeNamiSkyla.png", |
||
− | Introduced = "[[Update 21#Update 21.6|Update 21.6]]", |
||
− | JumpAttack = 120, |
||
− | Mastery = 11, |
||
− | Name = "Nami Skyla Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Perforation"] = 12, |
||
− | ["Tranchant"] = 42,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 1.33, |
||
− | }, |
||
− | Polarities = {"V", "V", "D"}, |
||
− | SlideAttack = 360, |
||
− | StancePolarity = "Bar", |
||
− | Type = "Mêlée", |
||
− | WallAttack = 240, |
||
− | }, |
||
− | ["Nami Solo"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Machette", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 1500,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 200,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.43, |
||
− | Image = "DENamiSolo.png", |
||
− | Introduced = "[[Update 13#Update 13.5|Update 13.5]]", |
||
− | JumpAttack = 70, |
||
− | Mastery = 0, |
||
− | Name = "Nami Solo", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.25, |
||
− | ["Perforation"] = 5.25, |
||
− | ["Tranchant"] = 24.5,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 105, |
||
− | Stagger = "Yes", |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 140, |
||
− | }, |
||
− | ["Nikana"] = { |
||
− | Cost = { |
||
− | Credits = 5000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 275, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 75,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | BlockResist = 0.6, |
||
− | Class = "Nikana", |
||
− | Conclave = true, |
||
− | Disposition = 0.5, |
||
− | Family = "Nikana", |
||
− | Image = "Katana.png", |
||
− | Introduced = "[[Update 13#Update 13.0|Update 13.0]]", |
||
− | JumpAttack = 90, |
||
− | Mastery = 4, |
||
− | Name = "Nikana", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.25, |
||
− | ["Perforation"] = 4.5, |
||
− | ["Tranchant"] = 38.25,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"V", "D"}, |
||
− | SlideAttack = 96, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 96, |
||
− | }, |
||
− | ["Nikana Prime"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Nikana", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Hilt",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 15,},}, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | Family = "Nikana", |
||
− | Image = "PrimeNikana.png", |
||
− | Introduced = "[[Update 18#Hotfix 18.4.12|Hotfix 18.4.12]]", |
||
− | JumpAttack = 190, |
||
− | Mastery = 0, |
||
− | Name = "Nikana Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.75, |
||
− | ["Perforation"] = 4.75, |
||
− | ["Tranchant"] = 85.5,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | Polarities = {"V", "D"}, |
||
− | SlideAttack = 204, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Prime"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 204, |
||
− | }, |
||
− | ["Ninkondi"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Nunchaku", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 4000,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.41, |
||
− | Image = "Nunchaku.png", |
||
− | Introduced = "[[Update 17#Update 17.4|Update 17.4]]", |
||
− | JumpAttack = 90, |
||
− | JumpElement = "Électrique", |
||
− | Mastery = 0, |
||
− | Name = "Ninkondi", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 45,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.35, |
||
− | FireRate = 1, |
||
− | }, |
||
− | SlideAttack = 96, |
||
− | SlideElement = "Électrique", |
||
− | SlideElement = "Électrique", |
||
− | StancePolarity = "D", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 180, |
||
− | }, |
||
− | ["Ninkondi Prime"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Nunchaku", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Poignée",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Chaîne",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 15,},}, |
||
− | }, |
||
− | Disposition = 1.41, |
||
− | Image = "Ninkondi Prime.png", |
||
− | Introduced = "[[Update 25#Update 25.3.0|Update 25.3.0]]", |
||
− | JumpAttack = 54, |
||
− | --JumpElement = "Électrique", |
||
− | Mastery = 10, |
||
− | Name = "Ninkondi Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 24, |
||
− | ["Tranchant"] = 11, |
||
− | ["Perforation"] = 6, |
||
− | ["Impact"] = 13 |
||
− | }, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.36, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V","V"}, |
||
− | SlideAttack = 116, |
||
− | --SlideElement = "Électrique", |
||
− | StancePolarity = "D", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 216, |
||
− | }, |
||
− | ["Obex"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Mains et Pieds", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Circuits",Type = "Ressource",Count = 650,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 700,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 300,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | Family = "Obex", |
||
− | FinisherDamage = 75, |
||
− | Image = "CorpusKickNPunch.png", |
||
− | Introduced = "[[Update 10#Update 10.7|Update 10.7]]", |
||
− | JumpAttack = 50, |
||
− | JumpElement = "Électrique", |
||
− | Mastery = 0, |
||
− | Name = "Obex", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 17.5, |
||
− | ["Perforation"] = 3.8, |
||
− | ["Tranchant"] = 3.7,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | }, |
||
− | SlideAttack = 100, |
||
− | StancePolarity = "Bar", |
||
− | Traits = { "Corpus"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Jen Dro]]"}, |
||
− | WallAttack = 75, |
||
− | }, |
||
− | ["Ohma"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 55000, |
||
− | MarketCost = 200, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Extrait de Nitain",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 15000,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 1400,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | BlockResist = 0.6, |
||
− | Class = "Tonfa", |
||
− | Conclave = true, |
||
− | Disposition = 1.0, |
||
− | Image = "CorpusTonfa.png", |
||
− | Introduced = "[[Update 19#Update 19.7|Update 19.7]]", |
||
− | JumpAttack = 200, |
||
− | JumpElement = "Électrique", |
||
− | Mastery = 8, |
||
− | Name = "Ohma", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 100,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 600, |
||
− | SlideElement = "Électrique", |
||
− | StancePolarity = "Bar", |
||
− | Traits = { "Corpus"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Tia Mayn]]"}, |
||
− | WallAttack = 400, |
||
− | WallElement = "Électrique", |
||
− | }, |
||
− | ["Okina"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Tellure",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 4200,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 3400,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 1800,},}, |
||
− | }, |
||
− | ChannelCost = 5, |
||
− | BlockResist = 0.35, |
||
− | Class = "Double Dagues", |
||
− | Conclave = true, |
||
− | Disposition = 1.31, |
||
− | Image = "TennoSais.png", |
||
− | Introduced = "[[Update 19#Update: Specters of the Rail|Update: Specters of the Rail]]", |
||
− | JumpAttack = 80, |
||
− | Mastery = 5, |
||
− | Name = "Okina", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2, |
||
− | ["Perforation"] = 18, |
||
− | ["Tranchant"] = 20,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 200, |
||
− | StancePolarity = "D", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 160, |
||
− | }, |
||
− | ["Orthos"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Arme d'Hast", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 180, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 850,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 700,},}, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | Family = "Orthos", |
||
− | FinisherDamage = 200, |
||
− | Image = "DEOrthos.png", |
||
− | Introduced = "[[Update 8#Update 8.1|Update 8.1]]", |
||
− | JumpAttack = 100, |
||
− | JumpElement = "Explosif", |
||
− | JumpRadius = 10, |
||
− | Mastery = 2, |
||
− | Name = "Orthos", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7.5, |
||
− | ["Perforation"] = 7.5, |
||
− | ["Tranchant"] = 35,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 111, |
||
− | StancePolarity = "Bar", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 83, |
||
− | }, |
||
− | ["Orthos Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Poignée",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | BlockResist = 0.85, |
||
− | Class = "Arme d'Hast", |
||
− | Conclave = true, |
||
− | Disposition = 0.5, |
||
− | Family = "Orthos", |
||
− | FinisherDamage = 200, |
||
− | Image = "PrimeArme d'Hast.png", |
||
− | Introduced = "[[Update 9#Update 9.0|Update 9.0]]", |
||
− | JumpAttack = 130, |
||
− | JumpElement = "Explosif", |
||
− | JumpRadius = 10, |
||
− | Mastery = 2, |
||
− | Name = "Orthos Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 9.75, |
||
− | ["Perforation"] = 9.75, |
||
− | ["Tranchant"] = 45.5,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 1.17, |
||
− | }, |
||
− | SlideAttack = 144, |
||
− | StancePolarity = "Ability", |
||
− | Traits = {"Prime", "Never Vaulted"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 108, |
||
− | }, |
||
− | ["Orvius"] = { |
||
− | BlockResist = 0.35, |
||
− | ChargedThrowAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 88, |
||
− | ["Perforation"] = 22, |
||
− | ["Tranchant"] = 330, |
||
− | ["Glace"] = 360,}, |
||
− | StatusChance = 0.17, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 2.2, |
||
− | }, |
||
− | Class = "Glaive", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPStanding = 100000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Item",Count = 2,}, |
||
− | { Name = "Disc",Type = "Item",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,}, |
||
− | { Name = "Kuva",Type = "Ressource",Count = 4000,},}, |
||
− | }, |
||
− | Disposition = 1.15, |
||
− | Image = "TeshinGlaive.png", |
||
− | Introduced = "[[Update 19#Update 19.0|Update 19.0]]", |
||
− | JumpAttack = 140, |
||
− | Mastery = 5, |
||
− | Name = "Orvius", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 14, |
||
− | ["Perforation"] = 3.5, |
||
− | ["Tranchant"] = 52.5,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 0.75, |
||
− | ShotType = "Thrown", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | SlideAttack = 350, |
||
− | StancePolarity = "Bar", |
||
− | ThrowAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 40, |
||
− | ["Perforation"] = 10, |
||
− | ["Tranchant"] = 150, |
||
− | ["Glace"] = 150,}, |
||
− | StatusChance = 0.15, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | }, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Teshin]]"}, |
||
− | WallAttack = 210, |
||
− | }, |
||
− | ["Paracesis"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Lame Lourde", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Ducats",Type = "Item",Count = 1000,}, |
||
− | { Name = "Galatine",Type = "Arme",Count = 1,}, |
||
− | { Name = "Eidolon Shard",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 15,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Arme paracesis.png", |
||
− | Introduced = "[[Update_23#Update_23.10|Update 23.10]]", |
||
− | JumpAttack = 144, |
||
− | Mastery = 10, |
||
− | Name = "Paracesis", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 31.7, |
||
− | ["Perforation"] = 11.5, |
||
− | ["Tranchant"] = 100.8,}, |
||
− | CritChance = 0.31, |
||
− | CritMultiplier = 2.6, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 288, |
||
− | StancePolarity = "D", |
||
− | Traits = {"Orokin"},--is both orokin and sentient, what do? |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Ballas]]"}, |
||
− | WallAttack = 288, |
||
− | }, |
||
− | ["Épée Pangolin"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 1,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 750,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 300,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 80,},}, |
||
− | }, |
||
− | BlockResist = 0.6, |
||
− | Class = "Épée", |
||
− | Conclave = true, |
||
− | Disposition = 1.47, |
||
− | Image = "Pangolin.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]", |
||
− | JumpAttack = 74, |
||
− | Mastery = 0, |
||
− | Name = "Épée Pangolin", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.85, |
||
− | ["Perforation"] = 5.55, |
||
− | ["Tranchant"] = 29.6,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 79, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 148, |
||
− | }, |
||
− | ["Plasma Sword"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 1,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 450,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 50,},}, |
||
− | }, |
||
− | BlockResist = 0.6, |
||
− | Class = "Épée", |
||
− | Conclave = true, |
||
− | Disposition = 1.48, |
||
− | Image = "Plasma.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]", |
||
− | JumpAttack = 70, |
||
− | Mastery = 0, |
||
− | Name = "Plasma Sword", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 35,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 0.667, |
||
− | }, |
||
− | SlideAttack = 75, |
||
− | SlideElement = "Électrique", |
||
− | StancePolarity = "R", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 140, |
||
− | WallElement = "Électrique", |
||
− | }, |
||
− | ["Doubles Hachoirs Prisma"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Double Épées", |
||
− | Conclave = true, |
||
− | Disposition = 1.0, |
||
− | Family = "Doubles Hachoirs", |
||
− | Image = "PrismaDualCleavers.png", |
||
− | Introduced = "[[Update 16#Update 16.11.3|Update 16.11.3]]", |
||
− | JumpAttack = 70, |
||
− | Mastery = 3, |
||
− | Name = "Doubles Hachoirs Prisma", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3.5, |
||
− | ["Perforation"] = 3.5, |
||
− | ["Tranchant"] = 28,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 210, |
||
− | StancePolarity = "Bar", |
||
− | Traits = {"Prisma", "Baro"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 140, |
||
− | }, |
||
− | ["Machette Prisma"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Machette", |
||
− | Conclave = false, |
||
− | Disposition = 1.45, |
||
− | Family = "Machette", |
||
− | Image = "Machette_Prisma.png", |
||
− | JumpAttack = 50, |
||
− | Mastery = 1, |
||
− | Name = "Machette Prisma", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3.75, |
||
− | ["Perforation"] = 3.75, |
||
− | ["Tranchant"] = 17.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 75, |
||
− | StancePolarity = "Ability", |
||
− | Type = "Mêlée", |
||
− | WallAttack = 100, |
||
− | }, |
||
− | ["Obex Prisma"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Mains et Pieds", |
||
− | Conclave = true, |
||
− | Disposition = 1.1, |
||
− | Family = "Obex", |
||
− | FinisherDamage = 75, |
||
− | Image = "PrismaObex.png", |
||
− | Introduced = "[[Update 20#Hotfix 20.4.2|Hotfix 20.4.2]]", |
||
− | JumpAttack = 50, |
||
− | JumpElement = "Électrique", |
||
− | Mastery = 0, |
||
− | Name = "Obex Prisma", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 17.5, |
||
− | ["Perforation"] = 3.8, |
||
− | ["Tranchant"] = 3.7,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | Radius = 6, |
||
− | FireRate = 1.33, |
||
− | }, |
||
− | SlideAttack = 100, |
||
− | StancePolarity = "Bar", |
||
− | Traits = {"Prisma", "Baro"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 75, |
||
− | }, |
||
− | ["Skana Prisma"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Épée", |
||
− | Conclave = true, |
||
− | Disposition = 1.22, |
||
− | Family = "Skana", |
||
− | Image = "PrismaSkana.png", |
||
− | Introduced = "[[Update 16#Hotfix 16.6.2|Hotfix 16.6.2]]", |
||
− | JumpAttack = 70, |
||
− | Mastery = 0, |
||
− | Name = "Skana Prisma", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.25, |
||
− | ["Perforation"] = 5.25, |
||
− | ["Tranchant"] = 24.5,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | }, |
||
− | SlideAttack = 75, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Prisma", "Baro"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 140, |
||
− | }, |
||
− | ["Prova"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 1,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 300,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | BlockResist = 0.85, |
||
− | Class = "Machette", |
||
− | Conclave = true, |
||
− | Disposition = 1.29, |
||
− | Family = "Prova", |
||
− | Image = "Prova8point2.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | JumpAttack = 70, |
||
− | JumpElement = "Électrique", |
||
− | Mastery = 3, |
||
− | Name = "Prova", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 35,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | }, |
||
− | SlideAttack = 105, |
||
− | SlideElement = "Électrique", |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Corpus"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Prod Crewman]]", "[[Nako Xol]]", "[[Ved Xol]]", "[[John Prodman]]"}, |
||
− | WallAttack = 140, |
||
− | WallElement = "Électrique", |
||
− | }, |
||
− | ["Prova Vandal"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Machette", |
||
− | Conclave = true, |
||
− | Disposition = 1.29, |
||
− | Family = "Prova", |
||
− | Image = "VandalElectroProd.png", |
||
− | Introduced = "[[Update 10#Update 10.5|Update 10.5]]", |
||
− | JumpAttack = 96, |
||
− | JumpElement = "Électrique", |
||
− | Mastery = 3, |
||
− | Name = "Prova Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 48,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1, |
||
− | }, |
||
− | SlideAttack = 144, |
||
− | SlideElement = "Électrique", |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Corpus", "Vandal"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 192, |
||
− | WallElement = "Électrique", |
||
− | }, |
||
− | ["Pupacyst"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Arme d'Hast", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 8750,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 2250,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,}, |
||
− | }, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "InfStaff.png", |
||
− | Introduced = "[[Update_23#Update_23.10|Update 23.10]]", |
||
− | JumpAttack = 90, |
||
− | Mastery = 7, |
||
− | Name = "Pupacyst", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 47, |
||
− | ["Viral"] = 43,}, |
||
− | CritChance = 0.13, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.27, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 193, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Infesté"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 150, |
||
− | }, |
||
− | ["Rakta Dark Dagger"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Dague", |
||
− | Disposition = 0.52, |
||
− | Family = "Dark Dagger", |
||
− | Image = "RVDarkDagger.png", |
||
− | Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]", |
||
− | JumpAttack = 100, |
||
− | Mastery = 8, |
||
− | Name = "Rakta Dark Dagger", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Radiation"] = 50,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 107, |
||
− | StancePolarity = "Bar", |
||
− | Traits = {"Syndicat", "Voile Rouge"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 150, |
||
− | }, |
||
− | ["Reaper Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Poignée",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | BlockResist = 0.85, |
||
− | Class = "Faux", |
||
− | Conclave = true, |
||
− | Disposition = 1.29, |
||
− | Image = "ReaperPrime.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | JumpAttack = 150, |
||
− | Mastery = 2, |
||
− | Name = "Reaper Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 11.3, |
||
− | ["Perforation"] = 11.3, |
||
− | ["Tranchant"] = 52.5,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | SlideAttack = 150, |
||
− | StancePolarity = "Bar", |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 150, |
||
− | }, |
||
− | ["Redeemer"] = { |
||
− | BlockResist = 0.60, |
||
− | ChargeAttack = { |
||
− | Damage = { |
||
− | ["Explosif"] = 300,}, |
||
− | PelletCount = 10, |
||
− | CritMultiplier = 2, |
||
− | }, |
||
− | Class = "Pistolame", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Vasto",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Dual Skana",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.17, |
||
− | Family = "Redeemer", |
||
− | Image = "TnoGunblade.png", |
||
− | Introduced = "[[Update 15#Update 15.5|Update 15.5]]", |
||
− | JumpAttack = 120, |
||
− | Mastery = 4, |
||
− | Name = "Redeemer", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Perforation"] = 12, |
||
− | ["Tranchant"] = 42,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | SlideAttack = 180, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Junction|Mesa Specter]]"}, |
||
− | WallAttack = 240, |
||
− | }, |
||
− | ["Redeemer Prime"] = { |
||
− | BlockResist = 0.60, |
||
− | ChargeAttack = {--needs confirmation |
||
− | Damage = { |
||
− | ["Explosif"] = 300,}, |
||
− | PelletCount = 10, |
||
− | }, |
||
− | Class = "Pistolame", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Poignée",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 15,}, |
||
− | }, |
||
− | }, |
||
− | Disposition = 1.17, |
||
− | Family = "Redeemer", |
||
− | Image = "RedeemerPrime.png", |
||
− | Introduced = "[[Update 24#Hotfix 24.2.2|Hotfix 24.2.2]]", |
||
− | JumpAttack = 80, |
||
− | Mastery = 10, |
||
− | Name = "Redeemer Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 8, |
||
− | ["Perforation"] = 16, |
||
− | ["Tranchant"] = 56,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | SlideAttack = 240, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Prime"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 320, |
||
− | }, |
||
− | ["Ripkas"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Claws", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 40000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Ankyros",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Dual Cleavers",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Tellure",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Forma",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.38, |
||
− | Image = "GrnClaws.png", |
||
− | Introduced = "[[Update 16#Update 16.0|Update 16.0]]", |
||
− | JumpAttack = 110, |
||
− | Mastery = 3, |
||
− | Name = "Ripkas", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.8, |
||
− | ["Perforation"] = 5.5, |
||
− | ["Tranchant"] = 46.8,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 0.883, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 165, |
||
− | Stagger = "Yes", |
||
− | StancePolarity = "V", |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Executioners/Zura|Zura]]", "[[Kuva Powerclaw]]", "[[Nightwatch Powerclaw]]"}, |
||
− | WallAttack = 165, |
||
− | }, |
||
− | ["Magistar Sancti"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Marteau", |
||
− | Conclave = true, |
||
− | Disposition = 1.09, |
||
− | Family = "Magistar", |
||
− | Image = "NLMagistar.png", |
||
− | Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]", |
||
− | JumpAttack = 240, |
||
− | Mastery = 8, |
||
− | Name = "Magistar Sancti", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 96, |
||
− | ["Perforation"] = 18, |
||
− | ["Tranchant"] = 6,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 240, |
||
− | StancePolarity = "D", |
||
− | Traits = { "Nouveau Loka", "Syndicat"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 240, |
||
− | }, |
||
− | ["Sarpa"] = { |
||
− | BlockResist = 0.35, |
||
− | ChargeAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 17.5, |
||
− | ["Perforation"] = 35, |
||
− | ["Tranchant"] = 122.5,}, |
||
− | PelletCount = 5, |
||
− | CritChance = 0, |
||
− | CritMultiplier = 2, |
||
− | }, |
||
− | Class = "Pistolame", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Akstiletto",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 3300,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.24, |
||
− | Image = "TnoGunbladeAuto.png", |
||
− | Introduced = "[[Update 19#Update: The Silver Grove|Update: The Silver Grove]]", |
||
− | JumpAttack = 140, |
||
− | Mastery = 8, |
||
− | Name = "Sarpa", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7, |
||
− | ["Perforation"] = 14, |
||
− | ["Tranchant"] = 49,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 210, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 280, |
||
− | }, |
||
− | ["Scindo"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Lame Lourde", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 750,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 300,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 500,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Family = "Scindo", |
||
− | FinisherDamage = 200, |
||
− | Image = "DEScindo.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 5.4|Update 5.4]]", |
||
− | JumpAttack = 200, |
||
− | Mastery = 2, |
||
− | Name = "Scindo", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Perforation"] = 10, |
||
− | ["Tranchant"] = 80,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 200, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 200, |
||
− | }, |
||
− | ["Scindo Prime"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Lame Lourde", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Poignée",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 15,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Family = "Scindo", |
||
− | Image = "PrimeScindo.png", |
||
− | Introduced = "[[Update 14#Update 14.8|Update 14.8]]", |
||
− | JumpAttack = 260, |
||
− | Mastery = 4, |
||
− | Name = "Scindo Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 13, |
||
− | ["Perforation"] = 13, |
||
− | ["Tranchant"] = 104,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 0.967, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 260, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 260, |
||
− | }, |
||
− | ["Scoliac"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Fouet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 15000,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | FinisherDamage = 75, |
||
− | Image = "DEScoliac2.png", |
||
− | Introduced = "[[Update 11#Update 11.5|Update 11.5]]", |
||
− | JumpAttack = 110, |
||
− | JumpElement = "Poison", |
||
− | Mastery = 6, |
||
− | Name = "Scoliac", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 8.25, |
||
− | ["Perforation"] = 8.25, |
||
− | ["Tranchant"] = 38.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 1.25, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 118, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Infesté"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 220, |
||
− | }, |
||
− | ["Secura Lecta"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Fouet", |
||
− | Conclave = true, |
||
− | Disposition = 0.5, |
||
− | Family = "Lecta", |
||
− | Image = "PSLecta.png", |
||
− | Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]", |
||
− | JumpAttack = 150, |
||
− | JumpElement = "Électrique", |
||
− | Mastery = 8, |
||
− | Name = "Secura Lecta", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 75,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1.25, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 161, |
||
− | SlideElement = "Électrique", |
||
− | StancePolarity = "D", |
||
− | Traits = {"Syndicat", "Perrin Sequence"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 300, |
||
− | WallElement = "Électrique", |
||
− | }, |
||
− | ["Serro"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 180, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 1,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 400,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Neural Sensors",Type = "Ressource",Count = 3,},}, |
||
− | }, |
||
− | BlockResist = 0.85, |
||
− | Class = "Arme d'Hast", |
||
− | Conclave = true, |
||
− | Disposition = 1.38, |
||
− | Image = "Serro.png", |
||
− | Introduced = "[[Update 13#Update 13.4|Update 13.4]]", |
||
− | JumpAttack = 150, |
||
− | Mastery = 2, |
||
− | Name = "Serro", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 75,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 167, |
||
− | StancePolarity = "Bar", |
||
− | Traits = { "Corpus"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 125, |
||
− | }, |
||
− | ["Shaku"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 180, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Ninkondi",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 1100,}, |
||
− | { Name = "Morphics",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | BlockResist = 0.35, |
||
− | Class = "Nunchaku", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | Image = "Ninkondi.png", |
||
− | Introduced = "[[Update 18#Update 18.1|Update 18.1]]", |
||
− | JumpAttack = 110, |
||
− | Mastery = 0, |
||
− | Name = "Shaku", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 55, |
||
− | ["Perforation"] = 0, |
||
− | ["Tranchant"] = 0,}, |
||
− | CritChance = 0.075, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1.17, |
||
− | }, |
||
− | SlideAttack = 118, |
||
− | StancePolarity = "D", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Junction|Equinox Specter]]"}, |
||
− | WallAttack = 220, |
||
− | }, |
||
− | ["Sheev"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Item",Count = 1,}, |
||
− | { Name = "Heatsink",Type = "Item",Count = 1,}, |
||
− | { Name = "Hilt",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | BlockResist = 0.35, |
||
− | Class = "Dague", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | Image = "Sheev.png", |
||
− | Introduced = "[[Update 14#Update 14.7|Update 14.7]]", |
||
− | JumpAttack = 90, |
||
− | Mastery = 0, |
||
− | Name = "Sheev", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.25, |
||
− | ["Perforation"] = 2.25, |
||
− | ["Tranchant"] = 40.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 0.667, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | SlideAttack = 96, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Executioners/Harkonar|Harkonar]]", "[[Executioners/Nok|Nok]]", "[[Executioners/Reth|Reth]]", "Ranged [[Grineer]] soldiers"}, |
||
− | WallAttack = 135, |
||
− | }, |
||
− | ["Sibear"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Marteau", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 165, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Magistar",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 30000,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 50000,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | Image = "IceHammer.png", |
||
− | Introduced = "[[Update 18#Update 18.8|Update 18.8]]", |
||
− | JumpAttack = 260, |
||
− | Mastery = 6, |
||
− | Name = "Sibear", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Glace"] = 130,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 260, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Junction|Frost Specter]]"}, |
||
− | WallAttack = 260, |
||
− | }, |
||
− | ["Sigma & Octantis"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Épée et Bouclier", |
||
− | Conclave = true, |
||
− | Disposition = 1.0, |
||
− | Image = "SundialSwordAndBoard.png", |
||
− | Introduced = "[[Update 22#Hotfix 22.1.1|Hotfix 22.1.2]]", |
||
− | JumpAttack = 120, |
||
− | Mastery = 0, |
||
− | Name = "Sigma & Octantis", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 13.2, |
||
− | ["Perforation"] = 9.6, |
||
− | ["Tranchant"] = 37.2,}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | SlideAttack = 129, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 240, |
||
− | }, |
||
− | ["Silva & Aegis"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | BlockResist = 0.85, |
||
− | Class = "Épée et Bouclier", |
||
− | Conclave = true, |
||
− | Disposition = 1.0, |
||
− | Family = "Silva & Aegis", |
||
− | Image = "TennoSwordShield.png", |
||
− | Introduced = "[[Update 14#Update 14.0|Update 14.0]]", |
||
− | JumpAttack = 70, |
||
− | JumpElement = "Feu", |
||
− | JumpRadius = 4, |
||
− | Mastery = 0, |
||
− | Name = "Silva & Aegis", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Feu"] = 35,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1, |
||
− | }, |
||
− | SlideAttack = 75, |
||
− | SlideElement = "Feu", |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 140, |
||
− | WallElement = "Feu", |
||
− | }, |
||
− | ["Silva & Aegis Prime"] = { |
||
− | BlockResist = 0.9, |
||
− | Class = "Épée et Bouclier", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Guard",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Hilt",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Family = "Silva & Aegis", |
||
− | Image = "SilvaAegisPrime.png", |
||
− | Introduced = "[[Update 20#Hotfix 20.6.2|Hotfix 20.6.2]]", |
||
− | JumpAttack = 240, |
||
− | JumpElement = "Feu", |
||
− | JumpRadius = 4, |
||
− | Mastery = 12, |
||
− | Name = "Silva & Aegis Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Feu"] = 120,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 0.75, |
||
− | }, |
||
− | Polarities = {"V", "D", "D"}, |
||
− | SlideAttack = 257, |
||
− | SlideElement = "Feu", |
||
− | StancePolarity = "V", |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 480, |
||
− | WallElement = "Feu", |
||
− | }, |
||
− | ["Skana"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Épée", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Récupération",Type = "Ressource",Count = 750,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 1100,}, |
||
− | { Name = "Morphics",Type = "Ressource",Count = 3,},}, |
||
− | }, |
||
− | Disposition = 1.22, |
||
− | Family = "Skana", |
||
− | Image = "DESkana.png", |
||
− | JumpAttack = 70, |
||
− | Mastery = 0, |
||
− | Name = "Skana", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.25, |
||
− | ["Perforation"] = 5.25, |
||
− | ["Tranchant"] = 24.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | SlideAttack = 75, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 140, |
||
− | }, |
||
− | ["Skana Prime"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Épée", |
||
− | Conclave = true, |
||
− | Disposition = 1.22, |
||
− | Family = "Skana", |
||
− | Image = "SkanaPrime.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]", |
||
− | JumpAttack = 84, |
||
− | Mastery = 0, |
||
− | Name = "Skana Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6.3, |
||
− | ["Perforation"] = 6.3, |
||
− | ["Tranchant"] = 29.4,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | SlideAttack = 90, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Prime", "Vaulted", "Fondateur"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 168, |
||
− | }, |
||
− | ["Skiajati"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Nikana", |
||
− | Conclave = true, |
||
− | Disposition = 1.0, |
||
− | Family = "Skiajati", |
||
− | Image = "Skiajati.png", |
||
− | Introduced = "[[Update 23#Update 23.0|Update 23.0]]", |
||
− | JumpAttack = 77, |
||
− | Mastery = 11, |
||
− | Name = "Skiajati", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 11.6, |
||
− | ["Perforation"] = 5.4, |
||
− | ["Tranchant"] = 60.1,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.27, |
||
− | FireRate = 1.17, |
||
− | }, |
||
− | Polarities = {"U", "U"}, |
||
− | SlideAttack = 165, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 165, |
||
− | }, |
||
− | ["Sydon"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 180, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 1100,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 4000,}, |
||
− | { Name = "Amphis",Type = "Weapon",Count = 1,},}, |
||
− | }, |
||
− | BlockResist = 0.85, |
||
− | Class = "Arme d'Hast", |
||
− | Conclave = true, |
||
− | Disposition = 0.84, |
||
− | Family = "Sydon", |
||
− | Image = "GrnTridentWeapon.png", |
||
− | Introduced = "[[Update 18#Update 18.2|Update 18.2]]", |
||
− | JumpAttack = 150, |
||
− | JumpElement = "Explosif", |
||
− | Mastery = 2, |
||
− | Name = "Sydon", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3.8, |
||
− | ["Perforation"] = 71.3,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 167, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Shock Draga]]"}, |
||
− | WallAttack = 125, |
||
− | }, |
||
− | ["Heliocor Synoid"] = { |
||
− | BlockResist = 0.85, |
||
− | ChannelCost = 5, |
||
− | ChannelMult = 1.75, |
||
− | Class = "Marteau", |
||
− | Disposition = 0.94, |
||
− | Family = "Heliocor", |
||
− | Image = "Heliocor Synoid.png", |
||
− | Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]", |
||
− | JumpAttack = 240, |
||
− | Mastery = 9, |
||
− | Name = "Heliocor Synoid", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 102, |
||
− | ["Perforation"] = 12, |
||
− | ["Tranchant"] = 6,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | SlideAttack = 240, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Syndicat", "Cephalon Suda"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 240, |
||
− | }, |
||
− | ["Tatsu"] = { |
||
− | BlockResist = 0.60, |
||
− | Class = "Two-Handed Nikana", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 5000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 275, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Kuva",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Auroxium Alloy",Type = "Ressource",Count = 100,}, |
||
− | { Name = "Hespazym Alloy",Type = "Ressource",Count = 100,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Family = "Tatsu", |
||
− | Image = "Tatsu.png", |
||
− | Introduced = "[[Update 24#Update 24.4|Update 24.4]]", |
||
− | JumpAttack = 96, |
||
− | Mastery = 7, |
||
− | Name = "Tatsu", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 15.0, |
||
− | ["Perforation"] = 23.0, |
||
− | ["Tranchant"] = 27.0, |
||
− | ["Radiation"] = 31.0,}, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.23, |
||
− | FireRate = 1.00, |
||
− | }, |
||
− | Polarities = {}, |
||
− | SlideAttack = 192, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 192, |
||
− | }, |
||
− | ["Tekko"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Poings", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 700,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 3300,}, |
||
− | { Name = "Ankyros",Type = "Weapon",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.4, |
||
− | Image = "Tekko.png", |
||
− | Introduced = "[[Update 17#Update 17.5|Update 17.5]]", |
||
− | JumpAttack = 45, |
||
− | Mastery = 2, |
||
− | Name = "Tekko", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 9, |
||
− | ["Perforation"] = 4.5, |
||
− | ["Tranchant"] = 31.5,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 135, |
||
− | StancePolarity = "D", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 135, |
||
− | }, |
||
− | ["Telos Boltace"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Tonfa", |
||
− | Conclave = true, |
||
− | Disposition = 1.0, |
||
− | Family = "Boltace", |
||
− | Image = "AHBoltace.png", |
||
− | Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]", |
||
− | JumpAttack = 170, |
||
− | Mastery = 8, |
||
− | Name = "Telos Boltace", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 8.5, |
||
− | ["Perforation"] = 72.3, |
||
− | ["Tranchant"] = 4.2,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | SlideAttack = 510, |
||
− | Polarities = {"Bar"}, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Syndicat", "Arbitres d'Hexis"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 340, |
||
− | }, |
||
− | ["Tipedo"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Bâton", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neural Sensors",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 1600,}, |
||
− | { Name = "Kunai",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Bo",Type = "Weapon",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.31, |
||
− | Family = "Tipedo", |
||
− | Image = "Tipedo.png", |
||
− | Introduced = "[[Update 15#Update 15.9|Update 15.9]]", |
||
− | JumpAttack = 100, |
||
− | Mastery = 3, |
||
− | Name = "Tipedo", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5, |
||
− | ["Perforation"] = 5, |
||
− | ["Tranchant"] = 40,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1.33, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 107, |
||
− | StancePolarity = "R", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Junction|Mag Specter]]"}, |
||
− | WallAttack = 83, |
||
− | }, |
||
− | ["Tipedo Prime"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Bâton", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Poignée",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Ornement",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 15,},}, |
||
− | }, |
||
− | Disposition = 1.31, |
||
− | Family = "Tipedo", |
||
− | Image = "Tipedo_Prime.png", |
||
− | Introduced = "[[Update 24#Hotfix 24.5.8|Hotfix 24.5.8]]", |
||
− | JumpAttack = 76.0, |
||
− | Mastery = 10, |
||
− | Name = "Tipedo Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7.6, |
||
− | ["Perforation"] = 7.6, |
||
− | ["Tranchant"] = 60.8,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 1.17, |
||
− | }, |
||
− | Polarities = {"D", "V"}, |
||
− | SlideAttack = 163, |
||
− | StancePolarity = "R", |
||
− | Traits = {"Prime"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 127, |
||
− | }, |
||
− | ["Tonbo"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 180, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 2000,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 100,},}, |
||
− | }, |
||
− | BlockResist = 0.85, |
||
− | Class = "Arme d'Hast", |
||
− | Conclave = true, |
||
− | Disposition = 1.38, |
||
− | Image = "FlowerPowerArme d'Hast.png", |
||
− | Introduced = "[[Update 15#Update 15.15|Update 15.15]]", |
||
− | JumpAttack = 160, |
||
− | Mastery = 3, |
||
− | Name = "Tonbo", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 8, |
||
− | ["Perforation"] = 12, |
||
− | ["Tranchant"] = 60,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 178, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 133, |
||
− | }, |
||
− | ["Twin Basolk"] = { |
||
− | BlockResist = 0.35, |
||
− | Class = "Double Épées", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 185, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Dual Zoren",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Atomos",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.18, |
||
− | Image = "GrnDualFireAxe.png", |
||
− | Introduced = "[[Update 17#Update 17.8|Update 17.8]]", |
||
− | JumpAttack = 130, |
||
− | Mastery = 3, |
||
− | Name = "Twin Basolk", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Feu"] = 65,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.4, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 390, |
||
− | StancePolarity = "Ability", |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Flameblade]]", "[[Executioners/Garesh|Garesh]]"}, |
||
− | WallAttack = 260, |
||
− | }, |
||
− | ["Krohkur Jumeaux"] = { |
||
− | BlockResist = 0.6, |
||
− | Class = "Double Épées", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = "", |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Forma",Type = "Item",Count = 1,}, |
||
− | { Name = "Krohkur",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Krohkur",Type = "Weapon",Count = 1,},}, |
||
− | |||
− | }, |
||
− | Disposition = 1.48, |
||
− | Family = "Krohkur Jumeaux", |
||
− | Image = "DualGrnEgyptSwords.png", |
||
− | Introduced = "[[Update 22#Update 22|Update 22]]", |
||
− | JumpAttack = 140, |
||
− | Mastery = 6, |
||
− | Name = "Krohkur Jumeaux", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 8.4, |
||
− | ["Perforation"] = 12.6, |
||
− | ["Tranchant"] = 49,}, |
||
− | CritChance = 0.19, |
||
− | CritMultiplier = 1.7, |
||
− | StatusChance = 0.33, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 420, |
||
− | StancePolarity = "Bar", |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Tusk Predator]]"}, |
||
− | WallAttack = 280, |
||
− | }, |
||
− | ["Vaykor Sydon"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Arme d'Hast", |
||
− | Conclave = true, |
||
− | Disposition = 0.84, |
||
− | Family = "Sydon", |
||
− | Image = "SMSydon.png", |
||
− | Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]", |
||
− | JumpAttack = 170, |
||
− | JumpElement = "Explosif", |
||
− | Mastery = 8, |
||
− | Name = "Vaykor Sydon", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.3, |
||
− | ["Perforation"] = 80.8,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 189, |
||
− | StancePolarity = "Ability", |
||
− | Traits = {"Syndicat", "Méridien d'Acier"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 142, |
||
− | }, |
||
− | ["Venka"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | BlockResist = 0.35, |
||
− | Class = "Claws", |
||
− | Conclave = true, |
||
− | Disposition = 0.5, |
||
− | Family = "Venka", |
||
− | Image = "TennoClaws.png", |
||
− | Introduced = "[[Update 13#Update 13.9|Update 13.9]]", |
||
− | JumpAttack = 74, |
||
− | Mastery = 3, |
||
− | Name = "Venka", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.85, |
||
− | ["Perforation"] = 9.25, |
||
− | ["Tranchant"] = 25.9,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 1, |
||
− | }, |
||
− | SlideAttack = 111, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Violence]]"}, |
||
− | WallAttack = 111, |
||
− | }, |
||
− | ["Venka Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Blades",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Gauntlet",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 15,},}, |
||
− | }, |
||
− | BlockResist = 0.35, |
||
− | Class = "Claws", |
||
− | Conclave = true, |
||
− | Disposition = 0.5, |
||
− | Family = "Venka", |
||
− | Image = "Venka Prime.png", |
||
− | Introduced = "[[Update 19#Hotfix 19.0.7|Hotfix 19.0.7]]", |
||
− | JumpAttack = 110, |
||
− | Mastery = 8, |
||
− | Name = "Venka Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.75, |
||
− | ["Perforation"] = 11, |
||
− | ["Tranchant"] = 41.25,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 1.05, |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | SlideAttack = 165, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Prime"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 165, |
||
− | }, |
||
− | ["Volnus"] = { |
||
− | BlockResist = 0.85, |
||
− | Class = "Marteau", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 200, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Oxium",Type = "Ressource",Count = 225,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 11000,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 875,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | Family = "Volnus", |
||
− | Image = "GlassMarteau.png", |
||
− | Introduced = "[[Update 22#Update: Plains of Eidolon|Update: Plains of Eidolon]]", |
||
− | JumpAttack = 200, |
||
− | Mastery = 4, |
||
− | Name = "Volnus", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 22.0, |
||
− | ["Perforation"] = 32.0, |
||
− | ["Tranchant"] = 46.0,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 1.2, |
||
− | }, |
||
− | SlideAttack = 200, |
||
− | Polarities = {"V"}, |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 200, |
||
− | }, |
||
− | ["War"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 2300,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 1400,}, |
||
− | { Name = "Extrait de Nitain",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Broken War",Type = "Weapon",Count = 1,},}, |
||
− | }, |
||
− | BlockResist = 0.85, |
||
− | Class = "Lame Lourde", |
||
− | Conclave = true, |
||
− | Disposition = 0.5, |
||
− | Image = "StalkerTwoGreatSword.png", |
||
− | Introduced = "[[Update 18#Update 18.0|Update 18.0]]", |
||
− | JumpAttack = 280, |
||
− | Mastery = 10, |
||
− | Name = "War", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 112, |
||
− | ["Perforation"] = 3.5, |
||
− | ["Tranchant"] = 24.5,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | SlideAttack = 280, |
||
− | StancePolarity = "D", |
||
− | Type = "Mêlée", |
||
− | WallAttack = 280, |
||
− | }, |
||
− | ["Marteau du Loup"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Extrait de Nitain",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Poignée",Type = "Objet",Count = 1,}, |
||
− | { Name = "Tête",Type = "Objet",Count = 1,}, |
||
− | { Name = "Moteur",Type = "Objet",Count = 1,},}, |
||
− | }, |
||
− | BlockResist = 0.85, |
||
− | Class = "Marteau", |
||
− | Conclave = true, |
||
− | Disposition = 0.96, |
||
− | Image = "Marteau_du_Loup.png", |
||
− | Introduced = "[[Update 24#Update 24.3|Update 24.3]]", |
||
− | JumpAttack = 115, |
||
− | Mastery = 7, |
||
− | Name = "Marteau du Loup", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 66.3, |
||
− | ["Perforation"] = 3.8, |
||
− | ["Tranchant"] = 59.9,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.33, |
||
− | FireRate = 1.0, |
||
− | }, |
||
− | --Polarities = {"Bar"}, |
||
− | SlideAttack = 230, |
||
− | StancePolarity = "V", |
||
− | Type = "Mêlée", |
||
− | WallAttack = 230, |
||
− | }, |
||
− | ["Zenistar"] = { |
||
− | AreaAttack = { |
||
− | AttackName = "Disc Explosion", |
||
− | Damage = { |
||
− | ["Feu"] = 350,}, |
||
− | Radius = 4, |
||
− | }, |
||
− | BlockResist = 0.85, |
||
− | ChargeAttack = { |
||
− | AttackName = "Disc Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 75,}, |
||
− | Range = 9, |
||
− | }, |
||
− | Class = "Lame Lourde", |
||
− | Disposition = 0.5, |
||
− | Image = "SundialAxe.png", |
||
− | Introduced = "[[Update 19#Specters of the Rail 1.0|Update: Specters of the Rail 1.0]]", |
||
− | JumpAttack = 260, |
||
− | JumpElement = "Feu", |
||
− | Mastery = 6, |
||
− | Name = "Zenistar", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Feu"] = 130,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Disc Aura", |
||
− | Damage = { |
||
− | ["Feu"] = 50,}, |
||
− | StatusChance = 0.5, |
||
− | Duration = 45, |
||
− | Radius = 4, |
||
− | FireRate = 1.2, |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Attacks while disc deployed", |
||
− | Damage = { |
||
− | ["Impact"] = 13, |
||
− | ["Perforation"] = 13, |
||
− | ["Tranchant"] = 104,}, |
||
− | FireRate = 0.967, |
||
− | }, |
||
− | SlideAttack = 260, |
||
− | SlideElement = "Feu", |
||
− | StancePolarity = "V", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | WallAttack = 260, |
||
− | WallElement = "Feu", |
||
− | }, |
||
− | ["Acrid"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 6000,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Forma",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Pistolet", |
||
− | Disposition = 1.33, |
||
− | Image = "Acrid.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | Magazine = 15, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 210, |
||
− | Name = "Acrid", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Poison"] = 35,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 6.67, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 65, |
||
− | }, |
||
− | Reload = 1.2, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Afuris"] = { |
||
− | Accuracy = 15.4, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Furis",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Furis",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.39, |
||
− | Family = "Afuris", |
||
− | Image = "Afuris.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 5.3|Update 5.3]]", |
||
− | Magazine = 70, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 210, |
||
− | Name = "Afuris", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3, |
||
− | ["Perforation"] = 14, |
||
− | ["Tranchant"] = 3,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 12.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Junction|Valkyr Specter]]"}, |
||
− | }, |
||
− | ["Akarius"] = { |
||
− | Accuracy = 26.7, |
||
− | Class = "Doubles Pistolets", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Hexenon",Type = "Ressource",Count = 150,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 1600,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 7500,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Akarius.png", |
||
− | Introduced = "[[Update 25#Update 25.7|Update 25.7]]", |
||
− | Magazine = 10, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 20, |
||
− | Name = "Akarius", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 68.0, |
||
− | ["Explosif"] = 419.0,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 4.25, |
||
− | BurstCount = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"Bar", "Bar"}, |
||
− | Reload = 3.4, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Secondaire", |
||
− | Users = {}, |
||
− | }, |
||
− | ["Akbolto"] = { |
||
− | Accuracy = 26.7, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Bolto",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Bolto",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.8, |
||
− | Family = "Akbolto", |
||
− | Image = "Akbolto.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 6.0|Update 6.0]]", |
||
− | Magazine = 30, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akbolto", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4, |
||
− | ["Perforation"] = 36,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.022, |
||
− | FireRate = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 75, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2.6, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Akbolto Prime"] = { |
||
− | Accuracy = 26.7, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Link",Type = "Partie Prime",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.8, |
||
− | Family = "Akbolto", |
||
− | Image = "PrimeAkbolto.png", |
||
− | Introduced = "[[Update 22#Update 22.7|Update 22.7]]", |
||
− | Magazine = 40, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akbolto Prime", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3.2, |
||
− | ["Perforation"] = 27.5, |
||
− | ["Tranchant"] = 1.3,}, |
||
− | CritChance = 0.36, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 7, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 75, |
||
− | }, |
||
− | Polarities = {"Bar", "V", "V", "V"}, |
||
− | Reload = 1.3, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Akbronco"] = { |
||
− | Accuracy = 3.7, |
||
− | Class = "Double Fusils à Pompe", |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Bronco",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Bronco",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | Family = "Akbronco", |
||
− | Image = "DoubleBroncos.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | Magazine = 4, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akbronco", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 224, |
||
− | ["Perforation"] = 28, |
||
− | ["Tranchant"] = 28,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.22, |
||
− | PelletCount = 7, |
||
− | FireRate = 8.33, |
||
− | Falloff = {StartRange = 7,EndRange = 14,Reduction = 0.75,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.25, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Akbronco Prime"] = { |
||
− | Accuracy = 3.7, |
||
− | Class = "Double Fusils à Pompe", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Bronco Prime",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Bronco Prime",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Link",Type = "Partie Prime",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | Family = "Akbronco", |
||
− | Image = "DEPrimeDualBroncos.png", |
||
− | Introduced = "[[Update 12#Update 12.4|Update 12.4]]", |
||
− | Magazine = 8, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akbronco Prime", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 280, |
||
− | ["Perforation"] = 35, |
||
− | ["Tranchant"] = 35,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | PelletCount = 7, |
||
− | FireRate = 4.33, |
||
− | Falloff = {StartRange = 9,EndRange = 18,Reduction = 0.74,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 2.25, |
||
− | Traits = {"Prime", "Never Vaulted"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Akjagara"] = { |
||
− | Accuracy = 15.4, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 235, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Akbolto",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Dual Skana",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | Family = "Akjagara", |
||
− | Image = "AkJagara.png", |
||
− | Introduced = "[[Update 15#Update 15.13|Update 15.13]]", |
||
− | Magazine = 36, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akjagara", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.5, |
||
− | ["Perforation"] = 4.5, |
||
− | ["Tranchant"] = 21,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.28, |
||
− | BurstCount = 2, |
||
− | FireRate = 16.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2.25, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Akjagara Prime"] = { |
||
− | Accuracy = 33.3, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Link",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | Family = "Akjagara", |
||
− | Image = "AkjagaraPrime.png", |
||
− | Introduced = "[[Update 24#Hotfix 24.2.2|Hotfix 24.2.2]]", |
||
− | Magazine = 40, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 320, |
||
− | Name = "Akjagara Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3.6, |
||
− | ["Perforation"] = 3.6, |
||
− | ["Tranchant"] = 28.8,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.32, |
||
− | PunchThrough = 0.2, |
||
− | BurstCount = 2, |
||
− | FireRate = 10, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1.4, |
||
− | Traits = {"Prime"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Aklato"] = { |
||
− | Accuracy = 11.1, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | }, |
||
− | Disposition = 1.52, |
||
− | Image = "Aklato.png", |
||
− | Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]", |
||
− | Magazine = 30, |
||
− | Mastery = 3, |
||
− | MaxAmmo = 210, |
||
− | Name = "Aklato", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.5, |
||
− | ["Perforation"] = 7.5, |
||
− | ["Tranchant"] = 18,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.06, |
||
− | FireRate = 7.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.4, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Aklex"] = { |
||
− | Accuracy = 9.8, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 190, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lex",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Lex",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | Family = "Aklex", |
||
− | Image = "DEAklex.png", |
||
− | Introduced = "[[Update 11#Update 11.1|Update 11.1]]", |
||
− | Magazine = 12, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 210, |
||
− | Name = "Aklex", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 13, |
||
− | ["Perforation"] = 104, |
||
− | ["Tranchant"] = 13,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1.58, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 3, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Maroo]]"}, |
||
− | }, |
||
− | ["Aklex Prime"] = { |
||
− | Accuracy = 9.8, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lex Prime",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Lex Prime",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Link",Type = "Partie Prime",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | Family = "Aklex", |
||
− | Image = "Aklex Prime.png", |
||
− | Introduced = "[[Update 19#Hotfix 19.8.1|Hotfix 19.8.1]]", |
||
− | Magazine = 16, |
||
− | Mastery = 15, |
||
− | MaxAmmo = 210, |
||
− | Name = "Aklex Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 15, |
||
− | ["Perforation"] = 120, |
||
− | ["Tranchant"] = 15,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 2.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 3, |
||
− | Traits = {"Prime", "Baro"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Akmagnus"] = { |
||
− | Accuracy = 11.1, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 220, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Magnus",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Magnus",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.28, |
||
− | Image = "DEAkmagnus.png", |
||
− | Introduced = "[[Update 11#Update 11.9|Update 11.9]]", |
||
− | Magazine = 16, |
||
− | Mastery = 12, |
||
− | Name = "Akmagnus", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 34.2, |
||
− | ["Perforation"] = 20.9, |
||
− | ["Tranchant"] = 20.9,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 6.17, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.4, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Aksomati"] = { |
||
− | Accuracy = 15.4, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Akstiletto",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 200,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | Image = "Aksomati.png", |
||
− | Introduced = "[[Update 16#Update 16.3|Update 16.3]]", |
||
− | Magazine = 70, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 420, |
||
− | Name = "Aksomati", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.8, |
||
− | ["Perforation"] = 7.2, |
||
− | ["Tranchant"] = 9,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.08, |
||
− | FireRate = 12.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 1.4, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto à Cadence Croissante", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Akstiletto"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 23.5, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Disposition = 0.5, |
||
− | Family = "Akstiletto", |
||
− | Image = "Akstiletto.png", |
||
− | Introduced = "[[Update 12#Update 12.0|Update 12.0]]", |
||
− | Magazine = 28, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akstiletto", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 16.8, |
||
− | ["Perforation"] = 2.8, |
||
− | ["Tranchant"] = 8.4,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.18, |
||
− | FireRate = 10, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 1.1, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Akstiletto Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Link",Type = "Partie Prime",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 23.5, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Disposition = 0.5, |
||
− | Family = "Akstiletto", |
||
− | Image = "AkstilettoPrime.png", |
||
− | Introduced = "[[Update 18#Update 18.12|Update 18.12]]", |
||
− | Magazine = 40, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 400, |
||
− | Name = "Akstiletto Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 21.6, |
||
− | ["Perforation"] = 3.6, |
||
− | ["Tranchant"] = 10.8,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 7.08, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | Reload = 1.1, |
||
− | Traits = {"Prime"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Akvasto"] = { |
||
− | Accuracy = 11.1, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 220, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Vasto",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Vasto",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | Family = "Akvasto", |
||
− | Image = "Akvasto.png", |
||
− | Introduced = "[[Update 9#Update 9.7|Update 9.7]]", |
||
− | Magazine = 12, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akvasto", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 14.5, |
||
− | ["Perforation"] = 14.5, |
||
− | ["Tranchant"] = 29,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 8.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Torment]]"}, |
||
− | }, |
||
− | ["Akvasto Prime"] = { |
||
− | Accuracy = 16.0, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Vasto Prime",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Vasto Prime",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Link",Type = "Partie Prime",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | Family = "Akvasto", |
||
− | Image = "AkvastoPrime.png", |
||
− | Introduced = "[[Update 24#Hotfix 24.0.6|Hotfix 24.0.6]]", |
||
− | Magazine = 12, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akvasto Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 9.9, |
||
− | ["Perforation"] = 9.9, |
||
− | ["Tranchant"] = 46.2,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 6.33, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1.4, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Akzani"] = { |
||
− | Accuracy = 16.7, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Récupération",Type = "Ressource",Count = 1500,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Morphics",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.52, |
||
− | Image = "AkZani.png", |
||
− | Introduced = "[[Update 14#Update 14.0|Update 14.0]]", |
||
− | Magazine = 100, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 400, |
||
− | Name = "Akzani", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.8, |
||
− | ["Perforation"] = 8.4, |
||
− | ["Tranchant"] = 1.8,}, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 20, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Angstrum"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 190, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 400,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Accuracy = 26.7, |
||
− | AreaAttack = { |
||
− | AttackName = "Single Rocket Explosion", |
||
− | Damage = { |
||
− | ["Explosif"] = 250,}, |
||
− | Radius = 3, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Single Rocket Impact", |
||
− | Damage = { |
||
− | ["Explosif"] = 200,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.22, |
||
− | ChargeTime = 0.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 150, |
||
− | }, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | Family = "Angstrum", |
||
− | FireRate = 2, |
||
− | Image = "Angstrum.png", |
||
− | Introduced = "[[Update 13#Update 13.3|Update 13.3]]", |
||
− | Magazine = 3, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 18, |
||
− | Name = "Angstrum", |
||
− | Polarities = {"D"}, |
||
− | Reload = 2.5, |
||
− | SecondaryAreaAttack = {--wrong attack type for the sake of order |
||
− | AttackName = "3-Rocket Barrage Impact", |
||
− | Damage = { |
||
− | ["Explosif"] = 600,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.525, |
||
− | PelletName = "Rocket", |
||
− | PelletCount = 3, |
||
− | ChargeTime = 1.5, |
||
− | AmmoCost = 3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 150, |
||
− | }, |
||
− | SecondaryAttack = {--wrong attack type for the sake of order |
||
− | AttackName = "3-Rocket Barrage Explosion", |
||
− | Damage = { |
||
− | ["Explosif"] = 750,}, |
||
− | PelletName = "Rocket", |
||
− | PelletCount = 3, |
||
− | Radius = 3, |
||
− | }, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Comba]]", "[[Scrambus]]", "[[Pelna Cade]]", "[[Jad Teran]]"}, |
||
− | }, |
||
− | ["Arca Scisco"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 200, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 250,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 12500,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 32, |
||
− | Class = "Pistolet", |
||
− | AmmoType = "Pistolet", |
||
− | Conclave = true, |
||
− | Disposition = 1.0, |
||
− | Image = "Arca Scisco.png", |
||
− | Introduced = "[[Update 21#Update 21.7|Update 21.7]]", |
||
− | Magazine = 36, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 288, |
||
− | Name = "Arca Scisco", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Perforation"] = 36, |
||
− | ["Tranchant"] = 24,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 4.667, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 2.2, |
||
− | SniperComboReset = 2, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | Zoom = {"2.0x", "4.0x"}, |
||
− | }, |
||
− | ["Atomos"] = { |
||
− | Accuracy = 12.5, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 60000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 200, |
||
− | Rush = 45, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Récupération",Type = "Ressource",Count = 1500,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 1300,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 0.8, |
||
− | Image = "Atomos.png", |
||
− | Introduced = "[[Update 16#Update 16.5|Update 16.5]]", |
||
− | Magazine = 70, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 350, |
||
− | Name = "Atomos", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Feu"] = 29,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.7, |
||
− | StatusChance = 0.21, |
||
− | FireRate = 8, |
||
− | ShotType = "Discharge", |
||
− | Range = 15, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Azima"] = { |
||
− | Accuracy = 15.4, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | Image = "Azima.png", |
||
− | Introduced = "[[Update 18#Update 18.5|Update 18.5]]", |
||
− | Magazine = 75, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 525, |
||
− | Name = "Azima", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2, |
||
− | ["Perforation"] = 5, |
||
− | ["Tranchant"] = 13,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 10, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | Reload = 1.4, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Launch Turret", |
||
− | Damage = { |
||
− | ["Explosif"] = 75,}, |
||
− | CritChance = 0.16, |
||
− | StatusChance = 0.16, |
||
− | AmmoCost = 75, |
||
− | }, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Ballistica"] = { |
||
− | Accuracy = 4, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Perforation"] = 80, |
||
− | ["Tranchant"] = 10,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 3.33, |
||
− | ChargeTime = 1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Class = "Arbalète", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 40000, |
||
− | MarketCost = 240, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Gallium",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 3000,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 1200,},}, |
||
− | }, |
||
− | Disposition = 1.05, |
||
− | Family = "Ballistica", |
||
− | Image = "DEBallistica.png", |
||
− | Introduced = "[[Update 10#Update 10.4|Update 10.4]]", |
||
− | Magazine = 16, |
||
− | Mastery = 2, |
||
− | Name = "Ballistica", |
||
− | NoiseLevel = "Silencieux", |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Burst Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 2.5, |
||
− | ["Perforation"] = 20, |
||
− | ["Tranchant"] = 2.5,}, |
||
− | CritChance = 0.0375, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.025, |
||
− | FireRate = 11.43, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | BurstCount = 4, |
||
− | }, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Burst / Charge", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Ballistica Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Upper Limb",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Lower Limb",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "String",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 4, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 15.2, |
||
− | ["Perforation"] = 167.2, |
||
− | ["Tranchant"] = 121.6,}, |
||
− | ChargeTime = 0.8, |
||
− | PunchThrough = 1, |
||
− | PelletCount = 4, |
||
− | PelletName = "Bolt", |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Class = "Arbalète", |
||
− | Conclave = true, |
||
− | Disposition = 1.05, |
||
− | Family = "Ballistica", |
||
− | Image = "BallisticaPrime.png", |
||
− | Introduced = "[[Update 21#Update 21.6|Update 21.6]]", |
||
− | Magazine = 32, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 210, |
||
− | Name = "Ballistica Prime", |
||
− | NoiseLevel = "Silencieux", |
||
− | NormalAttack = { |
||
− | AttackName = "Normal Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 7.6, |
||
− | ["Perforation"] = 83.6, |
||
− | ["Tranchant"] = 60.8,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | PelletCount = 4, |
||
− | PelletName = "Bolt", |
||
− | FireRate = 3.33, |
||
− | AmmoCost = 4, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Polarities = {"Bar", "V", "V"}, |
||
− | Reload = 1.2, |
||
− | Trigger = "Burst / Charge", |
||
− | BurstCount = 4, |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Ballistica Rakta"] = { |
||
− | Accuracy = 4, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 15, |
||
− | ["Perforation"] = 270, |
||
− | ["Tranchant"] = 15,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 3.33, |
||
− | ChargeTime = 1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Class = "Arbalète", |
||
− | Conclave = true, |
||
− | Disposition = 1.05, |
||
− | Family = "Ballistica", |
||
− | Image = "RVBallistica.png", |
||
− | Introduced = "[[Update 15#Update 15.5|Update 15.5]]", |
||
− | Magazine = 20, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 210, |
||
− | Name = "Ballistica Rakta", |
||
− | NoiseLevel = "Silencieux", |
||
− | Polarities = {"D", "V"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Burst Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 3.75, |
||
− | ["Perforation"] = 67.5, |
||
− | ["Tranchant"] = 3.75,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.025, |
||
− | FireRate = 11.43, |
||
− | BurstCount = 4, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | SyndicatEffect = "Blight", |
||
− | Traits = {"Syndicat", "Voile Rouge"}, |
||
− | Trigger = "Burst / Charge", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Voile Rouge]] [[Operative]]s"}, |
||
− | }, |
||
− | ["Bolto"] = { |
||
− | Accuracy = 26.7, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lato",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.51, |
||
− | Family = "Bolto", |
||
− | Image = "Bolto.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 5.3|Update 5.3]]", |
||
− | Magazine = 15, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 210, |
||
− | Name = "Bolto", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4, |
||
− | ["Perforation"] = 36,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.022, |
||
− | FireRate = 6.83, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 75, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 1.3, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Brakk"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Accuracy = 7.7, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Disposition = 1.1, |
||
− | Image = "Brakk.png", |
||
− | Introduced = "[[Update 10#Update 10.6|Update 10.6]]", |
||
− | Magazine = 5, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 210, |
||
− | Name = "Brakk", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 90, |
||
− | ["Perforation"] = 50, |
||
− | ["Tranchant"] = 60,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.17, |
||
− | PelletCount = 10, |
||
− | FireRate = 5, |
||
− | Falloff = {StartRange = 11,EndRange = 22,Reduction = 0.6,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | Reload = 1.05, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Bronco"] = { |
||
− | Accuracy = 3.7, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 190, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 700,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 800,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | Family = "Bronco", |
||
− | Image = "Bronco.png", |
||
− | Magazine = 2, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 210, |
||
− | Name = "Bronco", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 224, |
||
− | ["Perforation"] = 28, |
||
− | ["Tranchant"] = 28,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.22, |
||
− | PelletCount = 7, |
||
− | FireRate = 5, |
||
− | Falloff = {StartRange = 7,EndRange = 14,Reduction = 0.75,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 1.05, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Bronco Prime"] = { |
||
− | Accuracy = 3.7, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | Family = "Bronco", |
||
− | Image = "BroncoPrime.png", |
||
− | Introduced = "[[Update 9#Update 9.0|Update 9.0]]", |
||
− | Magazine = 4, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 210, |
||
− | Name = "Bronco Prime", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 280, |
||
− | ["Perforation"] = 35, |
||
− | ["Tranchant"] = 35,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | PelletCount = 7, |
||
− | FireRate = 4.17, |
||
− | Falloff = {StartRange = 9,EndRange = 18,Reduction = 0.74,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Prime", "Never Vaulted"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Castanas"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 200,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | Family = "Castanas", |
||
− | Image = "250px-TaserStar.png", |
||
− | Introduced = "[[Update 12#Update 12.2|Update 12.2]]", |
||
− | Magazine = 2, |
||
− | Mastery = 3, |
||
− | MaxAmmo = 18, |
||
− | Name = "Castanas", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 160,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 30, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Active", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Castanas Sancti"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | Family = "Castanas", |
||
− | Image = "NLCastanas.png", |
||
− | Introduced = "[[Update 15#Update 15.5|Update 15.5]]", |
||
− | Magazine = 2, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 18, |
||
− | Name = "Castanas Sancti", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 300,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.34, |
||
− | FireRate = 3.33, |
||
− | Radius = 3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 30, |
||
− | }, |
||
− | Polarities = {"V", "V", "D"}, |
||
− | Reload = 1, |
||
− | SyndicatEffect = "Purity", |
||
− | Traits = {"Syndicat", "Nouveau Loka"}, |
||
− | Trigger = "Active", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Nouveau Loka]] [[Operative]]s"}, |
||
− | }, |
||
− | ["Cestra"] = { |
||
− | Accuracy = 33.3, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 175, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 3000,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Gallium",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.52, |
||
− | Image = "CorpusMinigun.png", |
||
− | Introduced = "[[Update 11#Update 11.0|Update 11.0]]", |
||
− | Magazine = 60, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 420, |
||
− | Name = "Cestra", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.2, |
||
− | ["Perforation"] = 20.8,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.20, |
||
− | FireRate = 8.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Cyanex"] = { |
||
− | Accuracy = 1.8, |
||
− | Class = "Pistolet", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 8750,}, |
||
− | { Name = "Hexenon",Type = "Ressource",Count = 250,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Cyanex.png", |
||
− | Introduced = "[[Update 25#Update 25.0|Update 25.0]]", |
||
− | Magazine = 11, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 110, |
||
− | Name = "Cyanex", |
||
− | NormalAttack = { |
||
− | AttackName = "Mode Automatique", |
||
− | Damage = { |
||
− | ["Impact"] = 50, |
||
− | ["Gaz"] = 41}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.4, |
||
− | StatusChance = 0.32, |
||
− | FireRate = 4.67, |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | Polarities = {}, |
||
− | Reload = 2.2, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Burst Mode", |
||
− | Accuracy = 80, |
||
− | Damage = { |
||
− | ["Impact"] = 2.9, |
||
− | ["Tranchant"] = 38.9, |
||
− | ["Perforation"] = 30.2,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.4, |
||
− | StatusChance = 0.32, |
||
− | FireRate = 10.05, |
||
− | Trigger = "Rafale", |
||
− | ShotType = "Projectile", |
||
− | PunchThrough = 0.5, |
||
− | }, |
||
− | Trigger = "Auto / Burst", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Cycron"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 200, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 9000,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 1500,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Disposition = 1.1, |
||
− | Image = "Cycron.png", |
||
− | Introduced = "[[Update 20#Update 20.3|Update 20.3]]", |
||
− | Magazine = 40, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 40, |
||
− | Name = "Cycron", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Perforation"] = 8, |
||
− | ["Tranchant"] = 5, |
||
− | ["Radiation"] = 10,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.3, |
||
− | PunchThrough = 1, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 24, |
||
− | }, |
||
− | Polarities = {"Bar", "Bar"}, |
||
− | Reload = 1.0, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Despair"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 10,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 4500,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | Image = "Despair.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | Magazine = 10, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 210, |
||
− | Name = "Despair", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.9, |
||
− | ["Perforation"] = 46.4, |
||
− | ["Tranchant"] = 8.7,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 0.75, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Stalker]]"}, |
||
− | }, |
||
− | ["Detron"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Accuracy = 7.1, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Disposition = 1.0, |
||
− | Family = "Detron", |
||
− | Image = "250px-DECorpusHandCannon.png", |
||
− | Introduced = "[[Update 11#Update 11.5.5|Update 11.5.5]]", |
||
− | Magazine = 5, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 210, |
||
− | Name = "Detron", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Radiation"] = 280,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.3, |
||
− | PelletCount = 7, |
||
− | FireRate = 3.33, |
||
− | Falloff = {StartRange = 13,EndRange = 22,Reduction = 0.6231,}, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 150, |
||
− | }, |
||
− | Reload = 1.05, |
||
− | Trigger = "Semi-Auto", |
||
− | Traits = { "Corpus"}, |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Detron Crewman]]", "[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]"}, |
||
− | }, |
||
− | ["Detron Mara"] = { |
||
− | Accuracy = 13.3, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Disposition = 1.0, |
||
− | Family = "Detron", |
||
− | Image = "Mara Detron.png", |
||
− | Introduced = "[[Update 15#Hotfix 15.6.3|Hotfix 15.6.3]]", |
||
− | Magazine = 8, |
||
− | Mastery = 9, |
||
− | Name = "Detron Mara", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Radiation"] = 280,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.32, |
||
− | PelletCount = 7, |
||
− | FireRate = 3.33, |
||
− | Falloff = {StartRange = 16,EndRange = 30,Reduction = 0.625,}, |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | Reload = 1.05, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Dex Furis"] = { |
||
− | Accuracy = 15.4, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Disposition = 1.39, |
||
− | Family = "Afuris", |
||
− | Image = "DexFuris.png", |
||
− | Introduced = "[[Update 12#Update 12.6|Update 12.6]]", |
||
− | Magazine = 100, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 400, |
||
− | Name = "Dex Furis", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.4, |
||
− | ["Perforation"] = 11.2, |
||
− | ["Tranchant"] = 2.4,}, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 20, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Double Cestra"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Cestra",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cestra",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 20, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | Family = "Double Cestra", |
||
− | Image = "250px-DualCorpusMinigun.png", |
||
− | Introduced = "[[Update 12#Update 12.0|Update 12.0]]", |
||
− | Magazine = 120, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 480, |
||
− | Name = "Dual Cestra", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.2, |
||
− | ["Perforation"] = 20.8,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 12.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 3.5, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Darvo]]", "[[Jen Dro]]"}, |
||
− | }, |
||
− | ["Double Cestra Secura"] = { |
||
− | Accuracy = 20, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | Family = "Dual Cestra", |
||
− | Image = "PSDualCestra.png", |
||
− | Introduced = "[[Update 15#Update 15.5|Update 15.5]]", |
||
− | Magazine = 120, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 480, |
||
− | Name = "Double Cestra Secura", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.6, |
||
− | ["Perforation"] = 22.4,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 12.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 3.5, |
||
− | SyndicatEffect = "Sequence", |
||
− | Traits = {"Syndicat", "Perrin Sequence"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[La Séquence Perrin|Perrin Sequence]] [[Operative]]s"}, |
||
− | }, |
||
− | ["Doubles Toxocyst"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 6500,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 1100,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | Image = "DoublesToxocyst.png", |
||
− | Introduced = "[[Update 18#Update 18.5|Update 18.5]]", |
||
− | Magazine = 12, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 72, |
||
− | Name = "Doubles Toxocyst", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7.5, |
||
− | ["Perforation"] = 60, |
||
− | ["Tranchant"] = 7.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.37, |
||
− | FireRate = 1, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 2.35, |
||
− | Traits = { "Infesté"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Embolist"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 50000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 15000,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.45, |
||
− | Image = "Embolist.png", |
||
− | Introduced = "[[Update 10#Update 10.0|Update 10.0]]", |
||
− | Magazine = 33, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 210, |
||
− | Name = "Embolist", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Poison"] = 35,}, |
||
− | CritChance = 0.03, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.41, |
||
− | FireRate = 8, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 9, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 1.3, |
||
− | Traits = { "Infesté"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Euphona Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 5,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Disposition = 0.7, |
||
− | Image = "EuphoraPrime.png", |
||
− | Introduced = "[[Update 19#Hotfix 19.11.5|Hotfix 19.11.5]]", |
||
− | Magazine = 5, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 40, |
||
− | Name = "Euphona Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 292.5, |
||
− | ["Perforation"] = 16.25, |
||
− | ["Tranchant"] = 16.25,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.02, |
||
− | FireRate = 1.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 180, |
||
− | }, |
||
− | Polarities = {"V", "V", "V"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 44, |
||
− | ["Perforation"] = 176, |
||
− | ["Tranchant"] = 660,}, |
||
− | CritChance = 0.02, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | PelletCount = 10, |
||
− | Falloff = {StartRange = 6,EndRange = 12,Reduction = 0.9886,}, |
||
− | }, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Furis"] = { |
||
− | Accuracy = 22.2, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 120, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 750,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 300,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 400,}, |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 4,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | Family = "Furis", |
||
− | Image = "Furis.png", |
||
− | Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]", |
||
− | Magazine = 35, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 210, |
||
− | Name = "Furis", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3, |
||
− | ["Perforation"] = 14, |
||
− | ["Tranchant"] = 3,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 10, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 1.4, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Fusilai"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 190, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 2950,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 10000,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 1350,}, |
||
− | { Name = "Extrait de Nitain",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | Image = "GlassKunai.png", |
||
− | Introduced = "[[Update 22#Update: Plains of Eidolon|Update: Plains of Eidolon]]", |
||
− | Magazine = 6, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 72, |
||
− | Name = "Fusilai", |
||
− | Reload = 0.8, |
||
− | NoiseLevel = "Silencieux", |
||
− | NormalAttack = { |
||
− | AttackName = "Mode Automatique", |
||
− | Damage = { |
||
− | ["Perforation"] = 30.8, |
||
− | ["Tranchant"] = 46.2,}, |
||
− | CritChance = 0.23, |
||
− | CritMultiplier = 1.7, |
||
− | StatusChance = 0.29, |
||
− | FireRate = 2.83, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Semi-Auto Mode", |
||
− | Damage = { |
||
− | ["Perforation"] = 92.4, |
||
− | ["Tranchant"] = 138.6,}, |
||
− | CritChance = 0.03, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.37, |
||
− | FireRate = 1.5, |
||
− | Trigger = "Semi-Auto", |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | PelletCount = 3, |
||
− | PelletName = "Shuriken", |
||
− | AmmoCost = 3, |
||
− | NoiseLevel = "Bruyant", |
||
− | }, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto / Semi", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Gammacor"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 200, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 2500,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 650,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 400,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 0.8, |
||
− | Family = "Gammacor", |
||
− | Image = "Gammacor.png", |
||
− | Introduced = "[[Update 15#Update 15.5|Update 15.5]]", |
||
− | Magazine = 60, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 240, |
||
− | Name = "Gammacor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Magnétique"] = 16,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 25, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 1.4, |
||
− | Traits = { "Cephalon"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Hikou"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 4000,},}, |
||
− | }, |
||
− | Disposition = 0.95, |
||
− | Family = "Hikou", |
||
− | Image = "Hikou.png", |
||
− | Introduced = "[[Update 9#Update 9.0|Update 9.0]]", |
||
− | Magazine = 20, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 210, |
||
− | Name = "Hikou", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.6, |
||
− | ["Perforation"] = 15.6, |
||
− | ["Tranchant"] = 7.8,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 6.67, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 0.75, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Junction|Mag Specter]]"}, |
||
− | }, |
||
− | ["Hikou Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Pouch",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Stars",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 8,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 0.95, |
||
− | Family = "Hikou", |
||
− | Image = "PrimeHikou.png", |
||
− | Introduced = "[[Update 14#Update 14.8|Update 14.8]]", |
||
− | Magazine = 26, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 210, |
||
− | Name = "Hikou Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3.6, |
||
− | ["Perforation"] = 30.6, |
||
− | ["Tranchant"] = 1.8,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 5.83, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 0.5, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Hystrix"] = { |
||
− | Accuracy = 14.3, |
||
− | Class = "Pistolet", |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Bolto",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Viper",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 9750,}, |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 15,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | --Conclave = true, |
||
− | Image = "Hystrix.png", |
||
− | Introduced = "[[Update 22#Update 22|Update 22.18]]", |
||
− | Magazine = 16, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 320, |
||
− | Name = "Hystrix", |
||
− | NormalAttack = { |
||
− | AttackName = "Poison / Ice Quill", |
||
− | Accuracy = 14.3, |
||
− | Damage = { |
||
− | ["Impact"] = 2.2, |
||
− | ["Perforation"] = 31, |
||
− | ["Tranchant"] = 2.9,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 7, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Reload = 1.7, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Fire / Electric Quill", |
||
− | Damage = { |
||
− | ["Impact"] = 2.4, |
||
− | ["Perforation"] = 34.4, |
||
− | ["Tranchant"] = 3.2,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.1, |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Knell"] = { |
||
− | Class = "Pistolet", |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 190, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 5200,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 3800,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 20000,},}, |
||
− | }, |
||
− | Disposition = 1.15, |
||
− | Image = "Knell.png", |
||
− | Introduced = "[[Update 21#Update 21.0|Update 21.0]]", |
||
− | Magazine = 1, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 10, |
||
− | Name = "Knell", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 63, |
||
− | ["Perforation"] = 69, |
||
− | ["Tranchant"] = 18,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 4, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Accuracy = 32, |
||
− | Reload = 2, |
||
− | SniperComboReset = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Kohmak"] = { |
||
− | Accuracy = 8, |
||
− | ChargeAttack = { |
||
− | AttackName = "Fully Spooled", |
||
− | PelletCount = 5, |
||
− | Damage = { |
||
− | ["Impact"] = 30, |
||
− | ["Perforation"] = 30, |
||
− | ["Tranchant"] = 90,}, |
||
− | AmmoCost = 1.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | Image = "Kohmak.png", |
||
− | Introduced = "[[Update 16#Update 16.0|Update 16.0]]", |
||
− | Magazine = 40, |
||
− | Mastery = 5, |
||
− | Name = "Kohmak", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Perforation"] = 6, |
||
− | ["Tranchant"] = 18,}, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.23, |
||
− | PunchThrough = 1.5, |
||
− | AttackName = "Single Pellet", |
||
− | ShotType = "Hit-Scan", |
||
− | FireRate = 5, |
||
− | Falloff = {StartRange = 12,EndRange = 24,Reduction = 0.6667,}, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Auto à Cadence Croissante", |
||
− | Users = {"[[Heavy Gunner#Variants|Tusk Heavy Gunner]]"}, |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Kohmak Jumeaux"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Kohmak",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Kohmak",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 5.7, |
||
− | ChargeAttack = { |
||
− | AttackName = "Fully Spooled", |
||
− | PelletCount = 5, |
||
− | Damage = { |
||
− | ["Impact"] = 30, |
||
− | ["Perforation"] = 30, |
||
− | ["Tranchant"] = 90,}, |
||
− | AmmoCost = 1.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Class = "Double Fusils à Pompe", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | Image = "KohmakJumeaux.png", |
||
− | Introduced = "[[Update 16#Update 16.0|Update 16.0]]", |
||
− | Magazine = 80, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 240, |
||
− | Name = "Kohmak Jumeaux", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Perforation"] = 6, |
||
− | ["Tranchant"] = 18,}, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.23, |
||
− | PunchThrough = 1.5, |
||
− | AttackName = "Single Pellet", |
||
− | ShotType = "Hit-Scan", |
||
− | FireRate = 6.67, |
||
− | Falloff = {StartRange = 12,EndRange = 24,Reduction = 0.6667,}, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2.2, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Auto à Cadence Croissante", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Kraken"] = { |
||
− | Accuracy = 16, |
||
− | BurstCount = 2, |
||
− | BurstFireRate = 2.83, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 120, |
||
− | Rush = 30, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 750,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 120,},}, |
||
− | }, |
||
− | Disposition = 1.53, |
||
− | Image = "Kraken.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 6.3|Update 6.3]]", |
||
− | Magazine = 14, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 210, |
||
− | Name = "Kraken", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 36.8, |
||
− | ["Perforation"] = 6.1, |
||
− | ["Tranchant"] = 6.1,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | BurstCount = 2, |
||
− | StatusChance = 0.13, |
||
− | FireRate = 4.42, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.45, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Seeker]]"}, |
||
− | }, |
||
− | ["Kulstar"] = { |
||
− | Accuracy = 26.7, |
||
− | AreaAttack = { |
||
− | AttackName = "Rocket Explosion", |
||
− | Damage = { |
||
− | ["Explosif"] = 300,}, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Class = "Pistolet", |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 40000, |
||
− | MarketCost = 190, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Kraken",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Tellure",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 4800,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 3600,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | Image = "Kulstar.png", |
||
− | Introduced = "[[Update 17#Update 17.0|Update 17.0]]", |
||
− | Magazine = 3, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 15, |
||
− | Name = "Kulstar", |
||
− | NormalAttack = { |
||
− | AttackName = "Rocket Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 200,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.19, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | FireRate = 2, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Cluster Bombs", |
||
− | Damage = { |
||
− | ["Explosif"] = 225,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.19, |
||
− | PelletCount = 3, |
||
− | PelletName = "Bomb", |
||
− | }, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Darek Draga]]"}, |
||
− | }, |
||
− | ["Kunai"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 40, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 3000,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 4000,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 4000,},}, |
||
− | }, |
||
− | Disposition = 1.51, |
||
− | Image = "Kunai.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | Magazine = 10, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 210, |
||
− | Name = "Kunai", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.6, |
||
− | ["Perforation"] = 34.5, |
||
− | ["Tranchant"] = 6.9,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.08, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 0.8, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Junction|Nova Specter]]"}, |
||
− | }, |
||
− | ["Lato"] = { |
||
− | Accuracy = 18.2, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 10000, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | Family = "Lato", |
||
− | Image = "Lato.png", |
||
− | Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]", |
||
− | Magazine = 15, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 210, |
||
− | Name = "Lato", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7.5, |
||
− | ["Perforation"] = 7.5, |
||
− | ["Tranchant"] = 15,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.06, |
||
− | FireRate = 6.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 1, |
||
− | Traits = {"Tutorial", "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Lancer]] (During Tutorial and [[Vor's Prize]])"}, |
||
− | }, |
||
− | ["Lato Prime"] = { |
||
− | Accuracy = 18.2, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | Family = "Lato", |
||
− | Image = "LatoPrime.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]", |
||
− | Magazine = 20, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 210, |
||
− | Name = "Lato Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.8, |
||
− | ["Perforation"] = 9.6, |
||
− | ["Tranchant"] = 33.6,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 6.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 1, |
||
− | Traits = {"Prime", "Vaulted", "Fondateur"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Lato Vandal"] = { |
||
− | Accuracy = 23, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | Family = "Lato", |
||
− | Image = "Lato Vandal.png", |
||
− | Introduced = "[[Update 7#Update 7.0|Update 7.0]]", |
||
− | Magazine = 15, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 210, |
||
− | Name = "Lato Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6.9, |
||
− | ["Perforation"] = 11.5, |
||
− | ["Tranchant"] = 27.6,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1, |
||
− | Traits = { "Tenno", "Vandal"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Lex"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 50000, |
||
− | }, |
||
− | Disposition = 0.7, |
||
− | Family = "Lex", |
||
− | Image = "Lex.png", |
||
− | Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]", |
||
− | Magazine = 6, |
||
− | Mastery = 3, |
||
− | MaxAmmo = 210, |
||
− | Name = "Lex", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 13, |
||
− | ["Perforation"] = 104, |
||
− | ["Tranchant"] = 13,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1.08, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.35, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Maroo]] (when down)"}, |
||
− | }, |
||
− | ["Lex Prime"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.7, |
||
− | Family = "Lex", |
||
− | Image = "PrimeLex.png", |
||
− | Introduced = "[[Update 13#Update 13.0|Update 13.0]]", |
||
− | Magazine = 8, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 210, |
||
− | Name = "Lex Prime", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 15, |
||
− | ["Perforation"] = 120, |
||
− | ["Tranchant"] = 15,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 2.08, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.35, |
||
− | Traits = {"Prime", "Never Vaulted"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Magnus"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 400,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 100,},}, |
||
− | }, |
||
− | Disposition = 1.53, |
||
− | Image = "TennoMagnum.png", |
||
− | Introduced = "[[Update 11#Update 11.2|Update 11.2]]", |
||
− | Magazine = 8, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 210, |
||
− | Name = "Magnus", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 34.2, |
||
− | ["Perforation"] = 20.9, |
||
− | ["Tranchant"] = 20.9,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 5.83, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.4, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"}, |
||
− | }, |
||
− | ["Marelok"] = { |
||
− | Accuracy = 10, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Forma",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.8, |
||
− | Family = "Marelok", |
||
− | Image = "250px-GrineerLeverActionPistol.png", |
||
− | Introduced = "[[Update 12#Update 12.3|Update 12.3]]", |
||
− | Magazine = 6, |
||
− | Mastery = 7, |
||
− | Name = "Marelok", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 80, |
||
− | ["Perforation"] = 16, |
||
− | ["Tranchant"] = 64,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 2, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.67, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Shik Tal]] (Modified)", "Kuva [[Shield Lancer]]"}, |
||
− | }, |
||
− | ["Marelok Vaykor"] = { |
||
− | Accuracy = 10, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Syndicat = "Méridien d'Acier", |
||
− | Reputation = 125000, |
||
− | Rank = 5, |
||
− | }, |
||
− | Disposition = 0.8, |
||
− | Family = "Marelok", |
||
− | Image = "SMMarelok.png", |
||
− | Introduced = "[[Update 15#Update 15.5|Update 15.5]]", |
||
− | Magazine = 10, |
||
− | Mastery = 10, |
||
− | Name = "Marelok Vaykor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 96, |
||
− | ["Perforation"] = 16, |
||
− | ["Tranchant"] = 48,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.35, |
||
− | FireRate = 2, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "D"}, |
||
− | Reload = 1.67, |
||
− | SyndicatEffect = "Justice", |
||
− | Traits = {"Syndicat", "Méridien d'Acier"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Méridien d'Acier]] [[Operative]]s"}, |
||
− | }, |
||
− | ["MK1-Furis"] = { |
||
− | Accuracy = 22.2, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | Family = "Furis", |
||
− | Image = "Furis.png", |
||
− | Introduced = "[[Update 14#Update 14.0|Update 14.0]]", |
||
− | Magazine = 35, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 210, |
||
− | Name = "MK1-Furis", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.95, |
||
− | ["Perforation"] = 9.1, |
||
− | ["Tranchant"] = 1.95,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.01, |
||
− | FireRate = 8.33, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 1.4, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["MK1-Kunai"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.51, |
||
− | Image = "Kunai.png", |
||
− | Introduced = "[[Update 14#Update 14.0|Update 14.0]]", |
||
− | Magazine = 10, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 210, |
||
− | Name = "MK1-Kunai", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4, |
||
− | ["Perforation"] = 30, |
||
− | ["Tranchant"] = 6,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.025, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 0.75, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Nukor"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Morphics",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 5500,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.45, |
||
− | Image = "Nukor.png", |
||
− | Introduced = "[[Update 14#Update 14.5|Update 14.5]]", |
||
− | Magazine = 50, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 210, |
||
− | Name = "Nukor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Radiation"] = 22,}, |
||
− | CritChance = 0.03, |
||
− | CritMultiplier = 4, |
||
− | StatusChance = 0.29, |
||
− | FireRate = 10, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 25, |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Grineer Nightwatch Corps#Nightwatch Seeker|Nightwatch Seeker]]"}, |
||
− | }, |
||
− | ["Ocucor"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 10,}, |
||
− | { Name = "Boue Thermique",Type = "Ressource",Count = 40,}, |
||
− | { Name = "Alliage Venerdo",Type = "Ressource",Count = 55,}, |
||
− | { Name = "Module Sagan",Type = "Ressource",Count = 20,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | Image = "Ocucor.png", |
||
− | Introduced = "[[Update 24#Update 24.0|Update 24]]", |
||
− | Magazine = 60, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 300, |
||
− | Name = "Ocucor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Perforation"] = 2.0, |
||
− | ["Radiation"] = 20.0,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 20, |
||
− | }, |
||
− | Reload = 1.6, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Pandero"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 190, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 4500,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 5500,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 25000,},}, |
||
− | }, |
||
− | Disposition = 0.95, |
||
− | Image = "Pandero.png", |
||
− | Introduced = "[[Update 20#Update: Octavia's Anthem|Update: Octavia's Anthem]]", |
||
− | Magazine = 8, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 210, |
||
− | Name = "Pandero", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 18, |
||
− | ["Perforation"] = 18, |
||
− | ["Tranchant"] = 36,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 1, |
||
− | SecondaryAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 18, |
||
− | ["Perforation"] = 18, |
||
− | ["Tranchant"] = 36,}, |
||
− | Accuracy = 8.2, |
||
− | FireRate = 7.69, |
||
− | AmmoCost = 8, |
||
− | Trigger = "Rafale", |
||
− | }, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Plinx"] = { |
||
− | Accuracy = 50.0, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 200, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 4375,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 575,}, |
||
− | { Name = "Systèmes Gyromag",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | Image = "Plinx.png", |
||
− | Introduced = "[[Update 24#Update 24.2|Update 24.2]]", |
||
− | Magazine = 10, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 10, |
||
− | Name = "Plinx", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Perforation"] = 26, |
||
− | ["Feu"] = 20,}, |
||
− | CritChance = 0.32, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.04, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Hit-Scan", |
||
− | Range = 100, |
||
− | }, |
||
− | Reload = 0.8, |
||
− | Range = 100, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Pox"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 6500,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Extrait de Nitain",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | AreaAttack = { |
||
− | AttackName = "Poison Cloud", |
||
− | Damage = { |
||
− | ["Poison"] = 100,}, |
||
− | Duration = 5, |
||
− | }, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.05, |
||
− | Image = "Pox.png", |
||
− | Introduced = "[[Update 19#Update: The Silver Grove|Update: The Silver Grove]]", |
||
− | Magazine = 4, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 20, |
||
− | Name = "Pox", |
||
− | NoiseLevel = "Silencieux", |
||
− | NormalAttack = { |
||
− | AttackName = "Spore Impact", |
||
− | Damage = { |
||
− | ["Poison"] = 50,}, |
||
− | CritChance = 0.01, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.35, |
||
− | FireRate = 2.08, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1, |
||
− | Traits = { "Infesté"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Angstrum Prisma"] = { |
||
− | Accuracy = 26.7, |
||
− | AreaAttack = { |
||
− | AttackName = "Single Rocket Explosion", |
||
− | Damage = { |
||
− | ["Explosif"] = 250,}, |
||
− | Radius = 3, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Single Rocket Impact", |
||
− | Damage = { |
||
− | ["Explosif"] = 200,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.26, |
||
− | ChargeTime = 0.2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 150, |
||
− | }, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | Family = "Angstrum", |
||
− | FireRate = 2, |
||
− | Image = "Angstrum Prisma.png", |
||
− | Introduced = "[[Update 21#Update 21.7|Update 21.7]]", |
||
− | Magazine = 3, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 18, |
||
− | Name = "Angstrum Prisma", |
||
− | Polarities = {"D"}, |
||
− | Reload = 1.8, |
||
− | SecondaryAreaAttack = {--wrong attack type for the sake of order |
||
− | AttackName = "3-Rocket Barrage Impact", |
||
− | Damage = { |
||
− | ["Explosif"] = 600,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.595, |
||
− | PelletName = "Rocket", |
||
− | PelletCount = 3, |
||
− | ChargeTime = 0.6, |
||
− | AmmoCost = 3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 150, |
||
− | }, |
||
− | SecondaryAttack = {--wrong attack type for the sake of order |
||
− | AttackName = "3-Rocket Barrage Explosion", |
||
− | Damage = { |
||
− | ["Explosif"] = 750,}, |
||
− | PelletName = "Rocket", |
||
− | PelletCount = 3, |
||
− | Radius = 3, |
||
− | }, |
||
− | Trigger = "Charge", |
||
− | Type = "Secondaire", |
||
− | Traits = {"Prisma", "Baro"}, |
||
− | }, |
||
− | ["Gremlins Jumeaux"] = { |
||
− | Accuracy = 16.7, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | MarketCost = 190, |
||
− | Rush = 45, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 1500,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 1200,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | Family = "Gremlins Jumeaux", |
||
− | Image = "GremlinsJumeaux.png", |
||
− | Introduced = "[[Update 9#Update 9.5|Update 9.5]]", |
||
− | Magazine = 30, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 210, |
||
− | Name = "Twin Gremlins", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 12.33, |
||
− | ["Perforation"] = 12.33, |
||
− | ["Tranchant"] = 12.33,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 65, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.1, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Gremlins Jumeaux Prisma"] = { |
||
− | Accuracy = 36.4, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | Family = "Twin Gremlins", |
||
− | Image = "PrismaTwinGremlins.png", |
||
− | Introduced = "[[Update 23#Hotfix 23.4.2|Hotfix 23.4.2]]", |
||
− | Magazine = 70, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 600, |
||
− | Name = "Gremlins Jumeaux Prisma", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3.0, |
||
− | ["Perforation"] = 12.7, |
||
− | ["Tranchant"] = 11.3,}, |
||
− | CritChance = 0.23, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.23, |
||
− | FireRate = 8.83, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 65, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 0.9, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Pyrana"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 5, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Disposition = 0.8, |
||
− | Family = "Pyrana", |
||
− | Image = "250px-SawnOffShotgun.png", |
||
− | Introduced = "[[Update 13#Update 13.6|Update 13.6]]", |
||
− | Magazine = 10, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 210, |
||
− | Name = "Pyrana", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 26.4, |
||
− | ["Perforation"] = 26.4, |
||
− | ["Tranchant"] = 211.2,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | PelletCount = 12, |
||
− | FireRate = 4.17, |
||
− | Falloff = {StartRange = 15,EndRange = 30,Reduction = 0.7273,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Pyrana Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Accuracy = 6.1, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Disposition = 0.8, |
||
− | Family = "Pyrana", |
||
− | Image = "PyranaPrime.png", |
||
− | Introduced = "[[Update 23#Hotfix 23.0.3|Hotfix 23.0.3]]", |
||
− | Magazine = 12, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 210, |
||
− | Name = "Pyrana Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 19.2, |
||
− | ["Perforation"] = 19.2, |
||
− | ["Tranchant"] = 201.6,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.12, |
||
− | PelletCount = 12, |
||
− | FireRate = 4, |
||
− | Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.7273,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1.6, |
||
− | Traits = { "Prime"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Quatz"] = { |
||
− | Accuracy = 40.0, |
||
− | Class = "Pistolet", |
||
− | --Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 40000, |
||
− | Rush = 50, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 4200,}, |
||
− | { Name = "Récupérations",Type = "Ressource",Count = 12750,}, |
||
− | }, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Quatz.png", |
||
− | Introduced = "[[Update 25#Update 25.4.0|Update 25.4.0]]", |
||
− | Magazine = 72, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 210, |
||
− | Name = "Quatz", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | AttackName = "Auto", |
||
− | Damage = { |
||
− | ["Électrique"] = 11, |
||
− | ["Impact"] = 7.0, |
||
− | ["Perforation"] = 2.0, |
||
− | ["Tranchant"] = 9.0,}, |
||
− | CritChance = 0.13, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.27, |
||
− | FireRate = 15.0, |
||
− | --ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.7, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 90.9, |
||
− | AttackName = "Rafale", |
||
− | Damage = { |
||
− | ["Électrique"] = 11.0, |
||
− | ["Tranchant"] = 7.0, |
||
− | ["Perforation"] = 2.0, |
||
− | ["Impact"] = 9.0, |
||
− | }, |
||
− | CritChance = 0.27, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.19, |
||
− | FireRate = 10.0, |
||
− | BurstCount = 4, |
||
− | --ShotType = "Projectile", |
||
− | --ShotSpeed = 100, |
||
− | }, |
||
− | --Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Seer"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.5, |
||
− | Image = "Prophète.png", |
||
− | Introduced = "[[Update 9#Update 9.0|Update 9.0]]", |
||
− | Magazine = 8, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 210, |
||
− | Name = "Seer", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 33.67, |
||
− | ["Perforation"] = 33.67, |
||
− | ["Tranchant"] = 33.67,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.13, |
||
− | FireRate = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 200, |
||
− | }, |
||
− | Reload = 2.8, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Capitaine Vor]]"}, |
||
− | }, |
||
− | ["Sicarus"] = { |
||
− | Accuracy = 20, |
||
− | BurstFireRate = 3.5, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | }, |
||
− | Disposition = 1.15, |
||
− | Family = "Sicarus", |
||
− | Image = "Sicarus.png", |
||
− | Magazine = 15, |
||
− | Mastery = 3, |
||
− | Name = "Sicarus", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 21, |
||
− | ["Perforation"] = 4.5, |
||
− | ["Tranchant"] = 4.5,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.06, |
||
− | FireRate = 7.39, |
||
− | BurstCount = 3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Sicarus Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Accuracy = 25, |
||
− | BurstFireRate = 5, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Disposition = 1.15, |
||
− | Family = "Sicarus", |
||
− | Image = "PrimeSicarus.png", |
||
− | Introduced = "[[Update 11#Update 11.0|Update 11.0]]", |
||
− | Magazine = 24, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 210, |
||
− | Name = "Sicarus Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Perforation"] = 15, |
||
− | ["Tranchant"] = 15,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 9.38, |
||
− | BurstCount = 3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Sonicor"] = { |
||
− | Accuracy = 100, |
||
− | AreaAttack = { |
||
− | AttackName = "Explosion", |
||
− | Damage = { |
||
− | ["Impact"] = 50,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | Radius = 5, |
||
− | }, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 200, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 6500,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 2600,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 0.8, |
||
− | Image = "Sonicor.png", |
||
− | Introduced = "[[Update 17#Update 17.5|Update 17.5]]", |
||
− | Magazine = 15, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 150, |
||
− | Name = "Sonicor", |
||
− | NormalAttack = { |
||
− | AttackName = "Projectile Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 150,}, |
||
− | CritChance = 0, |
||
− | StatusChance = 0, |
||
− | FireRate = 1.25, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 80, |
||
− | Range = 15, |
||
− | Falloff = {StartRange = 0,EndRange = 20,Reduction = 0.8333,}, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 3, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Derim Zahn]]"}, |
||
− | }, |
||
− | ["Spectra"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 700,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Disposition = 1.49, |
||
− | Image = "Spectra.png", |
||
− | Introduced = "[[Update 9#Update 9.0|Update 9.0]]", |
||
− | Magazine = 60, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 360, |
||
− | Name = "Spectra", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Perforation"] = 7.6, |
||
− | ["Tranchant"] = 10.4,}, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.22, |
||
− | PunchThrough = 0.5, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 18, |
||
− | }, |
||
− | Reload = 1.8, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Spectra Vandal"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Pistolet", |
||
− | Conclave = false, |
||
− | Disposition = 1.49, |
||
− | Family = "Spectra", |
||
− | Image = "SpectraVandal.png", |
||
− | Introduced = "[[Update 25#Update 25.0|Update 25.0]]", |
||
− | Magazine = 80, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 720, |
||
− | Name = "Spectra Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Tranchant"] = 12.8, |
||
− | ["Perforation"] = 9.2}, |
||
− | CritChance = 0.20, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 12, |
||
− | PunchThrough = 0.5, |
||
− | }, |
||
− | Polarities = {}, |
||
− | Reload = 1.2, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Spira"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 175, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 2500,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 4000,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Family = "Spira", |
||
− | Image = "Spira.png", |
||
− | Introduced = "[[Update 17#Update 17.4.5|Update 17.4.5]]", |
||
− | Magazine = 10, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 210, |
||
− | Name = "Spira", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 8.2, |
||
− | ["Perforation"] = 49.2, |
||
− | ["Tranchant"] = 24.6,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.08, |
||
− | FireRate = 2.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Spira Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Pouch",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Lame",Type = "Partie Prime",Count = 2,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 8,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.0, |
||
− | Family = "Spira", |
||
− | Image = "SpiraPrime.png", |
||
− | Introduced = "[[Update 18#Hotfix 18.4.12|Hotfix 18.4.12]]", |
||
− | Magazine = 12, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 210, |
||
− | Name = "Spira Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Perforation"] = 48, |
||
− | ["Tranchant"] = 6,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 3.0, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 0.75, |
||
− | Traits = {"Prime"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Staticor"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 200, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 10,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 6000,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 9000,}, |
||
− | { Name = "Extrait de Nitain",Type = "Ressource",Count = 3,},}, |
||
− | }, |
||
− | Accuracy = 16.7, |
||
− | AreaAttack = { |
||
− | AttackName = "Fully Charged Projectile", |
||
− | Damage = { |
||
− | ["Radiation"] = 176,}, |
||
− | ChargeTime = 1, |
||
− | AmmoCost = 5, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Uncharged Explosion", |
||
− | Damage = { |
||
− | ["Radiation"] = 88,}, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | Radius = 2, |
||
− | }, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Disposition = 0.53, |
||
− | Image = "Staticor-arme.png", |
||
− | Introduced = "[[Update 18#Update 18.4.7|Update 18.4.7]]", |
||
− | Magazine = 48, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 288, |
||
− | Name = "Staticor", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Projectile", |
||
− | Damage = { |
||
− | ["Radiation"] = 44,}, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 3.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 50, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 1.5, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Fully Charged Explosion", |
||
− | Damage = { |
||
− | ["Radiation"] = 352,}, |
||
− | Radius = 8, |
||
− | }, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Stug"] = { |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir chargé", |
||
− | Damage = { |
||
− | ["Corrosif"] = 936,}, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | AmmoCost = 6, |
||
− | ChargeTime = 3, |
||
− | }, |
||
− | Class = "Pistoletet", |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 120, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Gallium",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 3000,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 1200,},}, |
||
− | }, |
||
− | Disposition = 1.48, |
||
− | Image = "Stug.png", |
||
− | Introduced = "[[Update 11#Update 11.5|Update 11.5]]", |
||
− | Magazine = 20, |
||
− | Mastery = 2, |
||
− | Name = "Stug", |
||
− | NormalAttack = { |
||
− | AttackName = "Tir Normal", |
||
− | Damage = { |
||
− | ["Corrosif"] = 156,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0, |
||
− | FireRate = 4, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 35, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Artificer]]"}, |
||
− | }, |
||
− | ["Stubba"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistoletet", |
||
− | Cost = { |
||
− | MarketCost = 190, |
||
− | Credits = 20000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Grokdrul",Type = "Ressource",Count = 45,}, |
||
− | { Name = "Alliage Coprite",Type = "Ressource",Count = 25,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 4485,}, |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | Image = "Stubba.png", |
||
− | Introduced = "[[Update 22#Update 22.8.0|Update 22]]", |
||
− | Magazine = 57, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 399, |
||
− | Name = "Stubba", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 14.2, |
||
− | ["Perforation"] = 3.3, |
||
− | ["Tranchant"] = 15.5,}, |
||
− | CritChance = 0.23, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.13, |
||
− | FireRate = 6.33, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 1.3, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Gammacor Synoid"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Disposition = 0.8, |
||
− | Family = "Gammacor", |
||
− | Image = "SynoidGammacor.png", |
||
− | Introduced = "[[Update 15#Update 15.5|Update 15.5]]", |
||
− | Magazine = 80, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 400, |
||
− | Name = "Gammacor Synoid", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Magnétique"] = 20,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 40, |
||
− | }, |
||
− | Polarities = {"D", "Bar"}, |
||
− | Reload = 1.8, |
||
− | SyndicatEffect = "Entropy", |
||
− | Traits = {"Syndicat", "Cephalon Suda"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Cephalon Suda]] [[Operative]]s"}, |
||
− | }, |
||
− | ["Talons"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 1500,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.44, |
||
− | Image = "U18throwingknives.png", |
||
− | Introduced = "[[Update 18#Update 18.0|Update 18.0]]", |
||
− | Magazine = 4, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 12, |
||
− | Name = "Talons", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Explosif"] = 120,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 50, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Active", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Akbolto Telos"] = { |
||
− | Accuracy = 26.7, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Disposition = 0.8, |
||
− | Family = "Akbolto", |
||
− | Image = "AHAkbolto.png", |
||
− | Introduced = "[[Update 15#Update 15.5|Update 15.5]]", |
||
− | Magazine = 30, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akbolto Telos", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.7, |
||
− | ["Perforation"] = 42.3,}, |
||
− | CritChance = 0.13, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.29, |
||
− | FireRate = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 75, |
||
− | }, |
||
− | Polarities = {"D", "Bar"}, |
||
− | Reload = 2.6, |
||
− | SyndicatEffect = "Truth", |
||
− | Traits = {"Syndicat", "Arbitres d'Hexis"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Arbitres d'Hexis]] [[Operative]]s"}, |
||
− | }, |
||
− | ["Roggas Jumeaux"] = { |
||
− | Accuracy = 4.3, |
||
− | Class = "Double Fusils à Pompe", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 190, |
||
− | Rush = 40, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Kuva",Type = "Ressource",Count = 1600,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 2600,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 15000,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | Image = "TwinRogga.png", |
||
− | Introduced = "[[Update 19#Update 19.0|Update 19.0]]", |
||
− | Magazine = 2, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 120, |
||
− | Name = "Roggas Jumeaux", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 282, |
||
− | ["Perforation"] = 352.5, |
||
− | ["Tranchant"] = 70.5,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.33, |
||
− | PelletCount = 15, |
||
− | FireRate = 2.5, |
||
− | Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.7872,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | Reload = 1.5, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Gardienne Kuva]]"}, |
||
− | }, |
||
− | ["Vipers Jumeaux"] = { |
||
− | Accuracy = 15.4, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Viper",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Viper",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.41, |
||
− | Family = "Twin Vipers", |
||
− | Image = "VipersJumeaux.png", |
||
− | Introduced = "[[Update 7#Hotfix 7.7.3|Hotfix 7.7.3]]", |
||
− | Magazine = 28, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 420, |
||
− | Name = "Vipers Jumeaux", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10.2, |
||
− | ["Perforation"] = 1.7, |
||
− | ["Tranchant"] = 5.1,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.11, |
||
− | FireRate = 25, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Vipers Jumeaux Wraith"] = { |
||
− | Accuracy = 11.1, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Link",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.41, |
||
− | Family = "Twin Vipers", |
||
− | Image = "VipersJumeauxWraith.png", |
||
− | Introduced = "[[Update 11#Update 11.5|Update 11.5]]", |
||
− | Magazine = 40, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 440, |
||
− | Name = "Vipers Jumeaux Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 14.4, |
||
− | ["Perforation"] = 1.8, |
||
− | ["Tranchant"] = 1.8,}, |
||
− | CritChance = 0.19, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.09, |
||
− | FireRate = 25, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | Traits = {"Wraith", "Invasion Reward", "Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Tysis"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 120, |
||
− | Rush = 30, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 400,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 100,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Disposition = 1.51, |
||
− | Image = "250px-DETysis.png", |
||
− | Introduced = "[[Update 11#Update 11.7|Update 11.7]]", |
||
− | Magazine = 11, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 210, |
||
− | Name = "Tysis", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 9.0, |
||
− | ["Perforation"] = 23.0, |
||
− | ["Tranchant"] = 17.0, |
||
− | ["Corrosif"] = 81.0,}, |
||
− | CritChance = 0.03, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.5, |
||
− | FireRate = 2.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 75, |
||
− | }, |
||
− | Reload = 1.2, |
||
− | Traits = { "Infesté"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Vasto"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 190, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 700,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 1000,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | Family = "Vasto", |
||
− | Image = "Vasto.png", |
||
− | Introduced = "[[Update 9#Update 9.3|Update 9.3]]", |
||
− | Magazine = 6, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 210, |
||
− | Name = "Vasto", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 14.5, |
||
− | ["Perforation"] = 14.5, |
||
− | ["Tranchant"] = 29,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.08, |
||
− | FireRate = 5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Vasto Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Accuracy = 16, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | Family = "Vasto", |
||
− | Image = "PrimeVasto.png", |
||
− | Introduced = "[[Update 15#Update 15.7|Update 15.7]]", |
||
− | Magazine = 6, |
||
− | Mastery = 10, |
||
− | Name = "Vasto Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 9.9, |
||
− | ["Perforation"] = 9.9, |
||
− | ["Tranchant"] = 46.2,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 5.42, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Viper"] = { |
||
− | Accuracy = 15.4, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 75, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Récupération",Type = "Ressource",Count = 300,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Morphics",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.45, |
||
− | Family = "Viper", |
||
− | Image = "Viper.png", |
||
− | Introduced = "[[Update 7#Update 7.0|Update 7.0]]", |
||
− | Magazine = 14, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 420, |
||
− | Name = "Viper", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10.2, |
||
− | ["Perforation"] = 1.7, |
||
− | ["Tranchant"] = 5.1,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.11, |
||
− | FireRate = 14.38, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 0.7, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Shield Lancer]]", "[[Seeker]] Variants"}, |
||
− | }, |
||
− | ["Viper Wraith"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Disposition = 1.45, |
||
− | Family = "Viper", |
||
− | Image = "Viper Wraith.png", |
||
− | Introduced = "[[Update 22#Hotfix 22.8.4|Hotfix 22.8.4]]", |
||
− | Magazine = 20, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 420, |
||
− | Name = "Viper Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 14.4, |
||
− | ["Perforation"] = 1.8, |
||
− | ["Tranchant"] = 1.8,}, |
||
− | CritChance = 0.19, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.09, |
||
− | FireRate = 14.38, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 0.8, |
||
− | Traits = { "Grineer", "Wraith", "Baro"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Zakti"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 190, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 8,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 350,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 6500,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 5000,},}, |
||
− | }, |
||
− | Accuracy = 26.7, |
||
− | AreaAttack = { |
||
− | AttackName = "Nuage de Gaz", |
||
− | Damage = { |
||
− | ["Gaz"] = 80,}, |
||
− | Radius = 5, |
||
− | }, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Disposition = 1.2, |
||
− | Image = "Zakti.png", |
||
− | Introduced = "[[Update 21#Update 21.1|Update 21.1]]", |
||
− | Magazine = 3, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 210, |
||
− | Name = "Zakti", |
||
− | NormalAttack = { |
||
− | AttackName = "Impact Fléchette", |
||
− | Damage = { |
||
− | ["Impact"] = 12, |
||
− | ["Perforation"] = 18,}, |
||
− | CritChance = 0.02, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 66, |
||
− | }, |
||
− | Polarities = {"Bar", "Bar"}, |
||
− | Reload = 0.8, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Zylok"] = { |
||
− | Accuracy = 23.5, |
||
− | Class = "Pistolet", |
||
− | Conclave = true, |
||
− | Disposition = 1.15, |
||
− | Image = "Zylok.png", |
||
− | Introduced = "[[Update 23#Update 23.6|Update 23.6]]", |
||
− | Magazine = 8, |
||
− | Mastery = 6, |
||
− | Name = "Zylok", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 44.8, |
||
− | ["Perforation"] = 16.8, |
||
− | ["Tranchant"] = 78.4,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 1.8, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 1.2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Duplex", |
||
− | Type = "Secondaire", |
||
− | }, |
||
− | ["Acceltra"] = { |
||
− | Accuracy = 23.5, |
||
− | Class = "Fusil", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | MarketCost = 240, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Hexenon",Type = "Ressource",Count = 200,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 925,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 8000,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Acceltra.png", |
||
− | Introduced = "[[Update 25#Update 25.7|Update 25.7]]", |
||
− | Magazine = 48, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 96, |
||
− | Name = "Acceltra", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 26.0, |
||
− | ["Perforation"] = 35.2, |
||
− | ["Tranchant"] = 8.8, |
||
− | }, |
||
− | CritChance = 0.32, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.06, |
||
− | FireRate = 12, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2.0, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principal", |
||
− | Users = {}, |
||
− | }, |
||
− | ["Amprex"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 8,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 9000,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 3,},}, |
||
− | }, |
||
− | Accuracy = 12.5, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 0.7, |
||
− | Image = "Amprex.png", |
||
− | Introduced = "[[Update 13#Update 13.1|Update 13.1]]", |
||
− | Magazine = 100, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 700, |
||
− | Name = "Amprex", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 22,}, |
||
− | CritChance = 0.32, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 18, |
||
− | }, |
||
− | Reload = 2.6, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Principale", |
||
− | Users = {"[[M-W.A.M.]]"}, |
||
− | }, |
||
− | ["Argonak"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 700,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 9950,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | Image = "Argonak.png", |
||
− | Introduced = "[[Update 22#Update: Plains of Eidolon|Update: Plains of Eidolon]]", |
||
− | Magazine = 43, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 473, |
||
− | Name = "Argonak", |
||
− | NormalAttack = { |
||
− | AttackName = "Mode Automatique", |
||
− | Damage = { |
||
− | ["Impact"] = 24.5, |
||
− | ["Perforation"] = 6.3, |
||
− | ["Tranchant"] = 26.2,}, |
||
− | CritChance = 0.09, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.27, |
||
− | FireRate = 6, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 2.4, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Semi-Auto Mode", |
||
− | Accuracy = 28.6, |
||
− | Damage = { |
||
− | ["Impact"] = 24.5, |
||
− | ["Perforation"] = 6.3, |
||
− | ["Tranchant"] = 26.2,}, |
||
− | CritChance = 0.27, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.19, |
||
− | FireRate = 4.33, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Trigger = "Auto / Semi", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Attica"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 200,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 40, |
||
− | Class = "Arbalète", |
||
− | Conclave = true, |
||
− | Disposition = 1.415, |
||
− | Image = "250px-TnoPrmryXbow.png", |
||
− | Introduced = "[[Update 13#Update 13.0|Update 13.0]]", |
||
− | Magazine = 20, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 540, |
||
− | Name = "Attica", |
||
− | NoiseLevel = "Silencieux", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4, |
||
− | ["Perforation"] = 60, |
||
− | ["Tranchant"] = 16, |
||
− | }, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 3.67, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 90, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.8, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Battacor"] = { |
||
− | Class = "Fusil", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 10,}, |
||
− | { Name = "Tepa Nodule",Type = "Ressource",Count = 40,}, |
||
− | { Name = "Heart Noctrul",Type = "Ressource",Count = 25,}, |
||
− | { Name = "Entroplasma",Type = "Ressource",Count = 20,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Battacor.png", |
||
− | Introduced = "[[Update 24#Update 24.0|Update 24]]", |
||
− | Magazine = 60, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 720, |
||
− | Name = "Battacor", |
||
− | NormalAttack = { |
||
− | Accuracy = 25, |
||
− | Damage = { |
||
− | ["Perforation"] = 24.0, |
||
− | ["Magnétique"] = 42.0,}, |
||
− | CritChance = 0.32, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.18, |
||
− | FireRate = 3.57, |
||
− | BurstCount = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 115, |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 100, |
||
− | Damage = { |
||
− | ["Radiation"] = 208.0,}, |
||
− | CritChance = 0.34, |
||
− | CritMultiplier = 3.0, |
||
− | StatusChance = 0.08, |
||
− | FireRate = 1, |
||
− | ChargeTime = 0.4, |
||
− | PunchThrough = 2.0, |
||
− | Trigger = "Charge", |
||
− | AmmoCost = 1, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Traits = {"Corpus"}, |
||
− | Reload = 2.0, |
||
− | Trigger = "Auto Burst", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Baza"] = { |
||
− | Accuracy = 80, |
||
− | Class = "Fusil", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 240, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 3500,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 4300,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 575,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Baza.png", |
||
− | Introduced = "[[Update 22#Update 22.4|Update 22.4]]", |
||
− | Magazine = 40, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 800, |
||
− | Name = "Baza", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.8, |
||
− | ["Perforation"] = 6.7, |
||
− | ["Tranchant"] = 3.5, |
||
− | }, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 16.67, |
||
− | ShotType = "Hit-scan", |
||
− | Falloff = {StartRange = 22,EndRange = 34,Reduction = 0.5,}, |
||
− | }, |
||
− | NoiseLevel = "Silencieux", |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.4, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Boltor"] = { |
||
− | Accuracy = 25, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 100,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 600,},}, |
||
− | }, |
||
− | Disposition = 0.95, |
||
− | Family = "Boltor", |
||
− | Image = "Boltor.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 6.0|Update 6.0]]", |
||
− | Magazine = 60, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 540, |
||
− | Name = "Boltor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.5, |
||
− | ["Perforation"] = 20, |
||
− | ["Tranchant"] = 2.5,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 8.75, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 85, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2.6, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Junction|Equinox Specter]]"}, |
||
− | }, |
||
− | ["Boltor Prime"] = { |
||
− | Accuracy = 50, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Stock",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.95, |
||
− | Family = "Boltor", |
||
− | Image = "DEPrimeBoltor.png", |
||
− | Introduced = "[[Update 12#Update 12.4|Update 12.4]]", |
||
− | Magazine = 60, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 540, |
||
− | Name = "Boltor Prime", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.6, |
||
− | ["Perforation"] = 41.4,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.34, |
||
− | FireRate = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Polarities = {"D", "V"}, |
||
− | Reload = 2.4, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Braton"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.1, |
||
− | Family = "Braton", |
||
− | Image = "Braton.png", |
||
− | Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]", |
||
− | Magazine = 45, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 540, |
||
− | Name = "Braton", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7.9, |
||
− | ["Perforation"] = 7.9, |
||
− | ["Tranchant"] = 8.2,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.06, |
||
− | FireRate = 8.75, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Braton Prime"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Stock",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | Family = "Braton", |
||
− | Image = "PrimeBraton.png", |
||
− | Introduced = "[[Update 9]]", |
||
− | Magazine = 75, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 600, |
||
− | Name = "Braton Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.75, |
||
− | ["Perforation"] = 12.25, |
||
− | ["Tranchant"] = 21,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 9.58, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.15, |
||
− | Traits = {"Prime", "Never Vaulted"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Braton Vandal"] = { |
||
− | Accuracy = 33.3, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.01, |
||
− | Family = "Braton", |
||
− | Image = "BratonVandal.png", |
||
− | Introduced = "[[Closed Beta Updates#Hotfix 6.3.1|Hotfix 6.3.1]]", |
||
− | Magazine = 50, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 550, |
||
− | Name = "Braton Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 12.25, |
||
− | ["Perforation"] = 1.75, |
||
− | ["Tranchant"] = 21,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 7.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.75, |
||
− | Traits = { "Tenno", "Vandal"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Junction|Excalibur Specter]]"}, |
||
− | }, |
||
− | ["Burston"] = { |
||
− | Accuracy = 25, |
||
− | BurstFireRate = 5, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 120, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 1,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 400,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 150,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 600,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | Family = "Burston", |
||
− | Image = "Burston.png", |
||
− | Magazine = 45, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 540, |
||
− | Name = "Burston", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Perforation"] = 10, |
||
− | ["Tranchant"] = 10,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.18, |
||
− | FireRate = 7.83, |
||
− | ShotType = "Hit-Scan", |
||
− | BurstCount = 3, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Principale", |
||
− | Users = {"[[Junction|Loki Specter]]"}, |
||
− | }, |
||
− | ["Burston Prime"] = { |
||
− | Accuracy = 25, |
||
− | BurstFireRate = 10, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Stock",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | Family = "Burston", |
||
− | Image = "PrimeBurston.png", |
||
− | Introduced = "[[Update 11#Update 11.5|Update 11.5]]", |
||
− | Magazine = 45, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 540, |
||
− | Name = "Burston Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10.8, |
||
− | ["Perforation"] = 10.8, |
||
− | ["Tranchant"] = 14.4,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.30, |
||
− | FireRate = 13.64, |
||
− | BurstCount = 3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = {"Prime", "Never Vaulted"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Buzlok"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 250, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 13.3, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.45, |
||
− | Image = "Buzlok.png", |
||
− | Introduced = "[[Update 14#Update 14.7|Update 14.7]]", |
||
− | Magazine = 50, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 540, |
||
− | Name = "Buzlok", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 30, |
||
− | ["Perforation"] = 24, |
||
− | ["Tranchant"] = 6,}, |
||
− | CritChance = 0.23, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.21, |
||
− | FireRate = 6.25, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 40, |
||
− | }, |
||
− | Reload = 3, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Beacon", |
||
− | Accuracy = 16.7, |
||
− | Damage = { |
||
− | ["Perforation"] = 3}, |
||
− | CritChance = 0, |
||
− | CritMultiplier = 1, |
||
− | StatusChance = 0, |
||
− | FireRate = 1.67, |
||
− | Trigger = "Semi-Auto", |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
+ | local data = {} |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Executioners/Harkonar|Harkonar]]"}, |
||
− | }, |
||
− | ["Cernos"] = { |
||
− | Accuracy = "16.7 (100 when aimed)", |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 198, |
||
− | ["Perforation"] = 11, |
||
− | ["Tranchant"] = 11,}, |
||
− | CritChance = 0.36, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.18, |
||
− | ChargeTime = 0.5, |
||
− | PunchThrough = 1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 85, |
||
− | }, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 700,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 1750,},}, |
||
− | }, |
||
− | Class = "Arc", |
||
− | Conclave = true, |
||
− | Disposition = 1.1, |
||
− | Family = "Cernos", |
||
− | Image = "Cernos.png", |
||
− | Introduced = "[[Update 11#Update 11.1|Update 11.1]]", |
||
− | Magazine = 1, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 72, |
||
− | Name = "Cernos", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 99, |
||
− | ["Perforation"] = 5.5, |
||
− | ["Tranchant"] = 5.5,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.18, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 0.6, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | ComparisonDisplay = { |
||
− | { Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} }, |
||
− | { Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }}, |
||
− | }, |
||
− | ["Cernos Mutaliste"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 250, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cernos",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 1400,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 2300,},}, |
||
− | }, |
||
− | Accuracy = "16.7 (100 aimed)", |
||
− | AreaAttack = { |
||
− | AttackName = "Poison Cloud", |
||
− | Damage = { |
||
− | ["Poison"] = 50,}, |
||
− | Duration = 10, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 202.5, |
||
− | ["Perforation"] = 11.25, |
||
− | ["Tranchant"] = 11.25,}, |
||
− | ChargeTime = 0.5, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.49, |
||
− | PunchThrough = 1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 85, |
||
− | }, |
||
− | Class = "Arc", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | Family = "Cernos", |
||
− | Image = "CernosMutaliste.png", |
||
− | Introduced = "[[Update 18#Update 18.5|Update 18.5]]", |
||
− | Magazine = 1, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 72, |
||
− | Name = "Cernos Mutaliste", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 108, |
||
− | ["Perforation"] = 6, |
||
− | ["Tranchant"] = 6,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.49, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 0.6, |
||
− | Traits = { "Infesté"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Cernos Prime"] = { |
||
− | Accuracy = 16.7, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 324, |
||
− | ["Perforation"] = 18, |
||
− | ["Tranchant"] = 18,}, |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | ChargeTime = 0.5, |
||
− | PunchThrough = 1, |
||
− | PelletCount = 3, |
||
− | PelletName = "Arrow", |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 85, |
||
− | }, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Upper Limb",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Lower Limb",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Grip",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "String",Type = "Partie Prime",Count = 1,},}, |
||
− | }, |
||
− | Class = "Arc", |
||
− | Conclave = true, |
||
− | Disposition = 1.1, |
||
− | Family = "Cernos", |
||
− | Image = "Cernos Prime.png", |
||
− | Introduced = "[[Update 19#Hotfix 19.0.7|Hotfix 19.0.7]]", |
||
− | Magazine = 1, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 72, |
||
− | Name = "Cernos Prime", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 162, |
||
− | ["Perforation"] = 9, |
||
− | ["Tranchant"] = 9,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.3, |
||
− | PelletCount = 3, |
||
− | PelletName = "Arrow", |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 0.65, |
||
− | Traits = {"Prime"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | ComparisonDisplay = { |
||
− | { Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} }, |
||
− | { Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }}, |
||
− | }, |
||
− | ["Cernos Rakta"] = { |
||
− | Accuracy = 16.7, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 225, |
||
− | ["Perforation"] = 12.5, |
||
− | ["Tranchant"] = 12.5,}, |
||
− | ChargeTime = 0.25, |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | PunchThrough = 1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Class = "Arc", |
||
− | Conclave = true, |
||
− | Disposition = 0.92, |
||
− | Family = "Cernos", |
||
− | Image = "CernosRakta.png", |
||
− | Introduced = "[[Update 17#Update 17.3|Update 17.3]]", |
||
− | Magazine = 1, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 72, |
||
− | Name = "Cernos Rakta", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 135, |
||
− | ["Perforation"] = 7.5, |
||
− | ["Tranchant"] = 7.5,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Polarities = {"V", "V", "Bar"}, |
||
− | Reload = 0.6, |
||
− | SyndicatEffect = "Blight", |
||
− | Traits = {"Syndicat", "Voile Rouge"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | ComparisonDisplay = { |
||
− | { Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} }, |
||
− | { Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }}, |
||
− | }, |
||
− | ["Daikyu"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 300,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 1200,},}, |
||
− | }, |
||
− | Accuracy = 16.7, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 138, |
||
− | ["Perforation"] = 184, |
||
− | ["Tranchant"] = 138,}, |
||
− | ChargeTime = 1, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | PunchThrough = 3, |
||
− | StatusChance = 0.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 85, |
||
− | }, |
||
− | Class = "Arc", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | NoiseLevel = "Silencieux", |
||
− | Image = "AsymmetricBow.png", |
||
− | Introduced = "[[Update 16#Update 16.5|Update 16.5]]", |
||
− | Magazine = 1, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 72, |
||
− | Name = "Daikyu", |
||
− | Polarities = {"V"}, |
||
− | Reload = 0.6, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Dera"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 4500,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | Family = "Dera", |
||
− | Image = "Dera.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | Magazine = 45, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 540, |
||
− | Name = "Dera", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Perforation"] = 22.5, |
||
− | ["Tranchant"] = 1.5,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 11.25, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Reload = 1.8, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Crewman]]", "[[Corrupted Lancer]]", "[[Ranger]]"}, |
||
− | }, |
||
− | ["Dera Vandal"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.245, |
||
− | Family = "Dera", |
||
− | Image = "DeraVandal.png", |
||
− | Introduced = "[[Update 16#Update 16.5|Update 16.5]]", |
||
− | Magazine = 60, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 540, |
||
− | Name = "Dera Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6.4, |
||
− | ["Perforation"] = 24, |
||
− | ["Tranchant"] = 1.6,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.30, |
||
− | FireRate = 11.25, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Reload = 1.8, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Dex Sybaris"] = { |
||
− | Accuracy = 28.6, |
||
− | BurstFireRate = 3.33, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.0, |
||
− | Family = "Sybaris", |
||
− | Image = "DexSybaris.png", |
||
− | Introduced = "[[Update 18#Hotfix 18.6.2|Hotfix 18.6.2]]", |
||
− | Magazine = 14, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 540, |
||
− | Name = "Dex Sybaris", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 22.5, |
||
− | ["Perforation"] = 18.75, |
||
− | ["Tranchant"] = 33.75,}, |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 4.17, |
||
− | BurstCount = 2, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 1.5, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Dread"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 6,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 750,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 900,},}, |
||
− | }, |
||
− | Accuracy = 16.7, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Perforation"] = 10, |
||
− | ["Tranchant"] = 180,}, |
||
− | CritChance = 0.5, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | PunchThrough = 2.5, |
||
− | ChargeTime = 0.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 85, |
||
− | }, |
||
− | Class = "Arc", |
||
− | Conclave = true, |
||
− | Disposition = 1.1, |
||
− | Image = "Dread.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | Magazine = 1, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 72, |
||
− | Name = "Dread", |
||
− | NoiseLevel = "Silencieux", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 6.5, |
||
− | ["Perforation"] = 6.5, |
||
− | ["Tranchant"] = 117,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 0.7, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | Users = {"[[Stalker]]"}, |
||
− | ComparisonDisplay = { |
||
− | { Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} }, |
||
− | { Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }}, |
||
− | }, |
||
− | ["Ferrox"] = { |
||
− | Accuracy = 16.7, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 35, |
||
− | ["Perforation"] = 245, |
||
− | ["Tranchant"] = 70,}, |
||
− | CritChance = 0.32, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1.33, |
||
− | ChargeTime = 0.5, |
||
− | PunchThrough = 1.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Class = "Speargun", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 30000,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 35000,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.15, |
||
− | Image = "Ferrox.png", |
||
− | Introduced = "[[Update 19#Update 19.13|Update 19.13]]", |
||
− | Magazine = 10, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 540, |
||
− | Name = "Ferrox", |
||
− | Polarities = {"V", "D"}, |
||
− | Reload = 1.8, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Throw Spear", |
||
− | Damage = { |
||
− | ["Impact"] = 455, |
||
− | ["Perforation"] = 72.5, |
||
− | ["Tranchant"] = 122.5,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.33, |
||
− | FireRate = 1, |
||
− | Reload = 2, |
||
− | ChargeTime = 0.5, |
||
− | Trigger = "Charge", |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | Users = {"[[Derim Zahn]]"}, |
||
− | }, |
||
− | ["Fusil à Flux"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 6000,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.55, |
||
− | Image = "Fusil à Flux.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | Magazine = 50, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 50, |
||
− | Name = "Fusil à Flux", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Perforation"] = 4.8, |
||
− | ["Tranchant"] = 17.2,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | PunchThrough = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 30, |
||
− | }, |
||
− | Reload = 2.25, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Principale", |
||
− | Users = {"[[Elite Crewman]]"}, |
||
− | }, |
||
− | ["Fulmin"] = { |
||
− | Accuracy = 9.1, |
||
− | Class = "Fusil", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 265, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 2100,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 7500,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Hexenon",Type = "Ressource",Count = 350,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Fulmin.png", |
||
− | Introduced = "[[Update 25#Update 25.0|Update 25.0]]", |
||
− | Magazine = 60, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 500, |
||
− | Name = "Fulmin", |
||
− | NormalAttack = { |
||
− | AttackName = "Mode Semi-Automatique", |
||
− | Damage = { |
||
− | ["Impact"] = 100, |
||
− | ["Électrique"] = 400}, |
||
− | CritChance = 0.30, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 2.17, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {}, |
||
− | Reload = 1.0, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Mode Automatique", |
||
− | Accuracy = 111.1, |
||
− | Damage = { |
||
− | ["Perforation"] = 8, |
||
− | ["Électrique"] = 25,}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.10, |
||
− | FireRate = 9.33, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Trigger = "Auto / Semi-Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Glaxion"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 1,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 550,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 2500,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | Image = "Glaxion.png", |
||
− | Introduced = "[[Update 14#Update 14.5|Update 14.5]]", |
||
− | Magazine = 80, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 720, |
||
− | Name = "Glaxion", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Glace"] = 26,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.34, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 24, |
||
− | }, |
||
− | Reload = 2.2, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Principale", |
||
− | Users = {"[[Capture|Corpus Target]]", "[[Armis Ulta]]", "[[Dru Pesfor]]", "[[Rana Del]]", "[[M-W.A.M.]]"}, |
||
− | }, |
||
− | ["Glaxion Vandal"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Fusil", |
||
− | Conclave = false, |
||
− | Disposition = 1.35, |
||
− | Family = "Glaxion", |
||
− | Image = "Glaxion Vandal.png", |
||
− | Introduced = "[[Update 25#Update 25.0|Update 25.0]]", |
||
− | Magazine = 100, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 1000, |
||
− | Name = "Glaxion Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Glace"] = 29,}, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.38, |
||
− | FireRate = 12, |
||
− | Range = 24, |
||
− | }, |
||
− | Polarities = {}, |
||
− | Reload = 1.8, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Gorgon"] = { |
||
− | Accuracy = 12.5, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 6000,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 1000,},}, |
||
− | }, |
||
− | Disposition = 1.4, |
||
− | Family = "Gorgon", |
||
− | Image = "Gorgon.png", |
||
− | Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]", |
||
− | Magazine = 90, |
||
− | Mastery = 3, |
||
− | MaxAmmo = 540, |
||
− | Name = "Gorgon", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 18.75, |
||
− | ["Perforation"] = 3.75, |
||
− | ["Tranchant"] = 2.5,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.09, |
||
− | FireRate = 12.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 4.2, |
||
− | Spool = 15, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Auto à Cadence Croissante", |
||
− | Type = "Principale", |
||
− | Users = {"[[Lieutenant Lech Kril]]", "[[Heavy Gunner]] + Variants", "[[Corrupted Heavy Gunner]]", "[[Manic Bombard]] + Variants"}, |
||
− | }, |
||
− | ["Gorgon Wraith"] = { |
||
− | Accuracy = 16.7, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.4, |
||
− | Family = "Gorgon", |
||
− | Image = "WraithGorgon.png", |
||
− | Introduced = "[[Update 12#Update 12.4|Update 12.4]]", |
||
− | Magazine = 90, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 900, |
||
− | Name = "Gorgon Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 23, |
||
− | ["Perforation"] = 2.7, |
||
− | ["Tranchant"] = 1.3,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.21, |
||
− | FireRate = 13.3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 3, |
||
− | Spool = 10, |
||
− | Traits = {"Wraith", "Grineer"}, |
||
− | Trigger = "Auto à Cadence Croissante", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Grakata"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 400,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 100,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | Family = "Grakata", |
||
− | Image = "Grakata.png", |
||
− | Introduced = "[[Update 7#Update 7.8|Update 7.8]]", |
||
− | Magazine = 60, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 750, |
||
− | Name = "Grakata", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.4, |
||
− | ["Perforation"] = 3.7, |
||
− | ["Tranchant"] = 2.9,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 20, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.4, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Lancer]]", "[[Hellion]]", "[[Commander]]", "[[Méridien d'Acier]] [[Operative]]s", "[[Executioners/Vay Molta|Vay Molta]]"}, |
||
− | }, |
||
− | ["Grakatas Jumeaux"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Double Pistolets", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Grakata",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Grakata",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Forma",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "GrakatasJumelles.png", |
||
− | Introduced = "[[Update 17#Update 17.0|Update 17.0]]", |
||
− | Magazine = 120, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 1200, |
||
− | Name = "Grakatas Jumeaux", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 8, |
||
− | ["Perforation"] = 6.7, |
||
− | ["Tranchant"] = 5.3,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.7, |
||
− | StatusChance = 0.11, |
||
− | PelletCount = 2, |
||
− | PelletName = "Bullet", |
||
− | FireRate = 20, |
||
− | ShotType = "Hit-Scan", |
||
− | AmmoCost = 2, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 3, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Clem]]"}, |
||
− | }, |
||
− | ["Grinlok"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 44.4, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.245, |
||
− | Family = "Grinlok", |
||
− | Image = "250px-DEGrinlok.png", |
||
− | Introduced = "[[Update 12#Update 12.1|Update 12.1]]", |
||
− | Magazine = 9, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 540, |
||
− | Name = "Grinlok", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 93.5, |
||
− | ["Perforation"] = 18.7, |
||
− | ["Tranchant"] = 74.8,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.35, |
||
− | FireRate = 1.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.7, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Nightwatch Lancer]]", "[[Kuva Elite Lancer]]", "[[Elite Lancer#Variants|Tusk Elite Lancer]]"}, |
||
− | }, |
||
− | ["Harpak"] = { |
||
− | BurstFireRate = 5, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 40000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Gallium",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 6000,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 3600,},}, |
||
− | }, |
||
− | Disposition = 1.55, |
||
− | Image = "Harpak.png", |
||
− | Introduced = "[[Update 17#Update 17.0|Update 17.0]]", |
||
− | Magazine = 45, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 540, |
||
− | Name = "Harpak", |
||
− | NormalAttack = { |
||
− | Accuracy = 18.2, |
||
− | Damage = { |
||
− | ["Impact"] = 5, |
||
− | ["Perforation"] = 37.5, |
||
− | ["Tranchant"] = 7.5,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.17, |
||
− | FireRate = 6, |
||
− | BurstCount = 3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Harpoon", |
||
− | Accuracy = 100, |
||
− | Damage = { |
||
− | ["Impact"] = 40, |
||
− | ["Perforation"] = 50, |
||
− | ["Tranchant"] = 10,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.13, |
||
− | FireRate = 1.5, |
||
− | Range = 40, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Principale", |
||
− | Users = {"[[Drekar Elite Lancer]]", "[[Draga]]"}, |
||
− | }, |
||
− | ["Hema"] = { |
||
− | Accuracy = 20, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 50000,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | Image = "Hema.png", |
||
− | Introduced = "[[Update 19#Update 19.5|Update 19.5]]", |
||
− | Magazine = 60, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 60, |
||
− | Name = "Hema", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Viral"] = 47,}, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 6, |
||
− | BurstCount = 3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = { "Infesté"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Hind"] = { |
||
− | BurstFireRate = 5, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 40000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 6,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 700,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 1200,},}, |
||
− | }, |
||
− | Disposition = 1.42, |
||
− | Image = "Hind.png", |
||
− | Introduced = "[[Update 9#Update 9.6|Update 9.6]]", |
||
− | Magazine = 65, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 540, |
||
− | Name = "Hind", |
||
− | NormalAttack = { |
||
− | AttackName = "Burst Mode", |
||
− | Accuracy = 33.3, |
||
− | Damage = { |
||
− | ["Impact"] = 7.5, |
||
− | ["Perforation"] = 7.5, |
||
− | ["Tranchant"] = 15,}, |
||
− | CritChance = 0.07, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 6.25, |
||
− | BurstCount = 5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Semi-Auto Mode", |
||
− | Accuracy = 28.6, |
||
− | Damage = { |
||
− | ["Impact"] = 12, |
||
− | ["Perforation"] = 12, |
||
− | ["Tranchant"] = 36,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 2.5, |
||
− | Trigger = "Semi-Auto", |
||
− | }, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Principale", |
||
− | Users = {"[[Elite Lancer]]", "[[Executioners/Dok Thul|Dok Thul]]"}, |
||
− | }, |
||
− | ["Ignis"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | },Accuracy = 100, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 0.6, |
||
− | Family = "Ignis", |
||
− | Image = "Ignis.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | Magazine = 150, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 750, |
||
− | Name = "Ignis", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Feu"] = 33,}, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.27, |
||
− | FireRate = 8, |
||
− | ShotType = "Discharge", |
||
− | Range = 20, |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Principale", |
||
− | Users = {"[[Scorch]]", "[[Hyekka Master]]", "[[Executioners/Zura|Zura]]"}, |
||
− | }, |
||
− | ["Ignis Wraith"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 10000,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 3,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 0.6, |
||
− | Family = "Ignis", |
||
− | Image = "IgnisWraith.png", |
||
− | Introduced = "[[Update 19#Update 19.12|Update 19.12]]", |
||
− | Magazine = 200, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 800, |
||
− | Name = "Ignis Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Feu"] = 35,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.29, |
||
− | FireRate = 8, |
||
− | ShotType = "Discharge", |
||
− | Range = 27, |
||
− | }, |
||
− | Reload = 1.7, |
||
− | Traits = {"Wraith", "Grineer"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Javlok"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 240, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 10000,}, |
||
− | { Name = "Extrait de Nitain",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Condensateur Javlok",Type = "Ressource",Count = 6,},}, |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Explosion", |
||
− | Damage = { |
||
− | ["Feu"] = 50,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | Radius = 1.6, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Projectile Impact", |
||
− | Accuracy = 100, |
||
− | Damage = { |
||
− | ["Feu"] = 230,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | ChargeTime = 0.3, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Class = "Speargun", |
||
− | Conclave = true, |
||
− | Disposition = 1.2, |
||
− | Image = "Javlok.png", |
||
− | Magazine = 6, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 300, |
||
− | Name = "Javlok", |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1.9, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Spear Explosion", |
||
− | Damage = { |
||
− | ["Feu"] = 300,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | Radius = 7, |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 16.7, |
||
− | AttackName = "Throw Spear", |
||
− | Damage = { |
||
− | ["Impact"] = 45, |
||
− | ["Perforation"] = 75, |
||
− | ["Tranchant"] = 30,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | ChargeTime = 0.5, |
||
− | FireRate = 1, |
||
− | Reload = 0.6, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Karak"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 400,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 100,},}, |
||
− | }, |
||
− | Disposition = 1.28, |
||
− | Family = "Karak", |
||
− | Image = "250px-Karak.png", |
||
− | Introduced = "[[Update 11#Update 11.5|Update 11.5]]", |
||
− | Magazine = 30, |
||
− | Mastery = 1, |
||
− | MaxAmmo = 540, |
||
− | Name = "Karak", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 13, |
||
− | ["Perforation"] = 8.7, |
||
− | ["Tranchant"] = 7.3,}, |
||
− | CritChance = 0.09, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 11.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Elite Lancer|Frontier Elite Lancer]]"}, |
||
− | }, |
||
− | ["Karak Wraith"] = { |
||
− | Accuracy = 28.6, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.28, |
||
− | Family = "Karak", |
||
− | Image = "KarakWraith.png", |
||
− | Introduced = "[[Update 16#Update 16.5|Update 16.5]]", |
||
− | Magazine = 60, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 540, |
||
− | Name = "Karak Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 14.1, |
||
− | ["Perforation"] = 9.3, |
||
− | ["Tranchant"] = 7.8,}, |
||
− | CritChance = 0.13, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 11.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = {"Wraith", "Invasion Reward", "Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Grineer Nightwatch Corps#Nightwatch Lancer|Nightwatch Lancer]]"}, |
||
− | }, |
||
− | ["Komorex"] = { |
||
− | Accuracy = 20, |
||
− | Class = "Sniper", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 5,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 6200,}, |
||
− | { Name = "Hexenon",Type = "Resource",Count = 300,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Komorex.png", |
||
− | Introduced = "[[Update 25#Update 25.0|Update 25.0]]", |
||
− | Magazine = 20, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 40, |
||
− | Name = "Komorex", |
||
− | NormalAttack = { |
||
− | AttackName = "Normal", |
||
− | Damage = { |
||
− | ["Impact"] = 8.7, |
||
− | ["Tranchant"] = 41.8, |
||
− | ["Perforation"] = 36.5}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2.1, |
||
− | StatusChance = 0.35, |
||
− | FireRate = 6.0, |
||
− | Falloff = {StartRange = 400,EndRange = 600,}, |
||
− | ShotType = "Hit-Scan", |
||
− | Trigger = "Semi-Auto" |
||
− | }, |
||
− | --3.5 zoom + viral explosion stats not shown in arsenal UI |
||
− | SecondaryAttack = { |
||
− | AttackName = "Zoom 3.5x", |
||
− | Damage = { |
||
− | ["Impact"] = 17.4, |
||
− | ["Tranchant"] = 83.6, |
||
− | ["Perforation"] = 73}, |
||
− | FireRate = 1.5, |
||
− | }, |
||
− | AreaAttack = { |
||
− | Damage = { |
||
− | ["Viral"] = 66,}, |
||
− | Radius = 3.5, |
||
− | FireRate = 1.5, |
||
− | }, |
||
− | Polarities = {}, |
||
− | Reload = 3.0, |
||
− | SniperComboMin = 5, |
||
− | SniperComboReset = 2, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Heqet Amalgame]]"}, |
||
− | Zoom = {"Zoom 2x (-50% Recul, +2m Pénétration)", "Zoom 3.5x (+100% Dégâts, +3.5m Rayon d'Explosion, -75% Cadence de Tir)"}, |
||
− | }, |
||
− | ["Lanka"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Gallium",Type = "Ressource",Count = 20,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Électrique"] = 525,}, |
||
− | ChargeTime = 1, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | PunchThrough = 5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 200, |
||
− | }, |
||
− | Class = "Fusil Sniper", |
||
− | Conclave = true, |
||
− | Disposition = 0.85, |
||
− | Image = "Lanka.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | Magazine = 10, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 72, |
||
− | Name = "Lanka", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Électrique"] = 200,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | ChargeTime = 0.33, |
||
− | FireRate = 1, |
||
− | Falloff = {StartRange = 400,EndRange = 600,}, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 200, |
||
− | }, |
||
− | Reload = 2, |
||
− | SniperComboMin = 2, |
||
− | SniperComboReset = 6, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | Users = {"[[Sniper Crewman]]", "[[The Sergeant]]", "[[Nullifier Crewman]]", "[[Corrupted Nullifier]]", "[[La Séquence Perrin|Perrin Sequence]] [[Operative]]s"}, |
||
− | Zoom = {"3x (+20% Critical Chance)", "5x (+30% Critical Chance)", "8x (+50% Critical Chance)"}, |
||
− | }, |
||
− | ["Latron"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 900,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | Family = "Latron", |
||
− | Image = "Latron.png", |
||
− | Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]", |
||
− | Magazine = 15, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 540, |
||
− | Name = "Latron", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 8.25, |
||
− | ["Perforation"] = 38.5, |
||
− | ["Tranchant"] = 8.25,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 4.17, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.4, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Clem]]"}, |
||
− | }, |
||
− | ["Latron Prime"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Stock",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.15, |
||
− | Family = "Latron", |
||
− | Image = "LatronPrime.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | Magazine = 15, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 540, |
||
− | Name = "Latron Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 9, |
||
− | ["Perforation"] = 72, |
||
− | ["Tranchant"] = 9,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 4.17, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 2.4, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Latron Wraith"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.15, |
||
− | Family = "Latron", |
||
− | Image = "LatronWraith.png", |
||
− | Introduced = "[[Update 14#Update 14.5|Update 14.5]]", |
||
− | Magazine = 15, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 540, |
||
− | Name = "Latron Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 15, |
||
− | ["Perforation"] = 42, |
||
− | ["Tranchant"] = 3,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 5.42, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.4, |
||
− | Traits = {"Wraith", "Invasion Reward", "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Lenz"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 235, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 10,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 8200,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 2400,}, |
||
− | { Name = "Extrait de Nitain",Type = "Ressource",Count = 3,},}, |
||
− | }, |
||
− | Accuracy = 16.7, |
||
− | AreaAttack = { |
||
− | Damage = { |
||
− | ["Glace"] = 10,}, |
||
− | Radius = 8, |
||
− | AttackName = "Initial Burst", |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | CritChance = 0.5, |
||
− | CritMultiplier = 2, |
||
− | Damage = { |
||
− | ["Impact"] = 50,}, |
||
− | ChargeTime = 1.2, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Class = "Arc", |
||
− | Conclave = true, |
||
− | Disposition = 0.9, |
||
− | Image = "Lenz.png", |
||
− | Introduced = "[[Update 21#Update 21.3|Update 21.3]]", |
||
− | Magazine = 1, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 6, |
||
− | Name = "Lenz", |
||
− | NoiseLevel = "Bruyant", |
||
− | Polarities = {"Bar", "Bar"}, |
||
− | Reload = 0.6, |
||
− | SecondaryAreaAttack = { |
||
− | Damage = { |
||
− | ["Explosif"] = 660,}, |
||
− | Radius = 6, |
||
− | AttackName = "Bubble Collapse", |
||
− | }, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | ComparisonDisplay = { |
||
− | { Name = "Lenz", Attacks = {"ChargeAttack", "AreaAttack", "SecondaryAreaAttack"} }}, |
||
− | }, |
||
− | ["Miter"] = { |
||
− | Accuracy = 100, |
||
− | AmmoType = "Sniper", |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 12.5, |
||
− | ["Perforation"] = 12.5, |
||
− | ["Tranchant"] = 225,}, |
||
− | ChargeTime = 0.75, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.5, |
||
− | PunchThrough = 2.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 60, |
||
− | }, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Lame",Type = "Item",Count = 1,}, |
||
− | { Name = "Poignée",Type = "Item",Count = 1,}, |
||
− | { Name = "Weapon Chassis",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.55, |
||
− | Image = "miter.png", |
||
− | Introduced = "[[Update 9#Update 9.5|Update 9.5]]", |
||
− | Magazine = 20, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 72, |
||
− | Name = "Miter", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 5, |
||
− | ["Perforation"] = 5, |
||
− | ["Tranchant"] = 90,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 2.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 60, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | Users = {"[[Eviscerator]]"}, |
||
− | }, |
||
− | ["MK1-Braton"] = { |
||
− | Accuracy = 40, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.01, |
||
− | Family = "Braton", |
||
− | Image = "Braton.png", |
||
− | Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]", |
||
− | Magazine = 60, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 540, |
||
− | Name = "MK1-Braton", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.5, |
||
− | ["Perforation"] = 4.5, |
||
− | ["Tranchant"] = 9,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 7.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["MK1-Paris"] = { |
||
− | Accuracy = "16.7 (100 Aimed)", |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Perforation"] = 96, |
||
− | ["Tranchant"] = 18,}, |
||
− | ChargeTime = 0.5, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | PunchThrough = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 85, |
||
− | }, |
||
− | Class = "Arc", |
||
− | Conclave = true, |
||
− | Disposition = 1.05, |
||
− | Family = "Paris", |
||
− | Image = "Paris.png", |
||
− | Introduced = "[[Update 14#Update 14.0|Update 14.0]]", |
||
− | Magazine = 1, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 72, |
||
− | Name = "MK1-Paris", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 5, |
||
− | ["Perforation"] = 80, |
||
− | ["Tranchant"] = 15,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.15, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 0.55, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | }, |
||
+ | local MODULE_LOCALIZATION = mw.site.namespaces[828].name |
||
− | ["Quanta Mutaliste"] = { |
||
− | AreaAttack = { |
||
− | AttackName = "Infested Orb", |
||
− | Damage = { |
||
− | ["Radiation"] = 20,}, |
||
− | StatusChance = 1, |
||
− | AmmoCost = 5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Class = "Fusil", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 15000,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.55, |
||
− | Image = "QuantaMutaliste.png", |
||
− | Introduced = "[[Update 13#Update 13.8|Update 13.8]]", |
||
− | Magazine = 60, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 540, |
||
− | Name = "Quanta Mutaliste", |
||
− | NormalAttack = { |
||
− | Accuracy = 100, |
||
− | |||
− | Damage = { |
||
− | ["Impact"] = 2.5, |
||
− | ["Perforation"] = 15, |
||
− | ["Tranchant"] = 7.5,}, |
||
− | CritChance = 0.025, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 3.0, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 25, |
||
− | Reload = 3.0, |
||
− | AttackName = "Orb Explosion", |
||
− | Damage = { |
||
− | ["Poison"] = 100,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.0, |
||
− | FireRate = 10, |
||
− | Radius = 8, |
||
− | }, |
||
− | Traits = { "Infesté"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Nagantaka"] = { |
||
− | Class = "Arbalète", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 40000, |
||
− | MarketCost = 125, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Gallium",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 3000,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 1200,},}, |
||
− | }, |
||
− | Disposition = 1.05, |
||
− | Family = "Nagantaka", |
||
− | Image = "Nagantaka.png", |
||
− | Introduced = "[[Update 24#Update 24.0|Update 24]]", |
||
− | Magazine = 9, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 540, |
||
− | Name = "Nagantaka", |
||
− | NoiseLevel = "Silencieux", |
||
− | Polarities = {"V"}, |
||
− | NormalAttack = { |
||
− | Accuracy = 40, |
||
− | AttackName = "Semi-Auto", |
||
− | Damage = { |
||
− | ["Impact"] = 1.6, |
||
− | ["Perforation"] = 14.3, |
||
− | ["Tranchant"] = 143.1,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.39, |
||
− | FireRate = 2.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 0, |
||
− | }, |
||
− | Reload = 2.3, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 40, |
||
− | AttackName = "Burst Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 1.6, |
||
− | ["Perforation"] = 14.3, |
||
− | ["Tranchant"] = 143.1,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.39, |
||
− | FireRate = 5.81, |
||
− | Reload = 2.0, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | BurstCount = 9, |
||
− | }, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi / Burst", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Ogris"] = { |
||
− | Class = "Launcher", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 5000,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Image = "OgrisNew.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | Accuracy = 100, |
||
− | ChargeAttack = { |
||
− | AttackName = "Rocket Impact", |
||
− | Damage = { |
||
− | ["Explosif"] = 100,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.35, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 40, |
||
− | ChargeTime = 0.3, |
||
− | FireRate = 1.5, |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Rocket Explosion", |
||
− | Damage = { |
||
− | ["Explosif"] = 600,}, |
||
− | Radius = 6, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | Magazine = 5, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 20, |
||
− | Name = "Ogris", |
||
− | NoiseLevel = "Bruyant", |
||
− | Reload = 2.5, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | Users = {"[[Bombard]]", "[[Corrupted Bombard]]", "[[Executioner Gorth]]", "[[Nightwatch Bombard]]"}, |
||
− | }, |
||
− | ["Opticor"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Gallium",Type = "Ressource",Count = 20,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | AreaAttack = { |
||
− | Damage = { |
||
− | ["Magnétique"] = 400,}, |
||
− | Radius = 5, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 100, |
||
− | ["Perforation"] = 850, |
||
− | ["Tranchant"] = 50,}, |
||
− | ChargeTime = 2, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.2, |
||
− | PunchThrough = 1, |
||
− | Range = 300, |
||
− | ShotType = "Hit-Scan", |
||
− | FireRate = 1, |
||
− | }, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.15, |
||
− | Family = "Opticor", |
||
− | Image = "250px-opticor.png", |
||
− | Introduced = "[[Update 15#Update 15.0|Update 15.0]]", |
||
− | Magazine = 5, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 200, |
||
− | Name = "Opticor", |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | Users = {"[[Malice]]", "[[Ved Xol]]", "[[002-ER]]"}, |
||
− | }, |
||
− | ["Opticor Vandal"] = { |
||
− | Accuracy = 100, |
||
− | AreaAttack = { |
||
− | Damage = { |
||
− | ["Magnétique"] = 200,}, |
||
− | Radius = 5, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 40, |
||
− | ["Perforation"] = 280, |
||
− | ["Tranchant"] = 80,}, |
||
− | ChargeTime = 0.6, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2.6, |
||
− | StatusChance = 0.3, |
||
− | PunchThrough = 1, |
||
− | Range = 300, |
||
− | ShotType = "Hit-Scan", |
||
− | FireRate = 2, |
||
− | }, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.15, |
||
− | Family = "Opticor", |
||
− | Image = "Opticor Vandal.png", |
||
− | Introduced = "[[Update 24#Update 24.4|Update 24.4]]", |
||
− | Magazine = 8, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 200, |
||
− | Name = "Opticor Vandal", |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.4, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Panthera"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 1,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Hikou",Type = "Arme",Count = 1,}, |
||
− | { Name = "Miter",Type = "Arme",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.4, |
||
− | Image = "Panthera.png", |
||
− | Introduced = "[[Update 15#Update 15.10|Update 15.10]]", |
||
− | Magazine = 60, |
||
− | Mastery = 7, |
||
− | Name = "Panthera", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Perforation"] = 10, |
||
− | ["Tranchant"] = 70,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 3, |
||
− | AmmoCost = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 40, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Perforation"] = 10, |
||
− | ["Tranchant"] = 80,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.35, |
||
− | FireRate = 2, |
||
− | AmmoCost = 1, |
||
− | ShotType = "Continus", |
||
− | Range = 6, |
||
− | }, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Paracyst"] = { |
||
− | BurstFireRate = 8.33, |
||
− | Class = "Fusil", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 15000,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.315, |
||
− | Image = "250px-Paracyst.png", |
||
− | Introduced = "[[Update 15#Update 15.5|Update 15.5]]", |
||
− | Magazine = 60, |
||
− | Mastery = 7, |
||
− | Name = "Paracyst", |
||
− | NormalAttack = { |
||
− | Accuracy = 50, |
||
− | Damage = { |
||
− | ["Poison"] = 33,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 11.11, |
||
− | BurstCount = 3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Infested Harpoon", |
||
− | Accuracy = 50, |
||
− | Damage = { |
||
− | ["Poison"] = 33,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 11.11, |
||
− | Range = 50, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Traits = { "Infesté"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Principale", |
||
− | Users = {"[[Mutalist Alad V]]"}, |
||
− | }, |
||
− | ["Paris"] = { |
||
− | Accuracy = "16.7 (100 aimed)", |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 9, |
||
− | ["Perforation"] = 144, |
||
− | ["Tranchant"] = 27,}, |
||
− | ChargeTime = 0.5, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | PunchThrough = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 85, |
||
− | }, |
||
− | Class = "Arc", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 700,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 2000,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | Family = "Paris", |
||
− | Image = "Paris.png", |
||
− | Introduced = "[[Update 7#Update 7.0|Update 7.0]]", |
||
− | Magazine = 1, |
||
− | Mastery = 3, |
||
− | MaxAmmo = 72, |
||
− | Name = "Paris", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Perforation"] = 96, |
||
− | ["Tranchant"] = 18,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 0.65, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | Users = {"[[Junction|Trinity Specter]]"}, |
||
− | ComparisonDisplay = { |
||
− | { Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} }, |
||
− | { Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }}, |
||
− | }, |
||
− | ["Paris Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Upper Limb",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Lower Limb",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Grip",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "String",Type = "Partie Prime",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = "16.7 (100 aimed)", |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 6.5, |
||
− | ["Perforation"] = 208, |
||
− | ["Tranchant"] = 45.5,}, |
||
− | ChargeTime = 0.5, |
||
− | CritChance = 0.45, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | PunchThrough = 3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 85, |
||
− | }, |
||
− | Class = "Arc", |
||
− | Conclave = true, |
||
− | Disposition = 1.2, |
||
− | Family = "Paris", |
||
− | Image = "ParisPrime.png", |
||
− | Introduced = "[[Update 9#Update 9.0|Update 9.0]]", |
||
− | Magazine = 1, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 72, |
||
− | Name = "Paris Prime", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 3.25, |
||
− | ["Perforation"] = 104, |
||
− | ["Tranchant"] = 22.75,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | Reload = 0.7, |
||
− | Traits = {"Prime", "Never Vaulted"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | ComparisonDisplay = { |
||
− | { Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} }, |
||
− | { Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }}, |
||
− | }, |
||
− | ["Penta"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Launcher", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 400,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | Family = "Penta", |
||
− | Image = "250px-DEPenta.png", |
||
− | Introduced = "[[Update 11#Update 11.3|Update 11.3]]", |
||
− | Magazine = 5, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 20, |
||
− | Name = "Penta", |
||
− | NoiseLevel = "Silencieux", |
||
− | NormalAttack = { |
||
− | AttackName = "Grenade Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 75, |
||
− | ["Explosif"] = 350,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 20, |
||
− | }, |
||
− | Reload = 2.5, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Grenade Detonation", |
||
− | Damage = { |
||
− | ["Explosif"] = 350,}, |
||
− | Radius = 5, |
||
− | Trigger = "Detonate", |
||
− | }, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Active", |
||
− | Type = "Principale", |
||
− | Users = {"[[Penta Ranger]]", "[[M-W.A.M.]]"}, |
||
− | }, |
||
− | ["Penta Carmine"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Lanceur", |
||
− | Conclave = false, |
||
− | Disposition = 1.25, |
||
− | Family = "Penta", |
||
− | Image = "Penta Carmine.png", |
||
+ | local COOP_SLOTS = {'principale', 'secondaire', 'melee', 'archwing', 'compagnon', 'railjack', 'modulaire', 'autres'} |
||
− | Magazine = 10, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 20, |
||
− | Name = "Carmine Penta", |
||
− | NoiseLevel = "Silencieux", |
||
− | NormalAttack = { |
||
− | AttackName = "Grenade Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 75, |
||
− | ["Explosif"] = 350,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 2.7, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 20, |
||
− | }, |
||
− | Reload = 2.5, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Grenade Detonation", |
||
− | Damage = { |
||
− | ["Explosif"] = 350,}, |
||
− | Radius = 5, |
||
− | Trigger = "Detonate", |
||
− | }, |
||
− | Trigger = "Active", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Penta Secura"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Lanceur", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Syndicat = "La Séquence Perrin", |
||
− | Reputation = 125000, |
||
− | Rank = 5, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | Family = "Penta", |
||
− | Image = "PentaSecura.png", |
||
− | Introduced = "[[Update 17#Update 17.3|Update 17.3]]", |
||
− | Magazine = 7, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 28, |
||
− | Name = "Secura Penta", |
||
− | NoiseLevel = "Silencieux", |
||
− | NormalAttack = { |
||
− | AttackName = "Grenade Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 75, |
||
− | ["Explosif"] = 300,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 25, |
||
− | }, |
||
− | Polarities = {"Bar", "D", "V"}, |
||
− | Reload = 2.5, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Grenade Detonation", |
||
− | Damage = { |
||
− | ["Explosif"] = 300,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.26, |
||
− | Radius = 5, |
||
− | Trigger = "Detonate", |
||
− | }, |
||
− | SyndicatEffect = "Sequence", |
||
− | Traits = {"Syndicat", "La Séquence Perrin"}, |
||
− | Trigger = "Active", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Phantasma"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 195, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Coeur de Sentient Intact",Type = "Ressource",Count = 10,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 650,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 12500,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Phantasma.png", |
||
− | Introduced = "[[Update 23#Update 23.5|Update 23.5]]", |
||
− | Magazine = 11, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 275, |
||
− | Name = "Phantasma", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 25, |
||
− | ["Radiation"] = 50,}, |
||
− | CritChance = 0.03, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.37, |
||
− | PelletCount = 5, |
||
− | PelletName = "Rayon", |
||
− | FireRate = 12, |
||
− | Range = 20, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Bombe de Plasma", |
||
− | Damage = { |
||
− | ["Impact"] = 15, |
||
− | ["Radiation"] = 73,}, |
||
− | FireRate = 2.00, |
||
− | AmmoCost = 11, |
||
− | Radius = 5, |
||
− | ChargeTime = 1.0, |
||
− | }, |
||
− | Reload = 0.5, |
||
− | Traits = {"Sentient"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Principale", |
||
− | Polarities = {"Bar", "V"}, |
||
− | }, |
||
− | ["Gorgon Prisma"] = { |
||
− | Accuracy = 20.0, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.4, |
||
− | Family = "Gorgon", |
||
− | Image = "PrismaGorgon.png", |
||
− | Introduced = "[[Update 15#Update 15.11.1|Update 15.11.1]]", |
||
− | Magazine = 120, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 840, |
||
− | Name = "Gorgon Prisma", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 17.3, |
||
− | ["Perforation"] = 3.5, |
||
− | ["Tranchant"] = 2.3,}, |
||
− | CritChance = 0.30, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 14.17, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 3, |
||
− | Spool = 12, |
||
− | Traits = { "Prisma", "Baro"}, |
||
− | Trigger = "Auto à Cadence Croissante", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Grakata Prisma"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.2, |
||
− | Family = "Grakata", |
||
− | Image = "PrismaGrakata.png", |
||
− | Introduced = "[[Update 16#Hotfix 16.8.3|Hotfix 16.8.3]]", |
||
− | Magazine = 120, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 1000, |
||
− | Name = "Grakata Prisma", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Perforation"] = 5, |
||
− | ["Tranchant"] = 4,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.21, |
||
− | FireRate = 21.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Prisma", "Baro"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Grinlok Prisma"] = { |
||
− | Accuracy = 32.0, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.245, |
||
− | Family = "Grinlok", |
||
− | Image = "Grinlok Prisma.png", |
||
− | Introduced = "[[Update 24#Update 24.4|Update 24.4]]", |
||
− | Magazine = 21, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 540, |
||
− | Name = "Grinlok Prisma", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 74.8, |
||
− | ["Perforation"] = 18.7, |
||
− | ["Tranchant"] = 93.5,}, |
||
− | CritChance = 0.21, |
||
− | CritMultiplier = 2.9, |
||
− | StatusChance = 0.37, |
||
− | FireRate = 1.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.7, |
||
− | Traits = {"Prisma", "Baro"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Tetra Prisma"] = { |
||
− | Accuracy = 18.2, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.5, |
||
− | Family = "Tetra", |
||
− | Image = "TetraPrisma.png", |
||
− | Introduced = "[[Update 17#Hotfix 17.0.5|Hotfix 17.0.5]]", |
||
− | Magazine = 60, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 540, |
||
− | Name = "Tetra Prisma", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7.6, |
||
− | ["Perforation"] = 30.4,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 7.08, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = { "Prisma", "Baro"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Quanta"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 7,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 7000,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | AreaAttack = { |
||
− | AttackName = "Cube (Hits enemy)", |
||
− | Damage = { |
||
− | ["Explosif"] = 250,}, |
||
− | AmmoCost = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | Range = 15, |
||
− | }, |
||
− | Class = "Fusil", |
||
− | Conclave = false, |
||
− | Disposition = 1.1, |
||
− | Family = "Quanta", |
||
− | Image = "Quanta.png", |
||
− | Introduced = "[[Update 14#Update 14.1|Update 14.1]]", |
||
− | Magazine = 60, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 540, |
||
− | Name = "Quanta", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 20,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 50, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Cube (Shot by player)", |
||
− | Damage = { |
||
− | ["Explosif"] = 600,}, |
||
− | }, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Quanta Vandal"] = { |
||
− | Accuracy = 100, |
||
− | AreaAttack = { |
||
− | AttackName = "Cube (Hits enemy)", |
||
− | Accuracy = 25, |
||
− | Damage = { |
||
− | ["Explosif"] = 250,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 4, |
||
− | AmmoCost = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | Range = 15, |
||
− | }, |
||
− | Class = "Fusil", |
||
− | Disposition = 1.1, |
||
− | Family = "Quanta", |
||
− | Image = "QuantaVandal.png", |
||
− | Introduced = "[[Update 16#Update 16.4|Update 16.4]]", |
||
− | Magazine = 80, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 560, |
||
− | Name = "Quanta Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 26,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 50, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.8, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Cube (Tir par le joueur)", |
||
− | Accuracy = 25, |
||
− | Damage = { |
||
− | ["Explosif"] = 600,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 4, |
||
− | }, |
||
− | Traits = { "Corpus", "Vandal"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Quartakk"] = { |
||
− | Accuracy = 90.9, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | MarketCost = 210, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Grokdrul",Type = "Ressource",Count = 75,}, |
||
− | { Name = "Alliage de Fersteel",Type = "Ressource",Count = 15,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 12450,}, |
||
− | { Name = "Capteurs Neuronaux",Type = "Ressource",Count = 5,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | Image = "Quartakk.png", |
||
− | Introduced = "[[Update 22#Update 22.8.0|Update 22]]", |
||
− | Magazine = 84, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 840, |
||
− | Name = "Quartakk", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 18.1, |
||
− | ["Perforation"] = 14.2, |
||
− | ["Tranchant"] = 16.7,}, |
||
− | CritChance = 0.19, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.27, |
||
− | BurstCount = 4, |
||
− | FireRate = 6.33, |
||
− | ShotType = "Hit-Scan", |
||
− | PunchThrough = 0.5, |
||
− | }, |
||
− | Reload = 1.9, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Rubico"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Récupération",Type = "Ressource",Count = 3800,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 1300,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Accuracy = 13.3, |
||
− | Class = "Fusil Sniper", |
||
− | Conclave = true, |
||
− | Disposition = 0.8, |
||
− | Family = "Rubico", |
||
− | Image = "Rubico.png", |
||
− | Introduced = "[[Update 18#Update 18.0|Update 18.0]]", |
||
− | Magazine = 5, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 72, |
||
− | Name = "Rubico", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 144, |
||
− | ["Perforation"] = 27, |
||
− | ["Tranchant"] = 9,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.12, |
||
− | PunchThrough = 1.0, |
||
− | FireRate = 2.67, |
||
− | Falloff = {StartRange = 400,EndRange = 600,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.4, |
||
− | SniperComboMin = 1, |
||
− | SniperComboReset = 2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | Zoom = {"3.5x (+35% Critical multiplier)", "6x (+50% Critical multiplier)"}, |
||
− | }, |
||
− | ["Rubico Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Stock",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Accuracy = 13.3, |
||
− | Class = "Fusil Sniper", |
||
− | Conclave = true, |
||
− | Disposition = 0.8, |
||
− | Family = "Rubico", |
||
− | Image = "RubicoPrime.png", |
||
− | Introduced = "[[Update 23#Update 23.9|Update 23.9]]", |
||
− | Magazine = 5, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 72, |
||
− | Name = "Rubico Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 149.6, |
||
− | ["Perforation"] = 28.1, |
||
− | ["Tranchant"] = 9.3,}, |
||
− | CritChance = 0.38, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.16, |
||
− | PunchThrough = 1.0, |
||
− | FireRate = 3.67, |
||
− | Falloff = {StartRange = 400,EndRange = 600,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.0, |
||
− | SniperComboMin = 1, |
||
− | SniperComboReset = 2, |
||
− | Polarities = {"V", "V"}, |
||
− | Traits = { "Prime"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | Zoom = {"2.5x (+35% Critical multiplier)", "5.0x (+50% Critical multiplier)"}, |
||
− | }, |
||
− | ["Scourge"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 240, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Extrait de Nitain",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 2500,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 350,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 2500,},}, |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Explosion", |
||
− | Damage = { |
||
− | ["Corrosif"] = 30,}, |
||
− | CritChance = 0.02, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.3, |
||
− | }, |
||
− | Class = "Speargun", |
||
− | Conclave = true, |
||
− | Disposition = 1.15, |
||
− | Image = "Scourge.png", |
||
− | Introduced = "[[Update 21#Update 21.0|Update 21.0]]", |
||
− | Magazine = 20, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 100, |
||
− | Name = "Scourge", |
||
− | NormalAttack = { |
||
− | AttackName = "Projectile Impact", |
||
− | Accuracy = 100, |
||
− | Damage = { |
||
− | ["Corrosif"] = 70,}, |
||
− | CritChance = 0.02, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 2.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | Reload = 2.5, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Throw Spear", |
||
− | Accuracy = 16.7, |
||
− | Damage = { |
||
− | ["Impact"] = 455, |
||
− | ["Perforation"] = 72.5, |
||
− | ["Tranchant"] = 122.5, |
||
− | ["Corrosif"] = 50,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | Reload = 0.6, |
||
− | FireRate = 1, |
||
− | ChargeTime = 0.5, |
||
− | Trigger = "Charge", |
||
− | }, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Simulor"] = { |
||
− | Accuracy = 100, |
||
− | AreaAttack = { |
||
− | AttackName = "Orb Merge", |
||
− | Damage = { |
||
− | ["Magnétique"] = 75,}, |
||
− | }, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPStanding = 75000, |
||
− | MarketCost = 210, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 850,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 1,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | Family = "Simulor", |
||
− | Image = "Simulor.png", |
||
− | Introduced = "[[Update 16#Update 16.10|Update 16.10]]", |
||
− | Magazine = 8, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 72, |
||
− | Name = "Simulor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Magnétique"] = 50,}, |
||
− | AttackName = "Orb Damage", |
||
− | FireRate = 3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | Range = 12, |
||
− | }, |
||
− | Polarities = {"D", "Bar"}, |
||
− | Reload = 3, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Orb Explosion", |
||
− | Damage = { |
||
− | ["Électrique"] = 75,}, |
||
− | StatusChance = 0.3, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 2, |
||
− | Radius = 8, |
||
− | }, |
||
− | Traits = { "Cephalon"}, |
||
− | Trigger = "Active", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Snipetron"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 900,},}, |
||
− | }, |
||
− | Accuracy = 13.3, |
||
− | Class = "Fusil Sniper", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | Family = "Snipetron", |
||
− | Image = "Snipetron.png", |
||
− | Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]", |
||
− | Magazine = 4, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 72, |
||
− | Name = "Snipetron", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 18, |
||
− | ["Perforation"] = 144, |
||
− | ["Tranchant"] = 18,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.12, |
||
− | PunchThrough = 2.5, |
||
− | FireRate = 2, |
||
− | Falloff = {StartRange = 400,EndRange = 600,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 3.5, |
||
− | SniperComboMin = 3, |
||
− | SniperComboReset = 2, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | Zoom = {"2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)"}, |
||
− | }, |
||
− | ["Snipetron Vandal"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 13.3, |
||
− | Class = "Fusil Sniper", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | Family = "Snipetron", |
||
− | Image = "SnipetronVandal.png", |
||
− | Introduced = "[[Update 8#Hotfix 8.3.2|Hotfix 8.3.2]]", |
||
− | Magazine = 6, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 72, |
||
− | Name = "Snipetron Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Perforation"] = 180, |
||
− | ["Tranchant"] = 10,}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.16, |
||
− | PunchThrough = 3, |
||
− | FireRate = 2, |
||
− | Falloff = {StartRange = 400,EndRange = 600,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | SniperComboMin = 3, |
||
− | SniperComboReset = 2, |
||
− | Traits = { "Corpus", "Vandal"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | Zoom = {"2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)"}, |
||
− | }, |
||
− | ["Soma"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 265, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 7,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 850,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 8000,},}, |
||
− | }, |
||
− | Disposition = 0.75, |
||
− | Family = "Soma", |
||
− | Image = "Soma.png", |
||
− | Introduced = "[[Update 10#Update 10.0|Update 10.0]]", |
||
− | Magazine = 100, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 540, |
||
− | Name = "Soma", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.2, |
||
− | ["Perforation"] = 4.8, |
||
− | ["Tranchant"] = 6,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.07, |
||
− | FireRate = 15, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 3, |
||
− | Spool = 8, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto à Cadence Croissante", |
||
− | Type = "Principale", |
||
− | Users = {"[[Junction|Rhino Specter]]"}, |
||
− | }, |
||
− | ["Soma Prime"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Stock",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.75, |
||
− | Family = "Soma", |
||
− | Image = "PrimeSoma.png", |
||
− | Introduced = "[[Update 15#Update 15.7|Update 15.7]]", |
||
− | Magazine = 200, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 800, |
||
− | Name = "Soma Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.2, |
||
− | ["Perforation"] = 4.8, |
||
− | ["Tranchant"] = 6,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 15, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 3, |
||
− | Spool = 5, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Auto à Cadence Croissante", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Stradavar"] = { |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 230, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 15000,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 8000,}, |
||
− | { Name = "Neural Sensors",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.15, |
||
− | Family = "Stradavar", |
||
− | Image = "Stradavar.png", |
||
− | Introduced = "[[Update 18#Update 18.11|Update 18.11]]", |
||
− | Magazine = 65, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 540, |
||
− | Name = "Stradavar", |
||
− | NormalAttack = { |
||
− | Accuracy = 14.3, |
||
− | Damage = { |
||
− | ["Impact"] = 9.8, |
||
− | ["Perforation"] = 9.8, |
||
− | ["Tranchant"] = 8.4,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.12, |
||
− | AttackName = "Mode Automatique", |
||
− | FireRate = 10, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 28.6, |
||
− | Damage = { |
||
− | ["Impact"] = 7.5, |
||
− | ["Perforation"] = 30, |
||
− | ["Tranchant"] = 12.5,}, |
||
− | Polarities = {"V", "V"}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 5, |
||
− | Trigger = "Semi-Auto", |
||
− | AttackName = "Semi-Auto Mode", |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto / Semi", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Stradavar Prime"] = { |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Stock",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.15, |
||
− | Family = "Stradavar", |
||
− | Image = "Stradavar_Prime.png", |
||
− | Introduced = "[[Update 24#Hotfix 24.5.8|Hotfix 24.5.8]]", |
||
− | Magazine = 90, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 540, |
||
− | Name = "Stradavar Prime", |
||
− | NormalAttack = { |
||
− | Accuracy = 25, |
||
− | Damage = { |
||
− | ["Impact"] = 10.5, |
||
− | ["Perforation"] = 10.5, |
||
− | ["Tranchant"] = 9.0,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2.6, |
||
− | StatusChance = 0.12, |
||
− | AttackName = "Mode Automatique", |
||
− | FireRate = 10, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V", "V"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 66.7, |
||
− | Damage = { |
||
− | ["Impact"] = 8.0, |
||
− | ["Perforation"] = 24.0, |
||
− | ["Tranchant"] = 48.0,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 3.33, |
||
− | PunchThrough = 1, |
||
− | Trigger = "Semi-Auto", |
||
− | AttackName = "Semi-Auto Mode", |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Traits = {"Prime"}, |
||
− | Trigger = "Auto / Semi", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Supra"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 7,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 1000,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 7000,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 14.3, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 0.85, |
||
− | Family = "Supra", |
||
− | Image = "Supra.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | Magazine = 180, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 1080, |
||
− | Name = "Supra", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4, |
||
− | ["Perforation"] = 30, |
||
− | ["Tranchant"] = 6,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.30, |
||
− | FireRate = 12.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 80, |
||
− | }, |
||
− | Reload = 3, |
||
− | Trigger = "Auto à Cadence Croissante", |
||
− | Traits = { "Corpus"}, |
||
− | Type = "Principale", |
||
− | Users = {"[[Corpus Tech]]", "[[M-W.A.M.]]"}, |
||
− | }, |
||
− | ["Supra Vandal"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 0.80, |
||
− | Family = "Supra", |
||
− | Image = "SupraVandal.png", |
||
− | Introduced = "[[Update 20#Update 20.4|Update 20.4]]", |
||
− | Magazine = 300, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 1600, |
||
− | Name = "Supra Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4, |
||
− | ["Perforation"] = 30, |
||
− | ["Tranchant"] = 6,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.30, |
||
− | FireRate = 12.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 80, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 3, |
||
− | Traits = { "Corpus", "Vandal"}, |
||
− | Trigger = "Auto à Cadence Croissante", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Sybaris"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 200,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 28.6, |
||
− | BurstFireRate = 3.33, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.0, |
||
− | Family = "Sybaris", |
||
− | Image = "Sybaris.png", |
||
− | Introduced = "[[Update 13#Update 13.3|Update 13.3]]", |
||
− | Magazine = 10, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 540, |
||
− | Name = "Sybaris", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 26.4, |
||
− | ["Perforation"] = 26.4, |
||
− | ["Tranchant"] = 27.2,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 3.98, |
||
− | BurstCount = 2, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Sybaris Prime"] = { |
||
− | Accuracy = 25, |
||
− | BurstFireRate = 3.33, |
||
− | Class = "Fusil", |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Stock",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Family = "Sybaris", |
||
− | Image = "Sybaris_Prime.png", |
||
− | Introduced = "[[Update 20#Hotfix 20.6.2|Hotfix 20.6.2]]", |
||
− | Magazine = 20, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 540, |
||
− | Name = "Sybaris Prime", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 29, |
||
− | ["Perforation"] = 29, |
||
− | ["Tranchant"] = 29.9,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 4.72, |
||
− | BurstCount = 2, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar", "Bar", "V"}, |
||
− | Reload = 2, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Synapse"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 50000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 30000,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 3500,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.31, |
||
− | Image = "Synapse.png", |
||
− | Introduced = "[[Update 10#Update 10.0|Update 10.0]]", |
||
− | Magazine = 70, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 540, |
||
− | Name = "Synapse", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Corrosif"] = 20,}, |
||
− | CritChance = 0.39, |
||
− | CritMultiplier = 2.7, |
||
− | StatusChance = 0.13, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 27, |
||
− | }, |
||
− | Reload = 1.5, |
||
− | Traits = { "Infesté"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Simulor Synoid"] = { |
||
− | Accuracy = 100, |
||
− | AreaAttack = { |
||
− | AttackName = "Orb Merge", |
||
− | Damage = { |
||
− | ["Magnétique"] = 50,}, |
||
− | }, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 0.85, |
||
− | Family = "Simulor", |
||
− | Image = "SimulorSynoid.png", |
||
− | Introduced = "[[Update 17#Update 17.3|Update 17.3]]", |
||
− | Magazine = 16, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 96, |
||
− | Name = "Simulor Synoid", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Magnétique"] = 20,}, |
||
− | AttackName = "Orb Damage", |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"V", "D", "Bar"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Orb Explosion", |
||
− | Damage = { |
||
− | ["Électrique"] = 75,}, |
||
− | StatusChance = 0.35, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 2, |
||
− | Radius = 8, |
||
− | }, |
||
− | SyndicatEffect = "Entropy", |
||
− | Traits = {"Syndicat", "Cephalon Suda", "Cephalon"}, |
||
− | Trigger = "Active", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Boltor Telos"] = { |
||
− | Accuracy = 25, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 0.79, |
||
− | Family = "Boltor", |
||
− | Image = "BoltorTelos.png", |
||
− | Introduced = "[[Update 17#Update 17.3|Update 17.3]]", |
||
− | Magazine = 90, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 540, |
||
− | Name = "Boltor Telos", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3, |
||
− | ["Perforation"] = 27,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 9.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 65, |
||
− | }, |
||
− | Polarities = {"D", "V"}, |
||
− | Reload = 2.4, |
||
− | SyndicatEffect = "Truth", |
||
− | Traits = {"Syndicat", "Arbitres d'Hexis"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Tenora"] = { |
||
− | Accuracy = 12.5, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 265, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 15000,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 4000,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.05, |
||
− | Image = "TnBardRifle.png", |
||
− | Introduced = "[[Update 20#Update: Octavia's Anthem|Update: Octavia's Anthem]]", |
||
− | Magazine = 150, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 900, |
||
− | Name = "Tenora", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7.2, |
||
− | ["Perforation"] = 9.6, |
||
− | ["Tranchant"] = 7.2,}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 11.67, |
||
− | |||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 48, |
||
− | ["Perforation"] = 144, |
||
− | ["Tranchant"] = 48,}, |
||
− | CritChance = 0.34, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.11, |
||
− | FireRate = 10, |
||
− | ChargeTime = 0.8, |
||
− | PunchThrough = 1, |
||
− | Trigger = "Charge", |
||
− | AmmoCost = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Traits = { "Tenno"}, |
||
− | Reload = 2.5, |
||
− | Trigger = "Auto à Cadence Croissante", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Tetra"] = { |
||
− | Accuracy = 18.2, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 125, |
||
− | Rush = 40, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 400,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 100,},}, |
||
− | }, |
||
− | Disposition = 1.5, |
||
− | Family = "Tetra", |
||
− | Image = "DETetra.png", |
||
− | Introduced = "[[Update 11#Update 11.8|Update 11.8]]", |
||
− | Magazine = 60, |
||
− | Mastery = 3, |
||
− | MaxAmmo = 540, |
||
− | Name = "Tetra", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6.4, |
||
− | ["Perforation"] = 25.6,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 6.67, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Reload = 2, |
||
− | Trigger = "Auto", |
||
− | Traits = { "Corpus"}, |
||
− | Type = "Principale", |
||
− | Users = {"[[Nako Xol]]", "[[Terra Provisor]]", "[[Terra Elite Crewman]]"}, |
||
− | }, |
||
− | ["Tiberon"] = { |
||
− | Accuracy = 33.3, |
||
− | BurstFireRate = 6.67, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Latron",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 650,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Forma",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | Family = "Tiberon", |
||
− | Image = "Tiberon.png", |
||
− | Introduced = "[[Update 14#Update 14.9|Update 14.9]]", |
||
− | Magazine = 30, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 540, |
||
− | Name = "Tiberon", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 11, |
||
− | ["Perforation"] = 22, |
||
− | ["Tranchant"] = 11,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 9.09, |
||
− | BurstCount = 3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.3, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Tiberon Prime"] = { |
||
− | Accuracy = 33.3, |
||
− | AreaAttack = { |
||
− | AttackName = "Auto", |
||
− | Damage = { |
||
− | ["Impact"] = 13.8, |
||
− | ["Perforation"] = 18.4, |
||
− | ["Tranchant"] = 13.8}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.32, |
||
− | FireRate = 8.33, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Semi", |
||
− | Damage = { |
||
− | ["Impact"] = 13.8, |
||
− | ["Perforation"] = 18.4, |
||
− | ["Tranchant"] = 13.8}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 3.4, |
||
− | FireRate = 6, |
||
− | StatusChance = 0.18, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Stock",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | Family = "Tiberon", |
||
− | Image = "TiberonPrime.png", |
||
− | Introduced = "[[Update 22#Hotfix 22.16.4|Hotfix 22.16.4]]", |
||
− | Magazine = 42, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 540, |
||
− | Name = "Tiberon Prime", |
||
− | NormalAttack = { |
||
− | AttackName = "Rafale", |
||
− | BurstCount = 3, |
||
− | Damage = { |
||
− | ["Impact"] = 13.8, |
||
− | ["Perforation"] = 18.4, |
||
− | ["Tranchant"] = 13.8,}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 3.0, |
||
− | FireRate = 7.38, |
||
− | StatusChance = 0.2, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V","Bar","Bar"}, |
||
− | Reload = 2, |
||
− | Trigger = "Burst/Semi/Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Tonkor"] = { |
||
− | Accuracy = 100, |
||
− | AreaAttack = { |
||
− | AttackName = "Grenade Explosion", |
||
− | Damage = { |
||
− | ["Explosif"] = 650,}, |
||
− | Radius = 5, |
||
− | }, |
||
− | Class = "Launcher", |
||
− | Cost = { |
||
− | Credits = 60000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 200, |
||
− | Rush = 45, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Récupération",Type = "Ressource",Count = 1500,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 200,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 0.95, |
||
− | Image = "Tonkor.png", |
||
− | Introduced = "[[Update 16#Update 16.4|Update 16.4]]", |
||
− | Magazine = 1, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 30, |
||
− | Name = "Tonkor", |
||
− | NormalAttack = { |
||
− | AttackName = "Grenade Impact", |
||
− | Damage = { |
||
− | ["Perforation"] = 75,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 3.17, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 30, |
||
− | }, |
||
− | Reload = 1.7, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Kuva Napalm]]", "[[Nightwatch Reaver]]"}, |
||
− | }, |
||
− | ["Torid"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 4500,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | AreaAttack = { |
||
− | AttackName = "Poison Cloud", |
||
− | Damage = { |
||
− | ["Poison"] = 400,}, |
||
− | Duration = 10, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | }, |
||
− | Class = "Launcher", |
||
− | Conclave = false, |
||
− | Disposition = 1.3, |
||
− | Image = "Torid.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | Magazine = 5, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 60, |
||
− | Name = "Torid", |
||
− | NormalAttack = { |
||
− | AttackName = "Grenade Impact", |
||
− | Damage = { |
||
− | ["Poison"] = 100,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.23, |
||
− | FireRate = 1.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 25, |
||
− | }, |
||
− | Reload = 1.7, |
||
− | Traits = { "Infesté"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Vectis"] = { |
||
− | Accuracy = 13.3, |
||
− | Class = "Fusil Sniper", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 40000, |
||
− | MarketCost = 250, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 3000,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 2500,},}, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | Family = "Vectis", |
||
− | Image = "DEVectis.png", |
||
− | Introduced = "[[Update 10#Update 10.6|Update 10.6]]", |
||
− | Magazine = 1, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 72, |
||
− | Name = "Vectis", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 90, |
||
− | ["Perforation"] = 78.75, |
||
− | ["Tranchant"] = 56.25,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | PunchThrough = 1, |
||
− | FireRate = 1.5, |
||
− | Falloff = {StartRange = 400,EndRange = 600,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1, |
||
− | SniperComboMin = 1, |
||
− | SniperComboReset = 2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Junction|Saryn Specter]]"}, |
||
− | Zoom = {"3x Zoom (+30% Headshot Damage)", "4.5x Zoom (+50% Headshot Damage)"}, |
||
− | }, |
||
− | ["Vectis Prime"] = { |
||
− | Accuracy = 13.3, |
||
− | Class = "Fusil Sniper", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Stock",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | Family = "Vectis", |
||
− | Image = "VectisPrime.png", |
||
− | Introduced = "[[Update 16#Update 16.11|Update 16.11]]", |
||
− | Magazine = 2, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 72, |
||
− | Name = "Vectis Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 140, |
||
− | ["Perforation"] = 157.5, |
||
− | ["Tranchant"] = 52.5,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | PunchThrough = 1, |
||
− | FireRate = 2.67, |
||
− | Falloff = {StartRange = 400,EndRange = 600,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 0.85, |
||
− | SniperComboMin = 5, |
||
− | SniperComboReset = 2, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | Zoom = {"3.5x (+40% Headshot Damage)", "6x (+60% Headshot Damage)"}, |
||
− | }, |
||
− | ["Veldt"] = { |
||
− | Accuracy = 32, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 240, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 10,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 600,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 7250,}, |
||
− | { Name = "Forma",Type = "Objet",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | Family = "Veldt", |
||
− | Image = "Veldt.png", |
||
− | Introduced = "[[Update 22#Update 22.18|Update 22.18]]", |
||
− | Magazine = 26, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 528, |
||
− | Name = "Veldt", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 23.4, |
||
− | ["Perforation"] = 23.4, |
||
− | ["Tranchant"] = 43.2,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 3.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 1.8, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | |||
− | ["Vulkar"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 800,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 800,},}, |
||
− | }, |
||
− | Accuracy = 13.3, |
||
− | Class = "Fusil Sniper", |
||
− | Conclave = true, |
||
− | Disposition = 1.4, |
||
− | Family = "Vulkar", |
||
− | Image = "Vulkar.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | Magazine = 6, |
||
− | Mastery = 3, |
||
− | MaxAmmo = 72, |
||
− | Name = "Vulkar", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 180, |
||
− | ["Perforation"] = 33.8, |
||
− | ["Tranchant"] = 11.2,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | PunchThrough = 1, |
||
− | FireRate = 1.5, |
||
− | Falloff = {StartRange = 400,EndRange = 600,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 3, |
||
− | SniperComboMin = 2, |
||
− | SniperComboReset = 2, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Ballista]]", "[[Warden|Grineer Warden]]", "[[Executioners/Harkonar|Executioner Harkonar]]"}, |
||
− | Zoom = {"2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)"}, |
||
− | }, |
||
− | ["Vulkar Wraith"] = { |
||
− | Accuracy = 13.3, |
||
− | Class = "Fusil Sniper", |
||
− | Conclave = true, |
||
− | Disposition = 1.4, |
||
− | Family = "Vulkar", |
||
− | Image = "VulkarWraith.png", |
||
− | Introduced = "[[Update 18#Update 18.4.1|Update 18.4.1]]", |
||
− | Magazine = 8, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 72, |
||
− | Name = "Vulkar Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 245.7, |
||
− | ["Perforation"] = 27.3,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | PunchThrough = 1, |
||
− | FireRate = 2, |
||
− | Falloff = {StartRange = 400,EndRange = 600,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 3, |
||
− | SniperComboMin = 2, |
||
− | SniperComboReset = 2, |
||
− | Traits = {"Wraith", "Baro", "Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | Zoom = {"2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)"}, |
||
− | }, |
||
− | ["Zarr"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 225, |
||
− | Rush = 40, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Kuva",Type = "Ressource",Count = 1800,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 2400,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 5500,}, |
||
− | { Name = "Drakgoon",Type = "Weapon",Count = 1,},}, |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Cannon Mode Explosion", |
||
− | Damage = { |
||
− | ["Explosif"] = 175,}, |
||
− | CritChance = 0.17, |
||
− | StatusChance = 0.29, |
||
− | Radius = 5, |
||
− | }, |
||
− | Class = "Launcher", |
||
− | Conclave = true, |
||
− | Disposition = 1.15, |
||
− | Image = "Zarr.png", |
||
− | Magazine = 3, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 84, |
||
− | Name = "Zarr", |
||
− | NormalAttack = { |
||
− | Accuracy = 100, |
||
− | AttackName = "Cannon Mode Projectile", |
||
− | Damage = { |
||
− | ["Impact"] = 25,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.29, |
||
− | FireRate = 1.67, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.3, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Cannon Mode Cluster Bombs", |
||
− | Damage = { |
||
− | ["Explosif"] = 300,}, |
||
− | CritChance = 0.17, |
||
− | StatusChance = 0.29, |
||
− | PelletCount = 6, |
||
− | PelletName = "Bomb", |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 1.4, |
||
− | AttackName = "Barrage Mode", |
||
− | Damage = { |
||
− | ["Impact"] = 240, |
||
− | ["Perforation"] = 400, |
||
− | ["Tranchant"] = 160,}, |
||
− | CritChance = 0.17, |
||
− | StatusChance = 0.29, |
||
− | FireRate = 3, |
||
− | PunchThrough = 1.6, |
||
− | PelletCount = 10, |
||
− | }, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Zenith"] = { |
||
− | Accuracy = 33.3, |
||
− | Class = "Fusil", |
||
− | Conclave = true, |
||
− | Disposition = 1.1, |
||
− | Image = "SundialRifle.png", |
||
− | Introduced = "[[Update 20#Update 20.2|Update 20.2]]", |
||
− | Magazine = 90, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 540, |
||
− | Name = "Zenith", |
||
− | NormalAttack = { |
||
− | AttackName = "Mode Automatique", |
||
− | Damage = { |
||
− | ["Impact"] = 4.5, |
||
− | ["Perforation"] = 6, |
||
− | ["Tranchant"] = 19.5,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.34, |
||
− | FireRate = 10.83, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | Reload = 1.6, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Semi-Auto Mode", |
||
− | Damage = { |
||
− | ["Impact"] = 15, |
||
− | ["Perforation"] = 120, |
||
− | ["Tranchant"] = 15,}, |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.08, |
||
− | FireRate = 3, |
||
− | Reload = 1.4, |
||
− | PunchThrough = 99999, |
||
− | AmmoCost = 5, |
||
− | Trigger = "Semi-Auto", |
||
− | }, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto / Semi", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Zhuge"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 2800,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Extrait de Nitain",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Accuracy = 40, |
||
− | Class = "Arbalète", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | Image = "RepeatingCrossbow.png", |
||
− | Introduced = "[[Update 18#Update 18.6|Update 18.6]]", |
||
− | Magazine = 20, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 540, |
||
− | Name = "Zhuge", |
||
− | NoiseLevel = "Silencieux", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5, |
||
− | ["Perforation"] = 75, |
||
− | ["Tranchant"] = 20,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.35, |
||
− | FireRate = 4.17, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.5, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Zhuge Prime"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 2800,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Extrait de Nitain",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Accuracy = 40, |
||
− | Class = "Arbalète", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | Image = "Zhuge Prime.png", |
||
− | Introduced = "[[Update 25#Update 25.3.0|Update 25.3.0]]", |
||
− | Magazine = 30, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 540, |
||
− | Name = "Zhuge Prime", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Tranchant"] = 42.3, |
||
− | ["Perforation"] = 26.5, |
||
− | ["Impact"] = 21.2}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.30, |
||
− | FireRate = 5.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"V", "V", "V"}, |
||
− | Reload = 3.0, |
||
− | Traits = {"Prime"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Arca Plasmor"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 190, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 25,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 925,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 9.1, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = true, |
||
− | Disposition = 0.6, |
||
− | Image = "Arca Plasmor.png", |
||
− | Introduced = "[[Update 21#Update 21.7|Update 21.7]]", |
||
− | Magazine = 10, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 48, |
||
− | Name = "Arca Plasmor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Radiation"] = 600,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 1.1, |
||
− | Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.6667,}, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 60, |
||
− | Range = 30, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 2.8, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Terra Plasmor Crewman]]"} |
||
− | }, |
||
− | ["Astilla"] = { |
||
− | Accuracy = 25, |
||
− | AreaAttack = { |
||
− | AttackName = "Glass Explosion", |
||
− | Damage = { |
||
− | ["Impact"] = 44.4, |
||
− | ["Perforation"] = 26.4, |
||
− | ["Tranchant"] = 49.2,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.33, |
||
− | }, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 240, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Tellure",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 875,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 175,}, |
||
− | { Name = "Ferrite",Type = "Ressource",Count = 7500,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | Image = "Astilla.png", |
||
− | Introduced = "[[Update 22#Update: Plains of Eidolon|Update: Plains of Eidolon]]", |
||
− | Magazine = 16, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 112, |
||
− | Name = "Astilla", |
||
− | NormalAttack = { |
||
− | AttackName = "Slug Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 25.9, |
||
− | ["Perforation"] = 15.4, |
||
− | ["Tranchant"] = 28.7,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.33, |
||
− | FireRate = 4.33, |
||
− | Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.5,}, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "75", |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Boar"] = { |
||
− | Accuracy = 5, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 6,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 750,}, |
||
− | { Name = "Plastides",Type = "Ressource",Count = 900,},}, |
||
− | }, |
||
− | Disposition = 1.34, |
||
− | Family = "Boar", |
||
− | Image = "Boar.png", |
||
− | Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]", |
||
− | Magazine = 20, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 120, |
||
− | Name = "Boar", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 96.8, |
||
− | ["Perforation"] = 26.4, |
||
− | ["Tranchant"] = 52.8,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.2, |
||
− | Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.5,}, |
||
− | PelletCount = 8, |
||
− | FireRate = 4.17, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.7, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Nouveau Loka]] [[Operative]]s"}, |
||
− | }, |
||
− | ["Boar Prime"] = { |
||
− | Accuracy = 5, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Stock",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.34, |
||
− | Family = "Boar", |
||
− | Image = "FixedPrimeBoar.png", |
||
− | Introduced = "[[Update 10#Update 10.0|Update 10.0]]", |
||
− | Magazine = 20, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 120, |
||
− | Name = "Boar Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 208, |
||
− | ["Perforation"] = 48, |
||
− | ["Tranchant"] = 64,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | PelletCount = 8, |
||
− | FireRate = 4.67, |
||
− | Falloff = {StartRange = 18,EndRange = 25,Reduction = 0.7,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.75, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Convectrix"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 10,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 50, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = false, |
||
− | Disposition = 1.46, |
||
− | Image = "Convectrix.png", |
||
− | Introduced = "[[Update 17#Update 17.5|Update 17.5]]", |
||
− | Magazine = 70, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 700, |
||
− | Name = "Convectrix", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.4, |
||
− | ["Perforation"] = 2.4, |
||
− | ["Tranchant"] = 19.2,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.30, |
||
− | PelletCount = 2, |
||
− | PelletName = "Rayon", |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 30, |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Principale", |
||
− | Users = {"[[Terra Jailer]]", "[[Terra Overtaker]]"} |
||
− | }, |
||
− | ["Corinth"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 240, |
||
− | Rush = 40, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Extrait de Nitain",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 13000,}, |
||
− | { Name = "Gallium",Type = "Ressource",Count = 6,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 725,},}, |
||
− | }, |
||
− | Accuracy = 9.1, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = true, |
||
− | Disposition = 0.95, |
||
− | Image = "Corinth.png", |
||
− | Introduced = "[[Update 22#Update 22.8.0|Update 22.8]]", |
||
− | Magazine = 5, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 132, |
||
− | Name = "Corinth", |
||
− | NormalAttack = { |
||
− | AttackName = "Chevrotine", |
||
− | Damage = { |
||
− | ["Impact"] = 151.2, |
||
− | ["Perforation"] = 226.8, |
||
− | ["Tranchant"] = 162,}, |
||
− | CritChance = 0.30, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 1.17, |
||
− | PelletCount = 6, |
||
− | ShotType = "Hit-Scan", |
||
− | Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.6667,}, |
||
− | }, |
||
− | Reload = 2.3, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Explosion Grenade Aérienne", |
||
− | Damage = { |
||
− | ["Explosif"] = 404,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.28, |
||
− | Radius = 8, |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Impact Grenade Aérienne", |
||
− | Damage = { |
||
− | ["Impact"] = 100,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.28, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Drakgoon"] = { |
||
− | Accuracy = 1.4, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 70, |
||
− | ["Perforation"] = 70, |
||
− | ["Tranchant"] = 560,}, |
||
− | ChargeTime = 0.5, |
||
− | PelletCount = 10, |
||
− | PunchThrough = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | StatusChance = 0.23, |
||
− | }, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 225, |
||
− | Rush = 40, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Plaque d'Alliage",Type = "Ressource",Count = 950,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 5500,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 1100,},}, |
||
− | }, |
||
− | Disposition = 1.48, |
||
− | Image = "Drakgoon.png", |
||
− | Introduced = "[[Update 11#Update 11.6|Update 11.6]]", |
||
− | Magazine = 7, |
||
− | Mastery = 5, |
||
− | Name = "Drakgoon", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 40, |
||
− | ["Perforation"] = 40, |
||
− | ["Tranchant"] = 320,}, |
||
− | CritChance = 0.075, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | PelletCount = 10, |
||
− | FireRate = 3.33, |
||
− | PunchThrough = 1.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Reload = 2.3, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | Users = {"[[Executioners/Reth|Reth]]", "[[Kuva Heavy Gunner]]"}, |
||
− | }, |
||
− | ["Exergis"] = { |
||
− | Accuracy = 15.4, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35,--confirmation needed |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Repeller Systems",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 175,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 8500,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Exergis.png", |
||
− | Introduced = "[[Update 24#Update 24.2|Update 24.2]]", |
||
− | Magazine = 1, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 47, |
||
− | Name = "Exergis", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 60.0, |
||
− | ["Tranchant"] = 780.0, |
||
− | ["Perforation"] = 360.0, |
||
− | ["Radiation"] = 420.0, |
||
− | }, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.4, |
||
− | StatusChance = 0.36, |
||
− | PelletCount = 3, |
||
− | PunchThrough = 0.5, |
||
− | FireRate = 3.33, |
||
− | -- ShotSpeed = 100, |
||
− | ShotType = "Projectile", |
||
− | |||
− | Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.508,}, |
||
− | }, |
||
− | NoiseLevel = "Bruyant", |
||
− | Reload = 1.6, |
||
− | Trigger = "Semi", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Hek"] = { |
||
− | Accuracy = 9.1, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 1100,},}, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | Family = "Hek", |
||
− | Image = "Hek.png", |
||
− | Introduced = "[[Closed Beta Updates#Update 5.2|Update 5.2]]", |
||
− | Magazine = 4, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 120, |
||
− | Name = "Hek", |
||
− | NoiseLevel = "Bruyant", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 78.75, |
||
− | ["Perforation"] = 341.25, |
||
− | ["Tranchant"] = 105,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | PelletCount = 7, |
||
− | Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.8,}, |
||
− | FireRate = 2.17, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[The Grustrag Three/Vem Tabook|Vem Tabook]] (Modified)", "[[Executioners/Dhurnam|Dhurnam]](Twin)", "[[Kuva Trooper]]"}, |
||
− | }, |
||
− | ["Hek Vaykor"] = { |
||
− | Accuracy = 9.1, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Syndicat = "Méridien d'Acier", |
||
− | Reputation = 125000, |
||
− | Rank = 5, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | Family = "Hek", |
||
− | Image = "HekVaykor.png", |
||
− | Introduced = "[[Update 17#Update 17.3|Update 17.3]]", |
||
− | Magazine = 8, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 120, |
||
− | Name = "Hek Vaykor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 78.75, |
||
− | ["Perforation"] = 341.25, |
||
− | ["Tranchant"] = 105,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | PelletCount = 7, |
||
− | FireRate = 3, |
||
− | Falloff = {StartRange = 10,EndRange = 25,Reduction = 0.7333,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"D", "V"}, |
||
− | Reload = 2.25, |
||
− | SyndicatEffect = "Justice", |
||
− | Traits = {"Syndicat", "Méridien d'Acier"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Kohm"] = { |
||
− | Accuracy = 3.6, |
||
− | ChargeAttack = { |
||
− | AttackName = "Fully Spooled", |
||
− | PelletCount = 12, |
||
− | AmmoCost = 4, |
||
− | Damage = { |
||
− | ["Impact"] = 72, |
||
− | ["Perforation"] = 72, |
||
− | ["Tranchant"] = 216,}, |
||
− | ShotType = "Hit-Scan", |
||
− | FireRate = 3.67, |
||
− | }, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Récupération",Type = "Ressource",Count = 2500,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Cryotique",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.4, |
||
− | Image = "Kohm.png", |
||
− | Introduced = "[[Update 15#Update 15.6|Update 15.6]]", |
||
− | Magazine = 245, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 960, |
||
− | Name = "Kohm", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Perforation"] = 6, |
||
− | ["Tranchant"] = 18,}, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.25, |
||
− | PunchThrough = 1.5, |
||
− | AttackName = "Single Pellet", |
||
− | FireRate = 3.67, |
||
− | Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.4667,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Auto à Cadence Croissante", |
||
− | Type = "Principale", |
||
− | Users = {"[[Lancer#Variants|Kuva Lancer]]"}, |
||
− | }, |
||
− | ["MK1-Strun"] = { |
||
− | Accuracy = 4, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | Family = "Strun", |
||
− | Image = "Strun.png", |
||
− | Introduced = "[[Update 14#Update 14.0|Update 14.0]]", |
||
− | Magazine = 6, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 120, |
||
− | Name = "MK1-Strun", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 99, |
||
− | ["Perforation"] = 27, |
||
− | ["Tranchant"] = 54,}, |
||
− | CritChance = 0.075, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | PelletCount = 10, |
||
− | FireRate = 2.08, |
||
− | Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.5,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 3.75, |
||
− | Traits = { "Tenno"}, |
||
− | ReloadStyle = "ByRound", |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Phage"] = { |
||
− | Accuracy = 50, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Masse Mutagène",Type = "Ressource",Count = 4,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 1500,}, |
||
− | { Name = "Nano Spores",Type = "Ressource",Count = 6000,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.46, |
||
− | Image = "Phage.png", |
||
− | Introduced = "[[Update 12#Update 12.0|Update 12.0]]", |
||
− | Magazine = 90, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 720, |
||
− | Name = "Phage", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Viral"] = 35,}, |
||
− | CritChance = 0.19, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.31, |
||
− | PelletCount = 7, |
||
− | PelletName = "Rayon", |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 25, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | Traits = { "Infesté"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Sobek"] = { |
||
− | Accuracy = 9.1, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 500,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Pack Polymère",Type = "Ressource",Count = 400,},}, |
||
− | }, |
||
− | Disposition = 1.33, |
||
− | Image = "Sobek.png", |
||
− | Introduced = "[[Update 9#Update 9.0|Update 9.0]]", |
||
− | Magazine = 20, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 240, |
||
− | Name = "Sobek", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 262.5, |
||
− | ["Perforation"] = 43.75, |
||
− | ["Tranchant"] = 43.75,}, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.27, |
||
− | Falloff = {StartRange = 20,EndRange = 30,Reduction = 0.5,}, |
||
− | PelletCount = 5, |
||
− | FireRate = 2.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.7, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Trooper]]", "[[Executioners/Nok|Nok]]"}, |
||
− | }, |
||
− | ["Strun"] = { |
||
− | Accuracy = 4, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | Family = "Strun", |
||
− | Image = "Strun.png", |
||
− | Magazine = 6, |
||
− | Mastery = 1, |
||
− | MaxAmmo = 120, |
||
− | Name = "Strun", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 165, |
||
− | ["Perforation"] = 45, |
||
− | ["Tranchant"] = 90,}, |
||
− | CritChance = 0.075, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.2, |
||
− | PelletCount = 12, |
||
− | FireRate = 2.5, |
||
− | Falloff = {StartRange = 12,EndRange = 25,Reduction = 0.4,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 3.75, |
||
− | ReloadStyle = "ByRound", |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | Users = {"[[Corrupted Crewman]]"}, |
||
− | }, |
||
− | ["Strun Wraith"] = { |
||
− | Accuracy = 6.7, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | Family = "Strun", |
||
− | Image = "StrunSpectre.png", |
||
− | Introduced = "[[Update 9#Update 9.7.2|Update 9.7.2]]", |
||
− | Magazine = 10, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 120, |
||
− | Name = "Strun Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 260, |
||
− | ["Perforation"] = 60, |
||
− | ["Tranchant"] = 80,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.4, |
||
− | PelletCount = 10, |
||
− | Falloff = {StartRange = 15,EndRange = 30,Reduction = 0.5,}, |
||
− | FireRate = 2.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 5, |
||
− | ReloadStyle = "ByRound", |
||
− | Traits = { "Tenno", "Invasion Reward", "Wraith"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Tigris"] = { |
||
− | Accuracy = 9.1, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 40000, |
||
− | MarketCost = 150, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 3,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 900,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 1200,}, |
||
− | { Name = "Rubedo",Type = "Ressource",Count = 1200,},}, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | Family = "Tigris", |
||
− | Image = "Tigris.png", |
||
− | Introduced = "[[Update 11#Update 11.0|Update 11.0]]", |
||
− | Magazine = 2, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 120, |
||
− | Name = "Tigris", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 105, |
||
− | ["Perforation"] = 105, |
||
− | ["Tranchant"] = 840,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.28, |
||
− | PelletCount = 5, |
||
− | FireRate = 2, |
||
− | Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.5238,}, ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 1.8, |
||
− | Trigger = "Duplex", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Principale", |
||
− | Users = {"[[Junction|Frost Specter]]"}, |
||
− | }, |
||
− | ["Tigris Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Stock",Type = "Partie Prime",Count = 1,}, |
||
− | { Name = "Cellule Orokin",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Accuracy = 9.1, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = true, |
||
− | Disposition = 0.5, |
||
− | Family = "Tigris", |
||
− | Image = "PrimeTigris342.png", |
||
− | Introduced = "[[Update 19#Hotfix: The Silver Grove 3|Hotfix: The Silver Grove 3]]", |
||
− | Magazine = 2, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 120, |
||
− | Name = "Tigris Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 156, |
||
− | ["Perforation"] = 156, |
||
− | ["Tranchant"] = 1248,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | PelletCount = 8, |
||
− | FireRate = 2, |
||
− | Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.4872,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 1.8, |
||
− | Traits = {"Prime"}, |
||
− | Trigger = "Duplex", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Tigris Sancti"] = { |
||
− | Accuracy = 6.5, |
||
− | Class = "Fusil à Pompe", |
||
− | Conclave = true, |
||
− | Disposition = 0.5, |
||
− | Family = "Tigris", |
||
− | Image = "TigrisSancti.png", |
||
− | Introduced = "[[Update 17#Update 17.3|Update 17.3]]", |
||
− | Magazine = 2, |
||
− | Mastery = 12, |
||
− | Name = "Tigris Sancti", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 126, |
||
− | ["Perforation"] = 126, |
||
− | ["Tranchant"] = 1008,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.28, |
||
− | PelletCount = 6, |
||
− | FireRate = 2, |
||
− | Falloff = {StartRange = 8,EndRange = 20,Reduction = 0.5714,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"D", "Bar", "V"}, |
||
− | Reload = 1.5, |
||
− | SyndicatEffect = "Purity", |
||
− | Traits = {"Syndicat", "Nouveau Loka"}, |
||
− | Trigger = "Duplex", |
||
− | Type = "Principale", |
||
− | }, |
||
− | ["Artax"] = { |
||
− | Accuracy = 12.5, |
||
− | Class = "Fusil", |
||
− | Disposition = 1.0, |
||
− | Image = "Artax.png", |
||
− | Introduced = "[[Update 19#Update 19.10|Update 19.10]]", |
||
− | Magazine = 100, |
||
− | Mastery = 0, |
||
− | Name = "Artax", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Glace"] = 5,}, |
||
− | CritChance = 0.02, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.03, |
||
− | FireRate = 1, |
||
− | ShotType = "Discharge", |
||
− | }, |
||
− | Reload = 1.5, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Robotique", |
||
− | }, |
||
− | ["Laser à Rafales"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Pistoleter", |
||
− | Disposition = 1.45, |
||
− | Family = " Laser à Rafales", |
||
− | Image = "Pistolet laser à rafale.png", |
||
− | Introduced = "[[Update 7#Update 7.0|Update 7.0]]", |
||
− | Magazine = 15, |
||
− | Mastery = 0, |
||
− | Name = " Laser à Rafales", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 0.7, |
||
− | ["Perforation"] = 6, |
||
− | ["Tranchant"] = 0.3,}, |
||
− | CritChance = 0.025, |
||
− | CritMultiplier = 1.3, |
||
− | StatusChance = 0.02, |
||
− | FireRate = 1.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Reload = 0, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Robotique", |
||
− | }, |
||
− | ["Cryotra"] = { |
||
− | Accuracy = 12.5, |
||
− | Class = "Fusil", |
||
− | --Disposition = 1.0, |
||
− | Image = "Cryotra.png", |
||
− | Introduced = "[[Update 24#Update 24.0|Update 24.0]]", |
||
− | Magazine = 80, |
||
− | Mastery = 3, |
||
− | Name = "Cryotra", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Glace"] = 10,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.35, |
||
− | FireRate = 1, |
||
− | ShotType = "Discharge", |
||
− | }, |
||
− | Reload = 4, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Robotique", |
||
− | }, |
||
− | ["Fusil Machine de Mort"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Fusil", |
||
− | Disposition = 1.455, |
||
− | Image = "Fusil Machine de Mort.png", |
||
− | Introduced = "[[Update 8#Update 8.0|Update 8.0]]", |
||
− | Magazine = 100, |
||
− | Mastery = 0, |
||
− | Name = "Fusil Machine de Mort", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 0.5, |
||
− | ["Perforation"] = 0.3, |
||
− | ["Tranchant"] = 4.3,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.01, |
||
− | FireRate = 8.3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotique", |
||
− | }, |
||
− | ["Déconstructeur"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Glaive", |
||
− | Disposition = 1.25, |
||
− | Family = "Déconstructeur", |
||
− | Image = "ArmeSentinelleGlaive.png", |
||
− | Introduced = "[[Update 12#Update 12.5|Update 12.5]]", |
||
− | Magazine = 6, |
||
− | Mastery = 0, |
||
− | Name = "Déconstructeur", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 50,}, |
||
− | CritChance = 0, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1.3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Reload = 3, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotique", |
||
− | }, |
||
− | ["Déconstructeur Prime"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Glaive", |
||
− | Disposition = 1.25, |
||
− | Family = "Déconstructeur", |
||
− | Image = "DéconstructeurPrime.png", |
||
− | Introduced = "[[Update 19#Hotfix 19.11.5|Hotfix 19.11.5]]", |
||
− | Magazine = 6, |
||
− | Mastery = 8, |
||
− | Name = "Déconstructeur Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 75,}, |
||
− | CritChance = 0, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Reload = 3, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotique", |
||
− | }, |
||
− | ["Fusil Laser"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Fusil", |
||
− | Disposition = 1.21, |
||
− | Family = "Fusil Laser", |
||
− | Image = "Fusil Laser.png", |
||
− | Introduced = "[[Update 7#Update 7.0|Update 7.0]]", |
||
− | Magazine = 5, |
||
− | Mastery = 0, |
||
− | Name = "Fusil Laser", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 0.8, |
||
− | ["Perforation"] = 6.4, |
||
− | ["Tranchant"] = 0.8,}, |
||
− | CritChance = 0.025, |
||
− | CritMultiplier = 1.3, |
||
− | StatusChance = 0.02, |
||
− | FireRate = 6.7, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Reload = 1.2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotique", |
||
− | }, |
||
− | ["Multron"] = { |
||
− | Accuracy = 18.2, |
||
− | Class = "Fusil", |
||
− | Disposition = 1.0, |
||
− | Image = "Arme_multron.png", |
||
− | Introduced = "[[Update 24#Update 24.0|Update 24.0]]", |
||
− | Magazine = 60, |
||
− | Mastery = 3, |
||
− | Name = "Multron", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.3, |
||
− | ["Perforation"] = 3.8,}, |
||
− | CritChance = 0.125, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 3.33, |
||
− | PunchThrough = 0.1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 3, |
||
− | Traits = { "Corpus"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotique", |
||
− | }, |
||
− | ["Fusil Laser Prime"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Fusil", |
||
− | Disposition = 1.21, |
||
− | Family = "Fusil Laser", |
||
− | Image = "FusilLaserPrime.png", |
||
− | Introduced = "[[Update 13#Update 13.7|Update 13.7]]", |
||
− | Magazine = 5, |
||
− | Mastery = 0, |
||
− | Name = "Fusil Laser Prime ", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.2, |
||
− | ["Perforation"] = 8.4, |
||
− | ["Tranchant"] = 2.4,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Reload = 1.2, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotique", |
||
− | }, |
||
− | ["Laser à Rafales Prisma"] = { |
||
− | Accuracy = 100, |
||
− | BurstFireRate = 1, |
||
− | Class = "Pistolet", |
||
− | Disposition = 1.45, |
||
− | Family = " Laser à Rafales", |
||
− | Image = "LaseràRafalesPrisma.png", |
||
− | Introduced = "[[Update 17#Update 17.2.2|Update 17.2.2]]", |
||
− | Magazine = 15, |
||
− | Mastery = 0, |
||
− | Name = " Laser à Rafales Prisma", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1, |
||
− | ["Perforation"] = 8.5, |
||
− | ["Tranchant"] = 0.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | FireRate = 1.61, |
||
− | }, |
||
− | Reload = 0, |
||
− | Traits = {"Tenno", "Prisma"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Robotique", |
||
− | }, |
||
− | ["Stinger"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Fusil", |
||
− | Disposition = 1.315, |
||
− | Image = "Stinger.png", |
||
− | Introduced = "[[Update 10#Update 10.0|Update 10.0]]", |
||
− | Magazine = 4, |
||
− | Mastery = 0, |
||
− | Name = "Stinger", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Poison"] = 15,}, |
||
− | CritChance = 0.025, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 3.3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Reload = 1.2, |
||
− | Traits = {"Infesté"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Robotique", |
||
− | }, |
||
− | ["Sweeper"] = { |
||
− | Accuracy = 3.3, |
||
− | Class = "Fusil à Pompe", |
||
− | Disposition = 1.0, |
||
− | Family = "Sweeper", |
||
− | Image = "Balayeuse.png", |
||
− | Introduced = "[[Update 10#Update 10.0|Update 10.0]]", |
||
− | Magazine = 10, |
||
− | Mastery = 0, |
||
− | Name = "Sweeper", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 35.7, |
||
− | ["Perforation"] = 2.1, |
||
− | ["Tranchant"] = 4.2,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.14, |
||
− | PelletCount = 6, |
||
− | FireRate = 1, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 2.3, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotique", |
||
− | }, |
||
− | ["Sweeper Prime"] = { |
||
− | Accuracy = 3.3, |
||
− | Class = "Fusil à Pompe", |
||
− | Disposition = 1.0, |
||
− | Family = "Sweeper", |
||
− | Image = "SweeperPrime.png", |
||
− | Introduced = "[[Update 16#Update 16.11|Update 16.11]]", |
||
− | Magazine = 20, |
||
− | Mastery = 0, |
||
− | Name = "Sweeper Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 51, |
||
− | ["Perforation"] = 3, |
||
− | ["Tranchant"] = 6,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | PelletCount = 6, |
||
− | FireRate = 1, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotique", |
||
− | }, |
||
− | ["Tazicor"] = { |
||
− | Accuracy = 25, |
||
− | Class = "Fusil", |
||
− | Disposition = 1.0, |
||
− | Image = "Taxicor.png", |
||
− | Introduced = "[[Update 24#Update 24.0|Update 24.0]]", |
||
− | Magazine = 4, |
||
− | Mastery = 3, |
||
− | Name = "Tazicor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 6,}, |
||
− | CritChance = 0.02, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 8.33, |
||
− | ShotType = "Discharge", |
||
− | }, |
||
− | Reload = 2.5, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotique", |
||
− | }, |
||
− | ["Vulcax"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Fusil", |
||
− | ChargeAttack = { |
||
− | Damage = { |
||
− | ["Feu"] = 35,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.1, |
||
− | ChargeTime = 1, |
||
− | FireRate = 1, |
||
− | PunchThrough = 1, |
||
− | ShotType = "Discharge", |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Vulcax.png", |
||
− | Introduced = "[[Update 24#Update 24.0|Update 24.0]]", |
||
− | Magazine = 1, |
||
− | Mastery = 14, |
||
− | Name = "Vulcax", |
||
− | Reload = 6, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Robotique", |
||
− | }, |
||
− | ["Vulklok"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Fusil Sniper", |
||
− | Disposition = 1.245, |
||
− | Image = "Vulklok.png", |
||
− | Introduced = "[[Update 17#Update 17.3|Update 17.3]]", |
||
− | Magazine = 10, |
||
− | Mastery = 0, |
||
− | Name = "Vulklok", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 85,}, |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 0.15, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotique", |
||
− | }, |
||
− | ["Corvas"] = { |
||
− | Accuracy = 9.1, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 672, |
||
− | ["Perforation"] = 84, |
||
− | ["Tranchant"] = 84,}, |
||
− | ChargeTime = 0.5, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 2, |
||
− | PelletCount = 12, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Class = "Fusil à Pompe", |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 210, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Image = "Corvas.png", |
||
− | Introduced = "[[Update 15#Update 15.0|Update 15.0]]", |
||
− | Magazine = 25, |
||
− | Mastery = 1, |
||
− | Name = "Corvas", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 336, |
||
− | ["Perforation"] = 42, |
||
− | ["Tranchant"] = 42,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 2, |
||
− | PelletCount = 12, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 5, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Arch-Fusil", |
||
− | }, |
||
− | ["Corvas (Atmosphère)"] = { |
||
− | Accuracy = 9.1, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 768, |
||
− | ["Perforation"] = 96, |
||
− | ["Tranchant"] = 96,}, |
||
− | ChargeTime = 0.5, |
||
− | CritChance = 0.4, |
||
− | CritMultiplier = 2.6, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 2, |
||
− | PelletCount = 12, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Class = "Fusil à Pompe", |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 210, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Image = "Corvas.png", |
||
− | Introduced = "[[Update 24#Update 24.2|Update 24.2]]", |
||
− | Magazine = 25, |
||
− | Mastery = 1, |
||
− | MaxAmmo = 100, |
||
− | Name = "Corvas (Atmosphère)", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 384, |
||
− | ["Perforation"] = 48, |
||
− | ["Tranchant"] = 48,}, |
||
− | CritChance = 0.4, |
||
− | CritMultiplier = 2.6, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 2, |
||
− | PelletCount = 12, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Arch-Fusil (Atmosphère)", |
||
− | }, |
||
− | ["Cyngas"] = { |
||
− | Accuracy = 33.3, |
||
− | BurstFireRate = 6.67, |
||
− | Cost = { |
||
− | Credits = 45000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 225, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Tellure",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Image = "Cyngas.png", |
||
− | Introduced = "[[Update 19#Update: Specters of the Rail|Update: Specters of the Rail]]", |
||
− | Magazine = 30, |
||
− | Mastery = 4, |
||
− | Name = "Cyngas", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 66, |
||
− | ["Perforation"] = 66, |
||
− | ["Tranchant"] = 68,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 9.09, |
||
− | ShotType = "Hit-scan", |
||
− | BurstCount = 3, |
||
− | }, |
||
− | Reload = 50, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Arch-Fusil", |
||
− | }, |
||
− | ["Cyngas (Atmosphère)"] = { |
||
− | Accuracy = 33.3, |
||
− | BurstFireRate = 6.67, |
||
− | Cost = { |
||
− | Credits = 45000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 225, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Tellure",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Image = "Cyngas.png", |
||
− | Introduced = "[[Update 24#Update 24.2|Update 24.2]]", |
||
− | Magazine = 30, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 480, |
||
− | Name = "Cyngas (Atmosphère)", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 39.6, |
||
− | ["Perforation"] = 39.6, |
||
− | ["Tranchant"] = 40.8,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 9.09, |
||
− | ShotType = "Hit-scan", |
||
− | BurstCount = 3, |
||
− | }, |
||
− | Reload = 1.2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Rafale", |
||
− | Type = "Arch-Fusil (Atmosphère)", |
||
− | }, |
||
− | ["Doubles Decurion"] = { |
||
− | Accuracy = 100, |
||
− | Cost = { |
||
− | Credits = 45000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 225, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 2,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 2,}, |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Image = "DoublesDecurion.png", |
||
− | Introduced = "[[Update 15#Update 15.5|Update 15.5]]", |
||
− | Magazine = 32, |
||
− | Mastery = 1, |
||
− | Name = "Doubles Decurion", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 27, |
||
− | ["Perforation"] = 16.5, |
||
− | ["Tranchant"] = 16.5,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 8.3, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Reload = 50, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Arch-Fusil", |
||
− | }, |
||
− | ["Doubles Decurion (Atmosphère)"] = { |
||
− | Accuracy = 100, |
||
− | Cost = { |
||
− | Credits = 45000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 225, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 2,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 2,}, |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Image = "DoublesDecurion.png", |
||
− | Introduced = "[[Update 24#Update 24.2|Update 24.2]]", |
||
− | Magazine = 32, |
||
− | Mastery = 1, |
||
− | MaxAmmo = 512, |
||
− | Name = "Dual Decurion (Atmosphère)", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 49.6, |
||
− | ["Perforation"] = 30.25, |
||
− | ["Tranchant"] = 30.25,}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 8.3, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Reload = 1.4, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Arch-Fusil (Atmosphère)", |
||
− | }, |
||
− | ["Fluctus"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 210, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Image = "250px-ArchRocketCrossbow.png", |
||
− | Introduced = "[[Update 15#Update 15.7.2|Update 15.7.2]]", |
||
− | Magazine = 25, |
||
− | Mastery = 2, |
||
− | Name = "Fluctus", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 40, |
||
− | ["Perforation"] = 20, |
||
− | ["Tranchant"] = 140,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 5, |
||
− | Range = 450, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 10, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Arch-Fusil", |
||
− | }, |
||
− | ["Fluctus (Atmosphère)"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 210, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Image = "250px-ArchRocketCrossbow.png", |
||
− | Introduced = "[[Update 24#Update 24.2|Update 24.2]]", |
||
− | Magazine = 40, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 160, |
||
− | Name = "Fluctus (Atmosphère)", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 50, |
||
− | ["Perforation"] = 25, |
||
− | ["Tranchant"] = 175,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 5, |
||
− | Range = 450, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 3, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Arch-Fusil (Atmosphère)", |
||
− | }, |
||
− | ["Grattler"] = { |
||
− | Accuracy = 25, |
||
− | AreaAttack = { |
||
− | AttackName = "Explosion", |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Perforation"] = 80, |
||
− | ["Tranchant"] = 10,}, |
||
− | }, |
||
− | Cost = { |
||
− | Credits = 65000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 250, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Tellure",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 6000,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 3500,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Image = "Grattler.png", |
||
− | Introduced = "[[Update 17#Update 17.0|Update 17.0]]", |
||
− | Magazine = 60, |
||
− | Mastery = 4, |
||
− | Name = "Grattler", |
||
− | NormalAttack = { |
||
− | AttackName = "Projectile Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 17.5, |
||
− | ["Perforation"] = 140, |
||
− | ["Tranchant"] = 17.5,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 6.25, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 10, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Arch-Fusil", |
||
− | }, |
||
− | ["Grattler (Atmosphère)"] = { |
||
− | Accuracy = 25, |
||
− | AreaAttack = { |
||
− | AttackName = "Explosion", |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Perforation"] = 80, |
||
− | ["Tranchant"] = 10,}, |
||
− | }, |
||
− | Cost = { |
||
− | Credits = 65000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 250, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Tellure",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Récupération",Type = "Ressource",Count = 6000,}, |
||
− | { Name = "Oxium",Type = "Ressource",Count = 3500,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Image = "Grattler.png", |
||
− | Introduced = "[[Update 24#Update 24.2|Update 24.2]]", |
||
− | Magazine = 30, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 180, |
||
− | Name = "Grattler (Atmosphère)", |
||
− | NormalAttack = { |
||
− | AttackName = "Projectile Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 19.7, |
||
− | ["Perforation"] = 157.8, |
||
− | ["Tranchant"] = 19.7,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 6.25, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = { "Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Arch-Fusil (Atmosphère)", |
||
− | }, |
||
− | ["Imperator"] = { |
||
− | Accuracy = 25, |
||
− | Family = "Imperator", |
||
− | Image = "Imperator.png", |
||
− | Introduced = "[[Update 15#Update 15.0|Update 15.0]]", |
||
− | Magazine = 250, |
||
− | Mastery = 0, |
||
− | Name = "Imperator", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 16, |
||
− | ["Perforation"] = 14, |
||
− | ["Tranchant"] = 10,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 16.7, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 50, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Arch-Fusil", |
||
− | }, |
||
− | ["Imperator (Atmosphère)"] = { |
||
− | Accuracy = 25, |
||
− | Image = "Imperator.png", |
||
− | Introduced = "[[Update 24#Update 24.2|Update 24.2]]", |
||
− | Magazine = 200, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 800, |
||
− | Name = "Imperator (Atmosphère)", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Perforation"] = 17.5, |
||
− | ["Tranchant"] = 12.5,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 16.7, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Arch-Fusil (Atmosphère)", |
||
− | }, |
||
− | ["Imperator Vandal"] = { |
||
− | Accuracy = 25, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Tellure",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Family = "Imperator", |
||
− | Image = "ImperatorVandal.png", |
||
− | Introduced = "[[Update 15#Update 15.8|Update 15.8]]", |
||
− | Magazine = 300, |
||
− | Mastery = 5, |
||
− | Name = "Imperator Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 16, |
||
− | ["Perforation"] = 14, |
||
− | ["Tranchant"] = 10,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.10, |
||
− | FireRate = 16.67, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 75, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = { "Tenno", "Vandal"}, |
||
− | Trigger = "Auto à Cadence Croissante", |
||
− | Type = "Arch-Fusil", |
||
− | }, |
||
− | ["Imperator Vandal (Atmosphère)"] = { |
||
− | Accuracy = 25, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Tellure",Type = "Ressource",Count = 10,},}, |
||
− | }, |
||
− | Image = "ImperatorVandal.png", |
||
− | Introduced = "[[Update 24#Update 24.2|Update 24.2]]", |
||
− | Magazine = 300, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 1200, |
||
− | Name = "Imperator Vandal (Atmosphère)", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Perforation"] = 17.5, |
||
− | ["Tranchant"] = 12.5,}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 25, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = { "Tenno", "Vandal"}, |
||
− | Trigger = "Auto à Cadence Croissante", |
||
− | Type = "Arch-Fusil (Atmosphère)", |
||
− | }, |
||
− | ["Larkspur"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 125, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Crisma Toroid",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Alliage Venerdo",Type = "Ressource",Count = 80,}, |
||
− | { Name = "Radiant Zodian",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Ecosynth Analyzer",Type = "Ressource",Count = 5,},}, |
||
− | }, |
||
− | Accuracy = 8.3, |
||
− | Image = "Larkspur.png", |
||
− | Introduced = "[[Update 24#Update 24.4|Update 24.4]]", |
||
− | Magazine = 600, |
||
− | Mastery = 8, |
||
− | Name = "Larkspur", |
||
− | Disposition = 0.8, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Radiation"] = 80,}, |
||
− | CritChance = 0.10, |
||
− | CritMultiplier = 1.4, |
||
− | StatusChance = 0.50, |
||
− | FireRate = 12, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | Accuracy = 100, |
||
− | Damage = { |
||
− | ["Impact"] = 200, |
||
− | ["Explosif"] = 250, |
||
− | ["Radiation"] = 1300,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.34, |
||
− | FireRate = 1, |
||
− | ChargeTime = 0.5, |
||
− | }, |
||
− | Reload = 50, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Arch-Fusil", |
||
− | }, |
||
− | ["Larkspur (Atmosphère)"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 125, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Crisma Toroid",Type = "Ressource",Count = 2,}, |
||
− | { Name = "Alliage Venerdo",Type = "Ressource",Count = 80,}, |
||
− | { Name = "Radiant Zodian",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Ecosynth Analyzer",Type = "Ressource",Count = 5,},}, |
||
− | }, |
||
− | Accuracy = 8.3, |
||
− | Image = "Larkspur.png", |
||
− | Introduced = "[[Update 24#Update 24.4|Update 24.4]]", |
||
− | Magazine = 100, |
||
− | MaxAmmo = 400, |
||
− | Mastery = 8, |
||
− | Name = "Larkspur", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Radiation"] = 80,}, |
||
− | CritChance = 0.10, |
||
− | CritMultiplier = 1.4, |
||
− | StatusChance = 0.50, |
||
− | FireRate = 12, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | Accuracy = 100, |
||
− | Damage = { |
||
− | ["Impact"] = 200, |
||
− | ["Explosif"] = 250, |
||
− | ["Radiation"] = 1300,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.34, |
||
− | FireRate = 1, |
||
− | ChargeTime = 0.5, |
||
− | }, |
||
− | Reload = 2.5, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Maintenu", |
||
− | Type = "Arch-Fusil (Atmosphère)", |
||
− | }, |
||
− | ["Phaedra"] = { |
||
− | Accuracy = 11.8, |
||
− | Cost = { |
||
− | Credits = 45000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 220, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Tellure",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Image = "Phaedra.png", |
||
− | Introduced = "[[Update 17#Update 17.5|Update 17.5]]", |
||
− | Magazine = 250, |
||
− | Mastery = 3, |
||
− | Name = "Phaedra", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 11.25, |
||
− | ["Perforation"] = 29.25, |
||
− | ["Tranchant"] = 4.5,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 18.75, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 50, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto à Cadence Croissante", |
||
− | Type = "Arch-Fusil", |
||
− | }, |
||
− | ["Phaedra (Atmosphère)"] = { |
||
− | Accuracy = 11.8, |
||
− | Cost = { |
||
− | Credits = 45000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 220, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Tellure",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Image = "Phaedra.png", |
||
− | Introduced = "[[Update 24#Update 24.2|Update 24.2]]", |
||
− | Magazine = 250, |
||
− | Mastery = 3, |
||
− | MaxAmmo = 960, |
||
− | Name = "Phaedra (Atmosphère)", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 14, |
||
− | ["Perforation"] = 36.4, |
||
− | ["Tranchant"] = 6,}, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 18.75, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto à Cadence Croissante", |
||
− | Type = "Arch-Fusil (Atmosphère)", |
||
− | }, |
||
− | ["Velocitus"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 200, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Accuracy = 28.6, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Magnétique"] = 1800,}, |
||
− | ChargeTime = 1, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Image = "Velocitus.png", |
||
− | Introduced = "[[Update 15#Update 15.2|Update 15.2]]", |
||
− | Magazine = 100, |
||
− | Mastery = 4, |
||
− | Name = "Velocitus", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Magnétique"] = 200,}, |
||
− | FireRate = 5, |
||
− | }, |
||
− | Reload = 25, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Arch-Fusil", |
||
− | Trigger = "Charge", |
||
− | }, |
||
− | ["Velocitus (Atmosphère)"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 200, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 2,},}, |
||
− | }, |
||
− | Accuracy = 28.6, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Magnétique"] = 1200,}, |
||
− | ChargeTime = 1, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "???", |
||
− | }, |
||
− | Image = "ArchRailgun.png", |
||
− | Introduced = "[[Update 24#Update 24.2|Update 24.2]]", |
||
− | Magazine = 10, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 60, |
||
− | Name = "Velocitus (Atmosphère)", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Magnétique"] = 133,}, |
||
− | FireRate = 5, |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Arch-Fusil (Atmosphère)", |
||
− | Trigger = "Charge", |
||
− | }, |
||
− | ["Agkuza"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 150, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Item",Count = 1,}, |
||
− | { Name = "Poignée",Type = "Item",Count = 1,}, |
||
− | { Name = "Tellure",Type = "Ressource",Count = 3,},}, |
||
− | }, |
||
− | Image = "Agkuza.png", |
||
− | Introduced = "[[Update 19#Update: Specters of the Rail|Update: Specters of the Rail]]", |
||
− | JumpAttack = 350, |
||
− | Mastery = 0, |
||
− | Name = "Agkuza", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 52.5, |
||
− | ["Perforation"] = 245, |
||
− | ["Tranchant"] = 52.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 750, |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Arch-Mêlée", |
||
− | WallAttack = 350, |
||
− | }, |
||
− | ["Centaur"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 150, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Item",Count = 1,}, |
||
− | { Name = "Poignée",Type = "Item",Count = 1,}, |
||
− | { Name = "Aegis",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Image = "Centaur.png", |
||
− | Introduced = "[[Update 15#Update 15.7.2|Update 15.7.2]]", |
||
− | JumpAttack = 280, |
||
− | Mastery = 0, |
||
− | Name = "Centaur", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 28, |
||
− | ["Perforation"] = 56, |
||
− | ["Tranchant"] = 196,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 600, |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Arch-Mêlée", |
||
− | WallAttack = 280, |
||
− | }, |
||
− | ["Kaszas"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 150, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Item",Count = 1,}, |
||
− | { Name = "Poignée",Type = "Item",Count = 1,}, |
||
− | { Name = "Tellure",Type = "Ressource",Count = 3,},}, |
||
− | }, |
||
− | Image = "Kaszas.png", |
||
− | Introduced = "[[Update 17#Update 17.5|Update 17.5]]", |
||
− | JumpAttack = 325, |
||
− | Mastery = 0, |
||
− | Name = "Kaszas", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 16.3, |
||
− | ["Perforation"] = 260, |
||
− | ["Tranchant"] = 48.7,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 696, |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Arch-Mêlée", |
||
− | }, |
||
− | ["Knux"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 170, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,}, |
||
− | { Name = "Gallium",Type = "Ressource",Count = 10,}, |
||
− | { Name = "Forma",Type = "Ressource",Count = 1,}, |
||
− | { Name = "Furax",Type = "Weapon",Count = 1,},}, |
||
− | }, |
||
− | Image = "Knux.png", |
||
− | Introduced = "[[Update 17#Update 17.2|Update 17.2]]", |
||
− | JumpAttack = 325, |
||
− | Mastery = 0, |
||
− | Name = "Knux", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 292.5, |
||
− | ["Perforation"] = 16.25, |
||
− | ["Tranchant"] = 16.25,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 696, |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Arch-Mêlée", |
||
− | Users = {"[[Tyl Regor]]"}, |
||
− | WallAttack = 325, |
||
− | }, |
||
− | ["Onorix"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 190, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Item",Count = 2,}, |
||
− | { Name = "Poignée",Type = "Item",Count = 1,}, |
||
− | { Name = "Neurodes",Type = "Ressource",Count = 3,},}, |
||
− | }, |
||
− | Image = "Onorix.png", |
||
− | Introduced = "[[Update 15#Update 15.0|Update 15.0]]", |
||
− | JumpAttack = 290, |
||
− | Mastery = 0, |
||
− | Name = "Onorix", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 87, |
||
− | ["Perforation"] = 58, |
||
− | ["Tranchant"] = 145,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.3, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 621, |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Arch-Mêlée", |
||
− | WallAttack = 290, |
||
− | }, |
||
− | ["Rathbone"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 160, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lame",Type = "Item",Count = 2,}, |
||
− | { Name = "Poignée",Type = "Item",Count = 1,}, |
||
− | { Name = "Circuits",Type = "Ressource",Count = 300,}, |
||
− | { Name = "Module de Contrôle",Type = "Ressource",Count = 1,},}, |
||
− | }, |
||
− | Image = "Rathbone.png", |
||
− | Introduced = "[[Update 15#Update 15.0|Update 15.0]]", |
||
− | JumpAttack = 280, |
||
− | Mastery = 0, |
||
− | Name = "Rathbone", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 224, |
||
− | ["Perforation"] = 42, |
||
− | ["Tranchant"] = 14,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.075, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 600, |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Arch-Mêlée", |
||
− | WallAttack = 280, |
||
− | }, |
||
− | ["Veritux Prisma"] = { |
||
− | Family = "Veritux", |
||
− | Image = "VerituxPrisma.png", |
||
− | Introduced = "[[Update 15#Hotfix 15.13.3|Hotfix 15.13.3]]", |
||
− | JumpAttack = 300, |
||
− | Mastery = 0, |
||
− | Name = "Veritux Prisma", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 45, |
||
− | ["Perforation"] = 45, |
||
− | ["Tranchant"] = 210,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 643, |
||
− | Traits = { "Tenno", "Prisma"}, |
||
− | Type = "Arch-Mêlée", |
||
− | WallAttack = 300, |
||
− | }, |
||
− | ["Veritux"] = { |
||
− | Family = "Veritux", |
||
− | Image = "Veritux.png", |
||
− | Introduced = "[[Update 15#Update 15.0|Update 15.0]]", |
||
− | JumpAttack = 300, |
||
− | Mastery = 0, |
||
− | Name = "Veritux", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 45, |
||
− | ["Perforation"] = 45, |
||
− | ["Tranchant"] = 210,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 643, |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Arch-Mêlée", |
||
− | WallAttack = 300, |
||
− | }, |
||
− | ["Rempart"] = { |
||
− | Class = "Dual Machine Gun", |
||
− | IgnoreCategories = true, |
||
− | Image = "Rempart.png", |
||
− | Introduced = "[[Update 17#Update 17.0|Update 17.0]]", |
||
− | Magazine = 200, |
||
− | Name = "Rempart", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 66.7, |
||
− | ["Perforation"] = 66.7, |
||
− | ["Tranchant"] = 66.6,}, |
||
− | FireRate = 13.3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 50, |
||
− | ReloadStyle = "Regenerate", |
||
− | Trigger = "Auto", |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Emplacement", |
||
− | Users = {"[[Lancer]]", "[[Elite Lancer]]", "[[Trooper]]", "[[Seeker]]" }, |
||
− | }, |
||
− | ["Dargyn"] = { |
||
− | Class = "Turret", |
||
− | IgnoreCategories = true, |
||
− | Image = "GrnSkiffMissile.png", |
||
− | Introduced = "[[Update 22#Update 22.12|Update 22.12]]", |
||
− | Magazine = 75, |
||
− | Name = "Dargyn", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 150, |
||
− | ["Perforation"] = 150, |
||
− | ["Tranchant"] = 150,}, |
||
− | FireRate = 9.03, |
||
− | ShotSpeed = 300, |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | ReloadStyle = "Regenerate", |
||
− | Reload = 41.7, |
||
− | Trigger = "Auto", |
||
− | Traits = { "Grineer"}, |
||
− | Type = "Vehicle", |
||
− | Users = {"[[Dargyn Pilot]]" |
||
− | }, |
||
− | }, |
||
− | ["Lanzo"] = { |
||
− | Name = "Lanzo", |
||
− | Family = "Harpon", |
||
− | Type = "Consommable", |
||
− | Class = "À lancer", |
||
− | Trigger = "Semi-Auto", |
||
− | Image = "Harpon_Lanzo.png", |
||
− | Range = 20, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10.0,}, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.0, |
||
− | }, |
||
− | Introduced = "[[Update 22]]", |
||
− | Traits = { "Cetus"}, |
||
− | }, |
||
− | ["Tulok"] = { |
||
− | Name = "Tulok", |
||
− | Family = "Harpon", |
||
− | Type = "Consommable", |
||
− | Class = "À lancer", |
||
− | Trigger = "Semi-Auto", |
||
− | Image = "Harpon_Tulok.png", |
||
− | Range = 20, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Perforation"] = 10.0,}, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.0, |
||
− | }, |
||
− | Introduced = "[[Update 22]]", |
||
− | Traits = { "Cetus"}, |
||
− | }, |
||
− | ["Peram"] = { |
||
− | Name = "Peram", |
||
− | Family = "Harpon", |
||
− | Type = "Consommable", |
||
− | Class = "À lancer", |
||
− | Trigger = "Semi-Auto", |
||
− | Image = "Harpon_Peram.png", |
||
− | Range = 20, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Tranchant"] = 10.0,}, |
||
− | --CritChance = , |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.0, |
||
− | --FireRate = , |
||
− | }, |
||
− | Introduced = "[[Update 22]]", |
||
− | Traits = { "Cetus"}, |
||
− | }, |
||
− | ["Shockprod"] = { |
||
− | Name = "Shockprod", |
||
− | Family = "Harpon", |
||
− | Type = "Consommable", |
||
− | Class = "À lancer", |
||
− | Trigger = "Semi-Auto", |
||
− | Image = "Shockprod.png", |
||
− | --[[Range = 20, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10.0,}, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.0, |
||
− | },--]] |
||
− | Introduced = "[[Update 24]]", |
||
− | Traits = { "Vallée Orbis"}, |
||
− | }, |
||
− | ["Stunna"] = { |
||
− | Name = "Stunna", |
||
− | Family = "Harpon", |
||
− | Type = "Consommable", |
||
− | Class = "À lancer", |
||
− | Trigger = "Semi-Auto", |
||
− | Image = "Stunna.png", |
||
− | --[[Range = 20, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10.0,}, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.0, |
||
− | },--]] |
||
− | Introduced = "[[Update 24]]", |
||
− | Traits = { "Vallée Orbis"}, |
||
− | }, |
||
− | ["Arc d'Artémis"] = { |
||
− | Name = "Arc d'Artémis", |
||
− | Accuracy = 100, |
||
− | ChargeAttack = { |
||
− | AttackName = "Tir Chargé", |
||
− | Damage = { |
||
− | ["Impact"] = 235.2, |
||
− | ["Perforation"] = 1344, |
||
− | ["Tranchant"] = 100.8,}, |
||
− | ChargeTime = 1, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.2, |
||
− | PelletCount = 7, |
||
− | PelletName = "Flèche", |
||
− | PunchThrough = 1, |
||
− | ShotSpeed = 85, |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | Class = "Arme Exaltée", |
||
− | Conclave = true, |
||
− | Image = "EWArtemisArc.png", |
||
− | Introduced = "[[Update 23|Update 23]]", |
||
− | Link = "Arc d'Artémis (Arme)", |
||
− | Magazine = 1, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 235.2, |
||
− | ["Perforation"] = 1344, |
||
− | ["Tranchant"] = 100.8,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.2, |
||
− | PelletCount = 7, |
||
− | PelletName = "Flèche", |
||
− | PunchThrough = 1, |
||
− | ShotSpeed = 70, |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | Polarities = {"V", "V", "Bar"}, |
||
− | Reload = 0.9, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Principale", |
||
− | Users = {"[[Ivara]]"}, |
||
− | }, |
||
− | ["Balefire Charger"] = { |
||
− | Name = "Balefire Charger", |
||
− | Accuracy = 100, |
||
− | AmmoType = "Shields", |
||
− | Class = "Arme Exaltée", |
||
− | Conclave = false, |
||
− | --Image = "BalefireCharger.jpg", |
||
− | Introduced = "[[Update 24|Update 24.4]]", |
||
− | MaxAmmo = 0, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Électrique"] = 500,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.833, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 20, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Secondaire", |
||
− | Spool = 2, |
||
− | Users = {"[[Hildryn]]"}, |
||
− | }, |
||
− | ["Dex Pixia"] = { |
||
− | Name = "Dex Pixia", |
||
− | Accuracy = 23, |
||
− | Class = "Arme Exaltée", |
||
− | Conclave = true, |
||
− | Image = "DexPixia.png", |
||
− | Introduced = "[[Update 23|Update 23.0]]", |
||
− | Magazine = 60, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 16, |
||
− | ["Perforation"] = 16, |
||
− | ["Tranchant"] = 128,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 5.83, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V", "Bar"}, |
||
− | Reload = 0.3, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Titania]]"}, |
||
− | }, |
||
− | ["Pacificateurs (Arme)"] = { |
||
− | Class = "Arme Exaltée", |
||
− | Conclave = true, |
||
− | Image = "EWRegulators.png", |
||
− | Introduced = "[[Update 23|Update 23.0]]", |
||
− | Magazine = 100, |
||
− | Name = "Pacificateurs", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 25, |
||
− | ["Perforation"] = 12.5, |
||
− | ["Tranchant"] = 12.5,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 3.0, |
||
− | FireRate = 14.8, |
||
− | Range = 50, |
||
− | StatusChance = 0.1, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "Bar", "Bar"}, |
||
− | Reload = 1.8, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Mesa]]", "[[Mesa Prime]]"}, |
||
− | }, |
||
− | ["Pacificateurs Prime"] = { |
||
− | Class = "Arme Exaltée", |
||
− | Conclave = false, |
||
− | -- Image = "EWRegulators.png", |
||
− | Introduced = "[[Update 24.2.2]]", |
||
− | -- Magazine = 100, |
||
− | Name = "Pacificateurs Prime", |
||
− | NormalAttack = {--needs to be updated |
||
− | Damage = { |
||
− | ["Impact"] = 25, |
||
− | ["Perforation"] = 12.5, |
||
− | ["Tranchant"] = 12.5,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 3.0, |
||
− | FireRate = 14.8, |
||
− | Range = 50, |
||
− | StatusChance = 0.1, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "Bar", "Bar"}, |
||
− | Reload = 1.8, |
||
− | Traits = { "Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondaire", |
||
− | Users = {"[[Mesa Prime]]"}, |
||
− | }, |
||
− | ["Desert Wind"] = { |
||
− | Name = "Desert Wind", |
||
− | BlockResist = 0.8, |
||
− | Class = "Arme Exaltée", |
||
− | --Conclave = true, |
||
− | --Image = "", |
||
− | Introduced = "[[Update 24#Update 24.2|Update 24.2]]", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 250, |
||
− | }, |
||
− | CritChance = 0.5, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1.00, |
||
− | }, |
||
− | Polarities = {"V", "V", "Bar"}, |
||
− | --SlideAttack = 429, |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Baruuk]]"}, |
||
− | WallAttack = 750, |
||
− | }, |
||
− | ["Diwata"] = { |
||
− | Name = "Diwata", |
||
− | BlockResist = 0.8, |
||
− | Class = "Arme Exaltée", |
||
− | Conclave = true, |
||
− | Image = "EWDiwata.png", |
||
− | Introduced = "[[Update 23#Update 23.0|Update 23.0]]", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 30, |
||
− | ["Perforation"] = 150, |
||
− | ["Tranchant"] = 20,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | Polarities = {"V", "V", "Bar"}, |
||
− | SlideAttack = 429, |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Titania]]"}, |
||
− | WallAttack = 200, |
||
− | }, |
||
− | ["Lame Exaltée (Arme)"] = { |
||
− | Name = "Lame Exaltée", |
||
− | BlockResist = 0.6, |
||
− | Class = "Arme Exaltée", |
||
− | Conclave = true, |
||
− | Image = "EWExaltedBlade.png", |
||
− | Introduced = "[[Update 23#Update 23.0|Update 23.0]]", |
||
− | Link = "Lame Exaltée (Arme)", |
||
− | JumpAttack = 500, |
||
− | JumpRadius = 5, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 37.5, |
||
− | ["Perforation"] = 37.5, |
||
− | ["Tranchant"] = 175,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.833, |
||
− | ShotSpeed = 15, |
||
− | Range = 40, |
||
− | }, |
||
− | Polarities = {"V", "V", "Bar"}, |
||
− | SlideAttack = 536, |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Excalibur]]", "[[Excalibur Prime]]", "[[Excalibur Umbra]]"}, |
||
− | WallAttack = 1000, |
||
− | }, |
||
− | ["Umbra Lame Exaltée (Arme)"] = { |
||
− | Name = "Lame Exaltée (Umbra)", |
||
− | BlockResist = 0.6, |
||
− | Class = "Arme Exaltée", |
||
− | Conclave = true, |
||
− | Image = "EWExaltedBlade.png", |
||
− | Introduced = "[[Update 23#Update 23.0|Update 23.0]]", |
||
− | Link = "Lame Exaltée (Arme)", |
||
− | JumpAttack = 500, |
||
− | JumpRadius = 5, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 37.5, |
||
− | ["Perforation"] = 37.5, |
||
− | ["Tranchant"] = 175,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.833, |
||
− | ShotSpeed = 15, |
||
− | Range = 40, |
||
− | }, |
||
− | Polarities = {"Q", "Q"}, |
||
− | SlideAttack = 536, |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Exalibur Umbra]]"}, |
||
− | WallAttack = 1000, |
||
− | }, |
||
− | ["Bâton en Fer"] = { |
||
− | Name = "Bâton en Fer", |
||
− | BlockResist = 0.6, |
||
− | Class = "Arme Exaltée", |
||
− | Conclave = true, |
||
− | Image = "EWIronStaff.png", |
||
− | Introduced = "[[Update 23#Update 23.0|Update 23.0]]", |
||
− | JumpAttack = 500, |
||
− | JumpRadius = 3, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 212.5, |
||
− | ["Perforation"] = 37.5,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1.0, |
||
− | }, |
||
− | Polarities = {"V", "Bar", "Bar"}, |
||
− | SlideAttack = 536, |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Wukong]]"}, |
||
− | WallAttack = 417, |
||
− | }, |
||
− | ["Valkyr Talons"] = { |
||
− | Name = "Valkyr Talons", |
||
− | BlockResist = 0.8, |
||
− | Class = "Arme Exaltée", |
||
− | Conclave = true, |
||
− | Image = "EWValkyrTalons.png", |
||
− | Introduced = "[[Update 23#Update 23.0|Update 23.0]]", |
||
− | JumpAttack = 300, |
||
− | JumpRadius = 5, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 83.3, |
||
− | ["Perforation"] = 83.3, |
||
− | ["Tranchant"] = 83.3,}, |
||
− | CritChance = 0.5, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1.5, |
||
− | }, |
||
− | Polarities = {"V", "Bar", "Bar"}, |
||
− | SlideAttack = 750, |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Valkyr]]", "[[Valkyr Prime]]"}, |
||
− | WallAttack = 750, |
||
− | }, |
||
− | ["Garuda's Talons"] = { |
||
− | Name = "Garuda's Talons", |
||
− | BlockResist = 0.8, |
||
− | Class = "Arme Exaltée", |
||
− | Conclave = true, |
||
− | Image = "GarudaMêléeClaws.png", |
||
− | Introduced = "[[Update 24#Update 24.0|Update 24.0]]", |
||
− | JumpAttack = 300, |
||
− | JumpRadius = 5, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.8, |
||
− | ["Perforation"] = 15.8, |
||
− | ["Tranchant"] = 50.4,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 1.0, |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | StancePolarity = "V", |
||
− | SlideAttack = 216, |
||
− | Traits = { "Tenno"}, |
||
− | Type = "Mêlée", |
||
− | Users = {"[[Garuda]]"}, |
||
− | WallAttack = 216, |
||
− | }, |
||
− | }, |
||
− | + | local SLOTS_MAP = { |
|
+ | ["principale"] = 'principale', |
||
− | {Name = "Phénix de Fer", Class = "Épée", Polarity = "R", Image = "PhoenixdeFerU14.png",}, |
||
+ | ["secondaire"] = 'secondaire', |
||
− | {Name = "Derviche Cramoisi", Class = "Épée", Polarity = "V", Image = "Derviche Cramoisi.png",}, |
||
+ | ["mêlée"] = 'melee', |
||
− | {Name = "Esprit Vengeur", Class = "Épée", Polarity = "V", Image = "Esprit Vengeur.png",}, |
||
+ | |||
− | {Name = "Swooping Falcon", Class = "Épée", Polarity = "V", Image = "SwoopingFalcon.png"}, |
||
+ | ["archwing"] = 'archwing', |
||
− | {Name = "Serpents Croisés", Class = "Double Épées", Polarity = "Bar", Image = "SerpentsCroisés.jpg",}, |
||
+ | ['arch-fusil'] = 'archwing', |
||
− | {Name = "Tigre Tourbillonnant", Class = "Double Épées", Polarity = "Ability", Image = "Tigre Tourbillonnant.png",}, |
||
+ | ['arch-mêlée'] = 'archwing', |
||
− | {Name = "Carving Mantis", Class = "Double Épées", Polarity = "Bar", Image = "CarvingMantisMod.png"}, |
||
+ | ['arch-fusil (atmosphère)'] = 'archwing', |
||
− | {Name = "Fente Tranquille", Class = "Nikana", Polarity = "V", Image = "Fente Tranquille.png",}, |
||
+ | |||
− | {Name = "Jugement Décisif", Class = "Nikana", Polarity = "V", Image = "Jugement Décisif .png",}, |
||
+ | ["compagnon"] = 'compagnon', |
||
− | {Name = "Justice Aveugle", Class = "Nikana", Polarity = "V", Image = "Justice Aveugle.png",}, |
||
+ | ['robotique'] = 'compagnon', |
||
− | {Name = "Vent Tranchant", Class = "Dague", Polarity = "V", Image = "VentTranchantU14.png",}, |
||
+ | ['molosse'] = 'compagnon', |
||
− | {Name = "Crocs Autoguidés", Class = "Dague", Polarity = "Bar", Image = "Crocs Autoguidés.png",}, |
||
+ | |||
− | {Name = "Stinging Thorn", Class = "Dague", Polarity = "V", Image = "StingingThornMod.png",}, |
||
+ | ["railjack"] = 'railjack', |
||
− | {Name = "Grincement du Payara", Class = "Double Dagues", Polarity = "R", Image = "Grincement du Payara.png",}, |
||
+ | ['tourelle'] = 'railjack', |
||
− | {Name = "Serres Acérées", Class = "Double Dagues", Polarity = "Ability", Image = "Serres Acérées.jpg",}, |
||
+ | ['tourelle railjack'] = 'railjack', |
||
− | {Name = "Aiguille Tourbillonnante", Class = "Double Dagues", Polarity = "D", Image = "Aiguille Tourbillonnante.png",}, |
||
+ | ['pièce principale'] = 'railjack', |
||
− | {Name = "Tresse Scindante", Class = "Machette", Polarity = "Ability", Image = "Mod-Tresse Scindante.png",}, |
||
+ | ['pièce principale railjack'] = 'railjack', |
||
− | {Name = "Cyclone Kraken", Class = "Machette", Polarity = "Ability", Image = "CycloneKrakenMod.png",}, |
||
+ | |||
− | {Name = "Paume Sismique", Class = "Poings", Polarity = "D", Image = "PaumeSismique.png",}, |
||
+ | ["modulaire"] = 'modulaire', |
||
− | {Name = "Vent Fracturant", Class = "Poings", Polarity = "R", Image = "VentFracturantU14.png",}, |
||
+ | ['amplificateur'] = 'modulaire', |
||
− | {Name = "Gaia's Tragedy", Class = "Poings", Polarity = "D", Image = "Gaia%27sTragedyMod.png",}, |
||
+ | ['kitgun'] = 'modulaire', |
||
− | {Name = "Fureur Sombre", Class = "Mains et Pieds", Polarity = "R", Image = "Fureur Sombre.png",}, |
||
+ | ['zaw'] = 'modulaire', |
||
− | {Name = "Marée Brutale", Class = "Mains et Pieds", Polarity = "Bar", Image = "Marée Brutale.png",}, |
||
+ | |||
− | {Name = "Serre Étincelante", Class = "Glaive", Polarity = "Bar", Image = "Serre étincelante.png",}, |
||
+ | ["autres"] = 'autres', |
||
− | {Name = "Crépuscule Astral", Class = "Glaive", Polarity = "Bar", Image = "Crépuscule Astral.png",}, |
||
+ | ['emplacement'] = 'autres', |
||
− | {Name = "Affrontement de la Forêt", Class = "Bâton", Polarity = "V", Image = "Affrontement de la Forêt.png",}, |
||
+ | ['Équipement'] = 'autres', |
||
− | {Name = "Branche Battante", Class = "Bâton", Polarity = "R", Image = "Branche Battante.png",}, |
||
+ | ['nech-mêlée'] = 'autres', |
||
− | {Name = "Fléau Chatoyant", Class = "Arme d'Hast", Polarity = "Ability", Image = "Fléau Chatoyant.png",}, |
||
+ | ['unique'] = 'autres', |
||
− | {Name = "Saule Saignant", Class = "Arme d'Hast", Polarity = "Bar", Image = "SauleSaignantU14.png",}, |
||
+ | ['véhicule'] = 'autres', |
||
− | {Name = "Twirling Spire", Class = "Arme d'Hast", Polarity = "Bar", Image = "TwirlingSpireMod.png"}, |
||
− | {Name = "Guêpe Brûlante", Class = "Fouet", Polarity = "D", Image = "Guêpe Brûlante.png",}, |
||
− | {Name = "Coiling Viper", Class = "Fouet", Polarity = "Ability", Image = "CoilingViperModU145.png",}, |
||
− | {Name = "Fauchage Tournoyant", Class = "Faux", Polarity = "Bar", Image = "Fauchage Tournoyant.png",}, |
||
− | {Name = "Eventail Harcelant", Class = "Faux", Polarity = "Ability", Image = "Eventail Harcelant.png",}, |
||
− | {Name = "Entaille Tornade", Class = "Lame Lourde", Polarity = "D", Image = "Entaille Tornade.png",}, |
||
− | {Name = "Grue Déchirante", Class = "Lame Lourde", Polarity = "V", Image = "Grue Déchirante.png",}, |
||
− | {Name = "Tempo Royal", Class = "Lame Lourde", Polarity = "D", Image = "Tempo Royal.png",}, |
||
− | {Name = "Tempête Fracassante", Class = "Marteau", Polarity = "D", Image = "Tempête Fracassante.png",}, |
||
− | {Name = "Ruine Dévastatrice", Class = "Marteau", Polarity = "V", Image = "Ruine Dévastatrice.png",}, |
||
− | {Name = "Quatre Cavaliers", Class = "Claws", Polarity = "V", Image = "Quatre Cavaliers.png",}, |
||
− | {Name = "Rapace Malicieux ", Class = "Claws", Polarity = "V", Image = "Rapace Malicieux .png",}, |
||
− | {Name = "Vermillion Storm", Class = "Claws", Polarity = "V", Image = "VermillionStorm.png",}, |
||
− | {Name = "Onzième Tempête", Class = "Épée et Bouclier", Polarity = "V", Image = "Onzième Tempête.png",}, |
||
− | {Name = "Dernier Présage", Class = "Épée et Bouclier", Polarity = "V", Image = "Dernier Présage.png",}, |
||
− | {Name = "Croisement des Gémeaux", Class = "Tonfa", Polarity = "V", Image = "Croisement des Gémeaux.png",}, |
||
− | {Name = "Sovereign Outcast", Class = "Tonfa", Polarity = "Bar", Image = "SovereignOutcastMod.png",}, |
||
− | {Name = "Haut Zénith", Class = "Pistolame", Polarity = "V", Image = "Haut Zénith.png",}, |
||
− | {Name = "Bullet Dance", Class = "Pistolame", Polarity = "V", Image = "BulletDanceMod.png",}, |
||
− | {Name = "Atlantis Vulcan", Class = "Nunchaku", Polarity = "D", Image = "AtlantisVulcan.png",}, |
||
− | {Name = "Defiled Snapdragon", Class = "Blade and Fouet", Polarity = "V", Image = "DefiledSnapdragonNew.png",}, |
||
− | {Name = "Vulpine Mask", Class = "Rapière", Polarity = "Bar", Image = "VulpineMask.png",}, |
||
− | {Name = "Slicing Feathers", Class = "Warfan", Polarity = "Bar", Image = "SlicingFeathersMod.png",}, |
||
− | {Name = "Wise Razor", Class = "Two-Handed Nikana", Polarity = "V", Image = "WiseRazorMod.png",}, |
||
− | {Name = "Fateful Truth", Class = "Nikana", Polarity = "V", PvP = true, Image = "FatefulTruthMod.png",}, |
||
− | {Name = "Rising Steel", Class = "Épée", Polarity = "R", PvP = true, Image = "RisingSteelMod.png",}, |
||
− | {Name = "Dividing Blades", Class = "Double Épées", Polarity = "Bar", PvP = true, Image = "DividingBladesMod.png",}, |
||
− | {Name = "Last Herald", Class = "Épée et Bouclier", Polarity = "V", PvP = true, Image = "LastHeraldMod.png",}, |
||
− | {Name = "Crashing Timber", Class = "Bâton", Polarity = "V", PvP = true, Image = "CrashingTimberMod.png",}, |
||
− | {Name = "Argent Scourge", Class = "Arme d'Hast", Polarity = "Ability", PvP = true, Image = "ArgentScourgeMod.png",}, |
||
− | {Name = "Piercing Fury", Class = "Dague", Polarity = "Bar", PvP = true, Image = "PiercingFuryMod.png",}, |
||
− | {Name = "Biting Piranha", Class = "Double Dagues", Polarity = "R", PvP = true, Image = "BitingPiranhaMod.png",}, |
||
− | {Name = "Rending Wind", Class = "Machette", Polarity = "Ability", PvP = true, Image = "RendingWindMod.png",}, |
||
− | {Name = "Mafic Rain", Class = "Nunchaku", Polarity = "D", PvP = true, Image = "MaficRainMod.png",}, |
||
− | {Name = "Cunning Aspect", Class = "Rapière", Polarity = "Bar", PvP = true, Image = "CunningAspectMod.png",}, |
||
− | {Name = "Noble Cadence", Class = "Lame Lourde", Polarity = "V", PvP = true, Image = "NobleCadenceMod.png",}, |
||
− | {Name = "Crashing Havoc", Class = "Marteau", Polarity = "D", PvP = true, Image = "CrashingHavocMod.png",}, |
||
− | {Name = "Shadow Harvest", Class = "Faux", Polarity = "Bar", PvP = true, Image = "ShadowHarvestMod.png",}, |
||
− | {Name = "Quaking Hand", Class = "Poings", Polarity = "R", PvP = true, Image = "QuakingHandMod.png",}, |
||
− | {Name = "Vicious Approach", Class = "Mains et Pieds", Polarity = "Bar", PvP = true, Image = "ViciousApproachMod.png",}, |
||
− | {Name = "Celestial Nightfall", Class = "Glaive", Polarity = "Bar", PvP = true, Image = "CelestialNightfallMod.png",}, |
||
− | {Name = "Lashing Coil", Class = "Fouet", Polarity = "Ability", PvP = true, Image = "LashingCoilMod.png",}, |
||
− | {Name = "Scarlet Hurricane", Class = "Claws", Polarity = "V", PvP = true, Image = "ScarletHurricaneMod.png",}, |
||
− | {Name = "Star Divide", Class = "Tonfa", Polarity = "V", PvP = true, Image = "StarDivideMod.png",}, |
||
− | {Name = "Tainted Hydra", Class = "Blade and Fouet", Polarity = "V", PvP = true, Image = "TaintedHydraMod.png",}, |
||
− | {Name = "Lame Exaltée", Class = "Arme Exaltée", Weapon = "Lame Exaltée", Link = "Lame Exaltée (Posture)", Image = "ExaltedBladeStance.png",}, |
||
− | {Name = "Hysteria", Class = "Arme Exaltée", Weapon = "Valkyr Talons", Link = "Hysteria (Posture)", Image = "HysteriaStance.png",}, |
||
− | {Name = "Primal Fury", Class = "Arme Exaltée", Weapon = "Bâton en Fer", Link = "Primal Fury (Posture)", Image = "PrimalFuryStance.png",}, |
||
− | }, |
||
− | ["Augments"] = { |
||
− | {Name = "Justice Blades", Category = "Syndicat", Source = "Méridien d'Acier", Weapons = {"Dual Cleavers", "Prisma Dual Cleavers"}}, |
||
− | {Name = "Shattering Justice", Category = "Syndicat", Source = "Méridien d'Acier", Weapons = {"Sobek"}}, |
||
− | {Name = "Scattered Justice", Category = "Syndicat", Source = "Méridien d'Acier", Weapons = {"Hek"}}, |
||
− | {Name = "Neutralizing Justice", Category = "Syndicat", Source = "Méridien d'Acier", Weapons = {"Miter"}}, |
||
− | {Name = "Blade of Truth", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Jaw Sword"}}, |
||
− | {Name = "Gilded Truth", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Burston Prime"}}, |
||
− | {Name = "Stinging Truth", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Viper"}}, |
||
− | {Name = "Avenging Truth", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Silva & Aegis", "Silva & Aegis Prime"}}, |
||
− | {Name = "Rafale Entropique", Category = "Syndicat", Source = "Cephalon Suda", Weapons = {"Supra", "Supra Vandal"}}, |
||
− | {Name = "Entropy Flight", Category = "Syndicat", Source = "Cephalon Suda", Weapons = {"Kestrel"}}, |
||
− | {Name = "Entropy Spike", Category = "Syndicat", Source = "Cephalon Suda", Weapons = {"Bolto"}}, |
||
− | {Name = "Entropy Detonation", Category = "Syndicat", Source = "Cephalon Suda", Weapons = {"Obex", "Obex Prisma"}}, |
||
− | {Name = "Séquence Meurtrière", Category = "Syndicat", Source = "La Séquence Perrin", Weapons = {"Grinlok", "Grinlok Prisma"}}, |
||
− | {Name = "Sequence Burn", Category = "Syndicat", Source = "La Séquence Perrin", Weapons = {"Spectra"}}, |
||
− | {Name = "Toxic Sequence", Category = "Syndicat", Source = "La Séquence Perrin", Weapons = {"Acrid"}}, |
||
− | {Name = "Voltage Sequence", Category = "Syndicat", Source = "La Séquence Perrin", Weapons = {"Lanka"}}, |
||
− | {Name = "Eroding Blight", Category = "Syndicat", Source = "Voile Rouge", Weapons = {"Embolist"}}, |
||
− | {Name = "Gleaming Blight", Category = "Syndicat", Source = "Voile Rouge", Weapons = {"Dark Dague", "Rakta Dark Dague"}}, |
||
− | {Name = "Toxic Blight", Category = "Syndicat", Source = "Voile Rouge", Weapons = {"Mire"}}, |
||
− | {Name = "Stockpiled Blight", Category = "Syndicat", Source = "Voile Rouge", Weapons = {"Kunai", "MK1-Kunai"}}, |
||
− | {Name = "Bright Purity", Category = "Syndicat", Source = "Nouveau Loka", Weapons = {"Skana", "Skana Prisma", "Skana Prime"}}, |
||
− | {Name = "Lasting Purity", Category = "Syndicat", Source = "Nouveau Loka", Weapons = {"Vulkar", "Vulkar Wraith"}}, |
||
− | {Name = "Winds of Purity", Category = "Syndicat", Source = "Nouveau Loka", Weapons = {"Furis"}}, |
||
− | {Name = "Disarming Purity", Category = "Syndicat", Source = "Nouveau Loka", Weapons = {"Panthera"}}, |
||
− | {Name = "Tether Grenades", Category = "Arène", Source = "L'Index", Weapons = {"Penta", "Secura Penta"}}, |
||
− | {Name = "Flux Overdrive", Category = "Arène", Source = "L'Index", Weapons = {"Flux Rifle"}}, |
||
− | {Name = "Thermagnetic Shells", Category = "Arène", Source = "L'Index", Weapons = {"Detron", "Mara Detron"}}, |
||
− | {Name = "Static Discharge", Category = "Arène", Source = "L'Index", Weapons = {"Prova", "Prova Vandal"}}, |
||
− | {Name = "Kinetic Ricochet", Category = "Arène", Source = "L'Index", Weapons = {"Tetra", "Tetra Prisma"}}, |
||
− | {Name = "Electromagnetic Shielding", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Ack & Brunt"}}, |
||
− | {Name = "Vulcan Blitz", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Jat Kittag"}}, |
||
− | {Name = "Acid Shells", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Sobek"}}, |
||
− | {Name = "Rift Strike", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Twin Basolk"}}, |
||
− | {Name = "Nightwatch Napalm", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Ogris"}}, |
||
− | {Name = "Fomorian Accelerant", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Drakgoon"}}, |
||
− | {Name = "Hunter's Bonesaw", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Ripkas"}}, |
||
− | {Name = "Wild Frenzy", Category = "Syndicat", Source = "Ondes Nocturnes", Weapons = {"Grakata", "Grakata Prisma"}}, |
||
− | {Name = "Napalm Grenades", Category = "Syndicat", Source = "Ondes Nocturnes", Weapons = {"Penta"}}, |
||
− | {Name = "Bursting Mass", Category = "Syndicat", Source = "Ondes Nocturnes", Weapons = {"Mutalist Quanta"}}, |
||
− | } |
||
} |
} |
||
+ | -- Defining default metatable values |
||
− | return WeaponData |
||
+ | local dbMetatable = { |
||
+ | -- Page title of database |
||
+ | _pageName = 'Weapons/data', |
||
+ | } |
||
+ | dbMetatable._pageTitle = MODULE_LOCALIZATION..':'..dbMetatable._pageName |
||
+ | |||
+ | --- Defining custom looping behavior with pairs() to iterate over multiple |
||
+ | -- partitions while acting as one database table. |
||
+ | -- @function data.__pairs |
||
+ | -- @param {table} self Table self-reference |
||
+ | -- @return {function} Iterator function |
||
+ | -- @return {table} Contains key-pair values of slot names to corresponding horizontal partition |
||
+ | dbMetatable.__pairs = function(self) |
||
+ | local temp = {} |
||
+ | local slots = COOP_SLOTS |
||
+ | |||
+ | for i, slot in ipairs(slots) do |
||
+ | temp[i] = mw.loadData(getmetatable(self)._pageTitle..'/'..slot) |
||
+ | end |
||
+ | |||
+ | function next(t, key) |
||
+ | return pairs(t)(t, key) |
||
+ | end |
||
+ | |||
+ | function __next(t, key) |
||
+ | if not key then |
||
+ | return next(t[1]) |
||
+ | else |
||
+ | for i = 1, #t - 1 do |
||
+ | if t[i][key] then |
||
+ | if next(t[i], key) then |
||
+ | return next(t[i], key) |
||
+ | else |
||
+ | return next(t[i + 1]) |
||
+ | end |
||
+ | end |
||
+ | end |
||
+ | return next(t[#t], key) |
||
+ | end |
||
+ | end |
||
+ | |||
+ | return __next, temp, nil |
||
+ | end |
||
+ | |||
+ | --- Supporting indexing by slot name (returns array of weapon entries) or weapon name |
||
+ | -- (returns a weapon entry). |
||
+ | -- @function data.__index |
||
+ | -- @param {table} self Table self-reference |
||
+ | -- @param {string} key Index key |
||
+ | -- @return {table} |
||
+ | dbMetatable.__index = function(self, key) |
||
+ | if (type(key) == 'number') then return nil end |
||
+ | |||
+ | -- Indexing by slot |
||
+ | if key and SLOTS_MAP[key:lower()] then |
||
+ | return mw.loadData(getmetatable(self)._pageTitle..'/'..SLOTS_MAP[key:lower()]) |
||
+ | end |
||
+ | |||
+ | local slots = COOP_SLOTS |
||
+ | |||
+ | -- Indexing by weapon name |
||
+ | local weapon |
||
+ | for _, slot in ipairs(slots) do |
||
+ | weapon = mw.loadData(getmetatable(self)._pageTitle..'/'..slot)[key] |
||
+ | |||
+ | if weapon then |
||
+ | return weapon |
||
+ | end |
||
+ | end |
||
+ | return nil |
||
+ | end |
||
+ | |||
+ | --- For changing which type of database to pull data from. |
||
+ | -- If you want to switch to a different database in the same script, must require() |
||
+ | -- a new instance of M:Weapons/data. |
||
+ | -- @function __call |
||
+ | -- @usage require('Module:Weapons/data')(true) |
||
+ | -- @param {table} self Table self-reference |
||
+ | -- @param {table} args Argument table |
||
+ | -- @return {table} Database table |
||
+ | dbMetatable.__call = function(self, args) |
||
+ | -- Define logic for additional named arguments before the return statement |
||
+ | -- TODO: We can take advantage of calling a database table by adding additional arguments |
||
+ | -- for filtering out content. |
||
+ | return self |
||
+ | end |
||
+ | |||
+ | --- Serializes database tables into a single string with no functions and metatables. |
||
+ | -- @function __tostring |
||
+ | -- @param {table} self Table self-reference |
||
+ | -- @return {string} Serialized database |
||
+ | dbMetatable.__tostring = function(self) |
||
+ | return require('Module:LuaSerializer')._serialize(getmetatable(self)._pageName) |
||
+ | end |
||
+ | |||
+ | setmetatable(data, dbMetatable) |
||
+ | |||
+ | return data |
Dernière version du 6 mars 2024 à 09:51
Cet espace "/data" ne contient aucune informations relatives aux armes Warframe, il permet simplement de traiter les données des sous-Modules "/data", à ne pas confondre avec Module:Weapons/Conclave/data !
Relations
- Module:Weapons/data/principale
- Module:Weapons/data/secondaire
- Module:Weapons/data/melee
- Module:Weapons/data/archwing
- Module:Weapons/data/railjack
- Module:Weapons/data/modulaire
- Module:Weapons/data/compagnon
- Module:Weapons/data/autres
Autres
Data Validation
Validate data types of key-value pairs
p.validateDataTypes(frame): There are a total of 0 key-value errors
Checking missing keys
p.checkForMissingData(frame): There are a total of 13 key-value errors
- "Dargyn"
Attacks[1].CritChance
is nil - "Dargyn"
Attacks[1].StatusChance
is nil - "Dargyn"
Attacks[1].CritMultiplier
is nil - "Ebisu"
Attacks[1].CritChance
is nil - "Lanzo"
Attacks[1].CritChance
is nil - "Peram"
Attacks[1].CritChance
is nil - "Rempart"
Attacks[1].CritChance
is nil - "Rempart"
Attacks[1].StatusChance
is nil - "Rempart"
Attacks[1].CritMultiplier
is nil - "Shockprod"
Attacks[1].CritChance
is nil - "Spari"
Attacks[1].CritChance
is nil - "Stunna"
Attacks[1].CritChance
is nil - "Tulok"
Attacks[1].CritChance
is nil
Validate Attack
tables
p.validateAttacks(frame): There are a total of 0 key-value errors
Validate required weapon table keys
p.validateRequiredKeys(frame): There are a total of 1274 key-value errors
- "Acceltra" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Acceltra" Missing weapon MaxRank number
- "Acceltra Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Ack & Brunt" Missing weapon MaxRank number
- "Acrid" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Acrid" Missing weapon MaxRank number
- "Aegrit" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Aegrit" Missing weapon MaxRank number
- "Aeolak" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Aeolak" Missing weapon MaxRank number
- "Afentis" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Afentis" Missing weapon MaxRank number
- "Afuris" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Afuris" Missing weapon MaxRank number
- "Afuris Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Afuris Prime" Missing weapon MaxRank number
- "Agendus - Principe" Missing weapon MaxRank number
- "Akarius" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Akarius" Missing weapon MaxRank number
- "Akarius Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Akbolto" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Akbolto" Missing weapon MaxRank number
- "Akbolto Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Akbolto Prime" Missing weapon MaxRank number
- "Akbolto Telos" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Akbolto Telos" Missing weapon MaxRank number
- "Akbronco" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Akbronco" Missing weapon MaxRank number
- "Akbronco Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Akbronco Prime" Missing weapon MaxRank number
- "Akjagara" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Akjagara" Missing weapon MaxRank number
- "Akjagara Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Akjagara Prime" Missing weapon MaxRank number
- "Aklato" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Aklato" Missing weapon MaxRank number
- "Aklex" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Aklex" Missing weapon MaxRank number
- "Aklex Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Aklex Prime" Missing weapon MaxRank number
- "Akmagnus" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Akmagnus" Missing weapon MaxRank number
- "Aksomati" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Aksomati" Missing weapon MaxRank number
- "Aksomati Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Aksomati Prime" Missing weapon MaxRank number
- "Akstiletto" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Akstiletto" Missing weapon MaxRank number
- "Akstiletto Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Akstiletto Prime" Missing weapon MaxRank number
- "Akvasto" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Akvasto" Missing weapon MaxRank number
- "Akvasto Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Akvasto Prime" Missing weapon MaxRank number
- "Akzani" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Akzani" Missing weapon MaxRank number
- "Alternox" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Alternox" Missing weapon MaxRank number
- "Ambassadeur" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Ambassadeur" Missing weapon MaxRank number
- "Amphis" Missing weapon MaxRank number
- "Amplificateur Faible" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Amplificateur Faible" Missing weapon MaxRank number
- "Amplificateur Faible (Poli)" Missing InternalName
- "Amplificateur Faible (Poli)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Amplificateur Faible (Poli)" Missing weapon MaxRank number
- "Amprex" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Amprex" Missing weapon MaxRank number
- "Angstrum" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Angstrum" Missing weapon MaxRank number
- "Angstrum Prisma" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Angstrum Prisma" Missing weapon MaxRank number
- "Anku" Missing weapon MaxRank number
- "Ankyros" Missing weapon MaxRank number
- "Ankyros Prime" Missing weapon MaxRank number
- "Apoc" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Apoc" Missing weapon MaxRank number
- "Apoc Lavan MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Apoc Lavan MK I" Missing weapon MaxRank number
- "Apoc Lavan MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Apoc Lavan MK II" Missing weapon MaxRank number
- "Apoc Lavan MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Apoc Lavan MK III" Missing weapon MaxRank number
- "Apoc MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Apoc MK I" Missing weapon MaxRank number
- "Apoc MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Apoc MK II" Missing weapon MaxRank number
- "Apoc MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Apoc MK III" Missing weapon MaxRank number
- "Apoc Vidar MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Apoc Vidar MK I" Missing weapon MaxRank number
- "Apoc Vidar MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Apoc Vidar MK II" Missing weapon MaxRank number
- "Apoc Vidar MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Apoc Vidar MK III" Missing weapon MaxRank number
- "Apoc Zetki MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Apoc Zetki MK I" Missing weapon MaxRank number
- "Apoc Zetki MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Apoc Zetki MK II" Missing weapon MaxRank number
- "Apoc Zetki MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Apoc Zetki MK III" Missing weapon MaxRank number
- "Arca Plasmor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Arca Plasmor" Missing weapon MaxRank number
- "Arca Plasmor - Principe" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Arca Plasmor - Principe" Missing weapon MaxRank number
- "Arca Scisco" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Arca Scisco" Missing weapon MaxRank number
- "Arca Titron" Missing weapon MaxRank number
- "Argonak" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Argonak" Missing weapon MaxRank number
- "Artax" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Artax" Missing weapon MaxRank number
- "Arum Spinosa" Missing weapon MaxRank number
- "Astilla" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Astilla" Missing weapon MaxRank number
- "Astilla Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Astilla Prime" Missing weapon MaxRank number
- "Athodai" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Athodai" Missing weapon MaxRank number
- "Atomos" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Atomos" Missing weapon MaxRank number
- "Atterax" Missing weapon MaxRank number
- "Attica" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Attica" Missing weapon MaxRank number
- "Ayanga Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Ayanga Kuva" Missing weapon MaxRank number
- "Ayanga Kuva (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Ayanga Kuva (Atmosphère)" Missing weapon MaxRank number
- "Azima" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Azima" Missing weapon MaxRank number
- "Ballistica" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Ballistica" Missing weapon MaxRank number
- "Ballistica Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Ballistica Prime" Missing weapon MaxRank number
- "Ballistica Rakta" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Ballistica Rakta" Missing weapon MaxRank number
- "Basmu" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Basmu" Missing weapon MaxRank number
- "Basolk Jumeaux" Missing weapon MaxRank number
- "Battacor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Battacor" Missing weapon MaxRank number
- "Baza" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Baza" Missing weapon MaxRank number
- "Baza Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Baza Prime" Missing weapon MaxRank number
- "Bo" Missing weapon MaxRank number
- "Bo Prime" Missing weapon MaxRank number
- "Boar" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Boar" Missing weapon MaxRank number
- "Boar Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Boar Prime" Missing weapon MaxRank number
- "Boltace" Missing weapon MaxRank number
- "Boltace Telos" Missing weapon MaxRank number
- "Bolto" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Bolto" Missing weapon MaxRank number
- "Boltor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Boltor" Missing weapon MaxRank number
- "Boltor Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Boltor Prime" Missing weapon MaxRank number
- "Boltor Telos" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Boltor Telos" Missing weapon MaxRank number
- "Brakk" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Brakk" Missing weapon MaxRank number
- "Brakk Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Brakk Kuva" Missing weapon MaxRank number
- "Bramma Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Bramma Kuva" Missing weapon MaxRank number
- "Braton" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Braton" Missing weapon MaxRank number
- "Braton Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Braton Prime" Missing weapon MaxRank number
- "Braton Vandal" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Braton Vandal" Missing weapon MaxRank number
- "Bronco" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Bronco" Missing weapon MaxRank number
- "Bronco Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Bronco Prime" Missing weapon MaxRank number
- "Bubonico" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Bubonico" Missing weapon MaxRank number
- "Bursite" Missing weapon MaxRank number
- "Burston" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Burston" Missing weapon MaxRank number
- "Burston Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Burston Prime" Missing weapon MaxRank number
- "Buzlok" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Buzlok" Missing weapon MaxRank number
- "Cadus" Missing weapon MaxRank number
- "Canon Tunguska" Missing InternalName
- "Canon Tunguska" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Canon Tunguska" Missing weapon MaxRank number
- "Carcinnox" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Carcinnox" Missing weapon MaxRank number
- "Carcinnox Lavan MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Carcinnox Lavan MK I" Missing weapon MaxRank number
- "Carcinnox Lavan MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Carcinnox Lavan MK II" Missing weapon MaxRank number
- "Carcinnox Lavan MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Carcinnox Lavan MK III" Missing weapon MaxRank number
- "Carcinnox MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Carcinnox MK I" Missing weapon MaxRank number
- "Carcinnox MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Carcinnox MK II" Missing weapon MaxRank number
- "Carcinnox MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Carcinnox MK III" Missing weapon MaxRank number
- "Carcinnox Vidar MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Carcinnox Vidar MK I" Missing weapon MaxRank number
- "Carcinnox Vidar MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Carcinnox Vidar MK II" Missing weapon MaxRank number
- "Carcinnox Vidar MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Carcinnox Vidar MK III" Missing weapon MaxRank number
- "Carcinnox Zetki MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Carcinnox Zetki MK I" Missing weapon MaxRank number
- "Carcinnox Zetki MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Carcinnox Zetki MK II" Missing weapon MaxRank number
- "Carcinnox Zetki MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Carcinnox Zetki MK III" Missing weapon MaxRank number
- "Cassowar" Missing weapon MaxRank number
- "Castanas" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Castanas" Missing weapon MaxRank number
- "Castanas Sancti" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Castanas Sancti" Missing weapon MaxRank number
- "Catabolyste" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Catabolyste" Missing weapon MaxRank number
- "Caustacyste" Missing weapon MaxRank number
- "Cedo" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cedo" Missing weapon MaxRank number
- "Cerata" Heavy attack must be greater than 0
- "Cerata" Missing weapon MaxRank number
- "Cernos" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cernos" Missing weapon MaxRank number
- "Cernos Mutaliste" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cernos Mutaliste" Missing weapon MaxRank number
- "Cernos Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cernos Prime" Missing weapon MaxRank number
- "Cernos Proboscis" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cernos Proboscis" Missing weapon MaxRank number
- "Cernos Rakta" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cernos Rakta" Missing weapon MaxRank number
- "Cestra" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cestra" Missing weapon MaxRank number
- "Chakkhurr Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Chakkhurr Kuva" Missing weapon MaxRank number
- "Cinta" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cobra & Crane" Missing weapon MaxRank number
- "Cobra & Crane Prime" Missing weapon MaxRank number
- "Convectrix" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Convectrix" Missing weapon MaxRank number
- "Corinth" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Corinth" Missing weapon MaxRank number
- "Corinth Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Corinth Prime" Missing weapon MaxRank number
- "Cortège" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cortège" Missing weapon MaxRank number
- "Cortège (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cortège (Atmosphère)" Missing weapon MaxRank number
- "Corvas" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Corvas" Missing weapon MaxRank number
- "Corvas (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Corvas (Atmosphère)" Missing weapon MaxRank number
- "Corvas Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Corvas Prime" Missing weapon MaxRank number
- "Corvas Prime (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Corvas Prime (Atmosphère)" Missing weapon MaxRank number
- "Cronus" Missing weapon MaxRank number
- "Cryophon" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cryophon" Missing weapon MaxRank number
- "Cryophon Lavan MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cryophon Lavan MK I" Missing weapon MaxRank number
- "Cryophon Lavan MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cryophon Lavan MK II" Missing weapon MaxRank number
- "Cryophon Lavan MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cryophon Lavan MK III" Missing weapon MaxRank number
- "Cryophon MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cryophon MK I" Missing weapon MaxRank number
- "Cryophon MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cryophon MK II" Missing weapon MaxRank number
- "Cryophon MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cryophon MK III" Missing weapon MaxRank number
- "Cryophon Vidar MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cryophon Vidar MK I" Missing weapon MaxRank number
- "Cryophon Vidar MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cryophon Vidar MK II" Missing weapon MaxRank number
- "Cryophon Vidar MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cryophon Vidar MK III" Missing weapon MaxRank number
- "Cryophon Zetki MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cryophon Zetki MK I" Missing weapon MaxRank number
- "Cryophon Zetki MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cryophon Zetki MK II" Missing weapon MaxRank number
- "Cryophon Zetki MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cryophon Zetki MK III" Missing weapon MaxRank number
- "Cryotra" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cryotra" Missing weapon MaxRank number
- "Cyanex" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cyanex" Missing weapon MaxRank number
- "Cycron" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cycron" Missing weapon MaxRank number
- "Cycron - Principe" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cycron - Principe" Missing weapon MaxRank number
- "Cyngas" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cyngas" Missing weapon MaxRank number
- "Cyngas (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Cyngas (Atmosphère)" Missing weapon MaxRank number
- "Dague Sombre" Missing weapon MaxRank number
- "Dague Sombre Rakta" Missing weapon MaxRank number
- "Dague de Chaleur" Missing weapon MaxRank number
- "Dague en Céramique" Missing weapon MaxRank number
- "Dagues Ether" Missing weapon MaxRank number
- "Daikyu" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Daikyu" Missing weapon MaxRank number
- "Dakra Prime" Missing weapon MaxRank number
- "Dargyn" Disposition must be between 0.5-1.55; default should be 0.5
- "Dargyn" Missing InternalName
- "Dargyn" Missing mastery rank unlock and mastery has to between 0 and 16 inclusive
- "Dargyn" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Dargyn" Missing weapon MaxRank number
- "Dera" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Dera" Missing weapon MaxRank number
- "Dera Vandal" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Dera Vandal" Missing weapon MaxRank number
- "Despair" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Despair" Missing weapon MaxRank number
- "Destreza" Missing weapon MaxRank number
- "Destreza Prime" Missing weapon MaxRank number
- "Detron" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Detron" Missing weapon MaxRank number
- "Detron - Principe" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Detron - Principe" Missing weapon MaxRank number
- "Detron Mara" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Detron Mara" Missing weapon MaxRank number
- "Dex Dakra" Missing weapon MaxRank number
- "Dex Furis" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Dex Furis" Missing weapon MaxRank number
- "Dex Sybaris" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Dex Sybaris" Missing weapon MaxRank number
- "Diplos - Principe" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Diplos - Principe" Missing weapon MaxRank number
- "Doubles Cestras" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Doubles Cestras" Missing weapon MaxRank number
- "Doubles Cestras Secura" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Doubles Cestras Secura" Missing weapon MaxRank number
- "Doubles Décurions" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Doubles Décurions" Missing weapon MaxRank number
- "Doubles Décurions (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Doubles Décurions (Atmosphère)" Missing weapon MaxRank number
- "Doubles Décurions Prisma" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Doubles Décurions Prisma" Missing weapon MaxRank number
- "Doubles Décurions Prisma (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Doubles Décurions Prisma (Atmosphère)" Missing weapon MaxRank number
- "Doubles Ethers" Missing weapon MaxRank number
- "Doubles Hachoirs" Missing weapon MaxRank number
- "Doubles Hachoirs Prisma" Missing weapon MaxRank number
- "Doubles Ichors" Missing weapon MaxRank number
- "Doubles Kamas" Missing weapon MaxRank number
- "Doubles Kamas Prime" Missing weapon MaxRank number
- "Doubles Keres" Missing weapon MaxRank number
- "Doubles Keres Prime" Missing weapon MaxRank number
- "Doubles Razas" Missing weapon MaxRank number
- "Doubles Skanas" Missing weapon MaxRank number
- "Doubles Toxocystes" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Doubles Toxocystes" Missing weapon MaxRank number
- "Doubles Zorens" Missing weapon MaxRank number
- "Doubles Épées de Chaleur" Missing weapon MaxRank number
- "Drakgoon" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Drakgoon" Missing weapon MaxRank number
- "Drakgoon Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Drakgoon Kuva" Missing weapon MaxRank number
- "Dread" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Dread" Missing weapon MaxRank number
- "Déconstructeur" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Déconstructeur" Missing weapon MaxRank number
- "Déconstructeur Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Déconstructeur Prime" Missing weapon MaxRank number
- "Désarmé" Missing InternalName
- "Désarmé" Magazine must be a value above 0
- "Désarmé" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Désarmé" Missing weapon MaxRank number
- "Désarmé" Missing reload time or reload time has to be above 0
- "Désarmé" Missing trigger type of weapon
- "Emboliste" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Emboliste" Missing weapon MaxRank number
- "Endura" Missing weapon MaxRank number
- "Envoi - Principe" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Envoi - Principe" Missing weapon MaxRank number
- "Euphona Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Euphona Prime" Missing weapon MaxRank number
- "Exec - Principe" Missing weapon MaxRank number
- "Exergis" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Exergis" Missing weapon MaxRank number
- "Falcor" Heavy attack must be greater than 0
- "Falcor" Missing weapon MaxRank number
- "Fang" Missing weapon MaxRank number
- "Fang Prime" Missing weapon MaxRank number
- "Felarx" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Felarx" Missing weapon MaxRank number
- "Ferrox" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Ferrox" Missing weapon MaxRank number
- "Ferrox - Principe" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Fluctus" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Fluctus" Missing weapon MaxRank number
- "Fluctus (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Fluctus (Atmosphère)" Missing weapon MaxRank number
- "Fragor" Missing weapon MaxRank number
- "Fragor Prime" Missing weapon MaxRank number
- "Fulmin" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Fulmin" Missing weapon MaxRank number
- "Fulmin Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Fulmin Prime" Missing weapon MaxRank number
- "Furax" Missing weapon MaxRank number
- "Furax Wraith" Missing weapon MaxRank number
- "Furis" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Furis" Missing weapon MaxRank number
- "Fusil Laser" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Fusil Laser" Missing weapon MaxRank number
- "Fusil Laser Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Fusil Laser Prime" Missing weapon MaxRank number
- "Fusil Machine de Mort" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Fusil Machine de Mort" Missing weapon MaxRank number
- "Fusil Machine de Mort Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Fusil Machine de Mort Prime" Missing weapon MaxRank number
- "Fusil à Flux" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Fusil à Flux" Missing weapon MaxRank number
- "Fusil à Flux - Principe" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Fusil à Flux - Principe" Missing weapon MaxRank number
- "Fusilai" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Fusilai" Missing weapon MaxRank number
- "Galatine" Missing weapon MaxRank number
- "Galatine Prime" Missing weapon MaxRank number
- "Galvacord" Missing weapon MaxRank number
- "Galvarc" Missing InternalName
- "Galvarc" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Galvarc" Missing weapon MaxRank number
- "Galvarc MK I" Missing InternalName
- "Galvarc MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Galvarc MK I" Missing weapon MaxRank number
- "Galvarc MK II" Missing InternalName
- "Galvarc MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Galvarc MK II" Missing weapon MaxRank number
- "Galvarc MK III" Missing InternalName
- "Galvarc MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Galvarc MK III" Missing weapon MaxRank number
- "Gammacor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Gammacor" Missing weapon MaxRank number
- "Gammacor Synoid" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Gammacor Synoid" Missing weapon MaxRank number
- "Glaive" Heavy attack must be greater than 0
- "Glaive" Missing weapon MaxRank number
- "Glaive Prime" Heavy attack must be greater than 0
- "Glaive Prime" Missing weapon MaxRank number
- "Glaxion" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Glaxion" Missing weapon MaxRank number
- "Glaxion Vandal" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Glaxion Vandal" Missing weapon MaxRank number
- "Glazio Lavan MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Glazio Lavan MK I" Missing weapon MaxRank number
- "Glazio Lavan MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Glazio Lavan MK II" Missing weapon MaxRank number
- "Glazio Lavan MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Glazio Lavan MK III" Missing weapon MaxRank number
- "Glazio MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Glazio MK I" Missing weapon MaxRank number
- "Glazio MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Glazio MK II" Missing weapon MaxRank number
- "Glazio MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Glazio MK III" Missing weapon MaxRank number
- "Glazio Vidar MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Glazio Vidar MK I" Missing weapon MaxRank number
- "Glazio Vidar MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Glazio Vidar MK II" Missing weapon MaxRank number
- "Glazio Vidar MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Glazio Vidar MK III" Missing weapon MaxRank number
- "Glazio Zetki MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Glazio Zetki MK I" Missing weapon MaxRank number
- "Glazio Zetki MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Glazio Zetki MK II" Missing weapon MaxRank number
- "Glazio Zetki MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Glazio Zetki MK III" Missing weapon MaxRank number
- "Gorgon" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Gorgon" Missing weapon MaxRank number
- "Gorgon Prisma" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Gorgon Prisma" Missing weapon MaxRank number
- "Gorgon Wraith" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Gorgon Wraith" Missing weapon MaxRank number
- "Gotva Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Grakata" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Grakata" Missing weapon MaxRank number
- "Grakata Prisma" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Grakata Prisma" Missing weapon MaxRank number
- "Grakatas Jumeaux" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Grakatas Jumeaux" Missing weapon MaxRank number
- "Gram" Missing weapon MaxRank number
- "Gram Prime" Missing weapon MaxRank number
- "Grattler" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Grattler" Missing weapon MaxRank number
- "Grattler (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Grattler (Atmosphère)" Missing weapon MaxRank number
- "Grattler Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Grattler Kuva" Missing weapon MaxRank number
- "Grattler Kuva (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Grattler Kuva (Atmosphère)" Missing weapon MaxRank number
- "Gremlins Jumeaux" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Gremlins Jumeaux" Missing weapon MaxRank number
- "Gremlins Jumeaux Prisma" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Gremlins Jumeaux Prisma" Missing weapon MaxRank number
- "Grigori - Principe" Missing weapon MaxRank number
- "Grimoire" Magazine must be a value above 0
- "Grimoire" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Grimoire" Missing reload time or reload time has to be above 0
- "Grinlok" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Grinlok" Missing weapon MaxRank number
- "Grinlok Prisma" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Grinlok Prisma" Missing weapon MaxRank number
- "Guandao" Missing weapon MaxRank number
- "Guandao Prime" Missing weapon MaxRank number
- "Gunsen" Missing weapon MaxRank number
- "Gunsen Prime" Missing weapon MaxRank number
- "Halikar" Heavy attack must be greater than 0
- "Halikar" Missing weapon MaxRank number
- "Halikar Wraith" Heavy attack must be greater than 0
- "Halikar Wraith" Missing weapon MaxRank number
- "Harpak" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Harpak" Missing weapon MaxRank number
- "Hate" Missing weapon MaxRank number
- "Hek" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Hek" Missing weapon MaxRank number
- "Hek Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Hek Kuva" Missing weapon MaxRank number
- "Hek Vaykor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Hek Vaykor" Missing weapon MaxRank number
- "Heliocor" Missing weapon MaxRank number
- "Heliocor Synoid" Missing weapon MaxRank number
- "Helstrum" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Helstrum" Missing weapon MaxRank number
- "Hema" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Hema" Missing weapon MaxRank number
- "Hespar" Missing weapon MaxRank number
- "Hikou" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Hikou" Missing weapon MaxRank number
- "Hikou Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Hikou Prime" Missing weapon MaxRank number
- "Hind" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Hind" Missing weapon MaxRank number
- "Hind Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Hind Kuva" Missing weapon MaxRank number
- "Hirudo" Missing weapon MaxRank number
- "Hystrix" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Hystrix" Missing weapon MaxRank number
- "Hystrix Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Hystrix Prime" Missing weapon MaxRank number
- "Ignis" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Ignis" Missing weapon MaxRank number
- "Ignis Wraith" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Ignis Wraith" Missing weapon MaxRank number
- "Imperator" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Imperator" Missing weapon MaxRank number
- "Imperator (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Imperator (Atmosphère)" Missing weapon MaxRank number
- "Imperator Vandal" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Imperator Vandal" Missing weapon MaxRank number
- "Imperator Vandal (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Imperator Vandal (Atmosphère)" Missing weapon MaxRank number
- "Innodem" Missing weapon MaxRank number
- "Jat Kittag" Missing weapon MaxRank number
- "Jat Kusar" Missing weapon MaxRank number
- "Javlok" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Javlok" Missing weapon MaxRank number
- "Kama" Missing weapon MaxRank number
- "Karak" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Karak" Missing weapon MaxRank number
- "Karak Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Karak Kuva" Missing weapon MaxRank number
- "Karak Wraith" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Karak Wraith" Missing weapon MaxRank number
- "Karyst" Missing weapon MaxRank number
- "Karyst Prime" Missing weapon MaxRank number
- "Keratinos" Missing weapon MaxRank number
- "Kesheg" Missing weapon MaxRank number
- "Kestrel" Heavy attack must be greater than 0
- "Kestrel" Missing weapon MaxRank number
- "Knell" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Knell" Missing weapon MaxRank number
- "Knell Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Knell Prime" Missing weapon MaxRank number
- "Kogake" Missing weapon MaxRank number
- "Kogake Prime" Missing weapon MaxRank number
- "Kohm" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Kohm" Missing weapon MaxRank number
- "Kohm Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Kohm Kuva" Missing weapon MaxRank number
- "Kohmak" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Kohmak" Missing weapon MaxRank number
- "Kohmaks Jumeaux" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Kohmaks Jumeaux" Missing weapon MaxRank number
- "Komorex" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Komorex" Missing weapon MaxRank number
- "Kompressa" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Kompressa" Missing weapon MaxRank number
- "Korrudo" Missing weapon MaxRank number
- "Korumm" Missing weapon MaxRank number
- "Kraken" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Kraken" Missing weapon MaxRank number
- "Kraken Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Kraken Kuva" Missing weapon MaxRank number
- "Kreska" Missing weapon MaxRank number
- "Krohkur" Missing weapon MaxRank number
- "Krohkur Jumeaux" Missing weapon MaxRank number
- "Kronen" Missing weapon MaxRank number
- "Kronen Prime" Missing weapon MaxRank number
- "Kulstar" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Kulstar" Missing weapon MaxRank number
- "Kunai" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Kunai" Missing weapon MaxRank number
- "Lacera" Missing weapon MaxRank number
- "Lacera Ceti" Missing weapon MaxRank number
- "Laetum" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laetum" Missing weapon MaxRank number
- "Laith Lavan MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laith Lavan MK I" Missing weapon MaxRank number
- "Laith Lavan MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laith Lavan MK II" Missing weapon MaxRank number
- "Laith Lavan MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laith Lavan MK III" Missing weapon MaxRank number
- "Laith MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laith MK I" Missing weapon MaxRank number
- "Laith MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laith MK II" Missing weapon MaxRank number
- "Laith MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laith MK III" Missing weapon MaxRank number
- "Laith Vidar MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laith Vidar MK I" Missing weapon MaxRank number
- "Laith Vidar MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laith Vidar MK II" Missing weapon MaxRank number
- "Laith Vidar MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laith Vidar MK III" Missing weapon MaxRank number
- "Laith Zetki MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laith Zetki MK I" Missing weapon MaxRank number
- "Laith Zetki MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laith Zetki MK II" Missing weapon MaxRank number
- "Laith Zetki MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laith Zetki MK III" Missing weapon MaxRank number
- "Lanka" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Lanka" Missing weapon MaxRank number
- "Larkspur" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Larkspur" Missing weapon MaxRank number
- "Larkspur (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Larkspur (Atmosphère)" Missing weapon MaxRank number
- "Larkspur Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Larkspur Prime (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laser à Rafales" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laser à Rafales" Missing weapon MaxRank number
- "Laser à Rafales Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laser à Rafales Prisma" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Laser à Rafales Prisma" Missing weapon MaxRank number
- "Lato" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Lato" Missing weapon MaxRank number
- "Lato Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Lato Prime" Missing weapon MaxRank number
- "Lato Vandal" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Lato Vandal" Missing weapon MaxRank number
- "Latron" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Latron" Missing weapon MaxRank number
- "Latron Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Latron Prime" Missing weapon MaxRank number
- "Latron Wraith" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Latron Wraith" Missing weapon MaxRank number
- "Lecta" Missing weapon MaxRank number
- "Lecta Secura" Missing weapon MaxRank number
- "Lenz" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Lenz" Missing weapon MaxRank number
- "Lenz Prisma" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Lesion" Missing weapon MaxRank number
- "Lex" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Lex" Missing weapon MaxRank number
- "Lex Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Lex Prime" Missing weapon MaxRank number
- "Livia - Principe" Missing weapon MaxRank number
- "MK1-Bo" Missing weapon MaxRank number
- "MK1-Braton" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "MK1-Braton" Missing weapon MaxRank number
- "MK1-Furax" Missing weapon MaxRank number
- "MK1-Furis" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "MK1-Furis" Missing weapon MaxRank number
- "MK1-Kunai" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "MK1-Kunai" Missing weapon MaxRank number
- "MK1-Paris" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "MK1-Paris" Missing weapon MaxRank number
- "MK1-Strun" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "MK1-Strun" Missing weapon MaxRank number
- "Machette" Missing weapon MaxRank number
- "Machette Gazal" Missing weapon MaxRank number
- "Machette Prisma" Missing weapon MaxRank number
- "Machette Wraith" Missing weapon MaxRank number
- "Magistar" Missing weapon MaxRank number
- "Magistar Sancti" Missing weapon MaxRank number
- "Magnus" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Magnus" Missing weapon MaxRank number
- "Magnus Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Magnus Prime" Missing weapon MaxRank number
- "Mandonel" Missing InternalName
- "Mandonel" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Mandonel (Atmosphère)" Missing InternalName
- "Mandonel (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Marelok" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Marelok" Missing weapon MaxRank number
- "Marelok Vaykor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Marelok Vaykor" Missing weapon MaxRank number
- "Marteau du Loup" Missing weapon MaxRank number
- "Masseter" Missing weapon MaxRank number
- "Mausolon" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Mausolon" Missing weapon MaxRank number
- "Mausolon (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Mausolon (Atmosphère)" Missing weapon MaxRank number
- "Milati" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Milati" Missing weapon MaxRank number
- "Milati MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Milati MK I" Missing weapon MaxRank number
- "Milati MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Milati MK II" Missing weapon MaxRank number
- "Milati MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Milati MK III" Missing weapon MaxRank number
- "Mios" Missing weapon MaxRank number
- "Mire" Missing weapon MaxRank number
- "Missile à Tête Chercheuse Tycho" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Missile à Tête Chercheuse Tycho" Missing weapon MaxRank number
- "Missile à Tête Chercheuse Tycho MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Missile à Tête Chercheuse Tycho MK I" Missing weapon MaxRank number
- "Missile à Tête Chercheuse Tycho MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Missile à Tête Chercheuse Tycho MK II" Missing weapon MaxRank number
- "Missile à Tête Chercheuse Tycho MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Missile à Tête Chercheuse Tycho MK III" Missing weapon MaxRank number
- "Miter" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Miter" Missing weapon MaxRank number
- "Morgha" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Morgha" Missing weapon MaxRank number
- "Morgha (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Morgha (Atmosphère)" Missing weapon MaxRank number
- "Multron" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Multron" Missing weapon MaxRank number
- "Nagantaka" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Nagantaka" Missing weapon MaxRank number
- "Nagantaka Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Nagantaka Prime" Missing weapon MaxRank number
- "Nami Skyla" Missing weapon MaxRank number
- "Nami Skyla Prime" Missing weapon MaxRank number
- "Nami Solo" Missing weapon MaxRank number
- "Nataruk" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Nataruk" Missing weapon MaxRank number
- "Nepheri" Missing weapon MaxRank number
- "Nikana" Missing weapon MaxRank number
- "Nikana Dragon" Missing weapon MaxRank number
- "Nikana Prime" Missing weapon MaxRank number
- "Ninkondi" Missing weapon MaxRank number
- "Ninkondi Prime" Missing weapon MaxRank number
- "Nukor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Nukor" Missing weapon MaxRank number
- "Nukor Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Nukor Kuva" Missing weapon MaxRank number
- "Obex" Missing weapon MaxRank number
- "Obex Prisma" Missing weapon MaxRank number
- "Ocucor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Ocucor" Missing weapon MaxRank number
- "Ogris" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Ogris" Missing weapon MaxRank number
- "Ogris Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Ogris Kuva" Missing weapon MaxRank number
- "Ohma" Missing weapon MaxRank number
- "Okina" Missing weapon MaxRank number
- "Onos" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Opticor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Opticor" Missing weapon MaxRank number
- "Opticor Vandal" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Opticor Vandal" Missing weapon MaxRank number
- "Orthos" Missing weapon MaxRank number
- "Orthos Prime" Missing weapon MaxRank number
- "Orvius" Heavy attack must be greater than 0
- "Orvius" Missing weapon MaxRank number
- "Pandero" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pandero" Missing weapon MaxRank number
- "Pandero Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pandero Prime" Missing weapon MaxRank number
- "Pangolin Prime" Missing weapon MaxRank number
- "Panthera" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Panthera" Missing weapon MaxRank number
- "Panthera Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Panthera Prime" Missing weapon MaxRank number
- "Paracesis" Missing weapon MaxRank number
- "Paracyst" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Paracyst" Missing weapon MaxRank number
- "Parazon" Magazine must be a value above 0
- "Parazon" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Parazon" Missing weapon MaxRank number
- "Parazon" Missing reload time or reload time has to be above 0
- "Parazon" Missing trigger type of weapon
- "Paris" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Paris" Missing weapon MaxRank number
- "Paris Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Paris Prime" Missing weapon MaxRank number
- "Pathocyst" Heavy attack must be greater than 0
- "Pathocyst" Missing weapon MaxRank number
- "Pennant" Missing weapon MaxRank number
- "Penta" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Penta" Missing weapon MaxRank number
- "Penta Carmine" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Penta Carmine" Missing weapon MaxRank number
- "Penta Secura" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Penta Secura" Missing weapon MaxRank number
- "Perigale" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Perigale" Missing weapon MaxRank number
- "Phaedra" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Phaedra" Missing weapon MaxRank number
- "Phaedra (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Phaedra (Atmosphère)" Missing weapon MaxRank number
- "Phage" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Phage" Missing weapon MaxRank number
- "Phantasma" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Phantasma" Missing weapon MaxRank number
- "Phantasma Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Phantasma Prime" Missing weapon MaxRank number
- "Phenmor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Phenmor" Missing weapon MaxRank number
- "Photor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Photor" Missing weapon MaxRank number
- "Photor Lavan MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Photor Lavan MK I" Missing weapon MaxRank number
- "Photor Lavan MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Photor Lavan MK II" Missing weapon MaxRank number
- "Photor Lavan MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Photor Lavan MK III" Missing weapon MaxRank number
- "Photor MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Photor MK I" Missing weapon MaxRank number
- "Photor MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Photor MK II" Missing weapon MaxRank number
- "Photor MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Photor MK III" Missing weapon MaxRank number
- "Photor Vidar MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Photor Vidar MK I" Missing weapon MaxRank number
- "Photor Vidar MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Photor Vidar MK II" Missing weapon MaxRank number
- "Photor Vidar MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Photor Vidar MK III" Missing weapon MaxRank number
- "Photor Zetki MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Photor Zetki MK I" Missing weapon MaxRank number
- "Photor Zetki MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Photor Zetki MK II" Missing weapon MaxRank number
- "Photor Zetki MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Photor Zetki MK III" Missing weapon MaxRank number
- "Plinx" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Plinx" Missing weapon MaxRank number
- "Plinx - Principe" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pox" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pox" Missing weapon MaxRank number
- "Praedos" Missing weapon MaxRank number
- "Prisme Cantic" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Prisme Cantic" Missing weapon MaxRank number
- "Prisme Cantic (Poli)" Missing InternalName
- "Prisme Cantic (Poli)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Prisme Cantic (Poli)" Missing weapon MaxRank number
- "Prisme Granmu" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Prisme Granmu" Missing weapon MaxRank number
- "Prisme Granmu (Poli)" Missing InternalName
- "Prisme Granmu (Poli)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Prisme Granmu (Poli)" Missing weapon MaxRank number
- "Prisme Klamora" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Prisme Klamora" Missing weapon MaxRank number
- "Prisme Klamora (Poli)" Missing InternalName
- "Prisme Klamora (Poli)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Prisme Klamora (Poli)" Missing weapon MaxRank number
- "Prisme Lega" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Prisme Lega" Missing weapon MaxRank number
- "Prisme Lega (Poli)" Missing InternalName
- "Prisme Lega (Poli)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Prisme Lega (Poli)" Missing weapon MaxRank number
- "Prisme Rahn" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Prisme Rahn" Missing weapon MaxRank number
- "Prisme Rahn (Poli)" Missing InternalName
- "Prisme Rahn (Poli)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Prisme Rahn (Poli)" Missing weapon MaxRank number
- "Prisme Raplak" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Prisme Raplak" Missing weapon MaxRank number
- "Prisme Raplak (Poli)" Missing InternalName
- "Prisme Raplak (Poli)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Prisme Raplak (Poli)" Missing weapon MaxRank number
- "Prisme Shwaak" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Prisme Shwaak" Missing weapon MaxRank number
- "Prisme Shwaak (Poli)" Missing InternalName
- "Prisme Shwaak (Poli)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Prisme Shwaak (Poli)" Missing weapon MaxRank number
- "Prova" Missing weapon MaxRank number
- "Prova Vandal" Missing weapon MaxRank number
- "Pugil" Missing InternalName
- "Pugil" Magazine must be a value above 0
- "Pugil" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pugil" Missing weapon MaxRank number
- "Pugil" Missing reload time or reload time has to be above 0
- "Pugil" Missing trigger type of weapon
- "Pulsar" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pulsar" Missing weapon MaxRank number
- "Pulsar Lavan MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pulsar Lavan MK I" Missing weapon MaxRank number
- "Pulsar Lavan MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pulsar Lavan MK II" Missing weapon MaxRank number
- "Pulsar Lavan MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pulsar Lavan MK III" Missing weapon MaxRank number
- "Pulsar MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pulsar MK I" Missing weapon MaxRank number
- "Pulsar MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pulsar MK II" Missing weapon MaxRank number
- "Pulsar MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pulsar MK III" Missing weapon MaxRank number
- "Pulsar Vidar MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pulsar Vidar MK I" Missing weapon MaxRank number
- "Pulsar Vidar MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pulsar Vidar MK II" Missing weapon MaxRank number
- "Pulsar Vidar MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pulsar Vidar MK III" Missing weapon MaxRank number
- "Pulsar Zetki MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pulsar Zetki MK I" Missing weapon MaxRank number
- "Pulsar Zetki MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pulsar Zetki MK II" Missing weapon MaxRank number
- "Pulsar Zetki MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pulsar Zetki MK III" Missing weapon MaxRank number
- "Pupacyste" Missing weapon MaxRank number
- "Pyrana" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pyrana" Missing weapon MaxRank number
- "Pyrana Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Pyrana Prime" Missing weapon MaxRank number
- "Quanta" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Quanta" Missing weapon MaxRank number
- "Quanta Mutaliste" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Quanta Mutaliste" Missing weapon MaxRank number
- "Quanta Vandal" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Quanta Vandal" Missing weapon MaxRank number
- "Quartakk" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Quartakk" Missing weapon MaxRank number
- "Quartakk Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Quartakk Kuva" Missing weapon MaxRank number
- "Quassus" Missing weapon MaxRank number
- "Quatz" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Quatz" Missing weapon MaxRank number
- "Quellor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Quellor" Missing weapon MaxRank number
- "Rauta" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Razorflies" Magazine must be a value above 0
- "Razorflies" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Razorflies" Missing weapon MaxRank number
- "Razorflies" Missing reload time or reload time has to be above 0
- "Razorflies" Missing trigger type of weapon
- "Reaper Ether" Missing weapon MaxRank number
- "Reaper Prime" Missing weapon MaxRank number
- "Redeemer" Missing weapon MaxRank number
- "Redeemer Prime" Missing weapon MaxRank number
- "Rempart" Disposition must be between 0.5-1.55; default should be 0.5
- "Rempart" Missing InternalName
- "Rempart" Missing mastery rank unlock and mastery has to between 0 and 16 inclusive
- "Rempart" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Rempart" Missing weapon MaxRank number
- "Ripkas" Missing weapon MaxRank number
- "Roggas Jumeaux" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Roggas Jumeaux" Missing weapon MaxRank number
- "Rubico" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Rubico" Missing weapon MaxRank number
- "Rubico Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Rubico Prime" Missing weapon MaxRank number
- "Rumblejack" Missing weapon MaxRank number
- "Sarofang" Missing weapon MaxRank number
- "Sarpa" Missing weapon MaxRank number
- "Sceptre Brisé" Missing weapon MaxRank number
- "Scie de Goule" Missing weapon MaxRank number
- "Scindo" Missing weapon MaxRank number
- "Scindo Prime" Missing weapon MaxRank number
- "Scoliac" Missing weapon MaxRank number
- "Scourge" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Scourge" Missing weapon MaxRank number
- "Scourge Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Scourge Prime" Missing weapon MaxRank number
- "Seer" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Seer" Missing weapon MaxRank number
- "Seer Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Seer Kuva" Missing weapon MaxRank number
- "Sepulcrum" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Sepulcrum" Missing weapon MaxRank number
- "Serro" Missing weapon MaxRank number
- "Shaku" Missing weapon MaxRank number
- "Shedu" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Shedu" Missing weapon MaxRank number
- "Sheev" Missing weapon MaxRank number
- "Shildeg Kuva" Missing weapon MaxRank number
- "Sibear" Missing weapon MaxRank number
- "Sicarus" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Sicarus" Missing weapon MaxRank number
- "Sicarus Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Sicarus Prime" Missing weapon MaxRank number
- "Sigma & Octantis" Missing weapon MaxRank number
- "Silva & Aegis" Missing weapon MaxRank number
- "Silva & Aegis Prime" Missing weapon MaxRank number
- "Simulor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Simulor" Missing weapon MaxRank number
- "Simulor Synoid" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Simulor Synoid" Missing weapon MaxRank number
- "Sirocco" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Sirocco" Missing weapon MaxRank number
- "Skana" Missing weapon MaxRank number
- "Skana Prime" Missing weapon MaxRank number
- "Skana Prisma" Missing weapon MaxRank number
- "Skiajati" Missing weapon MaxRank number
- "Slaytra" Missing weapon MaxRank number
- "Snipetron" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Snipetron" Missing weapon MaxRank number
- "Snipetron Vandal" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Snipetron Vandal" Missing weapon MaxRank number
- "Soaktron" Missing InternalName
- "Soaktron" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Soaktron" Missing weapon MaxRank number
- "Soaktron" Missing reload time or reload time has to be above 0
- "Sobek" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Sobek" Missing weapon MaxRank number
- "Soma" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Soma" Missing weapon MaxRank number
- "Soma Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Soma Prime" Missing weapon MaxRank number
- "Sonicor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Sonicor" Missing weapon MaxRank number
- "Spectra" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Spectra" Missing weapon MaxRank number
- "Spectra Vandal" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Spectra Vandal" Missing weapon MaxRank number
- "Spira" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Spira" Missing weapon MaxRank number
- "Spira Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Spira Prime" Missing weapon MaxRank number
- "Spirex - Principe" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Spirex - Principe" Missing weapon MaxRank number
- "Sporothrix" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Sporothrix" Missing weapon MaxRank number
- "Stahlta" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Stahlta" Missing weapon MaxRank number
- "Staticor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Staticor" Missing weapon MaxRank number
- "Steflos" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Stinger" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Stinger" Missing weapon MaxRank number
- "Stradavar" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Stradavar" Missing weapon MaxRank number
- "Stradavar Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Stradavar Prime" Missing weapon MaxRank number
- "Stropha" Missing weapon MaxRank number
- "Strun" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Strun" Missing weapon MaxRank number
- "Strun Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Strun Prime" Missing weapon MaxRank number
- "Strun Wraith" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Strun Wraith" Missing weapon MaxRank number
- "Stubba" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Stubba" Missing weapon MaxRank number
- "Stubbas Jumeaux Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Stubbas Jumeaux Kuva" Missing weapon MaxRank number
- "Stug" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Stug" Missing weapon MaxRank number
- "Support Dissic" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Support Dissic" Missing weapon MaxRank number
- "Support Dissic (Poli)" Missing InternalName
- "Support Dissic (Poli)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Support Dissic (Poli)" Missing weapon MaxRank number
- "Support Exard" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Support Exard" Missing weapon MaxRank number
- "Support Exard (Poli)" Missing InternalName
- "Support Exard (Poli)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Support Exard (Poli)" Missing weapon MaxRank number
- "Support Klebrik" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Support Klebrik" Missing weapon MaxRank number
- "Support Klebrik (Poli)" Missing InternalName
- "Support Klebrik (Poli)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Support Klebrik (Poli)" Missing weapon MaxRank number
- "Support Pencha" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Support Pencha" Missing weapon MaxRank number
- "Support Pencha (Poli)" Missing InternalName
- "Support Pencha (Poli)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Support Pencha (Poli)" Missing weapon MaxRank number
- "Support Phahd" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Support Phahd" Missing weapon MaxRank number
- "Support Phahd (Poli)" Missing InternalName
- "Support Phahd (Poli)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Support Phahd (Poli)" Missing weapon MaxRank number
- "Support Propa" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Support Propa" Missing weapon MaxRank number
- "Support Propa (Poli)" Missing InternalName
- "Support Propa (Poli)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Support Propa (Poli)" Missing weapon MaxRank number
- "Support Shraksun" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Support Shraksun" Missing weapon MaxRank number
- "Support Shraksun (Poli)" Missing InternalName
- "Support Shraksun (Poli)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Support Shraksun (Poli)" Missing weapon MaxRank number
- "Supra" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Supra" Missing weapon MaxRank number
- "Supra Vandal" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Supra Vandal" Missing weapon MaxRank number
- "Sweeper" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Sweeper" Missing weapon MaxRank number
- "Sweeper Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Sweeper Prime" Missing weapon MaxRank number
- "Sybaris" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Sybaris" Missing weapon MaxRank number
- "Sybaris Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Sybaris Prime" Missing weapon MaxRank number
- "Sydon" Missing weapon MaxRank number
- "Sydon Vaykor" Missing weapon MaxRank number
- "Synapse" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Synapse" Missing weapon MaxRank number
- "Talons" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Talons" Missing weapon MaxRank number
- "Talyn Lavan MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Talyn Lavan MK I" Missing weapon MaxRank number
- "Talyn Lavan MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Talyn Lavan MK II" Missing weapon MaxRank number
- "Talyn Lavan MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Talyn Lavan MK III" Missing weapon MaxRank number
- "Talyn MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Talyn MK I" Missing weapon MaxRank number
- "Talyn MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Talyn MK II" Missing weapon MaxRank number
- "Talyn MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Talyn MK III" Missing weapon MaxRank number
- "Talyn Vidar MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Talyn Vidar MK I" Missing weapon MaxRank number
- "Talyn Vidar MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Talyn Vidar MK II" Missing weapon MaxRank number
- "Talyn Vidar MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Talyn Vidar MK III" Missing weapon MaxRank number
- "Talyn Zetki MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Talyn Zetki MK I" Missing weapon MaxRank number
- "Talyn Zetki MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Talyn Zetki MK II" Missing weapon MaxRank number
- "Talyn Zetki MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Talyn Zetki MK III" Missing weapon MaxRank number
- "Tatsu" Missing weapon MaxRank number
- "Tatsu Prime" Missing weapon MaxRank number
- "Tazicor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Tazicor" Missing weapon MaxRank number
- "Tekko" Missing weapon MaxRank number
- "Tekko Prime" Missing weapon MaxRank number
- "Tenora" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Tenora" Missing weapon MaxRank number
- "Tenora Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Tenora Prime" Missing weapon MaxRank number
- "Tetra" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Tetra" Missing weapon MaxRank number
- "Tetra - Principe" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Tetra - Principe" Missing weapon MaxRank number
- "Tetra Prisma" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Tetra Prisma" Missing weapon MaxRank number
- "Tiberon" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Tiberon" Missing weapon MaxRank number
- "Tiberon Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Tiberon Prime" Missing weapon MaxRank number
- "Tigris" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Tigris" Missing weapon MaxRank number
- "Tigris Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Tigris Prime" Missing weapon MaxRank number
- "Tigris Sancti" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Tigris Sancti" Missing weapon MaxRank number
- "Tipedo" Missing weapon MaxRank number
- "Tipedo Prime" Missing weapon MaxRank number
- "Tonbo" Missing weapon MaxRank number
- "Tonkor" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Tonkor" Missing weapon MaxRank number
- "Tonkor Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Tonkor Kuva" Missing weapon MaxRank number
- "Torid" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Torid" Missing weapon MaxRank number
- "Trumna" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Trumna" Missing weapon MaxRank number
- "Tysis" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Tysis" Missing weapon MaxRank number
- "Vastilok" Missing weapon MaxRank number
- "Vasto" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vasto" Missing weapon MaxRank number
- "Vasto Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vasto Prime" Missing weapon MaxRank number
- "Vectis" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vectis" Missing weapon MaxRank number
- "Vectis Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vectis Prime" Missing weapon MaxRank number
- "Veldt" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Veldt" Missing weapon MaxRank number
- "Velocitus" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Velocitus" Missing weapon MaxRank number
- "Velocitus (Atmosphère)" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Velocitus (Atmosphère)" Missing weapon MaxRank number
- "Velox" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Velox" Missing weapon MaxRank number
- "Venato" Missing weapon MaxRank number
- "Venka" Missing weapon MaxRank number
- "Venka Prime" Missing weapon MaxRank number
- "Verdilac" Missing weapon MaxRank number
- "Verglas" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Verglas" Missing weapon MaxRank number
- "Vericres" Missing weapon MaxRank number
- "Viper" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Viper" Missing weapon MaxRank number
- "Viper Wraith" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Viper Wraith" Missing weapon MaxRank number
- "Vipers Jumeaux" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vipers Jumeaux" Missing weapon MaxRank number
- "Vipers Jumeaux Wraith" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vipers Jumeaux Wraith" Missing weapon MaxRank number
- "Vitrica" Missing weapon MaxRank number
- "Volnus" Missing weapon MaxRank number
- "Volnus Prime" Missing weapon MaxRank number
- "Vort Lavan MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vort Lavan MK I" Missing weapon MaxRank number
- "Vort Lavan MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vort Lavan MK II" Missing weapon MaxRank number
- "Vort Lavan MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vort Lavan MK III" Missing weapon MaxRank number
- "Vort MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vort MK I" Missing weapon MaxRank number
- "Vort MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vort MK II" Missing weapon MaxRank number
- "Vort MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vort MK III" Missing weapon MaxRank number
- "Vort Vidar MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vort Vidar MK I" Missing weapon MaxRank number
- "Vort Vidar MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vort Vidar MK II" Missing weapon MaxRank number
- "Vort Vidar MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vort Vidar MK III" Missing weapon MaxRank number
- "Vort Zetki MK I" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vort Zetki MK I" Missing weapon MaxRank number
- "Vort Zetki MK II" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vort Zetki MK II" Missing weapon MaxRank number
- "Vort Zetki MK III" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vort Zetki MK III" Missing weapon MaxRank number
- "Vulcax" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vulcax" Missing weapon MaxRank number
- "Vulkar" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vulkar" Missing weapon MaxRank number
- "Vulkar Wraith" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vulkar Wraith" Missing weapon MaxRank number
- "Vulklok" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Vulklok" Missing weapon MaxRank number
- "War" Missing weapon MaxRank number
- "War Brisée" Missing weapon MaxRank number
- "Xoris" Heavy attack must be greater than 0
- "Xoris" Missing weapon MaxRank number
- "Zakti" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Zakti" Missing weapon MaxRank number
- "Zakti Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Zakti Prime" Missing weapon MaxRank number
- "Zarr" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Zarr" Missing weapon MaxRank number
- "Zarr Kuva" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Zarr Kuva" Missing weapon MaxRank number
- "Zenistar" Missing weapon MaxRank number
- "Zenith" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Zenith" Missing weapon MaxRank number
- "Zhuge" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Zhuge" Missing weapon MaxRank number
- "Zhuge Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Zhuge Prime" Missing weapon MaxRank number
- "Zylok" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Zylok" Missing weapon MaxRank number
- "Zylok Prime" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Zymos" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Zymos" Missing weapon MaxRank number
- "Épitaphe" MaxAmmo must be a value above 0 or math.huge (positive infinity)
- "Épitaphe" Missing weapon MaxRank number
- "Épée Ether" Missing weapon MaxRank number
- "Épée Jaw" Missing weapon MaxRank number
- "Épée Pangolin" Missing weapon MaxRank number
- "Épée Sombre" Missing weapon MaxRank number
- "Épée de Chaleur" Missing weapon MaxRank number
- "Épée à Plasma" Missing weapon MaxRank number
- "Épées Versatiles Sombres (Doubles Épées)" Missing weapon MaxRank number
- "Épées Versatiles Sombres (Lame Lourde)" Missing weapon MaxRank number
--- Base de donnés des armes de WARFRAME.
--
-- @module weapons/data
-- @alias data
-- @attribution [[User:FINNER|FINNER]]
-- @attribution [[User:Cephalon Scientia|Cephalon Scientia]]
-- @attribution Toute personne qui contribue à l'ajout de nouvelles données ou à la mise à jour de valeurs existantes dans la base de données.
--- @require [[Module:LuaSerializer]]
-- @release unstable
-- <nowiki>
-- TODO: Since horizontal partitions are accessed programmatically, this means
-- that this module can be tailored to serve specific user localizations.
-- All we need to do is to add a locale flag in here set to mw.getCurrentFrame():preprocess('{{int:Custom-lang}}'),
-- a separate translation table (likely JSON) for mapping canonical internal names to localized names,
-- and replace the Name key/Trigger key/index key with the localized counterpart.
-- In theory, any database access by requiring this module should contain the
-- proper localization based on user's interface language setting.
local data = {}
local MODULE_LOCALIZATION = mw.site.namespaces[828].name
local COOP_SLOTS = {'principale', 'secondaire', 'melee', 'archwing', 'compagnon', 'railjack', 'modulaire', 'autres'}
local SLOTS_MAP = {
["principale"] = 'principale',
["secondaire"] = 'secondaire',
["mêlée"] = 'melee',
["archwing"] = 'archwing',
['arch-fusil'] = 'archwing',
['arch-mêlée'] = 'archwing',
['arch-fusil (atmosphère)'] = 'archwing',
["compagnon"] = 'compagnon',
['robotique'] = 'compagnon',
['molosse'] = 'compagnon',
["railjack"] = 'railjack',
['tourelle'] = 'railjack',
['tourelle railjack'] = 'railjack',
['pièce principale'] = 'railjack',
['pièce principale railjack'] = 'railjack',
["modulaire"] = 'modulaire',
['amplificateur'] = 'modulaire',
['kitgun'] = 'modulaire',
['zaw'] = 'modulaire',
["autres"] = 'autres',
['emplacement'] = 'autres',
['Équipement'] = 'autres',
['nech-mêlée'] = 'autres',
['unique'] = 'autres',
['véhicule'] = 'autres',
}
-- Defining default metatable values
local dbMetatable = {
-- Page title of database
_pageName = 'Weapons/data',
}
dbMetatable._pageTitle = MODULE_LOCALIZATION..':'..dbMetatable._pageName
--- Defining custom looping behavior with pairs() to iterate over multiple
-- partitions while acting as one database table.
-- @function data.__pairs
-- @param {table} self Table self-reference
-- @return {function} Iterator function
-- @return {table} Contains key-pair values of slot names to corresponding horizontal partition
dbMetatable.__pairs = function(self)
local temp = {}
local slots = COOP_SLOTS
for i, slot in ipairs(slots) do
temp[i] = mw.loadData(getmetatable(self)._pageTitle..'/'..slot)
end
function next(t, key)
return pairs(t)(t, key)
end
function __next(t, key)
if not key then
return next(t[1])
else
for i = 1, #t - 1 do
if t[i][key] then
if next(t[i], key) then
return next(t[i], key)
else
return next(t[i + 1])
end
end
end
return next(t[#t], key)
end
end
return __next, temp, nil
end
--- Supporting indexing by slot name (returns array of weapon entries) or weapon name
-- (returns a weapon entry).
-- @function data.__index
-- @param {table} self Table self-reference
-- @param {string} key Index key
-- @return {table}
dbMetatable.__index = function(self, key)
if (type(key) == 'number') then return nil end
-- Indexing by slot
if key and SLOTS_MAP[key:lower()] then
return mw.loadData(getmetatable(self)._pageTitle..'/'..SLOTS_MAP[key:lower()])
end
local slots = COOP_SLOTS
-- Indexing by weapon name
local weapon
for _, slot in ipairs(slots) do
weapon = mw.loadData(getmetatable(self)._pageTitle..'/'..slot)[key]
if weapon then
return weapon
end
end
return nil
end
--- For changing which type of database to pull data from.
-- If you want to switch to a different database in the same script, must require()
-- a new instance of M:Weapons/data.
-- @function __call
-- @usage require('Module:Weapons/data')(true)
-- @param {table} self Table self-reference
-- @param {table} args Argument table
-- @return {table} Database table
dbMetatable.__call = function(self, args)
-- Define logic for additional named arguments before the return statement
-- TODO: We can take advantage of calling a database table by adding additional arguments
-- for filtering out content.
return self
end
--- Serializes database tables into a single string with no functions and metatables.
-- @function __tostring
-- @param {table} self Table self-reference
-- @return {string} Serialized database
dbMetatable.__tostring = function(self)
return require('Module:LuaSerializer')._serialize(getmetatable(self)._pageName)
end
setmetatable(data, dbMetatable)
return data