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- Yazu 17:00 01/10/2022

EN SAVOIR PLUS

Wiki Warframe
(corr epee de chaleur)
(trad)
(31 versions intermédiaires par 3 utilisateurs non affichées)
Ligne 354 : Ligne 354 :
 
},
 
},
 
Disposition = 1.0,
 
Disposition = 1.0,
Family = "Arca",
 
 
Image = "Arca_Titron.png",
 
Image = "Arca_Titron.png",
 
Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
 
Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
Ligne 1 775 : Ligne 1 774 :
 
},
 
},
 
Disposition = 1.35,
 
Disposition = 1.35,
  +
Family = "Nikana",
 
Image = "DragonKatana.png",
 
Image = "DragonKatana.png",
 
Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
 
Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
Ligne 5 473 : Ligne 5 473 :
 
["Masseter"] = {
 
["Masseter"] = {
 
BlockAngle = 55,
 
BlockAngle = 55,
ComboDur = 5,
 
FollowThrough = 0.6,
 
MeleeRange = 2.9,
 
SlamAttack = 723,
 
 
SlamRadialDmg = 241,
 
 
SlamRadius = 10,
 
HeavyAttack = 1446,
 
 
WindUp = 1.1,
 
HeavyRadialDmg = 1205,
 
 
HeavySlamRadius = 10,
 
 
BlockResist = 0.6,
 
--JumpAttack = 160,
 
 
Class = "Lame Lourde",
 
Class = "Lame Lourde",
 
Conclave = false,
 
Conclave = false,
 
Cost = {
 
Cost = {
 
Credits = 20000,
 
Credits = 20000,
--BPCost = 50000,
+
BPCost = 15000,
 
MarketCost = 175,
 
MarketCost = 175,
 
Rush = 35,
 
Rush = 35,
Ligne 5 505 : Ligne 5 488 :
 
},
 
},
 
Disposition = 1,
 
Disposition = 1,
 
FollowThrough = 0.6,
 
Image = "Masseter.png",
 
Image = "Masseter.png",
 
Introduced = "[[Update 26#Update 26|Update 26]]",
 
Introduced = "[[Update 26#Update 26|Update 26]]",
 
Mastery = 8,
 
Mastery = 8,
  +
MeleeComboDur = 5.0,
  +
MeleeHeavy = {
 
Damage = 1446,
  +
Element = nil,
 
WindUp = 1.1,
 
SlamDamage = 1205,
  +
SlamElement = nil,
  +
SlamRadialDamage = 1205,
  +
SlamRadialElement = nil,
 
SlamRadius = 10.0,
  +
},
 
MeleeRange = 2.9,
  +
MeleeSlam = {
 
Damage = 723,
  +
Element = nil,
  +
RadialDamage = 241.0,
  +
RadialElement = nil,
  +
Radius = 10,
  +
},
 
Name = "Masseter",
 
Name = "Masseter",
 
NormalAttack = {
 
NormalAttack = {
 
Damage = {
 
Damage = {
 
["Impact"] = 135,
 
["Impact"] = 135,
["Perforation"] = 106,},
+
["Tranchant"] = 106,},
 
CritChance = 0.24,
 
CritChance = 0.24,
 
CritMultiplier = 2,
 
CritMultiplier = 2,
Ligne 5 521 : Ligne 5 524 :
 
StancePolarity = "V",
 
StancePolarity = "V",
 
Traits = { "Tenno"},
 
Traits = { "Tenno"},
Type = "Melee",
+
Type = "Mêlée",
WallAttack = 320,
 
 
},
 
},
 
["Mios"] = {
 
["Mios"] = {
Ligne 6 119 : Ligne 6 121 :
 
Class = "Nunchaku",
 
Class = "Nunchaku",
 
Family = "Ninkondi",
 
Family = "Ninkondi",
Conclave = true,
+
Conclave = false,
 
Cost = {
 
Cost = {
 
Credits = 15000,
 
Credits = 15000,
Ligne 6 798 : Ligne 6 800 :
 
FireRate = 0.667,
 
FireRate = 0.667,
 
},
 
},
SlideAttack = 75,
+
SlideAttack = 200,
 
SlideElement = "Électrique",
 
SlideElement = "Électrique",
 
StancePolarity = "R",
 
StancePolarity = "R",
Ligne 7 995 : Ligne 7 997 :
 
Conclave = false,
 
Conclave = false,
 
BlockAngle = 50,
 
BlockAngle = 50,
ComboDur = 5,
 
 
FollowThrough = 0,
 
FollowThrough = 0,
 
MeleeRange = 3,
 
MeleeRange = 3,
SlamAttack = 615,
 
SlamRadialDmg = 205,
 
SlamRadius = 9,
 
HeavyAttack = 1230,
 
WindUp = 0,
 
HeavySlamAttack = 1025,
 
HeavyRadialDmg = 1025,
 
HeavySlamRadius = 9,
 
BlockResist = 1,
 
--JumpAttack = 132,
 
 
Disposition = 1,
 
Disposition = 1,
Family = "Shildeg",
 
 
Image = "Shildeg Kuva.png",
 
Image = "Shildeg Kuva.png",
 
Introduced = "[[Update 26#Update 26|Update 26]]",
 
Introduced = "[[Update 26#Update 26|Update 26]]",
 
Mastery = 13,
 
Mastery = 13,
  +
MeleeComboDur = 5,
  +
MeleeSlam = {
 
Damage = 615,
  +
Element = nil,
 
RadialDamage = 205,
  +
RadialElement = nil,
  +
Radius = 9.0,
  +
},
  +
MeleeHeavy = {
 
Damage = 1230,
  +
Element = nil,
 
WindUp = 0,
 
SlamDamage = 1025,
  +
SlamElement = nil,
  +
SlamRadialDamage = 1025,
  +
SlamRadialElement = nil,
 
SlamRadius = 9.0,
  +
},
 
Name = "Shildeg Kuva",
 
Name = "Shildeg Kuva",
 
NormalAttack = {
 
NormalAttack = {
Ligne 8 026 : Ligne 8 034 :
 
SlideAttack = 410,
 
SlideAttack = 410,
 
StancePolarity = "V",
 
StancePolarity = "V",
Polarities = {"V","V"},
+
Polarities = {"V"},
 
Type = "Mêlée",
 
Type = "Mêlée",
 
Users = {"[[Liche Kuva]]"},
 
Users = {"[[Liche Kuva]]"},
WallAttack = 264,
 
 
},
 
},
 
["Sibear"] = {
 
["Sibear"] = {
Ligne 8 666 : Ligne 8 673 :
 
},
 
},
 
Disposition = 1.4,
 
Disposition = 1.4,
  +
Family = "Tekko",
 
Image = "Tekko.png",
 
Image = "Tekko.png",
 
Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
 
Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
Ligne 8 714 : Ligne 8 722 :
 
--BlockResist = 0.6,
 
--BlockResist = 0.6,
 
Class = "Poings",
 
Class = "Poings",
Conclave = true,
+
Conclave = false,
 
Cost = {
 
Cost = {
 
Credits = 20000,
 
Credits = 20000,
Ligne 8 726 : Ligne 8 734 :
 
},
 
},
 
Disposition = 1.4,
 
Disposition = 1.4,
  +
Family = "Tekko",
 
Image = "Tekko Prime.png",
 
Image = "Tekko Prime.png",
 
Introduced = "[[Update 25#Update 25.8|Update 25.8]]",
 
Introduced = "[[Update 25#Update 25.8|Update 25.8]]",
Ligne 10 738 : Ligne 10 747 :
 
Trigger = "Semi-Auto",
 
Trigger = "Semi-Auto",
 
Type = "Secondaire",
 
Type = "Secondaire",
  +
},
  +
["Bramma Kuva"] = {
  +
Accuracy = 16.7,
  +
AreaAttack = {
  +
Damage = {
  +
["Explosif"] = 839,},
  +
Radius = 7,
  +
AttackName = "Attaque Radial",
  +
},
  +
ChargeAttack = {
  +
AttackName = "Tir Chargé",
  +
CritChance = 0.35,
  +
CritMultiplier = 2.1,
  +
Damage = {
  +
["Impact"] = 187,},
  +
ChargeTime = 0.4,
  +
StatusChance = 0.21,
  +
FireRate = 1,
  +
ShotType = "Projectile",
  +
ShotSpeed = "?",
  +
},
  +
SecondaryAreaAttack = {
  +
AttackName = "Cluster Bombs",
  +
Damage = {
  +
["Explosif"] = 1122,},
  +
PelletCount = 6,
  +
PelletName = "Bomblet",
  +
},
  +
Class = "Arc",
  +
Conclave = false,
  +
Disposition = 1,
  +
ExilusPolarity = "Bar",
  +
Image = "Bramma Kuva.png",
  +
Introduced = "[[Update 27#Update 27.1|Update 27.1]]",
  +
Magazine = 1,
  +
Mastery = 15,
  +
MaxAmmo = 15,
  +
Name = "Bramma Kuva",
  +
NoiseLevel = "Bruyant",
  +
Polarities = {"V"},
 
Reload = 0.6,
  +
Traits = {"Grineer", "Liche Kuva", "Self Damage"},
  +
Trigger = "Charge",
  +
Type = "Primaire",
  +
Users = {"[[Liche Kuva]]"},
 
},
 
},
 
["Brakk"] = {
 
["Brakk"] = {
Ligne 11 233 : Ligne 11 287 :
 
Type = "Secondaire",
 
Type = "Secondaire",
 
},
 
},
["Double Cestra"] = {
+
["Doubles Cestra"] = {
 
Cost = {
 
Cost = {
 
Credits = 25000,
 
Credits = 25000,
Ligne 11 250 : Ligne 11 304 :
 
Conclave = true,
 
Conclave = true,
 
Disposition = 1.3,
 
Disposition = 1.3,
Family = "Double Cestra",
+
Family = "Doubles Cestra",
 
Image = "250px-DualCorpusMinigun.png",
 
Image = "250px-DualCorpusMinigun.png",
 
Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
 
Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
Ligne 11 256 : Ligne 11 310 :
 
Mastery = 7,
 
Mastery = 7,
 
MaxAmmo = 480,
 
MaxAmmo = 480,
Name = "Double Cestra",
+
Name = "Doubles Cestra",
 
NormalAttack = {
 
NormalAttack = {
 
Damage = {
 
Damage = {
Ligne 11 275 : Ligne 11 329 :
 
Users = {"[[Darvo]]", "[[Jen Dro]]"},
 
Users = {"[[Darvo]]", "[[Jen Dro]]"},
 
},
 
},
["Double Cestra Secura"] = {
+
["Doubles Cestra Secura"] = {
 
Accuracy = 20,
 
Accuracy = 20,
 
Class = "Doubles Pistolets",
 
Class = "Doubles Pistolets",
Ligne 11 286 : Ligne 11 340 :
 
Mastery = 10,
 
Mastery = 10,
 
MaxAmmo = 480,
 
MaxAmmo = 480,
Name = "Double Cestra Secura",
+
Name = "Doubles Cestra Secura",
 
NormalAttack = {
 
NormalAttack = {
 
Damage = {
 
Damage = {
Ligne 12 018 : Ligne 12 072 :
 
MaxAmmo = 210,
 
MaxAmmo = 210,
 
Name = "Kunai",
 
Name = "Kunai",
  +
NoiseLevel = "Silencieux",
 
NormalAttack = {
 
NormalAttack = {
 
Damage = {
 
Damage = {
Ligne 12 366 : Ligne 12 421 :
 
MaxAmmo = 210,
 
MaxAmmo = 210,
 
Name = "MK1-Kunai",
 
Name = "MK1-Kunai",
  +
NoiseLevel = "Silencieux",
 
NormalAttack = {
 
NormalAttack = {
 
Damage = {
 
Damage = {
Ligne 12 423 : Ligne 12 479 :
 
Type = "Secondaire",
 
Type = "Secondaire",
 
Users = {"[[Grineer Nightwatch Corps#Nightwatch Seeker|Nightwatch Seeker]]"},
 
Users = {"[[Grineer Nightwatch Corps#Nightwatch Seeker|Nightwatch Seeker]]"},
  +
},
  +
["Nukor Kuva"] = {
  +
Accuracy = 100,
  +
Class = "Pistolet",
  +
Conclave = false,
  +
Disposition = 1,
  +
ExilusPolarity = "V",
  +
Family = "Nukor",
  +
Image = "Nukor Kuva.png",
  +
Introduced = "[[Update 27#Update 27.1|Update 27.1]]",
  +
Magazine = 77,
  +
Mastery = 13,
  +
MaxAmmo = 210,
  +
Name = "Nukor Kuva",
  +
NoiseLevel = "Bruyant",
  +
NormalAttack = {
  +
Damage = {
  +
["Radiation"] = 21,},
  +
CritChance = 0.07,
  +
CritMultiplier = 5,
  +
StatusChance = 0.5,
  +
FireRate = 10,
  +
ShotType = "Décharge",
  +
Range = 29,
  +
},
  +
Reload = 2.0,
  +
Traits = {"Grineer", "Liche Kuva"},
  +
Trigger = "Held",
  +
Type = "Secondaire",
  +
Users = {"Liche Kuva"},
 
},
 
},
 
["Ocucor"] = {
 
["Ocucor"] = {
Ligne 14 157 : Ligne 14 243 :
 
Time = 12,
 
Time = 12,
 
Parts = {
 
Parts = {
{ Name = "Canon",Type = "PrimePart",Count = 1,},
+
{ Name = "Canon",Type = "Partie Prime",Count = 1,},
{ Name = "Culasse",Type = "PrimePart",Count = 1,},
+
{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
{ Name = "Crosse",Type = "PrimePart",Count = 1,},
+
{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
 
{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
 
{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
 
},
 
},
 
Disposition = 1.0,
 
Disposition = 1.0,
 
Family = "Baza",
 
Image = "Baza Prime.png",
 
Image = "Baza Prime.png",
 
Introduced = "[[Update 27#Hotfix 27.0.4|Hotfix 27.0.4]]",
 
Introduced = "[[Update 27#Hotfix 27.0.4|Hotfix 27.0.4]]",
Ligne 14 183 : Ligne 14 270 :
 
},
 
},
 
NoiseLevel = "Silencieux",
 
NoiseLevel = "Silencieux",
Polarities = {"V"},
+
Polarities = {"V", "V"},
 
Reload = 1.1,
 
Reload = 1.1,
 
Traits = { "Prime"},
 
Traits = { "Prime"},
Ligne 14 828 : Ligne 14 915 :
 
Trigger = "Auto",
 
Trigger = "Auto",
 
Type = "Principale",
 
Type = "Principale",
Users = {"[[Crewman]]", "[[Corrupted Lancer]]", "[[Ranger]]"},
+
Users = {"[[Homme d'Équipage]]", "[[Lancier Corrompu]]", "[[Ranger]]"},
 
},
 
},
 
["Dera Vandal"] = {
 
["Dera Vandal"] = {
Ligne 15 532 : Ligne 15 619 :
 
Type = "Principale",
 
Type = "Principale",
 
Users = {"[[Elite Lancer]]", "[[Bourreaux/Dok Thul|Dok Thul]]"},
 
Users = {"[[Elite Lancer]]", "[[Bourreaux/Dok Thul|Dok Thul]]"},
  +
},
  +
["Hind Kuva"] = {
  +
Accuracy = 33.3,
  +
AreaAttack = {
  +
AttackName = "Auto",
  +
Damage = {
  +
["Impact"] = 6,
  +
["Perforation"] = 6,
  +
["Tranchant"] = 18},
  +
CritChance = 0.21,
  +
CritMultiplier = 1.9,
  +
StatusChance = 0.33,
  +
FireRate = 10,
  +
Trigger = "Auto"
  +
},
  +
Class = "Fusil",
  +
Conclave = false,
  +
Disposition = 1,
  +
ExilusPolarity = "Bar",
  +
Family = "Hind",
  +
Image = "Hind Kuva.png",
  +
Introduced = "[[Update 27#Update 27.1|Update 27.1]]",
  +
Magazine = 90,
  +
Mastery = 15,
  +
MaxAmmo = 540,
  +
Name = "Hind Kuva",
  +
NoiseLevel = "Bruyant",
  +
NormalAttack = {
  +
AttackName = "Burst",
  +
BurstCount = 5,
  +
Damage = {
  +
["Impact"] = 7.5,
  +
["Perforation"] = 7.5,
  +
["Tranchant"] = 15},
  +
CritChance = 0.25,
  +
CritMultiplier = 2.1,
  +
StatusChance = 0.33,
  +
FireRate = 9.09,
  +
ShotType = "Hit-Scan",
  +
Trigger = "Burst"
  +
},
  +
Polarities = {"V"},
  +
Reload = 2.3,
  +
SecondaryAttack = {
  +
Accuracy = 28.6,
  +
AttackName = "Semi",
  +
AmmoCost = 3,
  +
Damage = {
  +
["Impact"] = 18,
  +
["Tranchant"] = 18,
  +
["Perforation"] = 54},
  +
CritChance = 0.37,
  +
CritMultiplier = 2.9,
  +
StatusChance = 0.21,
  +
FireRate = 2.5,
  +
ShotType = "Hit-Scan",
  +
Trigger = "Semi-Auto"
  +
},
  +
Trigger = "Burst",
  +
Type = "Primary",
  +
Users = {"[[Liche Kuva]]"},
 
},
 
},
 
["Ignis"] = {
 
["Ignis"] = {
Ligne 15 723 : Ligne 15 871 :
 
Trigger = "Auto",
 
Trigger = "Auto",
 
Type = "Principale",
 
Type = "Principale",
Users = {"[[Elite Lancer|Frontier Elite Lancer]]"},
+
Users = {"[[Lancier d'Élite|Lancier d'Élite Frontalier]]"},
 
},
 
},
 
["Karak Kuva"] = {
 
["Karak Kuva"] = {
Ligne 16 693 : Ligne 16 841 :
 
Time = 12,
 
Time = 12,
 
Parts = {
 
Parts = {
{ Name = "Upper Limb",Type = "Partie Prime",Count = 1,},
+
{ Name = "Partie Supérieure",Type = "Partie Prime",Count = 1,},
{ Name = "Lower Limb",Type = "Partie Prime",Count = 1,},
+
{ Name = "Partie Inférieure",Type = "Partie Prime",Count = 1,},
{ Name = "Grip",Type = "Partie Prime",Count = 1,},
+
{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
{ Name = "String",Type = "Partie Prime",Count = 1,},},
+
{ Name = "Crosse",Type = "Partie Prime",Count = 1,},},
 
},
 
},
 
Accuracy = "16.7 (100 aimed)",
 
Accuracy = "16.7 (100 aimed)",
Ligne 16 853 : Ligne 17 001 :
 
Mastery = 6,
 
Mastery = 6,
 
MaxAmmo = 20,
 
MaxAmmo = 20,
Name = "Carmine Penta",
+
Name = "Penta Carmine",
 
NoiseLevel = "Silencieux",
 
NoiseLevel = "Silencieux",
 
NormalAttack = {
 
NormalAttack = {
Ligne 18 229 : Ligne 18 377 :
 
Traits = { "Corpus"},
 
Traits = { "Corpus"},
 
Type = "Principale",
 
Type = "Principale",
Users = {"[[Nako Xol]]", "[[Terra Provisor]]", "[[Terra Elite Crewman]]"},
+
Users = {"[[Nako Xol]]", "[[Pourvoyeur Terra]]", "[[Homme d'Équipage Terra|Homme d'Équipage d'Élite Terra]]"},
 
},
 
},
 
["Tiberon"] = {
 
["Tiberon"] = {
Ligne 19 897 : Ligne 20 045 :
 
Reload = 2,
 
Reload = 2,
 
Traits = {"Tenno"},
 
Traits = {"Tenno"},
  +
Trigger = "Auto",
  +
Type = "Robotique",
  +
},
  +
["Fusil Machine de Mort Prime"] = {
  +
Accuracy = 100,
  +
Class = "Fusil",
  +
Disposition = 1.455,
  +
Image = "Fusil Machine de Mort Prime.png",
  +
Introduced = "[[Update 25#Update 25.8|Update 25.8]]",
  +
Magazine = 100,
  +
Mastery = 0,
  +
Name = "Fusil Machine de Mort Prime",
  +
NormalAttack = {
  +
Damage = {
  +
["Impact"] = 0.7,
  +
["Perforation"] = 0.4,
  +
["Tranchant"] = 6.0,},
  +
CritChance = 0.10,
  +
CritMultiplier = 2,
  +
StatusChance = 0.04,
  +
FireRate = 10.0,
  +
ShotType = "Hit-Scan",
  +
},
  +
Reload = 2,
  +
Traits = {"Prime"},
 
Trigger = "Auto",
 
Trigger = "Auto",
 
Type = "Robotique",
 
Type = "Robotique",
Ligne 21 871 : Ligne 22 044 :
 
},
 
},
 
},
 
},
  +
  +
--Complements du Module:Mods/data
  +
--Lien entre les postures/augments et les armes concernees
   
 
["Postures"] = {
 
["Postures"] = {
{Name = "Phénix de Fer", Class = "Épée", Polarity = "R", Image = "PhoenixdeFerU14.png",},
+
{Name = "Phénix de Fer", Class = "Épée", },
{Name = "Derviche Cramoisi", Class = "Épée", Polarity = "V", Image = "Derviche Cramoisi.png",},
+
{Name = "Derviche Cramoisi", Class = "Épée", },
{Name = "Esprit Vengeur", Class = "Épée", Polarity = "V", Image = "Esprit Vengeur.png",},
+
{Name = "Esprit Vengeur", Class = "Épée", },
{Name = "Attaque de faucon", Class = "Épée", Polarity = "V", Image = "SwoopingFalcon.png"},
+
{Name = "Attaque de faucon", Class = "Épée", },
{Name = "Serpents Croisés", Class = "Doubles Épées", Polarity = "Bar", Image = "SerpentsCroisés.jpg",},
+
{Name = "Serpents Croisés", Class = "Doubles Épées", },
{Name = "Tigre Tourbillonnant", Class = "Doubles Épées", Polarity = "Ability", Image = "Tigre_Tourbillonant.jpg",},
+
{Name = "Tigre Tourbillonnant", Class = "Doubles Épées", },
{Name = "Taillade de Mante", Class = "Doubles Épées", Polarity = "Bar", Image = "Taillade_de_Mante.jpg"},
+
{Name = "Taillade de Mante", Class = "Doubles Épées", },
{Name = "Fente Tranquille", Class = "Nikana", Polarity = "V", Image = "Fente Tranquille.png",},
+
{Name = "Fente Tranquille", Class = "Nikana", },
{Name = "Jugement Décisif", Class = "Nikana", Polarity = "V", Image = "Jugement_Décisif.png",},
+
{Name = "Jugement Décisif", Class = "Nikana", },
{Name = "Justice Aveugle", Class = "Nikana", Polarity = "V", Image = "Justice Aveugle.png",},
+
{Name = "Justice Aveugle", Class = "Nikana", },
{Name = "Vent Tranchant", Class = "Dague", Polarity = "V", Image = "VentTranchantU14.png",},
+
{Name = "Vent Tranchant", Class = "Dague", },
{Name = "Crocs Autoguidés", Class = "Dague", Polarity = "Bar", Image = "Crocs Autoguidés.png",},
+
{Name = "Crocs Autoguidés", Class = "Dague", },
{Name = "Épine Cinglante", Class = "Dague", Polarity = "V", Image = "",},
+
{Name = "Épine Cinglante", Class = "Dague", },
{Name = "Grincement du Payara", Class = "Doubles Dagues", Polarity = "R", Image = "Grincement_de_Payara.png",},
+
{Name = "Grincement du Payara", Class = "Doubles Dagues", },
{Name = "Serres Acérées", Class = "Doubles Dagues", Polarity = "Ability", Image = "Serres Acérées.jpg",},
+
{Name = "Serres Acérées", Class = "Doubles Dagues", },
{Name = "Aiguille Tourbillonnante", Class = "Doubles Dagues", Polarity = "D", Image = "Aiguille Tourbillonnante.png",},
+
{Name = "Aiguille Tourbillonnante", Class = "Doubles Dagues", },
{Name = "Tresse Scindante", Class = "Machette", Polarity = "Ability", Image = "Mod-Tresse Scindante.png",},
+
{Name = "Tresse Scindante", Class = "Machette", },
{Name = "Kraken Cyclonique", Class = "Machette", Polarity = "Ability", Image = "CycloneKrakenMod.png",},
+
{Name = "Kraken Cyclonique", Class = "Machette", },
{Name = "Paume Sismique", Class = "Poings", Polarity = "D", Image = "PaumeSismique.png",},
+
{Name = "Paume Sismique", Class = "Poings", },
{Name = "Vent Fracturant", Class = "Poings", Polarity = "R", Image = "VentFracturantU14.png",},
+
{Name = "Vent Fracturant", Class = "Poings", },
{Name = "Tragédie de Gaïa", Class = "Poings", Polarity = "D", Image = "TragédiedeGaïa.png",},
+
{Name = "Tragédie de Gaïa", Class = "Poings", },
{Name = "Fureur Sombre", Class = "Mains et Pieds", Polarity = "R", Image = "Fureur Sombre.png",},
+
{Name = "Fureur Sombre", Class = "Mains et Pieds", },
{Name = "Marée Brutale", Class = "Mains et Pieds", Polarity = "Bar", Image = "Marée Brutale.png",},
+
{Name = "Marée Brutale", Class = "Mains et Pieds", },
{Name = "Serre Étincelante", Class = "Glaive", Polarity = "Bar", Image = "Serre étincelante.png",},
+
{Name = "Serre Étincelante", Class = "Glaive", },
{Name = "Crépuscule Astral", Class = "Glaive", Polarity = "Bar", Image = "Crépuscule Astral.png",},
+
{Name = "Crépuscule Astral", Class = "Glaive", },
{Name = "Affrontement de la Forêt", Class = "Bâton", Polarity = "V", Image = "Affrontement de la Forêt.png",},
+
{Name = "Affrontement de la Forêt", Class = "Bâton", },
{Name = "Branche Battante", Class = "Bâton", Polarity = "R", Image = "Branche Battante.png",},
+
{Name = "Branche Battante", Class = "Bâton", },
{Name = "Fléau Chatoyant", Class = "Arme d'Hast", Polarity = "Ability", Image = "Fléau Chatoyant.png",},
+
{Name = "Fléau Chatoyant", Class = "Arme d'Hast", },
{Name = "Saule Saignant", Class = "Arme d'Hast", Polarity = "Bar", Image = "SauleSaignantU14.png",},
+
{Name = "Saule Saignant", Class = "Arme d'Hast", },
{Name = "Flèche virevoltante", Class = "Arme d'Hast", Polarity = "Bar", Image = "TwirlingSpireMod.png"},
+
{Name = "Flèche Virevoltante", Class = "Arme d'Hast", },
{Name = "Guêpe Brûlante", Class = "Fouet", Polarity = "D", Image = "Guêpe Brûlante.png",},
+
{Name = "Guêpe Brûlante", Class = "Fouet", Polarity = "D", },
{Name = "Étreinte de la Vipère", Class = "Fouet", Polarity = "Ability", Image = "Etreinte_de_la_Vipère.png",},
+
{Name = "Étreinte de la Vipère", Class = "Fouet", },
{Name = "Fauchage Tournoyant", Class = "Faux", Polarity = "Bar", Image = "Fauchage Tournoyant.png",},
+
{Name = "Fauchage Tournoyant", Class = "Faux", },
{Name = "Eventail Harcelant", Class = "Faux", Polarity = "Ability", Image = "Eventail Harcelant.png",},
+
{Name = "Éventail Harcelant", Class = "Faux", },
{Name = "Entaille Tornade", Class = "Lame Lourde", Polarity = "D", Image = "Entaille Tornade.png",},
+
{Name = "Entaille Tornade", Class = "Lame Lourde", },
{Name = "Grue Déchirante", Class = "Lame Lourde", Polarity = "V", Image = "Grue Déchirante.png",},
+
{Name = "Grue Déchirante", Class = "Lame Lourde", },
{Name = "Tempo Royal", Class = "Lame Lourde", Polarity = "D", Image = "Tempo_Royal.jpg",},
+
{Name = "Tempo Royal", Class = "Lame Lourde", },
{Name = "Tempête Fracassante", Class = "Marteau", Polarity = "D", Image = "Mod-Tempête_Fracassante.png",},
+
{Name = "Tempête Fracassante", Class = "Marteau", },
{Name = "Ruine Dévastatrice", Class = "Marteau", Polarity = "V", Image = "RuineDévastatriceU14.png",},
+
{Name = "Ruine Dévastatrice", Class = "Marteau", },
{Name = "Quatre Cavaliers", Class = "Griffes", Polarity = "V", Image = "Quatre_Cavaliers.jpg",},
+
{Name = "Quatre Cavaliers", Class = "Griffes", },
{Name = "Rapace Malicieux", Class = "Griffes", Polarity = "V", Image = "RapaceMalicieux.png",},
+
{Name = "Rapace Malicieux", Class = "Griffes", },
{Name = "Tempête Vermillon", Class = "Griffes", Polarity = "V", Image = "Tempête_Vermillon.jpg",},
+
{Name = "Tempête Vermillon", Class = "Griffes", },
{Name = "Onzième Tempête", Class = "Épée et Bouclier", Polarity = "V", Image = "OnzièmeTempêteU14.png",},
+
{Name = "Onzième Tempête", Class = "Épée et Bouclier", },
{Name = "Dernier Présage", Class = "Épée et Bouclier", Polarity = "V", Image = "Dernier Présage.png",},
+
{Name = "Dernier Présage", Class = "Épée et Bouclier", },
{Name = "Croisement des Gémeaux", Class = "Tonfa", Polarity = "V", Image = "Croisement des Gémeaux.png",},
+
{Name = "Croisement des Gémeaux", Class = "Tonfa", },
{Name = "Souverain Proscrit", Class = "Tonfa", Polarity = "Bar", Image = "Souverain_Proscrit.jpg",},
+
{Name = "Souverain Proscrit", Class = "Tonfa", },
{Name = "Haut Zénith", Class = "Pistolame", Polarity = "V", Image = "Haut Zénith.png",},
+
{Name = "Haut Zénith", Class = "Pistolame", },
{Name = "Valse de Balles", Class = "Pistolame", Polarity = "V", Image = "Valse_de_Balles.jpg",},
+
{Name = "Valse de Balles", Class = "Pistolame", },
{Name = "Vulcain d'Atlantis", Class = "Nunchaku", Polarity = "D", Image = "VulcainAtlantis.png",},
+
{Name = "Vulcain d'Atlantis", Class = "Nunchaku", },
{Name = "Ire Souillée de Dragon", Class = "Lame-Fouet", Polarity = "V", Image = "Ire_Souillée_de_Dragon.png",},
+
{Name = "Ire Souillée de Dragon", Class = "Lame-Fouet", },
{Name = "Masque Vulpin", Class = "Rapière", Polarity = "Bar", Image = "Masque_Vulpin.png",},
+
{Name = "Masque Vulpin", Class = "Rapière", },
{Name = "Plumes Tranchantes", Class = "Éventail de Guerre", Polarity = "Bar", Image = "",},
+
{Name = "Plumes Tranchantes", Class = "Éventail de Guerre", },
{Name = "Wise Razor", Class = "Nikana à deux mains", Polarity = "V", Image = "WiseRazorMod.png",},
+
{Name = "Rasoir Lucide", Class = "Nikana à Deux Mains", },
{Name = "Vérité Fatidique", Class = "Nikana", Polarity = "V", PvP = true, Image = "Vérité_Fatidique.jpg",},
+
{Name = "Vérité Fatidique", Class = "Nikana", },
{Name = "Acier Montant", Class = "Épée", Polarity = "R", PvP = true, Image = "Acier_Montant.jpg",},
+
{Name = "Acier Montant", Class = "Épée", },
{Name = "Lames Scindantes", Class = "Doubles Épées", Polarity = "Bar", PvP = true, Image = "Lames_Scindantes.jpg",},
+
{Name = "Lames Scindantes", Class = "Doubles Épées", },
{Name = "Dernier Héraut", Class = "Épée et Bouclier", Polarity = "V", PvP = true, Image = "Dernier_Héraut.jpg",},
+
{Name = "Dernier Héraut", Class = "Épée et Bouclier", },
{Name = "Rondin Écrasant", Class = "Bâton", Polarity = "V", PvP = true, Image = "Rondin_Écrasant.jpg",},
+
{Name = "Rondin Écrasant", Class = "Bâton", },
{Name = "Fléau d'Argent", Class = "Arme d'Hast", Polarity = "Ability", PvP = true, Image = "Fléau_d'Argent.jpg",},
+
{Name = "Fléau d'Argent", Class = "Arme d'Hast", },
{Name = "Furie Perforante", Class = "Dague", Polarity = "Bar", PvP = true, Image = "Furie_Perforante.jpg",},
+
{Name = "Furie Perforante", Class = "Dague", },
{Name = "Piranha Mordant", Class = "Doubles Dagues", Polarity = "R", PvP = true, Image = "Piranha_Mordant.jpg",},
+
{Name = "Piranha Mordant", Class = "Doubles Dagues", },
{Name = "Vent Violent", Class = "Machette", Polarity = "Ability", PvP = true, Image = "Vent Violent.jpg",},
+
{Name = "Vent Violent", Class = "Machette", },
{Name = "Pluie Mafique", Class = "Nunchaku", Polarity = "D", PvP = true, Image = "Pluie_Mafique.jpg",},
+
{Name = "Pluie Mafique", Class = "Nunchaku", },
{Name = "Aspect Rusé", Class = "Rapière", Polarity = "Bar", PvP = true, Image = "Aspect_Rusé.jpg",},
+
{Name = "Aspect Rusé", Class = "Rapière", },
{Name = "Cadence Noble", Class = "Lame Lourde", Polarity = "V", PvP = true, Image = "Cadence_Noble.jpg",},
+
{Name = "Cadence Noble", Class = "Lame Lourde", },
{Name = "Ravage Tonitruant", Class = "Marteau", Polarity = "D", PvP = true, Image = "Ravage_Tonitruant.jpg",},
+
{Name = "Ravage Tonitruant", Class = "Marteau", },
{Name = "Faucheuse d'Ombre", Class = "Faux", Polarity = "Bar", PvP = true, Image = "Faucheuse_d'Ombre.jpg",},
+
{Name = "Faucheuse d'Ombre", Class = "Faux", },
{Name = "Main Traumatique", Class = "Poings", Polarity = "R", PvP = true, Image = "Main_Traumatique.jpg",},
+
{Name = "Main Traumatique", Class = "Poings", },
{Name = "Approche Vicieuse", Class = "Mains et Pieds", Polarity = "Bar", PvP = true, Image = "Approche_Vicieuse.jpg",},
+
{Name = "Approche Vicieuse", Class = "Mains et Pieds", },
{Name = "Crépuscule Céleste", Class = "Glaive", Polarity = "Bar", PvP = true, Image = "Crépuscule_Céleste.jpg",},
+
{Name = "Crépuscule Céleste", Class = "Glaive", },
{Name = "Volute Fustigeante", Class = "Fouet", Polarity = "Ability", PvP = true, Image = "Volute Fustigeante.jpg",},
+
{Name = "Volute Fustigeante", Class = "Fouet", },
{Name = "Tornade Écarlate", Class = "Griffes", Polarity = "V", PvP = true, Image = "Tornade_Écarlate.jpg",},
+
{Name = "Tornade Écarlate", Class = "Griffes", },
{Name = "Dichotomie Stellaire", Class = "Tonfa", Polarity = "V", PvP = true, Image = "Dichotomie_Stellaire.png",},
+
{Name = "Dichotomie Stellaire", Class = "Tonfa", },
{Name = "Hydre Entachée", Class = "Lame-Fouet", Polarity = "V", PvP = true, Image = "Hydre_Entachée.jpg",},
+
{Name = "Hydre Entachée", Class = "Lame-Fouet", },
  +
{Name = "Lame Exaltée", Class = "Arme Exaltée", Weapon = "Lame Exaltée", Link = "Lame Exaltée (Posture)", Image = "Lame_Exaltee_stance.png",},
 
{Name = "Hystérie", Class = "Arme Exaltée", Weapon = "Serres Valkyr", Link = "Hystérie (Posture)", Image = "Hystérie.jpg",},
+
{Name = "Lame Exaltée", Class = "Arme Exaltée", Weapon = "Lame Exaltée", },
{Name = "Fureur Primale", Class = "Arme Exaltée", Weapon = "Bâton de Fer", Link = "Fureur Primale (Posture)", Image = "PrimalFuryStance.png",},
+
{Name = "Hystérie", Class = "Arme Exaltée", Weapon = "Serres Valkyr", },
{Name = "Rasoir Lucide", Class = "Nikana à Deux Mains", Polarity = "V", Image = "",},
+
{Name = "Fureur Primale", Class = "Arme Exaltée", Weapon = "Bâton de Fer", },
  +
{Name = "Tempête Reposante", Class = "Arme Exaltée", Weapon = "Vents du Désert", },
 
},
 
},
  +
 
["Augments"] = {
 
["Augments"] = {
 
--Syndicats
 
--Syndicats
Ligne 21 958 : Ligne 22 136 :
 
{Name = "Justice Écartée", Category = "Syndicat", Source = "Méridien d'Acier", Weapons = {"Hek"}},
 
{Name = "Justice Écartée", Category = "Syndicat", Source = "Méridien d'Acier", Weapons = {"Hek"}},
 
{Name = "Justice Neutralisante", Category = "Syndicat", Source = "Méridien d'Acier", Weapons = {"Miter"}},
 
{Name = "Justice Neutralisante", Category = "Syndicat", Source = "Méridien d'Acier", Weapons = {"Miter"}},
{Name = "Lames de la Vérité", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Jaw Sword"}},
+
{Name = "Lames de la Vérité", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Épée Jaw"}},
 
{Name = "Vérité Dorée", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Burston Prime"}},
 
{Name = "Vérité Dorée", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Burston Prime"}},
 
{Name = "Vérité Piquante", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Viper", "Viper Wraith"}},
 
{Name = "Vérité Piquante", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Viper", "Viper Wraith"}},

Version du 17 février 2020 à 00:41


IconPrimaryWeaponRifleSTABLE
Module:Weapons/dataModule "/data" permettant de traiter les données des Armes WARFRAME (hors Conclave) Dernière MAJ : lundi 17 fév. 2020 à 00:41:03 (UTC) par ADDRMeridan

Cet espace "/data" ne contient aucune informations relatives aux armes Warframe, il permet simplement de traiter les données des sous-Modules "/data", à ne pas confondre avec Module:Weapons/Conclave/data !

Relations

Autres

Data Validation

  Weapons Data Validation

Validate data types of key-value pairs

p.validateDataTypes(frame): There are a total of 588 key-value errors

  1. "Augments" contains an unsupported key 1
  2. "Augments" contains an unsupported key 2
  3. "Augments" contains an unsupported key 3
  4. "Augments" contains an unsupported key 4
  5. "Augments" contains an unsupported key 5
  6. "Augments" contains an unsupported key 6
  7. "Augments" contains an unsupported key 7
  8. "Augments" contains an unsupported key 8
  9. "Augments" contains an unsupported key 9
  10. "Augments" contains an unsupported key 10
  11. "Augments" contains an unsupported key 11
  12. "Augments" contains an unsupported key 12
  13. "Augments" contains an unsupported key 13
  14. "Augments" contains an unsupported key 14
  15. "Augments" contains an unsupported key 15
  16. "Augments" contains an unsupported key 16
  17. "Augments" contains an unsupported key 17
  18. "Augments" contains an unsupported key 18
  19. "Augments" contains an unsupported key 19
  20. "Augments" contains an unsupported key 20
  21. "Augments" contains an unsupported key 21
  22. "Augments" contains an unsupported key 22
  23. "Augments" contains an unsupported key 23
  24. "Augments" contains an unsupported key 24
  25. "Augments" contains an unsupported key 25
  26. "Augments" contains an unsupported key 26
  27. "Augments" contains an unsupported key 27
  28. "Augments" contains an unsupported key 28
  29. "Augments" contains an unsupported key 29
  30. "Augments" contains an unsupported key 30
  31. "Augments" contains an unsupported key 31
  32. "Augments" contains an unsupported key 32
  33. "Augments" contains an unsupported key 33
  34. "Augments" contains an unsupported key 34
  35. "Augments" contains an unsupported key 35
  36. "Augments" contains an unsupported key 36
  37. "Augments" contains an unsupported key 37
  38. "Augments" contains an unsupported key 38
  39. "Augments" contains an unsupported key 39
  40. "Augments" contains an unsupported key 40
  41. "Augments" contains an unsupported key 41
  42. "Augments" contains an unsupported key 42
  43. "Augments" contains an unsupported key 43
  44. "Augments" contains an unsupported key 44
  45. "Augments" contains an unsupported key 45
  46. "Augments" contains an unsupported key 46
  47. "Augments" contains an unsupported key 47
  48. "Postures" contains an unsupported key 1
  49. "Postures" contains an unsupported key 2
  50. "Postures" contains an unsupported key 3
  51. "Postures" contains an unsupported key 4
  52. "Postures" contains an unsupported key 5
  53. "Postures" contains an unsupported key 6
  54. "Postures" contains an unsupported key 7
  55. "Postures" contains an unsupported key 8
  56. "Postures" contains an unsupported key 9
  57. "Postures" contains an unsupported key 10
  58. "Postures" contains an unsupported key 11
  59. "Postures" contains an unsupported key 12
  60. "Postures" contains an unsupported key 13
  61. "Postures" contains an unsupported key 14
  62. "Postures" contains an unsupported key 15
  63. "Postures" contains an unsupported key 16
  64. "Postures" contains an unsupported key 17
  65. "Postures" contains an unsupported key 18
  66. "Postures" contains an unsupported key 19
  67. "Postures" contains an unsupported key 20
  68. "Postures" contains an unsupported key 21
  69. "Postures" contains an unsupported key 22
  70. "Postures" contains an unsupported key 23
  71. "Postures" contains an unsupported key 24
  72. "Postures" contains an unsupported key 25
  73. "Postures" contains an unsupported key 26
  74. "Postures" contains an unsupported key 27
  75. "Postures" contains an unsupported key 28
  76. "Postures" contains an unsupported key 29
  77. "Postures" contains an unsupported key 30
  78. "Postures" contains an unsupported key 31
  79. "Postures" contains an unsupported key 32
  80. "Postures" contains an unsupported key 33
  81. "Postures" contains an unsupported key 34
  82. "Postures" contains an unsupported key 35
  83. "Postures" contains an unsupported key 36
  84. "Postures" contains an unsupported key 37
  85. "Postures" contains an unsupported key 38
  86. "Postures" contains an unsupported key 39
  87. "Postures" contains an unsupported key 40
  88. "Postures" contains an unsupported key 41
  89. "Postures" contains an unsupported key 42
  90. "Postures" contains an unsupported key 43
  91. "Postures" contains an unsupported key 44
  92. "Postures" contains an unsupported key 45
  93. "Postures" contains an unsupported key 46
  94. "Postures" contains an unsupported key 47
  95. "Postures" contains an unsupported key 48
  96. "Postures" contains an unsupported key 49
  97. "Postures" contains an unsupported key 50
  98. "Postures" contains an unsupported key 51
  99. "Postures" contains an unsupported key 52
  100. "Postures" contains an unsupported key 53
  101. "Postures" contains an unsupported key 54
  102. "Postures" contains an unsupported key 55
  103. "Postures" contains an unsupported key 56
  104. "Postures" contains an unsupported key 57
  105. "Postures" contains an unsupported key 58
  106. "Postures" contains an unsupported key 59
  107. "Postures" contains an unsupported key 60
  108. "Postures" contains an unsupported key 61
  109. "Postures" contains an unsupported key 62
  110. "Postures" contains an unsupported key 63
  111. "Postures" contains an unsupported key 64
  112. "Postures" contains an unsupported key 65
  113. "Postures" contains an unsupported key 66
  114. "Postures" contains an unsupported key 67
  115. "Postures" contains an unsupported key 68
  116. "Postures" contains an unsupported key 69
  117. "Postures" contains an unsupported key 70
  118. "Postures" contains an unsupported key 71
  119. "Postures" contains an unsupported key 72
  120. "Postures" contains an unsupported key 73
  121. "Postures" contains an unsupported key 74
  122. "Postures" contains an unsupported key 75
  123. "Postures" contains an unsupported key 76
  124. "Postures" contains an unsupported key 77
  125. "Postures" contains an unsupported key 78
  126. "Weapons" contains an unsupported key Castanas
  127. "Weapons" contains an unsupported key Dague de Chaleur
  128. "Weapons" contains an unsupported key Épées Versatiles Sombres
  129. "Weapons" contains an unsupported key Cernos
  130. "Weapons" contains an unsupported key Phantasma
  131. "Weapons" contains an unsupported key Endura
  132. "Weapons" contains an unsupported key Aklex
  133. "Weapons" contains an unsupported key Grinlok Prisma
  134. "Weapons" contains an unsupported key Kunai
  135. "Weapons" contains an unsupported key Épée de Chaleur
  136. "Weapons" contains an unsupported key Nami Skyla Prime
  137. "Weapons" contains an unsupported key Battacor
  138. "Weapons" contains an unsupported key Redeemer
  139. "Weapons" contains an unsupported key Quanta Mutaliste
  140. "Weapons" contains an unsupported key Euphona Prime
  141. "Weapons" contains an unsupported key Obex Prisma
  142. "Weapons" contains an unsupported key Sigma & Octantis
  143. "Weapons" contains an unsupported key Scindo
  144. "Weapons" contains an unsupported key Imperator Vandal
  145. "Weapons" contains an unsupported key Angstrum Prisma
  146. "Weapons" contains an unsupported key Dex Pixia
  147. "Weapons" contains an unsupported key Prova Vandal
  148. "Weapons" contains an unsupported key Stubba
  149. "Weapons" contains an unsupported key MK1-Furax
  150. "Weapons" contains an unsupported key Bramma Kuva
  151. "Weapons" contains an unsupported key Detron Mara
  152. "Weapons" contains an unsupported key Aklato
  153. "Weapons" contains an unsupported key Atterax
  154. "Weapons" contains an unsupported key Brakk Kuva
  155. "Weapons" contains an unsupported key Quartakk
  156. "Weapons" contains an unsupported key Épée à Plasma
  157. "Weapons" contains an unsupported key Magistar
  158. "Weapons" contains an unsupported key Épée Sombre
  159. "Weapons" contains an unsupported key Roggas Jumeaux
  160. "Weapons" contains an unsupported key Tenora
  161. "Weapons" contains an unsupported key Lex
  162. "Weapons" contains an unsupported key MK1-Paris
  163. "Weapons" contains an unsupported key Épée Jaw
  164. "Weapons" contains an unsupported key Ack & Brunt
  165. "Weapons" contains an unsupported key Amphis
  166. "Weapons" contains an unsupported key Grinlok
  167. "Weapons" contains an unsupported key Nami Solo
  168. "Weapons" contains an unsupported key Imperator (Atmosphère)
  169. "Weapons" contains an unsupported key Skana Prisma
  170. "Weapons" contains an unsupported key Ayanga Kuva
  171. "Weapons" contains an unsupported key Buzlok
  172. "Weapons" contains an unsupported key Doubles Zoren
  173. "Weapons" contains an unsupported key Miter
  174. "Weapons" contains an unsupported key Lacera
  175. "Weapons" contains an unsupported key Ferrox
  176. "Weapons" contains an unsupported key Furax
  177. "Weapons" contains an unsupported key Skana
  178. "Weapons" contains an unsupported key Penta Carmine
  179. "Weapons" contains an unsupported key Quellor
  180. "Weapons" contains an unsupported key Paris
  181. "Weapons" contains an unsupported key Silva & Aegis
  182. "Weapons" contains an unsupported key Serro
  183. "Weapons" contains an unsupported key Rubico Prime
  184. "Weapons" contains an unsupported key Galatine
  185. "Weapons" contains an unsupported key Cerata
  186. "Weapons" contains an unsupported key Doubles Keres
  187. "Weapons" contains an unsupported key Torid
  188. "Weapons" contains an unsupported key Skana Prime
  189. "Weapons" contains an unsupported key Kronen
  190. "Weapons" contains an unsupported key Galatine Prime
  191. "Weapons" contains an unsupported key Lecta Secura
  192. "Weapons" contains an unsupported key Gorgon
  193. "Weapons" contains an unsupported key Aklex Prime
  194. "Weapons" contains an unsupported key Dague Sombre
  195. "Weapons" contains an unsupported key Vents du Désert
  196. "Weapons" contains an unsupported key Hikou Prime
  197. "Weapons" contains an unsupported key Reaper Ether
  198. "Weapons" contains an unsupported key Venka
  199. "Weapons" contains an unsupported key Jat Kittag
  200. "Weapons" contains an unsupported key Doubles Toxocyst
  201. "Weapons" contains an unsupported key Daikyu
  202. "Weapons" contains an unsupported key Galvacord
  203. "Weapons" contains an unsupported key Convectrix
  204. "Weapons" contains an unsupported key Pox
  205. "Weapons" contains an unsupported key Quanta
  206. "Weapons" contains an unsupported key Angstrum
  207. "Weapons" contains an unsupported key Fang Prime
  208. "Weapons" contains an unsupported key Grakatas Jumeaux
  209. "Weapons" contains an unsupported key Bâton de Fer
  210. "Weapons" contains an unsupported key Nagantaka
  211. "Weapons" contains an unsupported key Diwata
  212. "Weapons" contains an unsupported key Lesion
  213. "Weapons" contains an unsupported key Pacificateurs Prime
  214. "Weapons" contains an unsupported key Doubles Hachoirs Prisma
  215. "Weapons" contains an unsupported key Pacificateurs (Arme)
  216. "Weapons" contains an unsupported key Akzani
  217. "Weapons" contains an unsupported key Lame Exaltée
  218. "Weapons" contains an unsupported key Gram
  219. "Weapons" contains an unsupported key Rubico
  220. "Weapons" contains an unsupported key Brakk
  221. "Weapons" contains an unsupported key Hind
  222. "Weapons" contains an unsupported key Kohmak Jumeaux
  223. "Weapons" contains an unsupported key Stunna
  224. "Weapons" contains an unsupported key Bo Prime
  225. "Weapons" contains an unsupported key Shockprod
  226. "Weapons" contains an unsupported key Prova
  227. "Weapons" contains an unsupported key Ballistica Rakta
  228. "Weapons" contains an unsupported key Fragor Prime
  229. "Weapons" contains an unsupported key Detron
  230. "Weapons" contains an unsupported key Skiajati
  231. "Weapons" contains an unsupported key Tonkor Kuva
  232. "Weapons" contains an unsupported key Peram
  233. "Weapons" contains an unsupported key Marelok
  234. "Weapons" contains an unsupported key Akstiletto
  235. "Weapons" contains an unsupported key Velocitus (Atmosphère)
  236. "Weapons" contains an unsupported key Imperator
  237. "Weapons" contains an unsupported key Bo
  238. "Weapons" contains an unsupported key Fusil à Flux
  239. "Weapons" contains an unsupported key Ninkondi Prime
  240. "Weapons" contains an unsupported key Exergis
  241. "Weapons" contains an unsupported key Anku
  242. "Weapons" contains an unsupported key Hema
  243. "Weapons" contains an unsupported key Dargyn
  244. "Weapons" contains an unsupported key Rempart
  245. "Weapons" contains an unsupported key Braton Prime
  246. "Weapons" contains an unsupported key Veritux
  247. "Weapons" contains an unsupported key Strun
  248. "Weapons" contains an unsupported key Drakgoon
  249. "Weapons" contains an unsupported key Nukor Kuva
  250. "Weapons" contains an unsupported key Dague en Céramique
  251. "Weapons" contains an unsupported key Rathbone
  252. "Weapons" contains an unsupported key Afuris
  253. "Weapons" contains an unsupported key Opticor Vandal
  254. "Weapons" contains an unsupported key Caustacyst
  255. "Weapons" contains an unsupported key Onorix
  256. "Weapons" contains an unsupported key Knux
  257. "Weapons" contains an unsupported key Sceptre Brisé
  258. "Weapons" contains an unsupported key Aksomati Prime
  259. "Weapons" contains an unsupported key Tetra
  260. "Weapons" contains an unsupported key Paracesis
  261. "Weapons" contains an unsupported key Nikana Prime
  262. "Weapons" contains an unsupported key Centaur
  263. "Weapons" contains an unsupported key Kama
  264. "Weapons" contains an unsupported key Soma
  265. "Weapons" contains an unsupported key Shaku
  266. "Weapons" contains an unsupported key Heliocor Synoid
  267. "Weapons" contains an unsupported key Sonicor
  268. "Weapons" contains an unsupported key Phaedra (Atmosphère)
  269. "Weapons" contains an unsupported key Phaedra
  270. "Weapons" contains an unsupported key Larkspur (Atmosphère)
  271. "Weapons" contains an unsupported key Vulklok
  272. "Weapons" contains an unsupported key Larkspur
  273. "Weapons" contains an unsupported key Hystrix
  274. "Weapons" contains an unsupported key Kogake
  275. "Weapons" contains an unsupported key Grakata Prisma
  276. "Weapons" contains an unsupported key Imperator Vandal (Atmosphère)
  277. "Weapons" contains an unsupported key Grattler
  278. "Weapons" contains an unsupported key Grattler (Atmosphère)
  279. "Weapons" contains an unsupported key Astilla
  280. "Weapons" contains an unsupported key Fluctus (Atmosphère)
  281. "Weapons" contains an unsupported key Furis
  282. "Weapons" contains an unsupported key Fluctus
  283. "Weapons" contains an unsupported key Doubles Cestra Secura
  284. "Weapons" contains an unsupported key Pathocyst
  285. "Weapons" contains an unsupported key Lecta
  286. "Weapons" contains an unsupported key Doubles Kamas Prime
  287. "Weapons" contains an unsupported key Doubles Decurion
  288. "Weapons" contains an unsupported key Cyngas (Atmosphère)
  289. "Weapons" contains an unsupported key Doubles Ichor
  290. "Weapons" contains an unsupported key Snipetron Vandal
  291. "Weapons" contains an unsupported key Cyngas
  292. "Weapons" contains an unsupported key Fulmin
  293. "Weapons" contains an unsupported key Doubles Kamas
  294. "Weapons" contains an unsupported key Hirudo
  295. "Weapons" contains an unsupported key Corvas (Atmosphère)
  296. "Weapons" contains an unsupported key MK1-Strun
  297. "Weapons" contains an unsupported key Baza Prime
  298. "Weapons" contains an unsupported key Artax
  299. "Weapons" contains an unsupported key Tekko
  300. "Weapons" contains an unsupported key Glaxion
  301. "Weapons" contains an unsupported key Vulcax
  302. "Weapons" contains an unsupported key Destreza
  303. "Weapons" contains an unsupported key Hek Vaykor
  304. "Weapons" contains an unsupported key Stradavar Prime
  305. "Weapons" contains an unsupported key Supra
  306. "Weapons" contains an unsupported key Latron Wraith
  307. "Weapons" contains an unsupported key Sweeper Prime
  308. "Weapons" contains an unsupported key Spectra
  309. "Weapons" contains an unsupported key Sicarus
  310. "Weapons" contains an unsupported key Machette Wraith
  311. "Weapons" contains an unsupported key Sweeper
  312. "Weapons" contains an unsupported key Lenz
  313. "Weapons" contains an unsupported key Arca Titron
  314. "Weapons" contains an unsupported key Stinger
  315. "Weapons" contains an unsupported key Aksomati
  316. "Weapons" contains an unsupported key Laser à Rafales Prisma
  317. "Weapons" contains an unsupported key Magistar Sancti
  318. "Weapons" contains an unsupported key Gorgon Wraith
  319. "Weapons" contains an unsupported key Arca Scisco
  320. "Weapons" contains an unsupported key Gammacor Synoid
  321. "Weapons" contains an unsupported key Fusil Laser Prime
  322. "Weapons" contains an unsupported key Doubles Cestra
  323. "Weapons" contains an unsupported key Multron
  324. "Weapons" contains an unsupported key Fusil Laser
  325. "Weapons" contains an unsupported key Gremlins Jumeaux Prisma
  326. "Weapons" contains an unsupported key Cestra
  327. "Weapons" contains an unsupported key Kraken Kuva
  328. "Weapons" contains an unsupported key Acceltra
  329. "Weapons" contains an unsupported key Lato Prime
  330. "Weapons" contains an unsupported key Pyrana
  331. "Weapons" contains an unsupported key Bronco Prime
  332. "Weapons" contains an unsupported key Akbolto Telos
  333. "Weapons" contains an unsupported key Fusil Machine de Mort
  334. "Weapons" contains an unsupported key Dakra Prime
  335. "Weapons" contains an unsupported key Gunsen
  336. "Weapons" contains an unsupported key Cryotra
  337. "Weapons" contains an unsupported key Laser à Rafales
  338. "Weapons" contains an unsupported key Dread
  339. "Weapons" contains an unsupported key Stradavar
  340. "Weapons" contains an unsupported key Karyst
  341. "Weapons" contains an unsupported key Ignis
  342. "Weapons" contains an unsupported key Nikana Dragon
  343. "Weapons" contains an unsupported key Mios
  344. "Weapons" contains an unsupported key Destreza Prime
  345. "Weapons" contains an unsupported key Zarr
  346. "Weapons" contains an unsupported key Amplificateur Faible
  347. "Weapons" contains an unsupported key Boltor
  348. "Weapons" contains an unsupported key Tigris Prime
  349. "Weapons" contains an unsupported key Tigris
  350. "Weapons" contains an unsupported key Strun Wraith
  351. "Weapons" contains an unsupported key Shedu
  352. "Weapons" contains an unsupported key Veritux Prisma
  353. "Weapons" contains an unsupported key MK1-Bo
  354. "Weapons" contains an unsupported key Sobek
  355. "Weapons" contains an unsupported key Phage
  356. "Weapons" contains an unsupported key Shildeg Kuva
  357. "Weapons" contains an unsupported key Vipers Jumeaux
  358. "Weapons" contains an unsupported key Marteau du Loup
  359. "Weapons" contains an unsupported key Spira
  360. "Weapons" contains an unsupported key Staticor
  361. "Weapons" contains an unsupported key Corvas
  362. "Weapons" contains an unsupported key Kohm Kuva
  363. "Weapons" contains an unsupported key Vasto Prime
  364. "Weapons" contains an unsupported key Tekko Prime
  365. "Weapons" contains an unsupported key Kogake Prime
  366. "Weapons" contains an unsupported key Penta
  367. "Weapons" contains an unsupported key Nikana
  368. "Weapons" contains an unsupported key Hek
  369. "Weapons" contains an unsupported key Drakgoon Kuva
  370. "Weapons" contains an unsupported key Corinth
  371. "Weapons" contains an unsupported key Dague Sombre Rakta
  372. "Weapons" contains an unsupported key Boar Prime
  373. "Weapons" contains an unsupported key Boar
  374. "Weapons" contains an unsupported key Arca Plasmor
  375. "Weapons" contains an unsupported key Zhuge Prime
  376. "Weapons" contains an unsupported key Zhuge
  377. "Weapons" contains an unsupported key Quatz
  378. "Weapons" contains an unsupported key Paris Prime
  379. "Weapons" contains an unsupported key Korrudo
  380. "Weapons" contains an unsupported key Karak Kuva
  381. "Weapons" contains an unsupported key Chakkhurr Kuva
  382. "Weapons" contains an unsupported key Vulkar Wraith
  383. "Weapons" contains an unsupported key Fang
  384. "Weapons" contains an unsupported key Veldt
  385. "Weapons" contains an unsupported key Supra Vandal
  386. "Weapons" contains an unsupported key Vectis Prime
  387. "Weapons" contains an unsupported key Kronen Prime
  388. "Weapons" contains an unsupported key Vectis
  389. "Weapons" contains an unsupported key Boltor Prime
  390. "Weapons" contains an unsupported key Acrid
  391. "Weapons" contains an unsupported key Tonkor
  392. "Weapons" contains an unsupported key Tiberon Prime
  393. "Weapons" contains an unsupported key Cernos Rakta
  394. "Weapons" contains an unsupported key Tiberon
  395. "Weapons" contains an unsupported key Krohkur Jumeaux
  396. "Weapons" contains an unsupported key Tonbo
  397. "Weapons" contains an unsupported key Doubles Hachoirs
  398. "Weapons" contains an unsupported key Épées Versatiles Sombres (Doubles Épées)
  399. "Weapons" contains an unsupported key Braton Vandal
  400. "Weapons" contains an unsupported key Ayanga Kuva (Atmosphere)
  401. "Weapons" contains an unsupported key Akjagara
  402. "Weapons" contains an unsupported key Kaszas
  403. "Weapons" contains an unsupported key Atomos
  404. "Weapons" contains an unsupported key Scindo Prime
  405. "Weapons" contains an unsupported key Simulor Synoid
  406. "Weapons" contains an unsupported key Synapse
  407. "Weapons" contains an unsupported key Ankyros
  408. "Weapons" contains an unsupported key Sybaris Prime
  409. "Weapons" contains an unsupported key Sybaris
  410. "Weapons" contains an unsupported key Boltace Telos
  411. "Weapons" contains an unsupported key Tazicor
  412. "Weapons" contains an unsupported key Soma Prime
  413. "Weapons" contains an unsupported key Agkuza
  414. "Weapons" contains an unsupported key Viper
  415. "Weapons" contains an unsupported key Simulor
  416. "Weapons" contains an unsupported key Ankyros Prime
  417. "Weapons" contains an unsupported key Scourge
  418. "Weapons" contains an unsupported key Silva & Aegis Prime
  419. "Weapons" contains an unsupported key Gorgon Prisma
  420. "Weapons" contains an unsupported key Chargeur Incandescent
  421. "Weapons" contains an unsupported key Sheev
  422. "Weapons" contains an unsupported key Orvius
  423. "Weapons" contains an unsupported key Talons
  424. "Weapons" contains an unsupported key Tetra Prisma
  425. "Weapons" contains an unsupported key Akbolto Prime
  426. "Weapons" contains an unsupported key Magnus
  427. "Weapons" contains an unsupported key Cadus
  428. "Weapons" contains an unsupported key Akbolto
  429. "Weapons" contains an unsupported key Kohm
  430. "Weapons" contains an unsupported key Pennant
  431. "Weapons" contains an unsupported key Argonak
  432. "Weapons" contains an unsupported key Déconstructeur
  433. "Weapons" contains an unsupported key Panthera
  434. "Weapons" contains an unsupported key Opticor
  435. "Weapons" contains an unsupported key Ogris Kuva
  436. "Weapons" contains an unsupported key Dex Dakra
  437. "Weapons" contains an unsupported key Ogris
  438. "Weapons" contains an unsupported key Quartakk Kuva
  439. "Weapons" contains an unsupported key Scoliac
  440. "Weapons" contains an unsupported key Doubles Skana
  441. "Weapons" contains an unsupported key Latron
  442. "Weapons" contains an unsupported key Ripkas
  443. "Weapons" contains an unsupported key Spectra Vandal
  444. "Weapons" contains an unsupported key Komorex
  445. "Weapons" contains an unsupported key Sydon
  446. "Weapons" contains an unsupported key Orthos Prime
  447. "Weapons" contains an unsupported key Pandero
  448. "Weapons" contains an unsupported key Karak Wraith
  449. "Weapons" contains an unsupported key Kreska
  450. "Weapons" contains an unsupported key Vipers Jumeaux Wraith
  451. "Weapons" contains an unsupported key Zenith
  452. "Weapons" contains an unsupported key Karak
  453. "Weapons" contains an unsupported key Azima
  454. "Weapons" contains an unsupported key Doubles Raza
  455. "Weapons" contains an unsupported key Ignis Wraith
  456. "Weapons" contains an unsupported key Cobra & Crane
  457. "Weapons" contains an unsupported key Castanas Sancti
  458. "Weapons" contains an unsupported key Hind Kuva
  459. "Weapons" contains an unsupported key Arc d'Artémis
  460. "Weapons" contains an unsupported key Lanzo
  461. "Weapons" contains an unsupported key Harpak
  462. "Weapons" contains an unsupported key Serres Valkyr
  463. "Weapons" contains an unsupported key Paracyst
  464. "Weapons" contains an unsupported key MK1-Kunai
  465. "Weapons" contains an unsupported key Krohkur
  466. "Weapons" contains an unsupported key Sicarus Prime
  467. "Weapons" contains an unsupported key Tipedo
  468. "Weapons" contains an unsupported key Tulok
  469. "Weapons" contains an unsupported key Tigris Sancti
  470. "Weapons" contains an unsupported key Dex Sybaris
  471. "Weapons" contains an unsupported key Hikou
  472. "Weapons" contains an unsupported key Knell
  473. "Weapons" contains an unsupported key Ballistica Prime
  474. "Weapons" contains an unsupported key Dera Vandal
  475. "Weapons" contains an unsupported key Dera
  476. "Weapons" contains an unsupported key Orthos
  477. "Weapons" contains an unsupported key Cernos Prime
  478. "Weapons" contains an unsupported key Cernos Mutaliste
  479. "Weapons" contains an unsupported key Kestrel
  480. "Weapons" contains an unsupported key Burston Prime
  481. "Weapons" contains an unsupported key Heliocor
  482. "Weapons" contains an unsupported key Burston
  483. "Weapons" contains an unsupported key Masseter
  484. "Weapons" contains an unsupported key Braton
  485. "Weapons" contains an unsupported key Baza
  486. "Weapons" contains an unsupported key Reaper Prime
  487. "Weapons" contains an unsupported key Attica
  488. "Weapons" contains an unsupported key War Brisée
  489. "Weapons" contains an unsupported key Akvasto Prime
  490. "Weapons" contains an unsupported key Amprex
  491. "Weapons" contains an unsupported key Zylok
  492. "Weapons" contains an unsupported key Glaive Prime
  493. "Weapons" contains an unsupported key Zakti
  494. "Weapons" contains an unsupported key Cronus
  495. "Weapons" contains an unsupported key Kohmak
  496. "Weapons" contains an unsupported key Furax Wraith
  497. "Weapons" contains an unsupported key Viper Wraith
  498. "Weapons" contains an unsupported key Tipedo Prime
  499. "Weapons" contains an unsupported key Mire
  500. "Weapons" contains an unsupported key Cyanex
  501. "Weapons" contains an unsupported key Marelok Vaykor
  502. "Weapons" contains an unsupported key Dagues Ether
  503. "Weapons" contains an unsupported key Épées Versatiles Sombres (Lame Lourde)
  504. "Weapons" contains an unsupported key Snipetron
  505. "Weapons" contains an unsupported key Vasto
  506. "Weapons" contains an unsupported key Tatsu
  507. "Weapons" contains an unsupported key Gram Prime
  508. "Weapons" contains an unsupported key Fusil Machine de Mort Prime
  509. "Weapons" contains an unsupported key Quanta Vandal
  510. "Weapons" contains an unsupported key Stubbas Jumeaux Kuva
  511. "Weapons" contains an unsupported key Glaive
  512. "Weapons" contains an unsupported key Zenistar
  513. "Weapons" contains an unsupported key Halikar
  514. "Weapons" contains an unsupported key Spira Prime
  515. "Weapons" contains an unsupported key Doubles Épées de Chaleur
  516. "Weapons" contains an unsupported key Seer Kuva
  517. "Weapons" contains an unsupported key Seer
  518. "Weapons" contains an unsupported key Pyrana Prime
  519. "Weapons" contains an unsupported key Gremlins Jumeaux
  520. "Weapons" contains an unsupported key Serres de Garuda
  521. "Weapons" contains an unsupported key Falcor
  522. "Weapons" contains an unsupported key Venka Prime
  523. "Weapons" contains an unsupported key Kesheg
  524. "Weapons" contains an unsupported key Doubles Decurion (Atmosphère)
  525. "Weapons" contains an unsupported key Redeemer Prime
  526. "Weapons" contains an unsupported key Lanka
  527. "Weapons" contains an unsupported key Ocucor
  528. "Weapons" contains an unsupported key Nukor
  529. "Weapons" contains an unsupported key Glaxion Vandal
  530. "Weapons" contains an unsupported key MK1-Furis
  531. "Weapons" contains an unsupported key Penta Secura
  532. "Weapons" contains an unsupported key Lex Prime
  533. "Weapons" contains an unsupported key Fusilai
  534. "Weapons" contains an unsupported key Grakata
  535. "Weapons" contains an unsupported key Lato
  536. "Weapons" contains an unsupported key Fragor
  537. "Weapons" contains an unsupported key Kulstar
  538. "Weapons" contains an unsupported key Déconstructeur Prime
  539. "Weapons" contains an unsupported key Doubles Ether
  540. "Weapons" contains an unsupported key Sarpa
  541. "Weapons" contains an unsupported key Tysis
  542. "Weapons" contains an unsupported key Gammacor
  543. "Weapons" contains an unsupported key Embolist
  544. "Weapons" contains an unsupported key Bolto
  545. "Weapons" contains an unsupported key Ohma
  546. "Weapons" contains an unsupported key Cycron
  547. "Weapons" contains an unsupported key Lato Vandal
  548. "Weapons" contains an unsupported key Bronco
  549. "Weapons" contains an unsupported key Boltace
  550. "Weapons" contains an unsupported key Dex Furis
  551. "Weapons" contains an unsupported key Ballistica
  552. "Weapons" contains an unsupported key Javlok
  553. "Weapons" contains an unsupported key Volnus
  554. "Weapons" contains an unsupported key Akvasto
  555. "Weapons" contains an unsupported key Akstiletto Prime
  556. "Weapons" contains an unsupported key Akmagnus
  557. "Weapons" contains an unsupported key Machette Gazal
  558. "Weapons" contains an unsupported key Akjagara Prime
  559. "Weapons" contains an unsupported key Akbronco Prime
  560. "Weapons" contains an unsupported key Désarmé
  561. "Weapons" contains an unsupported key Sydon Vaykor
  562. "Weapons" contains an unsupported key Akbronco
  563. "Weapons" contains an unsupported key Akarius
  564. "Weapons" contains an unsupported key Stug
  565. "Weapons" contains an unsupported key War
  566. "Weapons" contains an unsupported key Basolk Jumeaux
  567. "Weapons" contains an unsupported key Kraken
  568. "Weapons" contains an unsupported key Sibear
  569. "Weapons" contains an unsupported key Velocitus
  570. "Weapons" contains an unsupported key Latron Prime
  571. "Weapons" contains an unsupported key Boltor Telos
  572. "Weapons" contains an unsupported key Jat Kusar
  573. "Weapons" contains an unsupported key Pupacyst
  574. "Weapons" contains an unsupported key Machette Prisma
  575. "Weapons" contains an unsupported key Cassowar
  576. "Weapons" contains an unsupported key Épée Pangolin
  577. "Weapons" contains an unsupported key Plinx
  578. "Weapons" contains an unsupported key MK1-Braton
  579. "Weapons" contains an unsupported key Okina
  580. "Weapons" contains an unsupported key Despair
  581. "Weapons" contains an unsupported key Hate
  582. "Weapons" contains an unsupported key Obex
  583. "Weapons" contains an unsupported key Ninkondi
  584. "Weapons" contains an unsupported key Nami Skyla
  585. "Weapons" contains an unsupported key Machette
  586. "Weapons" contains an unsupported key Épée Ether
  587. "Weapons" contains an unsupported key Vulkar
  588. "Weapons" contains an unsupported key Guandao

Checking missing keys

p.checkForMissingData(frame): There are a total of 27 key-value errors

  1. "Augments" does not have Attacks key
  2. "Augments" does not have a Class key
  3. "Augments" does not have Disposition key
  4. "Augments" does not have an Image key
  5. "Augments" does not have Introduced key
  6. "Augments" does not have Link key
  7. "Augments" does not have Mastery key
  8. "Augments" does not have Name key
  9. "Augments" does not have a Slot key
  10. "Postures" does not have Attacks key
  11. "Postures" does not have a Class key
  12. "Postures" does not have Disposition key
  13. "Postures" does not have an Image key
  14. "Postures" does not have Introduced key
  15. "Postures" does not have Link key
  16. "Postures" does not have Mastery key
  17. "Postures" does not have Name key
  18. "Postures" does not have a Slot key
  19. "Weapons" does not have Attacks key
  20. "Weapons" does not have a Class key
  21. "Weapons" does not have Disposition key
  22. "Weapons" does not have an Image key
  23. "Weapons" does not have Introduced key
  24. "Weapons" does not have Link key
  25. "Weapons" does not have Mastery key
  26. "Weapons" does not have Name key
  27. "Weapons" does not have a Slot key

Validate Attack tables

Erreur Lua dans Module:Weapons/data/validate à la ligne 446 : bad argument #1 to 'pairs' (table expected, got nil).

Validate required weapon table keys

Erreur Lua dans Module:Weapons/data/validate à la ligne 465 : attempt to index field 'Class' (a nil value).


local WeaponData =
{
--Special list of things to be ignored when counting
--Currently just for Dark Split-Sword & Rampart, but may be needed again later
--Pretty much used to avoid screwing up the Mastery Rank list
["Weapons"] = {
    ["Ack & Brunt"] = {
        Name = "Ack & Brunt",
		Cost = {
			Credits = 65000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 7500,},
				{ Name = "Cryotique",Type = "Ressource",Count = 3300,},
				{ Name = "Forma",Type = "Objet",Count = 1,},},
		},
		BlockAngle = 70,
		--BlockResist = 0.85,
		Class = "Épée et Bouclier",
		Conclave = true,
		Disposition = 0.9,
		Image = "AcketBrunt.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		--JumpAttack = 50,
		Mastery = 3,
		NormalAttack = {
			Damage = {
				["Impact"] = 14.9,
				["Perforation"] = 14.9,
				["Tranchant"] = 119.2,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		SlideAttack = 107,
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 447,
			Element = nil,
			RadialDamage =149.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 745.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 596.0,
			SlamElement = nil,
			SlamRadialDamage = 596.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		Users = {"[[Tyl Regor]]", "[[Bourreau Gorth]]"},
		WallAttack = 200,
	},
	["Amphis"] = {
		--BlockResist = 0.6,
		Class = "Bâton",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 500,},
				{ Name = "Circuits",Type = "Ressource",Count = 600,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 600,},},
		},
		Disposition = 1.5,
		Image = "Amphis.png",
		Introduced = "[[Closed Beta Updates#Update 6.5|Update 6.5]]",
		--JumpAttack = 40,
		JumpElement = "Électrique",
		JumpRadius = 5,
		Mastery = 5,
		Name = "Amphis",
		NormalAttack = {
			Damage = {
				["Impact"] = 91,
				["Perforation"] = 19.5,
				["Tranchant"] = 19.5,
			},
			CritChance = 0.13,
			CritMultiplier = 1.7,
			StatusChance = 0.21,
			FireRate = 1.25,
		},
		Polarities = {"Bar"},
		SlideAttack = 75,
		Stagger = "Yes",
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 390,
			Element = "Électrique",
			RadialDamage = 130.0,
			RadialElement = "Électrique",
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 650.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 520.0,
			SlamElement = "Électrique",
			SlamRadialDamage = 520.0,
			SlamRadialElement = "Électrique",
			SlamRadius = 7.0,
		},
		BlockAngle = 60.0,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 3.0,
		Users = {"[[Bourreau Dok Thul]]", "[[Garde]]"},
		WallAttack = 92,
	},
	["Anku"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 800,},
				{ Name = "Circuits",Type = "Ressource",Count = 200,},
				{ Name = "Morphics",Type = "Ressource",Count = 4,},},
		},
		--BlockResist = 0.85,
		Class = "Faux",
		Conclave = true,
		Disposition = 1.46,
		Image = "Anku.png",
		Introduced = "[[Update 16#Update 16.7|Update 16.7]]",
		--JumpAttack = 140,
		Mastery = 3,
		Name = "Anku",
		NormalAttack = {
			Damage = {
				["Impact"] = 25.5,
				["Perforation"] = 136,
				["Tranchant"] = 8.5,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 140,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 510.0,
			Element = nil,
			RadialDamage = 170.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1020.0,
			Element = nil,
			WindUp = 1.0,
			SlamDamage = 850.0,
			SlamElement = nil,
			SlamRadialDamage = 850.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.80,
		Users = {"[[Spectre Valkyr]]"},
		WallAttack = 140,
	},
	["Amplificateur Faible"] = {
	    Name = "Amplificateur Faible",
	    Image = "Arme_amplificateurFaible.png",
	    Type = "Amplificateur",
	    Trigger = "Maintenu",
	    Range = "(20 - 30) m",
	    Accuracy = 100,
	    Reload = 30,
	    NormalAttack = {
	        Damage = {
	            ["Néant"] = 3000,  
	        },
	        CritChance = 0.20,
	        CritMultiplier = 1.5,
	        StatusChance = 0.0,
	        FireRate = 1.0,
	        AmmoCost = 6,
	        Magazine = 100,
	    },
	    
	    Introduced = "[[Update 22]]",
	},
	["Ankyros"] = {
		--BlockResist = 0.85,
		Class = "Poings",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Nano Spores",Type = "Ressource",Count = 900,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 600,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 450,},},
		},
		Disposition = 1.45,
		Family = "Ankyros",
		Image = "Ankyros.png",
		Introduced = "[[Update 7#Update 7.8|Update 7.8]]",
		--JumpAttack = 60,
		Mastery = 2,
		MeleeRange = 1.25,
		Name = "Ankyros",
		NormalAttack = {
			Damage = {
				["Impact"] = 63,
				["Perforation"] = 13.5,
				["Tranchant"] = 13.5,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.17,
		},
		SlideAttack = 90,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 270.0,
			Element = nil,
			RadialDamage = 90.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 450.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 360.0,
			SlamElement = nil,
			SlamRadialDamage = 360.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 90,
	},
	["Ankyros Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Gantelet",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		--BlockResist = 0.85,
		Class = "Poings",
		Conclave = true,
		Disposition = 1.45,
		Family = "Ankyros",
		Image = "250px-DEPrimeAnkyros.png",
		Introduced = "[[Update 12#Update 12.4|Update 12.4]]",
		--JumpAttack = 76,
		Mastery = 8,
		MeleeRange = 1.25,
		Name = "Ankyros Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 89.6,
				["Perforation"] = 19.2,
				["Tranchant"] = 19.2,
			},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.16,
			FireRate = 1.25,
		},
		Polarities = {"V", "V"},
		SlideAttack = 114,
		StancePolarity = "R",
		Traits = {"Prime", "Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 384.0,
			Element = nil,
			RadialDamage = 128.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 640.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 512.0,
			SlamElement = nil,
			SlamRadialDamage = 512.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 114,
	},
	["Arca Titron"] = {
		--BlockResist = 0.85,
		Class = "Marteau",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 30000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Gallium",Type = "Ressource",Count = 6,},
				{ Name = "Circuits",Type = "Ressource",Count = 2150,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 1.0,
		Image = "Arca_Titron.png",
		Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
		--JumpAttack = 360,
		Mastery = 10,
		Name = "Arca Titron",
		NormalAttack = {
			Damage = {
				["Impact"] = 234,
				["Tranchant"] = 126,
			},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.38,
			FireRate = 0.733,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 360,
		StancePolarity = "V",
		Traits = { "Corpus"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 1080.0,
			Element = nil,
			RadialDamage = 360.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 2160.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1800.0,
			SlamElement = nil,
			SlamRadialDamage = 1800.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		Users = {"[[Arca Heqet Amalgame]]"},
		WallAttack = 360,
	},
	["Atterax"] = {
		--BlockResist = 0.5,
		Class = "Fouet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 1500,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 800,},
				{ Name = "Rubedo",Type = "Ressource",Count = 200,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 0.5,
		Image = "Atterax.png",
		Introduced = "[[Update 14#Update 14.7|Update 14.7]]",
		--JumpAttack = 90,
		Mastery = 5,
		Name = "Atterax",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.5,
				["Perforation"] = 6.5,
				["Tranchant"] = 116.1,
			},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		SlideAttack = 96,
		StancePolarity = "D",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 387.0,
			Element = nil,
			RadialDamage = 129.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 581.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 451.5,
			SlamElement = nil,
			SlamRadialDamage = 452.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 180,
	},
	["Ayanga Kuva"] = {
		Accuracy = 25,
		Disposition = 1,
		Image = "Ayanga Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 99,
		Mastery = 13,
		Name = "Kuva Ayanga",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 87,
				["Explosif"] = 187,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.20,
			FireRate = 4.58,
		},
		Reload = 1,
		ReloadStyle = "Regenerate",
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Auto",
		Type = "Arch-Fusil",
	},
	["Ayanga Kuva (Atmosphere)"] = {
		Accuracy = 25,
		Disposition = 1,
		Image = "Ayanga Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 99,
		Mastery = 13,
		Name = "Kuva Ayanga",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 87,
				["Explosif"] = 187,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.20,
			FireRate = 4.58,
		},
		Reload = 1,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Auto",
		Type = "Arch-Fusil",
	},
	["Bo"] = {
		--BlockResist = 0.6,
		Class = "Bâton",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 65,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 600,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 150,},},
		},
		Disposition = 1.29,
		Family = "Bo",
		Image = "BoStaff.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		--JumpAttack = 100,
		Mastery = 4,
		Name = "Bo",
		NormalAttack = {
			Damage = {
				["Impact"] = 126,
				["Perforation"] = 14,
			},
			CritChance = 0.125,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 107,
		Stagger = "Yes",
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 420.0,
			Element = nil,
			RadialDamage = 140.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 700.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 560.0,
			SlamElement = nil,
			SlamRadialDamage = 560.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 3.0,
		WallAttack = 83,
	},
	["Bo Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Ornement",Type = "Partie Prime",Count = 2,},
				{ Name = "Manche",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		--BlockResist = 0.6,
		Class = "Bâton",
		Conclave = true,
		Disposition = 1.29,
		Family = "Bo",
		Image = "250px-PrimeBo.png",
		Introduced = "[[Update 13#Update 13.7|Update 13.7]]",
		--JumpAttack = 150,
		Mastery = 10,
		Name = "Bo Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 158.4,
				["Perforation"] = 17.6,
			},
			CritChance = 0.24,
			CritMultiplier = 2.6,
			StatusChance = 0.32,
			FireRate = 1.08,
		},
		Polarities = {"D", "V"},
		SlideAttack = 161,
		Stagger = "Yes",
		StancePolarity = "R",
		Traits = {"Prime", "Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 528.0,
			Element = nil,
			RadialDamage = 176.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 880.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 704.0,
			SlamElement = nil,
			SlamRadialDamage = 704.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 3.0,
		WallAttack = 125,
	},
	["Boltace"] = {
		--BlockResist = 0.6,
		Class = "Tonfa",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Boltor",Type = "Arme",Count = 1,},
				{ Name = "Kronen",Type = "Arme",Count = 1,},
				{ Name = "Gallium",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.0,
		Family = "Boltace",
		Image = "Boltace.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		--JumpAttack = 170,
		Mastery = 4,
		Name = "Boltace",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.6,
				["Perforation"] = 140.8,
				["Tranchant"] = 17.6,
			},
			CritChance = 0.06,
			CritMultiplier = 1.5,
			StatusChance = 0.28,
			FireRate = 0.917,
		},
		SlideAttack = 510,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 352.0,
			Element = nil,
			RadialDamage = 176.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 704.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 704.0,
			SlamElement = nil,
			SlamRadialDamage = 704.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		Users = {"[[Spectre Loki]]"},
		WallAttack = 340,
	},
	["Sceptre Brisé"] = {
		--BlockResist = 0.6,
		Class = "Bâton",
		Conclave = true,
		Disposition = 1.19,
		Image = "Sceptre_Brisé.png",
		Introduced = "[[Update 19#Update 19.0|Update 19.0]]",
		--JumpAttack = 120,
		Mastery = 7,
		Name = "Sceptre Brisé",
		NormalAttack = {
			Damage = {
				["Impact"] = 125.3,
				["Perforation"] = 17.9,
				["Tranchant"] = 35.8,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1.25,
		},
		Polarities = {"Bar"},
		SlideAttack = 129,
		StancePolarity = "R",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 537.0,
			Element = nil,
			RadialDamage = 179.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 895.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 716.0,
			SlamElement = nil,
			SlamRadialDamage = 716.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.9,
		WallAttack = 100,
	},
	["War Brisée"] = {
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Forma",Type = "Objet",Count = 1,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 2,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Lame",Type = "Objet",Count = 2,},},
		},
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 0.79,
		Image = "StalkerTwoSword.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		--JumpAttack = 180,
		Mastery = 10,
		Name = "War Brisée",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.7,
				["Perforation"] = 18.7,
				["Tranchant"] = 149.6,
			},
			CritChance = 0.35,
			CritMultiplier = 2.2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 193,
		StancePolarity = "V",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 561,
			Element = nil,
			RadialDamage = 187,
			RadialElement = nil,
			Radius = 7,
		},
		MeleeHeavy = {
			Damage = 935,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 748,
			SlamElement = nil,
			SlamRadialDamage = 748,
			SlamRadialElement = nil,
			SlamRadius = 8,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 360,
	},
	["Cadus"] = {
		--BlockResist = 0.6,
		Class = "Bâton",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 65,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 2,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 3000,},
				{ Name = "Circuits",Type = "Ressource",Count = 1600,},
				{ Name = "Bo",Type = "Arme",Count = 1,},},
		},
		Disposition = 1.29,
		Image = "Cadus.png",
		--JumpAttack = 100,
		Mastery = 0,
		Name = "Cadus",
		NormalAttack = {
			Damage = {
				["Électrique"] = 50,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 107,
		Stagger = "Yes",
		StancePolarity = "R",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 0,
			Element = nil,
			RadialDamage = 0,
			RadialElement = nil,
			Radius = 0,
		},
		MeleeHeavy = {
			Damage = 0,
			Element = nil,
			WindUp = 0,
			SlamDamage = 0,
			SlamElement = nil,
			SlamRadialDamage = 0,
			SlamRadialElement = nil,
			SlamRadius = 0,
		},
		BlockAngle = 0,
		MeleeComboDur = 5.0,
		FollowThrough = 0,
		MeleeRange = 0,
		WallAttack = 83,
	},
	["Cassowar"] = {
	    Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Forma",Type = "Objet",Count = 1,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1000,},
				{ Name = "Récupération",Type = "Ressource",Count = 5700,},
				{ Name = "Oxium",Type = "Ressource",Count = 150,},},
		},
	    --BlockResist = 0.85,
	    Class = "Arme d'Hast",
	    Conclave = true,
	    Disposition = 1.0,
	    Image = "Cassowar.png",
		Introduced = "[[Update 22#Update 22.4|Update 22.4]]",
	    --JumpAttack = 140,
	    Mastery = 5,
	    Name = "Cassowar",
	    NormalAttack = {
			Damage = {
				["Impact"] = 41.4,
				["Perforation"] = 63.9,
				["Tranchant"] = 82.7,
			},
			CritChance = 0.06,
			CritMultiplier = 1.4,
			StatusChance = 0.28,
			FireRate = 1.17,
		},
		Polarities = {"V", "D"},
		SlideAttack = 156,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 564.0,
			Element = nil,
			RadialDamage = 188.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1128.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 940.0,
			SlamElement = nil,
			SlamRadialDamage = 940.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.0,
		WallAttack = 117,
    },
	["Caustacyst"] = {
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 230,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 10,},
				{ Name = "Ferrite",Type = "Ressource",Count = 15000,},
				{ Name = "Plastides",Type = "Ressource",Count = 400,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 5,},},
		},
		--BlockResist = 0.85,
		Class = "Faux",
		Conclave = true,
		Disposition = 1.3,
		Image = "Caustacyst.png",
		Introduced = "[[Update 19#Update: L'Index Preview|Update: L'Index Preview]]",
		--JumpAttack = 150,
		JumpElement = "Corrosif",
		Mastery = 7,
		Name = "Caustacyst",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 17,
			    ["Perforation"] = 71,
			    ["Tranchant"] = 69,
				["Corrosif"] = 103,
			},
			CritChance = 0.09,
			CritMultiplier = 2,
			StatusChance = 0.37,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 150,
		SlideElement = "Corrosif",
		StancePolarity = "Ability",
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 780.0,
			Element = nil,
			RadialDamage = 260.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1560.0,
			Element = nil,
			WindUp = 1.0,
			SlamDamage = 1300.0,
			SlamElement = nil,
			SlamRadialDamage = 1300.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		WallAttack = 150,
		WallElement = "Corrosif",
	},
	["Dague en Céramique"] = {
		--BlockResist = 0.35,
		Class = "Dague",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 4,},
				{ Name = "Ferrite",Type = "Ressource",Count = 500,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 500,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 600,},},
		},
		Disposition = 1.43,
		Image = "Dague en Céramique.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 70,
		Mastery = 3,
		MeleeRange = 1.8,
		Name = "Dague en Céramique",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.0,
				["Perforation"] = 126.0,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 75,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 280.0,
			Element = nil,
			RadialDamage = 140.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 280.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 560.0,
			SlamElement = nil,
			SlamRadialDamage = 560.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		WallAttack = 105,
	},
	["Cerata"] = {
		--BlockResist = 0.35,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 42,
				["Perforation"] = 336,
				["Tranchant"] = 42,
				["Poison"] = 220,},
			StatusChance = 0.33,
			CritChance = 0.15,
			CritMultiplier = 2,
			PunchThrough = 1,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 4,},
				{ Name = "Cryotique",Type = "Ressource",Count = 2500,},
				{ Name = "Plastides",Type = "Ressource",Count = 1200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.36,
		Image = "Cerata.png",
		Introduced = "[[Update 17#Update 17.9|Update 17.9]]",
		--JumpAttack = 88,
		JumpElement = "Poison",
		Mastery = 7,
		Name = "Cerata",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 19,
			    ["Perforation"] = 36,
			    ["Tranchant"] = 52,
				["Poison"] = 76,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1,
			ShotType = "Jet",
			ShotSpeed = 35,
		},
		Polarities = {"V", "D"},
		SlideAttack = 220,
		SlideElement = "Poison",
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 160,
				["Tranchant"] = 20,
				["Poison"] = 150,},
			StatusChance = 0.3,
			CritChance = 0.15,
			CritMultiplier = 2,
		},
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 549.0,
			Element = nil,
			RadialDamage = 183.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 732.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 732.0,
			SlamElement = nil,
			SlamRadialDamage = 732.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 1.25,
		WallAttack = 132,
		WallElement = "Poison",
	},
	["Chakkhurr Kuva"] = {
		Accuracy = 100,
		AreaAttack = {
		    AttackName = "Explosion",
			Damage = {
				["Explosif"] = 106,},
			Radius = 5,
		},
		Class = "Fusil",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Bar",
		Family = "Chakkhurr",
		Image = "Chakkhurr Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 11,
		Mastery = 15,
		MaxAmmo = 55,
		Name = "Chakkhurr Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 260,
			    ["Explosif"] = 106,},
			CritChance = 0.5,
			CritMultiplier = 2.3,
			StatusChance = 0.27,
			FireRate = 1.17,
			ShotSpeed = 30,
			ShotType = "Projectile",
		},
		Polarities = {"V", "V"},
		Reload = 3.3,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Semi",
		Type = "Primaire",
		Users = {"[[Liche Kuva]]"},
	},
	["Cobra & Crane"] = {
	    --BlockResist = 0.85,
	    ChannelCost = 5,
	    ChannelMult = 1.5,
	    Class = "Épée et Bouclier",
	    Conclave = false,
	    Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 150,
			Rush = 35,--confirmation needed
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Rubedo",Type = "Ressource",Count = 4000,},
				{ Name = "Plastides",Type = "Ressource",Count = 875,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 18750,},},
		},
        Disposition = 1.0,
        Image = "Cobra & Crane.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		--JumpAttack = 100,
		Mastery = 10,
		Name = "Cobra & Crane",
		NormalAttack = {
			Damage = {
				["Impact"] = 207.2,
				["Perforation"] = 88.8,
			},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.36,
			FireRate = 0.917,
		},
		SlideAttack = 214,
		StancePolarity = "V",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 888.0,
			Element = nil,
			RadialDamage = 296.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1480.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 1184.0,
			SlamElement = nil,
			SlamRadialDamage = 1184.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 70,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.6,
		WallAttack = 400,
	},
	["Cronus"] = {
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 1,},
				{ Name = "Ferrite",Type = "Ressource",Count = 500,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 75,},},
		},
		Disposition = 1.48,
		Image = "Cronus.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		--JumpAttack = 70,
		Mastery = 0,
		Name = "Cronus",
		NormalAttack = {
			Damage = {
				["Impact"] = 31.8,
				["Perforation"] = 15.9,
				["Tranchant"] = 58.3,
			},
			CritChance = 0.06,
			CritMultiplier = 1.5,
			StatusChance = 0.18,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 75,
		StancePolarity = "V",
		Traits = { "Tenno", "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 318.0,
			Element = nil,
			RadialDamage = 106.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 530.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 424.0,
			SlamElement = nil,
			SlamRadialDamage = 424.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 140,
	},
	["Dakra Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 1.15,
		FinisherDamage = 120,
		Image = "SwordPrime.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		--JumpAttack = 120,
		Mastery = 10,
		Name = "Dakra Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 17,
				["Perforation"] = 17,
				["Tranchant"] = 136,
			},
			CritChance = 0.36,
			CritMultiplier = 2.4,
			StatusChance = 0.18,
			FireRate = 1,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 129,
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 510.0,
			Element = nil,
			RadialDamage = 170.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 850.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 680.0,
			SlamElement = nil,
			SlamRadialDamage = 680.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 240,
	},
	["Dague Sombre"] = {
		--BlockResist = 0.35,
		Class = "Dague",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Ferrite",Type = "Ressource",Count = 500,},
				{ Name = "Plastides",Type = "Ressource",Count = 500,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 300,},},
		},
		Disposition = 0.52,
		Family = "Dague Sombre",
		Image = "DagueSombre.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 70,
		JumpElement = "Radiation",
		Mastery = 2,
		MeleeRange = 1.75,
		Name = "Dague Sombre",
		NormalAttack = {
			Damage = {
				["Perforation"] = 58,
				["Tranchant"] = 36,
				["Radiation"] = 60,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.22,
			FireRate = 0.917,
		},
		SlideAttack = 75,
		SlideElement = "Radiation",
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 308.0,
			Element = nil,
			RadialDamage = 154.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 308.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 616.0,
			SlamElement = nil,
			SlamRadialDamage = 616.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		WallAttack = 105,
		WallElement = "Radiation",
	},
	 ["Épées Versatiles Sombres"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Doubles Skana",Type = "Arme",Count = 1,},
				{ Name = "Forma",Type = "Objet",Count = 1,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 10,},},
		},
		Type = "Mêlée",
		Image = "VersatilesSombres.png",
		Link = "Épées Versatiles Sombres",
		Name = "Épées Versatiles Sombres",
	},
	["Épées Versatiles Sombres (Doubles Épées)"] = {
	    Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Doubles Skana",Type = "Arme",Count = 1,},
				{ Name = "Forma",Type = "Objet",Count = 1,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 10,},},
		},
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Disposition = 1.21,
		Image = "DarkSplitSwordDualIcon.png",
		Introduced = "[[Update 18#Update 18.14|Update 18.14]]",
		--JumpAttack = 130,
		Mastery = 5,
		Name = "Épées Versatiles Sombres",
		NormalAttack = {
			Damage = {
			    ["Perforation"] = 56,
			    ["Tranchant"] = 28,
				["Radiation"] = 32,
			},
			CritChance = 0.25,
			CritMultiplier = 2.5,
			StatusChance = 0.15,
			FireRate = 1.17,
		},
		Polarities = {"V"},
		SlideAttack = 390,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 232.0,
			Element = nil,
			RadialDamage = 116.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 464.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 464.0,
			SlamElement = nil,
			SlamRadialDamage = 464.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		WallAttack = 260,
	},
	["Épées Versatiles Sombres (Lame Lourde)"] = {
		--BlockResist = 0.85,
		Class = "Lame Lourde",
		Conclave = true,
		Disposition = 1.21,
		Image = "VersatilesSombres.png",
		Introduced = "[[Update 18#Update 18.14|Update 18.14]]",
		--JumpAttack = 180,
		Mastery = 5,
		Name = "Épées Versatiles Sombres",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 80,
			    ["Tranchant"] = 68,
				["Radiation"] = 150,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 180,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 660.0,
			Element = nil,
			RadialDamage = 220.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1320.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 1100.0,
			SlamElement = nil,
			SlamRadialDamage = 1100.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		WallAttack = 180,
	},
	["Épée Sombre"] = {
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Ferrite",Type = "Ressource",Count = 800,},
				{ Name = "Plastides",Type = "Ressource",Count = 200,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 75,},},
		},
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 1.48,
		Image = "Épée Sombre.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 74,
		JumpElement = "Radiation",
		JumpRadius = 3,
		Mastery = 8,
		Name = "Épée Sombre",
		NormalAttack = {
			Damage = {
			    ["Perforation"] = 120,
			    ["Tranchant"] = 60,
				["Radiation"] = 80,
			},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.4,
			FireRate = 0.833,
		},
		SlideAttack = 260,
		SlideElement = "Radiation",
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 780.0,
			Element = nil,
			RadialDamage = 260.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1300.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 1040.0,
			SlamElement = nil,
			SlamRadialDamage = 1040.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 148,
		WallElement = "Radiation",
	},
	["Destreza"] = {
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 10000,},
				{ Name = "Plastides",Type = "Ressource",Count = 1700,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 5,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		--BlockResist = 0.35,
		Class = "Rapière",
		Conclave = true,
		Disposition = 1.14,
		Family = "Destreza",
		Image = "TnoRapier.png",
		Introduced = "[[Update 18#Update 18.3|Update 18.3]]",
		--JumpAttack = 150,
		Mastery = 7,
		Name = "Destreza",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Perforation"] = 134.3,
				["Tranchant"] = 19.8,
			},
			CritChance = 0.28,
			CritMultiplier = 2,
			StatusChance = 0.14,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 161,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 474.0,
			Element = nil,
			RadialDamage = 158.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 711.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 553.0,
			SlamElement = nil,
			SlamRadialDamage = 553.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		Users = {"[[Violence]]"},
		WallAttack = 300,
	},
	["Destreza Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		--BlockResist = 0.35,
		Class = "Rapière",
		Conclave = true,
		Disposition = 1.14,
		Family = "Destreza",
		Image = "DestrezaPrime.png",
		Introduced = "[[Update 23#Hotfix 23.0.3|Hotfix 23.0.3]]",
		--JumpAttack = 152,
		Mastery = 10,
		Name = "Destreza Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 20.4,
				["Perforation"] = 119,
				["Tranchant"] = 30.6,
			},
			CritChance = 0.32,
			CritMultiplier = 3,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		Polarities = {"V", "V"},
		SlideAttack = 163,
		StancePolarity = "Bar",
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 510.0,
			Element = nil,
			RadialDamage = 170.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 765.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 595.0,
			SlamElement = nil,
			SlamRadialDamage = 595.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 304,
	},
	["Dex Dakra"] = {
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Disposition = 1.15,
		Image = "DexDakra.png",
		Introduced = "[[Update 16#Hotfix 16.1.2|Hotfix 16.1.2]]",
		--JumpAttack = 130,
		Mastery = 0,
		Name = "Dex Dakra",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.2,
				["Perforation"] = 14.2,
				["Tranchant"] = 113.6,
			},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.24,
			FireRate = 0.883,
		},
		Polarities = {"Bar"},
		SlideAttack = 390,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 284.0,
			Element = nil,
			RadialDamage = 142.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 568.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 568.0,
			SlamElement = nil,
			SlamRadialDamage = 568.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 260,
	},
	["Nikana Dragon"] = {
		--BlockResist = 0.85,
		Class = "Nikana",
		Conclave = true,
		Cost = {
			Credits = 5000,
			BPCost = 30000,
			MarketCost = 275,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 1,},
				{ Name = "Oxium",Type = "Ressource",Count = 75,},
				{ Name = "Nikana",Type = "Arme",Count = 1,},},
		},
		Disposition = 1.35,
		Family = "Nikana",
		Image = "DragonKatana.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		--JumpAttack = 170,
		Mastery = 8,
		Name = "Nikana Dragon",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.4,
				["Perforation"] = 18.8,
				["Tranchant"] = 159.8,
			},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.22,
			FireRate = 1,
		},
		Polarities = {"V", "D"},
		SlideAttack = 182,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 564.0,
			Element = nil,
			RadialDamage = 188.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 940.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 752.0,
			SlamElement = nil,
			SlamRadialDamage = 752.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 182,
	},
	["Doubles Hachoirs"] = {
		--BlockResist = 0.85,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 225,
			Rush = 40,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 1000,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 800,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 1.0,
		Family = "Doubles Hachoirs",
		FinisherDamage = 55,
		Image = "DoubleHachoirs.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		--JumpAttack = 70,
		Mastery = 5,
		Name = "Doubles Hachoirs",
		NormalAttack = {
			Damage = {
				["Impact"] = 23.6,
				["Perforation"] = 23.6,
				["Tranchant"] = 109.9,
			},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		Polarities = {"V"},
		SlideAttack = 210,
		StancePolarity = "Bar",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 314.0,
			Element = nil,
			RadialDamage = 157.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 628.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 628.0,
			SlamElement = nil,
			SlamRadialDamage = 628.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 1.7,
		Users = {"[[Butcher]] (single blade)", "[[Corrupted Butcher]] (single blade)"},
		WallAttack = 140,
	},
	["Doubles Ether"] = {
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 3,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 850,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 800,},},
		},
		Disposition = 1.45,
		Image = "DoubleEther.png",
		Introduced = "[[Update 7#Update 7.7.3|Update 7.7.3]]",
		--JumpAttack = 80,
		Mastery = 8,
		Name = "Doubles Ether",
		NormalAttack = {
			Damage = {
				["Impact"] = 27,
				["Perforation"] = 27,
				["Tranchant"] = 126,
			},
			CritChance = 0.2,
			CritMultiplier = 2.0,
			StatusChance = 0.28,
			FireRate = 1,
		},
		SlideAttack = 240,
		Stagger = "Yes",
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 360.0,
			Element = nil,
			RadialDamage = 180.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 720.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 720.0,
			SlamElement = nil,
			SlamRadialDamage = 720.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 160,
	},
	["Doubles Épées de Chaleur"] = {
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1000,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 700,},},
		},
		Disposition = 1.44,
		Image = "DualHeat.png",
		Introduced = "[[Closed Beta Updates#Update 6.2|Update 6.2]]",
		--JumpAttack = 90,
		JumpElement = "Feu",
		JumpRadius = 5,
		Mastery = 3,
		Name = "Doubles Épées de Chaleur",
		NormalAttack = {
			Damage = {
				["Impact"] = 22.1,
				["Perforation"] = 22.1,
				["Tranchant"] = 102.9,
			},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		Polarities = {"Bar"},
		SlideAttack = 270,
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 294.0,
			Element = nil,
			RadialDamage = 147.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 588.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 588.0,
			SlamElement = nil,
			SlamRadialDamage = 588.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 180,
	},
	["Doubles Ichor"] = {
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 4,},
				{ Name = "Circuits",Type = "Ressource",Count = 1200,},
				{ Name = "Récupération",Type = "Ressource",Count = 15000,},
				{ Name = "Forma",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.16,
		FinisherDamage = 55,
		Image = "Ichor_Double.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		--JumpAttack = 70,
		JumpElement = "Poison",
		Mastery = 6,
		Name = "Doubles Ichor",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 19,
			    ["Perforation"] = 11,
			    ["Tranchant"] = 45,
				["Poison"] = 47,
			},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.15,
			FireRate = 1.08,
		},
		Polarities = {"D"},
		SlideAttack = 210,
		SlideElement = "Poison",
		StancePolarity = "Ability",
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 244.0,
			Element = nil,
			RadialDamage = 122.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 488.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 488.0,
			SlamElement = nil,
			SlamRadialDamage = 488.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.3,
		WallAttack = 140,
		WallElement = "Poison",
	},
	["Doubles Kamas"] = {
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 40000,
			MarketCost = 175,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Kama",Type = "Arme",Count = 1,},
				{ Name = "Kama",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},},
		},
		Disposition = 0.81,
		Family = "Doubles Kamas",
		Image = "DoubleKamas.png",
		Introduced = "[[Update 11#Update 11.1|Update 11.1]]",
		--JumpAttack = 84,
		Mastery = 1,
		Name = "Doubles Kamas",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.8,
				["Perforation"] = 9.6,
				["Tranchant"] = 81.6,
			},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 1.17,
		},
		SlideAttack = 252,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 192.0,
			Element = nil,
			RadialDamage = 96.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 384.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 384.0,
			SlamElement = nil,
			SlamRadialDamage = 384.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		WallAttack = 168,
	},
	["Doubles Kamas Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 2,},},
		},
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Disposition = 0.81,
		Family = "Doubles Kamas",
		Image = "DoublesKamasPrime.png",
		Introduced = "[[Update 17#Update 17.6|Update 17.6]]",
		--JumpAttack = 140,
		Mastery = 8,
		Name = "Doubles Kamas Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 8,
				["Perforation"] = 32,
				["Tranchant"] = 120,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1.17,
		},
		Polarities = {"V"},
		SlideAttack = 420,
		StancePolarity = "Bar",
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 320.0,
			Element = nil,
			RadialDamage = 160.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 640.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 640.0,
			SlamElement = nil,
			SlamRadialDamage = 640.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		WallAttack = 280,
	},
	["Doubles Keres"] = {
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 130,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Oxium",Type = "Ressource",Count = 230,},
				{ Name = "Récupération",Type = "Ressource",Count = 13250,},
				{ Name = "Tellure",Type = "Ressource",Count = 3,},},
		},
		----BlockResist = 0.6,
		Class = "Doubles Épées",
		--Conclave = true,
		Disposition = 1.48,
		Family = "Doubles Keres",
		Image = "DualKeres.png",
		Introduced = "[[Update 22#Update 22.18|Update 22.18]]",
		----JumpAttack = 140,
		Mastery = 7,
		Name = "Doubles Keres",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.8,
				["Perforation"] = 34.5,
				["Tranchant"] = 66.7,
			},
			CritChance = 0.28,
			CritMultiplier = 2.6,
			StatusChance = 0.14,
			FireRate = 1.25,
		},
		SlideAttack = 264,
		StancePolarity = "Bar",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 230.0,
			Element = nil,
			RadialDamage = 115.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 460.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 460.0,
			SlamElement = nil,
			SlamRadialDamage = 460.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 176,
	},
	["Doubles Raza"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Doubles Kamas",Type = "Arme",Count = 1,},
				{ Name = "Cryotique",Type = "Ressource",Count = 200,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},},
		},
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Disposition = 1.4,
		Image = "DoubleRaza.png",
		Introduced = "[[Update 16#Update 16.3|Update 16.3]]",
		--JumpAttack = 96,
		Mastery = 6,
		Name = "Doubles Raza",
		NormalAttack = {
			Damage = {
				["Impact"] = 11,
				["Perforation"] = 33,
				["Tranchant"] = 66,
			},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		SlideAttack = 288,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 220.0,
			Element = nil,
			RadialDamage = 110.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 440.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 440.0,
			SlamElement = nil,
			SlamRadialDamage = 440.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		Users = {"[[Spectre Rhino]]"},
		WallAttack = 192,
	},
	["Doubles Skana"] = {
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 130,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 2,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 300,},
				{ Name = "Ferrite",Type = "Ressource",Count = 850,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 300,},},
		},
		Disposition = 1.48,
		Image = "Double_Skana.png",
		--JumpAttack = 64,
		Mastery = 0,
		Name = "Doubles Skana",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Perforation"] = 18,
				["Tranchant"] = 84,
			},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.16,
			FireRate = 0.833,
		},
		SlideAttack = 192,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 240.0,
			Element = nil,
			RadialDamage = 120.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 480.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 480.0,
			SlamElement = nil,
			SlamRadialDamage = 480.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		Users = {"[[Spectre Excalibur]]"},
		WallAttack = 128,
	},
	["Doubles Zoren"] = {
		--BlockResist = 0.35,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 4,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1100,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 800,},},
		},
		Disposition = 1.44,
		Image = "DualZoren.png",
		Introduced = "[[Closed Beta Updates#Update 6.0|Update 6.0]]",
		--JumpAttack = 60,
		Mastery = 2,
		Name = "Doubles Zoren",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.5,
				["Perforation"] = 3.5,
				["Tranchant"] = 63,
			},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.05,
			FireRate = 1.17,
		},
		Polarities = {"D"},
		SlideAttack = 180,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 140.0,
			Element = nil,
			RadialDamage = 70.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 280.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 280.0,
			SlamElement = nil,
			SlamRadialDamage = 280.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.30,
		WallAttack = 120,
	},
	["Endura"] = {
		--BlockResist = 0.35,
		Class = "Rapière",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 12000,},
				{ Name = "Plastides",Type = "Ressource",Count = 1200,},
				{ Name = "Gallium",Type = "Ressource",Count = 2,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.0,
		Image = "Endura.png",
		Introduced = "[[Update 20#Update 20.6|Update 20.6]]",
		--JumpAttack = 190,
		Mastery = 7,
		Name = "Endura",
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Perforation"] = 140,
				["Tranchant"] = 50,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.36,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 204,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 600.0,
			Element = nil,
			RadialDamage = 200.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 900.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 700.0,
			SlamElement = nil,
			SlamRadialDamage = 700.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 380,
	},
	["Dagues Ether"] = {
		Cost = {
			Credits = 20000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 5,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 600,},
				{ Name = "Ferrite",Type = "Ressource",Count = 600,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 1200,},},
		},
		--BlockResist = 0.35,
		Class = "Doubles Dagues",
		Conclave = true,
		Disposition = 1.49,
		Image = "Dagues Ether.png",
		Introduced = "[[Update 7#Update 7.7.3|Update 7.7.3]]",
		--JumpAttack = 90,
		Mastery = 6,
		MeleeRange = 1.75,
		Name = "Dagues Ether",
		NormalAttack = {
			Damage = {
				["Impact"] = 33.6,
				["Perforation"] = 33.6,
				["Tranchant"] = 156.8,},
			CritChance = 0.10,
			CritMultiplier = 1.8,
			StatusChance = 0.30,
			FireRate = 0.833,
		},
		Polarities = {"D"},
		SlideAttack = 225,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 448.0,
			Element = nil,
			RadialDamage = 224.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 448.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 896.0,
			SlamElement = nil,
			SlamRadialDamage = 896.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 1.75,
		Users = {"[[Spectre Nova]]"},
		WallAttack = 180,
	},
	["Reaper Ether"] = {
		--BlockResist = 0.85,
		Class = "Faux",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 50000,
			MarketCost = 230,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1000,},
				{ Name = "Morphics",Type = "Ressource",Count = 10,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1000,},},
		},
		Disposition = 1.45,
		Image = "Reaper Ether.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		--JumpAttack = 130,
		Mastery = 3,
		Name = "Reaper Ether",
		NormalAttack = {
			Damage = {
				["Impact"] = 27,
				["Perforation"] = 27,
				["Tranchant"] = 126,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 130,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 540.0,
			Element = nil,
			RadialDamage = 180.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1080.0,
			Element = nil,
			WindUp = 1.0,
			SlamDamage = 900.0,
			SlamElement = nil,
			SlamRadialDamage = 900.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		Users = {"[[Misère]]"},
		WallAttack = 130,
	},
	["Épée Ether"] = {
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 4,},
				{ Name = "Rubedo",Type = "Ressource",Count = 700,},
				{ Name = "Ferrite",Type = "Ressource",Count = 900,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 700,},},
		},
		Disposition = 1.44,
		Image = "EpeeEther.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		--JumpAttack = 74,
		Mastery = 7,
		Name = "Épée Ether",
		NormalAttack = {
			Damage = {
				["Impact"] = 28.8,
				["Perforation"] = 28.8,
				["Tranchant"] = 134.4,
			},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.34,
			FireRate = 1,
		},
		SlideAttack = 79,
		StancePolarity = "R",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 576.0,
			Element = nil,
			RadialDamage = 192.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 960.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 768.0,
			SlamElement = nil,
			SlamRadialDamage = 768.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 148,
	},
	["Falcor"] = {
		--BlockResist = 0.35,
		Conclave = false,
	    Cost = {
		    Credits = 20000,
		    MarketCost = 200,
		    BPCost = 15000,
		    Rush = 35,
		    Time = 24,
		    Parts = {
			    { Name = "Fieldron",Type = "Ressource",Count = 5,},
			    { Name = "Plaque d'Alliage",Type = "Ressource",Count = 8500,},
			    { Name = "Circuits",Type = "Ressource",Count = 1650,},
			    { Name = "Forma",Type = "Ressource",Count = 1,},
            },
		},
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 110,
				["Perforation"] = 180,
				["Tranchant"] = 180,
				["Électrique"] = 895,},
			CritChance = 0.14,
			CritMultiplier = 1.8,
			PunchThrough = 1,
			StatusChance = 0.3,
		},
		Class = "Glaive",
		Disposition = 1.0,
		Image = "Falcor.png",
		Introduced = "[[Update_23#Update_23.10|Update 23.10]]",
		--JumpAttack = 78,
		Mastery = 8,
		Name = "Falcor",
		NormalAttack = {
			Damage = {
				["Impact"] = 36,
				["Perforation"] = 18,
				["Tranchant"] = 92,
				["Électrique"] = 84,
			},
			CritChance = 0.12,
			CritMultiplier = 1.6,
			StatusChance = 0.34,
			FireRate = 0.833,
		},
		SlideAttack = 390,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 50,
				["Perforation"] = 80,
				["Tranchant"] = 100,
				["Électrique"] = 435,},
			CritChance = 0.12,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
		},
		Traits = { "Corpus"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 690.0,
			Element = nil,
			RadialDamage = 230.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 920.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 920.0,
			SlamElement = nil,
			SlamRadialDamage = 920.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 1.3,
		WallAttack = 234,
	},
	["Fang"] = {
		--BlockResist = 0.35,
		Class = "Doubles Dagues",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 135,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Pack Polymère",Type = "Ressource",Count = 600,},
				{ Name = "Ferrite",Type = "Ressource",Count = 600,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 900,},
				{ Name = "Morphics",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.36,
		Family = "Fang",
		Image = "Fang.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		--JumpAttack = 60,
		Mastery = 0,
		MeleeRange = 1.65,
		Name = "Fang",
		NormalAttack = {
			Damage = {
				["Impact"] = 16.2,
				["Perforation"] = 75.6,
				["Tranchant"] = 16.2,
			},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.16,
			FireRate = 0.917,
		},
		Polarities = {"D"},
		SlideAttack = 150,
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 216.0,
			Element = nil,
			RadialDamage = 108.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 216.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 432.0,
			SlamElement = nil,
			SlamRadialDamage = 432.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 1.65,
		WallAttack = 120,
	},
	["Fang Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 2,},},
		},
		--BlockResist = 0.35,
		Class = "Doubles Dagues",
		Conclave = true,
		Disposition = 1.36,
		Family = "Fang",
		FinisherDamage = 90,
		Image = "Fang Prime.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		--JumpAttack = 72,
		Mastery = 10,
		MeleeRange = 1.75,
		Name = "Fang Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.7,
				["Perforation"] = 124.6,
			    ["Tranchant"] = 26.7,
			},
			CritChance = 0.26,
			CritMultiplier = 2.6,
			StatusChance = 0.26,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 180,
		StancePolarity = "R",
		Traits = {"Prime", "Never Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 356.0,
			Element = nil,
			RadialDamage = 178.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 356.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 712.0,
			SlamElement = nil,
			SlamRadialDamage = 712.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 1.75,
		WallAttack = 144,
	},
	["Fragor"] = {
		--BlockResist = 0.85,
		Class = "Marteau",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 3,},
				{ Name = "Récupération",Type = "Ressource",Count = 750,},
				{ Name = "Rubedo",Type = "Ressource",Count = 300,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 80,},},
		},
		Disposition = 0.96,
		Family = "Fragor",
		FinisherDamage = 200,
		Image = "Fragor.png",
		Introduced = "[[Closed Beta Updates#Update 5.4|Update 5.4]]",
		--JumpAttack = 230,
		Mastery = 2,
		Name = "Fragor",
		NormalAttack = {
			Damage = {
				["Impact"] = 140,
				["Perforation"] = 30,
				["Tranchant"] = 30,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		SlideAttack = 230,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 600.0,
			Element = nil,
			RadialDamage = 200.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1200.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1000.0,
			SlamElement = nil,
			SlamRadialDamage = 1000.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.5,
		Users = {"[[Lieutenant Lech Kril]] (Aspect [[Aspect Marteau Brokk|Brokk]])"},
		WallAttack = 230,
	},
	["Fragor Prime"] = {
		--BlockResist = 0.85,
		ChannelCost = 5,
		ChannelMult = 1.75,
		Class = "Marteau",
		Conclave = true,
			Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Tête",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 0.96,
		Family = "Fragor",
		Image = "FragorPrime.png",
		Introduced = "[[Update 18#Update 18.12|Update 18.12]]",
		--JumpAttack = 260,
		Mastery = 7,
		Name = "Fragor Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 189,
				["Perforation"] = 40.5,
				["Tranchant"] = 40.5,
			},
			CritChance = 0.4,
			CritMultiplier = 2.5,
			StatusChance = 0.18,
			FireRate = 0.8,
		},
		Polarities = {"V"},
		SlideAttack = 260,
		StancePolarity = "V",
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 810.0,
			Element = nil,
			RadialDamage = 270.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1620.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1350.0,
			SlamElement = nil,
			SlamRadialDamage = 1350.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		WallAttack = 260,
	},
	["Furax"] = {
		--BlockResist = 0.6,
		Class = "Poings",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Nano Spores",Type = "Ressource",Count = 1000,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 600,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 500,},},
		},
		Disposition = 1.38,
		Family = "Furax",
		FinisherDamage = 30,
		Image = "Furax.png",
		--JumpAttack = 70,
		Mastery = 5,
		MeleeRange = 1.25,
		Name = "Furax",
		NormalAttack = {
			Damage = {
				["Impact"] = 94.5,
				["Perforation"] = 20.3,
				["Tranchant"] = 20.2,},
			CritChance = 0.25,
			CritMultiplier = 2.3,
			StatusChance = 0.11,
			FireRate = 1,
		},
		SlideAttack = 105,
		StancePolarity = "D",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 405.0,
			Element = nil,
			RadialDamage = 135.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 675.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 540.0,
			SlamElement = nil,
			SlamRadialDamage = 540.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		Users = {"[[Gantelet Énergétique]]"},
		WallAttack = 105,
	},
	["Furax Wraith"] = {
		--BlockResist = 0.6,
		ChannelCost = 5,
		ChannelMult = 1.75,
		Class = "Poings",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Gantelet Gauche",Type = "Objet",Count = 1,},
				{ Name = "Gantelet Droit",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.38,
		Family = "Furax",
		Image = "WraithFurax.png",
		Introduced = "[[Update 18#Update 18.10|Update 18.10]]",
		--JumpAttack = 70,
		Mastery = 9,
		MeleeRange = 1.25,
		Name = "Furax Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 97.3,
				["Perforation"] = 20.9,
				["Tranchant"] = 20.8,
			},
			CritChance = 0.30,
			CritMultiplier = 2.7,
			StatusChance = 0.15,
			FireRate = 1.08,
		},
		SlideAttack = 105,
		StancePolarity = "D",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 417.0,
			Element = nil,
			RadialDamage = 139.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 695.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 556.0,
			SlamElement = nil,
			SlamRadialDamage = 556.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 105,
	},
	["Galatine"] = {
		--BlockResist = 0.85,
		Class = "Lame Lourde",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 25000,
			MarketCost = 175,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 4,},
				{ Name = "Récupération",Type = "Ressource",Count = 750,},
				{ Name = "Rubedo",Type = "Ressource",Count = 500,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,},},
		},
		Disposition = 0.5,
		Family = "Galatine",
		FinisherDamage = 200,
		Image = "Galatine_o.png",
		Introduced = "[[Update 10#Update 10.2|Update 10.2]]",
		--JumpAttack = 250,
		JumpRadius = 5,
		Mastery = 3,
		Name = "Galatine",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.6,
				["Perforation"] = 4.6,
				["Tranchant"] = 172.9,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"Bar"},
		SlideAttack = 250,
		Stagger = "Yes",
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 546.0,
			Element = nil,
			RadialDamage = 182.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1092.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 910.0,
			SlamElement = nil,
			SlamRadialDamage = 910.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.0,
		WallAttack = 250,
	},
	["Galatine Prime"] = {
		--BlockResist = 0.85,
		Class = "Lame Lourde",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 0.5,
		Family = "Galatine",
		Image = "PrimeGalatine342.png",
		Introduced = "[[Update 19#Hotfix: The Silver Grove 3|Hotfix: The Silver Grove 3]]",
		--JumpAttack = 330,
		Mastery = 13,
		Name = "Galatine Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 7,
				["Perforation"] = 7,
				["Tranchant"] = 266,
			},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 1,
		},
		Polarities = {"V", "V"},
		SlideAttack = 330,
		StancePolarity = "D",
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 840.0,
			Element = nil,
			RadialDamage = 280.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1680.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 1400.0,
			SlamElement = nil,
			SlamRadialDamage = 1400.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.0,
		WallAttack = 330,
	},
	["Galvacord"] = {
		--BlockResist = 0.35,
		ChannelCost = 5,
	    ChannelMult = 1.5,
	    Class = "Fouet",
	    Conclave = false,
	    Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Systèmes Atmo",Type = "Ressource",Count = 5,},
				{ Name = "Ferrite",Type = "Ressource",Count = 3600,},
				{ Name = "Circuits",Type = "Ressource",Count = 1000,},},
		},
        Disposition = 1.0,
        Image = "Galvacord.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		--JumpAttack = 320,
		Mastery = 6,
		Name = "Galvacord",
		NormalAttack = {
			Damage = {
				["Impact"] = 12,
				["Perforation"] = 38,
				["Tranchant"] = 64,
				["Électrique"] = 96,
			},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.30,
			FireRate = 0.750,
		},
		SlideAttack = 171,
		StancePolarity = "D",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 630.0,
			Element = nil,
			RadialDamage = 210.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 945.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 735.0,
			SlamElement = nil,
			SlamRadialDamage = 735.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.7,
		WallAttack = 320,
	},
	["Machette Gazal"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 2600,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 1900,},
				{ Name = "Plastides",Type = "Ressource",Count = 1400,},},
		},
		--BlockResist = 0.85,
		Class = "Machette",
		Conclave = true,
		Disposition = 1.35,
		Image = "Machette Gazal.png",
		Introduced = "[[Update 19#Update: The Vacuum Within|Update: The Vacuum Within]]",
		--JumpAttack = 104,
		Mastery = 5,
		Name = "Machette Gazal",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.8,
				["Perforation"] = 26.7,
				["Tranchant"] = 133.5,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 156,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 534.0,
			Element = nil,
			RadialDamage = 178.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 534.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 712.0,
			SlamElement = nil,
			SlamRadialDamage = 712.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.6,
		WallAttack = 208,
	},
	["Glaive"] = {
		--BlockResist = 0.35,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 60,
				["Perforation"] = 60,
				["Tranchant"] = 280,
				["Explosif"] = 300,},
			StatusChance = 0.11,
			CritChance = 0.11,
			CritMultiplier = 2.1,
			PunchThrough = 1,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 10,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5000,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 6000,},
				{ Name = "Récupération",Type = "Ressource",Count = 4500,},},
		},
		Disposition = 1.22,
		Family = "Glaive",
		FinisherDamage = 75,
		Image = "DEGlaive.png",
		Introduced = "[[Update 7#Update 7.9|Update 7.9]]",
		--JumpAttack = 90,
		Mastery = 1,
		Name = "Glaive",
		NormalAttack = {
			Damage = {
				["Impact"] = 15.8,
				["Perforation"] = 15.8,
				["Tranchant"] = 73.5,
			},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 1,
			ShotType = "Jet",
			ShotSpeed = 20,
			Range = 30,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 225,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 30,
				["Perforation"] = 30,
				["Tranchant"] = 140,
				["Explosif"] = 50,},
			StatusChance = 0.1,
			CritChance = 0.1,
			CritMultiplier = 2,
		},
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 315.0,
			Element = nil,
			RadialDamage = 105.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 420.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 420.0,
			SlamElement = nil,
			SlamRadialDamage = 420.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 1.25,
		WallAttack = 135,
	},
	["Glaive Prime"] = {
		--BlockResist = 0.35,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 75,
				["Perforation"] = 75,
				["Tranchant"] = 350,
				["Explosif"] = 460,},
			StatusChance = 0.33,
			CritChance = 0.18,
			CritMultiplier = 2.2,
			PunchThrough = 1,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Disque",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.22,
		Family = "Glaive",
		Image = "PrimeGlaive.png",
		Introduced = "[[Update 11]]",
		--JumpAttack = 100,
		Mastery = 10,
		Name = "Glaive Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 24.6,
				["Perforation"] = 24.6,
				["Tranchant"] = 114.8,
			},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1.25,
			ShotType = "Jet",
			ShotSpeed = 40,
			Range = 30,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 250,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 37.5,
				["Perforation"] = 37.5,
				["Tranchant"] = 175,
				["Explosif"] = 175,},
			StatusChance = 0.3,
			CritChance = 0.15,
			CritMultiplier = 2,
		},
		Traits = {"Prime", "Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 492.0,
			Element = nil,
			RadialDamage = 164.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 656.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 656.0,
			SlamElement = nil,
			SlamRadialDamage = 656.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 1.25,
		WallAttack = 150,
	},
	["Gram"] = {
		--BlockResist = 0.85,
		Class = "Lame Lourde",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 3,},
				{ Name = "Récupération",Type = "Ressource",Count = 750,},
				{ Name = "Rubedo",Type = "Ressource",Count = 300,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 80,},},
		},
		Disposition = 1.44,
		Family = "Gram",
		FinisherDamage = 200,
		Image = "Gram.png",
		Introduced = "[[Closed Beta Updates#Update 6.2|Update 6.2]]",
		--JumpAttack = 200,
		Mastery = 2,
		Name = "Gram",
		NormalAttack = {
			Damage = {
				["Impact"] = 24,
				["Perforation"] = 24,
				["Tranchant"] = 112,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 0.95,
		},
		SlideAttack = 200,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 480.0,
			Element = nil,
			RadialDamage = 160.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 960.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 800.0,
			SlamElement = nil,
			SlamRadialDamage = 800.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		WallAttack = 200,
	},
	["Gram Prime"] = {
		--BlockResist = 0.8,
		Class = "Lame Lourde",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 1.44,
		Family = "Gram",
		Image = "GramPrime.png",
		Introduced = "[[Update 23#Update 23.9|Update 23.9]]",
		--JumpAttack = 180,
		Mastery = 14,
		Name = "Gram Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 60,
				["Perforation"] = 15,
				["Tranchant"] = 225,
			},
			CritChance = 0.32,
			CritMultiplier = 2.6,
			StatusChance = 0.32,
			FireRate = 0.8,
		},
		SlideAttack = 360,
		StancePolarity = "D",
		Polarities = {"V", "V"},
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 900.0,
			Element = nil,
			RadialDamage = 300.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1800.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 300.0,
			SlamElement = nil,
			SlamRadialDamage = 1500.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		WallAttack = 360,
	},
	["Guandao"] = {
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 3,},
				{ Name = "Oxium",Type = "Ressource",Count = 65,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 750,},
				{ Name = "Ferrite",Type = "Ressource",Count = 2500,},},
		},
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Disposition = 1.0,
		Image = "Guandao.png",
		Introduced = "[[Update 21#Update 21.1.0|Update 21.1.0]]",
		--JumpAttack = 180,
		Mastery = 4,
		Name = "Guandao",
		NormalAttack = {
			Damage = {
				["Impact"] = 50.5,
				["Perforation"] = 10.1,
				["Tranchant"] = 141.4,
			},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.28,
			FireRate = 0.833,
		},
		Polarities = {"D", "V"},
		SlideAttack = 200,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 606.0,
			Element = nil,
			RadialDamage = 202.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1212.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 1010.0,
			SlamElement = nil,
			SlamRadialDamage = 1010.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.0,
		WallAttack = 150,
	},
	["Gunsen"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 190,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Oxium",Type = "Ressource",Count = 200,},
				{ Name = "Tellure",Type = "Ressource",Count = 3,},
				{ Name = "Plastides",Type = "Ressource",Count = 1150,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 19750,},},
		},
		--BlockResist = 0.8,
		Class = "Éventail de Guerre",
		Conclave = true,
		Disposition = 1.0,
		Image = "Gunsen.png",
		Introduced = "[[Update 22#Update 22.8.0|Update 22]]",
		--JumpAttack = 100,
		Mastery = 8,
		MeleeRange = 1.7,
		Name = "Gunsen",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.8,
				["Perforation"] = 19.2,
				["Tranchant"] = 128,
			},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 1.17,
		},
		Polarities = {"V"},
		SlideAttack = 107,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 480.0,
			Element = nil,
			RadialDamage = 160.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 640.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 160.0,
			SlamElement = nil,
			SlamRadialDamage = 160.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		WallAttack = 200,
	},
	["Halikar"] = {
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 46,
				["Perforation"] = 368,
				["Tranchant"] = 46,
				["Explosif"] = 440,},
			StatusChance = 0.25,
			CritChance = 0.1,
			CritMultiplier = 2,
			PunchThrough = 1,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Ferrite",Type = "Ressource",Count = 4800,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 5000,},
				{ Name = "Oxium",Type = "Ressource",Count = 500,},},
		},
		Disposition = 1.44,
		Image = "GrnBoomerang.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		--JumpAttack = 90,
		JumpElement = "Magnétique",
		Mastery = 7,
		Name = "Halikar",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.9,
				["Perforation"] = 119.2,
				["Tranchant"] = 14.9,
			},
			CritChance = 0.17,
			CritMultiplier = 2,
			StatusChance = 0.29,
			FireRate = 1.17,
			ShotType = "Jet",
			ShotSpeed = 30,
			Range = 23,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 225,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 160,
				["Tranchant"] = 20,
				["Explosif"] = 150,},
			StatusChance = 0.2,
			CritChance = 0.1,
			CritMultiplier = 2,
		},
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 447.0,
			Element = nil,
			RadialDamage = 149.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 596.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 596.0,
			SlamElement = nil,
			SlamRadialDamage = 596.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 1.2,
		Users = {"[[Maître Drahk]]"},
		WallAttack = 135,
	},
	["Hate"] = {
		--BlockResist = 0.85,
		Class = "Faux",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 10,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5000,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 6000,},
				{ Name = "Récupération",Type = "Ressource",Count = 4500,},},
		},
		Disposition = 1.36,
		Image = "Hate.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		--JumpAttack = 140,
		Mastery = 8,
		Name = "Hate",
		NormalAttack = {
			Damage = {
				["Impact"] = 34.5,
				["Perforation"] = 34.5,
				["Tranchant"] = 161,
			},
			CritChance = 0.3,
			CritMultiplier = 2.5,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		SlideAttack = 140,
		StancePolarity = "Bar",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 690.0,
			Element = nil,
			RadialDamage = 230.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1380.0,
			Element = nil,
			WindUp = 1.0,
			SlamDamage = 1150.0,
			SlamElement = nil,
			SlamRadialDamage = 1150.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		Users = {"[[Stalker]]"},
		WallAttack = 140,
	},
	["Dague de Chaleur"] = {
		Cost = {
			Credits = 15000,
			MarketCost = 75,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 500,},
				{ Name = "Circuits",Type = "Ressource",Count = 150,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 75,},
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 1,},},
		},
		--BlockResist = 0.35,
		Class = "Dague",
		Conclave = true,
		Disposition = 1.44,
		Image = "HeatDagger.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 90,
		JumpElement = "Feu",
		Mastery = 3,
		MeleeRange = 1.75,
		Name = "Dague de Chaleur",
		NormalAttack = {
			Damage = {
				["Impact"] = 14,
				["Perforation"] = 76,
				["Tranchant"] = 56,
			    ["Feu"] = 62,
			},
			CritChance = 0.14,
			CritMultiplier = 1.6,
			StatusChance = 0.14,
			FireRate = 0.75,
		},
		Polarities = {"Bar"},
		SlideAttack = 96,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 416.0,
			Element = nil,
			RadialDamage = 208.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 416.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 832.0,
			SlamElement = nil,
			SlamRadialDamage = 832.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		Users = {"[[Malice]]"},
		WallAttack = 135,
	},
	["Épée de Chaleur"] = {
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 1,},
				{ Name = "Ferrite",Type = "Ressource",Count = 500,},
				{ Name = "Circuits",Type = "Ressource",Count = 300,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 300,},},
		},
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 1.48,
		FinisherDamage = 75,
		Image = "Épée_de_Chaleur.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 88,
		JumpElement = "Feu",
		Mastery = 3,
		Name = "Épée de Chaleur",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.7,
				["Perforation"] = 14.7,
				["Tranchant"] = 117.6,
			},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		Polarities = {"Bar"},
		SlideAttack = 147,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 441.0,
			Element = nil,
			RadialDamage = 147.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 735.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 588.0,
			SlamElement = nil,
			SlamRadialDamage = 588.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"},
		WallAttack = 176,
	},
	["Heliocor"] = {
		Cost = {
			Credits = 20000,
			BPStanding = 75000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gammacor",Type = "Arme",Count = 1,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 700,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},
				{ Name = "Morphics",Type = "Ressource",Count = 1,},},
		},--BlockResist = 0.85,
		ChannelCost = 5,
		Class = "Marteau",
		Conclave = true,
		Disposition = 0.94,
		Family = "Heliocor",
		Image = "CephHammer.png",
		Introduced = "[[Update 19#Update: Specters of the Rail 1.0|Update: Specters of the Rail 1.0]]",
		--JumpAttack = 280,
		Mastery = 9,
		Name = "Heliocor",
		NormalAttack = {
			Damage = {
				["Impact"] = 238,
				["Perforation"] = 28,
				["Tranchant"] = 14,
			},
			CritChance = 0.38,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 0.833,
		},
		SlideAttack = 280,
		StancePolarity = "V",
		Traits = { "Cephalon Simaris"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 840.0,
			Element = nil,
			RadialDamage = 280.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1680.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1400.0,
			SlamElement = nil,
			SlamRadialDamage = 1400.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.5,
		WallAttack = 280,
	},
	["Hirudo"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Kogake",Type = "Arme",Count = 1,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 3,},
				{ Name = "Plastides",Type = "Ressource",Count = 1100,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 4600,},},
		},
		--BlockResist = 0.35,
		Class = "Mains et Pieds",
		Conclave = true,
		Disposition = 0.5,
		Image = "Hirudo.png",
		Introduced = "[[Update 19#Update 19.5|Update 19.5]]",
		--JumpAttack = 110,
		Mastery = 7,
		Name = "Hirudo",
		NormalAttack = {
			Damage = {
				["Impact"] = 19.5,
				["Perforation"] = 104,
				["Tranchant"] = 6.5,
			},
			CritChance = 0.30,
			CritMultiplier = 3,
			StatusChance = 0.11,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 220,
		StancePolarity = "Bar",
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 390.0,
			Element = nil,
			RadialDamage = 130.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 845.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 520.0,
			SlamElement = nil,
			SlamRadialDamage = 520.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 165,
	},
	["Jat Kittag"] = {
		--BlockResist = 0.85,
		Class = "Marteau",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 5000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 600,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 0.75,
		Image = "Jatkitag.png",
		Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
		--JumpAttack = 260,
		JumpElement = "Explosif",
		JumpRadius = 10,
		Mastery = 5,
		Name = "Jat Kittag",
		NormalAttack = {
			Damage = {
				["Impact"] = 160,
				["Perforation"] = 30,
				["Tranchant"] = 10,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 260,
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 600.0,
			Element = nil,
			RadialDamage = 200.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1200.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1000.0,
			SlamElement = nil,
			SlamRadialDamage = 1000.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.8,
		Users = {"[[Bailiff]]", "[[Bourreaux/Vay_Molta|Bourreau Vay Molta]]"},
		WallAttack = 260,
	},
	["Jat Kusar"] = {
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 7,},
				{ Name = "Récupération",Type = "Ressource",Count = 7500,},
				{ Name = "Rubedo",Type = "Ressource",Count = 2000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		--BlockResist = 0.6,
		Class = "Lame-Fouet",
		Conclave = true,
		Disposition = 0.81,
		Image = "JatKusar.png",
		Introduced = "[[Update 21#Update 21.2|Update 21.2]]",
		--JumpAttack = 160,
		JumpElement = "Feu",
		JumpRadius = 10,
		Mastery = 11,
		Name = "Jat Kusar",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 79,
			    ["Perforation"] = 13,
			    ["Tranchant"] = 45,
				["Feu"] = 81,
			},
			CritChance = 0.35,
			CritMultiplier = 2.5,
			StatusChance = 0.19,
			FireRate = 0.833,
		},
		Polarities = {"V", "V"},
		SlideAttack = 171,
		SlideElement = "Feu",
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 654.0,
			Element = nil,
			RadialDamage = 218.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 872.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 872.0,
			SlamElement = nil,
			SlamRadialDamage = 872.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		WallAttack = 320,
		WallElement = "Feu",
	},
	["Épée Jaw"] = {
		Cost = {
			Credits = 15000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 500,},
				{ Name = "Morphics",Type = "Ressource",Count = 1,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 75,},
				{ Name = "Rubedo",Type = "Ressource",Count = 300,},},
		},
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 1.47,
		Image = "Épée_de_Mâchoire.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 88,
		Mastery = 0,
		Name = "Épée Jaw",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 24,
				["Tranchant"] = 90,
			},
			CritChance = 0.06,
			CritMultiplier = 1.5,
			StatusChance = 0.18,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 120,
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 360.0,
			Element = nil,
			RadialDamage = 120.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 600.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 480.0,
			SlamElement = nil,
			SlamRadialDamage = 480.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 176,
	},
	["Kama"] = {
		--BlockResist = 0.35,
		Class = "Machette",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 40000,
			MarketCost = 160,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 5,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1200,},
				{ Name = "Circuits",Type = "Ressource",Count = 900,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 1.47,
		Image = "Kama.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		--JumpAttack = 90,
		Mastery = 1,
		Name = "Kama",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.5,
				["Perforation"] = 13.5,
				["Tranchant"] = 63,
			},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.1,
			FireRate = 1.17,
		},
		Polarities = {"V", "V"},
		SlideAttack = 135,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 270.0,
			Element = nil,
			RadialDamage = 90.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 540.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 360.0,
			SlamElement = nil,
			SlamRadialDamage = 360.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.4,
		WallAttack = 180,
	},
	["Karyst"] = {
		--BlockResist = 0.35,
		Class = "Dague",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 95,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 1500,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 800,},
				{ Name = "Oxium",Type = "Ressource",Count = 100,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.29,
		Image = "Karyst.png",
		Introduced = "[[Update 14#Update 14.2|Update 14.2]]",
		--JumpAttack = 100,
		JumpElement = "Poison",
		Mastery = 6,
		MeleeRange = 1.75,
		Name = "Karyst",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 30,
			    ["Perforation"] = 84,
			    ["Tranchant"] = 72,
				["Poison"] = 87,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 0.75,
		},
		Polarities = {"Bar"},
		SlideAttack = 107,
		SlideElement = "Poison",
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 546.0,
			Element = nil,
			RadialDamage = 273.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 546.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 1092.0,
			SlamElement = nil,
			SlamRadialDamage = 1092.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		Users = {"[[Spectre Saryn]]"},
		WallAttack = 150,
		WallElement = "Poison",
	},
	["Kesheg"] = {
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Kuva",Type = "Ressource",Count = 1400,},
				{ Name = "Ferrite",Type = "Ressource",Count = 6000,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 8000,},},
		},
		Disposition = 1.24,
		Image = "Kesheg.png",
		Introduced = "[[Update 19#Update 19.0|Update 19.0]]",
		--JumpAttack = 210,
		Mastery = 7,
		Name = "Kesheg",
		NormalAttack = {
			Damage = {
				["Impact"] = 96.4,
				["Perforation"] = 24.1,
				["Tranchant"] = 120.5,
			},
			CritChance = 0.19,
			CritMultiplier = 2.5,
			StatusChance = 0.23,
			FireRate = 0.833,
		},
		Polarities = {"V"},
		SlideAttack = 233,
		StancePolarity = "Ability",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 723.0,
			Element = nil,
			RadialDamage = 241.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1446.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 1205.0,
			SlamElement = nil,
			SlamRadialDamage = 1205.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		Users = {"[[Gardienne Kuva]]"},
		WallAttack = 175,
	},
	["Kestrel"] = {
		--BlockResist = 0.35,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 176,
				["Perforation"] = 22,
				["Tranchant"] = 22,
				["Explosif"] = 150,},
			StatusChance = 0.12,
			CritChance = 0.12,
			CritMultiplier = 2.2,
			PunchThrough = 1,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 150,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 8,},
				{ Name = "Ferrite",Type = "Ressource",Count = 4800,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 5000,},
				{ Name = "Récupération",Type = "Ressource",Count = 4000,},},
		},
		Disposition = 1.45,
		Image = "Kestrel.png",
		Introduced = "[[Update 8#Update 8.1|Update 8.1]]",
		--JumpAttack = 70,
		Mastery = 0,
		Name = "Kestrel",
		NormalAttack = {
			Damage = {
				["Impact"] = 58.8,
				["Perforation"] = 12.6,
				["Tranchant"] = 12.6,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.08,
			ShotType = "Jet",
			ShotSpeed = 30,
			Range = 23,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 175,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 120,
				["Perforation"] = 15,
				["Tranchant"] = 15,
				["Explosif"] = 100,},
			StatusChance = 0.1,
			CritChance = 0.1,
			CritMultiplier = 2,
		},
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 252.0,
			Element = nil,
			RadialDamage = 84.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 336.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 336.0,
			SlamElement = nil,
			SlamRadialDamage = 336.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 1.2,
		WallAttack = 105,
	},
	["Kogake"] = {
		--BlockResist = 0.35,
		Class = "Mains et Pieds",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Rubedo",Type = "Ressource",Count = 400,},
				{ Name = "Morphics",Type = "Ressource",Count = 3,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1200,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 500,},},
		},
		Disposition = 1.46,
		Family = "Kogake",
		FinisherDamage = 75,
		Image = "250px-Kogake.png",
		Introduced = "[[Update 8#Update 8.2|Update 8.2]]",
		--JumpAttack = 70,
		Mastery = 2,
		MeleeRange = 1.25,
		Name = "Kogake",
		NormalAttack = {
			Damage = {
				["Impact"] = 84,
				["Perforation"] = 18,
				["Tranchant"] = 18,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		SlideAttack = 140,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 360.0,
			Element = nil,
			RadialDamage = 120.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1440.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 120.0,
			SlamElement = nil,
			SlamRadialDamage = 120.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 105,
	},
	["Désarmé"] = {
		--BlockResist = 0.35,
		Class = "Mains et Pieds",
		FinisherDamage = 75,
		Image = "Blank.png",
		--JumpAttack = 70,
		Name = "Désarmé",
		NormalAttack = {
			Damage = {
				["Impact"] = 24.5,
				["Perforation"] = 5.3,
				["Tranchant"] = 5.2,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		Link = "Désarmé (Arme)",
		SlideAttack = 140,
		Type = "Mêlée",
		--MeleeSlam = {
			--Damage = 0,
			--Element = nil,
			--RadialDamage = 0,
			--RadialElement = nil,
			--Radius = 0,
		--},
		--MeleeHeavy = {
			--Damage = 0,
			--Element = nil,
			--WindUp = 0,
			--SlamDamage = 0,
			--SlamElement = nil,
			--SlamRadialDamage = 0,
			--SlamRadialElement = nil,
			--SlamRadius = 0,
		--},
		--BlockAngle = 0,
		MeleeComboDur = 5.0,
		--FollowThrough = 0,
		--MeleeRange = 0,
		WallAttack = 105,
	},
	["Kogake Prime"] = {
		--BlockResist = 0.35,
		Class = "Mains et Pieds",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Gantelet",Type = "Partie Prime",Count = 2,},
				{ Name = "Botte",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 1.46,
		Family = "Kogake",
		FinisherDamage = 75,
		Image = "MirageKogakePrime.png",
		Introduced = "[[Update 22#Update 22.7|Update 22.7]]",
		--JumpAttack = 140,
		Mastery = 10,
		MeleeRange = 1.25,
		Name = "Kogake Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 169.4,
				["Perforation"] = 36.3,
				["Tranchant"] = 36.3,
			},
			CritChance = 0.16,
			CritMultiplier = 1.8,
			StatusChance = 0.38,
			FireRate = 0.917,
		},
		Polarities = {"V", "V", "V"},
		SlideAttack = 280,
		StancePolarity = "Bar",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 726.0,
			Element = nil,
			RadialDamage = 242.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 2904.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 968.0,
			SlamElement = nil,
			SlamRadialDamage = 968.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 210,
	},
	["Korrudo"] = {
		--BlockResist = 0.35,
		Class = "Mains et Pieds",
		Conclave = true,
		Cost = {
			Credits = 30000,
			MarketCost = 150,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Alliage d'Auroxium",Type = "Ressource",Count = 25,},
				{ Name = "Devar Esher",Type = "Ressource",Count = 15,},
				{ Name = "Souffle d'Eidolon",Type = "Ressource",Count = 5,},
				{ Name = "Arêtes de Mawfish",Type = "Ressource",Count = 20,},},
		},
		Disposition = 1.0,
		Family = "Korrudo",
		Image = "Korrudo.png",
		Introduced = "[[Update 24#Update 24.6|Update 24.6]]",
		--JumpAttack = 61,
		Mastery = 9,
		MeleeRange = 1.25,
		Name = "Korrudo",
		NormalAttack = {
			Damage = {
				["Impact"] = 110,
				["Perforation"] = 5.8,
				["Tranchant"] = 77.2,
			},
			CritChance = 0.31,
			CritMultiplier = 2.5,
			StatusChance = 0.09,
			FireRate = 0.833,
		},
		--Polarities = {""},
		SlideAttack = 244,
		StancePolarity = "Bar",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 579.0,
			Element = nil,
			RadialDamage = 193.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 2065.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 772.0,
			SlamElement = nil,
			SlamRadialDamage = 772.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 183,
	},
	["Kreska"] = {
		--BlockResist = 0.85,
		Class = "Machette",
		Conclave = false,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 10,},
				{ Name = "Spore Mytocardia",Type = "Ressource",Count = 40,},
				{ Name = "Amarast étoilé",Type = "Ressource",Count = 25,},
				{ Name = "Tour Coagulant",Type = "Ressource",Count = 20,},},
		},
		Disposition = 1.0,
		Family = "Kreska",
		Image = "Arme_kreska.png",
		Introduced = "[[Update 24#Update 24.0|Update 24]]",
		--JumpAttack = 70,
		Mastery = 6,
		Name = "Kreska",
		NormalAttack = {
			Damage = {
				["Impact"] = 30,
				["Perforation"] = 15,
				["Tranchant"] = 45,
				["Feu"] = 100,
			},
			CritChance = 0.14,
			CritMultiplier = 2.0,
			StatusChance = 0.22,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 210,
		StancePolarity = "Zenurik",
		Traits = {"Corpus"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 570.0,
			Element = nil,
			RadialDamage = 190.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 570.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 760.0,
			SlamElement = nil,
			SlamRadialDamage = 760.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.4,
		WallAttack = 280,
		Users = {"[[Terra Trencher]]"},
	},
	["Krohkur"] = {
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 150,
			Rush = 45,
			Time = 24,
			Parts = {
				{ Name = "Tellure",Type = "Ressource",Count = 5,},
				{ Name = "Morphics",Type = "Ressource",Count = 8,},
				{ Name = "Oxium",Type = "Ressource",Count = 125,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 4375,},},
		},
		Disposition = 1.22,
		Family = "Krohkur",
		Image = "GrnEgyptSword.png",
		Introduced = "[[Update 22#Update 22|Update 22]]",
		--JumpAttack = 140,
		Mastery = 9,
		Name = "Krohkur",
		NormalAttack = {
			Damage = {
				["Impact"] = 26,
				["Perforation"] = 39.4,
				["Tranchant"] = 151.9,
			},
			CritChance = 0.29,
			CritMultiplier = 2.3,
			StatusChance = 0.19,
			FireRate = 0.833,
		},
		SlideAttack = 150,
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 651.0,
			Element = nil,
			RadialDamage = 217.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1085.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 868.0,
			SlamElement = nil,
			SlamRadialDamage = 868.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.50,
		WallAttack = 280,
	},
	["Kronen"] = {
		--BlockResist = 0.35,
		Class = "Tonfa",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 65000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 1500,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 2000,},
				{ Name = "Plastides",Type = "Ressource",Count = 1000,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.43,
		Family = "Kronen",
		Image = "Kronen.png",
		Introduced = "[[Update 14#Update 14.5|Update 14.5]]",
		--JumpAttack = 130,
		Mastery = 3,
		Name = "Kronen",
		NormalAttack = {
			Damage = {
				["Impact"] = 13,
				["Perforation"] = 13,
				["Tranchant"] = 104,
			},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 1.08,
		},
		SlideAttack = 390,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 260.0,
			Element = nil,
			RadialDamage = 130.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 520.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 520.0,
			SlamElement = nil,
			SlamRadialDamage = 520.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 260,
	},
	["Kronen Prime"] = {
		--BlockResist = 0.35,
		Class = "Tonfa",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 1.43,
		Family = "Kronen",
		Image = "KronenPrime.png",
		Introduced = "[[Update 22#Hotfix 22.16.4|Hotfix 22.16.4]]",
		--JumpAttack = 132,
		Mastery = 13,
		Name = "Kronen Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 21.2,
				["Perforation"] = 21.2,
				["Tranchant"] = 169.6,
			},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 1.17,
		},
		SlideAttack = 396,
		StancePolarity = "V",
		Polarities = {"V","Bar"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 424.0,
			Element = nil,
			RadialDamage = 212.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 848.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 848.0,
			SlamElement = nil,
			SlamRadialDamage = 848.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 264,
	},
	["Lacera"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 2,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 4200,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},
				{ Name = "Gallium",Type = "Ressource",Count = 20,},},
		},
		--BlockResist = 0.6,
		Class = "Lame-Fouet",
		Conclave = true,
		Disposition = 1.31,
		Image = "StalkerMios.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		--JumpAttack = 160,
		JumpElement = "Électrique",
		Mastery = 7,
		Name = "Lacera",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 12,
			    ["Perforation"] = 38,
			    ["Tranchant"] = 66,
				["Électrique"] = 100,
			},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.45,
			FireRate = 0.917,
		},
		Polarities = {"Bar"},
		SlideAttack = 171,
		SlideElement = "Électrique",
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 648.0,
			Element = nil,
			RadialDamage = 216.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 864.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 864.0,
			SlamElement = nil,
			SlamRadialDamage = 864.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		Users = {"[[Folie]]"},
		WallAttack = 320,
		WallElement = "Électrique",
	},
	["Lecta"] = {
		--BlockResist = 0.35,
		Class = "Fouet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 30000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1000,},
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 3,},},
		},
		Disposition = 0.5,
		Family = "Lecta",
		FinisherDamage = 75,
		Image = "Lecta.png",
		Introduced = "[[Update 11#Update 11.0|Update 11.0]]",
		--JumpAttack = 90,
		JumpElement = "Électrique",
		Mastery = 0,
		Name = "Lecta",
		NormalAttack = {
			Damage = {
			    ["Perforation"] = 20,
			    ["Tranchant"] = 25,
				["Électrique"] = 56,
			},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.25,
			FireRate = 1,
		},
		SlideAttack = 96,
		StancePolarity = "D",
		Traits = { "Corpus"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 303.0,
			Element = nil,
			RadialDamage = 101.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 455.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 353.5,
			SlamElement = nil,
			SlamRadialDamage = 354.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		Users = {"[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]"},
		WallAttack = 180,
	},
	["Lesion"] = {
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 25000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Tipedo",Type = "Arme",Count = 1,},
				{ Name = "Plastides",Type = "Ressource",Count = 1400,},
				{ Name = "Neurodes",Type = "Ressource",Count = 4,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 2300,},},
		},
		Disposition = 0.5,
		Image = "Lesion.png",
		Introduced = "[[Update 18#Update 18.5|Update 18.5]]",
		--JumpAttack = 200,
		Mastery = 7,
		Name = "Lesion",
		NormalAttack = {
			Damage = {
				["Impact"] = 47.4,
				["Perforation"] = 11.9,
				["Tranchant"] = 177.8,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.37,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 222,
		StancePolarity = "Ability",
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 711.0,
			Element = nil,
			RadialDamage = 237.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1422.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 1185.0,
			SlamElement = nil,
			SlamRadialDamage = 1185.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		WallAttack = 167,
	},
	["Machette"] = {
		Cost = {
			Credits = 15000,
			Rush = 40,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 4,},
				{ Name = "Récupération",Type = "Ressource",Count = 750,},
				{ Name = "Plastides",Type = "Ressource",Count = 800,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 900,},},
		},
		--BlockResist = 0.85,
		Class = "Machette",
		Conclave = true,
		Disposition = 1.45,
		Family = "Machette",
		Image = "Machette.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		--JumpAttack = 50,
		Mastery = 1,
		Name = "Machette",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Perforation"] = 18,
				["Tranchant"] = 84,
			},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 0.917,
		},
		SlideAttack = 75,
		StancePolarity = "Ability",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 360.0,
			Element = nil,
			RadialDamage = 120.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 360.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 480.0,
			SlamElement = nil,
			SlamRadialDamage = 480.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		Users = {"[[Scorpion]]"},
		WallAttack = 100,
	},
	["Machette Wraith"] = {
		--BlockResist = 0.85,
		Class = "Machette",
		Conclave = true,
		Disposition = 1.45,
		Family = "Machette",
		Image = "DEWraithMachete.png",
		Introduced = "[[Update 10#Update 10.5|Update 10.5]]",
		--JumpAttack = 90,
		Mastery = 11,
		Name = "Machette Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 31.7,
				["Perforation"] = 31.7,
				["Tranchant"] = 147.7,
			},
			CritChance = 0.19,
			CritMultiplier = 2.1,
			StatusChance = 0.33,
			FireRate = 1.08,
		},
		Polarities = {"V", "V"},
		SlideAttack = 135,
		StancePolarity = "Ability",
		Traits = {"Wraith", "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 633.0,
			Element = nil,
			RadialDamage = 211.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1268.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 844.0,
			SlamElement = nil,
			SlamRadialDamage = 844.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 180,
	},
	["Magistar"] = {
		--BlockResist = 0.6,
		Class = "Marteau",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 25000,
			MarketCost = 150,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 3,},
				{ Name = "Ferrite",Type = "Ressource",Count = 750,},
				{ Name = "Rubedo",Type = "Ressource",Count = 300,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 80,},},
		},
		Disposition = 1.09,
		Family = "Magistar",
		FinisherDamage = 200,
		Image = "Magistar.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		--JumpAttack = 160,
		Mastery = 1,
		Name = "Magistar",
		NormalAttack = {
			Damage = {
				["Impact"] = 168,
				["Perforation"] = 31.5,
				["Tranchant"] = 10.5,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		SlideAttack = 160,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 630.0,
			Element = nil,
			RadialDamage = 210.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1260.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1050.0,
			SlamElement = nil,
			SlamRadialDamage = 1050.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.5,
		WallAttack = 160,
	},
	["Masseter"] = {
	    BlockAngle = 55,
		Class = "Lame Lourde",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Cryotique",Type = "Ressource",Count = 650,},
				{ Name = "Oxium",Type = "Ressource",Count = 225,},
				{ Name = "Récupération",Type = "Ressource",Count = 8600,},},
		},
		Disposition = 1,
		FollowThrough = 0.6,
		Image = "Masseter.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Mastery = 8,
		MeleeComboDur = 5.0,
		MeleeHeavy = {
			Damage = 1446,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 1205,
			SlamElement = nil,
			SlamRadialDamage = 1205,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		MeleeRange = 2.9,
		MeleeSlam = {
			Damage = 723,
			Element = nil,
			RadialDamage = 241.0,
			RadialElement = nil,
			Radius = 10,
		},
		Name = "Masseter",
		NormalAttack = {
			Damage = {
				["Impact"] = 135,
				["Tranchant"] = 106,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 1,
		},
		SlideAttack = 482,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
	},
	["Mios"] = {
		--BlockResist = 0.6,
		Class = "Lame-Fouet",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 4,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 15000,},
				{ Name = "Plastides",Type = "Ressource",Count = 1200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 0.95,
		Image = "Mios.png",
		Introduced = "[[Update 17#Update 17.11|Update 17.11]]",
		--JumpAttack = 160,
		Mastery = 8,
		Name = "Mios",
		NormalAttack = {
			Damage = {
				["Impact"] = 53.1,
				["Perforation"] = 44.3,
				["Tranchant"] = 79.7,
			},
			CritChance = 0.19,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 171,
		StancePolarity = "V",
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 531.0,
			Element = nil,
			RadialDamage = 177.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 708.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 708.0,
			SlamElement = nil,
			SlamRadialDamage = 708.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 320,
	},
	["Mire"] = {
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 2,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1000,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 1500,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 2000,},},
		},
		Disposition = 1.43,
		FinisherDamage = 75,
		Image = "250px-MireInfestedSword.png",
		Introduced = "[[Update 7#Update 7.7.2|Update 7.7.2]]",
		--JumpAttack = 70,
		JumpElement = "Poison",
		Mastery = 5,
		Name = "Mire",
		NormalAttack = {
			Damage = {
				["Impact"] = 23,
				["Perforation"] = 23,
				["Tranchant"] = 47,
				["Poison"] = 65,
			},
			CritChance = 0.09,
			CritMultiplier = 1.5,
			StatusChance = 0.31,
			FireRate = 1.08,
		},
		SlideAttack = 75,
		StancePolarity = "V",
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 474.0,
			Element = nil,
			RadialDamage = 158.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 790.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 632.0,
			SlamElement = nil,
			SlamRadialDamage = 632.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		WallAttack = 140,
	},
	["MK1-Bo"] = {
		--BlockResist = 0.6,
		Class = "Bâton",
		Conclave = true,
		Disposition = 1.29,
		Family = "Bo",
		Image = "BoStaff.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		--JumpAttack = 90,
		Mastery = 0,
		Name = "MK1-Bo",
		NormalAttack = {
			Damage = {
				["Impact"] = 81,
				["Perforation"] = 9,
			},
			CritChance = 0.125,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 96,
		Stagger = "Yes",
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 270.0,
			Element = nil,
			RadialDamage = 90.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 450.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 360.0,
			SlamElement = nil,
			SlamRadialDamage = 360.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 3.0,
		WallAttack = 75,
	},
	["MK1-Furax"] = {
		--BlockResist = 0.6,
		Class = "Poings",
		Conclave = true,
		Disposition = 1.38,
		Family = "Furax",
		FinisherDamage = 30,
		Image = "Furax.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		--JumpAttack = 60,
		Mastery = 0,
		MeleeRange = 1.25,
		Name = "MK1-Furax",
		NormalAttack = {
			Damage = {
				["Impact"] = 63,
				["Perforation"] = 13.5,
				["Tranchant"] = 13.5,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1,
		},
		SlideAttack = 90,
		StancePolarity = "D",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 270.0,
			Element = nil,
			RadialDamage = 90.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 450.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 360.0,
			SlamElement = nil,
			SlamRadialDamage = 360.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 90,
	},
	["Nami Skyla"] = {
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 800,},
				{ Name = "Rubedo",Type = "Ressource",Count = 200,},
				{ Name = "Gallium",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.175,
		Family = "Nami Skyla",
		Image = "Nami_Skyla.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		--JumpAttack = 100,
		Mastery = 2,
		Name = "Nami Skyla",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.8,
				["Perforation"] = 18.8,
				["Tranchant"] = 87.5,
			},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 0.917,
		},
		SlideAttack = 300,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 250.0,
			Element = nil,
			RadialDamage = 125.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 500.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 500.0,
			SlamElement = nil,
			SlamRadialDamage = 500.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 200,
	},
	["Nami Skyla Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Disposition = 1.175,
		Family = "Nami Skyla",
		Image = "PrimeNamiSkyla.png",
		Introduced = "[[Update 21#Update 21.6|Update 21.6]]",
		--JumpAttack = 120,
		Mastery = 11,
		Name = "Nami Skyla Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Perforation"] = 36,
				["Tranchant"] = 126,
			},
			CritChance = 0.22,
			CritMultiplier = 2.0,
			StatusChance = 0.34,
			FireRate = 1.33,
		},
		Polarities = {"V", "V", "D"},
		SlideAttack = 360,
		StancePolarity = "Bar",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 360.0,
			Element = nil,
			RadialDamage = 180.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 720.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 720.0,
			SlamElement = nil,
			SlamRadialDamage = 720.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 240,
	},
	["Nami Solo"] = {
		--BlockResist = 0.85,
		Class = "Machette",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 1500,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 800,},
				{ Name = "Rubedo",Type = "Ressource",Count = 200,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.43,
		Image = "DENamiSolo.png",
		Introduced = "[[Update 13#Update 13.5|Update 13.5]]",
		--JumpAttack = 70,
		Mastery = 6,
		Name = "Nami Solo",
		NormalAttack = {
			Damage = {
				["Impact"] = 25.8,
				["Perforation"] = 25.8,
				["Tranchant"] = 120.4,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 105,
		Stagger = "Yes",
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 516.0,
			Element = nil,
			RadialDamage = 172.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1032.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 688.0,
			SlamElement = nil,
			SlamRadialDamage = 688.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 140,
	},
	["Nikana"] = {
		Cost = {
			Credits = 5000,
			BPCost = 15000,
			MarketCost = 275,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 3,},
				{ Name = "Oxium",Type = "Ressource",Count = 75,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		--BlockResist = 0.6,
		Class = "Nikana",
		Conclave = true,
		Disposition = 0.5,
		Family = "Nikana",
		Image = "Nikana.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		--JumpAttack = 90,
		Mastery = 4,
		Name = "Nikana",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.1,
				["Perforation"] = 14.2,
				["Tranchant"] = 120.7,
			},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 0.917,
		},
		Polarities = {"V", "D"},
		SlideAttack = 96,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 426.0,
			Element = nil,
			RadialDamage = 142.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 710.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 568.0,
			SlamElement = nil,
			SlamRadialDamage = 568.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 96,
	},
	["Nikana Prime"] = {
		--BlockResist = 0.6,
		Class = "Nikana",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 0.5,
		Family = "Nikana",
		Image = "NikanaPrime.png",
		Introduced = "[[Update 18#Hotfix 18.4.12|Hotfix 18.4.12]]",
		--JumpAttack = 190,
		Mastery = 12,
		Name = "Nikana Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.9,
				["Perforation"] = 9.9,
				["Tranchant"] = 178.2,
			},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.28,
			FireRate = 1.08,
		},
		Polarities = {"V", "D"},
		SlideAttack = 204,
		StancePolarity = "V",
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 594.0,
			Element = nil,
			RadialDamage = 198.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 990.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 792.0,
			SlamElement = nil,
			SlamRadialDamage = 792.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 204,
	},
	["Ninkondi"] = {
		--BlockResist = 0.35,
		Class = "Nunchaku",
		Family = "Ninkondi",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 4000,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1200,},
				{ Name = "Plastides",Type = "Ressource",Count = 800,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.41,
		Image = "Ninkondi.png",
		Introduced = "[[Update 17#Update 17.4|Update 17.4]]",
		--JumpAttack = 90,
		JumpElement = "Électrique",
		Mastery = 8,
		MeleeRange = 1,
		Name = "Ninkondi",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 90,
				["Électrique"] = 100,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 1,
		},
		SlideAttack = 96,
		SlideElement = "Électrique",
		SlideElement = "Électrique",
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 380.0,
			Element = nil,
			RadialDamage = 190.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 950.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 760.0,
			SlamElement = nil,
			SlamRadialDamage = 760.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.31,
		WallAttack = 180,
	},
	["Ninkondi Prime"] = {
		--BlockResist = 0.35,
		Class = "Nunchaku",
		Family = "Ninkondi",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Poignée",Type = "Partie Prime",Count = 2,},
				{ Name = "Chaîne",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 1.41,
		Image = "Ninkondi Prime.png",
		Introduced = "[[Update 25#Update 25.3.0|Update 25.3.0]]",
		--JumpAttack = 54,
		--JumpElement = "Électrique",
		Mastery = 14,
		MeleeRange = 1,
		Name = "Ninkondi Prime",
		NormalAttack = {
			Damage = {
			    ["Tranchant"] = 66,
			    ["Perforation"] = 28,
			    ["Impact"] = 50,
				["Électrique"] = 90,
			},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.36,
			FireRate = 1,
		},
		Polarities = {"V","V"},
		SlideAttack = 116,
		--SlideElement = "Électrique",
	    StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 468.0,
			Element = nil,
			RadialDamage = 234.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 1170.0,
			Element = nil,
			WindUp = 0,
			SlamDamage = 936.0,
			SlamElement = nil,
			SlamRadialDamage = 936.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0,
		MeleeRange = 1.0,
		WallAttack = 216,
	},
	["Obex"] = {
		--BlockResist = 0.35,
		Class = "Mains et Pieds",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Circuits",Type = "Ressource",Count = 650,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 700,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 300,},},
		},
		Disposition = 1.1,
		Family = "Obex",
		FinisherDamage = 75,
		Image = "Obexicon.png",
		Introduced = "[[Update 10#Update 10.7|Update 10.7]]",
		--JumpAttack = 50,
		JumpElement = "Électrique",
		Mastery = 4,
		MeleeRange = 1.25,
		Name = "Obex",
		NormalAttack = {
			Damage = {
				["Impact"] = 84,
				["Perforation"] = 18,
				["Tranchant"] = 18,
			},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1,
		},
		SlideAttack = 100,
		StancePolarity = "Bar",
		Traits = { "Corpus"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 360.0,
			Element = nil,
			RadialDamage = 120.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1440.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 480.0,
			SlamElement = nil,
			SlamRadialDamage = 480.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		Users = {"[[Jen Dro]]"},
		WallAttack = 75,
	},
	["Ohma"] = {
		Cost = {
			Credits = 20000,
			BPCost = 55000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 4,},
				{ Name = "Ferrite",Type = "Ressource",Count = 15000,},
				{ Name = "Plastides",Type = "Ressource",Count = 1400,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		--BlockResist = 0.6,
		Class = "Tonfa",
		Conclave = true,
		Disposition = 1.0,
		Image = "Ohma.png",
		Introduced = "[[Update 19#Update 19.7|Update 19.7]]",
		--JumpAttack = 200,
		JumpElement = "Électrique",
		Mastery = 8,
		Name = "Ohma",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 76,
			    ["Tranchant"] = 38,
				["Électrique"] = 110,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 0.917,
		},
		SlideAttack = 600,
		SlideElement = "Électrique",
		StancePolarity = "Bar",
		Traits = { "Corpus"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 448.0,
			Element = nil,
			RadialDamage = 224.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 896.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 896.0,
			SlamElement = nil,
			SlamRadialDamage = 896.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		Users = {"[[Tia Mayn]]"},
		WallAttack = 400,
		WallElement = "Électrique",
	},
	["Okina"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Tellure",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 4200,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 3400,},
				{ Name = "Oxium",Type = "Ressource",Count = 1800,},},
		},
		ChannelCost = 5,
		--BlockResist = 0.35,
		Class = "Doubles Dagues",
		Conclave = true,
		Disposition = 1.31,
		Image = "TennoSais.png",
		Introduced = "[[Update 19#Update: Specters of the Rail|Update: Specters of the Rail]]",
		--JumpAttack = 80,
		Mastery = 5,
		MeleeRange = 1.70,
		Name = "Okina",
		NormalAttack = {
			Damage = {
				["Impact"] = 7,
				["Perforation"] = 63,
				["Tranchant"] = 70,
			},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.20,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 200,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 280.0,
			Element = nil,
			RadialDamage = 140.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 280.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 560.0,
			SlamElement = nil,
			SlamRadialDamage = 560.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 1.7,
		WallAttack = 160,
	},
	["Orthos"] = {
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 4,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 500,},
				{ Name = "Ferrite",Type = "Ressource",Count = 850,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 700,},},
		},
		Disposition = 0.5,
		Family = "Orthos",
		FinisherDamage = 200,
		Image = "250px-Orthos.png",
		Introduced = "[[Update 8#Update 8.1|Update 8.1]]",
		--JumpAttack = 100,
		JumpElement = "Explosif",
		JumpRadius = 10,
		Mastery = 2,
		Name = "Orthos",
		NormalAttack = {
			Damage = {
				["Impact"] = 27.8,
				["Perforation"] = 27.8,
				["Tranchant"] = 129.5,
			},
			CritChance = 0.06,
			CritMultiplier = 1.5,
			StatusChance = 0.18,
			FireRate = 0.917,
		},
		SlideAttack = 111,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 555.0,
			Element = nil,
			RadialDamage = 185.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1110.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 925.0,
			SlamElement = nil,
			SlamRadialDamage = 925.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.0,
		WallAttack = 83,
	},
	["Orthos Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Disposition = 0.5,
		Family = "Orthos",
		FinisherDamage = 200,
		Image = "Orthos_Prime.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		--JumpAttack = 130,
		JumpElement = "Explosif",
		JumpRadius = 10,
		Mastery = 12,
		Name = "Orthos Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 35.1,
				["Perforation"] = 35.1,
				["Tranchant"] = 163.8,
			},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.36,
			FireRate = 1.17,
		},
		SlideAttack = 144,
		StancePolarity = "Ability",
		Traits = {"Prime", "Never Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 702.0,
			Element = nil,
			RadialDamage = 234.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1404.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 1170.0,
			SlamElement = nil,
			SlamRadialDamage = 1170.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.0,
		WallAttack = 108,
	},
	["Orvius"] = {
		--BlockResist = 0.35,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 88,
				["Perforation"] = 22,
				["Tranchant"] = 330,
				["Glace"] = 360,},
			StatusChance = 0.17,
			CritChance = 0.17,
			CritMultiplier = 2.2,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPStanding = 100000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Objet",Count = 2,},
				{ Name = "Disque",Type = "Objet",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},
				{ Name = "Kuva",Type = "Ressource",Count = 4000,},},
		},
		Disposition = 1.15,
		Image = "Orvius.png",
		Introduced = "[[Update 19#Update 19.0|Update 19.0]]",
		--JumpAttack = 140,
		Mastery = 5,
		Name = "Orvius",
		NormalAttack = {
			Damage = {
				["Impact"] = 39,
				["Perforation"] = 9.8,
				["Tranchant"] = 146.3,
			},
			CritChance = 0.18,
			CritMultiplier = 2,
			StatusChance = 0.18,
			FireRate = 0.75,
			ShotType = "Jet",
			ShotSpeed = "???",
		},
		Polarities = {"Bar", "V"},
		SlideAttack = 350,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 40,
				["Perforation"] = 10,
				["Tranchant"] = 150,
				["Glace"] = 150,},
			StatusChance = 0.15,
			CritChance = 0.15,
			CritMultiplier = 2,
		},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 585.0,
			Element = nil,
			RadialDamage = 195.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 780.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 780.0,
			SlamElement = nil,
			SlamRadialDamage = 780.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 1.3,
		Users = {"[[Teshin]]"},
		WallAttack = 210,
	},
	["Paracesis"] = {
		--BlockResist = 0.85,
		Class = "Lame Lourde",
		Conclave = true,
		Cost = {
			Credits = 30000,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Ducats",Type = "Objet",Count = 1000,},
				{ Name = "Galatine",Type = "Arme",Count = 1,},
				{ Name = "Eclat d'Eidolon",Type = "Ressource",Count = 5,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 1.0,
		Image = "Arme paracesis.png",
		Introduced = "[[Update_23#Update_23.10|Update 23.10]]",
		--JumpAttack = 144,
		Mastery = 10,
		Name = "Paracesis",
		NormalAttack = {
			Damage = {
				["Impact"] = 48.8,
				["Perforation"] = 17.8,
				["Tranchant"] = 155.4,
			},
			CritChance = 0.31,
			CritMultiplier = 2.6,
			StatusChance = 0.22,
			FireRate = 0.917,
		},
		SlideAttack = 288,
		StancePolarity = "D",
		Traits = {"Orokin"},--is both orokin and sentient, what do?
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 666.0,
			Element = nil,
			RadialDamage = 222.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1332.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 222.0,
			SlamElement = nil,
			SlamRadialDamage = 1110.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		Users = {"[[Ballas]]"},
		WallAttack = 288,
	},
	["Pathocyst"] = {
		--BlockResist = 0.35,
		Class = "Glaive",
		Conclave = false,
		Cost = {
			Credits = 30000,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Objet",Count = 2,},
				{ Name = "Cortex Inférieur",Type = "Objet",Count = 1,},
				{ Name = "Neurodes",Type = "Ressource",Count = 5,},},
		},
		Disposition = 1.0,
		Image = "Pathocyst.png",
		Introduced = "[[Update_25#Update_25.7.7|Update 25.7.7]]",
		--JumpAttack = 82,
		Mastery = 9,
		Name = "Pathocyst",
		NormalAttack = {
			Damage = {
				["Impact"] = 57,
				["Perforation"] = 55,
				["Tranchant"] = 61,
			    ["Viral"] = 89,
			},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			FireRate = 0.667,
		},
		Polarities = {"V", "D"},
		SlideAttack = 410,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 35,
				["Perforation"] = 29,
				["Tranchant"] = 37,
				["Viral"] = 184,},
			StatusChance = 0.30,
			CritChance = 0.15,
			CritMultiplier = 2.1,
			PunchThrough = 1,
		},
		Traits = {"Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 786.0,
			Element = nil,
			RadialDamage = 262.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 1048.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 1048.0,
			SlamElement = nil,
			SlamRadialDamage = 1048.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 1.3,
		Users = {"[[Prélat Zéloïde]]"},
		WallAttack = 246,
	},
	["Épée Pangolin"] = {
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 1,},
				{ Name = "Ferrite",Type = "Ressource",Count = 750,},
				{ Name = "Circuits",Type = "Ressource",Count = 300,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 80,},},
		},
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 1.47,
		Image = "Pangolin.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 74,
		Mastery = 3,
		Name = "Épée Pangolin",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.5,
				["Perforation"] = 22.5,
				["Tranchant"] = 120,
			},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.22,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 79,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 450.0,
			Element = nil,
			RadialDamage = 150.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 750.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 600.0,
			SlamElement = nil,
			SlamRadialDamage = 600.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 148,
	},
	["Épée à Plasma"] = {
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},
				{ Name = "Ferrite",Type = "Ressource",Count = 500,},
				{ Name = "Récupération",Type = "Ressource",Count = 450,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 50,},},
		},
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 1.48,
		Image = "Épée à Plasma.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 70,
		Mastery = 4,
		Name = "Épée à Plasma",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 34,
			    ["Perforation"] = 12,
			    ["Tranchant"] = 88,
				["Électrique"] = 66,
			},
			CritChance = 0.18,
			CritMultiplier = 2,
			StatusChance = 0.18,
			FireRate = 0.667,
		},
		SlideAttack = 200,
		SlideElement = "Électrique",
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 600.0,
			Element = nil,
			RadialDamage = 200.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1000.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 800.0,
			SlamElement = nil,
			SlamRadialDamage = 800.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 140,
		WallElement = "Électrique",
	},
	["Doubles Hachoirs Prisma"] = {
		--BlockResist = 0.85,
		Class = "Doubles Épées",
		Conclave = true,
		Disposition = 1.0,
		Family = "Doubles Hachoirs",
		Image = "DoublesHachoirsPrisma.png",
		Introduced = "[[Update 16#Update 16.11.3|Update 16.11.3]]",
		--JumpAttack = 70,
		Mastery = 9,
		Name = "Doubles Hachoirs Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.3,
				["Perforation"] = 13.3,
				["Tranchant"] = 106.4,
			},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 210,
		StancePolarity = "Bar",
		Traits = {"Prisma", "Baro"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 266.0,
			Element = nil,
			RadialDamage = 133.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 522.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 532.0,
			SlamElement = nil,
			SlamRadialDamage = 532.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 1.7,
		WallAttack = 140,
	},
	["Machette Prisma"] = {
		--BlockResist = 0.85,
		Class = "Machette",
		Conclave = false,
		Disposition = 1.45,
		Family = "Machette",
		Image = "Machette_Prisma.png",
		--JumpAttack = 50,
		Mastery = 7,
		Name = "Machette Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.75,
				["Perforation"] = 3.75,
				["Tranchant"] = 17.5,
			},
			CritChance = 0.15,
			CritMultiplier = 1.9,
			StatusChance = 0.31,
			FireRate = 0.917,
		},
		SlideAttack = 75,
		StancePolarity = "Ability",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 0,
			Element = nil,
			RadialDamage = 0,
			RadialElement = nil,
			Radius = 0,
		},
		MeleeHeavy = {
			Damage = 0,
			Element = nil,
			WindUp = 0,
			SlamDamage = 0,
			SlamElement = nil,
			SlamRadialDamage = 0,
			SlamRadialElement = nil,
			SlamRadius = 0,
		},
		BlockAngle = 0,
		MeleeComboDur = 5.0,
		FollowThrough = 0,
		MeleeRange = 0,
		WallAttack = 100,
	},
	["Obex Prisma"] = {
		--BlockResist = 0.35,
		Class = "Mains et Pieds",
		Conclave = true,
		Disposition = 1.1,
		Family = "Obex",
		FinisherDamage = 75,
		Image = "PrismaObex.png",
		Introduced = "[[Update 20#Hotfix 20.4.2|Hotfix 20.4.2]]",
		--JumpAttack = 50,
		JumpElement = "Électrique",
		Mastery = 10,
		MeleeRange = 1.25,
		Name = "Obex Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 105,
				["Perforation"] = 22.5,
				["Tranchant"] = 22.5,
			},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.3,
			Radius = 6,
			FireRate = 1.33,
		},
		SlideAttack = 100,
		StancePolarity = "Bar",
		Traits = {"Prisma", "Baro"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 450.0,
			Element = nil,
			RadialDamage = 150.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1800.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 600.0,
			SlamElement = nil,
			SlamRadialDamage = 600.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 75,
	},
	["Prova"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 1,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 300,},
				{ Name = "Récupération",Type = "Ressource",Count = 1000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		--BlockResist = 0.85,
		Class = "Machette",
		Conclave = true,
		Disposition = 1.29,
		Family = "Prova",
		Image = "Prova8point2.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		--JumpAttack = 70,
		JumpElement = "Électrique",
		Mastery = 3,
		Name = "Prova",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 52,
				["Électrique"] = 76,
			},
			CritChance = 0.14,
			CritMultiplier = 2.0,
			StatusChance = 0.16,
			FireRate = 1,
		},
		SlideAttack = 105,
		SlideElement = "Électrique",
		StancePolarity = "Ability",
		Traits = { "Corpus"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 384.0,
			Element = nil,
			RadialDamage = 128.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 768.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 512.0,
			SlamElement = nil,
			SlamRadialDamage = 512.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		Users = {"[[Homme d'Équipage Prod]]", "[[Nako Xol]]", "[[Ved Xol]]", "[[John Prodman]]"},
		WallAttack = 140,
		WallElement = "Électrique",
	},
	["Prova Vandal"] = {
		--BlockResist = 0.85,
		Class = "Machette",
		Conclave = true,
		Disposition = 1.29,
		Family = "Prova",
		Image = "250px-VandalElectroProd.png",
		Introduced = "[[Update 10#Update 10.5|Update 10.5]]",
		--JumpAttack = 96,
		JumpElement = "Électrique",
		Mastery = 8,
		Name = "Prova Vandal",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 80,
				["Électrique"] = 118,
			},
			CritChance = 0.14,
			CritMultiplier = 2.0,
			StatusChance = 0.32,
			FireRate = 1,
		},
		SlideAttack = 144,
		SlideElement = "Électrique",
		StancePolarity = "Ability",
		Traits = { "Corpus", "Vandal"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 594.0,
			Element = nil,
			RadialDamage = 198.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1188.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 792.0,
			SlamElement = nil,
			SlamRadialDamage = 792.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 192,
		WallElement = "Électrique",
	},
	["Pupacyst"] = {
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 8750,},
				{ Name = "Rubedo",Type = "Ressource",Count = 2250,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},
            },
		},
		Disposition = 1.0,
		Image = "Pupacyst.png",
		Introduced = "[[Update_23#Update_23.10|Update 23.10]]",
		--JumpAttack = 90,
		Mastery = 7,
		Name = "Pupacyst",
		NormalAttack = {
			Damage = {
				["Impact"] = 139,
				["Viral"] = 145,
			},
			CritChance = 0.13,
			CritMultiplier = 1.5,
			StatusChance = 0.27,
			FireRate = 0.833,
		},
		Polarities = {"V"},
		SlideAttack = 193,
		StancePolarity = "Ability",
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 852.0,
			Element = nil,
			RadialDamage = 284.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1704.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 1420.0,
			SlamElement = nil,
			SlamRadialDamage = 1420.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		WallAttack = 150,
	},
	["Dague Sombre Rakta"] = {
		--BlockResist = 0.35,
		Class = "Dague",
		Disposition = 0.52,
		Family = "Dague Sombre",
		Image = "Dague_Sombre_Rakta.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		--JumpAttack = 100,
		Mastery = 8,
		MeleeRange = 1.75,
		Name = "Dague Sombre Rakta",
		NormalAttack = {
			Damage = {
			    ["Perforation"] = 88,
			    ["Tranchant"] = 62,
				["Radiation"] = 96,},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.30,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 107,
		StancePolarity = "Bar",
		Traits = {"Syndicat", "Voile Rouge"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 492.0,
			Element = nil,
			RadialDamage = 246.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 492.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 984.0,
			SlamElement = nil,
			SlamRadialDamage = 984.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		WallAttack = 150,
	},
	["Reaper Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Manche",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		--BlockResist = 0.85,
		Class = "Faux",
		Conclave = true,
		Disposition = 1.29,
		Image = "Reaper_Prime.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		--JumpAttack = 150,
		Mastery = 2,
		Name = "Reaper Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 30,
				["Perforation"] = 30,
				["Tranchant"] = 140,
			},
			CritChance = 0.35,
			CritMultiplier = 2.5,
			StatusChance = 0.25,
			FireRate = 1.08,
		},
		SlideAttack = 150,
		StancePolarity = "Bar",
		Traits = {"Prime", "Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 600.0,
			Element = nil,
			RadialDamage = 200.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1200.0,
			Element = nil,
			WindUp = 1.0,
			SlamDamage = 800.0,
			SlamElement = nil,
			SlamRadialDamage = 800.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		WallAttack = 150,
	},
	["Redeemer"] = {
		--BlockResist = 0.60,
		ChargeAttack = {
		    AttackName = "Tirs",
			Damage = {
				["Explosif"] = 300,},
			PelletCount = 10,
			CritMultiplier = 2,
		},
		Class = "Pistolame",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Vasto",Type = "Arme",Count = 1,},
				{ Name = "Doubles Skana",Type = "Arme",Count = 1,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.17,
		Family = "Redeemer",
		Image = "Redeemer.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		--JumpAttack = 120,
		Mastery = 4,
		Name = "Redeemer",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Perforation"] = 36,
				["Tranchant"] = 126,
			},
			CritChance = 0.10,
			CritMultiplier = 1.8,
			StatusChance = 0.22,
			FireRate = 0.833,
		},
		SlideAttack = 180,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 540.0,
			Element = nil,
			RadialDamage = 180.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 900.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 540.0,
			SlamElement = nil,
			SlamRadialDamage = 540.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.0,
		Users = {"[[Spectre Mesa]]"},
		WallAttack = 240,
	},
	["Redeemer Prime"] = {
		--BlockResist = 0.60,
		ChargeAttack = {
		    AttackName = "Tirs",
			Damage = {
				["Explosif"] = 800,},
			PelletCount = 10,
		},
		Class = "Pistolame",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},
				},
		},
		Disposition = 1.17,
		Family = "Redeemer",
		Image = "RedeemerPrime.png",
		Introduced = "[[Update 24#Hotfix 24.2.2|Hotfix 24.2.2]]",
		--JumpAttack = 80,
		Mastery = 10,
		Name = "Redeemer Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 21.2,
				["Perforation"] = 42.4,
				["Tranchant"] = 148.4,
			},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.30,
			FireRate = 0.917,
		},
		Polarities = {"V", "V"},
		SlideAttack = 240,
    	StancePolarity = "V",
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 636.0,
			Element = nil,
			RadialDamage = 212.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 1060.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 636.0,
			SlamElement = nil,
			SlamRadialDamage = 636.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.0,
		WallAttack = 320,
	},
	["Ripkas"] = {
		--BlockResist = 0.85,
		Class = "Griffes",
		Conclave = true,
		Cost = {
			Credits = 40000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ankyros",Type = "Arme",Count = 1,},
				{ Name = "Doubles Hachoirs",Type = "Arme",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 2,},
				{ Name = "Forma",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.38,
		Image = "Ripkas.png",
		Introduced = "[[Update 16#Update 16.0|Update 16.0]]",
		--JumpAttack = 110,
		Mastery = 5,
		MeleeRange = 1.75,
		Name = "Ripkas",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.7,
				["Perforation"] = 17.3,
				["Tranchant"] = 147.1,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 0.883,
		},
		Polarities = {"V"},
		SlideAttack = 165,
		Stagger = "Yes",
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 519.0,
			Element = nil,
			RadialDamage = 173.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 865.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 692.0,
			SlamElement = nil,
			SlamRadialDamage = 692.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 1.75,
		Users = {"[[Bourreaux/Zura|Zura]]", "[[Déchiqueteur Kuva]]", "[[Déchiqueteur Nightwatch]]"},
		WallAttack = 165,
	},
	["Magistar Sancti"] = {
		--BlockResist = 0.6,
		Class = "Marteau",
		Conclave = true,
		Disposition = 1.09,
		Family = "Magistar",
		Image = "Magistar_Sancti.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		--JumpAttack = 240,
		Mastery = 8,
		Name = "Magistar Sancti",
		NormalAttack = {
			Damage = {
				["Impact"] = 192,
				["Perforation"] = 36,
				["Tranchant"] = 12,
			},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 240,
		StancePolarity = "D",
		Traits = { "Nouveau Loka", "Syndicat"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 720.0,
			Element = nil,
			RadialDamage = 240.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1440.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1200.0,
			SlamElement = nil,
			SlamRadialDamage = 1200.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		WallAttack = 240,
	},
	["Sarpa"] = {
		--BlockResist = 0.35,
		ChargeAttack = {
		    AttackName = "Tirs",
			Damage = {
				["Impact"] = 17.5,
				["Perforation"] = 35,
				["Tranchant"] = 122.5,},
			PelletCount = 5,
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.25,
		},
		Class = "Pistolame",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Akstiletto",Type = "Arme",Count = 1,},
				{ Name = "Cryotique",Type = "Ressource",Count = 3300,},
				{ Name = "Plastides",Type = "Ressource",Count = 1000,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.24,
		Image = "Sarpa.png",
		Introduced = "[[Update 19#Update: The Silver Grove|Update: The Silver Grove]]",
		--JumpAttack = 140,
		Mastery = 8,
		Name = "Sarpa",
		NormalAttack = {
			Damage = {
				["Impact"] = 16,
				["Perforation"] = 32,
				["Tranchant"] = 112,
			},
			CritChance = 0.14,
			CritMultiplier = 2.0,
			StatusChance = 0.28,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 210,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 480.0,
			Element = nil,
			RadialDamage = 160.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 600.0,
			Element = nil,
			WindUp = 0.3,
			SlamDamage = 480.0,
			SlamElement = nil,
			SlamRadialDamage = 480.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.0,
		WallAttack = 280,
	},
	["Scindo"] = {
		--BlockResist = 0.85,
		Class = "Lame Lourde",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 3,},
				{ Name = "Récupération",Type = "Ressource",Count = 750,},
				{ Name = "Circuits",Type = "Ressource",Count = 300,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 500,},},
		},
		Disposition = 1.0,
		Family = "Scindo",
		FinisherDamage = 200,
		Image = "Scindo2.png",
		Introduced = "[[Closed Beta Updates#Update 5.4|Update 5.4]]",
		--JumpAttack = 200,
		Mastery = 2,
		Name = "Scindo",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 20,
				["Tranchant"] = 160,
			},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		SlideAttack = 200,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 600.0,
			Element = nil,
			RadialDamage = 200.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1200.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 1000.0,
			SlamElement = nil,
			SlamRadialDamage = 1000.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.6,
		WallAttack = 200,
	},
	["Scindo Prime"] = {
		--BlockResist = 0.85,
		Class = "Lame Lourde",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Manche",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 1.0,
		Family = "Scindo",
		Image = "PrimeScindo.png",
		Introduced = "[[Update 14#Update 14.8|Update 14.8]]",
		--JumpAttack = 260,
		Mastery = 8,
		Name = "Scindo Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 25,
				["Perforation"] = 25,
				["Tranchant"] = 200,
			},
			CritChance = 0.26,
			CritMultiplier = 2.4,
			StatusChance = 0.24,
			FireRate = 0.967,
		},
		Polarities = {"V"},
		SlideAttack = 260,
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 750.0,
			Element = nil,
			RadialDamage = 250.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1500.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 1250.0,
			SlamElement = nil,
			SlamRadialDamage = 1250.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		WallAttack = 260,
	},
	["Scoliac"] = {
		--BlockResist = 0.35,
		Class = "Fouet",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 4,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 15000,},
				{ Name = "Plastides",Type = "Ressource",Count = 1200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.3,
		FinisherDamage = 75,
		Image = "DEScoliac2.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		--JumpAttack = 110,
		JumpElement = "Poison",
		Mastery = 6,
		Name = "Scoliac",
		NormalAttack = {
			Damage = {
				["Impact"] = 22.5,
				["Perforation"] = 22.5,
				["Tranchant"] = 105,
			},
			CritChance = 0.13,
			CritMultiplier = 1.5,
			StatusChance = 0.29,
			FireRate = 1.25,
		},
		Polarities = {"V"},
		SlideAttack = 118,
		StancePolarity = "Ability",
		Traits = { "Infesté"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 450.0,
			Element = nil,
			RadialDamage = 150.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 675.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 525.0,
			SlamElement = nil,
			SlamRadialDamage = 525.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 220,
	},
	["Lecta Secura"] = {
		--BlockResist = 0.35,
		Class = "Fouet",
		Conclave = true,
		Disposition = 0.5,
		Family = "Lecta",
		Image = "Lecta Secura.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		--JumpAttack = 150,
		JumpElement = "Électrique",
		Mastery = 8,
		Name = "Lecta Secura",
		NormalAttack = {
			Damage = {
			    ["Perforation"] = 30,
			    ["Tranchant"] = 66,
				["Électrique"] = 80,
			},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			FireRate = 1.25,
		},
		Polarities = {"D"},
		SlideAttack = 161,
		SlideElement = "Électrique",
		StancePolarity = "D",
		Traits = {"Syndicat", "Perrin Sequence"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 528.0,
			Element = nil,
			RadialDamage = 176.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 792.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 616.0,
			SlamElement = nil,
			SlamRadialDamage = 616.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		WallAttack = 300,
		WallElement = "Électrique",
	},
	["Serro"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 1,},
				{ Name = "Circuits",Type = "Ressource",Count = 400,},
				{ Name = "Récupération",Type = "Ressource",Count = 1000,},
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 3,},},
		},
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Disposition = 1.38,
		Image = "Serro.png",
		Introduced = "[[Update 13#Update 13.4|Update 13.4]]",
		--JumpAttack = 150,
		Mastery = 6,
		Name = "Serro",
		NormalAttack = {
			Damage = {
			    ["Tranchant"] = 96,
				["Électrique"] = 138,
			},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 167,
		StancePolarity = "Bar",
		Traits = { "Corpus"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 702.0,
			Element = nil,
			RadialDamage = 234.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1404.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 1170.0,
			SlamElement = nil,
			SlamRadialDamage = 1170.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.0,
		WallAttack = 125,
	},
	["Shaku"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ninkondi",Type = "Arme",Count = 1,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},
				{ Name = "Plastides",Type = "Ressource",Count = 1100,},
				{ Name = "Morphics",Type = "Ressource",Count = 10,},},
		},
		--BlockResist = 0.35,
		Class = "Nunchaku",
		Conclave = true,
		Disposition = 1.35,
		Image = "Shaku.png",
		Introduced = "[[Update 18#Update 18.1|Update 18.1]]",
		--JumpAttack = 110,
		Mastery = 10,
		MeleeRange = 1,
		Name = "Shaku",
		NormalAttack = {
			Damage = {
				["Impact"] = 180,
			},
			CritChance = 0.18,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 1.17,
		},
		SlideAttack = 118,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 360.0,
			Element = nil,
			RadialDamage = 180.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 900.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 720.0,
			SlamElement = nil,
			SlamRadialDamage = 720.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.21,
		Users = {"[[Junction|Equinox Specter]]"},
		WallAttack = 220,
	},
	["Sheev"] = {
		Cost = {
			Credits = 20000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Objet",Count = 1,},
				{ Name = "Dissipateur Thermique",Type = "Objet",Count = 1,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},},
		},
		--BlockResist = 0.35,
		Class = "Dague",
		Conclave = true,
		Disposition = 1.25,
		Image = "Sheev.png",
		Introduced = "[[Update 14#Update 14.7|Update 14.7]]",
		--JumpAttack = 90,
		Mastery = 5,
		MeleeRange = 1.7,
		Name = "Sheev",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.5,
				["Perforation"] = 13.5,
				["Tranchant"] = 243,},
			CritChance = 0.13,
			CritMultiplier = 2.1,
			StatusChance = 0.25,
			FireRate = 0.667,
		},
		Polarities = {"Bar"},
		SlideAttack = 96,
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 540.0,
			Element = nil,
			RadialDamage = 270.0,
			RadialElement = nil,
			Radius = 5.0,
		},
		MeleeHeavy = {
			Damage = 540.0,
			Element = nil,
			WindUp = 0.4,
			SlamDamage = 1080.0,
			SlamElement = nil,
			SlamRadialDamage = 1080.0,
			SlamRadialElement = nil,
			SlamRadius = 6.0,
		},
		BlockAngle = 45,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		Users = {"[[Bourreaux/Harkonar|Harkonar]]", "[[Bourreaux/Nok|Nok]]", "[[Bourreaux/Reth|Reth]]", "Soldats [[Grineer]] désarmés"},
		WallAttack = 135,
	},
	["Shildeg Kuva"] = {
	    Class = "Marteau",
	    Conclave = false,
	    BlockAngle = 50,
		FollowThrough = 0,
		MeleeRange = 3,
		Disposition = 1,
		Image = "Shildeg Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Mastery = 13,
		MeleeComboDur = 5,
		MeleeSlam = {
			Damage = 615,
			Element = nil,
			RadialDamage = 205,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1230,
			Element = nil,
			WindUp = 0,
			SlamDamage = 1025,
			SlamElement = nil,
			SlamRadialDamage = 1025,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		Name = "Shildeg Kuva",
		NormalAttack = {
			Damage = {
				["Impact"] = 75.8,
				["Perforation"] = 100.5,
				["Tranchant"] = 28.7,},
			CritChance = 0.31,
			CritMultiplier = 2.7,
			StatusChance = 0.27,
			FireRate = 0.917,
		},
		SlideAttack = 410,
		StancePolarity = "V",
		Polarities = {"V"},
		Type = "Mêlée",
		Users = {"[[Liche Kuva]]"},
	},
	["Sibear"] = {
		--BlockResist = 0.85,
		Class = "Marteau",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 165,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Magistar",Type = "Arme",Count = 1,},
				{ Name = "Cryotique",Type = "Ressource",Count = 30000,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 50000,},},
		},
		Disposition = 1.35,
		Image = "IceHammer.png",
		Introduced = "[[Update 18#Update 18.8|Update 18.8]]",
		--JumpAttack = 260,
		Mastery = 6,
		Name = "Sibear",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 70,
			    ["Perforation"] = 20,
			    ["Tranchant"] = 50,
				["Glace"] = 100,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 260,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 810.0,
			Element = nil,
			RadialDamage = 270.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1620.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1350.0,
			SlamElement = nil,
			SlamRadialDamage = 1350.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		Users = {"[[Spectre Frost]]"},
		WallAttack = 260,
	},
	["Sigma & Octantis"] = {
		--BlockResist = 0.85,
		Class = "Épée et Bouclier",
		Conclave = true,
		Disposition = 1.0,
		Image = "SundialSwordAndBoard.png",
		Introduced = "[[Update 22#Hotfix 22.1.1|Hotfix 22.1.2]]",
		--JumpAttack = 120,
		Mastery = 0,
		Name = "Sigma & Octantis",
		NormalAttack = {
			Damage = {
				["Impact"] = 38.3,
				["Perforation"] = 27.8,
				["Tranchant"] = 107.9,
			},
			CritChance = 0.28,
			CritMultiplier = 2.2,
			StatusChance = 0.16,
			FireRate = 1.08,
		},
		SlideAttack = 129,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 522.0,
			Element = nil,
			RadialDamage = 174.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 870.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 696.0,
			SlamElement = nil,
			SlamRadialDamage = 696.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 70,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		WallAttack = 240,
	},
	["Silva & Aegis"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 3,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 600,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		--BlockResist = 0.85,
		Class = "Épée et Bouclier",
		Conclave = true,
		Disposition = 1.0,
		Family = "Silva & Aegis",
		Image = "250px-TennoSwordShield.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		--JumpAttack = 70,
		JumpElement = "Feu",
		JumpRadius = 4,
		Mastery = 0,
		Name = "Silva & Aegis",
		NormalAttack = {
			Damage = {
				["Feu"] = 98,
			},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 1,
		},
		SlideAttack = 75,
		SlideElement = "Feu",
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 294.0,
			Element = nil,
			RadialDamage = 98.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 490.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 392.0,
			SlamElement = nil,
			SlamRadialDamage = 392.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 70,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 140,
		WallElement = "Feu",
	},
	["Silva & Aegis Prime"] = {
		--BlockResist = 0.9,
		Class = "Épée et Bouclier",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Partie Prime",Count = 1,},
				{ Name = "Garde",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.0,
		Family = "Silva & Aegis",
		Image = "SilvaAegisPrime.png",
		Introduced = "[[Update 20#Hotfix 20.6.2|Hotfix 20.6.2]]",
		--JumpAttack = 240,
		JumpElement = "Feu",
		JumpRadius = 4,
		Mastery = 12,
		Name = "Silva & Aegis Prime",
		NormalAttack = {
			Damage = {
				["Feu"] = 318,
			},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 0.75,
		},
		Polarities = {"V", "D", "D"},
		SlideAttack = 257,
		SlideElement = "Feu",
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 954.0,
			Element = nil,
			RadialDamage = 318.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1590.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 1272.0,
			SlamElement = nil,
			SlamRadialDamage = 1272.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 70,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 480,
		WallElement = "Feu",
	},
	["Skana"] = {
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 750,},
				{ Name = "Plastides",Type = "Ressource",Count = 500,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 1100,},
				{ Name = "Morphics",Type = "Ressource",Count = 3,},},
		},
		Disposition = 1.22,
		Family = "Skana",
		Image = "Skana.png",
		--JumpAttack = 70,
		Mastery = 0,
		Name = "Skana",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Perforation"] = 18,
				["Tranchant"] = 84,
			},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.16,
			FireRate = 0.833,
		},
		SlideAttack = 75,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 360.0,
			Element = nil,
			RadialDamage = 120.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 600.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 480.0,
			SlamElement = nil,
			SlamRadialDamage = 480.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 140,
	},
	["Skana Prime"] = {
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 1.22,
		Family = "Skana",
		Image = "SkanaPrime.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		--JumpAttack = 84,
		Mastery = 12,
		Name = "Skana Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 31.5,
				["Perforation"] = 31.5,
				["Tranchant"] = 147.0,
			},
			CritChance = 0.26,
			CritMultiplier = 2.6,
			StatusChance = 0.26,
			FireRate = 1,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 210,
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted", "Fondateur"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 630,
			Element = nil,
			RadialDamage = 210,
			RadialElement = nil,
			Radius = 7,
		},
		MeleeHeavy = {
			Damage = 1050,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 840,
			SlamElement = nil,
			SlamRadialDamage = 840,
			SlamRadialElement = nil,
			SlamRadius = 8,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 168,
	},
	["Skana Prisma"] = {
		--BlockResist = 0.6,
		Class = "Épée",
		Conclave = true,
		Disposition = 1.22,
		Family = "Skana",
		Image = "PrismaSkanaNew.png",
		Introduced = "[[Update 16#Hotfix 16.6.2|Hotfix 16.6.2]]",
		--JumpAttack = 70,
		Mastery = 8,
		Name = "Skana Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 25.5,
				["Perforation"] = 25.5,
				["Tranchant"] = 119,
			},
			CritChance = 0.28,
			CritMultiplier = 2.2,
			StatusChance = 0.16,
			FireRate = 1,
		},
		SlideAttack = 75,
		StancePolarity = "V",
		Traits = {"Prisma", "Baro"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 510.0,
			Element = nil,
			RadialDamage = 170.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 850.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 680.0,
			SlamElement = nil,
			SlamRadialDamage = 680.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 140,
	},
	["Skiajati"] = {
		--BlockResist = 0.6,
		Class = "Nikana",
		Conclave = true,
		Disposition = 1.0,
		Family = "Skiajati",
		Image = "Skiajati.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		--JumpAttack = 77,
		Mastery = 11,
		Name = "Skiajati",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.3,
				["Perforation"] = 12.3,
				["Tranchant"] = 136.5,
			},
			CritChance = 0.19,
			CritMultiplier = 2.1,
			StatusChance = 0.30,
			FireRate = 1.17,
		},
		Polarities = {"U", "U"},
		SlideAttack = 165,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 525.0,
			Element = nil,
			RadialDamage = 175.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 875.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 700.0,
			SlamElement = nil,
			SlamRadialDamage = 700.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.7,
		WallAttack = 165,
	},
	["Sydon"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Circuits",Type = "Ressource",Count = 1100,},
				{ Name = "Récupération",Type = "Ressource",Count = 4000,},
				{ Name = "Amphis",Type = "Arme",Count = 1,},},
		},
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Disposition = 0.84,
		Family = "Sydon",
		Image = "GrnTridentWeapon.png",
		Introduced = "[[Update 18#Update 18.2|Update 18.2]]",
		--JumpAttack = 150,
		JumpElement = "Explosif",
		Mastery = 5,
		Name = "Sydon",
		NormalAttack = {
			Damage = {
				["Impact"] = 11.3,
				["Perforation"] = 213.8,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 0.917,
		},
		SlideAttack = 167,
		StancePolarity = "Ability",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 675.0,
			Element = nil,
			RadialDamage = 225.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1350.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 1125.0,
			SlamElement = nil,
			SlamRadialDamage = 1125.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		Users = {"[[Shock Draga]]"},
		WallAttack = 125,
	},
	["Heliocor Synoid"] = {
		--BlockResist = 0.85,
		ChannelCost = 5,
		ChannelMult = 1.75,
		Class = "Marteau",
		Disposition = 0.94,
		Family = "Heliocor",
		Image = "Heliocor Synoid.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		--JumpAttack = 240,
		Mastery = 9,
		Name = "Heliocor Synoid",
		NormalAttack = {
			Damage = {
				["Impact"] = 238,
				["Perforation"] = 28,
				["Tranchant"] = 14,
			},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.4,
			FireRate = 1.08,
		},
		SlideAttack = 240,
		StancePolarity = "V",
		Traits = {"Syndicat", "Cephalon Suda"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 840.0,
			Element = nil,
			RadialDamage = 280.0,
			RadialElement = nil,
			Radius = 2.6,
		},
		MeleeHeavy = {
			Damage = 1680.0,
			Element = nil,
			WindUp = 1.2,
			SlamDamage = 1400.0,
			SlamElement = nil,
			SlamRadialDamage = 1400.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		WallAttack = 240,
	},
	["Tatsu"] = {
		--BlockResist = 0.60,
		Class = "Nikana à Deux Mains",
		Conclave = true,
		Cost = {
			Credits = 5000,
			BPCost = 20000,
			MarketCost = 275,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Kuva",Type = "Ressource",Count = 1200,},
				{ Name = "Alliage d'Auroxium",Type = "Ressource",Count = 100,},
				{ Name = "Alliage Hespazym",Type = "Ressource",Count = 100,},},
		},
		Disposition = 1.0,
		Family = "Tatsu",
		Image = "Tatsu.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		--JumpAttack = 96,
		Mastery = 7,
		Name = "Tatsu",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 54,
				["Tranchant"] = 68,
				["Radiation"] = 72.0,},
			CritChance = 0.16,
			CritMultiplier = 2.0,
			StatusChance = 0.28,
			FireRate = 1.00,
		},
		Polarities = {},
		SlideAttack = 192,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 642.0,
			Element = nil,
			RadialDamage = 214.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1284.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 1070.0,
			SlamElement = nil,
			SlamRadialDamage = 1070.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 3.0,
		WallAttack = 192,
	},
	["Tekko"] = {
		--BlockResist = 0.6,
		Class = "Poings",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 5,},
				{ Name = "Rubedo",Type = "Ressource",Count = 700,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 3300,},
				{ Name = "Ankyros",Type = "Arme",Count = 1,},},
		},
		Disposition = 1.4,
		Family = "Tekko",
		Image = "Tekko.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		--JumpAttack = 45,
		Mastery = 6,
		MeleeRange = 1.25,
		Name = "Tekko",
		NormalAttack = {
			Damage = {
				["Impact"] = 32,
				["Perforation"] = 16,
				["Tranchant"] = 112,
			},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 135,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 480.0,
			Element = nil,
			RadialDamage = 160.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 800.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 640.0,
			SlamElement = nil,
			SlamRadialDamage = 640.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		WallAttack = 135,
	},
	["Tekko Prime"] = {
		--BlockResist = 0.6,
		Class = "Poings",
		Conclave = false,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
			    { Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Gantelet",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},
			},
		},
		Disposition = 1.4,
		Family = "Tekko",
		Image = "Tekko Prime.png",
		Introduced = "[[Update 25#Update 25.8|Update 25.8]]",
		--JumpAttack = 56,
		Mastery = 12,
		MeleeRange = 1.35,
		Name = "Tekko Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 39.6,
				["Perforation"] = 25.2,
				["Tranchant"] = 115.2,
			},
			CritChance = 0.3,
			CritMultiplier = 2.4,
			StatusChance = 0.26,
			FireRate = 1.0,
		},
		Polarities = {"V", "V"},
		SlideAttack = 168,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 540.0,
			Element = nil,
			RadialDamage = 180.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 900.0,
			Element = nil,
			WindUp = 0,
			SlamDamage = 720.0,
			SlamElement = nil,
			SlamRadialDamage = 720.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0,
		MeleeRange = 1.35,
		WallAttack = 168,
	},
	["Boltace Telos"] = {
		--BlockResist = 0.6,
		Class = "Tonfa",
		Conclave = true,
		Disposition = 1.0,
		Family = "Boltace",
		Image = "BoltaceTelos.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		--JumpAttack = 170,
		Mastery = 11,
		Name = "Boltace Telos",
		NormalAttack = {
			Damage = {
				["Impact"] = 21,
				["Perforation"] = 178.5,
				["Tranchant"] = 10.5,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 1.08,
		},
		SlideAttack = 510,
		Polarities = {"Bar"},
		StancePolarity = "V",
		Traits = {"Syndicat", "Arbitres d'Hexis"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 420.0,
			Element = nil,
			RadialDamage = 210.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 840.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 840.0,
			SlamElement = nil,
			SlamRadialDamage = 840.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		WallAttack = 340,
	},
	["Tipedo"] = {
		--BlockResist = 0.6,
		Class = "Bâton",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 2,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1600,},
				{ Name = "Kunai",Type = "Arme",Count = 1,},
				{ Name = "Bo",Type = "Arme",Count = 1,},},
		},
		Disposition = 1.31,
		Family = "Tipedo",
		Image = "Tipedo.png",
		Introduced = "[[Update 15#Update 15.9|Update 15.9]]",
		--JumpAttack = 100,
		Mastery = 6,
		Name = "Tipedo",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.4,
				["Perforation"] = 12.4,
				["Tranchant"] = 99.2,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1.33,
		},
		Polarities = {"D"},
		SlideAttack = 107,
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 372.0,
			Element = nil,
			RadialDamage = 124.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 620.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 496.0,
			SlamElement = nil,
			SlamRadialDamage = 496.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 3.0,
		Users = {"[[Spectre Mag]]"},
		WallAttack = 83,
	},
	["Tipedo Prime"] = {
		--BlockResist = 0.6,
		Class = "Bâton",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Manche",Type = "Partie Prime",Count = 1,},
				{ Name = "Ornement",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		Disposition = 1.31,
		Family = "Tipedo",
		Image = "Tipedo_Prime.png",
		Introduced = "[[Update 24#Hotfix 24.5.8|Hotfix 24.5.8]]",
		--JumpAttack = 76.0,
		Mastery = 10,
		Name = "Tipedo Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 17,
				["Perforation"] = 17,
				["Tranchant"] = 136,
			},
			CritChance = 0.24,
			CritMultiplier = 2.4,
			StatusChance = 0.24,
			FireRate = 1.17,
		},
		Polarities = {"D", "V"},
		SlideAttack = 163,
		StancePolarity = "R",
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 510.0,
			Element = nil,
			RadialDamage = 170.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 850.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 680.0,
			SlamElement = nil,
			SlamRadialDamage = 680.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 3.0,
		WallAttack = 127,
	},
	["Tonbo"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},
				{ Name = "Plastides",Type = "Ressource",Count = 800,},
				{ Name = "Ferrite",Type = "Ressource",Count = 2000,},
				{ Name = "Oxium",Type = "Ressource",Count = 100,},},
		},
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Disposition = 1.38,
		Image = "Tonbo.png",
		Introduced = "[[Update 15#Update 15.15|Update 15.15]]",
		--JumpAttack = 160,
		Mastery = 3,
		Name = "Tonbo",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.4,
				["Perforation"] = 27.6,
				["Tranchant"] = 138,
			},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 178,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 552.0,
			Element = nil,
			RadialDamage = 184.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1104.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 920.0,
			SlamElement = nil,
			SlamRadialDamage = 920.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.0,
		WallAttack = 133,
	},
	["Basolk Jumeaux"] = {
		--BlockResist = 0.35,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 185,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Doubles Zoren",Type = "Arme",Count = 1,},
				{ Name = "Atomos",Type = "Arme",Count = 1,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.18,
		Image = "BasolkJumeaux.png",
		Introduced = "[[Update 17#Update 17.8|Update 17.8]]",
		--JumpAttack = 130,
		Mastery = 7,
		Name = "Basolk Jumeaux",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 55,
			    ["Perforation"] = 15,
			    ["Tranchant"] = 55,
				["Feu"] = 85,
			},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.4,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 390,
		StancePolarity = "Ability",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 420.0,
			Element = nil,
			RadialDamage = 210.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 420.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 840.0,
			SlamElement = nil,
			SlamRadialDamage = 840.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		Users = {"[[Lame de Feu]]", "[[Bourreaux/Garesh|Bourreau Garesh]]"},
		WallAttack = 260,
	},
	["Krohkur Jumeaux"] = {
		--BlockResist = 0.6,
		Class = "Doubles Épées",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = "",
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Forma",Type = "Objet",Count = 1,},
				{ Name = "Krohkur",Type = "Arme",Count = 1,},
				{ Name = "Krohkur",Type = "Arme",Count = 1,},},
				
		},
		Disposition = 1.48,
		Family = "Krohkur Jumeaux",
		Image = "DualGrnEgyptSwords.png",
		Introduced = "[[Update 22#Update 22|Update 22]]",
		--JumpAttack = 140,
		Mastery = 10,
		Name = "Krohkur Jumeaux",
		NormalAttack = {
			Damage = {
				["Impact"] = 30,
				["Perforation"] = 45,
				["Tranchant"] = 175,
			},
			CritChance = 0.19,
			CritMultiplier = 1.7,
			StatusChance = 0.33,
			FireRate = 0.917,
		},
		SlideAttack = 420,
		StancePolarity = "Bar",
		Traits = { "Grineer"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 500.0,
			Element = nil,
			RadialDamage = 250.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1000.0,
			Element = nil,
			WindUp = 0.7,
			SlamDamage = 1000.0,
			SlamElement = nil,
			SlamRadialDamage = 1000.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		Users = {"[[Prédateur Ivoire]]"},
		WallAttack = 280,
	},
	["Sydon Vaykor"] = {
		--BlockResist = 0.85,
		Class = "Arme d'Hast",
		Conclave = true,
		Disposition = 0.84,
		Family = "Sydon",
		Image = "SMSydon.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		--JumpAttack = 170,
		JumpElement = "Explosif",
		Mastery = 11,
		Name = "Sydon Vaykor",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.7,
				["Perforation"] = 202.3,
			},
			CritChance = 0.21,
			CritMultiplier = 2.5,
			StatusChance = 0.33,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 189,
		StancePolarity = "Ability",
		Traits = {"Syndicat", "Méridien d'Acier"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 639.0,
			Element = nil,
			RadialDamage = 213.0,
			RadialElement = nil,
			Radius = 7.0,
		},
		MeleeHeavy = {
			Damage = 1278.0,
			Element = nil,
			WindUp = 0.9,
			SlamDamage = 1065.0,
			SlamElement = nil,
			SlamRadialDamage = 1065.0,
			SlamRadialElement = nil,
			SlamRadius = 8.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		WallAttack = 142,
	},
	["Venka"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 4,},
				{ Name = "Récupération",Type = "Ressource",Count = 1000,},
				{ Name = "Plastides",Type = "Ressource",Count = 500,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		--BlockResist = 0.35,
		Class = "Griffes",
		Conclave = true,
		Disposition = 0.5,
		Family = "Venka",
		Image = "TennoClaws.png",
		Introduced = "[[Update 13#Update 13.9|Update 13.9]]",
		--JumpAttack = 74,
		Mastery = 4,
		MeleeRange = 1.75,
		Name = "Venka",
		NormalAttack = {
			Damage = {
				["Impact"] = 7,
				["Perforation"] = 35,
				["Tranchant"] = 98,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 1,
		},
		SlideAttack = 111,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 420.0,
			Element = nil,
			RadialDamage = 140.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 700.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 560.0,
			SlamElement = nil,
			SlamRadialDamage = 560.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 1.75,
		Users = {"[[Violence]]"},
		WallAttack = 111,
	},
	["Venka Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lames",Type = "Partie Prime",Count = 2,},
				{ Name = "Gantelet",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 15,},},
		},
		--BlockResist = 0.35,
		Class = "Griffes",
		Conclave = true,
		Disposition = 0.5,
		Family = "Venka",
		Image = "Venka Prime.png",
		Introduced = "[[Update 19#Hotfix 19.0.7|Hotfix 19.0.7]]",
		--JumpAttack = 110,
		Mastery = 14,
		MeleeRange = 1.8,
		Name = "Venka Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.4,
				["Perforation"] = 37.6,
				["Tranchant"] = 141,
			},
			CritChance = 0.32,
			CritMultiplier = 2.6,
			StatusChance = 0.24,
			FireRate = 1.05,
		},
		Polarities = {"Bar", "V"},
		SlideAttack = 165,
		StancePolarity = "V",
		Traits = {"Prime"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 564.0,
			Element = nil,
			RadialDamage = 188.0,
			RadialElement = nil,
			Radius = 6.0,
		},
		MeleeHeavy = {
			Damage = 940.0,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 752.0,
			SlamElement = nil,
			SlamRadialDamage = 752.0,
			SlamRadialElement = nil,
			SlamRadius = 7.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 1.8,
		WallAttack = 165,
	},
	["Volnus"] = {
		--BlockResist = 0.85,
		Class = "Marteau",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 200,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Oxium",Type = "Ressource",Count = 225,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 11000,},
				{ Name = "Cryotique",Type = "Ressource",Count = 875,},},
		},
		Disposition = 1.2,
		Family = "Volnus",
		Image = "GlassHammer.png",
		Introduced = "[[Update 22|Plaines d'Eidolon]]",
		--JumpAttack = 200,
		Mastery = 9,
		Name = "Volnus",
		NormalAttack = {
			Damage = {
				["Impact"] = 48.4,
				["Perforation"] = 70.4,
				["Tranchant"] = 101.2,
			},
			CritChance = 0.18,
			CritMultiplier = 1.6,
			StatusChance = 0.3,
			FireRate = 1.2,
		},
		SlideAttack = 200,
		Polarities = {"V"},
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 660.0,
			Element = nil,
			RadialDamage = 220.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1320.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 1100.0,
			SlamElement = nil,
			SlamRadialDamage = 1100.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		WallAttack = 200,
	},
	["War"] = {
		Cost = {
			Credits = 20000,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Pack Polymère",Type = "Ressource",Count = 2300,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1400,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 5,},
				{ Name = "War Brisée",Type = "Arme",Count = 1,},},
		},
		--BlockResist = 0.85,
		Class = "Lame Lourde",
		Conclave = true,
		Disposition = 0.5,
		Image = "StalkerTwoGreatSword.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		--JumpAttack = 280,
		Mastery = 10,
		Name = "War",
		NormalAttack = {
			Damage = {
				["Impact"] = 120,
				["Perforation"] = 60,
				["Tranchant"] = 70,
			},
			CritChance = 0.26,
			CritMultiplier = 2.6,
			StatusChance = 0.26,
			FireRate = 0.917,
		},
		Polarities = {"Bar"},
		SlideAttack = 280,
		StancePolarity = "D",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 750.0,
			Element = nil,
			RadialDamage = 250.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1500.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 1250.0,
			SlamElement = nil,
			SlamRadialDamage = 1250.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 3.2,
		WallAttack = 280,
	},
	["Marteau du Loup"] = {
		Cost = {
			Credits = 30000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 5,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Tête",Type = "Objet",Count = 1,},
				{ Name = "Moteur",Type = "Objet",Count = 1,},},
		},
		--BlockResist = 0.85,
		Class = "Marteau",
		Conclave = true,
		Disposition = 0.96,
		Image = "Marteau_du_Loup.png",
		Introduced = "[[Update 24#Update 24.3|Update 24.3]]",
		--JumpAttack = 115,
		Mastery = 7,
		Name = "Marteau du Loup",
		NormalAttack = {
			Damage = {
				["Impact"] = 132.1,
				["Perforation"] = 7.8,
				["Tranchant"] = 119.1,
			},
			CritChance = 0.17,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			FireRate = 1.0,
		},
		--Polarities = {"Bar"},
		SlideAttack = 230,
		StancePolarity = "V",
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 777.0,
			Element = nil,
			RadialDamage = 259.0,
			RadialElement = nil,
			Radius = 9.0,
		},
		MeleeHeavy = {
			Damage = 1036.0,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 1295.0,
			SlamElement = nil,
			SlamRadialDamage = 1295.0,
			SlamRadialElement = nil,
			SlamRadius = 10.0,
		},
		BlockAngle = 50,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 3.1,
		WallAttack = 230,
	},
	["Zenistar"] = {
		AreaAttack = {
			AttackName = "Explosion Disque",
			Damage = {
				["Feu"] = 350,},
			Radius = 4,
		},
		--BlockResist = 0.85,
		ChargeAttack = {
			AttackName = "Impact Disque",
			Damage = {
				["Impact"] = 75,},
			Range = 9,
		},
		Class = "Lame Lourde",
		Disposition = 0.5,
		Image = "Zenistar.png",
		Introduced = "[[Update 19#Specters of the Rail 1.0|Update: Specters of the Rail 1.0]]",
		--JumpAttack = 260,
		JumpElement = "Feu",
		Mastery = 6,
		Name = "Zenistar",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 80,
			    ["Tranchant"] = 68,
				["Feu"] = 150,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 0.833,
		},
		Polarities = {"V"},
		SecondaryAreaAttack = {
			AttackName = "Aura Disque",
			Damage = {
				["Feu"] = 50,},
			StatusChance = 0.5,
			Duration = 45,
			Radius = 4,
			FireRate = 1.2,
		},
		SecondaryAttack = {
			AttackName = "Attaques avec disque déployé",
			Damage = {
				["Impact"] = 13,
				["Perforation"] = 13,
				["Tranchant"] = 104,},
			FireRate = 0.967,
		},
		SlideAttack = 260,
		SlideElement = "Feu",
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 894.0,
			Element = nil,
			RadialDamage = 298.0,
			RadialElement = nil,
			Radius = 8.0,
		},
		MeleeHeavy = {
			Damage = 1788.0,
			Element = nil,
			WindUp = 1.1,
			SlamDamage = 1490.0,
			SlamElement = nil,
			SlamRadialDamage = 1490.0,
			SlamRadialElement = nil,
			SlamRadius = 9.0,
		},
		BlockAngle = 55,
		MeleeComboDur = 5.0,
		FollowThrough = 0.6,
		MeleeRange = 2.6,
		WallAttack = 260,
		WallElement = "Feu",
	},
	["Acrid"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 6000,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 5000,},
				{ Name = "Forma",Type = "Objet",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Pistolet",
		Disposition = 1.33,
		Image = "Acrid.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 15,
		Mastery = 7,
		MaxAmmo = 210,
		Name = "Acrid",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Poison"] = 35,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 6.67,
			ShotType = "Projectile",
			ShotSpeed = 65,
		},
		Reload = 1.2,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Afuris"] = {
		Accuracy = 15.4,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Furis",Type = "Arme",Count = 1,},
				{ Name = "Furis",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.39,
		Family = "Afuris",
		Image = "Afuris.png",
		Introduced = "[[Closed Beta Updates#Update 5.3|Update 5.3]]",
		Magazine = 70,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Afuris",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 3,
				["Perforation"] = 14,
				["Tranchant"] = 3,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 12.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Spectre Valkyr]]"},
	},
	["Akarius"] = {
		Accuracy = 26.7,
		Class = "Doubles Pistolets",
		Conclave = false,
		Cost = {
			Credits = 20000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 3,},
				{ Name = "Hexenon",Type = "Ressource",Count = 150,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1600,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 7500,},},
		},
		Disposition = 1.0,
		Image = "Akarius.png",
		Introduced = "[[Update 25#Update 25.7|Update 25.7]]",
		Magazine = 10,
		Mastery = 8,
		MaxAmmo = 20,
		Name = "Akarius",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 68.0,
				["Explosif"] = 419.0,},
			CritChance = 0.06,
			CritMultiplier = 1.8,
			StatusChance = 0.28,
			FireRate = 4.25,
			BurstCount = 2,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"Bar", "Bar"},
		Reload = 3.4,
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Secondaire",
		Users = {},
	},	
	["Akbolto"] = {
		Accuracy = 26.7,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Bolto",Type = "Arme",Count = 1,},
				{ Name = "Bolto",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},},
		},
		Disposition = 0.8,
		Family = "Akbolto",
		Image = "Akbolto.png",
		Introduced = "[[Closed Beta Updates#Update 6.0|Update 6.0]]",
		Magazine = 30,
		Mastery = 9,
		MaxAmmo = 210,
		Name = "Akbolto",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Perforation"] = 36,},
			CritChance = 0.16,
			CritMultiplier = 2.4,
			StatusChance = 0.022,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Polarities = {"D"},
		Reload = 2.6,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Akbolto Prime"] = {
		Accuracy = 26.7,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 2,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 2,},
				{ Name = "Lien",Type = "Partie Prime",Count = 1,},},
		},
		Disposition = 0.8,
		Family = "Akbolto",
		Image = "PrimeAkbolto.png",
		Introduced = "[[Update 22#Update 22.7|Update 22.7]]",
		Magazine = 40,
		Mastery = 13,
		MaxAmmo = 210,
		Name = "Akbolto Prime",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.2,
				["Perforation"] = 27.5,
				["Tranchant"] = 1.3,},
			CritChance = 0.36,
			CritMultiplier = 2.8,
			StatusChance = 0.14,
			FireRate = 7,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Polarities = {"Bar", "V", "V", "V"},
		Reload = 1.3,
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Akbronco"] = {
		Accuracy = 3.7,
		Class = "Doubles Fusils à Pompe",
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Bronco",Type = "Arme",Count = 1,},
				{ Name = "Bronco",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.25,
		Family = "Akbronco",
		Image = "DoubleBroncos.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 4,
		Mastery = 2,
		MaxAmmo = 210,
		Name = "Akbronco",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 224,
				["Perforation"] = 28,
				["Tranchant"] = 28,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.22,
			PelletCount = 7,
			FireRate = 8.33,
			Falloff = {StartRange = 7,EndRange = 14,Reduction = 0.75,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.25,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Akbronco Prime"] = {
		Accuracy = 3.7,
		Class = "Doubles Fusils à Pompe",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Bronco Prime",Type = "Arme",Count = 1,},
				{ Name = "Bronco Prime",Type = "Arme",Count = 1,},
				{ Name = "Lien",Type = "Partie Prime",Count = 1,},},
		},
		Disposition = 1.25,
		Family = "Akbronco",
		Image = "DEPrimeDualBroncos.png",
		Introduced = "[[Update 12#Update 12.4|Update 12.4]]",
		Magazine = 8,
		Mastery = 10,
		MaxAmmo = 210,
		Name = "Akbronco Prime",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 280,
				["Perforation"] = 35,
				["Tranchant"] = 35,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 7,
			FireRate = 4.33,
			Falloff = {StartRange = 9,EndRange = 18,Reduction = 0.74,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 2.25,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Akjagara"] = {
		Accuracy = 15.4,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 235,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Akbolto",Type = "Arme",Count = 1,},
				{ Name = "Doubles Skana",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.25,
		Family = "Akjagara",
		Image = "AkJagara.png",
		Introduced = "[[Update 15#Update 15.13|Update 15.13]]",
		Magazine = 36,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Akjagara",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.5,
				["Perforation"] = 4.5,
				["Tranchant"] = 21,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.28,
			BurstCount = 2,
			FireRate = 16.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2.25,
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Secondaire",
	},
	["Akjagara Prime"] = {
		Accuracy = 33.3,
		Class = "Doubles Pistolets",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 2,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 2,},
				{ Name = "Lien",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.25,
		Family = "Akjagara",
		Image = "AkjagaraPrime.png",
		Introduced = "[[Update 24#Hotfix 24.2.2|Hotfix 24.2.2]]",
		Magazine = 40,
		Mastery = 12,
		MaxAmmo = 320,
		Name = "Akjagara Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.6,
				["Perforation"] = 3.6,
				["Tranchant"] = 28.8,},
			CritChance = 0.18,
			CritMultiplier = 2.2,
			StatusChance = 0.32,
			PunchThrough = 0.2,
			BurstCount = 2,
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 1.4,
		Traits = {"Prime"},
		Trigger = "Rafale",
		Type = "Secondaire",
	},
	["Aklato"] = {
		Accuracy = 11.1,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 25000,
		},
		Disposition = 1.52,
		Image = "Aklato.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 30,
		Mastery = 3,
		MaxAmmo = 210,
		Name = "Aklato",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.5,
				["Perforation"] = 7.5,
				["Tranchant"] = 18,},
			CritChance = 0.1,
			CritMultiplier = 1.8,
			StatusChance = 0.06,
			FireRate = 7.5,
			ShotType = "Hit-Scan",
		},
		Reload = 2.4,
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Aklex"] = {
		Accuracy = 9.8,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 190,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Lex",Type = "Arme",Count = 1,},
				{ Name = "Lex",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},},
		},
		Disposition = 0.85,
		Family = "Aklex",
		Image = "DEAklex.png",
		Introduced = "[[Update 11#Update 11.1|Update 11.1]]",
		Magazine = 12,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Aklex",
		NormalAttack = {
			Damage = {
				["Impact"] = 13,
				["Perforation"] = 104,
				["Tranchant"] = 13,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.58,
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Maroo]]"},
	},
	["Aklex Prime"] = {
		Accuracy = 9.8,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lex Prime",Type = "Arme",Count = 1,},
				{ Name = "Lex Prime",Type = "Arme",Count = 1,},
				{ Name = "Lien",Type = "Partie Prime",Count = 1,},},
		},
		Disposition = 0.85,
		Family = "Aklex",
		Image = "Aklex Prime.png",
		Introduced = "[[Update 19#Hotfix 19.8.1|Hotfix 19.8.1]]",
		Magazine = 16,
		Mastery = 15,
		MaxAmmo = 210,
		Name = "Aklex Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 15,
				["Perforation"] = 120,
				["Tranchant"] = 15,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 2.67,
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		Traits = {"Prime", "Baro"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Akmagnus"] = {
		Accuracy = 11.1,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 50000,
			MarketCost = 220,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Magnus",Type = "Arme",Count = 1,},
				{ Name = "Magnus",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.28,
		Image = "DEAkmagnus.png",
		Introduced = "[[Update 11#Update 11.9|Update 11.9]]",
		Magazine = 16,
		Mastery = 12,
		Name = "Akmagnus",
		NormalAttack = {
			Damage = {
				["Impact"] = 34.2,
				["Perforation"] = 20.9,
				["Tranchant"] = 20.9,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.22,
			FireRate = 6.17,
			ShotType = "Hit-Scan",
		},
		Reload = 2.4,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Aksomati"] = {
		Accuracy = 15.4,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Akstiletto",Type = "Arme",Count = 1,},
				{ Name = "Cryotique",Type = "Ressource",Count = 200,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.2,
		Family = "Aksomati",
		Image = "Aksomati.png",
		Introduced = "[[Update 16#Update 16.3|Update 16.3]]",
		Magazine = 70,
		Mastery = 9,
		MaxAmmo = 420,
		Name = "Aksomati",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.8,
				["Perforation"] = 7.2,
				["Tranchant"] = 9,},
			CritChance = 0.24,
			CritMultiplier = 3,
			StatusChance = 0.08,
			FireRate = 12.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Secondaire",
	},
	["Aksomati Prime"] = {
		Accuracy = 12.5,
		Class = "Doubles Pistolets",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 2,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 2,},
				{ Name = "Lien",Type = "Partie Prime",Count = 1,},},
		},
		Disposition = 1,
		Family = "Aksomati",
		Image = "Aksomati Prime.png",
		Introduced = "[[Update 27#Hotfix 27.0.4|Hotfix 27.0.4]]",
		Magazine = 80,
		Mastery = 12,
		MaxAmmo = 420,
		Name = "Aksomati Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.0,
				["Perforation"] = 8.0,
				["Tranchant"] = 10.0,},
			CritChance = 0.24,
			CritMultiplier = 3,
			StatusChance = 0.18,
			FireRate = 13.33,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V", "Bar"},
		Reload = 1.4,
		Traits = {"Prime"},
		Trigger = "Auto-Spool",
		Type = "Secondaire",
	},
	["Akstiletto"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 800,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 23.5,
		Class = "Doubles Pistolets",
		Conclave = true,
		Disposition = 0.5,
		Family = "Akstiletto",
		Image = "Akstiletto.png",
		Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
		Magazine = 28,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Akstiletto",
		NormalAttack = {
			Damage = {
				["Impact"] = 16.8,
				["Perforation"] = 2.8,
				["Tranchant"] = 8.4,},
			CritChance = 0.18,
			CritMultiplier = 1.8,
			StatusChance = 0.18,
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.1,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Akstiletto Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 2,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 2,},
				{ Name = "Lien",Type = "Partie Prime",Count = 1,},},
		},
		Accuracy = 23.5,
		Class = "Doubles Pistolets",
		Conclave = true,
		Disposition = 0.5,
		Family = "Akstiletto",
		Image = "AkstilettoPrime.png",
		Introduced = "[[Update 18#Update 18.12|Update 18.12]]",
		Magazine = 40,
		Mastery = 10,
		MaxAmmo = 400,
		Name = "Akstiletto Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 21.6,
				["Perforation"] = 3.6,
				["Tranchant"] = 10.8,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 7.08,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.1,
		Traits = {"Prime"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Akvasto"] = {
		Accuracy = 11.1,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 50000,
			MarketCost = 220,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Vasto",Type = "Arme",Count = 1,},
				{ Name = "Vasto",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.2,
		Family = "Akvasto",
		Image = "Akvasto.png",
		Introduced = "[[Update 9#Update 9.7|Update 9.7]]",
		Magazine = 12,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Akvasto",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.5,
				["Perforation"] = 14.5,
				["Tranchant"] = 29,},
			CritChance = 0.16,
			CritMultiplier = 1.8,
			StatusChance = 0.12,
			FireRate = 8.67,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Torment]]"},
	},
	["Akvasto Prime"] = {
		Accuracy = 16.0,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Vasto Prime",Type = "Arme",Count = 1,},
				{ Name = "Vasto Prime",Type = "Arme",Count = 1,},
				{ Name = "Lien",Type = "Partie Prime",Count = 1,},},
		},
		Disposition = 1.2,
		Family = "Akvasto",
		Image = "AkvastoPrime.png",
		Introduced = "[[Update 24#Hotfix 24.0.6|Hotfix 24.0.6]]",
		Magazine = 12,
		Mastery = 12,
		MaxAmmo = 210,
		Name = "Akvasto Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.9,
				["Perforation"] = 9.9,
				["Tranchant"] = 46.2,},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.22,
			FireRate = 6.33,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 1.4,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Akzani"] = {
		Accuracy = 16.7,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 1500,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1000,},
				{ Name = "Morphics",Type = "Ressource",Count = 2,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.52,
		Image = "AkZani.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 100,
		Mastery = 4,
		MaxAmmo = 400,
		Name = "Akzani",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.8,
				["Perforation"] = 8.4,
				["Tranchant"] = 1.8,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.14,
			FireRate = 20,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Angstrum"] = {
		Cost = {
			Credits = 25000,
			BPCost = 25000,
			MarketCost = 190,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 600,},
				{ Name = "Circuits",Type = "Ressource",Count = 400,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 26.7,
		AreaAttack = {
			AttackName = "Single Rocket Explosion",
			Damage = {
				["Explosif"] = 250,},
			Radius = 3,
		},
		ChargeAttack = {
		    AttackName = "Single Rocket Impact",
			Damage = {
				["Explosif"] = 200,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.22,
			ChargeTime = 0.5,
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.3,
		Family = "Angstrum",
		FireRate = 2,
		Image = "Angstrum.png",
		Introduced = "[[Update 13#Update 13.3|Update 13.3]]",
		Magazine = 3,
		Mastery = 4,
		MaxAmmo = 18,
		Name = "Angstrum",
		Polarities = {"D"},
		Reload = 2.5,
		SecondaryAreaAttack = {--wrong attack type for the sake of order
			AttackName = "3-Rocket Barrage Impact",
			Damage = {
				["Explosif"] = 600,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.525,
			PelletName = "Rocket",
			PelletCount = 3,
			ChargeTime = 1.5,
			AmmoCost = 3,
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		SecondaryAttack = {--wrong attack type for the sake of order
			AttackName = "3-Rocket Barrage Explosion",
			Damage = {
				["Explosif"] = 750,},
			PelletName = "Rocket",
			PelletCount = 3,
			Radius = 3,
		},
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Secondaire",
		Users = {"[[Comba]]", "[[Scrambus]]", "[[Pelna Cade]]", "[[Jad Teran]]"},
	},
	["Arca Scisco"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 200,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Oxium",Type = "Ressource",Count = 250,},
				{ Name = "Récupération",Type = "Ressource",Count = 12500,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 32,
		Class = "Pistolet",
		AmmoType = "Pistolet",
		Conclave = true,
		Disposition = 1.0,
		Image = "Arca Scisco.png",
		Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
		Magazine = 36,
		Mastery = 10,
		MaxAmmo = 288,
		Name = "Arca Scisco",
		NormalAttack = {
			Damage = {
				["Perforation"] = 36,
				["Tranchant"] = 24,},
			CritChance = 0.18,
			CritMultiplier = 1.6,
			StatusChance = 0.26,
			FireRate = 4.667,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 2.2,
		SniperComboReset = 2,
		Traits = { "Corpus"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Zoom = {"2.0x", "4.0x"},
	},
	["Atomos"] = {
		Accuracy = 12.5,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 60000,
			BPCost = 30000,
			MarketCost = 200,
			Rush = 45,
			Time = 24,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 1500,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1300,},
				{ Name = "Rubedo",Type = "Ressource",Count = 800,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 0.8,
		Image = "Atomos.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Magazine = 70,
		Mastery = 5,
		MaxAmmo = 350,
		Name = "Atomos",
		NormalAttack = {
			Damage = {
				["Feu"] = 29,},
			CritChance = 0.15,
			CritMultiplier = 1.7,
			StatusChance = 0.21,
			FireRate = 8,
			ShotType = "Discharge",
			Range = 15,
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Maintenu",
		Type = "Secondaire",
	},
	["Azima"] = {
		Accuracy = 15.4,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.25,
		Image = "Azima.png",
		Introduced = "[[Update 18#Update 18.5|Update 18.5]]",
		Magazine = 75,
		Mastery = 6,
		MaxAmmo = 525,
		Name = "Azima",
		NormalAttack = {
			Damage = {
				["Impact"] = 2,
				["Perforation"] = 5,
				["Tranchant"] = 13,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.4,
		SecondaryAttack = {
		   	AttackName = "Launch Turret",
			Damage = {
				["Explosif"] = 75,},
			CritChance = 0.16,
			StatusChance = 0.16,
			AmmoCost = 75,
		},
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Ballistica"] = {
		Accuracy = 4,
		ChargeAttack = {
			AttackName = "Tir Chargé",		    
			Damage = {
				["Impact"] = 10,
				["Perforation"] = 80,
				["Tranchant"] = 10,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 3.33,
			ChargeTime = 1,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Class = "Arbalète",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 240,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 3,},
				{ Name = "Gallium",Type = "Ressource",Count = 4,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 3000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 1.05,
		Family = "Ballistica",
		Image = "DEBallistica.png",
		Introduced = "[[Update 10#Update 10.4|Update 10.4]]",
		Magazine = 16,
		Mastery = 2,
		Name = "Ballistica",
		NoiseLevel = "Silencieux",
		Polarities = {"D"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Burst Shot",		    
			Damage = {
				["Impact"] = 2.5,
				["Perforation"] = 20,
				["Tranchant"] = 2.5,},
			CritChance = 0.0375,
			CritMultiplier = 1.5,
			StatusChance = 0.025,
			FireRate = 11.43,
			ShotType = "Projectile",
			ShotSpeed = 100,
			BurstCount = 4,
		},	
		Traits = { "Tenno"},
		Trigger = "Burst / Charge",
		Type = "Secondaire",
	},
	["Ballistica Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Upper Limb",Type = "Partie Prime",Count = 1,},
				{ Name = "Lower Limb",Type = "Partie Prime",Count = 1,},
				{ Name = "String",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},},
		},
		Accuracy = 4,
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 15.2,
				["Perforation"] = 167.2,
				["Tranchant"] = 121.6,},
			ChargeTime = 0.8,
			PunchThrough = 1,
			PelletCount = 4,
			PelletName = "Bolt",
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Class = "Arbalète",
		Conclave = true,
		Disposition = 1.05,
		Family = "Ballistica",
		Image = "BallisticaPrime.png",
		Introduced = "[[Update 21#Update 21.6|Update 21.6]]",
		Magazine = 32,
		Mastery = 14,
		MaxAmmo = 210,
		Name = "Ballistica Prime",
		NoiseLevel = "Silencieux",
		NormalAttack = {
		    AttackName = "Normal Shot",
			Damage = {
				["Impact"] = 7.6,
				["Perforation"] = 83.6,
				["Tranchant"] = 60.8,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.2,
			PelletCount = 4,
			PelletName = "Bolt",
			FireRate = 3.33,
			AmmoCost = 4,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"Bar", "V", "V"},
		Reload = 1.2,
		Trigger = "Burst / Charge",
		BurstCount = 4,
		Type = "Secondaire",
	},
	["Ballistica Rakta"] = {
		Accuracy = 4,
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 15,
				["Perforation"] = 270,
				["Tranchant"] = 15,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 3.33,
			ChargeTime = 1,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Class = "Arbalète",
		Conclave = true,
		Disposition = 1.05,
		Family = "Ballistica",
		Image = "RVBallistica.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 20,
		Mastery = 6,
		MaxAmmo = 210,
		Name = "Ballistica Rakta",
		NoiseLevel = "Silencieux",
		Polarities = {"D", "V"},
		Reload = 2,
		SecondaryAttack = {
		    AttackName = "Burst Shot",
			Damage = {
				["Impact"] = 3.75,
				["Perforation"] = 67.5,
				["Tranchant"] = 3.75,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.025,
			FireRate = 11.43,
			BurstCount = 4,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},		
		SyndicatEffect = "Blight",
		Traits = {"Syndicat", "Voile Rouge"},
		Trigger = "Burst / Charge",
		Type = "Secondaire",
		Users = {"[[Voile Rouge]] [[Operative]]s"},
	},
	["Bolto"] = {
		Accuracy = 26.7,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Lato",Type = "Arme",Count = 1,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 800,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 2,},
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.51,
		Family = "Bolto",
		Image = "Bolto.png",
		Introduced = "[[Closed Beta Updates#Update 5.3|Update 5.3]]",
		Magazine = 15,
		Mastery = 7,
		MaxAmmo = 210,
		Name = "Bolto",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Perforation"] = 36,},
			CritChance = 0.16,
			CritMultiplier = 2.4,
			StatusChance = 0.022,
			FireRate = 6.83,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Polarities = {"D"},
		Reload = 1.3,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Bramma Kuva"] = {
		Accuracy = 16.7,
		AreaAttack = {
			Damage = {
				["Explosif"] = 839,},
			Radius = 7,
			AttackName = "Attaque Radial",
		},
		ChargeAttack = {
			AttackName = "Tir Chargé",
			CritChance = 0.35,
			CritMultiplier = 2.1,
			Damage = {
				["Impact"] = 187,},
			ChargeTime = 0.4,
			StatusChance = 0.21,
			FireRate = 1,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		SecondaryAreaAttack = {
			AttackName = "Cluster Bombs",
			Damage = {
				["Explosif"] = 1122,},
			PelletCount = 6,
			PelletName = "Bomblet",
		},
		Class = "Arc",
		Conclave = false,
		Disposition = 1,
        ExilusPolarity = "Bar",
		Image = "Bramma Kuva.png",
		Introduced = "[[Update 27#Update 27.1|Update 27.1]]",
		Magazine = 1,
		Mastery = 15,
		MaxAmmo = 15,
		Name = "Bramma Kuva",
		NoiseLevel = "Bruyant",
		Polarities = {"V"},
		Reload = 0.6,
		Traits = {"Grineer", "Liche Kuva", "Self Damage"},
		Trigger = "Charge",
		Type = "Primaire",
		Users = {"[[Liche Kuva]]"},
	},
	["Brakk"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Accuracy = 7.7,
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Disposition = 1.1,
		Image = "Brakk.png",
		Introduced = "[[Update 10#Update 10.6|Update 10.6]]",
		Magazine = 5,
		Mastery = 6,
		MaxAmmo = 210,
		Name = "Brakk",
		NormalAttack = {
			Damage = {
				["Impact"] = 90,
				["Perforation"] = 50,
				["Tranchant"] = 60,},
			CritChance = 0.17,
			CritMultiplier = 2,
			StatusChance = 0.17,
			PelletCount = 10,
			FireRate = 5,
			Falloff = {StartRange = 11,EndRange = 22,Reduction = 0.6,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.05,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Brakk Kuva"] = {
	    Accuracy = 7.7,
		Class = "Shotgun Sidearm",
		Conclave = false,
		Disposition = 1.25,
		ExilusPolarity = "Bar",
		Family = "Brakk",
		Image = "Brakk Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 13,
		Mastery = 13,
		MaxAmmo = 221,
		Name = "Brakk Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 58.5,
				["Perforation"] = 32.5,
				["Tranchant"] = 19,
			    [""] = 33.1,},
			CritChance = 0.29,
			CritMultiplier = 2,
			StatusChance = 0.37,
			FireRate = 5.83,
			PelletCount = 10,
			PunchThrough = 0.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.1,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Semi",
		Type = "Secondaire",
	},
	["Bronco"] = {
		Accuracy = 3.7,
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 190,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 1200,},
				{ Name = "Ferrite",Type = "Ressource",Count = 700,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 800,},},
		},
		Disposition = 1.35,
		Family = "Bronco",
		Image = "Bronco.png",
		Magazine = 2,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "Bronco",
		NormalAttack = {
			Damage = {
				["Impact"] = 224,
				["Perforation"] = 28,
				["Tranchant"] = 28,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.22,
			PelletCount = 7,
			FireRate = 5,
			Falloff = {StartRange = 7,EndRange = 14,Reduction = 0.75,},
			ShotType = "Hit-Scan",
		},
		Reload = 1.05,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Bronco Prime"] = {
		Accuracy = 3.7,
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.35,
		Family = "Bronco",
		Image = "BroncoPrime.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 4,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Bronco Prime",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 280,
				["Perforation"] = 35,
				["Tranchant"] = 35,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 7,
			FireRate = 4.17,
			Falloff = {StartRange = 9,EndRange = 18,Reduction = 0.74,},
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Castanas"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 800,},
				{ Name = "Circuits",Type = "Ressource",Count = 200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Disposition = 1.35,
		Family = "Castanas",
		Image = "250px-TaserStar.png",
		Introduced = "[[Update 12#Update 12.2|Update 12.2]]",
		Magazine = 2,
		Mastery = 3,
		MaxAmmo = 18,
		Name = "Castanas",
		NormalAttack = {
			Damage = {
				["Électrique"] = 160,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.22,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 30,
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = { "Tenno"},
		Trigger = "Active",
		Type = "Secondaire",
	},
	["Castanas Sancti"] = {
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Disposition = 1.35,
		Family = "Castanas",
		Image = "NLCastanas.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 2,
		Mastery = 10,
		MaxAmmo = 18,
		Name = "Castanas Sancti",
		NormalAttack = {
			Damage = {
				["Électrique"] = 300,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 3.33,
			Radius = 3,
			ShotType = "Projectile",
			ShotSpeed = 30,
		},
		Polarities = {"V", "V", "D"},
		Reload = 1,
		SyndicatEffect = "Purity",
		Traits = {"Syndicat", "Nouveau Loka"},
		Trigger = "Active",
		Type = "Secondaire",
		Users = {"[[Nouveau Loka]] [[Operative]]s"},
	},
	["Cestra"] = {
		Accuracy = 33.3,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Nano Spores",Type = "Ressource",Count = 3000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},
				{ Name = "Gallium",Type = "Ressource",Count = 4,},
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.52,
		Image = "CorpusMinigun.png",
		Introduced = "[[Update 11#Update 11.0|Update 11.0]]",
		Magazine = 60,
		Mastery = 4,
		MaxAmmo = 420,
		Name = "Cestra",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.2,
				["Perforation"] = 20.8,},
			CritChance = 0.06,
			CritMultiplier = 1.6,
			StatusChance = 0.20,
			FireRate = 8.33,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2,
		Traits = { "Corpus"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
		["Cyanex"] = {
		Accuracy = 1.8,
		Class = "Pistolet",
		Conclave = false,
		Cost = {
			Credits = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 8750,},
				{ Name = "Hexenon",Type = "Ressource",Count = 250,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.0,
		Image = "Cyanex.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 11,
		Mastery = 8,
		MaxAmmo = 110,
		Name = "Cyanex",
		NormalAttack = {
			AttackName = "Mode Automatique",
			Damage = {
				["Impact"] = 50,
				["Gaz"] = 41},
			CritChance = 0.08,
			CritMultiplier = 1.4,
			StatusChance = 0.32,
			FireRate = 4.67,
			ShotType = "Projectile",
		},
		Polarities = {},
		Reload = 2.2,
		SecondaryAttack = {
			AttackName = "Burst Mode",
			Accuracy = 80,
			Damage = {
				["Impact"] = 2.9,
				["Tranchant"] = 38.9,
				["Perforation"] = 30.2,},
			CritChance = 0.08,
			CritMultiplier = 1.4,
			StatusChance = 0.32,
			FireRate = 10.05,
			Trigger = "Rafale",
			ShotType = "Projectile",
			PunchThrough = 0.5,
		},
		Trigger = "Auto / Burst",
		Type = "Secondaire",
	},
	["Cycron"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 200,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 4,},
				{ Name = "Ferrite",Type = "Ressource",Count = 9000,},
				{ Name = "Circuits",Type = "Ressource",Count = 1500,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.1,
		Image = "Cycron.png",
		Introduced = "[[Update 20#Update 20.3|Update 20.3]]",
		Magazine = 40,
		Mastery = 8,
		MaxAmmo = 40,
		Name = "Cycron",
		NormalAttack = {
			Damage = {
				["Perforation"] = 8,
				["Tranchant"] = 5,
				["Radiation"] = 10,},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.3,
			PunchThrough = 1,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 24,
		},
		Polarities = {"Bar", "Bar"},
		Reload = 1.0,
		Traits = { "Corpus"},
		Trigger = "Maintenu",
		Type = "Secondaire",
	},
	["Despair"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 10,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5000,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 800,},
				{ Name = "Récupération",Type = "Ressource",Count = 4500,},},
		},
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Disposition = 1.3,
		Image = "Despair.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 10,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Despair",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.9,
				["Perforation"] = 46.4,
				["Tranchant"] = 8.7,},
			CritChance = 0.16,
			CritMultiplier = 1.6,
			StatusChance = 0.16,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Stalker]]"},
	},
	["Detron"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Accuracy = 7.1,
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Disposition = 1.0,
		Family = "Detron",
		Image = "250px-DECorpusHandCannon.png",
		Introduced = "[[Update 11#Update 11.5.5|Update 11.5.5]]",
		Magazine = 5,
		Mastery = 6,
		MaxAmmo = 210,
		Name = "Detron",
		NormalAttack = {
			Damage = {
				["Radiation"] = 280,},
			CritChance = 0.04,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			PelletCount = 7,
			FireRate = 3.33,
			Falloff = {StartRange = 13,EndRange = 22,Reduction = 0.6231,},
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		Reload = 1.05,
		Trigger = "Semi-Auto",
		Traits = { "Corpus"},
		Type = "Secondaire",
		Users = {"[[Detron Crewman]]", "[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]"},
	},
	["Detron Mara"] = {
		Accuracy = 13.3,
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Disposition = 1.0,
		Family = "Detron",
		Image = "Mara Detron.png",
		Introduced = "[[Update 15#Hotfix 15.6.3|Hotfix 15.6.3]]",
		Magazine = 8,
		Mastery = 9,
		Name = "Detron Mara",
		NormalAttack = {
			Damage = {
				["Radiation"] = 280,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.32,
			PelletCount = 7,
			FireRate = 3.33,
			Falloff = {StartRange = 16,EndRange = 30,Reduction = 0.625,},
			ShotType = "Projectile",
		},
		Reload = 1.05,
		Traits = { "Corpus"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},	
	["Dex Furis"] = {
		Accuracy = 15.4,
		Class = "Doubles Pistolets",
		Conclave = true,
		Disposition = 1.39,
		Family = "Afuris",
		Image = "DexFuris.png",
		Introduced = "[[Update 12#Update 12.6|Update 12.6]]",
		Magazine = 100,
		Mastery = 10,
		MaxAmmo = 400,
		Name = "Dex Furis",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.4,
				["Perforation"] = 11.2,
				["Tranchant"] = 2.4,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 20,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Doubles Cestra"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Cestra",Type = "Arme",Count = 1,},
				{ Name = "Cestra",Type = "Arme",Count = 1,},
				{ Name = "Fieldron",Type = "Ressource",Count = 2,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 20,
		Class = "Doubles Pistolets",
		Conclave = true,
		Disposition = 1.3,
		Family = "Doubles Cestra",
		Image = "250px-DualCorpusMinigun.png",
		Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
		Magazine = 120,
		Mastery = 7,
		MaxAmmo = 480,
		Name = "Doubles Cestra",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.2,
				["Perforation"] = 20.8,},
			CritChance = 0.06,
			CritMultiplier = 1.6,
			StatusChance = 0.2,
			FireRate = 12.5,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"V"},
		Reload = 3.5,
		Traits = { "Corpus"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Darvo]]", "[[Jen Dro]]"},
	},
	["Doubles Cestra Secura"] = {
		Accuracy = 20,
		Class = "Doubles Pistolets",
		Conclave = true,
		Disposition = 1.3,
		Family = "Doubles Cestra",
		Image = "PSDualCestra.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 120,
		Mastery = 10,
		MaxAmmo = 480,
		Name = "Doubles Cestra Secura",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.6,
				["Perforation"] = 22.4,},
			CritChance = 0.16,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
			FireRate = 12.5,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"V", "Bar"},
		Reload = 3.5,
		SyndicatEffect = "Sequence",
		Traits = {"Syndicat", "Perrin Sequence"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[La Séquence Perrin|Perrin Sequence]] [[Operative]]s"},
	},
	["Doubles Toxocyst"] = {
		Accuracy = 16,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 4,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 6500,},
				{ Name = "Plastides",Type = "Ressource",Count = 1100,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.3,
		Image = "DoublesToxocyst.png",
		Introduced = "[[Update 18#Update 18.5|Update 18.5]]",
		Magazine = 12,
		Mastery = 11,
		MaxAmmo = 72,
		Name = "Doubles Toxocyst",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.5,
				["Perforation"] = 60,
				["Tranchant"] = 7.5,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.37,
			FireRate = 1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 2.35,
		Traits = { "Infesté"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Embolist"] = {
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 15000,},
				{ Name = "Circuits",Type = "Ressource",Count = 1200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.45,
		Image = "Embolist.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 33,
		Mastery = 9,
		MaxAmmo = 210,
		Name = "Embolist",
		NormalAttack = {
			Damage = {
				["Poison"] = 35,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.41,
			FireRate = 8,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 9,
		},
		Polarities = {"Bar"},
		Reload = 1.3,
		Traits = { "Infesté"},
		Trigger = "Maintenu",
		Type = "Secondaire",
	},
	["Euphona Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 5,},},
		},
		Accuracy = 100,
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Disposition = 0.7,
		Image = "EuphoraPrime.png",
		Introduced = "[[Update 19#Hotfix 19.11.5|Hotfix 19.11.5]]",
		Magazine = 5,
		Mastery = 14,
		MaxAmmo = 40,
		Name = "Euphona Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 292.5,
				["Perforation"] = 16.25,
				["Tranchant"] = 16.25,},
			CritChance = 0.3,
			CritMultiplier = 2.5,
			StatusChance = 0.02,
			FireRate = 1.5,
			ShotType = "Projectile",
			ShotSpeed = 180,
		},
		Polarities = {"V", "V", "V"},
		Reload = 2,
		SecondaryAttack = {
			Damage = {
				["Impact"] = 44,
				["Perforation"] = 176,
				["Tranchant"] = 660,},
			CritChance = 0.02,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 10,
			Falloff = {StartRange = 6,EndRange = 12,Reduction = 0.9886,},
		},
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Furis"] = {
		Accuracy = 22.2,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 120,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 750,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 300,},
				{ Name = "Récupération",Type = "Ressource",Count = 400,},
				{ Name = "Neurodes",Type = "Ressource",Count = 4,},},
		},
		Disposition = 1.35,
		Family = "Furis",
		Image = "Furis.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 35,
		Mastery = 2,
		MaxAmmo = 210,
		Name = "Furis",
		NormalAttack = {
			Damage = {
				["Impact"] = 3,
				["Perforation"] = 14,
				["Tranchant"] = 3,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Fusilai"] = {
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 190,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Rubedo",Type = "Ressource",Count = 2950,},
				{ Name = "Récupération",Type = "Ressource",Count = 10000,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1350,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Disposition = 1.3,
		Image = "GlassKunai.png",
		Introduced = "[[Update 22#Update: Plains of Eidolon|Update: Plains of Eidolon]]",
		Magazine = 6,
		Mastery = 7,
		MaxAmmo = 72,
		Name = "Fusilai",
		Reload = 0.8,
	    NoiseLevel = "Silencieux",
		NormalAttack = {
			AttackName = "Mode Automatique",		    
			Damage = {
				["Perforation"] = 30.8,
				["Tranchant"] = 46.2,},
			CritChance = 0.23,
			CritMultiplier = 1.7,
			StatusChance = 0.29,
			FireRate = 2.83,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V"},
		SecondaryAttack = {
			AttackName = "Semi-Auto Mode",		    
			Damage = {
				["Perforation"] = 92.4,
				["Tranchant"] = 138.6,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.37,
			FireRate = 1.5,
			Trigger = "Semi-Auto",
			ShotType = "Projectile",
			ShotSpeed = "???",
			PelletCount = 3,
			PelletName = "Shuriken",
			AmmoCost = 3,
		    NoiseLevel = "Bruyant",
		},
		Traits = { "Tenno"},
		Trigger = "Auto / Semi",
		Type = "Secondaire",
	},
	["Gammacor"] = {
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 35000,
			MarketCost = 200,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 2500,},
				{ Name = "Plastides",Type = "Ressource",Count = 650,},
				{ Name = "Circuits",Type = "Ressource",Count = 400,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 0.8,
		Family = "Gammacor",
		Image = "Gammacor.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 60,
		Mastery = 2,
		MaxAmmo = 240,
		Name = "Gammacor",
		NormalAttack = {
			Damage = {
				["Magnétique"] = 16,},
			CritChance = 0.08,
			CritMultiplier = 1.8,
			StatusChance = 0.2,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 25,
		},
		Polarities = {"D"},
		Reload = 1.4,
		Traits = { "Cephalon"},
		Trigger = "Maintenu",
		Type = "Secondaire",
	},
	["Hikou"] = {
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 5,},
				{ Name = "Plastides",Type = "Ressource",Count = 500,},
				{ Name = "Rubedo",Type = "Ressource",Count = 600,},
				{ Name = "Récupération",Type = "Ressource",Count = 4000,},},
		},
		Disposition = 0.95,
		Family = "Hikou",
		Image = "Hikou.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 20,
		Mastery = 2,
		MaxAmmo = 210,
		Name = "Hikou",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.6,
				["Perforation"] = 15.6,
				["Tranchant"] = 7.8,},
			CritChance = 0.04,
			CritMultiplier = 1.6,
			StatusChance = 0.1,
			FireRate = 6.67,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Junction|Mag Specter]]"},
	},
	["Hikou Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Pouch",Type = "Partie Prime",Count = 2,},
				{ Name = "Stars",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 8,},},
		},
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Disposition = 0.95,
		Family = "Hikou",
		Image = "PrimeHikou.png",
		Introduced = "[[Update 14#Update 14.8|Update 14.8]]",
		Magazine = 26,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Hikou Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.6,
				["Perforation"] = 30.6,
				["Tranchant"] = 1.8,},
			CritChance = 0.06,
			CritMultiplier = 1.8,
			StatusChance = 0.28,
			FireRate = 5.83,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.5,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Hystrix"] = {
		Accuracy = 14.3,
		Class = "Pistolet",
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Bolto",Type = "Arme",Count = 1,},
				{ Name = "Viper",Type = "Arme",Count = 1,},
				{ Name = "Ferrite",Type = "Ressource",Count = 9750,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 15,},},
		},
		Disposition = 1.1,
		--Conclave = true,
		Image = "Hystrix.png",
		Introduced = "[[Update 22#Update 22|Update 22.18]]",
		Magazine = 16,
	    Mastery = 7,
		MaxAmmo = 320,
		Name = "Hystrix",
		NormalAttack = {
		    AttackName = "Poison / Ice Quill",
		    Accuracy = 14.3,
			Damage = {
				["Impact"] = 2.2,
				["Perforation"] = 31,
				["Tranchant"] = 2.9,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.1,
			FireRate = 7,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Reload = 1.7,
		SecondaryAttack = {
		    AttackName = "Fire / Electric Quill",
			Damage = {
				["Impact"] = 2.4,
				["Perforation"] = 34.4,
				["Tranchant"] = 3.2,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.1,
			ShotType = "Projectile",
		},
		Polarities = {"V"},
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Knell"] = {
		Class = "Pistolet",
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 190,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Rubedo",Type = "Ressource",Count = 5200,},
				{ Name = "Cryotique",Type = "Ressource",Count = 3800,},
				{ Name = "Récupération",Type = "Ressource",Count = 20000,},},
		},
		Disposition = 1.15,
		Image = "Knell.png",
		Introduced = "[[Update 21#Update 21.0|Update 21.0]]",
		Magazine = 1,
		Mastery = 10,
		MaxAmmo = 10,
		Name = "Knell",
		NormalAttack = {
			Damage = {
				["Impact"] = 63,
				["Perforation"] = 69,
				["Tranchant"] = 18,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			FireRate = 4,
			ShotType = "Hit-Scan",
		},
		Accuracy = 32,
		Reload = 2,
		SniperComboReset = 2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Kohmak"] = {
		Accuracy = 8,
		ChargeAttack = {
			AttackName = "Fully Spooled",
			PelletCount = 5,
			Damage = {
				["Impact"] = 30,
				["Perforation"] = 30,
				["Tranchant"] = 90,},
			AmmoCost = 1.67,
			ShotType = "Hit-Scan",
		},
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5000,},
				{ Name = "Plastides",Type = "Ressource",Count = 5000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.35,
		Image = "Kohmak.png",
		Introduced = "[[Update 16#Update 16.0|Update 16.0]]",
		Magazine = 40,
		Mastery = 5,
		Name = "Kohmak",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 6,
				["Tranchant"] = 18,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.23,
			PunchThrough = 1.5,
			AttackName = "Single Pellet",
			ShotType = "Hit-Scan",
			FireRate = 5,
			Falloff = {StartRange = 12,EndRange = 24,Reduction = 0.6667,},
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Auto à Cadence Croissante",
		Users = {"[[Heavy Gunner#Variants|Tusk Heavy Gunner]]"},
		Type = "Secondaire",
	},
	["Kohmak Jumeaux"] = {
		Cost = {
			Credits = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Kohmak",Type = "Arme",Count = 1,},
				{ Name = "Kohmak",Type = "Arme",Count = 1,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 5.7,
		ChargeAttack = {
			AttackName = "Fully Spooled",
			PelletCount = 5,
			Damage = {
				["Impact"] = 30,
				["Perforation"] = 30,
				["Tranchant"] = 90,},
			AmmoCost = 1.67,
			ShotType = "Hit-Scan",
		},
		Class = "Doubles Fusils à Pompe",
		Conclave = true,
		Disposition = 1.25,
		Image = "KohmakJumeaux.png",
		Introduced = "[[Update 16#Update 16.0|Update 16.0]]",
		Magazine = 80,
		Mastery = 10,
		MaxAmmo = 240,
		Name = "Kohmak Jumeaux",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 6,
				["Tranchant"] = 18,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.23,
			PunchThrough = 1.5,
			AttackName = "Single Pellet",
			ShotType = "Hit-Scan",
			FireRate = 6.67,
			Falloff = {StartRange = 12,EndRange = 24,Reduction = 0.6667,},
		},
		Polarities = {"D"},
		Reload = 2.2,
		Traits = { "Grineer"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Secondaire",
	},
	["Kraken"] = {
		Accuracy = 16,
		BurstCount = 2,
		BurstFireRate = 2.83,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 20000,
			MarketCost = 120,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,},
				{ Name = "Récupération",Type = "Ressource",Count = 750,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 120,},},
		},
		Disposition = 1.53,
		Image = "Kraken.png",
		Introduced = "[[Closed Beta Updates#Update 6.3|Update 6.3]]",
		Magazine = 14,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "Kraken",
		NormalAttack = {
			Damage = {
				["Impact"] = 36.8,
				["Perforation"] = 6.1,
				["Tranchant"] = 6.1,},
			CritChance = 0.05,
			CritMultiplier = 2,
			BurstCount = 2,
			StatusChance = 0.13,
			FireRate = 4.42,
			ShotType = "Hit-Scan",
		},
		Reload = 2.45,
		Traits = { "Grineer"},
		Trigger = "Rafale",
		Type = "Secondaire",
		Users = {"[[Seeker]]"},
	},
	["Kraken Kuva"] = {
	    Accuracy = 16,
		Class = "Pistolet",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Bar",
		Family = "Kraken",
		Image = "Kraken Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 21,
		Mastery = 15,
		MaxAmmo = 210,
		Name = "Kraken Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
		    BurstCount = 3,
			Damage = {
				["Impact"] = 32.3,
				["Perforation"] = 5.4,
				["Tranchant"] = 5.4,},
			CritChance = 0.21,
			CritMultiplier = 2.3,
			StatusChance = 0.29,
			FireRate = 6.77,
			ShotType = "Hit-Scan",
		},
		Polarities = {},
		Reload = 1.5,
		SecondaryAttack = {
			Damage = {
				["Impact"] = 32.3,
				["Perforation"] = 5.4,
				["Tranchant"] = 5.4,},
			Accuracy = 8.2,
			FireRate = 6.77,
			AmmoCost = 21,
			Trigger = "Burst",
		},
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Burst",
		Type = "Secondaire",
	},
	["Kulstar"] = {
		Accuracy = 26.7,
		AreaAttack = {
			AttackName = "Rocket Explosion",		    
			Damage = {
				["Explosif"] = 300,},
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Class = "Pistolet",
		Cost = {
			Credits = 30000,
			BPCost = 40000,
			MarketCost = 190,
			Time = 24,
			Parts = {
				{ Name = "Kraken",Type = "Arme",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 2,},
				{ Name = "Cryotique",Type = "Ressource",Count = 4800,},
				{ Name = "Plastides",Type = "Ressource",Count = 3600,},},
		},
		Disposition = 1.25,
		Image = "Kulstar.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 3,
		Mastery = 5,
		MaxAmmo = 15,
		Name = "Kulstar",
		NormalAttack = {
			AttackName = "Rocket Impact",
			Damage = {
				["Impact"] = 200,},
			CritChance = 0.17,
			CritMultiplier = 2.3,
			StatusChance = 0.19,
			ShotType = "Projectile",
			ShotSpeed = "???",
			FireRate = 2,
		},
		Polarities = {"D"},
		Reload = 2,
		SecondaryAreaAttack = {
			AttackName = "Cluster Bombs",	    
			Damage = {
				["Explosif"] = 225,},
			CritChance = 0.17,
			CritMultiplier = 2.3,
			StatusChance = 0.19,
			PelletCount = 3,
			PelletName = "Bomb",
		},
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Darek Draga]]"},
	},
	["Kunai"] = {
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 40,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 5,},
				{ Name = "Ferrite",Type = "Ressource",Count = 3000,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 4000,},
				{ Name = "Récupération",Type = "Ressource",Count = 4000,},},
		},
		Disposition = 1.51,
		Image = "Kunai.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 10,
		Mastery = 2,
		MaxAmmo = 210,
		Name = "Kunai",
		NoiseLevel = "Silencieux",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.6,
				["Perforation"] = 34.5,
				["Tranchant"] = 6.9,},
			CritChance = 0.08,
			CritMultiplier = 1.6,
			StatusChance = 0.08,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.8,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Junction|Nova Specter]]"},
	},
	["Lato"] = {
		Accuracy = 18.2,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 10000,
		},
		Disposition = 1.35,
		Family = "Lato",
		Image = "Lato.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 15,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "Lato",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.5,
				["Perforation"] = 7.5,
				["Tranchant"] = 15,},
			CritChance = 0.1,
			CritMultiplier = 1.8,
			StatusChance = 0.06,
			FireRate = 6.67,
			ShotType = "Hit-Scan",
		},
		Reload = 1,
		Traits = {"Tutorial", "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Lancer]] (During Tutorial and [[Vor's Prize]])"},
	},
	["Lato Prime"] = {
		Accuracy = 18.2,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.35,
		Family = "Lato",
		Image = "LatoPrime.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Magazine = 20,
		Mastery = 14,
		MaxAmmo = 210,
		Name = "Lato Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.8,
				["Perforation"] = 9.6,
				["Tranchant"] = 33.6,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 6.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 1,
		Traits = {"Prime", "Vaulted", "Fondateur"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Lato Vandal"] = {
		Accuracy = 23,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.35,
		Family = "Lato",
		Image = "Lato Vandal.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 15,
		Mastery = 7,
		MaxAmmo = 210,
		Name = "Lato Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.9,
				["Perforation"] = 11.5,
				["Tranchant"] = 27.6,},
			CritChance = 0.26,
			CritMultiplier = 2.4,
			StatusChance = 0.1,
			FireRate = 5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1,
		Traits = { "Tenno", "Vandal"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Lex"] = {
		Accuracy = 16,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 50000,
		},
		Disposition = 0.7,
		Family = "Lex",
		Image = "Lex.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 6,
		Mastery = 3,
		MaxAmmo = 210,
		Name = "Lex",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 13,
				["Perforation"] = 104,
				["Tranchant"] = 13,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.08,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.35,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Maroo]] (when down)"},
	},
	["Lex Prime"] = {
		Accuracy = 16,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 0.7,
		Family = "Lex",
		Image = "PrimeLex.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		Magazine = 8,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Lex Prime",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 15,
				["Perforation"] = 120,
				["Tranchant"] = 15,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 2.08,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.35,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Magnus"] = {
		Accuracy = 16,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 20000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 400,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 100,},},
		},
		Disposition = 1.53,
		Image = "TennoMagnum.png",
		Introduced = "[[Update 11#Update 11.2|Update 11.2]]",
		Magazine = 8,
		Mastery = 10,
		MaxAmmo = 210,
		Name = "Magnus",
		NormalAttack = {
			Damage = {
				["Impact"] = 34.2,
				["Perforation"] = 20.9,
				["Tranchant"] = 20.9,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.22,
			FireRate = 5.83,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"},
	},
	["Marelok"] = {
		Accuracy = 10,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 5000,},
				{ Name = "Récupération",Type = "Ressource",Count = 5000,},
				{ Name = "Forma",Type = "Objet",Count = 1,},},
		},
		Disposition = 0.8,
		Family = "Marelok",
		Image = "250px-GrineerLeverActionPistol.png",
		Introduced = "[[Update 12#Update 12.3|Update 12.3]]",
		Magazine = 6,
		Mastery = 7,
		Name = "Marelok",
		NormalAttack = {
			Damage = {
				["Impact"] = 80,
				["Perforation"] = 16,
				["Tranchant"] = 64,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			FireRate = 2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.67,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Shik Tal]] (Modified)", "Kuva [[Shield Lancer]]"},
	},
	["Marelok Vaykor"] = {
		Accuracy = 10,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Syndicat = "Méridien d'Acier",
			Reputation = 125000,
			Rank = 5,
		},
		Disposition = 0.8,
		Family = "Marelok",
		Image = "SMMarelok.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 10,
		Mastery = 10,
		Name = "Marelok Vaykor",
		NormalAttack = {
			Damage = {
				["Impact"] = 96,
				["Perforation"] = 16,
				["Tranchant"] = 48,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.35,
			FireRate = 2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "D"},
		Reload = 1.67,
		SyndicatEffect = "Justice",
		Traits = {"Syndicat", "Méridien d'Acier"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Méridien d'Acier]] [[Operative]]s"},
	},
	["MK1-Furis"] = {
		Accuracy = 22.2,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.35,
		Family = "Furis",
		Image = "Furis.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 35,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "MK1-Furis",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.95,
				["Perforation"] = 9.1,
				["Tranchant"] = 1.95,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.01,
			FireRate = 8.33,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["MK1-Kunai"] = {
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Disposition = 1.51,
		Image = "Kunai.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 10,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "MK1-Kunai",
		NoiseLevel = "Silencieux",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Perforation"] = 30,
				["Tranchant"] = 6,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.025,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Nukor"] = {
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,},
				{ Name = "Morphics",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 5500,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.45,
		Image = "Nukor.png",
		Introduced = "[[Update 14#Update 14.5|Update 14.5]]",
		Magazine = 50,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Nukor",
		NormalAttack = {
			Damage = {
				["Radiation"] = 22,},
			CritChance = 0.03,
			CritMultiplier = 4,
			StatusChance = 0.29,
			FireRate = 10,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 25,
		},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Maintenu",
		Type = "Secondaire",
		Users = {"[[Grineer Nightwatch Corps#Nightwatch Seeker|Nightwatch Seeker]]"},
	},
	["Nukor Kuva"] = {
	    Accuracy = 100,
	    Class = "Pistolet",
	    Conclave = false,
	    Disposition = 1,
	    ExilusPolarity = "V",
	    Family = "Nukor",
	    Image = "Nukor Kuva.png",
	    Introduced = "[[Update 27#Update 27.1|Update 27.1]]",
	    Magazine = 77,
	    Mastery = 13,
	    MaxAmmo = 210,
	    Name = "Nukor Kuva",
	    NoiseLevel = "Bruyant",
	    NormalAttack = {
			Damage = {
				["Radiation"] = 21,},
			CritChance = 0.07,
			CritMultiplier = 5,
			StatusChance = 0.5,
			FireRate = 10,
			ShotType = "Décharge",
			Range = 29,
		},
		Reload = 2.0,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Held",
		Type = "Secondaire",
		Users = {"Liche Kuva"},
	},
	["Ocucor"] = {
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 10,},
				{ Name = "Boue Thermique",Type = "Ressource",Count = 40,},
				{ Name = "Alliage Venerdo",Type = "Ressource",Count = 55,},
				{ Name = "Module Sagan",Type = "Ressource",Count = 20,},},
		},
		Disposition = 1.1,
		Image = "Ocucor.png",
		Introduced = "[[Update 24#Update 24.0|Update 24]]",
		Magazine = 60,
		Mastery = 8,
		MaxAmmo = 300,
		Name = "Ocucor",
		NormalAttack = {
			Damage = {
				["Perforation"] = 2.0,
				["Radiation"] = 20.0,},
			CritChance = 0.16,
			CritMultiplier = 1.8,
			StatusChance = 0.24,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 20,
		},
		Reload = 1.6,
		Traits = {"Corpus"},
		Trigger = "Maintenu",
		Type = "Secondaire",
	},
	["Pandero"] = {
		Accuracy = 16,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 190,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Circuits",Type = "Ressource",Count = 4500,},
				{ Name = "Cryotique",Type = "Ressource",Count = 5500,},
				{ Name = "Récupération",Type = "Ressource",Count = 25000,},},
		},
		Disposition = 0.95,
		Image = "Pandero.png",
		Introduced = "[[Update 20#Update: Octavia's Anthem|Update: Octavia's Anthem]]",
		Magazine = 8,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Pandero",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Perforation"] = 18,
				["Tranchant"] = 36,},
			CritChance = 0.3,
			CritMultiplier = 2.8,
			StatusChance = 0.1,
			FireRate = 3,
			ShotType = "Hit-Scan",
		},
		Reload = 1,
		SecondaryAttack = {
			Damage = {
				["Impact"] = 18,
				["Perforation"] = 18,
				["Tranchant"] = 36,},
			Accuracy = 8.2,
			FireRate = 7.69,
			AmmoCost = 8,
			Trigger = "Rafale",
		},
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Plinx"] = {
		Accuracy = 50.0,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 200,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 4375,},
				{ Name = "Cryotique",Type = "Ressource",Count = 575,},
				{ Name = "Systèmes Gyromag",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.1,
		Image = "Plinx.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 10,
		Mastery = 6,
		MaxAmmo = 10,
		Name = "Plinx",
		NormalAttack = {
			Damage = {
				["Perforation"] = 26,
				["Feu"] = 20,},
			CritChance = 0.32,
			CritMultiplier = 3,
			StatusChance = 0.04,
			FireRate = 3.33,
			ShotType = "Hit-Scan",
			Range = 100,
		},
		Reload = 0.8,
    	Range = 100,
		Traits = {"Corpus"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Pox"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 4,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 6500,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Poison Cloud",		    
			Damage = {
				["Poison"] = 100,},
			Duration = 5,
		},
		Class = "Jet",
		Conclave = true,
		Disposition = 1.05,
		Image = "Pox.png",
		Introduced = "[[Update 19#Update: The Silver Grove|Update: The Silver Grove]]",
		Magazine = 4,
		Mastery = 9,
		MaxAmmo = 20,
		Name = "Pox",
		NoiseLevel = "Silencieux",
		NormalAttack = {
		    AttackName = "Spore Impact",
			Damage = {
				["Poison"] = 50,},
			CritChance = 0.01,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 2.08,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = { "Infesté"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Angstrum Prisma"] = {
		Accuracy = 26.7,
		AreaAttack = {
			AttackName = "Single Rocket Explosion",
			Damage = {
				["Explosif"] = 250,},
			Radius = 3,
		},
		ChargeAttack = {
		    AttackName = "Single Rocket Impact",
			Damage = {
				["Explosif"] = 200,},
			CritChance = 0.18,
			CritMultiplier = 2.2,
			StatusChance = 0.26,
			ChargeTime = 0.2,
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.3,
		Family = "Angstrum",
		FireRate = 2,
		Image = "Angstrum Prisma.png",
		Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
		Magazine = 3,
		Mastery = 8,
		MaxAmmo = 18,
		Name = "Angstrum Prisma",
		Polarities = {"D"},
		Reload = 1.8,
		SecondaryAreaAttack = {--wrong attack type for the sake of order
			AttackName = "3-Rocket Barrage Impact",
			Damage = {
				["Explosif"] = 600,},
			CritChance = 0.18,
			CritMultiplier = 2.2,
			StatusChance = 0.595,
			PelletName = "Rocket",
			PelletCount = 3,
			ChargeTime = 0.6,
			AmmoCost = 3,
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		SecondaryAttack = {--wrong attack type for the sake of order
			AttackName = "3-Rocket Barrage Explosion",
			Damage = {
				["Explosif"] = 750,},
			PelletName = "Rocket",
			PelletCount = 3,
			Radius = 3,
		},
		Trigger = "Charge",
		Type = "Secondaire",
		Traits = {"Prisma", "Baro"},
	},
	["Gremlins Jumeaux"] = {
		Accuracy = 16.7,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 25000,
			MarketCost = 190,
			Rush = 45,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 5,},
				{ Name = "Circuits",Type = "Ressource",Count = 900,},
				{ Name = "Récupération",Type = "Ressource",Count = 1500,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 1.3,
		Family = "Gremlins Jumeaux",
		Image = "GremlinsJumeaux.png",
		Introduced = "[[Update 9#Update 9.5|Update 9.5]]",
		Magazine = 30,
		Mastery = 5,
		MaxAmmo = 210,
		Name = "Twin Gremlins",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.33,
				["Perforation"] = 12.33,
				["Tranchant"] = 12.33,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 5,
			ShotType = "Projectile",
			ShotSpeed = 65,
		},
		Polarities = {"V"},
		Reload = 1.1,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Gremlins Jumeaux Prisma"] = {
		Accuracy = 36.4,
		Class = "Doubles Pistolets",
		Conclave = true,
		Disposition = 1.3,
		Family = "Twin Gremlins",
		Image = "PrismaTwinGremlins.png",
		Introduced = "[[Update 23#Hotfix 23.4.2|Hotfix 23.4.2]]",
		Magazine = 70,
		Mastery = 11,
		MaxAmmo = 600,
		Name = "Gremlins Jumeaux Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.0,
				["Perforation"] = 12.7,
				["Tranchant"] = 11.3,},
			CritChance = 0.23,
			CritMultiplier = 1.9,
			StatusChance = 0.23,
			FireRate = 8.83,
			ShotType = "Projectile",
			ShotSpeed = 65,
		},
		Polarities = {"V"},
		Reload = 0.9,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Pyrana"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 800,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 5,
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Disposition = 0.8,
		Family = "Pyrana",
		Image = "250px-SawnOffShotgun.png",
		Introduced = "[[Update 13#Update 13.6|Update 13.6]]",
		Magazine = 10,
		Mastery = 12,
		MaxAmmo = 210,
		Name = "Pyrana",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.4,
				["Perforation"] = 26.4,
				["Tranchant"] = 211.2,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			PelletCount = 12,
			FireRate = 4.17,
			Falloff = {StartRange = 15,EndRange = 30,Reduction = 0.7273,},
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Pyrana Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Accuracy = 6.1,
		Class = "Fusil à Pompe de poing",
		Conclave = true,
		Disposition = 0.8,
		Family = "Pyrana",
		Image = "PyranaPrime.png",
		Introduced = "[[Update 23#Hotfix 23.0.3|Hotfix 23.0.3]]",
		Magazine = 12,
		Mastery = 13,
		MaxAmmo = 210,
		Name = "Pyrana Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 19.2,
				["Perforation"] = 19.2,
				["Tranchant"] = 201.6,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.12,
			PelletCount = 12,
			FireRate = 4,
			Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.7273,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 1.6,
		Traits = { "Prime"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Quatz"] = {
		Accuracy = 40.0,
		Class = "Pistolet",
		--Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 40000,
			Rush = 50,
			Time = 24,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Neurodes",Type = "Ressource",Count = 5,},
				{ Name = "Rubedo",Type = "Ressource",Count = 4200,},
			    { Name = "Récupérations",Type = "Ressource",Count = 12750,},
			},
		},
		Disposition = 1.0,
		Image = "Quatz.png",
		Introduced = "[[Update 25#Update 25.4.0|Update 25.4.0]]",
		Magazine = 72,
		Mastery = 9,
		MaxAmmo = 210,
		Name = "Quatz",
		NoiseLevel = "Bruyant",
		NormalAttack = {
		    AttackName = "Auto",
			Damage = {
				["Électrique"] = 11,
				["Impact"] = 7.0,
				["Perforation"] = 2.0,
				["Tranchant"] = 9.0,},
			CritChance = 0.13,
			CritMultiplier = 1.5,
			StatusChance = 0.27,
			FireRate = 15.0,
			--ShotType = "Hit-Scan",
		},
		Reload = 2.7,
		SecondaryAttack = {
		    Accuracy = 90.9,
		    AttackName = "Rafale",
			Damage = {
			    ["Électrique"] = 11.0,
			    ["Tranchant"] = 7.0,
			    ["Perforation"] = 2.0,
				["Impact"] = 9.0,
				},
			CritChance = 0.27,
			CritMultiplier = 2.5,
			StatusChance = 0.19,
			FireRate = 10.0,
			BurstCount = 4,
			--ShotType = "Projectile",
			--ShotSpeed = 100,
		},	
		--Trigger = "Auto",
		Type = "Secondaire",
	},
	["Seer"] = {
		Accuracy = 16,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.5,
		Image = "Prophète.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 8,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "Seer",
		NormalAttack = {
			Damage = {
				["Impact"] = 33.67,
				["Perforation"] = 33.67,
				["Tranchant"] = 33.67,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.13,
			FireRate = 2,
			ShotType = "Projectile",
			ShotSpeed = 200,
		},
		Reload = 2.8,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Capitaine Vor]]"},
	},
	["Seer Kuva"] = {
	    Accuracy = 16,
		Class = "Pistolet",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Bar",
		Family = "Seer",
		Image = "Seer Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 9,
		Mastery = 15,
		MaxAmmo = 27,
		Name = "Seer Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.2,
				["Perforation"] = 68.1,
				["Tranchant"] = 36.7,
			    ["Corrosif"] = 69,},
			CritChance = 0.21,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			FireRate = 2.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {},
		Reload = 2.3,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Semi",
		Type = "Secondaire",
	},
	["Sicarus"] = {
		Accuracy = 20,
		BurstFireRate = 3.5,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			},
		Disposition = 1.15,
		Family = "Sicarus",
		Image = "Sicarus.png",
		Magazine = 15,
		Mastery = 3,
		Name = "Sicarus",
		NormalAttack = {
			Damage = {
				["Impact"] = 21,
				["Perforation"] = 4.5,
				["Tranchant"] = 4.5,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.06,
			FireRate = 7.39,
			BurstCount = 3,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Secondaire",
	},
	["Sicarus Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Accuracy = 25,
		BurstFireRate = 5,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.15,
		Family = "Sicarus",
		Image = "PrimeSicarus.png",
		Introduced = "[[Update 11#Update 11.0|Update 11.0]]",
		Magazine = 24,
		Mastery = 14,
		MaxAmmo = 210,
		Name = "Sicarus Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 15,
				["Tranchant"] = 15,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 9.38,
			BurstCount = 3,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Rafale",
		Type = "Secondaire",
	},
	["Sonicor"] = {
		Accuracy = 100,
		AreaAttack = {
		    AttackName = "Explosion",
			Damage = {
				["Impact"] = 50,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.25,
			Radius = 5,
		},
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 6500,},
				{ Name = "Oxium",Type = "Ressource",Count = 600,},
				{ Name = "Plastides",Type = "Ressource",Count = 2600,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 0.8,
		Image = "Sonicor.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		Magazine = 15,
		Mastery = 2,
		MaxAmmo = 150,
		Name = "Sonicor",
		NormalAttack = {
		    AttackName = "Projectile Impact",
			Damage = {
				["Impact"] = 150,},
			CritChance = 0,
			StatusChance = 0,
			FireRate = 1.25,
			ShotType = "Projectile",
			ShotSpeed = 80,
			Range = 15,
			Falloff = {StartRange = 0,EndRange = 20,Reduction = 0.8333,},	
		},
		Polarities = {"D"},
		Reload = 3,
		Traits = { "Corpus"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Derim Zahn]]"},
	},
	["Spectra"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 3,},
				{ Name = "Circuits",Type = "Ressource",Count = 700,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.49,
		Image = "Spectra.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 60,
		Mastery = 4,
		MaxAmmo = 360,
		Name = "Spectra",
		NormalAttack = {
			Damage = {
				["Perforation"] = 7.6,
				["Tranchant"] = 10.4,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.22,
			PunchThrough = 0.5,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 18,
		},
		Reload = 1.8,
		Traits = { "Corpus"},
		Trigger = "Maintenu",
		Type = "Secondaire",
	},
	["Spectra Vandal"] = {
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = false,
		Disposition = 1.49,
		Family = "Spectra",
		Image = "SpectraVandal.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 80,
		Mastery = 10,
		MaxAmmo = 720,
		Name = "Spectra Vandal",
		NormalAttack = {
			Damage = {
				["Tranchant"] = 12.8,
				["Perforation"] = 9.2},
			CritChance = 0.20,
			CritMultiplier = 2.0,
			StatusChance = 0.28,
			FireRate = 12,
			PunchThrough = 0.5,
		},
		Polarities = {},
		Reload = 1.2,
		Trigger = "Maintenu",
		Type = "Secondaire",
	},
	["Spira"] = {
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 5,},
				{ Name = "Ferrite",Type = "Ressource",Count = 2500,},
				{ Name = "Plastides",Type = "Ressource",Count = 800,},
				{ Name = "Récupération",Type = "Ressource",Count = 4000,},},
		},
		Disposition = 1.0,
		Family = "Spira",
		Image = "Spira.png",
		Introduced = "[[Update 17#Update 17.4.5|Update 17.4.5]]",
		Magazine = 10,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Spira",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.2,
				["Perforation"] = 49.2,
				["Tranchant"] = 24.6,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.08,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Spira Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Pouch",Type = "Partie Prime",Count = 2,},
				{ Name = "Lame",Type = "Partie Prime",Count = 2,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 8,},},
		},
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Disposition = 1.0,
		Family = "Spira",
		Image = "SpiraPrime.png",
		Introduced = "[[Update 18#Hotfix 18.4.12|Hotfix 18.4.12]]",
		Magazine = 12,
		Mastery = 10,
		MaxAmmo = 210,
		Name = "Spira Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 48,
				["Tranchant"] = 6,},
			CritChance = 0.3,
			CritMultiplier = 3.0,
			StatusChance = 0.14,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Traits = {"Prime"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Staticor"] = {
		Cost = {
			Credits = 25000,
			BPCost = 50000,
			MarketCost = 200,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 10,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 6000,},
				{ Name = "Ferrite",Type = "Ressource",Count = 9000,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 3,},},
		},
		Accuracy = 16.7,
		AreaAttack = {
			AttackName = "Fully Charged Projectile",
			Damage = {
				["Radiation"] = 176,},
			ChargeTime = 1,
			AmmoCost = 5,
		},
		ChargeAttack = {
			AttackName = "Uncharged Explosion",
			Damage = {
				["Radiation"] = 88,},
			ShotType = "Projectile",
			ShotSpeed = "???",
			Radius = 2,
		},
		Class = "Doubles Pistolets",
		Conclave = true,
		Disposition = 0.53,
		Image = "Staticor-arme.png",
		Introduced = "[[Update 18#Update 18.4.7|Update 18.4.7]]",
		Magazine = 48,
		Mastery = 10,
		MaxAmmo = 288,
		Name = "Staticor",
		NormalAttack = {
			AttackName = "Uncharged Projectile",
			Damage = {
				["Radiation"] = 44,},
			CritChance = 0.14,
			CritMultiplier = 2.2,
			StatusChance = 0.28,
			FireRate = 3.5,
			ShotType = "Projectile",
			ShotSpeed = 50,
		},
		Polarities = {"Bar"},
		Reload = 1.5,
		SecondaryAreaAttack = {
			AttackName = "Fully Charged Explosion",
			Damage = {
				["Radiation"] = 352,},
			Radius = 8,
		},
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Secondaire",
	},
	["Stug"] = {
		ChargeAttack = {
		    AttackName = "Tir chargé",
			Damage = {
				["Corrosif"] = 936,},
			ShotType = "Projectile",
			ShotSpeed = "???",
			AmmoCost = 6,
			ChargeTime = 3,
		},
		Class = "Pistoletet",
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 120,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 3,},
				{ Name = "Gallium",Type = "Ressource",Count = 4,},
				{ Name = "Récupération",Type = "Ressource",Count = 3000,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 1.48,
		Image = "Stug.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Magazine = 20,
		Mastery = 2,
		Name = "Stug",
		NormalAttack = {
		    AttackName = "Tir Normal",
			Damage = {
				["Corrosif"] = 156,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0,
			FireRate = 4,
			ShotType = "Projectile",
			ShotSpeed = 35,
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Charge",
		Type = "Secondaire",
		Users = {"[[Artificer]]"},
	},
	["Stubba"] = {
	   	Accuracy = 16,
		Class = "Pistoletet",
		Cost = {
			MarketCost = 190,
			Credits = 20000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Grokdrul",Type = "Ressource",Count = 45,},
				{ Name = "Alliage Coprite",Type = "Ressource",Count = 25,},
				{ Name = "Ferrite",Type = "Ressource",Count = 4485,},
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.3,
		Image = "Stubba.png",
		Introduced = "[[Update 22#Update 22.8.0|Update 22]]",
		Magazine = 57,
		Mastery = 7,
		MaxAmmo = 399,
		Name = "Stubba",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.2,
				["Perforation"] = 3.3,
				["Tranchant"] = 15.5,},
			CritChance = 0.23,
			CritMultiplier = 1.9,
			StatusChance = 0.13,
			FireRate = 6.33,
			ShotType = "Hit-Scan",
		},
		Reload = 1.3,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Stubbas Jumeaux Kuva"] = {
		Accuracy = 36.4,
		Class = "Doubles Pistolets",
		Conclave = false,
		Disposition = 1.0,
		Family = "Stubba",
		Image = "Stubbas Jumeaux Kuva.png",
		Introduced = "[[Update 26#Update 26.0|Update 26]]",
		Magazine = 114,
		Mastery = 13,
		MaxAmmo = 684,
		Name = "Stubbas Jumeaux Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 11.6,
				["Perforation"] = 2.7,
				["Tranchant"] = 12.7,},
			CritChance = 0.23,
			CritMultiplier = 1.9,
			StatusChance = 0.31,
			FireRate = 10.00,
			ShotType = "Hit-Scan",
		},
		Reload = 2.7,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Gammacor Synoid"] = {
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 0.8,
		Family = "Gammacor",
		Image = "SynoidGammacor.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 80,
		Mastery = 7,
		MaxAmmo = 400,
		Name = "Gammacor Synoid",
		NormalAttack = {
			Damage = {
				["Magnétique"] = 20,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 40,
		},
		Polarities = {"D", "Bar"},
		Reload = 1.8,
		SyndicatEffect = "Entropy",
		Traits = {"Syndicat", "Cephalon Suda"},
		Trigger = "Maintenu",
		Type = "Secondaire",
		Users = {"[[Cephalon Suda]] [[Operative]]s"},
	},
	["Talons"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1500,},
				{ Name = "Oxium",Type = "Ressource",Count = 1200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Jet",
		Conclave = true,
		Disposition = 1.44,
		Image = "U18throwingknives.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		Magazine = 4,
		Mastery = 8,
		MaxAmmo = 12,
		Name = "Talons",
		NormalAttack = {
			Damage = {
				["Explosif"] = 120,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 50,
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = { "Tenno"},
		Trigger = "Active",
		Type = "Secondaire",
	},
	["Akbolto Telos"] = {
		Accuracy = 26.7,
		Class = "Doubles Pistolets",
		Conclave = true,
		Disposition = 0.8,
		Family = "Akbolto",
		Image = "AHAkbolto.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 30,
		Mastery = 11,
		MaxAmmo = 210,
		Name = "Akbolto Telos",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.7,
				["Perforation"] = 42.3,},
			CritChance = 0.13,
			CritMultiplier = 2,
			StatusChance = 0.29,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Polarities = {"D", "Bar"},
		Reload = 2.6,
		SyndicatEffect = "Truth",
		Traits = {"Syndicat", "Arbitres d'Hexis"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Arbitres d'Hexis]] [[Operative]]s"},
	},
	["Roggas Jumeaux"] = {
		Accuracy = 4.3,
		Class = "Doubles Fusils à Pompe",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 190,
			Rush = 40,
			Time = 24,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Kuva",Type = "Ressource",Count = 1600,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 2600,},
				{ Name = "Ferrite",Type = "Ressource",Count = 15000,},},
		},
		Disposition = 1.2,
		Image = "TwinRogga.png",
		Introduced = "[[Update 19#Update 19.0|Update 19.0]]",
		Magazine = 2,
		Mastery = 9,
		MaxAmmo = 120,
		Name = "Roggas Jumeaux",
		NormalAttack = {
			Damage = {
				["Impact"] = 282,
				["Perforation"] = 352.5,
				["Tranchant"] = 70.5,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.33,
			PelletCount = 15,
			FireRate = 2.5,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.7872,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.5,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
		Users = {"[[Gardienne Kuva]]"},
	},
	["Vipers Jumeaux"] = {
		Accuracy = 15.4,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Viper",Type = "Arme",Count = 1,},
				{ Name = "Viper",Type = "Arme",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.41,
		Family = "Twin Vipers",
		Image = "VipersJumeaux.png",
		Introduced = "[[Update 7#Hotfix 7.7.3|Hotfix 7.7.3]]",
		Magazine = 28,
		Mastery = 5,
		MaxAmmo = 420,
		Name = "Vipers Jumeaux",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.2,
				["Perforation"] = 1.7,
				["Tranchant"] = 5.1,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.11,
			FireRate = 25,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Vipers Jumeaux Wraith"] = {
		Accuracy = 11.1,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Lien",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.41,
		Family = "Twin Vipers",
		Image = "VipersJumeauxWraith.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Magazine = 40,
		Mastery = 7,
		MaxAmmo = 440,
		Name = "Vipers Jumeaux Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.4,
				["Perforation"] = 1.8,
				["Tranchant"] = 1.8,},
			CritChance = 0.19,
			CritMultiplier = 2,
			StatusChance = 0.09,
			FireRate = 25,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = {"Wraith", "Invasion Reward", "Grineer"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Tysis"] = {
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 120,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Plastides",Type = "Ressource",Count = 400,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 900,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 100,},},
		},
		Accuracy = 100,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.51,
		Image = "250px-DETysis.png",
		Introduced = "[[Update 11#Update 11.7|Update 11.7]]",
		Magazine = 11,
		Mastery = 9,
		MaxAmmo = 210,
		Name = "Tysis",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 9.0,
				["Perforation"] = 23.0,
				["Tranchant"] = 17.0,
				["Corrosif"] = 81.0,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.5,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Reload = 1.2,
		Traits = { "Infesté"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Vasto"] = {
		Accuracy = 16,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 190,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 4,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 1200,},
				{ Name = "Ferrite",Type = "Ressource",Count = 700,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1000,},},
		},
		Disposition = 1.35,
		Family = "Vasto",
		Image = "Vasto.png",
		Introduced = "[[Update 9#Update 9.3|Update 9.3]]",
		Magazine = 6,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Vasto",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.5,
				["Perforation"] = 14.5,
				["Tranchant"] = 29,},
			CritChance = 0.2,
			CritMultiplier = 1.8,
			StatusChance = 0.08,
			FireRate = 5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Vasto Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Accuracy = 16,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.35,
		Family = "Vasto",
		Image = "PrimeVasto.png",
		Introduced = "[[Update 15#Update 15.7|Update 15.7]]",
		Magazine = 6,
		Mastery = 10,
		Name = "Vasto Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.9,
				["Perforation"] = 9.9,
				["Tranchant"] = 46.2,},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.22,
			FireRate = 5.42,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Viper"] = {
		Accuracy = 15.4,
		Class = "Pistolet",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 75,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 300,},
				{ Name = "Ferrite",Type = "Ressource",Count = 600,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 900,},
				{ Name = "Morphics",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.45,
		Family = "Viper",
		Image = "Viper.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 14,
		Mastery = 4,
		MaxAmmo = 420,
		Name = "Viper",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.2,
				["Perforation"] = 1.7,
				["Tranchant"] = 5.1,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.11,
			FireRate = 14.38,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 0.7,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Shield Lancer]]", "[[Seeker]] Variants"},
	},
	["Viper Wraith"] = {
		Accuracy = 28.6,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.35,
		Family = "Viper",
		Image = "Viper Wraith.png",
		Introduced = "[[Update 22#Hotfix 22.8.4|Hotfix 22.8.4]]",
		Magazine = 20,
		Mastery = 4,
		MaxAmmo = 420,
		Name = "Viper Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.4,
				["Perforation"] = 1.8,
				["Tranchant"] = 1.8,},
			CritChance = 0.19,
			CritMultiplier = 2.0,
			StatusChance = 0.09,
			FireRate = 14.38,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 0.8,
		Traits = { "Grineer", "Wraith", "Baro"},
		Trigger = "Auto",
		Type = "Secondaire",
	},
	["Zakti"] = {
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 190,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 8,},
				{ Name = "Plastides",Type = "Ressource",Count = 350,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 6500,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 5000,},},
		},
		Accuracy = 26.7,
		AreaAttack = {
			AttackName = "Nuage de Gaz",		    
			Damage = {
				["Gaz"] = 80,},
			Radius = 5,
		},
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.2,
		Image = "Zakti.png",
		Introduced = "[[Update 21#Update 21.1|Update 21.1]]",
		Magazine = 3,
		Mastery = 10,
		MaxAmmo = 210,
		Name = "Zakti",
		NormalAttack = {
		    AttackName = "Impact Fléchette",
			Damage = {
				["Impact"] = 12,
				["Perforation"] = 18,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 5,
			ShotType = "Projectile",
			ShotSpeed = 66,
		},
		Polarities = {"Bar", "Bar"},
		Reload = 0.8,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondaire",
	},
	["Zylok"] = {
		Accuracy = 23.5,
		Class = "Pistolet",
		Conclave = true,
		Disposition = 1.15,
		Image = "Zylok.png",
		Introduced = "[[Update 23#Update 23.6|Update 23.6]]",
		Magazine = 8,
		Mastery = 6,
		Name = "Zylok",
		NormalAttack = {
			Damage = {
				["Impact"] = 44.8,
				["Perforation"] = 16.8,
				["Tranchant"] = 78.4,},
			CritChance = 0.08,
			CritMultiplier = 2.0,
			StatusChance = 0.26,
			FireRate = 1.8,
			ShotType = "Hit-Scan",
		},
		Reload = 1.2,
		Traits = {"Tenno"},
		Trigger = "Duplex",
		Type = "Secondaire",
	},
	["Acceltra"] = {
		Accuracy = 23.5,
		Class = "Fusil",
		Conclave = false,
	    Cost = {
			Credits = 25000,
			MarketCost = 240,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 4,},
				{ Name = "Hexenon",Type = "Ressource",Count = 200,},
				{ Name = "Plastides",Type = "Ressource",Count = 925,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 8000,},},
		},
		Disposition = 1.0,
		Image = "Acceltra.png",
		Introduced = "[[Update 25#Update 25.7|Update 25.7]]",
		Magazine = 48,
		Mastery = 8,
		MaxAmmo = 96,
		Name = "Acceltra",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.0,
			    ["Perforation"] = 35.2,
			    ["Tranchant"] = 8.8,
			},
			CritChance = 0.32,
			CritMultiplier = 2.8,
			StatusChance = 0.06,
			FireRate = 12,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"Bar"},
		Reload = 2.0,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Principal",
		Users = {},
	},
	["Amprex"] = {
		Cost = {
			Credits = 25000,
			BPCost = 50000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 8,},
				{ Name = "Plastides",Type = "Ressource",Count = 600,},
				{ Name = "Ferrite",Type = "Ressource",Count = 9000,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 3,},},
		},
		Accuracy = 12.5,
		Class = "Fusil",
		Conclave = true,
		Disposition = 0.7,
		Image = "Amprex.png",
		Introduced = "[[Update 13#Update 13.1|Update 13.1]]",
		Magazine = 100,
		Mastery = 10,
		MaxAmmo = 700,
		Name = "Amprex",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Électrique"] = 22,},
			CritChance = 0.32,
			CritMultiplier = 2.2,
			StatusChance = 0.22,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 18,
		},
		Reload = 2.6,
		Traits = { "Corpus"},
		Trigger = "Maintenu",
		Type = "Principale",
		Users = {"[[M-W.A.M.]]"},
	},
	["Argonak"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Plastides",Type = "Ressource",Count = 700,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 9950,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.2,
		Image = "Argonak.png",
		Introduced = "[[Update 22#Update: Plains of Eidolon|Update: Plains of Eidolon]]",
		Magazine = 43,
		Mastery = 7,
		MaxAmmo = 473,
		Name = "Argonak",
		NormalAttack = {
			AttackName = "Mode Automatique",		    
			Damage = {
				["Impact"] = 24.5,
				["Perforation"] = 6.3,
				["Tranchant"] = 26.2,},
			CritChance = 0.09,
			CritMultiplier = 1.5,
			StatusChance = 0.27,
			FireRate = 6,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 2.4,
		SecondaryAttack = {
			AttackName = "Semi-Auto Mode",		    
			Accuracy = 28.6,
			Damage = {
				["Impact"] = 24.5,
				["Perforation"] = 6.3,
				["Tranchant"] = 26.2,},
			CritChance = 0.27,
			CritMultiplier = 2.3,
			StatusChance = 0.19,
			FireRate = 4.33,
			Traits = { "Grineer"},
			Trigger = "Semi-Auto",
			ShotType = "Hit-Scan",
		},
		Trigger = "Auto / Semi",
		Type = "Principale",
	},
	["Attica"] = {
	    Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 2,},
				{ Name = "Ferrite",Type = "Ressource",Count = 800,},
				{ Name = "Rubedo",Type = "Ressource",Count = 200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
	    Accuracy = 40,
		Class = "Arbalète",
		Conclave = true,
		Disposition = 1.415,
		Image = "250px-TnoPrmryXbow.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		Magazine = 20,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Attica",
		NoiseLevel = "Silencieux",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Perforation"] = 60,
				["Tranchant"] = 16,
			},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 3.67,
			ShotType = "Projectile",
			ShotSpeed = 90,
		},
		Polarities = {"V"},
		Reload = 2.8,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
	},
    ["Battacor"] = {
		Class = "Fusil",
		Conclave = false,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 10,},
				{ Name = "Tepa Nodule",Type = "Ressource",Count = 40,},
				{ Name = "Heart Noctrul",Type = "Ressource",Count = 25,},
				{ Name = "Entroplasma",Type = "Ressource",Count = 20,},},
		},
		Disposition = 1.0,
		Image = "Battacor.png",
		Introduced = "[[Update 24#Update 24.0|Update 24]]",
		Magazine = 60,
		Mastery = 10,
		MaxAmmo = 720,
		Name = "Battacor",
		NormalAttack = {
		    Accuracy = 25,
			Damage = {
				["Perforation"] = 24.0,
				["Magnétique"] = 42.0,},
			CritChance = 0.32,
			CritMultiplier = 2.4,
			StatusChance = 0.18,
			FireRate = 3.57,
			BurstCount = 2,
			ShotType = "Projectile",
			ShotSpeed = 115,
		},
		SecondaryAttack = {
		    Accuracy = 100,
			Damage = {
				["Radiation"] = 208.0,},
			CritChance = 0.34,
			CritMultiplier = 3.0,
			StatusChance = 0.08,
			FireRate = 1,
			ChargeTime = 0.4,
			PunchThrough = 2.0,
			Trigger = "Charge",
			AmmoCost = 1,
			ShotType = "Hit-Scan",
		},
		Traits = {"Corpus"},
		Reload = 2.0,
		Trigger = "Auto Burst",
		Type = "Principale",
	},
	["Baza"] = {
	    Accuracy = 80,
	    Class = "Fusil",
	    Conclave = false,
	    Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 240,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 3500,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 4300,},
				{ Name = "Cryotique",Type = "Ressource",Count = 575,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
        Disposition = 1.0,
        Image = "Baza.png",
		Introduced = "[[Update 22#Update 22.4|Update 22.4]]",
        Magazine = 40,
        Mastery = 7,
        MaxAmmo = 800,
        Name = "Baza",
    	NormalAttack = {
	    	Damage = {
		    	["Impact"] = 5.8,
			    ["Perforation"] = 6.7,
		    	["Tranchant"] = 3.5,
		    },
	    	CritChance = 0.26,
	    	CritMultiplier = 3,
	    	StatusChance = 0.1,
	    	FireRate = 16.67,
	    	ShotType = "Hit-scan",
			Falloff = {StartRange = 22,EndRange = 34,Reduction = 0.5,},
		    },
        NoiseLevel = "Silencieux", 
    	Polarities = {"V"},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
    },
    ["Baza Prime"] = {
		Accuracy = 80,
		Class = "Fusil",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.0,
		Family = "Baza",
		Image = "Baza Prime.png",
		Introduced = "[[Update 27#Hotfix 27.0.4|Hotfix 27.0.4]]",
		Magazine = 60,
		Mastery = 10,
		MaxAmmo = 800,
		Name = "Baza Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.8,
				["Perforation"] = 6.7,
				["Tranchant"] = 3.5,
			},
			CritChance = 0.28,
			CritMultiplier = 3,
			StatusChance = 0.14,
			FireRate = 16.67,
			ShotType = "Hit-scan",
			Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.5,},
			},
		NoiseLevel = "Silencieux",
		Polarities = {"V", "V"},
		Reload = 1.1,
		Traits = { "Prime"},
		Trigger = "Auto",
		Type = "Primaire",
	},
	["Boltor"] = {
		Accuracy = 25,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 100,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 600,},},
		},
		Disposition = 0.95,
		Family = "Boltor",
		Image = "Boltor.png",
		Introduced = "[[Closed Beta Updates#Update 6.0|Update 6.0]]",
		Magazine = 60,
		Mastery = 2,
		MaxAmmo = 540,
		Name = "Boltor",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.5,
				["Perforation"] = 20,
				["Tranchant"] = 2.5,},
			CritChance = 0.1,
			CritMultiplier = 1.8,
			StatusChance = 0.14,
			FireRate = 8.75,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Polarities = {"D"},
		Reload = 2.6,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Junction|Equinox Specter]]"},
	},
	["Boltor Prime"] = {
		Accuracy = 50,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 0.95,
		Family = "Boltor",
		Image = "DEPrimeBoltor.png",
		Introduced = "[[Update 12#Update 12.4|Update 12.4]]",
		Magazine = 60,
		Mastery = 13,
		MaxAmmo = 540,
		Name = "Boltor Prime",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.6,
				["Perforation"] = 41.4,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"D", "V"},
		Reload = 2.4,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Braton"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.1,
		Family = "Braton",
		Image = "Braton.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 45,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "Braton",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.9,
				["Perforation"] = 7.9,
				["Tranchant"] = 8.2,},
			CritChance = 0.12,
			CritMultiplier = 1.6,
			StatusChance = 0.06,
			FireRate = 8.75,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Braton Prime"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.1,
		Family = "Braton",
		Image = "PrimeBraton.png",
		Introduced = "[[Update 9]]",
		Magazine = 75,
		Mastery = 8,
		MaxAmmo = 600,
		Name = "Braton Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.75,
				["Perforation"] = 12.25,
				["Tranchant"] = 21,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 9.58,
			ShotType = "Hit-Scan",
		},
		Reload = 2.15,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Braton Vandal"] = {
		Accuracy = 33.3,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.01,
		Family = "Braton",
		Image = "BratonVandal.png",
		Introduced = "[[Closed Beta Updates#Hotfix 6.3.1|Hotfix 6.3.1]]",
		Magazine = 50,
		Mastery = 4,
		MaxAmmo = 550,
		Name = "Braton Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.25,
				["Perforation"] = 1.75,
				["Tranchant"] = 21,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 7.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.75,
		Traits = { "Tenno", "Vandal"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Junction|Excalibur Specter]]"},
	},
	["Burston"] = {
		Accuracy = 25,
		BurstFireRate = 5,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 120,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 1,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 400,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 150,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 600,},},
		},
		Disposition = 1.3,
		Family = "Burston",
		Image = "Burston.png",
		Magazine = 45,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "Burston",
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Perforation"] = 10,
				["Tranchant"] = 10,},
			CritChance = 0.06,
			CritMultiplier = 1.6,
			StatusChance = 0.18,
			FireRate = 7.83,
			ShotType = "Hit-Scan",
			BurstCount = 3,
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Principale",
		Users = {"[[Spectre Loki]]"},
	},
	["Burston Prime"] = {
		Accuracy = 25,
		BurstFireRate = 10,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.3,
		Family = "Burston",
		Image = "PrimeBurston.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Magazine = 45,
		Mastery = 12,
		MaxAmmo = 540,
		Name = "Burston Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.8,
				["Perforation"] = 10.8,
				["Tranchant"] = 14.4,},
			CritChance = 0.18,
			CritMultiplier = 1.8,
			StatusChance = 0.30,
			FireRate = 13.64,
			BurstCount = 3,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Rafale",
		Type = "Principale",
	},
	["Buzlok"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 250,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 5000,},
				{ Name = "Circuits",Type = "Ressource",Count = 600,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 13.3,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.45,
		Image = "Buzlok.png",
		Introduced = "[[Update 14#Update 14.7|Update 14.7]]",
		Magazine = 50,
		Mastery = 11,
		MaxAmmo = 540,
		Name = "Buzlok",
		NormalAttack = {
			Damage = {
				["Impact"] = 30,
				["Perforation"] = 24,
				["Tranchant"] = 6,},
			CritChance = 0.23,
			CritMultiplier = 2.5,
			StatusChance = 0.21,
			FireRate = 6.25,
			ShotType = "Projectile",
			ShotSpeed = 40,
		},
		Reload = 3,
		SecondaryAttack = {
		    AttackName = "Beacon",
			Accuracy = 16.7,
			Damage = {
				["Perforation"] = 3},
			CritChance = 0,
			CritMultiplier = 1,
			StatusChance = 0,
			FireRate = 1.67,
			Trigger = "Semi-Auto",
			ShotType = "Projectile",
           	ShotSpeed = "???",
		},

		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Bourreaux/Harkonar|Harkonar]]"},
	},
	["Cernos"] = {
		Accuracy = "16.7 (100 when aimed)",
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 198,
				["Perforation"] = 11,
				["Tranchant"] = 11,},
			CritChance = 0.36,
			CritMultiplier = 2,
			StatusChance = 0.18,
			ChargeTime = 0.5,
			PunchThrough = 1,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},		
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Ressource",Count = 3,},
				{ Name = "Plastides",Type = "Ressource",Count = 700,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 600,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1750,},},
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 1.1,
		Family = "Cernos",
		Image = "Cernos.png",
		Introduced = "[[Update 11#Update 11.1|Update 11.1]]",
		Magazine = 1,
		Mastery = 6,
		MaxAmmo = 72,
		Name = "Cernos",
		NormalAttack = {
		    AttackName = "Uncharged Shot",		    
			Damage = {
				["Impact"] = 99,
				["Perforation"] = 5.5,
				["Tranchant"] = 5.5,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.18,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V"},
		Reload = 0.6,
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Principale",
		ComparisonDisplay = {
        	{ Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"} },
        	{ Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"} }},
	},
	["Cernos Mutaliste"] = {
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 250,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Cernos",Type = "Arme",Count = 1,},
				{ Name = "Plastides",Type = "Ressource",Count = 1400,},
				{ Name = "Cryotique",Type = "Ressource",Count = 1200,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 2300,},},
		},
		Accuracy = "16.7 (100 aimed)",
		AreaAttack = {
            AttackName = "Poison Cloud",			    
			Damage = {
				["Poison"] = 50,},
			Duration = 10,
		},
		ChargeAttack = {
            AttackName = "Tir Chargé",			    
			Damage = {
				["Impact"] = 202.5,
				["Perforation"] = 11.25,
				["Tranchant"] = 11.25,},
			ChargeTime = 0.5,
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.49,
			PunchThrough = 1,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 1.35,
		Family = "Cernos",
		Image = "CernosMutaliste.png",
		Introduced = "[[Update 18#Update 18.5|Update 18.5]]",
		Magazine = 1,
		Mastery = 7,
		MaxAmmo = 72,
		Name = "Cernos Mutaliste",
		NormalAttack = {
            AttackName = "Uncharged Shot",			    
			Damage = {
				["Impact"] = 108,
				["Perforation"] = 6,
				["Tranchant"] = 6,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.49,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"Bar"},
		Reload = 0.6,
		Traits = { "Infesté"},
		Trigger = "Charge",
		Type = "Principale",
	},
	["Cernos Prime"] = {
		Accuracy = 16.7,
		ChargeAttack = {
		    AttackName = "Tir Chargé",		    
			Damage = {
				["Impact"] = 324,
				["Perforation"] = 18,
				["Tranchant"] = 18,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.3,			
			ChargeTime = 0.5,
			PunchThrough = 1,
			PelletCount = 3,
			PelletName = "Arrow",
			ShotType = "Projectile",
			ShotSpeed = 85,
		},	
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Upper Limb",Type = "Partie Prime",Count = 1,},
				{ Name = "Lower Limb",Type = "Partie Prime",Count = 1,},
				{ Name = "Grip",Type = "Partie Prime",Count = 1,},
				{ Name = "String",Type = "Partie Prime",Count = 1,},},
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 1.1,
		Family = "Cernos",
		Image = "Cernos Prime.png",
		Introduced = "[[Update 19#Hotfix 19.0.7|Hotfix 19.0.7]]",
		Magazine = 1,
		Mastery = 12,
		MaxAmmo = 72,
		Name = "Cernos Prime",
		NormalAttack = {
		    AttackName = "Uncharged Shot",		    
			Damage = {
				["Impact"] = 162,
				["Perforation"] = 9,
				["Tranchant"] = 9,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			PelletCount = 3,
			PelletName = "Arrow",
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.65,
		Traits = {"Prime"},
		Trigger = "Charge",
		Type = "Principale",
		ComparisonDisplay = {
        	{ Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"} },
        	{ Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"} }},
	},
		["Cernos Rakta"] = {
	    Accuracy = 16.7,  
		ChargeAttack = {
			AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 225,
				["Perforation"] = 12.5,
				["Tranchant"] = 12.5,},
			ChargeTime = 0.25,
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.15,			
			PunchThrough = 1,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 0.92,
		Family = "Cernos",
		Image = "CernosRakta.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 1,
		Mastery = 12,
		MaxAmmo = 72,
		Name = "Cernos Rakta",
		NormalAttack = {
			AttackName = "Uncharged Shot",		    
			Damage = {
				["Impact"] = 135,
				["Perforation"] = 7.5,
				["Tranchant"] = 7.5,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.15,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"V", "V", "Bar"},
		Reload = 0.6,
		SyndicatEffect = "Blight",
		Traits = {"Syndicat", "Voile Rouge"},
		Trigger = "Charge",
		Type = "Principale",
		ComparisonDisplay = {
        	{ Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"} },
        	{ Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"} }},
	},
	["Daikyu"] = {
	    Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},
				{ Name = "Rubedo",Type = "Ressource",Count = 300,},
				{ Name = "Récupération",Type = "Ressource",Count = 1200,},},
		},
	    Accuracy = 16.7,
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 138,
				["Perforation"] = 184,
				["Tranchant"] = 138,},
			ChargeTime = 1,
			CritChance = 0.2,
			CritMultiplier = 2,
			PunchThrough = 3,
			StatusChance = 0.5,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 1.3,
		NoiseLevel = "Silencieux",
		Image = "AsymmetricBow.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Magazine = 1,
		Mastery = 10,
		MaxAmmo = 72,
		Name = "Daikyu",
		Polarities = {"V"},
		Reload = 0.6,
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Principale",
	},
	["Dera"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 2,},
				{ Name = "Circuits",Type = "Ressource",Count = 600,},
				{ Name = "Ferrite",Type = "Ressource",Count = 4500,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.3,
		Family = "Dera",
		Image = "Dera.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 45,
		Mastery = 4,
		MaxAmmo = 540,
		Name = "Dera",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 22.5,
				["Tranchant"] = 1.5,},
			CritChance = 0.08,
			CritMultiplier = 1.6,
			StatusChance = 0.22,
			FireRate = 11.25,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 1.8,
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Homme d'Équipage]]", "[[Lancier Corrompu]]", "[[Ranger]]"},
	},
	["Dera Vandal"] = {
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.245,
		Family = "Dera",
		Image = "DeraVandal.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Magazine = 60,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Dera Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.4,
				["Perforation"] = 24,
				["Tranchant"] = 1.6,},
			CritChance = 0.08,
			CritMultiplier = 2,
			StatusChance = 0.30,
			FireRate = 11.25,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 1.8,
		Traits = { "Corpus"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Dex Sybaris"] = {
		Accuracy = 28.6,
		BurstFireRate = 3.33,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.0,
		Family = "Sybaris",
		Image = "DexSybaris.png",
		Introduced = "[[Update 18#Hotfix 18.6.2|Hotfix 18.6.2]]",
		Magazine = 14,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Dex Sybaris",
		NormalAttack = {
			Damage = {
				["Impact"] = 22.5,
				["Perforation"] = 18.75,
				["Tranchant"] = 33.75,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 4.17,
			BurstCount = 2,
			ShotType = "Hit-Scan",
		},
		Reload = 1.5,
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Principale",
	},
	["Dread"] = {
		Cost = {
			Credits = 15000,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 6,},
				{ Name = "Circuits",Type = "Ressource",Count = 900,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 750,},
				{ Name = "Plastides",Type = "Ressource",Count = 900,},},
		},
		Accuracy = 16.7,
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 10,
				["Perforation"] = 10,
				["Tranchant"] = 180,},
			CritChance = 0.5,
			CritMultiplier = 2,
			StatusChance = 0.2,
			PunchThrough = 2.5,
			ChargeTime = 0.5,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 1.1,
		Image = "Dread.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 1,
		Mastery = 5,
		MaxAmmo = 72,
		Name = "Dread",
		NoiseLevel = "Silencieux",
		NormalAttack = {
		    AttackName = "Uncharged Shot",		    
			Damage = {
				["Impact"] = 6.5,
				["Perforation"] = 6.5,
				["Tranchant"] = 117,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.7,
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Stalker]]"},
		ComparisonDisplay = {
        	{ Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"} },
        	{ Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"} }},
	},
	["Ferrox"] = {
		Accuracy = 16.7,
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 35,
				["Perforation"] = 245,
				["Tranchant"] = 70,},
			CritChance = 0.32,
			CritMultiplier = 2.8,
			StatusChance = 0.1,
			FireRate = 1.33,
            ChargeTime = 0.5,
			PunchThrough = 1.5,
			ShotType = "Hit-Scan",
		},
		Class = "Speargun",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 30000,},
				{ Name = "Récupération",Type = "Ressource",Count = 35000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.15,
		Image = "Ferrox.png",
		Introduced = "[[Update 19#Update 19.13|Update 19.13]]",
		Magazine = 10,
		Mastery = 14,
		MaxAmmo = 540,
		Name = "Ferrox",
		Polarities = {"V", "D"},
		Reload = 1.8,
		SecondaryAttack = {
			AttackName = "Throw Spear",
			Damage = {
				["Impact"] = 455,
				["Perforation"] = 72.5,
				["Tranchant"] = 122.5,},
			CritChance = 0.04,
			CritMultiplier = 2,
			StatusChance = 0.33,
			FireRate = 1,
			Reload = 2,
			ChargeTime = 0.5,
			Trigger = "Charge",
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Derim Zahn]]"},
	},
	["Fusil à Flux"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Circuits",Type = "Ressource",Count = 900,},
				{ Name = "Ferrite",Type = "Ressource",Count = 6000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.55,
		Image = "Fusil à Flux.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 50,
		Mastery = 6,
		MaxAmmo = 50,
		Name = "Fusil à Flux",
		NormalAttack = {
			Damage = {
				["Perforation"] = 4.8,
				["Tranchant"] = 17.2,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.24,
			FireRate = 12,
			AmmoCost = 0.5,
			PunchThrough = 0.5,
			ShotType = "Discharge",
			Range = 30,
		},
		Reload = 2.25,
		Traits = { "Corpus"},
		Trigger = "Maintenu",
		Type = "Principale",
		Users = {"[[Elite Crewman]]"},
	},
		["Fulmin"] = {
		Accuracy = 9.1,
		Class = "Fusil",
		Conclave = false,
		Cost = {
			Credits = 25000,
			BPCost = 20000,
			MarketCost = 265,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Rubedo",Type = "Ressource",Count = 2100,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 7500,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Hexenon",Type = "Ressource",Count = 350,},},
		},
		Disposition = 1.0,
		Image = "Fulmin.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 60,
		Mastery = 8,
		MaxAmmo = 500,
		Name = "Fulmin",
		NormalAttack = {
			AttackName = "Mode Semi-Automatique",
			Damage = {
				["Impact"] = 100,
				["Électrique"] = 400},
			CritChance = 0.30,
			CritMultiplier = 2.2,
			StatusChance = 0.16,
			FireRate = 2.17,
			ShotType = "Hit-Scan",
		},
		Polarities = {},
		Reload = 1.0,
		SecondaryAttack = {
			AttackName = "Mode Automatique",
			Accuracy = 111.1,
			Damage = {
				["Perforation"] = 8,
				["Électrique"] = 25,},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.10,
			FireRate = 9.33,
			ShotType = "Hit-Scan",
		},
		Trigger = "Auto / Semi-Auto",
		Type = "Principale",
	},
	["Glaxion"] = {
		Accuracy = 100,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 1,},
				{ Name = "Circuits",Type = "Ressource",Count = 550,},
				{ Name = "Cryotique",Type = "Ressource",Count = 2500,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.35,
		Image = "Glaxion.png",
		Introduced = "[[Update 14#Update 14.5|Update 14.5]]",
		Magazine = 80,
		Mastery = 8,
		MaxAmmo = 720,
		Name = "Glaxion",
		NormalAttack = {
			Damage = {
				["Glace"] = 26,},
			CritChance = 0.08,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 24,
		},
		Reload = 2.2,
		Traits = { "Corpus"},
		Trigger = "Maintenu",
		Type = "Principale",
		Users = {"[[Capture|Corpus Target]]", "[[Armis Ulta]]", "[[Dru Pesfor]]", "[[Rana Del]]", "[[M-W.A.M.]]"},
	},
	["Glaxion Vandal"] = {
		Accuracy = 100,
		Class = "Fusil",
		Conclave = false,
		Disposition = 1.35,
		Family = "Glaxion",
		Image = "Glaxion Vandal.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 100,
		Mastery = 12,
		MaxAmmo = 1000,
		Name = "Glaxion Vandal",
		NormalAttack = {
			Damage = {
				["Glace"] = 29,},
			CritChance = 0.14,
			CritMultiplier = 2.0,
			StatusChance = 0.38,
			FireRate = 12,
			Range = 24,
		},
		Polarities = {},
		Reload = 1.8,
		Trigger = "Maintenu",
		Type = "Principale",
	},
	["Gorgon"] = {
		Accuracy = 12.5,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 5,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5000,},
				{ Name = "Récupération",Type = "Ressource",Count = 6000,},
				{ Name = "Circuits",Type = "Ressource",Count = 1000,},},
		},
		Disposition = 1.4,
		Family = "Gorgon",
		Image = "Gorgon.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 90,
		Mastery = 3,
		MaxAmmo = 540,
		Name = "Gorgon",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.75,
				["Perforation"] = 3.75,
				["Tranchant"] = 2.5,},
			CritChance = 0.17,
			CritMultiplier = 1.5,
			StatusChance = 0.09,
			FireRate = 12.5,
			ShotType = "Hit-Scan",
		},
		Reload = 4.2,
		Spool = 15,
		Traits = { "Grineer"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Principale",
		Users = {"[[Lieutenant Lech Kril]]", "[[Heavy Gunner]] + Variants", "[[Corrupted Heavy Gunner]]", "[[Manic Bombard]] + Variants"},
	},
	["Gorgon Wraith"] = {
		Accuracy = 16.7,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.4,
		Family = "Gorgon",
		Image = "WraithGorgon.png",
		Introduced = "[[Update 12#Update 12.4|Update 12.4]]",
		Magazine = 90,
		Mastery = 7,
		MaxAmmo = 900,
		Name = "Gorgon Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 23,
				["Perforation"] = 2.7,
				["Tranchant"] = 1.3,},
			CritChance = 0.15,
			CritMultiplier = 1.9,
			StatusChance = 0.21,
			FireRate = 13.3,
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		Spool = 10,
		Traits = {"Wraith", "Grineer"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Principale",
	},
	["Grakata"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 400,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 100,},},
		},
		Disposition = 1.2,
		Family = "Grakata",
		Image = "Grakata.png",
		Introduced = "[[Update 7#Update 7.8|Update 7.8]]",
		Magazine = 60,
		Mastery = 5,
		MaxAmmo = 750,
		Name = "Grakata",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.4,
				["Perforation"] = 3.7,
				["Tranchant"] = 2.9,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 20,
			ShotType = "Hit-Scan",
		},
		Reload = 2.4,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Lancer]]", "[[Hellion]]", "[[Commander]]", "[[Méridien d'Acier]] [[Operative]]s", "[[Bourreaux/Vay Molta|Vay Molta]]"},
	},
	["Grakatas Jumeaux"] = {
		Accuracy = 28.6,
		Class = "Doubles Pistolets",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Grakata",Type = "Arme",Count = 1,},
				{ Name = "Grakata",Type = "Arme",Count = 1,},
				{ Name = "Forma",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.0,
		Image = "GrakatasJumelles.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 120,
		Mastery = 9,
		MaxAmmo = 1200,
		Name = "Grakatas Jumeaux",
		NormalAttack = {
			Damage = {
				["Impact"] = 8,
				["Perforation"] = 6.7,
				["Tranchant"] = 5.3,},
			CritChance = 0.25,
			CritMultiplier = 2.7,
			StatusChance = 0.11,
			PelletCount = 2,
			PelletName = "Bullet",
			FireRate = 20,
			ShotType = "Hit-Scan",
			AmmoCost = 2,
		},
		Polarities = {"Bar"},
		Reload = 3,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Clem]]"},
	},
	["Grinlok"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 5000,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 44.4,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.245,
		Family = "Grinlok",
		Image = "250px-DEGrinlok.png",
		Introduced = "[[Update 12#Update 12.1|Update 12.1]]",
		Magazine = 9,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Grinlok",
		NormalAttack = {
			Damage = {
				["Impact"] = 93.5,
				["Perforation"] = 18.7,
				["Tranchant"] = 74.8,},
			CritChance = 0.15,
			CritMultiplier = 2.5,
			StatusChance = 0.35,
			FireRate = 1.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.7,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[Nightwatch Lancer]]", "[[Kuva Elite Lancer]]", "[[Elite Lancer#Variants|Tusk Elite Lancer]]"},
	},
	["Harpak"] = {
		BurstFireRate = 5,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 40000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Gallium",Type = "Ressource",Count = 5,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 6000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 3600,},},
		},
		Disposition = 1.55,
		Image = "Harpak.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 45,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Harpak",
		NormalAttack = {
			Accuracy = 18.2,
			Damage = {
				["Impact"] = 5,
				["Perforation"] = 37.5,
				["Tranchant"] = 7.5,},
			CritChance = 0.2,
			CritMultiplier = 2.3,
			StatusChance = 0.17,
			FireRate = 6,
			BurstCount = 3,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V"},
		Reload = 2,
		SecondaryAttack = {
		    AttackName = "Harpoon",
			Accuracy = 100,
			Damage = {
				["Impact"] = 40,
				["Perforation"] = 50,
				["Tranchant"] = 10,},
			CritChance = 0.25,
			CritMultiplier = 2.3,
			StatusChance = 0.13,
			FireRate = 1.5,
			Range = 40,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Traits = { "Grineer"},
		Trigger = "Rafale",
		Type = "Principale",
		Users = {"[[Drekar Elite Lancer]]", "[[Draga]]"},
	},
	["Hema"] = {
		Accuracy = 20,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 50000,},
				{ Name = "Circuits",Type = "Ressource",Count = 5000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.2,
		Image = "Hema.png",
		Introduced = "[[Update 19#Update 19.5|Update 19.5]]",
		Magazine = 60,
		Mastery = 7,
		MaxAmmo = 60,
		Name = "Hema",
		NormalAttack = {
			Damage = {
				["Viral"] = 47,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 6,
			BurstCount = 3,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Infesté"},
		Trigger = "Rafale",
		Type = "Principale",
	},
	["Hind"] = {
		BurstFireRate = 5,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 6,},
				{ Name = "Circuits",Type = "Ressource",Count = 700,},
				{ Name = "Récupération",Type = "Ressource",Count = 1000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 1.42,
		Image = "Hind.png",
		Introduced = "[[Update 9#Update 9.6|Update 9.6]]",
		Magazine = 65,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "Hind",
		NormalAttack = {
		    AttackName = "Burst Mode",
			Accuracy = 33.3,
			Damage = {
				["Impact"] = 7.5,
				["Perforation"] = 7.5,
				["Tranchant"] = 15,},
			CritChance = 0.07,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 6.25,
			BurstCount = 5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		SecondaryAttack = {
		    AttackName = "Semi-Auto Mode",
			Accuracy = 28.6,
			Damage = {
				["Impact"] = 12,
				["Perforation"] = 12,
				["Tranchant"] = 36,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 2.5,	
			Trigger = "Semi-Auto",
		},
		Traits = { "Grineer"},
		Trigger = "Rafale",
		Type = "Principale",
		Users = {"[[Elite Lancer]]", "[[Bourreaux/Dok Thul|Dok Thul]]"},
	},
	["Hind Kuva"] = {
        Accuracy = 33.3,
        AreaAttack = {
            AttackName = "Auto",
            Damage = {
                ["Impact"] = 6,
                ["Perforation"] = 6,
                ["Tranchant"] = 18},
            CritChance = 0.21,
            CritMultiplier = 1.9,
            StatusChance = 0.33,
            FireRate = 10,
            Trigger = "Auto"
        },
		Class = "Fusil",
		Conclave = false,
		Disposition = 1,
        ExilusPolarity = "Bar",
		Family = "Hind",
		Image = "Hind Kuva.png",
		Introduced = "[[Update 27#Update 27.1|Update 27.1]]",
		Magazine = 90,
		Mastery = 15,
		MaxAmmo = 540,
		Name = "Hind Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			AttackName = "Burst",
			BurstCount = 5,
			Damage = {
				["Impact"] = 7.5,
                ["Perforation"] = 7.5,
				["Tranchant"] = 15},
			CritChance = 0.25,
			CritMultiplier = 2.1,
			StatusChance = 0.33,
			FireRate = 9.09,
			ShotType = "Hit-Scan",
			Trigger = "Burst"
		},
		Polarities = {"V"},
		Reload = 2.3,
		SecondaryAttack = {
		    Accuracy = 28.6,
            AttackName = "Semi",
            AmmoCost = 3,
            Damage = {
                ["Impact"] = 18,
                ["Tranchant"] = 18,
                ["Perforation"] = 54},
			CritChance = 0.37,
			CritMultiplier = 2.9,
			StatusChance = 0.21,
			FireRate = 2.5,
			ShotType = "Hit-Scan",
			Trigger = "Semi-Auto"
        },
		Trigger = "Burst",
		Type = "Primary",
		Users = {"[[Liche Kuva]]"},
	},
	["Ignis"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 2,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 5000,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},Accuracy = 100,
		Class = "Fusil",
		Conclave = true,
		Disposition = 0.6,
		Family = "Ignis",
		Image = "Ignis.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 150,
		Mastery = 5,
		MaxAmmo = 750,
		Name = "Ignis",
		NormalAttack = {
			Damage = {
				["Feu"] = 33,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.27,
			FireRate = 8,
			ShotType = "Discharge",
			Range = 20,
		},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Maintenu",
		Type = "Principale",
		Users = {"[[Scorch]]", "[[Hyekka Master]]", "[[Bourreaux/Zura|Zura]]"},
	},
	["Ignis Wraith"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Ferrite",Type = "Ressource",Count = 10000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 5000,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 3,},},
		},
		Accuracy = 100,
		Class = "Fusil",
		Conclave = true,
		Disposition = 0.6,
		Family = "Ignis",
		Image = "IgnisWraith.png",
		Introduced = "[[Update 19#Update 19.12|Update 19.12]]",
		Magazine = 200,
		Mastery = 9,
		MaxAmmo = 800,
		Name = "Ignis Wraith",
		NormalAttack = {
			Damage = {
				["Feu"] = 35,},
			CritChance = 0.17,
			CritMultiplier = 2.5,
			StatusChance = 0.29,
			FireRate = 8,
			ShotType = "Discharge",
			Range = 27,
		},
		Reload = 1.7,
		Traits = {"Wraith", "Grineer"},
		Trigger = "Maintenu",
		Type = "Principale",
	},
	["Javlok"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 240,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 10000,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 5,},
				{ Name = "Condensateur Javlok",Type = "Ressource",Count = 6,},},
		},
		AreaAttack = {
		    AttackName = "Explosion",
			Damage = {
				["Feu"] = 50,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			Radius = 1.6,
		},	    
		ChargeAttack = {
		    AttackName = "Projectile Impact",
			Accuracy = 100,
			Damage = {
				["Feu"] = 230,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			ChargeTime = 0.3,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Class = "Speargun",
		Conclave = true,
		Disposition = 1.2,
		Image = "Javlok.png",
		Magazine = 6,
		Mastery = 7,
		MaxAmmo = 300,
		Name = "Javlok",
		Polarities = {"V", "V"},
		Reload = 1.9,
		SecondaryAreaAttack = {
			AttackName = "Spear Explosion",
			Damage = {
				["Feu"] = 300,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			Radius = 7,
		},		
		SecondaryAttack = {
			Accuracy = 16.7,
			AttackName = "Throw Spear",
			Damage = {
				["Impact"] = 45,
				["Perforation"] = 75,
				["Tranchant"] = 30,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			ChargeTime = 0.5,
			FireRate = 1,
			Reload = 0.6,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Traits = { "Grineer"},
		Trigger = "Charge",
		Type = "Principale",
	},
	["Karak"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 400,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 100,},},
		},
		Disposition = 1.28,
		Family = "Karak",
		Image = "250px-Karak.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Magazine = 30,
		Mastery = 1,
		MaxAmmo = 540,
		Name = "Karak",
		NormalAttack = {
			Damage = {
				["Impact"] = 13,
				["Perforation"] = 8.7,
				["Tranchant"] = 7.3,},
			CritChance = 0.09,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 11.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Lancier d'Élite|Lancier d'Élite Frontalier]]"},
	},
	["Karak Kuva"] = {
		Accuracy = 80,	    
		Class = "Fusil",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "V",
		Family = "Karak",
		Image = "Karak Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 70,
		Mastery = 13,
		MaxAmmo = 540,
		Name = "Karak Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.1,
				["Perforation"] = 6.2,
				["Tranchant"] = 9.7,},
			CritChance = 0.23,
			CritMultiplier = 2.1,
			StatusChance = 0.31,
			FireRate = 11.67,
			PunchThrough = 0.2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.7,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Auto",
		Type = "Primaire",
		Users = {"[[Liche Kuva]]"},
	},
	["Karak Wraith"] = {
		Accuracy = 28.6,	    
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},},
		},
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.28,
		Family = "Karak",
		Image = "KarakWraith.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Magazine = 60,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Karak Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.1,
				["Perforation"] = 9.3,
				["Tranchant"] = 7.8,},
			CritChance = 0.13,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 11.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Wraith", "Invasion Reward", "Grineer"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Grineer Nightwatch Corps#Nightwatch Lancer|Nightwatch Lancer]]"},
	},
	["Komorex"] = {
		Accuracy = 20,
		Class = "Fusil de Sniper",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Ferrite",Type = "Resource",Count = 6200,},
				{ Name = "Hexenon",Type = "Resource",Count = 300,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.0,
		Image = "Komorex.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 20,
		Mastery = 8,
		MaxAmmo = 40,
		Name = "Komorex",
		NormalAttack = {
			AttackName = "Normal",
			Damage = {
				["Impact"] = 8.7,
				["Tranchant"] = 41.8,
				["Perforation"] = 36.5},
			CritChance = 0.16,
			CritMultiplier = 2.1,
			StatusChance = 0.35,
			FireRate = 6.0,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
			Trigger = "Semi-Auto"
		},
		--3.5 zoom + viral explosion stats not shown in arsenal UI
		SecondaryAttack = {
		    AttackName = "Zoom 3.5x",
			Damage = {
				["Impact"] = 17.4,
				["Tranchant"] = 83.6,
				["Perforation"] = 73},
			FireRate = 1.5,
		},
		AreaAttack = {
			Damage = {
				["Viral"] = 66,},
			Radius = 3.5,
			FireRate = 1.5,
		},
		Polarities = {},
		Reload = 3.0,
		SniperComboMin = 5,
		SniperComboReset = 2,
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[Heqet Amalgame]]"},
		Zoom = {"Zoom 2x (-50% Recul, +2m Pénétration)", "Zoom 3.5x (+100% Dégâts, +3.5m Rayon d'Explosion, -75% Cadence de Tir)"},
	},
	["Lanka"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Gallium",Type = "Ressource",Count = 20,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 600,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		ChargeAttack = {
			AttackName = "Tir Chargé",
			Damage = {
				["Électrique"] = 525,},
			ChargeTime = 1,
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,			
			PunchThrough = 5,
			ShotType = "Projectile",
			ShotSpeed = 200,
		},
		Class = "Fusil de Sniper",
		Conclave = true,
		Disposition = 0.85,
		Image = "Lanka.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 10,
		Mastery = 10,
		MaxAmmo = 72,
		Name = "Lanka",
		NormalAttack = {
			AttackName = "Uncharged Shot",		    
			Damage = {
				["Électrique"] = 200,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			ChargeTime = 0.33,
			FireRate = 1,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Projectile",
			ShotSpeed = 200,
		},
		Reload = 2,
		SniperComboMin = 2,
		SniperComboReset = 6,
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Sniper Crewman]]", "[[The Sergeant]]", "[[Nullifier Crewman]]", "[[Corrupted Nullifier]]", "[[La Séquence Perrin|Perrin Sequence]] [[Operative]]s"},
		Zoom = {"3x (+20% Critical Chance)", "5x (+30% Critical Chance)", "8x (+50% Critical Chance)"},
	},
	["Latron"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 5,},
				{ Name = "Plastides",Type = "Ressource",Count = 800,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 1000,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},},
		},
		Disposition = 1.25,
		Family = "Latron",
		Image = "Latron.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 15,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "Latron",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.25,
				["Perforation"] = 38.5,
				["Tranchant"] = 8.25,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 4.17,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.4,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[Clem]]"},
	},
	["Latron Prime"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.15,
		Family = "Latron",
		Image = "LatronPrime.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 15,
		Mastery = 10,
		MaxAmmo = 540,
		Name = "Latron Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9,
				["Perforation"] = 72,
				["Tranchant"] = 9,},
			CritChance = 0.22,
			CritMultiplier = 2.8,
			StatusChance = 0.26,
			FireRate = 4.17,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 2.4,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Latron Wraith"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.15,
		Family = "Latron",
		Image = "LatronWraith.png",
		Introduced = "[[Update 14#Update 14.5|Update 14.5]]",
		Magazine = 15,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Latron Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 15,
				["Perforation"] = 42,
				["Tranchant"] = 3,},
			CritChance = 0.26,
			CritMultiplier = 2.8,
			StatusChance = 0.14,
			FireRate = 5.42,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.4,
		Traits = {"Wraith", "Invasion Reward", "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Lenz"] = {
		Cost = {
			Credits = 25000,
			BPCost = 50000,
			MarketCost = 235,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 10,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 8200,},
				{ Name = "Cryotique",Type = "Ressource",Count = 2400,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 3,},},
		},
		Accuracy = 16.7,
		AreaAttack = {
			Damage = {
				["Glace"] = 10,},
			Radius = 8,
			AttackName = "Initial Burst",
		},
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			CritChance = 0.5,
			CritMultiplier = 2,
			Damage = {
				["Impact"] = 50,},
			ChargeTime = 1.2,
			StatusChance = 0.05,
			FireRate = 1,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 0.9,
		Image = "Lenz.png",
		Introduced = "[[Update 21#Update 21.3|Update 21.3]]",
		Magazine = 1,
		Mastery = 8,
		MaxAmmo = 6,
		Name = "Lenz",
		NoiseLevel = "Bruyant",
		Polarities = {"Bar", "Bar"},
		Reload = 0.6,
		SecondaryAreaAttack = {
			Damage = {
				["Explosif"] = 660,},
			Radius = 6,
			AttackName = "Bubble Collapse",
		},
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Principale",
		ComparisonDisplay = {
        	{ Name = "Lenz", Attacks = {"ChargeAttack", "AreaAttack", "SecondaryAreaAttack"} }},
	},
	["Miter"] = {
		Accuracy = 100,
		AmmoType = "Fusil de Sniper",
		ChargeAttack = {
            AttackName = "Tir Chargé",	    
			Damage = {
				["Impact"] = 12.5,
				["Perforation"] = 12.5,
				["Tranchant"] = 225,},
			ChargeTime = 0.75,
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.5,
			PunchThrough = 2.5,
		    ShotType = "Projectile",
			ShotSpeed = 60,
		},
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 15000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Lame",Type = "Objet",Count = 1,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Weapon Chassis",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.55,
		Image = "miter.png",
		Introduced = "[[Update 9#Update 9.5|Update 9.5]]",
		Magazine = 20,
		Mastery = 6,
		MaxAmmo = 72,
		Name = "Miter",
		NormalAttack = {
            AttackName = "Uncharged Shot",			    
			Damage = {
				["Impact"] = 5,
				["Perforation"] = 5,
				["Tranchant"] = 90,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = 60,
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Eviscerator]]"},
	},
	["MK1-Braton"] = {
		Accuracy = 40,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.01,
		Family = "Braton",
		Image = "Braton.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 60,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "MK1-Braton",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.5,
				["Perforation"] = 4.5,
				["Tranchant"] = 9,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			FireRate = 7.5,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["MK1-Paris"] = {
		Accuracy = "16.7 (100 Aimed)",
		ChargeAttack = {
            AttackName = "Tir Chargé",			    
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 96,
				["Tranchant"] = 18,},
			ChargeTime = 0.5,
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.15,
			PunchThrough = 2,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 1.05,
		Family = "Paris",
		Image = "Paris.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 1,
		Mastery = 0,
		MaxAmmo = 72,
		Name = "MK1-Paris",
		NormalAttack = {
            AttackName = "Uncharged Shot",	
			Damage = {
				["Impact"] = 5,
				["Perforation"] = 80,
				["Tranchant"] = 15,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"Bar"},
		Reload = 0.55,
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Principale",
	},

	["Quanta Mutaliste"] = {
		AreaAttack = {
			AttackName = "Orbe Infesté",
			Damage = {
				["Radiation"] = 20,
			},
			StatusChance = 1,
			AmmoCost = 5,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Class = "Fusil",
		Conclave = false,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 5,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 15000,},
				{ Name = "Circuits",Type = "Ressource",Count = 1200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.55,
		Family = "Quanta",
		Image = "QuantaMutaliste.png",
		Introduced = "[[Update 13#Update 13.8|Update 13.8]]",
		Magazine = 60,
		Mastery = 2,
		MaxAmmo = 540,
		Name = "Quanta Mutaliste",
		NormalAttack = {
			Accuracy = 100,
			Damage = {
				["Impact"] = 2.5,
				["Perforation"] = 15,
				["Tranchant"] = 7.5,
			},
			CritChance = 0.025,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"D"},
		Reload = 3.0,
		SecondaryAttack = {
			Accuracy = 25,
			Reload = 3.0,
			AttackName = "Explosion Orbe",
			Damage = {
				["Poison"] = 100,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.0,
			FireRate = 10,
			Radius = 8,
		},
		Traits = { "Infesté"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Nagantaka"] = {
		Class = "Arbalète",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 125,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 3,},
				{ Name = "Gallium",Type = "Ressource",Count = 4,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 3000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 1.05,
		Family = "Nagantaka",
		Image = "Nagantaka.png",
		Introduced = "[[Update 24#Update 24.0|Update 24]]",
		Magazine = 9,
		Mastery = 9,
		MaxAmmo = 540,
		Name = "Nagantaka",
		NoiseLevel = "Silencieux",
		Polarities = {"V"},
		NormalAttack = {
		    Accuracy = 40,
			AttackName = "Semi-Auto",		    
			Damage = {
				["Impact"] = 1.6,
				["Perforation"] = 14.3,
				["Tranchant"] = 143.1,},
			CritChance = 0.15,
			CritMultiplier = 2.3,
			StatusChance = 0.39,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = 0,
		},
		Reload = 2.3,
		SecondaryAttack = {
		    Accuracy = 40,
			AttackName = "Burst Shot",		    
			Damage = {
				["Impact"] = 1.6,
				["Perforation"] = 14.3,
				["Tranchant"] = 143.1,},
			CritChance = 0.15,
			CritMultiplier = 2.3,
			StatusChance = 0.39,
			FireRate = 5.81,
			Reload = 2.0,
			ShotType = "Projectile",
			ShotSpeed = 100,
			BurstCount = 9,
		},	
		Traits = {"Tenno"},
		Trigger = "Semi / Burst",
		Type = "Principale",
	},
	["Ogris"] = {
	    Class = "Launcher",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 5000,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 600,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Image = "OgrisNew.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Accuracy = 100,
		ChargeAttack = {
			AttackName = "Rocket Impact",		    
			Damage = {
				["Explosif"] = 100,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.35,
			ShotType = "Projectile",
			ShotSpeed = 40,
			ChargeTime = 0.3,
			FireRate = 1.5,
		},
		AreaAttack = {
			AttackName = "Rocket Explosion",		    
			Damage = {
				["Explosif"] = 600,},
			Radius = 6,
		},
		Disposition = 1.3,
		Magazine = 5,
		Mastery = 9,
		MaxAmmo = 20,
		Name = "Ogris",
		NoiseLevel = "Bruyant",
		Reload = 2.5,
		Traits = {"Grineer"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Bombard]]", "[[Corrupted Bombard]]", "[[Executioner Gorth]]", "[[Nightwatch Bombard]]"},
	},
	["Ogris Kuva"] = {
		Accuracy = 100,	    
		Class = "Launcher",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "V",
		Family = "Ogris",
		Image = "Ogris Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 3,
		Mastery = 15,
		MaxAmmo = 20,
		Name = "Ogris Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.9,
				["Perforation"] = 8.1,
				["Explosif"] = 427,},
			CritChance = 0.09,
			CritMultiplier = 2,
			StatusChance = 0.47,
			FireRate = 1.5,
			ShotSpeed = 40,
			ShotType = "Projectile",
		},
		AreaAttack = {
			AttackName = "Rocket Explosion",		    
			Damage = {
				["Explosif"] = 600,},
			Radius = 6,
		},
		Polarities = {"V"},
		Reload = 2.1,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Semi",
		Type = "Primaire",
		Users = {"[[Liche Kuva]]"},
	},
	["Opticor"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Gallium",Type = "Ressource",Count = 20,},
				{ Name = "Cryotique",Type = "Ressource",Count = 600,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		AreaAttack = {
			Damage = {
				["Magnétique"] = 400,},
			Radius = 5,
		},
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 100,
				["Perforation"] = 850,
				["Tranchant"] = 50,},
			ChargeTime = 2,
			CritChance = 0.2,
			CritMultiplier = 2.5,
			StatusChance = 0.2,
			PunchThrough = 1,
			Range = 300,
			ShotType = "Hit-Scan",
			FireRate = 1,
		},
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.15,
		Family = "Opticor",
		Image = "250px-opticor.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		Magazine = 5,
		Mastery = 14,
		MaxAmmo = 200,
		Name = "Opticor",
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Malice]]", "[[Ved Xol]]", "[[002-ER]]"},
	},
	["Opticor Vandal"] = {
		Accuracy = 100,
		AreaAttack = {
			Damage = {
				["Magnétique"] = 200,},
			Radius = 5,
		},
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 40,
				["Perforation"] = 280,
				["Tranchant"] = 80,},
			ChargeTime = 0.6,
			CritChance = 0.24,
			CritMultiplier = 2.6,
			StatusChance = 0.3,
			PunchThrough = 1,
			Range = 300,
			ShotType = "Hit-Scan",
			FireRate = 2,
		},
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.15,
		Family = "Opticor",
		Image = "Opticor Vandal.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Magazine = 8,
		Mastery = 14,
		MaxAmmo = 200,
		Name = "Opticor Vandal",
		Polarities = {"V"},
		Reload = 1.4,
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Principale",
	},
	["Panthera"] = {
		Accuracy = 100,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 600,},
				{ Name = "Hikou",Type = "Arme",Count = 1,},
				{ Name = "Miter",Type = "Arme",Count = 1,},},
		},
		Disposition = 1.4,
		Image = "Panthera.png",
		Introduced = "[[Update 15#Update 15.10|Update 15.10]]",
		Magazine = 60,
		Mastery = 7,
		Name = "Panthera",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 10,
				["Tranchant"] = 70,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.24,
			FireRate = 3,
			AmmoCost = 2,
			ShotType = "Projectile",
			ShotSpeed = 40,
		},
		Polarities = {"Bar"},
		Reload = 2,
		SecondaryAttack = {
			Damage = {
				["Impact"] = 10,
				["Perforation"] = 10,
				["Tranchant"] = 80,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 2,
			AmmoCost = 1,
			ShotType = "Continus",
			Range = 6,
		},
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Paracyst"] = {
		BurstFireRate = 8.33,
		Class = "Fusil",
		Conclave = false,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 5,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 15000,},
				{ Name = "Circuits",Type = "Ressource",Count = 1200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.315,
		Image = "250px-Paracyst.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 60,
		Mastery = 7,
		Name = "Paracyst",
		NormalAttack = {
			Accuracy = 50,
			Damage = {
				["Poison"] = 33,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 11.11,
			BurstCount = 3,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"D"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Infested Harpoon",		    
			Accuracy = 50,
			Damage = {
				["Poison"] = 33,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 11.11,
			Range = 50,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Traits = { "Infesté"},
		Trigger = "Rafale",
		Type = "Principale",
		Users = {"[[Mutalist Alad V]]"},
	},
	["Paris"] = {
		Accuracy = "16.7 (100 aimed)",
		ChargeAttack = {
			AttackName = "Tir Chargé",	    
			Damage = {
				["Impact"] = 9,
				["Perforation"] = 144,
				["Tranchant"] = 27,},
			ChargeTime = 0.5,
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.1,
			PunchThrough = 2,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Arc",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 3,},
				{ Name = "Plastides",Type = "Ressource",Count = 600,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 700,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 2000,},},
		},
		Disposition = 1.2,
		Family = "Paris",
		Image = "Paris.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 1,
		Mastery = 3,
		MaxAmmo = 72,
		Name = "Paris",
		NormalAttack = {
			AttackName = "Uncharged Shot",		    
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 96,
				["Tranchant"] = 18,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"Bar"},
		Reload = 0.65,
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Junction|Trinity Specter]]"},
		ComparisonDisplay = {
        	{ Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"} },
        	{ Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"} }},
	},
	["Paris Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Partie Supérieure",Type = "Partie Prime",Count = 1,},
				{ Name = "Partie Inférieure",Type = "Partie Prime",Count = 1,},
				{ Name = "Poignée",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},},
		},
		Accuracy = "16.7 (100 aimed)",
		ChargeAttack = {
			AttackName = "Tir Chargé",		    
			Damage = {
				["Impact"] = 6.5,
				["Perforation"] = 208,
				["Tranchant"] = 45.5,},
			ChargeTime = 0.5,
			CritChance = 0.45,
			CritMultiplier = 2,
			StatusChance = 0.2,			
			PunchThrough = 3,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Arc",
		Conclave = true,
		Disposition = 1.2,
		Family = "Paris",
		Image = "ParisPrime.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 1,
		Mastery = 8,
		MaxAmmo = 72,
		Name = "Paris Prime",
		NormalAttack = {
			AttackName = "Uncharged Shot",		    
			Damage = {
				["Impact"] = 3.25,
				["Perforation"] = 104,
				["Tranchant"] = 22.75,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"Bar", "V"},
		Reload = 0.7,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Charge",
		Type = "Principale",
		ComparisonDisplay = {
        	{ Name = "[NAME] (Déchargé)", Attacks = {"NormalAttack"} },
        	{ Name = "[NAME] (Chargé)", Attacks = {"ChargeAttack"} }},
	},
	["Pennant"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 3,
		SlamAttack = 600,
		SlamRadialDmg = 200,
		SlamRadius = 7,
		HeavyAttack = 1200,
		WindUp = 0.7,
        HeavySlamAttack = 1000,
		HeavyRadialDmg = 1000,
		HeavySlamRadius = 8,
		Class = "Nikana à Deux Mains",
		Conclave = true,
		Cost = {
			Credits = 30000,
			MarketCost = 275,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Tellure",Type = "Ressource",Count = 2,},
				{ Name = "Rubedo",Type = "Ressource",Count = 2100,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1550,},
				{ Name = "Ferrite",Type = "Ressource",Count = 5300,},},
		},
		Disposition = 1.0,
		Family = "Pennant",
		Image = "Pennant.png",
		Introduced = "[[Update 27#Update 27.0|Update 27.0]]",
		Mastery = 7,
		Name = "Pennant",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 140,
				["Tranchant"] = 40,},
			CritChance = 0.32,
			CritMultiplier = 2.4,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		Polarities = {},
		SlideAttack = 400,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Mêlée",
	},
	["Penta"] = {
		Accuracy = 100,
		Class = "Launcher",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 30000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 3,},
				{ Name = "Circuits",Type = "Ressource",Count = 1000,},
				{ Name = "Ferrite",Type = "Ressource",Count = 1200,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 400,},},
		},
		Disposition = 1.3,
		Family = "Penta",
		Image = "250px-DEPenta.png",
		Introduced = "[[Update 11#Update 11.3|Update 11.3]]",
		Magazine = 5,
		Mastery = 6,
		MaxAmmo = 20,
		Name = "Penta",
		NoiseLevel = "Silencieux",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Impact"] = 75,
				["Explosif"] = 350,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1,
			ShotType = "Projectile",
			ShotSpeed = 20,
		},
		Reload = 2.5,
		SecondaryAttack = {
			AttackName = "Grenade Detonation",		
			Damage = {
				["Explosif"] = 350,},
			Radius = 5,
			Trigger = "Detonate",
		},
		Traits = { "Corpus"},
		Trigger = "Active",
		Type = "Principale",
		Users = {"[[Penta Ranger]]", "[[M-W.A.M.]]"},
	},
	["Penta Carmine"] = {
		Accuracy = 100,
		Class = "Lanceur",
		Conclave = false,
		Disposition = 1.25,
		Family = "Penta",
		Image = "Penta Carmine.png",

		Magazine = 10,
		Mastery = 6,
		MaxAmmo = 20,
		Name = "Penta Carmine",
		NoiseLevel = "Silencieux",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Impact"] = 75,
				["Explosif"] = 350,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 2.7,
			ShotType = "Projectile",
			ShotSpeed = 20,
		},
		Reload = 2.5,
		SecondaryAttack = {
			AttackName = "Grenade Detonation",		
			Damage = {
				["Explosif"] = 350,},
			Radius = 5,
			Trigger = "Detonate",
		},
		Trigger = "Active",
		Type = "Principale",
	},
	["Penta Secura"] = {
		Accuracy = 100,
		Class = "Lanceur",
		Conclave = true,
		Cost = {
			Syndicat = "La Séquence Perrin",
			Reputation = 125000,
			Rank = 5,
		},
		Disposition = 1.3,
		Family = "Penta",
		Image = "PentaSecura.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 7,
		Mastery = 12,
		MaxAmmo = 28,
		Name = "Penta Secura",
		NoiseLevel = "Silencieux",
		NormalAttack = {
			AttackName = "Grenade Impact",		    
			Damage = {
				["Impact"] = 75,
				["Explosif"] = 300,},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 2,
			ShotType = "Projectile",
			ShotSpeed = 25,
		},
		Polarities = {"Bar", "D", "V"},
		Reload = 2.5,
		SecondaryAttack = {
			AttackName = "Grenade Detonation",		    
			Damage = {
				["Explosif"] = 300,},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.26,
			Radius = 5,
			Trigger = "Detonate",
		},
		SyndicatEffect = "Sequence",
		Traits = {"Syndicat", "La Séquence Perrin"},
		Trigger = "Active",
		Type = "Principale",
	},
	["Phantasma"] = {
		Accuracy = 100,
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 195,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Coeur de Sentient Intact",Type = "Ressource",Count = 10,},
				{ Name = "Plastides",Type = "Ressource",Count = 650,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 12500,},},
		},
		Disposition = 1.0,
		Image = "Phantasma.png",
		Introduced = "[[Update 23#Update 23.5|Update 23.5]]",
		Magazine = 11,
		Mastery = 9,
		MaxAmmo = 275,
		Name = "Phantasma",
		NormalAttack = {
			Damage = {
				["Impact"] = 25,
				["Radiation"] = 50,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.37,
			PelletCount = 5,
			PelletName = "Rayon",
			FireRate = 12,
			Range = 20,
			ShotType = "Hit-Scan",
		},
		ChargeAttack = {
			AttackName = "Bombe de Plasma",
			Damage = {
				["Impact"] = 15,
				["Radiation"] = 73,},
			FireRate = 2.00,
			AmmoCost = 11,
			Radius = 5,
			ChargeTime = 1.0,
		},
		Reload = 0.5,
		Traits = {"Sentient"},
		Trigger = "Maintenu",
		Type = "Principale",
		Polarities = {"Bar", "V"},
	},
	["Gorgon Prisma"] = {
		Accuracy = 20.0,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.4,
		Family = "Gorgon",
		Image = "PrismaGorgon.png",
		Introduced = "[[Update 15#Update 15.11.1|Update 15.11.1]]",
		Magazine = 120,
		Mastery = 11,
		MaxAmmo = 840,
		Name = "Gorgon Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.3,
				["Perforation"] = 3.5,
				["Tranchant"] = 2.3,},
			CritChance = 0.30,
			CritMultiplier = 2.3,
			StatusChance = 0.15,
			FireRate = 14.17,
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		Spool = 12,
		Traits = { "Prisma", "Baro"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Principale",
	},
	["Grakata Prisma"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.2,
		Family = "Grakata",
		Image = "PrismaGrakata.png",
		Introduced = "[[Update 16#Hotfix 16.8.3|Hotfix 16.8.3]]",
		Magazine = 120,
		Mastery = 11,
		MaxAmmo = 1000,
		Name = "Grakata Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 5,
				["Tranchant"] = 4,},
			CritChance = 0.25,
			CritMultiplier = 2.5,
			StatusChance = 0.21,
			FireRate = 21.67,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Prisma", "Baro"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Grinlok Prisma"] = {
		Accuracy = 32.0,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.245,
		Family = "Grinlok",
		Image = "Grinlok Prisma.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Magazine = 21,
		Mastery = 11,
		MaxAmmo = 540,
		Name = "Grinlok Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 74.8,
				["Perforation"] = 18.7,
				["Tranchant"] = 93.5,},
			CritChance = 0.21,
			CritMultiplier = 2.9,
			StatusChance = 0.37,
			FireRate = 1.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.7,
		Traits = {"Prisma", "Baro"},
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Tetra Prisma"] = {
		Accuracy = 18.2,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.5,
		Family = "Tetra",
		Image = "TetraPrisma.png",
		Introduced = "[[Update 17#Hotfix 17.0.5|Hotfix 17.0.5]]",
		Magazine = 60,
		Mastery = 4,
		MaxAmmo = 540,
		Name = "Tetra Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.6,
				["Perforation"] = 30.4,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.24,
			FireRate = 7.08,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2,
		Traits = { "Prisma", "Baro"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Quanta"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 7,},
				{ Name = "Circuits",Type = "Ressource",Count = 1000,},
				{ Name = "Récupération",Type = "Ressource",Count = 7000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Cube (Hits enemy)",
			Damage = {
				["Explosif"] = 250,},
			AmmoCost = 10,
			ShotType = "Projectile",
            ShotSpeed = "???",
			Range = 15,
		},
		Class = "Fusil",
		Conclave = false,
		Disposition = 1.1,
		Family = "Quanta",
		Image = "Quanta.png",
		Introduced = "[[Update 14#Update 14.1|Update 14.1]]",
		Magazine = 60,
		Mastery = 4,
		MaxAmmo = 540,
		Name = "Quanta",
		NormalAttack = {
			Damage = {
				["Électrique"] = 20,},
			CritChance = 0.16,
			CritMultiplier = 2.2,
			StatusChance = 0.16,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 50,
		},
		Polarities = {"D"},
		Reload = 2,
		SecondaryAreaAttack = {
			AttackName = "Cube (Shot by player)",
			Damage = {
				["Explosif"] = 600,},
		},
		Traits = { "Corpus"},
		Trigger = "Maintenu",
		Type = "Principale",
	},
	["Quanta Vandal"] = {
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Cube (Hits enemy)",
			Accuracy = 25,
			Damage = {
				["Explosif"] = 250,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
			FireRate = 4,
			AmmoCost = 10,
			ShotType = "Projectile",
			ShotSpeed = "???",
			Range = 15,
		},
		Class = "Fusil",
		Disposition = 1.1,
		Family = "Quanta",
		Image = "QuantaVandal.png",
		Introduced = "[[Update 16#Update 16.4|Update 16.4]]",
		Magazine = 80,
		Mastery = 10,
		MaxAmmo = 560,
		Name = "Quanta Vandal",
		NormalAttack = {
			Damage = {
				["Électrique"] = 26,},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.3,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 50,
		},
		Polarities = {"V"},
		Reload = 1.8,
		SecondaryAreaAttack = {
			AttackName = "Cube (Tir par le joueur)",
			Accuracy = 25,
			Damage = {
				["Explosif"] = 600,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
			FireRate = 4,
		},
		Traits = { "Corpus", "Vandal"},
		Trigger = "Maintenu",
		Type = "Principale",
	},
	["Quartakk"] = {
		Accuracy = 90.9,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			MarketCost = 210,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Grokdrul",Type = "Ressource",Count = 75,},
				{ Name = "Alliage de Fersteel",Type = "Ressource",Count = 15,},
				{ Name = "Récupération",Type = "Ressource",Count = 12450,},
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 5,},},
		},
		Disposition = 1.25,
		Image = "Quartakk.png",
		Introduced = "[[Update 22#Update 22.8.0|Update 22]]",
		Magazine = 84,
		Mastery = 10,
		MaxAmmo = 840,
		Name = "Quartakk",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.1,
				["Perforation"] = 14.2,
				["Tranchant"] = 16.7,},
			CritChance = 0.19,
			CritMultiplier = 2.3,
			StatusChance = 0.27,
			BurstCount = 4,
			FireRate = 6.33,
			ShotType = "Hit-Scan",
			PunchThrough = 0.5,
		},
		Reload = 1.9,
		Traits = { "Grineer"},
		Trigger = "Rafale",
		Type = "Principale",
	},
	["Quartakk Kuva"] = {
		Accuracy = 40,	    
		Class = "Fusil",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "V",
		Family = "Quartakk",
		Image = "Quartakk Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 88,
		Mastery = 13,
		MaxAmmo = 840,
		Name = "Quartakk Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 15.7,
			    ["Tranchant"] = 18.4,},
			CritChance = 0.21,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			FireRate = 4.83,
			ShotType = "Hit-Scan",
		},
		SecondaryAttack = {
		    Accuracy = 90.9,
			AttackName = "While Aiming",
			BurstCount = 4,
			Damage = {
				["Impact"] = 20,
			    ["Perforation"] = 15.7,
			    ["Tranchant"] = 18.4,},
			CritChance = 0.31,
			CritMultiplier = 2.3,
			StatusChance = 0.33,
			FireRate = 6.33,
			PunchThrough = 0.5,
			Trigger = "Burst",
		},
		Polarities = {"V"},
		Reload = 1.7,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Auto",
		Type = "Primaire",
		Users = {"[[Liche Kuva]]"},
	},
	["Quellor"] = {
		Accuracy = 33.3,
		Class = "Fusil",
		Conclave = false,
		Cost = {
			Credits = 30000,
			MarketCost = 240,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Tellure",Type = "Resource",Count = 4,},
				{ Name = "Rubedo",Type = "Resource",Count = 6250,},
				{ Name = "Circuits",Type = "Resource",Count = 3600,},
				{ Name = "Plaque d'Alliage",Type = "Resource",Count = 15350,},},
		},
		Disposition = 1.0,
		Image = "Quellor.png",
		Introduced = "[[Update 27#Update 27.0|Update 27.0]]",
		Magazine = 300,
		Mastery = 12,
		MaxAmmo = 0,
		Name = "Quellor",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 8,
				["Perforation"] = 22,
				["Tranchant"] = 12,
				["Glace"] = 16,},
			CritChance = 0.12,
			CritMultiplier = 1.6,
			StatusChance = 0.38,
			FireRate = 6,
			ShotType = "?",
		},
		SecondaryAttack = {
			Damage = {
				["Impact"] = 600,
				["Glace"] = 800,},
			CritChance = 0.4,
			CritMultiplier = 2.2,
			StatusChance = 0.1,
			FireRate = 1,
			ChargeTime = 1.2,
			Trigger = "Charge",
			AmmoCost = 75,
			ShotType = "?",
			ShotSpeed = "?",
		},
		Polarities = {},
		Reload = 4,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {},
	},
	["Rubico"] = {
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 3800,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 1300,},
				{ Name = "Rubedo",Type = "Ressource",Count = 900,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 13.3,
		Class = "Fusil de Sniper",
		Conclave = true,
		Disposition = 0.8,
		Family = "Rubico",
		Image = "Rubico.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		Magazine = 5,
		Mastery = 6,
		MaxAmmo = 72,
		Name = "Rubico",
		NormalAttack = {
			Damage = {
				["Impact"] = 144,
				["Perforation"] = 27,
				["Tranchant"] = 9,},
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.12,
			PunchThrough = 1.0,
			FireRate = 2.67,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Reload = 2.4,
		SniperComboMin = 1,
		SniperComboReset = 2,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Zoom = {"3.5x (+35% Critical multiplier)", "6x (+50% Critical multiplier)"},
	},
	["Rubico Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Accuracy = 13.3,
		Class = "Fusil de Sniper",
		Conclave = true,
		Disposition = 0.8,
		Family = "Rubico",
		Image = "RubicoPrime.png",
		Introduced = "[[Update 23#Update 23.9|Update 23.9]]",
		Magazine = 5,
		Mastery = 12,
		MaxAmmo = 72,
		Name = "Rubico Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 149.6,
				["Perforation"] = 28.1,
				["Tranchant"] = 9.3,},
			CritChance = 0.38,
			CritMultiplier = 3,
			StatusChance = 0.16,
			PunchThrough = 1.0,
			FireRate = 3.67,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Reload = 2.0,
		SniperComboMin = 1,
		SniperComboReset = 2,
		Polarities = {"V", "V"},
		Traits = { "Prime"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Zoom = {"2.5x (+35% Critical multiplier)", "5.0x (+50% Critical multiplier)"},
	},
	["Scourge"] = {
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 240,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 2,},
				{ Name = "Circuits",Type = "Ressource",Count = 2500,},
				{ Name = "Oxium",Type = "Ressource",Count = 350,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 2500,},},
		},
		AreaAttack = {
            AttackName = "Explosion",
			Damage = {
				["Corrosif"] = 30,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
		},
		Class = "Speargun",
		Conclave = true,
		Disposition = 1.15,
		Image = "Scourge.png",
		Introduced = "[[Update 21#Update 21.0|Update 21.0]]",
		Magazine = 20,
		Mastery = 6,
		MaxAmmo = 100,
		Name = "Scourge",
		NormalAttack = {
		    AttackName = "Projectile Impact",
			Accuracy = 100,
			Damage = {
				["Corrosif"] = 70,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			FireRate = 2.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 2.5,
		SecondaryAttack = {
			AttackName = "Throw Spear",		    
			Accuracy = 16.7,
			Damage = {
				["Impact"] = 455,
				["Perforation"] = 72.5,
				["Tranchant"] = 122.5,
				["Corrosif"] = 50,},
			CritChance = 0.04,
			CritMultiplier = 2,
			StatusChance = 0.3,
			Reload = 0.6,
			FireRate = 1,
			ChargeTime = 0.5,
			Trigger = "Charge",
		},
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Shedu"] = {
		Accuracy = 28.6,
		Class = "Bras-Canon",
		Conclave = true,
		Cost = {
			Credits = 30000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Canon",Type = "Item",Count = 1,},
				{ Name = "Châssis Arme",Type = "Item",Count = 1,}, 
				{ Name = "Poignée",Type = "Item",Count = 1,},
				{ Name = "Culasse",Type = "Item",Count = 1,},},
		},
		Disposition = 1.0,
		Image = "Shedu.png",
		Introduced = "[[Update 27]]",
		Magazine = 7,
		Mastery = 13,
		MaxAmmo = 0,
		Name = "Shedu",
		NormalAttack = {
			Damage = {
				["Feu"] = 71,},
			CritChance = 0.25,
			CritMultiplier = 2.1,
			StatusChance = 0.23,
			FireRate = 2.5,
			ShotType = "Hit-Scan",
		},
		SecondaryAttack = {
			AttackName = "Attaque Radial",
			Damage = {
				["Électrique"] = 87,},
			Range = 5.5
		},
		Reload = 1,
		Traits = {"Sentient"},
		Trigger = "Auto",
		Type = "Primaire",
		Polarities = {},
	},
	["Simulor"] = {
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Orb Merge",
			Damage = {
				["Magnétique"] = 75,},
		},
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPStanding = 75000,
			MarketCost = 210,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 1200,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 850,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 1,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 1,},},
		},
		Disposition = 0.85,
		Family = "Simulor",
		Image = "Simulor.png",
		Introduced = "[[Update 16#Update 16.10|Update 16.10]]",
		Magazine = 8,
		Mastery = 5,
		MaxAmmo = 72,
		Name = "Simulor",
		NormalAttack = {
			Damage = {
				["Magnétique"] = 50,},
			AttackName = "Orb Damage",
			FireRate = 3,
			ShotType = "Projectile",
			ShotSpeed = "???",
			Range = 12,
		},
		Polarities = {"D", "Bar"},
		Reload = 3,
		SecondaryAttack = {
			AttackName = "Orb Explosion",
			Damage = {
				["Électrique"] = 75,},
			StatusChance = 0.3,
			CritChance = 0.12,
			CritMultiplier = 2,
			Radius = 8,
		},
		Traits = { "Cephalon"},
		Trigger = "Active",
		Type = "Principale",
	},
	["Snipetron"] = {
		Cost = {
			Credits = 20000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 5,},
				{ Name = "Plastides",Type = "Ressource",Count = 900,},
				{ Name = "Récupération",Type = "Ressource",Count = 1200,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 900,},},
		},
		Accuracy = 13.3,
		Class = "Fusil de Sniper",
		Conclave = true,
		Disposition = 1.25,
		Family = "Snipetron",
		Image = "Snipetron.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 4,
		Mastery = 0,
		MaxAmmo = 72,
		Name = "Snipetron",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Perforation"] = 144,
				["Tranchant"] = 18,},
			CritChance = 0.3,
			CritMultiplier = 1.5,
			StatusChance = 0.12,
			PunchThrough = 2.5,
			FireRate = 2,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 3.5,
		SniperComboMin = 3,
		SniperComboReset = 2,
		Traits = { "Corpus"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Zoom = {"2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)"},
	},
	["Snipetron Vandal"] = {
        Cost = {
			Credits = 25000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},},
		},
		Accuracy = 13.3,
		Class = "Fusil de Sniper",
		Conclave = true,
		Disposition = 1.25,
		Family = "Snipetron",
		Image = "SnipetronVandal.png",
		Introduced = "[[Update 8#Hotfix 8.3.2|Hotfix 8.3.2]]",
		Magazine = 6,
		Mastery = 5,
		MaxAmmo = 72,
		Name = "Snipetron Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Perforation"] = 180,
				["Tranchant"] = 10,},
			CritChance = 0.28,
			CritMultiplier = 2,
			StatusChance = 0.16,
			PunchThrough = 3,
			FireRate = 2,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		SniperComboMin = 3,
		SniperComboReset = 2,
		Traits = { "Corpus", "Vandal"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Zoom = {"2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)"},
	},
	["Soma"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 50000,
			MarketCost = 265,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 7,},
				{ Name = "Plastides",Type = "Ressource",Count = 850,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},
				{ Name = "Récupération",Type = "Ressource",Count = 8000,},},
		},
		Disposition = 0.75,
		Family = "Soma",
		Image = "Soma.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 100,
		Mastery = 6,
		MaxAmmo = 540,
		Name = "Soma",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.2,
				["Perforation"] = 4.8,
				["Tranchant"] = 6,},
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.07,
			FireRate = 15,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 3,
		Spool = 8,
		Traits = { "Tenno"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Principale",
		Users = {"[[Junction|Rhino Specter]]"},
	},
	["Soma Prime"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 0.75,
		Family = "Soma",
		Image = "PrimeSoma.png",
		Introduced = "[[Update 15#Update 15.7|Update 15.7]]",
		Magazine = 200,
		Mastery = 7,
		MaxAmmo = 800,
		Name = "Soma Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.2,
				["Perforation"] = 4.8,
				["Tranchant"] = 6,},
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 15,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 3,
		Spool = 5,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Principale",
	},
	["Stradavar"] = {
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 230,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Ressource",Count = 15000,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 8000,},
				{ Name = "Capteurs Neuronaux",Type = "Ressource",Count = 3,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.15,
		Family = "Stradavar",
		Image = "Stradavar.png",
		Introduced = "[[Update 18#Update 18.11|Update 18.11]]",
		Magazine = 65,
		Mastery = 8,
		MaxAmmo = 540,
		Name = "Stradavar",
		NormalAttack = {
			Accuracy = 14.3,
			Damage = {
				["Impact"] = 9.8,
				["Perforation"] = 9.8,
				["Tranchant"] = 8.4,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.12,
			AttackName = "Mode Automatique",
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 2,
		SecondaryAttack = {
		    Accuracy = 28.6,
			Damage = {
				["Impact"] = 7.5,
				["Perforation"] = 30,
				["Tranchant"] = 12.5,},
			Polarities = {"V", "V"},
			CritChance = 0.28,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 5,
			Trigger = "Semi-Auto",
			AttackName = "Semi-Auto Mode",
			ShotType = "Hit-Scan",
		},
		Traits = { "Tenno"},
		Trigger = "Auto / Semi",
		Type = "Principale",
	},
	["Stradavar Prime"] = {
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.15,
		Family = "Stradavar",
		Image = "Stradavar_Prime.png",
		Introduced = "[[Update 24#Hotfix 24.5.8|Hotfix 24.5.8]]",
		Magazine = 90,
		Mastery = 12,
		MaxAmmo = 540,
		Name = "Stradavar Prime",
		NormalAttack = {
			Accuracy = 25,
			Damage = {
				["Impact"] = 10.5,
				["Perforation"] = 10.5,
				["Tranchant"] = 9.0,},
			CritChance = 0.24,
			CritMultiplier = 2.6,
			StatusChance = 0.12,
			AttackName = "Mode Automatique",
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V", "V"},
		Reload = 2,
		SecondaryAttack = {
		    Accuracy = 66.7,
			Damage = {
				["Impact"] = 8.0,
				["Perforation"] = 24.0,
				["Tranchant"] = 48.0,},
			CritChance = 0.3,
			CritMultiplier = 2.8,
			StatusChance = 0.22,
			FireRate = 3.33,
			PunchThrough = 1,
			Trigger = "Semi-Auto",
			AttackName = "Semi-Auto Mode",
			ShotType = "Hit-Scan",
		},
		Traits = {"Prime"},
		Trigger = "Auto / Semi",
		Type = "Principale",
	},
	["Supra"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 7,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 1000,},
				{ Name = "Récupération",Type = "Ressource",Count = 7000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 14.3,
		Class = "Fusil",
		Conclave = true,
		Disposition = 0.85,
		Family = "Supra",
		Image = "Supra.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 180,
		Mastery = 12,
		MaxAmmo = 1080,
		Name = "Supra",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Perforation"] = 30,
				["Tranchant"] = 6,},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.30,
			FireRate = 12.5,
			ShotType = "Projectile",
			ShotSpeed = 80,
		},
		Reload = 3,
		Trigger = "Auto à Cadence Croissante",
		Traits = { "Corpus"},
		Type = "Principale",
		Users = {"[[Corpus Tech]]", "[[M-W.A.M.]]"},
	},
	["Supra Vandal"] = {
		Accuracy = 28.6,
		Class = "Fusil",
		Conclave = true,
		Disposition = 0.80,
		Family = "Supra",
		Image = "SupraVandal.png",
		Introduced = "[[Update 20#Update 20.4|Update 20.4]]",
		Magazine = 300,
		Mastery = 14,
		MaxAmmo = 1600,
		Name = "Supra Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Perforation"] = 30,
				["Tranchant"] = 6,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.30,
			FireRate = 12.5,
			ShotType = "Projectile",
			ShotSpeed = 80,
		},
		Polarities = {"V", "V"},
		Reload = 3,
		Traits = { "Corpus", "Vandal"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Principale",
	},
	["Sybaris"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 800,},
				{ Name = "Rubedo",Type = "Ressource",Count = 200,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 28.6,
		BurstFireRate = 3.33,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.0,
		Family = "Sybaris",
		Image = "Sybaris.png",
		Introduced = "[[Update 13#Update 13.3|Update 13.3]]",
		Magazine = 10,
		Mastery = 5,
		MaxAmmo = 540,
		Name = "Sybaris",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.4,
				["Perforation"] = 26.4,
				["Tranchant"] = 27.2,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 3.98,
			BurstCount = 2,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Principale",
	},
	["Sybaris Prime"] = {
		Accuracy = 25,
		BurstFireRate = 3.33,
		Class = "Fusil",
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.0,
		Family = "Sybaris",
		Image = "Sybaris_Prime.png",
		Introduced = "[[Update 20#Hotfix 20.6.2|Hotfix 20.6.2]]",
		Magazine = 20,
		Mastery = 12,
		MaxAmmo = 540,
		Name = "Sybaris Prime",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 29,
				["Perforation"] = 29,
				["Tranchant"] = 29.9,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 4.72,
			BurstCount = 2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "Bar", "V"},
		Reload = 2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Rafale",
		Type = "Principale",
	},
	["Synapse"] = {
		Accuracy = 100,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 30000,},
				{ Name = "Circuits",Type = "Ressource",Count = 3500,},
				{ Name = "Forma",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.31,
		Image = "Synapse.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 70,
		Mastery = 11,
		MaxAmmo = 540,
		Name = "Synapse",
		NormalAttack = {
			Damage = {
				["Corrosif"] = 20,},
			CritChance = 0.39,
			CritMultiplier = 2.7,
			StatusChance = 0.13,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 27,
		},
		Reload = 1.5,
		Traits = { "Infesté"},
		Trigger = "Maintenu",
		Type = "Principale",
	},
	["Simulor Synoid"] = {
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Orb Merge",
			Damage = {
				["Magnétique"] = 50,},
		},
		Class = "Fusil",
		Conclave = true,
		Disposition = 0.85,
		Family = "Simulor",
		Image = "SimulorSynoid.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 16,
		Mastery = 12,
		MaxAmmo = 96,
		Name = "Simulor Synoid",
		NormalAttack = {
			Damage = {
				["Magnétique"] = 20,},
			AttackName = "Orb Damage",
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V", "D", "Bar"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Orb Explosion",
			Damage = {
				["Électrique"] = 75,},
			StatusChance = 0.35,
			CritChance = 0.14,
			CritMultiplier = 2,
			Radius = 8,
		},
		SyndicatEffect = "Entropy",
		Traits = {"Syndicat", "Cephalon Suda", "Cephalon"},
		Trigger = "Active",
		Type = "Principale",
	},
	["Boltor Telos"] = {
		Accuracy = 25,
		Class = "Fusil",
		Conclave = true,
		Disposition = 0.79,
		Family = "Boltor",
		Image = "BoltorTelos.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 90,
		Mastery = 12,
		MaxAmmo = 540,
		Name = "Boltor Telos",
		NormalAttack = {
			Damage = {
				["Impact"] = 3,
				["Perforation"] = 27,},
			CritChance = 0.3,
			CritMultiplier = 2.4,
			StatusChance = 0.16,
			FireRate = 9.33,
			ShotType = "Projectile",
			ShotSpeed = 65,
		},
		Polarities = {"D", "V"},
		Reload = 2.4,
		SyndicatEffect = "Truth",
		Traits = {"Syndicat", "Arbitres d'Hexis"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Tenora"] = {
		Accuracy = 12.5,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 265,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 15000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 4000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.05,
		Image = "TnBardRifle.png",
		Introduced = "[[Update 20#Update: Octavia's Anthem|Update: Octavia's Anthem]]",
		Magazine = 150,
		Mastery = 10,
		MaxAmmo = 900,
		Name = "Tenora",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.2,
				["Perforation"] = 9.6,
				["Tranchant"] = 7.2,},
			CritChance = 0.28,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 11.67,
			
			ShotType = "Hit-Scan",
		},
		SecondaryAttack = {
			Damage = {
				["Impact"] = 48,
				["Perforation"] = 144,
				["Tranchant"] = 48,},
			CritChance = 0.34,
			CritMultiplier = 3,
			StatusChance = 0.11,
			FireRate = 10,
			ChargeTime = 0.8,
			PunchThrough = 1,
			Trigger = "Charge",
			AmmoCost = 10,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Traits = { "Tenno"},
		Reload = 2.5,
		Trigger = "Auto à Cadence Croissante",
		Type = "Principale",
	},
	["Tetra"] = {
		Accuracy = 18.2,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 125,
			Rush = 40,
			Time = 24,
			Parts = {
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 400,},
				{ Name = "Ferrite",Type = "Ressource",Count = 900,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 100,},},
		},
		Disposition = 1.5,
		Family = "Tetra",
		Image = "DETetra.png",
		Introduced = "[[Update 11#Update 11.8|Update 11.8]]",
		Magazine = 60,
		Mastery = 3,
		MaxAmmo = 540,
		Name = "Tetra",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.4,
				["Perforation"] = 25.6,},
			CritChance = 0.04,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 6.67,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2,
		Trigger = "Auto",
		Traits = { "Corpus"},
		Type = "Principale",
		Users = {"[[Nako Xol]]", "[[Pourvoyeur Terra]]", "[[Homme d'Équipage Terra|Homme d'Équipage d'Élite Terra]]"},
	},
	["Tiberon"] = {
		Accuracy = 33.3,
		BurstFireRate = 6.67,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Latron",Type = "Arme",Count = 1,},
				{ Name = "Plastides",Type = "Ressource",Count = 650,},
				{ Name = "Rubedo",Type = "Ressource",Count = 600,},
				{ Name = "Forma",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.1,
		Family = "Tiberon",
		Image = "Tiberon.png",
		Introduced = "[[Update 14#Update 14.9|Update 14.9]]",
		Magazine = 30,
		Mastery = 10,
		MaxAmmo = 540,
		Name = "Tiberon",
		NormalAttack = {
			Damage = {
				["Impact"] = 11,
				["Perforation"] = 22,
				["Tranchant"] = 11,},
			CritChance = 0.26,
			CritMultiplier = 2.4,
			StatusChance = 0.16,
			FireRate = 9.09,
			BurstCount = 3,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.3,
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Principale",
	},
	["Tiberon Prime"] = {
		Accuracy = 33.3,
		AreaAttack = {
		    AttackName = "Auto",
		    Damage = {
		        ["Impact"] = 13.8,
		        ["Perforation"] = 18.4,
		        ["Tranchant"] = 13.8},
			CritChance = 0.16,
			CritMultiplier = 2.8,
			StatusChance = 0.32,
			FireRate = 8.33,
			ShotType = "Hit-Scan",
		},
		SecondaryAttack = {
			AttackName = "Semi",
			Damage = {
			    ["Impact"] = 13.8,
			    ["Perforation"] = 18.4,
			    ["Tranchant"] = 13.8},
			CritChance = 0.3,
			CritMultiplier = 3.4,
			FireRate = 6,
			StatusChance = 0.18,
			ShotType = "Hit-Scan",
		},
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.1,
		Family = "Tiberon",
		Image = "TiberonPrime.png",
		Introduced = "[[Update 22#Hotfix 22.16.4|Hotfix 22.16.4]]",
		Magazine = 42,
		Mastery = 14,
		MaxAmmo = 540,
		Name = "Tiberon Prime",
		NormalAttack = {
		    AttackName = "Rafale",
			BurstCount = 3,
			Damage = {
				["Impact"] = 13.8,
				["Perforation"] = 18.4,
				["Tranchant"] = 13.8,},
			CritChance = 0.28,
			CritMultiplier = 3.0,
			FireRate = 7.38,
			StatusChance = 0.2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V","Bar","Bar"},
		Reload = 2,
		Trigger = "Burst/Semi/Auto",
		Type = "Principale",
	},
	["Tonkor"] = {
	    Accuracy = 100,
		AreaAttack = {
		    AttackName = "Grenade Explosion",
			Damage = {
				["Explosif"] = 650,},
			Radius = 5,
		},
		Class = "Launcher",
		Cost = {
			Credits = 60000,
			BPCost = 30000,
			MarketCost = 200,
			Rush = 45,
			Time = 24,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 1500,},
				{ Name = "Oxium",Type = "Ressource",Count = 200,},
				{ Name = "Cryotique",Type = "Ressource",Count = 800,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 0.95,
		Image = "Tonkor.png",
		Introduced = "[[Update 16#Update 16.4|Update 16.4]]",
		Magazine = 1,
		Mastery = 5,
		MaxAmmo = 30,
		Name = "Tonkor",
		NormalAttack = {
		    AttackName = "Grenade Impact",
			Damage = {
				["Perforation"] = 75,},
			CritChance = 0.25,
			CritMultiplier = 2.5,
			StatusChance = 0.1,
			FireRate = 3.17,
			ShotType = "Projectile",
			ShotSpeed = 30,
		},
		Reload = 1.7,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[Kuva Napalm]]", "[[Nightwatch Reaver]]"},
	},
	["Tonkor Kuva"] = {
		Accuracy = 100,
		AreaAttack = {
		    AttackName = "Grenade Explosion",
			Damage = {
				["Explosif"] = 674,},
			Radius = 5,
		},
		Class = "Launcher",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Bar",
		Family = "Tonkor",
		Image = "Tonkor Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 1,
		Mastery = 13,
		MaxAmmo = 60,
		Name = "Tonkor Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
		    AttackName = "Grenade Impact",
			Damage = {
				["Perforation"] = 59,},
			CritChance = 0.3,
			CritMultiplier = 2.5,
			StatusChance = 0.17,
			FireRate = 3.17,
			ShotSpeed = 30,
			ShotType = "Projectile",
		},
		Reload = 1.7,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Semi",
		Type = "Primaire",
		Users = {"[[Liche Kuva]]"},
	},
	["Torid"] = {
	    Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 2,},
				{ Name = "Récupération",Type = "Ressource",Count = 4500,},
				{ Name = "Circuits",Type = "Ressource",Count = 600,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Poison Cloud",		    
			Damage = {
				["Poison"] = 400,},
			Duration = 10,
			CritChance = 0.15,
			CritMultiplier = 2,
		},
		Class = "Launcher",
		Conclave = false,
		Disposition = 1.3,
		Image = "Torid.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 5,
		Mastery = 4,
		MaxAmmo = 60,
		Name = "Torid",
		NormalAttack = {
	        AttackName = "Grenade Impact",	    
			Damage = {
				["Poison"] = 100,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.23,
			FireRate = 1.5,
			ShotType = "Projectile",
			ShotSpeed = 25,
		},
		Reload = 1.7,
		Traits = { "Infesté"},
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Vectis"] = {
		Accuracy = 13.3,
		Class = "Fusil de Sniper",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 250,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 4,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 4,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 3000,},
				{ Name = "Rubedo",Type = "Ressource",Count = 2500,},},
		},
		Disposition = 0.85,
		Family = "Vectis",
		Image = "DEVectis.png",
		Introduced = "[[Update 10#Update 10.6|Update 10.6]]",
		Magazine = 1,
		Mastery = 2,
		MaxAmmo = 72,
		Name = "Vectis",
		NormalAttack = {
			Damage = {
				["Impact"] = 90,
				["Perforation"] = 78.75,
				["Tranchant"] = 56.25,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PunchThrough = 1,
			FireRate = 1.5,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1,
		SniperComboMin = 1,
		SniperComboReset = 2,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[Junction|Saryn Specter]]"},
		Zoom = {"3x Zoom (+30% Headshot Damage)", "4.5x Zoom (+50% Headshot Damage)"},
	},
	["Vectis Prime"] = {
		Accuracy = 13.3,
		Class = "Fusil de Sniper",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 0.85,
		Family = "Vectis",
		Image = "VectisPrime.png",
		Introduced = "[[Update 16#Update 16.11|Update 16.11]]",
		Magazine = 2,
		Mastery = 14,
		MaxAmmo = 72,
		Name = "Vectis Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 140,
				["Perforation"] = 157.5,
				["Tranchant"] = 52.5,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PunchThrough = 1,
			FireRate = 2.67,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 0.85,
		SniperComboMin = 5,
		SniperComboReset = 2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Zoom = {"3.5x (+40% Headshot Damage)", "6x (+60% Headshot Damage)"},
	},
	["Veldt"] = {
		Accuracy = 32,
		Class = "Fusil",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 240,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 10,},
				{ Name = "Cryotique",Type = "Ressource",Count = 600,},
				{ Name = "Ferrite",Type = "Ressource",Count = 7250,},
				{ Name = "Forma",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.25,
		Family = "Veldt",
		Image = "Veldt.png",
		Introduced = "[[Update 22#Update 22.18|Update 22.18]]",
		Magazine = 26,
		Mastery = 8,
		MaxAmmo = 528,
		Name = "Veldt",
		NormalAttack = {
			Damage = {
				["Impact"] = 23.4,
				["Perforation"] = 23.4,
				["Tranchant"] = 43.2,},
			CritChance = 0.22,
			CritMultiplier = 2.2,
			StatusChance = 0.22,
			FireRate = 3.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.8,
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	
	["Vulkar"] = {
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 5,},
				{ Name = "Circuits",Type = "Ressource",Count = 800,},
				{ Name = "Récupération",Type = "Ressource",Count = 1200,},
				{ Name = "Plastides",Type = "Ressource",Count = 800,},},
		},
		Accuracy = 13.3,
		Class = "Fusil de Sniper",
		Conclave = true,
		Disposition = 1.4,
		Family = "Vulkar",
		Image = "Vulkar.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 6,
		Mastery = 3,
		MaxAmmo = 72,
		Name = "Vulkar",
		NormalAttack = {
			Damage = {
				["Impact"] = 180,
				["Perforation"] = 33.8,
				["Tranchant"] = 11.2,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			PunchThrough = 1,
			FireRate = 1.5,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		SniperComboMin = 2,
		SniperComboReset = 2,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[Ballista]]", "[[Warden|Grineer Warden]]", "[[Bourreaux/Harkonar|Executioner Harkonar]]"},
		Zoom = {"2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)"},
	},
	["Vulkar Wraith"] = {
		Accuracy = 13.3,
		Class = "Fusil de Sniper",
		Conclave = true,
		Disposition = 1.4,
		Family = "Vulkar",
		Image = "VulkarWraith.png",
		Introduced = "[[Update 18#Update 18.4.1|Update 18.4.1]]",
		Magazine = 8,
		Mastery = 7,
		MaxAmmo = 72,
		Name = "Vulkar Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 245.7,
				["Perforation"] = 27.3,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			PunchThrough = 1,
			FireRate = 2,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 3,
		SniperComboMin = 2,
		SniperComboReset = 2,
		Traits = {"Wraith", "Baro", "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Zoom = {"2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)"},
	},
	["Zarr"] = {
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 225,
			Rush = 40,
			Time = 24,
			Parts = {
				{ Name = "Kuva",Type = "Ressource",Count = 1800,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 2400,},
				{ Name = "Récupération",Type = "Ressource",Count = 5500,},
				{ Name = "Drakgoon",Type = "Arme",Count = 1,},},
		},
		AreaAttack = {
			AttackName = "Cannon Mode Explosion",		    
			Damage = {
				["Explosif"] = 175,},
			CritChance = 0.17,
			StatusChance = 0.29,
			Radius = 5,
		},
		Class = "Launcher",
		Conclave = true,
		Disposition = 1.15,
		Image = "Zarr.png",
		Magazine = 3,
		Mastery = 7,
		MaxAmmo = 84,
		Name = "Zarr",
		NormalAttack = {
			Accuracy = 100,
			AttackName = "Cannon Mode Projectile",		    
			Damage = {
				["Impact"] = 25,},
			CritChance = 0.17,
			CritMultiplier = 2.5,
			StatusChance = 0.29,
			FireRate = 1.67,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V"},
		Reload = 2.3,
		SecondaryAreaAttack = {
			AttackName = "Cannon Mode Cluster Bombs",		    
			Damage = {
				["Explosif"] = 300,},
			CritChance = 0.17,
			StatusChance = 0.29,
			PelletCount = 6,
			PelletName = "Bomb",
		},
		SecondaryAttack = {
			Accuracy = 1.4,
			AttackName = "Barrage Mode",		    
			Damage = {
				["Impact"] = 240,
				["Perforation"] = 400,
				["Tranchant"] = 160,},
			CritChance = 0.17,
			StatusChance = 0.29,
			FireRate = 3,
			PunchThrough = 1.6,
			PelletCount = 10,
		},
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Zenith"] = {
		Accuracy = 33.3,
		Class = "Fusil",
		Conclave = true,
		Disposition = 1.1,
		Image = "SundialRifle.png",
		Introduced = "[[Update 20#Update 20.2|Update 20.2]]",
		Magazine = 90,
		Mastery = 10,
		MaxAmmo = 540,
		Name = "Zenith",
		NormalAttack = {
		    AttackName = "Mode Automatique",
			Damage = {
				["Impact"] = 4.5,
				["Perforation"] = 6,
				["Tranchant"] = 19.5,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 10.83,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.6,
		SecondaryAttack = {
		    AttackName = "Semi-Auto Mode",
			Damage = {
				["Impact"] = 15,
				["Perforation"] = 120,
				["Tranchant"] = 15,},
			CritChance = 0.35,
			CritMultiplier = 2.5,
			StatusChance = 0.08,
			FireRate = 3,
			Reload = 1.4,
			PunchThrough = 99999,
			AmmoCost = 5,
			Trigger = "Semi-Auto",
		},
		Traits = { "Tenno"},
		Trigger = "Auto / Semi",
		Type = "Principale",
	},	
	["Zhuge"] = {
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Cryotique",Type = "Ressource",Count = 2800,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 900,},
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 2,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 40,
		Class = "Arbalète",
		Conclave = true,
		Disposition = 1.25,
		Image = "RepeatingCrossbow.png",
		Introduced = "[[Update 18#Update 18.6|Update 18.6]]",
		Magazine = 20,
		Mastery = 10,
		MaxAmmo = 540,
		Name = "Zhuge",
		NoiseLevel = "Silencieux",
		NormalAttack = {
			Damage = {
				["Impact"] = 5,
				["Perforation"] = 75,
				["Tranchant"] = 20,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 4.17,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V"},
		Reload = 2.5,
		Trigger = "Auto",
		Type = "Principale",
	},
	["Zhuge Prime"] = {
		Cost = {
			--Credits = 20000,
			--BPCost = 20000,
			--Rush = 30,
			--Time = 12,
			Parts = {
			    { Name = "Canon",Type = "Partie Prime",Count = 1,},
			    { Name = "Corde",Type = "Partie Prime",Count = 1,},
			    { Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Grip",Type = "Partie Prime",Count = 1,},},
		},
		Accuracy = 40,
			AreaAttack = {
			AttackName = "Carreau Explosif",	
			Damage = {
			    ["Tranchant"] = 25,
				["Perforation"] = 5,
				["Impact"] = 10,},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.3,				
		},		
		Class = "Arbalète",
		Conclave = false,
		Disposition = 1.25,
		Family = "Zhuge",
		Image = "Zhuge Prime.png",
		Introduced = "[[Update 25#Update 25.3|Update 25.3]]",
		Magazine = 30,
		Mastery = 14,
		MaxAmmo = 540,
		Name = "Zhuge Prime",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
			    ["Tranchant"] = 18.75,
			    ["Perforation"] = 21.875,
				["Impact"] = 9.375},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.30,
			FireRate = 5.5,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},
		Polarities = {"V", "V", "V"},
		Reload = 3.0,
		Trigger = "Auto",
		Type = "Principale",
	},
	["Arca Plasmor"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 190,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 25,},
				{ Name = "Cryotique",Type = "Ressource",Count = 925,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 9.1,
		Class = "Fusil à Pompe",
		Conclave = true,
		Disposition = 0.6,
		Image = "Arca Plasmor.png",
		Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
		Magazine = 10,
		Mastery = 10,
		MaxAmmo = 48,
		Name = "Arca Plasmor",
		NormalAttack = {
			Damage = {
				["Radiation"] = 600,},
			CritChance = 0.22,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
			FireRate = 1.1,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.6667,},
			ShotType = "Projectile",
			ShotSpeed = 60,
			Range = 30,
		},
		Polarities = {"V", "V"},
		Reload = 2.8,
		Traits = { "Corpus"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[Terra Plasmor Crewman]]"}
	},
	["Astilla"] = {
		Accuracy = 25,
		AreaAttack = {
			AttackName = "Glass Explosion",	
			Damage = {
				["Impact"] = 44.4,
				["Perforation"] = 26.4,
				["Tranchant"] = 49.2,},
			CritChance = 0.17,
			CritMultiplier = 1.9,
			StatusChance = 0.33,				
		},		
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 240,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Tellure",Type = "Ressource",Count = 4,},
				{ Name = "Plastides",Type = "Ressource",Count = 875,},
				{ Name = "Oxium",Type = "Ressource",Count = 175,},
				{ Name = "Ferrite",Type = "Ressource",Count = 7500,},},
		},
		Disposition = 1.1,
		Image = "Astilla.png",
		Introduced = "[[Update 22#Update: Plains of Eidolon|Update: Plains of Eidolon]]",
		Magazine = 16,
		Mastery = 10,
		MaxAmmo = 112,
		Name = "Astilla",
		NormalAttack = {
		    AttackName = "Slug Impact",
			Damage = {
				["Impact"] = 25.9,
				["Perforation"] = 15.4,
				["Tranchant"] = 28.7,},
			CritChance = 0.17,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			FireRate = 4.33,
			Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.5,},
			ShotType = "Projectile",
			ShotSpeed = "75",
		},
		Polarities = {"V", "Bar"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Boar"] = {
		Accuracy = 5,
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 6,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 900,},
				{ Name = "Récupération",Type = "Ressource",Count = 750,},
				{ Name = "Plastides",Type = "Ressource",Count = 900,},},
		},
		Disposition = 1.34,
		Family = "Boar",
		Image = "Boar.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 20,
		Mastery = 2,
		MaxAmmo = 120,
		Name = "Boar",
		NormalAttack = {
			Damage = {
				["Impact"] = 96.8,
				["Perforation"] = 26.4,
				["Tranchant"] = 52.8,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.5,},
			PelletCount = 8,
			FireRate = 4.17,
			ShotType = "Hit-Scan",
		},
		Reload = 2.7,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Nouveau Loka]] [[Operative]]s"},
	},
	["Boar Prime"] = {
		Accuracy = 5,
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Disposition = 1.34,
		Family = "Boar",
		Image = "FixedPrimeBoar.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 20,
		Mastery = 11,
		MaxAmmo = 120,
		Name = "Boar Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 208,
				["Perforation"] = 48,
				["Tranchant"] = 64,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 8,
			FireRate = 4.67,
			Falloff = {StartRange = 18,EndRange = 25,Reduction = 0.7,},
			ShotType = "Hit-Scan",
		},
		Reload = 2.75,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Principale",
	},
	["Convectrix"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Ressource",Count = 5,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 10,},
				{ Name = "Oxium",Type = "Ressource",Count = 900,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Accuracy = 50,
		Class = "Fusil à Pompe",
		Conclave = false,
		Disposition = 1.46,
		Image = "Convectrix.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		Magazine = 70,
		Mastery = 7,
		MaxAmmo = 700,
		Name = "Convectrix",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.4,
				["Perforation"] = 2.4,
				["Tranchant"] = 19.2,},
			CritChance = 0.16,
			CritMultiplier = 2.4,
			StatusChance = 0.30,
			PelletCount = 2,
			PelletName = "Rayon",
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 30,
		},
		Reload = 2,
		Traits = { "Corpus"},
		Trigger = "Maintenu",
		Type = "Principale",
		Users = {"[[Terra Jailer]]", "[[Terra Overtaker]]"}
	},
	["Corinth"] = {
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 240,
			Rush = 40,
			Time = 12,
			Parts = {
				{ Name = "Extrait de Nitain",Type = "Ressource",Count = 2,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 13000,},
				{ Name = "Gallium",Type = "Ressource",Count = 6,},
				{ Name = "Cryotique",Type = "Ressource",Count = 725,},},
		},
		Accuracy = 9.1,
		Class = "Fusil à Pompe",
		Conclave = true,
		Disposition = 0.95,
		Image = "Corinth.png",
		Introduced = "[[Update 22#Update 22.8.0|Update 22.8]]",
		Magazine = 5,
		Mastery = 8,
		MaxAmmo = 132,
		Name = "Corinth",
		NormalAttack = {
			AttackName = "Chevrotine",	    
			Damage = {
				["Impact"] = 151.2,
				["Perforation"] = 226.8,
				["Tranchant"] = 162,},
			CritChance = 0.30,
			CritMultiplier = 2.8,
			StatusChance = 0.12,
			FireRate = 1.17,
			PelletCount = 6,		
			ShotType = "Hit-Scan",
			Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.6667,},
		},
		Reload = 2.3,
		SecondaryAreaAttack = {
		 	AttackName = "Explosion Grenade Aérienne",   
			Damage = {
				["Explosif"] = 404,},
			CritChance = 0.04,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
			Radius = 8,
		},		
		SecondaryAttack = {
			AttackName = "Impact Grenade Aérienne",	    
			Damage = {
			    ["Impact"] = 100,},
			CritChance = 0.04,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
			ShotType = "Projectile",
			ShotSpeed = "???",
		},		
		Polarities = {"V", "V"},
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Drakgoon"] = {
		Accuracy = 1.4,
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 70,
				["Perforation"] = 70,
				["Tranchant"] = 560,},
			ChargeTime = 0.5,
			PelletCount = 10,
			PunchThrough = 2,
			ShotType = "Projectile",
			ShotSpeed = 100,
			StatusChance = 0.23,
		},
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 225,
			Rush = 40,
			Time = 24,
			Parts = {
				{ Name = "Morphics",Type = "Ressource",Count = 5,},
				{ Name = "Plaque d'Alliage",Type = "Ressource",Count = 950,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 5500,},
				{ Name = "Circuits",Type = "Ressource",Count = 1100,},},
		},
		Disposition = 1.48,
		Family = "Drakgoon",
		Image = "Drakgoon.png",
		Introduced = "[[Update 11#Update 11.6|Update 11.6]]",
		Magazine = 7,
		Mastery = 5,
		Name = "Drakgoon",
		NormalAttack = {
		    AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 40,
				["Perforation"] = 40,
				["Tranchant"] = 320,},
			CritChance = 0.075,
			CritMultiplier = 2,
			StatusChance = 0.1,
			PelletCount = 10,
			FireRate = 3.33,
			PunchThrough = 1.5,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2.3,
		Traits = { "Grineer"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Bourreaux/Reth|Reth]]", "[[Kuva Heavy Gunner]]"},
	},
	["Drakgoon Kuva"] = {
		Accuracy = 1.4,
		ChargeAttack = {
			AttackName = "Tir Chargé",
			ChargeTime = 0.3,
			Damage = {
				["Impact"] = 46,
				["Perforation"] = 46,
				["Tranchant"] = 368,},
			CritChance = 0.21,
			CritMultiplier = 2.5,
			StatusChance = 0.3,
			PelletCount = 10,
			PunchThrough = 1.5,
			ShotSpeed = 100,
			ShotType = "Hit-Scan",
		},
		Class = "Fusil à Pompe",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "V",
		Family = "Drakgoon",
		Image = "Drakgoon Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 11,
		Mastery = 13,
		MaxAmmo = 120,
		Name = "Drakgoon Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			AttackName = "Tir Non Chargé",
			Damage = {
				["Impact"] = 26.3,
				["Perforation"] = 26.3,
				["Tranchant"] = 210.3,},
			CritChance = 0.075,
			CritMultiplier = 2,
			StatusChance = 0.1,
			PelletCount = 10,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Charge",
		Type = "Primaire",
		Users = {"[[Liche Kuva]]"},
	},
	["Exergis"] = {
	    Accuracy = 15.4,
	    Class = "Fusil à Pompe",
	    Conclave = false,
	    Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,--confirmation needed
			Time = 12,
			Parts = {
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},
				{ Name = "Repeller Systems",Type = "Ressource",Count = 2,},
				{ Name = "Oxium",Type = "Ressource",Count = 175,},
				{ Name = "Récupération",Type = "Ressource",Count = 8500,},},
		},
        Disposition = 1.0,
        Image = "Exergis.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
        Magazine = 1,
        Mastery = 8,
        MaxAmmo = 47,
        Name = "Exergis",
    	NormalAttack = {
	    	Damage = {
			["Impact"] = 60.0,
			["Tranchant"] = 780.0,
		    	["Perforation"] = 360.0,
		    	["Radiation"] = 420.0,
		    },
	    	CritChance = 0.08,
	    	CritMultiplier = 1.4,
	    	StatusChance = 0.36,
	    	PelletCount = 3,
		    PunchThrough = 0.5,
	    	FireRate = 3.33,
		--	ShotSpeed = 100, 
	    	ShotType = "Projectile",
	    	
			Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.508,},
	    },
        NoiseLevel = "Bruyant", 
		Reload = 1.6,
		Trigger = "Semi",
		Type = "Principale",
    },
	["Hek"] = {
		Accuracy = 9.1,
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 25000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 5,},
				{ Name = "Circuits",Type = "Ressource",Count = 900,},
				{ Name = "Récupération",Type = "Ressource",Count = 1200,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1100,},},
		},
		Disposition = 0.85,
		Family = "Hek",
		Image = "Hek.png",
		Introduced = "[[Closed Beta Updates#Update 5.2|Update 5.2]]",
		Magazine = 4,
		Mastery = 4,
		MaxAmmo = 120,
		Name = "Hek",
		NoiseLevel = "Bruyant",
		NormalAttack = {
			Damage = {
				["Impact"] = 78.75,
				["Perforation"] = 341.25,
				["Tranchant"] = 105,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.25,
			PelletCount = 7,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.8,},
			FireRate = 2.17,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[The Grustrag Three/Vem Tabook|Vem Tabook]] (Modified)", "[[Bourreaux/Dhurnam|Dhurnam]](Twin)", "[[Kuva Trooper]]"},
	},
	["Hek Vaykor"] = {
		Accuracy = 9.1,
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Syndicat = "Méridien d'Acier",
			Reputation = 125000,
			Rank = 5,
		},
		Disposition = 0.85,
		Family = "Hek",
		Image = "HekVaykor.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 8,
		Mastery = 12,
		MaxAmmo = 120,
		Name = "Hek Vaykor",
		NormalAttack = {
			Damage = {
				["Impact"] = 78.75,
				["Perforation"] = 341.25,
				["Tranchant"] = 105,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			PelletCount = 7,
			FireRate = 3,
			Falloff = {StartRange = 10,EndRange = 25,Reduction = 0.7333,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"D", "V"},
		Reload = 2.25,
		SyndicatEffect = "Justice",
		Traits = {"Syndicat", "Méridien d'Acier"},
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Kohm"] = {
		Accuracy = 3.6,
		ChargeAttack = {
			AttackName = "Fully Spooled",
			PelletCount = 12,
			AmmoCost = 4,
			Damage = {
				["Impact"] = 72,
				["Perforation"] = 72,
				["Tranchant"] = 216,},
			ShotType = "Hit-Scan",
			FireRate = 3.67,
		},
		Class = "Fusil à Pompe",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Récupération",Type = "Ressource",Count = 2500,},
				{ Name = "Oxium",Type = "Ressource",Count = 500,},
				{ Name = "Cryotique",Type = "Ressource",Count = 500,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Disposition = 1.4,
		Image = "Kohm.png",
		Introduced = "[[Update 15#Update 15.6|Update 15.6]]",
		Magazine = 245,
		Mastery = 5,
		MaxAmmo = 960,
		Name = "Kohm",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Perforation"] = 6,
				["Tranchant"] = 18,},
			CritChance = 0.11,
			CritMultiplier = 2.3,
			StatusChance = 0.25,
			PunchThrough = 1.5,
			AttackName = "Single Pellet",
			FireRate = 3.67,
			Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.4667,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Principale",
		Users = {"[[Lancer#Variants|Kuva Lancer]]"},
	},
	["Kohm Kuva"] = {
		Accuracy = 8,
		ChargeAttack = {
			AttackName = "Fully Spooled",
			PelletCount = 12,
			AmmoCost = 4,
			Damage = {
				["Impact"] = 48,
				["Perforation"] = 48,
				["Tranchant"] = 114,},
			ShotType = "Hit-Scan",
			FireRate = 4.17,
		},
		Class = "Shotgun",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "V",
		Family = "Kohm",
		Image = "Kohm Kuva.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 209,
		Mastery = 13,
		MaxAmmo = 960,
		Name = "Kohm Kuva",
		NoiseLevel = "Bruyant",
		NormalAttack = {
		    AttackName = "Single Pellet",
			Damage = {
				["Impact"] = 4,
				["Perforation"] = 4,
				["Tranchant"] = 12,},
			CritChance = 0.19,
			CritMultiplier = 2.3,
			StatusChance = 0.31,
			Falloff = {StartRange = 13,EndRange = 26,Reduction = 0.4667,},
			FireRate = 4.17,
			PunchThrough = 1.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Grineer", "Liche Kuva"},
		Trigger = "Auto-Spool",
		Type = "Primaire",
		Users = {"[[Liche Kuva]]"},
	},
	["MK1-Strun"] = {
		Accuracy = 4,
		Class = "Fusil à Pompe",
		Conclave = true,
		Disposition = 1.35,
		Family = "Strun",
		Image = "Strun.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 6,
		Mastery = 0,
		MaxAmmo = 120,
		Name = "MK1-Strun",
		NormalAttack = {
			Damage = {
				["Impact"] = 99,
				["Perforation"] = 27,
				["Tranchant"] = 54,},
			CritChance = 0.075,
			CritMultiplier = 2,
			StatusChance = 0.2,
			PelletCount = 10,
			FireRate = 2.08,
			Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.5,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 3.75,
		Traits = { "Tenno"},
		ReloadStyle = "ByRound",
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Phage"] = {
		Accuracy = 50,
		Class = "Fusil à Pompe",
		Conclave = false,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Masse Mutagène",Type = "Ressource",Count = 4,},
				{ Name = "Circuits",Type = "Ressource",Count = 1500,},
				{ Name = "Nano Spores",Type = "Ressource",Count = 6000,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Disposition = 1.46,
		Image = "Phage.png",
		Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
		Magazine = 90,
		Mastery = 11,
		MaxAmmo = 720,
		Name = "Phage",
		NormalAttack = {
			Damage = {
				["Viral"] = 35,},
			CritChance = 0.19,
			CritMultiplier = 2,
			StatusChance = 0.31,
			PelletCount = 7,
			PelletName = "Rayon",
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 25,
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Infesté"},
		Trigger = "Maintenu",
		Type = "Principale",
	},
	["Sobek"] = {
		Accuracy = 9.1,
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 25000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Ressource",Count = 5,},
				{ Name = "Circuits",Type = "Ressource",Count = 500,},
				{ Name = "Récupération",Type = "Ressource",Count = 900,},
				{ Name = "Pack Polymère",Type = "Ressource",Count = 400,},},
		},
		Disposition = 1.33,
		Image = "Sobek.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 20,
		Mastery = 7,
		MaxAmmo = 240,
		Name = "Sobek",
		NormalAttack = {
			Damage = {
				["Impact"] = 262.5,
				["Perforation"] = 43.75,
				["Tranchant"] = 43.75,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.27,
        	Falloff = {StartRange = 20,EndRange = 30,Reduction = 0.5,},
			PelletCount = 5,
			FireRate = 2.5,
			ShotType = "Hit-Scan",
		},
		Reload = 2.7,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Principale",
		Users = {"[[Trooper]]", "[[Bourreaux/Nok|Nok]]"},
	},
	["Strun"] = {
		Accuracy = 4,
		Class = "Fusil à Pompe",
		Conclave = true,
		Disposition = 1.35,
		Family = "Strun",
		Image = "Strun.png",
		Magazine = 6,
		Mastery = 1,
		MaxAmmo = 120,
		Name = "Strun",
		NormalAttack = {
			Damage = {
				["Impact"] = 165,
				["Perforation"] = 45,
				["Tranchant"] = 90,},
			CritChance = 0.075,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			PelletCount = 12,
			FireRate = 2.5,
			Falloff = {StartRange = 12,EndRange = 25,Reduction = 0.4,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 3.75,
		ReloadStyle = "ByRound",
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Principale",
		Users = {"[[Corrupted Crewman]]"},
	},
	["Strun Wraith"] = {
		Accuracy = 6.7,
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},},
		},
		Disposition = 1.35,
		Family = "Strun",
		Image = "StrunSpectre.png",
		Introduced = "[[Update 9#Update 9.7.2|Update 9.7.2]]",
		Magazine = 10,
		Mastery = 10,
		MaxAmmo = 120,
		Name = "Strun Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 260,
				["Perforation"] = 60,
				["Tranchant"] = 80,},
			CritChance = 0.18,
			CritMultiplier = 2.2,
			StatusChance = 0.4,
			PelletCount = 10,
			Falloff = {StartRange = 15,EndRange = 30,Reduction = 0.5,},		
			FireRate = 2.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 5,
		ReloadStyle = "ByRound",
		Traits = { "Tenno", "Invasion Reward", "Wraith"},
		Trigger = "Semi-Auto",
		Type = "Principale",
	},
	["Tigris"] = {
		Accuracy = 9.1,
		Class = "Fusil à Pompe",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 150,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 3,},
				{ Name = "Circuits",Type = "Ressource",Count = 900,},
				{ Name = "Récupération",Type = "Ressource",Count = 1200,},
				{ Name = "Rubedo",Type = "Ressource",Count = 1200,},},
		},
		Disposition = 0.5,
		Family = "Tigris",
		Image = "Tigris.png",
		Introduced = "[[Update 11#Update 11.0|Update 11.0]]",
		Magazine = 2,
		Mastery = 7,
		MaxAmmo = 120,
		Name = "Tigris",
		NormalAttack = {
			Damage = {
				["Impact"] = 105,
				["Perforation"] = 105,
				["Tranchant"] = 840,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.28,
			PelletCount = 5,
			FireRate = 2,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.5238,},						ShotType = "Hit-Scan",
		},
		Reload = 1.8,
		Trigger = "Duplex",
		Traits = { "Tenno"},
		Type = "Principale",
		Users = {"[[Junction|Frost Specter]]"},
	},
	["Tigris Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Partie Prime",Count = 1,},
				{ Name = "Culasse",Type = "Partie Prime",Count = 1,},
				{ Name = "Crosse",Type = "Partie Prime",Count = 1,},
				{ Name = "Cellule Orokin",Type = "Ressource",Count = 10,},},
		},
		Accuracy = 9.1,
		Class = "Fusil à Pompe",
		Conclave = true,
		Disposition = 0.5,
		Family = "Tigris",
		Image = "PrimeTigris342.png",
		Introduced = "[[Update 19#Hotfix: The Silver Grove 3|Hotfix: The Silver Grove 3]]",
		Magazine = 2,
		Mastery = 13,
		MaxAmmo = 120,
		Name = "Tigris Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 156,
				["Perforation"] = 156,
				["Tranchant"] = 1248,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 8,
			FireRate = 2,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.4872,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 1.8,
		Traits = {"Prime"},
		Trigger = "Duplex",
		Type = "Principale",
	},
	["Tigris Sancti"] = {
		Accuracy = 6.5,
		Class = "Fusil à Pompe",
		Conclave = true,
		Disposition = 0.5,
		Family = "Tigris",
		Image = "TigrisSancti.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 2,
		Mastery = 12,
		Name = "Tigris Sancti",
		NormalAttack = {
			Damage = {
				["Impact"] = 126,
				["Perforation"] = 126,
				["Tranchant"] = 1008,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.28,
			PelletCount = 6,
			FireRate = 2,
			Falloff = {StartRange = 8,EndRange = 20,Reduction = 0.5714,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"D", "Bar", "V"},
		Reload = 1.5,
		SyndicatEffect = "Purity",
		Traits = {"Syndicat", "Nouveau Loka"},
		Trigger = "Duplex",
		Type = "Principale",
	},
	["Artax"] = {
		Accuracy = 12.5,
		Class = "Fusil",
		Disposition = 1.0,
		Image = "Artax.png",
		Introduced = "[[Update 19#Update 19.10|Update 19.10]]",
		Magazine = 100,
		Mastery = 0,
		Name = "Artax",
		NormalAttack = {
			Damage = {
				["Glace"] = 5,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.03,
			FireRate = 1,
			ShotType = "Discharge",
		},
		Reload = 1.5,
		Traits = {"Tenno"},
		Trigger = "Maintenu",
		Type = "Robotique",
	},
	["Laser à Rafales"] = {
		Accuracy = 100,
		Class = "Pistoleter",
		Disposition = 1.45,
		Family = " Laser à Rafales",
		Image = "Pistolet laser à rafale.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 15,
		Mastery = 0,
		Name = " Laser à Rafales",
		NormalAttack = {
			Damage = {
				["Impact"] = 0.7,
				["Perforation"] = 6,
				["Tranchant"] = 0.3,},
			CritChance = 0.025,
			CritMultiplier = 1.3,
			StatusChance = 0.02,
			FireRate = 1.5,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Reload = 0,
		Traits = {"Tenno"},
		Trigger = "Rafale",
		Type = "Robotique",
	},
	["Cryotra"] = {
	    Accuracy = 12.5,
	    Class = "Fusil",
	    --Disposition = 1.0,
	    Image = "Cryotra.png",
	    Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
	    Magazine = 80,
	    Mastery = 3,
	    Name = "Cryotra",
	    NormalAttack = {
	        Damage = {
	            ["Glace"] = 10,},
	        CritChance = 0.05,
	        CritMultiplier = 2,
	        StatusChance = 0.35,
	        FireRate = 1,
	        ShotType = "Discharge",
	   },
	   Reload = 4,
	   Traits = {"Corpus"},
	   Trigger = "Maintenu",
	   Type = "Robotique",
	},
	["Fusil Machine de Mort"] = {
		Accuracy = 100,
		Class = "Fusil",
		Disposition = 1.455,
		Image = "Fusil Machine de Mort.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 100,
		Mastery = 0,
		Name = "Fusil Machine de Mort",
		NormalAttack = {
			Damage = {
				["Impact"] = 0.5,
				["Perforation"] = 0.3,
				["Tranchant"] = 4.3,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.01,
			FireRate = 8.3,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Fusil Machine de Mort Prime"] = {
		Accuracy = 100,
		Class = "Fusil",
		Disposition = 1.455,
		Image = "Fusil Machine de Mort Prime.png",
		Introduced = "[[Update 25#Update 25.8|Update 25.8]]",
		Magazine = 100,
		Mastery = 0,
		Name = "Fusil Machine de Mort Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 0.7,
				["Perforation"] = 0.4,
				["Tranchant"] = 6.0,},
			CritChance = 0.10,
			CritMultiplier = 2,
			StatusChance = 0.04,
			FireRate = 10.0,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Prime"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Déconstructeur"] = {
		Accuracy = 100,
		Class = "Glaive",
		Disposition = 1.25,
		Family = "Déconstructeur",
		Image = "ArmeSentinelleGlaive.png",
		Introduced = "[[Update 12#Update 12.5|Update 12.5]]",
		Magazine = 6,
		Mastery = 0,
		Name = "Déconstructeur",
		NormalAttack = {
			Damage = {
				["Impact"] = 50,},
			CritChance = 0,
			StatusChance = 0.25,
			FireRate = 1.3,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Reload = 3,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Déconstructeur Prime"] = {
		Accuracy = 100,
		Class = "Glaive",
		Disposition = 1.25,
		Family = "Déconstructeur",
		Image = "DéconstructeurPrime.png",
		Introduced = "[[Update 19#Hotfix 19.11.5|Hotfix 19.11.5]]",
		Magazine = 6,
		Mastery = 8,
		Name = "Déconstructeur Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 75,},
			CritChance = 0,
			StatusChance = 0.25,
			FireRate = 1.33,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Reload = 3,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Fusil Laser"] = {
		Accuracy = 100,
		Class = "Fusil",
		Disposition = 1.21,
		Family = "Fusil Laser",
		Image = "Fusil Laser.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 5,
		Mastery = 0,
		Name = "Fusil Laser",
		NormalAttack = {
			Damage = {
				["Impact"] = 0.8,
				["Perforation"] = 6.4,
				["Tranchant"] = 0.8,},
			CritChance = 0.025,
			CritMultiplier = 1.3,
			StatusChance = 0.02,
			FireRate = 6.7,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Reload = 1.2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Multron"] = {
	    Accuracy = 18.2,
	    Class = "Fusil",
	    Disposition = 1.0,
	    Image = "Arme_multron.png",
	    Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
	    Magazine = 60,
	    Mastery = 3,
	    Name = "Multron",
	    NormalAttack = {
	        Damage = {
	            ["Impact"] = 1.3,
	            ["Perforation"] = 3.8,},
	        CritChance = 0.125,
	        CritMultiplier = 1.8,
	        StatusChance = 0.05,
	        FireRate = 3.33,
	        PunchThrough = 0.1,
	        ShotType = "Projectile",
	        ShotSpeed = "???",
	   },
	   Polarities = {"V"},
	   Reload = 3,
	   Traits = { "Corpus"},
	   Trigger = "Auto",
	   Type = "Robotique",
	},
	["Fusil Laser Prime"] = {
		Accuracy = 100,
		Class = "Fusil",
		Disposition = 1.21,
		Family = "Fusil Laser",
		Image = "FusilLaserPrime.png",
		Introduced = "[[Update 13#Update 13.7|Update 13.7]]",
		Magazine = 5,
		Mastery = 0,
		Name = "Fusil Laser Prime ",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.2,
				["Perforation"] = 8.4,
				["Tranchant"] = 2.4,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			FireRate = 10,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Reload = 1.2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Laser à Rafales Prisma"] = {
		Accuracy = 100,
		BurstFireRate = 1,
		Class = "Pistolet",
		Disposition = 1.45,
		Family = " Laser à Rafales",
		Image = "LaseràRafalesPrisma.png",
		Introduced = "[[Update 17#Update 17.2.2|Update 17.2.2]]",
		Magazine = 15,
		Mastery = 0,
		Name = " Laser à Rafales Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 1,
				["Perforation"] = 8.5,
				["Tranchant"] = 0.5,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.1,
			ShotType = "Projectile",
            ShotSpeed = "???",
            FireRate = 1.61,
		},
		Reload = 0,
		Traits = {"Tenno", "Prisma"},
		Trigger = "Rafale",
		Type = "Robotique",
	},
	["Stinger"] = {
		Accuracy = 100,
		Class = "Fusil",
		Disposition = 1.315,
		Image = "Stinger.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 4,
		Mastery = 0,
		Name = "Stinger",
		NormalAttack = {
			Damage = {
				["Poison"] = 15,},
			CritChance = 0.025,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			FireRate = 3.3,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Reload = 1.2,
		Traits = {"Infesté"},
		Trigger = "Semi-Auto",
		Type = "Robotique",
	},
	["Sweeper"] = {
		Accuracy = 3.3,
		Class = "Fusil à Pompe",
		Disposition = 1.0,
		Family = "Sweeper",
		Image = "Balayeuse.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 10,
		Mastery = 0,
		Name = "Sweeper",
		NormalAttack = {
			Damage = {
				["Impact"] = 35.7,
				["Perforation"] = 2.1,
				["Tranchant"] = 4.2,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.14,
			PelletCount = 6,
			FireRate = 1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 2.3,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Sweeper Prime"] = {
		Accuracy = 3.3,
		Class = "Fusil à Pompe",
		Disposition = 1.0,
		Family = "Sweeper",
		Image = "SweeperPrime.png",
		Introduced = "[[Update 16#Update 16.11|Update 16.11]]",
		Magazine = 20,
		Mastery = 0,
		Name = "Sweeper Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 51,
				["Perforation"] = 3,
				["Tranchant"] = 6,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.15,
			PelletCount = 6,
			FireRate = 1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Tazicor"] = {
	    Accuracy = 25,
	    Class = "Fusil",
	    Disposition = 1.0,
	    Image = "Taxicor.png",
	    Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
	    Magazine = 4,
	    Mastery = 3,
	    Name = "Tazicor",
	    NormalAttack = {
	        Damage = {
	            ["Électrique"] = 6,},
	        CritChance = 0.02,
	        CritMultiplier = 1.5,
	        StatusChance = 0.15,
	        FireRate = 8.33,
	        ShotType = "Discharge",
	    },
	    Reload = 2.5,
	    Traits = {"Corpus"},
	    Trigger = "Auto",
	    Type = "Robotique",
	},
	["Vulcax"] = {
	    Accuracy = 100,
	    Class = "Fusil",
	    ChargeAttack = {
	        Damage = {
	            ["Feu"] = 35,},
	        CritChance = 0.2,
	        CritMultiplier = 2.5,
	        StatusChance = 0.1,
	        ChargeTime = 1,
	        FireRate = 1,
	        PunchThrough = 1,
	        ShotType = "Discharge",
	    },
	    Disposition = 1.0,
	    Image = "Vulcax.png",
	    Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
	    Magazine = 1,
	    Mastery = 14,
	    Name = "Vulcax",
	    Reload = 6,
	    Traits = {"Corpus"},
	    Trigger = "Charge",
	    Type = "Robotique",
	},
	["Vulklok"] = {
		Accuracy = 100,
		Class = "Fusil de Sniper",
		Disposition = 1.245,
		Image = "Vulklok.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 10,
		Mastery = 0,
		Name = "Vulklok",
		NormalAttack = {
			Damage = {
				["Électrique"] = 85,},
			CritChance = 0.35,
			CritMultiplier = 2.5,
			StatusChance = 0.25,
			FireRate = 0.15,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Reload = 2,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Robotique",
	},
	["Corvas"] = {
		Accuracy = 9.1,
		ChargeAttack = {
	        AttackName = "Tir Chargé",	    
			Damage = {
				["Impact"] = 672,
				["Perforation"] = 84,
				["Tranchant"] = 84,},
			ChargeTime = 0.5,
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 2,
			PelletCount = 12,			
			ShotType = "Hit-scan",
		},
		Class = "Fusil à Pompe",
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 210,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Image = "Corvas.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		Magazine = 25,
		Mastery = 1,
		Name = "Corvas",
		NormalAttack = {
		    AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 336,
				["Perforation"] = 42,
				["Tranchant"] = 42,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 2,
			PelletCount = 12,			
			ShotType = "Hit-scan",
		},
		Polarities = {"Bar"},
		Reload = 5,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Arch-Fusil",
	},
	["Corvas (Atmosphère)"] = {
		Accuracy = 9.1,
		ChargeAttack = {
	        AttackName = "Tir Chargé",	    
			Damage = {
				["Impact"] = 768,
				["Perforation"] = 96,
				["Tranchant"] = 96,},
			ChargeTime = 0.5,
			CritChance = 0.4,
			CritMultiplier = 2.6,
			StatusChance = 0.14,
			FireRate = 2,
			PelletCount = 12,			
			ShotType = "Hit-scan",
		},
		Class = "Fusil à Pompe",
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 210,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Image = "Corvas.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 25,
		Mastery = 1,
		MaxAmmo = 100,
		Name = "Corvas (Atmosphère)",
		NormalAttack = {
		    AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 384,
				["Perforation"] = 48,
				["Tranchant"] = 48,},
			CritChance = 0.4,
			CritMultiplier = 2.6,
			StatusChance = 0.14,
			FireRate = 2,
			PelletCount = 12,			
			ShotType = "Hit-scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Cyngas"] = {
		Accuracy = 33.3,
		BurstFireRate = 6.67,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 2,},},
		},
		Image = "Cyngas.png",
		Introduced = "[[Update 19#Update: Specters of the Rail|Update: Specters of the Rail]]",
		Magazine = 30,
		Mastery = 4,
		Name = "Cyngas",
		NormalAttack = {
			Damage = {
				["Impact"] = 66,
				["Perforation"] = 66,
				["Tranchant"] = 68,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 9.09,
			ShotType = "Hit-scan",
			BurstCount = 3,
		},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Arch-Fusil",
	},
	["Cyngas (Atmosphère)"] = {
		Accuracy = 33.3,
		BurstFireRate = 6.67,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 2,},},
		},
		Image = "Cyngas.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 30,
		Mastery = 4,
		MaxAmmo = 480,
		Name = "Cyngas (Atmosphère)",
		NormalAttack = {
			Damage = {
				["Impact"] = 39.6,
				["Perforation"] = 39.6,
				["Tranchant"] = 40.8,},
			CritChance = 0.2,
			CritMultiplier = 2.2,
			StatusChance = 0.3,
			FireRate = 9.09,
			ShotType = "Hit-scan",
			BurstCount = 3,
		},
		Reload = 1.2,
		Traits = { "Tenno"},
		Trigger = "Rafale",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Doubles Decurion"] = {
		Accuracy = 100,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 2,},
				{ Name = "Culasse",Type = "Objet",Count = 2,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},},
		},
		Image = "DoublesDecurion.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 32,
		Mastery = 1,
		Name = "Doubles Decurion",
		NormalAttack = {
			Damage = {
				["Impact"] = 27,
				["Perforation"] = 16.5,
				["Tranchant"] = 16.5,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 8.3,
			ShotType = "Hit-scan",
		},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Arch-Fusil",
	},
	["Doubles Decurion (Atmosphère)"] = {
		Accuracy = 100,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 2,},
				{ Name = "Culasse",Type = "Objet",Count = 2,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},},
		},
		Image = "DoublesDecurion.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 32,
		Mastery = 1,
		MaxAmmo = 512,
		Name = "Doubles Decurion (Atmosphère)",
		NormalAttack = {
			Damage = {
				["Impact"] = 49.6,
				["Perforation"] = 30.25,
				["Tranchant"] = 30.25,},
			CritChance = 0.28,
			CritMultiplier = 2.2,
			StatusChance = 0.14,
			FireRate = 8.3,
			ShotType = "Hit-scan",
		},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Fluctus"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 210,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 100,
		Image = "250px-ArchRocketCrossbow.png",
		Introduced = "[[Update 15#Update 15.7.2|Update 15.7.2]]",
		Magazine = 25,
		Mastery = 2,
		Name = "Fluctus",
		NormalAttack = {
			Damage = {
				["Impact"] = 40,
				["Perforation"] = 20,
				["Tranchant"] = 140,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 5,
			Range = 450,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Polarities = {"Bar"},
		Reload = 10,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Arch-Fusil",
	},
	["Fluctus (Atmosphère)"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 210,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Cristal d'Argon",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 100,
		Image = "250px-ArchRocketCrossbow.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 40,
		Mastery = 2,
		MaxAmmo = 160,
		Name = "Fluctus (Atmosphère)",
		NormalAttack = {
			Damage = {
				["Impact"] = 50,
				["Perforation"] = 25,
				["Tranchant"] = 175,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 5,
			Range = 450,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Polarities = {"Bar"},
		Reload = 3,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Grattler"] = {
		Accuracy = 25,
		AreaAttack = {
		    AttackName = "Explosion",
			Damage = {
				["Impact"] = 10,
				["Perforation"] = 80,
				["Tranchant"] = 10,},
		},
		Cost = {
			Credits = 65000,
			BPCost = 15000,
			MarketCost = 250,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Tellure",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 6000,},
				{ Name = "Oxium",Type = "Ressource",Count = 3500,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Image = "Grattler.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 60,
		Mastery = 4,
		Name = "Grattler",
		NormalAttack = {
		    AttackName = "Projectile Impact",
			Damage = {
				["Impact"] = 17.5,
				["Perforation"] = 140,
				["Tranchant"] = 17.5,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 6.25,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Polarities = {"V"},
		Reload = 10,
		ReloadStyle = "Regenerate",
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Arch-Fusil",
	},
	["Grattler (Atmosphère)"] = {
		Accuracy = 25,
		AreaAttack = {
		    AttackName = "Explosion",
			Damage = {
				["Impact"] = 10,
				["Perforation"] = 80,
				["Tranchant"] = 10,},
		},
		Cost = {
			Credits = 65000,
			BPCost = 15000,
			MarketCost = 250,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Tellure",Type = "Ressource",Count = 5,},
				{ Name = "Récupération",Type = "Ressource",Count = 6000,},
				{ Name = "Oxium",Type = "Ressource",Count = 3500,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},},
		},
		Image = "Grattler.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 30,
		Mastery = 4,
		MaxAmmo = 180,
		Name = "Grattler (Atmosphère)",
		NormalAttack = {
		    AttackName = "Projectile Impact",
			Damage = {
				["Impact"] = 19.7,
				["Perforation"] = 157.8,
				["Tranchant"] = 19.7,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 6.25,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Imperator"] = {
		Accuracy = 25,
		Family = "Imperator",
		Image = "Imperator.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		Magazine = 250,
		Mastery = 0,
		Name = "Imperator",
		NormalAttack = {
			Damage = {
				["Impact"] = 16,
				["Perforation"] = 14,
				["Tranchant"] = 10,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.05,
			FireRate = 16.7,
			ShotType = "Hit-scan",
		},
		Polarities = {"V"},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Arch-Fusil",
	},
    ["Imperator (Atmosphère)"] = {
		Accuracy = 25,
		Image = "Imperator.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 200,
		Mastery = 0,
		MaxAmmo = 800,
		Name = "Imperator (Atmosphère)",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 17.5,
				["Tranchant"] = 12.5,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 16.7,
			ShotType = "Hit-scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Imperator Vandal"] = {
		Accuracy = 25,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 10,},},
		},
		Family = "Imperator",
		Image = "ImperatorVandal.png",
		Introduced = "[[Update 15#Update 15.8|Update 15.8]]",
		Magazine = 300,
		Mastery = 5,
		Name = "Imperator Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 16,
				["Perforation"] = 14,
				["Tranchant"] = 10,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.10,
			FireRate = 16.67,
			ShotType = "Hit-scan",
		},
		Polarities = {"V"},
		Reload = 75,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno", "Vandal"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Arch-Fusil",
	},
	["Imperator Vandal (Atmosphère)"] = {
		Accuracy = 25,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 10,},},
		},
		Image = "ImperatorVandal.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 300,
		Mastery = 5,
		MaxAmmo = 1200,
		Name = "Imperator Vandal (Atmosphère)",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Perforation"] = 17.5,
				["Tranchant"] = 12.5,},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.12,
			FireRate = 25,
			ShotType = "Hit-scan",
		},
		Reload = 2,
		Traits = { "Tenno", "Vandal"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Larkspur"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Crisma Toroid",Type = "Ressource",Count = 2,},
				{ Name = "Alliage Venerdo",Type = "Ressource",Count = 80,},
				{ Name = "Radiant Zodian",Type = "Ressource",Count = 5,},
				{ Name = "Ecosynth Analyzer",Type = "Ressource",Count = 5,},},
		},
		Accuracy = 8.3,
		Image = "Larkspur.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Magazine = 600,
		Mastery = 8,
		Name = "Larkspur",
		Disposition = 0.8,
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Radiation"] = 80,},
			CritChance = 0.10,
			CritMultiplier = 1.4,
			StatusChance = 0.50,
			FireRate = 12,
		},
		ChargeAttack = {
			Accuracy = 100,
			Damage = {
				["Impact"] = 200,
				["Explosif"] = 250,
				["Radiation"] = 1300,},
			CritChance = 0.26,
			CritMultiplier = 2.2,
			StatusChance = 0.34,
			FireRate = 1,
			ChargeTime = 0.5,
		},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = {"Tenno"},
		Trigger = "Maintenu",
		Type = "Arch-Fusil",
	},
	["Larkspur (Atmosphère)"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Crisma Toroid",Type = "Ressource",Count = 2,},
				{ Name = "Alliage Venerdo",Type = "Ressource",Count = 80,},
				{ Name = "Radiant Zodian",Type = "Ressource",Count = 5,},
				{ Name = "Ecosynth Analyzer",Type = "Ressource",Count = 5,},},
		},
		Accuracy = 8.3,
		Image = "Larkspur.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Magazine = 100,
		MaxAmmo = 400,
		Mastery = 8,
		Name = "Larkspur (Atmosphère)",
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Radiation"] = 80,},
			CritChance = 0.10,
			CritMultiplier = 1.4,
			StatusChance = 0.50,
			FireRate = 12,
		},
		ChargeAttack = {
			Accuracy = 100,
			Damage = {
				["Impact"] = 200,
				["Explosif"] = 250,
				["Radiation"] = 1300,},
			CritChance = 0.26,
			CritMultiplier = 2.2,
			StatusChance = 0.34,
			FireRate = 1,
			ChargeTime = 0.5,
		},
		Reload = 2.5,
		Traits = {"Tenno"},
		Trigger = "Maintenu",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Phaedra"] = {
		Accuracy = 11.8,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 220,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 2,},},
		},
		Image = "Phaedra.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		Magazine = 250,
		Mastery = 3,
		Name = "Phaedra",
		NormalAttack = {
			Damage = {
				["Impact"] = 11.25,
				["Perforation"] = 29.25,
				["Tranchant"] = 4.5,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 18.75,
			ShotType = "Hit-scan",
		},
		Polarities = {"V"},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Arch-Fusil",
	},
	["Phaedra (Atmosphère)"] = {
		Accuracy = 11.8,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 220,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 2,},},
		},
		Image = "Phaedra.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 250,
		Mastery = 3,
		MaxAmmo = 960,
		Name = "Phaedra (Atmosphère)",
		NormalAttack = {
			Damage = {
				["Impact"] = 14,
				["Perforation"] = 36.4,
				["Tranchant"] = 6,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 18.75,
			ShotType = "Hit-scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto à Cadence Croissante",
		Type = "Arch-Fusil (Atmosphère)",
	},
	["Velocitus"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 200,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 28.6,
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Magnétique"] = 1800,},
			ChargeTime = 1,
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.25,
	    	FireRate = 5,			
			ShotType = "Projectile",
            ShotSpeed = "???",
		},	
    	Image = "Velocitus.png",
		Introduced = "[[Update 15#Update 15.2|Update 15.2]]",
		Magazine = 100,
		Mastery = 4,
		Name = "Velocitus",
		NormalAttack = {
		    AttackName = "Uncharged Shot",
			Damage = {
				["Magnétique"] = 200,},
			FireRate = 5,		
		},			
		Reload = 25,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Type = "Arch-Fusil",
		Trigger = "Charge",
	},
	["Velocitus (Atmosphère)"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 200,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Canon",Type = "Objet",Count = 1,},
				{ Name = "Culasse",Type = "Objet",Count = 1,},
				{ Name = "Crosse",Type = "Objet",Count = 1,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 2,},},
		},
		Accuracy = 28.6,
		ChargeAttack = {
		    AttackName = "Tir Chargé",
			Damage = {
				["Magnétique"] = 1200,},
			ChargeTime = 1,
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.25,
	    	FireRate = 5,
			ShotType = "Projectile",
            ShotSpeed = "???",
		},	
    	Image = "ArchRailgun.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 10,
		Mastery = 4,
		MaxAmmo = 60,
		Name = "Velocitus (Atmosphère)",
		NormalAttack = {
		    AttackName = "Uncharged Shot",
			Damage = {
				["Magnétique"] = 133,},
			FireRate = 5,		
		},			
		Reload = 2,
		Traits = {"Tenno"},
		Type = "Arch-Fusil (Atmosphère)",
		Trigger = "Charge",
	},
	["Agkuza"] = {
	    Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 150,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Objet",Count = 1,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 3,},},
		},
		Image = "Agkuza.png",
		Introduced = "[[Update 19#Update: Specters of the Rail|Update: Specters of the Rail]]",
		--JumpAttack = 350,
		Mastery = 0,
		Name = "Agkuza",
		NormalAttack = {
			Damage = {
				["Impact"] = 52.5,
				["Perforation"] = 245,
				["Tranchant"] = 52.5,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 750,
		Traits = { "Tenno"},
		Type = "Arch-Mêlée",
		WallAttack = 350,
	},
	["Centaur"] = {
	    Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 150,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Objet",Count = 1,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Aegis",Type = "Objet",Count = 1,},},
		},
		Image = "Centaur.png",
		Introduced = "[[Update 15#Update 15.7.2|Update 15.7.2]]",
		--JumpAttack = 280,
		Mastery = 0,
		Name = "Centaur",
		NormalAttack = {
			Damage = {
				["Impact"] = 28,
				["Perforation"] = 56,
				["Tranchant"] = 196,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 600,
		Traits = { "Tenno"},
		Type = "Arch-Mêlée",
		WallAttack = 280,
	},
	["Kaszas"] = {
	    Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 150,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Objet",Count = 1,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Tellure",Type = "Ressource",Count = 3,},},
		},
		Image = "Kaszas.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		--JumpAttack = 325,
		Mastery = 0,
		Name = "Kaszas",
		NormalAttack = {
			Damage = {
				["Impact"] = 16.3,
				["Perforation"] = 260,
				["Tranchant"] = 48.7,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 696,
		Traits = { "Tenno"},
		Type = "Arch-Mêlée",
	},
	["Knux"] = {
	    Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 170,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Injecteur de Détonite",Type = "Ressource",Count = 5,},
				{ Name = "Gallium",Type = "Ressource",Count = 10,},
				{ Name = "Forma",Type = "Ressource",Count = 1,},
				{ Name = "Furax",Type = "Arme",Count = 1,},},
		},
		Image = "Knux.png",
		Introduced = "[[Update 17#Update 17.2|Update 17.2]]",
		--JumpAttack = 325,
		Mastery = 0,
		Name = "Knux",
		NormalAttack = {
			Damage = {
				["Impact"] = 292.5,
				["Perforation"] = 16.25,
				["Tranchant"] = 16.25,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 696,
		Traits = { "Grineer"},
		Type = "Arch-Mêlée",
		Users = {"[[Tyl Regor]]"},
		WallAttack = 325,
	},
	["Onorix"] = {
	    Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 190,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Objet",Count = 2,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Neurodes",Type = "Ressource",Count = 3,},},
		},
		Image = "Onorix.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		--JumpAttack = 290,
		Mastery = 0,
		Name = "Onorix",
		NormalAttack = {
			Damage = {
				["Impact"] = 87,
				["Perforation"] = 58,
				["Tranchant"] = 145,},
			CritChance = 0.15,
			CritMultiplier = 1.3,
			StatusChance = 0.05,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 621,
		Traits = { "Tenno"},
		Type = "Arch-Mêlée",
		WallAttack = 290,
	},
	["Rathbone"] = {
	    Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 160,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lame",Type = "Objet",Count = 2,},
				{ Name = "Poignée",Type = "Objet",Count = 1,},
				{ Name = "Circuits",Type = "Ressource",Count = 300,},
				{ Name = "Module de Contrôle",Type = "Ressource",Count = 1,},},
		},
		Image = "Rathbone.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		--JumpAttack = 280,
		Mastery = 0,
		Name = "Rathbone",
		NormalAttack = {
			Damage = {
				["Impact"] = 224,
				["Perforation"] = 42,
				["Tranchant"] = 14,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.075,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 600,
		Traits = { "Tenno"},
		Type = "Arch-Mêlée",
		WallAttack = 280,
	},
	["Veritux Prisma"] = {
		Family = "Veritux",
		Image = "VerituxPrisma.png",
		Introduced = "[[Update 15#Hotfix 15.13.3|Hotfix 15.13.3]]",
		--JumpAttack = 300,
		Mastery = 0,
		Name = "Veritux Prisma",
		NormalAttack = {
			Damage = {
				["Impact"] = 45,
				["Perforation"] = 45,
				["Tranchant"] = 210,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 643,
		Traits = { "Tenno", "Prisma"},
		Type = "Arch-Mêlée",
		WallAttack = 300,
	},
	["Veritux"] = {
		Family = "Veritux",
		Image = "Veritux.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		--JumpAttack = 300,
		Mastery = 0,
		Name = "Veritux",
		NormalAttack = {
			Damage = {
				["Impact"] = 45,
				["Perforation"] = 45,
				["Tranchant"] = 210,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		Polarities = {"D"},
		SlideAttack = 643,
		Traits = { "Tenno"},
		Type = "Arch-Mêlée",
		WallAttack = 300,
	},
	["Rempart"] = {
		Class = "Dual Machine Gun",
		IgnoreCategories = true,
		Image = "Rempart.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 200,
		Name = "Rempart",
		NormalAttack = {
			Damage = {
				["Impact"] = 66.7,
				["Perforation"] = 66.7,
				["Tranchant"] = 66.6,},
			FireRate = 13.3,
			ShotType = "Hit-Scan",
		},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Trigger = "Auto",
		Traits = { "Grineer"},
		Type = "Emplacement",
		Users = {"[[Lancer]]", "[[Elite Lancer]]", "[[Trooper]]", "[[Seeker]]"     },
    },
	["Dargyn"] = {
		Class = "Turret",
		IgnoreCategories = true,
		Image = "GrnSkiffMissile.png",
		Introduced = "[[Update 22#Update 22.12|Update 22.12]]",
		Magazine = 75,
		Name = "Dargyn",
		NormalAttack = {
			Damage = {
				["Impact"] = 150,
				["Perforation"] = 150,
				["Tranchant"] = 150,},
			FireRate = 9.03,
			ShotSpeed = 300,
			ShotType = "Projectile",
		},
		ReloadStyle = "Regenerate",
		Reload = 41.7,
		Trigger = "Auto",
		Traits = { "Grineer"},
		Type = "Vehicle",
		Users = {"[[Dargyn Pilot]]"
},
},
    ["Lanzo"] = {
	    Name = "Lanzo",
	    Family = "Harpon",
	    Type = "Consommable",
	    Class = "À lancer",
    	Trigger = "Semi-Auto",
    	Image = "Harpon_Lanzo.png",
    	Range = 20,
    	NormalAttack = {
    		Damage = {
    			["Impact"] = 10.0,},
		    CritMultiplier = 2.0,
    		StatusChance = 0.0,
    	},
    	Introduced = "[[Update 22]]",
    	Traits = { "Cetus"},
    },
    ["Tulok"] = {
    	Name = "Tulok",
    	Family = "Harpon",
    	Type = "Consommable",
    	Class = "À lancer",
    	Trigger = "Semi-Auto",
    	Image = "Harpon_Tulok.png",
    	Range = 20,
    	NormalAttack = {
    		Damage = {
    			["Perforation"] = 10.0,},
    		CritMultiplier = 2.0,
    		StatusChance = 0.0,
    	},
    	Introduced = "[[Update 22]]",
    	Traits = { "Cetus"},
    },
    ["Peram"] = {
    	Name = "Peram",
    	Family = "Harpon",
    	Type = "Consommable",
    	Class = "À lancer",
    	Trigger = "Semi-Auto",
    	Image = "Harpon_Peram.png",
    	Range = 20,
    	NormalAttack = {
    		Damage = {
    			["Tranchant"] = 10.0,},
    		--CritChance = ,
    		CritMultiplier = 2.0,
    		StatusChance = 0.0,
    		--FireRate = ,
    	},
    	Introduced = "[[Update 22]]",
    	Traits = { "Cetus"},
    },
   ["Shockprod"] = {
	    Name = "Shockprod",
	    Family = "Harpon",
	    Type = "Consommable",
	    Class = "À lancer",
    	Trigger = "Semi-Auto",
    	Image = "Shockprod.png",
    	--[[Range = 20,
    	NormalAttack = {
    		Damage = {
    			["Impact"] = 10.0,},
		    CritMultiplier = 2.0,
    		StatusChance = 0.0,
    	},--]]
    	Introduced = "[[Update 24]]",
    	Traits = { "Vallée Orbis"},
    },
   ["Stunna"] = {
	    Name = "Stunna",
	    Family = "Harpon",
	    Type = "Consommable",
	    Class = "À lancer",
    	Trigger = "Semi-Auto",
    	Image = "Stunna.png",
    	--[[Range = 20,
    	NormalAttack = {
    		Damage = {
    			["Impact"] = 10.0,},
		    CritMultiplier = 2.0,
    		StatusChance = 0.0,
    	},--]]
    	Introduced = "[[Update 24]]",
    	Traits = { "Vallée Orbis"},
    },
    ["Arc d'Artémis"] = {
		Name = "Arc d'Artémis",
		Accuracy = 100,
		ChargeAttack = {
			AttackName = "Tir Chargé",
			Damage = {
				["Impact"] = 235.2,
				["Perforation"] = 1344,
				["Tranchant"] = 100.8,},
			ChargeTime = 1,
			CritChance = 0.25,
			CritMultiplier = 2.0,
			StatusChance = 0.2,
			PelletCount = 7,
			PelletName = "Flèche",
	    	PunchThrough = 1,
			ShotSpeed = 85,
			ShotType = "Projectile",
		},
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "Arc d'Artémis.png",
		Introduced = "[[Update 23|Update 23]]",
		Link = "Arc d'Artémis (Arme)",
		Magazine = 1,
		NormalAttack = {	    
			Damage = {
				["Impact"] = 235.2,
				["Perforation"] = 1344,
				["Tranchant"] = 100.8,},
			CritChance = 0.25,
			CritMultiplier = 2.0,
			StatusChance = 0.2,
			PelletCount = 7,
			PelletName = "Flèche",
	    	PunchThrough = 1,
			ShotSpeed = 70,
			ShotType = "Projectile",
		},
		Polarities = {"V", "V", "Bar"},
		Reload = 0.9,
		Traits = {"Tenno"},
		Trigger = "Charge",
		Type = "Principale",
		Users = {"[[Ivara]]"},
	},
	["Chargeur Incandescent"] = {
	    Name = "Chargeur Incandescent",
	    Accuracy = 100,
	    AmmoType = "Spécial ([[Bouclier]])",
	    Class = "Arme Exaltée",
	    Conclave = false,
	    Image = "Chargeur Incandescent.png",
	    Introduced = "[[Update 24|Update 24.4]]",
	    MaxAmmo = 0,
	    NormalAttack = {
	        Damage = {
	            ["Électrique"] = 500,},
	        CritChance = 0.05,
	        CritMultiplier = 1.5,
	        StatusChance = 0.1,
	        FireRate = 0.833,
	        ShotType = "Projectile",
	        ShotSpeed = 20,
	    },
	    Polarities = {"V", "V"},
	    Traits = {"Tenno"},
	    Trigger = "Charge",
	    Type = "Secondaire",
	    Spool = 2,
	    Users = {"[[Hildryn]]"},
	},
    ["Dex Pixia"] = {
    	Name = "Dex Pixia",
    	Accuracy = 23,
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "DexPixia.png",
		Introduced = "[[Update 23|Update 23.0]]",
		Magazine = 60,
		NormalAttack = {
			Damage = {
				["Impact"] = 16,
				["Perforation"] = 16,
				["Tranchant"] = 128,},
			CritChance = 0.1,
			CritMultiplier = 2.0,
			StatusChance = 0.25,
			FireRate = 5.83,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V", "Bar"},
		Reload = 0.3,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Titania]]"},
	},
	["Lame Exaltée"] = {
        Name = "Lame Exaltée",
		--BlockResist = 0.6,
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "EWExaltedBlade.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		Link = "Lame Exaltée (Arme)",
		NormalAttack = {
			Damage = {
				["Impact"] = 88.5,
				["Perforation"] = 88.5,
				["Tranchant"] = 413,
			},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
			ShotSpeed = 15,
			Range = 40,
		},
		Polarities = {"V", "V", "Bar"},
		SlideAttack = 1264,
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 1770,
			Element = nil,
			RadialDamage = 590,
			RadialElement = nil,
			Radius = 7,
		},
		MeleeHeavy = {
			Damage = 2950,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 2360,
			SlamElement = nil,
			SlamRadialDamage = 2360,
			SlamRadialElement = nil,
			SlamRadius = 8,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 1.0,
		MeleeRange = 2.8,
		Users = {"[[Excalibur]]", "[[Excalibur Prime]]", "[[Excalibur Umbra]]"},
		WallAttack = 1000,
	},
	--[===[ Exactement la meme arme que la version classique, pas besoin de faire plusieurs pages ou comparaisons
	["Lame Exaltée Umbra (Arme)"] = {
        Name = "Lame Exaltée",
		--BlockResist = 0.6,
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "EWExaltedBlade.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		Link = "Lame Exaltée (Arme)",
		--JumpAttack = 500,
		JumpRadius = 5,
		NormalAttack = {
			Damage = {
				["Impact"] = 37.5,
				["Perforation"] = 37.5,
				["Tranchant"] = 175,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
			ShotSpeed = 15,
			Range = 40,
		},
		Polarities = {"Q", "Q"},
		SlideAttack = 536,
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 0,
			Element = nil,
			RadialDamage = 0,
			RadialElement = nil,
			Radius = 0,
		},
		MeleeHeavy = {
			Damage = 0,
			Element = nil,
			WindUp = 0,
			SlamDamage = 0,
			SlamElement = nil,
			SlamRadialDamage = 0,
			SlamRadialElement = nil,
			SlamRadius = 0,
		},
		BlockAngle = 0,
		MeleeComboDur = 5.0,
		FollowThrough = 0,
		MeleeRange = 0,
		Users = {"[[Exalibur Umbra]]"},
		WallAttack = 1000,
	},
	]===]
    ["Pacificateurs (Arme)"] = {
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "EWRegulators.png",
		Introduced = "[[Update 23|Update 23.0]]",
		Magazine = 100,
		Name = "Pacificateurs",
		NormalAttack = {
			Damage = {
				["Impact"] = 25,
				["Perforation"] = 12.5,
				["Tranchant"] = 12.5,},
			CritChance = 0.25,
			CritMultiplier = 3.0,
			FireRate = 14.8,
			Range = 50,
			StatusChance = 0.1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar", "Bar"},
		Reload = 1.8,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Mesa]]", "[[Mesa Prime]]"},
	},
    ["Pacificateurs Prime"] = {
		Class = "Arme Exaltée",
		Conclave = false,
	--	Image = "EWRegulators.png",
		Introduced = "[[Update 24.2.2]]",
	--	Magazine = 100,
		Name = "Pacificateurs Prime",
		NormalAttack = {--needs to be updated
			Damage = {
				["Impact"] = 25,
				["Perforation"] = 12.5,
				["Tranchant"] = 12.5,},
			CritChance = 0.25,
			CritMultiplier = 3.0,
			FireRate = 14.8,
			Range = 50,
			StatusChance = 0.1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar", "Bar"},
		Reload = 1.8,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondaire",
		Users = {"[[Mesa Prime]]"},
	},
	["Vents du Désert"] = {
        Name = "Vents du Désert",
        --BlockResist = 0.8,
		Class = "Arme Exaltée",
		--Conclave = true,
		Image = "Desert_Wind.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		NormalAttack = {
			Damage = {
			    ["Impact"] = 250,
		    },
			CritChance = 0.5,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.00,
		},
		Polarities = {"V", "V", "Bar"},
		SlideAttack = 750,
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 750,
			Element = nil,
			RadialDamage = 250,
			RadialElement = nil,
			Radius = 8,
		},
		MeleeHeavy = {
			Damage = 3750,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 1000,
			SlamElement = nil,
			SlamRadialDamage = 1000,
			SlamRadialElement = nil,
			SlamRadius = 9,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 1.0,
		MeleeRange = 1.2,
		Users = {"[[Baruuk]]"},
		WallAttack = 750,
	},
    ["Diwata"] = {
        Name = "Diwata",
        --BlockResist = 0.8,
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "EWDiwata.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		NormalAttack = {
			Damage = {
				["Impact"] = 39,
				["Perforation"] = 195,
				["Tranchant"] = 26,
			},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.08,
		},
		Polarities = {"V", "V", "Bar"},
		SlideAttack = 557,
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 260,
			Element = nil,
			RadialDamage = 260,
			RadialElement = nil,
			Radius = 8,
		},
		MeleeHeavy = {
			Damage = 260,
			Element = nil,
			WindUp = 0,
			SlamDamage = 260,
			SlamElement = nil,
			SlamRadialDamage = 0,
			SlamRadialElement = nil,
			--SlamRadius = 0,
		},
		BlockAngle = 90,
		MeleeComboDur = 5.0,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		Users = {"[[Titania]]"},
		WallAttack = 200,
	},
	["Bâton de Fer"] = {
        Name = "Bâton de Fer",
		--BlockResist = 0.6,
		ChannelMult = 1.5,
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "EWIronStaff.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		--JumpAttack = 500,
		JumpRadius = 3,
		NormalAttack = {
			Damage = {
				["Impact"] = 170.0,
				["Tranchant"] = 80.0,
			},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1.0,
		},
		Polarities = {"V", "Bar", "Bar"},
		SlideAttack = 250,
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 750,
			Element = nil,
			RadialDamage = 250,
			RadialElement = nil,
			Radius = 7,
		},
		MeleeHeavy = {
			Damage = 1250,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 1250,
			SlamElement = nil,
			SlamRadialDamage = 1250,
			SlamRadialElement = nil,
			SlamRadius = 10,
		},
		BlockAngle = 90,
		MeleeComboDur = 5.0,
		FollowThrough = 1.0,
		MeleeRange = 3.5,
		Users = {"[[Wukong]]", "[[Wukong Prime]]"},
		WallAttack = 417,
	},
	["Serres Valkyr"] = {
        Name = "Serres Valkyr",
		--BlockResist = 0.8,
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "EWValkyrTalons.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		----JumpAttack = 300,
		--JumpRadius = 5,
		NormalAttack = {
			Damage = {
				["Impact"] = 154,
				["Perforation"] = 154,
				["Tranchant"] = 154,
			},
			CritChance = 0.5,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.5,
		},
		Polarities = {"V", "Bar", "Bar"},
		SlideAttack = 1386,
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 1386,
			Element = nil,
			RadialDamage = 462,
			RadialElement = nil,
			Radius = 6,
		},
		MeleeHeavy = {
			Damage = 3850,
			Element = nil,
			WindUp = 0.5,
			SlamDamage = 1848,
			SlamElement = nil,
			SlamRadialDamage = 1848,
			SlamRadialElement = nil,
			SlamRadius = 7,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 1.0,
		MeleeRange = 1.7,
		Users = {"[[Valkyr]]", "[[Valkyr Prime]]"},
		WallAttack = 750,
	},
	["Serres de Garuda"] = {
        Name = "Serres de Garuda",
		--BlockResist = 0.8,
		Class = "Arme Exaltée",
		Conclave = true,
		Image = "GarudaMeleeClaws.png",
		Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
		----JumpAttack = 300,
		--JumpRadius = 5,
		NormalAttack = {
			Damage = {
				["Impact"] = 14.4,
				["Perforation"] = 39.6,
				["Tranchant"] = 126,
			},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1.0,
		},
		Polarities = {"V", "Bar"},
		StancePolarity = "V",
		SlideAttack = 540,
		Traits = { "Tenno"},
		Type = "Mêlée",
		MeleeSlam = {
			Damage = 540,
			Element = nil,
			RadialDamage = 180,
			RadialElement = nil,
			Radius = 6,
		},
		MeleeHeavy = {
			Damage = 900,
			Element = nil,
			WindUp = 0.6,
			SlamDamage = 720,
			SlamElement = nil,
			SlamRadialDamage = 720,
			SlamRadialElement = nil,
			SlamRadius = 7,
		},
		BlockAngle = 60,
		MeleeComboDur = 5.0,
		FollowThrough = 0.8,
		MeleeRange = 2.2,
		Users = {"[[Garuda]]"},
		WallAttack = 216,
	},
},

--Complements du Module:Mods/data
--Lien entre les postures/augments et les armes concernees

["Postures"] = {
    {Name = "Phénix de Fer", Class = "Épée", },
    {Name = "Derviche Cramoisi", Class = "Épée", },
    {Name = "Esprit Vengeur", Class = "Épée", },
    {Name = "Attaque de faucon", Class = "Épée", },
    {Name = "Serpents Croisés", Class = "Doubles Épées", },
    {Name = "Tigre Tourbillonnant", Class = "Doubles Épées", },
    {Name = "Taillade de Mante", Class = "Doubles Épées", },
    {Name = "Fente Tranquille", Class = "Nikana", },
    {Name = "Jugement Décisif", Class = "Nikana", },
    {Name = "Justice Aveugle", Class = "Nikana", },
    {Name = "Vent Tranchant", Class = "Dague", },
    {Name = "Crocs Autoguidés", Class = "Dague", },
    {Name = "Épine Cinglante", Class = "Dague", },
    {Name = "Grincement du Payara", Class = "Doubles Dagues", },
    {Name = "Serres Acérées", Class = "Doubles Dagues", },
    {Name = "Aiguille Tourbillonnante", Class = "Doubles Dagues", },
    {Name = "Tresse Scindante", Class = "Machette", },
    {Name = "Kraken Cyclonique", Class = "Machette", },
    {Name = "Paume Sismique", Class = "Poings", },
    {Name = "Vent Fracturant", Class = "Poings", },
    {Name = "Tragédie de Gaïa", Class = "Poings", },
    {Name = "Fureur Sombre", Class = "Mains et Pieds", },
    {Name = "Marée Brutale", Class = "Mains et Pieds", },
    {Name = "Serre Étincelante", Class = "Glaive", },
    {Name = "Crépuscule Astral", Class = "Glaive", },
    {Name = "Affrontement de la Forêt", Class = "Bâton", },
    {Name = "Branche Battante", Class = "Bâton", },
    {Name = "Fléau Chatoyant", Class = "Arme d'Hast", },
    {Name = "Saule Saignant", Class = "Arme d'Hast", },
    {Name = "Flèche Virevoltante", Class = "Arme d'Hast", },
    {Name = "Guêpe Brûlante", Class = "Fouet", Polarity = "D", },
    {Name = "Étreinte de la Vipère", Class = "Fouet", },
    {Name = "Fauchage Tournoyant", Class = "Faux", },
    {Name = "Éventail Harcelant", Class = "Faux", },
    {Name = "Entaille Tornade", Class = "Lame Lourde", },
    {Name = "Grue Déchirante", Class = "Lame Lourde", },
    {Name = "Tempo Royal", Class = "Lame Lourde", },
    {Name = "Tempête Fracassante", Class = "Marteau", },
    {Name = "Ruine Dévastatrice", Class = "Marteau", },
    {Name = "Quatre Cavaliers", Class = "Griffes", },
    {Name = "Rapace Malicieux", Class = "Griffes", },
    {Name = "Tempête Vermillon", Class = "Griffes", },
    {Name = "Onzième Tempête", Class = "Épée et Bouclier", },
    {Name = "Dernier Présage", Class = "Épée et Bouclier", },
    {Name = "Croisement des Gémeaux", Class = "Tonfa", },
    {Name = "Souverain Proscrit", Class = "Tonfa", },
    {Name = "Haut Zénith", Class = "Pistolame", },
    {Name = "Valse de Balles", Class = "Pistolame", },
    {Name = "Vulcain d'Atlantis", Class = "Nunchaku", },
    {Name = "Ire Souillée de Dragon", Class = "Lame-Fouet", },
    {Name = "Masque Vulpin", Class = "Rapière", },
    {Name = "Plumes Tranchantes", Class = "Éventail de Guerre", },
    {Name = "Rasoir Lucide", Class = "Nikana à Deux Mains", },
    {Name = "Vérité Fatidique", Class = "Nikana", },
    {Name = "Acier Montant", Class = "Épée", },
    {Name = "Lames Scindantes", Class = "Doubles Épées", },
    {Name = "Dernier Héraut", Class = "Épée et Bouclier", },
    {Name = "Rondin Écrasant", Class = "Bâton", },
    {Name = "Fléau d'Argent", Class = "Arme d'Hast", },
    {Name = "Furie Perforante", Class = "Dague", },
    {Name = "Piranha Mordant", Class = "Doubles Dagues", },
    {Name = "Vent Violent", Class = "Machette", },
    {Name = "Pluie Mafique", Class = "Nunchaku", },
    {Name = "Aspect Rusé", Class = "Rapière", },
    {Name = "Cadence Noble", Class = "Lame Lourde", },
    {Name = "Ravage Tonitruant", Class = "Marteau", },
    {Name = "Faucheuse d'Ombre", Class = "Faux", },
    {Name = "Main Traumatique", Class = "Poings", },
    {Name = "Approche Vicieuse", Class = "Mains et Pieds", },
    {Name = "Crépuscule Céleste", Class = "Glaive", },
    {Name = "Volute Fustigeante", Class = "Fouet", },
    {Name = "Tornade Écarlate", Class = "Griffes", },
    {Name = "Dichotomie Stellaire", Class = "Tonfa", },
    {Name = "Hydre Entachée", Class = "Lame-Fouet", },
    
    {Name = "Lame Exaltée", Class = "Arme Exaltée", Weapon = "Lame Exaltée", },
    {Name = "Hystérie", Class = "Arme Exaltée", Weapon = "Serres Valkyr", },
    {Name = "Fureur Primale", Class = "Arme Exaltée", Weapon = "Bâton de Fer", },
    {Name = "Tempête Reposante", Class = "Arme Exaltée", Weapon = "Vents du Désert", },
    },

["Augments"] = {
    --Syndicats
    {Name = "Lames Justicières", Category = "Syndicat", Source = "Méridien d'Acier", Weapons = {"Doubles Hachoirs", "Doubles Hachoirs Prisma"}},
    {Name = "Justice Accablante", Category = "Syndicat", Source = "Méridien d'Acier", Weapons = {"Sobek"}},
    {Name = "Justice Écartée", Category = "Syndicat", Source = "Méridien d'Acier", Weapons = {"Hek"}},
    {Name = "Justice Neutralisante", Category = "Syndicat", Source = "Méridien d'Acier", Weapons = {"Miter"}},
    {Name = "Lames de la Vérité", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Épée Jaw"}},
    {Name = "Vérité Dorée", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Burston Prime"}},
    {Name = "Vérité Piquante", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Viper", "Viper Wraith"}},
    {Name = "Vérité Vengeresse", Category = "Syndicat", Source = "Arbitres d'Hexis", Weapons = {"Silva & Aegis", "Silva & Aegis Prime"}},
    {Name = "Rafale Entropique", Category = "Syndicat", Source = "Cephalon Suda", Weapons = {"Supra", "Supra Vandal"}},
    {Name = "Vol Entropique", Category = "Syndicat", Source = "Cephalon Suda", Weapons = {"Kestrel"}},    
    {Name = "Pointe Entropique", Category = "Syndicat", Source = "Cephalon Suda", Weapons = {"Bolto"}},
    {Name = "Détonation Entropique", Category = "Syndicat", Source = "Cephalon Suda", Weapons = {"Obex", "Obex Prisma"}},
    {Name = "Séquence Meurtrière", Category = "Syndicat", Source = "La Séquence Perrin", Weapons = {"Grinlok", "Grinlok Prisma"}},
    {Name = "Séquence Brûlante", Category = "Syndicat", Source = "La Séquence Perrin", Weapons = {"Spectra"}},
    {Name = "Séquence Toxique", Category = "Syndicat", Source = "La Séquence Perrin", Weapons = {"Acrid"}},
    {Name = "Séquence Électrifiée", Category = "Syndicat", Source = "La Séquence Perrin", Weapons = {"Lanka"}},
    {Name = "Fléau Érodant", Category = "Syndicat", Source = "Voile Rouge", Weapons = {"Embolist"}},
    {Name = "Fléau Brillant", Category = "Syndicat", Source = "Voile Rouge", Weapons = {"Dague Sombre", "Dague Sombre Rakta"}},
    {Name = "Fléau Toxique", Category = "Syndicat", Source = "Voile Rouge", Weapons = {"Mire"}},
    {Name = "Fléau Accumulé", Category = "Syndicat", Source = "Voile Rouge", Weapons = {"Kunai", "MK1-Kunai"}},
    {Name = "Pureté Lumineuse", Category = "Syndicat", Source = "Nouveau Loka", Weapons = {"Skana", "Skana Prisma", "Skana Prime"}},
    {Name = "Pureté Éternelle", Category = "Syndicat", Source = "Nouveau Loka", Weapons = {"Vulkar", "Vulkar Wraith"}},
    {Name = "Vents Purs", Category = "Syndicat", Source = "Nouveau Loka", Weapons = {"Furis"}},
    {Name = "Pureté Désarmante", Category = "Syndicat", Source = "Nouveau Loka", Weapons = {"Panthera"}},
    --Arene
    {Name = "Grenades Liantes", Category = "Arène", Source = "L'Index", Weapons = {"Penta", "Penta Secura"}},
    {Name = "Surcharge de Flux", Category = "Arène", Source = "L'Index", Weapons = {"Fusil à Flux"}},
    {Name = "Cartouches Thermagnétiques", Category = "Arène", Source = "L'Index", Weapons = {"Detron", "Detron Mara"}},
    {Name = "Décharge Statique", Category = "Arène", Source = "L'Index", Weapons = {"Prova", "Prova Vandal"}},
    {Name = "Ricochet Kinétique", Category = "Arène", Source = "L'Index", Weapons = {"Tetra", "Tetra Prisma"}},    
    {Name = "Bouclier Électromagnétique", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Ack & Brunt"}},
    {Name = "Blitz Vulcain", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Jat Kittag"}},
    {Name = "Cartouches Acides", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Sobek"}},
    {Name = "Frappe Dimensionnelle", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Basolk Jumeaux"}},
    {Name = "Napalm du Nightwatch", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Ogris"}},
    {Name = "Poudre Fomorienne", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Drakgoon", "Drakgoon Kuva"}},
    {Name = "Scie à Os", Category = "Arène", Source = "Kela De Thaym", Weapons = {"Ripkas"}},
    --Ondes Nocturnes
    {Name = "Masse Éclatante", Category = "Syndicat", Source = "Ondes Nocturnes", Weapons = {"Quanta Mutaliste"}},
    {Name = "Grenades au Napalm", Category = "Syndicat", Source = "Ondes Nocturnes", Weapons = {"Penta", "Penta Secura"}},
    {Name = "Frénésie Sauvage", Category = "Syndicat", Source = "Ondes Nocturnes", Weapons = {"Grakata", "Grakata Prisma"}},
    {Name = "Rayons Efficaces", Category = "Syndicat", Source = "Ondes Nocturnes", Weapons = {"Convectrix"}},
    {Name = "Harpon Inquisiteur", Category = "Syndicat", Source = "Ondes Nocturnes", Weapons = {"Harpak"}},
    {Name = "Visée Méticuleuse", Category = "Syndicat", Source = "Ondes Nocturnes", Weapons = {"Vulkar", "Vulkar Wraith"}},
    --Amalgame
    {Name = "Acier Véritable Ripkas Amalgame", Category = "Amalgame", Source = "Ropalolyst", Weapons = {"Ripkas"}},
    {Name = "Cible Acquise Daikyu Amalgame", Category = "Amalgame", Source = "Ropalolyst", Weapons = {"Daikyu"}},
    {Name = "Décompte des Morts Furax Amalgame", Category = "Amalgame", Source = "Ropalolyst", Weapons = {"Furax", "MK1-Furax", "Furax Wraith"}},
    {Name = "Mutation de Chargeur Javlok Amalgame", Category = "Amalgame", Source = "Ropalolyst", Weapons = {"Javlok"}},
    {Name = "Pointe Métallique Argonak Amalgame", Category = "Amalgame", Source = "Ropalolyst", Weapons = {"Argonak"}},
    }
}

return WeaponData