La documentation pour ce module peut être créée à Module:Stances/data/doc
-- // Module:Stances/data // -- Notez que la table "Legend" n'est présente que pour afficher des infos sur les tables des postures, -- elle n'a rien à voir avec les Postures en jeu -- // Liste des WeaponTypes (types d'armes) existant: // -- -- BASIC: "Arme d'hast", "Bâton", "Dague", "Doubles Dagues", "Doubles Épées", "Doubles Nikanas", "Épée", "Épée et Bouclier", "Éventail de guerre", -- "Faux", "Faux Lourde", "Fouet", "Glaive", "Griffes", "Lame et Fouet", "Lame Lourde", "Machette", "Mains Et Pieds", "Marteau", "Nikana", -- "Nikana à Deux Mains", "Nunchaku", "Pistolame", "Poing", "Rapière", "Scie d'Assaut", "Tonfa" -- -- SPECIAUX/UNIQUES: "Bâton de Fer", "Griffes de l'Ombre", "Serres Valkyr", "Vents du Désert" local SHARED_COMBOS = { "Lourde", "Glissade", "Aérien", "Mural", "Coup de Grâce", "Frappe au Sol" } --- Adds shared combos to each stance table entry. -- @function addSharedCombos -- @param {table} StanceData -- @return {table} Updated StanceData local function addSharedCombos(StanceData) for name, stance in pairs(StanceData) do -- local name = stance["StanceName"] -- Ravenous Wraith does not have Finisher or Wall combos if (name ~= 'Spectre Vorace (Posture)' and name ~= '__Legend') then for _, comboname in ipairs(SHARED_COMBOS) do if not stance[comboname] then local weaponstance = StanceData[stance['WeaponType']] if not weaponstance then error('addSharedCombos(StanceData): Missing shared combo table for weapon type "'..stance['WeaponType']..'"') end weaponstance[comboname].FromWeapon = true stance[comboname] = weaponstance[comboname] end end end end return StanceData end local StanceData = { -- // Extra // __Legend = { ["Damage"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Name = "Damage" }, ["Hits"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } } }, Name = "Hits" }, StanceName = "__Legend", StanceNameEN = "__Legend", }, -- // Stances per WeaponTypes // ["Arme d'hast"] = { ["Aérien"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Arme d'hast - Combo Air.gif", Name = "Veuve noire" }, ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "Arme d'hast - Combo Neutre.gif", Name = "" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Arme d'hast - Combo Finisher.gif", Name = "Tunnel en pointe" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "Arme d'hast - Combo Neutre.gif", Name = "" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "Arme d'hast - Combo Neutre.gif", Name = "" }, ["Lourde"] = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } }, Image = "Arme d'hast - Combo Lourd.gif", Name = "La voie" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "Arme d'hast - Combo Neutre.gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Arme d'hast - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } }, Duration = 0.78, Image = "Arme d'hast - Combo Glissade.gif", Name = "Cyclone tranchant" }, StanceName = "Arme d'hast", StanceNameEN = "Polearm", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 166 }, Hits = { 1 } } }, Image = "Arme d'hast - Combo Mur.gif", Name = "Planche guidée" }, WeaponType = "Arme d'hast" }, ["Bâton"] = { ["Aérien"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Bâton - Combo Air.gif", Name = "Veuve noire" }, ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "Bâton - Combo Neutre.gif", Name = "" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1000 }, Hits = { 1 } } }, Image = "Bâton - Combo Finisher.gif", Name = "Large déploiement" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "Bâton - Combo Neutre.gif", Name = "" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "Bâton - Combo Neutre.gif", Name = "" }, ["Lourde"] = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } }, Image = "Bâton - Combo Lourd.gif", Name = "La voie" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "Bâton - Combo Neutre.gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Bâton - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Soulèvement" }, Types = { "360" } } }, Duration = 0.68, Image = "Bâton - Combo Glissade.gif", Name = "Atteinte dévastatrice" }, StanceName = "Bâton", StanceNameEN = "Staff", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 166 }, Hits = { 1 } } }, Image = "Bâton - Combo Mur.gif", Name = "Planche guidée" }, WeaponType = "Bâton" }, ["Dague"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Dague - Combo Air.gif", Name = "Chute du scorpion" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 500 }, Hits = { 2 }, Procs = { "Saignement" } } }, Image = "Dague - Combo Finisher.gif", Name = "Point implacable" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.5 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Dague - Combo Neutre.gif", Name = "" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.5 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Dague - Combo Neutre.gif", Name = "" }, ["Lourde"] = { Attacks = { { Dmg = { 250, 250 }, Hits = { 1, 1 }, Procs = { {"Renversement", "Saignement" }, "Coup de Grâce" }, Shape = "Lourde" }, { Dmg = { 250, 250 }, Hits = { 1, 1 }, Procs = { {"Renversement", "Saignement" }, "Renversement" }, Shape = "Lourde" } }, Image = "Dague - Combo Lourd.gif", Name = "Entaille papillon" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.5 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Dague - Combo Neutre.gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Dague - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } }, Duration = 0.53, Image = "Dague - Combo Glissade.gif", Name = "Effleurement fendant" }, StanceName = "Dague", StanceNameEN = "Dagger", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } } }, Image = "Dague - Combo Mur.gif", Name = "Éventail de dards" }, WeaponType = "Dague" }, ["Doubles Dagues"] = { ["Aérien"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = {"Renversement" } }, { Dmg = { 100 }, Hits = { 2 }, Procs = {"Renversement" } }, { Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" } } }, Image = "Doubles Dagues - Combo Air.gif", Name = "Rugissement du lion" }, ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "Doubles Dagues - Combo Neutre.gif", Name = "" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 800 }, Hits = { 2 }, Procs = { "Saignement" } } }, Image = "Doubles Dagues - Combo Finisher.gif", Name = "Frappe finale" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "Doubles Dagues - Combo Neutre.gif", Name = "" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "Doubles Dagues - Combo Neutre.gif", Name = "" }, ["Lourde"] = { Attacks = { { Dmg = { 250 }, Hits = { 2 }, Procs = { { "Saignement" , "Renversement" } }, Shape = "Lourde" }, { Dmg = { 250 }, Hits = { 2 }, Procs = { { "Saignement" , "Renversement" } }, Shape = "Lourde" } }, Image = "Doubles Dagues - Combo Lourd.gif", Name = "Tigre féroce" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "Doubles Dagues - Combo Neutre.gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Doubles Dagues - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } }, Duration = 0.67, Image = "Doubles Dagues - Combo Glissade.gif", Name = "Cougar rôdant" }, StanceName = "Doubles Dagues", StanceNameEN = "Dual Daggers", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Doubles Dagues - Combo Mur.gif", Name = "Acier léger" }, WeaponType = "Doubles Dagues" }, ["Doubles Épées"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Renversement" } } }, Duration = 2.3, Image = "Doubles Épées - Combo Air.gif", Name = "Souillure sanglante" }, ["Parade"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" } } }, Duration = 2.37, Image = "Doubles Épées - Combo Neutre.gif", Name = "" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 800 }, Hits = { 2 }, Procs = { "Saignement" } } }, Duration = 1.9, Image = "Doubles Épées - Combo Finisher.gif", Name = "Embrochement miroir" }, ["En avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Duration = 2.37, Image = "Doubles Épées - Combo Neutre.gif", Name = "" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" } } }, Duration = 2.37, Image = "Doubles Épées - Combo Neutre.gif", Name = "" }, ["Lourde"] = { Attacks = { { Dmg = { 250 }, Hits = { 2 }, Procs = { "Renversement" }, Shape = "Lourde" }, { Dmg = { 250 }, Hits = { 2 }, Procs = { "Renversement" }, Shape = "Lourde" } }, Duration = 3.3, Image = "Doubles Épées - Combo Lourd.gif", Name = "Anneau du nord" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" } } }, Duration = 2.37, Image = "Doubles Épées - Combo Neutre.gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Duration = 2.2, Image = "Doubles Épées - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.2, Image = "Doubles Épées - Combo Glissade.gif", Name = "Fleurs rognantes" }, StanceName = "Doubles Épées", StanceNameEN = "Dual Swords", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 2.2, Image = "Doubles Épées - Combo Mur.gif", Name = "Acier léger" }, WeaponType = "Doubles Épées" }, ["Doubles Nikanas"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Renversement" } } }, Duration = 2.3, Image = "Doubles Nikanas - Combo Air.gif", Name = "Souillure sanglante" }, ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "Saignement" ,"Renversement" } } }, Duration = 2.37, Image = "Doubles Nikanas - Combo Neutre.gif", Name = "" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 800 }, Hits = { 2 }, Procs = { "Saignement" } } }, Duration = 1.9, Image = "Doubles Nikanas - Combo Finisher.gif", Name = "Embrochement miroir" }, ["En avant"] = { Attacks = { { Dmg = { 225 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Duration = 2.37, Image = "Doubles Nikanas - Combo Neutre.gif", Name = "" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "Saignement" ,"Renversement" } } }, Duration = 2.37, Image = "Doubles Nikanas - Combo Neutre.gif", Name = "" }, ["Lourde"] = { Attacks = { { Dmg = { 200, 200, 200, 600 }, Hits = { 1, 1, 1, 1 }, Procs = { "Saignement" ,"Renversement", "Renversement", "" }, Shape = "Lourde" }, { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "Soulèvement", "Saignement" , "" }, Shape = "Lourde" } }, Duration = 4.4, Image = "Doubles Nikanas - Combo Lourd.gif", Name = "Rétribution Dax" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "Saignement" ,"Renversement" } } }, Duration = 2.37, Image = "Doubles Nikanas - Combo Neutre.gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 2, 1 }, Procs = { "","Renversement" }, Types = { "Direct", "Frappe au Sol" } } }, Duration = 2.2, Image = "Doubles Nikanas - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.2, Image = "Doubles Nikanas - Combo Glissade.gif", Name = "Fleurs rognantes" }, StanceName = "Doubles Nikanas", StanceNameEN = "Dual Swords", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 2.2, Image = "Doubles Nikanas - Combo Mur.gif", Name = "Acier léger" }, WeaponType = "Doubles Nikanas" }, ["Épée"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } } }, Image = "Épée - Combo Air.gif", Name = "Acier léger" }, ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.1 } } }, Image = "Épée - Combo Neutre.gif", Name = "" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Épée - Combo Finisher.gif", Name = "Marque de la mort" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.1 } } }, Image = "Épée - Combo Neutre.gif", Name = "" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.1 } } }, Image = "Épée - Combo Neutre.gif", Name = "" }, ["Lourde"] = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Soulèvement" }, Shape = "Lourde" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } }, Image = "Épée - Combo Lourd.gif", Name = "Coupe parfaite" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.1 } } }, Image = "Épée - Combo Neutre.gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Épée - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.69, Image = "Épée - Combo Glissade.gif", Name = "Coupe spirale" }, StanceName = "Épée", StanceNameEN = "Sword", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Épée - Combo Mur.gif", Name = "Acier léger" }, WeaponType = "Épée" }, ["Épée et Bouclier"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Épée et Bouclier - Combo Air.gif", Name = "Poing de fer" }, ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.15, Image = "Onzième Tempête - Combo1.gif", Name = "Bête dévorante" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 800 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Épée et Bouclier - Combo Finisher.gif", Name = "Dernier combat" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.15, Image = "Onzième Tempête - Combo1.gif", Name = "Bête dévorante" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.15, Image = "Onzième Tempête - Combo1.gif", Name = "Bête dévorante" }, ["Lourde"] = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde", Types = { "360" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } }, Image = "Épée et Bouclier - Combo Lourd.gif", Name = "Nom sacré" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.15, Image = "Onzième Tempête - Combo1.gif", Name = "Bête dévorante" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Épée et Bouclier - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "Épée et Bouclier - Combo Glissade.gif", Name = "Symphonie destructrice" }, StanceName = "Épée et Bouclier", StanceNameEN = "Sword and Shield", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Épée et Bouclier - Combo Mur.gif", Name = "Ange mourant" }, WeaponType = "Épée et Bouclier" }, ["Éventail de guerre"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 3 } }, { Dmg = { 200 }, Hits = { 6 } } }, Image = "Éventail de Guerre - Combo Air.gif", Name = "Ciel de mort" }, ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } } }, Image = "Éventail de Guerre - Combo Neutre.gif", Name = "" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Saignement" }, PunctureMultiplier = { 2 } } }, Image = "Éventail de Guerre - Combo Finisher.gif", Name = "Marque de la mort" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } } }, Image = "Éventail de Guerre - Combo Neutre.gif", Name = "" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } } }, Image = "Éventail de Guerre - Combo Neutre.gif", Name = "" }, ["Lourde"] = { Attacks = { { Dmg = { 250 }, Hits = { 2 }, Procs = { "Saignement" }, Shape = "Lourde" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Saignement" }, Shape = "Lourde" } }, Image = "Éventail de Guerre - Combo Lourd.gif", Name = "Coupe parfaite" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } } }, Image = "Éventail de Guerre - Combo Neutre.gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Éventail de Guerre - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "Éventail de Guerre - Combo Glissade.gif", Name = "Coupe spirale" }, StanceName = "Éventail de guerre", StanceNameEN = "Warfan", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Éventail de Guerre - Combo Mur.gif", Name = "Acier léger" }, WeaponType = "Éventail de guerre" }, ["Faux"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } } }, Image = "Faux - Combo Air.gif", Name = "Burin de la montagne" }, ["Parade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, SlashMultiplier = { 1.1 }, Types = { "360" } } }, Duration = 1.85, Image = "Fauchage Tournoyant - Combo1.gif", Name = "Réclamation" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Faux - Combo Finisher.gif", Name = "Tunnel en pointe" }, ["En avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, SlashMultiplier = { 1.1 }, Types = { "360" } } }, Duration = 1.85, Image = "Fauchage Tournoyant - Combo1.gif", Name = "Réclamation" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, SlashMultiplier = { 1.1 }, Types = { "360" } } }, Duration = 1.85, Image = "Fauchage Tournoyant - Combo1.gif", Name = "Réclamation" }, ["Lourde"] = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { { "Saignement" , "Renversement" } }, Shape = "Lourde" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { { "Saignement" , "Renversement" } }, Shape = "Lourde" } }, Image = "Faux - Combo Lourd.gif", Name = "Espoir évanoui" }, ["Neutre"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, SlashMultiplier = { 1.1 }, Types = { "360" } } }, Duration = 1.85, Image = "Fauchage Tournoyant - Combo1.gif", Name = "Réclamation" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Faux - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } }, Image = "Faux - Combo GLissade.gif", Name = "Vague de l'Enfer" }, StanceName = "Faux", StanceNameEN = "Scythe", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Image = "Faux - Combo Mur.gif", Name = "Foyer écorchant" }, WeaponType = "Faux" }, ["Faux Lourde"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "" } } }, Image = "Faux Lourde - Combo Air.gif", Name = "Mistral mordant" }, ["Parade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 1.905, Image = "Faux Lourde - Combo Neutre.gif", Name = "Combo 1 (non-officiel)" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Faux Lourde - Combo Finisher.gif", Name = "Tunnel en pointe" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.437, Image = "Faux Lourde - Combo Avant.gif", Name = "Combo 2 (non-officiel)" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 1.905, Image = "Faux Lourde - Combo Neutre.gif", Name = "Combo 1 (non-officiel)" }, ["Lourde"] = { Attacks = { { Dmg = { 200, 200, 200 }, Hits = { 1, 1, 1 }, Procs = {"Renversement", "Saignement" , "Renversement" }, Shape = "Lourde" }, { Dmg = { 600, 600 }, Hits = { 1, 1 }, Procs = { "Projection", "Projection" }, Shape = "Lourde" } }, Image = "Faux Lourde - Combo Lourd.gif", Name = "Abattage des titans" }, ["Neutre"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 1.905, Image = "Faux Lourde - Combo Neutre.gif", Name = "Combo 1 (non-officiel)" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Faux Lourde - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { }, Types = { "360" } } }, Image = "Faux Lourde - Combo Glissade.gif", Name = "Vague de l'Enfer" }, StanceName = "Faux Lourde", StanceNameEN = "Heavy Scythe", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Image = "Faux Lourde - Combo Mur.gif", Name = "Foyer écorchant" }, WeaponType = "Faux Lourde" }, ["Fouet"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { {"Renversement", "Saignement" } } } }, Image = "Fouet - Combo Air.gif", Name = "Burin de la montagne" }, ["Parade"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } }, Duration = 1.9, Image = "Guêpe Brûlante - Combo0.gif", Name = "Torture étincelante" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1000 }, Hits = { 1 } } }, Image = "Fouet - Combo Finisher.gif", Name = "Peur retentissante" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Balayage" } } }, Duration = 3, Image = "Guêpe Brûlante - Combo1.gif", Name = "Piqûre bourdonnante" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } }, Duration = 1.9, Image = "Guêpe Brûlante - Combo0.gif", Name = "Torture étincelante" }, ["Lourde"] = { Attacks = { { Dmg = { 450 }, Hits = { 1 }, Procs = { { "Saignement" , "Renversement" } }, Shape = "Lourde" }, { Dmg = { 450 }, Hits = { 1 }, Procs = { { "Saignement" , "Renversement" } }, Shape = "Lourde" } }, Image = "Fouet - Combo Lourd.gif", Name = "Roulement du tonnerre" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } }, Duration = 1.9, Image = "Guêpe Brûlante - Combo0.gif", Name = "Torture étincelante" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Fouet - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } }, Duration = 0.64, Image = "Fouet - Combo Glissade.gif", Name = "Coupe spirale" }, StanceName = "Fouet", StanceNameEN = "Whip", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Fouet - Combo Mur.gif", Name = "Acier léger" }, WeaponType = "Fouet" }, ["Glaive"] = { ["Aérien"] = { Attacks = { { Dmg = { 300 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 2 }, Types = { "360" } } }, Image = "Glaive - Combo Air.gif", Name = "Vrille" }, ["Parade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, Procs = { "Soulèvement" }, PunctureMultiplier = { 1.1 }, SlashMultiplier = { 1.1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Image = "Serre Étincelante - Combo3.gif", Name = "Ruine" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Glaive - Combo Finisher.gif", Name = "Némésis" }, ["En avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, Procs = { "Soulèvement" }, PunctureMultiplier = { 1.1 }, SlashMultiplier = { 1.1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Image = "Serre Étincelante - Combo3.gif", Name = "Ruine" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, Procs = { "Soulèvement" }, PunctureMultiplier = { 1.1 }, SlashMultiplier = { 1.1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Image = "Serre Étincelante - Combo3.gif", Name = "Ruine" }, ["Lourde"] = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Shape = "Lourde", Types = { "À distance" } }, { Dmg = { 500 }, Hits = { 1 }, Shape = "Lourde", Types = { "À distance" } }, { Dmg = { 500 }, Hits = { 1 }, Shape = "Lourde", Types = { "À distance" } } }, Image = "Glaive - Combo Lourd.gif", Name = "Étoile Filante" }, ["Neutre"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, Procs = { "Soulèvement" }, PunctureMultiplier = { 1.1 }, SlashMultiplier = { 1.1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Image = "Serre Étincelante - Combo3.gif", Name = "Ruine" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Glaive - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.74, Image = "Glaive - Combo Glissade.gif", Name = "Pirouette" }, StanceName = "Glaive", StanceNameEN = "Glaive", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } } }, Image = "Glaive - Combo Mur.gif", Name = "Frappe transperçante" }, WeaponType = "Glaive" }, ["Griffes"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Griffes - Combo Air.gif", Name = "Un point" }, ["Parade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.1 } } }, Image = "Griffes - Combo Neutre.gif", Name = "" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 250, 1 }, Hits = { 5, 1 } } }, Image = "Griffes - Combo Finisher.gif", Name = "Tambours rugissants" }, ["En avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.1 } } }, Image = "Griffes - Combo Neutre.gif", Name = "" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.1 } } }, Image = "Griffes - Combo Neutre.gif", Name = "" }, ["Lourde"] = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { {"Renversement", "Saignement" } }, Shape = "Lourde" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Renversement", "Saignement" } }, Shape = "Lourde" } }, Image = "Griffes - Combo Lourd.gif", Name = "Trois leçons" }, ["Neutre"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.1 } } }, Image = "Griffes - Combo Neutre.gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Griffes - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" }, Types = { "360" } } }, Duration = 0.67, Image = "Griffes - Combo Glissade.gif", Name = "Conflit de sang" }, StanceName = "Griffes", StanceNameEN = "Claws", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Griffes - Combo Mur.gif", Name = "Frappe transperçante" }, WeaponType = "Griffes" }, ["Lame et Fouet"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } } }, Image = "Lame et Fouet - Combo Air.gif", Name = "Acier léger" }, ["Parade"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 200, 100, 100, 200 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", { "Saignement" , "Projection" }, "" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Renversement" } } }, Duration = 4.25, Image = "Ire Souillée du Dragon - Combo0.gif", Name = "Griffes du dragon" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Lame et Fouet - Combo Finisher.gif", Name = "Marque de la mort" }, ["En avant"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 200, 100, 100, 200 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", { "Saignement" , "Projection" }, "" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Renversement" } } }, Duration = 4.25, Image = "Ire Souillée du Dragon - Combo0.gif", Name = "Griffes du dragon" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 200, 100, 100, 200 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", { "Saignement" , "Projection" }, "" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Renversement" } } }, Duration = 4.25, Image = "Ire Souillée du Dragon - Combo0.gif", Name = "Griffes du dragon" }, ["Lourde"] = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Procs = { "Projection" }, Shape = "Lourde" }, { Dmg = { 400, 400, 400 }, Hits = { 1, 1, 1 }, Procs = { "Soulèvement", "Projection", "" }, Shape = "Lourde" } }, Image = "Lame et Fouet - Combo Lourd.gif", Name = "Roulement du tonnerre" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 200, 100, 100, 200 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", { "Saignement" , "Projection" }, "" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Renversement" } } }, Duration = 4.25, Image = "Ire Souillée du Dragon - Combo0.gif", Name = "Griffes du dragon" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Lame et Fouet - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "Lame et Fouet - Combo Glissade.gif", Name = "Coupe spirale" }, StanceName = "Lame et Fouet", StanceNameEN = "Blade and Whip", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Lame et Fouet - Combo Mur.gif", Name = "Acier léger" }, WeaponType = "Lame et Fouet" }, ["Lame Lourde"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } } }, Image = "Lame Lourde - Combo Air.gif", Name = "Burin de la montagne" }, ["Parade"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Types = { "Frappe au Sol" } } }, Duration = 2.25, Image = "Entaille Tornade - Combo0.gif", Name = "Chute de foule" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Lame Lourde - Combo Finisher.gif", Name = "Tunnel en pointe" }, ["En avant"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Types = { "Frappe au Sol" } } }, Duration = 2.25, Image = "Entaille Tornade - Combo0.gif", Name = "Chute de foule" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Types = { "Frappe au Sol" } } }, Duration = 2.25, Image = "Entaille Tornade - Combo0.gif", Name = "Chute de foule" }, ["Lourde"] = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { "Soulèvement" }, Shape = "Lourde" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } }, Image = "Lame Lourde - Combo Lourd.gif", Name = "Chute de foule" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Types = { "Frappe au Sol" } } }, Duration = 2.25, Image = "Entaille Tornade - Combo0.gif", Name = "Chute de foule" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Lame Lourde - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } }, Duration = 0.98, Image = "Lame Lourde - Combo Glissade.gif", Name = "Vague de l'Enfer" }, StanceName = "Lame Lourde", StanceNameEN = "Heavy Blade", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } } }, Image = "Lame Lourde - Combo Mur.gif", Name = "Foyer écorchant" }, WeaponType = "Lame Lourde" }, ["Machette"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } } }, Image = "Machette - Combo Air.gif", Name = "Acier léger" }, ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Tresse Scindante - Combo1.gif", Name = "" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Machette - Combo Finisher.gif", Name = "Vague formidable" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Tresse Scindante - Combo1.gif", Name = "" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Tresse Scindante - Combo1.gif", Name = "" }, ["Lourde"] = { Attacks = { { Dmg = { 150, 150, 150, 150 }, Hits = { 2, 1, 1, 1 }, Procs = { "", "Saignement" , "", {"Renversement", "Coup de Grâce" } }, Shape = "Lourde", Types = { "360", "360", "360", "360" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } }, Image = "Machette - Combo Lourd.gif", Name = "Vague roulante" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Tresse Scindante - Combo1.gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Machette - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.66, Image = "Machette - Combo Glissade.gif", Name = "Rivière en cascade" }, StanceName = "Machette", StanceNameEN = "Machete", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Machette - Combo Mur.gif", Name = "Acier léger" }, WeaponType = "Machette" }, ["Mains Et Pieds"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Mains Et Pieds - Combo Air.gif", Name = "Un point" }, ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = {"Renversement" } } }, Image = "Mains Et Pieds - Combo .gif", Name = "" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 250, 100 }, Hits = { 5, 1 }, ImpactMultiplier = { 1, 1.25 } } }, Image = "Mains Et Pieds - Combo Finisher.gif", Name = "Tambours rugissants" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = {"Renversement" } } }, Image = "Mains Et Pieds - Combo .gif", Name = "" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = {"Renversement" } } }, Image = "Mains Et Pieds - Combo .gif", Name = "" }, ["Lourde"] = { Attacks = { { Dmg = { 500, 400 }, Hits = { 1, 1 }, Procs = { "", "Soulèvement" }, Shape = "Lourde", Types = { "", "Frappe au Sol" } }, { Dmg = { 100 }, Hits = { 4 }, Shape = "Lourde" } }, Image = "Mains Et Pieds - Combo Lourd.gif", Name = "Renaître des cendres" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = {"Renversement" } } }, Image = "Mains Et Pieds - Combo .gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Mains Et Pieds - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Projection" } } }, Duration = 0.84, Image = "Mains Et Pieds - Combo Glissade.gif", Name = "Rafale roulante" }, StanceName = "Mains Et Pieds", StanceNameEN = "Sparring", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } } }, Image = "Mains Et Pieds - Combo Mur.gif", Name = "Frappe transperçante" }, WeaponType = "Mains Et Pieds" }, ["Marteau"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } } }, Image = "Marteau - Combo Air.gif", Name = "Burin de la montagne" }, ["Parade"] = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Types = { "Frappe au Sol" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "","Renversement" }, Types = { "Balayage", "Frappe au Sol" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Types = { "Frappe au Sol" } } }, Image = "Marteau - Combo Neutre.gif", Name = "" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1200 }, Hits = { 1 } } }, Image = "Marteau - Combo Finisher.gif", Name = "Dernier mot" }, ["En avant"] = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Types = { "Frappe au Sol" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "","Renversement" }, Types = { "Balayage", "Frappe au Sol" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Types = { "Frappe au Sol" } } }, Image = "Marteau - Combo Neutre.gif", Name = "" }, ["Parade en avant"] = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Types = { "Frappe au Sol" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "","Renversement" }, Types = { "Balayage", "Frappe au Sol" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Types = { "Frappe au Sol" } } }, Image = "Marteau - Combo Neutre.gif", Name = "" }, ["Lourde"] = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { "Soulèvement" }, Shape = "Lourde" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } }, Image = "Marteau - Combo Lourd.gif", Name = "Chute de foule" }, ["Neutre"] = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Types = { "Frappe au Sol" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "","Renversement" }, Types = { "Balayage", "Frappe au Sol" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Types = { "Frappe au Sol" } } }, Image = "Marteau - Combo Neutre.gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Marteau - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } }, Duration = 0.97, Image = "Marteau - Combo Glissade.gif", Name = "Vague de l'Enfer" }, StanceName = "Marteau", StanceNameEN = "Hammer", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Image = "Marteau - Combo Mur.gif", Name = "Foyer écorchant" }, WeaponType = "Marteau" }, ["Nikana"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Nikana - Combo Air.gif", Name = "Soleil couchant" }, ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Jugement Décisif - Combo1.gif", Name = "" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Nikana - Combo Finisher.gif", Name = "Endroit de repos" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Jugement Décisif - Combo1.gif", Name = "" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Jugement Décisif - Combo1.gif", Name = "" }, ["Lourde"] = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Saignement" , "Renversement" } }, Shape = "Lourde" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Saignement" , "Renversement" } }, Shape = "Lourde" } }, Image = "Nikana - Combo Lourd.gif", Name = "Coupes sans vent" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Jugement Décisif - Combo1.gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Nikana - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.67, Image = "Nikana - Combo Glissade.gif", Name = "Genou séparateur" }, StanceName = "Nikana", StanceNameEN = "Nikana", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 215 }, Hits = { 1 } } }, Image = "Nikana - Combo Mur.gif", Name = "Fil guidant" }, WeaponType = "Nikana" }, ["Nikana à Deux Mains"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Nikana à Deux Mains - Combo Air.gif", Name = "Singe malin" }, ["Parade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.55, Image = "Rasoir Lucide - Combo1.gif", Name = "Moissonneuse-batteuse" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Nikana à Deux Mains - Combo Finisher.gif", Name = "Riposte de la tortue" }, ["En avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.55, Image = "Rasoir Lucide - Combo1.gif", Name = "Moissonneuse-batteuse" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.55, Image = "Rasoir Lucide - Combo1.gif", Name = "Moissonneuse-batteuse" }, ["Lourde"] = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { { "Saignement" , "Soulèvement" } }, Shape = "Lourde" }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { {"Renversement", "Saignement" }, { "Saignement" , "Renversement" } }, Shape = "Lourde", Types = { "360", "Balayage" } } }, Image = "Nikana à Deux Mains - Combo Lourd.gif", Name = "Adieu du cœur" }, ["Neutre"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.55, Image = "Rasoir Lucide - Combo1.gif", Name = "Moissonneuse-batteuse" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } }, }, Image = "Nikana à Deux Mains - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Image = "Nikana à Deux Mains - Combo Glissade.gif", Name = "Serpent sournois" }, StanceName = "Nikana à Deux Mains", StanceNameEN = "Two-Handed Nikana", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } } }, Image = "Nikana à Deux Mains - Combo Mur.gif", Name = "Gazelle éclatante" }, WeaponType = "Nikana à Deux Mains" }, ["Nunchaku"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } }, Image = "Nunchaku - Combo Air.gif", Name = "Tempête de feu" }, ["Parade"] = { Attacks = { { Dmg = { 50 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } }, Duration = 3.25, Image = "Vulcain d'Atlantis - Combo1.gif", Name = "Tourbillon ardent" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1000 }, Hits = { 1 } } }, Image = "Nunchaku - Combo Finisher.gif", Name = "Tsunami de flammes" }, ["En avant"] = { Attacks = { { Dmg = { 50 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } }, Duration = 3.25, Image = "Vulcain d'Atlantis - Combo1.gif", Name = "Tourbillon ardent" }, ["Parade en avant"] = { Attacks = { { Dmg = { 50 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } }, Duration = 3.25, Image = "Vulcain d'Atlantis - Combo1.gif", Name = "Tourbillon ardent" }, ["Lourde"] = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } }, Image = "Nunchaku - Combo Lourd.gif", Name = "Marée de flammes" }, ["Neutre"] = { Attacks = { { Dmg = { 50 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } }, Duration = 3.25, Image = "Vulcain d'Atlantis - Combo1.gif", Name = "Tourbillon ardent" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Nunchaku - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 3 }, Procs = {"Renversement" }, Types = { "360" } } }, Duration = 1.05, Image = "Nunchaku - Combo Glissade.gif", Name = "Marée incendiaire" }, StanceName = "Nunchaku", StanceNameEN = "Nunchaku", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Nunchaku - Combo Mur.gif", Name = "Pyromanie" }, WeaponType = "Nunchaku" }, ["Pistolame"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Pistolame - Combo Air.gif", Name = "Cavale" }, ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "À distance" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "À distance" } } }, Duration = 2.5, Image = "Moment de Vérité - Combo1.gif", Name = "Blitz vagabond" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Flashbang" } } }, Image = "Pistolame - Combo Finisher.gif", Name = "Dernières volontés" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "À distance" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "À distance" } } }, Duration = 2.5, Image = "Moment de Vérité - Combo1.gif", Name = "Blitz vagabond" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "À distance" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "À distance" } } }, Duration = 2.5, Image = "Moment de Vérité - Combo1.gif", Name = "Blitz vagabond" }, ["Lourde"] = { Attacks = { { Dmg = { 400, 100 }, Hits = { 1, 1 }, Procs = { "", "Projection" }, Shape = "Lourde", Types = { "À distance", "Frappe au Sol" } }, { Dmg = { 400, 100 }, Hits = { 1, 1 }, Procs = { "", "Projection" }, Shape = "Lourde", Types = { "À distance", "Frappe au Sol" } } }, Image = "Pistolame - Combo Lourd.gif", Name = "Alésage complet" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "À distance" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "À distance" } } }, Duration = 2.5, Image = "Moment de Vérité - Combo1.gif", Name = "Blitz vagabond" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Pistolame - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } }, Duration = 0.6, Image = "Pistolame - Combo Glissade.gif", Name = "Dégaine" }, StanceName = "Pistolame", StanceNameEN = "Gunblade", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Pistolame - Combo Mur.gif", Name = "Vendetta" }, WeaponType = "Pistolame" }, ["Poing"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Poing - Combo Air.gif", Name = "Un point" }, ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "Poing - Combo Neutre.gif", Name = "" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 250, 100 }, Hits = { 5, 1 }, ImpactMultiplier = { 1, 1.25 } } }, Image = "Poing - Combo Finisher.gif", Name = "Tambours rugissants" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "Poing - Combo Neutre.gif", Name = "" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "Poing - Combo Neutre.gif", Name = "" }, ["Lourde"] = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } }, Image = "Poing - Combo Lourd.gif", Name = "Trois leçons" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "Poing - Combo Neutre.gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Poing - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" }, Types = { "360" } } }, Image = "Poing - Combo Glissade.gif", Name = "Attaque surgissante" }, StanceName = "Poing", StanceNameEN = "Fist", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } } }, Image = "Poing - Combo Mur.gif", Name = "Frappe transperçante" }, WeaponType = "Poing" }, ["Rapière"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Rapière - Combo Air.gif", Name = "Ciel de mort" }, ["Parade"] = { Attacks = { { Dmg = { 50 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "Rapière - Combo Neutre.gif", Name = "" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Rapière - Combo Finisher.gif", Name = "Marque de la mort" }, ["En avant"] = { Attacks = { { Dmg = { 50 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "Rapière - Combo Neutre.gif", Name = "" }, ["Parade en avant"] = { Attacks = { { Dmg = { 50 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "Rapière - Combo Neutre.gif", Name = "" }, ["Lourde"] = { Attacks = { { Dmg = { 450 }, Hits = { 1 }, Procs = { {"Renversement", "Saignement" } }, Shape = "Lourde" }, { Dmg = { 450 }, Hits = { 1 }, Procs = { {"Renversement", "Saignement" } }, Shape = "Lourde" } }, Image = "Rapière - Combo Lourd.gif", Name = "Riposte voilée" }, ["Neutre"] = { Attacks = { { Dmg = { 50 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "Rapière - Combo Neutre.gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Rapière - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.64, Image = "Rapière - Combo Glissade.gif", Name = "Coupe spirale" }, StanceName = "Rapière", StanceNameEN = "Rapier", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Rapière - Combo Mur.gif", Name = "Acier léger" }, WeaponType = "Rapière" }, ["Scie d'Assaut"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Image = "Scie d'Assaut - Combo Air.gif", Name = "Briseur de colonne" }, ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } } }, Duration = 2.83, Image = "Scie d'Assaut - Combo Neutre.gif", Name = "Ruée de la Goule" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 900 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Scie d'Assaut - Combo Finisher.gif", Name = "Coupures profondes" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } } }, Duration = 2.83, Image = "Fête de la Viande - Combo1.gif", Name = "Ruée de la Goule" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } } }, Duration = 2.83, Image = "Scie d'Assaut - Combo Neutre.gif", Name = "Ruée de la Goule" }, ["Lourde"] = { Attacks = { { Dmg = { 100, 100, 100 }, Hits = { 3, 2, 1 }, Procs = { "", "Saignement" , { "Saignement" , "Renversement" } }, Shape = "Lourde" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { "Projection" }, Shape = "Lourde" } }, Image = "Scie d'Assaut - Combo Lourd.gif", Name = "Sulpteur de carcasse" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "Scie d'Assaut - Combo Neutre.gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } }, { Dmg = { 300 }, Hits = { 1 } } }, Image = "Scie d'Assaut - Combo Slam.gif", Name = "" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.03, Image = "Scie d'Assaut - Combo Glissade.gif", Name = "Pulvérisateur de cheville" }, StanceName = "Scie d'Assaut", StanceNameEN = "Assault Saw", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { {"Renversement" } }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Saignement" , "Renversement" } }, SlashMultiplier = { 1.25 } } }, Duration = 4.5, Image = "Scie d'Assaut - Combo Neutre.gif", Name = "Rage de Rictus" }, WeaponType = "Scie d'Assaut" }, ["Tonfa"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" } }, { Dmg = { 200 }, Hits = { 3 }, Procs = {"Renversement" } }, { Dmg = { 200 }, Hits = { 5 }, Procs = {"Renversement" } } }, Image = "Tonfa - Combo Air.gif", Name = "Fléau prépondérant" }, ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "Tonfa - Combo Neutre.gif", Name = "" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1000 }, Hits = { 1 } } }, Image = "Tonfa - Combo Finisher.gif", Name = "Froide vendetta" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "Tonfa - Combo Neutre.gif", Name = "" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "Tonfa - Combo Neutre.gif", Name = "" }, ["Lourde"] = { Attacks = { { Dmg = { 250 }, Hits = { 2 }, Procs = { { "Saignement" , "Renversement" } }, Shape = "Lourde" }, { Dmg = { 250 }, Hits = { 2 }, Procs = { { "Saignement" , "Renversement" } }, Shape = "Lourde" } }, Image = "Tonfa - Combo Lourd.gif", Name = "Cousure en discorde" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "Tonfa - Combo Neutre.gif", Name = "" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Tonfa - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Types = { "360" } } }, Duration = 0.74, Image = "Tonfa - Combo Glissade.gif", Name = "Conflit de sang" }, StanceName = "Tonfa", StanceNameEN = "Tonfa", StancelessStance = true, ["Mural"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Renversement" } } }, Image = "Tonfa - Combo Mur.gif", Name = "Force opposante" }, WeaponType = "Tonfa" }, -- // Exalted Weapons stances // ["Ailes Rasoirs (Posture)"] = { ["Neutre"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Étourdissement" } } }, Duration = 3.2, Image = "Ailes Rasoirs - Combo0.gif", Name = "Valse des Fées" }, StanceName = "Ailes Rasoirs", StanceNameEN = "Razorwing", WeaponType = "Épée" }, ["Fureur Primale (Posture)"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Fureur Primale - Combo Air.gif", Name = "Deadly Circle" }, ["Parade"] = { Attacks = { { Dmg = { 100, 300, 100, 100 }, Hits = { 3, 1, 1, 1 }, Procs = {"Renversement","Renversement","Renversement" }, Types = { "360", "Direct", "Frappe au Sol", "" } }, { Dmg = { 200, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } }, { Dmg = { 300, 100}, Hits = { 1, 1 }, Procs = {"Renversement", "" }, Types = { "", "Frappe au Sol" } }, { Dmg = { 100, 200, 100 }, Hits = { 2, 1, 1 }, Procs = { "", "", "Soulèvement" }, Types = { "", "Direct", "Frappe au Sol" } } }, Duration = 3.95, Image = "Fureur Primale - Combo3.gif", Name = "Rolling Boulder Rush" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1000 }, Hits = { 1 } } }, Image = "StaffCombo Finisher.gif", Name = "Large déploiement" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 4 }, Types = { "360" } }, { Dmg = { 400, 100 }, Hits = { 1, 1 }, Procs = { "", "Projection" }, Types = { "Direct", "Frappe au Sol" } }, }, Duration = 2.8, Image = "Fureur Primale - Combo1.gif", Name = "Spinning Crash Technique" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { {"Renversement", "Faiblesse" } } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 1.9, Image = "Fureur Primale - Combo2.gif", Name = "Cyclone Lightning Strike" }, ["Lourde"] = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } }, Image = "Bâton - Combo Lourd.gif", Name = "La voie" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 4 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 100, 100, 300, 100 }, Hits = { 2, 1, 1, 2 }, Procs = {"Renversement", "", "Renversement", "" }, Types = { "","360", "360", "360" } } }, Duration = 3.2, Image = "Fureur Primale - Combo0.gif", Name = "Falling Oak Buster" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { {"Renversement", "Projection"} }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Bâton - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "Bâton - Combo Glissade.gif", Name = "Atteinte dévastatrice" }, StanceName = "Fureur Primale", StanceNameEN = "Primal Fury", ["Mural"] = { Attacks = { { Dmg = { 166 }, Hits = { 1 } } }, Image = "Bâton - Combo Mur.gif", Name = "Planche guidée" }, WeaponType = "Bâton de Fer" }, ["Hystérie (Posture)"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 1.45, Image = "Mains Et Pieds - Combo Air.gif", Name = "Un point" }, ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 }, Procs = { "Coup de Grâce" } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100, 100, 200 }, Hits = { 1, 1, 1 }, Procs = { "Renversement", {"Renversement", "Renversement" }, "Renversement" } } }, Duration = 2.4, Image = "Hystérie - Combo3.gif", Name = "Delirium" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1000, 400 }, Hits = { 5, 1 } } }, Duration = 1.3, Image = "Mains Et Pieds - Combo Finisher.gif", Name = "Tambours rugissants" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.7, Image = "Hystérie - Combo1.gif", Name = "Rage" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "Renversement", "Renversement" } } }, Duration = 3.6, Image = "Hystérie - Combo2.gif", Name = "Madness" }, ["Lourde"] = { Attacks = { { Dmg = { 500, 400 }, Hits = { 1, 1 }, Procs = { "", "Soulèvement" }, Shape = "Lourde", Types = { "", "Frappe au Sol" } }, { Dmg = { 100, 100 }, Hits = { 4, 1 }, Procs = { "", "Soulèvement" }, Shape = "Lourde" } }, Duration = 2, Image = "Mains Et Pieds - Combo Lourd.gif", Name = "Rise From Ashes" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 }, Procs = { "Coup de Grâce" } } }, Duration = 2.85, Image = "Hystérie - Combo0.gif", Name = "Fervor" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Duration = 0.65, Image = "Hystérie - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 300 }, Hits = { 6 }, Types = { "360" } } }, Duration = 0.8, Image = "Hystérie - Combo Glissade.gif", Name = "Attaque surgissante" }, StanceName = "Hystérie", StanceNameEN = "Hysteria", ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 1.7, Image = "Mains Et Pieds - Combo Mur.gif", Name = "Frappe transperçante" }, WeaponType = "Serres Valkyr" }, ["Lame Exaltée (Posture)"] = { ["Aérien"] = { Attacks = { { Dmg = { 200, 300 }, Hits = { 1, 1 }, Types = { "", "À distance" } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Types = { "", "À distance" } }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "Renversement", "" }, Types = { "", "À distance" } } }, Image = "Épée - Combo Air.gif", Name = "Acier léger" }, ["Parade"] = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Types = { "", "À distance" } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "", "Projection" }, Types = { "", "À distance" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Projection" }, Types = { "", "À distance" } } }, Duration = 2.8, Image = "Lame Exaltée - Combo3.gif", Name = "Equal Laceration" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Saignement" } } }, Image = "Épée - Combo Finisher.gif", Name = "Marque de la mort" }, ["En avant"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Types = { "", "À distance" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Types = { "", "À distance" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Types = { "", "À distance" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Types = { "", "À distance" } } }, Duration = 1.4, Image = "Lame Exaltée - Combo1.gif", Name = "Lancing Justice" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = { "","Renversement" }, Types = { "", "À distance" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "","Renversement" }, Types = { "", "À distance" } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "","Renversement" }, Types = { "", "À distance" } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "","Renversement" }, Types = { "", "À distance" } } }, Duration = 2.4, Image = "Lame Exaltée - Combo2.gif", Name = "Virtuous Slash" }, ["Neutre"] = { Attacks = { { Dmg = { 300, 300 }, Hits = { 1, 1 }, Types = { "", "À distance" } }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "", "À distance" } }, { Dmg = { 200, 100 }, Hits = { 1, 1 }, Types = { "", "À distance" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Renversement" }, Types = { "", "À distance" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Renversement" }, Types = { "", "À distance" } } }, Duration = 3.2, Image = "Lame Exaltée - Combo0.gif", Name = "Cutting Poise" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Épée - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.95, Image = "Lame Exaltée - Combo Glissade.gif", Name = "Judged Severance" }, StanceName = "Lame Exaltée", StanceNameEN = "Exalted Blade", ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Épée - Combo Mur.gif", Name = "Acier léger" }, WeaponType = "Épée" }, ["Spectre Vorace (Posture)"] = { ["Aérien"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "" } } }, Image = "Spectre Vorace - Combo Air.gif", Name = "Mortal Squall" }, ["Parade"] = { Attacks = { { Dmg = { 100, 200 }, Hits = { 4, 2 } }, { Dmg = { 100, 200, 300 }, Hits = { 2, 2, 1 } } }, Image = "Spectre Vorace - Combo3.gif", Name = "Reaping Cyclone" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "" } }, { Dmg = { 100 }, Hits = { 4 }, Procs = {"Renversement" } } }, Image = "Spectre Vorace - Combo1.gif", Name = "Soul Thresher" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 6 }, Procs = { "" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "" } } }, Image = "Spectre Vorace - Combo2.gif", Name = "Void Torrent" }, ["Lourde"] = { Attacks = { { Dmg = { 400 }, Hits = { 2 }, Procs = { {"Renversement", "Saignement" } }, Shape = "Lourde" }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Saignement" }, Shape = "Lourde" } }, Image = "Spectre Vorace - Combo Lourd.gif", Name = "Death Knocking" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Saignement" } }, { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = {"Renversement", "Saignement" , "Renversement" } } }, Image = "Spectre Vorace - Combo0.gif", Name = "Cleaving Claws" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Spectre Vorace - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "" }, Types = { "360" } } }, Image = "Spectre Vorace - Combo Glissade.gif", Name = "Nightfall" }, StanceName = "Spectre Vorace", StanceNameEN = "Ravenous Wraith", WeaponType = "Griffes de l'Ombre" }, ["Tempête Reposante (Posture)"] = { ["Aérien"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Image = "Mains Et Pieds - Combo Air.gif", Name = "Un point" }, ["Parade"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 3, 1 }, Procs = { { "Projection", "Désarmement" },"Renversement" }, Types = { "", "À distance" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { { "Projection", "Désarmement" }, "Projection" }, Types = { "", "À distance" } }, { Dmg = { 100, 100 }, Hits = { 4, 1 }, Procs = { { "Projection", "Désarmement" }, "Projection" }, Types = { "", "À distance" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { { "Projection", "Désarmement" }, { "Projection","Renversement" } }, Types = { "", "À distance" } } }, Duration = 4.1, Image = "Tempête Reposante - Combo3.gif", Name = "Patience Shattered" }, ["Coup de Grâce"] = { Attacks = { { Dmg = { 500 }, Hits = { 6 } } }, Image = "Mains Et Pieds - Combo Finisher.gif", Name = "Tambours rugissants" }, ["En avant"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { { "Désarmement", "Projection" },"Renversement" }, Types = { "", "À distance" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { { "Désarmement", "Projection" }, "Projection" }, Types = { "", "À distance" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { { "Désarmement", "Projection" }, "Projection" }, Types = { "", "À distance" } } }, Duration = 2.5, Image = "Tempête Reposante - Combo1.gif", Name = "Father's Lesson" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { { "Désarmement", "Projection" }, "Soulèvement" }, Types = { "", "À distance" } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { { "Désarmement", "Projection" }, "Soulèvement" }, Types = { "", "À distance" } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { { "Désarmement", "Projection" }, "Soulèvement" }, Types = { "", "À distance" } } }, Duration = 3.15, Image = "Tempête Reposante - Combo2.gif", Name = "Final Sunrise" }, ["Lourde"] = { Attacks = { { Dmg = { 500, 400 }, Hits = { 1, 1 }, Note = "*", Procs = { "Renversement", "Désarmement" }, Shape = "Lourde", Types = { "Frappe au Sol" } }, { Dmg = { 100, 100 }, Hits = { 4, 1 }, Procs = { "Soulèvement" }, Shape = "Lourde" } }, Image = "Mains Et Pieds - Combo Lourd.gif", Name = "Rise From Ashes" }, ["Neutre"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { { "Désarmement", "Projection" },"Renversement" }, Types = { "", "À distance" } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { { "Désarmement", "Projection" },"Renversement" }, Types = { "", "À distance" } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { { "Désarmement", "Projection" }, "Projection" }, Types = { "", "À distance" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { { "Désarmement", "Projection" }, "Projection" }, Types = { "", "À distance" } } }, Duration = 3.5, Image = "Tempête Reposante - Combo0.gif", Name = "Trespass Denied" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } }, Image = "Tempête Reposante - Combo Slam.gif", Name = "Frappe au sol" }, ["Glissade"] = { Attacks = { { Dmg = { 300, 300, 300 }, Hits = { 5, 1, 1 }, Procs = { { "Projection", "Désarmement" }, { "Soulèvement", "Désarmement" }, { "Soulèvement", "Désarmement" } }, Types = { "360", "", "À distance" } } }, Image = "Tempête Reposante - Combo Glissade.gif", Name = "Rafale roulante" }, StanceName = "Tempête Reposante", StanceNameEN = "Serene Storm", ["Mural"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } } }, Image = "Mains Et Pieds - Combo Mur.gif", Name = "Frappe transperçante" }, WeaponType = "Vents du Désert" }, -- // Weapons stances // ["Arum Spinosa"] = { ["Lourde"] = { Attacks = { { Dmg = { 250, 250 }, Hits = { 2, 18 }, Procs = { "Saignement" , "" }, Shape = "Lourde", Types = { "", "À distance" } }, { Dmg = { 500, 500 }, Hits = { 1, 9 }, Procs = { "Saignement" , "" }, Shape = "Lourde", Types = { "", "À distance" } } }, Image = "Arum Spinosa - Combo Lourd.gif", Name = "Arum Spinosa Heavy (unofficial)" }, StanceName = "Arum Spinosa", StanceNameEN = "Arum Spinosa", UniqueToWeapon = true, WeaponType = "Éventail de guerre" }, ["Azothane"] = { ["Parade"] = { Attacks = { { Dmg = { 50 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "Frappe au Sol" } } }, Duration = 3.1, Image = "Azothane - Combo Blocage.gif", Name = "Azothane Block (unofficial)" }, StanceName = "Azothane", StanceNameEN = "Azothane", UniqueToWeapon = true, WeaponType = "Nikana à Deux Mains" }, ["Caustacyste"] = { ["Lourde"] = { Attacks = { { Dmg = { 600, 100 }, Hits = { 1 , 1 }, Procs = { { "Saignement" , "Renversement" }, {"Renversement", "Coup de Grâce" } }, Shape = "Lourde", Types = { "", "À distance" } }, { Dmg = { 600, 100 }, Hits = { 1, 1 }, Procs = { { "Saignement" , "Renversement" }, {"Renversement", "Coup de Grâce" } }, Shape = "Lourde", Types = { "", "À distance" } } }, Image = "Caustacyste - Combo Lourd.gif", Name = "Caustacyst Heavy (unofficial)" }, StanceName = "Caustacyste", StanceNameEN = "Caustacyst", UniqueToWeapon = true, WeaponType = "Faux" }, ["Cobra & Crane"] = { ["Aérien"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { {"Renversement", "Coup de Grâce" }, }, Types = { "À distance" } } }, Image = "Cobra & Crane - Combo Air.gif", Name = "Cobra & Crane Air (unofficial)" }, StanceName = "Cobra & Crane", StanceNameEN = "Cobra & Crane", UniqueToWeapon = true, WeaponType = "Épée et Bouclier" }, ["Edun"] = { ["Lourde"] = { Attacks = { { Dmg = { 220, 180 }, Hits = { 1, 1 }, Procs = {"Renversement","Renversement" }, Types = { "À distance", "Frappe au Sol" }, Shape = "Lourde" } }, Duration = 3.3, Image = "Edun - Combo Lourd.gif", Name = "Edun Heavy (unofficial)" }, StanceName = "Edun", StanceNameEN = "Edun", UniqueToWeapon = true, WeaponType = "Arme d'hast" }, ["Jat Kusar"] = { ["Lourde"] = { Attacks = { { Dmg = { 400, 400 }, Hits = { 1, 1 }, Procs = { "Projection", "Renversement" }, Shape = "Lourde" }, { Dmg = { 400, 400, 400, 400 }, Hits = { 1, 1, 1, 1 }, Procs = { "Soulèvement", "Projection", "", "Renversement"}, Shape = "Lourde" } }, Image = "Jat Kusar - Combo Lourd.gif", Name = "Jat Kusar Heavy (unofficial)" }, StanceName = "Jat Kusar", StanceNameEN = "Jat Kusar", UniqueToWeapon = true, WeaponType = "Lame et Fouet" }, ["Keratinos"] = { ["Lourde"] = { Attacks = { { Dmg = { 100, 100, 300 }, Hits = { 3, 3, 1 }, Procs = { "", "Saignement" , { "Saignement" , "Soulèvement" } }, Shape = "Lourde" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Saignement" , "Renversement" } }, Shape = "Lourde" } }, Image = "Keratinos - Combo Lourd.gif", Name = "Keratinos Heavy (unofficial)" }, StanceName = "Keratinos", StanceNameEN = "Keratinos", UniqueToWeapon = true, WeaponType = "Griffes" }, ["Korumm"] = { ["Parade"] = { Attacks = { { Dmg = { 200, 300, 400 }, Hits = { 1, 1, 1 }, Procs = { { "Tesla Chain", "Renversement" }, { "Saignement" , "Projection" },"Renversement" }, Types = { "", "", "Frappe au Sol" } } }, Duration = 4.15, Image = "Korumm - Combo Blocage.gif", Name = "Korumm Block (unofficial)" }, StanceName = "Korumm", StanceNameEN = "Korumm", UniqueToWeapon = true, WeaponType = "Arme d'hast" }, ["Nepheri"] = { ["Neutre"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200, 50 }, Hits = { 2, 4 }, Procs = { {"Renversement", "Saignement" }, {"Renversement", "" } }, Types = { "Balayage", "À distance" } } }, Duration = 2.87, Image = "Nepheri - Combo Neutre.gif", Name = "Nepheri Neutral (unofficial)" }, StanceName = "Nepheri", StanceNameEN = "Nepheri", UniqueToWeapon = true, WeaponType = "Doubles Dagues" }, ["Quassus"] = { ["Lourde"] = { Attacks = { { Dmg = { 250, 250 }, Hits = { 2, 12 }, Procs = { "Saignement" , "" }, Shape = "Lourde", Types = { "", "À distance" } }, { Dmg = { 500, 500 }, Hits = { 1, 6 }, Procs = { "Saignement" , "" }, Shape = "Lourde", Types = { "", "À distance" } } }, Image = "Quassus - Combo Lourd.gif", Name = "Quassus Heavy (unofficial)" }, StanceName = "Quassus", StanceNameEN = "Quassus", UniqueToWeapon = true, WeaponType = "Éventail de guerre" }, ["Sampotes"] = { ["Lourde"] = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { "Projection" }, Shape = "Lourde" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { "Soulèvement" }, Shape = "Lourde" } }, Duration = 4.2, Image = "Sampotes - Combo Lourd.gif", Name = "Sampotes Heavy (unofficial)" }, ["Frappe Lourde au Sol"] = { Attacks = { { Dmg = { 500, 500 }, Hits = { 1, 12 }, Procs = { "Projection", "Projection" }, Types = { "Direct", "Frappe au Sol" } } }, Duration = 3.3, Image = "Sampotes - Combo Slam Lourd.gif", Name = "Sampotes Heavy Slam (unofficial)" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 8 }, Procs = { "Projection", "Projection" }, Types = { "Direct", "Frappe au Sol" } } }, Duration = 2.3, Image = "Sampotes - Combo Slam.gif", Name = "Sampotes Slam (unofficial)" }, StanceName = "Sampotes", StanceNameEN = "Sampotes", UniqueToWeapon = true, WeaponType = "Marteau" }, ["Sigma & Octantis"] = { ["Aérien"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { {"Renversement", "Coup de Grâce" }, }, Types = { "À distance" } } }, Image = "Sigma & Octantis - Combo Air.gif", Name = "Sigma & Octantis Air (unofficial)" }, StanceName = "Sigma & Octantis", StanceNameEN = "Sigma & Octantis", UniqueToWeapon = true, WeaponType = "Épée et Bouclier" }, ["Syam"] = { ["Lourde"] = { Attacks = { { Dmg = { 185 }, Hits = { 1 }, Procs = {"Renversement" }, Types = {"À distance" }, Shape = "Lourde" }, { Dmg = { 555 }, Hits = { 1 }, Types = { "À distance" }, Shape = "Lourde" } }, Duration = 3.6, Image = "Syam - Combo Lourd.gif", Name = "Syam Heavy (unofficial)" }, StanceName = "Syam", StanceNameEN = "Syam", UniqueToWeapon = true, WeaponType = "Nikana" }, ["Tatsu"] = { ["Glissade"] = { Attacks = { { Dmg = { 200, 40 }, Hits = { 1, 5 }, Types = { "360", "À distance" } } }, Image = "Tatsu - Combo Glissade.gif", Name = "Tatsu Slide (unofficial)" }, StanceName = "Tatsu", StanceNameEN = "Tatsu", UniqueToWeapon = true, WeaponType = "Nikana à Deux Mains" }, ["Boltace Telos"] = { ["Glissade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "Soulèvement" }, Types = { "360" } } }, Duration = 1.48, Image = "Boltace Telos - Combo Glissade.gif", Name = "Stormpath" }, StanceName = "Boltace Telos", StanceNameEN = "Telos Boltace", UniqueToWeapon = true, WeaponType = "Tonfa" }, ["Agendus - Principe"] = { ["Lourde"] = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = {"Renversement" }, Shape = "Lourde", Types = { "À distance" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde", Types = { "360" } } }, Image = "Agendus - Principe - Combo Lourd.gif", Name = "Tenet Agendus Heavy (unofficial)" }, StanceName = "Agendus - Principe", StanceNameEN = "Tenet Agendus", UniqueToWeapon = true, WeaponType = "Épée et Bouclier" }, ["Exec - Principe"] = { ["Frappe Lourde au Sol"] = { Attacks = { { Dmg = { 500, 500 }, Hits = { 1, 9 }, Procs = { "Projection", "Projection" }, Types = { "Direct", "Frappe au Sol" } } }, Duration = 2.5, Image = "Exec - Principe - Combo Slam Lourd.gif", Name = "Tenet Exec Heavy Slam (unofficial)" }, ["Frappe au Sol"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 3 }, Procs = { "Projection", "Projection" }, Types = { "Direct", "Frappe au Sol" } } }, Duration = 2.5, Image = "Exec - Principe - Combo Slam.gif", Name = "Tenet Exec Slam (unofficial)" }, StanceName = "Exec - Principe", StanceNameEN = "Tenet Exec", UniqueToWeapon = true, WeaponType = "Lame Lourde" }, ["Grigori - Principe"] = { ["Lourde"] = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { { "Saignement" , "Renversement" } }, Shape = "Lourde" }, { Dmg = { 600, 600 }, Hits = { 1, 1 }, Procs = { "Saignement" ,"Renversement" }, Shape = "Lourde", Types = { "", "À distance" } } }, Image = "Grigori - Principe - Combo Lourd.gif", Name = "Tenet Grigori (unofficial)" }, StanceName = "Grigori - Principe", StanceNameEN = "Tenet Grigori", UniqueToWeapon = true, WeaponType = "Faux" }, ["Verdilac"] = { ["Parade"] = { Attacks = { { Dmg = { 400, 400 }, Hits = { 2, 1 }, Procs = { "", "" }, Types = { "Balayage", "À distance" } }, { Dmg = { 200, 200 }, Hits = { 2, 1 }, Procs = { "Saignement" , "" }, Types = { "Balayage", "À distance" } }, { Dmg = { 500, 500 }, Hits = { 1, 1 }, Procs = { "Projection", "" }, Types = { "Balayage", "À distance" } } }, Duration = 4, Image = "Verdilac - Combo Blocage.gif", Name = "Verdilac Block (unofficial)" }, StanceName = "Verdilac", StanceNameEN = "Verdilac", UniqueToWeapon = true, WeaponType = "Fouet" }, ["Vitrica"] = { ["Aérien"] = { Attacks = { { Dmg = { 200, 0 }, Hits = { 1, 1 }, Procs = {"Renversement", "" }, Types = { "", "À distance" } } }, Image = "Vitrica - Combo Air.gif", Name = "Vitrica Air (unofficial)" }, StanceName = "Vitrica", StanceNameEN = "Vitrica", UniqueToWeapon = true, WeaponType = "Lame Lourde" }, ["Zenistar"] = { ["Lourde"] = { Attacks = { { Dmg = { 600, 100 }, Hits = { 1, 1 }, Procs = { "Soulèvement","Renversement" }, Shape = "Lourde", Types = { "", "À distance" } } }, Image = "Zenistar - Combo Lourd.gif", Name = "Zenistar Heavy (unofficial)" }, StanceName = "Zenistar", StanceNameEN = "Zenistar", UniqueToWeapon = true, WeaponType = "Lame Lourde" }, -- // Stances mods // ["Fléau d'Argent"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ArgentScourgeComboOne.gif", Name = "Roaring Whirlwind" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ArgentScourgeComboTwo.gif", Name = "Cutting Tempest" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } }, Image = "ArgentScourgeComboThree.gif", Name = "Shrieking Wind" }, ["Neutre"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ArgentScourgeComboOne.gif", Name = "Roaring Whirlwind" }, StanceName = "Fléau d'Argent", StanceNameEN = "Argent Scourge", WeaponType = "Arme d'hast" }, ["Crépuscule Astral"] = { ["Parade"] = { Attacks = { { Dmg = { 200, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "Soulèvement", "Saignement" } }, { Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Saignement" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Projection" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } } }, Duration = 3.5, Image = "Crépuscule Astral - Combo3.gif", Name = "Rising Moon" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 2 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Soulèvement" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } } }, Duration = 3.4, Image = "Crépuscule Astral - Combo1.gif", Name = "Midnight Cloud" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 4 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 }, Procs = {"Renversement" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } } }, Duration = 3.2, Image = "Crépuscule Astral - Combo2.gif", Name = "Étoile Filante" }, ["Neutre"] = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "","Renversement" } }, { Dmg = { 300 }, Hits = { 2 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 3 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200, 100, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Renversement" }, Types = { "Balayage", "", "360" } } }, Duration = 4.25, Image = "Crépuscule Astral - Combo0.gif", Name = "Morning Sun" }, StanceName = "Crépuscule Astral", StanceNameEN = "Astral Twilight", WeaponType = "Glaive" }, ["Vulcain d'Atlantis"] = { ["Parade"] = { Attacks = { { Dmg = { 50 }, Hits = { 7 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 4 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 3 }, Types = { "360" } }, { Dmg = { 100, 200 }, Hits = { 3, 1 }, Procs = { "", "Projection" }, Types = { "360", "360" } } }, Duration = 3.35, Image = "Vulcain d'Atlantis - Combo3.gif", Name = "Infernal Maelstrom" }, ["En avant"] = { Attacks = { { Dmg = { 50 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } }, Duration = 3.25, Image = "Vulcain d'Atlantis - Combo1.gif", Name = "Tourbillon ardent" }, ["Parade en avant"] = { Attacks = { { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } }, { Dmg = { 50, 100, 100, 150, 150 }, Hits = { 4, 1, 4, 1, 3 }, Procs = { "","Renversement", "","Renversement", "" } } }, Duration = 4.1, Image = "Vulcain d'Atlantis - Combo2.gif", Name = "Blazing Vortex" }, ["Neutre"] = { Attacks = { { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 3 }, Types = { "360" } }, { Dmg = { 50 }, Hits = { 6 } }, { Dmg = { 100 }, Hits = { 2 }, Procs = { "Projection" } } }, Duration = 3.45, Image = "Vulcain d'Atlantis - Combo0.gif", Name = "Molten Whirlpool" }, StanceName = "Vulcain d'Atlantis", StanceNameEN = "Atlantis Vulcan", WeaponType = "Nunchaku" }, ["Piranha Mordant"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Diminution" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "BitingPiranhaComboOne.gif", Name = "Rushing Cuts" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "BitingPiranhaComboTwo.gif", Name = "Flasing Razor" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "BitingPiranhaComboThree.gif", Name = "Leaping Slash" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Diminution" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "BitingPiranhaComboOne.gif", Name = "Rushing Cuts" }, StanceName = "Piranha Mordant", StanceNameEN = "Biting Piranha", WeaponType = "Doubles Dagues" }, ["Saule Saignant"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "Saule Saignant - Combo1.gif", Name = "Lethal Gust" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "Saule Saignant - Combo1.gif", Name = "Lethal Gust" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = {"Renversement","Renversement" }, Types = { "", "" } }, { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.5 } }, { Dmg = { 200, 100 }, Hits = { 1, 2 } }, { Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = { "Saignement" , "Renversement" }, Types = { "360", "Propulsion" } } }, Duration = 3.5, Image = "Saule Saignant - Combo2.gif", Name = "Drifting Steel" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "Saule Saignant - Combo1.gif", Name = "Lethal Gust" }, StanceName = "Saule Saignant", StanceNameEN = "Bleeding Willow", WeaponType = "Arme d'hast" }, ["Justice Aveugle"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 200 }, Hits = { 1, 1 } }, { Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", {"Renversement", "Saignement" } } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Projection" }, SlashMultiplier = { 2 } } }, Duration = 1.7, Image = "Justice Aveugle - Combo3.gif", Name = "Destined Path" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "360" } }, { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Soulèvement" }, Types = { "360", "360", "Balayage" } }, { Dmg = { 300 }, Hits = { 1 } } }, Duration = 3.05, Image = "Justice Aveugle - Combo1.gif", Name = "Zatōs Creed" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 5 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, SlashMultiplier = { 2 } }, { Dmg = { 200, 400, 100 }, Hits = { 1, 1, 1 }, Types = { "Balayage", "", "Frappe au Sol" } } }, Duration = 2.45, Image = "Justice Aveugle - Combo2.gif", Name = "Heeding Call" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, SlashMultiplier = { 2 } }, { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = { "Saignement" , "Renversement" } } }, Duration = 2.6, Image = "Justice Aveugle - Combo0.gif", Name = "Guiding Light" }, ["Glissade"] = { Attacks = { { Dmg = { 100, 100, 100 }, Hits = { 2, 1, 1 }, Procs = { "", "Soulèvement", "" }, Types = { "360", "360", "360" } } }, Duration = 0.91, Image = "Justice Aveugle - Combo Glissade.gif", Name = "Genou séparateur" }, StanceName = "Justice Aveugle", StanceNameEN = "Blind Justice", ["Mural"] = { Attacks = { { Dmg = { 215 }, Hits = { 1 } } }, Image = "Justice Aveugle - Combo Mur.gif", Name = "Fil guidant" }, WeaponType = "Nikana" }, ["Marée Brutale"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "","Renversement" } }, { Dmg = { 300 }, Hits = { 2 } } }, Duration = 2.15, Image = "Marée Brutale - Combo1.gif", Name = "Inferno" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "","Renversement" } }, { Dmg = { 300 }, Hits = { 2 } } }, Duration = 2.15, Image = "Marée Brutale - Combo1.gif", Name = "Inferno" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" }, Types = { "" } }, { Dmg = { 300, 100, 300 }, Hits = { 1, 2, 1 }, Procs = { "", "","Renversement" } }, { Dmg = { 200, 300, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Renversement" } } }, Duration = 3.85, Image = "Marée Brutale - Combo2.gif", Name = "Rushing Fire" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "","Renversement" } }, { Dmg = { 300 }, Hits = { 2 } } }, Duration = 2.15, Image = "Marée Brutale - Combo1.gif", Name = "Inferno" }, StanceName = "Marée Brutale", StanceNameEN = "Brutal Tide", WeaponType = "Mains Et Pieds" }, ["Valse de Balles"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", { "Saignement" ,"Renversement" } }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "À distance", "Frappe au Sol" } }, { Dmg = { 200, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", "Projection" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "À distance", "Frappe au Sol" } }, { Dmg = { 200, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", "Projection" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "À distance", "Frappe au Sol" } } }, Duration = 3, Image = "Valse de Balles - Combo3.gif", Name = "Samba Slash" }, ["En avant"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", "Projection" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "À distance", "Frappe au Sol" } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", "Projection" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "À distance", "Frappe au Sol" } } }, Duration = 3, Image = "Valse de Balles - Combo1.gif", Name = "Magnum Mambo" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", "Projection" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "À distance", "Frappe au Sol" } }, { Dmg = { 200, 100 }, Hits = { 2, 2 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", { "Saignement" ,"Renversement" } }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "À distance", "Frappe au Sol" } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = {"Renversement" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } } }, Duration = 2.8, Image = "Valse de Balles - Combo2.gif", Name = "Lead Tango" }, ["Neutre"] = { Attacks = { { Dmg = { 125, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", { "Saignement" ,"Renversement" } }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "À distance", "Frappe au Sol" } }, { Dmg = { 125, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", "Projection" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "À distance", "Frappe au Sol" } }, { Dmg = { 150, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", { "Saignement" ,"Renversement" } }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "À distance", "Frappe au Sol" } }, { Dmg = { 200, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", "Projection" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "À distance", "Frappe au Sol" } }, { Dmg = { 300 }, Hits = { 3 }, ImpactMultiplier = { 1.25, 1 }, Procs = {"Renversement" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 } } }, Duration = 4.5, Image = "Valse de Balles - Combo0.gif", Name = "Automatic Rhumba" }, StanceName = "Valse de Balles", StanceNameEN = "Bullet Dance", WeaponType = "Pistolame" }, ["Guêpe Brûlante"] = { ["Parade"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } }, Duration = 1.9, Image = "Guêpe Brûlante - Combo0.gif", Name = "Torture étincelante" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "360" } } }, Duration = 3, Image = "Guêpe Brûlante - Combo1.gif", Name = "Piqûre bourdonnante" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 300 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.8, Image = "Guêpe Brûlante - Combo2.gif", Name = "Guided Claw" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } }, Duration = 1.9, Image = "Guêpe Brûlante - Combo0.gif", Name = "Torture étincelante" }, StanceName = "Guêpe Brûlante", StanceNameEN = "Burning Wasp", WeaponType = "Fouet" }, ["Fête de la Viande"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 100, 200 }, Hits = { 2, 1, 2 } }, { Dmg = { 200, 100, 200, 400, 100 }, Hits = { 1, 1, 1, 1, 1 }, Procs = { "Saignement" , "Saignement" , "Saignement" , "Projection","Renversement" }, Types = { "Balayage", "Balayage", "Balayage", "", "Frappe au Sol" } } }, Duration = 5.75, Image = "Fête de la Viande - Combo3.gif", Name = "Reciprocator" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } } }, Duration = 2.83, Image = "Fête de la Viande - Combo1.gif", Name = "Ruée de la Goule" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 200, 300, 100 }, Hits = { 1, 1, 1, 1 }, Procs = {"Renversement", "Renversement", "Renversement","Renversement" }, Types = { "Propulsion", "Propulsion", "", "Frappe au Sol" } } }, Duration = 3.8, Image = "Fête de la Viande - Combo2.gif", Name = "Rip 'N Ride" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { {"Renversement" } }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { { "Saignement" } }, SlashMultiplier = { 1.25 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { { "Saignement" , "Renversement" } }, SlashMultiplier = { 1.25 } } }, Duration = 4.93, Image = "Fête de la Viande - Combo0.gif", Name = "Rictus' Wrath" }, StanceName = "Fête de la Viande", StanceNameEN = "Butcher's Revelry", WeaponType = "Scie d'Assaut" }, ["Taillade de Mante"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 4 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Projection" }, SlashMultiplier = { 1.25 } } }, Duration = 2.45, Image = "Taillade de Mante - Combo3.gif", Name = "Biting Mandibles" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 } } }, Duration = 2.35, Image = "Taillade de Mante - Combo1.gif", Name = "Ambush Predator" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" } } }, Duration = 1.2, Image = "Taillade de Mante - Combo2.gif", Name = "Dire Courtship" }, ["Neutre"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } }, { Dmg = { 300 }, Hits = { 2 }, SlashMultiplier = { 1.25 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Saignement" }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Saignement" , "Renversement" } }, SlashMultiplier = { 1.25 } } }, Duration = 3.9, Image = "Taillade de Mante - Combo0.gif", Name = "Rapid Incisions" }, StanceName = "Carving Mantis", StanceNameEN = "Carving Mantis", WeaponType = "Doubles Épées" }, ["Crépuscule Céleste"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "CelestialNightfallComboOne.gif", Name = "Expanding Spiral" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CelestialNightfallComboTwo.gif", Name = "Whirling Touch" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "CelestialNightfallComboThree.gif", Name = "Radial Wounding" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "CelestialNightfallComboOne.gif", Name = "Expanding Spiral" }, StanceName = "Crépuscule Céleste", StanceNameEN = "Celestial Nightfall", WeaponType = "Glaive" }, ["Affrontement de la Forêt"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 100, 100, 50 }, Hits = { 1, 1, 2, 1 }, Procs = { "", "Soulèvement", "", "" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = { "", "Renversement" } } }, Duration = 1.95, Image = "Affrontement de la Forêt - Combo0.gif", Name = "Resolute Flurry" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } } }, Duration = 2.05, Image = "Affrontement de la Forêt - Combo1.gif", Name = "Skyward Limb" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Types = { "" } }, { Dmg = { 300 }, Hits = { 2 }, Procs = { "Projection" } } }, Duration = 2.1, Image = "Affrontement de la Forêt - Combo2.gif", Name = "Battering Roots" }, ["Neutre"] = { Attacks = { { Dmg = { 100, 100, 100, 50 }, Hits = { 1, 1, 2, 1 }, Procs = { "", "Soulèvement", "", "" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = { "", "Renversement" } } }, Duration = 1.95, Image = "Affrontement de la Forêt - Combo0.gif", Name = "Resolute Flurry" }, StanceName = "Affrontement de la Forêt", StanceNameEN = "Clashing Forest", WeaponType = "Bâton" }, ["Entaille Tornade"] = { ["Parade"] = { Attacks = { { Dmg = { 400, 100 }, Hits = { 1, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "", "Frappe au Sol" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Projection" }, SlashMultiplier = { 1.25 } } }, Duration = 1.9, Image = "Entaille Tornade - Combo3.gif", Name = "Drifting Stampede" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "360" } }, { Dmg = { 200 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "","Renversement" }, Types = { "360", "360" } }, { Dmg = { 0 }, Hits = { 1 } } }, Duration = 5.7, Image = "Entaille Tornade - Combo1.gif", Name = "Broken Bull" }, ["Parade en avant"] = { Attacks = { { Dmg = { 500, 100 }, Hits = { 1, 1 }, Procs = {"Renversement", "" }, SlashMultiplier = { 1.25, 1 }, Types = { "", "Frappe au Sol" } }, { Dmg = { 300, 100, 100, 200, 100, 400, 100 }, Hits = { 1, 1, 1, 1, 1, 1, 1 }, Procs = { "", "", "", "", "", "Soulèvement","Renversement" }, SlashMultiplier = { 1.25, 1.25, 1, 1.25, 1, 1.25, 1 }, Types = { "", "", "Frappe au Sol", "", "Frappe au Sol", "", "Frappe au Sol" } } }, Duration = 2.7, Image = "Entaille Tornade - Combo2.gif", Name = "Sundered Tusk" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, Procs = { "Renversement", "" }, Types = { "", "Frappe au Sol" } } }, Duration = 2.25, Image = "Entaille Tornade - Combo0.gif", Name = "Chute de foule" }, StanceName = "Entaille Tornade", StanceNameEN = "Cleaving Whirlwind", WeaponType = "Lame Lourde" }, ["Étreinte de la Vipère"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Soulèvement" } }, { Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = {"Renversement", "" } } }, Duration = 2.7, Image = "Étreinte de la Vipère - Combo1.gif", Name = "Whistling Wind" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Soulèvement" } }, { Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = {"Renversement", "" } } }, Duration = 2.7, Image = "Étreinte de la Vipère - Combo1.gif", Name = "Whistling Wind" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = {"Renversement" } }, { Dmg = { 300 }, Hits = { 1 } } }, Duration = 2.3, Image = "Étreinte de la Vipère - Combo2.gif", Name = "Tumbling King" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Soulèvement" } }, { Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = {"Renversement", "" } } }, Duration = 2.7, Image = "Étreinte de la Vipère - Combo1.gif", Name = "Whistling Wind" }, StanceName = "Étreinte de la Vipère", StanceNameEN = "Coiling Viper", WeaponType = "Fouet" }, ["Ravage Tonitruant"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "CrashingHavocComboOne.gif", Name = "Fist And Hammer" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CrashingHavocComboTwo.gif", Name = "Rising Thunder" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CrashingHavocComboThree.gif", Name = "Falling Rock" }, ["Neutre"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "CrashingHavocComboOne.gif", Name = "Fist And Hammer" }, StanceName = "Ravage Tonitruant", StanceNameEN = "Crashing Havoc", WeaponType = "Marteau" }, ["Rondin Écrasant"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CrashingTimberComboOne.gif", Name = "Falling Leaves" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CrashingTimberComboTwo.gif", Name = "Sweeping Limb" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Renversement" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Renversement" }, Types = { "Frappe au Sol", "Frappe au Sol" } } }, Image = "CrashingTimberComboThree.gif", Name = "Bending Branch" }, ["Neutre"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CrashingTimberComboOne.gif", Name = "Falling Leaves" }, StanceName = "Rondin Écrasant", StanceNameEN = "Crashing Timber", WeaponType = "Bâton" }, ["Derviche Cramoisi"] = { ["Parade"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "","Renversement", "Renversement" }, SlashMultiplier = { 2 }, Types = { "360", "Balayage", "Balayage" } } }, Duration = 2, Image = "Derviche Cramoisi - Combo0.gif", Name = "Twisting Flurry" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } } }, Duration = 2, Image = "Derviche Cramoisi - Combo1.gif", Name = "Crimson Orbit" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", {"Renversement", "Saignement" }, "Renversement" }, Types = { "360", "360", "Propulsion" } } }, Duration = 1.5, Image = "Derviche Cramoisi - Combo2.gif", Name = "Coiling Impale" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "","Renversement", "Renversement" }, SlashMultiplier = { 2 }, Types = { "360", "Balayage", "Balayage" } } }, Duration = 2, Image = "Derviche Cramoisi - Combo0.gif", Name = "Twisting Flurry" }, StanceName = "Derviche Cramoisi", StanceNameEN = "Crimson Dervish", WeaponType = "Épée" }, ["Serpents Croisés"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Soulèvement" } }, { Dmg = { 100, 200 }, Hits = { 2, 2 }, Procs = { "Saignement" , "Renversement" } } }, Duration = 2.4, Image = "Serpents Croisés - Combo3.gif", Name = "Twin Fang" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.85, Image = "Serpents Croisés - Combo1.gif", Name = "Lacerating Leap" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 200, 200 }, Hits = { 2, 1, 1 }, Procs = { "", "","Renversement" } }, { Dmg = { 200 }, Hits = { 2 } } }, Duration = 2.2, Image = "Serpents Croisés - Combo2.gif", Name = "Anneau du nord" }, ["Neutre"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "Saignement" ,"Renversement" } } }, Duration = 1.35, Image = "Serpents Croisés - Combo0.gif", Name = "East to West" }, StanceName = "Serpents Croisés", StanceNameEN = "Crossing Snakes", WeaponType = "Doubles Épées" }, ["Ruine Dévastatrice"] = { ["Parade"] = { Attacks = { { Dmg = { 300, 200, 400, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", "", "Renversement" }, Types = { "Balayage", "Balayage", "", "Frappe au Sol" } } }, Duration = 2.25, Image = "Ruine Dévastatrice - Combo3.gif", Name = "Winding Temper" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } } }, Duration = 2.6, Image = "Ruine Dévastatrice - Combo1.gif", Name = "Tidal Force" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300, 50 }, Hits = { 1, 2 }, Types = { "Balayage", "360" } }, { Dmg = { 300, 50 }, Hits = { 1, 2 }, Types = { "Balayage", "360" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Procs = {"Renversement" }, Types = { "360" } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, Procs = { "", "Renversement" }, Types = { "", "Frappe au Sol" } } }, Duration = 4.25, Image = "Ruine Dévastatrice - Combo2.gif", Name = "Shattered Village" }, ["Neutre"] = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Procs = {"Renversement" } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Types = { "360", "360" } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.5, 1 }, Procs = { "Renversement", "" }, Types = { "", "Frappe au Sol" } } }, Duration = 3, Image = "Ruine Dévastatrice - Combo0.gif", Name = "Raging Whirlwind" }, StanceName = "Ruine Dévastatrice", StanceNameEN = "Crushing Ruin", WeaponType = "Marteau" }, ["Aspect Rusé"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "Diminution", "Diminution" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CunningAspectComboOne.gif", Name = "Shrouded Point" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CunningAspectComboTwo.gif", Name = "Deceptive Lunge" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } }, Image = "CunningAspectComboThree.gif", Name = "Covert Coil" }, ["Neutre"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "Diminution", "Diminution" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CunningAspectComboOne.gif", Name = "Shrouded Point" }, StanceName = "Aspect Rusé", StanceNameEN = "Cunning Aspect", WeaponType = "Rapière" }, ["Kraken Cyclonique"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "Soulèvement", "" } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, PunctureMultiplier = { 1.5 }, SlashMultiplier = { 1.5 }, Types = { "360" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Procs = { "Projection" }, PunctureMultiplier = { 1.5 }, SlashMultiplier = { 1.5 } } }, Duration = 2.3, Image = "Kraken Cyclonique - Combo3.gif", Name = "Thunder Hydra" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, ImpactMultiplier = { 1.5 }, PunctureMultiplier = { 1.5 }, SlashMultiplier = { 1.5 } }, { Dmg = { 100 }, Hits = { 3 }, Types = { "360" } } }, Duration = 1.95, Image = "Kraken Cyclonique - Combo1.gif", Name = "Leviathan Rain" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "","Renversement" } }, { Dmg = { 100, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "Saignement" , "Renversement" } } }, Duration = 2.3, Image = "Kraken Cyclonique - Combo2.gif", Name = "Lightning Siren" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Procs = {"Renversement" }, PunctureMultiplier = { 1.5 }, SlashMultiplier = { 1.5 } }, { Dmg = { 200, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 200, 400 }, Hits = { 1, 1, 1 }, Types = { "360", "Balayage", "Balayage" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Procs = { "Renversement" }, PunctureMultiplier = { 1.5 }, SlashMultiplier = { 1.5 }, Types = { "360" } } }, Duration = 4.1, Image = "Kraken Cyclonique - Combo0.gif", Name = "Gale Triton" }, StanceName = "Kraken Cyclonique", StanceNameEN = "Cyclone Kraken", WeaponType = "Machette" }, ["Jugement Décisif"] = { ["Parade"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Projection" } } }, Duration = 1.55, Image = "Jugement Décisif - Combo3.gif", Name = "Silent Acumen" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 0.9, Image = "Jugement Décisif - Combo1.gif", Name = "Coupes sans vent" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "","Renversement" } }, { Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 2 } } }, Duration = 1.65, Image = "Jugement Décisif - Combo2.gif", Name = "Consent Decree" }, ["Neutre"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Saignement" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 2.65, Image = "Jugement Décisif - Combo0.gif", Name = "Swift Retribution" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.67, Image = "Nikana - Combo Glissade.gif", Name = "Genou séparateur" }, StanceName = "Jugement Décisif", StanceNameEN = "Decisive Judgement", WeaponType = "Nikana" }, ["Ire Souillée du Dragon"] = { ["Parade"] = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Projection" } } }, Duration = 1.35, Image = "Ire Souillée du Dragon - Combo3.gif", Name = "Crocs du Lindwurm" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 4 } }, { Dmg = { 100 }, Hits = { 5 }, Types = { "360" } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } }, { Dmg = { 200, 100 }, Hits = { 2, 2 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 4.1, Image = "Ire Souillée du Dragon - Combo1.gif", Name = "Âme du Léviathan" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 3, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 200, 100, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", { "Saignement" , "Renversement" } }, Types = { "360", "Balayage", "Balayage" } } }, Duration = 4.35, Image = "Ire Souillée du Dragon - Combo2.gif", Name = "Cœur du Naga" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 200, 100, 100, 200 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", { "Saignement" , "Projection" }, "" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Renversement" } } }, Duration = 4.25, Image = "Ire Souillée du Dragon - Combo0.gif", Name = "Griffes du dragon" }, StanceName = "Ire Souillée du Dragon", StanceNameEN = "Defiled Snapdragon", WeaponType = "Lame et Fouet" }, ["Lames Scindantes"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Diminution" } }, { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 1 } } }, Image = "DividingBladesComboOne.gif", Name = "Converging Edge" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "DividingBladesComboTwo.gif", Name = "Cross Cuts" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "DividingBladesComboThree.gif", Name = "Combined Strike" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Diminution" } }, { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 1 } } }, Image = "DividingBladesComboOne.gif", Name = "Converging Edge" }, StanceName = "Lames Scindantes", StanceNameEN = "Dividing Blades", WeaponType = "Doubles Épées" }, ["Onzième Tempête"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 5 } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Projection" }, Types = { "" } } }, Duration = 2, Image = "Onzième Tempête - Combo3.gif", Name = "Diamond Deus" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.15, Image = "Onzième Tempête - Combo1.gif", Name = "Bête dévorante" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 2 } }, { Dmg = { 400, 100 }, Hits = { 1, 1 }, Procs = { "Renversement","Renversement" }, Types = { "", "Frappe au Sol" } } }, Duration = 1.8, Image = "Onzième Tempête - Combo2.gif", Name = "Bide and Bleed" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 2 }, Procs = {"Renversement" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100, 300, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "Soulèvement", "Saignement" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 3.5, Image = "Onzième Tempête - Combo0.gif", Name = "Striking Thunder" }, StanceName = "Onzième Tempête", StanceNameEN = "Eleventh Storm", WeaponType = "Épée et Bouclier" }, ["Vérité Fatidique"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 2 }, Procs = { "Diminution", "Diminution", "Diminution", "Diminution" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FatefulTruthComboOne.gif", Name = "Leading Blade" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FatefulTruthComboTwo.gif", Name = "Keen Cuts" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "Renversement", "" }, Types = { "Frappe au Sol", "Balayage" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FatefulTruthComboThree.gif", Name = "Sudden Spring" }, ["Neutre"] = { Attacks = { { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 2 }, Procs = { "Diminution", "Diminution", "Diminution", "Diminution" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FatefulTruthComboOne.gif", Name = "Leading Blade" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } }, Name = "Genou séparateur" }, StanceName = "Vérité Fatidique", StanceNameEN = "Fateful Truth", WeaponType = "Nikana" }, ["Dernier Présage"] = { ["Parade"] = { Attacks = { { Dmg = { 200, 100, 100 }, Hits = { 1, 2, 1 }, Procs = { "", "","Renversement" }, Types = { "Balayage", "Balayage", "360" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Projection" } } }, Duration = 1.8, Image = "Dernier Présage - Combo3.gif", Name = "Systemic Shred" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100, 200, 100 }, Hits = { 1, 1, 2 }, Types = { "Balayage", "Balayage", "360" } } }, Duration = 2.65, Image = "Dernier Présage - Combo1.gif", Name = "Impending Battery" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 300, 100 }, Hits = { 3, 1, 1 }, Procs = { "","Renversement","Renversement" }, Types = { "Balayage", "", "Frappe au Sol" } }, { Dmg = { 200 }, Hits = { 4 } }, { Dmg = { 100 }, Hits = { 5 }, Procs = { "Renversement" }, Types = { "360" } } }, Duration = 4.05, Image = "Dernier Présage - Combo2.gif", Name = "Dark Light" }, ["Neutre"] = { Attacks = { { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", {"Renversement", "Saignement" } } }, { Dmg = { 200, 300 }, Hits = { 1, 1 } }, { Dmg = { 300, 100, 100 }, Hits = { 1, 2, 1 }, Procs = { "Soulèvement", "", "Saignement" } }, { Dmg = { 100, 400 }, Hits = { 2, 1 }, Procs = { "", "Renversement" } } }, Duration = 3.05, Image = "Dernier Présage - Combo0.gif", Name = "Null Warning" }, StanceName = "Dernier Présage", StanceNameEN = "Final Harbinger", WeaponType = "Épée et Bouclier" }, ["Branche Battante"] = { ["Parade"] = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = {"Renversement", "" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 2.35, Image = "Branche Battante - Combo0.gif", Name = "Rising Falls" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, SlashMultiplier = { 1.1 } }, { Dmg = { 200, 400 }, Hits = { 1, 1 } } }, Duration = 1.85, Image = "Branche Battante - Combo1.gif", Name = "Battered Thread" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "" } }, { Dmg = { 300, 300, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "Renversement","Renversement" }, Types = { "", "", "Frappe au Sol" } } }, Duration = 2.05, Image = "Branche Battante - Combo2.gif", Name = "Autumn Leaf" }, ["Neutre"] = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = {"Renversement", "" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 2.35, Image = "Branche Battante - Combo0.gif", Name = "Rising Falls" }, StanceName = "Branche Battante", StanceNameEN = "Flailing Branch", WeaponType = "Bâton" }, ["Quatre Cavaliers"] = { ["Parade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Projection" } } }, Duration = 2.1, Image = "Quatre Cavaliers - Combo3.gif", Name = "Eternal Fall" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 1.7, Image = "Quatre Cavaliers - Combo1.gif", Name = "Hungering Encroachment" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 200 }, Hits = { 2, 2 }, Procs = { "","Renversement" } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = { "Soulèvement", "Renversement" }, Types = { "Balayage", "Frappe au Sol" } } }, Duration = 3, Image = "Quatre Cavaliers - Combo2.gif", Name = "Raging Conflict" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Saignement" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 2.3, Image = "Quatre Cavaliers - Combo0.gif", Name = "Aggravated Swarm" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Types = { "360" } } }, Duration = 0.69, Image = "Quatre Cavaliers - Combo Glissade.gif", Name = "Conflit de sang" }, StanceName = "Quatre Cavaliers", StanceNameEN = "Four Riders", WeaponType = "Griffes" }, ["Vent Fracturant"] = { ["Parade"] = { Attacks = { { Dmg = { 300, 500, 100, 100 }, Hits = { 1, 1, 1, 1 }, Procs = {"Renversement", "","Renversement", "" }, Types = { "Balayage", "", "Frappe au Sol", "Frappe au Sol" } } }, Duration = 1.45, Image = "Vent Fracturant - Combo3.gif", Name = "Rising Wind" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } } }, Duration = 1.8, Image = "Vent Fracturant - Combo1.gif", Name = "Gaining Humility" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200, 100, 300 }, Hits = { 1, 3, 1 }, Procs = { "", "","Renversement" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 1.9, Image = "Vent Fracturant - Combo2.gif", Name = "Trailing Doom" }, ["Neutre"] = { Attacks = { { Dmg = { 200, 300 }, Hits = { 1, 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Soulèvement" } } }, Duration = 1.55, Image = "Vent Fracturant - Combo0.gif", Name = "Rolling Gale" }, StanceName = "Vent Fracturant", StanceNameEN = "Fracturing Wind", WeaponType = "Poing" }, ["Tragédie de Gaïa"] = { ["Parade"] = { Attacks = { { Dmg = { 200, 100, 100 }, Hits = { 1, 3, 1 }, Procs = { "", "", "Soulèvement" } }, { Dmg = { 300 }, SlashMultiplier = { 2 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, SlashMultiplier = { 2 }, Procs = { "Renversement","Renversement" }, Types = { "", "Frappe au Sol" } } }, Duration = 3.8, Image = "Tragédie de Gaïa - Combo3.gif", Name = "Forest's Remorse" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Duration = 1.65, Image = "Tragédie de Gaïa - Combo1.gif", Name = "Ocean's Contempt" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 2, 1 }, SlashMultiplier = { 2 }, Procs = {"Renversement" }, Types = { "", "Frappe au Sol" } }, { Dmg = { 250, 100 }, Hits = { 2, 1 }, SlashMultiplier = { 2 }, Types = { "", "Frappe au Sol" } }, { Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 2 }, Procs = {"Renversement" } } }, Duration = 2.3, Image = "Tragédie de Gaïa - Combo2.gif", Name = "Mountain's Rage" }, ["Neutre"] = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "","Renversement" } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "", "Soulèvement" } }, { Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 2 }, Procs = { "Renversement" } } }, Duration = 3.65, Image = "Tragédie de Gaïa - Combo0.gif", Name = "River's Grief" }, StanceName = "Tragédie de Gaïa", StanceNameEN = "Gaia's Tragedy", WeaponType = "Poing" }, ["Bourrasque de l'Aube"] = { ["Parade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { {"Renversement" } } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Saignement" } } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Renversement" } } } }, Duration = 3.06, Image = "Bourrasque de l'Aube - Combo0.gif", Name = "Stormreaper" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 2.66, Image = "Bourrasque de l'Aube - Combo1.gif", Name = "Bleak Winnowing" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 100, 200, 100, 300 }, Hits = { 1, 1, 1, 1 }, Procs = {"Renversement","Renversement", "Saignement" }, Types = { "Frappe au Sol" } }, { Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "Saignement" ,"Renversement" } } }, Duration = 4.86, Image = "Bourrasque de l'Aube - Combo2.gif", Name = "Thundering Peaks" }, ["Neutre"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { {"Renversement" } } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Saignement" } } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Renversement" } } } }, Duration = 3.06, Image = "Bourrasque de l'Aube - Combo0.gif", Name = "Stormreaper" }, StanceName = "Bourrasque de l'Aube", StanceNameEN = "Galeforce Dawn", WeaponType = "Faux Lourde" }, ["Croisement des Gémeaux"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 2 }, Procs = { "","Renversement" } }, { Dmg = { 200, 100, 300, 100 }, Hits = { 2, 2, 2, 1 }, Procs = { "", "Saignement" , "Renversement","Renversement" }, Types = { "Balayage", "Balayage", "", "Frappe au Sol" } } }, Duration = 2.85, Image = "Croisement des Gémeaux - Combo3.gif", Name = "Blind Tormentor" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 1.2, Image = "Croisement des Gémeaux - Combo1.gif", Name = "Froide vendetta" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300, 100, 200, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", "","Renversement" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 2.3, Image = "Croisement des Gémeaux - Combo2.gif", Name = "Baleful Sin" }, ["Neutre"] = { Attacks = { { Dmg = { 200, 50 }, Hits = { 2, 2 } }, { Dmg = { 100, 50, 100, 100 }, Hits = { 1, 2, 1, 1 }, Procs = { "", "", "Saignement" , "" } }, { Dmg = { 100, 50 }, Hits = { 2, 3 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = {"Renversement", { "Saignement" , "Renversement" } } } }, Duration = 4.6, Image = "Croisement des Gémeaux - Combo0.gif", Name = "Vagrant Blight" }, StanceName = "Croisement des Gémeaux", StanceNameEN = "Gemini Cross", WeaponType = "Tonfa" }, ["Serre Étincelante"] = { ["Parade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, Procs = { "Soulèvement" }, PunctureMultiplier = { 1.1 }, SlashMultiplier = { 1.1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Image = "Serre Étincelante - Combo3.gif", Name = "Ruine" }, ["En avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 3 }, Types = { "360" } } }, Duration = 2, Image = "Serre Étincelante - Combo1.gif", Name = "Ruine" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200, 100, 200 }, Hits = { 1, 2, 1 }, Procs = { "", "", { "Saignement" , "Renversement" } } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Balayage" } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.6, Image = "Serre Étincelante - Combo2.gif", Name = "Silver Reach" }, ["Neutre"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, Procs = { "Soulèvement" }, PunctureMultiplier = { 1.1 }, SlashMultiplier = { 1.1 } } }, Duration = 4.3, Image = "Serre Étincelante - Combo0.gif", Name = "Mercury Vortex" }, StanceName = "Serre Étincelante", StanceNameEN = "Gleaming Talon", WeaponType = "Glaive" }, ["Grincement du Payara"] = { ["Parade"] = { Attacks = { { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 200, 400 }, Hits = { 2, 1 }, Procs = { { "Saignement" , "Renversement" }, "Renversement" } } }, Duration = 2.5, Image = "Grincement du Payara - Combo0.gif", Name = "Pincer Strike" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Balayage" } } }, Duration = 1.15, Image = "Grincement du Payara - Combo1.gif", Name = "Cheetah's Guile" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300 }, Hits = { 2 }, Procs = {"Renversement" }, SlashMultiplier = { 2 } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Types = { "Balayage", "360" } } }, Duration = 1.55, Image = "Grincement du Payara - Combo2.gif", Name = "Flash Flurry" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 200, 400 }, Hits = { 2, 1 }, Procs = { { "Saignement" , "Renversement" }, "Renversement" } } }, Duration = 2.5, Image = "Grincement du Payara - Combo0.gif", Name = "Pincer Strike" }, StanceName = "Grincement du Payara", StanceNameEN = "Gnashing Payara", WeaponType = "Doubles Dagues" }, ["Fureur Sombre"] = { ["Parade"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = {"Renversement", "" } }, { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 1.9, Image = "Fureur Sombre - Combo0.gif", Name = "Fanning Flame" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = {"Renversement" } } }, Duration = 1.75, Image = "Fureur Sombre - Combo1.gif", Name = "Bright Blaze" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 3 }, Procs = {"Renversement" }, Types = { "" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Projection" } } }, Duration = 1.4, Image = "Fureur Sombre - Combo2.gif", Name = "Burning Desire" }, ["Neutre"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = {"Renversement", "" } }, { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 1.9, Image = "Fureur Sombre - Combo0.gif", Name = "Fanning Flame" }, StanceName = "Fureur Sombre", StanceNameEN = "Grim Fury", WeaponType = "Mains Et Pieds" }, ["Moment de Vérité"] = { ["Parade"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "","Renversement" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "Frappe au Sol" } }, { Dmg = { 400 }, Hits = { 2 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Projection" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } } }, Duration = 1.75, Image = "Moment de Vérité - Combo3.gif", Name = "Tomahawk Double-Tap" }, ["En avant"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 2 }, Procs = { "", "Projection" }, Types = { "À distance", "Frappe au Sol" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { "", "Projection" }, Types = { "À distance", "Frappe au Sol" } } }, Duration = 2.5, Image = "Moment de Vérité - Combo1.gif", Name = "Blitz vagabond" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Projection" }, Types = { "À distance", "Frappe au Sol" } }, { Dmg = { 100, 100, 100 }, Hits = { 2, 2, 1 }, Procs = { "", { "Saignement" ,"Renversement" }, "" }, Types = { "À distance", "Frappe au Sol", "Frappe au Sol" } } }, Duration = 1.85, Image = "Moment de Vérité - Combo2.gif", Name = "Desperado Zeal" }, ["Neutre"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 2 }, Procs = { "", { "Saignement" ,"Renversement" } }, Types = { "À distance", "Frappe au Sol" } }, { Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 }, Procs = {"Renversement" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Renversement" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } } }, Duration = 3.25, Image = "Moment de Vérité - Combo0.gif", Name = "Final Showdown" }, StanceName = "Moment de Vérité", StanceNameEN = "High Noon", WeaponType = "Pistolame" }, ["Crocs Autoguidés"] = { ["Parade"] = { Attacks = { { Dmg = { 200, 100, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "","Renversement" } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 300, 100, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "", { "Renversement", "Saignement" } } } }, Duration = 2.8, Image = "Crocs Autoguidés - Combo0.gif", Name = "Cutting Arches" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } } }, Duration = 1.4, Image = "Crocs Autoguidés - Combo1.gif", Name = "Life Eater" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Saignement" } }, { Dmg = { 100, 300 }, Hits = { 3, 1 }, Procs = { "", "Soulèvement" }, Types = { "360", "Balayage" } } }, Duration = 1.7, Image = "Crocs Autoguidés - Combo2.gif", Name = "Lashing Forward" }, ["Neutre"] = { Attacks = { { Dmg = { 200, 100, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "","Renversement" } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 300, 100, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "", { "Renversement", "Saignement" } } } }, Duration = 2.8, Image = "Crocs Autoguidés - Combo0.gif", Name = "Cutting Arches" }, StanceName = "Crocs Autoguidés", StanceNameEN = "Homing Fang", WeaponType = "Dague" }, ["Phénix de Fer"] = { ["Parade"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 0.1 }, Procs = { {"Renversement", "Saignement" } }, SlashMultiplier = { 0.1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 1.35, Image = "Phénix de Fer - Combo0.gif", Name = "Wings and Beak" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 0.65, Image = "Phénix de Fer - Combo1.gif", Name = "Double Slash" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "","Renversement" } }, { Dmg = { 400, 100 }, Hits = { 1, 1 }, Note = "*", Procs = { "Soulèvement","Renversement" }, Types = { "", "Frappe au Sol" } } }, Duration = 1.8, Image = "Phénix de Fer - Combo2.gif", Name = "Taking Flight" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 0.1 }, Procs = { {"Renversement", "Saignement" } }, SlashMultiplier = { 0.1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 1.35, Image = "Phénix de Fer - Combo0.gif", Name = "Wings and Beak" }, StanceName = "Phénix de Fer", StanceNameEN = "Iron Phoenix", WeaponType = "Épée" }, ["Volute Fustigeante"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "LashingCoilComboOne.gif", Name = "Whispering Bite" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LashingCoilComboTwo.gif", Name = "Screaming Gust" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Renversement" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LashingCoilComboThree.gif", Name = "Burning Hum" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "LashingCoilComboOne.gif", Name = "Whispering Bite" }, StanceName = "Volute Fustigeante", StanceNameEN = "Lashing Coil", WeaponType = "Fouet" }, ["Dernier Héraut"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 3 }, Procs = { "Renversement" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LastHeraldComboOne.gif", Name = "Driving Steel" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LastHeraldComboTwo.gif", Name = "Bulwark" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 3 }, Procs = { "Renversement" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LastHeraldComboThree.gif", Name = "Spiral Ward" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 3 }, Procs = { "Renversement" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LastHeraldComboOne.gif", Name = "Driving Steel" }, StanceName = "Dernier Héraut", StanceNameEN = "Last Herald", WeaponType = "Épée et Bouclier" }, ["Pluie Mafique"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 13 }, Procs = { "Diminution" } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } } }, Image = "MaficRainComboOne.gif", Name = "Searing Sleet" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "MaficRainComboTwo.gif", Name = "Blazing Deluge" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 5 }, Procs = { "Renversement" }, Types = { "360" } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Types = { "360", "360" } } }, Image = "MaficRainComboThree.gif", Name = "Torrid Torrent" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 13 }, Procs = { "Diminution" } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } } }, Image = "MaficRainComboOne.gif", Name = "Searing Sleet" }, StanceName = "Pluie Mafique", StanceNameEN = "Mafic Rain", WeaponType = "Nunchaku" }, ["Rapace Malicieux"] = { ["Parade"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", {"Renversement", "Saignement" } } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Projection" } } }, Duration = 2.95, Image = "Rapace Malicieux - Combo3.gif", Name = "Venging Thrash" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200, 100, 200 }, Hits = { 1, 2, 1 }, Procs = {"Renversement", "", "" } } }, Duration = 1.8, Image = "Rapace Malicieux - Combo1.gif", Name = "Wicked Slash" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200, 100, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "", {"Renversement", "Saignement" } } }, { Dmg = { 300, 100 }, Hits = { 1, 2 }, Procs = { "Soulèvement", "" } }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "", "Renversement" }, Types = { "", "Frappe au Sol" } } }, Duration = 3.7, Image = "Rapace Malicieux - Combo2.gif", Name = "Lethal Clash" }, ["Neutre"] = { Attacks = { { Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", {"Renversement", "Saignement" } } }, { Dmg = { 100, 300 }, Hits = { 4, 1 }, Procs = { "", {"Renversement", "Saignement" } } }, { Dmg = { 100, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "Soulèvement", "", "Renversement" } } }, Duration = 3.35, Image = "Rapace Malicieux - Combo0.gif", Name = "Jagged Gash" }, StanceName = "Rapace Malicieux", StanceNameEN = "Malicious Raptor", WeaponType = "Griffes" }, ["Falaise rocheuse"] = { ["Parade"] = { Attacks = { { Dmg = { 300 }, Hits = { 3 } }, { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 2 } } }, Duration = 2.8, Image = "Falaise rocheuse - Combo0.gif", Name = "Rise and Fall" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 4 } }, { Dmg = { 150 }, Hits = { 2 } } }, Duration = 2.7, Image = "Falaise rocheuse - Combo1.gif", Name = "Loyal Blades" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 2 } } }, Duration = 3.9, Image = "Falaise rocheuse - Combo2.gif", Name = "Steel Eclipse" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 3 } }, { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 2 } } }, Duration = 2.8, Image = "Falaise rocheuse - Combo0.gif", Name = "Rise and Fall" }, StanceName = "Falaise rocheuse", StanceNameEN = "Mountain's Edge", WeaponType = "Doubles Nikanas" }, ["Cadence Noble"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Renversement" } } }, Image = "NobleCadenceComboOne.gif", Name = "Rushing Bull" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "NobleCadenceComboTwo.gif", Name = "Skull Smasher" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Renversement" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "NobleCadenceComboThree.gif", Name = "Plunging Edge" }, ["Neutre"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Renversement" } } }, Image = "NobleCadenceComboOne.gif", Name = "Rushing Bull" }, StanceName = "Cadence Noble", StanceNameEN = "Noble Cadence", WeaponType = "Lame Lourde" }, ["Furie Perforante"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 100, 200 }, Hits = { 1, 1, 1 } } }, Image = "PiercingFuryComboOne.gif", Name = "Arcing Slice" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "PiercingFuryComboTwo.gif", Name = "Swift Incision" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } }, { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } }, Image = "PiercingFuryComboThree.gif", Name = "Leading Point" }, ["Neutre"] = { Attacks = { { Dmg = { 100, 100, 200 }, Hits = { 1, 1, 1 } } }, Image = "PiercingFuryComboOne.gif", Name = "Arcing Slice" }, StanceName = "Furie Perforante", StanceNameEN = "Piercing Fury", WeaponType = "Dague" }, ["Vent Tranchant"] = { ["Parade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "Saignement" , "" }, Types = { "360", "Balayage" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "","Renversement" } } }, Duration = 1.55, Image = "Vent Tranchant - Combo0.gif", Name = "Parting Edge" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.5 } } }, Duration = 1.25, Image = "Vent Tranchant - Combo1.gif", Name = "Viper's Bite" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.5 } } }, Duration = 1.25, Image = "Vent Tranchant - Combo1.gif", Name = "Viper's Bite" }, ["Neutre"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "Saignement" , "" }, Types = { "360", "Balayage" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "","Renversement" } } }, Duration = 1.55, Image = "Vent Tranchant - Combo0.gif", Name = "Parting Edge" }, StanceName = "Vent Tranchant", StanceNameEN = "Pointed Wind", WeaponType = "Dague" }, ["Main Traumatique"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "QuakingHandComboOne.gif", Name = "Spinning Palms" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "QuakingHandComboTwo.gif", Name = "One Two Three" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "QuakingHandComboThree.gif", Name = "Descending Impact" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "QuakingHandComboOne.gif", Name = "Spinning Palms" }, StanceName = "Main Traumatique", StanceNameEN = "Quaking Hand", WeaponType = "Poing" }, ["Fauchage Tournoyant"] = { ["Parade"] = { Attacks = { { Dmg = { 400, 200 }, Hits = { 1, 1 }, Procs = { "Soulèvement", "" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, PunctureMultiplier = { 1.25 } } }, Duration = 2.9, Image = "Fauchage Tournoyant - Combo0.gif", Name = "Eternal Nocturne" }, ["En avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, SlashMultiplier = { 1.1 }, Types = { "360" } } }, Duration = 1.85, Image = "Fauchage Tournoyant - Combo1.gif", Name = "Réclamation" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "" } }, { Dmg = { 200, 200 }, Hits = { 2, 1 }, Procs = { "", "Saignement" } } }, Duration = 2.1, Image = "Fauchage Tournoyant - Combo2.gif", Name = "Abyssal Automaton" }, ["Neutre"] = { Attacks = { { Dmg = { 400, 200 }, Hits = { 1, 1 }, Procs = { "Soulèvement", "" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, PunctureMultiplier = { 1.25 } } }, Duration = 2.9, Image = "Fauchage Tournoyant - Combo0.gif", Name = "Eternal Nocturne" }, StanceName = "Fauchage Tournoyant", StanceNameEN = "Reaping Spiral", WeaponType = "Faux" }, ["Grue Déchirante"] = { ["Parade"] = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Projection" } } }, Duration = 1.05, Image = "Grue Déchirante - Combo3.gif", Name = "Landing Dragon" }, ["En avant"] = { Attacks = { { Dmg = { 100, 200 }, Hits = { 2, 1 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } } }, Duration = 2.35, Image = "Grue Déchirante - Combo1.gif", Name = "Lashing Tempest" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 300, 100 }, Hits = { 1, 1, 1 }, Procs = { "","Renversement", "" } }, { Dmg = { 200, 400, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "","Renversement" }, Types = { "Balayage", "", "Frappe au Sol" } } }, Duration = 2.3, Image = "Grue Déchirante - Combo2.gif", Name = "Rampaging Boar" }, ["Neutre"] = { Attacks = { { Dmg = { 400, 100 }, Hits = { 1, 1 }, Types = { "", "Frappe au Sol" } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, Procs = { "Renversement" }, Types = { "", "Frappe au Sol" } } }, Duration = 1.85, Image = "Grue Déchirante - Combo0.gif", Name = "Skull Splitter" }, StanceName = "Grue Déchirante", StanceNameEN = "Rending Crane", WeaponType = "Lame Lourde" }, ["Vent Violent"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RendingWindComboOne.gif", Name = "Brisk Current" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RendingWindComboTwo.gif", Name = "Ascending Surf" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 1 }, Types = { "Balayage", "360" } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "Frappe au Sol" } } }, Image = "RendingWindComboThree.gif", Name = "Impending Tide" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RendingWindComboOne.gif", Name = "Brisk Current" }, StanceName = "Vent Violent", StanceNameEN = "Rending Wind", WeaponType = "Machette" }, ["Acier Montant"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RisingSteelComboOne.gif", Name = "Forward Edge" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RisingSteelComboTwo.gif", Name = "Hack And Slash" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Renversement" } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "Frappe au Sol" } } }, Image = "RisingSteelComboThree.gif", Name = "Blade Whip" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RisingSteelComboOne.gif", Name = "Forward Edge" }, StanceName = "Acier Montant", StanceNameEN = "Rising Steel", WeaponType = "Épée" }, ["Tornade Écarlate"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Diminution" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 } } }, Image = "ScarletHurricaneComboOne.gif", Name = "Bloody Fall" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ScarletHurricaneComboTwo.gif", Name = "Ruby Current" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "ScarletHurricaneComboThree.gif", Name = "Whirling Rush" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Diminution" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 } } }, Image = "ScarletHurricaneComboOne.gif", Name = "Bloody Fall" }, ["Glissade"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" }, Types = { "360" } } }, Name = "Attaque surgissante" }, StanceName = "Tornade Écarlate", StanceNameEN = "Scarlet Hurricane", WeaponType = "Griffes" }, ["Paume Sismique"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "Soulèvement", "" } }, { Dmg = { 300, 100 }, Hits = { 2, 1 }, Procs = { "","Renversement" }, Types = { "", "Frappe au Sol" } } }, Duration = 2.05, Image = "Paume Sismique - Combo3.gif", Name = "Echoing Hands" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } } }, Duration = 1.35, Image = "Paume Sismique - Combo1.gif", Name = "Erupting Vulcan" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200, 100 }, Hits = { 2, 1 }, Types = { "", "Frappe au Sol" } } }, Duration = 1.7, Image = "Paume Sismique - Combo2.gif", Name = "Sudden Rockfall" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300, 100 }, Hits = { 2, 1 }, Procs = { "Renversement" }, Types = { "", "Frappe au Sol" } } }, Duration = 1.55, Image = "Paume Sismique - Combo0.gif", Name = "Quaking Touch" }, StanceName = "Paume Sismique", StanceNameEN = "Seismic Palm", WeaponType = "Poing" }, ["Faucheuse d'Ombre"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ShadowHarvestComboOne.gif", Name = "Reaping Leap" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ShadowHarvestComboTwo.gif", Name = "Reclaimation" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 3, 1 }, Procs = { "", "" }, Types = { "Balayage", "360" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ShadowHarvestComboThree.gif", Name = "Soul Dance" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ShadowHarvestComboOne.gif", Name = "Reaping Leap" }, StanceName = "Faucheuse d'Ombre", StanceNameEN = "Shadow Harvest", WeaponType = "Faux" }, ["Tempête Fracassante"] = { ["Parade"] = { Attacks = { { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Soulèvement" } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, Procs = { "", "Renversement" }, Types = { "", "Frappe au Sol" } } }, Duration = 3.3, Image = "Tempête Fracassante - Combo3.gif", Name = "Rising Thunder" }, ["En avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.5 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Procs = { "Soulèvement" } } }, Duration = 2.6, Image = "Tempête Fracassante - Combo1.gif", Name = "Pounding Smite" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 } }, { Dmg = { 400, 200 }, Hits = { 1, 1 }, Types = { "Balayage", "360" } }, { Dmg = { 200, 500, 100 }, Hits = { 1, 1, 1 }, ImpactMultiplier = { 1.5, 1.5, 1 }, Procs = { "", "", "Renversement" }, Types = { "Balayage", "", "Frappe au Sol" } } }, Duration = 3.55, Image = "Tempête Fracassante - Combo2.gif", Name = "Smashing Fury" }, ["Neutre"] = { Attacks = { { Dmg = { 400, 100 }, Hits = { 1, 1 }, Types = { "", "Frappe au Sol" } }, { Dmg = { 300, 300, 100 }, Hits = { 1, 1, 1 }, Procs = { "","Renversement", "" }, Types = { "Balayage", "", "Frappe au Sol" } }, { Dmg = { 400, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.5, 1 }, Types = { "", "Frappe au Sol" } }, { Dmg = { 200, 500, 100 }, Hits = { 1, 1, 1 }, Procs = { "Renversement", "", "Renversement" }, Types = { "Balayage", "", "Frappe au Sol" } } }, Duration = 4.9, Image = "Tempête Fracassante - Combo0.gif", Name = "Falling Rock" }, StanceName = "Tempête Fracassante", StanceNameEN = "Shattering Storm", WeaponType = "Marteau" }, ["Fléau Chatoyant"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "Fléau Chatoyant - Combo0.gif", Name = "Slashing Wind" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "Fléau Chatoyant - Combo0.gif", Name = "Slashing Wind" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 4, 1 }, Procs = { "","Renversement" }, Types = { "Propulsion", "360" } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 200 }, Hits = { 2 } } }, Duration = 2.55, Image = "Fléau Chatoyant - Combo2.gif", Name = "Howling Gale" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "Fléau Chatoyant - Combo0.gif", Name = "Slashing Wind" }, StanceName = "Fléau Chatoyant", StanceNameEN = "Shimmering Blight", WeaponType = "Arme d'hast" }, ["Serres Acérées"] = { ["Parade"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.15, Image = "Serres Acérées - Combo0.gif", Name = "Lashing Panther" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.15, Image = "Serres Acérées - Combo0.gif", Name = "Lashing Panther" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" } }, { Dmg = { 100, 300, 100, 100 }, Hits = { 2, 1, 2, 1 }, Procs = { "", { "Saignement" , "Soulèvement" }, "","Renversement" } }, { Dmg = { 200 }, Hits = { 2 }, SlashMultiplier = { 1.25 }, Procs = { "Renversement" }, }, }, Duration = 3.05, Image = "Serres Acérées - Combo1.gif", Name = "Rising Lion" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.15, Image = "Serres Acérées - Combo0.gif", Name = "Lashing Panther" }, StanceName = "Serres Acérées", StanceNameEN = "Sinking Talon", WeaponType = "Doubles Dagues" }, ["Plumes Tranchantes"] = { ["Parade"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Projection" } } }, Duration = 2.15, Image = "Plumes Tranchantes - Combo3.gif", Name = "Cutting Fringe" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 3 } } }, Duration = 1.65, Image = "Plumes Tranchantes - Combo1.gif", Name = "Razor Fin" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 5 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 100 }, Hits = { 3, 2 }, Procs = { "", "Saignement" } }, { Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = {"Renversement", "Soulèvement" } } }, Duration = 3.55, Image = "Plumes Tranchantes - Combo2.gif", Name = "Serrated Crest" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 2 }, Note = "*", Procs = {"Renversement" } }, { Dmg = { 100, 300 }, Hits = { 2, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 3.6, Image = "Plumes Tranchantes - Combo0.gif", Name = "Scathing Plume" }, StanceName = "Plumes Tranchantes", StanceNameEN = "Slicing Feathers", WeaponType = "Éventail de guerre" }, ["Souverain Proscrit"] = { ["Parade"] = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "", "Projection" } } }, Duration = 1.25, Image = "Souverain Proscrit - Combo3.gif", Name = "Scout Command" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 6 }, Types = { "360" } } }, Duration = 1.75, Image = "Souverain Proscrit - Combo1.gif", Name = "Vagrant Behest" }, ["Parade en avant"] = { Attacks = { { Dmg = { 50 }, Hits = { 6 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200, 100 }, Hits = { 2, 1 }, Procs = { "Renversement","Renversement" }, Types = { "", "Frappe au Sol" } } }, Duration = 3, Image = "Souverain Proscrit - Combo2.gif", Name = "Villain Rule" }, ["Neutre"] = { Attacks = { { Dmg = { 200, 50 }, Hits = { 1, 5 } }, { Dmg = { 200, 50, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "","Renversement" } }, { Dmg = { 200 }, Hits = { 4 }, Procs = { "Saignement" } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Renversement" } } }, Duration = 2.85, Image = "Souverain Proscrit - Combo0.gif", Name = "Rogue Edict" }, StanceName = "Souverain Proscrit", StanceNameEN = "Sovereign Outcast", WeaponType = "Tonfa" }, ["Aiguille Tourbillonnante"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Projection" } } }, Duration = 1.1, Image = "Aiguille Tourbillonnante - Combo3.gif", Name = "Fey Intervention" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Types = { "360", "Balayage" } }, { Dmg = { 100 }, Hits = { 5 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } } }, Duration = 2.15, Image = "Aiguille Tourbillonnante - Combo1.gif", Name = "Accursed Whispers" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Saignement" } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Types = { "360", "Balayage" } }, { Dmg = { 200 }, Hits = { 2 } } }, Duration = 2.5, Image = "Aiguille Tourbillonnante - Combo2.gif", Name = "Fey Intervention" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Saignement" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 1.85, Image = "Aiguille Tourbillonnante - Combo0.gif", Name = "True Kiss" }, StanceName = "Aiguille Tourbillonnante", StanceNameEN = "Spinning Needle", WeaponType = "Doubles Dagues" }, ["Éventail Harcelant"] = { ["Parade"] = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = {"Renversement", "" }, Types = { "360", "Balayage" } }, { Dmg = { 500 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Renversement" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } } }, Duration = 4.9, Image = "Éventail Harcelant - Combo0.gif", Name = "Shadow Wing" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, SlashMultiplier = { 1.1 } } }, Duration = 1.25, Image = "Éventail Harcelant - Combo1.gif", Name = "Many Tears" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, SlashMultiplier = { 1.1 } }, { Dmg = { 200, 100 }, Hits = { 3, 1 }, Procs = { "", {"Renversement", "Saignement" } }, Types = { "360", "360" } } }, Duration = 2.4, Image = "Éventail Harcelant - Combo2.gif", Name = "Dying Light" }, ["Neutre"] = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = {"Renversement", "" }, Types = { "360", "Balayage" } }, { Dmg = { 500 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Renversement" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } } }, Duration = 4.9, Image = "Éventail Harcelant - Combo0.gif", Name = "Shadow Wing" }, StanceName = "Éventail Harcelant", StanceNameEN = "Stalking Fan", WeaponType = "Faux" }, ["Dichotomie Stellaire"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "Diminution", "Diminution", "Diminution", "Diminution" } }, { Dmg = { 100, 100, 100 }, Hits = { 2, 2, 2 }, Procs = { "Renversement", "Renversement", "Renversement" }, Types = { "Balayage", "Balayage", "Frappe au Sol" } } }, Image = "StarDivideComboOne.gif", Name = "Wandering Scourge" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "StarDivideComboTwo.gif", Name = "Bitter Grudge" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 5 } } }, Image = "StarDivideComboThree.gif", Name = "Dire Fall" }, ["Neutre"] = { Attacks = { { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "Diminution", "Diminution", "Diminution", "Diminution" } }, { Dmg = { 100, 100, 100 }, Hits = { 2, 2, 2 }, Procs = { "Renversement", "Renversement", "Renversement" }, Types = { "Balayage", "Balayage", "Frappe au Sol" } } }, Image = "StarDivideComboOne.gif", Name = "Wandering Scourge" }, StanceName = "Dichotomie Stellaire", StanceNameEN = "Star Divide", WeaponType = "Tonfa" }, ["Épine Cinglante"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "","Renversement" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Saignement" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Projection" } } }, Duration = 2.35, Image = "Épine Cinglante - Combo3.gif", Name = "Impaling Quill" }, ["En avant"] = { Attacks = { { Dmg = { 100, 200 }, Hits = { 1, 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } } }, Duration = 1.8, Image = "Épine Cinglante - Combo1.gif", Name = "Piercing Horn" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200, 200 }, Hits = { 2, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "", "Renversement" }, Types = { "", "Frappe au Sol" } } }, Duration = 2.7, Image = "Épine Cinglante - Combo2.gif", Name = "Lacerating Spine" }, ["Neutre"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "","Renversement" } }, { Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "Saignement" , "Saignement" , "" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 3.95, Image = "Épine Cinglante - Combo0.gif", Name = "Carving Spike" }, StanceName = "Épine Cinglante", StanceNameEN = "Stinging Thorn", WeaponType = "Dague" }, ["Tresse Scindante"] = { ["Parade"] = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Procs = { "Projection" }, PunctureMultiplier = { 1.5 }, SlashMultiplier = { 1.5 } } }, Duration = 1.2, Image = "Tresse Scindante - Combo3.gif", Name = "Coming Tide" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 2, Image = "Tresse Scindante - Combo1.gif", Name = "Cresting Surf" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "", "Saignement" }, Types = { "Balayage", "360" } }, { Dmg = { 400, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.5, 1 }, Procs = { "Renversement","Renversement" }, PunctureMultiplier = { 1.5, 1 }, SlashMultiplier = { 1.5, 1 }, Types = { "", "Frappe au Sol" } } }, Duration = 2.4, Image = "Tresse Scindante - Combo2.gif", Name = "Flash Flood" }, ["Neutre"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, PunctureMultiplier = { 1.5 }, SlashMultiplier = { 1.5 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, PunctureMultiplier = { 1.5 }, SlashMultiplier = { 1.5 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 1.7, Image = "Tresse Scindante - Combo0.gif", Name = "Rapid Current" }, StanceName = "Tresse Scindante", StanceNameEN = "Sundering Weave", WeaponType = "Machette" }, ["Tigre Tourbillonnant"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 5, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "", "Renversement" } } }, Duration = 2.05, Image = "Tigre Tourbillonnant - Combo0.gif", Name = "Winding Claws" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100, 200 }, Hits = { 3, 1 }, Procs = { "", "Soulèvement" }, Types = { "360", "Balayage" } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.6, Image = "Tigre Tourbillonnant - Combo1.gif", Name = "Raking Flesh" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200, 100, 100 }, Hits = { 2, 1, 1 }, Procs = { "", "","Renversement" } }, { Dmg = { 100, 200 }, Hits = { 2, 2 } } }, Duration = 2.3, Image = "Tigre Tourbillonnant - Combo2.gif", Name = "Dancing Hunter" }, ["Neutre"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 5, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "", "Renversement" } } }, Duration = 2.05, Image = "Tigre Tourbillonnant - Combo0.gif", Name = "Winding Claws" }, StanceName = "Tigre Tourbillonnant", StanceNameEN = "Swirling Tiger", WeaponType = "Doubles Épées" }, ["Attaque de faucon"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 300 }, Hits = { 1, 1 }, Types = { "360", "Balayage" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Projection" } } }, Duration = 2.75, Image = "Attaque de faucon - Combo3.gif", Name = "Keen Broadwing" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 1.95, Image = "Attaque de faucon - Combo1.gif", Name = "Swift Pursuit" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { {"Renversement", "Saignement" } } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.05, Image = "Attaque de faucon - Combo2.gif", Name = "Slicing Talon" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "Saignement" , "" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Renversement" } } }, Duration = 2, Image = "Attaque de faucon - Combo0.gif", Name = "Diving Kestrel" }, StanceName = "Attaque de faucon", StanceNameEN = "Swooping Falcon", WeaponType = "Épée" }, ["Hydre Entachée"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 }, Procs = { "Renversement", "Renversement", "Renversement" } }, { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } }, Image = "TaintedHydraComboOne.gif", Name = "Heart of the Naga" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "TaintedHydraComboTwo.gif", Name = "Talons of the Wyrm" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "TaintedHydraComboThree.gif", Name = "Heart of the Imoogi" }, ["Neutre"] = { Attacks = { { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 }, Procs = { "Renversement", "Renversement", "Renversement" } }, { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } }, Image = "TaintedHydraComboOne.gif", Name = "Heart of the Naga" }, StanceName = "Hydre Entachée", StanceNameEN = "Tainted Hydra", WeaponType = "Lame et Fouet" }, ["Tempo Royal"] = { ["Parade"] = { Attacks = { { Dmg = { 600, 100 }, Hits = { 1, 1 }, Procs = { "Renversement","Renversement" }, SlashMultiplier = { 1.25, 1 }, Types = { "", "Frappe au Sol" } } }, Duration = 1.8, Image = "Tempo Royal - Combo3.gif", Name = "Bold Reprise" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 3.4, Image = "Tempo Royal - Combo1.gif", Name = "Majestic Abandon" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, SlashMultiplier = { 1.25 } }, { Dmg = { 200, 500, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "Renversement","Renversement" }, Types = { "Balayage", "", "Frappe au Sol" } } }, Duration = 2.1, Image = "Tempo Royal - Combo2.gif", Name = "Resplendent Calma" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200, 100, 300, 100 }, Hits = { 1, 1, 1, 1 }, Types = { "", "Frappe au Sol", "", "Frappe au Sol" } }, { Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200, 100, 400 }, Hits = { 1, 1, 1 }, Procs = { "","Renversement", "Renversement" } } }, Duration = 4.65, Image = "Tempo Royal - Combo0.gif", Name = "August Mesto" }, StanceName = "Tempo Royal", StanceNameEN = "Tempo Royale", WeaponType = "Lame Lourde" }, ["Fente Tranquille"] = { ["Parade"] = { Attacks = { { Dmg = { 400 }, Hits = { 2 }, Procs = { "Projection" } } }, Duration = 1.2, Image = "Fente Tranquille - Combo3.gif", Name = "Hook and Eye" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.5 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 1.9, Image = "Fente Tranquille - Combo1.gif", Name = "Windless Cut" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = {"Renversement" } } }, Duration = 2.6, Image = "Fente Tranquille - Combo2.gif", Name = "Beyond Reproach" }, ["Neutre"] = { Attacks = { { Dmg = { 300, 100, 100 }, Hits = { 1, 1, 1 }, ImpactMultiplier = { 2 }, Procs = { "", "", "Saignement" } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, ImpactMultiplier = { 2 }, Procs = { "", "" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 2 }, Procs = { "Renversement" }, SlashMultiplier = { 2 } } }, Duration = 3.8, Image = "Fente Tranquille - Combo0.gif", Name = "Breathless Lunge" }, ["Glissade"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.67, Image = "Nikana - Combo Glissade.gif", Name = "Genou séparateur" }, StanceName = "Fente Tranquille", StanceNameEN = "Tranquil Cleave", WeaponType = "Nikana" }, ["Flèche Virevoltante"] = { ["Parade"] = { Attacks = { { Dmg = { 200, 100, 400, 100 }, Hits = { 1, 4, 1, 2 }, Procs = { "", "", "Renversement", "" } } }, Duration = 2, Image = "Flèche Virevoltante - Combo3.gif", Name = "Summit Plunge" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200, 100 }, Hits = { 1, 2 }, Types = { "360", "360" } }, { Dmg = { 100, 200 }, Hits = { 4, 1 }, Types = { "360", "360" } } }, Duration = 2.5, Image = "Flèche Virevoltante - Combo1.gif", Name = "Spiraling Pinnacle" }, ["Parade en avant"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = {"Renversement" }, Types = { "", "Frappe au Sol" } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 1.75, Image = "Flèche Virevoltante - Combo2.gif", Name = "Vaulting Apex" }, ["Neutre"] = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Soulèvement" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 3.3, Image = "Flèche Virevoltante - Combo0.gif", Name = "Cresting Peak" }, StanceName = "Flèche Virevoltante", StanceNameEN = "Twirling Spire", WeaponType = "Arme d'hast" }, ["Esprit Vengeur"] = { ["Parade"] = { Attacks = { { Dmg = { 400, 100 }, Hits = { 1, 1 }, Types = { "Balayage", "360" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Saignement" , "Soulèvement" } } }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "Renversement","Renversement" }, Types = { "", "Frappe au Sol" } } }, Duration = 3, Image = "Esprit Vengeur - Combo3.gif", Name = "Rising Hate" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "Saignement" } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 1.55, Image = "Esprit Vengeur - Combo1.gif", Name = "Lone Vengeance" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "","Renversement" }, Types = { "360", "Balayage" } }, { Dmg = { 50, 300 }, Hits = { 2, 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 2.3, Image = "Esprit Vengeur - Combo2.gif", Name = "Drowning Despair" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } }, Duration = 3.15, Image = "Esprit Vengeur - Combo0.gif", Name = "Impending Dread" }, StanceName = "Esprit Vengeur", StanceNameEN = "Vengeful Revenant", WeaponType = "Épée" }, ["Tempête Vermillon"] = { ["Parade"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } }, { Dmg = { 100, 200, 300, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "Renversement", "", "Renversement" }, Types = { "Balayage", "Balayage", "", "Frappe au Sol" } } }, Duration = 2.5, Image = "Tempête Vermillon - Combo3.gif", Name = "Ruby Wind" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200, 100 }, Hits = { 1, 3 }, Types = { "Balayage", "360" } }, { Dmg = { 200, 100 }, Hits = { 1, 1 } } }, Duration = 1.9, Image = "Tempête Vermillon - Combo1.gif", Name = "Crimson Hurricane" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 50, 100 }, Hits = { 3, 3 }, Types = { "360", "360" } }, { Dmg = { 50, 200 }, Hits = { 8, 1 }, Procs = { "","Renversement" }, Types = { "360", "360" } } }, Duration = 3.4, Image = "Tempête Vermillon - Combo2.gif", Name = "Cardinal Breeze" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } }, { Dmg = { 100, 300 }, Hits = { 1, 1 } }, { Dmg = { 100, 100 }, Hits = { 2, 2 }, Procs = { "", "Saignement" } }, { Dmg = { 200, 400 }, Hits = { 1, 1 } }, { Dmg = { 300 }, Hits = { 2 }, Procs = { "Renversement" } } }, Duration = 3.95, Image = "Tempête Vermillon - Combo0.gif", Name = "Flurry Rose" }, StanceName = "Tempête Vermillon", StanceNameEN = "Vermillion Storm", WeaponType = "Griffes" }, ["Approche Vicieuse"] = { ["Parade"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { "Diminution", "Diminution" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "ViciousApproachComboOne.gif", Name = "Savagery At Hand" }, ConclaveOnly = true, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ViciousApproachComboTwo.gif", Name = "Cruel Advance" }, ["Parade en avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ViciousApproachComboThree.gif", Name = "Impending Danger" }, ["Neutre"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { "Diminution", "Diminution" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "ViciousApproachComboOne.gif", Name = "Savagery At Hand" }, StanceName = "Approche Vicieuse", StanceNameEN = "Vicious Approach", WeaponType = "Mains Et Pieds" }, ["Massacre Votif"] = { ["Parade"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 2 }, Procs = { "", "Soulèvement" } } }, Duration = 2.67, Image = "Massacre Votif - Combo3.gif", Name = "Penitent Offering" }, ["En avant"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 4 } } }, Duration = 1.84, Image = "Massacre Votif - Combo1.gif", Name = "Clarion Rush" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Types = { "360", "Balayage" } }, { Dmg = { 200, 100, 300 }, Hits = { 1, 1, 1 } }, { Dmg = { 300 }, Hits = { 2 }, Procs = { "Soulèvement" } } }, Duration = 2.78, Image = "Massacre Votif - Combo2.gif", Name = "Rending Lamentation" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "360" } }, { Dmg = { 100, 300, 300 }, Hits = { 2, 1, 1 }, Procs = { "", "", { "Saignement" , "Renversement" } } } }, Duration = 2.57, Image = "Massacre Votif - Combo0.gif", Name = "Purging Drive" }, StanceName = "Massacre Votif", StanceNameEN = "Votive Onslaught", WeaponType = "Éventail de guerre" }, ["Masque Vulpin"] = { ["Parade"] = { Attacks = { { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "", "Soulèvement" }, Types = { "Propulsion", "Propulsion" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Projection" } } }, Duration = 1.45, Image = "Masque Vulpin - Combo3.gif", Name = "Deceptive Lunge" }, ["En avant"] = { Attacks = { { Dmg = { 50 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Balayage" } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 3, Image = "Masque Vulpin - Combo1.gif", Name = "Duel Secrets" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Saignement" }, Types = { "Propulsion" } }, { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = {"Renversement" } } }, Duration = 2.5, Image = "Masque Vulpin - Combo2.gif", Name = "Hidden Flourish" }, ["Neutre"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Types = { "Propulsion" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { {"Renversement", "Saignement" } }, Types = { "Propulsion" } }, { Dmg = { 300 }, Hits = { 1 }, Types = { "Propulsion" } }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "", "Saignement" }, Types = { "Propulsion" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" }, Types = { "Propulsion" } } }, Duration = 3, Image = "Masque Vulpin - Combo0.gif", Name = "Assailant Guise" }, StanceName = "Masque Vulpin", StanceNameEN = "Vulpine Mask", WeaponType = "Rapière" }, ["Rasoir Lucide"] = { ["En avant"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.55, Image = "Rasoir Lucide - Combo1.gif", Name = "Moissonneuse-batteuse" }, ["Parade en avant"] = { Attacks = { { Dmg = { 200, 200, 300, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "","Renversement", { "Saignement" , "Soulèvement" },"Renversement" }, Types = { "Balayage", "Balayage", "", "Frappe au Sol" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" }, Types = { "360" } } }, Duration = 3.5, Image = "Rasoir Lucide - Combo2.gif", Name = "Calling Thunder" }, ["Neutre"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } }, { Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 200, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "Saignement" , "Renversement" } } }, Duration = 4.4, Image = "Rasoir Lucide - Combo0.gif", Name = "Threshing Grain" }, StanceName = "Rasoir Lucide", StanceNameEN = "Wise Razor", WeaponType = "Nikana à Deux Mains" }, } return addSharedCombos(StanceData)