Wiki Warframe

Utilisation du Wiki

Pour une meilleure utilisation du Wiki Warframe FR, merci d'activer les scripts Javascript lors de la consultation de certains pages, pour assurer le fonctionnement de certaines fonctionnalités.
Si vous souhaitez contribuer au Wiki, rejoignez-nous sur le Discord Warframe FR (espace wiki)

- Yazu 17:00 01/10/2022

EN SAVOIR PLUS

Wiki Warframe
Wiki Warframe

La documentation pour ce module peut être créée à Module:Stances/data/doc

--  // Module:Stances/data //

-- Notez que la table "Legend" n'est présente que pour afficher des infos sur les tables des postures,
-- elle n'a rien à voir avec les Postures en jeu

--  // Liste des WeaponTypes (types d'armes) existant: //
-- -- BASIC: "Arme d'hast", "Bâton", "Dague", "Doubles Dagues", "Doubles Épées", "Doubles Nikanas", "Épée", "Épée et Bouclier", "Éventail de guerre",
-- "Faux", "Faux Lourde", "Fouet", "Glaive", "Griffes", "Lame et Fouet", "Lame Lourde", "Machette", "Mains Et Pieds", "Marteau", "Nikana",
-- "Nikana à Deux Mains", "Nunchaku", "Pistolame", "Poing", "Rapière", "Scie d'Assaut", "Tonfa"
-- -- SPECIAUX/UNIQUES: "Bâton de Fer", "Griffes de l'Ombre", "Serres Valkyr", "Vents du Désert"

local SHARED_COMBOS = { "Lourde", "Glissade", "Aérien", "Mural", "Coup de Grâce", "Frappe au Sol" }

---	Adds shared combos to each stance table entry.
--	@function		addSharedCombos
--	@param			{table} StanceData
--	@return			{table} Updated StanceData
local function addSharedCombos(StanceData)
	for name, stance in pairs(StanceData) do
		-- local name = stance["StanceName"]
		-- Ravenous Wraith does not have Finisher or Wall combos
		if (name ~= 'Spectre Vorace (Posture)' and name ~= '__Legend') then
			for _, comboname in ipairs(SHARED_COMBOS) do
				if not stance[comboname] then
					local weaponstance = StanceData[stance['WeaponType']]
					if not weaponstance then
						error('addSharedCombos(StanceData): Missing shared combo table for weapon type "'..stance['WeaponType']..'"')
					end
					weaponstance[comboname].FromWeapon = true
					stance[comboname] = weaponstance[comboname]
				end
			end
		end
	end
	return StanceData
end

local StanceData = {
	--  // Extra //
	__Legend = {
		["Damage"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Name = "Damage" },
		["Hits"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } } }, Name = "Hits" },
		StanceName = "__Legend",
		StanceNameEN = "__Legend",
	},

	--  // Stances per WeaponTypes //
	["Arme d'hast"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 300 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Image = "Arme d'hast - Combo Air.gif",
			Name = "Veuve noire" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Image = "Arme d'hast - Combo Neutre.gif",
			Name = "" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Saignement"  } } },
			Image = "Arme d'hast - Combo Finisher.gif",
			Name = "Tunnel en pointe" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Image = "Arme d'hast - Combo Neutre.gif",
			Name = "" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Image = "Arme d'hast - Combo Neutre.gif",
			Name = "" 
		},
		["Lourde"] = {
			Attacks = {
				{ Dmg = { 600 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" },
				{ Dmg = { 600 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } 
			},
			Image = "Arme d'hast - Combo Lourd.gif",
			Name = "La voie" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Image = "Arme d'hast - Combo Neutre.gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Arme d'hast - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } },
			Duration = 0.78,
			Image = "Arme d'hast - Combo Glissade.gif",
			Name = "Cyclone tranchant" 
		},
		StanceName = "Arme d'hast",
		StanceNameEN = "Polearm",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 166 }, Hits = { 1 } } },
			Image = "Arme d'hast - Combo Mur.gif",
			Name = "Planche guidée" 
		},
		WeaponType = "Arme d'hast" 
	},
	["Bâton"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Image = "Bâton - Combo Air.gif",
			Name = "Veuve noire" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "Bâton - Combo Neutre.gif",
			Name = "" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1000 }, Hits = { 1 } } },
			Image = "Bâton - Combo Finisher.gif",
			Name = "Large déploiement" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "Bâton - Combo Neutre.gif",
			Name = "" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "Bâton - Combo Neutre.gif",
			Name = "" 
		},
		["Lourde"] = {
			Attacks = {
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } 
			},
			Image = "Bâton - Combo Lourd.gif",
			Name = "La voie" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "Bâton - Combo Neutre.gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Bâton - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Soulèvement" }, Types = { "360" } } },
			Duration = 0.68,
			Image = "Bâton - Combo Glissade.gif",
			Name = "Atteinte dévastatrice" 
		},
		StanceName = "Bâton",
		StanceNameEN = "Staff",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 166 }, Hits = { 1 } } },
			Image = "Bâton - Combo Mur.gif",
			Name = "Planche guidée" 
		},
		WeaponType = "Bâton"
	},
	["Dague"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Saignement"  } } 
			},
			Image = "Dague - Combo Air.gif",
			Name = "Chute du scorpion" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 500 }, Hits = { 2 }, Procs = { "Saignement"  } } },
			Image = "Dague - Combo Finisher.gif",
			Name = "Point implacable" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } },
				{ Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.5 } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Saignement"  } } 
			},
			Image = "Dague - Combo Neutre.gif",
			Name = "" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } },
				{ Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.5 } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Saignement"  } } 
			},
			Image = "Dague - Combo Neutre.gif",
			Name = "" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 250, 250 },
					Hits = { 1, 1 },
					Procs = { {"Renversement", "Saignement"  }, "Coup de Grâce" },
					Shape = "Lourde" 
				},
				{
					Dmg = { 250, 250 },
					Hits = { 1, 1 },
					Procs = { {"Renversement", "Saignement"  }, "Renversement" },
					Shape = "Lourde" 
				} 
			},
			Image = "Dague - Combo Lourd.gif",
			Name = "Entaille papillon" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } },
				{ Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.5 } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Saignement"  } } 
			},
			Image = "Dague - Combo Neutre.gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Dague - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } },
			Duration = 0.53,
			Image = "Dague - Combo Glissade.gif",
			Name = "Effleurement fendant" 
		},
		StanceName = "Dague",
		StanceNameEN = "Dagger",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } } },
			Image = "Dague - Combo Mur.gif",
			Name = "Éventail de dards" 
		},
		WeaponType = "Dague"
	},
	["Doubles Dagues"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 }, Procs = {"Renversement" } },
				{ Dmg = { 100 }, Hits = { 2 }, Procs = {"Renversement" } },
				{ Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" } } 
			},
			Image = "Doubles Dagues - Combo Air.gif",
			Name = "Rugissement du lion" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 3 } },
				{ Dmg = { 100 }, Hits = { 3 } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Image = "Doubles Dagues - Combo Neutre.gif",
			Name = "" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 800 }, Hits = { 2 }, Procs = { "Saignement"  } } },
			Image = "Doubles Dagues - Combo Finisher.gif",
			Name = "Frappe finale" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 3 } },
				{ Dmg = { 100 }, Hits = { 3 } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Image = "Doubles Dagues - Combo Neutre.gif",
			Name = "" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 3 } },
				{ Dmg = { 100 }, Hits = { 3 } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Image = "Doubles Dagues - Combo Neutre.gif",
			Name = "" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 250 },
					Hits = { 2 },
					Procs = { { "Saignement" , "Renversement" } },
					Shape = "Lourde" 
				},
				{
					Dmg = { 250 },
					Hits = { 2 },
					Procs = { { "Saignement" , "Renversement" } },
					Shape = "Lourde" 
				} 
			},
			Image = "Doubles Dagues - Combo Lourd.gif",
			Name = "Tigre féroce" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 3 } },
				{ Dmg = { 100 }, Hits = { 3 } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Image = "Doubles Dagues - Combo Neutre.gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Doubles Dagues - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } },
			Duration = 0.67,
			Image = "Doubles Dagues - Combo Glissade.gif",
			Name = "Cougar rôdant" 
		},
		StanceName = "Doubles Dagues",
		StanceNameEN = "Dual Daggers",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } },
			Image = "Doubles Dagues - Combo Mur.gif",
			Name = "Acier léger" 
		},
		WeaponType = "Doubles Dagues" 
	},
	["Doubles Épées"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 }, Procs = { "Renversement" } } 
			},
			Duration = 2.3,
			Image = "Doubles Épées - Combo Air.gif",
			Name = "Souillure sanglante" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" } } 
			},
			Duration = 2.37,
			Image = "Doubles Épées - Combo Neutre.gif",
			Name = "" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 800 }, Hits = { 2 }, Procs = { "Saignement"  } } },
			Duration = 1.9,
			Image = "Doubles Épées - Combo Finisher.gif",
			Name = "Embrochement miroir" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Duration = 2.37,
			Image = "Doubles Épées - Combo Neutre.gif",
			Name = "" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" } } 
			},
			Duration = 2.37,
			Image = "Doubles Épées - Combo Neutre.gif",
			Name = "" 
		},
		["Lourde"] = {
			Attacks = {
				{ Dmg = { 250 }, Hits = { 2 }, Procs = { "Renversement" }, Shape = "Lourde" },
				{ Dmg = { 250 }, Hits = { 2 }, Procs = { "Renversement" }, Shape = "Lourde" } 
			},
			Duration = 3.3,
			Image = "Doubles Épées - Combo Lourd.gif",
			Name = "Anneau du nord" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" } } 
			},
			Duration = 2.37,
			Image = "Doubles Épées - Combo Neutre.gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Duration = 2.2,
			Image = "Doubles Épées - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } },
			Duration = 1.2,
			Image = "Doubles Épées - Combo Glissade.gif",
			Name = "Fleurs rognantes" 
		},
		StanceName = "Doubles Épées",
		StanceNameEN = "Dual Swords",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } },
			Duration = 2.2,
			Image = "Doubles Épées - Combo Mur.gif",
			Name = "Acier léger" 
		},
		WeaponType = "Doubles Épées"
	},
	["Doubles Nikanas"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 }, Procs = { "Renversement" } } 
			},
			Duration = 2.3,
			Image = "Doubles Nikanas - Combo Air.gif",
			Name = "Souillure sanglante" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "Saignement" ,"Renversement" } } 
			},
			Duration = 2.37,
			Image = "Doubles Nikanas - Combo Neutre.gif",
			Name = "" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 800 }, Hits = { 2 }, Procs = { "Saignement"  } } },
			Duration = 1.9,
			Image = "Doubles Nikanas - Combo Finisher.gif",
			Name = "Embrochement miroir" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 225 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Duration = 2.37,
			Image = "Doubles Nikanas - Combo Neutre.gif",
			Name = "" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "Saignement" ,"Renversement" } } 
			},
			Duration = 2.37,
			Image = "Doubles Nikanas - Combo Neutre.gif",
			Name = "" 
		},
		["Lourde"] = {
			Attacks = {
				{ Dmg = { 200, 200, 200, 600 }, Hits = { 1, 1, 1, 1 }, Procs = { "Saignement" ,"Renversement", "Renversement", "" }, Shape = "Lourde" },
				{ Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "Soulèvement", "Saignement" , "" }, Shape = "Lourde" } 
			},
			Duration = 4.4,
			Image = "Doubles Nikanas - Combo Lourd.gif",
			Name = "Rétribution Dax" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "Saignement" ,"Renversement" } } 
			},
			Duration = 2.37,
			Image = "Doubles Nikanas - Combo Neutre.gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 200, 100 }, Hits = { 2, 1 }, Procs = { "","Renversement" }, Types = { "Direct", "Frappe au Sol" } } },
			Duration = 2.2,
			Image = "Doubles Nikanas - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } },
			Duration = 1.2,
			Image = "Doubles Nikanas - Combo Glissade.gif",
			Name = "Fleurs rognantes" 
		},
		StanceName = "Doubles Nikanas",
		StanceNameEN = "Dual Swords",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } },
			Duration = 2.2,
			Image = "Doubles Nikanas - Combo Mur.gif",
			Name = "Acier léger" 
		},
		WeaponType = "Doubles Nikanas"
	},
	["Épée"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } } 
			},
			Image = "Épée - Combo Air.gif",
			Name = "Acier léger" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.1 } } 
			},
			Image = "Épée - Combo Neutre.gif",
			Name = "" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Saignement"  } } },
			Image = "Épée - Combo Finisher.gif",
			Name = "Marque de la mort" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.1 } } 
			},
			Image = "Épée - Combo Neutre.gif",
			Name = "" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.1 } } 
			},
			Image = "Épée - Combo Neutre.gif",
			Name = "" 
		},
		["Lourde"] = {
			Attacks = {
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Soulèvement" }, Shape = "Lourde" },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } 
			},
			Image = "Épée - Combo Lourd.gif",
			Name = "Coupe parfaite" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.1 } } 
			},
			Image = "Épée - Combo Neutre.gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Épée - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } },
			Duration = 0.69,
			Image = "Épée - Combo Glissade.gif",
			Name = "Coupe spirale" 
		},
		StanceName = "Épée",
		StanceNameEN = "Sword",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } },
			Image = "Épée - Combo Mur.gif",
			Name = "Acier léger" 
		},
		WeaponType = "Épée"
	},
	["Épée et Bouclier"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Image = "Épée et Bouclier - Combo Air.gif",
			Name = "Poing de fer" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } 
			},
			Duration = 1.15,
			Image = "Onzième Tempête - Combo1.gif",
			Name = "Bête dévorante" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 800 }, Hits = { 1 }, Procs = { "Saignement"  } } },
			Image = "Épée et Bouclier - Combo Finisher.gif",
			Name = "Dernier combat" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } 
			},
			Duration = 1.15,
			Image = "Onzième Tempête - Combo1.gif",
			Name = "Bête dévorante" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } 
			},
			Duration = 1.15,
			Image = "Onzième Tempête - Combo1.gif",
			Name = "Bête dévorante" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 500 },
					Hits = { 1 },
					Procs = { "Renversement" },
					Shape = "Lourde",
					Types = { "360" } 
				},
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } 
			},
			Image = "Épée et Bouclier - Combo Lourd.gif",
			Name = "Nom sacré" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } 
			},
			Duration = 1.15,
			Image = "Onzième Tempête - Combo1.gif",
			Name = "Bête dévorante" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Épée et Bouclier - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } },
			Image = "Épée et Bouclier - Combo Glissade.gif",
			Name = "Symphonie destructrice" 
		},
		StanceName = "Épée et Bouclier",
		StanceNameEN = "Sword and Shield",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } },
			Image = "Épée et Bouclier - Combo Mur.gif",
			Name = "Ange mourant" 
		},
		WeaponType = "Épée et Bouclier"
	},
	["Éventail de guerre"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 3 } },
				{ Dmg = { 200 }, Hits = { 6 } } 
			},
			Image = "Éventail de Guerre - Combo Air.gif",
			Name = "Ciel de mort" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 2 } } 
			},
			Image = "Éventail de Guerre - Combo Neutre.gif",
			Name = "" 
		},
		["Coup de Grâce"] = {
			Attacks = {
				{
					Dmg = { 1000 },
					Hits = { 1 },
					Procs = { "Saignement"  },
					PunctureMultiplier = { 2 } 
				} 
			},
			Image = "Éventail de Guerre - Combo Finisher.gif",
			Name = "Marque de la mort" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 2 } } 
			},
			Image = "Éventail de Guerre - Combo Neutre.gif",
			Name = "" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 2 } } 
			},
			Image = "Éventail de Guerre - Combo Neutre.gif",
			Name = "" 
		},
		["Lourde"] = {
			Attacks = {
				{ Dmg = { 250 }, Hits = { 2 }, Procs = { "Saignement"  }, Shape = "Lourde" },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Saignement"  }, Shape = "Lourde" } 
			},
			Image = "Éventail de Guerre - Combo Lourd.gif",
			Name = "Coupe parfaite" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 2 } } 
			},
			Image = "Éventail de Guerre - Combo Neutre.gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Éventail de Guerre - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } },
			Image = "Éventail de Guerre - Combo Glissade.gif",
			Name = "Coupe spirale" 
		},
		StanceName = "Éventail de guerre",
		StanceNameEN = "Warfan",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Renversement" } } },
			Image = "Éventail de Guerre - Combo Mur.gif",
			Name = "Acier léger" 
		},
		WeaponType = "Éventail de guerre" 
	},
	["Faux"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } } 
			},
			Image = "Faux - Combo Air.gif",
			Name = "Burin de la montagne" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{
					Dmg = { 300 },
					Hits = { 1 },
					ImpactMultiplier = { 1.1 },
					SlashMultiplier = { 1.1 },
					Types = { "360" } 
				} 
			},
			Duration = 1.85,
			Image = "Fauchage Tournoyant - Combo1.gif",
			Name = "Réclamation" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Saignement"  } } },
			Image = "Faux - Combo Finisher.gif",
			Name = "Tunnel en pointe" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{
					Dmg = { 300 },
					Hits = { 1 },
					ImpactMultiplier = { 1.1 },
					SlashMultiplier = { 1.1 },
					Types = { "360" } 
				} 
			},
			Duration = 1.85,
			Image = "Fauchage Tournoyant - Combo1.gif",
			Name = "Réclamation" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{
					Dmg = { 300 },
					Hits = { 1 },
					ImpactMultiplier = { 1.1 },
					SlashMultiplier = { 1.1 },
					Types = { "360" } 
				} 
			},
			Duration = 1.85,
			Image = "Fauchage Tournoyant - Combo1.gif",
			Name = "Réclamation" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 600 },
					Hits = { 1 },
					Procs = { { "Saignement" , "Renversement" } },
					Shape = "Lourde" 
				},
				{
					Dmg = { 600 },
					Hits = { 1 },
					Procs = { { "Saignement" , "Renversement" } },
					Shape = "Lourde" 
				} 
			},
			Image = "Faux - Combo Lourd.gif",
			Name = "Espoir évanoui" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{
					Dmg = { 300 },
					Hits = { 1 },
					ImpactMultiplier = { 1.1 },
					SlashMultiplier = { 1.1 },
					Types = { "360" } 
				} 
			},
			Duration = 1.85,
			Image = "Fauchage Tournoyant - Combo1.gif",
			Name = "Réclamation" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Faux - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } },
			Image = "Faux - Combo GLissade.gif",
			Name = "Vague de l'Enfer" 
		},
		StanceName = "Faux",
		StanceNameEN = "Scythe",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 } } },
			Image = "Faux - Combo Mur.gif",
			Name = "Foyer écorchant" 
		},
		WeaponType = "Faux"
	},
	["Faux Lourde"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { "" } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { "" } } 
			},
			Image = "Faux Lourde - Combo Air.gif",
			Name = "Mistral mordant" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 1.905,
			Image = "Faux Lourde - Combo Neutre.gif",
			Name = "Combo 1 (non-officiel)" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Saignement"  } } },
			Image = "Faux Lourde - Combo Finisher.gif",
			Name = "Tunnel en pointe" 
		},
		["En avant"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } } },
			Duration = 1.437,
			Image = "Faux Lourde - Combo Avant.gif",
			Name = "Combo 2 (non-officiel)" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 1.905,
			Image = "Faux Lourde - Combo Neutre.gif",
			Name = "Combo 1 (non-officiel)" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 200, 200, 200 },
					Hits = { 1, 1, 1 },
					Procs = {"Renversement", "Saignement" , "Renversement" },
					Shape = "Lourde" 
				},
				{
					Dmg = { 600, 600 },
					Hits = { 1, 1 },
					Procs = { "Projection", "Projection" },
					Shape = "Lourde" 
				} 
			},
			Image = "Faux Lourde - Combo Lourd.gif",
			Name = "Abattage des titans" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 1.905,
			Image = "Faux Lourde - Combo Neutre.gif",
			Name = "Combo 1 (non-officiel)" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Faux Lourde - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {  }, Types = { "360" } } },
			Image = "Faux Lourde - Combo Glissade.gif",
			Name = "Vague de l'Enfer" 
		},
		StanceName = "Faux Lourde",
		StanceNameEN = "Heavy Scythe",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 } } },
			Image = "Faux Lourde - Combo Mur.gif",
			Name = "Foyer écorchant" 
		},
		WeaponType = "Faux Lourde"
	},
	["Fouet"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { {"Renversement", "Saignement"  } } } 
			},
			Image = "Fouet - Combo Air.gif",
			Name = "Burin de la montagne" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } 
			},
			Duration = 1.9,
			Image = "Guêpe Brûlante - Combo0.gif",
			Name = "Torture étincelante" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1000 }, Hits = { 1 } } },
			Image = "Fouet - Combo Finisher.gif",
			Name = "Peur retentissante" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Balayage" } } 
			},
			Duration = 3,
			Image = "Guêpe Brûlante - Combo1.gif",
			Name = "Piqûre bourdonnante" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } 
			},
			Duration = 1.9,
			Image = "Guêpe Brûlante - Combo0.gif",
			Name = "Torture étincelante" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 450 },
					Hits = { 1 },
					Procs = { { "Saignement" , "Renversement" } },
					Shape = "Lourde" 
				},
				{
					Dmg = { 450 },
					Hits = { 1 },
					Procs = { { "Saignement" , "Renversement" } },
					Shape = "Lourde" 
				} 
			},
			Image = "Fouet - Combo Lourd.gif",
			Name = "Roulement du tonnerre" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } 
			},
			Duration = 1.9,
			Image = "Guêpe Brûlante - Combo0.gif",
			Name = "Torture étincelante" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Fouet - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } },
			Duration = 0.64,
			Image = "Fouet - Combo Glissade.gif",
			Name = "Coupe spirale" 
		},
		StanceName = "Fouet",
		StanceNameEN = "Whip",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } },
			Image = "Fouet - Combo Mur.gif",
			Name = "Acier léger" 
		},
		WeaponType = "Fouet"
	},
	["Glaive"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 2 }, Types = { "360" } },
				{ Dmg = { 300 }, Hits = { 2 }, Types = { "360" } },
				{ Dmg = { 300 }, Hits = { 2 }, Types = { "360" } } 
			},
			Image = "Glaive - Combo Air.gif",
			Name = "Vrille" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{
					Dmg = { 400 },
					Hits = { 1 },
					ImpactMultiplier = { 1.1 },
					Procs = { "Soulèvement" },
					PunctureMultiplier = { 1.1 },
					SlashMultiplier = { 1.1 } 
				},
				{ Dmg = { 400 }, Hits = { 1 } } 
			},
			Image = "Serre Étincelante - Combo3.gif",
			Name = "Ruine" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Saignement"  } } },
			Image = "Glaive - Combo Finisher.gif",
			Name = "Némésis" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{
					Dmg = { 400 },
					Hits = { 1 },
					ImpactMultiplier = { 1.1 },
					Procs = { "Soulèvement" },
					PunctureMultiplier = { 1.1 },
					SlashMultiplier = { 1.1 } 
				},
				{ Dmg = { 400 }, Hits = { 1 } } 
			},
			Image = "Serre Étincelante - Combo3.gif",
			Name = "Ruine" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{
					Dmg = { 400 },
					Hits = { 1 },
					ImpactMultiplier = { 1.1 },
					Procs = { "Soulèvement" },
					PunctureMultiplier = { 1.1 },
					SlashMultiplier = { 1.1 } 
				},
				{ Dmg = { 400 }, Hits = { 1 } } 
			},
			Image = "Serre Étincelante - Combo3.gif",
			Name = "Ruine" 
		},
		["Lourde"] = {
			Attacks = {
				{ Dmg = { 500 }, Hits = { 1 }, Shape = "Lourde", Types = { "À distance" } },
				{ Dmg = { 500 }, Hits = { 1 }, Shape = "Lourde", Types = { "À distance" } },
				{ Dmg = { 500 }, Hits = { 1 }, Shape = "Lourde", Types = { "À distance" } } 
			},
			Image = "Glaive - Combo Lourd.gif",
			Name = "Étoile Filante" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{
					Dmg = { 400 },
					Hits = { 1 },
					ImpactMultiplier = { 1.1 },
					Procs = { "Soulèvement" },
					PunctureMultiplier = { 1.1 },
					SlashMultiplier = { 1.1 } 
				},
				{ Dmg = { 400 }, Hits = { 1 } } 
			},
			Image = "Serre Étincelante - Combo3.gif",
			Name = "Ruine" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Glaive - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } },
			Duration = 0.74,
			Image = "Glaive - Combo Glissade.gif",
			Name = "Pirouette" 
		},
		StanceName = "Glaive",
		StanceNameEN = "Glaive",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 } } },
			Image = "Glaive - Combo Mur.gif",
			Name = "Frappe transperçante" 
		},
		WeaponType = "Glaive" 
	},
	["Griffes"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Image = "Griffes - Combo Air.gif",
			Name = "Un point" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.1 } } 
			},
			Image = "Griffes - Combo Neutre.gif",
			Name = "" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 250, 1 }, Hits = { 5, 1 } } },
			Image = "Griffes - Combo Finisher.gif",
			Name = "Tambours rugissants" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.1 } } 
			},
			Image = "Griffes - Combo Neutre.gif",
			Name = "" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.1 } } 
			},
			Image = "Griffes - Combo Neutre.gif",
			Name = "" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 500 },
					Hits = { 1 },
					Procs = { {"Renversement", "Saignement"  } },
					Shape = "Lourde" 
				},
				{
					Dmg = { 500 },
					Hits = { 1 },
					Procs = { { "Renversement", "Saignement"  } },
					Shape = "Lourde" 
				} 
			},
			Image = "Griffes - Combo Lourd.gif",
			Name = "Trois leçons" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.1 } } 
			},
			Image = "Griffes - Combo Neutre.gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Griffes - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" }, Types = { "360" } } },
			Duration = 0.67,
			Image = "Griffes - Combo Glissade.gif",
			Name = "Conflit de sang" 
		},
		StanceName = "Griffes",
		StanceNameEN = "Claws",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } },
			Image = "Griffes - Combo Mur.gif",
			Name = "Frappe transperçante" 
		},
		WeaponType = "Griffes" 
	},
	["Lame et Fouet"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } } 
			},
			Image = "Lame et Fouet - Combo Air.gif",
			Name = "Acier léger" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement"  } },
				{
					Dmg = { 200, 100, 100, 200 },
					Hits = { 1, 1, 1, 1 },
					Procs = { "", "", { "Saignement" , "Projection" }, "" } 
				},
				{ Dmg = { 400 }, Hits = { 2 }, Procs = { "Renversement" } } 
			},
			Duration = 4.25,
			Image = "Ire Souillée du Dragon - Combo0.gif",
			Name = "Griffes du dragon" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Saignement"  } } },
			Image = "Lame et Fouet - Combo Finisher.gif",
			Name = "Marque de la mort" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement"  } },
				{
					Dmg = { 200, 100, 100, 200 },
					Hits = { 1, 1, 1, 1 },
					Procs = { "", "", { "Saignement" , "Projection" }, "" } 
				},
				{ Dmg = { 400 }, Hits = { 2 }, Procs = { "Renversement" } } 
			},
			Duration = 4.25,
			Image = "Ire Souillée du Dragon - Combo0.gif",
			Name = "Griffes du dragon" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement"  } },
				{
					Dmg = { 200, 100, 100, 200 },
					Hits = { 1, 1, 1, 1 },
					Procs = { "", "", { "Saignement" , "Projection" }, "" } 
				},
				{ Dmg = { 400 }, Hits = { 2 }, Procs = { "Renversement" } } 
			},
			Duration = 4.25,
			Image = "Ire Souillée du Dragon - Combo0.gif",
			Name = "Griffes du dragon" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 400 },
					Hits = { 1 },
					Procs = { "Projection" },
					Shape = "Lourde"
				},
				{
					Dmg = { 400, 400, 400 },
					Hits = { 1, 1, 1 },
					Procs = { "Soulèvement", "Projection", "" },
					Shape = "Lourde" 
				} 
			},
			Image = "Lame et Fouet - Combo Lourd.gif",
			Name = "Roulement du tonnerre" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement"  } },
				{
					Dmg = { 200, 100, 100, 200 },
					Hits = { 1, 1, 1, 1 },
					Procs = { "", "", { "Saignement" , "Projection" }, "" } 
				},
				{ Dmg = { 400 }, Hits = { 2 }, Procs = { "Renversement" } } 
			},
			Duration = 4.25,
			Image = "Ire Souillée du Dragon - Combo0.gif",
			Name = "Griffes du dragon" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Lame et Fouet - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } },
			Image = "Lame et Fouet - Combo Glissade.gif",
			Name = "Coupe spirale" 
		},
		StanceName = "Lame et Fouet",
		StanceNameEN = "Blade and Whip",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } },
			Image = "Lame et Fouet - Combo Mur.gif",
			Name = "Acier léger" 
		},
		WeaponType = "Lame et Fouet" 
	},
	["Lame Lourde"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } } 
			},
			Image = "Lame Lourde - Combo Air.gif",
			Name = "Burin de la montagne" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 400 }, Hits = { 1 } },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Types = { "Frappe au Sol" } } 
			},
			Duration = 2.25,
			Image = "Entaille Tornade - Combo0.gif",
			Name = "Chute de foule" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Saignement"  } } },
			Image = "Lame Lourde - Combo Finisher.gif",
			Name = "Tunnel en pointe" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 400 }, Hits = { 1 } },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Types = { "Frappe au Sol" } } 
			},
			Duration = 2.25,
			Image = "Entaille Tornade - Combo0.gif",
			Name = "Chute de foule" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 400 }, Hits = { 1 } },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Types = { "Frappe au Sol" } } 
			},
			Duration = 2.25,
			Image = "Entaille Tornade - Combo0.gif",
			Name = "Chute de foule" 
		},
		["Lourde"] = {
			Attacks = {
				{ Dmg = { 600 }, Hits = { 1 }, Procs = { "Soulèvement" }, Shape = "Lourde" },
				{ Dmg = { 600 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } 
			},
			Image = "Lame Lourde - Combo Lourd.gif",
			Name = "Chute de foule" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 400 }, Hits = { 1 } },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Types = { "Frappe au Sol" } } 
			},
			Duration = 2.25,
			Image = "Entaille Tornade - Combo0.gif",
			Name = "Chute de foule" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Lame Lourde - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } },
			Duration = 0.98,
			Image = "Lame Lourde - Combo Glissade.gif",
			Name = "Vague de l'Enfer" 
		},
		StanceName = "Lame Lourde",
		StanceNameEN = "Heavy Blade",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } } },
			Image = "Lame Lourde - Combo Mur.gif",
			Name = "Foyer écorchant" 
		},
		WeaponType = "Lame Lourde"
	},
	["Machette"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } } 
			},
			Image = "Machette - Combo Air.gif",
			Name = "Acier léger" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Image = "Tresse Scindante - Combo1.gif",
			Name = "" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Saignement"  } } },
			Image = "Machette - Combo Finisher.gif",
			Name = "Vague formidable" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Image = "Tresse Scindante - Combo1.gif",
			Name = "" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Image = "Tresse Scindante - Combo1.gif",
			Name = "" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 150, 150, 150, 150 },
					Hits = { 2, 1, 1, 1 },
					Procs = { "", "Saignement" , "", {"Renversement", "Coup de Grâce" } },
					Shape = "Lourde",
					Types = { "360", "360", "360", "360" } 
				},
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } 
			},
			Image = "Machette - Combo Lourd.gif",
			Name = "Vague roulante" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Image = "Tresse Scindante - Combo1.gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Machette - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } },
			Duration = 0.66,
			Image = "Machette - Combo Glissade.gif",
			Name = "Rivière en cascade" 
		},
		StanceName = "Machette",
		StanceNameEN = "Machete",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } },
			Image = "Machette - Combo Mur.gif",
			Name = "Acier léger" 
		},
		WeaponType = "Machette"
	},
	["Mains Et Pieds"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Image = "Mains Et Pieds - Combo Air.gif",
			Name = "Un point" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 } },
				{
					Dmg = { 200 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					Procs = {"Renversement" } 
				} 
			},
			Image = "Mains Et Pieds - Combo .gif",
			Name = "" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 250, 100 }, Hits = { 5, 1 }, ImpactMultiplier = { 1, 1.25 } } },
			Image = "Mains Et Pieds - Combo Finisher.gif",
			Name = "Tambours rugissants" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 } },
				{
					Dmg = { 200 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					Procs = {"Renversement" } 
				} 
			},
			Image = "Mains Et Pieds - Combo .gif",
			Name = "" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 } },
				{
					Dmg = { 200 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					Procs = {"Renversement" } 
				} 
			},
			Image = "Mains Et Pieds - Combo .gif",
			Name = "" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 500, 400 },
					Hits = { 1, 1 },
					Procs = { "", "Soulèvement" },
					Shape = "Lourde",
					Types = { "", "Frappe au Sol" } 
				},
				{ Dmg = { 100 }, Hits = { 4 }, Shape = "Lourde" } 
			},
			Image = "Mains Et Pieds - Combo Lourd.gif",
			Name = "Renaître des cendres" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 } },
				{
					Dmg = { 200 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					Procs = {"Renversement" } 
				} 
			},
			Image = "Mains Et Pieds - Combo .gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Mains Et Pieds - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Projection" } } },
			Duration = 0.84,
			Image = "Mains Et Pieds - Combo Glissade.gif",
			Name = "Rafale roulante" 
		},
		StanceName = "Mains Et Pieds",
		StanceNameEN = "Sparring",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 } } },
			Image = "Mains Et Pieds - Combo Mur.gif",
			Name = "Frappe transperçante" 
		},
		WeaponType = "Mains Et Pieds" 
	},
	["Marteau"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } } 
			},
			Image = "Marteau - Combo Air.gif",
			Name = "Burin de la montagne" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 400 }, Hits = { 1 }, Types = { "Frappe au Sol" } },
				{
					Dmg = { 300, 300 },
					Hits = { 1, 1 },
					Procs = { "","Renversement" },
					Types = { "Balayage", "Frappe au Sol" } 
				},
				{ Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Types = { "Frappe au Sol" } } 
			},
			Image = "Marteau - Combo Neutre.gif",
			Name = "" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1200 }, Hits = { 1 } } },
			Image = "Marteau - Combo Finisher.gif",
			Name = "Dernier mot" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 400 }, Hits = { 1 }, Types = { "Frappe au Sol" } },
				{
					Dmg = { 300, 300 },
					Hits = { 1, 1 },
					Procs = { "","Renversement" },
					Types = { "Balayage", "Frappe au Sol" } 
				},
				{ Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Types = { "Frappe au Sol" } } 
			},
			Image = "Marteau - Combo Neutre.gif",
			Name = "" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 400 }, Hits = { 1 }, Types = { "Frappe au Sol" } },
				{
					Dmg = { 300, 300 },
					Hits = { 1, 1 },
					Procs = { "","Renversement" },
					Types = { "Balayage", "Frappe au Sol" } 
				},
				{ Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Types = { "Frappe au Sol" } } 
			},
			Image = "Marteau - Combo Neutre.gif",
			Name = "" 
		},
		["Lourde"] = {
			Attacks = {
				{ Dmg = { 600 }, Hits = { 1 }, Procs = { "Soulèvement" }, Shape = "Lourde" },
				{ Dmg = { 600 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } 
			},
			Image = "Marteau - Combo Lourd.gif",
			Name = "Chute de foule" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 400 }, Hits = { 1 }, Types = { "Frappe au Sol" } },
				{
					Dmg = { 300, 300 },
					Hits = { 1, 1 },
					Procs = { "","Renversement" },
					Types = { "Balayage", "Frappe au Sol" } 
				},
				{ Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Types = { "Frappe au Sol" } } 
			},
			Image = "Marteau - Combo Neutre.gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Marteau - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } },
			Duration = 0.97,
			Image = "Marteau - Combo Glissade.gif",
			Name = "Vague de l'Enfer" 
		},
		StanceName = "Marteau",
		StanceNameEN = "Hammer",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 } } },
			Image = "Marteau - Combo Mur.gif",
			Name = "Foyer écorchant" 
		},
		WeaponType = "Marteau"
	},
	["Nikana"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Image = "Nikana - Combo Air.gif",
			Name = "Soleil couchant" 
		},
		["Parade"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } },
			Image = "Jugement Décisif - Combo1.gif",
			Name = "" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Saignement"  } } },
			Image = "Nikana - Combo Finisher.gif",
			Name = "Endroit de repos" 
		},
		["En avant"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } },
			Image = "Jugement Décisif - Combo1.gif",
			Name = "" 
		},
		["Parade en avant"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } },
			Image = "Jugement Décisif - Combo1.gif",
			Name = "" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 500 },
					Hits = { 1 },
					Procs = { { "Saignement" , "Renversement" } },
					Shape = "Lourde" 
				},
				{
					Dmg = { 500 },
					Hits = { 1 },
					Procs = { { "Saignement" , "Renversement" } },
					Shape = "Lourde" 
				} 
			},
			Image = "Nikana - Combo Lourd.gif",
			Name = "Coupes sans vent" 
		},
		["Neutre"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } },
			Image = "Jugement Décisif - Combo1.gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Nikana - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } },
			Duration = 0.67,
			Image = "Nikana - Combo Glissade.gif",
			Name = "Genou séparateur" 
		},
		StanceName = "Nikana",
		StanceNameEN = "Nikana",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 215 }, Hits = { 1 } } },
			Image = "Nikana - Combo Mur.gif",
			Name = "Fil guidant" 
		},
		WeaponType = "Nikana" 
	},
	["Nikana à Deux Mains"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Image = "Nikana à Deux Mains - Combo Air.gif",
			Name = "Singe malin" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 400 }, Hits = { 1 } } 
			},
			Duration = 2.55,
			Image = "Rasoir Lucide - Combo1.gif",
			Name = "Moissonneuse-batteuse" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Saignement"  } } },
			Image = "Nikana à Deux Mains - Combo Finisher.gif",
			Name = "Riposte de la tortue" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 400 }, Hits = { 1 } } 
			},
			Duration = 2.55,
			Image = "Rasoir Lucide - Combo1.gif",
			Name = "Moissonneuse-batteuse" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 400 }, Hits = { 1 } } 
			},
			Duration = 2.55,
			Image = "Rasoir Lucide - Combo1.gif",
			Name = "Moissonneuse-batteuse" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 600 },
					Hits = { 1 },
					Procs = { { "Saignement" , "Soulèvement" } },
					Shape = "Lourde" 
				},
				{
					Dmg = { 300, 300 },
					Hits = { 1, 1 },
					Procs = { {"Renversement", "Saignement"  }, { "Saignement" , "Renversement" } },
					Shape = "Lourde",
					Types = { "360", "Balayage" } 
				} 
			},
			Image = "Nikana à Deux Mains - Combo Lourd.gif",
			Name = "Adieu du cœur" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 400 }, Hits = { 1 } } 
			},
			Duration = 2.55,
			Image = "Rasoir Lucide - Combo1.gif",
			Name = "Moissonneuse-batteuse" 
		},
		["Frappe au Sol"] = {
			Attacks = {
				{ Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } },
			},
			Image = "Nikana à Deux Mains - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } },
			Image = "Nikana à Deux Mains - Combo Glissade.gif",
			Name = "Serpent sournois" 
		},
		StanceName = "Nikana à Deux Mains",
		StanceNameEN = "Two-Handed Nikana",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } } },
			Image = "Nikana à Deux Mains - Combo Mur.gif",
			Name = "Gazelle éclatante" 
		},
		WeaponType = "Nikana à Deux Mains" 
	},
	["Nunchaku"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } 
			},
			Image = "Nunchaku - Combo Air.gif",
			Name = "Tempête de feu" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 50 }, Hits = { 2 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } 
			},
			Duration = 3.25,
			Image = "Vulcain d'Atlantis - Combo1.gif",
			Name = "Tourbillon ardent" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1000 }, Hits = { 1 } } },
			Image = "Nunchaku - Combo Finisher.gif",
			Name = "Tsunami de flammes" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 50 }, Hits = { 2 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } 
			},
			Duration = 3.25,
			Image = "Vulcain d'Atlantis - Combo1.gif",
			Name = "Tourbillon ardent" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 50 }, Hits = { 2 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } 
			},
			Duration = 3.25,
			Image = "Vulcain d'Atlantis - Combo1.gif",
			Name = "Tourbillon ardent" 
		},
		["Lourde"] = {
			Attacks = {
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } 
			},
			Image = "Nunchaku - Combo Lourd.gif",
			Name = "Marée de flammes" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 50 }, Hits = { 2 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } 
			},
			Duration = 3.25,
			Image = "Vulcain d'Atlantis - Combo1.gif",
			Name = "Tourbillon ardent" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Nunchaku - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 3 }, Procs = {"Renversement" }, Types = { "360" } } },
			Duration = 1.05,
			Image = "Nunchaku - Combo Glissade.gif",
			Name = "Marée incendiaire" 
		},
		StanceName = "Nunchaku",
		StanceNameEN = "Nunchaku",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } },
			Image = "Nunchaku - Combo Mur.gif",
			Name = "Pyromanie" 
		},
		WeaponType = "Nunchaku" 
	},
	["Pistolame"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Image = "Pistolame - Combo Air.gif",
			Name = "Cavale" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "À distance" } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 2 }, Types = { "À distance" } } 
			},
			Duration = 2.5,
			Image = "Moment de Vérité - Combo1.gif",
			Name = "Blitz vagabond" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Flashbang" } } },
			Image = "Pistolame - Combo Finisher.gif",
			Name = "Dernières volontés" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "À distance" } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 2 }, Types = { "À distance" } } 
			},
			Duration = 2.5,
			Image = "Moment de Vérité - Combo1.gif",
			Name = "Blitz vagabond" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "À distance" } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 2 }, Types = { "À distance" } } 
			},
			Duration = 2.5,
			Image = "Moment de Vérité - Combo1.gif",
			Name = "Blitz vagabond" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 400, 100 },
					Hits = { 1, 1 },
					Procs = { "", "Projection" },
					Shape = "Lourde",
					Types = { "À distance", "Frappe au Sol" } 
				},
				{
					Dmg = { 400, 100 },
					Hits = { 1, 1 },
					Procs = { "", "Projection" },
					Shape = "Lourde",
					Types = { "À distance", "Frappe au Sol" } 
				} 
			},
			Image = "Pistolame - Combo Lourd.gif",
			Name = "Alésage complet" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "À distance" } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 2 }, Types = { "À distance" } } 
			},
			Duration = 2.5,
			Image = "Moment de Vérité - Combo1.gif",
			Name = "Blitz vagabond" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Pistolame - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } },
			Duration = 0.6,
			Image = "Pistolame - Combo Glissade.gif",
			Name = "Dégaine" 
		},
		StanceName = "Pistolame",
		StanceNameEN = "Gunblade",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } },
			Image = "Pistolame - Combo Mur.gif",
			Name = "Vendetta" 
		},
		WeaponType = "Pistolame"
	},
	["Poing"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Image = "Poing - Combo Air.gif",
			Name = "Un point" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "Poing - Combo Neutre.gif",
			Name = "" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 250, 100 }, Hits = { 5, 1 }, ImpactMultiplier = { 1, 1.25 } } },
			Image = "Poing - Combo Finisher.gif",
			Name = "Tambours rugissants" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "Poing - Combo Neutre.gif",
			Name = "" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "Poing - Combo Neutre.gif",
			Name = "" 
		},
		["Lourde"] = {
			Attacks = {
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } 
			},
			Image = "Poing - Combo Lourd.gif",
			Name = "Trois leçons" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "Poing - Combo Neutre.gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Poing - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" }, Types = { "360" } } },
			Image = "Poing - Combo Glissade.gif",
			Name = "Attaque surgissante" 
		},
		StanceName = "Poing",
		StanceNameEN = "Fist",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 } } },
			Image = "Poing - Combo Mur.gif",
			Name = "Frappe transperçante" 
		},
		WeaponType = "Poing"
	},
	["Rapière"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Image = "Rapière - Combo Air.gif",
			Name = "Ciel de mort" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 50 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "Rapière - Combo Neutre.gif",
			Name = "" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Saignement"  } } },
			Image = "Rapière - Combo Finisher.gif",
			Name = "Marque de la mort" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 50 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "Rapière - Combo Neutre.gif",
			Name = "" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 50 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "Rapière - Combo Neutre.gif",
			Name = "" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 450 },
					Hits = { 1 },
					Procs = { {"Renversement", "Saignement"  } },
					Shape = "Lourde" 
				},
				{
					Dmg = { 450 },
					Hits = { 1 },
					Procs = { {"Renversement", "Saignement"  } },
					Shape = "Lourde" 
				} 
			},
			Image = "Rapière - Combo Lourd.gif",
			Name = "Riposte voilée" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 50 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "Rapière - Combo Neutre.gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Rapière - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } },
			Duration = 0.64,
			Image = "Rapière - Combo Glissade.gif",
			Name = "Coupe spirale" 
		},
		StanceName = "Rapière",
		StanceNameEN = "Rapier",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } },
			Image = "Rapière - Combo Mur.gif",
			Name = "Acier léger" 
		},
		WeaponType = "Rapière"
	},
	["Scie d'Assaut"] = {
		["Aérien"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 } } },
			Image = "Scie d'Assaut - Combo Air.gif",
			Name = "Briseur de colonne" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } } 
			},
			Duration = 2.83,
			Image = "Scie d'Assaut - Combo Neutre.gif",
			Name = "Ruée de la Goule" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 900 }, Hits = { 1 }, Procs = { "Saignement"  } } },
			Image = "Scie d'Assaut - Combo Finisher.gif",
			Name = "Coupures profondes" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } } 
			},
			Duration = 2.83,
			Image = "Fête de la Viande - Combo1.gif",
			Name = "Ruée de la Goule" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } } 
			},
			Duration = 2.83,
			Image = "Scie d'Assaut - Combo Neutre.gif",
			Name = "Ruée de la Goule" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 100, 100, 100 },
					Hits = { 3, 2, 1 },
					Procs = { "", "Saignement" , { "Saignement" , "Renversement" } },
					Shape = "Lourde" 
				},
				{ Dmg = { 600 }, Hits = { 1 }, Procs = { "Projection" }, Shape = "Lourde" } 
			},
			Image = "Scie d'Assaut - Combo Lourd.gif",
			Name = "Sulpteur de carcasse" 
		},
		["Neutre"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } },
			Image = "Scie d'Assaut - Combo Neutre.gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = {
				{ Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } },
				{ Dmg = { 300 }, Hits = { 1 } } 
			},
			Image = "Scie d'Assaut - Combo Slam.gif",
			Name = "" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } },
			Duration = 1.03,
			Image = "Scie d'Assaut - Combo Glissade.gif",
			Name = "Pulvérisateur de cheville" 
		},
		StanceName = "Scie d'Assaut",
		StanceNameEN = "Assault Saw",
		StancelessStance = true,
		["Mural"] = {
			Attacks = {
				{
					Dmg = { 300 },
					Hits = { 1 },
					Procs = { {"Renversement" } },
					SlashMultiplier = { 1.25 } 
				},
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{
					Dmg = { 200 },
					Hits = { 1 },
					Procs = { { "Saignement" , "Renversement" } },
					SlashMultiplier = { 1.25 } 
				} 
			},
			Duration = 4.5,
			Image = "Scie d'Assaut - Combo Neutre.gif",
			Name = "Rage de Rictus" 
		},
		WeaponType = "Scie d'Assaut" 
	},
	["Tonfa"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" } },
				{ Dmg = { 200 }, Hits = { 3 }, Procs = {"Renversement" } },
				{ Dmg = { 200 }, Hits = { 5 }, Procs = {"Renversement" } } 
			},
			Image = "Tonfa - Combo Air.gif",
			Name = "Fléau prépondérant" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } 
			},
			Image = "Tonfa - Combo Neutre.gif",
			Name = "" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1000 }, Hits = { 1 } } },
			Image = "Tonfa - Combo Finisher.gif",
			Name = "Froide vendetta" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } 
			},
			Image = "Tonfa - Combo Neutre.gif",
			Name = "" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } 
			},
			Image = "Tonfa - Combo Neutre.gif",
			Name = "" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 250 },
					Hits = { 2 },
					Procs = { { "Saignement" , "Renversement" } },
					Shape = "Lourde" 
				},
				{
					Dmg = { 250 },
					Hits = { 2 },
					Procs = { { "Saignement" , "Renversement" } },
					Shape = "Lourde" 
				} 
			},
			Image = "Tonfa - Combo Lourd.gif",
			Name = "Cousure en discorde" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } 
			},
			Image = "Tonfa - Combo Neutre.gif",
			Name = "" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Tonfa - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 2 }, Types = { "360" } } },
			Duration = 0.74,
			Image = "Tonfa - Combo Glissade.gif",
			Name = "Conflit de sang" 
		},
		StanceName = "Tonfa",
		StanceNameEN = "Tonfa",
		StancelessStance = true,
		["Mural"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Renversement" } } },
			Image = "Tonfa - Combo Mur.gif",
			Name = "Force opposante" 
		},
		WeaponType = "Tonfa" 
	},

	--  // Exalted Weapons stances //
	["Ailes Rasoirs (Posture)"] = {
        ["Neutre"] = {
            Attacks = {
                { Dmg = { 200 }, Hits = { 1 } },
                { Dmg = { 200 }, Hits = { 1 } },
                { Dmg = { 200 }, Hits = { 1 } },
                { Dmg = { 200 }, Hits = { 1 } },
                { Dmg = { 200 }, Hits = { 1 } },
                { Dmg = { 200 }, Hits = { 1 }, Procs = { "Étourdissement" } } 
            },
            Duration = 3.2,
            Image = "Ailes Rasoirs - Combo0.gif",
            Name = "Valse des Fées"
        },
		StanceName = "Ailes Rasoirs",
		StanceNameEN = "Razorwing",
        WeaponType = "Épée" 
    },
	["Fureur Primale (Posture)"] = {
		["Aérien"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } },
			Image = "Fureur Primale - Combo Air.gif",
			Name = "Deadly Circle" 
		},
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 100, 300, 100, 100 },
					Hits = { 3, 1, 1, 1 },
					Procs = {"Renversement","Renversement","Renversement" },
					Types = { "360", "Direct", "Frappe au Sol", "" } 
				},
				{ Dmg = { 200, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } },
				{
					Dmg = { 300, 100},
					Hits = { 1, 1 },
					Procs = {"Renversement", "" },
					Types = { "", "Frappe au Sol" } 
				},
				{
					Dmg = { 100, 200, 100 },
					Hits = { 2, 1, 1 },
					Procs = { "", "", "Soulèvement" },
					Types = { "", "Direct", "Frappe au Sol" } 
				} 
			},
			Duration = 3.95,
			Image = "Fureur Primale - Combo3.gif",
			Name = "Rolling Boulder Rush" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1000 }, Hits = { 1 } } },
			Image = "StaffCombo Finisher.gif",
			Name = "Large déploiement" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 4 }, Types = { "360" } },
				{ Dmg = { 400, 100 }, Hits = { 1, 1 }, Procs = { "", "Projection" }, Types = { "Direct", "Frappe au Sol" } }, 
			},
			Duration = 2.8,
			Image = "Fureur Primale - Combo1.gif",
			Name = "Spinning Crash Technique" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { {"Renversement", "Faiblesse" } } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 1.9,
			Image = "Fureur Primale - Combo2.gif",
			Name = "Cyclone Lightning Strike" 
		},
		["Lourde"] = {
			Attacks = {
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Renversement" }, Shape = "Lourde" } 
			},
			Image = "Bâton - Combo Lourd.gif",
			Name = "La voie" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 4 } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = {"Renversement" } },
				{
					Dmg = { 100, 100, 300, 100 },
					Hits = { 2, 1, 1, 2 },
					Procs = {"Renversement", "", "Renversement", "" },
					Types = { "","360", "360", "360" }
				} 
			},
			Duration = 3.2,
			Image = "Fureur Primale - Combo0.gif",
			Name = "Falling Oak Buster" 
		},
		["Frappe au Sol"] = {
			Attacks = { 
				{ Dmg = { 300, 100 },
				Hits = { 1, 1 },
				Procs = { {"Renversement", "Projection"} },
				Types = { "Direct", "Frappe au Sol" } } },
			Image = "Bâton - Combo Slam.gif",
			Name = "Frappe au sol" 
			},
		["Glissade"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } },
			Image = "Bâton - Combo Glissade.gif",
			Name = "Atteinte dévastatrice" 
		},
		StanceName = "Fureur Primale",
		StanceNameEN = "Primal Fury",
		["Mural"] = {
			Attacks = { { Dmg = { 166 }, Hits = { 1 } } },
			Image = "Bâton - Combo Mur.gif",
			Name = "Planche guidée" 
		},
		WeaponType = "Bâton de Fer" 
	},
	["Hystérie (Posture)"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 1.45,
			Image = "Mains Et Pieds - Combo Air.gif",
			Name = "Un point" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 }, Procs = { "Coup de Grâce" } },
				{ Dmg = { 100 }, Hits = { 3 } },
				{
					Dmg = { 100, 100, 200 },
					Hits = { 1, 1, 1 },
					Procs = { "Renversement", {"Renversement", "Renversement" }, "Renversement" } 
				} 
			},
			Duration = 2.4,
			Image = "Hystérie - Combo3.gif",
			Name = "Delirium" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1000, 400 }, Hits = { 5, 1 } } },
			Duration = 1.3,
			Image = "Mains Et Pieds - Combo Finisher.gif",
			Name = "Tambours rugissants" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } 
			},
			Duration = 1.7,
			Image = "Hystérie - Combo1.gif",
			Name = "Rage" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 3 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 3 } },
				{ Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "Renversement", "Renversement" } } 
			},
			Duration = 3.6,
			Image = "Hystérie - Combo2.gif",
			Name = "Madness" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 500, 400 },
					Hits = { 1, 1 },
					Procs = { "", "Soulèvement" },
					Shape = "Lourde",
					Types = { "", "Frappe au Sol" } 
				},
				{ Dmg = { 100, 100 }, Hits = { 4, 1 }, Procs = { "", "Soulèvement" }, Shape = "Lourde" } 
			},
			Duration = 2,
			Image = "Mains Et Pieds - Combo Lourd.gif",
			Name = "Rise From Ashes" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 2 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 }, Procs = { "Coup de Grâce" } } 
			},
			Duration = 2.85,
			Image = "Hystérie - Combo0.gif",
			Name = "Fervor" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Duration = 0.65,
			Image = "Hystérie - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 6 }, Types = { "360" } } },
			Duration = 0.8,
			Image = "Hystérie - Combo Glissade.gif",
			Name = "Attaque surgissante" 
		},
		StanceName = "Hystérie",
		StanceNameEN = "Hysteria",
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } },
			Duration = 1.7,
			Image = "Mains Et Pieds - Combo Mur.gif",
			Name = "Frappe transperçante" 
		},
		WeaponType = "Serres Valkyr" 
	},
	["Lame Exaltée (Posture)"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200, 300 }, Hits = { 1, 1 }, Types = { "", "À distance" } },
				{ Dmg = { 200, 300 }, Hits = { 1, 1 }, Types = { "", "À distance" } },
				{
					Dmg = { 300, 100 },
					Hits = { 1, 1 },
					Procs = { "Renversement", "" },
					Types = { "", "À distance" } 
				} 
			},
			Image = "Épée - Combo Air.gif",
			Name = "Acier léger" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 300, 200 }, Hits = { 1, 1 }, Types = { "", "À distance" } },
				{
					Dmg = { 200, 300 },
					Hits = { 1, 1 },
					Procs = { "", "Projection" },
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 300, 200 },
					Hits = { 1, 1 },
					Procs = { "", "Projection" },
					Types = { "", "À distance" } 
				} 
			},
			Duration = 2.8,
			Image = "Lame Exaltée - Combo3.gif",
			Name = "Equal Laceration" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Saignement" } } },
			Image = "Épée - Combo Finisher.gif",
			Name = "Marque de la mort" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100, 100 }, Hits = { 1, 1 }, Types = { "", "À distance" } },
				{ Dmg = { 100, 100 }, Hits = { 1, 1 }, Types = { "", "À distance" } },
				{ Dmg = { 100, 100 }, Hits = { 1, 1 }, Types = { "", "À distance" } },
				{ Dmg = { 100, 100 }, Hits = { 1, 1 }, Types = { "", "À distance" } } 
			},
			Duration = 1.4,
			Image = "Lame Exaltée - Combo1.gif",
			Name = "Lancing Justice" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 200, 100 },
					Hits = { 1, 1 },
					Procs = { "","Renversement" },
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 100, 100 },
					Hits = { 1, 1 },
					Procs = { "","Renversement" },
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 100, 200 },
					Hits = { 1, 1 },
					Procs = { "","Renversement" },
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 200, 200 },
					Hits = { 1, 1 },
					Procs = { "","Renversement" },
					Types = { "", "À distance" } 
				} 
			},
			Duration = 2.4,
			Image = "Lame Exaltée - Combo2.gif",
			Name = "Virtuous Slash" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300, 300 }, Hits = { 1, 1 }, Types = { "", "À distance" } },
				{ Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "", "À distance" } },
				{ Dmg = { 200, 100 }, Hits = { 1, 1 }, Types = { "", "À distance" } },
				{
					Dmg = { 100, 100 },
					Hits = { 1, 1 },
					Procs = { "", "Renversement" },
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 300, 300 },
					Hits = { 1, 1 },
					Procs = { "", "Renversement" },
					Types = { "", "À distance" } 
				} 
			},
			Duration = 3.2,
			Image = "Lame Exaltée - Combo0.gif",
			Name = "Cutting Poise" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Épée - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } },
			Duration = 0.95,
			Image = "Lame Exaltée - Combo Glissade.gif",
			Name = "Judged Severance" 
		},
		StanceName = "Lame Exaltée",
		StanceNameEN = "Exalted Blade",
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } },
			Image = "Épée - Combo Mur.gif",
			Name = "Acier léger" 
		},
		WeaponType = "Épée"
	},
	["Spectre Vorace (Posture)"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "" } },
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "" } },
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "" } } 
			},
			Image = "Spectre Vorace - Combo Air.gif",
			Name = "Mortal Squall" 
		},
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100, 200 }, Hits = { 4, 2 } },
				{ Dmg = { 100, 200, 300 }, Hits = { 2, 2, 1 } } 
			},
			Image = "Spectre Vorace - Combo3.gif",
			Name = "Reaping Cyclone" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 }, Procs = { "" } },
				{ Dmg = { 100 }, Hits = { 4 }, Procs = {"Renversement" } } 
			},
			Image = "Spectre Vorace - Combo1.gif",
			Name = "Soul Thresher" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 6 }, Procs = { "" } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { "" } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { "" } },
				{ Dmg = { 200 }, Hits = { 2 }, Procs = { "" } } 
			},
			Image = "Spectre Vorace - Combo2.gif",
			Name = "Void Torrent" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 400 },
					Hits = { 2 },
					Procs = { {"Renversement", "Saignement"  } },
					Shape = "Lourde" 
				},
				{ 
					Dmg = { 400 },
					Hits = { 2 },
					Procs = { "Saignement"  },
					Shape = "Lourde"
				} 
			},
			Image = "Spectre Vorace - Combo Lourd.gif",
			Name = "Death Knocking" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { "" } },
				{ Dmg = { 200 }, Hits = { 2 }, Procs = { "Saignement"  } },
				{
					Dmg = { 100, 200, 300 },
					Hits = { 1, 1, 1 },
					Procs = {"Renversement", "Saignement" , "Renversement" } 
				} 
			},
			Image = "Spectre Vorace - Combo0.gif",
			Name = "Cleaving Claws" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Spectre Vorace - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "" }, Types = { "360" } } },
			Image = "Spectre Vorace - Combo Glissade.gif",
			Name = "Nightfall" 
		},
		StanceName = "Spectre Vorace",
		StanceNameEN = "Ravenous Wraith",
		WeaponType = "Griffes de l'Ombre" 
	},
	["Tempête Reposante (Posture)"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Image = "Mains Et Pieds - Combo Air.gif",
			Name = "Un point" 
		},
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 100, 100 },
					Hits = { 3, 1 },
					Procs = { { "Projection", "Désarmement" },"Renversement" },
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 100, 100 },
					Hits = { 1, 1 },
					Procs = { { "Projection", "Désarmement" }, "Projection" },
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 100, 100 },
					Hits = { 4, 1 },
					Procs = { { "Projection", "Désarmement" }, "Projection" },
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 100, 100 },
					Hits = { 1, 1 },
					Procs = { { "Projection", "Désarmement" }, { "Projection","Renversement" } },
					Types = { "", "À distance" } 
				} 
			},
			Duration = 4.1,
			Image = "Tempête Reposante - Combo3.gif",
			Name = "Patience Shattered" 
		},
		["Coup de Grâce"] = {
			Attacks = { { Dmg = { 500 }, Hits = { 6 } } },
			Image = "Mains Et Pieds - Combo Finisher.gif",
			Name = "Tambours rugissants" 
		},
		["En avant"] = {
			Attacks = {
				{
					Dmg = { 100, 100 },
					Hits = { 1, 1 },
					Procs = { { "Désarmement", "Projection" },"Renversement" },
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 100, 100 },
					Hits = { 1, 1 },
					Procs = { { "Désarmement", "Projection" }, "Projection" },
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 100, 100 },
					Hits = { 1, 1 },
					Procs = { { "Désarmement", "Projection" }, "Projection" },
					Types = { "", "À distance" } 
				} 
			},
			Duration = 2.5,
			Image = "Tempête Reposante - Combo1.gif",
			Name = "Father's Lesson" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 100, 100 },
					Hits = { 2, 1 },
					Procs = { { "Désarmement", "Projection" }, "Soulèvement" },
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 100, 100 },
					Hits = { 2, 1 },
					Procs = { { "Désarmement", "Projection" }, "Soulèvement" },
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 100, 100 },
					Hits = { 2, 1 },
					Procs = { { "Désarmement", "Projection" }, "Soulèvement" },
					Types = { "", "À distance" } 
				} 
			},
			Duration = 3.15,
			Image = "Tempête Reposante - Combo2.gif",
			Name = "Final Sunrise" 
		},
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 500, 400 },
					Hits = { 1, 1 },
					Note = "*",
					Procs = { "Renversement", "Désarmement" },
					Shape = "Lourde",
					Types = { "Frappe au Sol" } 
				},
				{ Dmg = { 100, 100 }, Hits = { 4, 1 }, Procs = { "Soulèvement" }, Shape = "Lourde" } 
			},
			Image = "Mains Et Pieds - Combo Lourd.gif",
			Name = "Rise From Ashes" 
		},
		["Neutre"] = {
			Attacks = {
				{
					Dmg = { 100, 100 },
					Hits = { 1, 1 },
					Procs = { { "Désarmement", "Projection" },"Renversement" },
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 100, 100 },
					Hits = { 2, 1 },
					Procs = { { "Désarmement", "Projection" },"Renversement" },
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 100, 100 },
					Hits = { 2, 1 },
					Procs = { { "Désarmement", "Projection" }, "Projection" },
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 100, 100 },
					Hits = { 1, 1 },
					Procs = { { "Désarmement", "Projection" }, "Projection" },
					Types = { "", "À distance" } 
				} 
			},
			Duration = 3.5,
			Image = "Tempête Reposante - Combo0.gif",
			Name = "Trespass Denied" 
		},
		["Frappe au Sol"] = {
			Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "Direct", "Frappe au Sol" } } },
			Image = "Tempête Reposante - Combo Slam.gif",
			Name = "Frappe au sol" 
		},
		["Glissade"] = {
			Attacks = {
				{
					Dmg = { 300, 300, 300 },
					Hits = { 5, 1, 1 },
					Procs = { { "Projection", "Désarmement" }, { "Soulèvement", "Désarmement" }, { "Soulèvement", "Désarmement" } },
					Types = { "360", "", "À distance" } 
				} 
			},
			Image = "Tempête Reposante - Combo Glissade.gif",
			Name = "Rafale roulante" 
		},
		StanceName = "Tempête Reposante",
		StanceNameEN = "Serene Storm",
		["Mural"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 } } },
			Image = "Mains Et Pieds - Combo Mur.gif",
			Name = "Frappe transperçante" 
		},
		WeaponType = "Vents du Désert" 
	},

	--  // Weapons stances //
	["Arum Spinosa"] = {
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 250, 250 },
					Hits = { 2, 18 },
					Procs = { "Saignement" , "" },
					Shape = "Lourde",
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 500, 500 },
					Hits = { 1, 9 },
					Procs = { "Saignement" , "" },
					Shape = "Lourde",
					Types = { "", "À distance" } 
				} 
			},
			Image = "Arum Spinosa - Combo Lourd.gif",
			Name = "Arum Spinosa Heavy (unofficial)" 
		},
		StanceName = "Arum Spinosa",
		StanceNameEN = "Arum Spinosa",
		UniqueToWeapon = true,
		WeaponType = "Éventail de guerre" 
	},
	["Azothane"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 50 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "Frappe au Sol" } }
			},
			Duration = 3.1,
			Image = "Azothane - Combo Blocage.gif",
			Name = "Azothane Block (unofficial)" 
		},
		StanceName = "Azothane",
		StanceNameEN = "Azothane",
		UniqueToWeapon = true,
		WeaponType = "Nikana à Deux Mains" 
	},
	["Caustacyste"] = {
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 600, 100 },
					Hits = { 1 , 1 },
					Procs = { { "Saignement" , "Renversement" }, {"Renversement", "Coup de Grâce" } },
					Shape = "Lourde",
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 600, 100 },
					Hits = { 1, 1 },
					Procs = { { "Saignement" , "Renversement" }, {"Renversement", "Coup de Grâce" } },
					Shape = "Lourde",
					Types = { "", "À distance" } 
				} 
			},
			Image = "Caustacyste - Combo Lourd.gif",
			Name = "Caustacyst Heavy (unofficial)" 
		},
		StanceName = "Caustacyste",
		StanceNameEN = "Caustacyst",
		UniqueToWeapon = true,
		WeaponType = "Faux"
	},
	["Cobra & Crane"] = {
		["Aérien"] = {
			Attacks = {
				{
					Dmg = { 100 },
					Hits = { 1 },
					Procs = { {"Renversement", "Coup de Grâce" }, },
					Types = { "À distance" }
				} 
			},
			Image = "Cobra & Crane - Combo Air.gif",
			Name = "Cobra & Crane Air (unofficial)" 
		},
		StanceName = "Cobra & Crane",
		StanceNameEN = "Cobra & Crane",
		UniqueToWeapon = true,
		WeaponType = "Épée et Bouclier"
	},
	["Edun"] = {
		["Lourde"] = {
			Attacks = {
				{ Dmg = { 220, 180 }, Hits = { 1, 1 }, Procs = {"Renversement","Renversement" }, Types = { "À distance", "Frappe au Sol" }, Shape = "Lourde" } 
			},
			Duration = 3.3,
			Image = "Edun - Combo Lourd.gif",
			Name = "Edun Heavy (unofficial)" 
		},
		StanceName = "Edun",
		StanceNameEN = "Edun",
		UniqueToWeapon = true,
		WeaponType = "Arme d'hast" 
	},
	["Jat Kusar"] = {
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 400, 400 },
					Hits = { 1, 1 },
					Procs = { "Projection", "Renversement" },
					Shape = "Lourde"
				},
				{
					Dmg = { 400, 400, 400, 400 },
					Hits = { 1, 1, 1, 1 },
					Procs = { "Soulèvement", "Projection", "", "Renversement"},
					Shape = "Lourde" 
				} 
			},
			Image = "Jat Kusar - Combo Lourd.gif",
			Name = "Jat Kusar Heavy (unofficial)" 
		},
		StanceName = "Jat Kusar",
		StanceNameEN = "Jat Kusar",
		UniqueToWeapon = true,
		WeaponType = "Lame et Fouet" 
	},
	["Keratinos"] = {
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 100, 100, 300 },
					Hits = { 3, 3, 1 },
					Procs = { "", "Saignement" , { "Saignement" , "Soulèvement" } },
					Shape = "Lourde" 
				},
				{
					Dmg = { 500 },
					Hits = { 1 },
					Procs = { { "Saignement" , "Renversement" } },
					Shape = "Lourde" 
				} 
			},
			Image = "Keratinos - Combo Lourd.gif",
			Name = "Keratinos Heavy (unofficial)" 
		},
		StanceName = "Keratinos",
		StanceNameEN = "Keratinos",
		UniqueToWeapon = true,
		WeaponType = "Griffes" 
	},
	["Korumm"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 200, 300, 400 },
					Hits = { 1, 1, 1 },
					Procs = { { "Tesla Chain", "Renversement" }, { "Saignement" , "Projection" },"Renversement" },
					Types = { "", "", "Frappe au Sol" } 
				} 
			},
			Duration = 4.15,
			Image = "Korumm - Combo Blocage.gif",
			Name = "Korumm Block (unofficial)" 
		},
		StanceName = "Korumm",
		StanceNameEN = "Korumm",
		UniqueToWeapon = true,
		WeaponType = "Arme d'hast" 
	},
	["Nepheri"] = {
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 2 } },
				{
					Dmg = { 200, 50 },
					Hits = { 2, 4 },
					Procs = { {"Renversement", "Saignement"  }, {"Renversement", "" } },
					Types = { "Balayage", "À distance" } 
				} 
			},
			Duration = 2.87,
			Image = "Nepheri - Combo Neutre.gif",
			Name = "Nepheri Neutral (unofficial)" 
		},
		StanceName = "Nepheri",
		StanceNameEN = "Nepheri",
		UniqueToWeapon = true,
		WeaponType = "Doubles Dagues" 
	},
	["Quassus"] = {
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 250, 250 },
					Hits = { 2, 12 },
					Procs = { "Saignement" , "" },
					Shape = "Lourde",
					Types = { "", "À distance" } 
				},
				{
					Dmg = { 500, 500 },
					Hits = { 1, 6 },
					Procs = { "Saignement" , "" },
					Shape = "Lourde",
					Types = { "", "À distance" } 
				} 
			},
			Image = "Quassus - Combo Lourd.gif",
			Name = "Quassus Heavy (unofficial)" 
		},
		StanceName = "Quassus",
		StanceNameEN = "Quassus",
		UniqueToWeapon = true,
		WeaponType = "Éventail de guerre" 
	},
	["Sampotes"] = {
		["Lourde"] = {
			Attacks = {
				{ Dmg = { 600 }, Hits = { 1 }, Procs = { "Projection" }, Shape = "Lourde" },
				{ Dmg = { 600 }, Hits = { 1 }, Procs = { "Soulèvement" }, Shape = "Lourde" }	
			},
			Duration = 4.2,
			Image = "Sampotes - Combo Lourd.gif",
			Name = "Sampotes Heavy (unofficial)" 
		},
		["Frappe Lourde au Sol"] = {
			Attacks = {
				{ Dmg = { 500, 500 }, Hits = { 1, 12 }, Procs = { "Projection", "Projection" }, Types = { "Direct", "Frappe au Sol" } }
			},
			Duration = 3.3,
			Image = "Sampotes - Combo Slam Lourd.gif",
			Name = "Sampotes Heavy Slam (unofficial)" 
		},
		["Frappe au Sol"] = {
			Attacks = {
				{ Dmg = { 300, 100 }, Hits = { 1, 8 }, Procs = { "Projection", "Projection" }, Types = { "Direct", "Frappe au Sol" } }
			},
			Duration = 2.3,
			Image = "Sampotes - Combo Slam.gif",
			Name = "Sampotes Slam (unofficial)" 
		},
		StanceName = "Sampotes",
		StanceNameEN = "Sampotes",
		UniqueToWeapon = true,
		WeaponType = "Marteau"
	},
	["Sigma & Octantis"] = {
		["Aérien"] = {
			Attacks = {
				{
					Dmg = { 100 },
					Hits = { 1 },
					Procs = { {"Renversement", "Coup de Grâce" }, },
					Types = { "À distance" }
				} 
			},
			Image = "Sigma & Octantis - Combo Air.gif",
			Name = "Sigma & Octantis Air (unofficial)" 
		},
		StanceName = "Sigma & Octantis",
		StanceNameEN = "Sigma & Octantis",
		UniqueToWeapon = true,
		WeaponType = "Épée et Bouclier"
	},
	["Syam"] = {
		["Lourde"] = {
			Attacks = {
				{ Dmg = { 185 }, Hits = { 1 }, Procs = {"Renversement" }, Types = {"À distance" }, Shape = "Lourde" },
				{ Dmg = { 555 }, Hits = { 1 }, Types = { "À distance" }, Shape = "Lourde" }
			},
			Duration = 3.6,
			Image = "Syam - Combo Lourd.gif",
			Name = "Syam Heavy (unofficial)" 
		},
		StanceName = "Syam",
		StanceNameEN = "Syam",
		UniqueToWeapon = true,
		WeaponType = "Nikana" 
	},
	["Tatsu"] = {
		["Glissade"] = {
			Attacks = { { Dmg = { 200, 40 }, Hits = { 1, 5 }, Types = { "360", "À distance" } } },
			Image = "Tatsu - Combo Glissade.gif",
			Name = "Tatsu Slide (unofficial)" 
		},
		StanceName = "Tatsu",
		StanceNameEN = "Tatsu",
		UniqueToWeapon = true,
		WeaponType = "Nikana à Deux Mains" 
	},
	["Boltace Telos"] = {
		["Glissade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Soulèvement" }, Types = { "360" } } 
			},
			Duration = 1.48,
			Image = "Boltace Telos - Combo Glissade.gif",
			Name = "Stormpath" 
		},
		StanceName = "Boltace Telos",
		StanceNameEN = "Telos Boltace",
		UniqueToWeapon = true,
		WeaponType = "Tonfa" 
	},
	["Agendus - Principe"] = {
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 500 },
					Hits = { 1 },
					Procs = {"Renversement" },
					Shape = "Lourde",
					Types = { "À distance" } 
				},
				{
					Dmg = { 500 },
					Hits = { 1 },
					Procs = { "Renversement" },
					Shape = "Lourde",
					Types = { "360" } 
				} 
			},
			Image = "Agendus - Principe - Combo Lourd.gif",
			Name = "Tenet Agendus Heavy (unofficial)" 
		},
		StanceName = "Agendus - Principe",
		StanceNameEN = "Tenet Agendus",
		UniqueToWeapon = true,
		WeaponType = "Épée et Bouclier"
	},
	["Exec - Principe"] = {
		["Frappe Lourde au Sol"] = {
			Attacks = {
				{ Dmg = { 500, 500 }, Hits = { 1, 9 }, Procs = { "Projection", "Projection" }, Types = { "Direct", "Frappe au Sol" } }
			},
			Duration = 2.5,
			Image = "Exec - Principe - Combo Slam Lourd.gif",
			Name = "Tenet Exec Heavy Slam (unofficial)" 
		},
		["Frappe au Sol"] = {
			Attacks = {
				{ Dmg = { 300, 100 }, Hits = { 1, 3 }, Procs = { "Projection", "Projection" }, Types = { "Direct", "Frappe au Sol" } }
			},
			Duration = 2.5,
			Image = "Exec - Principe - Combo Slam.gif",
			Name = "Tenet Exec Slam (unofficial)" 
		},
		StanceName = "Exec - Principe",
		StanceNameEN = "Tenet Exec",
		UniqueToWeapon = true,
		WeaponType = "Lame Lourde"
	},
	["Grigori - Principe"] = {
		["Lourde"] = {
			Attacks = {
				{
					Dmg = { 600 },
					Hits = { 1 },
					Procs = { { "Saignement" , "Renversement" } },
					Shape = "Lourde" 
				},
				{
					Dmg = { 600, 600 },
					Hits = { 1, 1 },
					Procs = { "Saignement" ,"Renversement" },
					Shape = "Lourde",
					Types = { "", "À distance" } 
				} 
			},
			Image = "Grigori - Principe - Combo Lourd.gif",
			Name = "Tenet Grigori (unofficial)" 
		},
		StanceName = "Grigori - Principe",
		StanceNameEN = "Tenet Grigori",
		UniqueToWeapon = true,
		WeaponType = "Faux"
	},
	["Verdilac"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 400, 400 },
					Hits = { 2, 1 },
					Procs = { "", "" },
					Types = { "Balayage", "À distance" } 
				},
				{
					Dmg = { 200, 200 },
					Hits = { 2, 1 },
					Procs = { "Saignement" , "" },
					Types = { "Balayage", "À distance" } 
				},
				{
					Dmg = { 500, 500 },
					Hits = { 1, 1 },
					Procs = { "Projection", "" },
					Types = { "Balayage", "À distance" } 
				} 
			},
			Duration = 4,
			Image = "Verdilac - Combo Blocage.gif",
			Name = "Verdilac Block (unofficial)" 
		},
		StanceName = "Verdilac",
		StanceNameEN = "Verdilac",
		UniqueToWeapon = true,
		WeaponType = "Fouet"
	},
	["Vitrica"] = {
		["Aérien"] = {
			Attacks = {
				{ Dmg = { 200, 0 }, Hits = { 1, 1 }, Procs = {"Renversement", "" }, Types = { "", "À distance" } }
			},
			Image = "Vitrica - Combo Air.gif",
			Name = "Vitrica Air (unofficial)" 
		},
		StanceName = "Vitrica",
		StanceNameEN = "Vitrica",
		UniqueToWeapon = true,
		WeaponType = "Lame Lourde"
	},
	["Zenistar"] = {
		["Lourde"] = {
			Attacks = {
				{ 
					Dmg = { 600, 100 }, 
					Hits = { 1, 1 }, 
					Procs = { "Soulèvement","Renversement" }, 
					Shape = "Lourde",
					Types = { "", "À distance" } 
				}
			},
			Image = "Zenistar - Combo Lourd.gif",
			Name = "Zenistar Heavy (unofficial)" 
		},
		StanceName = "Zenistar",
		StanceNameEN = "Zenistar",
		UniqueToWeapon = true,
		WeaponType = "Lame Lourde"
	},

	--  // Stances mods //
	["Fléau d'Argent"] = {
		["Parade"] = {
			Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } } },
			Image = "ArgentScourgeComboOne.gif",
			Name = "Roaring Whirlwind" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "ArgentScourgeComboTwo.gif",
			Name = "Cutting Tempest" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100, 100 }, Hits = { 1, 1 } },
				{ Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } 
			},
			Image = "ArgentScourgeComboThree.gif",
			Name = "Shrieking Wind" 
		},
		["Neutre"] = {
			Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } } },
			Image = "ArgentScourgeComboOne.gif",
			Name = "Roaring Whirlwind" 
		},
		StanceName = "Fléau d'Argent",
		StanceNameEN = "Argent Scourge",
		WeaponType = "Arme d'hast" 
	},
	["Crépuscule Astral"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 200, 200, 300 },
					Hits = { 1, 1, 1 },
					Procs = { "", "Soulèvement", "Saignement"  } 
				},
				{ Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Saignement"  } },
				{
					Dmg = { 400 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					Procs = { "Projection" },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				} 
			},
			Duration = 3.5,
			Image = "Crépuscule Astral - Combo3.gif",
			Name = "Rising Moon" 
		},
		["En avant"] = {
			Attacks = {
				{
					Dmg = { 100 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				},
				{
					Dmg = { 100 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				},
				{
					Dmg = { 100 },
					Hits = { 2 },
					ImpactMultiplier = { 1.25 },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				},
				{
					Dmg = { 200 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					Procs = { "Soulèvement" },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				} 
			},
			Duration = 3.4,
			Image = "Crépuscule Astral - Combo1.gif",
			Name = "Midnight Cloud" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 100 },
					Hits = { 4 },
					ImpactMultiplier = { 1.25 },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				},
				{
					Dmg = { 200 },
					Hits = { 2 },
					ImpactMultiplier = { 1.25 },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				},
				{
					Dmg = { 200 },
					Hits = { 2 },
					ImpactMultiplier = { 1.25 },
					Procs = {"Renversement" },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				} 
			},
			Duration = 3.2,
			Image = "Crépuscule Astral - Combo2.gif",
			Name = "Étoile Filante" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "","Renversement" } },
				{
					Dmg = { 300 },
					Hits = { 2 },
					ImpactMultiplier = { 1.25 },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				},
				{
					Dmg = { 200 },
					Hits = { 3 },
					ImpactMultiplier = { 1.25 },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				},
				{
					Dmg = { 200, 100, 200 },
					Hits = { 1, 1, 1 },
					Procs = { "", "", "Renversement" },
					Types = { "Balayage", "", "360" } 
				} 
			},
			Duration = 4.25,
			Image = "Crépuscule Astral - Combo0.gif",
			Name = "Morning Sun" 
		},
		StanceName = "Crépuscule Astral",
		StanceNameEN = "Astral Twilight",
		WeaponType = "Glaive" 
	},
	["Vulcain d'Atlantis"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 50 }, Hits = { 7 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 4 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 3 }, Types = { "360" } },
				{
					Dmg = { 100, 200 },
					Hits = { 3, 1 },
					Procs = { "", "Projection" },
					Types = { "360", "360" } 
				} 
			},
			Duration = 3.35,
			Image = "Vulcain d'Atlantis - Combo3.gif",
			Name = "Infernal Maelstrom" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 50 }, Hits = { 2 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } 
			},
			Duration = 3.25,
			Image = "Vulcain d'Atlantis - Combo1.gif",
			Name = "Tourbillon ardent" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 50 }, Hits = { 5 }, Types = { "360" } },
				{
					Dmg = { 50, 100, 100, 150, 150 },
					Hits = { 4, 1, 4, 1, 3 },
					Procs = { "","Renversement", "","Renversement", "" } 
				} 
			},
			Duration = 4.1,
			Image = "Vulcain d'Atlantis - Combo2.gif",
			Name = "Blazing Vortex" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 50 }, Hits = { 5 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 3 }, Types = { "360" } },
				{ Dmg = { 50 }, Hits = { 6 } },
				{ Dmg = { 100 }, Hits = { 2 }, Procs = { "Projection" } } 
			},
			Duration = 3.45,
			Image = "Vulcain d'Atlantis - Combo0.gif",
			Name = "Molten Whirlpool" 
		},
		StanceName = "Vulcain d'Atlantis",
		StanceNameEN = "Atlantis Vulcan",
		WeaponType = "Nunchaku" 
	},
	["Piranha Mordant"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 }, Procs = { "Diminution" } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Image = "BitingPiranhaComboOne.gif",
			Name = "Rushing Cuts" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } } },
			Image = "BitingPiranhaComboTwo.gif",
			Name = "Flasing Razor" 
		},
		["Parade en avant"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } },
			Image = "BitingPiranhaComboThree.gif",
			Name = "Leaping Slash" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 }, Procs = { "Diminution" } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Image = "BitingPiranhaComboOne.gif",
			Name = "Rushing Cuts" 
		},
		StanceName = "Piranha Mordant",
		StanceNameEN = "Biting Piranha",
		WeaponType = "Doubles Dagues" 
	},
	["Saule Saignant"] = {
		["Parade"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } },
			Duration = 0.95,
			Image = "Saule Saignant - Combo1.gif",
			Name = "Lethal Gust" 
		},
		["En avant"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } },
			Duration = 0.95,
			Image = "Saule Saignant - Combo1.gif",
			Name = "Lethal Gust" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 100, 300 },
					Hits = { 1, 1 },
					Procs = {"Renversement","Renversement" },
					Types = { "", "" } 
				},
				{ Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.5 } },
				{ Dmg = { 200, 100 }, Hits = { 1, 2 } },
				{
					Dmg = { 200, 400 },
					Hits = { 1, 1 },
					Procs = { "Saignement" , "Renversement" },
					Types = { "360", "Propulsion" } 
				} 
			},
			Duration = 3.5,
			Image = "Saule Saignant - Combo2.gif",
			Name = "Drifting Steel" 
		},
		["Neutre"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } },
			Duration = 0.95,
			Image = "Saule Saignant - Combo1.gif",
			Name = "Lethal Gust" 
		},
		StanceName = "Saule Saignant",
		StanceNameEN = "Bleeding Willow",
		WeaponType = "Arme d'hast" 
	},
	["Justice Aveugle"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100, 200 }, Hits = { 1, 1 } },
				{
					Dmg = { 100, 200, 200 },
					Hits = { 1, 1, 1 },
					Procs = { "", "", {"Renversement", "Saignement"  } } 
				},
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Projection" }, SlashMultiplier = { 2 } } 
			},
			Duration = 1.7,
			Image = "Justice Aveugle - Combo3.gif",
			Name = "Destined Path" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "360" } },
				{
					Dmg = { 100, 200, 300 },
					Hits = { 1, 1, 1 },
					Procs = { "", "", "Soulèvement" },
					Types = { "360", "360", "Balayage" } 
				},
				{ Dmg = { 300 }, Hits = { 1 } } 
			},
			Duration = 3.05,
			Image = "Justice Aveugle - Combo1.gif",
			Name = "Zatōs Creed" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 5 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, SlashMultiplier = { 2 } },
				{ Dmg = { 200, 400, 100 }, Hits = { 1, 1, 1 }, Types = { "Balayage", "", "Frappe au Sol" } } 
			},
			Duration = 2.45,
			Image = "Justice Aveugle - Combo2.gif",
			Name = "Heeding Call" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, SlashMultiplier = { 2 } },
				{ Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 2 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = { "Saignement" , "Renversement" } } 
			},
			Duration = 2.6,
			Image = "Justice Aveugle - Combo0.gif",
			Name = "Guiding Light" 
		},
		["Glissade"] = {
			Attacks = {
				{
					Dmg = { 100, 100, 100 },
					Hits = { 2, 1, 1 },
					Procs = { "", "Soulèvement", "" },
					Types = { "360", "360", "360" } 
				} 
			},
			Duration = 0.91,
			Image = "Justice Aveugle - Combo Glissade.gif",
			Name = "Genou séparateur" 
		},
		StanceName = "Justice Aveugle",
		StanceNameEN = "Blind Justice",
		["Mural"] = {
			Attacks = { { Dmg = { 215 }, Hits = { 1 } } },
			Image = "Justice Aveugle - Combo Mur.gif",
			Name = "Fil guidant" 
		},
		WeaponType = "Nikana" 
	},
	["Marée Brutale"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "","Renversement" } },
				{ Dmg = { 300 }, Hits = { 2 } } 
			},
			Duration = 2.15,
			Image = "Marée Brutale - Combo1.gif",
			Name = "Inferno" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "","Renversement" }  },
				{ Dmg = { 300 }, Hits = { 2 } } 
			},
			Duration = 2.15,
			Image = "Marée Brutale - Combo1.gif",
			Name = "Inferno" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" }, Types = { "" } },
				{ Dmg = { 300, 100, 300 }, Hits = { 1, 2, 1 }, Procs = { "", "","Renversement" } },
				{ Dmg = { 200, 300, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Renversement" } } 
			},
			Duration = 3.85,
			Image = "Marée Brutale - Combo2.gif",
			Name = "Rushing Fire" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "","Renversement" }  },
				{ Dmg = { 300 }, Hits = { 2 } } 
			},
			Duration = 2.15,
			Image = "Marée Brutale - Combo1.gif",
			Name = "Inferno" 
		},
		StanceName = "Marée Brutale",
		StanceNameEN = "Brutal Tide",
		WeaponType = "Mains Et Pieds" 
	},
	["Valse de Balles"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 100, 100 },
					Hits = { 1, 1 },
					ImpactMultiplier = { 1.25, 1 },
					Procs = { "", { "Saignement" ,"Renversement" } },
					PunctureMultiplier = { 1.25, 1 },
					SlashMultiplier = { 1.25, 1 },
					Types = { "À distance", "Frappe au Sol" } 
				},
				{
					Dmg = { 200, 100 },
					Hits = { 1, 1 },
					ImpactMultiplier = { 1.25, 1 },
					Procs = { "", "Projection" },
					PunctureMultiplier = { 1.25, 1 },
					SlashMultiplier = { 1.25, 1 },
					Types = { "À distance", "Frappe au Sol" } 
				},
				{
					Dmg = { 200, 100 },
					Hits = { 1, 1 },
					ImpactMultiplier = { 1.25, 1 },
					Procs = { "", "Projection" },
					PunctureMultiplier = { 1.25, 1 },
					SlashMultiplier = { 1.25, 1 },
					Types = { "À distance", "Frappe au Sol" } 
				} 
			},
			Duration = 3,
			Image = "Valse de Balles - Combo3.gif",
			Name = "Samba Slash" 
		},
		["En avant"] = {
			Attacks = {
				{
					Dmg = { 100, 100 },
					Hits = { 1, 1 },
					ImpactMultiplier = { 1.25, 1 },
					Procs = { "", "Projection" },
					PunctureMultiplier = { 1.25, 1 },
					SlashMultiplier = { 1.25, 1 },
					Types = { "À distance", "Frappe au Sol" } 
				},
				{
					Dmg = { 200 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				},
				{
					Dmg = { 300 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				},
				{
					Dmg = { 200, 100 },
					Hits = { 1, 1 },
					ImpactMultiplier = { 1.25, 1 },
					Procs = { "", "Projection" },
					PunctureMultiplier = { 1.25, 1 },
					SlashMultiplier = { 1.25, 1 },
					Types = { "À distance", "Frappe au Sol" } 
				} 
			},
			Duration = 3,
			Image = "Valse de Balles - Combo1.gif",
			Name = "Magnum Mambo" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 300, 100 },
					Hits = { 1, 1 },
					ImpactMultiplier = { 1.25, 1 },
					Procs = { "", "Projection" },
					PunctureMultiplier = { 1.25, 1 },
					SlashMultiplier = { 1.25, 1 },
					Types = { "À distance", "Frappe au Sol" } 
				},
				{
					Dmg = { 200, 100 },
					Hits = { 2, 2 },
					ImpactMultiplier = { 1.25, 1 },
					Procs = { "", { "Saignement" ,"Renversement" } },
					PunctureMultiplier = { 1.25, 1 },
					SlashMultiplier = { 1.25, 1 },
					Types = { "À distance", "Frappe au Sol" } 
				},
				{
					Dmg = { 300 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					Procs = {"Renversement" },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				} 
			},
			Duration = 2.8,
			Image = "Valse de Balles - Combo2.gif",
			Name = "Lead Tango" 
		},
		["Neutre"] = {
			Attacks = {
				{
					Dmg = { 125, 100 },
					Hits = { 1, 1 },
					ImpactMultiplier = { 1.25, 1 },
					Procs = { "", { "Saignement" ,"Renversement" } },
					PunctureMultiplier = { 1.25, 1 },
					SlashMultiplier = { 1.25, 1 },
					Types = { "À distance", "Frappe au Sol" } 
				},
				{
					Dmg = { 125, 100 },
					Hits = { 1, 1 },
					ImpactMultiplier = { 1.25, 1 },
					Procs = { "", "Projection" },
					PunctureMultiplier = { 1.25, 1 },
					SlashMultiplier = { 1.25, 1 },
					Types = { "À distance", "Frappe au Sol" } 
				},
				{
					Dmg = { 150, 100 },
					Hits = { 1, 1 },
					ImpactMultiplier = { 1.25, 1 },
					Procs = { "", { "Saignement" ,"Renversement" } },
					PunctureMultiplier = { 1.25, 1 },
					SlashMultiplier = { 1.25, 1 },
					Types = { "À distance", "Frappe au Sol" } 
				},
				{
					Dmg = { 200, 100 },
					Hits = { 1, 1 },
					ImpactMultiplier = { 1.25, 1 },
					Procs = { "", "Projection" },
					PunctureMultiplier = { 1.25, 1 },
					SlashMultiplier = { 1.25, 1 },
					Types = { "À distance", "Frappe au Sol" } 
				},
				{
					Dmg = { 300 },
					Hits = { 3 },
					ImpactMultiplier = { 1.25, 1 },
					Procs = {"Renversement" },
					PunctureMultiplier = { 1.25, 1 },
					SlashMultiplier = { 1.25, 1 } 
				} 
			},
			Duration = 4.5,
			Image = "Valse de Balles - Combo0.gif",
			Name = "Automatic Rhumba" 
		},
		StanceName = "Valse de Balles",
		StanceNameEN = "Bullet Dance",
		WeaponType = "Pistolame"
	},
	["Guêpe Brûlante"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } 
			},
			Duration = 1.9,
			Image = "Guêpe Brûlante - Combo0.gif",
			Name = "Torture étincelante" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "360" } } 
			},
			Duration = 3,
			Image = "Guêpe Brûlante - Combo1.gif",
			Name = "Piqûre bourdonnante" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 300 }, Hits = { 1 }, Types = { "360" } } 
			},
			Duration = 1.8,
			Image = "Guêpe Brûlante - Combo2.gif",
			Name = "Guided Claw" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } 
			},
			Duration = 1.9,
			Image = "Guêpe Brûlante - Combo0.gif",
			Name = "Torture étincelante" 
		},
		StanceName = "Guêpe Brûlante",
		StanceNameEN = "Burning Wasp",
		WeaponType = "Fouet"
	},
	["Fête de la Viande"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100, 100, 200 }, Hits = { 2, 1, 2 } },
				{
					Dmg = { 200, 100, 200, 400, 100 },
					Hits = { 1, 1, 1, 1, 1 },
					Procs = { "Saignement" , "Saignement" , "Saignement" , "Projection","Renversement" },
					Types = { "Balayage", "Balayage", "Balayage", "", "Frappe au Sol" } 
				} 
			},
			Duration = 5.75,
			Image = "Fête de la Viande - Combo3.gif",
			Name = "Reciprocator" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } } 
			},
			Duration = 2.83,
			Image = "Fête de la Viande - Combo1.gif",
			Name = "Ruée de la Goule" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 100, 200, 300, 100 },
					Hits = { 1, 1, 1, 1 },
					Procs = {"Renversement", "Renversement", "Renversement","Renversement" },
					Types = { "Propulsion", "Propulsion", "", "Frappe au Sol" } 
				} 
			},
			Duration = 3.8,
			Image = "Fête de la Viande - Combo2.gif",
			Name = "Rip 'N Ride" 
		},
		["Neutre"] = {
			Attacks = {
				{
					Dmg = { 300 },
					Hits = { 1 },
					Procs = { {"Renversement" } },
					SlashMultiplier = { 1.25 } 
				},
				{
					Dmg = { 100 },
					Hits = { 1 },
					Procs = { { "Saignement"  } },
					SlashMultiplier = { 1.25 } 
				},
				{ Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{
					Dmg = { 400 },
					Hits = { 1 },
					Procs = { { "Saignement" , "Renversement" } },
					SlashMultiplier = { 1.25 } 
				} 
			},
			Duration = 4.93,
			Image = "Fête de la Viande - Combo0.gif",
			Name = "Rictus' Wrath" 
		},
		StanceName = "Fête de la Viande",
		StanceNameEN = "Butcher's Revelry",
		WeaponType = "Scie d'Assaut" 
	},
	["Taillade de Mante"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 4 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement"  } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Projection" }, SlashMultiplier = { 1.25 } } 
			},
			Duration = 2.45,
			Image = "Taillade de Mante - Combo3.gif",
			Name = "Biting Mandibles" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 100 }, Hits = { 3 } },
				{ Dmg = { 100 }, Hits = { 2 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 } } 
			},
			Duration = 2.35,
			Image = "Taillade de Mante - Combo1.gif",
			Name = "Ambush Predator" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" } } 
			},
			Duration = 1.2,
			Image = "Taillade de Mante - Combo2.gif",
			Name = "Dire Courtship" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = { "", "Saignement"  } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } },
				{ Dmg = { 300 }, Hits = { 2 }, SlashMultiplier = { 1.25 } },
				{
					Dmg = { 300 },
					Hits = { 1 },
					Procs = { "Saignement"  },
					SlashMultiplier = { 1.25 } 
				},
				{ Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{
					Dmg = { 200 },
					Hits = { 1 },
					Procs = { { "Saignement" , "Renversement" } },
					SlashMultiplier = { 1.25 } 
				} 
			},
			Duration = 3.9,
			Image = "Taillade de Mante - Combo0.gif",
			Name = "Rapid Incisions" 
		},
		StanceName = "Carving Mantis",
		StanceNameEN = "Carving Mantis",
		WeaponType = "Doubles Épées"
	},
	["Crépuscule Céleste"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Image = "CelestialNightfallComboOne.gif",
			Name = "Expanding Spiral" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "CelestialNightfallComboTwo.gif",
			Name = "Whirling Touch" 
		},
		["Parade en avant"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } },
			Image = "CelestialNightfallComboThree.gif",
			Name = "Radial Wounding" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Image = "CelestialNightfallComboOne.gif",
			Name = "Expanding Spiral" 
		},
		StanceName = "Crépuscule Céleste",
		StanceNameEN = "Celestial Nightfall",
		WeaponType = "Glaive" 
	},
	["Affrontement de la Forêt"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 100, 100, 100, 50 },
					Hits = { 1, 1, 2, 1 },
					Procs = { "", "Soulèvement", "", "" } 
				},
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = { "", "Renversement" } } 
			},
			Duration = 1.95,
			Image = "Affrontement de la Forêt - Combo0.gif",
			Name = "Resolute Flurry" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 } } 
			},
			Duration = 2.05,
			Image = "Affrontement de la Forêt - Combo1.gif",
			Name = "Skyward Limb" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 2 }, Types = { "" } },
				{ Dmg = { 300 }, Hits = { 2 }, Procs = { "Projection" } } 
			},
			Duration = 2.1,
			Image = "Affrontement de la Forêt - Combo2.gif",
			Name = "Battering Roots" 
		},
		["Neutre"] = {
			Attacks = {
				{
					Dmg = { 100, 100, 100, 50 },
					Hits = { 1, 1, 2, 1 },
					Procs = { "", "Soulèvement", "", "" } 
				},
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = { "", "Renversement" } } 
			},
			Duration = 1.95,
			Image = "Affrontement de la Forêt - Combo0.gif",
			Name = "Resolute Flurry" 
		},
		StanceName = "Affrontement de la Forêt",
		StanceNameEN = "Clashing Forest",
		WeaponType = "Bâton"
	},
	["Entaille Tornade"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 400, 100 },
					Hits = { 1, 1 },
					SlashMultiplier = { 1.25, 1 },
					Types = { "", "Frappe au Sol" } 
				},
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Projection" }, SlashMultiplier = { 1.25 } } 
			},
			Duration = 1.9,
			Image = "Entaille Tornade - Combo3.gif",
			Name = "Drifting Stampede" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 2 }, Types = { "360" } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "360" } },
				{ Dmg = { 200 }, Hits = { 2 }, Types = { "360" } },
				{
					Dmg = { 200, 200 },
					Hits = { 1, 1 },
					Procs = { "","Renversement" },
					Types = { "360", "360" } 
				},
				{ Dmg = { 0 }, Hits = { 1 } } 
			},
			Duration = 5.7,
			Image = "Entaille Tornade - Combo1.gif",
			Name = "Broken Bull" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 500, 100 },
					Hits = { 1, 1 },
					Procs = {"Renversement", "" },
					SlashMultiplier = { 1.25, 1 },
					Types = { "", "Frappe au Sol" } 
				},
				{
					Dmg = { 300, 100, 100, 200, 100, 400, 100 },
					Hits = { 1, 1, 1, 1, 1, 1, 1 },
					Procs = { "", "", "", "", "", "Soulèvement","Renversement" },
					SlashMultiplier = { 1.25, 1.25, 1, 1.25, 1, 1.25, 1 },
					Types = { "", "", "Frappe au Sol", "", "Frappe au Sol", "", "Frappe au Sol" } 
				} 
			},
			Duration = 2.7,
			Image = "Entaille Tornade - Combo2.gif",
			Name = "Sundered Tusk" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 400 }, Hits = { 1 } },
				{
					Dmg = { 500, 100 },
					Hits = { 1, 1 },
					Procs = { "Renversement", "" },
					Types = { "", "Frappe au Sol" } 
				} 
			},
			Duration = 2.25,
			Image = "Entaille Tornade - Combo0.gif",
			Name = "Chute de foule" 
		},
		StanceName = "Entaille Tornade",
		StanceNameEN = "Cleaving Whirlwind",
		WeaponType = "Lame Lourde"
	},
	["Étreinte de la Vipère"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Soulèvement" } },
				{ Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = {"Renversement", "" } } 
			},
			Duration = 2.7,
			Image = "Étreinte de la Vipère - Combo1.gif",
			Name = "Whistling Wind" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Soulèvement" } },
				{ Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = {"Renversement", "" } } 
			},
			Duration = 2.7,
			Image = "Étreinte de la Vipère - Combo1.gif",
			Name = "Whistling Wind" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 200 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					Procs = {"Renversement" } 
				},
				{ Dmg = { 300 }, Hits = { 1 } } 
			},
			Duration = 2.3,
			Image = "Étreinte de la Vipère - Combo2.gif",
			Name = "Tumbling King" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Soulèvement" } },
				{ Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = {"Renversement", "" } } 
			},
			Duration = 2.7,
			Image = "Étreinte de la Vipère - Combo1.gif",
			Name = "Whistling Wind" 
		},
		StanceName = "Étreinte de la Vipère",
		StanceNameEN = "Coiling Viper",
		WeaponType = "Fouet"
	},
	["Ravage Tonitruant"] = {
		["Parade"] = {
			Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 2 } } },
			Image = "CrashingHavocComboOne.gif",
			Name = "Fist And Hammer" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "CrashingHavocComboTwo.gif",
			Name = "Rising Thunder" 
		},
		["Parade en avant"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } },
			Image = "CrashingHavocComboThree.gif",
			Name = "Falling Rock" 
		},
		["Neutre"] = {
			Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 2 } } },
			Image = "CrashingHavocComboOne.gif",
			Name = "Fist And Hammer" 
		},
		StanceName = "Ravage Tonitruant",
		StanceNameEN = "Crashing Havoc",
		WeaponType = "Marteau"
	},
	["Rondin Écrasant"] = {
		["Parade"] = {
			Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } } },
			Image = "CrashingTimberComboOne.gif",
			Name = "Falling Leaves" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "CrashingTimberComboTwo.gif",
			Name = "Sweeping Limb" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Renversement" } },
				{
					Dmg = { 100, 100 },
					Hits = { 1, 1 },
					Procs = { "", "Renversement" },
					Types = { "Frappe au Sol", "Frappe au Sol" } 
				} 
			},
			Image = "CrashingTimberComboThree.gif",
			Name = "Bending Branch" 
		},
		["Neutre"] = {
			Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } } },
			Image = "CrashingTimberComboOne.gif",
			Name = "Falling Leaves" 
		},
		StanceName = "Rondin Écrasant",
		StanceNameEN = "Crashing Timber",
		WeaponType = "Bâton"
	},
	["Derviche Cramoisi"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{
					Dmg = { 200, 200, 400 },
					Hits = { 1, 1, 1 },
					Procs = { "","Renversement", "Renversement" },
					SlashMultiplier = { 2 },
					Types = { "360", "Balayage", "Balayage" } 
				} 
			},
			Duration = 2,
			Image = "Derviche Cramoisi - Combo0.gif",
			Name = "Twisting Flurry" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 } } 
			},
			Duration = 2,
			Image = "Derviche Cramoisi - Combo1.gif",
			Name = "Crimson Orbit" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 200, 200, 400 },
					Hits = { 1, 1, 1 },
					Procs = { "", {"Renversement", "Saignement"  }, "Renversement" },
					Types = { "360", "360", "Propulsion" } 
				} 
			},
			Duration = 1.5,
			Image = "Derviche Cramoisi - Combo2.gif",
			Name = "Coiling Impale" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{
					Dmg = { 200, 200, 400 },
					Hits = { 1, 1, 1 },
					Procs = { "","Renversement", "Renversement" },
					SlashMultiplier = { 2 },
					Types = { "360", "Balayage", "Balayage" } 
				} 
			},
			Duration = 2,
			Image = "Derviche Cramoisi - Combo0.gif",
			Name = "Twisting Flurry" 
		},
		StanceName = "Derviche Cramoisi",
		StanceNameEN = "Crimson Dervish",
		WeaponType = "Épée"
	},
	["Serpents Croisés"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 }, Procs = { "Soulèvement" } },
				{ Dmg = { 100, 200 }, Hits = { 2, 2 }, Procs = { "Saignement" , "Renversement" } } 
			},
			Duration = 2.4,
			Image = "Serpents Croisés - Combo3.gif",
			Name = "Twin Fang" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Duration = 1.85,
			Image = "Serpents Croisés - Combo1.gif",
			Name = "Lacerating Leap" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100, 200, 200 }, Hits = { 2, 1, 1 }, Procs = { "", "","Renversement" } },
				{ Dmg = { 200 }, Hits = { 2 } } 
			},
			Duration = 2.2,
			Image = "Serpents Croisés - Combo2.gif",
			Name = "Anneau du nord" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } },
				{ Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "Saignement" ,"Renversement" } } 
			},
			Duration = 1.35,
			Image = "Serpents Croisés - Combo0.gif",
			Name = "East to West" 
		},
		StanceName = "Serpents Croisés",
		StanceNameEN = "Crossing Snakes",
		WeaponType = "Doubles Épées"
	},
	["Ruine Dévastatrice"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 300, 200, 400, 100 },
					Hits = { 1, 1, 1, 1 },
					Procs = { "", "", "", "Renversement" },
					Types = { "Balayage", "Balayage", "", "Frappe au Sol" } 
				} 
			},
			Duration = 2.25,
			Image = "Ruine Dévastatrice - Combo3.gif",
			Name = "Winding Temper" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 }, Types = { "360" } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } } 
			},
			Duration = 2.6,
			Image = "Ruine Dévastatrice - Combo1.gif",
			Name = "Tidal Force" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 300, 50 }, Hits = { 1, 2 }, Types = { "Balayage", "360" } },
				{ Dmg = { 300, 50 }, Hits = { 1, 2 }, Types = { "Balayage", "360" } },
				{
					Dmg = { 400 },
					Hits = { 1 },
					ImpactMultiplier = { 1.5 },
					Procs = {"Renversement" },
					Types = { "360" } 
				},
				{
					Dmg = { 500, 100 },
					Hits = { 1, 1 },
					Procs = { "", "Renversement" },
					Types = { "", "Frappe au Sol" } 
				} 
			},
			Duration = 4.25,
			Image = "Ruine Dévastatrice - Combo2.gif",
			Name = "Shattered Village" 
		},
		["Neutre"] = {
			Attacks = {
				{
					Dmg = { 400 },
					Hits = { 1 },
					ImpactMultiplier = { 1.5 },
					Procs = {"Renversement" } 
				},
				{ Dmg = { 200, 300 }, Hits = { 1, 1 }, Types = { "360", "360" } },
				{
					Dmg = { 500, 100 },
					Hits = { 1, 1 },
					ImpactMultiplier = { 1.5, 1 },
					Procs = { "Renversement", "" },
					Types = { "", "Frappe au Sol" } 
				} 
			},
			Duration = 3,
			Image = "Ruine Dévastatrice - Combo0.gif",
			Name = "Raging Whirlwind" 
		},
		StanceName = "Ruine Dévastatrice",
		StanceNameEN = "Crushing Ruin",
		WeaponType = "Marteau"
	},
	["Aspect Rusé"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "Diminution", "Diminution" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "CunningAspectComboOne.gif",
			Name = "Shrouded Point" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100, 100 }, Hits = { 1, 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "CunningAspectComboTwo.gif",
			Name = "Deceptive Lunge" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100, 100 }, Hits = { 1, 1 } },
				{ Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } 
			},
			Image = "CunningAspectComboThree.gif",
			Name = "Covert Coil" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "Diminution", "Diminution" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "CunningAspectComboOne.gif",
			Name = "Shrouded Point" 
		},
		StanceName = "Aspect Rusé",
		StanceNameEN = "Cunning Aspect",
		WeaponType = "Rapière"
	},
	["Kraken Cyclonique"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "Soulèvement", "" } },
				{
					Dmg = { 300 },
					Hits = { 1 },
					ImpactMultiplier = { 1.5 },
					PunctureMultiplier = { 1.5 },
					SlashMultiplier = { 1.5 },
					Types = { "360" } 
				},
				{
					Dmg = { 400 },
					Hits = { 1 },
					ImpactMultiplier = { 1.5 },
					Procs = { "Projection" },
					PunctureMultiplier = { 1.5 },
					SlashMultiplier = { 1.5 } 
				} 
			},
			Duration = 2.3,
			Image = "Kraken Cyclonique - Combo3.gif",
			Name = "Thunder Hydra" 
		},
		["En avant"] = {
			Attacks = {
				{
					Dmg = { 100 },
					Hits = { 2 },
					ImpactMultiplier = { 1.5 },
					PunctureMultiplier = { 1.5 },
					SlashMultiplier = { 1.5 } 
				},
				{ Dmg = { 100 }, Hits = { 3 }, Types = { "360" } } 
			},
			Duration = 1.95,
			Image = "Kraken Cyclonique - Combo1.gif",
			Name = "Leviathan Rain" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "","Renversement" } },
				{
					Dmg = { 100, 200, 400 },
					Hits = { 1, 1, 1 },
					Procs = { "", "Saignement" , "Renversement" } 
				} 
			},
			Duration = 2.3,
			Image = "Kraken Cyclonique - Combo2.gif",
			Name = "Lightning Siren" 
		},
		["Neutre"] = {
			Attacks = {
				{
					Dmg = { 300 },
					Hits = { 1 },
					ImpactMultiplier = { 1.5 },
					Procs = {"Renversement" },
					PunctureMultiplier = { 1.5 },
					SlashMultiplier = { 1.5 } 
				},
				{ Dmg = { 200, 100 }, Hits = { 1, 1 } },
				{
					Dmg = { 100, 200, 400 },
					Hits = { 1, 1, 1 },
					Types = { "360", "Balayage", "Balayage" } 
				},
				{
					Dmg = { 400 },
					Hits = { 1 },
					ImpactMultiplier = { 1.5 },
					Procs = { "Renversement" },
					PunctureMultiplier = { 1.5 },
					SlashMultiplier = { 1.5 },
					Types = { "360" } 
				} 
			},
			Duration = 4.1,
			Image = "Kraken Cyclonique - Combo0.gif",
			Name = "Gale Triton" 
		},
		StanceName = "Kraken Cyclonique",
		StanceNameEN = "Cyclone Kraken",
		WeaponType = "Machette"
	},
	["Jugement Décisif"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Projection" } } 
			},
			Duration = 1.55,
			Image = "Jugement Décisif - Combo3.gif",
			Name = "Silent Acumen" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Duration = 0.9,
			Image = "Jugement Décisif - Combo1.gif",
			Name = "Coupes sans vent" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 100, 200, 300 },
					Hits = { 1, 1, 1 },
					Procs = { "", "","Renversement" } 
				},
				{ Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 2 } } 
			},
			Duration = 1.65,
			Image = "Jugement Décisif - Combo2.gif",
			Name = "Consent Decree" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "" } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Saignement"  } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 2.65,
			Image = "Jugement Décisif - Combo0.gif",
			Name = "Swift Retribution" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } },
			Duration = 0.67,
			Image = "Nikana - Combo Glissade.gif",
			Name = "Genou séparateur" 
		},
		StanceName = "Jugement Décisif",
		StanceNameEN = "Decisive Judgement",
		WeaponType = "Nikana" 
	},
	["Ire Souillée du Dragon"] = {
		["Parade"] = {
			Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Projection" } } },
			Duration = 1.35,
			Image = "Ire Souillée du Dragon - Combo3.gif",
			Name = "Crocs du Lindwurm" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 4 } },
				{ Dmg = { 100 }, Hits = { 5 }, Types = { "360" } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 } },
				{ Dmg = { 200, 100 }, Hits = { 2, 2 } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Duration = 4.1,
			Image = "Ire Souillée du Dragon - Combo1.gif",
			Name = "Âme du Léviathan" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 3, 1 }, Procs = { "", "Saignement"  } },
				{
					Dmg = { 200, 100, 200 },
					Hits = { 1, 1, 1 },
					Procs = { "", "", { "Saignement" , "Renversement" } },
					Types = { "360", "Balayage", "Balayage" } 
				} 
			},
			Duration = 4.35,
			Image = "Ire Souillée du Dragon - Combo2.gif",
			Name = "Cœur du Naga" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement"  } },
				{
					Dmg = { 200, 100, 100, 200 },
					Hits = { 1, 1, 1, 1 },
					Procs = { "", "", { "Saignement" , "Projection" }, "" } 
				},
				{ Dmg = { 400 }, Hits = { 2 }, Procs = { "Renversement" } } 
			},
			Duration = 4.25,
			Image = "Ire Souillée du Dragon - Combo0.gif",
			Name = "Griffes du dragon" 
		},
		StanceName = "Ire Souillée du Dragon",
		StanceNameEN = "Defiled Snapdragon",
		WeaponType = "Lame et Fouet" 
	},
	["Lames Scindantes"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 }, Procs = { "Diminution" } },
				{ Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 1 } } 
			},
			Image = "DividingBladesComboOne.gif",
			Name = "Converging Edge" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "DividingBladesComboTwo.gif",
			Name = "Cross Cuts" 
		},
		["Parade en avant"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } },
			Image = "DividingBladesComboThree.gif",
			Name = "Combined Strike" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 }, Procs = { "Diminution" } },
				{ Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 1 } } 
			},
			Image = "DividingBladesComboOne.gif",
			Name = "Converging Edge" 
		},
		StanceName = "Lames Scindantes",
		StanceNameEN = "Dividing Blades",
		WeaponType = "Doubles Épées"
	},
	["Onzième Tempête"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 5 } },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Projection" }, Types = { "" } } 
			},
			Duration = 2,
			Image = "Onzième Tempête - Combo3.gif",
			Name = "Diamond Deus" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } 
			},
			Duration = 1.15,
			Image = "Onzième Tempête - Combo1.gif",
			Name = "Bête dévorante" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200, 100 }, Hits = { 1, 2 } },
				{
					Dmg = { 400, 100 },
					Hits = { 1, 1 },
					Procs = { "Renversement","Renversement" },
					Types = { "", "Frappe au Sol" } 
				} 
			},
			Duration = 1.8,
			Image = "Onzième Tempête - Combo2.gif",
			Name = "Bide and Bleed" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 2 }, Procs = {"Renversement" } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 100, 300, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "Soulèvement", "Saignement"  } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 3.5,
			Image = "Onzième Tempête - Combo0.gif",
			Name = "Striking Thunder" 
		},
		StanceName = "Onzième Tempête",
		StanceNameEN = "Eleventh Storm",
		WeaponType = "Épée et Bouclier"
	},
	["Vérité Fatidique"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 100, 100, 100, 100 },
					Hits = { 1, 1, 1, 2 },
					Procs = { "Diminution", "Diminution", "Diminution", "Diminution" } 
				},
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "FatefulTruthComboOne.gif",
			Name = "Leading Blade" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "FatefulTruthComboTwo.gif",
			Name = "Keen Cuts" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 100, 100 },
					Hits = { 1, 1 },
					Procs = { "Renversement", "" },
					Types = { "Frappe au Sol", "Balayage" } 
				},
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "FatefulTruthComboThree.gif",
			Name = "Sudden Spring" 
		},
		["Neutre"] = {
			Attacks = {
				{
					Dmg = { 100, 100, 100, 100 },
					Hits = { 1, 1, 1, 2 },
					Procs = { "Diminution", "Diminution", "Diminution", "Diminution" } 
				},
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "FatefulTruthComboOne.gif",
			Name = "Leading Blade" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "360" } } },
			Name = "Genou séparateur" 
		},
		StanceName = "Vérité Fatidique",
		StanceNameEN = "Fateful Truth",
		WeaponType = "Nikana" 
	},
	["Dernier Présage"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 200, 100, 100 },
					Hits = { 1, 2, 1 },
					Procs = { "", "","Renversement" },
					Types = { "Balayage", "Balayage", "360" } 
				},
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Projection" } } 
			},
			Duration = 1.8,
			Image = "Dernier Présage - Combo3.gif",
			Name = "Systemic Shred" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{
					Dmg = { 100, 200, 100 },
					Hits = { 1, 1, 2 },
					Types = { "Balayage", "Balayage", "360" } 
				} 
			},
			Duration = 2.65,
			Image = "Dernier Présage - Combo1.gif",
			Name = "Impending Battery" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 100, 300, 100 },
					Hits = { 3, 1, 1 },
					Procs = { "","Renversement","Renversement" },
					Types = { "Balayage", "", "Frappe au Sol" } 
				},
				{ Dmg = { 200 }, Hits = { 4 } },
				{ Dmg = { 100 }, Hits = { 5 }, Procs = { "Renversement" }, Types = { "360" } } 
			},
			Duration = 4.05,
			Image = "Dernier Présage - Combo2.gif",
			Name = "Dark Light" 
		},
		["Neutre"] = {
			Attacks = {
				{
					Dmg = { 200, 200 },
					Hits = { 1, 1 },
					Procs = { "", {"Renversement", "Saignement"  } } 
				},
				{ Dmg = { 200, 300 }, Hits = { 1, 1 } },
				{
					Dmg = { 300, 100, 100 },
					Hits = { 1, 2, 1 },
					Procs = { "Soulèvement", "", "Saignement"  } 
				},
				{ Dmg = { 100, 400 }, Hits = { 2, 1 }, Procs = { "", "Renversement" }  } 
			},
			Duration = 3.05,
			Image = "Dernier Présage - Combo0.gif",
			Name = "Null Warning" 
		},
		StanceName = "Dernier Présage",
		StanceNameEN = "Final Harbinger",
		WeaponType = "Épée et Bouclier"
	},
	["Branche Battante"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = {"Renversement", "" } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 2.35,
			Image = "Branche Battante - Combo0.gif",
			Name = "Rising Falls" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{
					Dmg = { 300 },
					Hits = { 1 },
					ImpactMultiplier = { 1.1 },
					SlashMultiplier = { 1.1 } 
				},
				{ Dmg = { 200, 400 }, Hits = { 1, 1 } } 
			},
			Duration = 1.85,
			Image = "Branche Battante - Combo1.gif",
			Name = "Battered Thread" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "" } },
				{
					Dmg = { 300, 300, 100 },
					Hits = { 1, 1, 1 },
					Procs = { "", "Renversement","Renversement" },
					Types = { "", "", "Frappe au Sol" } 
				} 
			},
			Duration = 2.05,
			Image = "Branche Battante - Combo2.gif",
			Name = "Autumn Leaf" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = {"Renversement", "" } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 2.35,
			Image = "Branche Battante - Combo0.gif",
			Name = "Rising Falls" 
		},
		StanceName = "Branche Battante",
		StanceNameEN = "Flailing Branch",
		WeaponType = "Bâton"
	},
	["Quatre Cavaliers"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 400 }, Hits = { 2 }, Procs = { "Projection" } } 
			},
			Duration = 2.1,
			Image = "Quatre Cavaliers - Combo3.gif",
			Name = "Eternal Fall" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Duration = 1.7,
			Image = "Quatre Cavaliers - Combo1.gif",
			Name = "Hungering Encroachment" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100, 200 }, Hits = { 2, 2 }, Procs = { "","Renversement" } },
				{ Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement"  } },
				{
					Dmg = { 100, 400 },
					Hits = { 1, 1 },
					Procs = { "Soulèvement", "Renversement" },
					Types = { "Balayage", "Frappe au Sol" } 
				} 
			},
			Duration = 3,
			Image = "Quatre Cavaliers - Combo2.gif",
			Name = "Raging Conflict" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Saignement"  } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 2.3,
			Image = "Quatre Cavaliers - Combo0.gif",
			Name = "Aggravated Swarm" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 2 }, Types = { "360" } } },
			Duration = 0.69,
			Image = "Quatre Cavaliers - Combo Glissade.gif",
			Name = "Conflit de sang" 
		},
		StanceName = "Quatre Cavaliers",
		StanceNameEN = "Four Riders",
		WeaponType = "Griffes" 
	},
	["Vent Fracturant"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 300, 500, 100, 100 },
					Hits = { 1, 1, 1, 1 },
					Procs = {"Renversement", "","Renversement", "" },
					Types = { "Balayage", "", "Frappe au Sol", "Frappe au Sol" } 
				} 
			},
			Duration = 1.45,
			Image = "Vent Fracturant - Combo3.gif",
			Name = "Rising Wind" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } } 
			},
			Duration = 1.8,
			Image = "Vent Fracturant - Combo1.gif",
			Name = "Gaining Humility" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200, 100, 300 }, Hits = { 1, 3, 1 }, Procs = { "", "","Renversement" } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 1.9,
			Image = "Vent Fracturant - Combo2.gif",
			Name = "Trailing Doom" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200, 300 }, Hits = { 1, 1 } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Soulèvement" } } 
			},
			Duration = 1.55,
			Image = "Vent Fracturant - Combo0.gif",
			Name = "Rolling Gale" 
		},
		StanceName = "Vent Fracturant",
		StanceNameEN = "Fracturing Wind",
		WeaponType = "Poing"
	},
	["Tragédie de Gaïa"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 200, 100, 100 }, Hits = { 1, 3, 1 }, Procs = { "", "", "Soulèvement" } },
				{ Dmg = { 300 }, SlashMultiplier = { 2 }, Hits = { 1 }, Procs = {"Renversement" } },
				{
					Dmg = { 500, 100 },
					Hits = { 1, 1 },
					SlashMultiplier = { 2 },
					Procs = { "Renversement","Renversement" },
					Types = { "", "Frappe au Sol" } 
				} 
			},
			Duration = 3.8,
			Image = "Tragédie de Gaïa - Combo3.gif",
			Name = "Forest's Remorse" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Duration = 1.65,
			Image = "Tragédie de Gaïa - Combo1.gif",
			Name = "Ocean's Contempt" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 200, 100 },
					Hits = { 2, 1 },
					SlashMultiplier = { 2 },
					Procs = {"Renversement" },
					Types = { "", "Frappe au Sol" } 
				},
				{ 
					Dmg = { 250, 100 },
					Hits = { 2, 1 },
					SlashMultiplier = { 2 },
					Types = { "", "Frappe au Sol" }
				},
				{ 
					Dmg = { 400 }, 
					Hits = { 1 }, 
					SlashMultiplier = { 2 }, 
					Procs = {"Renversement" }
				} 
			},
			Duration = 2.3,
			Image = "Tragédie de Gaïa - Combo2.gif",
			Name = "Mountain's Rage" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "","Renversement" } },
				{ Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "", "Soulèvement" } },
				{ Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 2 } },
				{ Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 2 }, Procs = { "Renversement" } } 
			},
			Duration = 3.65,
			Image = "Tragédie de Gaïa - Combo0.gif",
			Name = "River's Grief" 
		},
		StanceName = "Tragédie de Gaïa",
		StanceNameEN = "Gaia's Tragedy",
		WeaponType = "Poing"
	},
	["Bourrasque de l'Aube"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { {"Renversement" } } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { { "Saignement"  } } },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { { "Renversement" } } } 
			},
			Duration = 3.06,
			Image = "Bourrasque de l'Aube - Combo0.gif",
			Name = "Stormreaper" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 3 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Duration = 2.66,
			Image = "Bourrasque de l'Aube - Combo1.gif",
			Name = "Bleak Winnowing" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" } },
				{
					Dmg = { 100, 200, 100, 300 },
					Hits = { 1, 1, 1, 1 },
					Procs = {"Renversement","Renversement", "Saignement"  },
					Types = { "Frappe au Sol" } 
				},
				{
					Dmg = { 100, 200, 200 },
					Hits = { 1, 1, 1 },
					Procs = { "Saignement" ,"Renversement" } 
				} 
			},
			Duration = 4.86,
			Image = "Bourrasque de l'Aube - Combo2.gif",
			Name = "Thundering Peaks" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { {"Renversement" } } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { { "Saignement"  } } },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { { "Renversement" } } } 
			},
			Duration = 3.06,
			Image = "Bourrasque de l'Aube - Combo0.gif",
			Name = "Stormreaper" 
		},
		StanceName = "Bourrasque de l'Aube",
		StanceNameEN = "Galeforce Dawn",
		WeaponType = "Faux Lourde"
	},
	["Croisement des Gémeaux"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100, 100 }, Hits = { 2, 2 }, Procs = { "","Renversement" } },
				{
					Dmg = { 200, 100, 300, 100 },
					Hits = { 2, 2, 2, 1 },
					Procs = { "", "Saignement" , "Renversement","Renversement" },
					Types = { "Balayage", "Balayage", "", "Frappe au Sol" } 
				} 
			},
			Duration = 2.85,
			Image = "Croisement des Gémeaux - Combo3.gif",
			Name = "Blind Tormentor" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Duration = 1.2,
			Image = "Croisement des Gémeaux - Combo1.gif",
			Name = "Froide vendetta" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 300, 100, 200, 100 },
					Hits = { 1, 1, 1, 1 },
					Procs = { "", "", "","Renversement" } 
				},
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Duration = 2.3,
			Image = "Croisement des Gémeaux - Combo2.gif",
			Name = "Baleful Sin" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200, 50 }, Hits = { 2, 2 } },
				{ Dmg = { 100, 50, 100, 100 }, Hits = { 1, 2, 1, 1 }, Procs = { "", "", "Saignement" , "" } },
				{ Dmg = { 100, 50 }, Hits = { 2, 3 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{
					Dmg = { 300, 200 },
					Hits = { 1, 1 },
					Procs = {"Renversement", { "Saignement" , "Renversement" } } 
				} 
			},
			Duration = 4.6,
			Image = "Croisement des Gémeaux - Combo0.gif",
			Name = "Vagrant Blight" 
		},
		StanceName = "Croisement des Gémeaux",
		StanceNameEN = "Gemini Cross",
		WeaponType = "Tonfa" 
	},
	["Serre Étincelante"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{
					Dmg = { 400 },
					Hits = { 1 },
					ImpactMultiplier = { 1.1 },
					Procs = { "Soulèvement" },
					PunctureMultiplier = { 1.1 },
					SlashMultiplier = { 1.1 } 
				},
				{ Dmg = { 400 }, Hits = { 1 } } 
			},
			Image = "Serre Étincelante - Combo3.gif",
			Name = "Ruine" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{
					Dmg = { 100 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				},
				{ Dmg = { 100 }, Hits = { 3 }, Types = { "360" } } 
			},
			Duration = 2,
			Image = "Serre Étincelante - Combo1.gif",
			Name = "Ruine" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 200, 100, 200 },
					Hits = { 1, 2, 1 },
					Procs = { "", "", { "Saignement" , "Renversement" } } 
				},
				{ Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Balayage" } },
				{ Dmg = { 400 }, Hits = { 1 } } 
			},
			Duration = 2.6,
			Image = "Serre Étincelante - Combo2.gif",
			Name = "Silver Reach" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 300 }, Hits = { 2 }, Types = { "360" } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{
					Dmg = { 400 },
					Hits = { 1 },
					ImpactMultiplier = { 1.1 },
					Procs = { "Soulèvement" },
					PunctureMultiplier = { 1.1 },
					SlashMultiplier = { 1.1 } 
				} 
			},
			Duration = 4.3,
			Image = "Serre Étincelante - Combo0.gif",
			Name = "Mercury Vortex" 
		},
		StanceName = "Serre Étincelante",
		StanceNameEN = "Gleaming Talon",
		WeaponType = "Glaive" 
	},
	["Grincement du Payara"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 2 } },
				{
					Dmg = { 200, 400 },
					Hits = { 2, 1 },
					Procs = { { "Saignement" , "Renversement" }, "Renversement" } 
				} 
			},
			Duration = 2.5,
			Image = "Grincement du Payara - Combo0.gif",
			Name = "Pincer Strike" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Balayage" } } 
			},
			Duration = 1.15,
			Image = "Grincement du Payara - Combo1.gif",
			Name = "Cheetah's Guile" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 2 }, Procs = {"Renversement" }, SlashMultiplier = { 2 } },
				{ Dmg = { 300, 200 }, Hits = { 1, 1 }, Types = { "Balayage", "360" } } 
			},
			Duration = 1.55,
			Image = "Grincement du Payara - Combo2.gif",
			Name = "Flash Flurry" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 2 } },
				{
					Dmg = { 200, 400 },
					Hits = { 2, 1 },
					Procs = { { "Saignement" , "Renversement" }, "Renversement" } 
				} 
			},
			Duration = 2.5,
			Image = "Grincement du Payara - Combo0.gif",
			Name = "Pincer Strike" 
		},
		StanceName = "Grincement du Payara",
		StanceNameEN = "Gnashing Payara",
		WeaponType = "Doubles Dagues" 
	},
	["Fureur Sombre"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = {"Renversement", "" } },
				{ Dmg = { 300 }, Hits = { 2 } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 1.9,
			Image = "Fureur Sombre - Combo0.gif",
			Name = "Fanning Flame" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{
					Dmg = { 200 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					Procs = {"Renversement" } 
				} 
			},
			Duration = 1.75,
			Image = "Fureur Sombre - Combo1.gif",
			Name = "Bright Blaze" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 300 },
					Hits = { 1 },
					ImpactMultiplier = { 3 },
					Procs = {"Renversement" },
					Types = { "" } 
				},
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Projection" } } 
			},
			Duration = 1.4,
			Image = "Fureur Sombre - Combo2.gif",
			Name = "Burning Desire" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = {"Renversement", "" } },
				{ Dmg = { 300 }, Hits = { 2 } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 1.9,
			Image = "Fureur Sombre - Combo0.gif",
			Name = "Fanning Flame" 
		},
		StanceName = "Fureur Sombre",
		StanceNameEN = "Grim Fury",
		WeaponType = "Mains Et Pieds" 
	},
	["Moment de Vérité"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 300, 100 },
					Hits = { 1, 1 },
					ImpactMultiplier = { 1.25, 1 },
					Procs = { "","Renversement" },
					PunctureMultiplier = { 1.25, 1 },
					SlashMultiplier = { 1.25, 1 },
					Types = { "Frappe au Sol" } 
				},
				{
					Dmg = { 400 },
					Hits = { 2 },
					ImpactMultiplier = { 1.25 },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				},
				{
					Dmg = { 400 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					Procs = { "Projection" },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				} 
			},
			Duration = 1.75,
			Image = "Moment de Vérité - Combo3.gif",
			Name = "Tomahawk Double-Tap" 
		},
		["En avant"] = {
			Attacks = {
				{
					Dmg = { 100, 100 },
					Hits = { 1, 2 },
					Procs = { "", "Projection" },
					Types = { "À distance", "Frappe au Sol" } 
				},
				{ Dmg = { 200 }, Hits = { 2 } },
				{
					Dmg = { 100, 100 },
					Hits = { 2, 1 },
					Procs = { "", "Projection" },
					Types = { "À distance", "Frappe au Sol" } 
				} 
			},
			Duration = 2.5,
			Image = "Moment de Vérité - Combo1.gif",
			Name = "Blitz vagabond" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 100, 100 },
					Hits = { 1, 1 },
					Procs = { "", "Projection" },
					Types = { "À distance", "Frappe au Sol" } 
				},
				{
					Dmg = { 100, 100, 100 },
					Hits = { 2, 2, 1 },
					Procs = { "", { "Saignement" ,"Renversement" }, "" },
					Types = { "À distance", "Frappe au Sol", "Frappe au Sol" } 
				} 
			},
			Duration = 1.85,
			Image = "Moment de Vérité - Combo2.gif",
			Name = "Desperado Zeal" 
		},
		["Neutre"] = {
			Attacks = {
				{
					Dmg = { 100, 100 },
					Hits = { 2, 2 },
					Procs = { "", { "Saignement" ,"Renversement" } },
					Types = { "À distance", "Frappe au Sol" } 
				},
				{
					Dmg = { 200 },
					Hits = { 2 },
					ImpactMultiplier = { 1.25 },
					Procs = {"Renversement" },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				},
				{
					Dmg = { 200 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				},
				{
					Dmg = { 300 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					Procs = { "Renversement" },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				} 
			},
			Duration = 3.25,
			Image = "Moment de Vérité - Combo0.gif",
			Name = "Final Showdown" 
		},
		StanceName = "Moment de Vérité",
		StanceNameEN = "High Noon",
		WeaponType = "Pistolame"
	},
	["Crocs Autoguidés"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 200, 100, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "","Renversement" } },
				{ Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } },
				{
					Dmg = { 300, 100, 400 },
					Hits = { 1, 1, 1 },
					Procs = { "", "", { "Renversement", "Saignement"  } } 
				} 
			},
			Duration = 2.8,
			Image = "Crocs Autoguidés - Combo0.gif",
			Name = "Cutting Arches" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 }, Types = { "360" } } 
			},
			Duration = 1.4,
			Image = "Crocs Autoguidés - Combo1.gif",
			Name = "Life Eater" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Saignement"  } },
				{
					Dmg = { 100, 300 },
					Hits = { 3, 1 },
					Procs = { "", "Soulèvement" },
					Types = { "360", "Balayage" } 
				} 
			},
			Duration = 1.7,
			Image = "Crocs Autoguidés - Combo2.gif",
			Name = "Lashing Forward" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200, 100, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "","Renversement" } },
				{ Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } },
				{
					Dmg = { 300, 100, 400 },
					Hits = { 1, 1, 1 },
					Procs = { "", "", { "Renversement", "Saignement"  } } 
				} 
			},
			Duration = 2.8,
			Image = "Crocs Autoguidés - Combo0.gif",
			Name = "Cutting Arches" 
		},
		StanceName = "Crocs Autoguidés",
		StanceNameEN = "Homing Fang",
		WeaponType = "Dague"
	},
	["Phénix de Fer"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 300 },
					Hits = { 1 },
					ImpactMultiplier = { 0.1 },
					Procs = { {"Renversement", "Saignement"  } },
					SlashMultiplier = { 0.1 } 
				},
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 1.35,
			Image = "Phénix de Fer - Combo0.gif",
			Name = "Wings and Beak" 
		},
		["En avant"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } },
			Duration = 0.65,
			Image = "Phénix de Fer - Combo1.gif",
			Name = "Double Slash" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "","Renversement" } },
				{
					Dmg = { 400, 100 },
					Hits = { 1, 1 },
					Note = "*",
					Procs = { "Soulèvement","Renversement" },
					Types = { "", "Frappe au Sol" } 
				} 
			},
			Duration = 1.8,
			Image = "Phénix de Fer - Combo2.gif",
			Name = "Taking Flight" 
		},
		["Neutre"] = {
			Attacks = {
				{
					Dmg = { 300 },
					Hits = { 1 },
					ImpactMultiplier = { 0.1 },
					Procs = { {"Renversement", "Saignement"  } },
					SlashMultiplier = { 0.1 } 
				},
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 1.35,
			Image = "Phénix de Fer - Combo0.gif",
			Name = "Wings and Beak" 
		},
		StanceName = "Phénix de Fer",
		StanceNameEN = "Iron Phoenix",
		WeaponType = "Épée"
	},
	["Volute Fustigeante"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } 
			},
			Image = "LashingCoilComboOne.gif",
			Name = "Whispering Bite" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "LashingCoilComboTwo.gif",
			Name = "Screaming Gust" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Renversement" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "LashingCoilComboThree.gif",
			Name = "Burning Hum" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } 
			},
			Image = "LashingCoilComboOne.gif",
			Name = "Whispering Bite" 
		},
		StanceName = "Volute Fustigeante",
		StanceNameEN = "Lashing Coil",
		WeaponType = "Fouet"
	},
	["Dernier Héraut"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 3 }, Procs = { "Renversement" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "LastHeraldComboOne.gif",
			Name = "Driving Steel" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "LastHeraldComboTwo.gif",
			Name = "Bulwark" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 3 }, Procs = { "Renversement" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "LastHeraldComboThree.gif",
			Name = "Spiral Ward" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 3 }, Procs = { "Renversement" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "LastHeraldComboOne.gif",
			Name = "Driving Steel" 
		},
		StanceName = "Dernier Héraut",
		StanceNameEN = "Last Herald",
		WeaponType = "Épée et Bouclier"
	},
	["Pluie Mafique"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 13 }, Procs = { "Diminution" } },
				{ Dmg = { 100 }, Hits = { 2 }, Types = { "360" } } 
			},
			Image = "MaficRainComboOne.gif",
			Name = "Searing Sleet" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "MaficRainComboTwo.gif",
			Name = "Blazing Deluge" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 5 }, Procs = { "Renversement" }, Types = { "360" } },
				{ Dmg = { 100, 100 }, Hits = { 2, 1 }, Types = { "360", "360" } } 
			},
			Image = "MaficRainComboThree.gif",
			Name = "Torrid Torrent" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 13 }, Procs = { "Diminution" } },
				{ Dmg = { 100 }, Hits = { 2 }, Types = { "360" } } 
			},
			Image = "MaficRainComboOne.gif",
			Name = "Searing Sleet" 
		},
		StanceName = "Pluie Mafique",
		StanceNameEN = "Mafic Rain",
		WeaponType = "Nunchaku" 
	},
	["Rapace Malicieux"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", {"Renversement", "Saignement" } } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Projection" } } 
			},
			Duration = 2.95,
			Image = "Rapace Malicieux - Combo3.gif",
			Name = "Venging Thrash" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200, 100, 200 }, Hits = { 1, 2, 1 }, Procs = {"Renversement", "", "" } } 
			},
			Duration = 1.8,
			Image = "Rapace Malicieux - Combo1.gif",
			Name = "Wicked Slash" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 200, 100, 100 },
					Hits = { 1, 1, 1 },
					Procs = { "", "", {"Renversement", "Saignement"  } } 
				},
				{ Dmg = { 300, 100 }, Hits = { 1, 2 }, Procs = { "Soulèvement", "" } },
				{
					Dmg = { 300, 100 },
					Hits = { 1, 1 },
					Procs = { "", "Renversement" },
					Types = { "", "Frappe au Sol" } 
				} 
			},
			Duration = 3.7,
			Image = "Rapace Malicieux - Combo2.gif",
			Name = "Lethal Clash" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", {"Renversement", "Saignement" } } },
				{
					Dmg = { 100, 300 },
					Hits = { 4, 1 },
					Procs = { "", {"Renversement", "Saignement"  } } 
				},
				{
					Dmg = { 100, 200, 400 },
					Hits = { 1, 1, 1 },
					Procs = { "Soulèvement", "", "Renversement" } 
				} 
			},
			Duration = 3.35,
			Image = "Rapace Malicieux - Combo0.gif",
			Name = "Jagged Gash" 
		},
		StanceName = "Rapace Malicieux",
		StanceNameEN = "Malicious Raptor",
		WeaponType = "Griffes" 
	},
	["Falaise rocheuse"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 3 } },
				{ Dmg = { 300 }, Hits = { 2 } },
				{ Dmg = { 300 }, Hits = { 2 } } 
			},
			Duration = 2.8,
			Image = "Falaise rocheuse - Combo0.gif",
			Name = "Rise and Fall" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 3 } },
				{ Dmg = { 100 }, Hits = { 4 } },
				{ Dmg = { 150 }, Hits = { 2 } }
			},
			Duration = 2.7,
			Image = "Falaise rocheuse - Combo1.gif",
			Name = "Loyal Blades" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 300 }, Hits = { 2 } } 
			},
			Duration = 3.9,
			Image = "Falaise rocheuse - Combo2.gif",
			Name = "Steel Eclipse" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 3 } },
				{ Dmg = { 300 }, Hits = { 2 } },
				{ Dmg = { 300 }, Hits = { 2 } } 
			},
			Duration = 2.8,
			Image = "Falaise rocheuse - Combo0.gif",
			Name = "Rise and Fall" 
		},
		StanceName = "Falaise rocheuse",
		StanceNameEN = "Mountain's Edge",
		WeaponType = "Doubles Nikanas"
	},
	["Cadence Noble"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100, 100 }, Hits = { 1, 1 } },
				{ Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Renversement" } } 
			},
			Image = "NobleCadenceComboOne.gif",
			Name = "Rushing Bull" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "NobleCadenceComboTwo.gif",
			Name = "Skull Smasher" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Renversement" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "NobleCadenceComboThree.gif",
			Name = "Plunging Edge" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100, 100 }, Hits = { 1, 1 } },
				{ Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Renversement" } } 
			},
			Image = "NobleCadenceComboOne.gif",
			Name = "Rushing Bull" 
		},
		StanceName = "Cadence Noble",
		StanceNameEN = "Noble Cadence",
		WeaponType = "Lame Lourde"
	},
	["Furie Perforante"] = {
		["Parade"] = {
			Attacks = { { Dmg = { 100, 100, 200 }, Hits = { 1, 1, 1 } } },
			Image = "PiercingFuryComboOne.gif",
			Name = "Arcing Slice" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "PiercingFuryComboTwo.gif",
			Name = "Swift Incision" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } },
				{ Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } 
			},
			Image = "PiercingFuryComboThree.gif",
			Name = "Leading Point" 
		},
		["Neutre"] = {
			Attacks = { { Dmg = { 100, 100, 200 }, Hits = { 1, 1, 1 } } },
			Image = "PiercingFuryComboOne.gif",
			Name = "Arcing Slice" 
		},
		StanceName = "Furie Perforante",
		StanceNameEN = "Piercing Fury",
		WeaponType = "Dague"
	},
	["Vent Tranchant"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{
					Dmg = { 100, 300 },
					Hits = { 1, 1 },
					Procs = { "Saignement" , "" },
					Types = { "360", "Balayage" } 
				},
				{ Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "","Renversement" } } 
			},
			Duration = 1.55,
			Image = "Vent Tranchant - Combo0.gif",
			Name = "Parting Edge" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } },
				{ Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } },
				{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.5 } } 
			},
			Duration = 1.25,
			Image = "Vent Tranchant - Combo1.gif",
			Name = "Viper's Bite" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } },
				{ Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } },
				{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.5 } } 
			},
			Duration = 1.25,
			Image = "Vent Tranchant - Combo1.gif",
			Name = "Viper's Bite" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{
					Dmg = { 100, 300 },
					Hits = { 1, 1 },
					Procs = { "Saignement" , "" },
					Types = { "360", "Balayage" } 
				},
				{ Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "","Renversement" } } 
			},
			Duration = 1.55,
			Image = "Vent Tranchant - Combo0.gif",
			Name = "Parting Edge" 
		},
		StanceName = "Vent Tranchant",
		StanceNameEN = "Pointed Wind",
		WeaponType = "Dague"
	},
	["Main Traumatique"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Image = "QuakingHandComboOne.gif",
			Name = "Spinning Palms" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "QuakingHandComboTwo.gif",
			Name = "One Two Three" 
		},
		["Parade en avant"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } },
			Image = "QuakingHandComboThree.gif",
			Name = "Descending Impact" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Image = "QuakingHandComboOne.gif",
			Name = "Spinning Palms" 
		},
		StanceName = "Main Traumatique",
		StanceNameEN = "Quaking Hand",
		WeaponType = "Poing"
	},
	["Fauchage Tournoyant"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 400, 200 }, Hits = { 1, 1 }, Procs = { "Soulèvement", "" } },
				{ Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement"  } },
				{
					Dmg = { 500 },
					Hits = { 1 },
					Procs = { "Renversement" },
					PunctureMultiplier = { 1.25 } 
				} 
			},
			Duration = 2.9,
			Image = "Fauchage Tournoyant - Combo0.gif",
			Name = "Eternal Nocturne" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{
					Dmg = { 300 },
					Hits = { 1 },
					ImpactMultiplier = { 1.1 },
					SlashMultiplier = { 1.1 },
					Types = { "360" } 
				} 
			},
			Duration = 1.85,
			Image = "Fauchage Tournoyant - Combo1.gif",
			Name = "Réclamation" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "" } },
				{ Dmg = { 200, 200 }, Hits = { 2, 1 }, Procs = { "", "Saignement"  } } 
			},
			Duration = 2.1,
			Image = "Fauchage Tournoyant - Combo2.gif",
			Name = "Abyssal Automaton" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 400, 200 }, Hits = { 1, 1 }, Procs = { "Soulèvement", "" } },
				{ Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement"  } },
				{
					Dmg = { 500 },
					Hits = { 1 },
					Procs = { "Renversement" },
					PunctureMultiplier = { 1.25 } 
				} 
			},
			Duration = 2.9,
			Image = "Fauchage Tournoyant - Combo0.gif",
			Name = "Eternal Nocturne" 
		},
		StanceName = "Fauchage Tournoyant",
		StanceNameEN = "Reaping Spiral",
		WeaponType = "Faux"
	},
	["Grue Déchirante"] = {
		["Parade"] = {
			Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Projection" } } },
			Duration = 1.05,
			Image = "Grue Déchirante - Combo3.gif",
			Name = "Landing Dragon" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100, 200 }, Hits = { 2, 1 } },
				{ Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } },
				{ Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } } 
			},
			Duration = 2.35,
			Image = "Grue Déchirante - Combo1.gif",
			Name = "Lashing Tempest" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100, 300, 100 }, Hits = { 1, 1, 1 }, Procs = { "","Renversement", "" } },
				{
					Dmg = { 200, 400, 100 },
					Hits = { 1, 1, 1 },
					Procs = { "", "","Renversement" },
					Types = { "Balayage", "", "Frappe au Sol" } 
				} 
			},
			Duration = 2.3,
			Image = "Grue Déchirante - Combo2.gif",
			Name = "Rampaging Boar" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 400, 100 }, Hits = { 1, 1 }, Types = { "", "Frappe au Sol" } },
				{
					Dmg = { 500, 100 },
					Hits = { 1, 1 },
					Procs = { "Renversement" },
					Types = { "", "Frappe au Sol" } 
				} 
			},
			Duration = 1.85,
			Image = "Grue Déchirante - Combo0.gif",
			Name = "Skull Splitter" 
		},
		StanceName = "Grue Déchirante",
		StanceNameEN = "Rending Crane",
		WeaponType = "Lame Lourde"
	},
	["Vent Violent"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "RendingWindComboOne.gif",
			Name = "Brisk Current" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "RendingWindComboTwo.gif",
			Name = "Ascending Surf" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100, 100 }, Hits = { 2, 1 }, Types = { "Balayage", "360" } },
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "Frappe au Sol" } } 
			},
			Image = "RendingWindComboThree.gif",
			Name = "Impending Tide" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "RendingWindComboOne.gif",
			Name = "Brisk Current" 
		},
		StanceName = "Vent Violent",
		StanceNameEN = "Rending Wind",
		WeaponType = "Machette"
	},
	["Acier Montant"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "RisingSteelComboOne.gif",
			Name = "Forward Edge" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "RisingSteelComboTwo.gif",
			Name = "Hack And Slash" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Renversement" } },
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "Frappe au Sol" } } 
			},
			Image = "RisingSteelComboThree.gif",
			Name = "Blade Whip" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "RisingSteelComboOne.gif",
			Name = "Forward Edge" 
		},
		StanceName = "Acier Montant",
		StanceNameEN = "Rising Steel",
		WeaponType = "Épée"
	},
	["Tornade Écarlate"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 }, Procs = { "Diminution" } },
				{ Dmg = { 100, 100 }, Hits = { 1, 1 } } 
			},
			Image = "ScarletHurricaneComboOne.gif",
			Name = "Bloody Fall" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "ScarletHurricaneComboTwo.gif",
			Name = "Ruby Current" 
		},
		["Parade en avant"] = {
			Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 2 } } },
			Image = "ScarletHurricaneComboThree.gif",
			Name = "Whirling Rush" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 }, Procs = { "Diminution" } },
				{ Dmg = { 100, 100 }, Hits = { 1, 1 } } 
			},
			Image = "ScarletHurricaneComboOne.gif",
			Name = "Bloody Fall" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" }, Types = { "360" } } },
			Name = "Attaque surgissante" 
		},
		StanceName = "Tornade Écarlate",
		StanceNameEN = "Scarlet Hurricane",
		WeaponType = "Griffes" 
	},
	["Paume Sismique"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "Soulèvement", "" } },
				{
					Dmg = { 300, 100 },
					Hits = { 2, 1 },
					Procs = { "","Renversement" },
					Types = { "", "Frappe au Sol" } 
				} 
			},
			Duration = 2.05,
			Image = "Paume Sismique - Combo3.gif",
			Name = "Echoing Hands" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } } 
			},
			Duration = 1.35,
			Image = "Paume Sismique - Combo1.gif",
			Name = "Erupting Vulcan" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 200, 100 }, Hits = { 2, 1 }, Types = { "", "Frappe au Sol" } } 
			},
			Duration = 1.7,
			Image = "Paume Sismique - Combo2.gif",
			Name = "Sudden Rockfall" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{
					Dmg = { 300, 100 },
					Hits = { 2, 1 },
					Procs = { "Renversement" },
					Types = { "", "Frappe au Sol" } 
				} 
			},
			Duration = 1.55,
			Image = "Paume Sismique - Combo0.gif",
			Name = "Quaking Touch" 
		},
		StanceName = "Paume Sismique",
		StanceNameEN = "Seismic Palm",
		WeaponType = "Poing"
	},
	["Faucheuse d'Ombre"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "ShadowHarvestComboOne.gif",
			Name = "Reaping Leap" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "ShadowHarvestComboTwo.gif",
			Name = "Reclaimation" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 100, 100 },
					Hits = { 3, 1 },
					Procs = { "", "" },
					Types = { "Balayage", "360" } 
				},
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "ShadowHarvestComboThree.gif",
			Name = "Soul Dance" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "ShadowHarvestComboOne.gif",
			Name = "Reaping Leap" 
		},
		StanceName = "Faucheuse d'Ombre",
		StanceNameEN = "Shadow Harvest",
		WeaponType = "Faux"
	},
	["Tempête Fracassante"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Soulèvement" } },
				{
					Dmg = { 500, 100 },
					Hits = { 1, 1 },
					Procs = { "", "Renversement" },
					Types = { "", "Frappe au Sol" } 
				} 
			},
			Duration = 3.3,
			Image = "Tempête Fracassante - Combo3.gif",
			Name = "Rising Thunder" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.5 } },
				{ Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Procs = { "Soulèvement" } } 
			},
			Duration = 2.6,
			Image = "Tempête Fracassante - Combo1.gif",
			Name = "Pounding Smite" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 300, 200 }, Hits = { 1, 1 } },
				{ Dmg = { 400, 200 }, Hits = { 1, 1 }, Types = { "Balayage", "360" } },
				{
					Dmg = { 200, 500, 100 },
					Hits = { 1, 1, 1 },
					ImpactMultiplier = { 1.5, 1.5, 1 },
					Procs = { "", "", "Renversement" },
					Types = { "Balayage", "", "Frappe au Sol" } 
				} 
			},
			Duration = 3.55,
			Image = "Tempête Fracassante - Combo2.gif",
			Name = "Smashing Fury" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 400, 100 }, Hits = { 1, 1 }, Types = { "", "Frappe au Sol" } },
				{
					Dmg = { 300, 300, 100 },
					Hits = { 1, 1, 1 },
					Procs = { "","Renversement", "" },
					Types = { "Balayage", "", "Frappe au Sol" } 
				},
				{
					Dmg = { 400, 100 },
					Hits = { 1, 1 },
					ImpactMultiplier = { 1.5, 1 },
					Types = { "", "Frappe au Sol" } 
				},
				{
					Dmg = { 200, 500, 100 },
					Hits = { 1, 1, 1 },
					Procs = { "Renversement", "", "Renversement" },
					Types = { "Balayage", "", "Frappe au Sol" } 
				} 
			},
			Duration = 4.9,
			Image = "Tempête Fracassante - Combo0.gif",
			Name = "Falling Rock" 
		},
		StanceName = "Tempête Fracassante",
		StanceNameEN = "Shattering Storm",
		WeaponType = "Marteau"
	},
	["Fléau Chatoyant"] = {
		["Parade"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } },
			Duration = 0.95,
			Image = "Fléau Chatoyant - Combo0.gif",
			Name = "Slashing Wind" 
		},
		["En avant"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } },
			Duration = 0.95,
			Image = "Fléau Chatoyant - Combo0.gif",
			Name = "Slashing Wind" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100, 100 }, Hits = { 4, 1 }, Procs = { "","Renversement" }, Types = { "Propulsion", "360" } },
				{ Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement"  } },
				{ Dmg = { 200 }, Hits = { 2 } } 
			},
			Duration = 2.55,
			Image = "Fléau Chatoyant - Combo2.gif",
			Name = "Howling Gale" 
		},
		["Neutre"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } },
			Duration = 0.95,
			Image = "Fléau Chatoyant - Combo0.gif",
			Name = "Slashing Wind" 
		},
		StanceName = "Fléau Chatoyant",
		StanceNameEN = "Shimmering Blight",
		WeaponType = "Arme d'hast" 
	},
	["Serres Acérées"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Duration = 1.15,
			Image = "Serres Acérées - Combo0.gif",
			Name = "Lashing Panther" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Duration = 1.15,
			Image = "Serres Acérées - Combo0.gif",
			Name = "Lashing Panther" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" } },
				{
					Dmg = { 100, 300, 100, 100 },
					Hits = { 2, 1, 2, 1 },
					Procs = { "", { "Saignement" , "Soulèvement" }, "","Renversement" } 
				},
				{ Dmg = { 200 }, Hits = { 2 }, SlashMultiplier = { 1.25 }, Procs = { "Renversement" }, },
			},
			Duration = 3.05,
			Image = "Serres Acérées - Combo1.gif",
			Name = "Rising Lion" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Duration = 1.15,
			Image = "Serres Acérées - Combo0.gif",
			Name = "Lashing Panther" 
		},
		StanceName = "Serres Acérées",
		StanceNameEN = "Sinking Talon",
		WeaponType = "Doubles Dagues" 
	},
	["Plumes Tranchantes"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Projection" } } 
			},
			Duration = 2.15,
			Image = "Plumes Tranchantes - Combo3.gif",
			Name = "Cutting Fringe" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200 }, Hits = { 3 } } 
			},
			Duration = 1.65,
			Image = "Plumes Tranchantes - Combo1.gif",
			Name = "Razor Fin" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 5 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 100, 100 }, Hits = { 3, 2 }, Procs = { "", "Saignement"  } },
				{ Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = {"Renversement", "Soulèvement" } } 
			},
			Duration = 3.55,
			Image = "Plumes Tranchantes - Combo2.gif",
			Name = "Serrated Crest" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 2 }, Note = "*", Procs = {"Renversement" } },
				{ Dmg = { 100, 300 }, Hits = { 2, 1 }, Procs = { "", "Saignement"  } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 3.6,
			Image = "Plumes Tranchantes - Combo0.gif",
			Name = "Scathing Plume" 
		},
		StanceName = "Plumes Tranchantes",
		StanceNameEN = "Slicing Feathers",
		WeaponType = "Éventail de guerre" 
	},
	["Souverain Proscrit"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 400 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "", "Projection" } } 
			},
			Duration = 1.25,
			Image = "Souverain Proscrit - Combo3.gif",
			Name = "Scout Command" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 6 }, Types = { "360" } } 
			},
			Duration = 1.75,
			Image = "Souverain Proscrit - Combo1.gif",
			Name = "Vagrant Behest" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 50 }, Hits = { 6 } },
				{ Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 200 }, Hits = { 2 } },
				{
					Dmg = { 200, 100 },
					Hits = { 2, 1 },
					Procs = { "Renversement","Renversement" },
					Types = { "", "Frappe au Sol" } 
				} 
			},
			Duration = 3,
			Image = "Souverain Proscrit - Combo2.gif",
			Name = "Villain Rule" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 200, 50 }, Hits = { 1, 5 } },
				{ Dmg = { 200, 50, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "","Renversement" } },
				{ Dmg = { 200 }, Hits = { 4 }, Procs = { "Saignement"  } },
				{ Dmg = { 200 }, Hits = { 2 }, Procs = { "Renversement" } } 
			},
			Duration = 2.85,
			Image = "Souverain Proscrit - Combo0.gif",
			Name = "Rogue Edict" 
		},
		StanceName = "Souverain Proscrit",
		StanceNameEN = "Sovereign Outcast",
		WeaponType = "Tonfa" 
	},
	["Aiguille Tourbillonnante"] = {
		["Parade"] = {
			Attacks = { { Dmg = { 100, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Projection" } } },
			Duration = 1.1,
			Image = "Aiguille Tourbillonnante - Combo3.gif",
			Name = "Fey Intervention" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 2, 1 }, Types = { "360", "Balayage" } },
				{ Dmg = { 100 }, Hits = { 5 }, Types = { "360" } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } } 
			},
			Duration = 2.15,
			Image = "Aiguille Tourbillonnante - Combo1.gif",
			Name = "Accursed Whispers" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 2 }, Procs = {"Renversement" } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Saignement"  } },
				{ Dmg = { 100, 200 }, Hits = { 2, 1 }, Types = { "360", "Balayage" } },
				{ Dmg = { 200 }, Hits = { 2 } } 
			},
			Duration = 2.5,
			Image = "Aiguille Tourbillonnante - Combo2.gif",
			Name = "Fey Intervention" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 2 }, Procs = { "Saignement"  } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 1.85,
			Image = "Aiguille Tourbillonnante - Combo0.gif",
			Name = "True Kiss" 
		},
		StanceName = "Aiguille Tourbillonnante",
		StanceNameEN = "Spinning Needle",
		WeaponType = "Doubles Dagues" 
	},
	["Éventail Harcelant"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 300, 200 }, Hits = { 1, 1 } },
				{
					Dmg = { 200, 300 },
					Hits = { 1, 1 },
					Procs = {"Renversement", "" },
					Types = { "360", "Balayage" } 
				},
				{
					Dmg = { 500 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					Procs = { "Renversement" },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				} 
			},
			Duration = 4.9,
			Image = "Éventail Harcelant - Combo0.gif",
			Name = "Shadow Wing" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } },
				{
					Dmg = { 300 },
					Hits = { 1 },
					ImpactMultiplier = { 1.1 },
					SlashMultiplier = { 1.1 } 
				} 
			},
			Duration = 1.25,
			Image = "Éventail Harcelant - Combo1.gif",
			Name = "Many Tears" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 300 },
					Hits = { 1 },
					Procs = {"Renversement" },
					SlashMultiplier = { 1.1 } 
				},
				{
					Dmg = { 200, 100 },
					Hits = { 3, 1 },
					Procs = { "", {"Renversement", "Saignement"  } },
					Types = { "360", "360" } 
				} 
			},
			Duration = 2.4,
			Image = "Éventail Harcelant - Combo2.gif",
			Name = "Dying Light" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300, 200 }, Hits = { 1, 1 } },
				{
					Dmg = { 200, 300 },
					Hits = { 1, 1 },
					Procs = {"Renversement", "" },
					Types = { "360", "Balayage" } 
				},
				{
					Dmg = { 500 },
					Hits = { 1 },
					ImpactMultiplier = { 1.25 },
					Procs = { "Renversement" },
					PunctureMultiplier = { 1.25 },
					SlashMultiplier = { 1.25 } 
				} 
			},
			Duration = 4.9,
			Image = "Éventail Harcelant - Combo0.gif",
			Name = "Shadow Wing" 
		},
		StanceName = "Éventail Harcelant",
		StanceNameEN = "Stalking Fan",
		WeaponType = "Faux"
	},
	["Dichotomie Stellaire"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 100, 100, 100, 100 },
					Hits = { 1, 1, 1, 1 },
					Procs = { "Diminution", "Diminution", "Diminution", "Diminution" } 
				},
				{
					Dmg = { 100, 100, 100 },
					Hits = { 2, 2, 2 },
					Procs = { "Renversement", "Renversement", "Renversement" },
					Types = { "Balayage", "Balayage", "Frappe au Sol" } 
				} 
			},
			Image = "StarDivideComboOne.gif",
			Name = "Wandering Scourge" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "StarDivideComboTwo.gif",
			Name = "Bitter Grudge" 
		},
		["Parade en avant"] = {
			Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 5 } } },
			Image = "StarDivideComboThree.gif",
			Name = "Dire Fall" 
		},
		["Neutre"] = {
			Attacks = {
				{
					Dmg = { 100, 100, 100, 100 },
					Hits = { 1, 1, 1, 1 },
					Procs = { "Diminution", "Diminution", "Diminution", "Diminution" } 
				},
				{
					Dmg = { 100, 100, 100 },
					Hits = { 2, 2, 2 },
					Procs = { "Renversement", "Renversement", "Renversement" },
					Types = { "Balayage", "Balayage", "Frappe au Sol" } 
				} 
			},
			Image = "StarDivideComboOne.gif",
			Name = "Wandering Scourge" 
		},
		StanceName = "Dichotomie Stellaire",
		StanceNameEN = "Star Divide",
		WeaponType = "Tonfa" 
	},
	["Épine Cinglante"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "","Renversement" } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Saignement"  } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Projection" } } 
			},
			Duration = 2.35,
			Image = "Épine Cinglante - Combo3.gif",
			Name = "Impaling Quill" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100, 200 }, Hits = { 1, 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 } } 
			},
			Duration = 1.8,
			Image = "Épine Cinglante - Combo1.gif",
			Name = "Piercing Horn" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200, 200 }, Hits = { 2, 1 }, Procs = { "", "Saignement"  } },
				{
					Dmg = { 300, 100 },
					Hits = { 1, 1 },
					Procs = { "", "Renversement" },
					Types = { "", "Frappe au Sol" } 
				} 
			},
			Duration = 2.7,
			Image = "Épine Cinglante - Combo2.gif",
			Name = "Lacerating Spine" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "","Renversement" } },
				{
					Dmg = { 100, 200, 200 },
					Hits = { 1, 1, 1 },
					Procs = { "Saignement" , "Saignement" , "" } 
				},
				{ Dmg = { 300, 200 }, Hits = { 1, 1 } },
				{ Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement"  } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 3.95,
			Image = "Épine Cinglante - Combo0.gif",
			Name = "Carving Spike" 
		},
		StanceName = "Épine Cinglante",
		StanceNameEN = "Stinging Thorn",
		WeaponType = "Dague"
	},
	["Tresse Scindante"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 500 },
					Hits = { 1 },
					ImpactMultiplier = { 1.5 },
					Procs = { "Projection" },
					PunctureMultiplier = { 1.5 },
					SlashMultiplier = { 1.5 } 
				} 
			},
			Duration = 1.2,
			Image = "Tresse Scindante - Combo3.gif",
			Name = "Coming Tide" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Duration = 2,
			Image = "Tresse Scindante - Combo1.gif",
			Name = "Cresting Surf" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 100, 200 },
					Hits = { 2, 1 },
					Procs = { "", "Saignement"  },
					Types = { "Balayage", "360" } 
				},
				{
					Dmg = { 400, 100 },
					Hits = { 1, 1 },
					ImpactMultiplier = { 1.5, 1 },
					Procs = { "Renversement","Renversement" },
					PunctureMultiplier = { 1.5, 1 },
					SlashMultiplier = { 1.5, 1 },
					Types = { "", "Frappe au Sol" } 
				} 
			},
			Duration = 2.4,
			Image = "Tresse Scindante - Combo2.gif",
			Name = "Flash Flood" 
		},
		["Neutre"] = {
			Attacks = {
				{
					Dmg = { 200 },
					Hits = { 1 },
					ImpactMultiplier = { 1.5 },
					PunctureMultiplier = { 1.5 },
					SlashMultiplier = { 1.5 } 
				},
				{
					Dmg = { 300 },
					Hits = { 1 },
					ImpactMultiplier = { 1.5 },
					PunctureMultiplier = { 1.5 },
					SlashMultiplier = { 1.5 } 
				},
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 1.7,
			Image = "Tresse Scindante - Combo0.gif",
			Name = "Rapid Current" 
		},
		StanceName = "Tresse Scindante",
		StanceNameEN = "Sundering Weave",
		WeaponType = "Machette"
	},
	["Tigre Tourbillonnant"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100, 100 }, Hits = { 5, 1 }, Procs = { "", "Saignement"  } },
				{ Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } },
				{ Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "", "Renversement" } } 
			},
			Duration = 2.05,
			Image = "Tigre Tourbillonnant - Combo0.gif",
			Name = "Winding Claws" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{
					Dmg = { 100, 200 },
					Hits = { 3, 1 },
					Procs = { "", "Soulèvement" },
					Types = { "360", "Balayage" } 
				},
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Duration = 1.6,
			Image = "Tigre Tourbillonnant - Combo1.gif",
			Name = "Raking Flesh" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 200, 100, 100 }, Hits = { 2, 1, 1 }, Procs = { "", "","Renversement" } },
				{ Dmg = { 100, 200 }, Hits = { 2, 2 } } 
			},
			Duration = 2.3,
			Image = "Tigre Tourbillonnant - Combo2.gif",
			Name = "Dancing Hunter" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100, 100 }, Hits = { 5, 1 }, Procs = { "", "Saignement"  } },
				{ Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } },
				{ Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "", "Renversement" } } 
			},
			Duration = 2.05,
			Image = "Tigre Tourbillonnant - Combo0.gif",
			Name = "Winding Claws" 
		},
		StanceName = "Tigre Tourbillonnant",
		StanceNameEN = "Swirling Tiger",
		WeaponType = "Doubles Épées"
	},
	["Attaque de faucon"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100, 300 }, Hits = { 1, 1 }, Types = { "360", "Balayage" } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Projection" } } 
			},
			Duration = 2.75,
			Image = "Attaque de faucon - Combo3.gif",
			Name = "Keen Broadwing" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Duration = 1.95,
			Image = "Attaque de faucon - Combo1.gif",
			Name = "Swift Pursuit" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { {"Renversement", "Saignement"  } } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 400 }, Hits = { 1 } } 
			},
			Duration = 2.05,
			Image = "Attaque de faucon - Combo2.gif",
			Name = "Slicing Talon" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "Saignement" , "" } },
				{ Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Renversement" } } 
			},
			Duration = 2,
			Image = "Attaque de faucon - Combo0.gif",
			Name = "Diving Kestrel" 
		},
		StanceName = "Attaque de faucon",
		StanceNameEN = "Swooping Falcon",
		WeaponType = "Épée"
	},
	["Hydre Entachée"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 100, 100, 100 },
					Hits = { 1, 1, 1 },
					Procs = { "Renversement", "Renversement", "Renversement" } 
				},
				{ Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } 
			},
			Image = "TaintedHydraComboOne.gif",
			Name = "Heart of the Naga" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "TaintedHydraComboTwo.gif",
			Name = "Talons of the Wyrm" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Diminution" } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "TaintedHydraComboThree.gif",
			Name = "Heart of the Imoogi" 
		},
		["Neutre"] = {
			Attacks = {
				{
					Dmg = { 100, 100, 100 },
					Hits = { 1, 1, 1 },
					Procs = { "Renversement", "Renversement", "Renversement" } 
				},
				{ Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } 
			},
			Image = "TaintedHydraComboOne.gif",
			Name = "Heart of the Naga" 
		},
		StanceName = "Hydre Entachée",
		StanceNameEN = "Tainted Hydra",
		WeaponType = "Lame et Fouet" 
	},
	["Tempo Royal"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 600, 100 },
					Hits = { 1, 1 },
					Procs = { "Renversement","Renversement" },
					SlashMultiplier = { 1.25, 1 },
					Types = { "", "Frappe au Sol" } 
				} 
			},
			Duration = 1.8,
			Image = "Tempo Royal - Combo3.gif",
			Name = "Bold Reprise" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 }, Types = { "360" } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Duration = 3.4,
			Image = "Tempo Royal - Combo1.gif",
			Name = "Majestic Abandon" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 300 },
					Hits = { 1 },
					Procs = {"Renversement" },
					SlashMultiplier = { 1.25 } 
				},
				{
					Dmg = { 200, 500, 100 },
					Hits = { 1, 1, 1 },
					Procs = { "", "Renversement","Renversement" },
					Types = { "Balayage", "", "Frappe au Sol" } 
				} 
			},
			Duration = 2.1,
			Image = "Tempo Royal - Combo2.gif",
			Name = "Resplendent Calma" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{
					Dmg = { 200, 100, 300, 100 },
					Hits = { 1, 1, 1, 1 },
					Types = { "", "Frappe au Sol", "", "Frappe au Sol" } 
				},
				{ Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
				{
					Dmg = { 200, 100, 400 },
					Hits = { 1, 1, 1 },
					Procs = { "","Renversement", "Renversement" } 
				} 
			},
			Duration = 4.65,
			Image = "Tempo Royal - Combo0.gif",
			Name = "August Mesto" 
		},
		StanceName = "Tempo Royal",
		StanceNameEN = "Tempo Royale",
		WeaponType = "Lame Lourde"
	},
	["Fente Tranquille"] = {
		["Parade"] = {
			Attacks = { { Dmg = { 400 }, Hits = { 2 }, Procs = { "Projection" } } },
			Duration = 1.2,
			Image = "Fente Tranquille - Combo3.gif",
			Name = "Hook and Eye" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.5 } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Duration = 1.9,
			Image = "Fente Tranquille - Combo1.gif",
			Name = "Windless Cut" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = {"Renversement" } } 
			},
			Duration = 2.6,
			Image = "Fente Tranquille - Combo2.gif",
			Name = "Beyond Reproach" 
		},
		["Neutre"] = {
			Attacks = {
				{
					Dmg = { 300, 100, 100 },
					Hits = { 1, 1, 1 },
					ImpactMultiplier = { 2 },
					Procs = { "", "", "Saignement"  } 
				},
				{
					Dmg = { 100, 300 },
					Hits = { 1, 1 },
					ImpactMultiplier = { 2 },
					Procs = { "", "" } 
				},
				{
					Dmg = { 400 },
					Hits = { 1 },
					ImpactMultiplier = { 2 },
					Procs = { "Renversement" },
					SlashMultiplier = { 2 } 
				} 
			},
			Duration = 3.8,
			Image = "Fente Tranquille - Combo0.gif",
			Name = "Breathless Lunge" 
		},
		["Glissade"] = {
			Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } },
			Duration = 0.67,
			Image = "Nikana - Combo Glissade.gif",
			Name = "Genou séparateur" 
		},
		StanceName = "Fente Tranquille",
		StanceNameEN = "Tranquil Cleave",
		WeaponType = "Nikana" 
	},
	["Flèche Virevoltante"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 200, 100, 400, 100 },
					Hits = { 1, 4, 1, 2 },
					Procs = { "", "", "Renversement", "" } 
				} 
			},
			Duration = 2,
			Image = "Flèche Virevoltante - Combo3.gif",
			Name = "Summit Plunge" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200, 100 }, Hits = { 1, 2 }, Types = { "360", "360" } },
				{ Dmg = { 100, 200 }, Hits = { 4, 1 }, Types = { "360", "360" } } 
			},
			Duration = 2.5,
			Image = "Flèche Virevoltante - Combo1.gif",
			Name = "Spiraling Pinnacle" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 300, 100 },
					Hits = { 1, 1 },
					Procs = {"Renversement" },
					Types = { "", "Frappe au Sol" } 
				},
				{ Dmg = { 400 }, Hits = { 1 } } 
			},
			Duration = 1.75,
			Image = "Flèche Virevoltante - Combo2.gif",
			Name = "Vaulting Apex" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Saignement"  } },
				{ Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Soulèvement" } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 3.3,
			Image = "Flèche Virevoltante - Combo0.gif",
			Name = "Cresting Peak" 
		},
		StanceName = "Flèche Virevoltante",
		StanceNameEN = "Twirling Spire",
		WeaponType = "Arme d'hast" 
	},
	["Esprit Vengeur"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 400, 100 }, Hits = { 1, 1 }, Types = { "Balayage", "360" } },
				{ Dmg = { 200 }, Hits = { 1 }, Procs = { { "Saignement" , "Soulèvement" } } },
				{
					Dmg = { 300, 100 },
					Hits = { 1, 1 },
					Procs = { "Renversement","Renversement" },
					Types = { "", "Frappe au Sol" } 
				} 
			},
			Duration = 3,
			Image = "Esprit Vengeur - Combo3.gif",
			Name = "Rising Hate" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Saignement"  } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Duration = 1.55,
			Image = "Esprit Vengeur - Combo1.gif",
			Name = "Lone Vengeance" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 100, 300 },
					Hits = { 1, 1 },
					Procs = { "","Renversement" },
					Types = { "360", "Balayage" } 
				},
				{ Dmg = { 50, 300 }, Hits = { 2, 1 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 2.3,
			Image = "Esprit Vengeur - Combo2.gif",
			Name = "Drowning Despair" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Renversement" } } 
			},
			Duration = 3.15,
			Image = "Esprit Vengeur - Combo0.gif",
			Name = "Impending Dread" 
		},
		StanceName = "Esprit Vengeur",
		StanceNameEN = "Vengeful Revenant",
		WeaponType = "Épée"
	},
	["Tempête Vermillon"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 } },
				{
					Dmg = { 100, 200, 300, 100 },
					Hits = { 1, 1, 1, 1 },
					Procs = { "", "Renversement", "", "Renversement" },
					Types = { "Balayage", "Balayage", "", "Frappe au Sol" } 
				} 
			},
			Duration = 2.5,
			Image = "Tempête Vermillon - Combo3.gif",
			Name = "Ruby Wind" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 200, 100 }, Hits = { 1, 3 }, Types = { "Balayage", "360" } },
				{ Dmg = { 200, 100 }, Hits = { 1, 1 } } 
			},
			Duration = 1.9,
			Image = "Tempête Vermillon - Combo1.gif",
			Name = "Crimson Hurricane" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 3 } },
				{ Dmg = { 50, 100 }, Hits = { 3, 3 }, Types = { "360", "360" } },
				{
					Dmg = { 50, 200 },
					Hits = { 8, 1 },
					Procs = { "","Renversement" },
					Types = { "360", "360" } 
				} 
			},
			Duration = 3.4,
			Image = "Tempête Vermillon - Combo2.gif",
			Name = "Cardinal Breeze" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } },
				{ Dmg = { 100, 300 }, Hits = { 1, 1 } },
				{ Dmg = { 100, 100 }, Hits = { 2, 2 }, Procs = { "", "Saignement"  } },
				{ Dmg = { 200, 400 }, Hits = { 1, 1 } },
				{ Dmg = { 300 }, Hits = { 2 }, Procs = { "Renversement" } } 
			},
			Duration = 3.95,
			Image = "Tempête Vermillon - Combo0.gif",
			Name = "Flurry Rose" 
		},
		StanceName = "Tempête Vermillon",
		StanceNameEN = "Vermillion Storm",
		WeaponType = "Griffes" 
	},
	["Approche Vicieuse"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { "Diminution", "Diminution" } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Image = "ViciousApproachComboOne.gif",
			Name = "Savagery At Hand" 
		},
		ConclaveOnly = true,
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } } 
			},
			Image = "ViciousApproachComboTwo.gif",
			Name = "Cruel Advance" 
		},
		["Parade en avant"] = {
			Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } } },
			Image = "ViciousApproachComboThree.gif",
			Name = "Impending Danger" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { "Diminution", "Diminution" } },
				{ Dmg = { 100 }, Hits = { 2 } } 
			},
			Image = "ViciousApproachComboOne.gif",
			Name = "Savagery At Hand" 
		},
		StanceName = "Approche Vicieuse",
		StanceNameEN = "Vicious Approach",
		WeaponType = "Mains Et Pieds" 
	},
	["Massacre Votif"] = {
		["Parade"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 2 } },
				{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Soulèvement" } },
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 2, 2 }, Procs = { "", "Soulèvement" } } 
			},
			Duration = 2.67,
			Image = "Massacre Votif - Combo3.gif",
			Name = "Penitent Offering" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 3 } },
				{ Dmg = { 100 }, Hits = { 4 } } 
			},
			Duration = 1.84,
			Image = "Massacre Votif - Combo1.gif",
			Name = "Clarion Rush" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200, 100 }, Hits = { 1, 1 } },
				{ Dmg = { 100, 200 }, Hits = { 2, 1 }, Types = { "360", "Balayage" } },
				{ Dmg = { 200, 100, 300 }, Hits = { 1, 1, 1 } },
				{ Dmg = { 300 }, Hits = { 2 }, Procs = { "Soulèvement" } } 
			},
			Duration = 2.78,
			Image = "Massacre Votif - Combo2.gif",
			Name = "Rending Lamentation" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 2 } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "360" } },
				{
					Dmg = { 100, 300, 300 },
					Hits = { 2, 1, 1 },
					Procs = { "", "", { "Saignement" , "Renversement" } } 
				} 
			},
			Duration = 2.57,
			Image = "Massacre Votif - Combo0.gif",
			Name = "Purging Drive" 
		},
		StanceName = "Massacre Votif",
		StanceNameEN = "Votive Onslaught",
		WeaponType = "Éventail de guerre" 
	},
	["Masque Vulpin"] = {
		["Parade"] = {
			Attacks = {
				{
					Dmg = { 200, 300 },
					Hits = { 1, 1 },
					Procs = { "", "Soulèvement" },
					Types = { "Propulsion", "Propulsion" } 
				},
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Projection" } } 
			},
			Duration = 1.45,
			Image = "Masque Vulpin - Combo3.gif",
			Name = "Deceptive Lunge" 
		},
		["En avant"] = {
			Attacks = {
				{ Dmg = { 50 }, Hits = { 2 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100 }, Hits = { 1 } },
				{ Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Balayage" } },
				{ Dmg = { 200 }, Hits = { 1 } } 
			},
			Duration = 3,
			Image = "Masque Vulpin - Combo1.gif",
			Name = "Duel Secrets" 
		},
		["Parade en avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 }, Procs = {"Renversement" }, Types = { "" } },
				{
					Dmg = { 100, 100 },
					Hits = { 1, 1 },
					Procs = { "", "Saignement"  },
					Types = { "Propulsion" } 
				},
				{ Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = {"Renversement" } } 
			},
			Duration = 2.5,
			Image = "Masque Vulpin - Combo2.gif",
			Name = "Hidden Flourish" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 100 }, Hits = { 2 }, Types = { "Propulsion" } },
				{
					Dmg = { 300 },
					Hits = { 1 },
					Procs = { {"Renversement", "Saignement"  } },
					Types = { "Propulsion" } 
				},
				{ Dmg = { 300 }, Hits = { 1 }, Types = { "Propulsion" } },
				{
					Dmg = { 300, 100 },
					Hits = { 1, 1 },
					Procs = { "", "Saignement"  },
					Types = { "Propulsion" } 
				},
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" }, Types = { "Propulsion" } } 
			},
			Duration = 3,
			Image = "Masque Vulpin - Combo0.gif",
			Name = "Assailant Guise" 
		},
		StanceName = "Masque Vulpin",
		StanceNameEN = "Vulpine Mask",
		WeaponType = "Rapière"
	},
	["Rasoir Lucide"] = {
		["En avant"] = {
			Attacks = {
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 200 }, Hits = { 1 } },
				{ Dmg = { 400 }, Hits = { 1 } } 
			},
			Duration = 2.55,
			Image = "Rasoir Lucide - Combo1.gif",
			Name = "Moissonneuse-batteuse" 
		},
		["Parade en avant"] = {
			Attacks = {
				{
					Dmg = { 200, 200, 300, 100 },
					Hits = { 1, 1, 1, 1 },
					Procs = { "","Renversement", { "Saignement" , "Soulèvement" },"Renversement" },
					Types = { "Balayage", "Balayage", "", "Frappe au Sol" } 
				},
				{ Dmg = { 300 }, Hits = { 1 } },
				{ Dmg = { 400 }, Hits = { 1 }, Procs = { "Renversement" }, Types = { "360" } } 
			},
			Duration = 3.5,
			Image = "Rasoir Lucide - Combo2.gif",
			Name = "Calling Thunder" 
		},
		["Neutre"] = {
			Attacks = {
				{ Dmg = { 300 }, Hits = { 1 }, Procs = {"Renversement" } },
				{ Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } },
				{ Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } },
				{
					Dmg = { 200, 200, 400 },
					Hits = { 1, 1, 1 },
					Procs = { "", "Saignement" , "Renversement" } 
				} 
			},
			Duration = 4.4,
			Image = "Rasoir Lucide - Combo0.gif",
			Name = "Threshing Grain" 
		},
		StanceName = "Rasoir Lucide",
		StanceNameEN = "Wise Razor",
		WeaponType = "Nikana à Deux Mains" 
	},
}

return addSharedCombos(StanceData)