Wiki Warframe

Utilisation du Wiki

Pour une meilleure utilisation du Wiki Warframe FR, merci d'activer les scripts Javascript lors de la consultation de certains pages, pour assurer le fonctionnement de certaines fonctionnalités.
Si vous souhaitez contribuer au Wiki, rejoignez-nous sur le Discord Warframe FR (espace wiki)

- Yazu 17:00 01/10/2022

EN SAVOIR PLUS

Wiki Warframe
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Key Obligatoire ? Définition Exemple
["Nom de table"]
✔️ Nom de table Lua, utilisée dans certains Modules.
["Archwing Extermination"] = { }
Alias
✔️ Alias de la table, permettant de récupérer la table avec le Module:Missions ou le Module:DropTables
Alias = "Désertion2",
InternalName
Nom inerne au sein du jeu
InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/TrinityRewards",
Link
✔️ Lien lié à la table (nom de boss, type de mission ou encore Mode de jeu)
Link = "Ambulas",
Name
✔️ Nom à afficher sur une page, qui doit être le plus clair possible.
Name = "Proxima du Voile - Tempête du Néant",
Rewards
✔️ / ❌ Table contenant les ressources de la mission/de l'ennemi. Pattern d'une récompense :
{ "Nom", "Type", "Chance d'obtention", "Quantité" },
(la quantité est optiennelle, ne servant que pour l'Endo / les Crédits par exemple)
Rewards = { A = {  { "Endo", "Endo", 12.5, 1200 }, }, B = { }, C = { } }
Tier
✔️ Permet d'indiquer le rang de la mission. Utilisé avec
{{#invoke:Rewards|Tier|Rang 1}}
pour afficher les récompenses liées aux missions avec ce tier comme paramètre.
Tier = "Proxima de Vénus",
Type
✔️ Type de la mission, même chose que pour le Tier et sert également à invoquer les mission de ce type.
Type = "Néant de Granum"

Pour ajouter une nouvelle table dans ce Module, merci de suivre le pattern actuellement présent.
(Attention à bien préciser les bons Type/Tier, ces derniers sont liés avec plusieurs tables présentes ici-même, donc il faut garder le tout unifié dans la même catégorie.)


-- Constantes pour les warframes de bases
local WFDefault = {
    {
        {Part = "Schéma Châssis", Chance = 0.3872},
        {Part = "Schéma Neuroptiques", Chance = 0.3872},
        {Part = "Schéma Systèmes", Chance = 0.2256}
    }
}

local DropData = {
    ["Missions"] = {
        {
            Type = "Capture",
            Alias = "Capture",
            Rewards = {
                ["A"] = {
                    {"Vitalité", "Mod", 10.84},
                    {"Déviation Rapide", "Mod", 10.84},
                    {"Course", "Mod", 11.06},
                    {"Mutation de Chargeur", "Mod", 10.84},
                    {"Chargeur Trafiqué", "Mod", 10.84},
                    {"Point de Pression", "Mod", 0.34},
                    {"Tambour de Munitions", "Mod", 11.06},
                    {"Mains Rapides", "Mod", 10.84}, {"Dégaine", "Mod", 10.84},
                    {"Restauration de Santé", "Item", 10.84},
                    {"Boîte de Munition Omni", "Item", 0.34},
                    {"Vent du Nord", "Mod", 0.34},
                    {"Toucher Choquant", "Mod", 0.34},
                    {"Impact Brûlant", "Mod", 0.34}, {"Allonge", "Mod", 0.34}
                }
            }
        }, {
            Type = "Capture",
            Tier = "Néant T1",
            Alias = "NéantCapture1",
            ShortName = "[[Néant]]",
            Rewards = {
                ["A"] = {
                    {"Lith M6", "Relique", 12.5}, {"Lith P3", "Relique", 12.5},
                    {"Lith C6", "Relique", 12.5}, {"Lith M5", "Relique", 12.5},
                    {"Lith S10", "Relique", 12.5}, {"Lith D1", "Relique", 12.5},
                    {"Lith K4", "Relique", 12.5}, {"Lith D2", "Relique", 12.5}
                }
            }
        }, {
            Type = "Capture",
            Tier = "Néant T3",
            Alias = "NéantCapture3",
            ShortName = "[[Néant]]",
            Rewards = {
                ["A"] = {
                    {"Meso E4", "Relique", 6.25}, {"Meso P3", "Relique", 6.25},
                    {"Meso I1", "Relique", 6.25}, {"Meso P2", "Relique", 6.25},
                    {"Neo T2", "Relique", 6.25}, {"Neo A3", "Relique", 6.25},
                    {"Neo Z5", "Relique", 6.25}, {"Neo I2", "Relique", 6.25},
                    {"Meso K3", "Relique", 6.25}, {"Meso N9", "Relique", 6.25},
                    {"Meso N10", "Relique", 6.25}, {"Neo T3", "Relique", 6.25},
                    {"Neo M3", "Relique", 6.25}, {"Neo R4", "Relique", 6.25},
                    {"Meso F2", "Relique", 6.25}, {"Neo S5", "Relique", 6.25}
                }
            }
        }, {
            Type = "Désertion",
            Tier = "Phobos",
            Name = "Tier 1",
            Alias = "Defection1",
            ShortName = "[[Récompense de Mission#Tier de Mission|T1]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 13.92, 2000},
                    {"Cache de Crédits", "Credits", 13.92, 2000},
                    {"Cache de Crédits", "Credits", 13.92, 2000},
                    {"Cache de Crédits", "Credits", 13.92, 2000},
                    {"Endo", "Endo", 13.92, 100}, {"Endo", "Endo", 13.92, 100},
                    {"Endo", "Endo", 13.92, 100},
                    {"Châtie-Corrompu", "Mod", 2.58}
                },
                ["B"] = {
                    {"Lith B7", "Relique", 10.84},
                    {"Lith D3", "Relique", 10.84},
                    {"Lith N5", "Relique", 10.84},
                    {"Lith N6", "Relique", 10.84},
                    {"Lith P4", "Relique", 10.84},
                    {"Lith P5", "Relique", 10.84},
                    {"Lith T4", "Relique", 10.84},
                    {"Expulse-Corrompu", "Mod", 5.53},
                    {"Purifie-Corrompu", "Mod", 5.53},
                    {"Fléau des Corrompus", "Mod", 5.53},
                    {"Intensité", "Mod", 5.53},
                    {"{{WF|Harrow}} - Systèmes", "Schéma", 2.01}
                },
                ["C"] = {
                    {"Lith B7", "Relique", 11.06},
                    {"Lith D3", "Relique", 11.06},
                    {"Lith N5", "Relique", 11.06},
                    {"Lith N6", "Relique", 11.06},
                    {"Lith P4", "Relique", 11.06},
                    {"Lith P5", "Relique", 11.06},
                    {"Lith T4", "Relique", 11.06},
                    {"Accélération", "Mod", 7.52},
                    {"Frappe Durable", "Mod", 7.52},
                    {"{{WF|Harrow}} - Systèmes", "Schéma", 7.52}
                }
            }
        }, {
            Type = "Désertion",
            Tier = "Saturne",
            Name = "Tier 2",
            Alias = "Defection2",
            ShortName = "[[Récompense de Mission#Tier de Mission|T2]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 16.24, 2500},
                    {"Cache de Crédits", "Credits", 16.24, 2500},
                    {"Cache de Crédits", "Credits", 16.24, 2500},
                    {"Endo", "Endo", 16.24, 150}, {"Endo", "Endo", 16.24, 150},
                    {"Endo", "Endo", 16.24, 150},
                    {"Expulse-Corrompu", "Mod", 2.58}
                },
                ["B"] = {
                    {"Meso C6", "Relique", 10.84},
                    {"Meso E4", "Relique", 10.84},
                    {"Meso G2", "Relique", 10.84},
                    {"Meso I1", "Relique", 10.84},
                    {"Meso K3", "Relique", 10.84},
                    {"Meso N10", "Relique", 10.84},
                    {"Meso P2", "Relique", 10.84},
                    {"Châtie-Corrompu", "Mod", 7.37},
                    {"Purifie-Corrompu", "Mod", 7.37},
                    {"Fléau des Corrompus", "Mod", 7.37},
                    {"{{WF|Harrow}} - Systèmes", "Schéma", 2.01}
                },
                ["C"] = {
                    {"Neo D2", "Relique", 11.06}, {"Neo E2", "Relique", 11.06},
                    {"Neo I2", "Relique", 11.06}, {"Neo N13", "Relique", 11.06},
                    {"Neo S14", "Relique", 11.06}, {"Neo T2", "Relique", 11.06},
                    {"Neo Z6", "Relique", 11.06},
                    {"Frappe Durable", "Mod", 11.28},
                    {"{{WF|Harrow}} - Systèmes", "Schéma", 11.28}
                }
            }
        }, {
            Type = "Désertion",
            Tier = "Neptune",
            Name = "Tier 3",
            Alias = "Defection3",
            ShortName = "[[Récompense de Mission#Tier de Mission|T3]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 24.35, 3000},
                    {"Cache de Crédits", "Credits", 24.35, 3000},
                    {"Cache de Crédits", "Credits", 24.35, 3000},
                    {"Endo", "Endo", 24.35, 250},
                    {"Expulse-Corrompu", "Mod", 2.58}
                },
                ["B"] = {
                    {"Neo D2", "Relique", 10.84}, {"Neo E2", "Relique", 10.84},
                    {"Neo I2", "Relique", 10.84}, {"Neo N13", "Relique", 10.84},
                    {"Neo S14", "Relique", 10.84}, {"Neo T2", "Relique", 10.84},
                    {"Neo Z6", "Relique", 10.84},
                    {"Châtie-Corrompu", "Mod", 7.37},
                    {"Purifie-Corrompu", "Mod", 7.37},
                    {"Fléau des Corrompus", "Mod", 7.37},
                    {"{{WF|Harrow}} - Systèmes", "Schéma", 2.01}
                },
                ["C"] = {
                    {"Axi A10", "Relique", 11.06},
                    {"Axi A11", "Relique", 11.06}, {"Axi B3", "Relique", 11.06},
                    {"Axi C5", "Relique", 11.06}, {"Axi T4", "Relique", 11.06},
                    {"Axi W1", "Relique", 11.06}, {"Axi Z1", "Relique", 11.06},
                    {"Frappe Vitale", "Mod", 11.28},
                    {"{{WF|Harrow}} - Systèmes", "Schéma", 11.28}
                }
            }
        }, {
            Type = "Défense",
            Tier = "Facile",
            Name = "Tier 1",
            Alias = "Défense1",
            ShortName = "[[Récompense de Mission#Tier de Mission|T1]]",
            Rewards = {
                ["A"] = {
                    {"Lith M6", "Relique", 12.5}, {"Lith P3", "Relique", 12.5},
                    {"Lith C6", "Relique", 12.5}, {"Lith M5", "Relique", 12.5},
                    {"Lith S10", "Relique", 12.5}, {"Lith D1", "Relique", 12.5},
                    {"Lith K4", "Relique", 12.5}, {"Lith D2", "Relique", 12.5}
                },
                ["B"] = {
                    {"Meso E4", "Relique", 2.82}, {"Meso P3", "Relique", 2.82},
                    {"Meso I1", "Relique", 2.82}, {"Meso P2", "Relique", 2.82},
                    {"Lith M6", "Relique", 9.68}, {"Lith P3", "Relique", 9.68},
                    {"Lith C6", "Relique", 9.68}, {"Lith M5", "Relique", 9.68},
                    {"Lith S10", "Relique", 9.68}, {"Lith D1", "Relique", 9.68},
                    {"Meso K3", "Relique", 2.82}, {"Meso N9", "Relique", 2.82},
                    {"Lith D2", "Relique", 2.82}, {"Lith K4", "Relique", 9.68},
                    {"Meso D5", "Relique", 2.82}, {"Lith D2", "Relique", 9.68}
                },
                ["C"] = {
                    {"Meso E4", "Relique", 6.25}, {"Meso P3", "Relique", 6.25},
                    {"Meso I1", "Relique", 6.25}, {"Meso P2", "Relique", 6.25},
                    {"Lith M6", "Relique", 6.25}, {"Lith P3", "Relique", 6.25},
                    {"Lith C6", "Relique", 6.25}, {"Lith M5", "Relique", 6.25},
                    {"Lith S10", "Relique", 6.25}, {"Lith D1", "Relique", 6.25},
                    {"Meso K3", "Relique", 6.25}, {"Meso N9", "Relique", 6.25},
                    {"Meso N10", "Relique", 6.25}, {"Lith K4", "Relique", 6.25},
                    {"Meso D5", "Relique", 6.25}, {"Lith D2", "Relique", 6.25}
                }
            }
        }, {
            Type = "Défense",
            Tier = "Intermédiaire",
            Name = "Tier 2",
            Alias = "Défense2",
            ShortName = "[[Récompense de Mission#Tier de Mission|T2]]",
            Rewards = {
                ["A"] = {
                    {"Meso C4", "Relique", 14.29},
                    {"Meso B4", "Relique", 14.29},
                    {"Meso D4", "Relique", 14.29},
                    {"Meso N9", "Relique", 14.29},
                    {"Meso E4", "Relique", 14.29},
                    {"Meso R3", "Relique", 14.29}, {"Meso C5", "Relique", 14.29}
                },
                ["B"] = {
                    {"Bobine Réflexe", "Mod", 6.25},
                    {"Froid Pénétrant", "Mod", 6.25},
                    {"Vent du Nord", "Mod", 6.25},
                    {"Balles Cryogéniques", "Mod", 6.25},
                    {"Antre de l'Enfer", "Mod", 6.25},
                    {"Porte-Tempête", "Mod", 6.25},
                    {"À Portée", "Mod", 6.25}, {"Furie", "Mod", 6.25},
                    {"Endo", "Endo", 6.25, 50}, {"Neo T2", "Relique", 6.25},
                    {"Neo A3", "Relique", 6.25}, {"Neo Z5", "Relique", 6.25},
                    {"Neo I2", "Relique", 6.25}, {"Neo T3", "Relique", 6.25},
                    {"Neo M3", "Relique", 6.25}, {"Neo R4", "Relique", 6.25}
                },
                ["C"] = {
                    {"Perception Vitale", "Mod", 4.51},
                    {"Pointe Métallique", "Mod", 4.51},
                    {"Ravage", "Mod", 4.51}, {"Allonge", "Mod", 4.51},
                    {"Endo", "Endo", 4.51, 80}, {"Neo T2", "Relique", 11.06},
                    {"Neo A3", "Relique", 11.06}, {"Neo Z5", "Relique", 11.06},
                    {"Neo I2", "Relique", 11.06}, {"Neo T3", "Relique", 11.06},
                    {"Neo M3", "Relique", 11.06}, {"Neo R4", "Relique", 11.06}
                }
            }
        }, {
            Type = "Défense",
            Tier = "Difficile",
            Name = "Tier 3",
            Alias = "Défense3",
            ShortName = "[[Récompense de Mission#Tier de Mission|T3]]",
            Rewards = {
                ["A"] = {
                    {"Vitalité", "Mod", 10},
                    {"Mutation de Chargeur", "Mod", 10},
                    {"Chargeur Trafiqué", "Mod", 10},
                    {"Neo T2", "Relique", 10}, {"Neo A3", "Relique", 10},
                    {"Neo Z5", "Relique", 10}, {"Neo I2", "Relique", 10},
                    {"Neo T3", "Relique", 10}, {"Neo M3", "Relique", 10},
                    {"Neo R4", "Relique", 10}
                },
                ["B"] = {
                    {"Nuée de Dards", "Mod", 6.67},
                    {"Bobine Réflexe", "Mod", 6.67},
                    {"Froid Pénétrant", "Mod", 6.67},
                    {"Vent du Nord", "Mod", 6.67},
                    {"Antre de l'Enfer", "Mod", 6.67},
                    {"Rationalisation", "Mod", 6.67},
                    {"Toucher Choquant", "Mod", 6.67},
                    {"Endo", "Endo", 6.67, 50}, {"Axi A6", "Relique", 6.67},
                    {"Axi A9", "Relique", 6.67}, {"Axi B3", "Relique", 6.67},
                    {"Axi G4", "Relique", 6.67}, {"Axi T4", "Relique", 6.67},
                    {"Axi T5", "Relique", 6.67}, {"Axi A10", "Relique", 6.67}
                },
                ["C"] = {
                    {"Perception Vitale", "Mod", 2.26},
                    {"Pointe Métallique", "Mod", 2.26},
                    {"Ravage", "Mod", 2.26}, {"Allonge", "Mod", 2.26},
                    {"Mains sur Ressorts", "Mod", 2.26},
                    {"Convulsion", "Mod", 2.26},
                    {"Chambre Divisée", "Mod", 2.26},
                    {"Continuité", "Mod", 2.26},
                    {"Maître Voleur", "Mod", 2.26}, {"Endo", "Endo", 2.26, 80},
                    {"Axi A6", "Relique", 11.06}, {"Axi A9", "Relique", 11.06},
                    {"Axi B3", "Relique", 11.06}, {"Axi G4", "Relique", 11.06},
                    {"Axi T4", "Relique", 11.06}, {"Axi T5", "Relique", 11.06},
                    {"Axi A10", "Relique", 11.06}
                }
            }
        }, {
            Type = "Défense",
            Tier = "Facile2",
            Name = "Dark Sector",
            Alias = "DSDéfense",
            ShortName = "[[Dark Sector|DS]]",
            Rewards = {
                ["A"] = {
                    {"Vitalité", "Mod", 7.59},
                    {"Déviation Rapide", "Mod", 7.59}, {"Course", "Mod", 7.37},
                    {"Mutation de Chargeur", "Mod", 7.59},
                    {"Chargeur Trafiqué", "Mod", 7.59},
                    {"Point de Pression", "Mod", 1.01},
                    {"Tambour de Munitions", "Mod", 7.37},
                    {"Mains Rapides", "Mod", 7.37},
                    {"Véritable Punition", "Mod", 1.01},
                    {"Lith C4", "Relique", 6.9}, {"Lith S8", "Relique", 6.9},
                    {"Lith W2", "Relique", 6.9}, {"Lith D1", "Relique", 6.9},
                    {"Lith C6", "Relique", 6.9}, {"Lith M5", "Relique", 6.9},
                    {"Lith N4", "Relique", 6.9}
                },
                ["B"] = {
                    {"Détente Rapide", "Mod", 8.43},
                    {"Mains Rapides", "Mod", 1.58},
                    {"Frappe Tendue", "Mod", 8.43},
                    {"Perception Vitale", "Mod", 8.43},
                    {"Coup Perforant", "Mod", 1.58},
                    {"Pointe Métallique", "Mod", 1.58},
                    {"Manoeuvre de Pistolet", "Mod", 8.43},
                    {"Craque-Cibles", "Mod", 8.43},
                    {"Sans Retour", "Mod", 8.43}, {"Ravage", "Mod", 8.43},
                    {"Tromblon", "Mod", 8.43}, {"À Portée", "Mod", 1.58},
                    {"Dentelure", "Mod", 1.58}, {"Nuée de Dards", "Mod", 1.58},
                    {"Furie", "Mod", 0.67}, {"Bobine Réflexe", "Mod", 1.58},
                    {"Point de Pression", "Mod", 8.43},
                    {"Véritable Punition", "Mod", 0.67},
                    {"Accélération", "Mod", 0.67},
                    {"Meso C4", "Relique", 1.58}, {"Meso B4", "Relique", 1.58},
                    {"Meso D4", "Relique", 1.58}, {"Meso N9", "Relique", 1.58},
                    {"Meso E4", "Relique", 1.58}, {"Meso R3", "Relique", 1.58},
                    {"Meso C5", "Relique", 1.58}
                },
                ["C"] = {
                    {"Feu des Enfers", "Mod", 7.59},
                    {"Charge de Chaleur", "Mod", 7.59},
                    {"Impact Brûlant", "Mod", 1.84},
                    {"Canon à Diffusion", "Mod", 1.84},
                    {"Rationalisation", "Mod", 1.84},
                    {"Intensité", "Mod", 1.84}, {"Coup de Foudre", "Mod", 0.4},
                    {"Endo", "Endo", 7.59, 50}, {"Endo", "Endo", 1.84, 80},
                    {"Véritable Punition", "Mod", 0.4},
                    {"Accélération", "Mod", 0.4},
                    {"Frappe Durable", "Mod", 0.4},
                    {"Frappe Vitale", "Mod", 0.4}, {"Meso P3", "Relique", 7.59},
                    {"Meso P2", "Relique", 7.59}, {"Meso K3", "Relique", 7.59},
                    {"Meso N9", "Relique", 7.59}, {"Meso E4", "Relique", 7.59},
                    {"Meso I1", "Relique", 7.59}, {"Meso N10", "Relique", 7.59},
                    {"Neo T2", "Relique", 1.84}, {"Neo A3", "Relique", 1.84},
                    {"Neo Z5", "Relique", 1.84}, {"Neo I2", "Relique", 1.84},
                    {"Neo T3", "Relique", 1.84}, {"Neo M3", "Relique", 1.84},
                    {"Neo R4", "Relique", 1.84}
                }
            }
        }, {
            Type = "Défense",
            Tier = "Épave Orokin",
            Alias = "DerelictDéfense",
            ShortName = "[[Épave Orokin DeReliquet|Épave]]",
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 11.11, 250}, {"Endo", "Endo", 11.11, 250},
                    {"Lith C6", "Relique", 11.11},
                    {"Lith D1", "Relique", 11.11},
                    {"Lith D2", "Relique", 11.11},
                    {"Lith M5", "Relique", 11.11},
                    {"Lith M6", "Relique", 11.11},
                    {"Lith P3", "Relique", 11.11},
                    {"Lith S10", "Relique", 11.11}
                },
                ["B"] = {
                    {"Endo", "Endo", 38.72, 250}, {"Endo", "Endo", 38.72, 250},
                    {"Coord. Nav Alad V Mutaliste", "Ressource", 22.56}
                },
                ["C"] = {
                    {"{{Icon|Item|Forma|text}}", "Schéma", 22.56},
                    {"Meso E4", "Relique", 11.06},
                    {"Meso I1", "Relique", 11.06},
                    {"Meso K3", "Relique", 11.06},
                    {"Meso N10", "Relique", 11.06},
                    {"Meso N9", "Relique", 11.06},
                    {"Meso P2", "Relique", 11.06}, {"Meso P3", "Relique", 11.06}
                }
            }
        }, {
            Type = "Défense",
            Tier = "Néant T1",
            Alias = "NéantDéfense1",
            ShortName = "[[Néant]]",
            Rewards = {
                ["A"] = {
                    {"Lith C4", "Relique", 12.5}, {"Lith S8", "Relique", 12.5},
                    {"Lith C6", "Relique", 12.5}, {"Lith M5", "Relique", 12.5},
                    {"Lith W2", "Relique", 12.5}, {"Lith D1", "Relique", 12.5},
                    {"Lith K4", "Relique", 12.5}, {"Lith N4", "Relique", 12.5}
                },
                ["B"] = {
                    {"Meso E4", "Relique", 2.82}, {"Meso C4", "Relique", 2.82},
                    {"Meso R3", "Relique", 2.82}, {"Meso B4", "Relique", 2.82},
                    {"Lith C4", "Relique", 9.68}, {"Lith S8", "Relique", 9.68},
                    {"Lith C6", "Relique", 9.68}, {"Lith M5", "Relique", 9.68},
                    {"Lith W2", "Relique", 9.68}, {"Lith D1", "Relique", 9.68},
                    {"Meso D4", "Relique", 2.82}, {"Meso N9", "Relique", 2.82},
                    {"Meso C5", "Relique", 2.82}, {"Lith K4", "Relique", 9.68},
                    {"Meso D5", "Relique", 2.82}, {"Lith N4", "Relique", 9.68}
                },
                ["C"] = {
                    {"Meso E4", "Relique", 6.25}, {"Meso C4", "Relique", 6.25},
                    {"Meso R3", "Relique", 6.25}, {"Meso B4", "Relique", 6.25},
                    {"Lith C4", "Relique", 6.25}, {"Lith S8", "Relique", 6.25},
                    {"Lith C6", "Relique", 6.25}, {"Lith M5", "Relique", 6.25},
                    {"Lith W2", "Relique", 6.25}, {"Lith D1", "Relique", 6.25},
                    {"Meso D4", "Relique", 6.25}, {"Meso N9", "Relique", 6.25},
                    {"Meso C5", "Relique", 6.25}, {"Lith K4", "Relique", 6.25},
                    {"Meso D5", "Relique", 6.25}, {"Lith N4", "Relique", 6.25}
                }
            }
        }, {
            Type = "Défense",
            Tier = "Néant T3",
            Alias = "NéantDéfense3",
            ShortName = "[[Néant]]",
            Rewards = {
                ["A"] = {
                    {"Meso E4", "Relique", 6.25}, {"Meso C4", "Relique", 6.25},
                    {"Meso R3", "Relique", 6.25}, {"Meso B4", "Relique", 6.25},
                    {"Meso D4", "Relique", 6.25}, {"Meso N9", "Relique", 6.25},
                    {"Meso C5", "Relique", 6.25}, {"Meso D5", "Relique", 6.25},
                    {"Neo T2", "Relique", 6.25}, {"Neo A3", "Relique", 6.25},
                    {"Neo Z5", "Relique", 6.25}, {"Neo I2", "Relique", 6.25},
                    {"Neo P1", "Relique", 6.25}, {"Neo M3", "Relique", 6.25},
                    {"Neo R4", "Relique", 6.25}, {"Neo N12", "Relique", 6.25}
                },
                ["B"] = {
                    {"Neo T2", "Relique", 12.5}, {"Neo A3", "Relique", 12.5},
                    {"Neo Z5", "Relique", 12.5}, {"Neo I2", "Relique", 12.5},
                    {"Neo P1", "Relique", 12.5}, {"Neo M3", "Relique", 12.5},
                    {"Neo R4", "Relique", 12.5}, {"Neo N12", "Relique", 12.5}
                },
                ["C"] = {
                    {"Neo T2", "Relique", 9.68}, {"Neo A3", "Relique", 9.68},
                    {"Neo Z5", "Relique", 9.68}, {"Neo I2", "Relique", 9.68},
                    {"Neo P1", "Relique", 9.68}, {"Neo M3", "Relique", 9.68},
                    {"Neo R4", "Relique", 9.68}, {"Neo N12", "Relique", 9.68},
                    {"Axi G4", "Relique", 2.82}, {"Axi T4", "Relique", 2.82},
                    {"Axi A6", "Relique", 2.82}, {"Axi T5", "Relique", 2.82},
                    {"Axi A9", "Relique", 2.82}, {"Axi A10", "Relique", 2.82},
                    {"Axi B3", "Relique", 2.82}, {"Axi S7", "Relique", 2.82}
                }
            }
        }, {
            Type = "Perturbation",
            Tier = "Mars",
            Alias = "DisruptionMars",
            ShortName = "[[Mars]]",
            Rewards = {
                ["A"] = {
                    {"Lith C4", "Relique", 14.29},
                    {"Lith S8", "Relique", 14.29},
                    {"Lith D1", "Relique", 14.29},
                    {"Lith W2", "Relique", 14.29},
                    {"Lith C6", "Relique", 14.29},
                    {"Lith M5", "Relique", 14.29}, {"Lith N4", "Relique", 14.29}
                },
                ["B"] = {
                    {"Lith C4", "Relique", 14.29},
                    {"Lith S8", "Relique", 14.29},
                    {"Lith D1", "Relique", 14.29},
                    {"Lith W2", "Relique", 14.29},
                    {"Lith C6", "Relique", 14.29},
                    {"Lith M5", "Relique", 14.29}, {"Lith N4", "Relique", 14.29}
                },
                ["C"] = {
                    {"Meso C4", "Relique", 14.29},
                    {"Meso B4", "Relique", 14.29},
                    {"Meso D4", "Relique", 14.29},
                    {"Meso N9", "Relique", 14.29},
                    {"Meso E4", "Relique", 14.29},
                    {"Meso R3", "Relique", 14.29}, {"Meso C5", "Relique", 14.29}
                }
            }
        }, {
            Type = "Perturbation",
            Tier = "Jupiter",
            Alias = "DisruptionJupiter",
            ShortName = "[[Jupiter]]",
            Rewards = {
                ["A"] = {
                    {"Hexenon", "Ressource", 27.78, 5},
                    {"Meso R2", "Relique", 5.56}, {"Meso C4", "Relique", 5.56},
                    {"Meso L1", "Relique", 5.56}, {"Meso B4", "Relique", 5.56},
                    {"Meso D4", "Relique", 5.56}, {"Meso E3", "Relique", 5.56},
                    {"Meso N9", "Relique", 5.56},
                    {"Impulsion Proton", "Mod", 11.11},
                    {"Signal Motus", "Mod", 11.11},
                    {"Périphérie Aéro", "Mod", 11.11}
                },
                ["B"] = {
                    {"Hexenon", "Ressource", 27.78, 10},
                    {"Neo T2", "Relique", 5.56}, {"Neo A3", "Relique", 5.56},
                    {"Neo Z5", "Relique", 5.56}, {"Neo M2", "Relique", 5.56},
                    {"Neo I1", "Relique", 5.56}, {"Neo R3", "Relique", 5.56},
                    {"Neo G2", "Relique", 5.56}, {"Jet Proton", "Mod", 11.11},
                    {"Impact Motus", "Mod", 11.11},
                    {"Avantage Aéro", "Mod", 11.11}
                },
                ["C"] = {
                    {"Hexenon", "Ressource", 30, 15}, {"Axi D2", "Relique", 5},
                    {"Axi A6", "Relique", 5}, {"Axi A8", "Relique", 5},
                    {"Axi P3", "Relique", 5}, {"Axi T3", "Relique", 5},
                    {"Axi B3", "Relique", 5}, {"Axi A9", "Relique", 5},
                    {"Claquement Proton", "Mod", 10},
                    {"Configuration Motus", "Mod", 10},
                    {"Agilité Aéro", "Mod", 10},
                    {"Universal Medallion", "Ressource", 5}
                }
            }
        }, {
            Type = "Perturbation",
            Tier = "Uranus",
            Alias = "DisruptionUranus",
            ShortName = "[[Uranus]]",
            Rewards = {
                ["A"] = {
                    {"Meso R2", "Relique", 14.29},
                    {"Meso C4", "Relique", 14.29},
                    {"Meso L1", "Relique", 14.29},
                    {"Meso B4", "Relique", 14.29},
                    {"Meso D4", "Relique", 14.29},
                    {"Meso E3", "Relique", 14.29}, {"Meso N9", "Relique", 14.29}
                },
                ["B"] = {
                    {"Neo T2", "Relique", 14.29}, {"Neo A3", "Relique", 14.29},
                    {"Neo Z5", "Relique", 14.29}, {"Neo M2", "Relique", 14.29},
                    {"Neo I1", "Relique", 14.29}, {"Neo R3", "Relique", 14.29},
                    {"Neo G2", "Relique", 14.29}
                },
                ["C"] = {
                    {"Neo T2", "Relique", 13.56}, {"Neo A3", "Relique", 13.56},
                    {"Neo Z5", "Relique", 13.56}, {"Neo M2", "Relique", 13.56},
                    {"Neo I1", "Relique", 13.56}, {"Neo R3", "Relique", 13.56},
                    {"Neo G2", "Relique", 13.56},
                    {"Universal Medallion", "Ressource", 5.08}
                }
            }
        }, {
            Type = "Perturbation",
            Tier = "Neptune",
            Alias = "DisruptionNeptune",
            ShortName = "[[Neptune]]",
            Rewards = {
                ["A"] = {{"Cache de Crédits", "Credits", 100, 20000}},
                ["B"] = {{"Cache de Crédits", "Credits", 100, 30000}},
                ["C"] = {
                    {"Cache de Crédits", "Credits", 95, 50000},
                    {"Universal Medallion", "Ressource", 5}
                }
            }
        }, {
            Type = "Perturbation",
            Tier = "Sedna",
            Alias = "DisruptionSedna",
            ShortName = "[[Sedna]]",
            Rewards = {
                ["A"] = {
                    {"Meso R2", "Relique", 14.29},
                    {"Meso C4", "Relique", 14.29},
                    {"Meso L1", "Relique", 14.29},
                    {"Meso B4", "Relique", 14.29},
                    {"Meso D4", "Relique", 14.29},
                    {"Meso E3", "Relique", 14.29}, {"Meso N9", "Relique", 14.29}
                },
                ["B"] = {
                    {"Neo T2", "Relique", 14.29}, {"Neo A3", "Relique", 14.29},
                    {"Neo Z5", "Relique", 14.29}, {"Neo M2", "Relique", 14.29},
                    {"Neo I1", "Relique", 14.29}, {"Neo R3", "Relique", 14.29},
                    {"Neo G2", "Relique", 14.29}
                },
                ["C"] = {
                    {"Axi D2", "Relique", 10.2}, {"Axi A6", "Relique", 10.2},
                    {"Axi A8", "Relique", 10.2}, {"Axi P3", "Relique", 10.2},
                    {"Axi T3", "Relique", 10.2}, {"Axi B3", "Relique", 10.2},
                    {"Axi A9", "Relique", 10.2},
                    {"Gauss Châssis Blueprint", "Schéma", 7.84},
                    {"Gauss Neuroptiques Blueprint", "Schéma", 7.84},
                    {"Gauss Systèmes Blueprint", "Schéma", 7.84},
                    {"Universal Medallion", "Ressource", 5.1}
                }
            }
        }, {
            Type = "Perturbation",
            Tier = "Lua",
            Alias = "DisruptionLua",
            ShortName = "[[Lua]]",
            Rewards = {
                ["A"] = {
                    {"Neo T2", "Relique", 14.29}, {"Neo A3", "Relique", 14.29},
                    {"Neo Z5", "Relique", 14.29}, {"Neo M2", "Relique", 14.29},
                    {"Neo R3", "Relique", 14.29}, {"Neo I1", "Relique", 14.29},
                    {"Neo G2", "Relique", 14.29}
                },
                ["B"] = {
                    {"Axi D2", "Relique", 14.29}, {"Axi A6", "Relique", 14.29},
                    {"Axi A8", "Relique", 14.29}, {"Axi P3", "Relique", 14.29},
                    {"Axi T3", "Relique", 14.29}, {"Axi B3", "Relique", 14.29},
                    {"Axi A9", "Relique", 14.29}
                },
                ["C"] = {
                    {"Axi D2", "Relique", 12.42}, {"Axi A6", "Relique", 12.42},
                    {"Axi A8", "Relique", 12.42}, {"Axi P3", "Relique", 12.42},
                    {"Axi T3", "Relique", 12.42}, {"Axi B3", "Relique", 12.42},
                    {"Axi A9", "Relique", 12.42},
                    {"Lua Lens Blueprint", "Schéma", 8.05},
                    {"Universal Medallion", "Ressource", 5.03}
                }
            }
        }, {
            Type = "Perturbation",
            Tier = "Kuva",
            Alias = "DisruptionKuva",
            ShortName = "[[Kuva]]",
            Rewards = {
                ["A"] = {{"Kuva", "Ressource", 100, 100}},
                ["B"] = {{"Kuva", "Ressource", 100, 200}},
                ["C"] = {
                    {"Kuva", "Ressource", 95, 350},
                    {"Universal Medallion", "Ressource", 5}
                }
            }
        }, {
            Type = "Excavation",
            Tier = "Facile",
            Name = "Tier 1",
            Alias = "Excavation1",
            ShortName = "[[Récompense de Mission#Tier de Mission|T1]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 14.29, 500},
                    {"Cache de Crédits", "Credits", 14.29, 1000},
                    {"Cache de Crédits", "Credits", 14.29, 1500},
                    {"Cache de Crédits", "Credits", 14.29, 2000},
                    {"Endo", "Endo", 14.29, 15}, {"Endo", "Endo", 14.29, 50},
                    {"Endo", "Endo", 14.29, 80}
                },
                ["B"] = {
                    {"Parade", "Mod", 8.33}, {"Fibre d'Acier", "Mod", 8.33},
                    {"Dentelure", "Mod", 8.33},
                    {"Balles Incendiaires", "Mod", 8.33},
                    {"Nuée de Dards", "Mod", 8.33},
                    {"Intensité", "Mod", 8.33}, {"Lith C4", "Relique", 8.33},
                    {"Lith S8", "Relique", 8.33}, {"Lith L2", "Relique", 8.33},
                    {"Lith M4", "Relique", 8.33}, {"Lith W2", "Relique", 8.33},
                    {"Lith D1", "Relique", 8.33}
                },
                ["C"] = {
                    {"Mutation de Flèches", "Mod", 3.76},
                    {"Mutation de Munitions de Fusil", "Mod", 3.76},
                    {"Mutation de Munitions de Sniper", "Mod", 3.76},
                    {"Mutation de Munitions de Fusil à Pompe", "Mod", 3.76},
                    {"Mutation de Munitions de Pistolet", "Mod", 3.76},
                    {"Purifie-Grineer", "Mod", 3.76},
                    {"Lith C4", "Relique", 12.91},
                    {"Lith S8", "Relique", 12.91},
                    {"Lith L2", "Relique", 12.91},
                    {"Lith M4", "Relique", 12.91},
                    {"Lith W2", "Relique", 12.91}, {"Lith D1", "Relique", 12.91}
                }
            }
        }, {
            Type = "Excavation",
            Tier = "Intermédiaire",
            Name = "Tier 2",
            Alias = "Excavation2",
            ShortName = "[[Récompense de Mission#Tier de Mission|T2]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 16.67, 1500},
                    {"Cache de Crédits", "Credits", 16.67, 2000},
                    {"Cache de Crédits", "Credits", 16.67, 2500},
                    {"Endo", "Endo", 16.67, 15}, {"Endo", "Endo", 16.67, 50},
                    {"Endo", "Endo", 16.67, 80}
                },
                ["B"] = {
                    {"Provocation", "Mod", 7.14},
                    {"Fibre d'Acier", "Mod", 7.14}, {"Dentelure", "Mod", 7.14},
                    {"Nuée de Dards", "Mod", 7.14},
                    {"Déviation Rapide", "Mod", 7.14},
                    {"Cartouche Chargée", "Mod", 7.14},
                    {"Perception Vitale", "Mod", 7.14},
                    {"Meso R2", "Relique", 7.14}, {"Meso C4", "Relique", 7.14},
                    {"Meso L1", "Relique", 7.14}, {"Meso B4", "Relique", 7.14},
                    {"Meso D4", "Relique", 7.14}, {"Meso N9", "Relique", 7.14},
                    {"Meso E3", "Relique", 7.14}
                },
                ["C"] = {
                    {"Purifie-Corpus", "Mod", 3.76},
                    {"Mutation de Munitions de Pistolet", "Mod", 3.76},
                    {"Mutation de Flèches", "Mod", 3.76},
                    {"Mutation de Munitions de Fusil", "Mod", 3.76},
                    {"Mutation de Munitions de Sniper", "Mod", 3.76},
                    {"Mutation de Munitions de Fusil à Pompe", "Mod", 3.76},
                    {"Neo Z5", "Relique", 11.06}, {"Neo M2", "Relique", 11.06},
                    {"Neo I1", "Relique", 11.06}, {"Neo R3", "Relique", 11.06},
                    {"Neo G2", "Relique", 11.06}, {"Neo T2", "Relique", 11.06},
                    {"Neo A3", "Relique", 11.06}
                }
            }
        }, {
            Type = "Excavation",
            Tier = "Difficile",
            Name = "Tier 3",
            Alias = "Excavation3",
            ShortName = "[[Récompense de Mission#Tier de Mission|T3]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 25, 2000},
                    {"Cache de Crédits", "Credits", 25, 2500},
                    {"Cache de Crédits", "Credits", 25, 3000},
                    {"Endo", "Endo", 25, 400}
                },
                ["B"] = {
                    {"Fibre d'Acier", "Mod", 6.67}, {"Allonge", "Mod", 6.67},
                    {"Dentelure", "Mod", 6.67},
                    {"Antre de l'Enfer", "Mod", 6.67},
                    {"Nuée de Dards", "Mod", 6.67}, {"Flux", "Mod", 6.67},
                    {"Chambre Divisée", "Mod", 6.67},
                    {"Stabilisateur", "Mod", 6.67}, {"Neo T2", "Relique", 6.67},
                    {"Neo A3", "Relique", 6.67}, {"Neo Z5", "Relique", 6.67},
                    {"Neo M2", "Relique", 6.67}, {"Neo I1", "Relique", 6.67},
                    {"Neo R3", "Relique", 6.67}, {"Neo G2", "Relique", 6.67}
                },
                ["C"] = {
                    {"Purifie-Infestés", "Mod", 3.76},
                    {"Mutation de Munitions de Pistolet", "Mod", 3.76},
                    {"Mutation de Flèches", "Mod", 3.76},
                    {"Mutation de Munitions de Fusil", "Mod", 3.76},
                    {"Mutation de Munitions de Sniper", "Mod", 3.76},
                    {"Mutation de Munitions de Fusil à Pompe", "Mod", 3.76},
                    {"Axi P3", "Relique", 11.06}, {"Axi D2", "Relique", 11.06},
                    {"Axi A6", "Relique", 11.06}, {"Axi T3", "Relique", 11.06},
                    {"Axi A9", "Relique", 11.06}, {"Axi A8", "Relique", 11.06},
                    {"Axi B3", "Relique", 11.06}
                }
            }
        }, {
            Type = "Extermination",
            Tier = "Archwing",
            Alias = "AWExterminate",
            ShortName = "[[Archwing|AW]]",
            Rewards = {
                ["A"] = {
                    {"Transformateur de Morphic", "Mod", 5.64},
                    {"Détente Automatique", "Mod", 38.72},
                    {{"Culasse", "Phaedra"}, "MorceauArme", 5.64},
                    {"Prolongement", "Mod", 38.72},
                    {"Ruée d'Obus", "Mod", 5.64}
                }
            }
        }, {
            Type = "Extermination",
            Tier = "Jupiter",
            Name = "Jupiter",
            Alias = "JupiterCaches",
            ShortName = "[[Jupiter]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 33.33, 2500},
                    {"Cache de Crédits", "Credits", 33.33, 3000},
                    {"Cache de Crédits", "Credits", 33.33, 4000}
                },
                ["B"] = {
                    {"Endo", "Endo", 12.65, 75}, {"Endo", "Endo", 12.65, 150},
                    {"Endo", "Endo", 12.65, 80},
                    {"Pack Polymère", "Ressource", 12.65, 300},
                    {"Rubedo", "Ressource", 12.65, 350},
                    {"Plastides", "Ressource", 12.65, 300},
                    {"Endo", "Endo", 11.06, 250}, {"Endo", "Endo", 11.06, 240},
                    {"Endo", "Endo", 1.01, 400}, {"Endo", "Endo", 1.01, 640}
                },
                ["C"] = {
                    {"Endo", "Endo", 15.1, 80}, {"Endo", "Endo", 15.1, 150},
                    {"Cellule Orokin", "Ressource", 15.1},
                    {"Gallium", "Ressource", 15.1},
                    {"Neurodes", "Ressource", 15.1}, {"Endo", "Endo", 4.4, 240},
                    {"Cellule Orokin", "Ressource", 4.4, 2},
                    {"Gallium", "Ressource", 4.4, 2},
                    {"Neurodes", "Ressource", 4.4, 2},
                    {"Tellure", "Ressource", 4.4},
                    {"Cristal d'Argon", "Ressource", 1},
                    {"Extrait de Nitain", "Ressource", 1},
                    {"Xiphos - Moteurs", "Schéma", 0.5}
                }
            }
        }, {
            Type = "Extermination",
            Tier = "Forteresse Kuva",
            Name = "Kuva",
            Alias = "KuvaCaches",
            ShortName = "[[Forteresse Kuva|Kuva]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 38.72, 4000},
                    {"Cache de Crédits", "Credits", 38.72, 5000},
                    {"Cache de Crédits", "Credits", 22.56, 10000}
                },
                ["B"] = {
                    {"Endo", "Endo", 12.65, 75}, {"Endo", "Endo", 12.65, 150},
                    {"Endo", "Endo", 12.65, 80},
                    {"Circuits", "Ressource", 12.65, 400},
                    {"Rubedo", "Ressource", 12.65, 400},
                    {"Plastides", "Ressource", 12.65, 300},
                    {"Endo", "Endo", 11.06, 240}, {"Endo", "Endo", 11.06, 400},
                    {"Endo", "Endo", 2.01, 640}
                },
                ["C"] = {
                    {"Endo", "Endo", 10.79, 80}, {"Endo", "Endo", 10.79, 150},
                    {"Cellule Orokin", "Ressource", 10.79},
                    {"Gallium", "Ressource", 10.79},
                    {"Neurodes", "Ressource", 10.79},
                    {"Endo", "Endo", 10.79, 240},
                    {"Kraken Cyclonique", "Mod", 10.79},
                    {"Endo", "Endo", 3.67, 400},
                    {"Cellule Orokin", "Ressource", 3.67, 2},
                    {"Gallium", "Ressource", 3.67, 2},
                    {"Capteurs Neuronaux", "Ressource", 3.67, 2},
                    {"Cristal d'Argon", "Ressource", 3.67},
                    {"Tellure", "Ressource", 3.67},
                    {"Extrait de Nitain", "Ressource", 2},
                    {"Xiphos - Avionique", "Schéma", 0.5}
                }
            }
        }, {
            Type = "Extermination",
            Tier = "Lua",
            Alias = "LuaCaches",
            ShortName = "[[Lua]]",
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 12.91, 150}, {"Endo", "Endo", 12.91, 80},
                    {"Pack Polymère", "Ressource", 12.91, 300},
                    {"Rubedo", "Ressource", 12.91, 350},
                    {"Plastides", "Ressource", 12.91, 300},
                    {"Endo", "Endo", 12.91, 240},
                    {"{{WF|Octavia}} - Systèmes", "Schéma", 22.56}
                },
                ["B"] = {
                    {"Cache de Crédits", "Credits", 25.29, 2500},
                    {"Cache de Crédits", "Credits", 25.29, 3000},
                    {"Cache de Crédits", "Credits", 25.29, 4000},
                    {"Endo", "Endo", 22.11, 240}, {"Endo", "Endo", 1.01, 400},
                    {"Endo", "Endo", 1.01, 640}
                },
                ["C"] = {
                    {"Cellule Orokin", "Ressource", 10.82},
                    {"Gallium", "Ressource", 10.82},
                    {"Neurodes", "Ressource", 10.82},
                    {"Endo", "Endo", 10.82, 240},
                    {"Gallium", "Ressource", 10.82, 2},
                    {"Cellule Orokin", "Ressource", 10.82, 2},
                    {"Neurodes", "Ressource", 10.82, 2},
                    {"Tellure", "Ressource", 10.82},
                    {"Cristal d'Argon", "Ressource", 10.82},
                    {"Extrait de Nitain", "Ressource", 1.29},
                    {"Xiphos - Moteurs", "Schéma", 1.29}
                }
            }
        }, {
            Type = "Extermination",
            Tier = "Néant T1",
            Alias = "NéantExterminate1",
            ShortName = "[[Néant]]",
            Rewards = {
                ["A"] = {
                    {"Lith M6", "Relique", 12.5}, {"Lith P3", "Relique", 12.5},
                    {"Lith C6", "Relique", 12.5}, {"Lith M5", "Relique", 12.5},
                    {"Lith S10", "Relique", 12.5}, {"Lith D1", "Relique", 12.5},
                    {"Lith K4", "Relique", 12.5}, {"Lith D2", "Relique", 12.5}
                }
            }
        }, {
            Type = "Extermination",
            Tier = "Néant T3",
            Alias = "NéantExterminate3",
            ShortName = "[[Néant]]",
            Rewards = {
                ["A"] = {
                    {"Meso E4", "Relique", 6.25}, {"Meso C4", "Relique", 6.25},
                    {"Meso R3", "Relique", 6.25}, {"Meso B4", "Relique", 6.25},
                    {"Neo T2", "Relique", 6.25}, {"Neo A3", "Relique", 6.25},
                    {"Neo Z5", "Relique", 6.25}, {"Neo I2", "Relique", 6.25},
                    {"Meso D4", "Relique", 6.25}, {"Meso N9", "Relique", 6.25},
                    {"Meso C5", "Relique", 6.25}, {"Neo P1", "Relique", 6.25},
                    {"Neo M3", "Relique", 6.25}, {"Neo R4", "Relique", 6.25},
                    {"Meso D5", "Relique", 6.25}, {"Neo N12", "Relique", 6.25}
                }
            }
        }, {
            Type = "Interception",
            Tier = "Archwing",
            Alias = "AWInterception",
            ShortName = "[[Archwing|AW]]",
            Rewards = {
                ["A"] = {
                    {"Détente Automatique", "Mod", 2.51},
                    {"Cartouches à Combustion", "Mod", 2.51},
                    {"Coups Doubles", "Mod", 2.51},
                    {"Balles Creuses", "Mod", 2.51},
                    {"Magasin Profond", "Mod", 2.51},
                    {"Munitions Modifiées", "Mod", 2.51},
                    {"Lunette Parallaxe", "Mod", 2.51},
                    {"Canon Plaqué Rubedo", "Mod", 2.51},
                    {"Chargeur Venimeux", "Mod", 2.51},
                    {"Endo", "Endo", 38.72, 150}, {"Endo", "Endo", 38.72, 250}
                },
                ["B"] = {
                    {"Défenses Supérieures", "Mod", 10},
                    {"Rebord Saignant", "Mod", 10},
                    {"Placage d'Argon", "Mod", 10}, {"Débordement", "Mod", 10},
                    {"Endo", "Endo", 10, 250}, {"Rebord Glacial", "Mod", 10},
                    {"Canon Électrifié", "Mod", 10},
                    {"Inversion d'Énergie", "Mod", 10},
                    {"Endo", "Endo", 10, 50}
                },
                ["C"] = {
                    {"Endo", "Endo", 22.56, 400}, {"Endo", "Endo", 9.68, 250},
                    {"Axi P3", "Relique", 9.68}, {"Axi D2", "Relique", 9.68},
                    {"Axi A6", "Relique", 9.68}, {"Axi T3", "Relique", 9.68},
                    {"Axi A9", "Relique", 9.68}, {"Axi A8", "Relique", 9.68},
                    {"Axi B3", "Relique", 9.68}
                }
            }
        }, {
            Type = "Interception",
            Tier = "Facile",
            Name = "Tier 1",
            Alias = "Interception1",
            ShortName = "[[Récompense de Mission#Tier de Mission|T1]]",
            Rewards = {
                ["A"] = {
                    {"Vitalité", "Mod", 9.09},
                    {"Mutation de Chargeur", "Mod", 9.09},
                    {"Chargeur Trafiqué", "Mod", 9.09},
                    {"Lith C4", "Relique", 9.09}, {"Lith S8", "Relique", 9.09},
                    {"Lith L2", "Relique", 9.09}, {"Lith D1", "Relique", 9.09},
                    {"Meso B4", "Relique", 9.09}, {"Meso N9", "Relique", 9.09},
                    {"Meso D4", "Relique", 9.09}, {"Lith W2", "Relique", 9.09}
                },
                ["B"] = {
                    {"Détente Rapide", "Mod", 5.88},
                    {"Déviation Rapide", "Mod", 5.88}, {"Course", "Mod", 5.88},
                    {"Craque-Cibles", "Mod", 5.88},
                    {"Sans Retour", "Mod", 5.88}, {"Dentelure", "Mod", 5.88},
                    {"Nuée de Dards", "Mod", 5.88},
                    {"Bobine Réflexe", "Mod", 5.88},
                    {"Froid Pénétrant", "Mod", 5.88},
                    {"Vent du Nord", "Mod", 5.88}, {"Meso R2", "Relique", 5.88},
                    {"Meso C4", "Relique", 5.88}, {"Meso L1", "Relique", 5.88},
                    {"Meso B4", "Relique", 5.88}, {"Meso D4", "Relique", 5.88},
                    {"Meso N9", "Relique", 5.88}, {"Meso E3", "Relique", 5.88}
                },
                ["C"] = {
                    {"Talent Naturel", "Mod", 2.58},
                    {"Meso R2", "Relique", 13.92},
                    {"Meso C4", "Relique", 13.92},
                    {"Meso L1", "Relique", 13.92},
                    {"Meso B4", "Relique", 13.92},
                    {"Meso D4", "Relique", 13.92},
                    {"Meso N9", "Relique", 13.92}, {"Meso E3", "Relique", 13.92}
                }
            }
        }, {
            Type = "Interception",
            Tier = "Intermédiaire",
            Name = "Tier 2",
            Alias = "Interception2",
            ShortName = "[[Récompense de Mission#Tier de Mission|T2]]",
            Rewards = {
                ["A"] = {
                    {"Vitalité", "Mod", 9.09},
                    {"Mutation de Chargeur", "Mod", 9.09},
                    {"Chargeur Trafiqué", "Mod", 9.09},
                    {"Endo", "Endo", 9.09, 15}, {"Meso R2", "Relique", 9.09},
                    {"Meso C4", "Relique", 9.09}, {"Meso L1", "Relique", 9.09},
                    {"Meso B4", "Relique", 9.09}, {"Meso D4", "Relique", 9.09},
                    {"Meso N9", "Relique", 9.09}, {"Meso E3", "Relique", 9.09}
                },
                ["B"] = {
                    {"Craque-Cibles", "Mod", 6.67},
                    {"Sans Retour", "Mod", 6.67}, {"Dentelure", "Mod", 6.67},
                    {"Nuée de Dards", "Mod", 6.67},
                    {"Bobine Réflexe", "Mod", 6.67},
                    {"Vent du Nord", "Mod", 6.67},
                    {"Antre de l'Enfer", "Mod", 6.67},
                    {"Endo", "Endo", 6.67, 50}, {"Neo T2", "Relique", 6.67},
                    {"Neo A3", "Relique", 6.67}, {"Neo Z5", "Relique", 6.67},
                    {"Neo M2", "Relique", 6.67}, {"Neo I1", "Relique", 6.67},
                    {"Neo R3", "Relique", 6.67}, {"Neo G2", "Relique", 6.67}
                },
                ["C"] = {
                    {"Neo T2", "Relique", 14.29}, {"Neo A3", "Relique", 14.29},
                    {"Neo Z5", "Relique", 14.29}, {"Neo M2", "Relique", 14.29},
                    {"Neo I1", "Relique", 14.29}, {"Neo R3", "Relique", 14.29},
                    {"Neo G2", "Relique", 14.29}
                }
            }
        }, {
            Type = "Interception",
            Tier = "Difficile",
            Name = "Tier 3",
            Alias = "Interception3",
            ShortName = "[[Récompense de Mission#Tier de Mission|T3]]",
            Rewards = {
                ["A"] = {
                    {"Vitalité", "Mod", 10},
                    {"Mutation de Chargeur", "Mod", 10},
                    {"Chargeur Trafiqué", "Mod", 10},
                    {"Neo T2", "Relique", 10}, {"Neo A3", "Relique", 10},
                    {"Neo Z5", "Relique", 10}, {"Neo M2", "Relique", 10},
                    {"Neo I1", "Relique", 10}, {"Neo R3", "Relique", 10},
                    {"Neo G2", "Relique", 10}
                },
                ["B"] = {
                    {"Axi P3", "Relique", 14.29}, {"Axi D2", "Relique", 14.29},
                    {"Axi A6", "Relique", 14.29}, {"Axi T3", "Relique", 14.29},
                    {"Axi A9", "Relique", 14.29}, {"Axi A8", "Relique", 14.29},
                    {"Axi B3", "Relique", 14.29}
                },
                ["C"] = {
                    {"Axi P3", "Relique", 14.29}, {"Axi D2", "Relique", 14.29},
                    {"Axi A6", "Relique", 14.29}, {"Axi T3", "Relique", 14.29},
                    {"Axi A9", "Relique", 14.29}, {"Axi A8", "Relique", 14.29},
                    {"Axi B3", "Relique", 14.29}
                }
            }
        }, {
            Type = "Interception",
            Tier = "Néant T4",
            Alias = "NéantInterception4",
            ShortName = "[[Néant]]",
            Rewards = {
                ["A"] = {
                    {"Neo T2", "Relique", 12.5}, {"Neo A3", "Relique", 12.5},
                    {"Neo Z5", "Relique", 12.5}, {"Neo M2", "Relique", 12.5},
                    {"Neo I1", "Relique", 12.5}, {"Neo R3", "Relique", 12.5},
                    {"Neo G2", "Relique", 12.5}, {"Neo A4", "Relique", 12.5}
                },
                ["B"] = {
                    {"Neo T2", "Relique", 12.5}, {"Neo A3", "Relique", 12.5},
                    {"Neo Z5", "Relique", 12.5}, {"Neo M2", "Relique", 12.5},
                    {"Neo I1", "Relique", 12.5}, {"Neo R3", "Relique", 12.5},
                    {"Neo G2", "Relique", 12.5}, {"Neo A4", "Relique", 12.5}
                },
                ["C"] = {
                    {"Axi P3", "Relique", 12.5}, {"Axi D2", "Relique", 12.5},
                    {"Axi A6", "Relique", 12.5}, {"Axi T3", "Relique", 12.5},
                    {"Axi A9", "Relique", 12.5}, {"Axi A8", "Relique", 12.5},
                    {"Axi B3", "Relique", 12.5}, {"Axi A7", "Relique", 12.5}
                }
            }
        }, {
            Type = "Défense Mobile",
            Tier = "Archwing",
            Alias = "AWMobileDéfense",
            ShortName = "[[Archwing|AW]]",
            Rewards = {
                ["A"] = {
                    {"Magasin Polaire", "Mod", 38.72},
                    {"Défenses Supérieures", "Mod", 38.72},
                    {"Météore Fracassant", "Mod", 3.76},
                    {"Nébuleuse Perçante", "Mod", 3.76},
                    {"Tranchant Astral", "Mod", 3.76},
                    {"Comète Explosive", "Mod", 3.76},
                    {"Foreuse Quasar", "Mod", 3.76},
                    {"Zodiaque Déchirant", "Mod", 3.76}
                }
            }
        }, {
            Type = "Défense Mobile",
            Tier = "Néant T2",
            Alias = "NéantMDéfense2",
            ShortName = "[[Néant]]",
            Rewards = {
                ["A"] = {
                    {"Meso E4", "Relique", 6.25}, {"Meso P3", "Relique", 6.25},
                    {"Meso I1", "Relique", 6.25}, {"Meso P2", "Relique", 6.25},
                    {"Lith M6", "Relique", 6.25}, {"Lith P3", "Relique", 6.25},
                    {"Lith C6", "Relique", 6.25}, {"Lith M5", "Relique", 6.25},
                    {"Lith S10", "Relique", 6.25}, {"Lith D1", "Relique", 6.25},
                    {"Meso K3", "Relique", 6.25}, {"Meso N9", "Relique", 6.25},
                    {"Meso N10", "Relique", 6.25}, {"Lith K4", "Relique", 6.25},
                    {"Meso D5", "Relique", 6.25}, {"Lith D2", "Relique", 6.25}
                }
            }
        }, {
            Type = "Défense Mobile",
            Tier = "Néant T4",
            Alias = "NéantMDéfense4",
            ShortName = "[[Néant]]",
            Rewards = {
                ["A"] = {
                    {"Axi P3", "Relique", 6.25}, {"Axi D2", "Relique", 6.25},
                    {"Neo T2", "Relique", 6.25}, {"Neo A3", "Relique", 6.25},
                    {"Neo Z5", "Relique", 6.25}, {"Neo M2", "Relique", 6.25},
                    {"Axi A6", "Relique", 6.25}, {"Axi T3", "Relique", 6.25},
                    {"Axi A9", "Relique", 6.25}, {"Neo I1", "Relique", 6.25},
                    {"Neo R3", "Relique", 6.25}, {"Axi A8", "Relique", 6.25},
                    {"Axi B3", "Relique", 6.25}, {"Neo G2", "Relique", 6.25},
                    {"Neo A4", "Relique", 6.25}, {"Axi A7", "Relique", 6.25}
                }
            }
        }, {
            Type = "Soute Orokin",
            Tier = "Épave Orokin",
            Alias = "DeReliquetVault",
            Rewards = {
                ["A"] = {
                    {"Charge Corrompue", "Mod", 4.35},
                    {"Pointe Creuse", "Mod", 4.35},
                    {"Frappe Corrompue", "Mod", 4.35},
                    {"Force Magnum", "Mod", 4.35},
                    {"Chargeur Contaminé", "Mod", 4.35},
                    {"Délai Critique", "Mod", 4.35},
                    {"Gros Calibre", "Mod", 4.35},
                    {"Magasin Contaminé", "Mod", 4.35},
                    {"Infâme Précision", "Mod", 4.35},
                    {"Étroit d'Esprit", "Mod", 4.35},
                    {"Expertise Éphémère", "Mod", 4.35},
                    {"Colère Aveugle", "Mod", 4.35},
                    {"Super-étendu", "Mod", 4.35},
                    {"Obus Corrompu", "Mod", 4.35},
                    {"Dispersion Vicieuse", "Mod", 4.35},
                    {"Chargeur Chargé", "Mod", 4.35},
                    {"Agilité Anémique", "Mod", 4.35},
                    {"Infâme Accélération", "Mod", 4.35},
                    {"Élan Frêle", "Mod", 4.35},
                    {"Décélération Critique", "Mod", 4.35},
                    {"Mire Rampante", "Mod", 4.35},
                    {"Courage Passager", "Mod", 4.35},
                    {"Recharge Réduite", "Mod", 4.35}
                }
            }
        }, {
            Type = "Poursuite",
            Tier = "Archwing",
            Alias = "AWPursuit",
            ShortName = "[[Archwing|AW]]",
            Rewards = {
                ["A"] = {
                    {"Lame Tempérée", "Mod", 4.74},
                    {"Impact Soudain", "Mod", 4.74},
                    {"Piqûre Toxique", "Mod", 4.74},
                    {"Rebord Glacial", "Mod", 4.74},
                    {"Lame Galvanisée", "Mod", 4.74},
                    {"Endo", "Endo", 4.74, 150}, {"Débordement", "Mod", 4.74},
                    {"Endo", "Endo", 3.16, 50}, {"Endo", "Endo", 2.01, 80},
                    {"Prolongement", "Mod", 3.16},
                    {"Défenses Supérieures", "Mod", 3.16},
                    {"Rebord Tranchant", "Mod", 3.16},
                    {"Redirection de Système", "Mod", 3.16},
                    {"Transfert Efficace", "Mod", 3.16},
                    {"Acier Flamboyant", "Mod", 3.16},
                    {"Endo", "Endo", 4.74, 150}, {"Endo", "Endo", 4.74, 400},
                    {"Meso R2", "Relique", 4.74}, {"Meso C4", "Relique", 4.74},
                    {"Meso L1", "Relique", 4.74}, {"Meso B4", "Relique", 4.74},
                    {"Meso D4", "Relique", 4.74}, {"Meso N9", "Relique", 4.74},
                    {"Meso E3", "Relique", 4.74}
                }
            }
        }, {
            Type = "Rathuum",
            Tier = "Facile",
            Alias = "Rathuum1",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 75.88, 4000},
                    {"Endo", "Endo", 22.11, 250},
                    {"{{Icon|Item|Forma|text}}", "Schéma", 0.34},
                    {"Ruine Dévastatrice", "Mod", 0.34},
                    {"Dernier Présage", "Mod", 0.34},
                    {"Tempête Vermillon", "Mod", 0.34},
                    {"Éventail Harcelant", "Mod", 0.34},
                    {"Jugement Décisif", "Mod", 0.34}
                }
            }
        }, {
            Type = "Rathuum",
            Tier = "Difficile",
            Alias = "Rathuum2",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 75.5, 5000},
                    {"Endo", "Endo", 22, 240},
                    {"{{Icon|Item|Forma|text}}", "Schéma", 0.5},
                    {"Derviche Cramoisi", "Mod", 0.5},
                    {"Crépuscule Astral", "Mod", 0.5},
                    {"Justice Aveugle", "Mod", 0.5},
                    {"Tempo Royal", "Mod", 0.25},
                    {"Esprit Vengeur", "Mod", 0.25}
                }
            }
        }, {
            Type = "Rescue",
            Tier = "Facile",
            Name = "Tier 1",
            Alias = "Rescue1",
            ShortName = "[[Récompense de Mission#Tier de Mission|T1]]",
            Rewards = {
                ["B"] = {{"Vapor Specter Blueprint", "Schéma", 100}},
                ["C"] = {{"Phase Specter Blueprint", "Schéma", 100}}
            }
        }, {
            Type = "Rescue",
            Tier = "Intermédiaire",
            Name = "Tier 2",
            Alias = "Rescue2",
            ShortName = "[[Récompense de Mission#Tier de Mission|T2]]",
            Rewards = {
                ["A"] = {{"Vapor Specter Blueprint", "Schéma", 100}},
                ["B"] = {{"Phase Specter Blueprint", "Schéma", 100}},
                ["C"] = {{"Force Specter Blueprint", "Schéma", 100}}
            }
        }, {
            Type = "Rescue",
            Tier = "Difficile",
            Name = "Tier 3",
            Alias = "Rescue3",
            ShortName = "[[Récompense de Mission#Tier de Mission|T3]]",
            Rewards = {
                ["A"] = {{"Phase Specter Blueprint", "Schéma", 100}},
                ["B"] = {{"Force Specter Blueprint", "Schéma", 100}},
                ["C"] = {{"Cosmic Specter Blueprint", "Schéma", 100}}
            }
        }, {
            Type = "Course",
            Tier = "Archwing",
            Alias = "AWRush",
            ShortName = "[[Archwing|AW]]",
            Rewards = {
                ["A"] = {
                    {"Lame Tempérée", "Mod", 14.29},
                    {"Impact Soudain", "Mod", 14.29},
                    {"Piqûre Toxique", "Mod", 14.29},
                    {"Rebord Glacial", "Mod", 14.29},
                    {"Lame Galvanisée", "Mod", 14.29},
                    {"Endo", "Endo", 14.29, 150}, {"Débordement", "Mod", 14.29}
                },
                ["B"] = {
                    {"Prolongement", "Mod", 3.76},
                    {"Défenses Supérieures", "Mod", 3.76},
                    {"Rebord Tranchant", "Mod", 3.76},
                    {"Redirection de Système", "Mod", 3.76},
                    {"Transfert Efficace", "Mod", 3.76},
                    {"Acier Flamboyant", "Mod", 3.76},
                    {"Endo", "Endo", 77.44, 150}
                },
                ["C"] = {
                    {"Météore Fracassant", "Mod", 7.52},
                    {"Nébuleuse Perçante", "Mod", 7.52},
                    {"Tranchant Astral", "Mod", 7.52},
                    {"Endo", "Endo", 11.06, 400}, {"Lith C4", "Relique", 11.06},
                    {"Lith S8", "Relique", 11.06},
                    {"Lith L2", "Relique", 11.06},
                    {"Lith M4", "Relique", 11.06},
                    {"Lith W2", "Relique", 11.06}, {"Lith D1", "Relique", 11.06}
                }
            }
        }, {
            Type = "Sabotage",
            Tier = "Archwing",
            Alias = "AWSabotage",
            ShortName = "[[Archwing|AW]]",
            Rewards = {
                ["A"] = {
                    {"Rebord Glacial", "Mod", 25.81},
                    {"Lame Galvanisée", "Mod", 25.81},
                    {"Lame Tempérée", "Mod", 25.81},
                    {"Météore Fracassant", "Mod", 3.76},
                    {"Nébuleuse Perçante", "Mod", 3.76},
                    {"Tranchant Astral", "Mod", 3.76},
                    {"Comète Explosive", "Mod", 3.76},
                    {"Foreuse Quasar", "Mod", 3.76},
                    {"Zodiaque Déchirant", "Mod", 3.76}
                }
            }
        }, {
            Type = "Sabotage",
            Tier = "Épave Orokin",
            Alias = "DeReliquetCaches",
            ShortName = "[[Épave Orokin|Épave]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 14.29, 3000},
                    {"Cache de Crédits", "Credits", 14.29, 3000},
                    {"Nano Spores", "Ressource", 14.29, 1000},
                    {"Endo", "Endo", 14.29, 200}, {"Endo", "Endo", 14.29, 200},
                    {"Astuce du Voleur", "Mod", 14.29},
                    {"Échantillon Mutagène", "Ressource", 14.29, 3}
                },
                ["B"] = {
                    {"Cache de Crédits", "Credits", 15.18, 5000},
                    {"Cache de Crédits", "Credits", 15.18, 5000},
                    {"Endo", "Endo", 15.18, 200},
                    {"Neurodes", "Ressource", 15.18},
                    {"Neurodes", "Ressource", 4.42, 2},
                    {"Endo", "Endo", 15.18, 200},
                    {"Coord. Nav Alad V Mutaliste", "Ressource", 2.01},
                    {"Purifie-Infestés", "Mod", 4.42},
                    {"Fléau des Infestés", "Mod", 4.42},
                    {"Châtie-Infestés", "Mod", 4.42},
                    {"Expulse-Infestés", "Mod", 4.42}
                },
                ["C"] = {
                    {"Cristal d'Argon", "Ressource", 19.36},
                    {"Cristal d'Argon", "Ressource", 3.76, 2},
                    {"Cellule Orokin", "Ressource", 19.36},
                    {"Cellule Orokin", "Ressource", 3.76, 2},
                    {"Capteurs Neuronaux", "Ressource", 19.36},
                    {"Capteurs Neuronaux", "Ressource", 3.76, 2},
                    {"Endo", "Endo", 19.36, 400}, {"Endo", "Endo", 3.76, 400},
                    {"Perception des Ennemis", "Mod", 3.76},
                    {"Maître Voleur", "Mod", 3.76}
                }
            }
        }, {
            Type = "Sabotage",
            Tier = "Terre",
            Alias = "EarthCaches",
            ShortName = "[[Sabotage#Grineer Forest|Terre]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 25, 1000},
                    {"Cache de Crédits", "Credits", 25, 1500},
                    {"Cache de Crédits", "Credits", 25, 2000},
                    {"Cache de Crédits", "Credits", 25, 2500}
                },
                ["B"] = {
                    {"Ferrite", "Ressource", 12.18, 300},
                    {"Rubedo", "Ressource", 12.18, 150},
                    {"Ampoule de Détonite", "Ressource", 12.18},
                    {"Endo", "Endo", 12.18, 45}, {"Endo", "Endo", 12.18, 75},
                    {"Cache de Crédits", "Credits", 12.18, 2500},
                    {"Cache de Crédits", "Credits", 12.18, 3000},
                    {"Neurodes", "Ressource", 12.18},
                    {"Oeuf de Kubrow", "Ressource", 2.58}
                },
                ["C"] = {
                    {"Restauration de Santé", "Item", 15.1},
                    {"Restauration de Santé", "Item", 15.1},
                    {"Endo", "Endo", 15.1, 80}, {"Endo", "Endo", 15.1, 100},
                    {"Neurodes", "Ressource", 15.1}, {"Morsure", "Mod", 3.67},
                    {"Lien d'Armure", "Mod", 3.67},
                    {"Lien de Vie", "Mod", 3.67},
                    {"Lien de Boucliers", "Mod", 3.67},
                    {"Mise en Pièces", "Mod", 3.67},
                    {"Déviation Précipitée", "Mod", 3.67},
                    {"{{Icon|Item|Forma|text}}", "Schéma", 2},
                    {"Forma", "Ressource", 0.5}
                }
            }
        }, {
            Type = "Sabotage",
            Tier = "Facile",
            Name = "Tier 1",
            Alias = "Reactor1",
            ShortName = "[[Récompense de Mission#Tier de Mission|T1]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 25, 1000},
                    {"Cache de Crédits", "Credits", 25, 1500},
                    {"Cache de Crédits", "Credits", 25, 2000},
                    {"Cache de Crédits", "Credits", 25, 2500}
                },
                ["B"] = {
                    {"Endo", "Endo", 12.65, 45}, {"Endo", "Endo", 12.65, 75},
                    {"Endo", "Endo", 12.65, 150},
                    {"Pack Polymère", "Ressource", 12.65, 240},
                    {"Circuits", "Ressource", 12.65, 750},
                    {"Plaque d'Alliage", "Ressource", 12.65, 750},
                    {"Endo", "Endo", 22.11, 250}, {"Endo", "Endo", 1.01, 240},
                    {"Endo", "Endo", 1.01, 400}
                },
                ["C"] = {
                    {"Endo", "Endo", 15.1, 80}, {"Endo", "Endo", 15.1, 150},
                    {"Morphics", "Ressource", 15.1},
                    {"Gallium", "Ressource", 15.1},
                    {"Neurodes", "Ressource", 15.1},
                    {"Morphics", "Ressource", 5.5, 2},
                    {"Gallium", "Ressource", 5.5, 2},
                    {"Neurodes", "Ressource", 5.5, 2},
                    {"Endo", "Endo", 5.5, 160},
                    {"Cristal d'Argon", "Ressource", 0.67},
                    {"Tellure", "Ressource", 0.67},
                    {"Extrait de Nitain", "Ressource", 0.67},
                    {"Xiphos - Fuselage", "Schéma", 0.5}
                }
            }
        }, {
            Type = "Sabotage",
            Tier = "Intermédiaire",
            Name = "Tier 2",
            Alias = "Reactor2",
            ShortName = "[[Récompense de Mission#Tier de Mission|T2]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 33.33, 2500},
                    {"Cache de Crédits", "Credits", 33.33, 3000},
                    {"Cache de Crédits", "Credits", 33.33, 4000}
                },
                ["B"] = {
                    {"Endo", "Endo", 12.65, 75}, {"Endo", "Endo", 12.65, 150},
                    {"Endo", "Endo", 12.65, 80},
                    {"Pack Polymère", "Ressource", 12.65, 300},
                    {"Rubedo", "Ressource", 12.65, 350},
                    {"Plastides", "Ressource", 12.65, 300},
                    {"Endo", "Endo", 11.06, 250}, {"Endo", "Endo", 11.06, 240},
                    {"Endo", "Endo", 1.01, 400}, {"Endo", "Endo", 1.01, 640}
                },
                ["C"] = {
                    {"Endo", "Endo", 15.1, 80}, {"Endo", "Endo", 15.1, 150},
                    {"Cellule Orokin", "Ressource", 15.1},
                    {"Gallium", "Ressource", 15.1},
                    {"Neurodes", "Ressource", 15.1}, {"Endo", "Endo", 4.4, 240},
                    {"Cellule Orokin", "Ressource", 4.4, 2},
                    {"Gallium", "Ressource", 4.4, 2},
                    {"Neurodes", "Ressource", 4.4, 2},
                    {"Tellure", "Ressource", 4.4},
                    {"Cristal d'Argon", "Ressource", 1},
                    {"Extrait de Nitain", "Ressource", 1},
                    {"Xiphos - Moteurs", "Schéma", 0.5}
                }
            }
        }, {
            Type = "Sabotage",
            Tier = "Difficile",
            Name = "Tier 3",
            Alias = "Reactor3",
            ShortName = "[[Récompense de Mission#Tier de Mission|T3]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 38.72, 4000},
                    {"Cache de Crédits", "Credits", 38.72, 5000},
                    {"Cache de Crédits", "Credits", 22.56, 10000}
                },
                ["B"] = {
                    {"Endo", "Endo", 12.65, 75}, {"Endo", "Endo", 12.65, 150},
                    {"Endo", "Endo", 12.65, 80},
                    {"Circuits", "Ressource", 12.65, 400},
                    {"Rubedo", "Ressource", 12.65, 400},
                    {"Plastides", "Ressource", 12.65, 300},
                    {"Endo", "Endo", 11.06, 240}, {"Endo", "Endo", 11.06, 400},
                    {"Endo", "Endo", 2.01, 640}
                },
                ["C"] = {
                    {"Endo", "Endo", 12.58, 80}, {"Endo", "Endo", 12.58, 150},
                    {"Cellule Orokin", "Ressource", 12.58},
                    {"Gallium", "Ressource", 12.58},
                    {"Neurodes", "Ressource", 12.58},
                    {"Endo", "Endo", 12.58, 240}, {"Endo", "Endo", 3.67, 400},
                    {"Cellule Orokin", "Ressource", 3.67, 2},
                    {"Gallium", "Ressource", 3.67, 2},
                    {"Neurodes", "Ressource", 3.67, 2},
                    {"Cristal d'Argon", "Ressource", 3.67},
                    {"Tellure", "Ressource", 3.67},
                    {"Extrait de Nitain", "Ressource", 2},
                    {"Xiphos - Avionique", "Schéma", 0.5}
                }
            }
        }, {
            Type = "Sabotage",
            Tier = "Ruche",
            Name = "Sabotage de Ruche",
            Alias = "HiveCaches",
            ShortName = "[[Ruche (Sabotage)|Ruche]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 16.67, 2500},
                    {"Cache de Crédits", "Credits", 16.67, 3000},
                    {"Nano Spores", "Ressource", 16.67, 1000},
                    {"Endo", "Endo", 16.67, 50}, {"Endo", "Endo", 16.67, 150},
                    {"Astuce du Voleur", "Mod", 16.67}
                },
                ["B"] = {
                    {"Cache de Crédits", "Credits", 15.49, 4000},
                    {"Cache de Crédits", "Credits", 15.49, 5000},
                    {"Plastides", "Ressource", 15.49, 350},
                    {"Échantillon Mutagène", "Ressource", 15.49, 3},
                    {"Endo", "Endo", 15.49, 80},
                    {"Propagation Contagieuse", "Mod", 5.64},
                    {"Balles Pathogènes", "Mod", 5.64},
                    {"Chargeur Infecté", "Mod", 5.64},
                    {"Frappe de Fièvre", "Mod", 5.64}
                },
                ["C"] = {
                    {"Neurodes", "Ressource", 15.49},
                    {"Neurodes", "Ressource", 15.49, 2},
                    {"Endo", "Endo", 15.49, 80}, {"Endo", "Endo", 15.49, 240},
                    {"Perception des Ennemis", "Mod", 15.49},
                    {"Endo", "Endo", 4.51, 400},
                    {"Coord. Nav Alad V Mutaliste", "Ressource", 4.51},
                    {"Haute Tension", "Mod", 4.51}, {"Commotion", "Mod", 4.51},
                    {"Tempête de Feu", "Mod", 4.51}
                }
            }
        }, {
            Type = "Sabotage",
            Tier = "Uranus",
            Name = "Sabotage Sous-Marin",
            Alias = "Caches Sous-Marines",
            ShortName = "[[Sabotage_Sous-Marin|Sabotage Sous-Marin]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 20, 2500},
                    {"Cache de Crédits", "Credits", 20, 3000},
                    {"Pack Polymère", "Ressource", 20, 300},
                    {"Endo", "Endo", 20, 45}, {"Endo", "Endo", 20, 150}
                },
                ["B"] = {
                    {"Cache de Crédits", "Credits", 15.49, 4000},
                    {"Cache de Crédits", "Credits", 15.49, 5000},
                    {"Endo", "Endo", 15.49, 150},
                    {"Plastides", "Ressource", 15.49, 300},
                    {"Endo", "Endo", 15.49, 80},
                    {"Manoeuvre Fracassante", "Mod", 4.51},
                    {"Mobilisation", "Mod", 4.51},
                    {"Pas Perçant", "Mod", 4.51},
                    {"Tour Déchirant", "Mod", 4.51}, {"Patagium", "Mod", 4.51}
                },
                ["C"] = {
                    {"Gallium", "Ressource", 15.49, 2},
                    {"Gallium", "Ressource", 15.49, 3},
                    {"Endo", "Endo", 15.49, 240},
                    {"Oxium", "Ressource", 15.49, 250},
                    {"Tellure", "Ressource", 15.49},
                    {"Élan Foudroyant", "Mod", 4.51},
                    {"Mise à Feu", "Mod", 4.51},
                    {"Ressort Gelé", "Mod", 4.51},
                    {"Vol Toxique", "Mod", 4.51}, {"Endo", "Endo", 4.51, 400}
                }
            }
        }, {
            Type = "Sabotage",
            Tier = "Néant T2",
            Name = "Néant Tier 2",
            Alias = "NéantSabotage2",
            ShortName = "[[Néant]]",
            Rewards = {
                ["A"] = {
                    {"Meso E4", "Relique", 6.25}, {"Meso P3", "Relique", 6.25},
                    {"Meso I1", "Relique", 6.25}, {"Meso P2", "Relique", 6.25},
                    {"Lith M6", "Relique", 6.25}, {"Lith P3", "Relique", 6.25},
                    {"Lith C6", "Relique", 6.25}, {"Lith M5", "Relique", 6.25},
                    {"Lith S10", "Relique", 6.25}, {"Lith D1", "Relique", 6.25},
                    {"Meso K3", "Relique", 6.25}, {"Meso N9", "Relique", 6.25},
                    {"Meso N10", "Relique", 6.25}, {"Lith K4", "Relique", 6.25},
                    {"Meso D5", "Relique", 6.25}, {"Lith D2", "Relique", 6.25}
                }
            }
        }, {
            Type = "Sabotage",
            Tier = "Néant T4",
            Name = "Néant Tier 4",
            Alias = "NéantSabotage4",
            ShortName = "[[Néant]]",
            Rewards = {
                ["A"] = {
                    {"Axi G4", "Relique", 6.25}, {"Axi T4", "Relique", 6.25},
                    {"Neo T2", "Relique", 6.25}, {"Neo A3", "Relique", 6.25},
                    {"Neo Z5", "Relique", 6.25}, {"Neo I2", "Relique", 6.25},
                    {"Axi A6", "Relique", 6.25}, {"Axi T5", "Relique", 6.25},
                    {"Axi A9", "Relique", 6.25}, {"Neo P1", "Relique", 6.25},
                    {"Neo M3", "Relique", 6.25}, {"Axi A10", "Relique", 6.25},
                    {"Axi B3", "Relique", 6.25}, {"Neo R4", "Relique", 6.25},
                    {"Neo N12", "Relique", 6.25}, {"Axi S7", "Relique", 6.25}
                }
            }
        }, {
            Type = "Sabotage",
            Tier = "NéantFacile",
            Name = "Caches Néant Tier 2",
            Alias = "NéantCaches1",
            ShortName = "[[Sabotage Orokin|Néant 1]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 33.33, 3000},
                    {"Cache de Crédits", "Credits", 33.33, 4000},
                    {"Cache de Crédits", "Credits", 33.33, 5000}
                },
                ["B"] = {
                    {"Endo", "Endo", 12.65, 15}, {"Endo", "Endo", 12.65, 50},
                    {"Endo", "Endo", 12.65, 80}, {"Endo", "Endo", 11.06, 240},
                    {"Endo", "Endo", 11.06, 400}, {"Endo", "Endo", 2.01, 640},
                    {"Circuits", "Ressource", 12.65, 400},
                    {"Rubedo", "Ressource", 12.65, 400},
                    {"Plastides", "Ressource", 12.65, 300}
                },
                ["C"] = {
                    {"Endo", "Endo", 18.88, 80}, {"Endo", "Endo", 18.88, 150},
                    {"Neurodes", "Ressource", 18.88},
                    {"Endo", "Endo", 18.88, 240}, {"Endo", "Endo", 3.67, 400},
                    {"Cellule Orokin", "Ressource", 3.67, 2},
                    {"Gallium", "Ressource", 3.67, 2},
                    {"Neurodes", "Ressource", 3.67, 2},
                    {"Cristal d'Argon", "Ressource", 3.67},
                    {"Valse de Balles", "Mod", 3.67},
                    {"Extrait de Nitain", "Ressource", 2},
                    {"Xiphos - Avionique", "Schéma", 0.5}
                }
            }
        }, {
            Type = "Sabotage",
            Tier = "NéantDifficile",
            Name = "Caches Néant Tier 4",
            Alias = "NéantCaches2",
            ShortName = "[[Sabotage Orokin|Néant 2]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 38.72, 5000},
                    {"Cache de Crédits", "Credits", 38.72, 7500},
                    {"Cache de Crédits", "Credits", 22.56, 10000}
                },
                ["B"] = {
                    {"Endo", "Endo", 15.18, 150}, {"Endo", "Endo", 15.18, 240},
                    {"Endo", "Endo", 11.06, 320}, {"Endo", "Endo", 11.06, 400},
                    {"Endo", "Endo", 2.01, 640},
                    {"Circuits", "Ressource", 15.18, 400},
                    {"Rubedo", "Ressource", 15.18, 400},
                    {"Plastides", "Ressource", 15.18, 300}
                },
                ["C"] = {
                    {"Endo", "Endo", 25.29, 150}, {"Endo", "Endo", 25.29, 240},
                    {"Endo", "Endo", 4.42, 400},
                    {"Neurodes", "Ressource", 25.29},
                    {"Cellule Orokin", "Ressource", 4.42, 2},
                    {"Gallium", "Ressource", 4.42, 2},
                    {"Cristal d'Argon", "Ressource", 4.42},
                    {"Valse de Balles", "Mod", 4.42},
                    {"Extrait de Nitain", "Ressource", 1.01},
                    {"Xiphos - Avionique", "Schéma", 1.01}
                }
            }
        }, {
            Type = "Récupération Infestée",
            Tier = "Toutes",
            Alias = "Récupération Infestée",
            Rewards = {
                ["A"] = {
                    {"Vitalité", "Mod", 10},
                    {"Mutation de Chargeur", "Mod", 10},
                    {"Chargeur Trafiqué", "Mod", 10},
                    {"Neo T2", "Relique", 10}, {"Neo A3", "Relique", 10},
                    {"Neo Z5", "Relique", 10}, {"Neo M2", "Relique", 10},
                    {"Neo I1", "Relique", 10}, {"Neo R3", "Relique", 10},
                    {"Neo G2", "Relique", 10}
                },
                ["B"] = {
                    {"Nuée de Dards", "Mod", 6.67},
                    {"Bobine Réflexe", "Mod", 6.67},
                    {"Froid Pénétrant", "Mod", 6.67},
                    {"Vent du Nord", "Mod", 6.67},
                    {"Antre de l'Enfer", "Mod", 6.67},
                    {"Rationalisation", "Mod", 6.67},
                    {"Toucher Choquant", "Mod", 6.67},
                    {"Endo", "Endo", 6.67, 50}, {"Axi P3", "Relique", 6.67},
                    {"Axi D2", "Relique", 6.67}, {"Axi A6", "Relique", 6.67},
                    {"Axi T3", "Relique", 6.67}, {"Axi A9", "Relique", 6.67},
                    {"Axi A8", "Relique", 6.67}, {"Axi B3", "Relique", 6.67}
                },
                ["C"] = {
                    {"Nidus Systèmes Blueprint", "Schéma", 14.29},
                    {"Nidus Neuroptiques Blueprint", "Schéma", 14.29},
                    {"Nidus Châssis Blueprint", "Schéma", 14.29},
                    {"Perception Vitale", "Mod", 14.29},
                    {"Pointe Métallique", "Mod", 14.29},
                    {"Allonge", "Mod", 14.29}, {"Endo", "Endo", 14.29, 80}
                }
            }
        }, {
            Type = "Espionnage",
            Tier = "Facile",
            Name = "Tier 1",
            Alias = "Espionnage1",
            ShortName = "[[Récompense de Mission#Tier de Mission|T1]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 14.29, 1500},
                    {"Cache de Crédits", "Credits", 14.29, 1500},
                    {"Endo", "Endo", 14.29, 100}, {"Endo", "Endo", 14.29, 100},
                    {"Réflexion", "Mod", 14.29},
                    {"Réflexe de Défense", "Mod", 14.29},
                    {"Parade", "Mod", 14.29}
                },
                ["B"] = {
                    {"Lith M6", "Relique", 14.29},
                    {"Lith P3", "Relique", 14.29},
                    {"Lith S10", "Relique", 14.29},
                    {"Lith D1", "Relique", 14.29},
                    {"Lith C6", "Relique", 14.29},
                    {"Lith M5", "Relique", 14.29}, {"Lith D2", "Relique", 14.29}
                },
                ["C"] = {
                    {"Passe-Partout", "Mod", 10}, {"Réflexion", "Mod", 10},
                    {"Parade", "Mod", 10}, {"Impact Lourd", "Mod", 10},
                    {"Dentelure", "Mod", 10}, {"Nuée de Dards", "Mod", 10},
                    {"Pointe Métallique", "Mod", 10},
                    {"Fil Volcanique", "Mod", 10}, {"Gel Vicieux", "Mod", 10},
                    {"{{WF|Ivara}} - Systèmes", "Schéma", 10}
                }
            }
        }, {
            Type = "Espionnage",
            Tier = "Intermédiaire",
            Name = "Tier 2",
            Alias = "Espionnage2",
            ShortName = "[[Récompense de Mission#Tier de Mission|T2]]",
            Rewards = {
                ["A"] = {
                    {"Vitalité", "Mod", 9.09},
                    {"Mutation de Chargeur", "Mod", 9.09},
                    {"Chargeur Trafiqué", "Mod", 9.09},
                    {"Point de Pression", "Mod", 9.09},
                    {"Tambour de Munitions", "Mod", 9.09},
                    {"Mains Rapides", "Mod", 9.09},
                    {"Frappe Tendue", "Mod", 9.09},
                    {"Coup Perforant", "Mod", 9.09},
                    {"Manoeuvre de Pistolet", "Mod", 9.09},
                    {"Tromblon", "Mod", 9.09},
                    {"Connexion Électrique", "Mod", 9.09}
                },
                ["B"] = {
                    {"Détente Rapide", "Mod", 5.56},
                    {"Déviation Rapide", "Mod", 5.56}, {"Course", "Mod", 5.56},
                    {"Craque-Cibles", "Mod", 5.56},
                    {"Sans Retour", "Mod", 5.56}, {"Dentelure", "Mod", 5.56},
                    {"Nuée de Dards", "Mod", 5.56},
                    {"Bobine Réflexe", "Mod", 5.56},
                    {"Froid Pénétrant", "Mod", 5.56},
                    {"Vent du Nord", "Mod", 5.56},
                    {"Balles Cryogéniques", "Mod", 5.56},
                    {"Antre de l'Enfer", "Mod", 5.56},
                    {"Rationalisation", "Mod", 5.56},
                    {"Toucher Choquant", "Mod", 5.56},
                    {"Porte-Tempête", "Mod", 5.56},
                    {"À Portée", "Mod", 5.56}, {"Furie", "Mod", 5.56},
                    {"Endo", "Endo", 5.56, 50}
                },
                ["C"] = {
                    {"Pointe Métallique", "Mod", 5.64},
                    {"Cartouches Givrées", "Mod", 5.64},
                    {"Brasier Dispersant", "Mod", 5.64},
                    {"{{WF|Ivara}} - Châssis", "Schéma", 5.64},
                    {"Meso P3", "Relique", 11.06},
                    {"Meso P2", "Relique", 11.06},
                    {"Meso K3", "Relique", 11.06},
                    {"Meso N9", "Relique", 11.06},
                    {"Meso E4", "Relique", 11.06},
                    {"Meso I1", "Relique", 11.06},
                    {"Meso N10", "Relique", 11.06}
                }
            }
        }, {
            Type = "Espionnage",
            Tier = "Difficile",
            Name = "Tier 3",
            Alias = "Espionnage3",
            ShortName = "[[Récompense de Mission#Tier de Mission|T3]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 14.29, 2000},
                    {"Cache de Crédits", "Credits", 14.29, 2500},
                    {"Endo", "Endo", 14.29, 100}, {"Endo", "Endo", 14.29, 100},
                    {"Mains Stables", "Mod", 14.29},
                    {"Stabilisateur", "Mod", 14.29},
                    {"Lancer Puissant", "Mod", 14.29}
                },
                ["B"] = {
                    {"Meso E4", "Relique", 11.06},
                    {"Meso P3", "Relique", 11.06},
                    {"Meso I1", "Relique", 11.06},
                    {"Meso P2", "Relique", 11.06},
                    {"Meso K3", "Relique", 11.06},
                    {"Meso N9", "Relique", 11.06},
                    {"Meso N10", "Relique", 11.06}, {"Neo T2", "Relique", 3.22},
                    {"Neo A3", "Relique", 3.22}, {"Neo Z5", "Relique", 3.22},
                    {"Neo I2", "Relique", 3.22}, {"Neo T3", "Relique", 3.22},
                    {"Neo M3", "Relique", 3.22}, {"Neo R4", "Relique", 3.22}
                },
                ["C"] = {
                    {"Piratage Auto", "Mod", 7.04},
                    {"Lancer Puissant", "Mod", 7.04}, {"Allonge", "Mod", 7.04},
                    {"Antre de l'Enfer", "Mod", 7.04},
                    {"Calcination", "Mod", 7.04},
                    {"Balles de Thermite", "Mod", 7.04},
                    {"Engelure", "Mod", 7.52},
                    {"Explosion Glaciale", "Mod", 7.04},
                    {"Mutation de Flèches", "Mod", 7.04},
                    {"Mutation de Munitions de Sniper", "Mod", 7.04},
                    {"Mutation de Munitions de Fusil à Pompe", "Mod", 7.04},
                    {"Létalité Furtive", "Mod", 7.04},
                    {"{{WF|Ivara}} - Neuroptiques", "Schéma", 7.52},
                    {"{{WF|Ivara}}", "Schéma", 7.52}
                }
            }
        }, {
            Type = "Espionnage",
            Tier = "Forteresse Kuva",
            Name = "Kuva",
            Alias = "KuvaEspionnage",
            ShortName = "[[Forteresse Kuva|Kuva]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 14.29, 2000},
                    {"Cache de Crédits", "Credits", 14.29, 2500},
                    {"Endo", "Endo", 14.29, 200}, {"Endo", "Endo", 14.29, 200},
                    {"Mains Stables", "Mod", 14.29},
                    {"Stabilisateur", "Mod", 14.29},
                    {"Lancer Puissant", "Mod", 14.29}
                },
                ["B"] = {
                    {"Meso E4", "Relique", 11.06},
                    {"Meso P3", "Relique", 11.06},
                    {"Meso I1", "Relique", 11.06},
                    {"Meso P2", "Relique", 11.06},
                    {"Meso K3", "Relique", 11.06},
                    {"Meso N9", "Relique", 11.06},
                    {"Meso N10", "Relique", 11.06}, {"Neo T2", "Relique", 3.22},
                    {"Neo A3", "Relique", 3.22}, {"Neo Z5", "Relique", 3.22},
                    {"Neo I2", "Relique", 3.22}, {"Neo T3", "Relique", 3.22},
                    {"Neo M3", "Relique", 3.22}, {"Neo R4", "Relique", 3.22}
                },
                ["C"] = {
                    {"Intraçable", "Mod", 7.04},
                    {"Exécution Rapide", "Mod", 7.04},
                    {"Allonge", "Mod", 7.04}, {"Antre de l'Enfer", "Mod", 7.04},
                    {"Calcination", "Mod", 7.04},
                    {"Balles de Thermite", "Mod", 7.04},
                    {"Engelure", "Mod", 11.28},
                    {"Explosion Glaciale", "Mod", 7.04},
                    {"Mutation de Flèches", "Mod", 7.04},
                    {"Mutation de Munitions de Sniper", "Mod", 7.04},
                    {"Mutation de Munitions de Fusil à Pompe", "Mod", 7.04},
                    {"Létalité Furtive", "Mod", 7.04},
                    {"{{WF|Harrow}} - Neuroptiques", "Schéma", 11.28}
                }
            }
        }, {
            Type = "Espionnage",
            Tier = "Lua",
            Alias = "LuaEspionnage",
            ShortName = "[[Lua]]",
            Rewards = {
                ["A"] = {
                    {"Coup de Sang", "Mod", 12.18},
                    {"Réticule Hydraulique", "Mod", 12.18},
                    {"Tir de Shrapnel", "Mod", 12.18},
                    {"Endo", "Endo", 12.18, 100},
                    {"Mains Rapides", "Mod", 12.18},
                    {"Frappe Tendue", "Mod", 12.18},
                    {"Coup Perforant", "Mod", 12.18},
                    {"Manoeuvre de Pistolet", "Mod", 12.18},
                    {"Grincement du Payara", "Mod", 1.29},
                    {"Crépuscule Astral", "Mod", 1.29}
                },
                ["B"] = {
                    {"Défense Focalisée", "Mod", 7.49},
                    {"Lien Catalyseur", "Mod", 7.49},
                    {"Craque-Cibles", "Mod", 7.49},
                    {"Sans Retour", "Mod", 7.49},
                    {"Nuée de Dards", "Mod", 7.49},
                    {"Bobine Réflexe", "Mod", 7.49},
                    {"Froid Pénétrant", "Mod", 7.49},
                    {"Vent du Nord", "Mod", 7.49},
                    {"Balles Cryogéniques", "Mod", 7.49},
                    {"Antre de l'Enfer", "Mod", 7.49},
                    {"Rationalisation", "Mod", 7.49},
                    {"Toucher Choquant", "Mod", 7.49},
                    {"Porte-Tempête", "Mod", 7.49},
                    {"Haut Zénith", "Mod", 1.29},
                    {"Ruine Dévastatrice", "Mod", 1.29}
                },
                ["C"] = {
                    {"Cartouches Givrées", "Mod", 7.37},
                    {"Brasier Dispersant", "Mod", 7.37},
                    {"Sécurité Intégrée", "Mod", 37.94},
                    {"Étreinte de la Vipère", "Mod", 37.94},
                    {"Entaille Tornade", "Mod", 2.01},
                    {"{{WF|Ivara}} - Châssis", "Schéma", 7.37}
                }
            }
        }, {
            Type = "Survie",
            Tier = "Épave Orokin",
            Alias = "DeReliquetSurvival",
            ShortName = "[[Épave Orokin|Épave]]",
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 11.11, 400}, {"Endo", "Endo", 11.11, 400},
                    {"Lith M6", "Relique", 11.11},
                    {"Lith P3", "Relique", 11.11},
                    {"Lith C6", "Relique", 11.11},
                    {"Lith M5", "Relique", 11.11},
                    {"Lith S10", "Relique", 11.11},
                    {"Lith D1", "Relique", 11.11}, {"Lith D2", "Relique", 11.11}
                },
                ["B"] = {
                    {"Coord. Nav Alad V Mutaliste", "Ressource", 12.5},
                    {"Neo T2", "Relique", 12.5}, {"Neo A3", "Relique", 12.5},
                    {"Neo Z5", "Relique", 12.5}, {"Neo I2", "Relique", 12.5},
                    {"Neo T3", "Relique", 12.5}, {"Neo M3", "Relique", 12.5},
                    {"Neo R4", "Relique", 12.5}
                },
                ["C"] = {
                    {"{{WF|Octavia}} - Neuroptiques", "Schéma", 22.56},
                    {"Axi W1", "Relique", 11.06}, {"Axi T4", "Relique", 11.06},
                    {"Axi A11", "Relique", 11.06}, {"Axi B4", "Relique", 11.06},
                    {"Axi W1", "Relique", 11.06}, {"Axi A10", "Relique", 11.06},
                    {"Axi B3", "Relique", 11.06}
                }
            }
        }, {
            Type = "Survie",
            Tier = "Facile",
            Name = "Tier 1",
            Alias = "Survie1",
            ShortName = "[[Récompense de Mission#Tier de Mission|T1]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 50, 2000},
                    {"Endo", "Endo", 50, 100}
                },
                ["B"] = {
                    {"Parade", "Mod", 7.69}, {"Fibre d'Acier", "Mod", 7.69},
                    {"Dentelure", "Mod", 7.69},
                    {"Balles Incendiaires", "Mod", 7.69},
                    {"Nuée de Dards", "Mod", 7.69},
                    {"Intensité", "Mod", 7.69}, {"Lith M6", "Relique", 7.69},
                    {"Lith P3", "Relique", 7.69}, {"Lith S10", "Relique", 7.69},
                    {"Lith D1", "Relique", 7.69}, {"Lith C6", "Relique", 7.69},
                    {"Lith M5", "Relique", 7.69}, {"Lith D2", "Relique", 7.69}
                },
                ["C"] = {
                    {"Mutation de Flèches", "Mod", 3.76},
                    {"Mutation de Munitions de Fusil", "Mod", 3.76},
                    {"Mutation de Munitions de Sniper", "Mod", 3.76},
                    {"Mutation de Munitions de Fusil à Pompe", "Mod", 3.76},
                    {"Mutation de Munitions de Pistolet", "Mod", 3.76},
                    {"Purifie-Grineer", "Mod", 3.76},
                    {"Lith M6", "Relique", 11.06},
                    {"Lith P3", "Relique", 11.06},
                    {"Lith S10", "Relique", 11.06},
                    {"Lith D1", "Relique", 11.06},
                    {"Lith C6", "Relique", 11.06},
                    {"Lith M5", "Relique", 11.06}, {"Lith D2", "Relique", 11.06}
                }
            }
        }, {
            Type = "Survie",
            Tier = "Intermédiaire",
            Name = "Tier 2",
            Alias = "Survie2",
            ShortName = "[[Récompense de Mission#Tier de Mission|T2]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 16.67, 1500},
                    {"Cache de Crédits", "Credits", 16.67, 2000},
                    {"Cache de Crédits", "Credits", 16.67, 2500},
                    {"Endo", "Endo", 16.67, 15}, {"Endo", "Endo", 16.67, 50},
                    {"Endo", "Endo", 16.67, 80}
                },
                ["B"] = {
                    {"Provocation", "Mod", 7.14},
                    {"Fibre d'Acier", "Mod", 7.14}, {"Dentelure", "Mod", 7.14},
                    {"Nuée de Dards", "Mod", 7.14},
                    {"Déviation Rapide", "Mod", 7.14},
                    {"Cartouche Chargée", "Mod", 7.14},
                    {"Perception Vitale", "Mod", 7.14},
                    {"Meso P3", "Relique", 7.14}, {"Meso P2", "Relique", 7.14},
                    {"Meso K3", "Relique", 7.14}, {"Meso N9", "Relique", 7.14},
                    {"Meso E4", "Relique", 7.14}, {"Meso I1", "Relique", 7.14},
                    {"Meso N10", "Relique", 7.14}
                },
                ["C"] = {
                    {"Purifie-Corpus", "Mod", 3.76},
                    {"Mutation de Munitions de Pistolet", "Mod", 3.76},
                    {"Mutation de Flèches", "Mod", 3.76},
                    {"Mutation de Munitions de Fusil", "Mod", 3.76},
                    {"Mutation de Munitions de Sniper", "Mod", 3.76},
                    {"Mutation de Munitions de Fusil à Pompe", "Mod", 3.76},
                    {"Neo T2", "Relique", 11.06}, {"Neo A3", "Relique", 11.06},
                    {"Neo Z5", "Relique", 11.06}, {"Neo I2", "Relique", 11.06},
                    {"Neo T3", "Relique", 11.06}, {"Neo M3", "Relique", 11.06},
                    {"Neo R4", "Relique", 11.06}
                }
            }
        }, {
            Type = "Survie",
            Tier = "Difficile",
            Name = "Tier 3",
            Alias = "Survie3",
            ShortName = "[[Récompense de Mission#Tier de Mission|T3]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 25, 2000},
                    {"Cache de Crédits", "Credits", 25, 2500},
                    {"Cache de Crédits", "Credits", 25, 3000},
                    {"Endo", "Endo", 25, 400}
                },
                ["B"] = {
                    {"Fibre d'Acier", "Mod", 6.67}, {"Allonge", "Mod", 6.67},
                    {"Dentelure", "Mod", 6.67},
                    {"Antre de l'Enfer", "Mod", 6.67},
                    {"Nuée de Dards", "Mod", 6.67}, {"Flux", "Mod", 6.67},
                    {"Chambre Divisée", "Mod", 6.67},
                    {"Stabilisateur", "Mod", 6.67}, {"Neo T2", "Relique", 6.67},
                    {"Neo A3", "Relique", 6.67}, {"Neo Z5", "Relique", 6.67},
                    {"Neo I2", "Relique", 6.67}, {"Neo T3", "Relique", 6.67},
                    {"Neo M3", "Relique", 6.67}, {"Neo R4", "Relique", 6.67}
                },
                ["C"] = {
                    {"Purifie-Infestés", "Mod", 3.76},
                    {"Mutation de Munitions de Pistolet", "Mod", 3.76},
                    {"Mutation de Flèches", "Mod", 3.76},
                    {"Mutation de Munitions de Fusil", "Mod", 3.76},
                    {"Mutation de Munitions de Sniper", "Mod", 3.76},
                    {"Mutation de Munitions de Fusil à Pompe", "Mod", 3.76},
                    {"Axi A11", "Relique", 11.06}, {"Axi C5", "Relique", 11.06},
                    {"Axi B3", "Relique", 11.06}, {"Axi W1", "Relique", 11.06},
                    {"Axi T4", "Relique", 11.06}, {"Axi B4", "Relique", 11.06},
                    {"Axi A10", "Relique", 11.06}
                }
            }
        }, {
            Type = "Survie",
            Tier = "Néant T4",
            Alias = "NéantSurvival4",
            ShortName = "[[Récompense de Mission#Tier de Mission|T4]]",
            Rewards = {
                ["A"] = {
                    {"Neo T2", "Relique", 12.5}, {"Neo A3", "Relique", 12.5},
                    {"Neo Z5", "Relique", 12.5}, {"Neo I2", "Relique", 12.5},
                    {"Neo T3", "Relique", 12.5}, {"Neo M3", "Relique", 12.5},
                    {"Neo R4", "Relique", 12.5}, {"Neo N12", "Relique", 12.5}
                },
                ["B"] = {
                    {"Neo T2", "Relique", 12.5}, {"Neo A3", "Relique", 12.5},
                    {"Neo Z5", "Relique", 12.5}, {"Neo I2", "Relique", 12.5},
                    {"Neo T3", "Relique", 12.5}, {"Neo M3", "Relique", 12.5},
                    {"Neo R4", "Relique", 12.5}, {"Neo N12", "Relique", 12.5}
                },
                ["C"] = {
                    {"Axi W1", "Relique", 12.5}, {"Axi T4", "Relique", 12.5},
                    {"Axi A11", "Relique", 12.5}, {"Axi B4", "Relique", 12.5},
                    {"Axi C5", "Relique", 12.5}, {"Axi A10", "Relique", 12.5},
                    {"Axi B3", "Relique", 12.5}, {"Axi S7", "Relique", 12.5}
                }
            }
        }, {
            Type = "Survie",
            Tier = "Néant T2",
            Alias = "NéantSurvival2",
            ShortName = "[[Néant]]",
            Rewards = {
                ["A"] = {
                    {"Meso E4", "Relique", 2.82}, {"Meso P3", "Relique", 2.82},
                    {"Meso I1", "Relique", 2.82}, {"Meso P2", "Relique", 2.82},
                    {"Lith M6", "Relique", 9.68}, {"Lith P3", "Relique", 9.68},
                    {"Lith C6", "Relique", 9.68}, {"Lith M5", "Relique", 9.68},
                    {"Lith S10", "Relique", 9.68}, {"Lith D1", "Relique", 9.68},
                    {"Meso K3", "Relique", 2.82}, {"Meso N9", "Relique", 2.82},
                    {"Meso N10", "Relique", 2.82}, {"Lith K4", "Relique", 9.68},
                    {"Meso D5", "Relique", 2.82}, {"Lith D2", "Relique", 9.68}
                },
                ["B"] = {
                    {"Meso E4", "Relique", 9.68}, {"Meso P3", "Relique", 9.68},
                    {"Meso I1", "Relique", 9.68}, {"Meso P2", "Relique", 9.68},
                    {"Neo T2", "Relique", 2.82}, {"Neo A3", "Relique", 2.82},
                    {"Neo Z5", "Relique", 2.82}, {"Neo I2", "Relique", 2.82},
                    {"Meso K3", "Relique", 9.68}, {"Meso N9", "Relique", 9.68},
                    {"Meso N10", "Relique", 9.68}, {"Neo T3", "Relique", 2.82},
                    {"Neo M3", "Relique", 2.82}, {"Neo R4", "Relique", 2.82},
                    {"Meso D5", "Relique", 9.68}, {"Neo N12", "Relique", 2.82}
                },
                ["C"] = {
                    {"Meso E4", "Relique", 6.25}, {"Meso P3", "Relique", 6.25},
                    {"Meso I1", "Relique", 6.25}, {"Meso P2", "Relique", 6.25},
                    {"Neo T2", "Relique", 6.25}, {"Neo A3", "Relique", 6.25},
                    {"Neo Z5", "Relique", 6.25}, {"Neo I2", "Relique", 6.25},
                    {"Meso N9", "Relique", 6.25}, {"Meso N10", "Relique", 6.25},
                    {"Meso K3", "Relique", 6.25}, {"Neo T3", "Relique", 6.25},
                    {"Neo M3", "Relique", 6.25}, {"Neo R4", "Relique", 6.25},
                    {"Meso D5", "Relique", 6.25}, {"Neo N12", "Relique", 6.25}
                }
            }
        }, {
            Type = "Survie",
            Tier = "Facile2",
            Name = "Dark Sector 1",
            Alias = "DSSurvival1",
            ShortName = "[[Dark Sector|DS1]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 14.29, 500},
                    {"Cache de Crédits", "Credits", 14.29, 1000},
                    {"Cache de Crédits", "Credits", 14.29, 1500},
                    {"Cache de Crédits", "Credits", 14.29, 2000},
                    {"Endo", "Endo", 14.29, 100}, {"Endo", "Endo", 14.29, 100},
                    {"Endo", "Endo", 14.29, 100}
                },
                ["B"] = {
                    {"Parade", "Mod", 8.33}, {"Fibre d'Acier", "Mod", 8.33},
                    {"Dentelure", "Mod", 8.33},
                    {"Balles Incendiaires", "Mod", 8.33},
                    {"Nuée de Dards", "Mod", 8.33},
                    {"Intensité", "Mod", 8.33}, {"Lith M6", "Relique", 7.69},
                    {"Lith P3", "Relique", 7.69}, {"Lith S10", "Relique", 7.69},
                    {"Lith D1", "Relique", 7.69}, {"Lith C6", "Relique", 7.69},
                    {"Lith M5", "Relique", 7.69}, {"Lith D2", "Relique", 7.69}
                },
                ["C"] = {
                    {"Véritable Punition", "Mod", 11.28},
                    {"Accélération", "Mod", 11.28},
                    {"Lith M6", "Relique", 11.06},
                    {"Lith P3", "Relique", 11.06},
                    {"Lith S10", "Relique", 11.06},
                    {"Lith D1", "Relique", 11.06},
                    {"Lith C6", "Relique", 11.06},
                    {"Lith M5", "Relique", 11.06}, {"Lith D2", "Relique", 11.06}
                }
            }
        }, {
            Type = "Survie",
            Tier = "Intermédiaire2",
            Name = "Dark Sector 2",
            Alias = "DSSurvival2",
            ShortName = "[[Dark Sector|DS2]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 16.67, 1500},
                    {"Cache de Crédits", "Credits", 16.67, 2000},
                    {"Cache de Crédits", "Credits", 16.67, 2500},
                    {"Endo", "Endo", 16.67, 100}, {"Endo", "Endo", 16.67, 100},
                    {"Endo", "Endo", 16.67, 100}
                },
                ["B"] = {
                    {"Provocation", "Mod", 7.14},
                    {"Fibre d'Acier", "Mod", 7.14}, {"Dentelure", "Mod", 7.14},
                    {"Nuée de Dards", "Mod", 7.14},
                    {"Déviation Rapide", "Mod", 7.14},
                    {"Cartouche Chargée", "Mod", 7.14},
                    {"Perception Vitale", "Mod", 7.14},
                    {"Meso P3", "Relique", 7.14}, {"Meso P2", "Relique", 7.14},
                    {"Meso K3", "Relique", 7.14}, {"Meso N9", "Relique", 7.14},
                    {"Meso E4", "Relique", 7.14}, {"Meso I1", "Relique", 7.14},
                    {"Meso N10", "Relique", 7.14}
                },
                ["C"] = {
                    {"Accélération", "Mod", 11.28},
                    {"Frappe Durable", "Mod", 11.28},
                    {"Neo T2", "Relique", 11.06}, {"Neo A3", "Relique", 11.06},
                    {"Neo Z5", "Relique", 11.06}, {"Neo I2", "Relique", 11.06},
                    {"Neo T3", "Relique", 11.06}, {"Neo M3", "Relique", 11.06},
                    {"Neo R4", "Relique", 11.06}
                }
            }
        }, {
            Type = "Survie",
            Tier = "Difficile2",
            Name = "Dark Sector 3",
            Alias = "DSSurvival3",
            ShortName = "[[Dark Sector|DS3]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 25, 2000},
                    {"Cache de Crédits", "Credits", 25, 2500},
                    {"Cache de Crédits", "Credits", 25, 3000},
                    {"Endo", "Endo", 25, 400}
                },
                ["B"] = {
                    {"Fibre d'Acier", "Mod", 6.67}, {"Allonge", "Mod", 6.67},
                    {"Dentelure", "Mod", 6.67},
                    {"Antre de l'Enfer", "Mod", 6.67},
                    {"Nuée de Dards", "Mod", 6.67}, {"Flux", "Mod", 6.67},
                    {"Chambre Divisée", "Mod", 6.67},
                    {"Stabilisateur", "Mod", 6.67}, {"Neo T2", "Relique", 6.67},
                    {"Neo A3", "Relique", 6.67}, {"Neo Z5", "Relique", 6.67},
                    {"Neo I2", "Relique", 6.67}, {"Neo T3", "Relique", 6.67},
                    {"Neo M3", "Relique", 6.67}, {"Neo R4", "Relique", 6.67}
                },
                ["C"] = {
                    {"Frappe Durable", "Mod", 11.28},
                    {"Frappe Vitale", "Mod", 11.28},
                    {"Axi A11", "Relique", 11.06}, {"Axi C5", "Relique", 11.06},
                    {"Axi B3", "Relique", 11.06}, {"Axi W1", "Relique", 11.06},
                    {"Axi T4", "Relique", 11.06}, {"Axi B4", "Relique", 11.06},
                    {"Axi A10", "Relique", 11.06}
                }
            }
        }, {
            Type = "Survie",
            Tier = "Eris",
            Name = "Dark Sector 4",
            Alias = "DSSurvival4",
            ShortName = "[[Dark Sector|DS4]]",
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 25, 2000},
                    {"Cache de Crédits", "Credits", 25, 2500},
                    {"Cache de Crédits", "Credits", 25, 3000},
                    {"Endo", "Endo", 25, 400}
                },
                ["B"] = {
                    {"Neo T2", "Relique", 14.29}, {"Neo A3", "Relique", 14.29},
                    {"Neo Z5", "Relique", 14.29}, {"Neo I2", "Relique", 14.29},
                    {"Neo T3", "Relique", 14.29}, {"Neo M3", "Relique", 14.29},
                    {"Neo R4", "Relique", 14.29}
                },
                ["C"] = {
                    {"Frappe Vitale", "Mod", 12.5},
                    {"Axi A11", "Relique", 12.5}, {"Axi C5", "Relique", 12.5},
                    {"Axi B3", "Relique", 12.5}, {"Axi W1", "Relique", 12.5},
                    {"Axi T4", "Relique", 12.5}, {"Axi B4", "Relique", 12.5},
                    {"Axi A10", "Relique", 12.5}
                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Alad V",
            Rewards = {
                ["A"] = {
                    {"Valkyr Neuroptiques Blueprint", "Schéma", 38.72},
                    {"Valkyr Châssis Blueprint", "Schéma", 38.72},
                    {"Valkyr Systèmes Blueprint", "Schéma", 22.56}
                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Ambulas",
            Rewards = {
                ["A"] = {
                    {"Trinity Neuroptiques Blueprint", "Schéma", 38.72},
                    {"Trinity Châssis Blueprint", "Schéma", 38.72},
                    {"Trinity Systèmes Blueprint", "Schéma", 22.56}

                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Meute Hyena",
            Rewards = {
                ["A"] = {
                    {"Loki Neuroptiques Blueprint", "Schéma", 38.72},
                    {"Loki Châssis Blueprint", "Schéma", 38.72},
                    {"Loki Systèmes Blueprint", "Schéma", 22.56}
                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Jackal",
            Rewards = {
                ["A"] = {
                    {"Rhino Neuroptiques Blueprint", "Schéma", 38.72},
                    {"Rhino Châssis Blueprint", "Schéma", 38.72},
                    {"Rhino Systèmes Blueprint", "Schéma", 22.56}
                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Jordas Golem",
            Rewards = {
                ["A"] = {
                    {"Atlas Neuroptiques Blueprint", "Schéma", 38.72},
                    {"Atlas Châssis Blueprint", "Schéma", 38.72},
                    {"Atlas Systèmes Blueprint", "Schéma", 22.56}
                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Kela De Thaym",
            Rewards = {
                ["A"] = {
                    {"Saryn Neuroptiques Blueprint", "Schéma", 38.72},
                    {"Saryn Châssis Blueprint", "Schéma", 38.72},
                    {"Saryn Systèmes Blueprint", "Schéma", 22.56}
                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Kril and Vor 1",
            Rewards = {
                ["A"] = {
                    {"Miter Barrel", "Schéma", 16.67},
                    {"Miter Blade", "Schéma", 16.67},
                    {"Miter Handle", "Schéma", 16.67},
                    {"Miter Châssis", "Schéma", 16.67},
                    {"Miter Blueprint", "Schéma", 16.67},
                    {"Twin Gremlins Blueprint", "Schéma", 16.67}
                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Kril and Vor 2",
            Rewards = {
                ["A"] = {
                    {"Frost Neuroptiques Blueprint", "Schéma", 38.72},
                    {"Frost Châssis Blueprint", "Schéma", 38.72},
                    {"Frost Systèmes Blueprint", "Schéma", 22.56}
                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Lech Kril",
            Rewards = {
                ["A"] = {
                    {"Excalibur Neuroptiques Blueprint", "Schéma", 38.72},
                    {"Excalibur Châssis Blueprint", "Schéma", 38.72},
                    {"Excalibur Systèmes Blueprint", "Schéma", 22.56}
                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Lephantis",
            Rewards = {
                ["A"] = {
                    {"Nekros Châssis Blueprint", "Schéma", 33.33},
                    {"Nekros Neuroptiques Blueprint", "Schéma", 33.33},
                    {"Nekros Systèmes Blueprint", "Schéma", 33.33}
                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Alad V Mutaliste",
            Rewards = {
                ["A"] = {
                    {"Mesa Châssis Blueprint", "Schéma", 38.72},
                    {"Mesa Neuroptiques Blueprint", "Schéma", 38.72},
                    {"Mesa Systèmes Blueprint", "Schéma", 22.56}
                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Phorid",
            Rewards = {
                ["A"] = {
                    {"Nyx Neuroptiques Blueprint", "Schéma", 38.72},
                    {"Nyx Châssis Blueprint", "Schéma", 38.72},
                    {"Nyx Systèmes Blueprint", "Schéma", 22.56}
                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Trio Raptors",
            Rewards = {
                ["A"] = {
                    {"Nova Neuroptiques Blueprint", "Schéma", 38.72},
                    {"Nova Châssis Blueprint", "Schéma", 38.72},
                    {"Nova Systèmes Blueprint", "Schéma", 22.56}
                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Sargas Ruk",
            Rewards = {
                ["A"] = {
                    {"Ember Neuroptiques Blueprint", "Schéma", 38.72},
                    {"Ember Châssis Blueprint", "Schéma", 38.72},
                    {"Ember Systèmes Blueprint", "Schéma", 22.56}
                }
            }
        }, {
            Type = "Assassinat",
            Tier = "Le Sergent",
            Rewards = {
                ["A"] = {
                    {"Mag Neuroptiques Blueprint", "Schéma", 38.72},
                    {"Mag Châssis Blueprint", "Schéma", 38.72},
                    {"Mag Systèmes Blueprint", "Schéma", 22.56}
                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Tyl Regor",
            Rewards = {
                ["A"] = {
                    {"Equinox Night Aspect Blueprint", "Schéma", 11.28},
                    {"Equinox Night Châssis Blueprint", "Schéma", 12.91},
                    {"Equinox Night Neuroptiques Blueprint", "Schéma", 12.91},
                    {"Equinox Night Systèmes Blueprint", "Schéma", 12.91},
                    {"Equinox Day Aspect Blueprint", "Schéma", 11.28},
                    {"Equinox Day Châssis Blueprint", "Schéma", 12.91},
                    {"Equinox Day Neuroptiques Blueprint", "Schéma", 12.91},
                    {"Equinox Day Systèmes Blueprint", "Schéma", 12.91}
                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Vay Hek",
            Rewards = {
                ["A"] = {
                    {"Hydroid Neuroptiques Blueprint", "Schéma", 38.72},
                    {"Hydroid Châssis Blueprint", "Schéma", 38.72},
                    {"Hydroid Systèmes Blueprint", "Schéma", 22.56}
                }
            }
        }, {
            Type = "Assassinate",
            Tier = "Vor",
            Rewards = {
                ["A"] = {
                    {"Seer Blueprint", "Schéma", 38.72},
                    {"Seer Barrel", "Schéma", 38.72},
                    {"Seer Receiver", "Schéma", 22.56}
                }
            }
        }, {
            Type = "Onslaught",
            Tier = "Facile",
            Name = "Sanctuary Onslaught (Easy)",
            Alias = "Onslaught",
            ShortName = "Onslaught",
            Rewards = {
                ["A"] = {
                    {"Khora Châssis Blueprint", "Schéma", 8.33},
                    {"Endo", "Endo", 10.19, 300},
                    {"Corpus Ship Freight Scene", "Scene", 10.19},
                    {"Grineer Sealab Centrifuge Scene", "Scene", 10.19},
                    {"Lith C4", "Relique", 10.19},
                    {"Lith S8", "Relique", 10.19},
                    {"Lith L2", "Relique", 10.19},
                    {"Lith M4", "Relique", 10.19},
                    {"Lith W2", "Relique", 10.19}, {"Lith D1", "Relique", 10.19}
                },
                ["B"] = {
                    {"Synthetic Eidolon Shard", "Ressource", 9.09},
                    {"Khora Neuroptiques Blueprint", "Schéma", 9.09},
                    {"Endo", "Endo", 9.09, 300}, {"Meso R2", "Relique", 9.09},
                    {"Grineer Settlement Artillery Scene", "Scene", 9.09},
                    {"Meso C4", "Relique", 9.09}, {"Meso L1", "Relique", 9.09},
                    {"Meso B4", "Relique", 9.09}, {"Meso D4", "Relique", 9.09},
                    {"Meso N9", "Relique", 9.09}, {"Meso E3", "Relique", 9.09}
                },
                ["C"] = {
                    {"Khora Systèmes Blueprint", "Schéma", 11.28},
                    {"Khora Blueprint", "Schéma", 11.28},
                    {"Endo", "Endo", 9.68, 600}, {"Neo T2", "Relique", 9.68},
                    {"Neo A3", "Relique", 9.68}, {"Neo Z5", "Relique", 9.68},
                    {"Neo M2", "Relique", 9.68}, {"Neo I1", "Relique", 9.68},
                    {"Neo R3", "Relique", 9.68}, {"Neo G2", "Relique", 9.68}
                }
            }
        }, {
            Type = "Onslaught",
            Tier = "Difficile",
            Name = "Sanctuary Onslaught (Hard)",
            Alias = "Onslaught",
            ShortName = "Elite Onslaught",
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 10.84, 400},
                    {"Lato Vandal Receiver", "Schéma", 2.01},
                    {"Kuva Fortress Crevice Scene", "Scene", 5.53},
                    {"Lua Balcony Scene", "Scene", 5.53},
                    {"Meso C4 (Radiant)", "Relique", 5.53},
                    {"Lith C4 (Radiant)", "Relique", 10.84},
                    {"Lith S8 (Radiant)", "Relique", 10.84},
                    {"Lith L2 (Radiant)", "Relique", 10.84},
                    {"Lith M4 (Radiant)", "Relique", 10.84},
                    {"Lith W2 (Radiant)", "Relique", 10.84},
                    {"Lith D1 (Radiant)", "Relique", 10.84},
                    {"Meso D4 (Radiant)", "Relique", 5.53}
                },
                ["B"] = {
                    {"Synthetic Eidolon Shard", "Ressource", 10.84},
                    {"Endo", "Endo", 10.84, 400},
                    {"Meso R2 (Radiant)", "Relique", 10.84},
                    {"Braton Vandal Barrel", "Schéma", 4.42},
                    {"Braton Vandal Receiver", "Schéma", 4.42},
                    {"Lato Vandal Blueprint", "Schéma", 2.01},
                    {"Meso L1 (Radiant)", "Relique", 10.84},
                    {"Meso B4 (Radiant)", "Relique", 10.84},
                    {"Neo Z5 (Radiant)", "Relique", 4.42},
                    {"Neo M2 (Radiant)", "Relique", 4.42},
                    {"Meso N9 (Radiant)", "Relique", 10.84},
                    {"Meso E3 (Radiant)", "Relique", 10.84},
                    {"Neo I1 (Radiant)", "Relique", 4.42}
                },
                ["C"] = {
                    {"Endo", "Endo", 15.18, 750},
                    {"Braton Vandal Stock", "Schéma", 2.01},
                    {"Braton Vandal Blueprint", "Schéma", 1.01},
                    {"Lato Vandal Barrel", "Schéma", 2.01},
                    {"Peculiar Bloom", "Mod", 2.01},
                    {"Peculiar Growth", "Mod", 2.01},
                    {"Axi P3 (Radiant)", "Relique", 2.01},
                    {"Axi D2 (Radiant)", "Relique", 2.01},
                    {"Neo T2 (Radiant)", "Relique", 15.18},
                    {"Neo A3 (Radiant)", "Relique", 15.18},
                    {"Axi A6 (Radiant)", "Relique", 2.01},
                    {"Axi T3 (Radiant)", "Relique", 2.01},
                    {"Axi A9 (Radiant)", "Relique", 2.01},
                    {"Blazing Step Ephemera Blueprint", "Schéma", 1.01},
                    {"Neo R3 (Radiant)", "Relique", 15.18},
                    {"Axi A8 (Radiant)", "Relique", 2.01},
                    {"Axi B3 (Radiant)", "Relique", 2.01},
                    {"Neo G2 (Radiant)", "Relique", 15.18}
                }
            }
        }, {
            Type = "Arbitrage",
            Tier = "Toutes",
            Name = "Arbitrage",
            Alias = "Arbitrage",
            ShortName = "Arbitrage",
            Rewards = {
                ["A"] = {
                    {"Sculpture Ayatan Valana", "Sculpture Ayatan", 9},
                    {"Sculpture Ayatan Sah", "Sculpture Ayatan", 9},
                    {"Sculpture Ayatan Ayr", "Sculpture Ayatan", 9},
                    {"Essence Vitus", "Ressource", 7, 3},
                    {"Arcane Pistolier", "Ressource", 5},
                    {"Arcane Tankiste", "Ressource", 5},
                    {"Arcane Garde du Corps", "Ressource", 5},
                    {"Discipline de Combat", "Mod", 2},
                    {"Adaptation", "Mod", 2}, {"Aérodynamique", "Mod", 2},
                    {"Forma Aura", "Schéma", 1}, {"Endo", "Endo", 44, 900}
                },
                ["B"] = {
                    {"Sculpture Ayatan Vaya", "Sculpture Ayatan", 12},
                    {"Sculpture Ayatan Piv", "Sculpture Ayatan", 12},
                    {"Essence Vitus", "Ressource", 7, 3},
                    {"Arcane Garde du Corps", "Ressource", 5},
                    {"Arcane Chargeur de Lame", "Ressource", 5},
                    {"Arcane Chargeur Principal", "Ressource", 5},
                    {"Discipline de Combat", "Mod", 2.5},
                    {"Adaptation", "Mod", 2.5}, {"Dresseur", "Mod", 2.5},
                    {"Forma Aura", "Schéma", 2}, {"Endo", "Endo", 44.5, 1200}
                },
                ["C"] = {
                    {"Sculpture Ayatan Orta", "Sculpture Ayatan", 20},
                    {"Essence Vitus", "Ressource", 7, 3},
                    {"Arcane Pistolier", "Ressource", 5},
                    {"Arcane Tankiste", "Ressource", 5},
                    {"Arcane Chargeur de Lame", "Ressource", 5},
                    {"Arcane Chargeur Principal", "Ressource", 5},
                    {"Discipline de Combat", "Mod", 3.5},
                    {"Assistance en Mêlée", "Mod", 3.5},
                    {"Élan Rapide", "Mod", 3.5},
                    {"Ephemera Foulée Verdoyante", "Schéma", 5},
                    {"Forma Aura", "Schéma", 4.5}, {"Endo", "Endo", 33, 1500}
                }
            }
        }, {
            Type = "Tactical Alert",
            Tier = "Hallowed Flame Missions",
            Name = "Hallowed Flame Missions",
            Alias = "Hallowed Flame Missions",
            ShortName = "[[Tactical Alert#Hallowed Flame|Hallowed Flame Missions]]",
            Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 15.18, 4000},
                    {"Cache de Crédits", "Credits", 15.18, 5000},
                    {"Cache de Crédits", "Credits", 15.18, 7500},
                    {"Kuva", "Ressource", 15.18, 75},
                    {"Kuva", "Ressource", 7.37, 125},
                    {"Ancient Healer Specter Blueprint", "Schéma", 7.37},
                    {"Charger Specter Blueprint", "Schéma", 7.37},
                    {"Nano Spores", "Ressource", 15.18, 500},
                    {"Norg", "Ressource", 1.01}, {"Boot", "Ressource", 1.01}
                },
                ["B"] = {
                    {"Endo", "Endo", 12.65, 240}, {"Endo", "Endo", 12.65, 320},
                    {"Plastides", "Ressource", 12.65, 100},
                    {"Cellule Orokin", "Ressource", 12.65},
                    {"Kuva", "Ressource", 12.65, 125},
                    {"Kuva", "Ressource", 12.65, 175},
                    {"Cristal d'Argon", "Ressource", 11.06},
                    {"{{Icon|Item|Forma|text}}", "Schéma", 11.06},
                    {"Clem Clone Blueprint", "Schéma", 1.01},
                    {"Universal Medallion", "Ressource", 1.01}
                },
                ["C"] = {
                    {"Kuva", "Ressource", 15.18, 175},
                    {"Kuva", "Ressource", 15.18, 225},
                    {"Endo", "Endo", 15.18, 320}, {"Endo", "Endo", 15.18, 400},
                    {"Cristal d'Argon", "Ressource", 15.18},
                    {"Day Of The Dead Sigil", "Ressource", 5.53},
                    {"Kavat Genetic Code", "Ressource", 5.53},
                    {"Oeuf de Kubrow", "Ressource", 5.53},
                    {"Endo", "Endo", 5.53, 480},
                    {"Extrait de Nitain", "Ressource", 1.01},
                    {"Universal Medallion", "Ressource", 1.01}
                }
            }
        }, {
            Type = "Tactical Alert",
            Tier = "Hallowed Flame Endurance",
            Name = "Hallowed Flame Endurance",
            Alias = "Hallowed Flame Endurance",
            ShortName = "[[Tactical Alert#Hallowed Flame|Hallowed Flame Endurance]]",
            Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Cache de Crédits", "Credits", 15.18, 5000},
                    {"Cache de Crédits", "Credits", 15.18, 7500},
                    {"Cache de Crédits", "Credits", 15.18, 10000},
                    {"Kuva", "Ressource", 15.18, 100},
                    {"Kuva", "Ressource", 15.18, 150},
                    {"Ancient Healer Specter Blueprint", "Schéma", 7.37},
                    {"Charger Specter Blueprint", "Schéma", 7.37},
                    {"Pherliac Pod", "Ressource", 7.37, 2},
                    {"Norg", "Ressource", 1.01}, {"Boot", "Ressource", 1.01}
                },
                ["B"] = {
                    {"Endo", "Endo", 12.65, 320}, {"Endo", "Endo", 12.65, 400},
                    {"Cristal d'Argon", "Ressource", 12.65},
                    {"Cellule Orokin", "Ressource", 12.65, 2},
                    {"Kuva", "Ressource", 12.65, 150},
                    {"Kuva", "Ressource", 12.65, 200},
                    {"Masse Mutagène", "Ressource", 11.06},
                    {"{{Icon|Item|Forma|text}}", "Schéma", 11.06},
                    {"Clem Clone Blueprint", "Schéma", 1.01},
                    {"Universal Medallion", "Ressource", 1.01}
                },
                ["C"] = {
                    {"Kuva", "Ressource", 12.65, 200},
                    {"Kuva", "Ressource", 12.65, 250},
                    {"Endo", "Endo", 12.65, 400}, {"Endo", "Endo", 12.65, 640},
                    {"Cristal d'Argon", "Ressource", 12.65, 2},
                    {"Day Of The Dead Sigil", "Item", 12.65},
                    {"Kavat Genetic Code", "Ressource", 7.37},
                    {"Oeuf de Kubrow", "Ressource", 7.37},
                    {"Lith D1", "Relique", 7.37},
                    {"Extrait de Nitain", "Ressource", 1.01},
                    {"Universal Medallion", "Ressource", 1.01}
                }
            }
        }, {
            Type = "Néant de Granum",
            Tier = "Tier 1",
            Name = "Néant de Granum",
            Alias = "Néant de Granum",
            ShortName = "[[Néant de Granum]]",
            Ignore = true,
            Rewards = {
                ["Rang 1"] = {
                    {"Cache de Crédits", "Credits", 50, 2000},
                    {"Vestiges du Néant", "Ressource", 33.33, 5},
                    {"Décoration Couronne Granum", "Item", 16.67}
                },
                ["Rang 2"] = {
                    {"Cache de Crédits", "Credits", 50, 3000},
                    {"Endo", "Endo", 33.33, 200},
                    {"Scène du Pont du Vaisseau Corpus", "Scène", 16.67}
                },
                ["Rang 3"] = {
                    {{"Canon", "Stropha"}, "MorceauArme", 22.22},
                    {{"Lame", "Stropha"}, "MorceauArme", 22.22},
                    {{"Culasse", "Stahlta"}, "MorceauArme", 22.22},
                    {{"Canon", "Velox"}, "MorceauArme", 22.22},
                    {"{{WF|Protea}} - Neuroptiques", "Schéma", 11.11}
                }
            }
        }, {
            Type = "Néant de Granum",
            Tier = "Tier 2",
            Name = "Néant de Granum Étendu",
            Alias = "Néant de Granum Étendu",
            ShortName = "[[Néant de Granum Étendu|Néant de Granum]]",
            Ignore = true,
            Rewards = {
                ["Rang 1"] = {
                    {"Cache de Crédits", "Credits", 50, 3000},
                    {"Vestiges du Néant", "Ressource", 33.33, 10},
                    {"Décoration Couronne Granum Exemplaire", "Item", 16.67}
                },
                ["Rang 2"] = {
                    {"Cache de Crédits", "Credits", 50, 5000},
                    {"Endo", "Endo", 33.33, 400},
                    {"Scène du Hangar du Vaisseau Corpus", "Scène", 16.67}
                },
                ["Rang 3"] = {
                    {{"Culasse", "Stropha"}, "MorceauArme", 29.63},
                    {{"Crosse", "Stahlta"}, "MorceauArme", 29.63},
                    {{"Culasse", "Velox"}, "MorceauArme", 29.63},
                    {"{{WF|Protea}} - Châssis", "Schéma", 11.11}
                }
            }
        }, {
            Type = "Néant de Granum",
            Tier = "Tier 3",
            Name = "Néant de Granum Cauchemardesque",
            Alias = "Néant de Granum Cauchemardesque",
            ShortName = "[[Néant de Granum Cauchemardesque|Néant de Granum]]",
            Ignore = true,
            Rewards = {
                ["Rang 1"] = {
                    {"Cache de Crédits", "Credits", 50, 7500},
                    {"Vestiges du Néant", "Ressource", 33.33, 15},
                    {"Décoration Couronne Granum Zénith", "Item", 16.67}
                },
                ["Rang 2"] = {
                    {"Cache de Crédits", "Credits", 50, 10000},
                    {"Endo", "Endo", 33.33, 600},
                    {
                        "Scène du Canon Orbital du Vaisseau Corpus", "Scène",
                        16.67
                    }
                },
                ["Rang 3"] = {
                    {"Épaulières Mortuus", "Item", 29.63},
                    {{"Crosse", "Stropha"}, "MorceauArme", 29.63},
                    {{"Canon", "Stahlta"}, "MorceauArme", 29.63},
                    {"{{WF|Protea}} - Systèmes", "Schéma", 11.11}
                }
            }
        }, {
            Type = "Conclave",
            Tier = "Toutes",
            Name = "Récompense de Mission",
            Alias = "ConclaveMission",
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 8.33, 400}, {"Tir Aveugle", "Mod", 2.48},
                    {"Jauge Hydraulique", "Mod", 2.48},
                    {"Tir Chanceux", "Mod", 2.48},
                    {"Hydraulic Gauge", "Mod", 2.48},
                    {"Hydraulic Chamber", "Mod", 2.48},
                    {"Flèches Empennées", "Mod", 2.48},
                    {"Heightened Reflexes", "Mod", 2.48},
                    {"Démarche Pressée", "Mod", 2.48},
                    {"Montée d'Adrénaline ", "Mod", 2.48},
                    {"Vital Systèmes Bypass", "Mod", 2.48},
                    {"Secondary Wind", "Mod", 2.48},
                    {"Cadence Habile", "Mod", 2.48}, {"Plan B", "Mod", 2.48},
                    {"Kill Switch", "Mod", 2.48},
                    {"Frénésie de Gorgone", "Mod", 2.48},
                    {"Grinloké", "Mod", 2.48}, {"Double Coup", "Mod", 2.48},
                    {"Triple Coup", "Mod", 2.48}, {"Coup Final", "Mod", 2.48},
                    {"Convergence Maîtrisée", "Mod", 2.48},
                    {"Justice Soudaine", "Mod", 2.48},
                    {"Accélération Convergente", "Mod", 2.48},
                    {"Rafale Contrôlée", "Mod", 2.48},
                    {"Ogive Lourde", "Mod", 2.48}, {"Acte Final", "Mod", 2.48},
                    {"Tactical Retreat", "Mod", 2.48},
                    {"Mortal Conduct", "Mod", 2.48},
                    {"Soaring Strike", "Mod", 2.48},
                    {"Conséquence Inattendue", "Mod", 2.48},
                    {"Alacrité Statique", "Mod", 2.48},
                    {"DynaMiter", "Mod", 2.48},
                    {"Munitions à Éclats", "Mod", 2.48},
                    {"Viseur d'Embuscade", "Mod", 2.48},
                    {"Tirs Crâniens", "Mod", 2.48},
                    {"Tempête Cérébrale", "Mod", 2.48},
                    {"Morosité Épuisante", "Mod", 2.48},
                    {"Munitions de Précision", "Mod", 2.48}
                },
                ["B"] = {
                    {"Plaque d'Alliage", "Ressource", 12.65, 400},
                    {"Cryotique", "Ressource", 12.65, 600},
                    {"Ferrite", "Ressource", 12.65, 400},
                    {"Nano Spores", "Ressource", 12.65, 500},
                    {"Pack Polymère", "Ressource", 12.65, 500},
                    {"Salvage", "Ressource", 12.65, 600},
                    {"Circuits", "Ressource", 7.37, 100},
                    {"Plastides", "Ressource", 7.37, 120},
                    {"Rubedo", "Ressource", 7.37, 100},
                    {"Cristal d'Argon", "Ressource", 0.25},
                    {"Control Module", "Ressource", 0.25},
                    {"Gallium", "Ressource", 0.25},
                    {"Morphics", "Ressource", 0.25},
                    {"Capteurs Neuronaux", "Ressource", 0.25},
                    {"Neurodes", "Ressource", 0.25},
                    {"Cellule Orokin", "Ressource", 0.25},
                    {"{{Icon|Item|Forma|text}}", "Schéma", 0.25}
                },
                ["C"] = {}
            }
        }, {
            Type = "Cauchemar",
            Tier = "Cauchemar",
            Rewards = {
                ["A"] = {
                    {"Tempête de Glace", "Mod", 18.97},
                    {"Vitesse Hallucinante", "Mod", 18.97},
                    {"Marteau Pilon", "Mod", 1.01},
                    {"Traînée de Poudre", "Mod", 18.97},
                    {"Souffle Accéléré", "Mod", 18.97},
                    {"Flamboiement", "Mod", 1.01},
                    {"Rechargement Frissonnant", "Mod", 22.11}
                },
                ["B"] = {
                    {"Contact Errant", "Mod", 22.56},
                    {"Furie Vengeresse", "Mod", 15.49},
                    {"Agilité Blindée", "Mod", 15.49},
                    {"Charpie", "Mod", 15.49},
                    {"Frappe Déchirante", "Mod", 15.49},
                    {"Courage", "Mod", 15.49}
                },
                ["C"] = {
                    {"Forme Profilée", "Mod", 22.56},
                    {"Instinct Animal", "Mod", 15.49},
                    {"Vigueur", "Mod", 15.49}, {"Déluge Mortel", "Mod", 15.49},
                    {"Concentration d'énergie", "Mod", 15.49},
                    {"Constitution", "Mod", 15.49}
                }
            }
        }, {
            Type = "Événement",
            Tier = "Razorback",
            Name = "Razorback Armada",
            Alias = "Razorback",
            ShortName = "[[Razorback Armada]]",
            Rewards = {
                ["A"] = {
                    {"Gorgon Wraith Blueprint", "Schéma", 18.97},
                    {"Gorgon Wraith Barrel", "Schéma", 18.97},
                    {"Gorgon Wraith Receiver", "Schéma", 18.97},
                    {"Gorgon Wraith Stock", "Schéma", 18.97},
                    {"Perceur", "Mod", 5.53}, {"Piercing Caliber", "Mod", 5.53},
                    {"Faiseur de Brèche", "Mod", 5.53},
                    {"Frappe Vrillée", "Mod", 5.53},
                    {"Chambre Magmatique", "Mod", 1.01},
                    {"Acier Brûlant", "Mod", 1.01}
                }
            }
        }, {
            Type = "Événement",
            Tier = "Fomorian",
            Name = "Fomorian Sabotage",
            Alias = "Fomorian",
            ShortName = "[[Fomorian Sabotage]]",
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 40, 400},
                    {"Imperator Vandal Barrel", "Schéma", 10},
                    {"Imperator Vandal Receiver", "Schéma", 10},
                    {"Imperator Vandal Blueprint", "Schéma", 10},
                    {"Cartouche Hypothermique", "Mod", 5},
                    {"Balles Chargées", "Mod", 5},
                    {"Charge Contaminée", "Mod", 5},
                    {"Recouvrement Cryo", "Mod", 5},
                    {"Infusion Ionique", "Mod", 5},
                    {"Injection Infectée", "Mod", 5}
                }
            }
        }, {
            Type = "Événement",
            Tier = "Honda",
            Name = "[[Operation Sling-Stone]]",
            Alias = "Sling-Stone",
            Rewards = {
                ["A"] = {
                    {"Mutation de Munitions de Fusil", "Mod"},
                    {"Mutation de Munitions de Sniper", "Mod"},
                    {"Mutation de Munitions de Fusil à Pompe", "Mod"},
                    {"Mutation de Munitions de Pistolet", "Mod"},
                    {"Mutation de Flèches", "Mod"}
                }
            }
        }, {
            Type = "Événement",
            Tier = "Arid Fear",
            Name = "Opération: Arid Fear",
            Alias = "Arid Fear",
            ShortName = "[[Opération : Arid Fear]]",
            Rewards = {
                ["A"] = {
                    {"Charpie", "Mod"}, {"Vigueur", "Mod"},
                    {"Déluge Mortel", "Mod"}
                }
            }
        }, {
            Type = "Événement",
            Tier = "La Crise Cicéron",
            Name = "La Crise Cicéron",
            Alias = "La Crise Cicéron",
            ShortName = "[[La Crise Cicéron]]",
            Rewards = {
                ["A"] = {
                    {"Force Maligne", "Mod"}, {"Barrage Toxique", "Mod"},
                    {"Pistolet de Peste", "Mod"}, {"Fléau Virulent", "Mod"}
                }
            }
        }, {
            Type = "Événement",
            Tier = "Le Châtiment de Tethra",
            Name = "Opération: Le Châtiment de Tethra",
            Alias = "Le Châtiment de Tethra",
            ShortName = "[[Opération: Le Châtiment de Tethra]]",
            Rewards = {
                ["A"] = {
                    {"Haute Tension", "Mod"}, {"Commotion", "Mod"},
                    {"Secousse", "Mod"}, {"Coup Voltaïque", "Mod"}
                }
            }
        }, {
            Type = "Événement",
            Tier = "Reproduction",
            Name = "Opération: Reproduction",
            Alias = "Reproduction",
            ShortName = "[[Opération: Reproduction]]",
            Rewards = {
                ["A"] = {
                    {"Balles de Thermite", "Mod"},
                    {"Brasier Dispersant", "Mod"}, {"Calcination", "Mod"},
                    {"Fil Volcanique", "Mod"}
                }
            }
        }, {
            Type = "Événement",
            Tier = "Front Cryotique",
            Name = "Opération: Front Cryotique",
            Alias = "Front Cryotique",
            ShortName = "[[Opération: Front Cryotique]]",
            Rewards = {
                ["A"] = {
                    {"Cartouches Givrées", "Mod"},
                    {"Explosion Glaciale", "Mod"}, {"Engelure", "Mod"},
                    {"Gel Vicieux", "Mod"}
                }
            }
        }, {
            Type = "Événement",
            Tier = "Gate Crash",
            Name = "Operation: Gate Crash",
            Alias = "Gate Crash",
            ShortName = "[[Operation: Gate Crash]]",
            Rewards = {
                ["A"] = {
                    {"Fusillade de Crocs", "Mod"},
                    {"Sweeping Serration", "Mod"}, {"Maim", "Mod"},
                    {"Rabat-Joie", "Mod"}
                }
            }
        }, {
            Type = "Événement",
            Tier = "Incursion Infestée",
            Name = "Opération: Incursion Infestée",
            Alias = "Incursion Infestée",
            ShortName = "[[Opération: Incursion Infestée]]",
            Rewards = {
                ["A"] = {
                    {"Piercing Caliber", "Mod"}, {"Faiseur de Brèche", "Mod"},
                    {"Perceur", "Mod"}, {"Frappe Vrillée", "Mod"},
                    {"Haute Tension", "Mod"}, {"Commotion", "Mod"},
                    {"Secousse", "Mod"}, {"Coup Voltaïque", "Mod"}
                }
            }
        }, {
            Type = "Événement",
            Tier = "Eyes of Blight",
            Name = "Operation: Eyes of Blight",
            Alias = "Eyes of Blight",
            ShortName = "[[Operation: Eyes of Blight]]",
            Rewards = {
                ["A"] = {
                    {"Chambre Magmatique", "Mod"}, {"Acier Brûlant", "Mod"}
                }
            }
        }, {
            Type = "Événement",
            Tier = "False Profit",
            Name = "Operation: False Profit",
            Alias = "False Profit",
            ShortName = "[[Operation: False Profit]]",
            Rewards = {
                ["A"] = {
                    {"Collision Imminente", "Mod"}, {"Full-Contact", "Mod"},
                    {"Martèlement", "Mod"}, {"Force de Choc", "Mod"}
                }
            }
        }, {
            Type = "Événement",
            Tier = "Ambulas Réinventé",
            Name = "Opération: Ambulas Réinventé",
            Alias = "Ambulas Réinventé",
            ShortName = "[[Opération: Ambulas Réinventée]]",
            Rewards = {
                ["A"] = {
                    {"Vérité Vengeresse", "Mod"},
                    {"Détonation Entropique", "Mod"},
                    {"Fléau Accumulé", "Mod"},
                    {"Séquence Électrifiée", "Mod"},
                    {"Justice Neutralisante", "Mod"},
                    {"Pureté Désarmante", "Mod"}, {"Aviateur", "Mod"},
                    {"Sacrifice", "Mod"}, {"Fulmination", "Mod"}
                }
            }
        }, {
            Type = "Événement",
            Tier = "Plague Star",
            Name = "Operation: Plague Star",
            Alias = "Plague Star",
            ShortName = "[[Operation: Plague Star]]",
            Rewards = {["A"] = {{"Sacrifice", "Mod"}, {"Fulmination", "Mod"}}}
        }, {
            Type = "Événement",
            Tier = "Dettes Ensevelies",
            Name = "Opération: Dettes Ensevelies",
            Alias = "Dettes Ensevelies",
            ShortName = "[[Opération: Dettes Ensevelies]]",
            Rewards = {
                ["A"] = {
                    {"Excité du Canon Amalgame", "Mod"},
                    {"Dentelure Amalgame", "Mod"},
                    {"Canon à Diffusion Amalgame", "Mod"},
                    {"Fracas d'Organes Amalgame", "Mod"}
                }
            }
        }, {
            Type = "Event",
            Tier = "Normal",
            Name = "Venin Orphix Normal",
            Alias = "Venin Orphix Normal",
            ShortName = "[[Operation: Venin Orphix]]",
            Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Aviateur du Necramech", "Mod", 2.50},
                    {"Rage du Necramech", "Mod", 2.50},
                    {"Perception des Ennemis du Necramech", "Mod", 2.50},
                    {"Déviation du Necramech", "Mod", 2.50},
                    {"Reproche du Necramech", "Mod", 2.50},
                    {"Rafistolage du Necramech", "Mod", 2.50},
                    {"Augure du Necramech", "Mod", 2.50},
                    {"Lith P4", "Relique", 5.00}, {"Lith N5", "Relique", 5.00},
                    {"Lith D3", "Relique", 5.00}, {"Lith P5", "Relique", 5.00},
                    {"Lith B7", "Relique", 5.00}, {"Lith N6", "Relique", 5.00},
                    {"Lith T4", "Relique", 5.00}, {"Lith K5", "Relique", 5.00},
                    {"Lith M7", "Relique", 5.00}, {"Endo", "Endo", 37.50, 500}
                },
                ["B"] = {
                    {"{{Weapon|Cedo}}", "Schéma", 2.00},
                    {"{{Weapon|Cedo|Cedo - Canon}}", "Schéma", 2.00},
                    {"{{Weapon|Cedo|Cedo - Culasse}}", "Schéma", 2.00},
                    {"{{Weapon|Cedo|Cedo - Crosse}}", "Schéma", 2.00},
                    {"Meso E4", "Relique", 8.00}, {"Meso C6", "Relique", 8.00},
                    {"Meso I1", "Relique", 8.00}, {"Meso P2", "Relique", 8.00},
                    {"Meso K3", "Relique", 8.00}, {"Meso G2", "Relique", 8.00},
                    {"Meso N10", "Relique", 8.00}, {"Meso E5", "Relique", 8.00},
                    {"Endo", "Endo", 28.00, 750}
                },
                ["C"] = {
                    {"{{WF|Lavos}}", "Schéma", 2.00},
                    {"{{WF|Lavos|Lavos - Châssis}}", "Schéma", 2.00},
                    {"{{WF|Lavos|Lavos - Neuroptiques}}", "Schéma", 2.00},
                    {"{{WF|Lavos|Lavos - Systèmes}}", "Schéma", 2.00},
                    {"Casque Lavos Cordatus ", "Schéma", 2.00},
                    {"Neo T2", "Relique", 8.00}, {"Neo D2", "Relique", 8.00},
                    {"Neo N13", "Relique", 8.00}, {"Neo I2", "Relique", 8.00},
                    {"Neo S14", "Relique", 8.00}, {"Neo Z6", "Relique", 8.00},
                    {"Neo E2", "Relique", 8.00}, {"Neo B6", "Relique", 8.00},
                    {"Endo", "Endo", 26.00, 1000}
                }
            }
        }, {
            Type = "Event",
            Tier = "Avancé",
            Name = "Venin Orphix Avancé",
            Alias = "Venin Orphix Avancé",
            ShortName = "[[Operation: Venin Orphix]]",
            Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Aviateur du Necramech", "Mod", 3.00},
                    {"Rage du Necramech", "Mod", 3.00},
                    {"Perception des Ennemis du Necramech", "Mod", 3.00},
                    {"Déviation du Necramech", "Mod", 3.00},
                    {"Reproche du Necramech", "Mod", 3.00},
                    {"Rafistolage du Necramech", "Mod", 3.00},
                    {"Augure du Necramech", "Mod", 3.00},
                    {"Lith P4", "Relique", 6.00}, {"Lith N5", "Relique", 6.00},
                    {"Lith D3", "Relique", 6.00}, {"Lith P5", "Relique", 6.00},
                    {"Lith B7", "Relique", 6.00}, {"Lith N6", "Relique", 6.00},
                    {"Lith T4", "Relique", 6.00}, {"Lith K5", "Relique", 6.00},
                    {"Lith M7", "Relique", 6.00}, {"Endo", "Endo", 25.00, 750}
                },
                ["B"] = {
                    {"{{Weapon|Cedo}}", "Schéma", 3.00},
                    {"{{Weapon|Cedo|Cedo - Canon}}", "Schéma", 3.00},
                    {"{{Weapon|Cedo|Cedo - Culasse}}", "Schéma", 3.00},
                    {"{{Weapon|Cedo|Cedo - Crosse}}", "Schéma", 3.00},
                    {"Meso E4", "Relique", 6.00}, {"Meso C6", "Relique", 6.00},
                    {"Meso I1", "Relique", 6.00}, {"Meso P2", "Relique", 6.00},
                    {"Meso K3", "Relique", 6.00}, {"Meso G2", "Relique", 6.00},
                    {"Meso N10", "Relique", 6.00}, {"Meso E5", "Relique", 6.00},
                    {"Endo", "Endo", 40.00, 1500}
                },
                ["C"] = {
                    {"{{WF|Lavos}}", "Schéma", 3.00},
                    {"{{WF|Lavos|Lavos - Châssis}}", "Schéma", 3.00},
                    {"{{WF|Lavos|Lavos - Neuroptiques}}", "Schéma", 3.00},
                    {"{{WF|Lavos|Lavos - Systèmes}}", "Schéma", 3.00},
                    {"Casque Lavos Cordatus ", "Schéma", 3.00},
                    {"Neo T2", "Relique", 6.00}, {"Neo D2", "Relique", 6.00},
                    {"Neo N13", "Relique", 6.00}, {"Neo I2", "Relique", 6.00},
                    {"Neo S14", "Relique", 6.00}, {"Neo Z6", "Relique", 6.00},
                    {"Neo E2", "Relique", 6.00}, {"Neo B6", "Relique", 6.00},
                    {"Endo", "Endo", 37.00, 2250}
                }
            }
        }, {
            Type = "Event",
            Tier = "Endurance",
            Name = "Venin Orphix Endurance",
            Alias = "Venin Orphix Endurance",
            ShortName = "[[Operation: Venin Orphix]]",
            Ignore = true,
            Rewards = {
                ["A"] = {
                    {"{{WF|Lavos}}", "Schéma", 4.00},
                    {"{{WF|Lavos|Lavos - Châssis}}", "Schéma", 4.00},
                    {"{{WF|Lavos|Lavos - Neuroptiques}}", "Schéma", 4.00},
                    {"{{WF|Lavos|Lavos - Systèmes}}", "Schéma", 4.00},
                    {"Casque Lavos Cordatus ", "Schéma", 8.00},
                    {"Neo T2", "Relique", 8.00}, {"Neo D2", "Relique", 8.00},
                    {"Neo N13", "Relique", 8.00}, {"Neo I2", "Relique", 8.00},
                    {"Neo S14", "Relique", 8.00}, {"Neo Z6", "Relique", 8.00},
                    {"Neo E2", "Relique", 8.00}, {"Neo B6", "Relique", 8.00},
                    {"Endo", "Endo", 12.00, 1000}
                },
                ["B"] = {
                    {"{{Weapon|Cedo}}", "Schéma", 4.00},
                    {"{{Weapon|Cedo|Cedo - Canon}}", "Schéma", 4.00},
                    {"{{Weapon|Cedo|Cedo - Culasse}}", "Schéma", 4.00},
                    {"{{Weapon|Cedo|Cedo - Crosse}}", "Schéma", 4.00},
                    {"Meso E4", "Relique", 8.00}, {"Meso C6", "Relique", 8.00},
                    {"Meso I1", "Relique", 8.00}, {"Meso P2", "Relique", 8.00},
                    {"Meso K3", "Relique", 8.00}, {"Meso G2", "Relique", 8.00},
                    {"Meso N10", "Relique", 8.00}, {"Meso E5", "Relique", 8.00},
                    {"Endo", "Endo", 20.00, 2000}
                },
                ["C"] = {
                    {"Aviateur du Necramech", "Mod", 4.00},
                    {"Rage du Necramech", "Mod", 4.00},
                    {"Perception des Ennemis du Necramech", "Mod", 4.00},
                    {"Déviation du Necramech", "Mod", 4.00},
                    {"Reproche du Necramech", "Mod", 4.00},
                    {"Rafistolage du Necramech", "Mod", 4.00},
                    {"Augure du Necramech", "Mod", 4.00},
                    {"Lith P4", "Relique", 8.00}, {"Lith N5", "Relique", 8.00},
                    {"Lith D3", "Relique", 8.00}, {"Lith P5", "Relique", 8.00},
                    {"Lith B7", "Relique", 8.00}, {"Lith N6", "Relique", 8.00},
                    {"Lith T4", "Relique", 8.00}, {"Lith K5", "Relique", 8.00},
                    {"Lith M7", "Relique", 8.00}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "5-15-1",
            Name = "Niv 5-15 Étapes 1",
            Alias = "CetusBounty1-1",
            ShortName = "5-15",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Redirection", "Mod", 20}, {"Oxium", "Ressource", 20, 100},
                    {"Cache de Crédits", "Credits", 20, 1500},
                    {"Endo", "Endo", 20, 50}, {"Iradite", "Ressource", 20, 15}
                },
                ["B"] = {
                    {"Point de Pression", "Mod", 20},
                    {"Cryotique", "Ressource", 20, 100},
                    {"Cache de Crédits", "Credits", 20, 1500},
                    {"Endo", "Endo", 20, 50}, {"Grokdrul", "Ressource", 20, 15}
                },
                ["C"] = {
                    {"Vitalité", "Mod", 20},
                    {"Plastides", "Ressource", 20, 200},
                    {"Cache de Crédits", "Credits", 20, 1500},
                    {"Endo", "Endo", 20, 50},
                    {"Tégument de Chardon", "Ressource", 20, 15}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "5-15-2",
            Name = "Niv 5-15 Étapes 2",
            Alias = "CetusBounty1-2",
            ShortName = "5-15",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Redirection", "Mod", 15.49},
                    {"Oxium", "Ressource", 15.49, 100},
                    {"Cache de Crédits", "Credits", 15.49, 1500},
                    {"Endo", "Endo", 15.49, 50},
                    {"Iradite", "Ressource", 15.49, 15},
                    {"Gara Châssis Blueprint", "Schéma", 7.52},
                    {"À Portée", "Mod", 7.52},
                    {"Rationalisation", "Mod", 7.52}
                },
                ["B"] = {
                    {"Point de Pression", "Mod", 15.49},
                    {"Cryotique", "Ressource", 15.49, 100},
                    {"Cache de Crédits", "Credits", 15.49, 1500},
                    {"Endo", "Endo", 15.49, 50},
                    {"Grokdrul", "Ressource", 15.49, 15},
                    {"Gara Châssis Blueprint", "Schéma", 7.52},
                    {"Nuée de Dards", "Mod", 7.52}, {"Allonge", "Mod", 7.52}
                },
                ["C"] = {
                    {"Vitalité", "Mod", 15.49},
                    {"Plastides", "Ressource", 15.49, 200},
                    {"Cache de Crédits", "Credits", 15.49, 1500},
                    {"Endo", "Endo", 15.49, 50},
                    {"Nistlepod", "Ressource", 15.49, 15},
                    {"Gara Châssis Blueprint", "Schéma", 7.52},
                    {"À Portée", "Mod", 7.52}, {"Intensité", "Mod", 7.52}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "5-15-3",
            Name = "Niv 5-15 Étapes 4 of 5",
            Alias = "CetusBounty1-3",
            ShortName = "5-15",
            Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Redirection", "Mod", 15.18},
                    {"Oxium", "Ressource", 15.18, 100},
                    {"Cache de Crédits", "Credits", 15.18, 1500},
                    {"Endo", "Endo", 15.18, 50},
                    {"Iradite", "Ressource", 15.18, 15},
                    {"Gara Châssis Blueprint", "Schéma", 7.37},
                    {"À Portée", "Mod", 7.37},
                    {"Rationalisation", "Mod", 7.37},
                    {"Morphics", "Ressource", 2.01, 2}
                },
                ["B"] = {
                    {"Point de Pression", "Mod", 15.18},
                    {"Cryotique", "Ressource", 15.18, 100},
                    {"Cache de Crédits", "Credits", 15.18, 1500},
                    {"Endo", "Endo", 15.18, 50},
                    {"Grokdrul", "Ressource", 15.18, 15},
                    {"Gara Châssis Blueprint", "Schéma", 7.37},
                    {"Nuée de Dards", "Mod", 7.37}, {"Allonge", "Mod", 7.37},
                    {"Morphics", "Ressource", 2.01, 2}
                },
                ["C"] = {
                    {"Vitalité", "Mod", 15.18},
                    {"Plastides", "Ressource", 15.18, 200},
                    {"Cache de Crédits", "Credits", 15.18, 1500},
                    {"Endo", "Endo", 15.18, 50},
                    {"Nistlepod", "Ressource", 15.18, 15},
                    {"Gara Châssis Blueprint", "Schéma", 7.37},
                    {"À Portée", "Mod", 7.37}, {"Intensité", "Mod", 7.37},
                    {"Gallium", "Ressource", 2.01, 2}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "5-15-F",
            Name = "Niv 5-15 Étapes Final",
            Alias = "CetusBounty1-F",
            ShortName = "5-15",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Gara Châssis Blueprint", "Schéma", 30.56},
                    {"À Portée", "Mod", 30.56},
                    {"Rationalisation", "Mod", 30.56},
                    {"Morphics", "Ressource", 8.33, 2}
                },
                ["B"] = {
                    {"Gara Châssis Blueprint", "Schéma", 30.56},
                    {"Nuée de Dards", "Mod", 30.56}, {"Allonge", "Mod", 30.56},
                    {"Morphics", "Ressource", 8.33, 2}
                },
                ["C"] = {
                    {"Gara Châssis Blueprint", "Schéma", 30.56},
                    {"À Portée", "Mod", 30.56}, {"Intensité", "Mod", 30.56},
                    {"Gallium", "Ressource", 8.33, 2}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "10-30-1",
            Name = "Niv 10-30 Étapes 1",
            Alias = "CetusBounty2-1",
            ShortName = "10-30",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Fibre d'Acier", "Mod", 25},
                    {"Oxium", "Ressource", 25, 200},
                    {"Cache de Crédits", "Credits", 25, 2500},
                    {"Endo", "Endo", 25, 100}
                },
                ["B"] = {
                    {"Inversion d'Énergie", "Mod", 25},
                    {"Cryotique", "Ressource", 25, 200},
                    {"Cache de Crédits", "Credits", 25, 2500},
                    {"Endo", "Endo", 25, 100}
                },
                ["C"] = {
                    {"Frappe Tendue", "Mod", 25},
                    {"Circuits", "Ressource", 25, 300},
                    {"Cache de Crédits", "Credits", 25, 2500},
                    {"Endo", "Endo", 25, 100}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "10-30-2",
            Name = "Niv 10-30 Étapes 2",
            Alias = "CetusBounty2-2",
            ShortName = "10-30",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Fibre d'Acier", "Mod", 15.08},
                    {"Oxium", "Ressource", 15.08, 200},
                    {"Cache de Crédits", "Credits", 15.08, 2500},
                    {"Endo", "Endo", 15.08, 100},
                    {"Gara Systèmes Blueprint", "Schéma", 9.52},
                    {"Chambre Chargée", "Mod", 9.52},
                    {"Guêpe Brûlante", "Mod", 9.52},
                    {"Lith V7", "Relique", 11.11}
                },
                ["B"] = {
                    {"Inversion d'Énergie", "Mod", 15.08},
                    {"Cryotique", "Ressource", 15.08, 200},
                    {"Cache de Crédits", "Credits", 15.08, 2500},
                    {"Endo", "Endo", 15.08, 100},
                    {"Gara Systèmes Blueprint", "Schéma", 9.52},
                    {"Détente Rapide", "Mod", 9.52},
                    {"Fauchage Tournoyant", "Mod", 9.52},
                    {"Lith V8", "Relique", 11.11}
                },
                ["C"] = {
                    {"Frappe Tendue", "Mod", 15.08},
                    {"Circuits", "Ressource", 15.08, 300},
                    {"Cache de Crédits", "Credits", 15.08, 2500},
                    {"Endo", "Endo", 15.08, 100},
                    {"Gara Systèmes Blueprint", "Schéma", 9.52},
                    {"Durabilité Améliorée", "Mod", 9.52},
                    {"Fureur Sombre", "Mod", 9.52},
                    {"Lith V8", "Relique", 11.11}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "10-30-3",
            Name = "Niv 10-30 Étapes 4 of 5",
            Alias = "CetusBounty2-3",
            ShortName = "10-30",
            Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Fibre d'Acier", "Mod", 14.5},
                    {"Oxium", "Ressource", 14.5, 200},
                    {"Cache de Crédits", "Credits", 14.5, 2500},
                    {"Endo", "Endo", 14.5, 100},
                    {"Gara Systèmes Blueprint", "Schéma", 9.16},
                    {"Chambre Chargée", "Mod", 9.16},
                    {"Guêpe Brûlante", "Mod", 9.16},
                    {"Lith V7", "Relique", 10.69},
                    {"Control Module", "Ressource", 3.82, 2}
                },
                ["B"] = {
                    {"Inversion d'Énergie", "Mod", 14.5},
                    {"Cryotique", "Ressource", 14.5, 200},
                    {"Cache de Crédits", "Credits", 14.5, 2500},
                    {"Endo", "Endo", 14.5, 100},
                    {"Gara Systèmes Blueprint", "Schéma", 9.16},
                    {"Détente Rapide", "Mod", 9.16},
                    {"Fauchage Tournoyant", "Mod", 9.16},
                    {"Lith V8", "Relique", 10.69},
                    {"Capteurs Neuronaux", "Ressource", 3.82, 2}
                },
                ["C"] = {
                    {"Frappe Tendue", "Mod", 14.5},
                    {"Circuits", "Ressource", 14.5, 300},
                    {"Cache de Crédits", "Credits", 14.5, 2500},
                    {"Endo", "Endo", 14.5, 100},
                    {"Gara Systèmes Blueprint", "Schéma", 9.16},
                    {"Durabilité Améliorée", "Mod", 9.16},
                    {"Fureur Sombre", "Mod", 9.16},
                    {"Lith V8", "Relique", 10.69},
                    {"Cellule Orokin", "Ressource", 3.82, 2}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "10-30-F",
            Name = "Niv 10-30 Étapes Final",
            Alias = "CetusBounty2-F",
            ShortName = "10-30",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Gara Systèmes Blueprint", "Schéma", 21.82},
                    {"Chambre Chargée", "Mod", 21.82},
                    {"Guêpe Brûlante", "Mod", 21.82},
                    {"Lith V7", "Relique", 25.45},
                    {"Control Module", "Ressource", 9.09, 2}
                },
                ["B"] = {
                    {"Gara Systèmes Blueprint", "Schéma", 21.82},
                    {"Détente Rapide", "Mod", 21.82},
                    {"Fauchage Tournoyant", "Mod", 21.82},
                    {"Lith V8", "Relique", 25.45},
                    {"Capteurs Neuronaux", "Ressource", 9.09, 2}
                },
                ["C"] = {
                    {"Gara Systèmes Blueprint", "Schéma", 21.82},
                    {"Durabilité Améliorée", "Mod", 21.82},
                    {"Fureur Sombre", "Mod", 21.82},
                    {"Lith V8", "Relique", 25.45},
                    {"Cellule Orokin", "Ressource", 9.09, 2}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "20-40-1",
            Name = "Niv 20-40 Étapes 1",
            Alias = "CetusBounty3-1",
            ShortName = "20-40",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Égide du Gladiateur", "Mod", 27.59},
                    {"Lentille Madurai", "Ressource", 13.79},
                    {"Feu Follet de Cetus", "Ressource", 29.31},
                    {"Endo", "Endo", 29.31, 200}
                },
                ["B"] = {
                    {"Armement du Vigile", "Mod", 35.19},
                    {"Lentille Vazarin", "Ressource", 14.81},
                    {"Lentille Unairu", "Ressource", 14.81},
                    {"Endo", "Endo", 35.19, 200}
                },
                ["C"] = {
                    {"Pacte de l'Augure", "Mod", 35.19},
                    {"Lentille Naramon", "Ressource", 14.81},
                    {"Lentille Zenurik", "Ressource", 14.81},
                    {"Endo", "Endo", 35.19, 200}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "20-40-2",
            Name = "Niv 20-40 Étapess 2 & 3",
            Alias = "CetusBounty3-2",
            ShortName = "20-40",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Égide du Gladiateur", "Mod", 16.84},
                    {"Lentille Madurai", "Ressource", 8.42},
                    {"Feu Follet de Cetus", "Ressource", 17.89},
                    {"Endo", "Endo", 17.89, 200},
                    {"Gara Neuroptiques Blueprint", "Schéma", 8.42},
                    {"Accord de l'Augure", "Mod", 8.42},
                    {"Revenant Systèmes Blueprint", "Schéma", 8.42},
                    {"Meso D5", "Relique", 13.4}
                },
                ["B"] = {
                    {"Armement du Vigile", "Mod", 20.43},
                    {"Lentille Vazarin", "Ressource", 8.6},
                    {"Lentille Unairu", "Ressource", 8.6},
                    {"Endo", "Endo", 20.43, 200},
                    {"Gara Neuroptiques Blueprint", "Schéma", 8.6},
                    {"Puissance du Gladiateur", "Mod", 8.6},
                    {"Revenant Systèmes Blueprint", "Schéma", 9.68},
                    {"Meso D5", "Relique", 13.4}
                },
                ["C"] = {
                    {"Pacte de l'Augure", "Mod", 20.21},
                    {"Lentille Naramon", "Ressource", 8.51},
                    {"Lentille Zenurik", "Ressource", 8.51},
                    {"Endo", "Endo", 20.21, 200},
                    {"Gara Neuroptiques Blueprint", "Schéma", 9.57},
                    {"Ferveur du Vigile", "Mod", 8.51},
                    {"Revenant Systèmes Blueprint", "Schéma", 8.51},
                    {"Meso D5", "Relique", 13.4}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "20-40-3",
            Name = "Niv 20-40 Étapes 4 of 5",
            Alias = "CetusBounty3-3",
            ShortName = "20-40",
            Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Égide du Gladiateur", "Mod", 16.49},
                    {"Lentille Madurai", "Ressource", 8.25},
                    {"Feu Follet de Cetus", "Ressource", 17.53},
                    {"Endo", "Endo", 17.53, 200},
                    {"Gara Neuroptiques Blueprint", "Schéma", 8.25},
                    {"Accord de l'Augure", "Mod", 8.25},
                    {"Revenant Systèmes Blueprint", "Schéma", 8.25},
                    {"Meso D5", "Relique", 13.4},
                    {"Ressources du Vigile", "Mod", 2.06}
                },
                ["B"] = {
                    {"Armement du Vigile", "Mod", 20},
                    {"Lentille Vazarin", "Ressource", 8.42},
                    {"Lentille Unairu", "Ressource", 8.42},
                    {"Endo", "Endo", 20, 200},
                    {"Gara Neuroptiques Blueprint", "Schéma", 8.42},
                    {"Puissance du Gladiateur", "Mod", 8.42},
                    {"Revenant Systèmes Blueprint", "Schéma", 9.47},
                    {"Meso D5", "Relique", 14.74},
                    {"Sourcier de l'Augure", "Mod", 2.11}
                },
                ["C"] = {
                    {"Pacte de l'Augure", "Mod", 19.79},
                    {"Lentille Naramon", "Ressource", 8.33},
                    {"Lentille Zenurik", "Ressource", 8.33},
                    {"Endo", "Endo", 19.79, 200},
                    {"Gara Neuroptiques Blueprint", "Schéma", 9.38},
                    {"Ferveur du Vigile", "Mod", 8.33},
                    {"Revenant Systèmes Blueprint", "Schéma", 8.33},
                    {"Meso D5", "Relique", 15.63},
                    {"Vice du Gladiateur", "Mod", 2.08}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "20-40-F",
            Name = "Niv 20-40 Étapes Final",
            Alias = "CetusBounty3-F",
            ShortName = "20-40",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Gara Neuroptiques Blueprint", "Schéma", 20.51},
                    {"Accord de l'Augure", "Mod", 20.51},
                    {"Revenant Systèmes Blueprint", "Schéma", 20.51},
                    {"Meso D5", "Relique", 33.33},
                    {"Ressources du Vigile", "Mod", 5.13}
                },
                ["B"] = {
                    {"Gara Neuroptiques Blueprint", "Schéma", 19.51},
                    {"Puissance du Gladiateur", "Mod", 19.51},
                    {"Revenant Systèmes Blueprint", "Schéma", 21.95},
                    {"Meso D5", "Relique", 34.15},
                    {"Sourcier de l'Augure", "Mod", 4.88}
                },
                ["C"] = {
                    {"Gara Neuroptiques Blueprint", "Schéma", 21.43},
                    {"Ferveur du Vigile", "Mod", 19.05},
                    {"Revenant Systèmes Blueprint", "Schéma", 19.05},
                    {"Meso D5", "Relique", 35.71},
                    {"Vice du Gladiateur", "Mod", 4.76}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "30-50-1",
            Name = "Niv 30-50 Étapes 1",
            Alias = "CetusBounty4-1",
            ShortName = "30-50",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Ruée du Gladiateur", "Mod", 35.19},
                    {"Lentille Unairu", "Ressource", 14.81},
                    {"Lentille Madurai", "Ressource", 14.81},
                    {"Endo", "Endo", 35.19, 300}
                },
                ["B"] = {
                    {"Vigueur du Vigile", "Mod", 35.19},
                    {"Lentille Zenurik", "Ressource", 14.81},
                    {"Lentille Vazarin", "Ressource", 14.81},
                    {"Endo", "Endo", 35.19, 300}
                },
                ["C"] = {
                    {"Message de l'Augure", "Mod", 29.31},
                    {"Kuva", "Ressource", 27.59, 100},
                    {"Lentille Naramon", "Ressource", 13.79},
                    {"Endo", "Endo", 29.31, 300}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "30-50-2",
            Name = "Niv 30-50 Étapess 2 & 3",
            Alias = "CetusBounty4-2",
            ShortName = "30-50",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Ruée du Gladiateur", "Mod", 20.21},
                    {"Lentille Unairu", "Ressource", 8.51},
                    {"Lentille Madurai", "Ressource", 8.51},
                    {"Endo", "Endo", 20.21, 300},
                    {"Feu Follet de Cetus", "Ressource", 9.57},
                    {"Influence de l'Augure", "Mod", 8.51},
                    {"Revenant Châssis Blueprint", "Schéma", 8.51},
                    {"Neo A4", "Relique", 15.96}
                },
                ["B"] = {
                    {"Vigueur du Vigile", "Mod", 20.21},
                    {"Lentille Zenurik", "Ressource", 8.51},
                    {"Lentille Vazarin", "Ressource", 8.51},
                    {"Endo", "Endo", 20.21, 300},
                    {"Feu Follet de Cetus", "Ressource", 9.57},
                    {"Résolution du Gladiateur", "Mod", 8.51},
                    {"Revenant Châssis Blueprint", "Schéma", 8.51},
                    {"Neo A4", "Relique", 15.96}
                },
                ["C"] = {
                    {"Message de l'Augure", "Mod", 17.71},
                    {"Kuva", "Ressource", 16.67, 100},
                    {"Lentille Naramon", "Ressource", 8.33},
                    {"Endo", "Endo", 17.71, 300},
                    {"Feu Follet de Cetus", "Ressource", 8.33},
                    {"Poursuite du Vigile", "Mod", 8.33},
                    {"Revenant Châssis Blueprint", "Schéma", 8.33},
                    {"Neo A4", "Relique", 14.58}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "30-50-3",
            Name = "Niv 30-50 Étapes 4",
            Alias = "CetusBounty4-3",
            ShortName = "30-50",
            Rewards = {
                ["A"] = {
                    {"Ruée du Gladiateur", "Mod", 19.79},
                    {"Lentille Unairu", "Ressource", 8.33},
                    {"Lentille Madurai", "Ressource", 8.33},
                    {"Endo", "Endo", 19.79, 300},
                    {"Feu Follet de Cetus", "Ressource", 9.38},
                    {"Influence de l'Augure", "Mod", 8.33},
                    {"Revenant Châssis Blueprint", "Schéma", 8.33},
                    {"Neo A4", "Relique", 15.63},
                    {"Offense du Vigile", "Mod", 2.08}
                },
                ["B"] = {
                    {"Vigueur du Vigile", "Mod", 19.79},
                    {"Lentille Zenurik", "Ressource", 8.33},
                    {"Lentille Vazarin", "Ressource", 8.33},
                    {"Endo", "Endo", 19.79, 300},
                    {"Feu Follet de Cetus", "Ressource", 9.38},
                    {"Résolution du Gladiateur", "Mod", 8.33},
                    {"Revenant Châssis Blueprint", "Schéma", 8.33},
                    {"Neo A4", "Relique", 15.63},
                    {"Secrets de l'Augure", "Mod", 2.08}
                },
                ["C"] = {
                    {"Message de l'Augure", "Mod", 17.35},
                    {"Kuva", "Ressource", 16.33, 100},
                    {"Lentille Naramon", "Ressource", 8.16},
                    {"Endo", "Endo", 17.35, 300},
                    {"Feu Follet de Cetus", "Ressource", 8.16},
                    {"Poursuite du Vigile", "Mod", 8.16},
                    {"Revenant Châssis Blueprint", "Schéma", 8.16},
                    {"Neo A4", "Relique", 14.29},
                    {"Finesse du Gladiateur", "Mod", 2.04}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "30-50-F",
            Name = "Niv 30-50 Étapes Final",
            Alias = "CetusBounty4-F",
            ShortName = "30-50",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Feu Follet de Cetus", "Ressource", 21.43},
                    {"Influence de l'Augure", "Mod", 19.05},
                    {"Revenant Châssis Blueprint", "Schéma", 19.05},
                    {"Neo A4", "Relique", 35.71},
                    {"Offense du Vigile", "Mod", 4.76}
                },
                ["B"] = {
                    {"Feu Follet de Cetus", "Ressource", 21.43},
                    {"Résolution du Gladiateur", "Mod", 19.05},
                    {"Revenant Châssis Blueprint", "Schéma", 19.05},
                    {"Neo A4", "Relique", 35.71},
                    {"Secrets de l'Augure", "Mod", 4.76}
                },
                ["C"] = {
                    {"Feu Follet de Cetus", "Ressource", 20},
                    {"Poursuite du Vigile", "Mod", 20},
                    {"Revenant Châssis Blueprint", "Schéma", 20},
                    {"Neo A4", "Relique", 35},
                    {"Finesse du Gladiateur", "Mod", 5}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "40-60-1",
            Name = "Niv 40-60 Étapes 1",
            Alias = "CetusBounty5-1",
            ShortName = "40-60",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Breath Of The Eidolon", "Ressource", 50, 5},
                    {"Endo", "Endo", 50, 400}
                },
                ["B"] = {
                    {"Breath Of The Eidolon", "Ressource", 50, 5},
                    {"Endo", "Endo", 50, 400}
                },
                ["C"] = {
                    {"Breath Of The Eidolon", "Ressource", 50, 5},
                    {"Endo", "Endo", 50, 400}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "40-60-2",
            Name = "Niv 40-60 Étapess 2 & 3",
            Alias = "CetusBounty5-2",
            ShortName = "40-60",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Breath Of The Eidolon", "Ressource", 21.74, 5},
                    {"Endo", "Endo", 21.74, 400},
                    {"Feu Follet de Cetus", "Ressource", 17.39, 2},
                    {"Kuva", "Ressource", 6.09, 300},
                    {"Axi A7", "Relique", 33.04}
                },
                ["B"] = {
                    {"Breath Of The Eidolon", "Ressource", 21.74, 5},
                    {"Endo", "Endo", 21.74, 400},
                    {"Feu Follet de Cetus", "Ressource", 17.39, 2},
                    {"Kuva", "Ressource", 6.09, 300},
                    {"Axi A7", "Relique", 33.04}
                },
                ["C"] = {
                    {"Breath Of The Eidolon", "Ressource", 21.74, 5},
                    {"Endo", "Endo", 21.74, 400},
                    {"Feu Follet de Cetus", "Ressource", 17.39, 2},
                    {"Kuva", "Ressource", 6.09, 300},
                    {"Axi A7", "Relique", 33.04}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "40-60-3",
            Name = "Niv 40-60 Étapes 4",
            Alias = "CetusBounty5-3",
            ShortName = "40-60",
            Rewards = {
                ["A"] = {
                    {"Breath Of The Eidolon", "Ressource", 16.89, 5},
                    {"Endo", "Endo", 16.89, 400},
                    {"Feu Follet de Cetus", "Ressource", 13.51, 2},
                    {"Kuva", "Ressource", 4.73, 300},
                    {"Axi A7", "Relique", 25.68},
                    {"Furax Wraith Left Gauntlet", "Schéma", 5.41},
                    {"Taillade de Mante", "Mod", 5.41},
                    {"Eidolon Lens Blueprint", "Schéma", 4.73},
                    {"Revenant Neuroptiques Blueprint", "Schéma", 6.76}
                },
                ["B"] = {
                    {"Breath Of The Eidolon", "Ressource", 16.89, 5},
                    {"Endo", "Endo", 16.89, 400},
                    {"Feu Follet de Cetus", "Ressource", 13.51, 2},
                    {"Kuva", "Ressource", 4.73, 300},
                    {"Axi A7", "Relique", 25.68},
                    {"Furax Wraith Right Gauntlet", "Schéma", 5.41},
                    {"Attaque de faucon", "Mod", 5.41},
                    {"Eidolon Lens Blueprint", "Schéma", 4.73},
                    {"Revenant Neuroptiques Blueprint", "Schéma", 6.76}
                },
                ["C"] = {
                    {"Breath Of The Eidolon", "Ressource", 16.89, 5},
                    {"Endo", "Endo", 16.89, 400},
                    {"Feu Follet de Cetus", "Ressource", 13.51, 2},
                    {"Kuva", "Ressource", 4.73, 300},
                    {"Axi A7", "Relique", 25.68},
                    {"Furax Wraith Blueprint", "Schéma", 5.41},
                    {"Flèche Virevoltante", "Mod", 5.41},
                    {"Eidolon Lens Blueprint", "Schéma", 4.73},
                    {"Revenant Neuroptiques Blueprint", "Schéma", 6.76}
                }
            }
        }, {
            Type = "Mise à Prix de Cetus",
            Tier = "40-60-F",
            Name = "Niv 40-60 Étapes Final",
            Alias = "CetusBounty5-F",
            ShortName = "40-60",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Feu Follet de Cetus", "Ressource", 20.41, 2},
                    {"Kuva", "Ressource", 7.14, 300},
                    {"Axi A7", "Relique", 38.78},
                    {"Furax Wraith Left Gauntlet", "Schéma", 8.16},
                    {"Taillade de Mante", "Mod", 8.16},
                    {"Eidolon Lens Blueprint", "Schéma", 7.14},
                    {"Revenant Neuroptiques Blueprint", "Schéma", 10.2}
                },
                ["B"] = {
                    {"Feu Follet de Cetus", "Ressource", 20.41, 2},
                    {"Kuva", "Ressource", 7.14, 300},
                    {"Axi A7", "Relique", 38.78},
                    {"Furax Wraith Right Gauntlet", "Schéma", 8.16},
                    {"Attaque de faucon", "Mod", 8.16},
                    {"Eidolon Lens Blueprint", "Schéma", 7.14},
                    {"Revenant Neuroptiques Blueprint", "Schéma", 10.2}
                },
                ["C"] = {
                    {"Feu Follet de Cetus", "Ressource", 20.41, 2},
                    {"Kuva", "Ressource", 7.14, 300},
                    {"Axi A7", "Relique", 38.78},
                    {"Furax Wraith Blueprint", "Schéma", 8.16},
                    {"Flèche Virevoltante", "Mod", 8.16},
                    {"Eidolon Lens Blueprint", "Schéma", 7.14},
                    {"Revenant Neuroptiques Blueprint", "Schéma", 10.2}
                }
            }
        }, {
            Type = "Ghoul Bounty",
            Tier = "15-25-1",
            Name = "Niv 15-25 Étapes 1",
            Alias = "GhoulBounty1-1",
            ShortName = "15-25",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 33.33, 100}, {"Lith V7", "Relique", 33.33},
                    {"Adrénaline du Chasseur", "Mod", 33.33}
                }
            }
        }, {
            Type = "Ghoul Bounty",
            Tier = "15-25-2",
            Name = "Niv 15-25 Étapess 2 & 3",
            Alias = "GhoulBounty1-2",
            ShortName = "15-25",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 11.74, 100}, {"Lith V7", "Relique", 11.74},
                    {"Adrénaline du Chasseur", "Mod", 11.74},
                    {"Encrypted Journal Fragment", "Fragments", 18.78},
                    {"Munitions du Chasseur", "Mod", 9.39},
                    {"Stubba Blueprint", "Schéma", 4.69},
                    {"Feu Follet de Cetus", "Ressource", 9.39},
                    {"Breath Of The Eidolon", "Ressource", 4.69, 5},
                    {"Lith L2", "Relique", 17.84}
                }
            }
        }, {
            Type = "Ghoul Bounty",
            Tier = "15-25-3",
            Name = "Niv 15-25 Étapes 4 of 5",
            Alias = "GhoulBounty1-3",
            ShortName = "15-25",
            Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 10.29, 100}, {"Lith V7", "Relique", 10.29},
                    {"Adrénaline du Chasseur", "Mod", 10.29},
                    {"Encrypted Journal Fragment", "Fragments", 16.46},
                    {"Munitions du Chasseur", "Mod", 8.23},
                    {"Stubba Blueprint", "Schéma", 4.12},
                    {"Feu Follet de Cetus", "Ressource", 8.23},
                    {"Breath Of The Eidolon", "Ressource", 4.12, 5},
                    {"Lith L2", "Relique", 15.64},
                    {"PiÉtapes du Chasseur", "Mod", 8.23},
                    {"Extrait de Nitain", "Ressource", 4.12}
                }
            }
        }, {
            Type = "Ghoul Bounty",
            Tier = "15-25-F",
            Name = "Niv 15-25 Étapes Final",
            Alias = "GhoulBounty1-F",
            ShortName = "15-25",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Encrypted Journal Fragment", "Fragments", 23.81},
                    {"Munitions du Chasseur", "Mod", 11.9},
                    {"Stubba Blueprint", "Schéma", 5.95},
                    {"Feu Follet de Cetus", "Ressource", 11.9},
                    {"Breath Of The Eidolon", "Ressource", 5.95, 5},
                    {"Lith L2", "Relique", 22.62},
                    {"PiÉtapes du Chasseur", "Mod", 11.9},
                    {"Extrait de Nitain", "Ressource", 5.95}
                }
            }
        }, {
            Type = "Ghoul Bounty",
            Tier = "40-50-1",
            Name = "Niv 40-50 Étapes 1",
            Alias = "GhoulBounty2-1",
            ShortName = "40-50",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 33.33, 300}, {"Neo A4", "Relique", 33.33},
                    {"Récupération du Chasseur", "Mod", 33.33}
                }
            }
        }, {
            Type = "Ghoul Bounty",
            Tier = "40-50-2",
            Name = "Niv 40-50 Étapess 2 & 3",
            Alias = "GhoulBounty2-2",
            ShortName = "40-50",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 11.74, 300}, {"Neo A4", "Relique", 11.74},
                    {"Récupération du Chasseur", "Mod", 11.74},
                    {"Encrypted Journal Fragment", "Fragments", 18.78},
                    {"Synergie du Chasseur", "Mod", 9.39},
                    {"Quartakk Blueprint", "Schéma", 4.69},
                    {"Feu Follet de Cetus", "Ressource", 9.39},
                    {"Breath Of The Eidolon", "Ressource", 4.69, 5},
                    {"Neo I1", "Relique", 17.84}
                }
            }
        }, {
            Type = "Ghoul Bounty",
            Tier = "40-50-3",
            Name = "Niv 40-50 Étapes 4",
            Alias = "GhoulBounty2-3",
            ShortName = "40-50",
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 10.29, 300}, {"Neo A4", "Relique", 10.29},
                    {"Récupération du Chasseur", "Mod", 10.29},
                    {"Encrypted Journal Fragment", "Fragments", 16.46},
                    {"Synergie du Chasseur", "Mod", 8.23},
                    {"Quartakk Blueprint", "Schéma", 4.12},
                    {"Feu Follet de Cetus", "Ressource", 8.23},
                    {"Breath Of The Eidolon", "Ressource", 4.12, 5},
                    {"Neo I1", "Relique", 15.64},
                    {"Commande du Chasseur", "Mod", 8.23},
                    {"Extrait de Nitain", "Ressource", 4.12}
                }
            }
        }, {
            Type = "Ghoul Bounty",
            Tier = "40-50-F",
            Name = "Niv 40-50 Étapes Final",
            Alias = "GhoulBounty2-F",
            ShortName = "40-50",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Encrypted Journal Fragment", "Fragments", 23.81},
                    {"Synergie du Chasseur", "Mod", 11.9},
                    {"Quartakk Blueprint", "Schéma", 5.95},
                    {"Feu Follet de Cetus", "Ressource", 11.9},
                    {"Breath Of The Eidolon", "Ressource", 5.95, 5},
                    {"Neo I1", "Relique", 22.62},
                    {"Commande du Chasseur", "Mod", 11.9},
                    {"Extrait de Nitain", "Ressource", 5.95}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "5-15-1",
            Name = "Niv 5-15 Étapes 1",
            Alias = "OrbVallisBounty1-1",
            ShortName = "5-15",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Oxium", "Ressource", 20, 100},
                    {"Cache de Crédits", "Credits", 20, 1500},
                    {"Endo", "Endo", 20, 50},
                    {"Spore Mytocardia", "Ressource", 20, 5},
                    {"Obligations de dettes Étudiantes", "Ressource", 20, 2}
                },
                ["B"] = {
                    {"Cryotique", "Ressource", 20, 100},
                    {"Cache de Crédits", "Credits", 20, 1500},
                    {"Endo", "Endo", 20, 50},
                    {"Boue Thermique", "Ressource", 20, 5},
                    {"Obligations de dettes Étudiantes", "Ressource", 20, 2}
                },
                ["C"] = {
                    {"Plastides", "Ressource", 20, 100},
                    {"Cache de Crédits", "Credits", 20, 1500},
                    {"Endo", "Endo", 20, 50},
                    {"Spore Gorgaricus", "Ressource", 20, 5},
                    {"Obligations de dettes Étudiantes", "Ressource", 20, 2}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "5-15-2",
            Name = "Niv 5-15 Étapes 2",
            Alias = "OrbVallisBounty1-2",
            ShortName = "5-15",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Oxium", "Ressource", 15.49, 100},
                    {"Cache de Crédits", "Credits", 15.49, 1500},
                    {"Endo", "Endo", 15.49, 50},
                    {"Spore Mytocardia", "Ressource", 15.49, 5},
                    {"Obligations de dettes Étudiantes", "Ressource", 15.49, 2},
                    {"Garuda Châssis Schéma", "Schéma", 7.52},
                    {"Nodule Tepa", "Ressource", 7.52, 5},
                    {"Cache de Crédits", "Credits", 7.52, 3000}
                },
                ["B"] = {
                    {"Cryotique", "Ressource", 15.49, 100},
                    {"Cache de Crédits", "Credits", 15.49, 1500},
                    {"Endo", "Endo", 15.49, 50},
                    {"Boue Thermique", "Ressource", 15.49, 5},
                    {"Obligations de dettes Étudiantes", "Ressource", 15.49, 2},
                    {"Garuda Châssis Schéma", "Schéma", 7.52},
                    {"Nodule Tepa", "Ressource", 7.52, 5},
                    {"Cache de Crédits", "Credits", 7.52, 3000}
                },
                ["C"] = {
                    {"Plastides", "Ressource", 15.49, 100},
                    {"Cache de Crédits", "Credits", 15.49, 1500},
                    {"Endo", "Endo", 15.49, 50},
                    {"Spore Gorgaricus", "Ressource", 15.49, 5},
                    {"Obligations de dettes Étudiantes", "Ressource", 15.49, 2},
                    {"Garuda Châssis Schéma", "Schéma", 7.52},
                    {"Nodule Tepa", "Ressource", 7.52, 5},
                    {"Cache de Crédits", "Credits", 7.52, 3000}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "5-15-3",
            Name = "Niv 5-15 Étapes 4 of 5",
            Alias = "OrbVallisBounty1-3",
            ShortName = "5-15",
            Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Oxium", "Ressource", 15.18, 100},
                    {"Cache de Crédits", "Credits", 15.18, 1500},
                    {"Endo", "Endo", 15.18, 50},
                    {"Spore Mytocardia", "Ressource", 15.18, 5},
                    {"Obligations de dettes Étudiantes", "Ressource", 15.18, 2},
                    {"Garuda Châssis Schéma", "Schéma", 7.37},
                    {"Nodule Tepa", "Ressource", 7.37, 5},
                    {"Cache de Crédits", "Credits", 7.37, 3000},
                    {"Lith V7", "Relique", 2.01}
                },
                ["B"] = {
                    {"Cryotique", "Ressource", 15.18, 100},
                    {"Cache de Crédits", "Credits", 15.18, 1500},
                    {"Endo", "Endo", 15.18, 50},
                    {"Boue Thermique", "Ressource", 15.18, 5},
                    {"Obligations de dettes Étudiantes", "Ressource", 15.18, 2},
                    {"Garuda Châssis Schéma", "Schéma", 7.37},
                    {"Nodule Tepa", "Ressource", 7.37, 5},
                    {"Cache de Crédits", "Credits", 7.37, 3000},
                    {"Lith V8", "Relique", 2.01}
                },
                ["C"] = {
                    {"Plastides", "Ressource", 15.18, 100},
                    {"Cache de Crédits", "Credits", 15.18, 1500},
                    {"Endo", "Endo", 15.18, 50},
                    {"Spore Gorgaricus", "Ressource", 15.18, 5},
                    {"Obligations de dettes Étudiantes", "Ressource", 15.18, 2},
                    {"Garuda Châssis Schéma", "Schéma", 7.37},
                    {"Nodule Tepa", "Ressource", 7.37, 5},
                    {"Cache de Crédits", "Credits", 7.37, 3000},
                    {"Lith V7", "Relique", 2.01}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "5-15-F",
            Name = "Niv 5-15 Étapes Final",
            Alias = "OrbVallisBounty1-F",
            ShortName = "5-15",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Garuda Châssis Schéma", "Schéma", 30.56},
                    {"Nodule Tepa", "Ressource", 30.56, 5},
                    {"Cache de Crédits", "Credits", 30.56, 3000},
                    {"Lith V7", "Relique", 8.33}
                },
                ["B"] = {
                    {"Garuda Châssis Schéma", "Schéma", 30.56},
                    {"Nodule Tepa", "Ressource", 30.56, 5},
                    {"Cache de Crédits", "Credits", 30.56, 3000},
                    {"Lith V8", "Relique", 8.33}
                },
                ["C"] = {
                    {"Garuda Châssis Schéma", "Schéma", 30.56},
                    {"Nodule Tepa", "Ressource", 30.56, 5},
                    {"Cache de Crédits", "Credits", 30.56, 3000},
                    {"Lith V7", "Relique", 8.33}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "10-30-1",
            Name = "Niv 10-30 Étapes 1",
            Alias = "OrbVallisBounty2-1",
            ShortName = "10-30",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Spore Mytocardia", "Ressource", 20, 15},
                    {"Oxium", "Ressource", 20, 200},
                    {"Cache de Crédits", "Credits", 20, 2500},
                    {"Endo", "Endo", 20, 100},
                    {"Obligations de dettes de Couverture", "Ressource", 20, 2}
                },
                ["B"] = {
                    {"Boue Thermique", "Ressource", 20, 15},
                    {"Cryotique", "Ressource", 20, 200},
                    {"Cache de Crédits", "Credits", 20, 2500},
                    {"Endo", "Endo", 20, 100},
                    {"Obligations de dettes de Couverture", "Ressource", 20, 2}
                },
                ["C"] = {
                    {"Spore Gorgaricus", "Ressource", 20, 15},
                    {"Nano Spores", "Ressource", 20, 200},
                    {"Cache de Crédits", "Credits", 20, 2500},
                    {"Endo", "Endo", 20, 100},
                    {"Obligations de dettes de Couverture", "Ressource", 20, 2}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "10-30-2",
            Name = "Niv 10-30 Étapes 2",
            Alias = "OrbVallisBounty2-2",
            ShortName = "10-30",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Spore Mytocardia", "Ressource", 14.81, 15},
                    {"Oxium", "Ressource", 14.81, 200},
                    {"Cache de Crédits", "Credits", 14.81, 2500},
                    {"Endo", "Endo", 14.81, 100},
                    {
                        "Obligations de dettes de Couverture", "Ressource",
                        14.81, 2
                    }, {"Garuda Systèmes Schéma", "Schéma", 7.41},
                    {"Nodule Tepa", "Ressource", 7.41, 5},
                    {"Lith V8", "Relique", 11.11}
                },
                ["B"] = {
                    {"Boue Thermique", "Ressource", 14.81, 15},
                    {"Cryotique", "Ressource", 14.81, 200},
                    {"Cache de Crédits", "Credits", 14.81, 2500},
                    {"Endo", "Endo", 14.81, 100},
                    {
                        "Obligations de dettes de Couverture", "Ressource",
                        14.81, 2
                    }, {"Garuda Systèmes Schéma", "Schéma", 7.41},
                    {"Nodule Tepa", "Ressource", 7.41, 5},
                    {"Lith V7", "Relique", 11.11}
                },
                ["C"] = {
                    {"Spore Gorgaricus", "Ressource", 14.81, 15},
                    {"Nano Spores", "Ressource", 14.81, 200},
                    {"Cache de Crédits", "Credits", 14.81, 2500},
                    {"Endo", "Endo", 14.81, 100},
                    {
                        "Obligations de dettes de Couverture", "Ressource",
                        14.81, 2
                    }, {"Garuda Systèmes Schéma", "Schéma", 7.41},
                    {"Nodule Tepa", "Ressource", 7.41, 5},
                    {"Lith V8", "Relique", 11.11}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "10-30-3",
            Name = "Niv 10-30 Étapes 4 of 5",
            Alias = "OrbVallisBounty2-3",
            ShortName = "10-30",
            Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Spore Mytocardia", "Ressource", 13.79, 15},
                    {"Oxium", "Ressource", 13.79, 200},
                    {"Cache de Crédits", "Credits", 13.79, 2500},
                    {"Endo", "Endo", 13.79, 100},
                    {
                        "Obligations de dettes de Couverture", "Ressource",
                        13.79, 2
                    }, {"Garuda Systèmes Schéma", "Schéma", 6.9},
                    {"Nodule Tepa", "Ressource", 6.9, 5},
                    {"Lith V8", "Relique", 10.34}, {"Charge Synth", "Mod", 6.9}
                },
                ["B"] = {
                    {"Boue Thermique", "Ressource", 13.79, 15},
                    {"Cryotique", "Ressource", 13.79, 200},
                    {"Cache de Crédits", "Credits", 13.79, 2500},
                    {"Endo", "Endo", 13.79, 100},
                    {
                        "Obligations de dettes de Couverture", "Ressource",
                        13.79, 2
                    }, {"Garuda Systèmes Schéma", "Schéma", 6.9},
                    {"Nodule Tepa", "Ressource", 6.9, 5},
                    {"Lith V7", "Relique", 10.34},
                    {"Décharge Mecha", "Mod", 6.9}
                },
                ["C"] = {
                    {"Spore Gorgaricus", "Ressource", 13.79, 15},
                    {"Nano Spores", "Ressource", 13.79, 200},
                    {"Cache de Crédits", "Credits", 13.79, 2500},
                    {"Endo", "Endo", 13.79, 100},
                    {
                        "Obligations de dettes de Couverture", "Ressource",
                        13.79, 2
                    }, {"Garuda Systèmes Schéma", "Schéma", 6.9},
                    {"Nodule Tepa", "Ressource", 6.9, 5},
                    {"Lith V8", "Relique", 10.34}, {"Assaut Tek", "Mod", 6.9}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "10-30-F",
            Name = "Niv 10-30 Étapes Final",
            Alias = "OrbVallisBounty2-F",
            ShortName = "10-30",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Garuda Systèmes Schéma", "Schéma", 22.22},
                    {"Nodule Tepa", "Ressource", 22.22, 5},
                    {"Lith V8", "Relique", 33.33},
                    {"Charge Synth", "Mod", 22.22}
                },
                ["B"] = {
                    {"Garuda Systèmes Schéma", "Schéma", 22.22},
                    {"Nodule Tepa", "Ressource", 22.22, 5},
                    {"Lith V7", "Relique", 33.33},
                    {"Décharge Mecha", "Mod", 22.22}
                },
                ["C"] = {
                    {"Garuda Systèmes Schéma", "Schéma", 22.22},
                    {"Nodule Tepa", "Ressource", 22.22, 5},
                    {"Lith V8", "Relique", 33.33}, {"Assaut Tek", "Mod", 22.22}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "20-40-1",
            Name = "Niv 20-40 Étapes 1",
            Alias = "OrbVallisBounty3-1",
            ShortName = "20-40",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Lentille Madurai", "Ressource", 20},
                    {"Endo", "Endo", 40, 200},
                    {"Circuits", "Ressource", 20, 300},
                    {"Obligations de dettes Médicales", "Ressource", 20, 2}
                },
                ["B"] = {
                    {"Lentille Unairu", "Ressource", 20},
                    {"Endo", "Endo", 40, 200},
                    {"Plastides", "Ressource", 20, 300},
                    {"Obligations de dettes Médicales", "Ressource", 20, 2}
                },
                ["C"] = {
                    {"Lentille Naramon", "Ressource", 20},
                    {"Endo", "Endo", 40, 200}, {"Rubedo", "Ressource", 20, 300},
                    {"Obligations de dettes Médicales", "Ressource", 20, 2}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "20-40-2",
            Name = "Niv 20-40 Étapess 2 & 3",
            Alias = "OrbVallisBounty3-2",
            ShortName = "20-40",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Lentille Madurai", "Ressource", 12.5},
                    {"Endo", "Endo", 25, 200},
                    {"Circuits", "Ressource", 12.5, 300},
                    {"Obligations de dettes Médicales", "Ressource", 12.5, 2},
                    {"Garuda Neuroptiques Schéma", "Schéma", 12.5},
                    {"Meso V6", "Relique", 25}
                },
                ["B"] = {
                    {"Lentille Unairu", "Ressource", 12.5},
                    {"Endo", "Endo", 25, 200},
                    {"Plastides", "Ressource", 12.5, 300},
                    {"Obligations de dettes Médicales", "Ressource", 12.5, 2},
                    {"Garuda Neuroptiques Schéma", "Schéma", 12.5},
                    {"Meso V6", "Relique", 25}
                },
                ["C"] = {
                    {"Lentille Naramon", "Ressource", 12.5},
                    {"Endo", "Endo", 25, 200},
                    {"Rubedo", "Ressource", 12.5, 300},
                    {"Obligations de dettes Médicales", "Ressource", 12.5, 2},
                    {"Garuda Neuroptiques Schéma", "Schéma", 12.5},
                    {"Meso V6", "Relique", 25}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "20-40-3",
            Name = "Niv 20-40 Étapes 4 of 5",
            Alias = "OrbVallisBounty3-3",
            ShortName = "20-40",
            Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Lentille Madurai", "Ressource", 11.11},
                    {"Endo", "Endo", 22.22, 200},
                    {"Circuits", "Ressource", 11.11, 300},
                    {"Obligations de dettes Médicales", "Ressource", 11.11, 2},
                    {"Garuda Neuroptiques Schéma", "Schéma", 11.11},
                    {"Meso V6", "Relique", 22.22},
                    {"Déconstruction Synth", "Mod", 11.11}
                },
                ["B"] = {
                    {"Lentille Unairu", "Ressource", 11.11},
                    {"Endo", "Endo", 22.22, 200},
                    {"Plastides", "Ressource", 11.11, 300},
                    {"Obligations de dettes Médicales", "Ressource", 11.11, 2},
                    {"Garuda Neuroptiques Schéma", "Schéma", 11.11},
                    {"Meso V6", "Relique", 22.22},
                    {"Recharge Mecha", "Mod", 11.11}
                },
                ["C"] = {
                    {"Lentille Naramon", "Ressource", 11.11},
                    {"Endo", "Endo", 22.22, 200},
                    {"Rubedo", "Ressource", 11.11, 300},
                    {"Obligations de dettes Médicales", "Ressource", 11.11, 2},
                    {"Garuda Neuroptiques Schéma", "Schéma", 11.11},
                    {"Meso V6", "Relique", 22.22},
                    {"Amélioration Tek", "Mod", 11.11}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "20-40-F",
            Name = "Niv 20-40 Étapes Final",
            Alias = "OrbVallisBounty3-F",
            ShortName = "20-40",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Garuda Neuroptiques Schéma", "Schéma", 25},
                    {"Meso V6", "Relique", 50},
                    {"Déconstruction Synth", "Mod", 25}
                },
                ["B"] = {
                    {"Garuda Neuroptiques Schéma", "Schéma", 25},
                    {"Meso V6", "Relique", 50}, {"Recharge Mecha", "Mod", 25}
                },
                ["C"] = {
                    {"Garuda Neuroptiques Schéma", "Schéma", 25},
                    {"Meso V6", "Relique", 50}, {"Amélioration Tek", "Mod", 25}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "30-50-1",
            Name = "Niv 30-50 Étapes 1",
            Alias = "OrbVallisBounty4-1",
            ShortName = "30-50",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Lentille Vazarin", "Ressource", 25.81},
                    {"Endo", "Endo", 25.81, 300},
                    {"Fieldron", "Ressource", 29.03, 2},
                    {
                        "Obligations de dettes d'avance de fonds", "Ressource",
                        19.35, 2
                    }
                },
                ["B"] = {
                    {"Lentille Zenurik", "Ressource", 25.81},
                    {"Endo", "Endo", 25.81, 300},
                    {"Injecteur de Détonite", "Ressource", 29.03, 2},
                    {
                        "Obligations de dettes d'avance de fonds", "Ressource",
                        19.35, 2
                    }
                },
                ["C"] = {
                    {"Kuva", "Ressource", 25.81, 200},
                    {"Endo", "Endo", 25.81, 300},
                    {"Masse Mutagène", "Ressource", 29.03, 2},
                    {
                        "Obligations de dettes d'avance de fonds", "Ressource",
                        19.35, 2
                    }
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "30-50-2",
            Name = "Niv 30-50 Étapess 2 & 3",
            Alias = "OrbVallisBounty4-2",
            ShortName = "30-50",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Lentille Vazarin", "Ressource", 19.75},
                    {"Endo", "Endo", 19.75, 300},
                    {"Fieldron", "Ressource", 22.22, 2},
                    {
                        "Obligations de dettes d'avance de fonds", "Ressource",
                        14.81, 2
                    }, {"Neo A4", "Relique", 18.52},
                    {"Tellure", "Ressource", 4.94}
                },
                ["B"] = {
                    {"Lentille Zenurik", "Ressource", 19.75},
                    {"Endo", "Endo", 19.75, 300},
                    {"Injecteur de Détonite", "Ressource", 22.22, 2},
                    {
                        "Obligations de dettes d'avance de fonds", "Ressource",
                        14.81, 2
                    }, {"Neo A4", "Relique", 18.52},
                    {"Tellure", "Ressource", 4.94}
                },
                ["C"] = {
                    {"Kuva", "Ressource", 19.75, 200},
                    {"Endo", "Endo", 19.75, 300},
                    {"Masse Mutagène", "Ressource", 22.22, 2},
                    {
                        "Obligations de dettes d'avance de fonds", "Ressource",
                        14.81, 2
                    }, {"Neo A4", "Relique", 18.52},
                    {"Tellure", "Ressource", 4.94}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "30-50-3",
            Name = "Niv 30-50 Étapes 4",
            Alias = "OrbVallisBounty4-3",
            ShortName = "30-50",
            Rewards = {
                ["A"] = {
                    {"Lentille Vazarin", "Ressource", 17.58},
                    {"Endo", "Endo", 17.58, 300},
                    {"Fieldron", "Ressource", 19.78, 2},
                    {
                        "Obligations de dettes d'avance de fonds", "Ressource",
                        13.19, 2
                    }, {"Neo A4", "Relique", 16.48},
                    {"Tellure", "Ressource", 4.4}, {"Fibre Synth", "Mod", 10.99}
                },
                ["B"] = {
                    {"Lentille Zenurik", "Ressource", 17.58},
                    {"Endo", "Endo", 17.58, 300},
                    {"Injecteur de Détonite", "Ressource", 19.78, 2},
                    {
                        "Obligations de dettes d'avance de fonds", "Ressource",
                        13.19, 2
                    }, {"Neo A4", "Relique", 16.48},
                    {"Tellure", "Ressource", 4.4},
                    {"Surcharge Mecha", "Mod", 10.99}
                },
                ["C"] = {
                    {"Kuva", "Ressource", 17.58, 200},
                    {"Endo", "Endo", 17.58, 300},
                    {"Masse Mutagène", "Ressource", 19.78, 2},
                    {
                        "Obligations de dettes d'avance de fonds", "Ressource",
                        13.19, 2
                    }, {"Neo A4", "Relique", 16.48},
                    {"Tellure", "Ressource", 4.4},
                    {"Gravité Tek", "Mod", 10.99}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "30-50-F",
            Name = "Niv 30-50 Étapes Final",
            Alias = "OrbVallisBounty4-F",
            ShortName = "30-50",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Neo A4", "Relique", 51.72},
                    {"Tellure", "Ressource", 13.79},
                    {"Fibre Synth", "Mod", 34.48}
                },
                ["B"] = {
                    {"Neo A4", "Relique", 51.72},
                    {"Tellure", "Ressource", 13.79},
                    {"Surcharge Mecha", "Mod", 34.48}
                },
                ["C"] = {
                    {"Neo A4", "Relique", 51.72},
                    {"Tellure", "Ressource", 13.79},
                    {"Gravité Tek", "Mod", 34.48}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "40-60-1",
            Name = "Niv 40-60 Étapes 1",
            Alias = "OrbVallisBounty5-1",
            ShortName = "40-60",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 50, 400},
                    {"Obligations de dettes Familiales", "Ressource", 25, 2},
                    {"Cache de Crédits", "Credits", 25, 10000}
                },
                ["B"] = {
                    {"Endo", "Endo", 50, 400},
                    {"Obligations de dettes Familiales", "Ressource", 25, 2},
                    {"Cache de Crédits", "Credits", 25, 10000}
                },
                ["C"] = {
                    {"Endo", "Endo", 50, 400}, {"Neurodes", "Ressource", 12.5},
                    {"Cellule Orokin", "Ressource", 12.5},
                    {"Obligations de dettes Familiales", "Ressource", 25, 2}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "40-60-2",
            Name = "Niv 40-60 Étapess 2 & 3",
            Alias = "OrbVallisBounty5-2",
            ShortName = "40-60",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 33.33, 400},
                    {"Obligations de dettes Familiales", "Ressource", 16.67, 2},
                    {"Cache de Crédits", "Credits", 16.67, 10000},
                    {"Axi A7", "Relique", 25}, {"Kuva", "Ressource", 8.33, 500}
                },
                ["B"] = {
                    {"Endo", "Endo", 33.33, 400},
                    {"Obligations de dettes Familiales", "Ressource", 16.67, 2},
                    {"Cache de Crédits", "Credits", 16.67, 10000},
                    {"Axi A7", "Relique", 25}, {"Kuva", "Ressource", 8.33, 500}
                },
                ["C"] = {
                    {"Endo", "Endo", 33.33, 400},
                    {"Neurodes", "Ressource", 8.33},
                    {"Cellule Orokin", "Ressource", 8.33},
                    {"Obligations de dettes Familiales", "Ressource", 16.67, 2},
                    {"Axi A7", "Relique", 25}, {"Kuva", "Ressource", 8.33, 500}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "40-60-3",
            Name = "Niv 40-60 Étapes 4",
            Alias = "OrbVallisBounty5-3",
            ShortName = "40-60",
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 28.57, 400},
                    {"Obligations de dettes Familiales", "Ressource", 14.29, 2},
                    {"Cache de Crédits", "Credits", 14.29, 10000},
                    {"Axi A7", "Relique", 21.43},
                    {"Kuva", "Ressource", 7.14, 500},
                    {"Réflexe Synth", "Mod", 14.29}
                },
                ["B"] = {
                    {"Endo", "Endo", 28.57, 400},
                    {"Obligations de dettes Familiales", "Ressource", 14.29, 2},
                    {"Cache de Crédits", "Credits", 14.29, 10000},
                    {"Axi A7", "Relique", 21.43},
                    {"Kuva", "Ressource", 7.14, 500},
                    {"Pilonnage Mecha", "Mod", 14.29}
                },
                ["C"] = {
                    {"Endo", "Endo", 28.57, 400},
                    {"Neurodes", "Ressource", 7.14},
                    {"Cellule Orokin", "Ressource", 7.14},
                    {"Obligations de dettes Familiales", "Ressource", 14.29, 2},
                    {"Axi A7", "Relique", 21.43},
                    {"Kuva", "Ressource", 7.14, 500},
                    {"Garantie Tek", "Mod", 14.29}
                }
            }
        }, {
            Type = "Mise à Prix Orb Vallis",
            Tier = "40-60-F",
            Name = "Niv 40-60 Étapes Final",
            Alias = "OrbVallisBounty5-F",
            ShortName = "40-60",
            -- Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Axi A7", "Relique", 50},
                    {"Kuva", "Ressource", 16.67, 500},
                    {"Réflexe Synth", "Mod", 33.33}
                },
                ["B"] = {
                    {"Axi A7", "Relique", 50},
                    {"Kuva", "Ressource", 16.67, 500},
                    {"Pilonnage Mecha", "Mod", 33.33}
                },
                ["C"] = {
                    {"Axi A7", "Relique", 50},
                    {"Kuva", "Ressource", 16.67, 500},
                    {"Garantie Tek", "Mod", 33.33}
                }
            }
        }, {
            Type = "Mise à Prix Preneur de Profit",
            Tier = "Phase-1",
            Name = "Phase 1",
            Alias = "Preneur de Profit Phase-1",
            ShortName = "Phase 1",
            Rewards = {
                ["A"] = {
                    {"Gyromag Systèmes", "Ressource", 25, 5},
                    {"Lith S8 (Radiant)", "Relique", 15},
                    {"Rechargement Rapide", "Mod", 15},
                    {"Atmo Systèmes", "Ressource", 10, 5},
                    {"Vega Toroid", "Ressource", 12.5, 3},
                    {"Lith L2 (Radiant)", "Relique", 12.5},
                    {"Repeller Systèmes", "Ressource", 7.5, 3},
                    {"Efficacité Mortelle", "Mod", 1.25},
                    {"Éruption de Souche", "Mod", 1.25}
                }
            }
        }, {
            Type = "Mise à Prix Preneur de Profit",
            Tier = "Phase-2",
            Name = "Phase 2",
            Alias = "Preneur de Profit Phase-2",
            ShortName = "Phase 2",
            Rewards = {
                ["A"] = {
                    {"Gyromag Systèmes", "Ressource", 25, 5},
                    {"Lith D1 (Radiant)", "Relique", 15},
                    {"Concentration Résolue", "Mod", 15},
                    {"Atmo Systèmes", "Ressource", 10, 5},
                    {"Calda Toroid", "Ressource", 12.5, 3},
                    {"Meso B4 (Radiant)", "Relique", 12.5},
                    {"Repeller Systèmes", "Ressource", 7.5, 3},
                    {"As du Arch-Fusil", "Mod", 1.25},
                    {"Fièvre de Souche", "Mod", 1.25}
                }
            }
        }, {
            Type = "Mise à Prix Preneur de Profit",
            Tier = "Phase-3",
            Name = "Phase 3",
            Alias = "Preneur de Profit Phase-3",
            ShortName = "Phase 3",
            Rewards = {
                ["A"] = {
                    {"Gyromag Systèmes", "Ressource", 25, 5},
                    {"Meso D4 (Radiant)", "Relique", 15},
                    {"Cible Marquée", "Mod", 15},
                    {"Atmo Systèmes", "Ressource", 10, 5},
                    {"Sola Toroid", "Ressource", 12.5, 3},
                    {"Neo T2 (Radiant)", "Relique", 12.5},
                    {"Repeller Systèmes", "Ressource", 7.5, 3},
                    {"Munitions Assommantes", "Mod", 1.25},
                    {"Infection de Souche", "Mod", 1.25}
                }
            }
        }, {
            Type = "Mise à Prix Preneur de Profit",
            Tier = "Phase-4",
            Name = "Phase 4",
            Alias = "Preneur de Profit Phase-4",
            ShortName = "Phase 4",
            Rewards = {
                ["A"] = {
                    {"Gyromag Systèmes", "Ressource", 28.57, 5},
                    {"Neo I1 (Radiant)", "Relique", 17.14},
                    {"Chaîne de munitions", "Mod", 17.14},
                    {"Atmo Systèmes", "Ressource", 11.43, 5},
                    {"Axi A8 (Radiant)", "Relique", 14.29},
                    {"Repeller Systèmes", "Ressource", 8.57, 3},
                    {"Focus Critique", "Mod", 1.43},
                    {"Absorption de Souche", "Mod", 1.43}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk",
            Tier = "5-15-1",
            Name = "Niv 5-15 Étape 1",
            Alias = "NecraliskBounty1-1",
            ShortName = "5-15",
            Rewards = {
                ["A"] = {
                    {"Credits Cache", "Credits", 33.33, 4500},
                    {"Endo", "Endo", 33.33, 150},
                    {"Ganglion", "Ressource", 33.33, 15}
                },
                ["B"] = {
                    {"Credits Cache", "Credits", 33.33, 4500},
                    {"Endo", "Endo", 33.33, 150},
                    {"Pustulite", "Ressource", 33.33, 15}
                },
                ["C"] = {
                    {"Credits Cache", "Credits", 33.33, 4500},
                    {"Endo", "Endo", 33.33, 150},
                    {"Teroglobe Lumineux", "Ressource", 33.33, 15}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk",
            Tier = "5-15-2",
            Name = "Niv 5-15 Étape 2",
            Alias = "NecraliskBounty1-2",
            ShortName = "5-15",
            Rewards = {
                ["A"] = {
                    {"Credits Cache", "Credits", 25.81, 4500},
                    {"Endo", "Endo", 25.81, 150},
                    {"Ganglion", "Ressource", 25.81, 15},
                    {"Credits Cache", "Credits", 7.52, 6000},
                    {"Endo", "Endo", 7.52, 250}, {"Lith G1", "Relique", 7.52}
                },
                ["B"] = {
                    {"Credits Cache", "Credits", 25.81, 4500},
                    {"Endo", "Endo", 25.81, 150},
                    {"Pustulite", "Ressource", 25.81, 15},
                    {"Credits Cache", "Credits", 7.52, 6000},
                    {"Endo", "Endo", 7.52, 250}, {"Lith G1", "Relique", 7.52}
                },
                ["C"] = {
                    {"Credits Cache", "Credits", 25.81, 4500},
                    {"Endo", "Endo", 25.81, 150},
                    {"Teroglobe Lumineux", "Ressource", 25.81, 15},
                    {"Credits Cache", "Credits", 7.52, 6000},
                    {"Endo", "Endo", 7.52, 250}, {"Lith G1", "Relique", 7.52}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk",
            Tier = "5-15-F",
            Name = "Niv 5-15 Étape Finale",
            Alias = "NecraliskBounty1-F",
            ShortName = "5-15",
            Rewards = {
                ["A"] = {
                    {"Credits Cache", "Credits", 30.56, 6000},
                    {"Endo", "Endo", 30.56, 250}, {"Lith G1", "Relique", 30.56},
                    {"Scintillateur", "Ressource", 8.33, 1}
                },
                ["B"] = {
                    {"Credits Cache", "Credits", 30.56, 6000},
                    {"Endo", "Endo", 30.56, 250}, {"Lith G1", "Relique", 30.56},
                    {"Scintillateur", "Ressource", 8.33, 1}
                },
                ["C"] = {
                    {"Credits Cache", "Credits", 30.56, 6000},
                    {"Endo", "Endo", 30.56, 250}, {"Lith G1", "Relique", 30.56},
                    {"Scintillateur", "Ressource", 8.33, 1}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk",
            Tier = "15-25-1",
            Name = "Niv 15-25 Étape 1",
            Alias = "NecraliskBounty2-1",
            ShortName = "15-25",
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 31.58, 600},
                    {"Lentille Zenurik", "Ressource", 18.42},
                    {"Lentille Madurai", "Ressource", 18.42},
                    {"Lien Catalyseur", "Mod", 13.16},
                    {"Scintillateur", "Ressource", 18.42, 1}
                },
                ["B"] = {
                    {"Endo", "Endo", 31.58, 600},
                    {"Lentille Vazarin", "Ressource", 18.42},
                    {"Lentille Unairu", "Ressource", 18.42},
                    {"Tir de Shrapnel", "Mod", 13.16},
                    {"Scintillateur", "Ressource", 18.42, 1}
                },
                ["C"] = {
                    {"Endo", "Endo", 31.58, 600},
                    {"Lentille Naramon", "Ressource", 18.42},
                    {"Lentille Zenurik", "Ressource", 18.42},
                    {"Décompte des Morts", "Mod", 13.16},
                    {"Scintillateur", "Ressource", 18.42, 1}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk",
            Tier = "15-25-2",
            Name = "Niv 15-25 Étape 2",
            Alias = "NecraliskBounty2-2",
            ShortName = "15-25",
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 15.38, 600},
                    {"Lentille Zenurik", "Ressource", 8.97},
                    {"Lentille Madurai", "Ressource", 8.97},
                    {"Lien Catalyseur", "Mod", 6.41},
                    {"Scintillateur", "Ressource", 8.97, 1},
                    {"Meso F2", "Relique", 25.64},
                    {"{{WF|Xaku}} - Neuroptiques", "Schéma", 7.69},
                    {"Blessures Suintantes", "Mod", 8.97},
                    {"Catalyseur Incorporé", "Mod", 8.97}
                },
                ["B"] = {
                    {"Endo", "Endo", 15.38, 600},
                    {"Lentille Vazarin", "Ressource", 8.97},
                    {"Lentille Unairu", "Ressource", 8.97},
                    {"Tir de Shrapnel", "Mod", 6.41},
                    {"Scintillateur", "Ressource", 8.97, 1},
                    {"Meso F2", "Relique", 25.64},
                    {"{{WF|Xaku}} - Neuroptiques", "Schéma", 7.69},
                    {"Munitions Aiguisées", "Mod", 8.97},
                    {"Salves de Lames", "Mod", 8.97}
                },
                ["C"] = {
                    {"Endo", "Endo", 15.38, 600},
                    {"Lentille Naramon", "Ressource", 8.97},
                    {"Lentille Unairu", "Ressource", 8.97},
                    {"Décompte des Morts", "Mod", 6.41},
                    {"Scintillateur", "Ressource", 8.97, 1},
                    {"Meso F2", "Relique", 25.64},
                    {"{{WF|Xaku}} - Neuroptiques", "Schéma", 7.69},
                    {"Chambre sur Ressorts", "Mod", 8.97},
                    {"Chargeur à Répétition", "Mod", 8.97}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk",
            Tier = "15-25-F",
            Name = "Niv 15-25 Étape Finale",
            Alias = "NecraliskBounty2-F",
            ShortName = "15-25",
            Rewards = {
                ["A"] = {
                    {"Meso F2", "Relique", 33.33},
                    {"{{WF|Xaku}} - Neuroptiques", "Schéma", 10},
                    {"Blessures Suintantes", "Mod", 11.67},
                    {"Catalyseur Incorporé", "Mod", 11.67},
                    {"Nano-Applicateur", "Mod", 33.33}
                },
                ["B"] = {
                    {"Meso F2", "Relique", 33.33},
                    {"{{WF|Xaku}} - Neuroptiques", "Schéma", 10},
                    {"Munitions Aiguisées", "Mod", 11.67},
                    {"Salves de Lames", "Mod", 11.67},
                    {"Coup Mutilant", "Mod", 33.33}
                },
                ["C"] = {
                    {"Meso F2", "Relique", 33.33},
                    {"{{WF|Xaku}} - Neuroptiques", "Schéma", 10},
                    {"Chambre sur Ressorts", "Mod", 11.67},
                    {"Chargeur à Répétition", "Mod", 11.67},
                    {"Chargeur sous Pression", "Mod", 33.33}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk",
            Tier = "25-30-1",
            Name = "Niv 25-30 Étape 1",
            Alias = "NecraliskBounty3-1",
            ShortName = "25-30",
            Rewards = {
                ["A"] = {
                    {"Étoile Ayatan Ambre", "Ressource", 50, 1},
                    {"Endo", "Endo", 25, 250}, {"Lith G1", "Relique", 10},
                    {"Mandibule Carnis", "Mod", 5},
                    {"Barbillon Jugulus", "Mod", 5}, {"Thorax Saxum", "Mod", 5}
                },
                ["B"] = {
                    {"Étoile Ayatan Ambre", "Ressource", 40, 1},
                    {"Endo", "Endo", 20, 250}, {"Lith G1", "Relique", 12.5},
                    {"Meso F2", "Relique", 12.5},
                    {"Mandibule Carnis", "Mod", 5},
                    {"Barbillon Jugulus", "Mod", 5}, {"Thorax Saxum", "Mod", 5}
                },
                ["C"] = {
                    {"Étoile Ayatan Ambre", "Ressource", 50, 1},
                    {"Endo", "Endo", 25, 250}, {"Lith G1", "Relique", 10},
                    {"Mandibule Carnis", "Mod", 5},
                    {"Barbillon Jugulus", "Mod", 5}, {"Thorax Saxum", "Mod", 5}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk",
            Tier = "25-30-2",
            Name = "Niv 25-30 Étape 2",
            Alias = "NecraliskBounty3-2",
            ShortName = "25-30",
            Rewards = {
                ["A"] = {
                    {"Étoile Ayatan Ambre", "Ressource", 25, 1},
                    {"Endo", "Endo", 12.5, 250}, {"Lith K4", "Relique", 5},
                    {"Mandibule Carnis", "Mod", 2.5},
                    {"Barbillon Jugulus", "Mod", 2.5},
                    {"Thorax Saxum", "Mod", 2.5},
                    {"Étoile Ayatan Ambre", "Ressource", 25, 1},
                    {"Endo", "Endo", 12.5, 500}, {"Meso F2", "Relique", 5},
                    {"Carapace Carnis", "Mod", 2.5},
                    {"Carapace Jugulus", "Mod", 2.5},
                    {"Carapace Saxum", "Mod", 2.5}
                },
                ["B"] = {
                    {"Étoile Ayatan Ambre", "Ressource", 22.22, 1},
                    {"Endo", "Endo", 11.11, 250}, {"Lith G1", "Relique", 6.94},
                    {"Meso F2", "Relique", 6.94},
                    {"Mandibule Carnis", "Mod", 2.78},
                    {"Barbillon Jugulus", "Mod", 2.78},
                    {"Thorax Saxum", "Mod", 2.78},
                    {"Étoile Ayatan Ambre", "Ressource", 22.22, 1},
                    {"Endo", "Endo", 11.11, 500}, {"Neo S5", "Relique", 4.44},
                    {"Carapace Carnis", "Mod", 2.22},
                    {"Carapace Jugulus", "Mod", 2.22},
                    {"Carapace Saxum", "Mod", 2.22}
                },
                ["C"] = {
                    {"Étoile Ayatan Ambre", "Ressource", 25, 1},
                    {"Endo", "Endo", 12.5, 250}, {"Lith G1", "Relique", 5},
                    {"Mandibule Carnis", "Mod", 2.5},
                    {"Barbillon Jugulus", "Mod", 2.5},
                    {"Thorax Saxum", "Mod", 2.5},
                    {"Étoile Ayatan Ambre", "Ressource", 25, 1},
                    {"Endo", "Endo", 12.5, 500}, {"Neo S5", "Relique", 5},
                    {"Carapace Carnis", "Mod", 2.5},
                    {"Carapace Jugulus", "Mod", 2.5},
                    {"Carapace Saxum", "Mod", 2.5}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk",
            Tier = "25-30-F",
            Name = "Niv 25-30 Étape Finale",
            Alias = "NecraliskBounty3-F",
            ShortName = "25-30",
            Rewards = {
                ["A"] = {
                    {"Étoile Ayatan Ambre", "Ressource", 25, 1},
                    {"Endo", "Endo", 12.5, 200}, {"Meso F2", "Relique", 5},
                    {"Carapace Carnis", "Mod", 2.5},
                    {"Carapace Jugulus", "Mod", 2.5},
                    {"Carapace Saxum", "Mod", 2.5},
                    {"Étoile Ayatan Ambre", "Ressource", 25, 1},
                    {"Endo", "Endo", 12.5, 750}, {"Neo S5", "Relique", 5},
                    {"Dard Carnis", "Mod", 2.5},
                    {"Pointes Jugulus", "Mod", 2.5},
                    {"Synovie Saxum", "Mod", 2.5}
                },
                ["B"] = {
                    {"Étoile Ayatan Ambre", "Ressource", 25, 1},
                    {"Endo", "Endo", 12.5, 500}, {"Neo S5", "Relique", 5},
                    {"Carapace Carnis", "Mod", 2.5},
                    {"Carapace Jugulus", "Mod", 2.5},
                    {"Carapace Saxum", "Mod", 2.5},
                    {"Étoile Ayatan Ambre", "Ressource", 25, 1},
                    {"Endo", "Endo", 12.5, 750}, {"Axi E1", "Relique", 5},
                    {"Dard Carnis", "Mod", 2.5},
                    {"Pointes Jugulus", "Mod", 2.5},
                    {"Synovie Saxum", "Mod", 2.5}
                },
                ["C"] = {
                    {"Étoile Ayatan Ambre", "Ressource", 25, 1},
                    {"Endo", "Endo", 12.5, 500}, {"Neo S5", "Relique", 5},
                    {"Carapace Carnis", "Mod", 2.5},
                    {"Carapace Jugulus", "Mod", 2.5},
                    {"Carapace Saxum", "Mod", 2.5},
                    {"Étoile Ayatan Ambre", "Ressource", 25, 1},
                    {"Endo", "Endo", 12.5, 750}, {"Axi E1", "Relique", 5},
                    {"Dard Carnis", "Mod", 2.5},
                    {"Pointes Jugulus", "Mod", 2.5},
                    {"Synovie Saxum", "Mod", 2.5}
                }
            }
        },
        -- Cambion Drift Tier 4 Bounty does not have a rotation C reward so putting an empty key-value pair
        -- to temporarily fix this edge case
        {
            Type = "Mise à Prix - Necralisk",
            Tier = "30-40-1",
            Name = "Niv 30-40 Étape 1",
            Alias = "NecraliskBounty4-1",
            ShortName = "30-40",
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 45, 750},
                    {"Lentille Unairu", "Ressource", 17.5},
                    {"Lentille Madurai", "Ressource", 17.5},
                    {"Réticule Hydraulique", "Mod", 12.5},
                    {"Résidu de Fass", "Ressource", 7.5, 5}
                },
                ["B"] = {
                    {"Endo", "Endo", 45, 750},
                    {"Lentille Unairu", "Ressource", 17.5},
                    {"Lentille Madurai", "Ressource", 17.5},
                    {"Résidu de Vome", "Ressource", 7.5, 5},
                    {"Défense Focalisée", "Mod", 12.5}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk",
            Tier = "30-40-2",
            Name = "Niv 30-40 Étapes 2&3",
            Alias = "NecraliskBounty4-2",
            ShortName = "30-40",
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 22.5, 750},
                    {"Lentille Unairu", "Ressource", 8.75},
                    {"Lentille Madurai", "Ressource", 8.75},
                    {"Réticule Hydraulique", "Mod", 6.25},
                    {"Résidu de Fass", "Ressource", 3.75, 5},
                    {"Neo S5", "Relique", 25},
                    {"{{WF|Xaku}} - Systèmes", "Schéma", 7.5},
                    {"Vision Laser", "Mod", 8.75}, {"Coup de Sang", "Mod", 8.75}
                },
                ["B"] = {
                    {"Endo", "Endo", 22.5, 750},
                    {"Lentille Unairu", "Ressource", 8.75},
                    {"Lentille Madurai", "Ressource", 8.75},
                    {"Défense Focalisée", "Mod", 6.25},
                    {"Résidu de Vome", "Ressource", 3.75, 5},
                    {"Neo N12", "Relique", 25},
                    {"{{WF|Xaku}} - Systèmes", "Schéma", 7.5},
                    {"Sous-Système de Ciblage", "Mod", 8.75},
                    {"Ordonnance Guidée", "Mod", 8.75}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk",
            Tier = "30-40-3",
            Name = "Niv 30-40 Étape 4",
            Alias = "NecraliskBounty4-3",
            ShortName = "30-40",
            Rewards = {
                ["A"] = {
                    {"Endo", "Endo", 18, 750},
                    {"Lentille Unairu", "Ressource", 7},
                    {"Lentille Madurai", "Ressource", 7},
                    {"Réticule Hydraulique", "Mod", 5},
                    {"Résidu de Fass", "Ressource", 3, 5},
                    {"Neo S5", "Relique", 20},
                    {"{{WF|Xaku}} - Systèmes", "Schéma", 6},
                    {"Vision Laser", "Mod", 7}, {"Coup de Sang", "Mod", 7},
                    {"Viseur à Argon", "Mod", 20}
                },
                ["B"] = {
                    {"Endo", "Endo", 18, 750},
                    {"Lentille Unairu", "Ressource", 7},
                    {"Lentille Madurai", "Ressource", 7},
                    {"Défense Focalisée", "Mod", 5},
                    {"Résidu de Vome", "Ressource", 3, 5},
                    {"Neo S5", "Relique", 20},
                    {"{{WF|Xaku}} - Systèmes", "Schéma", 6},
                    {"Sous-Système de Ciblage", "Mod", 7},
                    {"Ordonnance Guidée", "Mod", 7},
                    {"Canon Étroit", "Mod", 20}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk",
            Tier = "30-40-F",
            Name = "Niv 30-40 Étape Finale",
            Alias = "NecraliskBounty4-F",
            ShortName = "30-40",
            Rewards = {
                ["A"] = {
                    {"Neo S5", "Relique", 33.33},
                    {"{{WF|Xaku}} - Systèmes", "Schéma", 10},
                    {"Vision Laser", "Mod", 11.67},
                    {"Coup de Sang", "Mod", 11.67},
                    {"Viseur à Argon", "Mod", 33.33}
                },
                ["B"] = {
                    {"Neo S5", "Relique", 33.33},
                    {"{{WF|Xaku}} - Systèmes", "Schéma", 10},
                    {"Sous-Système de Ciblage", "Mod", 11.67},
                    {"Ordonnance Guidée", "Mod", 11.67},
                    {"Canon Étroit", "Mod", 33.33}
                }
            }
        },
        -- Cambion Drift Tier 5/6 Bounty does not have a rotation B and C reward so putting an empty key-value pair
        -- to temporarily fix this edge case
        {
            Type = "Mise à Prix - Necralisk",
            Tier = "40-60-1",
            Name = "Niv 40-60 Étape 1",
            Alias = "NecraliskBounty5-1",
            ShortName = "40-60",
            Rewards = {
                ["A"] = {
                    {"Étoile Ayatan Ambre", "Ressource", 45.45, 1},
                    {"Endo", "Endo", 45.45, 1000},
                    {"Kuva", "Ressource", 9.09, 750}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk",
            Tier = "40-60-2",
            Name = "Niv 40-60 Étapes 2&3",
            Alias = "NecraliskBounty5-2",
            ShortName = "40-60",
            Rewards = {
                ["A"] = {
                    {"Étoile Ayatan Ambre", "Ressource", 28.57, 1},
                    {"Endo", "Endo", 28.57, 1000},
                    {"Kuva", "Ressource", 5.71, 750},
                    {"Axi E1", "Relique", 28.57},
                    {"{{WF|Xaku}} - Châssis", "Schéma", 8.57}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk",
            Tier = "40-60-3",
            Name = "Niv 40-60 Étape 4",
            Alias = "NecraliskBounty5-3",
            ShortName = "40-60",
            Rewards = {
                ["A"] = {
                    {"Étoile Ayatan Ambre", "Ressource", 22.22, 1},
                    {"Endo", "Endo", 22.22, 1000},
                    {"Kuva", "Ressource", 4.44, 750},
                    {"Axi E1", "Relique", 22.22},
                    {"{{WF|Xaku}} - Châssis", "Schéma", 6.67},
                    {"{{Weapon|Quassus}}", "Schéma", 22.22}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk",
            Tier = "40-60-F",
            Name = "Niv 40-60 Étape Finale",
            Alias = "NecraliskBounty5-F",
            ShortName = "40-60",
            Rewards = {
                ["A"] = {
                    {"Axi E1", "Relique", 43.48},
                    {"{{WF|Xaku}} Châssis", "Schéma", 13.04},
                    {"{{Weapon|Quassus}}", "Schéma", 43.48}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk (Route de l'Acier)",
            Tier = "100-100-1",
            Name = "Niv 100-100 Étape 1",
            Alias = "NecraliskBounty6-1",
            ShortName = "100-100",
            Rewards = {
                ["A"] = {
                    {"Étoile Ayatan Ambre", "Ressource", 45.45, 1},
                    {"Endo", "Endo", 45.45, 1000},
                    {"Kuva", "Ressource", 9.09, 750}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk (Route de l'Acier)",
            Tier = "100-100-2",
            Name = "Niv 100-100 Étapes 2&3",
            Alias = "NecraliskBounty6-2",
            ShortName = "100-100",
            Rewards = {
                ["A"] = {
                    {"Étoile Ayatan Ambre", "Ressource", 28.57, 1},
                    {"Endo", "Endo", 28.57, 1000},
                    {"Kuva", "Ressource", 5.71, 750},
                    {"Axi E1", "Relique", 28.57},
                    {"{{WF|Xaku}} - Châssis", "Schéma", 8.57}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk (Route de l'Acier)",
            Tier = "100-100-3",
            Name = "Niv 100-100 Étape 4",
            Alias = "NecraliskBounty6-3",
            ShortName = "100-100",
            Rewards = {
                ["A"] = {
                    {"Étoile Ayatan Ambre", "Ressource", 22.22, 1},
                    {"Endo", "Endo", 22.22, 1000},
                    {"Kuva", "Ressource", 4.44, 750},
                    {"Axi E1", "Relique", 22.22},
                    {"{{WF|Xaku}} - Châssis", "Schéma", 6.67},
                    {"{{Weapon|Quassus}}", "Schéma", 22.22}
                }
            }
        }, {
            Type = "Mise à Prix - Necralisk (Route de l'Acier)",
            Tier = "100-100-F",
            Name = "Niv 100-100 Étape Finale",
            Alias = "NecraliskBounty6-F",
            ShortName = "100-100",
            Rewards = {
                ["A"] = {
                    {"Axi E1", "Relique", 43.48},
                    {"{{WF|Xaku}} - Châssis", "Schéma", 13.04},
                    {"{{Weapon|Quassus}}", "Schéma", 43.48}
                }
            }
        }, {
            Type = "Mise à Prix - Salle d'Isolement",
            Tier = "30-40",
            Name = "Lvl 30-40",
            Alias = "Isolation Vault Tier 1",
            ShortName = "30-40",
            Rewards = {
                ["A"] = {
                    {"Furoncles Résiduels", "Ressource", 50.00},
                    {"Redirection du Necramech", "Mod", 25.00},
                    {"Matrice d'Orientation Orokin", "Ressource", 12.50, 2},
                    {"Meso N10", "Relique", 12.50}
                },
                ["B"] = {
                    {"Virémie Résiduelle", "Ressource", 50.00},
                    {"Efficacité du Necramech", "Mod", 25.00},
                    {"Matrice Balistique Orokin", "Ressource", 12.50, 2},
                    {"Neo I2", "Relique", 12.50}
                },
                ["C"] = {
                    {"Théorème de Contagion", "Ressource", 50.00},
                    {"Propulseurs du Necramech", "Mod", 20.00},
                    {
                        "Crosse d'Arme de Necramech Endommagé", "Ressource",
                        15.00
                    }, {"Scintillateur", "Ressource", 10.00, 3},
                    {"Matrice Animus Orokin", "Ressource", 2.50, 2},
                    {"Axi C5", "Relique", 2.50}
                }
            }
        }, {
            Type = "Mise à Prix - Salle d'Isolement",
            Tier = "40-50",
            Name = "Lvl 40-50",
            Alias = "Isolation Vault Tier 2",
            ShortName = "40-50",
            Rewards = {
                ["A"] = {
                    {"Furoncles Résiduels", "Ressource", 50.00},
                    {"Assaut du Necramech", "Mod", 25.00},
                    {"{{Weapon|Arum Spinosa}}", "Schéma", 12.50},
                    {"Matrice d'Orientation Orokin", "Ressource", 6.25, 3},
                    {"Meso N10", "Relique", 6.25}
                },
                ["B"] = {
                    {"Virémie Résiduelle", "Ressource", 50.00},
                    {"Continuité du Necramech", "Mod", 25.00},
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Garde}}",
                        "Schéma", 12.50
                    }, {"Matrice Balistique Orokin", "Ressource", 6.25, 3},
                    {"Neo I2", "Relique", 6.25}
                },
                ["C"] = {
                    {"Théorème de Contagion", "Ressource", 50.00},
                    {"Onde Sismique du Necramech", "Mod", 20.00},
                    {
                        "Crosse d'Arme de Necramech Endommagé", "Ressource",
                        15.00
                    },
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Rivet}}",
                        "Schéma", 10.00
                    }, {"Matrice Animus Orokin", "Ressource", 2.50, 3},
                    {"Axi C5", "Relique", 2.50}
                }
            }
        }, {
            Type = "Mise à Prix - Salle d'Isolement",
            Tier = "50-60",
            Name = "Lvl 50-60",
            Alias = "Isolation Vault Tier 3",
            ShortName = "50-60",
            Rewards = {
                ["A"] = {
                    {"Furoncles Résiduels", "Ressource", 50.00},
                    {"Furie du Necramech", "Mod", 25.00},
                    {"{{Weapon|Sporothrix}}", "Schéma", 12.50},
                    {"Matrice d'Orientation Orokin", "Ressource", 6.25, 4},
                    {"Meso N10", "Relique", 6.25}
                },
                ["B"] = {
                    {"Endo", "Endo", 50.00, 2500},
                    {"Virémie Résiduelle", "Ressource", 25.00},
                    {"Hydrauliques du Necramech", "Mod", 12.50},
                    {
                        "{{Weapon|Sporothrix|Sporothrix - Culasse}}", "Schéma",
                        6.25
                    }, {"Matrice Balistique Orokin", "Ressource", 3.13, 4},
                    {"Neo I2", "Relique", 3.13}
                },
                ["C"] = {
                    {"Théorème de Contagion", "Ressource", 50.00},
                    {"Rationalisation du Necramech", "Mod", 20.00},
                    {
                        "Crosse d'Arme de Necramech Endommagé", "Ressource",
                        15.00
                    }, {"Matrice Animus Orokin", "Ressource", 7.50, 4},
                    {"Axi C5", "Relique", 7.50}
                }
            }
        }, {
            Type = "Mise à Prix - Salle d'Isolement Arcana",
            Tier = "30-40-1",
            Name = "Niv 30-40 Étape 1",
            Alias = "ArcanaIsoVaultBounty1-1",
            ShortName = "30-40",
            Rewards = {
                ["A"] = {
                    {"Furoncles Résiduels", "Ressource", 50.00},
                    {"Redirection du Necramech", "Mod", 25.00},
                    {"Matrice d'Orientation Orokin", "Ressource", 12.50, 2},
                    {"Meso N10", "Relique", 12.50}
                },
                ["B"] = {
                    {"Brume Résiduelle", "Ressource", 50.00},
                    {"Redirection du Necramech", "Mod", 25.00},
                    {"Matrice d'Orientation Orokin", "Ressource", 12.50, 2},
                    {"Meso C6", "Relique", 12.50}
                },
                ["C"] = {
                    {"Théorème Émollient", "Ressource", 50.00},
                    {"Redirection du Necramech", "Mod", 25.00},
                    {"Matrice d'Orientation Orokin", "Ressource", 12.50, 2},
                    {"Meso E4", "Relique", 12.50}
                }
            }
        }, {
            Type = "Mise à Prix - Salle d'Isolement Arcana",
            Tier = "30-40-2",
            Name = "Niv 30-40 Étapes 2&3",
            Alias = "ArcanaIsoVaultBounty1-2",
            ShortName = "30-40",
            Rewards = {
                ["A"] = {
                    {"Furoncles Résiduels", "Ressource", 25.00},
                    {"Redirection du Necramech", "Mod", 12.50},
                    {"Matrice d'Orientation Orokin", "Ressource", 6.25, 2},
                    {"Meso N10", "Relique", 6.25},
                    {"Choc Résiduel", "Ressource", 25.00},
                    {"Fibre d'Acier du Necramech", "Mod", 12.50},
                    {"Matrice Balistique Orokin", "Ressource", 6.25, 2},
                    {"Neo D2", "Relique", 3.13}, {"Neo N13", "Relique", 3.13}
                },
                ["B"] = {
                    {"Brume Résiduelle", "Ressource", 25.00},
                    {"Redirection du Necramech", "Mod", 12.50},
                    {"Matrice d'Orientation Orokin", "Ressource", 6.25, 2},
                    {"Meso C6", "Relique", 6.25},
                    {"Virémie Résiduelle", "Ressource", 25.00},
                    {"Efficacité du Necramech", "Mod", 12.50},
                    {"Matrice Balistique Orokin", "Ressource", 6.25, 2},
                    {"Neo I2", "Relique", 6.25}
                },
                ["C"] = {
                    {"Théorème Émollient", "Ressource", 25.00},
                    {"Redirection du Necramech", "Mod", 12.50},
                    {"Matrice d'Orientation Orokin", "Ressource", 6.25, 2},
                    {"Meso E4", "Relique", 6.25},
                    {"Théorème d'Infection", "Ressource", 25.00},
                    {"Atteinte du Necramech", "Mod", 12.50},
                    {"Matrice Balistique Orokin", "Ressource", 6.25, 2},
                    {"Neo N13", "Relique", 6.25}
                }
            }
        }, {
            Type = "Mise à Prix - Salle d'Isolement Arcana",
            Tier = "30-40-3",
            Name = "Niv 30-40 Étape 4 sur 5",
            Alias = "ArcanaIsoVaultBounty1-3",
            ShortName = "30-40",
            Ignore = true,
            Rewards = {
                ["A"] = {
                    {"Furoncles Résiduels", "Ressource", 11.11},
                    {"Redirection du Necramech", "Mod", 5.56},
                    {"Matrice d'Orientation Orokin", "Ressource", 2.78, 2},
                    {"Meso N10", "Relique", 2.78},
                    {"Choc Résiduel", "Ressource", 11.11},
                    {"Fibre d'Acier du Necramech", "Mod", 5.56},
                    {"Matrice Balistique Orokin", "Ressource", 2.78, 2},
                    {"Neo D2", "Relique", 1.39}, {"Neo N13", "Relique", 1.39},
                    {"Théorème de Contagion", "Ressource", 27.78},
                    {"Propulseurs du Necramech", "Mod", 11.11},
                    {"Canon d'Arme de Necramech Endommagé", "Ressource", 8.33},
                    {"Scintillateur", "Ressource", 5.56, 3},
                    {"Matrice Animus Orokin", "Ressource", 1.39, 2},
                    {"Axi B3", "Relique", 1.39}
                },
                ["B"] = {
                    {"Brume Résiduelle", "Ressource", 11.11},
                    {"Redirection du Necramech", "Mod", 5.56},
                    {"Matrice d'Orientation Orokin", "Ressource", 2.78, 2},
                    {"Meso C6", "Relique", 2.78},
                    {"Virémie Résiduelle", "Ressource", 11.11},
                    {"Efficacité du Necramech", "Mod", 5.56},
                    {"Matrice Balistique Orokin", "Ressource", 2.78, 2},
                    {"Neo I2", "Relique", 2.78},
                    {"Théorème de Contagion", "Ressource", 27.78},
                    {"Propulseurs du Necramech", "Mod", 11.11},
                    {
                        "Culasse d'Arme de Necramech Endommagé", "Ressource",
                        8.33
                    }, {"Scintillateur", "Ressource", 5.56, 3},
                    {"Matrice Animus Orokin", "Ressource", 1.39, 2},
                    {"Axi T4", "Relique", 1.39}
                },
                ["C"] = {
                    {"Théorème Émollient", "Ressource", 11.11},
                    {"Redirection du Necramech", "Mod", 5.56},
                    {"Matrice d'Orientation Orokin", "Ressource", 2.78, 2},
                    {"Meso E4", "Relique", 2.78},
                    {"Théorème d'Infection", "Ressource", 11.11},
                    {"Atteinte du Necramech", "Mod", 5.56},
                    {"Matrice Balistique Orokin", "Ressource", 2.78, 2},
                    {"Neo N13", "Relique", 2.78},
                    {"Théorème de Contagion", "Ressource", 27.78},
                    {"Propulseurs du Necramech", "Mod", 11.11},
                    {"Crosse d'Arme de Necramech Endommagé", "Ressource", 8.33},
                    {"Scintillateur", "Ressource", 5.56, 3},
                    {"Matrice Animus Orokin", "Ressource", 1.39, 2},
                    {"Axi C5", "Relique", 1.39}
                }
            }
        }, {
            Type = "Mise à Prix - Salle d'Isolement Arcana",
            Tier = "30-40-F",
            Name = "Niv 30-40 Étape Finale",
            Alias = "ArcanaIsoVaultBounty1-F",
            ShortName = "30-40",
            Rewards = {
                ["A"] = {
                    {"Choc Résiduel", "Ressource", 14.29},
                    {"Fibre d'Acier du Necramech", "Mod", 7.14},
                    {"Matrice Balistique Orokin", "Ressource", 3.57, 2},
                    {"Neo D2", "Relique", 1.79}, {"Neo N13", "Relique", 1.79},
                    {"Théorème de Contagion", "Ressource", 35.71},
                    {"Propulseurs du Necramech", "Mod", 14.29},
                    {"Canon d'Arme de Necramech Endommagé", "Ressource", 10.71},
                    {"Scintillateur", "Ressource", 7.14, 3},
                    {"Matrice Animus Orokin", "Ressource", 1.79, 2},
                    {"Axi B3", "Relique", 1.79}
                },
                ["B"] = {
                    {"Virémie Résiduelle", "Ressource", 14.29},
                    {"Efficacité du Necramech", "Mod", 7.14},
                    {"Matrice Balistique Orokin", "Ressource", 3.57, 2},
                    {"Neo I2", "Relique", 3.57},
                    {"Théorème de Contagion", "Ressource", 35.71},
                    {"Propulseurs du Necramech", "Mod", 14.29},
                    {
                        "Culasse d'Arme de Necramech Endommagé", "Ressource",
                        10.71
                    }, {"Scintillateur", "Ressource", 7.14, 3},
                    {"Matrice Animus Orokin", "Ressource", 1.79, 2},
                    {"Axi T4", "Relique", 1.79}
                },
                ["C"] = {
                    {"Théorème d'Infection", "Ressource", 14.29},
                    {"Atteinte du Necramech", "Mod", 7.14},
                    {"Matrice Balistique Orokin", "Ressource", 3.57, 2},
                    {"Neo N13", "Relique", 3.57},
                    {"Théorème de Contagion", "Ressource", 35.71},
                    {"Propulseurs du Necramech", "Mod", 14.29},
                    {
                        "Crosse d'Arme de Necramech Endommagé", "Ressource",
                        10.71
                    }, {"Scintillateur", "Ressource", 7.14, 3},
                    {"Matrice Animus Orokin", "Ressource", 1.79, 2},
                    {"Axi C5", "Relique", 1.79}
                }
            }
        }, {
            Type = "Mise à Prix - Salle d'Isolement Arcana",
            Tier = "40-50-1",
            Name = "Niv 40-50 Étape 1",
            Alias = "ArcanaIsoVaultBounty2-1",
            ShortName = "40-50",
            Rewards = {
                ["A"] = {
                    {"Furoncles Résiduels", "Ressource", 50.00},
                    {"Assaut du Necramech", "Mod", 25.00},
                    {"{{Weapon|Arum Spinosa}}", "Schéma", 12.50},
                    {"Matrice d'Orientation Orokin", "Ressource", 6.25, 3},
                    {"Meso N10", "Relique", 6.25}
                },
                ["B"] = {
                    {"Brume Résiduelle", "Ressource", 50.00},
                    {"Assaut du Necramech", "Mod", 25.00},
                    {"{{Weapon|Arum Spinosa}}", "Schéma", 12.50},
                    {"Matrice d'Orientation Orokin", "Ressource", 6.25, 3},
                    {"Meso C6", "Relique", 6.25}
                },
                ["C"] = {
                    {"Théorème Émollient", "Ressource", 50.00},
                    {"Assaut du Necramech", "Mod", 25.00},
                    {"{{Weapon|Arum Spinosa}}", "Schéma", 12.50},
                    {"Matrice d'Orientation Orokin", "Ressource", 6.25, 3},
                    {"Meso E4", "Relique", 6.25}
                }
            }
        }, {
            Type = "Mise à Prix - Salle d'Isolement Arcana",
            Tier = "40-50-2",
            Name = "Niv 40-50 Étapes 2&3",
            Alias = "ArcanaIsoVaultBounty2-2",
            ShortName = "40-50",
            Rewards = {
                ["A"] = {
                    {"Furoncles Résiduels", "Ressource", 16.67},
                    {"Assaut du Necramech", "Mod", 8.33},
                    {"{{Weapon|Arum Spinosa}}", "Schéma", 4.17},
                    {"Matrice d'Orientation Orokin", "Ressource", 2.08, 3},
                    {"Meso N10", "Relique", 2.08},
                    {"Choc Résiduel", "Ressource", 33.33},
                    {"Sillage du Necramech", "Mod", 16.67},
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Garde}}",
                        "Schéma", 8.33
                    }, {"Matrice Balistique Orokin", "Ressource", 4.17, 3},
                    {"Neo D2", "Relique", 2.08}, {"Neo N13", "Relique", 2.08}
                },
                ["B"] = {
                    {"Brume Résiduelle", "Ressource", 16.67},
                    {"Assaut du Necramech", "Mod", 8.33},
                    {"{{Weapon|Arum Spinosa}}", "Schéma", 4.17},
                    {"Matrice d'Orientation Orokin", "Ressource", 2.08, 3},
                    {"Meso C6", "Relique", 2.08},
                    {"Virémie Résiduelle", "Ressource", 33.33},
                    {"Continuité du Necramech", "Mod", 16.67},
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Garde}}",
                        "Schéma", 8.33
                    }, {"Matrice Balistique Orokin", "Ressource", 4.17, 3},
                    {"Neo I2", "Relique", 4.17}
                },
                ["C"] = {
                    {"Théorème Émollient", "Ressource", 16.67},
                    {"Assaut du Necramech", "Mod", 8.33},
                    {"{{Weapon|Arum Spinosa}}", "Schéma", 4.17},
                    {"Matrice d'Orientation Orokin", "Ressource", 2.08, 3},
                    {"Meso E4", "Relique", 2.08},
                    {"Théorème d'Infection", "Ressource", 33.33},
                    {"Force du Necramech", "Mod", 16.67},
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Garde}}",
                        "Schéma", 8.33
                    }, {"Matrice Balistique Orokin", "Ressource", 4.17, 3},
                    {"Neo N13", "Relique", 4.17}
                }
            }
        }, {
            Type = "Mise à Prix - Salle d'Isolement Arcana",
            Tier = "40-50-3",
            Name = "Niv 40-50 Étape 4",
            Alias = "ArcanaIsoVaultBounty2-3",
            ShortName = "40-50",
            Rewards = {
                ["A"] = {
                    {"Furoncles Résiduels", "Ressource", 9.09},
                    {"Assaut du Necramech", "Mod", 4.55},
                    {"{{Weapon|Arum Spinosa}}", "Schéma", 2.27},
                    {"Matrice d'Orientation Orokin", "Ressource", 1.14, 3},
                    {"Meso N10", "Relique", 1.14},
                    {"Choc Résiduel", "Ressource", 18.18},
                    {"Sillage du Necramech", "Mod", 9.09},
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Garde}}",
                        "Schéma", 4.55
                    }, {"Matrice Balistique Orokin", "Ressource", 2.27, 3},
                    {"Neo D2", "Relique", 1.14}, {"Neo N13", "Relique", 1.14},
                    {"Théorème de Contagion", "Ressource", 22.73},
                    {"Onde Sismique du Necramech", "Mod", 9.09},
                    {"Canon d'Arme de Necramech Endommagé", "Ressource", 6.82},
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Rivet}}",
                        "Schéma", 4.55
                    }, {"Matrice Animus Orokin", "Ressource", 1.14, 3},
                    {"Axi B3", "Relique", 1.14}
                },
                ["B"] = {
                    {"Brume Résiduelle", "Ressource", 9.09},
                    {"Assaut du Necramech", "Mod", 4.55},
                    {"{{Weapon|Arum Spinosa}}", "Schéma", 2.27},
                    {"Matrice d'Orientation Orokin", "Ressource", 1.14, 3},
                    {"Meso C6", "Relique", 1.14},
                    {"Virémie Résiduelle", "Ressource", 18.18},
                    {"Continuité du Necramech", "Mod", 9.09},
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Garde}}",
                        "Schéma", 4.55
                    }, {"Matrice Balistique Orokin", "Ressource", 2.27, 3},
                    {"Neo I2", "Relique", 2.27},
                    {"Théorème de Contagion", "Ressource", 22.73},
                    {"Onde Sismique du Necramech", "Mod", 9.09},
                    {
                        "Culasse d'Arme de Necramech Endommagé", "Ressource",
                        6.82
                    },
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Rivet}}",
                        "Schéma", 4.55
                    }, {"Matrice Animus Orokin", "Ressource", 1.14, 3},
                    {"Axi T4", "Relique", 1.14}
                },
                ["C"] = {
                    {"Théorème Émollient", "Ressource", 9.09},
                    {"Assaut du Necramech", "Mod", 4.55},
                    {"{{Weapon|Arum Spinosa|Arum Spinosa}}", "Schéma", 2.27},
                    {"Matrice d'Orientation Orokin", "Ressource", 1.14, 3},
                    {"Meso E4", "Relique", 1.14},
                    {"Théorème d'Infection", "Ressource", 18.18},
                    {"Force du Necramech", "Mod", 9.09},
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Garde}}",
                        "Schéma", 4.55
                    }, {"Matrice Balistique Orokin", "Ressource", 2.27, 3},
                    {"Neo N13", "Relique", 2.27},
                    {"Théorème de Contagion", "Ressource", 22.73},
                    {"Onde Sismique du Necramech", "Mod", 9.09},
                    {"Crosse d'Arme de Necramech Endommagé", "Ressource", 6.82},
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Rivet}}",
                        "Schéma", 4.55
                    }, {"Matrice Animus Orokin", "Ressource", 1.14, 3},
                    {"Axi C5", "Relique", 1.14}
                }
            }
        }, {
            Type = "Mise à Prix - Salle d'Isolement Arcana",
            Tier = "40-50-F",
            Name = "Niv 40-50 Étape Finale",
            Alias = "ArcanaIsoVaultBounty2-F",
            ShortName = "40-50",
            Rewards = {
                ["A"] = {
                    {"Choc Résiduel", "Ressource", 22.22},
                    {"Sillage du Necramech", "Mod", 11.11},
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Garde}}",
                        "Schéma", 5.56
                    }, {"Matrice Balistique Orokin", "Ressource", 2.78, 3},
                    {"Neo D2", "Relique", 1.39}, {"Neo N13", "Relique", 1.39},
                    {"Théorème de Contagion", "Ressource", 27.78},
                    {"Onde Sismique du Necramech", "Mod", 11.11},
                    {"Canon d'Arme de Necramech Endommagé", "Ressource", 8.33},
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Rivet}}",
                        "Schéma", 5.56
                    }, {"Matrice Animus Orokin", "Ressource", 1.39, 3},
                    {"Axi B3", "Relique", 1.39}
                },
                ["B"] = {
                    {"Virémie Résiduelle", "Ressource", 22.22},
                    {"Continuité du Necramech", "Mod", 11.11},
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Garde}}",
                        "Schéma", 5.56
                    }, {"Matrice Balistique Orokin", "Ressource", 2.78, 3},
                    {"Neo I2", "Relique", 2.78},
                    {"Théorème de Contagion", "Ressource", 27.78},
                    {"Onde Sismique du Necramech", "Mod", 11.11},
                    {
                        "Culasse d'Arme de Necramech Endommagé", "Ressource",
                        8.33
                    },
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Rivet}}",
                        "Schéma", 5.56
                    }, {"Matrice Animus Orokin", "Ressource", 1.39, 3},
                    {"Axi T4", "Relique", 1.39}
                },
                ["C"] = {
                    {"Théorème d'Infection", "Ressource", 22.22},
                    {"Force du Necramech", "Mod", 11.11},
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Garde}}",
                        "Schéma", 5.56
                    }, {"Matrice Balistique Orokin", "Ressource", 2.78, 3},
                    {"Neo N13", "Relique", 2.78},
                    {"Théorème de Contagion", "Ressource", 27.78},
                    {"Onde Sismique du Necramech", "Mod", 11.11},
                    {"Crosse d'Arme de Necramech Endommagé", "Ressource", 8.33},
                    {
                        "{{Weapon|Arum Spinosa|Arum Spinosa - Rivet}}",
                        "Schéma", 5.56
                    }, {"Matrice Animus Orokin", "Ressource", 1.39, 3},
                    {"Axi C5", "Relique", 1.39}
                }
            }
        }, {
            Type = "Mise à Prix - Salle d'Isolement Arcana",
            Tier = "50-60-1",
            Name = "Niv 50-60 Étape 1",
            Alias = "ArcanaIsoVaultBounty2-1",
            ShortName = "50-60",
            Rewards = {
                ["A"] = {
                    {"Furoncles Résiduels", "Ressource", 50.00},
                    {"Furie du Necramech", "Mod", 25.00},
                    {"{{Weapon|Sporothrix}}", "Schéma", 12.50},
                    {"Matrice d'Orientation Orokin", "Ressource", 6.25, 4},
                    {"Meso N10", "Relique", 6.25}
                },
                ["B"] = {
                    {"Brume Résiduelle", "Ressource", 50.00},
                    {"Furie du Necramech", "Mod", 25.00},
                    {"{{Weapon|Sporothrix}}", "Schéma", 12.50},
                    {"Matrice d'Orientation Orokin", "Ressource", 6.25, 4},
                    {"Meso C6", "Relique", 6.25}
                },
                ["C"] = {
                    {"Théorème Émollient", "Ressource", 50.00},
                    {"Furie du Necramech", "Mod", 25.00},
                    {"{{Weapon|Sporothrix}}", "Schéma", 12.50},
                    {"Matrice d'Orientation Orokin", "Ressource", 6.25, 4},
                    {"Meso E4", "Relique", 6.25}
                }
            }
        }, {
            Type = "Mise à Prix - Salle d'Isolement Arcana",
            Tier = "50-60-2",
            Name = "Niv 50-60 Étapes 2&3",
            Alias = "ArcanaIsoVaultBounty2-2",
            ShortName = "50-60",
            Rewards = {
                ["A"] = {
                    {"Furoncles Résiduels", "Ressource", 16.67},
                    {"Furie du Necramech", "Mod", 8.33},
                    {"{{Weapon|Sporothrix}}", "Schéma", 4.17},
                    {"Matrice d'Orientation Orokin", "Ressource", 2.08, 4},
                    {"Meso N10", "Relique", 2.08},
                    {"Choc Résiduel", "Ressource", 33.33},
                    {"Allonge du Necramech", "Mod", 16.67},
                    {
                        "{{Weapon|Sporothrix|Sporothrix - Canon}}", "Schéma",
                        8.33
                    }, {"Matrice Balistique Orokin", "Ressource", 4.17, 4},
                    {"Neo D2", "Relique", 2.08}, {"Neo N13", "Relique", 2.08}
                },
                ["B"] = {
                    {"Brume Résiduelle", "Ressource", 16.67},
                    {"Furie du Necramech", "Mod", 8.33},
                    {"{{Weapon|Sporothrix}}", "Schéma", 4.17},
                    {"Matrice d'Orientation Orokin", "Ressource", 2.08, 4},
                    {"Meso C6", "Relique", 2.08}, {"Endo", "Endo", 33.33, 2500},
                    {"Virémie Résiduelle", "Ressource", 16.67},
                    {"Hydrauliques du Necramech", "Mod", 8.33},
                    {
                        "{{Weapon|Sporothrix|Sporothrix - Culasse}}", "Schéma",
                        4.17
                    }, {"Matrice Balistique Orokin", "Ressource", 2.08, 4},
                    {"Neo I2", "Relique", 2.08}
                },
                ["C"] = {
                    {"Théorème Émollient", "Ressource", 16.67},
                    {"Furie du Necramech", "Mod", 8.33},
                    {"{{Weapon|Sporothrix}}", "Schéma", 4.17},
                    {"Matrice d'Orientation Orokin", "Ressource", 2.08, 4},
                    {"Meso E4", "Relique", 2.08},
                    {"Théorème d'Infection", "Ressource", 33.33},
                    {"Friction du Necramech", "Mod", 16.67},
                    {
                        "{{Weapon|Sporothrix|Sporothrix - Crosse}}", "Schéma",
                        8.33
                    }, {"Matrice Balistique Orokin", "Ressource", 4.17, 4},
                    {"Neo N13", "Relique", 4.17}
                }
            }
        }, {
            Type = "Mise à Prix - Salle d'Isolement Arcana",
            Tier = "50-60-3",
            Name = "Niv 50-60 Étape 4",
            Alias = "ArcanaIsoVaultBounty2-3",
            ShortName = "50-60",
            Rewards = {
                ["A"] = {
                    {"Furoncles Résiduels", "Ressource", 9.09},
                    {"Furie du Necramech", "Mod", 4.55},
                    {"{{Weapon|Sporothrix}}", "Schéma", 2.27},
                    {"Matrice d'Orientation Orokin", "Ressource", 1.14, 4},
                    {"Meso N10", "Relique", 1.14},
                    {"Choc Résiduel", "Ressource", 18.18},
                    {"Allonge du Necramech", "Mod", 9.09},
                    {
                        "{{Weapon|Sporothrix|Sporothrix - Canon}}", "Schéma",
                        4.55
                    }, {"Matrice Balistique Orokin", "Ressource", 2.27, 4},
                    {"Neo D2", "Relique", 1.14}, {"Neo N13", "Relique", 1.14},
                    {"Théorème de Contagion", "Ressource", 22.73},
                    {"Rationalisation du Necramech", "Mod", 9.09},
                    {"Canon d'Arme de Necramech Endommagé", "Ressource", 6.82},
                    {"Matrice Animus Orokin", "Ressource", 3.41, 4},
                    {"Axi B3", "Relique", 3.41}
                },
                ["B"] = {
                    {"Brume Résiduelle", "Ressource", 9.09},
                    {"Furie du Necramech", "Mod", 4.55},
                    {"{{Weapon|Sporothrix}}", "Schéma", 2.27},
                    {"Matrice d'Orientation Orokin", "Ressource", 1.14, 4},
                    {"Meso C6", "Relique", 1.14}, {"Endo", "Endo", 18.18, 2500},
                    {"Virémie Résiduelle", "Ressource", 9.09},
                    {"Hydrauliques du Necramech", "Mod", 4.55},
                    {
                        "{{Weapon|Sporothrix|Sporothrix - Culasse}}", "Schéma",
                        2.27
                    }, {"Matrice Balistique Orokin", "Ressource", 1.14, 4},
                    {"Neo I2", "Relique", 1.14},
                    {"Théorème de Contagion", "Ressource", 22.73},
                    {"Rationalisation du Necramech", "Mod", 9.09},
                    {
                        "Culasse d'Arme de Necramech Endommagé", "Ressource",
                        6.82
                    }, {"Matrice Animus Orokin", "Ressource", 3.41, 4},
                    {"Axi T4", "Relique", 3.41}
                },
                ["C"] = {
                    {"Théorème Émollient", "Ressource", 9.09},
                    {"Furie du Necramech", "Mod", 4.55},
                    {"{{Weapon|Sporothrix}}", "Schéma", 2.27},
                    {"Matrice d'Orientation Orokin", "Ressource", 1.14, 4},
                    {"Meso E4", "Relique", 1.14},
                    {"Théorème d'Infection", "Ressource", 18.18},
                    {"Friction du Necramech", "Mod", 9.09},
                    {
                        "{{Weapon|Sporothrix|Sporothrix - Crosse}}", "Schéma",
                        4.55
                    }, {"Matrice Balistique Orokin", "Ressource", 2.27, 4},
                    {"Neo N13", "Relique", 2.27},
                    {"Théorème de Contagion", "Ressource", 22.73},
                    {"Rationalisation du Necramech", "Mod", 9.09},
                    {"Crosse d'Arme de Necramech Endommagé", "Ressource", 6.82},
                    {"Matrice Animus Orokin", "Ressource", 3.41, 4},
                    {"Axi C5", "Relique", 3.41}
                }
            }
        }, {
            Type = "Mise à Prix - Salle d'Isolement Arcana",
            Tier = "50-60-F",
            Name = "Niv 50-60 Étape Finale",
            Alias = "ArcanaIsoVaultBounty2-F",
            ShortName = "50-60",
            Rewards = {
                ["A"] = {
                    {"Choc Résiduel", "Ressource", 22.22},
                    {"Allonge du Necramech", "Mod", 11.11},
                    {
                        "{{Weapon|Sporothrix|Sporothrix - Canon}}", "Schéma",
                        5.56
                    }, {"Matrice Balistique Orokin", "Ressource", 2.78, 4},
                    {"Neo D2", "Relique", 1.39}, {"Neo N13", "Relique", 1.39},
                    {"Théorème de Contagion", "Ressource", 27.78},
                    {"Rationalisation du Necramech", "Mod", 11.11},
                    {"Canon d'Arme de Necramech Endommagé", "Ressource", 8.33},
                    {"Matrice Animus Orokin", "Ressource", 4.17, 4},
                    {"Axi B3", "Relique", 4.17}
                },
                ["B"] = {
                    {"Endo", "Endo", 22.22, 2500},
                    {"Virémie Résiduelle", "Ressource", 11.11},
                    {"Hydrauliques du Necramech", "Mod", 5.56},
                    {
                        "{{Weapon|Sporothrix|Sporothrix - Culasse}}", "Schéma",
                        2.78
                    }, {"Matrice Balistique Orokin", "Ressource", 1.39, 4},
                    {"Neo I2", "Relique", 1.39},
                    {"Théorème de Contagion", "Ressource", 27.78},
                    {"Rationalisation du Necramech", "Mod", 11.11},
                    {
                        "Culasse d'Arme de Necramech Endommagé", "Ressource",
                        8.33
                    }, {"Matrice Animus Orokin", "Ressource", 4.17, 4},
                    {"Axi T4", "Relique", 4.17}
                },
                ["C"] = {
                    {"Théorème d'Infection", "Ressource", 22.22},
                    {"Friction du Necramech", "Mod", 11.11},
                    {
                        "{{Weapon|Sporothrix|Sporothrix - Crosse}}", "Schéma",
                        5.56
                    }, {"Matrice Balistique Orokin", "Ressource", 2.78, 4},
                    {"Neo N13", "Relique", 2.78},
                    {"Théorème de Contagion", "Ressource", 27.78},
                    {"Rationalisation du Necramech", "Mod", 11.11},
                    {"Crosse d'Arme de Necramech Endommagé", "Ressource", 8.33},
                    {"Matrice Animus Orokin", "Ressource", 4.17, 4},
                    {"Axi C5", "Relique", 4.17}
                }
            }
        }, {
            Type = "Baro Ki'Teer",
            Tier = "",
            Alias = "",
            ShortName = "",
            Rewards = {
                [""] = {
                    {"Expulse-Corpus Accru", "Mod", 100},
                    {"Expulse-Corrompu Accru", "Mod", 100},
                    {"Expulse-Infestés Accru", "Mod", 100},
                    {"Expulse-Grineer Accru", "Mod", 100},
                    {"Continuité Accrue", "Mod", 100},
                    {"Ravage Accru", "Mod", 100}, {"Flux Accru", "Mod", 100},
                    {"À Portée Accrue", "Mod", 100},
                    {"Mains Rapides Accrues", "Mod", 100},
                    {"Traumatisme Lourd Accru", "Mod", 100},
                    {"Charge de Chaleur Accrue", "Mod", 100},
                    {"Atteinte Accrue", "Mod", 100},
                    {"Mutation de Pistolet Accrue", "Mod", 100},
                    {"Secousse", "Mod", 100},
                    {"Chargeur Glissant Accru", "Mod", 100},
                    {"Coup Voltaïque", "Mod", 100},
                    {"Haute Tension", "Mod", 100}, {"Commotion", "Mod", 100},
                    {"Manoeuvre de Pistolet Accrue", "Mod", 100},
                    {"Fusillade de Crocs", "Mod", 100},
                    {"Tempête Vermillon", "Mod", 100},
                    {"Crépuscule Astral", "Mod", 100},
                    {"Tempo Royal", "Mod", 100},
                    {"Transformateur de Morphic Accru", "Mod", 100},
                    {"Craque-Cibles Accru", "Mod", 100},
                    {"Primed Rifle Ammo Mutation", "Mod", 100},
                    {"Primed Shotgun Ammo Mutation", "Mod", 100},
                    {"Fléau des Infestés Accru", "Mod", 100},
                    {"Fléau des Corpus Accru", "Mod", 100},
                    {"Fléau des Grineer Accru", "Mod", 100},
                    {"Martèlement", "Mod", 100},
                    {"Collision Imminente", "Mod", 100},
                    {"Full-Contact", "Mod", 100}, {"Force de Choc", "Mod", 100},
                    {"Rabat-Joie", "Mod", 100},
                    {"Sweeping Serration", "Mod", 100}, {"Maim", "Mod", 100},
                    {"Point de Pression Accru", "Mod", 100},
                    {"Balles Cryogéniques Accrues", "Mod", 100},
                    {"Régénération Accrue", "Mod", 100},
                    {"Fléau des Corrompus Accru", "Mod", 100},
                    {"Balles Cryogéniques Accrues", "Mod", 100},
                    {"Balles de Thermite", "Mod", 100},
                    {"Brasier Dispersant", "Mod", 100},
                    {"Calcination", "Mod", 100}, {"Fil Volcanique", "Mod", 100},
                    {"Frappe de Fièvre Accrue", "Mod", 100},
                    {"Dégaine Accrue", "Mod", 100},
                    {"Cartouche Chargée Accrue", "Mod", 100},
                    {"Instinct Animal Accru", "Mod", 100},
                    {"Châtie-Corpus Accru", "Mod", 100},
                    {"Châtie-Corrompu Accru", "Mod", 100},
                    {"Châtie-Grineer Accru", "Mod", 100},
                    {"Châtie-Infestés Accru", "Mod", 100}
                }
            }
        }, {
            Type = "Récompenses de Connexion",
            Tier = "",
            Alias = "",
            ShortName = "200 jours",
            Rewards = {[""] = {{"Furie Accrue", "Mod", 100}}}
        }, {
            Type = "Récompenses de Connexion",
            Tier = "",
            Alias = "",
            ShortName = "400 jours",
            Rewards = {[""] = {{"Vigueur Accrue", "Mod", 100}}}
        }, {
            Type = "Récompenses de Connexion",
            Tier = "",
            Alias = "",
            ShortName = "600 jours",
            Rewards = {[""] = {{"Charpie Accrue", "Mod", 100}}}
        }, {
            Type = "Récompenses de Connexion",
            Tier = "",
            Alias = "",
            ShortName = "900 jours",
            Rewards = {[""] = {{"Bien Chaussé Accru", "Mod", 100}}}
        }, {
            Type = "Empyrean",
            Tier = "Terre",
            Alias = "EarthProxima",
            Rewards = {
                ["A"] = {
                    {"Dirac", "Ressource", 20, 100},
                    {"Dirac", "Ressource", 10, 200},
                    {"Moteur Lavan MK I", "Schéma", 4},
                    {"Réacteur Lavan MK I", "Schéma", 4},
                    {"Réseau de Boucliers Lavan MK I", "Schéma", 4},
                    {"Moteur Vidar MK I", "Schéma", 4},
                    {"Réacteur Vidar MK I", "Schéma", 4},
                    {"Réseau de Boucliers Vidar MK I", "Schéma", 4},
                    {"Lith C4", "Relique", 7.75}, {"Lith S8", "Relique", 7.75},
                    {"Lith L2", "Relique", 7.75}, {"Lith M4", "Relique", 7.75},
                    {"Lith W2", "Relique", 7.75}, {"Lith D1", "Relique", 7.25}
                }
            }
        }, {
            Type = "Empyrean",
            Tier = "Saturne",
            Alias = "SaturnProxima",
            Rewards = {
                ["A"] = {
                    {"Dirac", "Ressource", 20, 150},
                    {"Dirac", "Ressource", 10, 300},
                    {"Brisure Riven", "Ressource", 5, 2},
                    {"Forma (Schéma)", "Schéma", 2.5},
                    {"Moteur Lavan MK II", "Schéma", 4},
                    {"Réacteur Lavan MK II", "Schéma", 4},
                    {"Réseau de Boucliers Lavan MK II", "Schéma", 4},
                    {"Moteur Vidar MK II", "Schéma", 4},
                    {"Réacteur Vidar MK II", "Schéma", 4},
                    {"Réseau de Boucliers Vidar MK II", "Schéma", 4},
                    {"Meso R2", "Relique", 5.75}, {"Meso C4", "Relique", 5.75},
                    {"Meso L1", "Relique", 5.75}, {"Meso B4", "Relique", 5.75},
                    {"Meso D4", "Relique", 5.75}, {"Meso E3", "Relique", 5.75},
                    {"Meso N9", "Relique", 6.00}
                }
            }
        }, {
            Type = "Empyrean",
            Tier = "Voile",
            Alias = "VeilProxima",
            Rewards = {
                ["A"] = {
                    {"Drone de Réparation Accélérée", "Ressource", 0.25},
                    {"Dirac", "Ressource", 20, 400},
                    {"Dirac", "Ressource", 10, 1000},
                    {"Brisure Riven", "Ressource", 5, 3},
                    {"Forma (Schéma)", "Schéma", 2.5},
                    {"Moteur Lavan MK III", "Schéma", 4},
                    {"Réacteur Lavan MK III", "Schéma", 4},
                    {"Réseau de Boucliers Lavan MK III", "Schéma", 4},
                    {"Moteur Vidar MK III", "Schéma", 4},
                    {"Réacteur Vidar MK III", "Schéma", 4},
                    {"Réseau de Boucliers Vidar MK III", "Schéma", 4},
                    {"Neo T2", "Relique", 5.50}, {"Neo A3", "Relique", 5.50},
                    {"Neo Z5", "Relique", 5.50}, {"Neo M2", "Relique", 5.50},
                    {"Neo I1", "Relique", 5.50}, {"Neo R3", "Relique", 5.50},
                    {"Neo G2", "Relique", 5.25}
                }
            }
        }, {
            Type = "Empyrean",
            Tier = "VeilCaches",
            Alias = "VeilProximaCaches",
            Rewards = {
                ["A"] = {
                    {"Spectra Vandal Schéma", "Schéma", 8.6},
                    {"Spectra Vandal Canon", "Schéma", 8.6},
                    {"Spectra Vandal Châssis", "Schéma", 8.6},
                    {"Spectra Vandal Poignée", "Schéma", 8.6},
                    {"Fresnels", "Ressource", 8.6, 3},
                    {"Kesslers", "Ressource", 8.6, 4},
                    {"Dirac", "Ressource", 8.6, 50},
                    {"Dirac", "Ressource", 7.52, 100},
                    {"Dirac", "Ressource", 8.6, 100},
                    {"Dirac", "Ressource", 7.52, 200},
                    {"Dirac", "Ressource", 8.6, 150},
                    {"Dirac", "Ressource", 7.52, 300}
                },
                ["B"] = {
                    {"Spectra Vandal Schéma", "Schéma", 8.6},
                    {"Spectra Vandal Canon", "Schéma", 8.6},
                    {"Spectra Vandal Châssis", "Schéma", 8.6},
                    {"Spectra Vandal Poignée", "Schéma", 8.6},
                    {"Fresnels", "Ressource", 8.6, 3},
                    {"Kesslers", "Ressource", 8.6, 4},
                    {"Dirac", "Ressource", 8.6, 50},
                    {"Dirac", "Ressource", 7.52, 100},
                    {"Dirac", "Ressource", 8.6, 100},
                    {"Dirac", "Ressource", 7.52, 200},
                    {"Dirac", "Ressource", 8.6, 150},
                    {"Dirac", "Ressource", 7.52, 300}
                },
                ["C"] = {
                    {"Spectra Vandal Schéma", "Schéma", 8.6},
                    {"Spectra Vandal Canon", "Schéma", 8.6},
                    {"Spectra Vandal Châssis", "Schéma", 8.6},
                    {"Spectra Vandal Poignée", "Schéma", 8.6},
                    {"Fresnels", "Ressource", 8.6, 3},
                    {"Kesslers", "Ressource", 8.6, 4},
                    {"Dirac", "Ressource", 8.6, 50},
                    {"Dirac", "Ressource", 7.52, 100},
                    {"Dirac", "Ressource", 8.6, 100},
                    {"Dirac", "Ressource", 7.52, 200},
                    {"Dirac", "Ressource", 8.6, 150},
                    {"Dirac", "Ressource", 7.52, 300}
                }
            }
        }
    },
    ["Syndicates"] = {
        {
            Name = "Arbitres d'Hexis",
            Offerings = {
                {"Accalmie Infinie", "Mod", 25000},
                {"Tempête Réactive", "Mod", 25000},
                {"Vérité Dorée", "Mod", 25000},
                {"Lames de la Vérité", "Mod", 25000},
                {"Vérité Vengeresse", "Mod", 25000},
                {"Vérité Piquante", "Mod", 25000},
                {"Shuriken Chercheur", "Mod", 25000},
                {"Ombre de Fumée", "Mod", 25000},
                {"Téléportation Fatale", "Mod", 25000},
                {"Longue Tempête", "Mod", 25000}, {"Dualité", "Mod", 25000},
                {"Calme & Frénésie", "Mod", 25000},
                {"Provocation Pacifique", "Mod", 25000},
                {"Transfert d'Énergie", "Mod", 25000},
                {"Élan Déferlant", "Mod", 25000},
                {"Bouquet Radial", "Mod", 25000},
                {"Javelot Furieux", "Mod", 25000},
                {"Lame Chromatique", "Mod", 25000},
                {"Éclats Guérisseurs", "Mod", 25000},
                {"Spectrosiphon", "Mod", 25000},
                {"Encensoir Protecteur", "Mod", 25000},
                {"Pacte Interminable", "Mod", 25000},
                {"Malédiction de la Dessiccation", "Mod", 25000},
                {"Tempête de Sable Élémentaire", "Mod", 25000},
                {"Nuée Réfléchissante", "Mod", 25000},
                {"Havre de Faille", "Mod", 25000},
                {"Torrent Dimensionnel", "Mod", 25000},
                {"Continuum Cataclysmique", "Mod", 25000},
                {"Leurre Protecteur", "Mod", 25000},
                {"Invisibilité Feutrée", "Mod", 25000},
                {"Transposition de Sauvegarde", "Mod", 25000},
                {"Désarmement Irradiant", "Mod", 25000},
                {"Galerie de la Malveillance", "Mod", 25000},
                {"Prestidigitation Explosive", "Mod", 25000},
                {"Éclipse Totale", "Mod", 25000},
                {"Caprice Mental", "Mod", 25000},
                {"Carreaux Pacificateurs", "Mod", 25000},
                {"Sphère de Chaos", "Mod", 25000},
                {"Assimilation", "Mod", 25000},
                {"Unité de Choc", "Mod", 25000},
                {"Vitesse Choquante", "Mod", 25000},
                {"Bouclier Transistor", "Mod", 25000},
                {"Surtension", "Mod", 25000}, {"Impact Céleste", "Mod", 25000},
                {"Nuage Enveloppant", "Mod", 25000},
                {"Rage Primale", "Mod", 25000},
                {"Éclats Guérisseurs", "Mod", 25000}
            }
        }, {
            Name = "Cephalon Suda",
            Offerings = {
                {"Pointe Entropique", "Mod", 25000},
                {"Vol Entropique", "Mod", 25000},
                {"Détonation Entropique", "Mod", 25000},
                {"Rafale Entropique", "Mod", 25000},
                {"Fracture Sonique", "Mod", 25000},
                {"Résonance", "Mod", 25000}, {"Silence Sauvage", "Mod", 25000},
                {"Secousse Résonnante", "Mod", 25000},
                {"Ire Spectrale", "Mod", 25000},
                {"Protection Éternelle", "Mod", 25000},
                {"Vengeance Épineuse", "Mod", 25000},
                {"Effigie Guidée", "Mod", 25000},
                {"Force de Gel", "Mod", 25000},
                {"Vague de Glace Persistante", "Mod", 25000},
                {"Boule de Glas", "Mod", 25000},
                {"Avalanche Gelée", "Mod", 25000},
                {"Barrage Corrosif", "Mod", 25000},
                {"Marée Immunisante", "Mod", 25000},
                {"Courant Curatif", "Mod", 25000},
                {"Déluge Chapardeur", "Mod", 25000},
                {"Carquois Surchargé", "Mod", 25000},
                {"Navigatrice Perçante", "Mod", 25000},
                {"Infiltration", "Mod", 25000},
                {"Flèche Concentrée", "Mod", 25000},
                {"Havre de Faille", "Mod", 25000},
                {"Torrent Dimensionnel", "Mod", 25000},
                {"Continuum Cataclysmique", "Mod", 25000},
                {"Galerie de la Malveillance", "Mod", 25000},
                {"Prestidigitation Explosive", "Mod", 25000},
                {"Éclipse Totale", "Mod", 25000},
                {"Flux Pyroclastique", "Mod", 25000},
                {"Chakram Faucheur", "Mod", 25000},
                {"Sauvegarde", "Mod", 25000},
                {"Étoile à Neutron", "Mod", 25000},
                {"Absorption d'Antimatière", "Mod", 25000},
                {"Terrier de Lapin", "Mod", 25000},
                {"Fission Moléculaire", "Mod", 25000},
                {"Maillet Partitionné", "Mod", 25000},
                {"Chef d'Orchestre", "Mod", 25000},
                {"Pillage Aveuglant", "Mod", 25000},
                {"Tesla Bank", "Mod", 25000},
                {"Bastille Repoussante", "Mod", 25000},
                {"Répétition photonique", "Mod", 25000}
            }
        }, {
            Name = "Nouveau Loka",
            Offerings = {
                {"Accalmie Infinie", "Mod", 25000},
                {"Tempête Réactive", "Mod", 25000},
                {"Vents Purs", "Mod", 25000},
                {"Pureté Désarmante", "Mod", 25000},
                {"Pureté Lumineuse", "Mod", 25000},
                {"Pureté Éternelle", "Mod", 25000},
                {"Dualité", "Mod", 25000},
                {"Calme & Frénésie", "Mod", 25000},
                {"Provocation Pacifique", "Mod", 25000},
                {"Transfert d'Énergie", "Mod", 25000},
                {"Éclats Guérisseurs", "Mod", 25000},
                {"Spectrosiphon", "Mod", 25000},
                {"Barrage Corrosif", "Mod", 25000},
                {"Marée Immunisante", "Mod", 25000},
                {"Courant Curatif", "Mod", 25000},
                {"Déluge Chapardeur", "Mod", 25000},
                {"Attraction Avide", "Mod", 25000},
                {"Décharge Magnétisée", "Mod", 25000},
                {"Polarisation Inversée", "Mod", 25000},
                {"Écrasement Fracturant", "Mod", 25000},
                {"Caprice Mental", "Mod", 25000},
                {"Carreaux Pacificateurs", "Mod", 25000},
                {"Sphère de Chaos", "Mod", 25000},
                {"Assimilation", "Mod", 25000},
                {"Infusion de Châtiment", "Mod", 25000},
                {"Éruption Terrestre", "Mod", 25000},
                {"Renouveau du Phénix", "Mod", 25000},
                {"Jugement Béni", "Mod", 25000},
                {"Maillet Partitionné", "Mod", 25000},
                {"Chef d'Orchestre", "Mod", 25000},
                {"Lanterne Séduisante", "Mod", 25000},
                {"Rasoirs Zélés", "Mod", 25000},
                {"Bassin de Vie", "Mod", 25000},
                {"Vampire Insatiable", "Mod", 25000},
                {"Lien Dégradant", "Mod", 25000},
                {"Ligne Pivotante", "Mod", 25000},
                {"Guerre Éternelle", "Mod", 25000},
                {"Paralysie Prolongée", "Mod", 25000},
                {"Assaut Hystérique", "Mod", 25000},
                {"Target Fixation", "Mod", 25000},
                {"Courant-Jet", "Mod", 25000}, {"Tourbillons", "Mod", 25000},
                {"Impact Céleste", "Mod", 25000},
                {"Nuage Enveloppant", "Mod", 25000},
                {"Rage Primale", "Mod", 25000},
                {"Éclats Guérisseurs", "Mod", 25000}
            }
        }, {
            Name = "La Séquence Perrin",
            Offerings = {
                {"Séquence Toxique", "Mod", 25000},
                {"Séquence Meurtrière", "Mod", 25000},
                {"Séquence Électrifiée", "Mod", 25000},
                {"Séquence Brûlante", "Mod", 25000},
                {"Fracture Sonique", "Mod", 25000},
                {"Résonance", "Mod", 25000}, {"Silence Sauvage", "Mod", 25000},
                {"Secousse Résonnante", "Mod", 25000},
                {"Ire Spectrale", "Mod", 25000},
                {"Protection Éternelle", "Mod", 25000},
                {"Vengeance Épineuse", "Mod", 25000},
                {"Effigie Guidée", "Mod", 25000},
                {"Malédiction de la Dessiccation", "Mod", 25000},
                {"Tempête de Sable Élémentaire", "Mod", 25000},
                {"Nuée Réfléchissante", "Mod", 25000},
                {"Carquois Surchargé", "Mod", 25000},
                {"Navigatrice Perçante", "Mod", 25000},
                {"Infiltration", "Mod", 25000},
                {"Flèche Concentrée", "Mod", 25000},
                {"Attraction Avide", "Mod", 25000},
                {"Décharge Magnétisée", "Mod", 25000},
                {"Polarisation Inversée", "Mod", 25000},
                {"Écrasement Fracturant", "Mod", 25000},
                {"Âme Survivante", "Mod", 25000},
                {"Terreur Insidieuse", "Mod", 25000},
                {"Exhumation", "Mod", 25000},
                {"Rempart d'Ombres", "Mod", 25000},
                {"Virulence Grouillante", "Mod", 25000},
                {"Éclatement de Larve", "Mod", 25000},
                {"Insatiable", "Mod", 25000},
                {"Pillage Aveuglant", "Mod", 25000},
                {"Charge Cuirassée", "Mod", 25000},
                {"Shrapnel de Fer", "Mod", 25000},
                {"Rugissement Perçant", "Mod", 25000},
                {"Piétinement Renforçant", "Mod", 25000},
                {"Bassin de Vie", "Mod", 25000},
                {"Vampire Insatiable", "Mod", 25000},
                {"Lien Dégradant", "Mod", 25000},
                {"Ligne Pivotante", "Mod", 25000},
                {"Guerre Éternelle", "Mod", 25000},
                {"Paralysie Prolongée", "Mod", 25000},
                {"Assaut Hystérique", "Mod", 25000},
                {"Tesla Bank", "Mod", 25000},
                {"Bastille Repoussante", "Mod", 25000},
                {"Répétition photonique", "Mod", 25000}
            }
        }, {
            Name = "Voile Rouge",
            Offerings = {
                {"Fléau Brillant", "Mod", 25000},
                {"Fléau Érodant", "Mod", 25000},
                {"Fléau Accumulé", "Mod", 25000},
                {"Fléau Toxique", "Mod", 25000},
                {"Shuriken Chercheur", "Mod", 25000},
                {"Ombre de Fumée", "Mod", 25000},
                {"Téléportation Fatale", "Mod", 25000},
                {"Longue Tempête", "Mod", 25000},
                {"Allée de Statues", "Mod", 25000},
                {"Fracture Tectonique", "Mod", 25000},
                {"Regard Minéral", "Mod", 25000},
                {"Golem Titanesque", "Mod", 25000},
                {"Feu Frénétique", "Mod", 25000},
                {"Radiance Immolante", "Mod", 25000},
                {"Flamme Guérisseuse", "Mod", 25000},
                {"Exothermique", "Mod", 25000},
                {"Protection de l'Angoisse", "Mod", 25000},
                {"Encensoir Protecteur", "Mod", 25000},
                {"Pacte Interminable", "Mod", 25000},
                {"Fouet Acéré Accumulé", "Mod", 25000},
                {"Garde du Corps Venari", "Mod", 25000},
                {"Dôme Glouton", "Mod", 25000},
                {"Leurre Protecteur", "Mod", 25000},
                {"Invisibilité Feutrée", "Mod", 25000},
                {"Transposition de Sauvegarde", "Mod", 25000},
                {"Désarmement Irradiant", "Mod", 25000},
                {"Cible Balistique", "Mod", 25000},
                {"Bouclier Déstabilisant", "Mod", 25000},
                {"Tir Flash", "Mod", 25000}, {"Valse de Mesa", "Mod", 25000},
                {"Âme Survivante", "Mod", 25000},
                {"Terreur Insidieuse", "Mod", 25000},
                {"Exhumation", "Mod", 25000},
                {"Rempart d'Ombres", "Mod", 25000},
                {"Dose de Venin", "Mod", 25000},
                {"Mue Régénérante", "Mod", 25000},
                {"Brume de Contagion", "Mod", 25000},
                {"Lanterne Séduisante", "Mod", 25000},
                {"Rasoirs Zélés", "Mod", 25000},
                {"Unité de Choc", "Mod", 25000},
                {"Vitesse Choquante", "Mod", 25000},
                {"Bouclier Transistor", "Mod", 25000},
                {"Surtension", "Mod", 25000}, {"Target Fixation", "Mod", 25000},
                {"Courant-Jet", "Mod", 25000}, {"Tourbillons", "Mod", 25000},
                {"Forge Ensanglantée", "Mod", 25000},
                {"Protection de l'Angoisse", "Mod", 25000}
            }
        }, {
            Name = "Méridien d'Acier",
            Offerings = {
                {"Justice Écartée", "Mod", 25000},
                {"Lames Justicières", "Mod", 25000},
                {"Justice Neutralisante", "Mod", 25000},
                {"Justice Accablante", "Mod", 25000},
                {"Allée de Statues", "Mod", 25000},
                {"Fracture Tectonique", "Mod", 25000},
                {"Regard Minéral", "Mod", 25000},
                {"Golem Titanesque", "Mod", 25000},
                {"Feu Frénétique", "Mod", 25000},
                {"Radiance Immolante", "Mod", 25000},
                {"Flamme Guérisseuse", "Mod", 25000},
                {"Exothermique", "Mod", 25000},
                {"Élan Déferlant", "Mod", 25000},
                {"Bouquet Radial", "Mod", 25000},
                {"Javelot Furieux", "Mod", 25000},
                {"Lame Chromatique", "Mod", 25000},
                {"Force de Gel", "Mod", 25000},
                {"Vague de Glace Persistante", "Mod", 25000},
                {"Boule de Glas", "Mod", 25000},
                {"Avalanche Gelée", "Mod", 25000},
                {"Protection de l'Angoisse", "Mod", 25000},
                {"Fouet Acéré Accumulé", "Mod", 25000},
                {"Garde du Corps Venari", "Mod", 25000},
                {"Dôme Glouton", "Mod", 25000},
                {"Cible Balistique", "Mod", 25000},
                {"Bouclier Déstabilisant", "Mod", 25000},
                {"Tir Flash", "Mod", 25000}, {"Valse de Mesa", "Mod", 25000},
                {"Flux Pyroclastique", "Mod", 25000},
                {"Chakram Faucheur", "Mod", 25000},
                {"Sauvegarde", "Mod", 25000},
                {"Virulence Grouillante", "Mod", 25000},
                {"Éclatement de Larve", "Mod", 25000},
                {"Insatiable", "Mod", 25000},
                {"Étoile à Neutron", "Mod", 25000},
                {"Absorption d'Antimatière", "Mod", 25000},
                {"Terrier de Lapin", "Mod", 25000},
                {"Fission Moléculaire", "Mod", 25000},
                {"Infusion de Châtiment", "Mod", 25000},
                {"Éruption Terrestre", "Mod", 25000},
                {"Renouveau du Phénix", "Mod", 25000},
                {"Jugement Béni", "Mod", 25000},
                {"Charge Cuirassée", "Mod", 25000},
                {"Shrapnel de Fer", "Mod", 25000},
                {"Rugissement Perçant", "Mod", 25000},
                {"Piétinement Renforçant", "Mod", 25000},
                {"Dose de Venin", "Mod", 25000},
                {"Mue Régénérante", "Mod", 25000},
                {"Brume de Contagion", "Mod", 25000},
                {"Forge Ensanglantée", "Mod", 25000},
                {"Protection de l'Angoisse", "Mod", 25000}
            }
        }, {
            Name = "Conclave",
            Offerings = {
                {"Gaz Lacrymogène", "Mod", 25000}, -- augments (rank 3 Tempest)
                {"Gargouille", "Mod", 25000}, {"Ire Spectrale", "Mod", 25000},
                {"Flammes Purifiantes", "Mod", 25000},
                {"Collision & Attraction", "Mod", 25000},
                {"Saignée d'Urgence", "Mod", 25000},
                {"Fusée de Marquage", "Mod", 25000},
                {"Vague de Glace Persistante", "Mod", 25000},
                {"Puissance Trois", "Mod", 25000},
                {"Lien Trompeur", "Mod", 25000},
                {"Sapping Reach", "Mod", 25000},
                {"Surcharge de Boucliers", "Mod", 25000},
                {"Valse de Mesa", "Mod", 25000},
                {"Garde Prismatique", "Mod", 25000},
                {"Frappe Spoliante", "Mod", 25000},
                {"Récupération de Protection", "Mod", 25000},
                {"Mine à Antimatière", "Mod", 25000},
                {"Singularité", "Mod", 25000},
                {"Jugement Profané", "Mod", 25000},
                {"Shrapnel de Fer", "Mod", 25000},
                {"Fixation Hystérique", "Mod", 25000},
                {"Recharge Barrier", "Mod", 25000},
                {"Collision Cinétique", "Mod", 25000},
                {"Loose Magazine", "Mod", 1000}, -- rank 1 Mistral
                {"Pleine Capacité", "Mod", 1000},
                {"Culasse Bricolée", "Mod", 1000},
                {"Capacité Maximale", "Mod", 1000},
                {"Loose Chamber", "Mod", 1000},
                {"Loaded Capacity", "Mod", 1000},
                {"Propulseurs Aériens", "Mod", 5000},
                {"Ruée d'Adepte", "Mod", 5000}, {"Rising Skill", "Mod", 5000},
                {"Bond Calculé", "Mod", 5000}, {"Tempered Bound", "Mod", 5000},
                {"No Current Leap", "Mod", 5000},
                {"Anticipation", "Mod", 10000},
                {"Tornade Écarlate", "Mod", 2000},
                {"Furie Perforante", "Mod", 2000},
                {"Piranha Mordant", "Mod", 2000},
                {"Lames Scindantes", "Mod", 2000},
                {"Main Traumatique", "Mod", 2000},
                {"Crépuscule Céleste", "Mod", 2000},
                {"Ravage Tonitruant", "Mod", 2000},
                {"Cadence Noble", "Mod", 2000},
                {"Vérité Fatidique", "Mod", 2000},
                {"Vent Violent", "Mod", 2000}, {"Pluie Mafique", "Mod", 2000},
                {"Fléau d'Argent", "Mod", 2000},
                {"Approche Vicieuse", "Mod", 2000},
                {"Aspect Rusé", "Mod", 2000},
                {"Faucheuse d'Ombre", "Mod", 2000},
                {"Rondin Écrasant", "Mod", 2000},
                {"Dernier Héraut", "Mod", 2000},
                {"Acier Montant", "Mod", 2000},
                {"Hydre Entachée", "Mod", 2000},
                {"Dichotomie Stellaire", "Mod", 2000},
                {"Volute Fustigeante", "Mod", 2000},
                {"Night Stalker", "Mod", 10000},
                {"Grand Prédateur", "Mod", 10000},
                {"Chasseur de Prime", "Mod", 10000},
                {"Geste Réflexe", "Mod", 10000}, {"À Cran", "Mod", 10000},
                {"Mains Légères", "Mod", 10000},
                {"Overcharge Detectors", "Mod", 10000},
                {"Meteor Munitions", "Mod", 10000},
                {"Impaler Munitions", "Mod", 10000},
                {"Razor Munitions", "Mod", 10000},
                {"Cartouches Comètes", "Mod", 10000},
                {"Ripper Rounds", "Mod", 10000},
                {"Serrated Rounds", "Mod", 10000}, {"Tir Crash", "Mod", 10000},
                {"Shred Shot", "Mod", 10000}, {"Tir Antiaérien", "Mod", 10000},
                {"Contrepoids", "Mod", 10000}, {"Serrated Edges", "Mod", 10000},
                {"Sharpened Blade", "Mod", 10000}, {"Regard Vif", "Mod", 10000},
                {"Visée Agile", "Mod", 10000}, {"Instantané", "Mod", 10000},
                {"Reconnaissance Aérienne", "Mod", 10000},
                {"Vue d'Ensemble", "Mod", 10000}, {"Grand Oeil", "Mod", 10000},
                {"Blindage Anti-Aérien", "Mod", 15000}, -- rank 2 Whirlwind
                {"Acrobaties Blindées", "Mod", 15000},
                {"Evasion Blindée", "Mod", 15000},
                {"Récupération Blindée", "Mod", 15000},
                {"Poursuivant", "Mod", 15000},
                {"Chargeur Éjectable", "Mod", 15000},
                {"Recharge Tactique", "Mod", 15000},
                {"Cran de Sûreté", "Mod", 15000},
                {"Fin Explosive", "Mod", 15000},
                {"Surplus Diverters", "Mod", 15000},
                {"Tir Glissé", "Mod", 15000},
                {"Canon Double Amorti", "Mod", 15000},
                {"Mitraillage Glissé", "Mod", 15000},
                {"Martial Fury", "Mod", 15000},
                {"Relentless Assault", "Mod", 15000},
                {"Heartseeker", "Mod", 15000},
                {"Impenetrable Offense", "Mod", 15000},
                {"Sword Alone", "Mod", 15000}, {"Lie In Wait", "Mod", 15000},
                {"Recuperate", "Mod", 25000}, -- rank 4 Hurricane
                {"Victoire Calculée", "Mod", 25000}, {"Recover", "Mod", 30000},
                {"Vanquished Prey", "Mod", 30000},
                {"Momentary Pause", "Mod", 25000}, {"Prize Kill", "Mod", 25000},
                {"Stand Ground", "Mod", 25000}, {"Quick Charge", "Mod", 25000},
                {"Overcharged", "Mod", 25000},
                {"Pointe de Flèche à Ressort", "Mod", 30000},
                {"Voltaic Lance", "Mod", 30000}, {"Searing Leap", "Mod", 30000},
                {"Rime Vault", "Mod", 30000},
                {"Envolée Vénéneuse", "Mod", 30000}
            }
        }, {
            Name = "Céphalon Simaris",
            Offerings = {
                {"Coeur de Transmutation Madurai", "Mod", 5000},
                {"Coeur de Transmutation Vazarin", "Mod", 5000},
                {"Coeur de Transmutation Naramon", "Mod", 5000},
                {"Pilleur", "Mod", 75000},
                {"Détection de Vulnérabilité", "Mod", 75000},
                {"Renaissance", "Mod", 75000}, {"Négation", "Mod", 75000},
                {"Embuscade", "Mod", 75000},
                {"Générateur d'Énergie", "Mod", 75000},
                {"Conversion d'énergie", "Mod", 100000},
                {"Conversion de Santé", "Mod", 100000},
                {"Autopsie Astrale", "Mod", 100000}
            }
        }, {
            Name = "Orphelins des Conduits",
            Offerings = {
                {"Temps de Vol", "Mod", 7500},
                {"Traînée Brûlante", "Mod", 7500},
                {"Verrouillages Mag", "Mod", 7500},
                {"Protège Rampes", "Mod", 7500},
                {"Mont'en Flèche", "Mod", 7500}, {"Pop Top", "Mod", 7500},
                {"Équilibre Parfait", "Mod", 7500},
                {"Friction Cinétique", "Mod", 12500},
                {"Hoverdrive Venerdo", "Mod", 12500},
                {"Amortisseurs d'Inertie", "Mod", 12500},
                {"Planche Tueuse", "Mod", 12500},
                {"Atterrissage Frigide", "Mod", 15000},
                {"Stack de Malade", "Mod", 15000},
                {"Échappée Belle", "Mod", 15000},
                {"Boost Sonique", "Mod", 20000},
                {"Vélocité Extrême", "Mod", 20000},
                {"Boost Nitro", "Mod", 20000},
                {"Atterissage d'Enfer", "Mod", 20000}
            }
        }
    },
    ["Enemies"] = {
        {
            Name = "Zealot Baptizer",
            ModChance = 20,
            Mods = {
                {"Charge de Chaleur", 22.92}, {"Froid Pénétrant", 22.92},
                {"Convulsion", 22.92}, {"Balles Pathogènes", 22.92},
                {"Cible Acquise", 8.33}
            }
        }, {
            Name = "Zealot Herald",
            ModChance = 20,
            Mods = {
                {"Charge de Chaleur", 22.92}, {"Froid Pénétrant", 22.92},
                {"Convulsion", 22.92}, {"Balles Pathogènes", 22.92},
                {"Cible Acquise", 8.33}
            }
        }, {
            Name = "Zealot Proselytizer",
            ModChance = 20,
            Mods = {
                {"Charge de Chaleur", 22.92}, {"Froid Pénétrant", 22.92},
                {"Convulsion", 22.92}, {"Balles Pathogènes", 22.92},
                {"Cible Acquise", 8.33}
            }
        }, {
            Name = "Immortel Volant",
            ModChance = 4.5,
            Mods = {
                {"Souffrances Continues", 25.29},
                {"Supplice Persistant", 25.29}, {"Endo", 25.29, 15},
                {"Va chercher", 11.06}, {"Endo", 11.06, 50},
                {"Renvoi Guérisseur", 0.67}, {"Quatre Cavaliers", 0.67},
                {"Endo", 0.67, 80}
            }
        }, {
            Name = "Sauteur Lourdaud",
            ModChance = 4.5,
            Mods = {
                {"Piqûre Persistante", 25.29}, {"Agonie Perpétuelle", 25.29},
                {"Endo", 25.29, 15}, {"Va chercher", 11.06},
                {"Endo", 11.06, 50}, {"Surcharge d'État", 0.5},
                {"Ire Souillée de Dragon", 0.67}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "Prélat Zéloïde",
            ModChance = 100,
            Mods = {
                {"Aiguille Tourbillonnante", 15.28},
                {"Onzième Tempête", 15.28}, {"Impact Brûlant", 15.28},
                {"Vent du Nord", 15.28}, {"Toucher Choquant", 15.28},
                {"Frappe de Fièvre", 15.28}, {"Tempo Royal", 4.17},
                {"Cible Acquise", 4.17}
            }
        }, {
            Name = "Sauteur Lourdaud Deimos",
            ModChance = 4.5,
            Mods = {
                {"Piqûre Persistante", 25.29}, {"Agonie Perpétuelle", 25.29},
                {"Endo", 25.29, 15}, {"Va chercher", 7.37},
                {"Retour Rapide Volatil", 7.37}, {"Endo", 7.37, 50},
                {"Surcharge d'État", 0.50}, {"Rebond Volatil", 0.50},
                {"Ire Souillée de Dragon", 0.50}, {"Endo", 0.50, 80}
            }
        }, {
            Name = "Ropalolyste",
            ModChance = 100,
            Mods = {
                {"Pointe Métallique Argonak Amalgame", 20},
                {"Cible Acquise Daikyu Amalgame", 20},
                {"Décompte des Morts Furax Amalgame", 20},
                {"Mutation de Chargeur Javlok Amalgame", 20},
                {"Acier Véritable Ripkas Amalgame", 20}
            }
        }, {
            Name = "Marteleur Ivoire",
            ModChance = 15,
            Mods = {
                {"Offense du Vigile", 12.5}, {"Ressources du Vigile", 12.5},
                {"Vice du Gladiateur", 12.5}, {"Finesse du Gladiateur", 12.5},
                {"Secrets de l'Augure", 12.5}, {"Sourcier de l'Augure", 12.5},
                {"Épine Cinglante", 12.5}, {"Cible Acquise", 12.5}
            }
        }, {
            Name = "Marteleur Taureau Ivoire",
            ModChance = 15,
            Mods = {
                {"Offense du Vigile", 12.5}, {"Ressources du Vigile", 12.5},
                {"Vice du Gladiateur", 12.5}, {"Finesse du Gladiateur", 12.5},
                {"Secrets de l'Augure", 12.5}, {"Sourcier de l'Augure", 12.5},
                {"Épine Cinglante", 12.5}, {"Cible Acquise", 12.5}
            }
        }, {
            Name = "Marteleur Doma Ivoire",
            ModChance = 15,
            Mods = {
                {"Offense du Vigile", 12.5}, {"Ressources du Vigile", 12.5},
                {"Vice du Gladiateur", 12.5}, {"Finesse du Gladiateur", 12.5},
                {"Secrets de l'Augure", 12.5}, {"Sourcier de l'Augure", 12.5},
                {"Kinetic Diversion", 12.5}, {"Spring-Loaded Blade", 12.5}
            }
        }, {
            Name = "Balor Fomorian",
            ModChance = 100,
            Mods = {
                {"Endo", 40, 400}, {"Cartouche Hypothermique", 5},
                {"Balles Chargées", 5}, {"Charge Contaminée", 5},
                {"Recouvrement Cryo", 5}, {"Infusion Ionique", 5},
                {"Injection Infectée", 5}
            }
        }, {
            Name = "Lancier Kuva",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Traumatisme Lourd", 0.5},
                {"Vitalité", 37.94}, {"Charge de Chaleur", 11.06},
                {"Peau de Diamant", 11.06}, {"Rationalisation", 0.5},
                {"Phénix de Fer", 0.5}, {"Endo", 0.5, 80}
            }
        }, {
            Name = "Ancien Disruptif",
            ModChance = 3,
            Mods = {
                {"Fléchette", 25.29}, {"Redirection", 25.29},
                {"Expulse-Infestés", 11.06}, {"Lasting Sting", 25.29},
                {"Entaille Tornade", 1.01}, {"Relentless Combination", 11.06},
                {"Grenade Adhésive", 1.01}
            }
        }, {
            Name = "Lancier",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Traumatisme Lourd", 0.5},
                {"Vitalité", 37.94}, {"Charge de Chaleur", 11.06},
                {"Peau de Diamant", 11.06}, {"Rationalisation", 0.5},
                {"Phénix de Fer", 0.5}, {"Endo", 0.5, 80}
            }
        }, {
            Name = "Orokin Spectator",
            ModChance = 3,
            Mods = {
                {"Gardien", 25.29}, {"Fuite de Réfrigérant", 0.67},
                {"Allumage", 0.67}, {"Chut", 25.29}, {"Endo", 25.29, 15},
                {"Endo", 22.11, 50}
            }
        }, {
            Name = "Drone Locust",
            ModChance = 20,
            Mods = {
                {"Impact Soudain", 37.94}, {"Canon Plaqué Rubedo", 11.06},
                {"Propulseurs Hyperion", 2.01}, {"Endo", 37.94, 15},
                {"Endo", 11.06, 50}
            }
        }, {
            Name = "Régulateur",
            ModChance = 3,
            Mods = {
                {"Vitalité", 25.29}, {"Antre de l'Enfer", 1.01},
                {"Prouesse de Mêlée", 25.29}, {"Furie", 7.37},
                {"Convulsion", 7.37}, {"Endo", 25.29, 15}, {"Endo", 7.37, 50},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Conseiller Vay Hek Armure Terra",
            ModChance = 100,
            Mods = {
                {"Vie Ensanglantée", 37.94}, {"Balles Cryogéniques", 4.42},
                {"Allonge", 4.42}, {"Impact Brûlant", 4.42},
                {"Coup Mortel", 4.42}, {"Endo", 37.94, 15}, {"Endo", 4.42, 50},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Huissier Déserteur",
            ModChance = 3,
            Mods = {
                {"Vent du Nord", 11.06}, {"Point de Pression", 75.88},
                {"Flux", 1.01}, {"Seismic Wave", 11.06}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "MOA",
            ModChance = 3,
            Mods = {
                {"Châtie-Grineer", 11.06}, {"Vent du Nord", 11.06},
                {"Canalisation d'Énergie", 1.01},
                {"Tambour de Munitions", 25.29}, {"Vengeance", 25.29},
                {"Endo", 25.29, 15}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "MOA Vapos",
            ModChance = 3,
            Mods = {
                {"Tambour de Munitions", 0.75}, {"Vengeance", 0.75},
                {"Châtie-Grineer", 0.75}, {"Vent du Nord", 0.75},
                {"Canalisation d'Énergie", 0.03}, {"Endo", 0.75, 15},
                {"Endo", 0.03, 80}
            }
        }, {
            Name = "Osprey Protecteur",
            ModChance = 3,
            Mods = {
                {"Oeil de Faucon", 7.37}, {"Excité du Canon", 7.37},
                {"Fibre Antichoc", 1.01}, {"Endo", 75.88, 15},
                {"Endo", 7.37, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Kubrow Sauvage",
            ModChance = 3,
            Mods = {
                {"Hunt", 0.22}, {"Stalk", 0.22}, {"Déterrement", 0.22},
                {"Hurlement", 0.22}, {"Protection", 0.22}, {"Scavenge", 25.29},
                {"Déchaînement", 0.22}, {"Férocité", 0.22},
                {"Lien d'Armure", 3.69}, {"Lien de Vie", 3.69},
                {"Lien de Boucliers", 3.69}, {"Compagnon Loyal", 25.29},
                {"Déviation Précipitée", 3.69}, {"Savagery", 0.22},
                {"Chef de Meute", 25.29}, {"Mise en Pièces", 3.69},
                {"Morsure", 0.22}, {"Abri", 3.69}
            }
        }, {
            Name = "Tyl Regor",
            ModChance = 100,
            Mods = {
                {"Vitalité", 25.81}, {"Balles Cryogéniques", 7.52},
                {"Acier Véritable", 25.81}, {"Toucher Choquant", 7.52},
                {"Fibre d'Acier", 25.81}, {"Inertie Létale", 7.52}
            }
        }, {
            Name = "Chargeur",
            ModChance = 3,
            Mods = {
                {"Convulsion", 7.37}, {"Détente Rapide", 7.37},
                {"Régénération", 18.97}, {"Redirection Calculée", 18.97},
                {"Rupture", 18.97}, {"Vent Fracturant", 7.37},
                {"Endo", 18.97, 15}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Drone d'Attaque",
            ModChance = 3,
            Mods = {
                {"Vitalité", 25.29}, {"Antre de l'Enfer", 1.01},
                {"Prouesse de Mêlée", 25.29}, {"Furie", 7.37},
                {"Convulsion", 7.37}, {"Endo", 25.29, 15}, {"Endo", 7.37, 50},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Latcher",
            ModChance = 3,
            Mods = {
                {"Acier Véritable", 18.97}, {"Chargeur Trafiqué", 18.97},
                {"Feu des Enfers", 7.37}, {"Déviation Rapide", 7.37},
                {"Vitalité Améliorée", 18.97}, {"Endo", 18.97, 15},
                {"Endo", 7.37, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Roller",
            ModChance = 3,
            Mods = {
                {"Acier Véritable", 18.97}, {"Chargeur Trafiqué", 18.97},
                {"Feu des Enfers", 7.37}, {"Déviation Rapide", 7.37},
                {"Vitalité Améliorée", 18.97}, {"Endo", 18.97, 15},
                {"Endo", 7.37, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "MOA Mutaliste Essaim",
            ModChance = 3,
            Mods = {
                {"Paratonnerre", 25.29}, {"Ignifugé", 25.29},
                {"Chercheur", 1.01}, {"Endo", 25.29, 15}, {"Endo", 22.11, 50},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Bouffon Kuva",
            ModChance = 2.5,
            Mods = {
                {"Élan Foudroyant", 20}, {"Mise à Feu", 20},
                {"Ressort Gelé", 20}, {"Vol Toxique", 20},
                {"Crépuscule Astral", 20}
            }
        }, {
            Name = "Lephantis (Tête)",
            ModChance = 100,
            Mods = {
                {"Point de Pression", 38.72}, {"Parade", 38.72},
                {"Provocation", 7.52}, {"Équilibre", 7.52},
                {"Onzième Tempête", 7.52}
            }
        }, {
            Name = "Lephantis (Tête Corpus)",
            ModChance = 100,
            Ignore = true,
            Mods = {
                {"Point de Pression", 38.72}, {"Parade", 38.72},
                {"Provocation", 7.52}, {"Équilibre", 7.52},
                {"Onzième Tempête", 7.52}
            }
        }, {
            Name = "Lephantis (Tête Infesté)",
            ModChance = 100,
            Ignore = true,
            Mods = {
                {"Point de Pression", 38.72}, {"Parade", 38.72},
                {"Provocation", 7.52}, {"Équilibre", 7.52},
                {"Onzième Tempête", 7.52}
            }
        }, {
            Name = "Lephantis (Tête Grineer)",
            ModChance = 100,
            Ignore = true,
            Mods = {
                {"Point de Pression", 38.72}, {"Parade", 38.72},
                {"Provocation", 7.52}, {"Équilibre", 7.52},
                {"Onzième Tempête", 7.52}
            }
        }, {
            Name = "Alad V",
            ModChance = 100,
            Mods = {
                {"Vitalité", 25.29}, {"Charge de Chaleur", 11.06},
                {"Chargeur Glissant", 25.29}, {"Pistolero", 11.06},
                {"Dégaine", 25.29}, {"Intensité", 2.01}
            }
        }, {
            Name = "Vem Tabook",
            ModChance = 50,
            Mods = {
                {"Antre de l'Enfer", 20}, {"Canon à Diffusion", 20},
                {"Chambre Divisée", 20}, {"Talent Naturel", 20},
                {"Endo", 20, 80}
            }
        }, {
            Name = "Leekter",
            ModChance = 100,
            Mods = {
                {"Antre de l'Enfer", 20}, {"Canon à Diffusion", 20},
                {"Chambre Divisée", 20}, {"Talent Naturel", 20},
                {"Endo", 20, 80}
            }
        }, {
            Name = "Alad V Mutaliste",
            ModChance = 100,
            Mods = {
                {"Vitalité", 25.29}, {"Charge de Chaleur", 11.06},
                {"Chargeur Glissant", 25.29}, {"Pistolero", 11.06},
                {"Dégaine", 25.29}, {"Intensité", 2.01}
            }
        }, {
            Name = "Jackal",
            ModChance = 100,
            Mods = {
                {"Tromblon", 75.88}, {"Balles Comprimées", 7.37},
                {"Pompe Tactique", 7.37}, {"Fibre Antichoc", 1.01},
                {"Mains sur Ressorts", 1.01}, {"Prolongement Ruineux", 7.37}
            }
        }, {
            Name = "Meute Hyena",
            ModChance = 60,
            Mods = {
                {"Chargeur Trafiqué", 38.72}, {"Acier Véritable", 38.72},
                {"Délit de Fuite", 11.28}, {"Vent du Nord", 11.28}
            }
        }, {
            Name = "Phorid",
            ModChance = 100,
            Mods = {
                {"Munitions Ensanglantées", 77.44},
                {"Balles Cryogéniques", 5.64}, {"Allonge", 5.64},
                {"Impact Brûlant", 5.64}, {"Coup Mortel", 5.64}
            }
        }, {
            Name = "J3 Jordas Golem",
            ModChance = 100,
            Mods = {
                {"Point de Pression", 37.94}, {"Rationalisation", 2.01},
                {"Mutation de Chargeur", 37.94}, {"Balles Incendiaires", 11.06},
                {"Fléau des Infestés", 11.06}
            }
        }, {
            Name = "Le Sergent",
            ModChance = 100,
            Mods = {
                {"Bobine Réflexe", 15.04}, {"Toucher Choquant", 7.52},
                {"Mutation de Chargeur", 38.72}, {"Astuce du Voleur", 38.72}
            }
        }, {
            Name = "Ambulas",
            ModChance = 80,
            Mods = {
                {"Point de Pression", 75.88}, {"Feu des Enfers", 5.53},
                {"Déviation Rapide", 5.53}, {"Impact Brûlant", 5.53},
                {"Charge de Chaleur", 5.53}, {"Énergie Ensanglantée", 2.01}
            }
        }, {
            Name = "Lieutenant Lech Kril",
            ModChance = 100,
            Mods = {
                {"Balles Cryogéniques", 22.92}, {"Allonge", 22.92},
                {"Impact Brûlant", 22.92}, {"Coup Mortel", 22.92},
                {"Out Of Sight", 8.33}
            }
        }, {
            Name = "Kela De Thaym",
            ModChance = 100,
            Mods = {
                {"Bouclier Électromagnétique", 11.11},
                {"Blitz Vulcain", 11.11}, {"Scie à Os", 11.11},
                {"Frappe Dimensionnelle", 11.11},
                {"Napalm du Nightwatch", 11.11}, {"Cartouches Acides", 11.11},
                {"Viseur Harkonar", 11.11}, {"Poudre Fomorienne", 11.11},
                {"Rayon-Régen", 11.11}
            }
        }, {
            Name = "Conseiller Vay Hek",
            ModChance = 100,
            Mods = {
                {"Vie Ensanglantée", 37.94}, {"Balles Cryogéniques", 4.42},
                {"Allonge", 4.42}, {"Impact Brûlant", 4.42},
                {"Coup Mortel", 4.42}, {"Endo", 37.94, 15}, {"Endo", 4.42, 50},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Shik Tal",
            ModChance = 100,
            Mods = {
                {"Antre de l'Enfer", 20}, {"Canon à Diffusion", 20},
                {"Chambre Divisée", 20}, {"Talent Naturel", 20},
                {"Endo", 20, 80}
            }
        }, {
            Name = "Raptors",
            ModChance = 100,
            Ignore = true,
            Mods = {
                {"Bobine Réflexe", 11.06}, {"Allonge", 11.06},
                {"Fracas d'Organes", 37.94}, {"Atteinte", 37.94},
                {"Chambre Divisée", 2.01}
            }
        }, {
            Name = "Mesa Infestée",
            ModChance = 3,
            Mods = {
                {"Rage", 20}, {"Berserk", 20}, {"Flux", 20},
                {"Maître Voleur", 20}, {"Jugement Décisif", 20}
            }
        }, {
            Name = "Chercheur",
            ModChance = 3,
            Mods = {
                {"Coup Mortel", 7.37}, {"Canon à Diffusion", 0.67},
                {"Déviation Accélérée", 7.37},
                {"Chargeur en Dents de Scie", 75.88},
                {"Ruine Dévastatrice", 0.67}, {"Fléau Chatoyant", 7.37},
                {"Endo", 0.67, 80}
            }
        }, {
            Name = "Chercheur Aride",
            ModChance = 3,
            Mods = {
                {"Coup Mortel", 7.37}, {"Canon à Diffusion", 0.67},
                {"Déviation Accélérée", 7.37},
                {"Chargeur en Dents de Scie", 75.88},
                {"Ruine Dévastatrice", 0.67}, {"Fléau Chatoyant", 7.37},
                {"Endo", 0.67, 80}
            }
        }, {
            Name = "Chercheur Frontalier",
            ModChance = 3,
            Mods = {
                {"Coup Mortel", 7.37}, {"Canon à Diffusion", 0.67},
                {"Déviation Accélérée", 7.37},
                {"Chargeur en Dents de Scie", 75.88},
                {"Ruine Dévastatrice", 0.67}, {"Fléau Chatoyant", 7.37},
                {"Endo", 0.67, 80}
            }
        }, {
            Name = "Chercheur Drekar",
            ModChance = 3,
            Mods = {
                {"Coup Mortel", 7.37}, {"Canon à Diffusion", 0.67},
                {"Déviation Accélérée", 7.37},
                {"Chargeur en Dents de Scie", 75.88},
                {"Ruine Dévastatrice", 0.67}, {"Manoeuvre Fracassante", 7.37},
                {"Endo", 0.67, 80}
            }
        }, {
            Name = "Homme d'Équipage Detron",
            ModChance = 3,
            Mods = {
                {"Prouesse de Mêlée", 25.81}, {"Chargeur Infecté", 5.64},
                {"Balles de Commotion", 5.64}, {"Déchiqueteur", 25.81},
                {"Serres Acérées", 5.64}, {"Endo", 25.81, 15},
                {"Endo", 5.64, 50}
            }
        }, {
            Name = "Coureur Volatile",
            ModChance = 3,
            Mods = {
                {"Frappe Fracassante", 1.01}, {"Atteinte", 25.29},
                {"À Portée", 11.06}, {"Fantôme", 25.29},
                {"Balles de Commotion", 11.06}, {"Endo", 25.29, 15},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Maître Hyekka",
            ModChance = 3,
            Mods = {
                {"Flux", 1.01}, {"Mains Rapides", 25.29},
                {"Point de Pression", 25.29}, {"Endo", 25.29, 15},
                {"Endo", 22.11, 50}, {"Endo", 1.01, 80},
                {
                    "Orbiter Segments|Kavat Incubator Upgrade Segment Blueprint",
                    50
                }
            }
        }, {
            Name = "Railgun MOA",
            ModChance = 3,
            Mods = {
                {"Chargeur Trafiqué", 38.72}, {"Chambre Chargée", 11.28},
                {"Endo", 38.72, 15}, {"Endo", 11.28, 50}
            }
        }, {
            Name = "Général Sargas Ruk",
            ModChance = 100,
            Mods = {
                {"Point de Pression", 37.94}, {"Prouesse de Mêlée", 37.94},
                {"Continuité", 1.01}, {"Chambre Divisée", 1.01},
                {"Habile du Canon", 11.06}, {"Tempête Fracassante", 11.06}
            }
        }, {
            Name = "Mère des Couvées",
            ModChance = 3,
            Mods = {
                {"Fléchette", 25.29}, {"Redirection", 25.29},
                {"Expulse-Infestés", 22.11}, {"Lasting Sting", 25.29},
                {"Haut Zénith", 1.01}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Maniaque Drekar",
            ModChance = 3,
            Mods = {
                {"Flux", 1.01}, {"Frappe Tendue", 18.97},
                {"Mains Rapides", 18.97}, {"Bobine Réflexe", 5.53},
                {"Vent du Nord", 5.53}, {"Point de Pression", 18.97},
                {"Dernier Présage", 5.53}, {"Endo", 18.97, 15},
                {"Endo", 5.53, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Boursier Redresseur",
            ModChance = 3,
            Mods = {
                {"Châtie-Grineer", 11.06}, {"Tambour de Munitions", 25.29},
                {"Vengeance", 25.29}, {"Toucher Choquant", 11.06},
                {"Crépuscule Astral", 2.01}, {"Endo", 25.29, 15}
            }
        }, {
            Name = "Mastodonte",
            ModChance = 3,
            Mods = {
                {"Convulsion", 7.37}, {"Détente Rapide", 7.37},
                {"Régénération", 18.97}, {"Redirection Calculée", 18.97},
                {"Rupture", 18.97}, {"Vent Fracturant", 7.37},
                {"Endo", 18.97, 15}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Massacreur",
            ModChance = 3,
            Mods = {
                {"Flux", 1.01}, {"Châtie-Grineer", 5.53},
                {"Frappe Tendue", 18.97}, {"Mains Rapides", 18.97},
                {"Bobine Réflexe", 5.53}, {"Vent du Nord", 5.53},
                {"Point de Pression", 18.97}, {"Endo", 18.97, 15},
                {"Endo", 5.53, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Gardienne Kuva",
            ModChance = 40,
            Mods = {
                {"Tempête Vermillon", 1.01}, {"Endo", 75.88, 15},
                {"Endo", 22.11, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Soldat Frontalier",
            ModChance = 3,
            Mods = {
                {"Prouesse de Mêlée", 18.97}, {"Toucher Choquant", 11.06},
                {"Manoeuvre de Pistolet", 18.97}, {"Perturbateur", 18.97},
                {"Supplice Persistant", 18.97}, {"Tresse Scindante", 11.06},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Remech Osprey",
            ModChance = 3,
            Ignore = true,
            Mods = {
                {"Antre de l'Enfer", 1.01}, {"Vitalité", 25.29},
                {"Prouesse de Mêlée", 25.29}, {"Furie", 7.37},
                {"Convulsion", 7.37}, {"Endo", 33.67}
            }
        }, {
            Name = "Lancier Drekar",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Traumatisme Lourd", 0.67},
                {"Vitalité", 37.94}, {"Charge de Chaleur", 7.37},
                {"Peau de Diamant", 7.37}, {"Rationalisation", 0.67},
                {"Mobilisation", 7.37}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "Lancier d'Élite Drekar",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Traumatisme Lourd", 0.67},
                {"Vitalité", 37.94}, {"Charge de Chaleur", 7.37},
                {"Peau de Diamant", 7.37}, {"Rationalisation", 0.67},
                {"Mobilisation", 7.37}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "Scorpion Drekar",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Traumatisme Lourd", 0.5},
                {"Vitalité", 37.94}, {"Charge de Chaleur", 11.06},
                {"Peau de Diamant", 11.06}, {"Rationalisation", 0.5},
                {"Phénix de Fer", 0.5}, {"Endo", 0.5, 80}
            }
        }, {
            Name = "Massacreur Drekar",
            ModChance = 3,
            Mods = {
                {"Châtie-Grineer", 11.06}, {"Frappe Tendue", 18.97},
                {"Mains Rapides", 18.97}, {"Bobine Réflexe", 11.06},
                {"Point de Pression", 18.97}, {"Ressort Gelé", 0.67},
                {"Surcharge d'État", 0.67}, {"Impact Accablant", 18.97},
                {"Endo", 0.67, 80}
            }
        }, {
            Name = "Lancier Drekar",
            ModChance = 3,
            Mods = {
                {"Prouesse de Mêlée", 18.97}, {"Toucher Choquant", 11.06},
                {"Manoeuvre de Pistolet", 18.97}, {"Perturbateur", 18.97},
                {"Supplice Persistant", 18.97}, {"Patagium", 11.06},
                {"Endo", 2.01, 80}, {"Boar|Boar Blueprint", 100}
            }
        }, {
            Name = "Artilleuse Lourde Drekar",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 38.72}, {"Prouesse de Mêlée", 38.72},
                {"Habile du Canon", 11.28}, {"Pas Perçant", 11.28}
            }
        }, {
            Name = "Lancier à Bouclier",
            ModChance = 3,
            Mods = {
                {"Fléchette", 25.29}, {"Astuce du Voleur", 25.29},
                {"Châtie-Infestés", 11.06}, {"Rétribution", 1.01},
                {"Endo", 25.29, 15}, {"Endo", 11.06, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Bombardier",
            ModChance = 3,
            Mods = {
                {"Acier Véritable", 25.29}, {"Pompe Tactique", 11.06},
                {"Manteau Chaud", 25.29}, {"Expulse-Grineer", 11.06},
                {"Sanctuaire", 0.5}, {"Bien Chaussé", 0.5},
                {"Derviche Cramoisi", 0.5}, {"Endo", 25.29, 15},
                {"Endo", 0.5, 80}
            }
        }, {
            Name = "Bombardier Mortier Ivoire",
            ModChance = 3,
            Mods = {
                {"Acier Véritable", 25.29}, {"Pompe Tactique", 11.06},
                {"Manteau Chaud", 25.29}, {"Expulse-Grineer", 11.06},
                {"Sanctuaire", 0.5}, {"Bien Chaussé", 0.5},
                {"Derviche Cramoisi", 0.5}, {"Endo", 25.29, 15},
                {"Endo", 0.5, 80}
            }
        }, {
            Name = "Ballista Drekar",
            ModChance = 20,
            Mods = {
                {"Fracas d'Organes", 37.94}, {"Vol Toxique", 2.01},
                {"Endo", 37.94, 15}, {"Endo", 22.11, 50}
            }
        }, {
            Name = "Brûleur",
            ModChance = 3,
            Mods = {
                {"Tir Assuré", 5.64}, {"Fléau des Grineer", 5.64},
                {"Mode Assaut", 38.72}, {"Tigre Tourbillonnant", 5.64},
                {"Endo", 38.72, 15}, {"Endo", 5.64, 50}
            }
        }, {
            Name = "Régulateur de Capteur",
            ModChance = 3,
            Mods = {
                {"Vitalité", 25.29}, {"Antre de l'Enfer", 1.01},
                {"Prouesse de Mêlée", 25.29}, {"Furie", 7.37},
                {"Convulsion", 7.37}, {"Endo", 25.29, 15}, {"Endo", 7.37, 50},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Garde",
            ModChance = 3,
            Mods = {
                {"Châtie-Grineer", 3.69}, {"Frappe Tendue", 25.29},
                {"Mains Rapides", 25.29}, {"Bobine Réflexe", 3.69},
                {"Vent du Nord", 3.69}, {"Point de Pression", 25.29},
                {"Affliction Persistante", 3.69}, {"Vulcain d'Atlantis", 3.69},
                {"Endo", 3.69, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Artilleuse Lourde",
            ModChance = 3,
            Mods = {
                {"Tromblon", 18.97}, {"Chargeur Glissant", 18.97},
                {"Mutation de Chargeur", 18.97}, {"Balles Comprimées", 11.06},
                {"Jugement Décisif", 1.01}, {"Endo", 18.97, 15},
                {"Endo", 11.06, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Commandant",
            ModChance = 3,
            Mods = {
                {"Tromblon", 25.81}, {"Chargeur Glissant", 25.81},
                {"Mutation de Chargeur", 25.81}, {"Balles Comprimées", 22.56}
            }
        }, {
            Name = "Draga Choc",
            ModChance = 3,
            Mods = {
                {"Redirection", 25.29}, {"Vengeance", 25.29},
                {"Dégaine", 25.29}, {"Coup de Foudre", 0.67},
                {"Tir de Rasoir", 11.06}, {"Serpents Croisés", 0.67},
                {"Volonté de Survie", 0.67}, {"Endo", 11.06, 50}
            }
        }, {
            Name = "Draga",
            ModChance = 3,
            Mods = {
                {"Redirection", 25.29}, {"Vengeance", 25.29},
                {"Dégaine", 25.29}, {"Coup de Foudre", 0.67},
                {"Tir de Rasoir", 11.06}, {"Serpents Croisés", 0.67},
                {"Volonté de Survie", 0.67}, {"Endo", 11.06, 50}
            }
        }, {
            Name = "Draga Darek",
            ModChance = 3,
            Mods = {
                {"Redirection", 25.29}, {"Vengeance", 25.29},
                {"Dégaine", 25.29}, {"Coup de Foudre", 0.67},
                {"Tir de Rasoir", 11.06}, {"Serpents Croisés", 0.67},
                {"Volonté de Survie", 0.67}, {"Endo", 11.06, 50}
            }
        }, {
            Name = "Sikula",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Pointe Métallique", 0.67},
                {"Portée Sinistre", 11.06}, {"Explosifs Dissimulés", 0.67},
                {"Endo", 37.94, 15}, {"Endo", 11.06, 50}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "Néant Shade",
            ModChance = 3,
            Ignore = true,
            Mods = {
                {"Dentelure", 11.06}, {"Dégaine", 37.94},
                {"Crocs Autoguidés", 11.06}, {"Endo", 37.94, 15},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Néant Shade (Nauseous)",
            ModChance = 3,
            Ignore = true,
            Mods = {
                {"Dentelure", 11.06}, {"Dégaine", 37.94},
                {"Crocs Autoguidés", 11.06}, {"Endo", 37.94, 15},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Stalker de l'Ombre",
            ModChance = 100,
            Mods = {
                {"Impact Brûlant", 30.56}, {"Canalisation d'Énergie", 2.78},
                {"Intensité", 2.78}, {"Impact Lourd", 30.56},
                {"Justice Aveugle", 30.56}, {"Endo", 2.78, 80}
            }
        }, {
            Name = "Rampant",
            ModChance = 3,
            Mods = {
                {"Oeil d'Aigle", 7.37}, {"Fibre d'Acier", 37.94},
                {"Dégaine", 37.94}, {"Fléau des Corpus", 7.37},
                {"Renvoi Guérisseur", 1.01}, {"Endo", 7.37, 50},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Rampant Lanceur",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 18.97}, {"Tromblon", 18.97},
                {"Chargeur Trafiqué", 18.97}, {"Impact Lourd", 11.06},
                {"Endo", 18.97, 15}, {"Endo", 11.06, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Ancien Guérisseur",
            ModChance = 3,
            Mods = {
                {"Paratonnerre", 25.29}, {"Ignifugé", 25.29},
                {"Chercheur", 1.01}, {"Endo", 25.29, 15}, {"Endo", 22.11, 50},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Lancier Frontalier",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Traumatisme Lourd", 0.5},
                {"Vitalité", 37.94}, {"Charge de Chaleur", 11.06},
                {"Peau de Diamant", 11.06}, {"Rationalisation", 0.5},
                {"Phénix de Fer", 0.5}, {"Endo", 0.5, 80}
            }
        }, {
            Name = "Massacreur Frontalier",
            ModChance = 3,
            Mods = {
                {"Flux", 1.01}, {"Bobine Réflexe", 4.42},
                {"Vent du Nord", 4.42}, {"Frappe de Fièvre", 4.42},
                {"Agonie Perpétuelle", 37.94}, {"Aptitude au Fusil", 4.42},
                {"Tromblon", 37.94}, {"Fente Tranquille", 1.01},
                {"Endo", 4.42, 50}
            }
        }, {
            Name = "Artilleuse Lourde Frontalière",
            ModChance = 3,
            Mods = {
                {"Mutation de Chargeur", 18.97}, {"Tromblon", 18.97},
                {"Chargeur Glissant", 18.97}, {"Endo", 18.97, 15},
                {"Balles Comprimées", 11.06}, {"Endo", 11.06, 50},
                {"Endo", 1.01, 80}, {"Jugement Décisif", 1.01}
            }
        }, {
            Name = "Ballista",
            ModChance = 3,
            Mods = {
                {"Fracas d'Organes", 37.94}, {"Porte-Tempête", 11.06},
                {"Endo", 37.94, 15}, {"Endo", 11.06, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Hellion Frontalier",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Traumatisme Lourd", 0.5},
                {"Vitalité", 37.94}, {"Charge de Chaleur", 11.06},
                {"Peau de Diamant", 11.06}, {"Rationalisation", 0.5},
                {"Phénix de Fer", 0.5}, {"Endo", 0.5, 80}
            }
        }, {
            Name = "Hellion Ivoire",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Traumatisme Lourd", 0.5},
                {"Vitalité", 37.94}, {"Charge de Chaleur", 11.06},
                {"Peau de Diamant", 11.06}, {"Rationalisation", 0.5},
                {"Phénix de Fer", 0.5}, {"Endo", 0.5, 80}
            }
        }, {
            Name = "Régulateur Frontalier",
            ModChance = 3,
            Mods = {
                {"Vitalité", 25.29}, {"Antre de l'Enfer", 1.01},
                {"Prouesse de Mêlée", 25.29}, {"Furie", 7.37},
                {"Convulsion", 7.37}, {"Endo", 25.29, 15}, {"Endo", 7.37, 50},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Lancier d'Élite Frontalier",
            ModChance = 3,
            Mods = {
                {"Redirection", 25.29}, {"Vengeance", 25.29},
                {"Dégaine", 25.29}, {"Coup de Foudre", 0.67},
                {"Tir de Rasoir", 11.06}, {"Serpents Croisés", 0.67},
                {"Volonté de Survie", 0.67}, {"Endo", 11.06, 50}
            }
        }, {
            Name = "Scorpion",
            ModChance = 3,
            Mods = {
                {"Maître Voleur", 1.01}, {"Dentelure", 7.37},
                {"Paratonnerre", 37.94}, {"Impact Lourd", 7.37},
                {"Ire Souillée de Dragon", 1.01}, {"Endo", 37.94, 15},
                {"Endo", 7.37, 50}
            }
        }, {
            Name = "Éviscérateur Frontalier",
            ModChance = 3,
            Mods = {
                {"Prouesse de Mêlée", 18.97}, {"Toucher Choquant", 11.06},
                {"Manoeuvre de Pistolet", 18.97}, {"Perturbateur", 18.97},
                {"Supplice Persistant", 18.97}, {"Tresse Scindante", 11.06},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Nox",
            ModChance = 3,
            Mods = {
                {"Redirection", 19.36}, {"Gardien", 19.36}, {"Allonge", 7.52},
                {"Fibre d'Acier", 19.36}, {"Résistance aux Toxines", 7.52},
                {"Aviateur", 19.36}, {"Endo", 7.52, 50}
            }
        }, {
            Name = "Drahk",
            ModChance = 3,
            Mods = {
                {"Hunt", 0.22}, {"Stalk", 0.22}, {"Déterrement", 0.22},
                {"Hurlement", 0.22}, {"Protection", 0.22}, {"Scavenge", 25.29},
                {"Déchaînement", 0.22}, {"Férocité", 0.22},
                {"Lien d'Armure", 3.69}, {"Lien de Vie", 3.69},
                {"Lien de Boucliers", 3.69}, {"Compagnon Loyal", 25.29},
                {"Déviation Précipitée", 3.69}, {"Savagery", 0.22},
                {"Chef de Meute", 25.29}, {"Mise en Pièces", 3.69},
                {"Morsure", 0.22}, {"Abri", 3.69}
            }
        }, {
            Name = "Lancier d'Élite",
            ModChance = 3,
            Mods = {
                {"Redirection", 25.29}, {"Vengeance", 25.29},
                {"Dégaine", 25.29}, {"Coup de Foudre", 0.67},
                {"Tir de Rasoir", 11.06}, {"Serpents Croisés", 0.67},
                {"Volonté de Survie", 0.67}, {"Endo", 11.06, 50}
            }
        }, {
            Name = "Soldat",
            ModChance = 3,
            Mods = {
                {"Prouesse de Mêlée", 18.97}, {"Toucher Choquant", 11.06},
                {"Manoeuvre de Pistolet", 18.97}, {"Perturbateur", 18.97},
                {"Supplice Persistant", 18.97}, {"Tresse Scindante", 11.06},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Gantelet Énergétique",
            ModChance = 3,
            Mods = {
                {"Craque-Cibles", 5.53}, {"Force de Pénétration", 1.01},
                {"Fléau des Infestés", 5.53},
                {"Redirection Calculée", 37.94}, {"Vaporisation", 37.94},
                {"Fureur Sombre", 5.53}, {"Rapace Malicieux", 1.01},
                {"Endo", 5.53, 50}
            }
        }, {
            Name = "Napalm",
            ModChance = 3,
            Mods = {
                {"Rage", 2.01}, {"Frappe Tendue", 25.29},
                {"Stock de Balles", 5.53}, {"Isolation", 25.29},
                {"Pistolero", 5.53}, {"Vitalité Améliorée", 25.29},
                {"Grue Déchirante", 5.53}, {"Endo", 5.53, 50}
            }
        }, {
            Name = "Napalm Ivoire",
            ModChance = 3,
            Mods = {
                {"Rage", 2.01}, {"Frappe Tendue", 25.29},
                {"Stock de Balles", 5.53}, {"Isolation", 25.29},
                {"Pistolero", 5.53}, {"Vitalité Améliorée", 25.29},
                {"Grue Déchirante", 5.53}, {"Endo", 5.53, 50}
            }
        }, {
            Name = "Commandant des Plaines",
            ModChance = 100,
            Mods = {
                {"Armement du Vigile", 37.94}, {"Ferveur du Vigile", 11.06},
                {"Offense du Vigile", 0.5}, {"Ressources du Vigile", 0.5},
                {"Poursuite du Vigile", 11.06}, {"Vigueur du Vigile", 37.94},
                {"Taillade de Mante", 0.5}, {"Spring-Loaded Blade", 0.5}
            }
        }, {
            Name = "Commandant Aérien",
            ModChance = 100,
            Mods = {
                {"Puissance du Gladiateur", 11.06},
                {"Ruée du Gladiateur", 37.94}, {"Vice du Gladiateur", 0.5},
                {"Égide du Gladiateur", 37.94}, {"Finesse du Gladiateur", 0.5},
                {"Résolution du Gladiateur", 11.06},
                {"Attaque de faucon", 0.5}, {"Kinetic Diversion", 0.5}
            }
        }, {
            Name = "Commandante de Reconnaissance",
            ModChance = 100,
            Mods = {
                {"Pacte de l'Augure", 37.94}, {"Sourcier de l'Augure", 0.5},
                {"Accord de l'Augure", 11.06}, {"Message de l'Augure", 37.94},
                {"Influence de l'Augure", 11.06}, {"Secrets de l'Augure", 0.5},
                {"Flèche Virevoltante", 0.5}, {"Cible Acquise", 0.5}
            }
        }, {
            Name = "Tusk Command Dargyn",
            ModChance = 12.5,
            Mods = {
                {"Redirection de Système", 2.01},
                {"Canon Plaqué Rubedo", 11.06}, {"Prolongement", 25.29},
                {"Impact Soudain", 25.29}, {"Endo", 25.29, 15},
                {"Endo", 11.06, 50}
            }
        }, {
            Name = "Lame de Feu",
            ModChance = 3,
            Mods = {
                {"Aptitude au Fusil", 7.37}, {"Chargeur Trafiqué", 25.29},
                {"Perception des Ennemis", 1.01}, {"Ignifugé", 25.29},
                {"Purifie-Corpus", 7.37}, {"Endo", 25.29, 15},
                {"Endo", 7.37, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Lame de Feu Ivoire",
            ModChance = 3,
            Mods = {
                {"Chargeur Trafiqué", 25.29}, {"Perception des Ennemis", 1.01},
                {"Ignifugé", 25.29}, {"Aptitude au Fusil", 7.37},
                {"Purifie-Corpus", 7.37}, {"Endo", 25.29, 15},
                {"Endo", 7.37, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Prédateur Ivoire",
            ModChance = 3,
            Mods = {
                {"Chargeur Trafiqué", 25.29}, {"Perception des Ennemis", 1.01},
                {"Ignifugé", 25.29}, {"Aptitude au Fusil", 7.37},
                {"Purifie-Corpus", 7.37}, {"Endo", 25.29, 15},
                {"Endo", 7.37, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Vor Corrompu",
            ModChance = 100,
            Mods = {
                {"Pistolet de Peste", 25}, {"Fléau Virulent", 25},
                {"Barrage Toxique", 25}, {"Force Maligne", 25}
            }
        }, {
            Name = "Hellion Drekar",
            ModChance = 30,
            Mods = {
                {"Fracas d'Organes", 25.29}, {"Mise à Feu", 2.01},
                {"Souffrances Continues", 25.29}, {"Vitesse Terminale", 22.11},
                {"Endo", 25.29, 15}
            }
        }, {
            Name = "Éviscérateur Drekar",
            ModChance = 3,
            Mods = {
                {"Prouesse de Mêlée", 18.97}, {"Toucher Choquant", 11.06},
                {"Manoeuvre de Pistolet", 18.97}, {"Perturbateur", 18.97},
                {"Supplice Persistant", 18.97}, {"Tour Déchirant", 11.06},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Homme d'Équipage",
            ModChance = 3,
            Mods = {
                {"Furie", 7.37}, {"Tambour de Munitions", 25.29},
                {"Sans Retour", 7.37}, {"Atteinte", 25.29},
                {"Fauchage Tournoyant", 7.37}, {"Endo", 25.29, 15},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Homme d'Équipage d'Élite",
            ModChance = 3,
            Mods = {
                {"Furie", 5.53}, {"Sans Retour", 5.53},
                {"Chargeur Infecté", 5.53}, {"Bord Dentelé", 0.67},
                {"Grincement du Payara", 0.67}, {"Endo", 75.88, 15},
                {"Endo", 5.53, 50}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "MOA Onde de Choc",
            ModChance = 3,
            Mods = {
                {"Balles Cryogéniques", 11.06}, {"Allonge", 11.06},
                {"Chargeur Trafiqué", 25.29}, {"Coup Perforant", 25.29},
                {"Vent Tranchant", 1.01}, {"Endo", 25.29, 15},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Homme d'Équipage Prod",
            ModChance = 3,
            Mods = {
                {"Manoeuvre de Pistolet", 37.94}, {"Perception Vitale", 0.5},
                {"Étreinte Glaciale", 11.06}, {"Habile du Canon", 11.06},
                {"Fibre Métallique", 37.94}, {"Dérision du Gardien", 0.5},
                {"Résilience Rapide", 0.5}, {"Endo", 0.5, 80}
            }
        }, {
            Name = "MOA Fusion",
            ModChance = 3,
            Mods = {
                {"Course", 5.53}, {"Astuce du Voleur", 18.97},
                {"Antitoxine", 5.53}, {"Châtie-Corpus", 5.53},
                {"Vitalité Améliorée", 18.97}, {"Vaporisation", 18.97},
                {"Autodestruction", 1.01}, {"Endo", 18.97, 15},
                {"Endo", 5.53, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Vapos Fusion Moa",
            ModChance = 3,
            Mods = {
                {"Vaporisation", 18.97}, {"Vitalité Améliorée", 18.97},
                {"Astuce du Voleur", 18.97}, {"Endo", 18.97, 15},
                {"Course", 5.53}, {"Châtie-Corpus", 5.53},
                {"Antitoxine", 5.53}, {"Endo", 5.53, 50}, {"Endo", 1.01, 80},
                {"Autodestruction", 1.01}
            }
        }, {
            Name = "Technicien Corpus",
            ModChance = 3,
            Mods = {
                {"Frappe Tendue", 37.94}, {"Cartouche Chargée", 5.53},
                {"Purifie-Grineer", 5.53}, {"Mains sur Ressorts", 2.01},
                {"Tigre Tourbillonnant", 5.53}, {"Endo", 37.94, 15},
                {"Endo", 5.53, 50}
            }
        }, {
            Name = "Osprey Oxium",
            ModChance = 3,
            Mods = {
                {"Vitalité", 25.29}, {"Antre de l'Enfer", 1.01},
                {"Prouesse de Mêlée", 25.29}, {"Furie", 7.37},
                {"Convulsion", 7.37}, {"Endo", 25.29, 15}, {"Endo", 7.37, 50},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Osprey Sapeur",
            ModChance = 3,
            Mods = {
                {"Peau de Diamant", 11.06}, {"Allonge", 11.06},
                {"Mutation de Chargeur", 25.29}, {"Chambre Divisée", 0.67},
                {"Dispersion des foules", 25.29}, {"Serre Étincelante", 0.67},
                {"Endo", 25.29, 15}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "Boursier Isolateur",
            ModChance = 3,
            Mods = {
                {"Châtie-Grineer", 11.06}, {"Impact Brûlant", 11.06},
                {"Tambour de Munitions", 25.29}, {"Vengeance", 25.29},
                {"Tempo Royal", 2.01}, {"Endo", 25.29, 15}
            }
        }, {
            Name = "Boursier Collecteur",
            ModChance = 3,
            Mods = {
                {"Châtie-Grineer", 11.06}, {"Vent du Nord", 11.06},
                {"Tambour de Munitions", 25.29}, {"Vengeance", 25.29},
                {"Frappe Vitale", 2.01}, {"Endo", 25.29, 15}
            }
        }, {
            Name = "Porteur de Puissance",
            ModChance = 3,
            Mods = {
                {"Furie", 7.37}, {"Tambour de Munitions", 25.29},
                {"Sans Retour", 7.37}, {"Atteinte", 25.29},
                {"Fauchage Tournoyant", 7.37}, {"Endo", 25.29, 15},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Homme d'Équipage Zéro",
            ModChance = 3,
            Mods = {
                {"Ravage", 0.5}, {"Balles Incendiaires", 11.06},
                {"Mode Assaut", 75.88}, {"Rayon à Combustion", 0.5},
                {"Éventail Harcelant", 0.5}, {"Endo", 11.06, 50},
                {"Endo", 0.5, 80}
            }
        }, {
            Name = "Homme d'Équipage Sniper",
            ModChance = 3,
            Mods = {
                {"Ravage", 0.5}, {"Balles Incendiaires", 11.06},
                {"Mode Assaut", 75.88}, {"Rayon à Combustion", 0.5},
                {"Éventail Harcelant", 0.5}, {"Endo", 11.06, 50},
                {"Endo", 0.5, 80}
            }
        }, {
            Name = "Drone Scavenger",
            ModChance = 3,
            Mods = {
                {"Redirection", 38.72}, {"Acier Véritable", 38.72},
                {"Pistolero", 11.28}, {"Propagation Contagieuse", 11.28}
            }
        }, {
            Name = "Raknoïde Kyta",
            ModChance = 10,
            Mods = {
                {"Fracas d'Organes", 37.94}, {"Atteinte", 37.94},
                {"Frappe de Fièvre", 3.69}, {"Impact Brûlant", 3.69},
                {"Vent du Nord", 3.69}, {"Bobine Réflexe", 3.69},
                {"Toucher Choquant", 3.69}, {"Allonge", 3.69},
                {"Frappe Vitale", 1.01}, {"Chambre Divisée", 1.01}
            }
        }, {
            Name = "Raknoïde Mite",
            ModChance = 10,
            Mods = {
                {"Fracas d'Organes", 37.94}, {"Atteinte", 37.94},
                {"Frappe de Fièvre", 3.69}, {"Impact Brûlant", 3.69},
                {"Vent du Nord", 3.69}, {"Bobine Réflexe", 3.69},
                {"Toucher Choquant", 3.69}, {"Allonge", 3.69},
                {"Frappe Vitale", 1.01}, {"Chambre Divisée", 1.01}
            }
        }, {
            Name = "Raknoïde Thermique",
            ModChance = 5.00,
            Mods = {
                {"Ignifugé", 75.88}, {"Impact Brûlant", 5.53},
                {"Charge de Chaleur", 5.53}, {"Feu des Enfers", 5.53},
                {"Balles Incendiaires", 5.53}, {"Fil Volcanique", 0.50},
                {"Calcination", 0.50}, {"Balles de Thermite", 0.50},
                {"Brasier Dispersant", 0.50}
            }
        }, {
            Name = "Raknoïde Scyto",
            ModChance = 10,
            Mods = {
                {"Fracas d'Organes", 37.94}, {"Atteinte", 37.94},
                {"Frappe de Fièvre", 3.69}, {"Impact Brûlant", 3.69},
                {"Vent du Nord", 3.69}, {"Bobine Réflexe", 3.69},
                {"Toucher Choquant", 3.69}, {"Allonge", 3.69},
                {"Frappe Vitale", 1.01}, {"Chambre Divisée", 1.01}
            }
        }, {
            Name = "Battalyste",
            ModChance = 25,
            Mods = {
                {"Reconnaissance Aérienne", 30.56}, {"Vue d'Ensemble", 30.56},
                {"Grand Oeil", 30.56}, {"Chargeur Éjectable", 1.67},
                {"Recharge Tactique", 1.67}, {"Cran de Sûreté", 1.67},
                {"Mitraillage Glissé", 1.67}, {"Tir Glissé", 1.67}
            }
        }, {
            Name = "Conculyste",
            ModChance = 15,
            Mods = {
                {"Esprit Vengeur", 2.78}, {"Canon Double Amorti", 2.78},
                {"Pointe de Flèche à Ressort", 2.78},
                {"Geste Réflexe", 15.28}, {"À Cran", 15.28},
                {"Mains Légères", 15.28}, {"Regard Vif", 15.28},
                {"Visée Agile", 15.28}, {"Instantané", 15.28}
            }
        }, {
            Name = "Vomvalyste d'Eidolon",
            ModChance = 5,
            Mods = {
                {"Furie", 7.37}, {"Tambour de Munitions", 25.29},
                {"Sans Retour", 7.37}, {"Atteinte", 25.29},
                {"Fauchage Tournoyant", 7.37}, {"Épine Cinglante", 1.01},
                {"Endo", 25.29, 15}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Teralyst Eidolon",
            ModChance = 100,
            Mods = {
                {"Inertie Létale", 22.22}, {"Accélération Fatale", 22.22},
                {"Vitesse Terminale", 22.22}, {"Force de Choc", 8.33},
                {"Martèlement", 8.33}, {"Collision Imminente", 8.33},
                {"Full-Contact", 8.33}
            }
        }, {
            Name = "Gantulyst Eidolon",
            ModChance = 100,
            Mods = {
                {"Agonie Perpétuelle", 32.21}, {"Supplice Persistant", 32.21},
                {"Souffrances Continues", 32.21}, {"Frappe Vrillée", 0.84},
                {"Perceur", 0.84}, {"Piercing Caliber", 0.84},
                {"Faiseur de Brèche", 0.84}
            }
        }, {
            Name = "Hydrolyst Eidolon",
            ModChance = 100,
            Mods = {
                {"Excité du Canon", 22.22}, {"Pistolero", 22.22},
                {"Détente Rapide", 22.22}, {"Rabat-Joie", 8.33},
                {"Maim", 8.33}, {"Fusillade de Crocs", 8.33},
                {"Sweeping Serration", 8.33}
            }
        }, {
            Name = "Bourreau Harkonar",
            ModChance = 20,
            Mods = {
                {"Endo", 75.88, 15}, {"Endo", 22.11, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Battalyst (Decaying)",
            ModChance = 25,
            Ignore = true,
            Mods = {
                {"Reconnaissance Aérienne", 30.56}, {"Vue d'Ensemble", 30.56},
                {"Grand Oeil", 30.56}, {"Chargeur Éjectable", 1.67},
                {"Recharge Tactique", 1.67}, {"Cran de Sûreté", 1.67},
                {"Mitraillage Glissé", 1.67}, {"Tir Glissé", 1.67}
            }
        }, {
            Name = "Conculyst (Decaying)",
            ModChance = 15,
            Ignore = true,
            Mods = {
                {"Esprit Vengeur", 2.78}, {"Canon Double Amorti", 2.78},
                {"Pointe de Flèche à Ressort", 2.78},
                {"Geste Réflexe", 15.28}, {"À Cran", 15.28},
                {"Mains Légères", 15.28}, {"Regard Vif", 15.28},
                {"Visée Agile", 15.28}, {"Instantané", 15.28}
            }
        }, {Name = "Hunhow", ModChance = 100, Ignore = true, Mods = {}}, {
            Name = "Contre-MOA",
            ModChance = 3,
            Mods = {
                {"Astuce du Voleur", 38.72}, {"Habile du Canon", 7.52},
                {"Vitalité Améliorée", 38.72},
                {"Tigre Tourbillonnant", 7.52}, {"Balles Pathogènes", 7.52}
            }
        }, {
            Name = "Homme d'Équipage Corrompu",
            ModChance = 3,
            Mods = {
                {"Allumage", 0.86}, {"Retour Rapide", 32.47},
                {"Silencieux", 32.47}, {"Mains Stables", 0.86},
                {"Étreinte de la Vipère", 0.86}, {"Endo", 32.47, 15}
            }
        }, {
            Name = "Ancien Corrompu",
            ModChance = 3,
            Mods = {
                {"Berserk", 1.01}, {"Parade", 37.94}, {"Pensée Rapide", 1.01},
                {"Maglev", 7.37}, {"Affrontement de la Forêt", 7.37},
                {"Endo", 37.94, 15}, {"Endo", 7.37, 50}
            }
        }, {
            Name = "Artilleuse Lourde Corrompue",
            ModChance = 3,
            Mods = {
                {"Pièces de Rechange", 11.06}, {"Intruder", 75.88},
                {"Tourbillon", 0.67}, {"Branche Battante", 0.67},
                {"Endo", 11.73, 50}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "Orokin Drone",
            ModChance = 3,
            Mods = {
                {"Gardien", 25.29}, {"Fuite de Réfrigérant", 0.67},
                {"Allumage", 0.67}, {"Chut", 25.29}, {"Endo", 25.29, 15},
                {"Endo", 22.11, 50}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "MOA Corrompu",
            ModChance = 3,
            Mods = {
                {"Attraction Fatale", 25.29}, {"Mode Assaut", 25.29},
                {"Réflexe de Défense", 1.01},
                {"Croisement des Gémeaux", 22.11}, {"Saule Saignant", 1.01},
                {"Endo", 25.29, 15}
            }
        }, {
            Name = "Massacreur Corrompu",
            ModChance = 3,
            Mods = {
                {"Chargeur Infecté", 5.53}, {"Caisse à Munition", 37.94},
                {"Lancer Puissant", 2.01}, {"Coup de Grâce (Mod)", 5.53},
                {"Guêpe Brûlante", 5.53}, {"Surcharge Expéditive", 5.53},
                {"Cogneur", 37.94}
            }
        }, {
            Name = "Osprey Sangsue",
            ModChance = 3,
            Mods = {
                {"Peau de Diamant", 11.06}, {"Allonge", 11.06},
                {"Mutation de Chargeur", 25.29}, {"Chambre Divisée", 0.67},
                {"Dispersion des foules", 25.29}, {"Serre Étincelante", 0.67},
                {"Endo", 25.29, 15}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "Osprey Poseur de Mines",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Pointe Métallique", 0.67},
                {"Portée Sinistre", 11.06}, {"Explosifs Dissimulés", 0.67},
                {"Endo", 37.94, 15}, {"Endo", 11.06, 50}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "Ancien Toxique",
            ModChance = 3,
            Mods = {
                {"Fracas d'Organes", 15.18}, {"Chargeur Glissant", 15.18},
                {"Nuée de Dards", 7.37}, {"Manteau Chaud", 15.18},
                {"Déviation Accélérée", 7.37}, {"Déchiqueteur", 15.18},
                {"Tempête de Feu", 1.01}, {"Marée Brutale", 1.01},
                {"Endo", 15.18, 15}, {"Endo", 7.37, 50}
            }
        }, {
            Name = "Ratel",
            ModChance = 3,
            Mods = {
                {"Châtie-Grineer", 11.06}, {"Vent du Nord", 11.06},
                {"Canalisation d'Énergie", 1.01},
                {"Tambour de Munitions", 25.29}, {"Vengeance", 25.29},
                {"Endo", 25.29, 15}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Rampant Électrique",
            ModChance = 3,
            Mods = {
                {"Dentelure", 5.53}, {"Tir Assuré", 5.53}, {"Rupture", 75.88},
                {"Propagation Contagieuse", 5.53}, {"Endo", 5.53, 50},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Rampant Nauséeux",
            ModChance = 3,
            Mods = {
                {"Dentelure", 11.06}, {"Dégaine", 37.94},
                {"Crocs Autoguidés", 11.06}, {"Endo", 37.94, 15},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "MOA-Mutaliste Gluant",
            ModChance = 3,
            Mods = {
                {"Fléchette", 25.29}, {"Redirection", 25.29},
                {"Expulse-Infestés", 11.06}, {"Lasting Sting", 25.29},
                {"Entaille Tornade", 1.01}, {"Relentless Combination", 11.06},
                {"Grenade Adhésive", 1.01}
            }
        }, {
            Name = "Rampant Toxique",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 18.97}, {"Tromblon", 18.97},
                {"Chargeur Trafiqué", 18.97}, {"Impact Lourd", 11.06},
                {"Endo", 18.97, 15}, {"Endo", 11.06, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Osprey Mutaliste",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Pointe Métallique", 0.67},
                {"Portée Sinistre", 11.06}, {"Explosifs Dissimulés", 0.67},
                {"Endo", 37.94, 15}, {"Endo", 11.06, 50}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "Éclabousseur",
            ModChance = 3,
            Mods = {
                {"Fracas d'Organes", 15.18}, {"Chargeur Glissant", 15.18},
                {"Nuée de Dards", 7.37}, {"Manteau Chaud", 15.18},
                {"Déviation Accélérée", 7.37}, {"Déchiqueteur", 15.18},
                {"Tempête de Feu", 1.01}, {"Marée Brutale", 1.01},
                {"Endo", 15.18, 15}, {"Endo", 7.37, 50}
            }
        }, {
            Name = "Jordas Golem",
            ModChance = 100,
            Mods = {
                {"Point de Pression", 37.94}, {"Rationalisation", 2.01},
                {"Mutation de Chargeur", 37.94}, {"Balles Incendiaires", 11.06},
                {"Fléau des Infestés", 11.06}
            }
        }, {
            Name = "Hyena PB",
            ModChance = 60,
            Ignore = true,
            Mods = {
                {"Chargeur Trafiqué", 38.72}, {"Acier Véritable", 38.72},
                {"Délit de Fuite", 11.28}, {"Vent du Nord", 11.28}
            }
        }, {
            Name = "Hyena NG",
            ModChance = 60,
            Ignore = true,
            Mods = {
                {"Chargeur Trafiqué", 38.72}, {"Acier Véritable", 38.72},
                {"Délit de Fuite", 11.28}, {"Vent du Nord", 11.28}
            }
        }, {
            Name = "Hyena LN2",
            ModChance = 60,
            Ignore = true,
            Mods = {
                {"Chargeur Trafiqué", 38.72}, {"Acier Véritable", 38.72},
                {"Délit de Fuite", 11.28}, {"Vent du Nord", 11.28}
            }
        }, {
            Name = "Hyena TH",
            ModChance = 60,
            Ignore = true,
            Mods = {
                {"Chargeur Trafiqué", 38.72}, {"Acier Véritable", 38.72},
                {"Délit de Fuite", 11.28}, {"Vent du Nord", 11.28}
            }
        }, {
            Name = "Trio Raptors",
            ModChance = 5,
            Mods = {
                {"Bobine Réflexe", 11.06}, {"Allonge", 11.06},
                {"Fracas d'Organes", 37.94}, {"Atteinte", 37.94},
                {"Chambre Divisée", 2.01}
            }
        }, {
            Name = "Gardien Grineer",
            ModChance = 3,
            Mods = {
                {"Tromblon", 18.97}, {"Chargeur Glissant", 18.97},
                {"Mutation de Chargeur", 18.97}, {"Balles Comprimées", 11.06},
                {"Jugement Décisif", 1.01}, {"Endo", 18.97, 15},
                {"Endo", 11.06, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Gardien Corpus",
            ModChance = 3,
            Mods = {
                {"Frappe Tendue", 37.94}, {"Cartouche Chargée", 5.53},
                {"Purifie-Grineer", 5.53}, {"Mains sur Ressorts", 2.01},
                {"Tigre Tourbillonnant", 5.53}, {"Endo", 37.94, 15},
                {"Endo", 5.53, 50}
            }
        }, {
            Name = "Hyekka",
            ModChance = 20,
            Mods = {
                {"Griffes Aiguisées", 45.83}, {"Swipe", 45.83},
                {"Charme", 4.17}, {"Reflect", 4.17}
            }
        }, {
            Name = "Éviscérateur",
            ModChance = 3,
            Mods = {
                {"Prouesse de Mêlée", 18.97}, {"Toucher Choquant", 11.06},
                {"Manoeuvre de Pistolet", 18.97}, {"Perturbateur", 18.97},
                {"Supplice Persistant", 18.97}, {"Tresse Scindante", 11.06},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Éviscérateur Exo",
            ModChance = 5,
            Mods = {
                {"Rebord Saignant", 37.94}, {"Placage d'Argon", 37.94},
                {"Acier Flamboyant", 5.53}, {"Ruée d'Obus", 5.53},
                {"Canon Plaqué Rubedo", 5.53}, {"Rechargement Rapide", 5.53},
                {"Transformateur de Morphic", 2.01}
            }
        }, {
            Name = "Suppresseur Exo",
            ModChance = 5,
            Mods = {
                {"Rebord Saignant", 37.94}, {"Placage d'Argon", 37.94},
                {"Acier Flamboyant", 5.53}, {"Ruée d'Obus", 5.53},
                {"Canon Plaqué Rubedo", 5.53}, {"Rechargement Rapide", 5.53},
                {"Transformateur de Morphic", 2.01}
            }
        }, {
            Name = "Pillard Exo",
            ModChance = 5,
            Mods = {
                {"Lame Tempérée", 37.94}, {"Inversion d'Énergie", 37.94},
                {"Lame Galvanisée", 7.37}, {"Concentration Résolue", 7.37},
                {"Canon Électrifié", 7.37}, {"Efficacité Mortelle", 2.01}
            }
        }, {
            Name = "Coutelas Pillard Exo",
            ModChance = 5,
            Mods = {
                {"Lame Tempérée",37.94}, {"Inversion d'Énergie",37.94},
                {"Lame Galvanisée",7.37}, {"Concentration Résolue",7.37},
                {"Canon Électrifié",7.37}, {"Efficacité Mortelle",2.01}
            }
        }, {
            Name = "Éviscérateur Pillard Exo",
            ModChance = 5,
            Mods = {
                {"Lame Tempérée",37.94}, {"Inversion d'Énergie",37.94}, 
                {"Lame Galvanisée",7.37}, {"Concentration Résolue",7.37},
                {"Canon Électrifié",7.37}, {"Efficacité Mortelle",2.01}
            }
        }, {
            Name = "Massacreur Gyre",
            ModChance = 5,
            Mods = {
                {"Inversion d'Énergie",79.82}, {"Piqûre Toxique",5.26},
                {"Chargeur Venimeux",5.26}, {"Concentration Résolue",5.26},
                {"Cible Marquée",1.75}, {"Virtuose de l'Arch-Fusil",1.75},
                {"Débordement",0.88}
            }
        }, {
            Name = "Officier Gokstad Kosma",
            ModChance = 5,
            Mods = {
                {"Inversion d'Énergie",75.88}, {"Rebord Tranchant",4.42},
                {"Rebord Glacial",4.42}, {"Canon Plaqué Rubedo",4.42},
                {"Magasin Polaire",4.42}, {"Amplificateur d'Énergie",4.42},
                {"Autopsie Astrale",2.01}
            }
        }, {
            Name = "Pilote de Gokstad Kosma",
            ModChance = 5,
            Mods = {
                {"Inversion d'Énergie",75.88}, {"Rebord Tranchant",4.42},
                {"Rebord Glacial",4.42}, {"Canon Plaqué Rubedo",4.42},
                {"Magasin Polaire",4.42}, {"Amplificateur d'Énergie",4.42},
                {"Autopsie Astrale",2.01}
            }
        }, {
            Name = "Lancier d'Élite Gyre",
            ModChance = 5,
            Mods = {
                {"Inversion d'Énergie",79.82}, {"Piqûre Toxique",5.26},
                {"Chargeur Venimeux",5.26}, {"Concentration Résolue",5.26},
                {"Cible Marquée",1.75}, {"Virtuose de l'Arch-Fusil",1.75},
                {"Débordement",0.88}
            }
        }, {
            Name = "Éviscérateur Kosma",
            ModChance = 5,
            Mods = {
                {"Rebord Saignant", 37.94}, {"Placage d'Argon", 37.94},
                {"Acier Flamboyant", 5.53}, {"Ruée d'Obus", 5.53},
                {"Cartouches à Combustion", 5.53},
                {"Défenses Supérieures", 5.53}, {"Balles Creuses", 2.01}
            }
        }, {
            Name = "Suppresseur Kosma",
            ModChance = 5,
            Mods = {
                {"Rebord Saignant", 37.94}, {"Placage d'Argon", 37.94},
                {"Acier Flamboyant", 5.53}, {"Ruée d'Obus", 5.53},
                {"Cartouches à Combustion", 5.53},
                {"Défenses Supérieures", 5.53}, {"Balles Creuses", 2.01}
            }
        }, {
            Name = "Lancier Aride",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Traumatisme Lourd", 0.5},
                {"Vitalité", 37.94}, {"Charge de Chaleur", 11.06},
                {"Peau de Diamant", 11.06}, {"Rationalisation", 0.5},
                {"Phénix de Fer", 0.5}, {"Endo", 0.5, 80}
            }
        }, {
            Name = "Lancier Ivoire",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Traumatisme Lourd", 0.5},
                {"Vitalité", 37.94}, {"Charge de Chaleur", 11.06},
                {"Peau de Diamant", 11.06}, {"Rationalisation", 0.5},
                {"Phénix de Fer", 0.5}, {"Endo", 0.5, 80}
            }
        }, {
            Name = "Lancier d'Élite Aride",
            ModChance = 3,
            Mods = {
                {"Redirection", 25.29}, {"Vengeance", 25.29},
                {"Dégaine", 25.29}, {"Coup de Foudre", 0.67},
                {"Tir de Rasoir", 11.06}, {"Serpents Croisés", 0.67},
                {"Volonté de Survie", 0.67}, {"Endo", 11.06, 50}
            }
        }, {
            Name = "Massacreur Aride",
            ModChance = 3,
            Mods = {
                {"Flux", 1.01}, {"Bobine Réflexe", 4.42},
                {"Vent du Nord", 4.42}, {"Frappe de Fièvre", 4.42},
                {"Agonie Perpétuelle", 37.94}, {"Aptitude au Fusil", 4.42},
                {"Tromblon", 37.94}, {"Fente Tranquille", 1.01},
                {"Endo", 4.42, 50}
            }
        }, {
            Name = "Soldat Aride",
            ModChance = 3,
            Mods = {
                {"Prouesse de Mêlée", 18.97}, {"Toucher Choquant", 11.06},
                {"Manoeuvre de Pistolet", 18.97}, {"Perturbateur", 18.97},
                {"Supplice Persistant", 18.97}, {"Tresse Scindante", 11.06},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Hellion Aride",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Traumatisme Lourd", 0.5},
                {"Vitalité", 37.94}, {"Charge de Chaleur", 11.06},
                {"Peau de Diamant", 11.06}, {"Rationalisation", 0.5},
                {"Phénix de Fer", 0.5}, {"Endo", 0.5, 80}
            }
        }, {
            Name = "Éviscérateur Aride",
            ModChance = 3,
            Mods = {
                {"Prouesse de Mêlée", 18.97}, {"Toucher Choquant", 11.06},
                {"Manoeuvre de Pistolet", 18.97}, {"Perturbateur", 18.97},
                {"Supplice Persistant", 18.97}, {"Tresse Scindante", 11.06},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Artilleuse Lourde Aride",
            ModChance = 3,
            Mods = {
                {"Tromblon", 18.97}, {"Chargeur Glissant", 18.97},
                {"Mutation de Chargeur", 18.97}, {"Balles Comprimées", 11.06},
                {"Jugement Décisif", 1.01}, {"Endo", 18.97, 15},
                {"Endo", 11.06, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Hellion",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Traumatisme Lourd", 0.5},
                {"Vitalité", 37.94}, {"Charge de Chaleur", 11.06},
                {"Peau de Diamant", 11.06}, {"Rationalisation", 0.5},
                {"Phénix de Fer", 0.5}, {"Endo", 0.5, 80}
            }
        }, {
            Name = "Bombardier Maniaque Drekar",
            ModChance = 40,
            Mods = {
                {"Acier Véritable", 25.29}, {"Pompe Tactique", 11.06},
                {"Manteau Chaud", 25.29}, {"Expulse-Grineer", 11.06},
                {"Tempête Vermillon", 0.67}, {"Masque Vulpin", 0.67},
                {"Endo", 25.29, 15}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "Comba",
            ModChance = 4,
            Mods = {
                {"Rayon à Combustion", 25}, {"Masque Vulpin", 25},
                {"Tragédie de Gaïa", 25}, {"Endo", 25, 80}
            }
        }, {
            Name = "Tyl Regor (2)",
            ModChance = 100,
            Ignore = true,
            Mods = {
                {"Vitalité", 25.81}, {"Balles Cryogéniques", 7.52},
                {"Acier Véritable", 25.81}, {"Toucher Choquant", 7.52},
                {"Fibre d'Acier", 25.81}, {"Inertie Létale", 7.52}
            }
        }, {
            Name = "Lynx",
            ModChance = 3,
            Mods = {
                {"Fracas d'Organes", 37.94}, {"Porte-Tempête", 22.11},
                {"Endo", 37.94, 15}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Dreg",
            ModChance = 3,
            Mods = {
                {"Transformateur de Morphic", 2.01}, {"Placage d'Argon", 18.97},
                {"Lunette Parallaxe", 18.97}, {"Rebord Tranchant", 18.97},
                {"Cartouches à Combustion", 11.06}, {"Endo", 18.97, 15},
                {"Endo", 11.06, 50}
            }
        }, {
            Name = "Dreg Lancier",
            ModChance = 3,
            Mods = {
                {"Transformateur de Morphic", 2.01}, {"Prolongement", 37.94},
                {"Amplificateur d'Énergie", 5.53}, {"Chargeur Venimeux", 5.53},
                {"Canon Électrifié", 5.53}, {"Endo", 37.94, 15},
                {"Endo", 5.53, 50}
            }
        }, {
            Name = "Dargyn Bouclier",
            ModChance = 3,
            Mods = {
                {"Inversion d'Énergie", 38.72}, {"Débordement", 5.64},
                {"Lame Galvanisée", 5.64}, {"Alimentation Auxilliaire", 5.64},
                {"Endo", 38.72, 15}, {"Endo", 5.64, 50}
            }
        }, {
            Name = "Tusk Shield Dargyn",
            ModChance = 12.5,
            Mods = {
                {"Impact Soudain", 25.29}, {"Canon Plaqué Rubedo", 11.06},
                {"Redirection de Système", 2.01}, {"Prolongement", 25.29},
                {"Endo", 25.29, 15}, {"Endo", 11.06, 50}
            }
        }, {
            Name = "Tusk Dargyn",
            ModChance = 12.5,
            Mods = {
                {"Impact Soudain", 25.29}, {"Canon Plaqué Rubedo", 11.06},
                {"Redirection de Système", 2.01}, {"Prolongement", 25.29},
                {"Endo", 25.29, 15}, {"Endo", 11.06, 50}
            }
        }, {
            Name = "Pilot Dargyn",
            ModChance = 3,
            Mods = {
                {"Redirection", 25.29}, {"Vengeance", 25.29},
                {"Dégaine", 25.29}, {"Tir de Rasoir", 11.06},
                {"Coup de Foudre", 0.67}, {"Serpents Croisés", 0.67},
                {"Volonté de Survie", 0.67}, {"Endo", 11.06, 50}
            }
        }, {
            Name = "Bombardier Corrompu",
            ModChance = 3,
            Mods = {
                {"Pièces de Rechange", 11.06}, {"Intruder", 75.88},
                {"Tourbillon", 0.67}, {"Branche Battante", 0.67},
                {"Endo", 11.73, 50}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "Kavat Sauvage",
            ModChance = 20,
            Mods = {
                {"Oeil de Chat", 4.17}, {"Mischief", 4.17},
                {"Agression Territoriale", 30.56}, {"Bond", 30.56},
                {"Sense Danger", 30.56}
            }
        }, {
            Name = "Éclabousseur Arcane",
            ModChance = 3,
            Mods = {
                {"Fracas d'Organes", 15.18}, {"Chargeur Glissant", 15.18},
                {"Nuée de Dards", 0.22}, {"Manteau Chaud", 15.18},
                {"Déviation Accélérée", 7.37}, {"Déchiqueteur", 15.18},
                {"Tempête de Feu", 1.01}, {"Marée Brutale", 1.01},
                {"Endo", 15.18, 15}, {"Endo", 7.37, 50}
            }
        }, {
            Name = "Sprag",
            ModChance = 3,
            Mods = {
                {"Fracas d'Organes", 25.29}, {"Porte-Tempête", 11.06},
                {"Souffrances Continues", 25.29}, {"Vitesse Terminale", 11.06},
                {"Endo", 25.29, 15}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Ven'kra Tel",
            ModChance = 3,
            Mods = {
                {"Fracas d'Organes", 25.29}, {"Porte-Tempête", 11.06},
                {"Souffrances Continues", 25.29}, {"Vitesse Terminale", 11.06},
                {"Endo", 25.29, 15}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Chroma Infesté",
            ModChance = 3,
            Mods = {
                {"Rage", 20}, {"Berserk", 20}, {"Flux", 20},
                {"Maître Voleur", 20}, {"Jugement Décisif", 20}
            }
        }, {
            Name = "Spectre Valet",
            ModChance = 100,
            Mods = {
                {"Derviche Cramoisi", 6.06}, {"Justice Aveugle", 36.36},
                {"Pistolet amplifié", 51.52}, {"Pouvoir Grandissant", 6.06}
            }
        }, {
            Name = "Spectre Orphid",
            ModChance = 100,
            Mods = {
                {"Vulcain d'Atlantis", 21.05}, {"Serpents Croisés", 10.53},
                {"Front Commun", 29.82}, {"Court Répit", 38.6}
            }
        }, {
            Name = "Orphid Specter (Husk)",
            ModChance = 3,
            Mods = {
                {"Frappe Fracassante", 1.01}, {"Atteinte", 25.29},
                {"À Portée", 11.06}, {"Fantôme", 25.29},
                {"Balles de Commotion", 11.06}, {"Endo", 25.29, 15},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Spectre Feyarch",
            ModChance = 100,
            Mods = {
                {"Haut Zénith", 6.06}, {"Dernier Présage", 36.36},
                {"Fusil à pompe amplifié", 51.52},
                {"Lames Surchargées", 6.06}
            }
        }, {
            Name = "Cannon Battery",
            ModChance = 3,
            Ignore = true,
            Mods = {
                {"Propulseurs Hyperion", 1.01}, {"Canon Électrifié", 7.37},
                {"Débordement", 7.37}, {"Balles Creuses", 1.01},
                {"Endo", 75.88, 15}, {"Endo", 7.37, 50}
            }
        }, {
            Name = "Lancier d'Élite Kuva",
            ModChance = 3,
            Mods = {
                {"Redirection", 25.29}, {"Vengeance", 25.29},
                {"Dégaine", 25.29}, {"Coup de Foudre", 0.67},
                {"Tir de Rasoir", 11.06}, {"Serpents Croisés", 0.67},
                {"Volonté de Survie", 0.67}, {"Endo", 11.06, 50}
            }
        }, {
            Name = "Lancier d'Élite Ivoire",
            ModChance = 3,
            Mods = {
                {"Redirection", 25.29}, {"Vengeance", 25.29},
                {"Dégaine", 25.29}, {"Tir de Rasoir", 11.06},
                {"Coup de Foudre", 0.67}, {"Serpents Croisés", 0.67},
                {"Volonté de Survie", 0.67}, {"Endo", 11.06, 50}
            }
        }, {
            Name = "Massacreur Kosma",
            ModChance = 5,
            Mods = {
                {"Lame Tempérée", 76.47}, {"Débordement", 5.04},
                {"Piqûre Toxique", 5.04}, {"Chargeur Venimeux", 5.04},
                {"Durabilité Améliorée", 5.04},
                {"Détente Automatique", 1.68}, {"Transfert Efficace", 1.68}
            }
        }, {
            Name = "Massacreur Kuva",
            ModChance = 3,
            Mods = {
                {"Flux", 1.01}, {"Châtie-Grineer", 5.53},
                {"Frappe Tendue", 18.97}, {"Mains Rapides", 18.97},
                {"Bobine Réflexe", 5.53}, {"Vent du Nord", 5.53},
                {"Point de Pression", 18.97}, {"Endo", 18.97, 15},
                {"Endo", 5.53, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Massacreur Ivoire",
            ModChance = 3,
            Mods = {
                {"Flux", 1.01}, {"Châtie-Grineer", 5.53},
                {"Frappe Tendue", 18.97}, {"Mains Rapides", 18.97},
                {"Bobine Réflexe", 5.53}, {"Vent du Nord", 5.53},
                {"Point de Pression", 18.97}, {"Endo", 18.97, 15},
                {"Endo", 5.53, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Scorpion Kuva",
            ModChance = 3,
            Mods = {
                {"Maître Voleur", 1.01}, {"Dentelure", 7.37},
                {"Paratonnerre", 37.94}, {"Impact Lourd", 7.37},
                {"Ire Souillée de Dragon", 1.01}, {"Endo", 37.94, 15},
                {"Endo", 7.37, 50}
            }
        }, {
            Name = "Soldat Kuva",
            ModChance = 3,
            Mods = {
                {"Prouesse de Mêlée", 18.97}, {"Toucher Choquant", 11.06},
                {"Manoeuvre de Pistolet", 18.97}, {"Perturbateur", 18.97},
                {"Supplice Persistant", 18.97}, {"Tresse Scindante", 11.06},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Soldat Ivoire",
            ModChance = 3,
            Mods = {
                {"Prouesse de Mêlée", 18.97}, {"Toucher Choquant", 11.06},
                {"Manoeuvre de Pistolet", 18.97}, {"Perturbateur", 18.97},
                {"Supplice Persistant", 18.97}, {"Tresse Scindante", 11.06},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Déchiqueteur Kuva",
            ModChance = 3,
            Mods = {
                {"Craque-Cibles", 5.53}, {"Force de Pénétration", 1.01},
                {"Fléau des Infestés", 5.53},
                {"Redirection Calculée", 37.94}, {"Vaporisation", 37.94},
                {"Fureur Sombre", 5.53}, {"Rapace Malicieux", 1.01},
                {"Endo", 5.53, 50}
            }
        }, {
            Name = "Kuva Shield Lancer",
            ModChance = 3,
            Mods = {
                {"Fléchette", 25.29}, {"Astuce du Voleur", 25.29},
                {"Châtie-Infestés", 11.06}, {"Rétribution", 1.01},
                {"Endo", 25.29, 15}, {"Endo", 11.06, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Tusk Shield Lancer",
            ModChance = 3,
            Mods = {
                {"Fléchette", 25.29}, {"Astuce du Voleur", 25.29},
                {"Châtie-Infestés", 11.06}, {"Rétribution", 1.01},
                {"Endo", 25.29, 15}, {"Endo", 11.06, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Napalm Kuva",
            ModChance = 3,
            Mods = {
                {"Rage", 2.01}, {"Frappe Tendue", 25.29},
                {"Stock de Balles", 5.53}, {"Isolation", 25.29},
                {"Pistolero", 5.53}, {"Vitalité Améliorée", 25.29},
                {"Grue Déchirante", 5.53}, {"Endo", 5.53, 50}
            }
        }, {
            Name = "Lame de Feu Kuva",
            ModChance = 3,
            Mods = {
                {"Aptitude au Fusil", 7.37}, {"Chargeur Trafiqué", 25.29},
                {"Perception des Ennemis", 1.01}, {"Ignifugé", 25.29},
                {"Purifie-Corpus", 7.37}, {"Endo", 25.29, 15},
                {"Endo", 7.37, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Chercheur Kuva",
            ModChance = 3,
            Mods = {
                {"Coup Mortel", 7.37}, {"Canon à Diffusion", 0.67},
                {"Déviation Accélérée", 7.37},
                {"Chargeur en Dents de Scie", 75.88},
                {"Ruine Dévastatrice", 0.67}, {"Fléau Chatoyant", 7.37},
                {"Endo", 0.67, 80}
            }
        }, {
            Name = "Chercheur Ivoire",
            ModChance = 3,
            Mods = {
                {"Coup Mortel", 7.37}, {"Canon à Diffusion", 0.67},
                {"Déviation Accélérée", 7.37},
                {"Chargeur en Dents de Scie", 75.88},
                {"Ruine Dévastatrice", 0.67}, {"Fléau Chatoyant", 7.37},
                {"Endo", 0.67, 80}
            }
        }, {
            Name = "Brûleur Kuva",
            ModChance = 3,
            Mods = {
                {"Tir Assuré", 5.64}, {"Fléau des Grineer", 5.64},
                {"Mode Assaut", 38.72}, {"Tigre Tourbillonnant", 5.64},
                {"Endo", 38.72, 15}, {"Endo", 5.64, 50}
            }
        }, {
            Name = "Maître Drahk Kuva",
            ModChance = 3,
            Mods = {
                {"Flux", 1.01}, {"Châtie-Grineer", 5.53},
                {"Frappe Tendue", 18.97}, {"Mains Rapides", 18.97},
                {"Bobine Réflexe", 5.53}, {"Vent du Nord", 5.53},
                {"Point de Pression", 18.97}, {"Endo", 18.97, 15},
                {"Endo", 5.53, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Drahk Kuva",
            ModChance = 3,
            Mods = {
                {"Hunt", 0.22}, {"Stalk", 0.22}, {"Déterrement", 0.22},
                {"Hurlement", 0.22}, {"Protection", 0.22}, {"Scavenge", 25.29},
                {"Déchaînement", 0.22}, {"Férocité", 0.22},
                {"Lien d'Armure", 3.69}, {"Lien de Vie", 3.69},
                {"Lien de Boucliers", 3.69}, {"Compagnon Loyal", 25.29},
                {"Déviation Précipitée", 3.69}, {"Savagery", 0.22},
                {"Chef de Meute", 25.29}, {"Mise en Pièces", 3.69},
                {"Morsure", 0.22}, {"Abri", 3.69}
            }
        }, {
            Name = "Ved Xol",
            ModChance = 10,
            Mods = {
                {"Seuil de Douleur", 12.5}, {"Ricochet Kinétique", 12.5},
                {"Cartouches Thermagnétiques", 12.5},
                {"Décharge Statique", 12.5}, {"Kit Medi-Animal", 12.5},
                {"Chargeur de Bouclier", 12.5}, {"Grenades Liantes", 12.5},
                {"Surcharge de Flux", 12.5}
            }
        }, {
            Name = "Nako Xol",
            ModChance = 10,
            Mods = {
                {"Seuil de Douleur", 12.5}, {"Ricochet Kinétique", 12.5},
                {"Cartouches Thermagnétiques", 12.5},
                {"Décharge Statique", 12.5}, {"Kit Medi-Animal", 12.5},
                {"Chargeur de Bouclier", 12.5}, {"Grenades Liantes", 12.5},
                {"Surcharge de Flux", 12.5}
            }
        }, {
            Name = "Pelna Cade",
            ModChance = 10,
            Mods = {
                {"Seuil de Douleur", 12.5}, {"Ricochet Kinétique", 12.5},
                {"Cartouches Thermagnétiques", 12.5},
                {"Décharge Statique", 12.5}, {"Kit Medi-Animal", 12.5},
                {"Chargeur de Bouclier", 12.5}, {"Grenades Liantes", 12.5},
                {"Surcharge de Flux", 12.5}
            }
        }, {
            Name = "Lockjaw & Sol",
            ModChance = 10,
            Mods = {
                {"Seuil de Douleur", 12.5}, {"Ricochet Kinétique", 12.5},
                {"Cartouches Thermagnétiques", 12.5},
                {"Décharge Statique", 12.5}, {"Kit Medi-Animal", 12.5},
                {"Chargeur de Bouclier", 12.5}, {"Grenades Liantes", 12.5},
                {"Surcharge de Flux", 12.5}
            }
        }, {
            Name = "Jad Teran",
            ModChance = 10,
            Mods = {
                {"Seuil de Douleur", 12.5}, {"Ricochet Kinétique", 12.5},
                {"Cartouches Thermagnétiques", 12.5},
                {"Décharge Statique", 12.5}, {"Kit Medi-Animal", 12.5},
                {"Chargeur de Bouclier", 12.5}, {"Grenades Liantes", 12.5},
                {"Surcharge de Flux", 12.5}
            }
        }, {
            Name = "Azoth",
            ModChance = 10,
            Mods = {
                {"Seuil de Douleur", 12.5}, {"Ricochet Kinétique", 12.5},
                {"Cartouches Thermagnétiques", 12.5},
                {"Décharge Statique", 12.5}, {"Kit Medi-Animal", 12.5},
                {"Chargeur de Bouclier", 12.5}, {"Grenades Liantes", 12.5},
                {"Surcharge de Flux", 12.5}
            }
        }, {
            Name = "Raptor RX",
            ModChance = 10,
            Mods = {
                {"Seuil de Douleur", 12.5}, {"Ricochet Kinétique", 12.5},
                {"Cartouches Thermagnétiques", 12.5},
                {"Décharge Statique", 12.5}, {"Kit Medi-Animal", 12.5},
                {"Chargeur de Bouclier", 12.5}, {"Grenades Liantes", 12.5},
                {"Surcharge de Flux", 12.5}
            }
        }, {
            Name = "Auditeur",
            ModChance = 10,
            Mods = {
                {"Seuil de Douleur", 12.5}, {"Ricochet Kinétique", 12.5},
                {"Cartouches Thermagnétiques", 12.5},
                {"Décharge Statique", 12.5}, {"Kit Medi-Animal", 12.5},
                {"Chargeur de Bouclier", 12.5}, {"Grenades Liantes", 12.5},
                {"Surcharge de Flux", 12.5}
            }
        }, {
            Name = "Jen Dro",
            ModChance = 10,
            Mods = {
                {"Seuil de Douleur", 12.5}, {"Ricochet Kinétique", 12.5},
                {"Cartouches Thermagnétiques", 12.5},
                {"Décharge Statique", 12.5}, {"Kit Medi-Animal", 12.5},
                {"Chargeur de Bouclier", 12.5}, {"Grenades Liantes", 12.5},
                {"Surcharge de Flux", 12.5}
            }
        }, {
            Name = "M-W.A.M.",
            ModChance = 10,
            Mods = {
                {"Seuil de Douleur", 12.5}, {"Ricochet Kinétique", 12.5},
                {"Cartouches Thermagnétiques", 12.5},
                {"Décharge Statique", 12.5}, {"Kit Medi-Animal", 12.5},
                {"Chargeur de Bouclier", 12.5}, {"Grenades Liantes", 12.5},
                {"Surcharge de Flux", 12.5}
            }
        }, {
            Name = "Derim Zahn",
            ModChance = 10,
            Mods = {
                {"Seuil de Douleur", 12.5}, {"Ricochet Kinétique", 12.5},
                {"Cartouches Thermagnétiques", 12.5},
                {"Décharge Statique", 12.5}, {"Kit Medi-Animal", 12.5},
                {"Chargeur de Bouclier", 12.5}, {"Grenades Liantes", 12.5},
                {"Surcharge de Flux", 12.5}
            }
        }, {
            Name = "Tia Mayn",
            ModChance = 10,
            Mods = {
                {"Seuil de Douleur", 12.5}, {"Ricochet Kinétique", 12.5},
                {"Cartouches Thermagnétiques", 12.5},
                {"Décharge Statique", 12.5}, {"Kit Medi-Animal", 12.5},
                {"Chargeur de Bouclier", 12.5}, {"Grenades Liantes", 12.5},
                {"Surcharge de Flux", 12.5}
            }
        }, {
            Name = "Armis Ulta",
            ModChance = 10,
            Mods = {
                {"Seuil de Douleur", 12.5}, {"Ricochet Kinétique", 12.5},
                {"Cartouches Thermagnétiques", 12.5},
                {"Décharge Statique", 12.5}, {"Kit Medi-Animal", 12.5},
                {"Chargeur de Bouclier", 12.5}, {"Grenades Liantes", 12.5},
                {"Surcharge de Flux", 12.5}
            }
        }, {
            Name = "Dru Pesfor",
            ModChance = 10,
            Mods = {
                {"Seuil de Douleur", 12.5}, {"Ricochet Kinétique", 12.5},
                {"Cartouches Thermagnétiques", 12.5},
                {"Décharge Statique", 12.5}, {"Kit Medi-Animal", 12.5},
                {"Chargeur de Bouclier", 12.5}, {"Grenades Liantes", 12.5},
                {"Surcharge de Flux", 12.5}
            }
        }, {
            Name = "Rana Del",
            ModChance = 10,
            Mods = {
                {"Seuil de Douleur", 12.5}, {"Ricochet Kinétique", 12.5},
                {"Cartouches Thermagnétiques", 12.5},
                {"Décharge Statique", 12.5}, {"Kit Medi-Animal", 12.5},
                {"Chargeur de Bouclier", 12.5}, {"Grenades Liantes", 12.5},
                {"Surcharge de Flux", 12.5}
            }
        }, {
            Name = "002-ER",
            ModChance = 10,
            Mods = {
                {"Seuil de Douleur", 12.5}, {"Ricochet Kinétique", 12.5},
                {"Cartouches Thermagnétiques", 12.5},
                {"Décharge Statique", 12.5}, {"Kit Medi-Animal", 12.5},
                {"Chargeur de Bouclier", 12.5}, {"Grenades Liantes", 12.5},
                {"Surcharge de Flux", 12.5}
            }
        }, {
            Name = "Rathuum Broadcaster",
            ModChance = 3,
            Ignore = true,
            Mods = {
                {"Vitalité", 25.29}, {"Antre de l'Enfer", 1.01},
                {"Prouesse de Mêlée", 25.29}, {"Furie", 7.37},
                {"Convulsion", 7.37}, {"Endo", 25.29, 15}, {"Endo", 7.37, 50},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Bourreau Garesh",
            ModChance = 20,
            Mods = {
                {"Endo", 75.88, 15}, {"Endo", 22.11, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Bourreau Nok",
            ModChance = 20,
            Mods = {
                {"Endo", 75.88, 15}, {"Endo", 22.11, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Bourreau Gorth",
            ModChance = 20,
            Mods = {
                {"Endo", 75.88, 15}, {"Endo", 22.11, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Bourreau Reth",
            ModChance = 20,
            Mods = {
                {"Endo", 75.88, 15}, {"Endo", 22.11, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Bourreau Dok Thul",
            ModChance = 20,
            Mods = {
                {"Endo", 75.88, 15}, {"Endo", 22.11, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Elite Lancer (2)",
            ModChance = 20,
            Ignore = true,
            Mods = {{"Endo", 75.88, 15}, {"Endo", 22.11, 50}, {"Endo", 2, 80}}
        }, {
            Name = "Bourreau Zura",
            ModChance = 20,
            Mods = {
                {"Endo", 75.88, 15}, {"Endo", 22.11, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Bourreau Vay Molta",
            ModChance = 20,
            Mods = {
                {"Endo", 75.88, 15}, {"Endo", 22.11, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Bourreau Dhurnam",
            ModChance = 20,
            Mods = {
                {"Batterie Silencieuse", 45.83}, {"Endo", 45.83, 50},
                {"Endo", 8.33, 80}
            }
        }, {
            Name = "Lancier Corrompu",
            ModChance = 3,
            Mods = {
                {"Chargeur Infecté", 5.53}, {"Caisse à Munition", 37.94},
                {"Lancer Puissant", 2.01}, {"Coup de Grâce (Mod)", 5.53},
                {"Guêpe Brûlante", 5.53}, {"Cogneur", 37.94},
                {"Endo", 5.53, 50}
            }
        }, {
            Name = "Nemes",
            ModChance = 3,
            Mods = {
                {"Vitalité", 25.29}, {"Antre de l'Enfer", 1.01},
                {"Prouesse de Mêlée", 25.29}, {"Furie", 7.37},
                {"Convulsion", 7.37}, {"Endo", 25.29, 15}, {"Endo", 7.37, 50},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Mastodonte Behemoth",
            ModChance = 3,
            Mods = {
                {"Convulsion", 7.37}, {"Détente Rapide", 7.37},
                {"Régénération", 18.97}, {"Redirection Calculée", 18.97},
                {"Rupture", 18.97}, {"Vent Fracturant", 7.37},
                {"Endo", 18.97, 15}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Porteur Toxique Mutaliste",
            ModChance = 3,
            Mods = {
                {"Transformateur de Morphic", 2.01}, {"Placage d'Argon", 18.97},
                {"Lunette Parallaxe", 18.97}, {"Rebord Tranchant", 18.97},
                {"Cartouches à Combustion", 11.06}, {"Endo", 18.97, 15},
                {"Endo", 11.06, 50}
            }
        }, {
            Name = "Mutaliste d'Attaque",
            ModChance = 3,
            Mods = {
                {"Transformateur de Morphic", 2.01}, {"Placage d'Argon", 18.97},
                {"Lunette Parallaxe", 18.97}, {"Rebord Tranchant", 18.97},
                {"Cartouches à Combustion", 11.06}, {"Endo", 18.97, 15},
                {"Endo", 11.06, 50}
            }
        }, {
            Name = "Porteur Éclectique Mutaliste",
            ModChance = 3,
            Mods = {
                {"Transformateur de Morphic", 2.01}, {"Placage d'Argon", 18.97},
                {"Lunette Parallaxe", 18.97}, {"Rebord Tranchant", 18.97},
                {"Cartouches à Combustion", 11.06}, {"Endo", 18.97, 15},
                {"Endo", 11.06, 50}
            }
        }, {
            Name = "Mutalist Cannon Battery",
            ModChance = 3,
            Ignore = true,
            Mods = {
                {"Inversion d'Énergie", 25.81}, {"Rebord Saignant", 25.81},
                {"Munitions Modifiées", 11.28}, {"Endo", 25.81, 15},
                {"Endo", 11.28, 50}
            }
        }, {
            Name = "Zéro Corrompu",
            ModChance = 3,
            Mods = {
                {"Pièces de Rechange", 11.06}, {"Intruder", 75.88},
                {"Tourbillon", 0.67}, {"Branche Battante", 0.67},
                {"Endo", 11.06, 50}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "Hellion Kuva",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Traumatisme Lourd", 0.5},
                {"Vitalité", 37.94}, {"Charge de Chaleur", 11.06},
                {"Peau de Diamant", 11.06}, {"Rationalisation", 0.5},
                {"Phénix de Fer", 0.5}, {"Endo", 0.5, 80}
            }
        }, {
            Name = "Artilleuse Lourde Kuva",
            ModChance = 10,
            Mods = {
                {"Acier Véritable", 25.29}, {"Pompe Tactique", 11.06},
                {"Manteau Chaud", 25.29}, {"Expulse-Grineer", 11.06},
                {"Souverain Proscrit", 2.01}, {"Endo", 25.29, 15}
            }
        }, {
            Name = "Artilleuse Lourde Ivoire",
            ModChance = 10,
            Mods = {
                {"Acier Véritable", 25.29}, {"Pompe Tactique", 11.06},
                {"Manteau Chaud", 25.29}, {"Expulse-Grineer", 11.06},
                {"Souverain Proscrit", 2.01}, {"Endo", 25.29, 15}
            }
        }, {
            Name = "Bombardier Kuva",
            ModChance = 3,
            Mods = {
                {"Acier Véritable", 25.29}, {"Pompe Tactique", 11.06},
                {"Manteau Chaud", 25.29}, {"Expulse-Grineer", 11.06},
                {"Sanctuaire", 0.5}, {"Bien Chaussé", 0.5},
                {"Surcharge d'État", 0.67}, {"Endo", 25.29, 15}
            }
        }, {
            Name = "Bombardier Ivoire",
            ModChance = 3,
            Mods = {
                {"Acier Véritable", 25.29}, {"Pompe Tactique", 11.06},
                {"Manteau Chaud", 25.29}, {"Expulse-Grineer", 11.06},
                {"Sanctuaire", 0.5}, {"Bien Chaussé", 0.5},
                {"Derviche Cramoisi", 0.5}, {"Endo", 25.29, 15},
                {"Endo", 0.5, 80}
            }
        }, {
            Name = "Ballista Kuva",
            ModChance = 3,
            Mods = {
                {"Fracas d'Organes", 37.94}, {"Porte-Tempête", 11.06},
                {"Endo", 37.94, 15}, {"Endo", 11.06, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Ballista Ivoire",
            ModChance = 3,
            Mods = {
                {"Fracas d'Organes", 37.94}, {"Porte-Tempête", 11.06},
                {"Endo", 37.94, 15}, {"Endo", 11.06, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Éviscérateur Kuva",
            ModChance = 3,
            Mods = {
                {"Prouesse de Mêlée", 18.97}, {"Toucher Choquant", 11.06},
                {"Manoeuvre de Pistolet", 18.97}, {"Perturbateur", 18.97},
                {"Supplice Persistant", 18.97}, {"Tresse Scindante", 11.06},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Éviscérateur Ivoire",
            ModChance = 3,
            Mods = {
                {"Prouesse de Mêlée", 18.97}, {"Toucher Choquant", 11.06},
                {"Manoeuvre de Pistolet", 18.97}, {"Perturbateur", 18.97},
                {"Supplice Persistant", 18.97}, {"Tresse Scindante", 11.06},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Huissier",
            ModChance = 3,
            Mods = {
                {"Vent du Nord", 11.06}, {"Point de Pression", 75.88},
                {"Flux", 1.01}, {"Seismic Wave", 11.06}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Venin Mutalist",
            ModChance = 3,
            Ignore = true,
            Mods = {
                {"Point de Pression", 37.94}, {"Pointe Métallique", 0.67},
                {"Portée Sinistre", 11.06}, {"Explosifs Dissimulés", 0.67},
                {"Endo", 37.94, 15}, {"Endo", 11.06, 50}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "Artificer",
            ModChance = 100,
            Ignore = true,
            Mods = {
                {"Balles Cryogéniques", 4.42}, {"Allonge", 4.42},
                {"Impact Brûlant", 4.42}, {"Coup Mortel", 4.42},
                {"Canalisation d'Énergie", 1.01}, {"Endo", 75.88, 15},
                {"Endo", 4.42, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Carabus",
            ModChance = 3,
            Mods = {
                {"Vitalité", 25.29}, {"Antre de l'Enfer", 1.01},
                {"Prouesse de Mêlée", 25.29}, {"Furie", 7.37},
                {"Convulsion", 7.37}, {"Endo", 25.29, 15}, {"Endo", 7.37, 50},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Datalyst",
            ModChance = 4,
            Mods = {
                {"Rayon à Combustion", 25}, {"Masque Vulpin", 25},
                {"Tragédie de Gaïa", 25}, {"Endo", 25, 80}
            }
        }, {
            Name = "Drone d'Attaque (Archwing)",
            ModChance = 3,
            Mods = {
                {"Prolongement", 25.29}, {"Magasin Profond", 25.29},
                {"Transfert Efficace", 2.01}, {"Endo", 25.29, 15},
                {"Endo", 22.11, 50}
            }
        }, {
            Name = "Corvette",
            ModChance = 3,
            Mods = {
                {"Débordement", 5.64}, {"Durabilité Améliorée", 5.64},
                {"Défenses Supérieures", 5.64}, {"Endo", 77.44, 15},
                {"Endo", 5.64, 50}
            }
        }, {
            Name = "Frégate",
            ModChance = 3,
            Mods = {
                {"Lunette Parallaxe", 18.97}, {"Rebord Tranchant", 18.97},
                {"Balles Creuses", 2.01}, {"Lame Tempérée", 18.97},
                {"Endo", 18.97, 15}, {"Endo", 22.11, 50}
            }
        }, {
            Name = "Carrier",
            ModChance = 5,
            Mods = {
                {"Détente Automatique", 2.01}, {"Placage d'Argon", 37.94},
                {"Chargeur Venimeux", 7.37}, {"Débordement", 7.37},
                {"Endo", 37.94, 15}, {"Endo", 7.37, 50}
            }
        }, {
            Name = "Ranger",
            ModChance = 3,
            Mods = {
                {"Lunette Parallaxe", 18.97}, {"Rebord Tranchant", 18.97},
                {"Balles Creuses", 2.01}, {"Lame Tempérée", 18.97},
                {"Endo", 18.97, 15}, {"Endo", 22.11, 50}
            }
        }, {
            Name = "Ranger Penta",
            ModChance = 3,
            Mods = {
                {"Lunette Parallaxe", 18.97}, {"Rebord Tranchant", 18.97},
                {"Balles Creuses", 2.01}, {"Lame Tempérée", 18.97},
                {"Endo", 18.97, 15}, {"Endo", 22.11, 50}
            }
        }, {
            Name = "Ranger Quanta",
            ModChance = 3,
            Mods = {
                {"Lunette Parallaxe", 18.97}, {"Rebord Tranchant", 18.97},
                {"Balles Creuses", 2.01}, {"Lame Tempérée", 18.97},
                {"Endo", 18.97, 15}, {"Endo", 22.11, 50}
            }
        }, {
            Name = "Gox",
            ModChance = 3,
            Mods = {
                {"Débordement", 5.64}, {"Durabilité Améliorée", 5.64},
                {"Défenses Supérieures", 5.64}, {"Endo", 77.44, 15},
                {"Endo", 5.64, 50}
            }
        }, {
            Name = "Cannon Battery (2)",
            ModChance = 3,
            Ignore = true,
            Mods = {
                {"Inversion d'Énergie", 25.81}, {"Rebord Saignant", 25.81},
                {"Munitions Modifiées", 11.28}, {"Endo", 25.81, 15},
                {"Endo", 11.28, 50}
            }
        }, {
            Name = "Jack O'Naut",
            ModChance = 3,
            Mods = {
                {"Convulsion", 7.37}, {"Détente Rapide", 7.37},
                {"Régénération", 18.97}, {"Redirection Calculée", 18.97},
                {"Rupture", 18.97}, {"Vent Fracturant", 7.37},
                {"Endo", 18.97, 15}, {"Endo", 2.01, 80},
                {"Pherliac Pods Blueprint", 100}
            }
        }, {
            Name = "Maniaque Grineer (2)",
            ModChance = 3,
            Ignore = true,
            Mods = {
                {"Coup Mortel", 7.37}, {"Canon à Diffusion", 0.67},
                {"Déviation Accélérée", 7.37},
                {"Chargeur en Dents de Scie", 75.88},
                {"Ruine Dévastatrice", 0.67}, {"Fléau Chatoyant", 7.37},
                {"Endo", 0.67, 80}
            }
        }, {
            Name = "Maniaque Grineer",
            ModChance = 33,
            Mods = {
                {"Flux", 0.67}, {"Frappe Tendue", 18.97},
                {"Mains Rapides", 18.97}, {"Bobine Réflexe", 7.37},
                {"Vent du Nord", 7.37}, {"Point de Pression", 18.97},
                {"Quatre Cavaliers", 0.67}, {"Endo", 18.97, 15},
                {"Endo", 7.37, 50}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "Scrambus",
            ModChance = 4,
            Mods = {
                {"Rayon à Combustion", 25}, {"Masque Vulpin", 25},
                {"Tragédie de Gaïa", 25}, {"Endo", 25, 80}
            }
        }, {
            Name = "Spectre (Tenno)",
            ModChance = 3,
            Mods = {
                {"Rage", 20}, {"Berserk", 20}, {"Flux", 20},
                {"Maître Voleur", 20}, {"Jugement Décisif", 20}
            }
        }, {
            Name = "Kuva Dargyn",
            ModChance = 12.5,
            Mods = {
                {"Impact Soudain", 25.29}, {"Canon Plaqué Rubedo", 11.06},
                {"Prolongement", 25.29}, {"Redirection de Système", 2.01},
                {"Endo", 25.29, 15}, {"Endo", 11.06, 50}
            }
        }, {
            Name = "Ravageur Nightwatch",
            ModChance = 3,
            Mods = {
                {"Point de Pression", 37.94}, {"Traumatisme Lourd", 0.5},
                {"Vitalité", 37.94}, {"Charge de Chaleur", 11.06},
                {"Peau de Diamant", 11.06}, {"Rationalisation", 0.5},
                {"Phénix de Fer", 0.5}, {"Endo", 0.5, 80}
            }
        }, {
            Name = "Pilleur Ivoire",
            ModChance = 3,
            Mods = {
                {"Vitalité", 37.94}, {"Point de Pression", 37.94},
                {"Traumatisme Lourd", 0.5}, {"Charge de Chaleur", 11.06},
                {"Rationalisation", 0.5}, {"Phénix de Fer", 0.5},
                {"Seismic Wave", 11.06}, {"Endo", 0.5, 80}
            }
        }, {
            Name = "Roller Sentinelle",
            ModChance = 3,
            Mods = {
                {"Acier Véritable", 18.97}, {"Chargeur Trafiqué", 18.97},
                {"Feu des Enfers", 7.37}, {"Déviation Rapide", 7.37},
                {"Vitalité Améliorée", 18.97}, {"Endo", 18.97, 15},
                {"Endo", 7.37, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Gardien Corrompu",
            ModChance = 3,
            Mods = {
                {"Tromblon", 18.97}, {"Chargeur Glissant", 18.97},
                {"Mutation de Chargeur", 18.97}, {"Balles Comprimées", 11.06},
                {"Jugement Décisif", 1.01}, {"Endo", 18.97, 15},
                {"Endo", 11.06, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Raptor (2)",
            ModChance = 5,
            Ignore = true,
            Mods = {
                {"Bobine Réflexe", 11.06}, {"Allonge", 11.06},
                {"Fracas d'Organes", 37.94}, {"Atteinte", 37.94},
                {"Chambre Divisée", 2.01}
            }
        }, {
            Name = "Bombardier Maniaque",
            ModChance = 40,
            Mods = {
                {"Acier Véritable", 25.29}, {"Pompe Tactique", 11.06},
                {"Manteau Chaud", 25.29}, {"Expulse-Grineer", 11.06},
                {"Tempête Vermillon", 0.67}, {"Masque Vulpin", 0.67},
                {"Endo", 25.29, 15}, {"Endo", 0.67, 80}
            }
        }, {
            Name = "Stalker",
            ModChance = 100,
            Mods = {
                {"Impact Brûlant", 30.56}, {"Canalisation d'Énergie", 2.78},
                {"Intensité", 2.78}, {"Impact Lourd", 30.56},
                {"Justice Aveugle", 30.56}, {"Endo", 2.78, 80}
            }
        }, {
            Name = "Ogma",
            ModChance = 25,
            Mods = {
                {"Rebord Tranchant", 37.94}, {"Piqûre Toxique", 11.06},
                {"Coups Doubles", 1.01}, {"Redirection de Système", 1.01},
                {"Endo", 37.94, 15}, {"Endo", 11.06, 50}
            }
        }, {
            Name = "Lancier Nightwatch",
            ModChance = 3,
            Mods = {
                {"Furie", 7.37}, {"Tambour de Munitions", 25.29},
                {"Sans Retour", 7.37}, {"Atteinte", 25.29},
                {"Fauchage Tournoyant", 7.37}, {"Endo", 25.29, 15},
                {"Endo", 2.01, 80}
            }
        }, {
            Name = "Dreg Temporel",
            ModChance = 10,
            Mods = {
                {"Transformateur de Morphic", 2.01}, {"Prolongement", 25.29},
                {"Lunette Parallaxe", 25.29}, {"Magasin Polaire", 11.06},
                {"Endo", 25.29, 15}, {"Endo", 11.06, 50}
            }
        }, {
            Name = "Huissier Frontalier",
            ModChance = 3,
            Mods = {
                {"Châtie-Grineer", 5.53}, {"Frappe Tendue", 18.97},
                {"Mains Rapides", 18.97}, {"Bobine Réflexe", 5.53},
                {"Vent du Nord", 5.53}, {"Point de Pression", 18.97},
                {"Flux", 1.01}, {"Endo", 18.97, 15}, {"Endo", 5.53, 50},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Dargyn",
            ModChance = 3,
            Mods = {
                {"Rebord Saignant", 25.29}, {"Rebord Glacial", 7.37},
                {"Magasin Profond", 25.29}, {"Munitions Modifiées", 7.37},
                {"Transfert Efficace", 2.01}, {"Endo", 25.29, 15},
                {"Endo", 7.37, 50}
            }
        }, {
            Name = "Maître Drahk",
            ModChance = 3,
            Mods = {
                {"Flux", 1.01}, {"Châtie-Grineer", 5.53},
                {"Frappe Tendue", 18.97}, {"Mains Rapides", 18.97},
                {"Bobine Réflexe", 5.53}, {"Vent du Nord", 5.53},
                {"Point de Pression", 18.97}, {"Endo", 18.97, 15},
                {"Endo", 5.53, 50}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Hellion-Bouclier Dargyn",
            ModChance = 20,
            Mods = {
                {"Amplificateur d'Énergie", 7.37}, {"Rebord Saignant", 37.94},
                {"Acier Flamboyant", 7.37}, {"Coups Doubles", 2.01},
                {"Endo", 37.94, 15}, {"Endo", 7.37, 50}
            }
        }, {
            Name = "Sauteur",
            ModChance = 3,
            Mods = {
                {"Purifie-Infestés", 7.37}, {"Mode Assaut", 37.94},
                {"Paume Sismique", 2.01}, {"Accélération Fatale", 7.37},
                {"Aiguille Tourbillonnante", 7.37}, {"Endo", 37.94, 15}
            }
        }, {
            Name = "Zeplen",
            ModChance = 3,
            Mods = {
                {"Impact Soudain", 25.81}, {"Magasin Profond", 25.81},
                {"Munitions Modifiées", 7.52},
                {"Durabilité Améliorée", 7.52}, {"Endo", 25.81, 15},
                {"Endo", 7.52, 50}
            }
        }, {
            Name = "Hellion Dargyn",
            ModChance = 12.5,
            Mods = {
                {"Impact Soudain", 25.29}, {"Canon Plaqué Rubedo", 11.06},
                {"Prolongement", 25.29}, {"Redirection de Système", 2.01},
                {"Endo", 25.29, 15}, {"Endo", 11.06, 50}
            }
        }, {
            Name = "Roller Kuva",
            ModChance = 3,
            Mods = {
                {"Acier Véritable", 18.97}, {"Chargeur Trafiqué", 18.97},
                {"Feu des Enfers", 7.37}, {"Déviation Rapide", 7.37},
                {"Vitalité Améliorée", 18.97}, {"Endo", 18.97, 15},
                {"Endo", 7.37, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Roller Ivoire",
            ModChance = 3,
            Mods = {
                {"Acier Véritable", 18.97}, {"Chargeur Trafiqué", 18.97},
                {"Feu des Enfers", 7.37}, {"Déviation Rapide", 7.37},
                {"Vitalité Améliorée", 18.97}, {"Endo", 18.97, 15},
                {"Endo", 7.37, 50}, {"Endo", 2.01, 80}
            }
        }, {
            Name = "Lephantis (Corps)",
            ModChance = 100,
            Mods = {
                {"Stabilisateur", 2.01}, {"Pièces de Rechange", 22.11},
                {"Rebond", 37.94}, {"Retour Rapide", 37.94}
            }
        }, {
            Name = "Lephantis",
            ModChance = 100,
            Ignore = true,
            Mods = {
                {"Stabilisateur", 2.01}, {"Pièces de Rechange", 22.11},
                {"Rebond", 37.94}, {"Retour Rapide", 37.94}
            }
        }, {
            Name = "Capitaine Vor",
            ModChance = 100,
            Mods = {
                {"Vitalité", 25.29}, {"Charge de Chaleur", 11.06},
                {"Chargeur Glissant", 25.29}, {"Pistolero", 11.06},
                {"Dégaine", 25.29}, {"Intensité", 2.01}
            }
        }, {
            Name = "Tourelle Senta",
            ModChance = 3,
            Mods = {
                {"Inversion d'Énergie", 25.81}, {"Rebord Saignant", 25.81},
                {"Munitions Modifiées", 11.28}, {"Endo", 25.81, 15},
                {"Endo", 11.28, 50}
            }
        }, {
            Name = "Maître Hyekka Kuva",
            ModChance = 3,
            Mods = {
                {"Flux", 1.01}, {"Mains Rapides", 25.29},
                {"Point de Pression", 25.29}, {"Endo", 25.29, 15},
                {"Endo", 22.11, 50}, {"Endo", 1.01, 80},
                {
                    "Orbiter Segments|Kavat Incubator Upgrade Segment Blueprint",
                    50
                }
            }
        }, {
            Name = "Ogma Elite",
            ModChance = 25,
            Mods = {
                {"Rebord Tranchant", 37.94}, {"Piqûre Toxique", 11.06},
                {"Coups Doubles", 1.01}, {"Redirection de Système", 1.01},
                {"Endo", 37.94, 15}, {"Endo", 11.06, 50}
            }
        }, {
            Name = "Zanuka Hunter",
            ModChance = 50,
            Mods = {
                {"Scimitar Avionics Blueprint", 50}, {"Detron Blueprint", 50}
            }
        }, {
            Name = "Fissure Corrupted Enemy",
            ModChance = 3,
            Mods = {{"Harrow Châssis Blueprint", 100}}
        }, {
            Name = "Hemocyte",
            ModChance = 100,
            Mods = {
                {"Adrénaline du Chasseur", 28.95},
                {"Récupération du Chasseur", 28.95},
                {"Synergie du Chasseur", 10.53},
                {"Munitions du Chasseur", 10.53},
                {"Commande du Chasseur", 10.53},
                {"PiÉtapes du Chasseur", 10.53}
            }
        }, {
            Name = "Goule Foreuse",
            ModChance = 10,
            Mods = {
                {"Tir Assuré", 5.53}, {"Fléau des Grineer", 5.53},
                {"Mode Assaut", 37.94}, {"Tigre Tourbillonnant", 5.53},
                {"Plumes Tranchantes", 2.01}, {"Endo", 43.47}
            }
        }, {
            Name = "Ghoul Auger Alpha",
            ModChance = 50,
            Mods = {
                {"Commande du Chasseur", 1.01},
                {"Récupération du Chasseur", 75.88},
                {"Synergie du Chasseur", 22.11}, {"Plumes Tranchantes", 1.01}
            }
        }, {
            Name = "Goule Dévoreuse",
            ModChance = 10,
            Mods = {
                {"Châtie-Grineer", 3.69}, {"Frappe Tendue", 25.29},
                {"Mains Rapides", 25.29}, {"Bobine Réflexe", 3.69},
                {"Vent du Nord", 3.69}, {"Point de Pression", 25.29},
                {"Plumes Tranchantes", 3.69}, {"Affliction Persistante", 3.69},
                {"Vulcain d'Atlantis", 3.69}, {"Endo", 3.69}
            }
        }, {
            Name = "Goule Décomposée",
            ModChance = 20,
            Mods = {
                {"Dentelure", 7.37}, {"Paratonnerre", 37.94},
                {"Impact Lourd", 7.37}, {"Plumes Tranchantes", 1.01},
                {"Maître Voleur", 1.01}, {"Endo", 45.31}
            }
        }, {
            Name = "Goule Rictus",
            ModChance = 10,
            Mods = {
                {"Châtie-Grineer", 5.53}, {"Frappe Tendue", 18.97},
                {"Mains Rapides", 18.97}, {"Bobine Réflexe", 5.53},
                {"Vent du Nord", 5.53}, {"Point de Pression", 18.97},
                {"Plumes Tranchantes", 2.01}, {"Endo", 24.5}
            }
        }, {
            Name = "Goule Rictus Alpha",
            ModChance = 50,
            Mods = {
                {"Plumes Tranchantes", 1.01}, {"Munitions du Chasseur", 22.11},
                {"PiÉtapes du Chasseur", 1.01},
                {"Adrénaline du Chasseur", 75.88}
            }
        }, {
            Name = "Hyena Cinderthresh",
            ModChance = 10,
            Mods = {
                {"Acier Véritable", 7.84}, {"Chargeur Trafiqué", 56.34},
                {"Maître Voleur", 0.60}, {"Va chercher", 32.84},
                {"Collier Choc", 0.60}, {"Glande Inflammable", 0.60},
                {"Mâchoire Gelée", 0.60}, {"Dents Venimeuses", 0.60}
            }
        }, {
            Name = "Hyena Gyre",
            ModChance = 10,
            Mods = {
                {"Acier Véritable", 7.84}, {"Chargeur Trafiqué", 56.34},
                {"Maître Voleur", 0.60}, {"Va chercher", 32.84},
                {"Collier Choc", 0.60}, {"Glande Inflammable", 0.60},
                {"Mâchoire Gelée", 0.60}, {"Dents Venimeuses", 0.60}
            }
        }, {
            Name = "Hyena Rabbleback",
            ModChance = 10,
            Mods = {
                {"Acier Véritable", 7.84}, {"Chargeur Trafiqué", 56.34},
                {"Maître Voleur", 0.60}, {"Va chercher", 32.84},
                {"Collier Choc", 0.60}, {"Glande Inflammable", 0.60},
                {"Mâchoire Gelée", 0.60}, {"Dents Venimeuses", 0.60}
            }
        }, {
            Name = "Hyena Icemire",
            ModChance = 10,
            Mods = {
                {"Acier Véritable", 7.84}, {"Chargeur Trafiqué", 56.34},
                {"Maître Voleur", 0.60}, {"Va chercher", 32.84},
                {"Collier Choc", 0.60}, {"Glande Inflammable", 0.60},
                {"Mâchoire Gelée", 0.60}, {"Dents Venimeuses", 0.60}
            }
        }, {
            Name = "Drone Bouclier d'Arbitrage",
            ModChance = 3,
            Mods = {
                {"Oeil de Faucon", 7.37}, {"Excité du Canon", 7.37},
                {"Fibre Antichoc", 1.01}, {"Endo", 84.25}
            }
        }, {
            Name = "Vallis Surveillance Drone",
            ModChance = 3,
            Mods = {
                {"Oeil de Faucon", 7.37}, {"Excité du Canon", 7.37},
                {"Fibre Antichoc", 1.01}, {"Endo", 84.25}
            }
        }, {
            Name = "Contre-MOA Terra",
            ModChance = 10,
            Mods = {
                {"Allonge", 3.69}, {"Bobine Réflexe", 3.69},
                {"Vent du Nord", 3.69}, {"Fracas d'Organes", 37.94},
                {"Toucher Choquant", 3.69}, {"Atteinte", 37.94},
                {"Impact Brûlant", 3.69}, {"Chambre Divisée", 1.01},
                {"Frappe de Fièvre", 3.69}, {"Frappe Vitale", 1.01}
            }
        }, {
            Name = "Terra Anti MOA (2)",
            ModChance = 20,
            Ignore = true,
            Mods = {
                {"Allonge", 3.69}, {"Bobine Réflexe", 3.69},
                {"Vent du Nord", 3.69}, {"Fracas d'Organes", 37.94},
                {"Toucher Choquant", 3.69}, {"Atteinte", 37.94},
                {"Impact Brûlant", 3.69}, {"Chambre Divisée", 1.01},
                {"Frappe de Fièvre", 3.69}, {"Frappe Vitale", 1.01}
            }
        }, {
            Name = "Special Duty Coildrive",
            ModChance = 3,
            Ignore = true,
            Mods = {
                {"Vitalité", 37.94}, {"Charge de Chaleur", 11.06},
                {"Traumatisme Lourd", 0.5}, {"Point de Pression", 37.94},
                {"Peau de Diamant", 11.06}, {"Rationalisation", 0.5},
                {"Phénix de Fer", 0.5}, {"Endo", 0.5}
            }
        }, {
            Name = "Porteur de Puissance Corpus (Vallée Orbis)",
            ModChance = 5,
            Mods = {
                {"Furie", 4.66}, {"Sans Retour", 8.54},
                {"Manoeuvre de Pistolet", 34.47}, {"Perception Vitale", 0.97},
                {"Étreinte Glaciale", 4.66}, {"Habile du Canon", 4.66},
                {"Fibre Métallique", 34.47}, {"Chargeur Infecté", 4.66},
                {"Bord Dentelé", 0.97}, {"Dérision du Gardien", 0.97},
                {"Résilience Rapide", 0.97}
            }
        }, {
            Name = "Homme d'Équipage Terra",
            ModChance = 5,
            Mods = {
                {"Furie", 4.42}, {"Sans Retour", 4.42},
                {"Manoeuvre de Pistolet", 37.94}, {"Perception Vitale", 0.5},
                {"Étreinte Glaciale", 4.42}, {"Habile du Canon", 4.42},
                {"Fibre Métallique", 37.94}, {"Chargeur Infecté", 4.42},
                {"Bord Dentelé", 0.5}, {"Dérision du Gardien", 0.5},
                {"Résilience Rapide", 0.5}
            }
        }, {
            Name = "Homme d'Équipage d'Élite Terra",
            ModChance = 20,
            Mods = {
                {"Furie", 4.42}, {"Sans Retour", 4.42},
                {"Manoeuvre de Pistolet", 37.94}, {"Perception Vitale", 0.5},
                {"Étreinte Glaciale", 4.42}, {"Habile du Canon", 4.42},
                {"Fibre Métallique", 37.94}, {"Chargeur Infecté", 4.42},
                {"Bord Dentelé", 0.5}, {"Dérision du Gardien", 0.5},
                {"Résilience Rapide", 0.5}
            }
        }, {
            Name = "Homme d'Équipage Plasmor Terra",
            ModChance = 5,
            Mods = {
                {"Furie", 4.42}, {"Sans Retour", 4.42},
                {"Manoeuvre de Pistolet", 37.94}, {"Perception Vitale", 0.5},
                {"Étreinte Glaciale", 4.42}, {"Habile du Canon", 4.42},
                {"Fibre Métallique", 37.94}, {"Chargeur Infecté", 4.42},
                {"Bord Dentelé", 0.5}, {"Dérision du Gardien", 0.5},
                {"Résilience Rapide", 0.5}
            }
        }, {
            Name = "Terra Plasmor Crewman (2)",
            ModChance = 20,
            Ignore = true,
            Mods = {
                {"Furie", 4.42}, {"Sans Retour", 4.42},
                {"Manoeuvre de Pistolet", 37.94}, {"Perception Vitale", 0.5},
                {"Étreinte Glaciale", 4.42}, {"Habile du Canon", 4.42},
                {"Fibre Métallique", 37.94}, {"Chargeur Infecté", 4.42},
                {"Bord Dentelé", 0.5}, {"Dérision du Gardien", 0.5},
                {"Résilience Rapide", 0.5}
            }
        }, {
            Name = "MOA Terra",
            ModChance = 10,
            Mods = {
                {"Allonge", 3.69}, {"Bobine Réflexe", 3.69},
                {"Vent du Nord", 3.69}, {"Fracas d'Organes", 37.94},
                {"Toucher Choquant", 3.69}, {"Atteinte", 37.94},
                {"Impact Brûlant", 3.69}, {"Chambre Divisée", 1.01},
                {"Frappe de Fièvre", 3.69}, {"Frappe Vitale", 1.01}
            }
        }, {
            Name = "MOA Terra (2)",
            ModChance = 20,
            Ignore = true,
            Mods = {
                {"Allonge", 3.69}, {"Bobine Réflexe", 3.69},
                {"Vent du Nord", 3.69}, {"Fracas d'Organes", 37.94},
                {"Toucher Choquant", 3.69}, {"Atteinte", 37.94},
                {"Impact Brûlant", 3.69}, {"Chambre Divisée", 1.01},
                {"Frappe de Fièvre", 3.69}, {"Frappe Vitale", 1.01}
            }
        }, {
            Name = "MOA Onde de Choc Terra",
            ModChance = 10,
            Mods = {
                {"Allonge", 3.69}, {"Bobine Réflexe", 3.69},
                {"Vent du Nord", 3.69}, {"Fracas d'Organes", 37.94},
                {"Toucher Choquant", 3.69}, {"Atteinte", 37.94},
                {"Impact Brûlant", 3.69}, {"Chambre Divisée", 1.01},
                {"Frappe de Fièvre", 3.69}, {"Frappe Vitale", 1.01}
            }
        }, {
            Name = "MOA Onde de Choc Terra (2)",
            ModChance = 20,
            Ignore = true,
            Mods = {
                {"Allonge", 3.69}, {"Bobine Réflexe", 3.69},
                {"Vent du Nord", 3.69}, {"Fracas d'Organes", 37.94},
                {"Toucher Choquant", 3.69}, {"Atteinte", 37.94},
                {"Impact Brûlant", 3.69}, {"Chambre Divisée", 1.01},
                {"Frappe de Fièvre", 3.69}, {"Frappe Vitale", 1.01}
            }
        }, {
            Name = "Drone d'Attaque Terra",
            ModChance = 5,
            Mods = {
                {"Vitalité", 25.29}, {"Prouesse de Mêlée", 25.29},
                {"Furie", 3.69}, {"Convulsion", 3.69}, {"Allonge", 3.69},
                {"Mutation de Chargeur", 25.29}, {"Oeil de Faucon", 3.69},
                {"Pointe Métallique", 0.67}, {"Excité du Canon", 3.69},
                {"Fibre Antichoc", 0.67}, {"Portée Sinistre", 3.69},
                {"Explosifs Dissimulés", 0.67}
            }
        }, {
            Name = "Drone d'Attaque Terra (2)",
            ModChance = 20,
            Ignore = true,
            Mods = {
                {"Vitalité", 25.29}, {"Prouesse de Mêlée", 25.29},
                {"Furie", 3.69}, {"Convulsion", 3.69}, {"Allonge", 3.69},
                {"Mutation de Chargeur", 25.29}, {"Oeil de Faucon", 3.69},
                {"Pointe Métallique", 0.67}, {"Excité du Canon", 3.69},
                {"Fibre Antichoc", 0.67}, {"Portée Sinistre", 3.69},
                {"Explosifs Dissimulés", 0.67}
            }
        }, {
            Name = "Homme d'Équipage Sniper Terra",
            ModChance = 5,
            Mods = {
                {"Furie", 4.42}, {"Sans Retour", 4.42},
                {"Manoeuvre de Pistolet", 37.94}, {"Perception Vitale", 0.5},
                {"Étreinte Glaciale", 4.42}, {"Habile du Canon", 4.42},
                {"Fibre Métallique", 37.94}, {"Chargeur Infecté", 4.42},
                {"Bord Dentelé", 0.5}, {"Dérision du Gardien", 0.5},
                {"Résilience Rapide", 0.5}
            }
        }, {
            Name = "Terra Sniper Crewman (2)",
            ModChance = 20,
            Ignore = true,
            Mods = {
                {"Furie", 4.42}, {"Sans Retour", 4.42},
                {"Manoeuvre de Pistolet", 37.94}, {"Perception Vitale", 0.5},
                {"Étreinte Glaciale", 4.42}, {"Habile du Canon", 4.42},
                {"Fibre Métallique", 37.94}, {"Chargeur Infecté", 4.42},
                {"Bord Dentelé", 0.5}, {"Dérision du Gardien", 0.5},
                {"Résilience Rapide", 0.5}
            }
        }, {
            Name = "Soldat de Tranchées Terra",
            ModChance = 10,
            Mods = {
                {"Prouesse de Mêlée", 25.29}, {"Frappe Tendue", 25.29},
                {"Ravage", 0.67}, {"Cartouche Chargée", 4.42},
                {"Balles Incendiaires", 4.42}, {"Purifie-Grineer", 4.42},
                {"Mains sur Ressorts", 0.67}, {"Chargeur Infecté", 4.42},
                {"Balles de Commotion", 4.42}, {"Rayon à Combustion", 0.67},
                {"Déchiqueteur", 25.29}
            }
        }, {
            Name = "Soldat de Tranchées d'Élite Terra",
            ModChance = 20,
            Mods = {
                {"Prouesse de Mêlée", 25.29}, {"Frappe Tendue", 25.29},
                {"Ravage", 0.67}, {"Cartouche Chargée", 4.42},
                {"Balles Incendiaires", 4.42}, {"Purifie-Grineer", 4.42},
                {"Mains sur Ressorts", 0.67}, {"Chargeur Infecté", 4.42},
                {"Balles de Commotion", 4.42}, {"Rayon à Combustion", 0.67},
                {"Déchiqueteur", 25.29}
            }
        }, {
            Name = "Pourvoyeur Terra",
            ModChance = 10,
            Mods = {
                {"Prouesse de Mêlée", 25.29}, {"Frappe Tendue", 25.29},
                {"Ravage", 0.67}, {"Cartouche Chargée", 4.42},
                {"Balles Incendiaires", 4.42}, {"Purifie-Grineer", 4.42},
                {"Mains sur Ressorts", 0.67}, {"Chargeur Infecté", 4.42},
                {"Balles de Commotion", 4.42}, {"Rayon à Combustion", 0.67},
                {"Déchiqueteur", 25.29}
            }
        }, {
            Name = "Pourvoyeur d'Élite Terra",
            ModChance = 20,
            Mods = {
                {"Prouesse de Mêlée", 25.29}, {"Frappe Tendue", 25.29},
                {"Ravage", 0.67}, {"Cartouche Chargée", 4.42},
                {"Balles Incendiaires", 4.42}, {"Purifie-Grineer", 4.42},
                {"Mains sur Ressorts", 0.67}, {"Chargeur Infecté", 4.42},
                {"Balles de Commotion", 4.42}, {"Rayon à Combustion", 0.67},
                {"Déchiqueteur", 25.29}
            }
        }, {
            Name = "Osprey Protecteur Terra",
            ModChance = 5,
            Mods = {
                {"Vitalité", 25.29}, {"Prouesse de Mêlée", 25.29},
                {"Furie", 3.69}, {"Convulsion", 3.69}, {"Allonge", 3.69},
                {"Mutation de Chargeur", 25.29}, {"Oeil de Faucon", 3.69},
                {"Pointe Métallique", 0.67}, {"Excité du Canon", 3.69},
                {"Fibre Antichoc", 0.67}, {"Portée Sinistre", 3.69},
                {"Explosifs Dissimulés", 0.67}
            }
        }, {
            Name = "Osprey Protecteur Terra (2)",
            ModChance = 20,
            Ignore = true,
            Mods = {
                {"Vitalité", 25.29}, {"Prouesse de Mêlée", 25.29},
                {"Furie", 3.69}, {"Convulsion", 3.69}, {"Allonge", 3.69},
                {"Mutation de Chargeur", 25.29}, {"Oeil de Faucon", 3.69},
                {"Pointe Métallique", 0.67}, {"Excité du Canon", 3.69},
                {"Fibre Antichoc", 0.67}, {"Portée Sinistre", 3.69},
                {"Explosifs Dissimulés", 0.67}
            }
        }, {
            Name = "Osprey Protecteur Terra (3)",
            ModChance = 3,
            Ignore = true,
            Mods = {
                {"Oeil de Faucon", 7.37}, {"Excité du Canon", 7.37},
                {"Fibre Antichoc", 1.01}, {"Endo", 84.25}
            }
        }, {
            Name = "Dominateur Terra",
            ModChance = 10,
            Mods = {
                {"Prouesse de Mêlée", 25.29}, {"Frappe Tendue", 25.29},
                {"Ravage", 0.67}, {"Cartouche Chargée", 4.42},
                {"Balles Incendiaires", 4.42}, {"Purifie-Grineer", 4.42},
                {"Mains sur Ressorts", 0.67}, {"Chargeur Infecté", 4.42},
                {"Balles de Commotion", 4.42}, {"Rayon à Combustion", 0.67},
                {"Déchiqueteur", 25.29}
            }
        }, {
            Name = "Dominateur d'Élite Terra",
            ModChance = 20,
            Mods = {
                {"Prouesse de Mêlée", 25.29}, {"Frappe Tendue", 25.29},
                {"Ravage", 0.67}, {"Cartouche Chargée", 4.42},
                {"Balles Incendiaires", 4.42}, {"Purifie-Grineer", 4.42},
                {"Mains sur Ressorts", 0.67}, {"Chargeur Infecté", 4.42},
                {"Balles de Commotion", 4.42}, {"Rayon à Combustion", 0.67},
                {"Déchiqueteur", 25.29}
            }
        }, {
            Name = "Embatteur MOA Terra",
            ModChance = 20,
            Mods = {
                {"Allonge", 3.69}, {"Bobine Réflexe", 3.69},
                {"Vent du Nord", 3.69}, {"Fracas d'Organes", 37.94},
                {"Toucher Choquant", 3.69}, {"Atteinte", 37.94},
                {"Impact Brûlant", 3.69}, {"Chambre Divisée", 1.01},
                {"Frappe de Fièvre", 3.69}, {"Frappe Vitale", 1.01}
            }
        }, {
            Name = "Raptor SX Terra",
            ModChance = 20,
            Mods = {
                {"Allonge", 3.69}, {"Bobine Réflexe", 3.69},
                {"Vent du Nord", 3.69}, {"Fracas d'Organes", 37.94},
                {"Toucher Choquant", 3.69}, {"Atteinte", 37.94},
                {"Impact Brûlant", 3.69}, {"Chambre Divisée", 1.01},
                {"Frappe de Fièvre", 3.69}, {"Frappe Vitale", 1.01}
            }
        }, {
            Name = "Jackal Terra",
            ModChance = 20,
            Mods = {
                {"Allonge", 3.69}, {"Bobine Réflexe", 3.69},
                {"Vent du Nord", 3.69}, {"Fracas d'Organes", 37.94},
                {"Toucher Choquant", 3.69}, {"Atteinte", 37.94},
                {"Impact Brûlant", 3.69}, {"Chambre Divisée", 1.01},
                {"Frappe de Fièvre", 3.69}, {"Frappe Vitale", 1.01}
            }
        }, {
            Name = "Geôlier Terra",
            ModChance = 10,
            Mods = {
                {"Prouesse de Mêlée", 25.29}, {"Frappe Tendue", 25.29},
                {"Ravage", 0.67}, {"Cartouche Chargée", 4.42},
                {"Balles Incendiaires", 4.42}, {"Purifie-Grineer", 4.42},
                {"Mains sur Ressorts", 0.67}, {"Chargeur Infecté", 4.42},
                {"Balles de Commotion", 4.42}, {"Rayon à Combustion", 0.67},
                {"Déchiqueteur", 25.29}
            }
        }, {
            Name = "Cible Corpus Cestra",
            ModChance = 20,
            Mods = {
                {"Garantie Tek", 25}, {"Gravité Tek", 25}, {"Assaut Tek", 25},
                {"Amélioration Tek", 25}
            }
        }, {
            Name = "Cible Corpus Soldat de Tranchées",
            ModChance = 20,
            Mods = {
                {"Pilonnage Mecha", 25}, {"Décharge Mecha", 25},
                {"Recharge Mecha", 25}, {"Surcharge Mecha", 25}
            }
        }, {
            Name = "Cible Corpus Supra",
            ModChance = 20,
            Mods = {
                {"Charge Synth", 25}, {"Déconstruction Synth", 25},
                {"Fibre Synth", 25}, {"Réflexe Synth", 25}
            }
        }, {
            Name = "Corpus Sniper Target",
            ModChance = 20,
            Mods = {
                {"Charge Synth", 25}, {"Déconstruction Synth", 25},
                {"Fibre Synth", 25}, {"Réflexe Synth", 25}
            }
        }, {
            Name = "Comba (Vallée Orbis)",
            ModChance = 5,
            Mods = {
                {"Furie", 4.42}, {"Sans Retour", 4.42},
                {"Manoeuvre de Pistolet", 37.94}, {"Perception Vitale", 0.5},
                {"Étreinte Glaciale", 4.42}, {"Habile du Canon", 4.42},
                {"Fibre Métallique", 37.94}, {"Chargeur Infecté", 4.42},
                {"Bord Dentelé", 0.5}, {"Dérision du Gardien", 0.5},
                {"Résilience Rapide", 0.5}
            }
        }, {
            Name = "MOA à Canon Électrique Terra",
            ModChance = 10,
            Mods = {
                {"Allonge", 3.69}, {"Bobine Réflexe", 3.69},
                {"Vent du Nord", 3.69}, {"Fracas d'Organes", 37.94},
                {"Toucher Choquant", 3.69}, {"Atteinte", 37.94},
                {"Impact Brûlant", 3.69}, {"Chambre Divisée", 1.01},
                {"Frappe de Fièvre", 3.69}, {"Frappe Vitale", 1.01}
            }
        }, {
            Name = "MOA à Canon Électrique Terra (2)",
            ModChance = 20,
            Ignore = true,
            Mods = {
                {"Allonge", 3.69}, {"Bobine Réflexe", 3.69},
                {"Vent du Nord", 3.69}, {"Fracas d'Organes", 37.94},
                {"Toucher Choquant", 3.69}, {"Atteinte", 37.94},
                {"Impact Brûlant", 3.69}, {"Chambre Divisée", 1.01},
                {"Frappe de Fièvre", 3.69}, {"Frappe Vitale", 1.01}
            }
        }, {
            Name = "Observation Drone",
            ModChance = 3,
            Ignore = true,
            Mods = {
                {"Antre de l'Enfer", 1.01}, {"Vitalité", 25.29},
                {"Prouesse de Mêlée", 25.29}, {"Furie", 7.37},
                {"Convulsion", 7.37}, {"Endo", 33.67}
            }
        }, {
            Name = "Cyclomobile",
            ModChance = 3,
            Mods = {
                {"Vitalité", 37.94}, {"Charge de Chaleur", 11.06},
                {"Traumatisme Lourd", 0.5}, {"Point de Pression", 37.94},
                {"Peau de Diamant", 11.06}, {"Rationalisation", 0.5},
                {"Phénix de Fer", 0.5}, {"Endo", 0.5}
            }
        }, {
            Name = "Osprey Tourelle Terra",
            ModChance = 3,
            Mods = {
                {"Antre de l'Enfer", 1.01}, {"Vitalité", 25.29},
                {"Prouesse de Mêlée", 25.29}, {"Furie", 7.37},
                {"Convulsion", 7.37}, {"Endo", 33.67}
            }
        }, {
            Name = "Osprey Tourelle Terra (2)",
            ModChance = 5,
            Ignore = true,
            Mods = {
                {"Vitalité", 25.29}, {"Prouesse de Mêlée", 25.29},
                {"Furie", 3.69}, {"Convulsion", 3.69}, {"Allonge", 3.69},
                {"Mutation de Chargeur", 25.29}, {"Oeil de Faucon", 3.69},
                {"Pointe Métallique", 0.67}, {"Excité du Canon", 3.69},
                {"Fibre Antichoc", 0.67}, {"Portée Sinistre", 3.69},
                {"Explosifs Dissimulés", 0.67}
            }
        }, {
            Name = "Homme d'Équipage d'Élite Juno",
            ModChance = 3,
            Mods = {
                {"Ammo Drum", 25.29}, {"Thief's Wit", 25.29},
                {"Endo", 25.29, 15}, {"No Return", 11.06},
                {"Reaping Spiral", 11.06}, {"Antre de l'Enfer", 1.01},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Osprey Oxium Juno",
            ModChance = 3,
            Mods = {
                {"Melee Prowess", 25.29}, {"Vitality", 25.29},
                {"Endo", 25.29, 15}, {"Fury", 7.37}, {"Convulsion", 7.37},
                {"Endo", 7.37, 50}, {"Antre de l'Enfer", 1.01},
                {"Endo", 1.01, 80}
            }
        }, {
            Name = "Osprey Oxium Terra",
            ModChance = 5,
            Mods = {
                {"Vitalité", 25.29}, {"Prouesse de Mêlée", 25.29},
                {"Furie", 3.69}, {"Convulsion", 3.69}, {"Allonge", 3.69},
                {"Mutation de Chargeur", 25.29}, {"Oeil de Faucon", 3.69},
                {"Pointe Métallique", 0.67}, {"Excité du Canon", 3.69},
                {"Fibre Antichoc", 0.67}, {"Portée Sinistre", 3.69},
                {"Explosifs Dissimulés", 0.67}
            }
        }, {
            Name = "Nervo",
            ModChance = 3,
            Ignore = true,
            Mods = {
                {"Acier Véritable", 18.97}, {"Chargeur Trafiqué", 18.97},
                {"Feu des Enfers", 7.37}, {"Déviation Rapide", 7.37},
                {"Vitalité Améliorée", 18.97}, {"Endo", 28.35}
            }
        }, {
            Name = "K-Drive",
            ModChance = 3,
            Ignore = true,
            Mods = {
                {"Rebord Saignant", 25.29}, {"Rebord Glacial", 7.37},
                {"Magasin Profond", 25.29}, {"Munitions Modifiées", 7.37},
                {"Transfert Efficace", 2.01}, {"Endo", 32.66}
            }
        }, {
            Name = "Mutilateur Terra",
            ModChance = 10,
            Mods = {
                {"Prouesse de Mêlée", 25.29}, {"Frappe Tendue", 25.29},
                {"Ravage", 0.67}, {"Cartouche Chargée", 4.42},
                {"Balles Incendiaires", 4.42}, {"Purifie-Grineer", 4.42},
                {"Chargeur Infecté", 4.42}, {"Balles de Commotion", 4.42},
                {"Mains sur Ressorts", 0.67}, {"Rayon à Combustion", 0.67},
                {"Déchiqueteur", 25.29}
            }
        }, {
            Name = "Terra Manker (2)",
            ModChance = 20,
            Ignore = true,
            Mods = {
                {"Prouesse de Mêlée", 25.29}, {"Frappe Tendue", 25.29},
                {"Ravage", 0.67}, {"Cartouche Chargée", 4.42},
                {"Balles Incendiaires", 4.42}, {"Purifie-Grineer", 4.42},
                {"Chargeur Infecté", 4.42}, {"Balles de Commotion", 4.42},
                {"Mains sur Ressorts", 0.67}, {"Rayon à Combustion", 0.67},
                {"Déchiqueteur", 25.29}
            }
        }, {
            Name = "Directeur de l'Armement",
            ModChance = 5,
            Mods = {
                {"Fièvre de Souche", 25}, {"Absorption de Souche", 25},
                {"Infection de Souche", 25}, {"Éruption de Souche", 25}
            }
        }, {
            Name = "Directeur de Biologie",
            ModChance = 5,
            Mods = {
                {"Fièvre de Souche", 25}, {"Absorption de Souche", 25},
                {"Infection de Souche", 25}, {"Éruption de Souche", 25}
            }
        }, {
            Name = "Directeur de Recherche Sentient",
            ModChance = 5,
            Mods = {
                {"Fièvre de Souche", 25}, {"Absorption de Souche", 25},
                {"Infection de Souche", 25}, {"Éruption de Souche", 25}
            }
        }, {
            Name = "Ambulas Terra",
            ModChance = 20,
            Mods = {
                {"Allonge", 3.69}, {"Impact Brûlant", 3.69},
                {"Bobine Réflexe", 3.69}, {"Vent du Nord", 3.69},
                {"Fracas d'Organes", 37.94}, {"Toucher Choquant", 3.69},
                {"Atteinte", 37.94}, {"Chambre Divisée", 1.01},
                {"Frappe de Fièvre", 3.69}, {"Frappe Vitale", 1.01}
            }
        }, {
            Name = "Orbis Preneur de Profit",
            ModChance = 100,
            Mods = {
                {"Atteinte", 14.10}, {"Fracas d'Organes", 14.10},
                {"Bobine Réflexe", 10.26}, {"Toucher Choquant", 10.26},
                {"Vent du Nord", 10.26}, {"Impact Brûlant", 10.26},
                {"Frappe de Fièvre", 10.26}, {"Cartouche Hypothermique", 2.56},
                {"Balles Chargées", 2.56}, {"Chambre Magmatique", 2.56},
                {"Charge Contaminée", 2.56}
            }
        }, {
            Name = "Mimique",
            ModChance = 30,
            Mods = {
                {"Châtie-Corpus", 21.43}, {"Châtie-Corrompu", 21.43},
                {"Châtie-Grineer", 21.43}, {"Châtie-Infestés", 21.43},
                {"Crépuscule Astral", 7.14}, {"Taillade de Mante", 7.14}
            }
        }, {
            Name = "Saturn Six Fugitive",
            ModChance = 20,
            Mods = {
                {"Charge de Chaleur", 22.92}, {"Froid Pénétrant", 22.92},
                {"Convulsion", 22.92}, {"Balles Pathogènes", 22.92},
                {"Cible Acquise", 8.33}
            }
        }, {
            Name = "Loup de Saturne Six",
            ModChance = 100,
            Mods = {
                {"Aiguille Tourbillonnante", 15.28},
                {"Onzième Tempête", 15.28}, {"Impact Brûlant", 15.28},
                {"Vent du Nord", 15.28}, {"Toucher Choquant", 15.28},
                {"Frappe de Fièvre", 15.28}, {"Tempo Royal", 4.17},
                {"Cible Acquise", 4.17}
            }
        }, {
            Name = "Orbis Exploiteur",
            ModChance = 100,
            Mods = {
                {"Manoeuvre de Pistolet", 38.72}, {"Silencieux", 38.72},
                {"Craque-Cibles", 4.51}, {"Froid Pénétrant", 4.51},
                {"Charge de Chaleur", 4.51}, {"Balles Pathogènes", 4.51},
                {"Convulsion", 4.51}
            }
        }, {
            Name = "Raknoïde Réfrigérant",
            ModChance = 30,
            Mods = {
                {"Atteinte", 38.72}, {"Fracas d'Organes", 38.72},
                {"Allonge", 3.22}, {"Bobine Réflexe", 3.22},
                {"Toucher Choquant", 3.22}, {"Vent du Nord", 3.22},
                {"Impact Brûlant", 3.22}, {"Frappe de Fièvre", 3.22},
                {"Rasoir Lucide", 3.22}
            }
        }, {
            Name = "Aquila Vapos",
            ModChance = 5,
            Mods = {
                {"Endo", 7.58, 15}, {"Rebord Saignant", 7.58},
                {"Endo", 1.47, 50}, {"Amplificateur d'Énergie", 1.47},
                {"Coups Doubles", 0.40}, {"Acier Flamboyant", 1.47}
            }
        }, {
            Name = "Alkonost Amalgame",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97}
            }
        }, {
            Name = "Arca Heqet Amalgame",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97}
            }
        }, {
            Name = "Arca Kucumatz Amalgame",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97},
                {"Kavat's Grace", 0.5}
            }
        }, {
            Name = "Machiniste Incinérant Amalgame",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97}
            }
        }, {
            Name = "Heqet Amalgame",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97}
            }
        }, {
            Name = "Kucumatz Amalgame",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97}
            }
        }, {
            Name = "Officier Gokstad Kosma",
            ModChance = 5,
            Mods = {
                {"Energy Inversion", 75.88}, {"Cutting Edge", 4.42},
                {"Glacial Edge", 4.42}, {"Rubedo-Lined Barrel", 4.42},
                {"Magasin Polaire", 4.42}, {"Amplificateur d'Énergie", 4.42},
                {"Autopsie Astrale", 2.01}
            }
        }, {
            Name = "Pilote de Gokstad Kosma",
            ModChance = 5,
            Mods = {
                {"Energy Inversion", 75.88}, {"Cutting Edge", 4.42},
                {"Glacial Edge", 4.42}, {"Rubedo-Lined Barrel", 4.42},
                {"Magasin Polaire", 4.42}, {"Amplificateur d'Énergie", 4.42},
                {"Autopsie Astrale", 2.01}
            }
        }, {
            Name = "Machiniste Amalgame",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97}
            }
        }, {
            Name = "MOA Amalgame",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97}
            }
        }, {
            Name = "Osprey Amalgame",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97}
            }
        }, {
            Name = "MOA Phasé Amalgame",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97}
            }
        }, {
            Name = "Satyre Amalgame",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97}
            }
        }, {
            Name = "Essaim Satyre Amalgame",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97}
            }
        }, {
            Name = "Heqet Démolyste",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97}
            }
        }, {
            Name = "Machiniste Démolyste",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97}
            }
        }, {
            Name = "MOA Démolyste",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97}
            }
        }, {
            Name = "Osprey Démolyste",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97}
            }
        }, {
            Name = "Satyre Démolyste",
            ModChance = 15,
            Mods = {
                {"Périphérie Aéro", 36.56}, {"Signal Motus", 22.03},
                {"Impulsion Proton", 22.03}, {"Avantage Aéro", 5.81},
                {"Impact Motus", 5.81}, {"Jet Proton", 5.81},
                {"Configuration Motus", 0.97}, {"Claquement Proton", 0.97}
            }
        }, {
            Name = "Ancien Guérisseur Deimos",
            ModChance = 3,
            Mods = {
                {"Paratonnerre", 25.29}, {"Ignifugé", 25.29},
                {"Endo", 25.29, 15}, {"Endo", 25.11, 50},
                {"Chercheur", 1.01}, {"Endo", 1.01, 80}
            }
        }, {
            Name = "Jugulus Deimos",
            ModChance = 4.5,
            Mods = {
                {"Piqûre Persistante", 25.29}, {"Agonie Perpétuelle", 25.29},
                {"Endo", 25.29, 15}, {"Va chercher", 7.37},
                {"Retour Rapide Volatil", 7.37}, {"Endo", 7.37, 50},
                {"Surcharge d'État", 0.50}, {"Rebond Volatil", 0.50},
                {"Ire Souillée de Dragon", 0.50}, {"Endo", 0.50, 80}
            }
        }, {
            Name = "Carnis Deimos",
            ModChance = 4.5,
            Mods = {
                {"Piqûre Persistante", 25.29}, {"Agonie Perpétuelle", 25.29},
                {"Endo", 25.29, 15}, {"Va chercher", 7.37},
                {"Retour Rapide Volatil", 7.37}, {"Endo", 7.37, 50},
                {"Surcharge d'État", 0.50}, {"Rebond Volatil", 0.50},
                {"Ire Souillée de Dragon", 0.50}, {"Endo", 0.50, 80}
            }
        }, {
            Name = "Diploïde Commun",
            ModChance = 3.50,
            Mods = {
                {"Endo", 75.88, 15}, {"Frappe de Fièvre", 5.53},
                {"Tir de Rasoir", 5.53}, {"Va chercher", 5.53},
                {"Endo", 5.53, 50}, {"Endo", 0.67, 80},
                {"Ire Souillée de Dragon", 0.67}, {"Surcharge d'État", 0.67}
            }
        }, {
            Name = "Diploïde Rex Commun",
            ModChance = 3.50,
            Mods = {
                {"Endo", 75.88, 15}, {"Frappe de Fièvre", 5.53},
                {"Tir de Rasoir", 5.53}, {"Va chercher", 5.53},
                {"Endo", 5.53, 50}, {"Endo", 0.67, 80},
                {"Ire Souillée de Dragon", 0.67}, {"Surcharge d'État", 0.67}
            }
        }, {
            Name = "Diploïde Rex Sauvage",
            ModChance = 3.50,
            Mods = {
                {"Endo", 75.88, 15}, {"Frappe de Fièvre", 5.53},
                {"Tir de Rasoir", 5.53}, {"Va chercher", 5.53},
                {"Endo", 5.53, 50}, {"Endo", 0.67, 80},
                {"Ire Souillée de Dragon", 0.67}, {"Surcharge d'État", 0.67}
            }
        }, {
            Name = "Diploïde Sauvage",
            ModChance = 3.50,
            Mods = {
                {"Endo", 75.88, 15}, {"Frappe de Fièvre", 5.53},
                {"Tir de Rasoir", 5.53}, {"Va chercher", 5.53},
                {"Endo", 5.53, 50}, {"Endo", 0.67, 80},
                {"Ire Souillée de Dragon", 0.67}, {"Surcharge d'État", 0.67}
            }
        }, {
            Name = "Osprey Sapeur Vapos",
            ModChance = 3,
            Mods = {
                {"Mutation de Chargeur", 25.29},
                {"Dispersion des foules", 25.29}, {"Endo", 25.29, 15},
                {"Allonge", 11.06}, {"Peau de Diamant", 11.06},
                {"Chambre Divisée", 0.67}, {"Serre Étincelante", 0.67},
                {"Endo", 0.67, 80}
            }
        }
    },
    ["Items"] = {
        --------------------------------------- WARFRAMES ---------------------------------------
        ["ASH"] = WFDefault,

        ["ATLAS"] = WFDefault,

        ["EQUINOX"] = {
            {
                {Part = "Schéma Aspect Diurne", Chance = 0.1128},
                {Part = "Schéma Châssis Diurne", Chance = 0.1291},
                {Part = "Schéma Neuroptiques Diurne", Chance = 0.1291},
                {Part = "Schéma Systèmes Diurne", Chance = 0.1291},
                {Part = "Schéma Aspect Nocturne", Chance = 0.1128},
                {Part = "Schéma Châssis Nocturne", Chance = 0.1291},
                {Part = "Schéma Neuroptiques Nocturne", Chance = 0.1291},
                {Part = "Schéma Systèmes Nocturne", Chance = 0.1291}
            }
        },

        ["EMBER"] = WFDefault,

        ["EXCALIBUR"] = WFDefault,

        ["FROST"] = WFDefault,

        ["GARAA"] = {
            {
                {
                    Part = "Schéma Châssis",
                    Chance = 0.0752,
                    Desc = "Étape 2, niv 5-15",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.3056,
                    Desc = "Étape 3, niv 5-15",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.0842,
                    Desc = "Étape 2, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.0842,
                    Desc = "Étape 3, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.2051,
                    Desc = "Étape 4, niv 20-40",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.0952,
                    Desc = "Étape 2, niv 10-30",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.2182,
                    Desc = "Étape 3, niv 10-30",
                    Unit = "Mises à Prix"
                }
            }
        },
        ["GARAB"] = {
            {
                {
                    Part = "Schéma Châssis",
                    Chance = 0.0752,
                    Desc = "Étape 2, niv 5-15",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.3056,
                    Desc = "Étape 3, niv 5-15",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.0860,
                    Desc = "Étape 2, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.0860,
                    Desc = "Étape 3, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.1951,
                    Desc = "Étape 4, niv 20-40",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.0952,
                    Desc = "Étape 2, niv 10-30",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.2182,
                    Desc = "Étape 3, niv 10-30",
                    Unit = "Mises à Prix"
                }
            }
        },
        ["GARAC"] = {
            {
                {
                    Part = "Schéma Châssis",
                    Chance = 0.0752,
                    Desc = "Étape 2, niv 5-15",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.3056,
                    Desc = "Étape 3, niv 5-15",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.0957,
                    Desc = "Étape 2, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.0957,
                    Desc = "Étape 3, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.2143,
                    Desc = "Étape 4, niv 20-40",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.0952,
                    Desc = "Étape 2, niv 10-30",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.2182,
                    Desc = "Étape 3, niv 10-30",
                    Unit = "Mises à Prix"
                }
            }
        },

        ["GARUDAA"] = {
            {
                {
                    Part = "Schéma Châssis",
                    Chance = 0.0752,
                    Desc = "Étape 2, niv 5-15",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.3056,
                    Desc = "Étape 3, niv 5-15",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.1250,
                    Desc = "Étape 2, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.1250,
                    Desc = "Étape 3, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.2500,
                    Desc = "Étape 4, niv 20-40",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.0741,
                    Desc = "Étape 2, niv 10-30",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.2222,
                    Desc = "Étape 3, niv 10-30",
                    Unit = "Mises à Prix"
                }
            }
        },
        ["GARUDAB"] = {
            {
                {
                    Part = "Schéma Châssis",
                    Chance = 0.0752,
                    Desc = "Étape 2, niv 5-15",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.3056,
                    Desc = "Étape 3, niv 5-15",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.1250,
                    Desc = "Étape 2, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.1250,
                    Desc = "Étape 3, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.2500,
                    Desc = "Étape 4, niv 20-40",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.0741,
                    Desc = "Étape 2, niv 10-30",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.2222,
                    Desc = "Étape 3, niv 10-30",
                    Unit = "Mises à Prix"
                }
            }
        },
        ["GARUDAC"] = {
            {
                {
                    Part = "Schéma Châssis",
                    Chance = 0.0752,
                    Desc = "Étape 2, niv 5-15",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.3056,
                    Desc = "Étape 3, niv 5-15",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.1250,
                    Desc = "Étape 2, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.1250,
                    Desc = "Étape 3, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.2500,
                    Desc = "Étape 4, niv 20-40",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.0741,
                    Desc = "Étape 2, niv 10-30",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.2222,
                    Desc = "Étape 3, niv 10-30",
                    Unit = "Mises à Prix"
                }
            }
        },

        ["GAUSS"] = {
            {
                {Part = "Schéma Châssis", Chance = 0.0784},
                {Part = "Schéma Neuroptiques", Chance = 0.0784},
                {Part = "Schéma Systèmes", Chance = 0.0784}
            }
        },

        ["HARROW"] = {
            {{Part = "Schéma Châssis", Chance = 0.0300, Unit = "tués"}},
            {
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.1128,
                    Unit = "Rotation C"
                }
            }, {
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.0201,
                    Desc = "Tier I | Rot. B",
                    Unit = "Rotation C"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.0752,
                    Desc = "Tier I | Rot. C",
                    Unit = "Rotation C"
                }
            }, {
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.0201,
                    Desc = "Tier II & III | Rot. B",
                    Unit = "Rotation C"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.1128,
                    Desc = "Tier II & III | Rot. C",
                    Unit = "Rotation C"
                }
            }
        },

        ["HILDRYN"] = WFDefault,

        ["HYDROID"] = WFDefault,

        ["IVARA"] = {
            {
                {
                    Part = "Schéma Châssis",
                    Chance = 0.0564,
                    Desc = "Tier Moyen",
                    Unit = "Rotation C"
                }
            }, {
                {
                    Part = "Schéma Châssis",
                    Chance = 0.0737,
                    Desc = "Pavlov, [[Lua]]",
                    Unit = "Rotation C"
                }
            }, {
                {
                    Part = "Schéma",
                    Chance = 0.0752,
                    Desc = "Tier Difficile",
                    Unit = "Rotation C"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.0752,
                    Desc = "Tier Difficile",
                    Unit = "Rotation C"
                }
            }, {
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.0909,
                    Desc = "Tier Facile",
                    Unit = "Rotation C"
                }
            }
        },

        ["KHORA"] = {
            {{Part = "Schéma Châssis", Chance = 0.0833, Unit = "Rotation A"}},
            {
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.0909,
                    Unit = "Rotation B"
                }
            }, {
                {Part = "Schéma", Chance = 0.1128, Unit = "Rotation C"},
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.1128,
                    Unit = "Rotation C"
                }
            }
        },

        ["LAVOS"] = {
            {
                {
                    Part = "Schéma",
                    Chance = 0.02,
                    Desc = "Normal",
                    Unit = "Rotation C"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.02,
                    Desc = "Normal",
                    Unit = "Rotation C"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.02,
                    Desc = "Normal",
                    Unit = "Rotation C"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.02,
                    Desc = "Normal",
                    Unit = "Rotation C"
                }
            }, {
                {
                    Part = "Schéma",
                    Chance = 0.03,
                    Desc = "Avancé",
                    Unit = "Rotation C"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.03,
                    Desc = "Avancé",
                    Unit = "Rotation C"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.03,
                    Desc = "Avancé",
                    Unit = "Rotation C"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.03,
                    Desc = "Avancé",
                    Unit = "Rotation C"
                }
            }, {
                {
                    Part = "Schéma",
                    Chance = 0.04,
                    Desc = "Endurance",
                    Unit = "Rotation A"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.04,
                    Desc = "Endurance",
                    Unit = "Rotation A"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.04,
                    Desc = "Endurance",
                    Unit = "Rotation A"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.04,
                    Desc = "Endurance",
                    Unit = "Rotation A"
                }
            }
        },

        ["LOKI"] = WFDefault,

        ["MAG"] = WFDefault,

        ["MESA"] = WFDefault,

        ["NEKROS"] = {
            {
                {Part = "Schéma Châssis", Chance = (1 / 3)},
                {Part = "Schéma Neuroptiques", Chance = (1 / 3)},
                {Part = "Schéma Systèmes", Chance = (1 / 3)}
            }
        },

        ["NIDUS"] = {
            {
                {Part = "Schéma Châssis", Chance = 0.1429},
                {Part = "Schéma Neuroptiques", Chance = 0.1429},
                {Part = "Schéma Systèmes", Chance = 0.1429}
            }
        },

        ["NOVA"] = WFDefault,

        ["Nyx"] = WFDefault,

        ["OBERON"] = {
            {
                {Part = "Schéma Châssis", Chance = 0.003872, Unit = "tués"},
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.003872,
                    Unit = "tués"
                },
                {Part = "Schéma Systèmes", Chance = 0.002256, Unit = "tués"}
            }
        },

        ["OCTAVIA"] = {
            {{Part = "Schéma Châssis", Chance = 1}},
            {
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.2256,
                    Unit = "Rotation C"
                }
            },
            {
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.2256,
                    Unit = "Rotation A Caches"
                }
            }
        },

        ["PROTEA"] = {
            {
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.1111,
                    Unit = "Rotation C"
                }
            }, {
                {
                    Part = "Schéma Châssis",
                    Chance = 0.1111,
                    Desc = "Étendu",
                    Unit = "Rotation C"
                }
            }, {
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.1111,
                    Desc = "Cauchemardesque",
                    Unit = "Rotation C"
                }
            }
        },

        ["REVENANTA"] = {
            {
                {
                    Part = "Schéma Châssis",
                    Chance = 0.0851,
                    Desc = "Étape 2, niv 30-50",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.0851,
                    Desc = "Étape 3, niv 30-50",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.0833,
                    Desc = "Étape 4, niv 30-50",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.1905,
                    Desc = "Étape 5, niv 30-50",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.0676,
                    Desc = "Étape 4, niv 40-60",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.1020,
                    Desc = "Étape 5, niv 40-60",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.0842,
                    Desc = "Étape 2, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.0842,
                    Desc = "Étape 3, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.2051,
                    Desc = "Étape 4, niv 20-40",
                    Unit = "Mises à Prix"
                }
            }
        },
        ["REVENANTB"] = {
            {
                {
                    Part = "Schéma Châssis",
                    Chance = 0.0851,
                    Desc = "Étape 2, niv 30-50",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.0851,
                    Desc = "Étape 3, niv 30-50",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.0833,
                    Desc = "Étape 4, niv 30-50",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.1905,
                    Desc = "Étape 5, niv 30-50",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.0676,
                    Desc = "Étape 4, niv 40-60",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.1020,
                    Desc = "Étape 5, niv 40-60",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.0968,
                    Desc = "Étape 2, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.0968,
                    Desc = "Étape 3, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.2195,
                    Desc = "Étape 4, niv 20-40",
                    Unit = "Mises à Prix"
                }
            }
        },
        ["REVENANTC"] = {
            {
                {
                    Part = "Schéma Châssis",
                    Chance = 0.0833,
                    Desc = "Étape 2, niv 30-50",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.0833,
                    Desc = "Étape 3, niv 30-50",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.0816,
                    Desc = "Étape 4, niv 30-50",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.2000,
                    Desc = "Étape 5, niv 30-50",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.0676,
                    Desc = "Étape 4, niv 40-60",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.1020,
                    Desc = "Étape 5, niv 40-60",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.0851,
                    Desc = "Étape 2, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.0851,
                    Desc = "Étape 3, niv 20-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.1905,
                    Desc = "Étape 4, niv 20-40",
                    Unit = "Mises à Prix"
                }
            }
        },

        ["RHINO"] = WFDefault,

        ["SARYN"] = WFDefault,

        ["TRINITY"] = WFDefault,

        ["VALKYR"] = WFDefault,

        ["WISP"] = {
            {
                {Part = "Schéma", Chance = 0.2256},
                {Part = "Schéma Châssis", Chance = 0.2581},
                {Part = "Schéma Neuroptiques", Chance = 0.2581},
                {Part = "Schéma Systèmes", Chance = 0.2581}
            }
        },

        ["XAKUA"] = {
            {
                {
                    Part = "Schéma Châssis",
                    Chance = 0.0857,
                    Desc = "Étape 2 & 3, niv 40-60",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.0667,
                    Desc = "Étape 4, niv 40-60",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Châssis",
                    Chance = 0.1304,
                    Desc = "Étape 5, niv 40-60",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.0750,
                    Desc = "Étape 2, niv 15-25",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.1000,
                    Desc = "Étape 3, niv 15-25",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.0750,
                    Desc = "Étape 2 & 3, niv 30-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.0600,
                    Desc = "Étape 4, niv 30-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.1000,
                    Desc = "Étape 5, niv 30-40",
                    Unit = "Mises à Prix"
                }
            }
        },
        ["XAKUB"] = {
            {
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.0750,
                    Desc = "Étape 2, niv 15-25",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.1000,
                    Desc = "Étape 3, niv 15-25",
                    Unit = "Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma Systèmes",
                    Chance = 0.0750,
                    Desc = "Étape 2 & 3, niv 30-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.0600,
                    Desc = "Étape 4, niv 30-40",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Systèmes",
                    Chance = 0.1000,
                    Desc = "Étape 5, niv 30-40",
                    Unit = "Mises à Prix"
                }
            }
        },
        ["XAKUC"] = {
            {
                {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.0750,
                    Desc = "Étape 2, niv 15-25",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma Neuroptiques",
                    Chance = 0.1000,
                    Desc = "Étape 3, niv 15-25",
                    Unit = "Mises à Prix"
                }
            }
        },

        ---------------------------------------- WEAPONS ----------------------------------------

        ["ACCELTRA"] = {{{Part = "Schéma", Chance = 0.0125, Unit = "tués"}}},

        ["AKARIUS"] = {{{Part = "Schéma", Chance = 0.0125, Unit = "tués"}}},

        ["ARUM SPINOSA"] = {
            {
                {
                    Part = "Garde",
                    Chance = 0.1154,
                    Desc = "Étape 2, Étape 3, Niv. 40-50",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Garde",
                    Chance = 0.0882,
                    Desc = "Étape 4, Niv. 40-50",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Garde",
                    Chance = 0.1364,
                    Desc = "Étape 5, Niv. 40-50",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Rivet",
                    Chance = 0.0795,
                    Desc = "Étape 4, Niv. 40-50",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Rivet",
                    Chance = 0.1227,
                    Desc = "Étape 5, Niv. 40-50",
                    Unit = "Mises à Prix"
                }
            }
        },

        ["BOAR"] = {{{Part = "Schéma", Chance = 0.005, Unit = "tués"}}},

        ["BRATON VANDAL"] = {
            {
                {Part = "Schéma", Chance = 0.0201, Unit = "Rotation C"},
                {Part = "Crosse", Chance = 0.0201, Unit = "Rotation C"}
            }, {
                {Part = "Canon", Chance = 0.0442, Unit = "Rotation B"},
                {Part = "Culasse", Chance = 0.0442, Unit = "Rotation B"}
            }
        },

        ["BRAKK"] = {
            {
                {Part = "Schéma", Chance = 0.125, Unit = "tués"},
                {Part = "Canon", Chance = 0.25, Unit = "tués"},
                {Part = "Culasse", Chance = 0.25, Unit = "tués"}
            }
        },

        ["WAR BRISEE"] = {
            {{Part = "Schéma", Chance = 0.02765, Unit = "tués"}}, {
                {Part = "Poignée", Chance = 0.005, Unit = "tués"},
                {Part = "Lame", Chance = 0.005, Unit = "tués"}
            }
        },

        ["CRONUS"] = {{{Part = "Schéma", Chance = 0.05, Unit = "tués"}}},

        ["DESPAIR"] = {{{Part = "Schéma", Chance = 0.0553, Unit = "tués"}}},

        ["DETRON"] = {
            {
                {Part = "Schéma", Chance = 0.1765, Unit = "tués"},
                {Part = "Canon", Chance = 0.3235, Unit = "tués"},
                {Part = "Culasse", Chance = 0.3235, Unit = "tués"}
            }
        },

        ["DREAD"] = {{{Part = "Schéma", Chance = 0.3794, Unit = "tués"}}},

        ["FURAX WRAITH"] = {
            {
                {
                    Part = "Gantelet Gauche",
                    Chance = 0.0541,
                    Desc = "Étape 4, niv 40-60",
                    Unit = "Rotation A Mises à Prix"
                }, {
                    Part = "Gantelet Gauche",
                    Chance = 0.0816,
                    Desc = "Étape 5, niv 40-60",
                    Unit = "Rotation A Mises à Prix"
                }
            }, {
                {
                    Part = "Gantelet Droit",
                    Chance = 0.0541,
                    Desc = "Étape 4, niv 40-60",
                    Unit = "Rotation B Mises à Prix"
                }, {
                    Part = "Gantelet Droit",
                    Chance = 0.0816,
                    Desc = "Étape 5, niv 40-60",
                    Unit = "Rotation B Mises à Prix"
                }
            }, {
                {
                    Part = "Schéma",
                    Chance = 0.0541,
                    Desc = "Étape 4, niv 40-60",
                    Unit = "Rotation C Mises à Prix"
                }, {
                    Part = "Schéma",
                    Chance = 0.0816,
                    Desc = "Étape 5, niv 40-60",
                    Unit = "Rotation C Mises à Prix"
                }
            }
        },

        ["GORGON"] = {{{Part = "Schéma", Chance = 0.01, Unit = "tués"}}},

        ["GORGON WRAITH"] = {
            {
                {Part = "Schéma", Chance = 0.1897, Unit = "tués"},
                {Part = "Canon", Chance = 0.1897, Unit = "tués"},
                {Part = "Culasse", Chance = 0.1897, Unit = "tués"},
                {Part = "Crosse", Chance = 0.1897, Unit = "tués"}
            }
        },

        ["HATE"] = {{{Part = "Schéma", Chance = 0.0553, Unit = "tués"}}},

        ["IMPERATOR VANDAL"] = {
            {
                {Part = "Schéma", Chance = 0.1000, Unit = "tués"},
                {Part = "Canon", Chance = 0.1000, Unit = "tués"},
                {Part = "Culasse", Chance = 0.1000, Unit = "tués"}
            }
        },

        ["KORRUDO"] = {
            {
                {
                    Part = "Schéma",
                    Chance = 0.0250,
                    Desc = "Bull",
                    Unit = "tués"
                },
                {
                    Part = "Schéma",
                    Chance = 0.0500,
                    Desc = "Doma",
                    Unit = "tués"
                }
            }
        },

        ["LATO VANDAL"] = {
            {{Part = "Culasse", Chance = 0.0201, Unit = "A Rotation"}},
            {{Part = "Schéma", Chance = 0.0201, Unit = "B Rotation"}},
            {{Part = "Canon", Chance = 0.0201, Unit = "C Rotation"}}
        },

        ["MITER"] = {
            {
                {Part = "Schéma", Chance = 0.1667, Unit = "tués"},
                {Part = "Barillet", Chance = 0.1667, Unit = "tués"},
                {Part = "Lame", Chance = 0.1667, Unit = "tués"},
                {Part = "Poignée", Chance = 0.1667, Unit = "tués"},
                {Part = "Châssis", Chance = 0.1667, Unit = "tués"}
            }
        },

        ["PENNANT"] = {{{Part = "Schéma", Chance = 0.0500, Unit = "tués"}}},

        ["QUARTAKK"] = {
            {{Part = "Schéma", Chance = 0.5000, Unit = "tués"}}, {
                {
                    Part = "Schéma",
                    Chance = 0.0469,
                    Desc = "Étape 2, niv 40-50",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma",
                    Chance = 0.0469,
                    Desc = "Étape 3, niv 40-50",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma",
                    Chance = 0.0412,
                    Desc = "Étape 4, niv 40-50",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma",
                    Chance = 0.0595,
                    Desc = "Étape 5, niv 40-50",
                    Unit = "Mises à Prix"
                }
            }
        },

        ["QUASSUS"] = {
            {
                {
                    Part = "Schéma",
                    Chance = 0.2222,
                    Desc = "Étape 4, niv 40-60",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma",
                    Chance = 0.4348,
                    Desc = "Étape 5, niv 40-60",
                    Unit = "Mises à Prix"
                }
            }
        },

        ["QUELLOR"] = {{{Part = "Schéma", Chance = 0.0500, Unit = "tués"}}},

        ["SEER"] = {
            {
                {Part = "Schéma", Chance = 0.3872, Unit = "tués"},
                {Part = "Canon", Chance = 0.3872, Unit = "tués"},
                {Part = "Culasse", Chance = 0.2256, Unit = "tués"}
            }
        },

        ["SHEDU"] = {
            {
                {Part = "Canon", Chance = 0.0100, Unit = "tués"},
                {Part = "Châssis", Chance = 0.0100, Unit = "tués"},
                {Part = "Poignée", Chance = 0.0100, Unit = "tués"},
                {Part = "Culasse", Chance = 0.0100, Unit = "tués"}
            }
        },

        ["SPOROTHRIX"] = {
            {
                {
                    Part = "Canon",
                    Chance = 0.0833,
                    Desc = "Étape 2, Étape 3, Niv. 50-60",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Canon",
                    Chance = 0.0643,
                    Desc = "Étape 4, Niv. 50-60",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Canon",
                    Chance = 0.09,
                    Desc = "Étape 5, Niv. 50-60",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Culasse",
                    Chance = 0.0833,
                    Desc = "Étape 2, Étape 3, Niv. 50-60",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Culasse",
                    Chance = 0.0643,
                    Desc = "Étape 4, Niv. 50-60",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Culasse",
                    Chance = 0.09,
                    Desc = "Étape 5, Niv. 50-60",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Crosse",
                    Chance = 0.0714,
                    Desc = "Étape 4, Niv. 50-60",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Crosse",
                    Chance = 0.1,
                    Desc = "Étape 5, Niv. 50-60",
                    Unit = "Mises à Prix"
                }
            }
        },

        ["STAHLTA"] = {
            {
                {
                    Part = "Schéma",
                    Chance = 0.1500,
                    Desc = "Jackal",
                    Unit = "tués"
                }
            }, {{Part = "Culasse", Chance = 0.2222, Unit = "Rotation C"}},
            {
                {
                    Part = "Crosse",
                    Chance = 0.2963,
                    Desc = "Étendu",
                    Unit = "Rotation C"
                }
            }, {
                {
                    Part = "Canon",
                    Chance = 0.2963,
                    Desc = "Cauchemardesque",
                    Unit = "Rotation C"
                }
            }
        },

        ["STROPHA"] = {
            {
                {
                    Part = "Schéma",
                    Chance = 0.1500,
                    Desc = "Jackal",
                    Unit = "tués"
                }
            }, {
                {Part = "Canon", Chance = 0.2222, Unit = "Rotation C"},
                {Part = "Lame", Chance = 0.2222, Unit = "Rotation C"}
            },
            {
                {
                    Part = "Culasse",
                    Chance = 0.2963,
                    Desc = "Étendu",
                    Unit = "Rotation C"
                }
            }, {
                {
                    Part = "Crosse",
                    Chance = 0.2963,
                    Desc = "Cauchemardesque",
                    Unit = "Rotation C"
                }
            }
        },

        ["STUBBA"] = {
            {{Part = "Schéma", Chance = 0.5000, Unit = "tués"}}, {
                {
                    Part = "Schéma",
                    Chance = 0.0469,
                    Desc = "Étape 2, niv 15-25",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma",
                    Chance = 0.0469,
                    Desc = "Étape 3, niv 15-25",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma",
                    Chance = 0.0412,
                    Desc = "Étape 4, niv 15-25",
                    Unit = "Mises à Prix"
                }, {
                    Part = "Schéma",
                    Chance = 0.0595,
                    Desc = "Étape 5, niv 15-25",
                    Unit = "Mises à Prix"
                }
            }
        },

        ["GREMLINS JUMEAUX"] = {
            {{Part = "Schéma", Chance = 0.1667, Unit = "tués"}}
        },

        ["KOHMAK JUMEAUX"] = {
            {{Part = "Schéma", Chance = 0.2500, Unit = "tués"}}
        },

        ["VELOX"] = {
            {{Part = "Canon", Chance = 0.2222, Unit = "Rotations C"}},
            {
                {
                    Part = "Culasse",
                    Chance = 0.2963,
                    Desc = "Étendu",
                    Unit = "Rotations C"
                }
            }
        },

        ["MARTEAU DU LOUP"] = {
            {
                {Part = "Schéma", Chance = 0.0395, Unit = "tués"},
                {Part = "Poignée", Chance = 0.1355, Unit = "tués"},
                {Part = "Tête", Chance = 0.1355, Unit = "tués"},
                {Part = "Moteur", Chance = 0.0395, Unit = "tués"}
            }
        },

        ---------------------------------------- ARCANES ----------------------------------------

        ["ARCANE ACCELERATION"] = {
            {{Part = "Arcane", Chance = 0.1020, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.0925, Unit = "captures"}}
        },

        ["ARCANE AEGIS"] = {
            {{Part = "Arcane", Chance = 0.0592, Unit = "captures"}}
        },

        ["ARCANE AGILITE"] = {
            {{Part = "Arcane", Chance = 0.1020, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.0925, Unit = "captures"}}
        },

        ["ARCANE ARACHNE"] = {
            {{Part = "Arcane", Chance = 0.1376, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.1274, Unit = "captures"}}
        },

        ["ARCANE AVENGER"] = {
            {{Part = "Arcane", Chance = 0.1170, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.1124, Unit = "captures"}}
        },

        ["ARCANE AWAKENING"] = {
            {{Part = "Arcane", Chance = 0.1825, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.1463, Unit = "captures"}}
        },

        ["ARCANE BARRIERE"] = {
            {{Part = "Arcane", Chance = 0.0500, Unit = "captures"}}
        },

        ["ARCANE CHARGEUR DE LAME"] = {
            {{Part = "Arcane", Chance = 0.0500, Unit = "Rotation B"}},
            {{Part = "Arcane", Chance = 0.0500, Unit = "Rotation C"}}
        },

        ["ARCANE BODYGUARD"] = {
            {{Part = "Arcane", Chance = 0.0500, Unit = "Rotation A"}},
            {{Part = "Arcane", Chance = 0.0500, Unit = "Rotation B"}}
        },

        ["ARCANE CONSEQUENCE"] = {
            {{Part = "Arcane", Chance = 0.1495, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.1205, Unit = "captures"}}
        },

        ["ARCANE DEFLECTION"] = {
            {{Part = "Arcane", Chance = 0.0602, Unit = "captures"}}
        },

        ["ARCANE ENERGIZE"] = {
            {{Part = "Arcane", Chance = 0.0500, Unit = "captures"}}
        },

        ["ARCANE ERUPTION"] = {
            {{Part = "Arcane", Chance = 0.1020, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.0925, Unit = "captures"}}
        },

        ["ARCANE FURIE"] = {
            {{Part = "Arcane", Chance = 0.1376, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.1124, Unit = "captures"}}
        },

        ["ARCANE GRACE"] = {
            {{Part = "Arcane", Chance = 0.0500, Unit = "captures"}}
        },

        ["ARCANE GARDIEN"] = {
            {{Part = "Arcane", Chance = 0.1568, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.1192, Unit = "captures"}}
        },

        ["ARCANE HEALING"] = {
            {{Part = "Arcane", Chance = 0.0602, Unit = "captures"}}
        },

        ["ARCANE GLACE"] = {
            {{Part = "Arcane", Chance = 0.1495, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.1205, Unit = "captures"}}
        },

        ["ARCANE MOMENTUM"] = {
            {{Part = "Arcane", Chance = 0.1495, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.1205, Unit = "captures"}}
        },

        ["ARCANE ZERO"] = {
            {{Part = "Arcane", Chance = 0.1495, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.1205, Unit = "captures"}}
        },

        ["ARCANE PHANTASM"] = {
            {{Part = "Arcane", Chance = 0.1020, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.0952, Unit = "captures"}}
        },

        ["ARCANE PISTOLIER"] = {
            {{Part = "Arcane", Chance = 0.0500, Unit = "Rotation A"}},
            {{Part = "Arcane", Chance = 0.0500, Unit = "Rotation C"}}
        },

        ["ARCANE PRECISION"] = {
            {{Part = "Arcane", Chance = 0.0702, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.0592, Unit = "captures"}}
        },

        ["ARCANE PRIMARY CHARGER"] = {
            {{Part = "Arcane", Chance = 0.0500, Unit = "Rotation B"}},
            {{Part = "Arcane", Chance = 0.0500, Unit = "Rotation C"}}
        },

        ["ARCANE PULSE"] = {
            {{Part = "Arcane", Chance = 0.0529, Unit = "captures"}}
        },

        ["ARCANE RAGE"] = {
            {{Part = "Arcane", Chance = 0.1376, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.1274, Unit = "captures"}}
        },

        ["ARCANE RESISTANCE"] = {
            {{Part = "Arcane", Chance = 0.0678, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.0602, Unit = "captures"}}
        },

        ["ARCANE STRIKE"] = {
            {{Part = "Arcane", Chance = 0.1825, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.1463, Unit = "captures"}}
        },

        ["ARCANE TANKER"] = {
            {{Part = "Arcane", Chance = 0.0500, Unit = "Rotation A"}},
            {{Part = "Arcane", Chance = 0.0500, Unit = "Rotation C"}}
        },

        ["ARCANE TEMPO"] = {
            {{Part = "Arcane", Chance = 0.1850, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.1568, Unit = "captures"}}
        },

        ["ARCANE TRICKERY"] = {
            {{Part = "Arcane", Chance = 0.2478, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.2024, Unit = "captures"}}
        },

        ["ARCANE ULTIMATUM"] = {
            {{Part = "Arcane", Chance = 0.0529, Unit = "captures"}}
        },

        ["ARCANE VELOCITE"] = {
            {{Part = "Arcane", Chance = 0.2223, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.1679, Unit = "captures"}}
        },

        ["ARCANE VICTORE"] = {
            {{Part = "Arcane", Chance = 0.0602, Unit = "captures"}}
        },

        ["ARCANE WARMTH"] = {
            {{Part = "Arcane", Chance = 0.1495, Unit = "tués"}},
            {{Part = "Arcane", Chance = 0.1205, Unit = "captures"}}
        },

        ------------------------------------- LANDING CRAFT -------------------------------------

        ["MANTIS"] = {
            {
                {
                    Part = "Schéma du Fuselage",
                    Chance = 0.3000,
                    Unit = "conteneurs rares"
                },
                {
                    Part = "Schéma du Moteur",
                    Chance = 0.3000,
                    Unit = "conteneurs rares"
                }
            },
            {
                {
                    Part = "Schéma des Avioniques",
                    Chance = 1,
                    Unit = "conteneurs rares"
                }
            }
        },

        ["SCIMITAR"] = {
            {
                {
                    Part = "Schéma du Fuselage",
                    Chance = 0.1250,
                    Unit = "[[Vem Tabook]] tués"
                }
            }, {
                {
                    Part = "Schéma du Moteur",
                    Chance = 0.01005,
                    Unit = "[[Stalker]]s ([[Stalker de l'Ombre|de l'Ombre]]) tués"
                }
            },
            {
                {
                    Part = "Schéma des Avioniques",
                    Chance = 0.1765,
                    Unit = "[[Zanuka]] tués"
                }
            }
        },

        ["XIPHOS"] = {
            {
                {
                    Part = "Schéma du Fuselage",
                    Chance = 0.0050,
                    Desc = "Tier I",
                    Unit = "Rotation C des Caches"
                }
            }, {
                {
                    Part = "Schéma du Moteur",
                    Chance = 0.0050,
                    Desc = "Tier II",
                    Unit = "Rotation C des Caches"
                }
            }, {
                {
                    Part = "Schéma du Moteur",
                    Chance = 0.0050,
                    Desc = "Jupiter",
                    Unit = "Rotation C des Caches"
                }
            }, {
                {
                    Part = "Schéma du Moteur",
                    Chance = 0.00129,
                    Desc = "Lua",
                    Unit = "Rotation C des Caches"
                }
            }, {
                {
                    Part = "Schéma des Avioniques",
                    Chance = 0.0050,
                    Desc = "Tier III",
                    Unit = "Rotation C des Caches"
                }
            }, {
                {
                    Part = "Schéma des Avioniques",
                    Chance = 0.0050,
                    Desc = "Void II",
                    Unit = "Rotation C des Caches"
                }
            }, {
                {
                    Part = "Schéma des Avioniques",
                    Chance = 0.0101,
                    Desc = "Void IV",
                    Unit = "Rotation C des Caches"
                }
            }, {
                {
                    Part = "Schéma des Avioniques",
                    Chance = 0.0050,
                    Desc = "Kuva Fortress",
                    Unit = "Rotation C des Caches"
                }
            }
        }
    }
}

return DropData
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